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Yamaha M7CL DJ Equipment User Manual

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Contents

1. Bands123 M76 INTERNAL DATA No TITLE FI COMMENT TITLE Ea COMMENT 681 Different Band Sons Initial Data R Initial Settins Data BA Initial Data Initial Settins Data 883 Different Band Sons 2 Rec Patch Initial Settins Data Intro Music Initial Settins Data Openins Act Initial Settins Data Sons 1 Initial Settins Data Sons 2 Initial Settins Data Sons 3 Initial Settins Data Sons 4 Initial Settins Data Playback Patch Initial Settins Data To save the INTERNAL DATA scene list go to File gt Save Session and save to your computers memory The file can be saved either as an M7C file for transfer direct to a console via USB storage device or as a YSE file for opening on the editor YSE files cannot be opened on a console but they have the very small advantage of remembering the layout of the windows when opened in the M7CL Editor To save the FILE list of scenes use the SAVE AS button above the list This will also have the file extension M7C but it is not an ALL DATA file just scenes These will appear as a LIB file in the console SAVE LOAD pop up and can be opened into a console but always as a block of 300 scenes so you will loose all scene data within the console Note that the current scene is not over written in this special case of LIB loading ee oe eee on m m cee coe eee ee m SeBeaeaaeean Se ee eae ae Se See aaa a SEB BB eee BanSeSEae SREB E 12 13 M7CL Quick Sta
2. YAMAHA CO M7CL Quick Start Guide A guide for people using M7CL in the real world Part 3 Guide to scenes Recall Safe Focus storing scene management saving and loading This guide is for people about to use the M7CL with multiple scenes for the first time and for users who wish to transfer their console set ups to different M7CLs using a USB storage device or Yamaha Studio Manager Software Please also refer to the M7CL owner s manual ee N a O A ys a K OOY ae AN gt POL A Ae lt r i TAr ir f 0 i ar _ e gt tn FN WA p FS a a y a Version 1 0 Centralogic m M7CL Quick Start Guide Part 3 Table of contents TAS OF CONTEI S seren AE TE EN AN AEE AENEA alten ged EEEE Seem Hae E E 2 Scene management and other memorized FEATUIES ecsecessssssesecsesesscssscsesscsesessescscsessesesesesescseeseseseesesescsseseseseeseseseseeseseseeseseseesessseees 3 TOC ENE UST SC Oona E A E E S E EE T 3 OW TO OE a EO a A E E A 3 HON TOT CUAS NEA N A EE AAEE NTE AEE E AE EA O NETA 4 MEV OPON aan E E A AAO E E E ATETA E EET EE AEE 4 Moan onone C ENEE Forai N E E aT ANTAA EAN E O A O EE 5 EINO CENE n EA E E E A AAEE E E TE E T E E AR 5 Limiting the effects OF scene TSC ANN si sairtancretastnsssesiiveadrssatinantenieasttasesiienanidad anteater oath meee 5 R call sateand TOC 1 Sas sez nccsyidceasasvseceaeevnscastera eiescta notaporcuaten ao acai enieswiaetipaanthcsdne nar art
3. faders to change and move Please note that until the RE SYNC operation is completed the Editor and M7CL may not show the same settings When RE SYNC is performed each parameter will be copied to the other device and it is important to make the correct decision when faced with the Re Synchronize dialog box Console gt PC or PC gt Console Managing scenes with the Editor The Editor session is just like the console session in that it contains 300 scenes Scenes can be stored and recalled from the Master window and scenes can be viewed in the Scene window just like the console The Scene window FILE column on the left INTERNAL DATA column on the right 11 13 M7CL Quick Start Guide Part 3 Using the Scene window The Scene window shows two columns The right side column is headed INTERNAL DATA and the scenes listed in this column form part of an ALL DATA session file They are available for editing on the software If the editor is connected online with a console these scenes are the same as those shown in the console SCENE pop up Recalling one of these scenes displays it in the editor windows and recalls it to the console The left side column is headed FILE and the scenes listed in this column are scenes only They are not wrapped in an ALL DATA file Once saved and transferred to a USB storage device they appear as a LIB file in the console SAVE LOAD pop up SCENE MEMORY
4. recalled 1 Multiband shows In a multiband line up show each engineer wants his own GEQ setting but also they want changes to be possible without scene recall undoing them Because Focus is available on a scene by scene basis this is possible Use Focus to remove the RACK from recall in all scenes except the first scene of each bands set Now the GEQ settings will change only when a new band starts 2 Patch Changes In a live recording set up it is required to have the mics connected to the channels of the scenes for recording but for playback use the same scenes and have the recorder connected By recalling a record setup scene the mics can be patched to the channels or by recalling a playback setup scene the recorder can be patched to the channels Use Focus to remove the IN PATCH from scene recall for the actual scenes but keep the IN PATCH within Focus for the two special setup scenes Si EF p co 5 a z TIME STATUS STAMP 14 10 09 A a ACCESS la The FOCUS field can be accessed from the SCENE LIST screen by pressing the FOCUS tab below the list It is important to understand that Focus differs from Recall Safe Recall Safe is global to all scenes and Focus is specific to a particular scene Also the selectable parameters are different How scene recall can be limited a summary By Focus By Recall Safe Set and stored for each scene in the SCENE LIST Set for all scenes in the RECALL SAFE MODE
5. the list are CUT COPY PASTE and INSERT an ea option buttons so that you can re order the scene list This as also lets you clear un used scenes It is important to realize that the scene number that you stored the scene into is only a location and not part of the scene name If you cut and paste scenes they will change number 7 STAMP 14 10 09 annrss GHS MFTFR There is an UNDO button for the scene management options but this is only for one action back R scene 000 Initial Data Editing scenes Scene information can be edited by recalling the scene making the required changes and then restoring to the same location Alternatively the session or scene can be opened in Studio Manager M7CL Editor and changes made on an offline PC Scenes can be locked from being over written by pressing the grey square in the padlock icon column Scene 000 is read only and cannot be over written Limiting the effects of scene recall Scene recall is an extremely powerful function to help the sound engineer make many rapid changes to the console between songs or scenes However there are many circumstances when the engineer needs some changes but does not want to implement other changes M7CL has two different solutions to this limiting of scene recall Recall Safe and Focus Recall Safe and Focus When a scene is stored all the parameters of all the channels are memorized regardless of the consoles settings but
6. to create a scene snapshot for each song or act of the performance including the preshow walk in music and end show exit music and scenes for each support act too However never forget that live show mixing is a dynamic activity and that a series of scene recalls cannot always cope with the unexpected performance change or react to the change in room acoustics due to the audience This guide explains how to take advantage of the scene snapshot system whilst using the recall safe and recall focus functions to maintain flexibility and keep dynamically mixing your show In addition to scene information M7CL also remembers handy libraries of parameter information like the EQ GEQ and dynamics libraries and set up features like patch information user defined key and other preferences Together all these memories add up to be a session or console file and these files can easily be copied to another console using a USB storage device or Yamaha Studio Manager M7CL can only contain a single console or session file but by connecting a PC running Studio Manager and M7CL Editor software scenes can be extracted from one session and merged into another The SCENE LIST screen M7CL can store 300 scene memories or snapshots In addition to the 300 numbered memories there is the default read only Scene 000 and also the current console settings which are either the same as a scene or an edited version of a scene These are in a specia
7. ONITOR pop up settings levels source on off mono link Metering point selection MIDI settings OUTPORT settings delay and level User libraries EQ HPF user and ROM Dynamics not key in user and ROM GEQ user only Effects user and ROM User access level for Administrator and Guest Preferences for Administrator and Guest User defined keys for Administrator and Guest Stored on user authentication key User access level Preferences User defined keys Loading data to the console from a USB storage device When an ALL DATA file is loaded into a M7CL all the data in the console is over written except the few items like passwords in the text box below Similarly if a LIB scenes only file is loaded all existing scenes are over written but setup data like user defined keys are retained LIB files are discussed later 9 13 M7CL Quick Start Guide Part 3 Other memorized data Some things are memorized by the console but not included in the ALL DATA file And some things are not memorized by the console at all Memorized at power down on the console but not Not stored anywhere in ALL DATA file Screen page pop up but can be bookmarked Passwords Talkback on Screen page Talkback dimmer on Brightness controls Cue on Network settings Osc on always off at power up Clock time date etc Monitor dimmer on Console lock Monitor talkback and headphone pots but shouldn t mo
8. Screen page or pop up Sends on fader selected Metering point selection External HA to slot assignment and HPF User access level Network settings Clock Slots and MY card settings User libraries EQ HPF user and ROM Dynamics not key in user and ROM GEQ user only Effects user and ROM Storing and recalling operations relate to scenes within a console file Saving and loading relate to adding or copying files from the console The console file is made up of various libraries but these are all linked together so that they can all be saved or loaded together in one easy file These files are common to both the M7CL 32 and M7CL 48 but no other console In addition to the scene memory including the patch scenes the console also remembers the various console settings and preferences not included in the scenes All this information can be backed up to a simple USB storage device Yamaha does not make and sell the USB storage devices but these are widely available from computer and electronics stores and from many manufacturers When choosing a storage device remember that M7CL is USB1 1 s0 both USB1 1 and USB2 0 will work i Storage capacity must not exceed 2GB The drive can i be formatted to FAT12 FAT16 or FAT32 but must not be partitioned You can format a new drive in M7CL but remember formatting an old drive erases all its memories The same key will work with LS9 consoles but the files are not
9. Sotti Data the INTERNAL DATA can be saved to a USB storage ae pF Rekha Inde device and transferred to the console that way aa f Drag and In this way new scenes can be introduced to an existing mm a drop session without loss of audio or interrupting the mix engineer Using Focus and Recall Safe to ensure the outputs work as expected Careful use of the knowledge learned in this guide can ensure that outputs remain routed to the correct OMNI outputs and have the correct processing applied Focus can be set either from the scene window of the M7CL editor or the console Use Focus to remove output patching from recall and if necessary output processing like EQ and dynamics Don t apply the WITH SEND button or the sends levels feeding into the outputs will also be removed from recall Additionally you might wish to safe any RACK GEQs from recall in the RECALL SAFE MODE pop up 1f you wish to use the GEQ settings set by the engineer whose session you are merging into If Recall Safe and Focus cannot cope with the patching requirements and changes remember you can always use the editor to create a new patch for your old scenes SENDS ON FADER 13 13 Good luck www yamahaproaudio com Revision History M7CL Quick Start Guide Part 3 April 2007 First edition released
10. d EQ Turn on the safe with the SAFE button This setting can be applied to many channels quickly by using the SET BY SEL button in the box above Channels with all parameters safed are shown green Channels with partial safes are shown blue There are many possible partial safe combinations but all are shown in blue It is easy to create mute scenes by selecting all the buttons other than CH ON from the SAFE PARAMETER SELECT part of the RECALL SAFE MODE pop up and applying this to all channels In this case each scene will operate the channel ON OFF parameter Check to safe all the RACK NAME and PATCH boxes too Turning safes on and off Safes can be turned on and off from the SELECTED CHANNEL VIEW and there is also a short cut to the RECALL SAFE MODE pop up If the safe is set to a partial setting this will be indicated here and the partial setting remains even when switched off DYNAMICS 1 es V 26 SG iS 2 200 Wam j THRESHOLD RANGE ATTACH HOLD DECAY DYNAMICS 2 POO amp 8 2 3531 30 229m 6 6 2 THINCS HOLD NATIO ATTACK NOLCASC OUTGNIN KNCC 110 10 OVER on POCET INSERT e i 10 DIRECT OUT HIGH MID g RECALL SAFE PANTIN LOW MID R scene 000 Initial Data 6 13 M7CL Quick Start Guide Part 3 Focus or Recall Focus typical use examples Focus is another way of limiting the amount of information that is recalled when the chosen scene is
11. e TIC S nsetschersisenmeeanedtcumennaamiennt Na aE einar r a aaaea arinaa beaa e Vanade 10 Scene management using Studio Manager and M7CL Editor s sssesseessesseessesscessessesssessecssceseesscoseesseoseossesseesscoseesscoseesseoseesseoseessee 11 Editing console fles on the MZGL EdilOlnssrunnan a a 11 CNM AV VET MOL CEO Ns orsin rE E EAE EENI EE TNE SE 11 Managing scenes with the ECNCOls sctiinserncnvisainncicateorieiinelaaitisteatietreaneasanieaearn ites ieee 11 Using the Scene WINDOW sncrinessciiseneiiiti oriana A asl auiatacddeisibasacsnsnautamusiewalssenrmsanaeatan 12 How to merge two sessions together ssseesssessssessseessseessseesssesssseosseeosseessseesseeossseosseeoseeeoseeessseosseeossteosereossresseeosseossstosserosserosserossessss rons 13 Using Focus and Recall Safe to ensure the outputs work as expected e sssesssesssessersseesseesseesseesseesseessereseeeseeeseceseeeseeeseeesseesss 13 2007 YAMAHA CORPORATION All rights reserved 2 13 M7CL Quick Start Guide Part 3 Scene management and other memorized features M7CL can memorize all of its mixing parameters such as EQ dynamics and fader levels These memories are stored into a snapshot or scene The analog equivalent is marking up the desk on the familiar printed sheets of circles This scene represents the best positions for all the parameters at that particular point in time If soundcheck and rehearsal time allow it is possible
12. ed apannastienentee aa nar oeiae Rete RaaTaRR 5 Recall Safe typical use exampleS es ssseessseessseesssessssessseessseessseesssesssseosseeonseeosseessseosserosseeoseeeoseeesseeosseeosseeosereoseeesseeosseesssteoserosserosserssseosssrossees 5 To apply Recall Sal SS sannana E A OR 6 Turning safes on and Off es sesesesesssessseessessseesseesseesseesseesseeoseeoneeoseeeseeeecesecesecesstenscevsceoseessceostessteostesstessttoseeeseeostteseeeseeeseeesseeseeeseeesseeseeeseeeseresss 6 FOCUS OF Recall FOCUS typical Use examples cicescssvesseseaencoasesverenstazsecavanwesnessaesennceuhanstens tasendenesnasnsazes ta tatoenssaistesentasemnasnen idaan iiin as Snai 7 How scene recall can be limited a SUMMAaTY seesseesseesssesssesseeesseesseesseesseesseesseesseesseeoseesseeoseroseeoseroseeoseroserossroseeeseresseeseresseesseesseesseessersseesss 7 What is VS CEINE areri anni E REEE Na EES E EEE A R EEN 8 SE EEA eE oL SESE A N E T E E E E E esas E E ened 8 Saving data to a USB storage Ce Ne ge pas cas cncepserieastusaumeapasasterwncesveenses encuuviaincspacteodyieccextentsduescsucrvteastenlsa testes cpt S sisean siaii saa arnar 9 Loading data to the console from a USB storage deViCe e sesesssesssesssessscesseesseesseesseesseeoseesseesseeoseeeseeeseeeseeeseeeseeeseceseeeseeesereseeeseresseesss 9 Other mamorized dalasan eNi cveacosea cies ney taaesvssueoaansavstreued beavers aece anenstesnssavenvaaesaetenme st ATAN aaia 10 Management of MZ CL consol
13. his is quite desirable so that any system or monitor GEQ applied in song one is not undone when song two starts 5 13 To apply Recall Safes M7CL Quick Start Guide Part 3 The RECALL SAFE MODE pop up is in the CH JOB Channel Job area Press the CH JOB button on the screen and then press the RECALL SAFE button the pop up will appear 46 2 rez nccess Ga NCCESS cH JOB EX Cil JOD scene 000 E scene 001 oF Initial Data Tyre new namel j 16 48 33 RECALL SAF CLEAR A occess Press SEL to sciect TARGET CH and choose parameters ae ae keai CH ASSIGN CH RECALL SAFE MATRIX CH17 274 CH 5 32 CH41 48 MIX 9 16 STFRFO CH18 CH9 16 STIN IMONO CH33 40 MIX 1 0 RACK 1 RACK 2 RACK 3 31002 31608 arcc ret ores wre ore RECALL SAFE for foe CH15 chi5 SAFE PARAMETER SELECT _ es GIES Goes CLOSE Le R scene OOO Initial Data RECALL SAFE MODE Press SEL to select TARGET CH and choose parameters fur RECALL SAFE CH RECALL SAFE MATRIX CH17 24 CH 5 32 CH41 48 MIX 9 18 STFRFO CH18 CH9 16 STIN MONO CH33 40 MIX 1 0 SAFE PARAMETER SELECT I o S Te CLOSE R scene OOO Initial Data Recall Safes can be applied from this screen and the safe parameters can be selected To apply a safe select the channel to display its setting in the lower part of the pop up Select the parameters to be safed eg ALL or HA an
14. l memory buffer which is also retained in case of power failure SCENE LIST G02 L2 Gt 3C35 Ge COMMENT STATUS stamp 14 10 09 G ARRTSS Eo scENE O00 i Initial Data ie To see the SCENE LIST press the SCENE s field area of the screen R Twa O00 B Initial Data Scene 000 is read only When it is edited the yellow E appears You cannot save to Scene 000 How to store a scene When the console parameters are edited to a position you want to keep press the SCENE MEMORY up down key to choose a numbered location for the new scene The chosen number will flash It is not necessary to be displaying the SCENE LIST you can do this at any time SCENE MEMORY SCENE HJI Initial Data 3 13 M7CL Quick Start Guide Part 3 Next press the STORE key and the SCENE STORE keyboard pop up will appear This lets you name the scene and provides extra space for a comment or longer scene name If you store to a location containing a previously stored scene this scene will be lost But see Undo options section Scenes can be locked against this but generally be careful to choose a vacant scene location to avoid over writing a valuable scene SCENE MEMORY SCENE TITLE COMMENT 001 Type new name METER HOHE Clear the existing name initial data with the CLEAR button Enter a scene name and a comment if wanted The scene is always given an automatic time stamp when it is created and this appears in
15. le firmware but these will self load at switch on With a confirm dialog pop up They cannot be loaded from the SAVE LOAD pop up M7CL_EN XML There are several different language help files available and these must be loaded from the SAVE LOAD pop up YSE This is a Yamaha Studio Editor session file created and stored in the Editor software and it will not open in the console only the editor New M7C Sessions saved on newer versions of Studio Manager appear as New on old console firmware Update your firmware to access them Note There are two types of M7C files ALL and LIB An ALL DATA or USER KEY file created on Studio Manager will have the default settings for user defined keys until saved on a console with edited UDKs 10 13 M7CL Quick Start Guide Part 3 Scene management using Studio Manager and M 7CL Editor Yamaha s Studio Manager is a host program to contain editors for various Yamaha products It gets the Studio name as originally it was for the studio desks and digital keyboards Yamaha Studio Manager is available for PC and Mac systems but currently there is no Mac version of the M7CL editor The M7CL editor can be used either ONLINE or OFFLINE that is either connected to a console or disconnected Console files stored on a USB storage device can be opened with the Editor or files can be synchronized between the editor and a console via an EtherNet connection so that you can work on files cur
16. pop up RACK GLOBAL RECALL SAFE Effect preset and parameters but not patching Input patch input name HA Output patch output name Head amp level 48V Individual rack units 1 to 8 IN PATCH CH1 32 or CH1 48 Input patching insert patching direct output patching All parameters or partial safe menu of HA EQ ATT but not on off Dyn 1 Dyn 2 MIX on MIX send MATRIX on OUT PATCH MATRIX send fader on off Output patching cascade patching STEREO MASTER All parameters or partial safe menu of EQ Dyna MATRIX on MATRIX send fader on off MIX1 16 All parameters or partial safe menu of EQ Dyna IN Input channel parameters Name icon EQ ATT dynamics mute and DCA group settings on off pan balance fader Insert and direct on off MATRIX on MATRIX send fader on off OUT WITH MIX SEND Output channel parameters EQ dynamics on off fader MATRIX and the WITH SEND settings if pressed All parameters or partial safe menu of EQ Dyna WITH SEND fader on off ON OFF and send level settings for MIX and MATRIX WITH MIX SEND sends DCA All parameters or partial safe menu of level on 7 13 What is in a scene M7CL Quick Start Guide Part 3 When a scene is stored it is useful to know what is included in the scene and can be changed by scene recall and what is not However just because things are not remembered by scene recall doesn t mean they are no
17. rently being used by the console The Studio Manager host program the M7CL editor and the DME N Network driver are all available free from www yamahaproaudio com There are guides on how to connect there as well Editing console files on the M7CL Editor Console files stored to a USB storage device can be opened using M7CL editor Open a stored session with File gt Open Session and browse for the USB storage device in My Computer Only YSE files are displayed until you select Console File in the Files of type box below the file name box The Editor can be used to change most of the scene parameter data Notably the Editor cannot be used for the items in the following text boxes Cannot be set by M7CL Editor Cannot be set by M7CL Editor but still saved in M7C YSM or YSE files and not stored in M7C _YSM or YSE files User defined keys Preferences OUTPORT delay and level settings MIDI setup Word clock Master 48V CUE pop up PFL trim inputs DCA trim PFL trim outputs MONITOR pop up levels source on off mono link Oscillator all parameters Sends on fader selected User access level Network settings Clock day date etc Passwords Brightness controls Online with M7CL Editor When connected via the Ethernet port and online the editor can control the M7CL console Dragging the controls with the mouse will cause the mixer parameters the screen images and
18. rt Guide Part 3 How to merge two sessions together M7CL can only hold one session file at a time but scenes from more than one session can be merged using the M7CL editor First choose the session that will provide the setup and user defined key information Take the other session file and open it into Studio Manager The scenes will appear in the INTERNAL DATA column Seo Drag and drop the scenes to the FILE column Save the eer FILE column using the SAVE AS button above the column Use a name that makes clear this is a scenes only file as the file extension will be M7C just like a console Bands 172 470 No TITLE 3 3 COMMENT 881 Different Band A i a R Initial Settins Bata a file t Initial Settins Data 2 083 Different Band 2 d Pa Initial Sottins Data Initial Settins Data 065 3 Initial Sattins Data Initial Settina Data Initial Set tins Data Initial Set tins Data Drag and Initial Set tins Data Initial Settins Data Save Session as gt wa Next open the other session file and the scenes will appear iinun os ss in the INTERNAL DATA column At the same time wra open the just saved scenes only file into the FILE See com column SS Now scenes from the FILE side can be dragged and E ft Br tics ttt dropped into the INTERNAL DATA side and are ready Ec ct Mrest tnt for recall by the console 1f Studio Manager is online or oa Soe i
19. t remembered at power down or are not included in the whole console file These text boxes should make it clear what is stored in scene memory and what is not Included in scene recall Head amp level 48V Ext head amp port level 48V Scene comment time stamp Name icon Patch routing Input Output Insert Direct Monitor Cascade Rack Insert on off position Direct out on off position level EQ all parameters inc HPF ATT digital attenuator Dynamics 1 all parameters Dynamics 2 all parameters MATRIX sends bus setup on off level pre post pan MIX sends bus setup on off level pre post pan Pan balance Position Stereo Mono LCR DCA assignment level mute Mute group assignment on off Faders and on off Rack all parameters Rear panel input to talkback routing and levels in MONITOR screen Focus Cross fade on time Channel link settings TO STEREO MONO on pre post Cascade patching Saving and loading data Not included in scene recall but still remembered for all scenes User defined keys Preferences Brightness controls OUTPORT delay and level settings MIDI setup Word clock Master 48V CUE pop up PFL trim inputs DCA trim PFL trim outputs MONITOR pop up levels source on off mono link Oscillator all parameters Safe assignments mute recall Passwords admin guest settings
20. the SCENE LIST Press the STORE button on screen or the STORE key on desk then OK on the confirmation box and the scene is stored The scene SCENE MEMORY number shows in the Function Access Area and the E another desk change is made For really fast scene storing you can disable the confirmation in SETUP preferences Now a simple double press on the STORE key will store using the current scene name You can update the scene names later goes out until To recall a scene use the up down keys to find its number and then press the SCENE MEMORY RECALL key The desk will reset itself to the chosen scene You cannot recall rs empty scenes with no data stored in them If you want to start from a fresh clean desk choose Scene 000 STORE RECALL Undo options If after storing or recalling a scene you realize that you SCENE LIST i D have made a mistake perhaps you recall a scene with all acus EEN a channels muted or over write an important scene there is one step of undo You can access this from the SCENE 7 Walk on msio LIST The undo remains until you next store or recall ee User defined keys can be programmed to do undo store or undo recall functions directly Exit music CURRENT SETTING GOUE 4 13 M7CL Quick Start Guide Part 3 Managing the SCENE LIST Scenes appear in the list next to a position number Above REYES EB oo P 35 woo
21. transferable 8 13 M7CL Quick Start Guide Part 3 Saving data to a USB storage device The scenes and set up of an M7CL console can be stored to an external USB storage device This serves to back up the console s internal memory and allow transfer of the data to another console in another territory Files made on either the 32 channel or 48 channel version will open in the other version Simply inserting a USB storage device will open the SAVE LOAD pop up screen If your stick is already connected then you can access the SAVE LOAD pop up from the SETUP button in the Function Access Area and then press the SAVE LOAD button 02 95 W SETUP A A p SN ani i Sage AO XS scene 001 Pressing the SAVE button will result in an ALL DATA save The You can also access the CREATE USER KEY pop up from this text box explains what is included in that data file page In addition to Administrator set user access privileges the key stores your preferences and user defined key settings So it s a useful way to transfer user defined keys and preferences to another console when you are starting a new project Saved on USB storage device as ALL DATA file All the scene data from the above list for all the scenes The current scene the scene in use at the time of save External HA to slot assignment Safe assignments Work clock settings CUE pop up settings PFL trim inputs DCA trim PFL trim outputs M
22. ve in transit Management of M7CL console files In the SAVE LOAD pop up you can COPY PASTE and DELETE items on your USB storage device regardless of what kind of file they are However only certain kinds of file can be loaded into M7CL Only ALL DATA and USER KEY files can be created on M7CL but Studio Manager M7CL Editor can save scene only data There are also firmware files and help menu files to recognize See the guide below How files appear in M7CL M7CL files ED na All M7C This is an ALL DATA console set up file that N eee fe includes all the information listed in the text box on page FILE NAME COMMENT READ BE TIME 9 All M7C files can be created on either the console or the m M7CL Editor and these files can be used for transferring data between consoles and editors ARSTE T User Key M7U This is the user authentication key that j carries the user preference and access information listed on page 9 The user access privileges may be created viewed and edited on the console or the editor but only the console can view and edit the preferences and user defined keys 3 sy 33 s oa LIB M7C This is a file of scene only data created within eS FORMAT the Studio Manager It does not include other non scene ange recallable data like user defined keys or EQ etc libraries Initial Data Firmware PGM files There are two different PGM files that make up the conso
23. when a scene is recalled with Recall Safe or Focus settings applied the specific parameters of channels to be recalled are limited by those settings and the parameters remain unchanged by the recall Recall Safe can be applied to a whole channel or as Partial Recall Safe be applied to individual parameters Recall Safe affects the parameter in all scenes but Focus affects the parameter only when that specific scene is recalled Recall Safe typical use examples 1 Ifa special channel is added to an existing show made up of many scenes This might be a presenters mic or safety announcement mic Each time a scene is recalled this mic channel will disappear because it is not part of the newly recalled scene By placing the mic channel in Recall Safe the scene recall does not affect that channel and the mic will stay as before the scene recall 2 Another common example is when using a scene for every song in a bands set During the first song the engineer improves the sound of the bass drum by altering the EQ When the second song starts the bass drum EQ is recalled with the original EQ and the engineer must repeat their alterations This workload accumulates throughout the set as more channels are altered By using Partial Recall Safe just the EQ of those channels can be removed from scene recall so that it remains unchanged even when the fader level sends on off etc is being changed 3 GEQ and rack settings can be recall safed T

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