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Wiley Maya Studio Projects: Game Environments and Props
Contents
1. Contents Introduction xii Chapter 1 Walls Ceilings and Floors 1 Understanding Backgrounds 1 Project Creating a Brick Wall 3 Information Overload 35 Chapter 2 Foliage 37 Understanding Foliage 37 Project Creating Ivy 38 Project Creating a Savannah Tree 53 The Illusion of Detail 69 Chapter 3 Weapons 71 Understanding Weapons 71 Project Creating and Animating a Western Revolver 72 Moving Right Along 106 Chapter 4 Vehicles 109 Understanding Vehicles 109 Project Building a Dune Buggy 110 Where to Go from Here 141 Chapter 5 Buildings 143 Understanding Buildings 143 Project Building a Skyscraper 144 Let s Light It Up 181 Chapter 6 Illuminators 183 Understanding Iluminators 183 Project Creating a Wall Sconce 185 In the Home Stretch 201 Chapter 7 m Ambient Movement 203 Understanding Movers 203 Project Creating an Industrial Fan 204 Not Just a Level 215 Chapter 8 Putting It All Together 217 Project Creating a Sci Fi Prop 217 Project Complete 239 Chapter 9 ProTips 241 Using Mudbox or ZBrush 241 Creating Level of Detail 241 Mipmapping 243 Using Multiple UV Channels 244 Creating Collision Meshes 245 Being Professional 246 Have Fun 247 Appendix A Image Gallery 249 Appendix B About the Companion DVD 257 What You ll Find on the DVD 257 System Requirements 258 Using the DVD 260 ad Troubleshooting 261 A F A iy a Customer Care 261 wn bs ud Index 263
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