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Microsoft NightCaster: Defeat the Darkness for Xbox

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1. Barrier Cage WATER SPELIS GLACIAL MIGHT The chilling power of ice penetrates the bones of the enemies and stops them cold Frost Freeze Shatter WINTER S FuRY The icy northern winds hurl deadly shards of ice at the enemy lice Flurry WATER GLYPH A pillar of water streams upward to the misfortune of any caught within Spring Fount Geyser Ice WARD Powerful protective magic harnesses the fluid nature of water to deflect attacks and drive away the forces of fire Sentinel Shield Shell LIGHT SpELIS TEES A e T Fu iran k d BAF PRIMAL LIGHT The power of the sun smites the enemies with blazing light VENOM STRIKE The dark touch of corruption slithers out infecting any victim with a deadly poison Beam Viper Ray Adders O O O Nova Serpents x THUNDER DARE ARC A bolt of light energy strikes the foe with Mana becomes dark energy striking shocking effect targets with deadly bolts of dark power Y Strike Shock Split LIGHT GLYPH Only Arran is protected from the scouring force of light Glimmer Glamour O O O Glare DARK GrvpH Makes
2. Sperr Book WA TURN SELECT OPTIONS RETUR 5 SAFETY INFORMATION ABOUT PHOTOSENSITIVE SEIZURES A very small percentage of people may experience a seizure when exposed to certain visual images including flashing lights or patterns that may appear in video games Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these photosensitive epileptic seizures while watching video games These seizures may have a variety of symptoms including lightheadedness altered vision eye or face twitching jerking or shaking of arms or legs disorientation confusion or momentary loss of awareness Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects Immediately stop playing and consult a doctor if you experience any of these symptoms Parents should watch for or ask their children about the above symptoms children and teenagers are more likely than adults to experience these seizures The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen using a smaller television screen playing in a well lit room and not playing when you are drowsy or fatigued f you or any of your relatives have a history of seizures or epilepsy consult a doctor before playing Other Important Health and Safety Information The Xbox Instruction Man
3. 95 minute e n Canada call 1 900 561 1 50 Canadian per minute Live Game Tips Avaifabfe 7 days week including holidays 6 A M to 10 P M Pacific time e Inthe U S call 1 900 933 5 1 40 per minute e n Canada call 1 900 561 1 50 Canadian per minute Important Individuals under 18 years of age need a parent s or guardian s permission to call a pay per call number Local and long distance telephone toll charges may apply It is the customer s responsibility to check with their telephone company to determine if additional telephone charges will apply Permission required from the telephone bill payer Prices subject to change without notice May not be available in all areas Requires a touch tone telephone Call length is determined by user Messages subject to change without notice Games Technicaf Support Avaifabfe 7 days a week including hofidaus e Inthe U S or Canada call I 800 4MY XBOX TTY users 1 866 740 e In Mexico call 001 866 745 83 12 TTY users 001 866 251 26 21 Note Game tips are not available from 1 800 4MY XBOX You must call Xbox Automated Game Tips or Xbox Live Game Tips for tips hints or codes For more information visit us on the Web at www xbox com Information in this document including URL and other Internet Web site references is subject to change without notice Unless otherwise noted the example companies organizations products
4. amen A pillar ap IR nne i E E incrw ne be T adams V When pire compte tn LES Ry asd gn mers STORING SPELL SPHERES When Arran picks up a spell sphere it is automatically stored in its proper Spell School page Spell types appear on the left page and the levels gathered for each spell are on the right page Each spell type has three levels each with increased ability to do more damage and strike more enemies But be prudent the greater the spell the longer it takes to conjure and the more mana it takes to cast Ea s CHANGING THE READIED SPELIS To change spells in the Readied Spell queue select a spell on the left page pull the left trigger to cycle the spells in the Readied Spell queue until the spell you want to replace appears in the Active Spell Sphere and then tap the right trigger to insert the new spell Runes Ace C Water Hune L jtist Rune When Arran discovers a rune it is automatically placed in its proper slot on the Runes page To equip Arran with a rune select it and then press the A button To remove a rune press the A button again To turn a rune on or off during gameplay press the B button WIZARDRY PAGE PAGE The Wizardry page lets you allocate and manage mana balls and Select from the following options and then press the A button it provides a summary of A
5. plagued by a strange darkness called the Layman s Curse It descended on the fields like a cold black mist smothering the life from all it touched leaving the ground scarred and barren It is an evil spell conjured by the Nightcaster in its bid to destroy humanity But the world has a champion a young boy named Arran whose fate is about to be revealed One day while playing with his friends Madelyn and Lochran Arran encounters a mysterious glowing Orb It tells Arran of the Nightcaster and of its plot to destroy the world Arran it explains is the chosen one the redeemer who must fight the evil and relight the world Yet victory will come at a high cost Arran must learn the ways of magic but to do so he must be hidden away for many years away from his friends his homeland and his parents It is the only way Reluctantly the boy agrees FE x x eee NE a Years later the fledgling wizard emerges to discover his parents dead his land consumed by evil and his friends leading a rebellion against hoards of vile creatures inhabiting the world There is no time to spare Armed only with an ancient spell book and a staff made from a branch of the sacred Yew Tree Arran sets upon his quest to reunite the four essences of Magic Fire Water Light and Dark to gain the power he ll need to defeat the Nightcaster GETTING STARTED To begin the game press START The Spel
6. If he is poisoned the indicator turns green and his health slowly drains until the poison wears off If the indicator runs dry Arran will die and you must restart or load a saved game READIED SPELIS Three additional spells stand ready to be cycled into the Active Spell Sphere Any combination of spell types can be placed in the Queue and can be changed whenever you want using the Spell Book Lever INDICATOR Indicates the power level of the spell Arran is conjuring As a spell charges the lights flash to show what level is ready to be cast ACTIVE SPELL SPHERE Contains the spell that Arran is currently using Mm Ine Sperr BOOK ay i E EEG Arran carries an ancient Spell Book given to him by the Orb The Spell Book contains several different types of pages that let you manage the items Arran collects select and control game options or view a summary of Arran s accomplishments To open the Spell Book press START The game pauses when the Spell Book is open To turn the pages use the left thumbstick To close the Spell Book and return to the game press START again SPELL SCHOOL PAGES The Spell School pages store the spell spheres that Arran finds For each school of magic Fire Water Light and Dark there are four spell types Each spell type can have up to three levels of ever increasing power 0 LEE E mm ss Description Se
7. people and events depicted herein are fictitious and no association with any real company organization product person or event is intended or should be inferred Complying with all applicable copyright laws is the responsibility of the user Without limiting the rights under copyright no part of this document may be reproduced stored in or introduced into a retrieval system or transmitted in any form or by any means electronic mechanical photocopying recording or otherwise or for any purpose without the express written permission of Microsoft Corporation Microsoft may have patents patent applications trademarks copyrights or other intellectual property rights covering subject matter in this document Except as expressly provided in any any license to these patents trademarks copyrights or other intellectual property O 2001 Microsoft Corporation All rights reserved Microsoft Xbox the Xbox logos DirectX and Nightcaster are either registered trademarks or trademarks of Microsoft Corporation in the United States and or other countries VRI Entertainment and the VRI logo are trademarks of VRI Entertainment Manufactured under license from Dolby Laboratories BIN Uses Bink Video 1997 2001 RAD Game Tools Inc VIDEO 29
8. nature are made or shall be binding on Microsoft its retailers or suppliers Any implied warranties applicable to this Game or the media in which it is contained are limited to the 90 day period described above TO THE FULL EXTENT ALLOWED BY LAW NEITHER MICROSOFT ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL INCIDENTAL PUNITIVE INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION USE OR MALFUNCTION OF THIS GAME THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE Some states jurisdictions do not allow limitations as to how long an implied warranty lasts and or exclusions or limitations of incidental or consequential damages so the above limitations and or exclusions of liability may not apply to you This limited warranty gives you specific rights and you may also have other rights that vary from state jurisdiction to state jurisdiction For questions regarding this warranty contact your retailer or Microsoft at Xbox Product Registration Microsoft Corporation One Microsoft Way Redmond WA 98052 9953 USA Software Game Acquired in the United States or written license agreement from Microsoft the furnishing of this document does not give you In the U S or Canada call 1 800 4 TTY users 1 866 740 Get an Edge on the Game Xbox Automated Game Tips 7 days a week including holidays 24 hours a day e Inthe U S call 1 900 933 5
9. dark energy join into a nimbus of destructive energy Surge Bolt Hex Curse Blight SCARRING LIGHT The power of light strikes the enemies with earth rending brilliance Flicker Flash Flare STEEL DEATH Hardened metal blades strike the target down and infect it with a deadly poison Blade Mortis Deathblow CREDITS Executive Producer John Blakely Design Lead David Osborne Lead Producer Brett Close Engineering Lead John Ramsey Producer Michael Kosenski Marketing Director Scott Love Art Lead Steven Morrison QA Lead Jeff Mrochek Audio Lead Heather Sowards Production Assistant Michael Halley Art Team Adam Adamowicz Alex Azcona Brian Bearly Dennis Dryden Gabe Espino Brian Fletcher David Franks Keith Ho Chelsey Johanssen Lawrence Johnston Ray Lederer Michael Park Chaz Sutherland Brad White Audio Team Attila Kirjak Chad Mossholder Steve Pabst Mike Smith Design Team Chris Holtorf Adam Maxwell Brian Ullrich Chris Zirpoli Engineering Team Graeme Dolf Anderson Chris Coster Charles Farris Eric Harms Shane Hilton Mike Machowski Chris Sakanai Shawn Sheridan John Vonachen Tim Weisser Thzom Wilson QA Team Neal Gamache Jaysun Huck Travis McGeathy Bill Mrochek Jason Roberts Erik Theisz Bill Wadleigh OPs Les Barstow George Craft Hal Hanlin Matt Kuenni
10. eed rae x them back at the enemy MANA BALIS Mana balls are vessels that store spell energy called Mana The NU more mana balls Arran has the e pro WATER RUNE more mana he can store and the b obe Grants Arran the swiftness more powerful magic he can Pak S of a raging river conjure Each mana ball Arran i collects increases his mana capacity by half a sphere HeALTH Dowen ups Health power ups immediately heal Arran s wounds and lJ LIGHT replenish his life force either AA The heali f th fully or partially e healing rays of the sun bind Arran s wounds and restore his health MANA PDOWER UpS Mana power ups instantly gt DARK increase Arran s stored mana Gives Arran the power of invisibility so he can hide from his enemies as long as he stands still If he moves or casts a spell he becomes temporarily visible again MIC nt E SCHOOIS OF MAGIC 4 y TT TH a FIRE Speris SKY FALL Flaming pieces of fallen stars fly at the enemy e XQ Star Meteors LAVA The fury of the earth is unleashed and a fiery river of lava sears the enemy Vein e Flow Fire The rage of fire burns the ground and all trapped upon it Burn Blaze Blast WARD Controlled fire keeps out or contains the enemies e Wall
11. es rm t m 1 TABLE OF CONTENTS Using the Xbox Video Game System Using the Xbox Controller Game Controfs Our Story Getting Started Sauing amp Loading Games The Game Screen The Speff Book Speff Schoof Dages Runes Dage Wizardry Dage Options Dage The Nightcaster s Minions Arran s Friends amp Allies x 18 Enchanted pfaces Coffectibfes Schoofs of Magic Fire Speffs Water Speffs Light Spef s Dark Speffs Credits Warranty Customer Support USING THE XBOX VIDEO GAME SYSTEM Set up your Xbox video game system by following the instructions in the Xbox Instruction Manual 2 Press the power button and the status indicator light will light up 3 Press the eject button and the disc tray will open 4 Place the Nightcaster disc on the disc tray with the label facing up and close the disc tray 5 Follow the on screen instructions and refer to this manual for more information about playing Nightcaster ge o pe 9 Disc tray Left trigger Right trigger g 3 White button Black button 2 Left Y button Js thumbstick B button CM X button k 57 A button Controller port Eject button Controller port 4 lt Directional S E pad oe Controller port 2 Controller port 3 mY eae a thumbstick Power button AVOIDING DAMAGE TO DISCS OR THE Disc DRIVE To avoid da
12. is two best friends but especially of the fair Madelyn for whom he has a special fondness VILLAGERS The world is full of defenseless men women and children who now reach out to strangers to rid their land of evil Arran will often be rewarded for his help SOLDIERS Many honorable and brave soldiers dutifully protect the villagers against evil But theirs is a lost cause if help does not arrive soon m SPELL SCHOOL CHANGERS Spell School Changers align Arran to a particular school of magic and fully restore his health When he power while his spells from the remaining schools weaken Arran remains aligned with that school until he enters a different Spell School Changer When Arran steps into a teleporter he is magically whisked between places within the land RINGS When Arran steps into a mushroom ring you can save the game After saving mushroom rings fully restore Arran s health Use the mushroom rings wisely though each can be used only once COLLECTIBLES RUNES SPELL SPHERES Runes bestow Arran with special powers Arran starts the game with one spell from each school of magic He acquires new spells and spell gt j levels by collecting spell spheres eM m Frre Rune that he finds along his journey or eer A fiery shield that envelops Arran receives as rewards for helping TT and absorbs evil spells and fires those in n
13. l Book opens to the Main Menu Select the option you want and then press the A button New GAME Begin a new game Your adventure starts with a cinematic and 33 tutorial To skip the cinematic press START Api CONTINUE Load the most recently saved game from an Xbox Memory Unit MU or the hard disk GAME DEMOS Check out demos of other exciting games available for your Xbox video game system Are 1 n s 2001 SAVE OM RINGS When Arran steps into a mushroom ring see page 19 the Spell Book opens to the Save page If the game was previously saved the next available slot is automatically selected To save press the A button If the current game has not been saved or if you want to save to a different slot select a storage device MU or hard disk press the A button select a slot to save to and then press the A button again LOAD To load a saved game select Load Game from the Main Menu or the Options page Select the storage device where your game was saved MU or hard disk and then press the A button Select the game you want to load and then press the A button again MANA INDICATOR Shows the amount of mana spell energy Arran has Mana is used whenever Arran casts a spell or uses a rune Mana replenishes itself naturally but it takes time HEALTH INDICATOR Shows Arran s life force When Arran is attacked his life force decreases
14. mage to discs or the disc drive BACK button START button e Insert only Xbox compatible discs into the disc drive e Never use oddly shaped discs such as star shaped or Insert the Xbox Controller into any controller port on the front heart shaped discs of the Xbox console For multiple players insert additional Do not leave a disc in the Xbox console for extended periods controllers into available controller ports when not in use 2 Insert any expansion devices for example Xbox Memory Units Do not move the Xbox console while the power is on and a disc into controller expansion slots as appropriate is inserted 3 Follow the on screen instructions and refer to this manual for more Do not apply labels stickers or other foreign objects to discs information about using the Xbox Controller to play Nightcaster CAST SPELL TRIGGER Pull and Hold to CYCLE SpeELIs Increase Spell Level TRIGGER p al ELE BORET 3 e f t A Lay E 77 NOIRE NEC 5 B p F a 4 p 2527 ey F re s 3 P E it S E Y T E a p us i EI 4I E e JJ CENTER CAMERA J 4 TURN uw ON OFF pen CLose SPELL BOOK _ AIM Orns Y f RETURN ORB Click to Return Orb to Staff 238 lt TO STAFF i OUR STORY he world has fallen into never ending night
15. ng Voice Talent Keith Baker Brian Bearly Chris Coster Graeme Davis Travis Durland Michael Fleming David Franks Neal Gamache Han Eric Harms Chris Holtorf Chelsey Johannsen Lawrence Johnston Attila Kirjak Kurt Kuhlman Mike Machowski Lani Minella Chad i Teri Newcomb Lori Nicholson Steve Pabst Mike Smith Heather Sowards Tim Weisser Brad White Thzom Wilson Chris Zirpoli Chaz Sutherland Thanks to Kate Gilbreath Patrick Hager Sharon Riggs Darien Waldhoff gt MICROSOFT Program Manager William Hodge Product Planner Sebastien Motte Product Managers Barbara Hagen Susan Kittleson Chris Lye Test Lead Richard Thames Rowan Test Team Scott Amis Dawn Burger Volt Sean Epperson Volt Chris igs Marc Scattergood Jeff Waibel Volt Jason York Volt Art Direction Corey Dangel Ryan Wilkerson 7 Technical Pingction Andi Flavell Andy Glaister hl a LE Quac gt a ry d gt a Le a d Dana Ludwig i chute Robert Sillence Volt Localization Lief Thompson S amp T Onsite and thanks to the _ teams in Redmond and Dublin d E User Testing Thomas Fuller e Support Scoti s Si yerbo t Nn t 7 Limited Warranty For Your Copy of Xbox Game Canada Warranty Microsoft Corporation Microsoft warrants to you the original purchaser of the Game that this Game
16. rran s accomplishments To cancel a selection press the B button BALIS i When Arran picks up a mana ball the Spell Book opens to the Wizardry page so you can allocate it to school of magic AE 27 Load a saved game To allocate a mana ball move it over a school of magic using the left CONTROLLER thumbstick and then press the A button Choose carefully a mana TIRE 7 Display game controller functions ball cannot be reallocated r AUDIO SETTINGS WIZARD SUMMARY gt Set the volume levels for sound effects and music Provides a summary of the spells that Arran has found the number of kills he has made his favorite spell school and the spells he has TIHUMBSTICH used most often 5 5 Enable or disable the left thumbstick button Click to Center Camera and the right thumbstick button Click to Return Orb to Staff GAME Quit the game and return to the Title Screen THe NIGHTCASTER S MINIONS The Nightcaster s minions are vile creatures enlisted to stave off Arran s magic and stop his advance They are born from the four essences of magic from which Arran draws his power Fire Water Light and Dark Spells are most effective against creatures of the opposite magic Light spells work best against Dark creatures and Fire spells work best against Water creatures and vice versa Conversely spells from the same magic like Light against Light do no damage Light creat
17. ual contains important health and safety information that you should read and understand before using this software AVOID DAMAGE TO YOUR TELEVISION Do not use with certain televisions Some televisions especially front or rear projection types can be damaged if any video games including Xbox games are played on them Static images presented during the normal course of game play may burn in to the screen causing a permanent shadow of the static image to appear at all times even when video games are not being played Similar damage may occur from static images created when placing a video game on hold or pause Consult your television owner s manual to determine if video games can be played safely on your set If you are unable to find this information in the owner s manual contact your television dealer or the manufacturer to determine if video games can be played safely on your set Unauthorized copying reverse engineering transmission public performance rental pay for play or circumvention of copy protection is strictly prohibited V N el 34 p ia cal ja die Ou F gt lt ved Ty T rx Apu cm rr M mer 2 AF io py PU Lu M gt 4 nmm a ol FE x a PF a Faa c ANY is qp fi
18. ures are yellow Dark are purple Fire are red and Water are blue Here is but a sampling of what Arran may encounter z 7 1 UE d j Sut E DS BEASTIES Small despicable creatures like the Rock Hopper that inhabit every corner _ of the world Alone its assault is painful but does little damage However when they attack as a hoard they can be Quite menacing SPAWNERS Hidden nests of Beasties The only way to stop an attack is to find their nest and destroy it BRUTES Big dumb monsters like the Ice Ogre that rarely venture out to find Arran Instead they wait for him to wander near before attacking sometimes with brawn sometimes with magic Cunning fiends like the Wraith King that use their keen instincts to outwit Arran avoiding his magic until they have the chance to strike with powerful hexes and spells BOSSES Great brooding giants like Bale the Fire Dragon are the Nightcaster s sovereigns of evil They are few but so powerful they are uncontested in their reign Arran is not alone in his adventure He ll meet many friends and allies along the way MADELYN Playfully demanding and artfully secretive Madi as she is known to her friends is the object of Arran s and Lochran s admiration which she returns in kind LOCHRAN Fiercely loyal and full of youthful bluster Lochran is protective of h
19. will perform substantially as described in the accompanying manual for a period of 90 days from the date of first purchase If you discover a problem with the Game covered by this warranty within the 90 day period your retailer will repair or replace the Game at its option free of charge according to the process identified below This limited warranty a does not apply if the Game is used in a business or for a commercial purpose and b is void if any difficulties with the Game are related to accident abuse virus or misapplication Returns within 90 day period Warranty claims should be made to your retailer Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game At its option the retailer will either repair or replace the Game Any replacement Game will be warranted for the remainder of the original warranty period or 30 days from receipt whichever is longer If for any reason the Game cannot be repaired or replaced you will be entitled to receive your direct but no other damages incurred in reasonable reliance but only up to 2 amount of the price you paid for the Game The foregoing repair replacement limited damages is your exclusive remedy Limitations This limited warranty is in place of all other express or statutory warranties conditions or duties and no others of any

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