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1. 3 or 4 parts C1C2C3C4 _ ONE COLOR FADE All pixels show the same color but C1C2C3 C4 the color changes between all four USER COLORS TWO COLOR FADE Same as ONE COLOR FADE but C1 C2 C3 C4 THREE COLOR FADE not all pixels show the same color C1C2C3C4 FOUR COLOR FADE they are divided into 2 3 or 4 parts C1C2C3C4 SIMPLE RUNNING All pixels have C1 color except one C1 C2 that is running over them with C2 DOUBLE RUNNING Same as SIMPLE RUNNING but two C1 C2 pixels are running over the background in opposite directions TWO COL RUNNING Same as DOUBLE RUNNING but C1C2C3 the two pixels are of different color FLAG RUNNING A flag consisting of three color C1 C2 C3 C4 stripes is running over the background DOUBLE FLAG RUNNING Same as FLAG RUNNING but two C1 C2 C3 C4 flags are running in opposite directions SPIRAL 4 COLORS The color of all pixels is changing C1 C2 C3 C4 pixel by pixel from one color to the next If the geometry of the unit allows it the direction is circular SPIRAL 2 COLORS Same as SPIRAL 4 COLORS but C1 C2 the movement starts at both and in opposite directions and moves back after all pixels are changed RAINBOW A moving rainbow is shown on the none units FIRE A flickering fire like effect is C1 C2 displayed C1 is the background color randomly pixels flash and flicker with C2 ROTOR The rotor programs are much like the C1 C2 C3 C4 FADE programs but if the units are of tower like shape
2. Use Random Colors Random Mode Random Fade Chapter 5 Changes the power of the blower When switched to YES it starts the random color chaser which places random colors on the 4 user color channels C1 C4 Each time tap sync is pressed the 4 user colors will change Features a range of different chaser modes overview in Appendix 3 Fading time of the random chaser 11 Targeting Lamps Chapter 6 6 Targeting Lamps A special button has been assigned to targeting only a selection of lamps that are within the reach of the remote control Once one of the Target lamps options has been selected by choosing ENTER BACK or the HOME button you will only target those selected lamps until another value in Target Lamps is chosen Target lamps by GROUPS Each lamp can be set to belong to one of four groups G1 G2 G3 or G4 Then each groups can be controlled individually or groups can be linked together If groups are linked the program pattern stretches over them New lamps or reset lamps are set to group 1 Only sequential groups can be linked for example G1 G2 It is not possible to link G1 G3 The GROUP setting can be altered and assigned to lamps in SETUP using the REMOTE SETUP menu by SET Lamps can be assigned to one of 255 possible set addresses Also more than one lamp can be assigned to one set In practice usually a set of lamps will be assigned one set Each of these sets can be controlled
3. device If this is neglected serious harm may occur 19 Troubleshooting Chapter 9 9 Troubleshooting Faulty condition Cause Troubleshooting Units are out of sync Adjustment of the SPEED parameter can cause deviation between the units also the units will drift out of sync after a few hours Press SEND button or change PROGRAM Units behave incorrectly Due to the vast number of settings one can not always predict behavior of the units if setup was already done earlier Do FACTORY RESET on units and or remote control One a few units don t play the correct program even if it was set up earlier If a unit is powered up after the light scene was setup with the remote control if will not work correctly Press SEND button on remote control to update the unit A unit is flashing in blue or other color all the time and not accepting any command It might be in BLUE MODE Hold down the button until the flashing stops Onel a few units don t react on the remote control You might be targeting the wrong lamps Check TARGET LAMPS and select the set you have programmed the lamps in or make sure you are sending to all 4 groups to target all lamps Units will go out of battery after only 6 hours of operation Some units last only 8 hours with COLD WHITE if the LED POWER is set to NORMAL For HIGH BRIGHTNESS the runtime may be shorter than 8 hours Adjust LE
4. individually It is not possible to link sets together so that programs stretch over them Sets can easily be created by using SETUP gt CREATE A SET by TAPPING THEM By using this setting lamps will not receive any information unless they are tapped Tapped means that their button is pressed after they indicate that new information is available Usually they do this by a short white flash every 1 2 seconds by TYPE If lamps of different types are used they can be controlled by type For example if you have AL6 and AL3 S setup they can be controlled individually by choosing their type by SERIAL NUMBER If the serial number of a lamp is known it can be addressed directly by entering the S N into the remote control 13 Setup Chapter 7 7 Setup The setup offers advanced settings that can be done before or after an event like factory re set forming groups of lamps calibrating colors and setting a keylock when giving away the ARC2 To enter the SETUP menu while in the top level of the navigation press the minus button until you see SETUP then confirm with Enter If you are not sure in which level you are press the home button to get to the top level If SETUP does not appear on pressing the button check the KEYLOCK setting Create a Set Create a Chain DMX Setup Sets combine several lamps which can be addressed at the same time and arranged in a preferred order to stretch effects over th
5. pre programed color transitions for dinner parties early hours of disco nights etc MEMORY 3 party heavy This set has fast and strong color effects strobe effects and rapid changes between colors It is suited for dancing events and to hightlight special parts of a show MEMORY 4 user define This set is not pre programed by Astera Chapter 5 will discuss how its 8 keys can be programmed with customized colors and effects It can be used by event preparing companies to prepare special programs for their customers or for quickly aunching them during their events 4 1 Tap sync Tap sync can be used to adjust the speed of the transitions of MEMORY 1 3 pro grams and programs defined by the user It can be used to synchronize the lamps speed to music that is played but also to the mood of an event To tap sync while in the top level of the navigation press the tap sync button twice in the rhythm you want to synchronize the lamps If you not sure in which level you are press the home button then press tab sync twice Tap sync does not affect all types of programs Only if they use a random color chaser tap sync has an effect Editor Chapter 5 5 Editor 5 1 Using the Editor The Editor is an advanced function that lets you customize the 3 sets of preset MEMORY programs decorative party slow party heavy In addition you can save your own programs onto MEMORY 4 user define if you want to keep the original programs in MEMORY
6. qualified personnel may repair this product Don t open the case This device conforms to CE or FCC regulations see type label It radiates in the 868 MHz or 915 Mhz bands See Error Reference source not found page Error Reference source not found for details Always make sure that your national regulations allow the use of this device Keep batteries away from children In case of a choking hazard go to the doctor immediately Make sure contacts are clean before you insert batteries Watch the polarity Only replace with same type of battery otherwise EXPLO SION can occur Don t try to recharge batteries MAKE SURE TO FULLY CHARGE ALL BATTERY POWERED ASTERA LAMPS WHEN STORING THEM PARTIALLY CHARGED BATTERIES WILL LOOSE CAPACITY Getting Started Chapter 3 3 Getting Started 3 1 Overview Display user colors Navigate through menu adjust values back one level in top level adjust bpm Adjust fade time Adjust speed Switch LEDs on off Home button return to top level Antenna LCD Display Save send value Launch MEMORY programs 1 8 38 Adjust brightness HEL Fade Speed 1 2 C1 c2 5 6 c3 ca 7 8 Choose program 238 Send Choose user colors astera Update all devices in se lected groups with cur rent settings i Choose groups 3 2 LCD Display Definition of symbols
7. 1 3 To enter the editor while in the top level of the navigation in any ofthe 4 MEMORY sets press and hold one of the 8 white button for 2 seconds Alternatively when in the top level navigation choose any of the white buttons and press press enter to edit the button s Memory 5 2 Colors You can customizing the pre defined programs with up to 4 colors C1 C4 All predefined programs except RAINBOW take the displayed colors from a four color palette This palette can be defined by selecting the colors C1 C2 C3 and C4 and is shown at the top of the re mote control when editing the colors For example if PROGRAM is set to SIMPLE RUN NING background color will be C1 and the color of the running pixel will be C2 There are 3 kinds of colors available for that Standard Colors red orange yellow green cyan blue magenta pink white warm color warm black can be quickly chosen Index Colors 256 standard index colors can be chosen when selecting INDEX COLORS The colors are listed in Appendix B User Colors If this is not enough choose USER COLORS Here you can mix colors out of the 3 color channels red blue green To change colors enter the Editor then click any of the C1 C4 buttons to change their color Leave the Editor or click the home button to save their value 5 3 Programs of the Editor In addition to colors there are 20 customizable programs that can be selected when in the Editor The programs of th
8. ARC2 radio frequency remote controller User Manual 610 62080040 Astera Manual Version v 3 2 5 Release Date July 6 2010 Astera Astera LED Technology GmbH Add G tzeroth 6 54483 Kleinich Germany Tel 49 0 6536 355361 Email sales astera led com This instruction manual is part ofthe device and persons operating the device must have access to it at any time Safety precautions mentioned in the instruction manual have to be observed Ifthe device is being sold this instruction manual has to be included Translations If the device is being sold this instruction manual has to be translated into the national language of the destina tion country If discrepancies occur in the translated text the original instruction manual has to be used to solve them tor the manufacturer has to be contacted 2010 Astera LED Technology GmbH All rights reserved Kleinich Germany Table of Contents Chapter 1 1 Table of Contents 1 Table of Contents ice i teza vere se seede cian 3 DA ERTL ete GE 4 3 Getting Started 2 32 aa 5 AMO A da A el 38 na bu Tai Ta 5 3 2 E amp D Display A ais 5 3 3 Introduetion A A A ad 6 SAN Maa daa 6 3 5 Power Button iii a a 6 3 5 1 Miero SD eard si isa ca a te a ea eit den ee eee 6 4 Preset Programs MEMORY 1 4J rnnnnnnnnvvnnnnnnnnnnvevnnnnnnnnnvevnnnnnnnnnnnnnnnnnnsnnnnnnnnnnnsnnnnnnnnnnnnnnnnnnnnnnnnnnnnnr 7 4 1 TAP TO 7 Sy ao 100 A ECHTES DSEEREELUSCLIRPTEORCEFELSTE
9. BFERTECKEESEETE 9 5 1 USing the Edifor a a td name ads ana ah e E a ala da 9 5 2 E0l0f8 4 cata rel a ea tu d bata Za ct 3 8 a ae a eo Da b 08 a ra E at ai 9 5 3 Programs of the Editor imita ira 9 5 4 Adjustments a ni ee a ora ei ta ovens a il 10 5 9 Advanced Adjustmentsz 24 acea aa aa antenne a da aa dara da ed 10 6 Targeting LaMpPS iras 13 1 Setupa ERE iii eee er 15 8 Technical Data ti needed 19 o Troubles hostingi 2 ms A 21 NL ie ceai a da aaa na Ocna aia a Put ck tesa ap Da ui a ester 23 10 1 Color Index i ae aia tare ae Daca ee a Ds 23 10 2 Customizable Programs usage a a a i cl ine Pl tt e a E ie 24 10 3 Color Chaser for Random Modes ee eee nenea nnnnnnnnnnnnnnnnnnnnns 25 10 4 DMX table for Effect Mod deihan a sanaa a az al Au han 26 10 5 Firmware Updating Process eee nea nneeaaa nn 27 A ca Pa Da pf ai zi c Da ee Lan fedd 27 11 Disposdks laserens fake AEERETHRSTELSEHETTERFE Daia aa ala a a ao ta d 29 2 Safety gt pub im gt Before you operate the unit read this manual carefully Make sure to keep the manual in case you need to consult this manual again or you give the unit to another person Always make sure to include this manual if you hand out the unit to another person Do not operate the unit in areas where the usage of radio frequency or mobile phones is prohibited like for example in airplanes or when it may cause interference or danger Only
10. D POWER and or see manual of the unit The display of a unit is showing BLACKOUT and there is no light output Either the unit is set to BLACKOUT mode or DMX FAILURE AC FAILURE is set to BLACKOUT and one of these conditions persist Press I O on remote control and set to DISABLED Check settings of DMX FAILURE AC FAILURE Maybe do FACTORY RESET Each time press the tap sync buttons the displayed colors are changing You have switched Random Colors on Enter the Editor select USE RANDOM COLS then select NO 21 Appendix Chapter 10 10 Appendix 10 1 Color Index Color code Color Code Color Code Color code Color code 130 75 172 232 131 79 174 236 132 85 176 237 134 88 179 238 135 180 241 136 181 242 137 E 100 182 243 138 101 183 244 139 102 192 245 140 103 193 246 141 104 194 247 gt 142 105 195 248 143 106 196 249 144 197 147 198 148 100 gt 200 151 110 201 152 202 153 203 154 204 156 205 157 206 158 159 118 119 207 208 161 120 212 162 121 213 164 122 218 165 124 219 166 126 223 169 127 226 Z N oO 170 128 230 23 10 2 Customizable Programs Name Light Effect Used colors ONE COLOR STATIC All pixels show the same color C1 TWO COLOR STATIC Same as ONE COLOR STATIC but C1 C2 THREE COLOR STATIC not all pixels show the same color C1C2C3 FOUR COLOR STATIC they are divided into 2
11. MX for the signal of wired DMX Wireless DMX for the signal of wireless DMX Remote Control for the radio signal of the ARC2 Standalone to keep the last input signal for example 1 color until another in put source is chosen Auto Automatically chooses an input source Emergency Light If no AC signal is detected the light turns white No Action Blackout If no AC signal all light turns black You can enable automatic white calibration or manually adjust the red green and blue levels that are used to display white color Saves the colors and effects that have been as signed to the white keys Choose a name with the plus minus amp Enter but tons Back Tap sync jumps to the next set of letters lt deletes gt gt stores the keys with the chosen name Copies the stored keys to the ARC2 s memory Setup Test Radio Radio Pin Factory Reset Chapter 7 Firmware update The ARC2 can be used to update the firmware of most Astera lamps and controllers that are equipped with a RF receiver Antenna Please refer to the Firmware update manual in appendix 10 5 for detailed instructions The Test pattern Color Change allows you to test the radio frequency range conveniently by walking away from a lamp just 8 16m while hold ing the ARC2 If the Test Radio is activated the remote switches to min imum output power and transmits a color change change every second If the color change works in that range lamps and r
12. NY awl lt A 3 E I MESTE iza 1 Receiving 1 3 4 5 8 3 Transmitting 4 Inside Editor mode 5 Synchronization between units is active 8 Battery status aaa 3 3 Introduction Astera ARC2 radio frequency remote control is being used to control Astera s wireless lamps wireless controllers and wireless DMX transmitters The system offers several sets of predefined programs that can be quickly launched For advanced applications the programs can be customized over the Editor see Chapter 5 The replaying colors can be defined to fit a theme or corporate identity These colors can be used in programs which can be adjusted on speed brightness and fading effects It is also possible to address group and synchronize several units and to stretch programs over several lamps For example the RAINBOW effect can be stretched over two or more units displaying the full rainbow spectrum at the same time 3 4 Navigation Navigation through the system is done with the top 4 buttons of the remote control Enter confirms a value and button choose a value and Back moves up 1 level in the navigation The top level of the navigation contains the 3 sets of pre defined memory programs MEMORY 1 MEMORY 3 as well as an area to store own programs MEMORY 4 and the SETUP The and buttons are used to navigate between them and Enter offers deeper editing of the MEMORY programs and the s
13. a controller does not power up the update got stuck Then either directly start the update again by selecting UPDATE FIRMWARE or power off the controllers and start the whole process again List of Lamps and Controllers Product Remarks AL5 Update can only be done while the device is running on AC supply AL6 Switch off then plug in the power cord while SENDING INIT is displayed on Firmware Updater The LCD and LEDs will stay dark AC2 until the update is completed AC4 ART1 AL1 Power up normally while SENDING INIT if present a flashing blue AL3 power LED indicates that the update is in progress AL7 AL8 ARC2 Insert batteries while SENDING INIT A flashing LCD backlight indicates that the update is in progress 28 Disposal 11 Disposal Chapter 11 Follow local ordinances and or regulations for disposal GI Na H H PACKAGING The unit is shipped in protective packaging This packaging can be recycled UNIT Don t throw the unit into the garbage at the end of its life time Make sure to dispose is according to your local ordin ances and or regulations to avoid polluting the environ ment BATTERIES Don t throw empty batteries into the garbage Bring them to a collecting point for used batteries 29
14. colors are controlled by one channel per color generates basic colors Effect Mode RGB The 4 user colors are controlled by three DMX channels each 15 Remote Setup Strobe DMX Failure Single One DMX channel is supplied for the control of the stroboscope function all pixels will strobe Identical When using this setting DMX TAB should not be set to RGB SRGBS Multiple For each pixel the stroboscope can be controlled individually Off Stroboscope is turned off globally Sets the behavior of the light in case of an inter rupted DMX signal Hold The output keeps unchanged the last received DMX frame is displayed Emergency Light If the DMX reception times out the light turns white Blackout If the DMX reception times out all light turns black Usually all configuration settings like changing the DMX address chain configuration and so on is done directly on the units This might not be feasible if several units with the same settings have to be con figured with the same settings or a unit is not equipped with a LCD dis play Remote Group Input Select AC Failure Manual White Calibration SD Card 16 Backup Keys Restore Keys Assigns lamps or sets into any of the 4 groups If not programmed all lamps are set to group 1 If a lamp has several input signals for example it is connected to a DMX cable but should be targeted by the ARC2 the preferred input signal can be defined XLR D
15. e Editor use the colors defined in 5 2 to display static or moving structures These structures are formed out of several pixels and can stretch over several lamps as well A list of the 20 programs can be found in the appendix Note It is also possible to let the random chaser choose colors for the programs To use this feature see Chapter Error Reference source not found Every time the Programs set ting is changed random color chaser will be switched off Note programs are best displayed on a multi pixel lightsource e g the AL6 series or stretched over a group of lamps If used with a one pixel lightsource e g AL3 M only one color will be shown at a time Note Not all programs use all 4 colors C1 C4 For example the program called TWO COL OR STATIC uses only 2 colors so half of the pixels will be in C1 and the other half in C2 5 4 Adjustments The programs you have chosen can be further adjusted in fade speed and brightness To adjust fade speed and brightness enter the Editor then click fade speed or the brightness button to change their values Leave the Editor or click the home button to save their value Fade Speed Brightness Sets fading transitions between steps of the program in amount of the step time If set to 0 there will be no fading at all the color will be switched at once If set to 100 the color change will go smoothly from one to the other color Any value in between will be a mix of th
16. em Unlike groups a huge number of sets 256 can be programmed and targeted with the Target Lamps button A set can also be applied to only 1 lamp if this lamp needs to be targeted quickly Chained lamps will stretch their effects and programs over several lamps For example the FLAG RUNNING program can send a pixel running one AL6 until it reaches its edge then continue on the next AL6 To allow a smooth running along the chain correct positions have to be assigned to each lamp Some Astera lamps do not have a LCD display so the ARC2 can be used to set them up for DMX usage Also Astera lamps with LCD display might be easier configured rempotely for DMX because their display cannot be reached For additional information refer to the DMX table in Appendix 4 DMX Address DMX Pixels DMX Tab Sets the DMX address All pixels Every pixel can be controlled individually by DMX Reduced Pixels Pixels are combined to aachieve a fewer pixel count for easier control Please refer to the manual of the specific device to see how many pixels will be present on DMX when this setting is chosen One Pixel The device can be controlled with only three DMX channels All pixels are combined into one Several different DMX tables can be chosen RGB S RGB S For each pixel there are three channels RGB and one channel stroboscope RGB RGB S S All RGB channels are followed by all stroboscope channels Effect Mode Fix The 4 user
17. emote are ok You might need to move the remote around a little to avoid interference The Radio Pin makes it possible for different customers to operate their lamps at the same place without influencing other lamps The 4 digit pin can be set to a unique value and paired with selected lamps To activate the radio pin choose a pin on lamps and remote control then press PAIR WITH LAMPS Selecting THIS REMOTE will reset all settings including keylocks and all MEMORY programs Resetting LAMPS will ask you to tap individual lamps to select which of the lamps in range you want to reset For event rental companies a factory reset of the ARC2 remote should be done after each rental job to avoid misleading settings from customers 17 Technical Data Chapter 8 8 Technical Data Environment Temperature operation Temperature transport Relative Humidity Altitude Site Battery Measurements Unit Size in mm Unit Size in inch Unit Weight in gram Unit Weight in pound Radio Frequency RF Coverage Range Frequency EU amp EFTA Frequency US Canada Australia New Zealand 5 C 40 C 25 C 55 C 70 C for 24h 0 95 up to 2000m above sea level interior 2x 1 5V AA LR6 L183mm x W62mm x H31mm L7 2 x W2 4 x H1 2 160g 0 35Ib 50m up to 300m 868 000 MHz 869 750 MHz 902MHz 928 MHz WARNING The user must make sure that the national regulations allow the operation of this RF
18. ese two settings Changes the speed of the program A time between 0 09 seconds and 9 minutes and 21 seconds can be set This time reflects the duration of the selected program Note With the change of speed you might get the units out of sync In order to re sync press the Send key or change the program Chapter 4 1 You can select the Brightness Intensity or the Power Scheme of the lamp Both are strongly effecting the battery runtime of the lamps Choose INTENSITY to change the brightness of the LEDs between 0 and 100 in intervals of 10 Choose Power Scheme to adjust the overall power scheme of the lamp between HIGH BRIGHTNESS NORMAL and MAXIMISE RUNTIME Attention Battery runtime of all the Astera lamps is stated for the Normal power scheme Altering the power scheme will lead to different battery runtime 5 5 Advanced Adjustments In addition it not enough is possible to adjust a range of parameters if the three basic adjustments are To change additional adjustments of colors and programs enter the Editor then press the plus and minus buttons choose the setting you want to change and confirm with Enter Stobe Speed Adjust frequency and confirm with Enter Program Direction Choose between forward left to right backward right to left and if you want to run the effect only once or repeat it in a loop Program Parameter Changes parameters depending on the program currently running 10 Editor Blower Speed
19. etup From any point in the navigation the home button can be pressed to return to the top level of the navigation This is especially useful when an inexperienced user gets lost in advanced settings and is afraid he will alter important settings 3 5 Power Button Power Mode LIGHT ON Returns from BLACKOUT to normal operation Power Mode BLACKOUT Switches all targeted lamps off and keeps them in standby power is reduced For special functions like saving programs and firmware update a mes micro SD card can be inserted into the ARC2 3 6 Micro SD card Preset Programs MEMORY 1 4 Chapter 4 4 Preset Programs MEMORY 1 4 For quickly changing the mood of a lamp or setup of lamps the 24 pre programed MEMORY programs can be quickly launched and optionally be customized see Chapter 5 To start a MEMORY program click one of the 8 white buttons while in one of the 3 pre programed MEMORY tabs on the top level of the ARC2 s navigation If you not sure in which level you are press the home button to reach the top level In addition to the 3 pre programmed tabs MEMORY 1 3 the MEMORY 4 tab provides room for 8 own creations that can be launched with the white buttons when inside this set MEMORY 1 decorative This set is suited for basic events presentations background lighting and a a general decorative mood Also this is the set where the home button leads to MEMORY 2 party slow This set has
20. in the virtually larger program Increasing the OFFSET parameter scrolls the position of the unit within the virtual large program 9 RESTART PROGRAM if value is changed the program starts again from the beginning useful if DIRECTION is not set to loop 10 INDEX COLOR 1 COL 1 RED 11 INDEX COLOR 2 COL 1 GREEN 12 INDEX COLOR 3 COL 1 BLUE 13 INDEX COLOR 4 COL 2 RED 14 COL 2 GREEN 15 COL 2 BLUE 16 COL 3 RED 17 COL 3 GREEN 18 COL 3 BLUE 18 COL 4 RED 20 COL 4 GREEN 21 COL 4 BLUE 26 Appendix Chapter 10 10 5 Firmware Updating Process Introduction The Firmware Updater can be used to update the firmware of most of most Astera lamps that are equipped with a RF receiver Antenna The firmware version of the controllers must be at least 2 5 0 to support update by RF Preparation The FRM file of the new firmware must be downloaded from www astera led com downloads This file must be copied to a micro SD card also known as Trans Flash card that is formatted with FAT16 or FAT32 Care has to be taken that the file is really dedicated for the controller to update There might be different hardware releases of the same type controller If the file does not fit the lamp will not accept it Slide the micro SD card into the ARC2 Arrange the lamps that are to be updated and the ARC2 to a distance of 0 5 5m Make sure that no disturbances between the antennas can occur during update If the transmission is interfered contro
21. llers might get stuck during update If this happens they are unusable until the update is completed This can be done in two ways 1 Dothe same update again with the Firmware Updater not cycling power of the stuck controllers They will pick up again at the position they lost the transmission before 2 Power off the controllers and start the whole update again Update Process 1 2 Power on the ARC2 and make sure the SD Card is inserted Choose SETUP gt SD card gt Firmware Update gt Choose File Choose suitable file with and keys then press Enter Go to UPDATE FIRMWARE and press ENTER The LCD will show SENDING INIT While the init sequence is sent power up all controllers you like to update They will not power up as usual but stay in the update routine Usually they will appear as if they are not powered up while the update is in process see table below how each unit reacts If a controller powers up as usual either the wireless link is bad or the FRM file does not fit the controller 27 When all lamps and controllers are prepared press the ENTER key to start the update The LCD will count up wait until the update is completed Normal times are 4 minutes for 32x processors and 8 minutes for 64x processors The update can be aborted by pressing ENTER for 2 seconds or the ON OFF button shortly 8 If the updated worked the controllers will power up again and behave as usual If
22. then a clockwise running rotor can be seen ROTOR SPLIT 2 Same as ROTOR but two rotors in C1 C2 C3 C4 opposite directions are running ROTOR SPLIT 4 Same as ROTOR but four rotors in C1 C2 C3 C4 opposite directions are running 24 Appendix Chapter 10 10 3 Color Chaser for Random Modes RANDOM MODE 7 0 7 6 strobe override mode 00 strobe not overridden 01 strobe disabled for C2 C4 10 strobe disabled for C2 C3 11 stribe disabled for C1 5 4 timeline parameters 00 at each step all colors change 01 colors change one by one 10 one step colored next step black 11 three steps colors one step black 3 2 color override mode 00 colors not overridden 01 C1 is always black 10 C1 is always C1 11 C1 and C3 are always C1 1 color wheel effect 0 color table 0 color table 1 user colors 50 color wheel effect color table is used 25 10 4 DMX table for Effect Mode Channel EFFECT MODE FIX EFFECT MODE RGB 1 INTENSITY 2 STROBE 3 PROGRAM 4 SPEED 5 FADE 6 DIRECTION 0 63 FFW LOOP 64 127 FFW 128 190 REW 191 255 REW LOOP 7 SIZE defines the virtual size of the program in groups For example if SIZE is setto 2 groups only half of the program is shown on the unit 0 63 1 group 64 127 2 groups 128 191 3 groups 192 255 4 groups 8 OFFSET if SIZE is set to gt 1 group the units pixels can be shifted with

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