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Studio One 2 Manual Addendum

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1. eee 12 Expanded Remote hardware Suppotrt 13 i Control EIDE oui nu m n D era e CIA NEUE aaa ss aaa asas 13 11 1 Expanded Mackie Control HUI SUpportu 2 rentre renonce da 13 ibi ubi ETT 13 12 7 Adding TACKS a 13 Transport Bar Track LH iua cioe eie iudei cese esteri orones A isa D Uu 13 12 2 7 CD MDI A 13 12 9 Publishing Your Project u au a u dcr aii 13 SO4KNZ Export 5UDDOELS 5 oi mai ote sa nn aaa aaa pbi cm a E es 13 128 7 Nmibit Uploads as M AV Platano ctus ded rure Qui ua 13 iym 14 130 MIXO sassdisciactin o 14 13 0 5 Native Fat ChannebPLIUbssITIsoait ous aaa amana aka ua asso Qha ua pp CI s e 14 Version Zi aia 15 Arrangement asane a 15 5 6 Instrument Track Recording Modes U U u u u u u u uu u 15 5 6 1 Record Mode Overdub and Replace tace em tereti un III rnv sk ede 15 5 62 LOOP Record Takes 3nd MIX ceti niti tds ei elas nena 15 5 06 5 Note i o ei DN 16 Ker MPO FN DIES TEE ERES 16 6 6 CGOmpino z td 16 p 5 L ilakesand Layeru u u as y a e tI 16 65 2 AWGITEIOHIDS T kes u u 2 O Kikuu au pala T 17 65 5 Copying Ranges tothe Trac Ro u uu m AE MO EM E EIE 17 6 04 COMPING Will GROWS usan desinant EA daa betas 18 O p 5 uci T qu D A A er erey eer ee eer rere 18 LO Track TEFAHSfOEIH uuu ero ier aid 18 6 2 051 Audio Track Tiram primu uy u stet n ieu a anida e aa a denen a 18
2. 6 11 11 Add Effects to Multiple Events You can add Effects by dragging them from the Browser onto all selected Events 6 12 Edit View Event Editing 6 12 2 4 Paint Tool Music Editor Includes new options for adding notes with user definable note lengths that are independent of the grid 6 2 Arrange View Mouse Tools 6 2 1 4 Select Multiple Events The options to Select from Start to Event Shift START and Select from Event to End Shift END have been added to the Edit Menu 6 4 Common Editing Actions 6 4 7 Strip Silence Detection Open Threshold Events Pre Roli ELI en Material Little Silence Ciao Tissshold ELJ Minimum Length ME PHN Post Roll Fade Out MATE The Fade In and Fade Out times can be linked to the Pre Roll and Post Roll using the new Link button found in the Strip Silence Panel 6 8 Comping 6 8 1 Takes and Layers Layer Follows Events This option is now switched on by default 6 8 4 Merge Events Instrument Parts The new Event is selected after you ve merged Instrument Parts 10 6 9 Transient Detection and Editing 6 9 2 2 Use the Bend Panel The Stretch Events parameter is switchable and turned off by default when slicing an Audio Event Action Slice with the Merge option activated Session Import 7 8 Importing Other Application Project Files 7 8 1 StudioLive Capture Mix Import When a Capture 2 1 session containing StudioLive AI mix data is opened in Studio One 2 6 a
3. copied into the History and you will no longer be asked if you want to keep the backup as a version 4 7 Advanced Options 4 7 4 MIDI Pitch Filter This filters all Pitch Bend messages from the MIDI Input 000 Eg Editing Automation Audio Filter Aftertouch III Filter Program Change Filter Pitch Bend III Reveal precount notes 0 ms Record Offset 4 7 5 Plugin Devices Options P dd f d Audio Setup External Devices Devices Services Ml Chase long notes Wi Cut long notes at part end Timecode follows loop The Channel Editor will now remember the last plug in device used when applying the Device Editor Follows Channel Selection or Show Channel Editor command F11 option 4 7 6 MIDI CC Transmit Rate MIDI Controller Automation You can now vary the speed at which Automated MIDI CC messages are transmitted using the Slider that has been added to the Device Edit Panel The available range is from 10 100ms with the default value being 10ms 000 Edit Device Device Model Alesis A6 Manufacturer Alesis Device Name AG Receive From Send To MIDI Channels All 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Ml Send MIDI Clock Ml Use MIDI Clock Start BE Send MIDI Timecode CC Automation Interval 310 ms c B o Recording 5 4 Metronome Control 00 0 Metronome Setup Metronome Active Render Accent x Metronome 1 Beat l Metronome 2 Offbeat gai Metronome 2 S
4. U toten 10 6 17 Edit View Event EQuui uuu u dini eive ceri Sin dre irn s Vct AA v FC KR UO RE 10 0 OAV cars cn oa Pool Masi Ed Or sia a 10 6 2 Arrange VIEW Mouse Tools II XE Ew REFEHE FEE VUA Or YIEVRFRT a 10 O2 LT Select WEE NC Tv ha azote tato ts monete E MD DATEN MUS eU UM EN 10 64 Common Ediling ACUOIDS iia A AAA FREE RUFEN aaa 10 Ao A A 10 0 0 LI A aia 10 6 8 1 Takes and Layers Layer Follows Events ai 10 6 0 4 Meroe Events Instr ment Paria id tdi eme ahead rte ied tut 10 6 9 Transient Detection and Editing 11 00 22 Use the Bend ana stereo N E 11 Jobi 11 7 8 Importing Other Application Project Files 11eeeeeeeeeeee enne u u uu u u 11 7 9 1 StuaxoEive Capture Mis TIIBDOEE ooa una nag ie 11 hire pam 11 9 5 Bouno uu yau and dead eb Oi EDU CLP AA E UU AS 11 98 544 Bounce to New Track uideantur aee detnr DO oit dated iGri uai 11 MAXI pm 11 9 1 The CONSOLE A AAA ECL OH zr EVE GR AAA AAA 11 9 1 8 5 FX Channel Drag and Drop FX Chains to Send SlotS esses 11 9 2 Signal ROUNO a A AA A A 12 9 212 Sendo an F ACHIN la idas 12 pP MEE CI e 12 9 9 1 Create 0r Disso lve d GEOUD uet Goto sooo iia 12 9 322 Group Benasal alta das 12 9 4 METIO 2 e dd in 12 9 4 5 System Performance Monitoring Performance Monitor
5. added for all Dynamics and Distortion effects making parallel processing very easy e Send FX Mix Lock o Inserting an effect into the first slot of a bus FX channel sets dry wet mix to 100 and enables a lock for the mix The lock state is saved in the Song but is not overwritten saved by presets This exists in Beat Delay Analog Delay Groove Delay MixVerb Room Reverb e Ampire XT o An input trim lock has been added which can help prevent presets from changing input gain o NOTE Old songs will not sound the same with Ampire XT in 2 5 so be sure to either finish the Song in a previous version bounce the audio or be prepared to re create the sound you previously had All previous versions can be found here http download presonussoftware com studioone e Spectrum Meter o Sonogram and Waterfall Modes with freeze have been added o FFT Curve Mode added o Larger maximum FFT sizes are now available o Sidechain input added which can be used for comparison o Note Cent tooltip added for frequencies o Waterfall and Curve Mode added o Sidechain input added which can be used for comparison o Note Cent tooltip added for frequencies o Thecontrols can be hidden so that only the EQ curves are shown by clicking on the Up Arrow icon in the center between the curve and control panels e Chorus o Chorus has two modes with up to two internal voices Doubler is equivalent to pre 2 5 versions of Studio One Chorus has s
6. either Loop Record Takes or Loop Record Mix depending on the selection in the Record panel These modes are functionally similar to the regular Record Mode Overdub and Record Mode Replace When Loop Record Takes is selected each pass through the looped region is recorded to a new take within a single new Instrument Part When recording is stopped each take is individually selectable by Right Control clicking on the Instrument Part and choosing one of the numbered takes from the top of the pop up menu Only one take can be selected at a time for any Instrument Part Takes on Instrument Parts can be unpacked to new Instrument tracks as with Audio event takes described in the Unpack Takes section of this chapter When Loop Record Mix is selected each pass through the looped region is added to the existing material within a single new Instrument Part For instance if you loop a four bar region to record a new drum part this would allow you to play one piece of the drum kit during each pass until you have recorded the whole part 15 5 6 3 Note Repeat If Note Repeat is selected in the Record panel any notes played during the current recording pass will be repeated at the interval of the current Quantize value Note that this mode cannot be combined with the Note Erase mode 5 6 4 Note Erase If Note Erase is selected in the Record panel any notes played during the current recording pass will erase existing notes of the same note val
7. fixed tail of a given length as described in Section 6 10 1 If a Tail amount was specified you will notice that fade outs have been applied automatically across the specified Tail duration for each event Also the send configuration and output routing of the new Audio track will be identical to that of the original Instrument track As with Audio tracks it is possible to Transform multiple selected Instrument tracks at once in which case they will all be rendered simultaneously which can be a huge time saver 8 8 Folder Tracks Keeping the Arrange view organized can be critical to workflow and Folder Tracks have traditionally helped in this area Studio One s Folder Tracks also include grouping and busing options extending improvements to editing and mixing workflow 8 8 1 Create a Folder Track When organizing existing tracks the simplest method of placing the tracks into a new Folder Track is to select them all in the Track column then Right Control click and choose Pack Folder from the contextual menu This will create a new Folder Track and will place all of the selected tracks in it Alternatively you can drag and drop any track onto an existing Folder Track It is also possible to create a Folder Track from the Add Tracks menu just like any other track Folder Tracks can contain Audio Instrument Automation and even other Folder Tracks 20 Clicking on the Folder icon on a Folder Track will show and hi
8. helps for instance to quickly create Audio tracks for recording as an alternative to Add Tracks for All Inputs This is also helpful when working with multitimbral instruments where with one action you might create 16 instrument tracks at once with each track connected to individual MIDI channels Song Notes Simple text notes can be kept for any Song in the Song Song Information Notes tab Text entered here will not appear in any metadata for the Song and is meant purely for personal organization and task management Remaining Record Time In the Song View menu you will find a Remaining Record Time display that lets you know exactly how much time you have left to record onto the hard disk If your monitor resolution is wide enough the remaining record time is shown in the Transport panel as well between the sample rate value and secondary time display The color of the Remaining Record Time display changes to red when the hard disk is nearly full When the hard disk is full an alert message will pop up and recording will be stopped automatically 29 Versions Since the initial release of Studio One Z the feature comparisons between versions have changed most notably with the release of Studio One Free Here is the updated version comparison chart y B 258 STUDIO ONE 2 FEATURES E gt g Elegant single window work environment a Powerful drag and drop functionality a Unlimited audio tracks MIDI tracks vi
9. section of your PreSonus account Mastering 12 2 Adding Tracks Transport Bar Track Time The Transport Bar displays the current song location or Track Time Time in Current Track during playback 12 2 7 CD Time Display This shows the CD Length of your Project based on the total length of all included audio materials 12 8 Publishing Your Project 384Khz Export Support Songs at recorded at a sample rate of 384Khz can be exported as WAV AIFF and FLAC files 12 8 7 Nimbit Uploads as WAV File The file format when publishing with the Nimbit option now defaults to WAV 13 Built In Effects 13 8 Mixing 13 8 6 Native Fat Channel Plug in Synth Perc Inserts 1 ro E 2 Fat Channel Gate P L LM HM H E e e c m e 00 This new plugin is a complete virtual version of the channel strip found on the StudioLive 32 4 2 Al mixer which allows you to use all Fat Channel presets in both Studio One and on StudioLive AI Newly added Presets from a StudioLive AI mixer are automatically added to the native Fat Channel presets list each time Studio One is launched Fat Channel Preset Interchange This function lets you export Fat Channel presets from Studio One to a StudioLive AI Mixer using the Universal Control AI panel Clicking Export Channel Preset located in the Preset Options menu of the Fat Channel plug in header saves the current preset to the Universal Control AI user preset folder and it can be
10. 6 10 72 Instrument rack TESHS OLDITI ao uu e bd rdi A al asqa RIO 19 80 Folder Tra k S e A 20 6 0 1 Greate a Folder Track aia wayku Sele itae etn Dae to atiis done iei i acr eA ot ai ad 20 9 92 Folder Track Groupi N Euadnen ore poA ME euet od eese E u uska 21 6 p o Folder Track Edel iat 21 DEE Older Track b ustiiexzuoqu uo o ii 21 O 0 9 Folder Track NES e EI 22 10 3 Editing Automquon Envelopes uu ti 22 TOS ATEOW VO Ol oso yauya siapa 22 10 5 2 Add New Automation POLL car co ect nda cnet a t etel 22 10 5 23 Move an Automaton PO Escrita mi eid YE asya 23 10 3 4 Deletezan Automation Potasio a 23 10 5 5 Editing Multiple Potts dE Once it Peste atte tulle aa 23 10 5 6Panmi OO eT iaa 24 Browser Drap anu Drop uuo pea enn enu See 25 Audio ENM sasn Saa akaun musasasa ied eS cessit os 26 Pre Record e 26 Re ReCOEG A E i EDI dM E E 26 PX SO ACA 27 MusiC Ed 0 csc dias 28 Legato and Overlap COrrectiQIL 2 uu io Den ERA VAR dC VR UR RUE quq VAVV aa aaa aiias 28 Percent MIDI Resolution Switch 28 OE P a 29 Project Pase Meter ana 29 Add Tracks Dialog uuu kup chi AAA AA 29 rac aa 29 Remaining Record Tinie uccidere a akakuta REIR ERU DNO rdg 29 Ver SIODS coup nu ORAT OA CDU PURI CA AAA AA 30 Introduction This doc
11. Studio One 2 Manual Addendum Table of Contents MEDICION 4 GA Tc e 5 un uc m M 5 n SCAU U u 5 210 ARS role t 5 BU uuu C P 7 4 5 Managing YOUF Content sssrinin aniani aaa IFIYYRU VERE FE NIME qupun OI E KE EX NEVER Eaa 7 All AUMtoOSave Restore Requests satan en 7 A PRAM ATCO OU NING u u ia 7 ATA MID Pitch Till olaaa 7 A PA e e oo A 7 4 7 6 MIDI CC Transmit Rate MIDI Controller Automation eene nennen nnns 8 RECOGIDO aa 8 SU Motusuni ditiis pd iio 8 S L Metronome Donovan aries 9 5 44 Switchable Preco UM LLULLU ene ee een ee ee eee 9 5 4 5 Use Custom Sounds in the Metrono Me iii 9 DO YY ii viii u unum uma um Sama u 9 aA PCS SO FS osa 9 PP APA 9 A e A A A 9 STE DL Render CUR ae EE 9 Enhanced Tempo Resolution 10 5 6 Instrument Track Recording Modes occiso 10 5 6 3 1 Note Repeat Velocity Control Via Aftertouch u tnnt nnns 10 EUA 10 OG II Event ENCIS c 10 6 11 11 Add Effects to Multiple Events
12. at is different from both the Beat and the Offbeat 2 Leave the Repeat Accent checkbox empty 3 Make sure the Click in Play option is active so that you can hear the Metronome during playback 4 Setthe time signature to 12 8 and either click the Play button or press the Space Bar You ll notice the Accent is only heard every 12 beats However if you go through steps 3 and 4 with the Repeat Accent function switched on the Accent will be heard ever 3 beats 5 4 9 Click Presets Once you have configured the Metronome you can save the current setup as a preset by clicking the Store button These presets can be recalled at any time by clicking the Load button 5 4 10 Render Click You can create an Audio track of the Metronome by clicking the Render button located in the upper right corner of the Metronome Settings window and choosing one of the Render range options These options allow you to create a click track that is either the full length of your song or just the length of a looped range within it such as 4 8 or 16 bars Enhanced Tempo Resolution You can now set and adjust the Song Tempo with an accuracy of 1 10000th of a beat 5 6 Instrument Track Recording Modes 5 6 3 1 Note Repeat Velocity Control Via Aftertouch If Note Repeat is selected in the Record panel you can now use Aftertouch to determine the velocity of repeated notes which is a useful feature when programming drum rolls or fills Editing 6 11 Event Effects
13. at you will want to render beyond the event length on the track Note that Auto Tail may not work well with lengthy delays or extremely long reverbs as it works by detecting a range of silence at which to cut off and fade out the transformed audio In that case setting a fixed tail will be the best option Click OK and the Audio track will be bounced with its insert effects then the original Audio track will replaced with the newly bounced audio on a new Audio track with the same name If Auto Tail was engaged or a Tail amount was specified you will notice that fade outs have been applied automatically across the specified Tail duration for each event The insert effects will not be inserted on the new track as they have been rendered into the audio on the track If you checked Preserve Original Track State then it is possible to transform back to the original track with effects inserted on the corresponding channel by Right Option clicking on the track and selecting Transform to Realtime Audio from the context menu Track Transform will also maintain output routing and Send configuration between the original and new tracks eliminating manual management of this aspect Note that it is possible to Transform multiple Audio tracks at once in which case they will all be rendered simultaneously which can be a huge time saver 6 10 2 Instrument Track Transform Instrument tracks contain MIDI music performances that control virtual instr
14. box to the right of the Group icon on a Folder Track will allow the selection or creation of a bus channel Choose from an existing bus channel or add a bus to switch the output for all tracks contained in the Folder Track to a bus channel If adding a new bus channel the bus will take the name of the Folder Track 21 If a bus selection is made the Folder Track will act as an effects drop target for the bus channel when dragging effects from the browser onto the Folder Track As with Folder Track grouping if the Folder Track has a bus channel selection any track added to the folder will be routed to that bus when placed in the Folder Track If removed from the Folder Track a track will keep the bus as its output channel selection For Instrument tracks the track s related audio channel will be routed to the Folder Track bus channel The related audio channel is the one shown in the Inspector under the Out and In selections for an Instrument track As noted elsewhere in this manual the Audio selection for an Instrument track is purely organizational and allows Studio One to accomplish workflow enhancements like the aforementioned If a virtual instrument is using multiple output channels you should take the time to organize which Instrument tracks routed to that virtual instrument are related to which output channels in the Inspector 8 8 5 Folder Track Nesting When Folder Tracks are nested that is when one Folder Track is placed in
15. cesses 10 3 2 Add a New Automation Point To add a new point to an automation envelope using the Arrow tool float the mouse above the envelope in the Track Lane so that the Hand cursor appears Click to create a new point hold the click and move the mouse to move the new point 22 10 3 3 Move an Automation Point To move any point on an automation envelope using the Arrow tool click and hold on any existing point on the envelope While holding moving the selected point vertically changes its parameter value and moving the point horizontally changes its time position Hold Cntrl Cmd while dragging an automation point to lock the time horizontal movement or value vertical movement depending on the distance from the point Automation points can also be nudged left and right on the timeline by holding Alt Option and using the left and right arrow keys It is also possible to float the Arrow tool over an envelope point and then hold Alt Option and scroll the mouse wheel up or down to increase or decrease the value of the point that is move it along the vertical axis When moving an automation point notice the pop up value indicator 2 1 4 Volume OdB This displays the current parameter value The range and the type of value depend on the parameter being automated and on the current time value displayed in the Timebase selected in the Arrange view Right Option click on any automation point to bring up the
16. contextual menu where the point value and envelope color can be changed In Studio One you can drag an automation point as far beyond the position of other automation points as needed Moving an automation point beyond other points on the envelope will cause the other points to move as well The other points being moved will be restored to their original positions on the timeline if the point that caused them to be moved is moved back beyond their original positions Note that when Audio events or Instrument parts are moved any underlying track automation will be moved along with the events by default To disengage this option see the Studio One Options Advanced Automation menu and uncheck the Automation Follows Events option 10 3 4 Delete an Automation Point To delete an existing point on an automation envelope using the Arrow tool first click on a point to select it Then press Delete on the keyboard to delete the point Alternatively Right Control click on any automation point and select Delete from the pop up menu to delete it 10 3 5 Editing Multiple Points at Once Itis possible to simultaneously edit any number of points on an automation envelope Using the Arrow tool click in the Track Lane away from any existing automation point and then drag to draw a selection box around the points you want to edit You can also hold Alt Option and double 23 click in empty space or directly on a point to select all points
17. cordingly Drawing an envelope with the Paint tool over existing points on an automation envelope will cause the existing points to be overwritten with the newly drawn points These actions can be undone and redone 10 3 6 2 Draw with Figures m 5 02 Pieces D KA vo Em jis When selecting the Paint tool scroll the mouse wheel to reveal several figure drawing tools including a Line tool and Square Saw Triangle and Sine waveform tools With any of these tools selected click and drag on any automation envelope to draw the desired envelope When using the waveform tools hold Alt to adjust the frequency of the waveform while dragging 24 10 3 6 3 Transform Automation You can also choose the Transform tool from the Paint tool drop down list to alter existing automation or add new automation With the Transform tool selected click and drag a selection box around any area of an automation envelope then adjust the selection box by clicking and dragging on one of eight handles four sides and four corners to scale the selected automation points This tool is unique to Studio One and can be used to create automation envelope patterns that otherwise would be impossible to create Browser Drag and Drop While dragging audio into the arrangement from the Browser you can replace the audio clip associated with an event by holding Alt Option and dropping the audio onto an event This will effectively swap out the ex
18. de the tracks within the Folder in the Arrange view Note that Folder Tracks also have Mute Solo Record and Monitor Enable buttons Clicking on these will engage the appropriate action for any track within the folder 8 8 2 Folder Track Grouping Clicking on the Group icon on a Folder Track will create a group with the name of the Folder Track and will place all tracks it contains into the group This is exactly the same as selecting all of the tracks and grouping them with Ctrl Cmd G The tracks will be selected together in the Mixer and Arrange views and the events on the tracks will be edited together If the group icon is engaged on a Folder Track clicking on it again will remove the group If a track is already in a group prior to being placed in a Folder Track and the Folder Track group is engaged the track will be placed in the Folder Track group when it is placed in the Folder Track If removed from the Folder Track a track will retain its group setting 8 8 3 Folder Track Editing When a Folder Track is collapsed you will see a single event with lanes representing each track in the Folder across the arrangement It is possible to directly edit this consolidated event including Size Move Cut Copy Paste and Duplicate This ability saves time in cases where simple edits do not require viewing a particular track in the Folder or even grouping the tracks within 8 8 4 Folder Track Busing Clicking on the Bus selection
19. isting audio with the new audio wherein the edits to the event will stay intact If you would like to insert multiple audio clips selected in the browser to the same track with one placed after the other across the timeline hold Cntrl Cmd while dragging the audio clips to empty space on a track This is really helpful if you want to quickly drag in multiple variations of similar audio or for laying out an entire song structure in one move When dragging in effects from the browser onto tracks in the arrangement hold Alt Option to load the effects as Event Effects instead of Insert Effects Note that the drop target will change from the entire track to specific events when doing this as every event can have its own Event Effects When merging mono files to stereo in the browser using the Right Option click menu the files will be merged consecutively first selected file becomes L channel second becomes R channel when the suffix L or R is not found 25 Audio Engine Pre Record Pre Record is a global setting found in the Studio One Options Advanced Audio menu that allows any live input to be recorded audio or MIDI while record is not running This option is disengaged by default and a length up to a maximum of one minute can be specified Pre record audio input 9 Sec The recorded data is collected in the input channels as long as physical inputs are connected After recording with Pre Record enabled you ca
20. ll fader pan and mute settings are imported along with any Fat Channel settings and a Fat Channel plugin is inserted on each channel All Submix Busses including their channel routing are imported into Studio One as well Empty FX Busses are created for each send effect and send levels per channel are imported Pick any suitable reverb or delay Plug in and manually adjust the FX Bus level and Plug in settings to your taste See section 13 8 6 Native Fat Channel Native Plug in for more information about working with Fat Channel presets Arranging 8 5 Bouncing 8 5 4 Bounce to New Track You can create a new Audio track from a selected Instrument or Audio track which includes all Insert effects by selecting Bounce to New Track from the Events menu or pressing key command Cmd Alt B in Windows or Option Cmd B under Mac OS X You can also right click on an Event and choose the function from the Events sub menu Mixing 9 1 The Console 9 1 8 5 FX Channel Drag and Drop FX Chains to Send Slots Dragging an FX Chain to the Send slot of a Track creates a new FX Channel with the same name as the FX Chain Note F11 opens the Channel FX Shift F11 opens the Instrument window of a selected Instrument Track 11 9 2 Signal Routing 9 2 12 Send to an FX Channel Dragging an FX Chain to the Send slot of a Track creates a new FX Channel with the same name as the FX Chain 9 3 Groups 9 3 1 Create or Dissolve a Group Disso
21. lving a Group leaves only the first Track of the Group selected 9 3 2 Group Behavior Removing a Track from a Group deselects it 9 4 Metering 9 4 5 System Performance Monitoring Performance Monitor ODO Performance Monitor RAM Instruments Automation Cache 557 06 MB 557 06 MB Show Cache Folder Show Devices CPU Name Path 02 PX Chorus Acoustic Guitar Inserts 1 Chorus 05 Multiband Dynamics Main Inserts 1 Multiband Dynamics 01 W Nuklear 1 Nuklear 01 P Pro EQ Synth Perc Inserts 1 Pro EQ 01 E Pro EQ Drums Inserts 1 Pro EQ 01 Ef Pro EQ E Drums Inserts 1 Pro EQ 01 E Pro EQ Piano Inserts 1 Pro EQ The Performance Monitor displays the correct On Off state for Instruments and Plugins Double clicking the name opens the device Expanded Remote hardware Support Studio One 2 6 offers deeper integration with Mackie HUI control hardware 11 Control Link 11 1 Expanded Mackie Control HUI Support This now includes Control Link Mapping and Send slot navigation with the ability to scroll through and select from the lists of available plugins and instruments and their presets You can also control various Channel and Track parameters such as Mute Solo and FX Bypass EQ button Further information can be found in the Studio One Mackie Control Support Guide which is available for download from the Studio One webpage at http studioone presonus com as well as the downloads
22. n reveal that data by pulling the event start handle to the left If recording restarts on the same track the Pre Record data is limited to the last recording s end so that data is not repeated and a seamless join between the two recordings is possible This option can be a lifesaver Let s say you started a punch in late no worries you can drag the event start handle to the left to a point before you where started recording If you thought you were recording but you were not you could simply start recording immediately stop recording to create an event then size the new event back in time to reveal the pre recorded audio Re Record Instrument Output Bus and ReWire channels can be selected as the input to any stereo Audio track These channels are grouped in branches in the input selection menu for the Audio track m s stereo audio track Cl 4 Input 1 Mic Inst 1 4 Input 2 Mic Inst 2 4 Input 3 Mic Line 3 4 Input 4 Mic Line 4 4 Input 5 Mic Line 5 4 Input 6 Mic Line 6 4 Input 7 Mic Line 7 4 Input 8 Mic Line 8 1 112 Mic Inst 1 2 1 3 4 Mic Line 3 4 4 5 6 Mic Line 5 6 4 7 2 Mic Line 7 8 Busses Bus This is very useful in a number of situations in which you would like to print the live output of one of those channel types live virtual instrument recording to audio hybrid analog mixing etc 26 FX Set e A Mix parameter has been
23. nt and place it on the track at the correct position A more flexible way is to merge the separate Audio events into an Audio part by selecting the Audio events and then pressing G on the keyboard Any comping performed under the range of the Audio part will result in the comps being copied directly into the Audio part 6 10 Track Transform 6 10 1 Audio Track Transform Audio tracks always have a directly related channel in the Mix Console on which insert effects can be configured In the editing and arranging process it is sometimes necessary to render an Audio track so that the insert effects become a part of the audio waveform on the track You might do this for creative purposes or simply to enable you to remove the insert effects in order to save CPU power Studio One makes this incredibly simple with the Track Transform feature With any Audio track that has effects inserted on its corresponding channel selected Right Control click on the track and select Transform to Rendered Audio from the context menu eoo Transform Audio Track Jazz Brushes 3 Preserve Realtime State Auto Tall Fix Tall 0 sec Check Preserve Realtime State if you would like to be able to transform back to the original track It is then possible to switch between Automatic Tail Detection with a Max Length property and a fixed tail of a given length by toggling the Auto Tail option Auto Tail is useful if there is a reverb or 18 other effect th
24. on the envelope from that point in time forward With multiple points selected click and drag using the Arrow tool on any of the selected points in order to move them all Moving multiple points vertically to adjust the parameter values will adjust each parameter value relative to the point being moved 10 3 6 Paint Tool Editing an automation envelope with the Paint tool allows you to draw many automation points with a single move of the mouse effectively painting an envelope However a single click with the Paint tool will add a single point You can choose from several figures when using the Paint tool or you can use the Transform editor as described in the following subsections Be sure to Show Automation and select the Paint tool in the Arrange view before attempting the following processes 10 3 6 1 Draw an Automation Envelope To draw an automation envelope using the Paint tool click and drag in the Track Lane While you are drawing the envelope horizontally points will be added at different time increments based on the current Timebase However when the mouse button is released after drawing an envelope with the Paint tool the drawn curves of the envelope will be intelligently and accurately approximated to achieve the desired result with as few points as possible which may or may not remove some unnecessary points from the envelope If Snap is engaged in the Arrange view the envelope points being drawn will snap to the grid ac
25. ord panel opened with Shift Alt Option R or by using the Options menu With the Record Takes To Layers option engaged all recordings will be placed on layers with one layer per take and the layers will be shown as soon as recording is stopped The last recorded take will be placed on the track automatically Note that this option also applies when recording Instrument Parts if the Record Takes option is engaged in the Record panel By Right Control Clicking on a track you can choose Add Layer to manually add a layer at any time You can then drag audio or MIDI to the layer just as you would drag it to the track This allows some interesting creative comping possibilities beyond simply recording and editing To rename any layer Right Control Click on it and double click on the name to enter text e g D 11 great not good brilliant and so on This is very helpful when organizing takes to be comped 16 To hide or show layers Right Control click on a track and then click on Expand Layers Layers have their own track controls including Solo Activate Duplicate and Remove Click on the layer s Solo button to solo the layer on the track Clicking on the Activate button will place that layer on the track and the current contents of the track will take the place of that layer on a new layer located under the track Duplicate will create a duplicate of the layer on a new layer Remove will remove
26. otion that you have The following icons appear in the lower half of the Nimbit dashboard whenever a Help message appears with suggestions about to promote your products and interact with your fans enoto Clicking the text that appears to the right of the Help icon launches your web browser and takes you to your account on the Nimbit website at http members nimbit com which gives you further access to various account details additional Help information SoundCloud Dashboard Zanajrory Denoisary ES AE Bis WH 32 Amazing classic Camouflage i love i Once your account is active the SoundCloud dashboard will contain a scrolling display of the Activity Stream and provide access to important account information and statistics using the following icons Indicates the number of tracks that you have uploaded to your account Shows you how many followers you have Tells you how many times your songs have been played Displays the number of downloads The number of times your music has been marked as a Favorite by listeners This icon shows the number of comments written by listeners You can go to your account on the SoundCloud website by clicking your username in the dashboard where you can edit your details and access additional Help information Setup 4 5 Managing Your Content 4 5 1 1 Autosave Restore Requests Once you ve told Studio One that you don t want to open or load an Auto Saved song it will be
27. range has been copied to the track it will be highlighted in the track color so that you can always be sure where material on the track is coming from Where a newly copied range overlaps with an existing range on the track an automatic crossfade will be applied to help avoid clicks or other undesirable artifacts This crossfade can be edited just like any other and it can be removed 17 Any selected range on a layer can be sized left or right by floating the mouse cursor to the edge of the range and clicking and dragging which will alter the track accordingly 6 8 4 Comping With Groups If one or more tracks are in a group and comping is performed on any of those tracks identical edits will be performed on the other tracks in the group For instance comping can be performed on a single track within a drum group and those identical edits will be performed across the other tracks in the group This applies to soloing activating and removing layers as well While it may be best to avoid the scenario comping can be performed across grouped tracks with a differing number of layers layer positions under the tracks determine the behavior of the edits 6 8 5 What Next After comping on an Audio track it is common to consolidate or bounce separate Audio events into a single continuous event You can do this quickly by selecting the Audio events on the track and pressing Ctrl B on the keyboard This will render a new Audio file and eve
28. re XT Amplifier Modeling Analog Delay Tape Delay Emulation Auto Filter Envelope Filter Beat Delay Tempo Synchronized Delay Binaural Pan Stereo Panning Effect Channel Strip Dynamics Processing and Equalizer Chorus Mono Stereo Chorus Compressor Mono Stereo Variable Compressor Dual Pan Independent Stereo Panner Expander Mono Stereo Expander Flanger Mono Stereo Flanger Gate Noise Gate with MIDI Trigger Groove Delay Multitap and Tempo Synchronized Delay IR Maker Impulse Response Creation Tool Level Meter Sizable Peak RMS Meter Limiter Mono Stereo Limiter Mixtool Phase and MS Utility MixVerb Mono Stereo Reverb Multiband Dynamics Mono Stereo Multiband Compressor Expander OpenAIR Convolution Reverb Phaser Variable Phaser with LFO Modulation Phase Meter Phase Correlation Analysis Pipeline Hardware Insert use external hardware processor with scope and delay compensation Pro EQ 7 band Parametric EQ Red Light Dist Distortion Processor Room Reverb Mono Stereo Room Reverb Scope Full featured Oscilloscope with Sidechain Input Spectrum Meter Frequency Analyzer Tricomp 3 band Compressor Tuner Chromatic Instrument Tuner X Trem Mono Stereo Tremolo Total number of native effects Plug Ins FREE ARTIST E PRODUCER 5 e e e eo e e e PROFESSIONAL ta n 31
29. rtual instruments e e e e buses and FX channels NEW Integrated Melodyne pitch correction Tria Trial e MSN Single and multitrack comping a E EI Editable Folder tracks with grouping and busing a Track List with presets and mixing Console link E a E Content Browser with search user tabs and Preview Player a a Savi Transient detection and editing a NEW Drag and drop groove extraction a a e Nava Multitrack MIDI editing a E Multitrack Track Transform advanced freezing capability E B e Event based Effects E Macro Toolbar user definable shareable macro commands a Nimbit Extension market and sell your music s E E Automatic delay compensation e a Advanced automation a a Audio processing 64 bit 32 bit 32 bit 32 bit 32 bit 64 bit Easy to use sidechain routing 5 e Stunning virtual instruments Presence e e User friendly sampler ES Most intuitive MIDI mapping system available a a a Real time audio timestretching and resampling a E a Compatible with any ASIO Windows Audio a m m m or Core Audio compliant audio interface Works with key commands from Pro Tools Cubase e e e and Logic or create your own key commands Integrated mastering suite with automatic mix updating Red Book CD burning and digital release Export to SoundCloud a QuickTime Video playback and sync e MP3 import and export AU VST2 VST3 and ReWire support e STUDIO ONE 2 NATIVE EFFECTS PLUG INS Ampi
30. side another the Folder Track grouping and busing options still only apply for the tracks within each folder Here is an example Tracks 1 through 8 are in Folder Track A which has Group enabled and is routed to Bus A Tracks 9 through 12 are packed to a new Folder B Group is enabled there and a new Bus B is created Folder B is then dragged into Folder A The tracks in Folder B are still grouped in Group B and are still routed to Bus B The only difference is organizational Hiding Folder A tracks will also hide Folder B 10 3 Editing Automation Envelopes Automation envelopes can be edited directly using the mouse as well as with external hardware controllers The following describes editing automation envelopes with the mouse Refer to the Automation with Hardware Controllers section of the Control Link chapter for more on editing envelopes with external hardware controllers To edit an automation envelope you first need to show automation by clicking on the Show Automation button at the top of the Track column or by choosing Expand Envelopes from the Track contextual menu A track must also be selected in order for the automation envelope points to appear 10 3 1 Arrow Tool Editing an automation envelope with the mouse using the Arrow tool allows you to add new points to the envelope move existing points and select and delete existing points Be sure to select the Arrow tool in the Arrange view before attempting the following pro
31. tandard chorus behavior with inverse all pass movement e Multi FX Units e g Ampire and Presence now use standard Chorus mode instead of Doubler o There are now four selectable LFO waveforms triangle sine sawtooth and square e Multiband Dynamics o New phase corrected summing o Added Dry Wet mix control 27 Music Editor Legato and Overlap Correction When editing notes in the Music Editor the Length dialog contains three new modes o Legato Note lengths are enlarged until they reach the desired overlap with the next event Note lengths are never shortened o Overlap correction Note lengths are shortened if there is an overlap with another note o Legato Overlap correction All note lengths are set to the start of the next note e The desired overlap range with each mode can be set with the slider and or text field Percent MIDI Resolution Switch e Representation of velocity and controller values can be switched between percent 0 100 and MIDI resolution 0 127 using a contextual menu on the envelope scale in the Music editor 28 Other Project Page Metering The Project page metering section now includes Sonogram and Waterfall metering in addition to Octave Third Octave and FFT modes Add Tracks Dialog The Add Tracks dialog now has additional options for Audio and Instrument tracks to make I O connections directly When creating multiple tracks at once I O ports can be assigned in ascending order This
32. the layer from the track If you would like layers to follow the track event in the arrangement for instance when moved or duplicated engage the Layers Follow Events option in the Inspector for the track 6 8 2 Auditioning Takes When comping it is helpful to be able to quickly audition the various takes to determine the desired parts of each take The Listen tool is well suited to auditioning takes on layers When floating the mouse over any layer hold Alt Option and click anywhere on any layer to instantly hear it starting from the point in time where you clicked Alternatively hold Shift Alt Option and click on a selected range on any layer to solo the layer looping will be automatically engaged around the selected range for playback It is also possible to solo entire layers to quickly switch between takes as only one layer of a track may be soloed at a time To do this click on the Solo button on any layer Note that Track Solo is independent of this so you can solo the track or not depending on whether you would like to hear the performances you are comping in the context of the other tracks in your Song 6 8 3 Copying Ranges to the Track Studio One makes the comping process very simple With the Arrow tool selected floating the mouse over any layer will switch to a special Range tool indicated with the Range cursor icon Click and drag with this tool to instantly promote any range of a take to the track Once a
33. tore Load Precount curl Repeat Accent li Click in Precount Only Click in Play 5 4 2 Metronome Behavior Studio One 2 6 offers eight new click samples for the Metronome 5 4 4 Switchable Precount This allows you to switch the Precount on and off You can change this setting by opening the Metronome Settings and filling in the Precount checkbox Alternatively you can go to the Transport and click the Precount button located to the left of the Metronome Settings icon or press Shift C on your keyboard 5 4 5 Use Custom Sounds in the Metronome You can add your own samples to the list of available sounds by clicking the Add Sound option in the Metronome Sample list or by dragging and dropping a sample on to one of the dropdown menus 5 4 6 Visual Count In Whenever you begin recording with Precount switched on the Record button will display a countdown for the duration of the Precount For example if the time signature is 4 4 and the Precount is 2 bars long the display will count backward from 8 5 4 7 Adjustable Offbeat The Metronome also offers a click for the offbeat with an adjustable volume and sample selection that allows you to choose a separate sound for the offbeat 5 4 8 Repeat Accent This setting repeats the Accent sound when using a time signature with more than one accent per bar such as 12 8 You can try this out by doing the following 1 Open the Metronome settings and chose a sound for the Accent th
34. transferred to a StudioLive AI mixer 14 Version 2 5 Arrangement 5 6 Instrument Track Recording Modes There are several modes for recording to an Instrument track To switch between these modes navigate to the View menu and select the Record panel or press Shift Alt Option R on the keyboard In the Record panel you can engage Record Mode Overdub or Record Mode Replace and Loop Record Takes or Loop Record Mix The following describes each recording mode for Instrument tracks 5 6 1 Record Mode Overdub and Replace When in Overdub recording mode recording over any existing Instrument part will result in the newly recorded material being overdubbed or added to the existing material While recording you will hear the previously recorded event playing along with the material currently being recorded assuming that you are monitoring the Instrument track Overdub Replace Record Takes Record Mix Undo Last Loop Undo All Note Repeat Note Erase Erase Key MINE sae RR When in the Replace recording mode recording over any existing Instrument Part will result in the new material being recorded to a new event which replaces that portion of the original event While recording you will not hear the previously recorded event playing back as the purpose of this mode is to replace the existing material 5 6 2 Loop Record Takes and Mix If Loop is engaged in the Transport while recording the recording mode will change to
35. ue For instance if you start recording a drum pattern and the kick pattern is on C1 and has an extra eighth note hit on beat 4 you could switch to Note Erase while recording and play C1 on beat 4 for one eighth note and that would erase the previously recorded note Itis only possible to engage this mode if Record Mix is engaged and Note Repeat is disengaged engaging Record Takes or Note Repeat will disable this mode You can also specify an Erase Key in the Record panel which functions as a switch for Note Erase While this key is held Note Erase is active and any notes played during the current recording pass will erase existing notes of the same note value This can be more convenient than using the mouse to click on Note Erase to switch the mode 6 8 Comping Comping is the process of piecing together multiple performances into a single continuous performance For instance you might record the vocals for a verse a number of times then edit the best parts of each pass into a single hybrid performance that ideally sounds as though it was performed in one pass Comping and related information are covered in the following sections 6 8 1 Takes and Layers The most common comping scenario involves recording multiple takes of audio and then editing those takes In Studio One takes can be recorded to layers which are displayed as lanes directly under the track they belong to You can activate the Record Takes To Layers option in the Rec
36. ument is an addendum to the existing PreSonus Studio One 2 Reference Manual and is organized by functional areas in Studio One Versions 2 5 and 2 6 offer numerous enhancements and features making it necessary to readdress some of the features described in the Reference Manual For the sake of clarity in some cases entire sections from the existing manual have been reproduced and modified For enhancements and entirely new features where the underlying core functionality has not changed only the new information is presented For complete release notes please refer to http studioone presonus com We hope you enjoy all that Studio One now offers Version 2 6 Pages 2 1 Start The Studio One start Page offers new dashboards for accessing Nimbit and SoundCloud accounts 2 1 8 Artist Profile Nimbit Dashboard Denoisary Keep up the good work Congratulations you re doing great Log in to see detailed reports on yoursales and promotion activity c Go to Nimbit Once you ve set up an account the Nimbit dashboard lets you have direct interaction with your fans and customers as well as view various Statistics such as sales figures active promotions and the number of fans you have The dashboard also features Help messages about how to boost sales and effectively engage with fans and customers Sean Shows you how many fans you have Tells you the value of your sales ec Displays the number of active sales prom
37. uments The virtual instruments output to one or more audio channels in the Mix Console and you can configure insert effects sends and output routings for the channels With this approach it can be difficult to render Instrument tracks to audio correctly Studio One makes it simple by transforming Instrument tracks into Audio tracks in one step Right Control click on any Instrument track and select Transform to Audio Track from the context menu You will then see several options in the pop up menu eoo Transform Instrument Track drums Render All Channels III Render inserts Preserve Instrument Track State Remove Instrument Auto Tall Max Length 30 sec 19 e Render All Channels If the connected Instrument has more than one audio output engaged this option will appear If this option is disengaged only the channel related to the selected track will be rendered as specified in the Track Inspector e Render Inserts If you would like to render the insert effects on the related virtual instrument s output channel check this option Preserve Instrument Track State If you would like to be able to transform from the new Audio track back to the original Instrument track check this option Remove Instrument If you would like to remove the virtual instrument in order to save CPU power after rendering audio and creating the new Audio track check this option e Auto Tail Choose between automatic tail detection and a

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