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Fundex Games Reversi User's Manual

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1. INSTRUCTIONS AGES 5 PLAYERS 2 CONTENTS 64 Double sided Disks One Easy flip Game Board and Instructions OBJECT To have the most disks of your color on the board at the end of the game SET UP Position the game board so that each player is near a disk tray Each player selects a color white or black and uses the disk side that corresponds to that color throughout play Players take two disks from their respective trays and set up play in the center of the game tray as shown in Diagram 1 The game always starts with the disks arranged in this manner White always moves first PLAY A move consists of a player positioning his her disk in such a manner that it traps an opponent s disk or row of disks between two disks of his color The player in Diagram 2 for example plays white Disk 3 trapping the black disk between it and white Disk 2 Diagram 2 The player then uses his her index finger to flip the trapped disk In the above example disks 1 2 3 and B are all now white side up It is now the other player s turn He places his black disk next to a white one trapping it between two black disks then flipping the white disk to black As play progresses players will be able to make multiple traps capturing more than one disk in a row or rows Rows may be horizontal vertical diagonal or any of those directions at the same time See Diagram 3a Diagram 3a The player in Diagram 3a places dis
2. 486 9787 or email customerservice fundexgames com www fundexgames com MADE IN CHINA
3. k 1 and then flips disks A and B to white When a disk is played only the trapped disks in a direct line from it may be flipped A single move may change the alignment of other rows away from the played disk but these disks may not be flipped For example when the disks trapped in Diagram 3b are flipped to white it appears that two other disks may be flipped No trap Not in line with played Disk 1 Flipped Disks ec ay lt n ae LRE B p7 Qy eee oa a 0 kos Soos 222028 Diagram 3b A player must always play to trap his opponent s disk s If he or she cannot make a trap play he or she loses his turn Only like colored disks next to one another may be flipped in a multiple trap move If a different colored disk or empty pocket breaks up a row there is no trap or a lesser trap For example in Diagram 4 Disk A is played and Disks 1 2 and 3 are trapped and turned However Disks 4 and 5 are not trapped and are not turned empty pocket LI 00 26000 Vala OO eo oO lt gt 00 _ 000 Diagram 4 Breaks up row The game ends when there is no possible move left for either player WINNING The winner is the player with the most disks of his color covering the board ant the end of play YUNDEY first here wr 2001 Fundex Games Ltd P O Box 421309 Indianapolis IN 46242 Questions or comments Write to us call 1 800

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