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Mattel Blokus
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1. AGES PLAYERS 7 2 4 Blokus ONE RULE ENDLESS POSSIBILITIES CONTENTS Game board 84 pieces in four colors 21 pieces per color red blue yellow green One One Two Five Twelve 1 square 2 square 3 square 4 square 5 square piece piece pieces pieces pieces Try to fit as many of your squares on the board as you can SETTING UP Each player chooses a color and takes that set of 21 pieces Choose a player to go first and play proceeds clockwise around the board PLAYING THE GAME The first piece played by each player must cover a corner square Players take turns laying down one piece ata time Each new piece must touch at least one other piece of the same color but only at the corners Pieces of the same color can never touch along a side There are no restrictions on how pieces of different colors may contact each other Once a piece has been placed on the board it cannot be moved Whenever a player is unable to place a piece on the board that player must pass their turn The game ends when neither player can place any more pieces WINNING THE GAME BASIC SCORING Once the game ends players count the number of squares in their remaining pieces The player with the lowest number of squares wins ADVANCED SCORING When you re ready for more of a challenge try advanced scoring p
2. Girard Avenue East Aurora NY 14052 U S A Consumer Relations 1 800 524 8697 Mattel U K Ltd Vanwall Business Park Maidenhead SL6 4UB Helpline 01628 500303 Mattel Australia Pty Ltd Richmond Victoria 3121 Consumer Advisory Service 1300 135 312 Mattel East Asia Ltd Room e e 503 09 North Tower World Finance Centre Harbour City Tsimshatsui HK China Diimport amp Diedarkan Oleh Mattel SEA Ptd Ltd 993532 P Lot 13 5 13th Floor Menara Lien Hoe Persiaran Tropicana Golf Country Resort 47410 PJ m atte Malaysia Tel 03 78803817 Fax 03 78803867 Mattel Europa B V Gondel 1 1186 MJ Amstelveen Nederland GAMES Blokus is based on the original concept by Bernard Tavitian
3. layers are now competing for the highest score Each player counts the number of squares in their remaining pieces 1 square 1 point A player earns 15 points if all of their pieces have been placed on the board plus 5 additional bonus points if the last piece they placed on the board was the smallest piece one square Here s an example of a completed game where the blue player has won The blue player has placed all of the blue pieces on the board and the smallest piece has been played last Score 20 points A RARA could not place 1 three square piece 4 four square pieces and 1 five square piece Score 24 points The green player could not place 1 three square piece 3 foursquare pieces and 1 five square piece Score 20 points GAME VARIATIONS TWO PLAYERS One player controls blue and red and the other player controls yellow and green The playing order is blue yellow red green At the end of the game players calculate their scores by counting up the squares in both colors they control THREE PLAYERS T Each player chooses one color The playing order is blue yellow red green The remaining color is shared and is played alternately by each player Final scores are calculated 5 a nity in the same way as for the standard 4 player game The score of the shared color is ignored BJV44 092 J one 2013 Mattel All Rights Reserved Mattel Inc 636
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