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Learning Resources Creepy Cave LER 5051 User's Manual
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1. LEARNING LER 5051 RERUNS E Consonant Matching Game For 2 4 Players Also from Learning Resources LER 5050 Python Path Word ending Game LER 5052 Sum Swamp Addition and Subtraction Game LER 5053 Auntie Pasta s Fraction Game CORNE RESOURCES For a dealer near you call 800 222 3909 U S and Canada 01553 762276 U K www learningresources com A WARNING Learning Resources Inc Vernon Hills IL U S A Learning Resources Kings Lynn Norfolk U K CHOKING HAZARD Small parts Please retain our address for future reference Not for children under 3 years Made in China JS zage agi Fa x n Hi Eia ae oath ie sg wy FA e se Contents Game board 4 Monster game pieces with stands 21 Word cards 1 Number die Set Up Place the four monster game pieces into the stands Place all the word cards face down in neat rows in the middle of the board Object of the game Be the first player to move your monster game piece once around the board and return to your starting place Players move ahead by playing memory trying to find the color coded word cards that start with the same letter as the words on the board For example if a player lands on a space with a red word they choose one of the red word cards Directions for game play Each player chooses a monster game piece and places it on the corresponding starting place Players roll the number die and t
2. he player with the highest number goes first The first player rolls the die and moves ahead clockwise that number of spaces The player chooses a word card and reads it aloud The player shows the card to the other players and returns it face down to its original place on the board Players do not keep word cards even when they match If the first letter on the word card matches with the word on the board he she continues rolling the die If it does not match the player waits until his her next turn to choose another word card The player must make a match before helshe rolls the die and moves ahead When the path splits players may choose either direction to follow The first player to reach their starting place is the winner Note the starting place counts as a space Option for longer game play Do not use the die for this version Players move their monsters around the board one space at a time The first player starts by moving his her monster to the space next to their starting place The player then turns over a word card If they make a match the player moves to the next space Players continue matching and moving one space at a time If the player does not make a match it is the next player s turn The first player to return to their starting place is the winner J 7 Se Erry z ote a O i SEE soe
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