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Playskool Ion ALD Blues Room User's Manual
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1. BL MALS SERS RIN EE SESE eS Ba E a TRS RR Eo Play Move Learn The ION Educational Gaming System With motion sensing technology puts Children live on TV and in the game PRUE ATIONAL Questions Call _ 1 800 PLAYSKL AMING SYSTEMS emenelciin FRG ATIONAL GAMING SYSTEM 4 PLAYSKOOL cet ap Get active Get Smart ee s TRS BIRTHDAY PARTY SURPRISE PUTS YOUR CHILD ON TV AND IN THE GAME For use exclusively with the ION EDUCATIONAL GAMING SYSTEM Thank you for purchasing Blue s Room Birthday Party Surprise an action packed Active Learning Disc for use exclusively with the ION EDUCATIONAL GAMING SYSTEM Be sure to read and follow all instructions carefully before playing the games 10 BASIC BODY MOVEMENTS Follow these 10 basic body ae movements to play and navigate More yp yy 0 e aclion through each game tag hide wipe by yy Ns fill pick steer sneak freeze E dodge trace E LEVELS OF PLAY Each game presents three levels of play which increase in difficulty At the beginning of each game please select your desired level easy medium or hard The game will proceed through several rounds of play at that level Pressing the Back button will return you to the level selection screen 5 ACTION PACKED GAMES It s Frederica s birthday party and you re invited Step inside Blue s Room to prepare for th
2. Recognition Levels of Play LOOK AT WHAT YOU LL LEARN With more shapes it becomes more challenging to figure out what Doodleboard is drawing GAME 5 HANDY DANDY JOURNAL GAME PLAY Join Blue in recapping all of the fun games that you ve played by creating your own story in the Handy Dandy Journal Learning Benefits Literacy e Self expression i LOOK AT Cognitive Reasoning a tt ey e Memory Building LEARN Levels of Play There are no levels in this game TROUBLESHOOTING GUIDE PROBLEM SOLUTION I m having Make sure the AV jack is securely problems seeing plugged into the AV Out port on or hearing the the LON console game on my Make sure the RCA type connectors television are securely plugged in to your TV Make sure your power cord is plugged in Make sure your ION ts turned on e Make sure your TV is on the correct channel or input setting Press the reset button Make sure nothing is between you and the camera located on the front of the ION console I can t see myself on the television but I see the game Make sure the camera on the JON is pointed towards you Make sure the disk is inserted properly Make sure the disk is clean The game does not appear correctly on my TV Press the reset button When I play the game it keeps choosing the wrong
3. items or it will not allow me to choose some items Make sure there is nothing else moving in the camera s field of view except for you e Make sure that the lighting in the room is bright enough and even e Make sure there isn t a light source behind you window lamp etc IF YOU HAVE ADDITIONAL QUESTIONS CONCERNING ION CALL HASBRO CONSUMER AFFAIRS aT 1 800 844 3733 COLLECT DISCS IN THE GROWING ION E G 5 LIBRARY Get active Get smart The ION EDUCATIONAL GAMING SYSTEM puts your child on TV and actively in the game ION EDUCATIONAL GAMING SYSTEM Wiggles Protect and store your a A ION EDUCATIONAL GAMING SYSTEM i ree Each Sold Separately Carry Bag Product and colors may vary and or TM amp 2006 Hasbro Al Rights Reserved TM amp denote U S Trademarks 2006 Viacom International Inc All Rights Reserved Nickelodeon Nick Jr Blue s Room Dora the Explorer SpongeBob SquarePants and all related titles logos and characters are l the trademarks of Viacom International Inc SpongeBob SquarePants created Bu Hider by Stephen Hillenburg LazyTown amp TM 2006 LazyTown Entertainment All aun related titles logos and characters are trademarks of LazyTown Entertainment OMING SPRING 200 2006 LazyTown Entertainment All Rights Reserved LE BE MUSS E Each Sold Separately
4. e party and help Blue make a birthday cake Max out the Boogie Meter ina Boogie Woogie dance game and play a high energy round of Doodle Doodle Guess GAME 1 BIRTHDAY CAKE BAKE GAME 2 BIRTHDAY BOOGIE WooGIE GAME 3 BIRTHDAY PARTY PUZZLE SURPRISE GAME 4 DOODLE DOODLE Guess GAME 5 HANDY DANDY JQURNAL GAME 1 BIRTHDAY CAKE BAKE GAME PLAY Create a cake with Blue for Frederica s birthday Whip up the batter by drawing circles around the bowl Catch the eggs pour the milk and wipe the flour Use your hands to wipe on the icing and decorations Follow the recipe and be sure to clean up any messes Learning Benefits Math amp Logic e Counting LOk AT e Measuring WHAT YDOU LL e Number Recognition a LEARN Creativity e Cooking Levels of Play Time to bake As you follow the recipe you ll need to identify ingredients by looking at pictures identifying numerals and reading words Look listen read and count your way to a completed dish GAME 2 BIRTHDAY BOOGIE WOOGIE GAME PLAY Dance along with Boogie Woogie and the gang Listen for Boogie Woogie s directions dance when you hear Boogie and freeze when you hear Woogie Keep going until the whole gang is dancing and the Boogie Meter is full Be sure to start and stop at the right time Learning Benefits Cognitive Reasoning e Follow Direction
5. s LOOK AT Healthy Habits WHAT YOU LL e Physical Fitness a LEARN Creativity e Dance Movements Levels of Play Boogie will say Woogie more often so you need good ears and fast feet Dance to the music as it speeds up and freeze when you hear Woogie GAME 3 BIRTHDAY PARTY PUZZLE dd 0 GAME PLAY Watch Polka Dots bounce around the room When she appears reach out and tag her with your hand to uncover mystery puzzle pieces Pick out puzzle pieces and create your very own birthday party surprise Help unwrap the presents by wiping them off with your hands Learning Benefits Cognitive Reasoning e Visual Spatial Orientation WHAT YOU LL LEARN Levels of Play Tag Polka Dots to get the magic puzzle piece but watch out Polka Dots moves faster with each level Reassembling the puzzle gets more challenging with more shape choices to make LOOK AT GAME 4 DOODLE GAME PLAY Shake your body as Doodleboard draws pictures Figure out what each picture is and pick the object that matches the picture to uncover special birthday surprises for Frederica Tag the balloons with your hands as fast as you can to make them pop and swing your arms to break the pinata Use your hands to chomp the food and make it disappear Learning Benefits Math amp Logic e Deductive Reasoning Cognitive Reasoning e Matching e Attribute Recognition e Object
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