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NAMCO Bandai Games 90500023 User's Manual
Contents
1.
2. PUNCH 2 SW WH BLU WH RED WH GRN WH BRN GRN WH C220 COIN MECH Page 1 RIGHT SW LEFT SW DOWN SW UP SW START SW RIGHT SW LEFT SW DOWN SW UP SW 2P START SW Contents io CER riri 1 1 SPECIFICAT ON S iiie sane oen baa cdd eater eee 2 2 PRECAUTIONS acu e RE n Ehe 3 2 1 Whem Installing 3 2 2 Cautions when Handling 2 3 2 3 Cautions when 2 re Pedes 3 2 4 Cautions when handling the 0 0 3 3 ADJUSTMENTS reto tree EHE e 4 3 1 Turning on the OWES it thea dba 4 9 2 WICKES TOF Adj stment ep ete yes eei MEME Ma M epu 4 3 3 Volume Adj St Me 4 OSE MOGUG te det e o t oq Uto qe ta eom E EE 5 3 4 1 Switch Test ees trate eet once ag 5 2 4 2 Sold Ies oe a b a br ee ate 6 3 4 3 2 7 3 4 4 Game Options edi tee anit bine 7 3 4 5 Factory Sells 8 MEUS 8 5 SCHEMATIC s 10 12
3. Part No 90500023 1 SPECIFICATIONS POWER SUPPLY 220 240volts AC MONITOR Hantarex 28 Polo Colour Monitor with auto degauss DIMENSIONS 790 w x 1200 d x 2080 h WEIGHT 175kg ACCESSORIES Keys Cash Door 2 Coin Door 2 Back Door 2 IEC Mains Lead 1 Operators Manual 1 Monitor Manual 1 1P Punch Button 2 2P Punch Button 1 1P Punch Button 1 2P Punch Button 2 1P 8way Joystick 2P Kick Button 2 1P Kick Button 1 2P Kick Button 1 1P Kick Button 2 2P 8way Joystick Page 1 2 PRECAUTIONS 2 1 Cautions When Installing This game is designed for indoor use only The game must not be installed outdoors or under the following conditions a In areas directly exposed to sunlight high humidity direct water contact dust high heat or extreme cold In locations that would present an obstacle in the case of an emergency i e near fire equipment or emergency exits On an unstable surface or subject to floor vibration 2 2 Cautions when Handling a AC power must always be turned OFF and the game disconnected before replacing any parts or connecting disconnecting connectors When unplugging the game from an electrical outlet always grasp the plug not the mains lead The machine must be earthed with
4. 12v 5v d 6 GND e 27 GND YEL BLU EARTH AC AC EXTENDED EDGE Solder Side Termina SPEAKER R AL Bi KEYWAY 23 2P KICK 1 BS 1P KICK 1 Aen Bis E as SEVICE SW 5775 ex zo A YEL RED m WHI GRY Tk cones ORG i WH ORG im gt T 2 2 coe a HE A 22 Lj REDZBLK O PNK BRN 2 YEL BLK Lu BLACK 2 YELLOW 3 EA Po RE li Col COUNTER ge ea ENTRY LAMP CREDIT m BOARD gt S wu o 23 K j slo MAINS IN PLAY CK 8 SW YELZWHI CONNECTOR S6way Terminal YEL RED Component Side GND GND 5 VOLT 5 VOLT N C 12 VOLT KEY WAY COIN METER 1 COIN LOCKOUT 1 SPEAKER N C VIDEO RED BLUE VIDEO GND TEST SWITCH COIN SWITCH 1 START SW 1 UP DOWN IEFFEER T KICK 1 SW PUNCH 1 SW NCH 8 SW BLU BLK PNK BRN YEL GRN GRN BLK GRN GRN RED GRN BLU GRN GRY ORG RED PUNCH 2 en flo e eie mnm xc emp m GND PLAY KICK 1 SW DGE CONNECTOR 48way Terminal Component Side Al Bl SPEAKER R B3 KEYWAY A8 B8 2 KICK 2 Aco BI9S iP KICK 2 GRY BLK KICK 2 SW PUNCH 1 SW TEST SW
5. a securely connected earthed plug Care must be taken at all times to avoid electric shock when inspecting or adjusting the game 2 3 Cautions when Transporting a b C Do not subject the game to physical shock when transporting or moving it Always return the levellers to the UP position before moving the machine Take care not to rope any moulded plastic parts when transporting 2 4 Cautions when handling the PCB a Never test the PCB for continuity with a multimeter or similar device The PCB contains sensitive devices which could be damaged or even destroyed by the internal voltage of such test equipment Foreign matter or dust on the PCB may cause failure Turn off the power and clean the PCB with a dry soft brush When transporting the PCB ensure adequate packing protection to prevent damage Page 3 3 ADJUSTMENTS 3 1 Turning on the Power After installing the machine turn on the power The power switch is located above the mains inlet on the rear of the cabinet 3 2 Switches for Adjustment Open the coin door to find the switches for adjustments located on the service bracket 1 Service Switch Press this switch to obtain game credits without incrementing the coin counter 2 est Switch Slide this switch ON to enter test mode Test mode allows game testing and the changing of game settings See 3 4 Test Mode on page 5 There are two DIP switches located on the PCB Switch 1 when
6. 8 HIT COLOUR RED OTHERS 4 PARTS Decals amp Plastics Cabinet Monitor 28 Hantarex c w Remote Speaker 4 20w with shield can Page 8 5 SCHEMATIC RED BLUE BLK wH YEL JAMMA EDGE CONNEC Solder Side GND 1 GND 2 gt 5 VULT t 3 111 5 VOLT DIG 2 N C ELS 28 3 12 VULT F 6 FRE KEYWAY H 17 515 COIN METER 2 J 8 amp 6 N C K 9 aa SPEAKER L 10 een N C WHITE VIDEO GREEN N 12 M VIDEO SYNC P 1113 5 BETIS SERVICE SWITCH R 14 71 S 15 lt A TIR COIN SWITCH 2 T 16 1 START SW Uu 17 2 UP v ea Cr gt DOWN 19 LEFT X e0 RIGHT Y 21 PUNCH 1 7 2 PUNCH 2 a e3 N C b 24 N C c 85 GND 5v
7. COST 1 COIN 1 CREDIT DISCOUNT TO CONTINUE NO COIN 1 MECH VALUE 1 COIN COUNT AS 1 COIN COIN 2 MECH VALUE 1 COIN COUNT AS 1 COIN COIN 3 MECH VALUE 1 COIN COUNT AS 1 COIN COIN 4 MECH VALUE 1 COIN COUNT AS 1 COIN BONUS FOR QUANTITY BUY IN NONE CREDIT MODE COMMON COIN COUNTER TYPE A 1 COUNTER FREE PLAY NO Coin Option Screen 3 4 4 Game Options GAME OPTIONS DIFFICULTY LEVEL MEDIUM FIGHT COUNT 2 ROUND TIME 40sec MUSIC IN ATTRACT YES SPEAKER OUT STEREO 2P GAME WINS SHOWN BY FRUIT CHARACTER CHANGE AT CONTINUE NO HIT COLOUR RED Game Option Screen Page 7 3 4 5 Factory Settings ITEM CONTENTS FACTORY SET 1 GAME COST COIN PULSES REQUIRED FOR CREDIT settable 1 9 1 2 DISCOUNT 50 DISCOUNT FOR CONTINUE YES NO NO NUMBER OF PULSES ON METER settable 1 9 1 4 COIN 2 MECH VALUE NUMBER OF PULSES ON METER settable 1 9 1 5 amp 6 NOT USED 7 BONUS COIN EXTRA COIN PULSE AT SPECIFIED COINS IN NONE COMMON Credit common to player 1 amp 2 EACH ONE Player 1 amp 2 seperate COMMON TYPE A 1 Coin Counter TYPE B 2 Coin Counters TYPE A 10 FREE PLAY YES NO NO 11 DIFFICULTY LEVEL EASY MEDIUM HARD VERY HARD MEDIUM 12 FIGHT COUNT Settable 1 5 2 20 30 40 50 60 seconds 40sec 14 MUSIC IN ATTRACT YES NO YES 15 SPEAKER OUT STEREO MONO STEREO 16 2P GAME WINS SHOWN BY FRUIT NUMBER FRUIT RED 1
8. sed Test Menu Screen 3 4 1 Switch Test On entering the switch Test the following screen appears on the monitor Operating the joysticks will cause the to change to X for each of the eight positions When testing 1P Punch 1 1P 0000 will change to 1P 1000 1P Kick 1 3P 0000 will change to 3P 1000 1P Kick 2 0000 will change to 2000 2P Punch 1 2P 0000 will change to 2P 1000 2P Punch 2 2P 0000 will change to 2P 2000 2P Kick 1 0000 will change to 1000 2P Kick 2 4P 0000 will change to 2000 Pressing 1P Punch 2 will return the to Menu Screen Page 5 X SERVICE SWITCH TEST SWITCH DIP 1 DIP 2 COIN 1 COIN 2 COIN 3 COIN 4 PRESS R PUNCH EXIT 3 4 2 Sound Test On entering the Sound Test the following display will appear on the monitor Pushing the 1 player joystick to the right will make the number step up and SONG 000 pushing the joystick to the left will make the number step down Each number will produce a different sound when the 1 player Punch 1 button is pressed Song 001 will produce a tone first on the left speaker then on the right speaker and then on both speakers together Page 6 3 4 3 Options Note The price of play this machine is set using the switches the credit board fixed to the coin mech Ensure that the coin options on the screen are set as shown GAME OPTIONS GAME
9. set ON will enter the game into test mode Always ensure this switch is set to OFF and use the test switch on the service bracket for testing the machine Switch 2 when set ON will freeze the screen 3 3 Volume Adjust The volume control is located on the PCB Turn the control to increase or decrease the volume SERVICE BRACKET COIN COUNTE iy ESI SERVICE O TEST di lt lt Page 4 SERVICE SWITCH 3 4 Test Mode 1 Open the coin door for access to the service bracket then slide the test switch ON The Test Menu Screen will appear on the monitor display Operating the 1 Player joystick up or down will step through the items Pressing the 1 Player Punch button 1 switch will select an item Operating the 1 Player joystick up or down will change the settings Pressing the 1 player Punch button 1 switch will store the change Pressing the 1 Player button 2 switch will return the display to the Test Menu Screen The test switch must always be OFF during normal game mode SWITCH TEST For testing switches SOUND TEST For testing the sound COIN OPTIONS For setting game pricing GAME OPTIONS For setting of difficulty etc UARTS TEST Not Used POLYGON TEST For testing graphics A DIS isi fet niet Not Used COLOR TEST For monitor set up CONVERGENCE TEST For monitor set up RS 232C TEST Not U
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