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Franklin ADV-640 eBook Reader User Manual

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1. EXPANDABLE ELECTRONIC BOOK Mevuam Websler AdvancedDictionary amp Thesaurus USER S GUIDE ADV 640 License Agreement READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN ELECTRONIC BOOK YOUR USE OF THE BOOKMAN ELECTRONIC BOOK DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE IF YOU DO NOT AGREE WITH THESE TERMS YOU MAY RETURN THIS PACKAGE WITH PURCHASE RE CEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN ELECTRONIC BOOK AND YOUR PURCHASE PRICE WILL BE REFUNDED BOOKMAN ELECTRONIC BOOK means the software product hardware and documentation found in this package and FRANKLIN means Franklin Electronic Publishers Inc LIMITED USE LICENSE All rights in the BOOKMAN ELECTRONIC BOOK remain the property of FRANKLIN Through your purchase FRANKLIN grants you a personal and non exclusive license to use the BOOKMAN ELECTRONIC BOOK on a single FRAN KLIN BOOKMAN at a time You may not make any copies of the BOOKMAN ELECTRONIC BOOK or of the preprogrammed data stored therein whether in electronic or print format Such copying would be in violation of applicable copy right laws Further you may not modify adapt disassemble decompile trans late create derivative works of or in any way reverse engineer the BOOKMAN ELECTRONIC BOOK You may not export or reexport directly or indirectly the BOOKMAN ELECTRONIC BOOK without compliance with appropriate govern mental regulations The BOOKMAN ELEC
2. 12 Deleting Saved Words ceseeeese 13 Changing Game Settings nere 13 Playing the 14 Sending Words Between Books 15 2 Key Guide Function Keys Other Keys Clears to Enter your word Backs up and erases letters Displays the main menus Shifts keys to type punctuation red Displays a thesaurus entry i ig a i green Displays Classmates a ee Sa yellow Displays the games list Types a question mark to stand blue Displays the User List menu for an unknown letter in a word Exits the selected book shifted types an asterisk to stand for a series of unknown letters Turns BOOKMAN on or off Direction Keys T en Move in indicated direction gt Understanding the Color Keys Typesaspace or pagesdown The color keys red green yellow eee and blue perform the functions listed Star Key Combinations above only for the book described in Sends aword between books this User s Guide Wy Displays next entry or match 4 Displays previous entry ormatch Displays Confusables Displays a definition Displays the Path list E Other books have their own color key functions which are labelled on their book cards or on the keyboard For more information read Using the Color Keys e e e Hold while pressi
3. 14 Playing the Games Hangman paura oj Hangman challenges you to guess a mystery word indicated by s one letter at a time The number of guesses you can make appears to right of the s For a hint hold and press Or press to end the round NOTE If you ask for a hint you will lose the round Press to define the word Press to return to Hangman Press to start a new round Anagrams nm MM Anagrams challenges you to find all of the words that can occur within a se lected word Each letter can only be used as many times as it appears in the selected word Each anagram must be a specified minimum length Playing the Games This will flash on the screen before each game The number of possible anagrams is shown on the right side of the screen Type an anagram and then press Ga Use the arrows to view anagrams you ve already entered Hold and press to shuffle the letters in the selected word Press to end a round and reveal the remaining ana grams Highlight a word and then press to see its dictionary entry Press to exit Anagrams Word Train pelling game You and the train take tums typ ing letters to form a word Whoever types the last letter wins To view the letters you can type at your turn hold and press Or press to end a round and reveal the word Press to define the word CENA 1 15 Sending Words Between Books This book
4. or by removing replacing batteries Your Notes Limited Warranty U S only FRANKLIN warrants to you that the BOOKMAN PRODUCT will be free from defects in materials and workmanship for one year from purchase In the case of such a defect in your BOOKMAN PRODUCT FRANKLIN will repair or replace it without charge on return with purchase receipt to the dealer from which you made your purchase or Franklin Electronic Publishers Inc One Franklin Plaza Burlington NJ 08016 within one year of purchase Alternatively FRANKLIN may at its option refund your purchase price Data contained in the BOOKMAN PRODUCT may be provided under license to FRANKLIN FRANKLIN makes no warranty with respect to the accuracy of data in the BOOKMAN PRODUCT No warranty is made that the BOOKMAN PRODUCT will run uninterrupted or error free You assume all risk of any damage or loss from your use of the BOOKMAN PRODUCT This warranty does not apply if in the sole discretion of FRANKLIN the BOOKMAN PRODUCT has been tampered with damaged by accident abused misused or misapplication or as a result of service or modification by any party including any dealer other than FRANKLIN This warranty applies only to products manufactured by or for FRANKLIN Batteries corrosion or battery contacts and any damage caused by batteries are not covered by this warranty NO FRANKLIN DEALER AGENT OR EMPLOYEE IS AUTHORIZED TO MAKE ANY ADDITIONAL WARRANTY IN
5. and then selecting Search for from the Other menu 5 Press or to read 6 Hold and press VY repeat edly to see the next defini tions containing your word C Li E i legal prac 7 Press when done Finding Thesaurus Entries Each thesaurus entry contains a thesaurus meaning and synonyms for that meaning Some thesaurus entries also contain antonyms and etymologies 1 Press CEAR 2 Type a word e g splendid 3 Press red This is its first thesaurus entry 4 Press 4 to see its synonyms 5 Hold and press XY to see the next thesaurus entry To return to the previous thesaurus entry hold and press 6 Press when done Finding Thesaurus Entries gt Other Ways to Find Thesaurus Entries When you look up a dictionary definition of a word THES may briefly appear at the upper right of the screen THES indicates that the word you entered has one or more thesaurus entries Press Cuts red to see them THES also flashes at the upper right of the screen when a highlighted word has thesaurus information Again press red to see that information gt Comparing Synonyms Some thesaurus entries include comparisons to dictionary definitions to help you understand their meaning For example if you see COMPARE promise 1 read the first definition of promise to leam more Finding Letters in Words If y
6. THIS REGARD OR TO MAKE ANY MODIFICATION OR EXTENSION OF THIS EXPRESS WARRANTY THE FOREGOING WARRANTY IS EXCLUSIVE AND IS IN LIEU OF ALL OTHER EXPRESS OR IMPLIED WARRANTIES WRITTEN OR ORAL INCLUDING BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE YOUR SOLE AND EXCLUSIVE REMEDY SHALL BE FRANKLIN S OBLIGATION TO REPLACE OR REFUND AS SET FORTH ABOVE IN THIS WARRANTY Some States do not allow the exclusion of implied warranties or limitations on how long a warranty lasts This warranty gives you specific rights you may also have additional rights which vary from State to State This warranty shall not be applicable to the extent that enforcement of any provision may be prohibited by applicable law FRANKLIN SHALL IN NO EVENT BE LIABLE TO YOU OR TO ANY OTHER PERSON FOR ANY SPECIAL INCIDENTAL OR CONSEQUENTIAL DAMAGES OR ANY OTHER INDIRECT LOSS OR DAMAGE ARISING OUT OF YOUR PURCHASE THE MANUFACTURE OR SALE OF THE BOOKMAN PRODUCT THIS LICENSE OR ANY OBLIGATION RESULTING THEREFROM OR THE USE OR PERFORMANCE OF THE BOOKMAN PRODUCT UNDER ANY LEGAL THEORY WHETHER BREACH OF CONTRACT TORT STRICT LIABILITY OR ANY OTHER CAUSE OF ACTION OR PROCEEDING WHICH DAMAGES SHALL INCLUDE BUT NOT BE LIMITED TO LOST PROFITS DAMAGES TO PROPERTY OR PERSONAL INJURY BUT ONLY TO THE EXTENT PERMITTED BY LAW FRANKLIN S ENTIRE LIABILITY FORANY CLAIM OR LOSS DAMAGE OR EXPENSE FROM ANY SUCH CAUSE SHALL IN NO EVENT EXCEED TH
7. can send words to and re ceive words from certain other BOOK MAN books To send or receive a word to or from another book you must have installed a book card in your BOOKMAN that is able to send or receive words as well To leam if a book card can send or receive words read its User s Guide 1 Highlight a word in this book To highlight a word in text press and then press the arrow keys To highlight a word in a list press the arrow keys Hold and press CAR Highlight the other book Press rg The word that you highlighted appears in the other book Press to look up the word Resetting Your BOOKMAN If the BOOKMAN keyboard fails to re spond or if its screen performs errati cally first press and then press twice If nothing happens follow the steps below to reset it Warning Pressing the reset button with more than very light pressure may permanently disable your BOOKMAN In addition resetting your BOOKMAN erases settings and information en tered into its built in book and in any currently installed book cards 1 Hold and press If nothing happens try Step 2 2 Use a paper clip to gently press BOOKMAN s reset button The reset button is recessed in a pin sized hole on the back of your BOOKMAN This unit may change operating modes due to Electro static Discharge Normal operation of this unit can be re established by pressing the reset key
8. press P Epi kn This is a sample Path list If you haven t looked up any words you see Path is empty Highlight a word 3 Do one of the following To Press define the word see thesaurus entry red see Classmates green see Confusables add word to User list blue 4 Press to go back to the list 5 Press when done Saving Words You can save up to 40 words in the User list for personal study or review Your User list is saved between ses sions unless the batteries run out of power or your BOOKMAN is reset Here is how to save your first word 1 Nou RUN Press blue If you haven t added words to your User list View list kEmpty appears Highlight Add word Press CNR Type a word Press to add the word Select View list 1 word Do one of the following To Press define the word see thesaurus entry CHES red see Classmates green see Confusables C 12 Saving Words gt Adding Highlighted Words At any text you can highlight a word and add it to your User list 1 At text press to start the highlight 2 Highlight a word 3 Press blue 4 Select Add your word 5 Press when done gt Adding Words Not Found in This Dictionary When you try to add a word not in this dictionary you re given three options from which to choose Cancel Add anyway and Correction candidate s Cau tion Adding word
9. DICTIOHARY ADAM CED BnD nRHCED 4 Press to select it Resuming Where You Left Off You can turn your BOOKMAN off at any screen When you tum BOOKMAN on again the screen that you last viewed appears Using the Color Keys The red green yellow and blue keys on your BOOKMAN change functions according to which book is selected When the built in book is selected the color keys function as labelled on the BOOKMAN keyboard When a book card book is selected the color keys function as labelled on that book card o000g00000 Y Remember the color keys for book cards function as labelled on their book cards not as on the BOOK MAN keyboard Changing the Settings You can adjust the font size shutoff time and screen contrast The shutoff time is how long BOOKMAN stays on if you forget to turn it off 1 Press cun 2 Press 3 Press the arrow keys to highlight the Other menu 4 Highlight Set Font Set Shutoff or Set Contrast 5 Press NR 6 Highlight a setting Or press 4r or JL if you selected Set Contrast To exit without changing settings press scc 7 Press to select it Follow the Arrows The flashing arrows on the right of the screen show which arrow keys you can use to scroll Viewing a Demonstration Before you start using a book you may want to see a demonstration If no book card is installed the demonstration appears
10. E PRICE PAID FOR THE BOOKMAN PRODUCT THIS CLAUSE SHALL SURVIVE FAILURE OF AN EXCLUSIVE REMEDY This license and warranty is governed by the laws of the United States and the State of New Jersey 17 Copyrights and Patents BOOKMAN Model ADV 640 batteries 4 AAA 1 5 volt size 14x 2 5 10 3 cm weight 6 oz without batteries 1987 1997 Franklin Electronic Publishers Inc Burlington NJ 08016 4907 USA All rights reserved 1989 Merriam Webster Inc All rights reserved Classmates Confusables and Word Train are trademarks of Franklin All rights reserved FCC Notice Complies with the limits for a Class B computing device pursuant to Subpart B of part 15 of FCC Rules Operation is subject to the following two conditions 1 This device may not cause harmful interference and 2 This device must accept any interference received including interference that may cause undesired operation U S Patents 4 490 811 4 830 618 4 891 775 5 007 019 5 113 340 5 203 705 5 218 536 5 249 965 5 333 313 European Patent 0 136 379 Pat Pend ISBN 1 56712 130 6 Index key 9 14 Anagrams game 14 Arrow keys 3 6 Asterisks 9 Backing up 9 Book cards installing 4 removing 4 Changing settings 6 CLAS message 10 Color keys understanding 3 using 5 Compare using 8 CONF message 10 Confusables 11 Contrast setting 6 Demonstration 6 Font size changing 6 Games changing settings 13 playing 14 15
11. TRONIC BOOK contains Franklin s confidential and propriety information which you agree to take adequate steps to protect from unauthorized disclosure or use This license is effective until ter minated This license terminates immediately without notice from FRANKLIN if you fail to comply with any provision of this license 1 Contents Welcome to the world of BOOK Classmates Confusables and MAN With this Advanced Dictionary You can also correct misspell amp Thesaurus you can find over ings save words to your User list 110 000 dictionary words with and play three challenging word 300 000 entries 500 000 synonyms games Read this User s Guide to as well as antonyms etymologies learn how Installing Batteries and Installing a Book Card 4 Selecting a Book and Using the Color Keys 5 Changing the Settings and Viewing a Demonstration 6 Finding Definitions e esee eee eren enne nnn nnne 7 Finding Words in Definitions eene 7 Finding Thesaurus Entries eere eere 8 Finding Letters in Words eene 9 Correcting Misspellings 9 Highlighting Words to Look Up 10 Finding Classmates e eeeeeeee eese nnn 10 Finding Confusables and Reviewing Words 11 Saving Words
12. automatically when you turn on your BOOKMAN To disable the automatic demonstra tion highlight Disable Demo on the Other menu and then press rg re enable it select Enable Demo If a book card is installed first press and select this book Then press and select View Demo from the Other menu to see the demonstration gt Help is Always at Hand You can view a help message at virtually any screen by pressing r Use Jb or SPACE to read it To exit help press ACK If you need a reminder of what each key does select Tutorial from the Other menu Finding Definitions It s easy to find definitions in this dictionary Simply type a word and then press Enter 1 Press ca 2 Type a word e g acute You cannot type capitals To erase a letter press ACK 3 Press Gurr Or hold and press D 4 Press lt or to read the definition 5 Hold and press VY or A to see the next or previous zZ less than definition listed alphabetically 6 Press when done Finding Words in Definitions You can also search for all the defini tions in which a specific word occurs 1 Press cua 2 Press 3 On the Other menu highlight Search for a word and then press rg 4 Type a word e g legal and then press vr p ding Note You can also search for a word in definitions by entering a word pressing
13. lassmates green see Confusables C add word to User list blue search for the word and in definitions then select Search for 10 Finding Classmates Classmates are words classified by sub ject If an entry word or a highlighted word has Classmates CLAS will flash once in the upper right of the screen 1 Type a word e g lynx 3 Press JL to read gt Look for the Flashing Messages When you enter a word or scroll down a word list often messages such as THES CLAS or CONF will flash at the upper right of the screen These messages show that the word has thesaurus information Classmates or Confusables A word can have more than one message so watch closely Finding Confusables Confusables are words that sound alike but are spelled differently If an entry word or a highlighted word has Confusables CONF will flash once in the upper right of the screen 1 Type a word e g rein 2 Hold and press C Each Confusable is followed by an identifying word 3 Press and then highlight a word 4 Press to define it or press red to view its thesaurus entry if any N Reviewing Words Use the Path list to review the last 15 words you looked up The Path list is automatically saved between sessions unless the batteries lose power or your BOOKMAN is reset 1 Select Path list from the Other menu Or hold and
14. ng the other key Installing Batteries BOOKMAN model ADV 640 uses four AAA batteries Here is how to install or replace them Warning When the batteries lose power or are removed from BOOK MAN information that you entered in its built in book and in an installed book card may be erased 1 Turn BOOKMAN over 2 Slide off its battery cover in the direction of the triangle 3 Install the batteries following the diagram on the case 4 Replace the battery cover gt About Screen Illustrations Some screen illustrations may dif fer from what you see on your screen This does not mean that your BOOKMAN is malfunctioning Installing a Book Card Warning Never install or remove a book card when BOOKMAN is on If you do information that you entered in its built in book and in an installed book card will be erased 1 Turn your BOOKMAN off 2 Turn your BOOKMAN over 3 Align the tabs on the book card with the notches in the slot 4 Press the book card until it snaps into place Removing a Book Card Warning When you remove a book card to install another information that you entered in the removed book card will be erased Selecting a Book Once you have installed a book card in your BOOKMAN you can select which book you want to use 1 Turn your BOOKMAN on 2 Press CARD HOLY ES These are sample books 3 Press gt or to highlight the book you want to use HOLY EIELE
15. ou are uncertain about how to spell a word type a question mark in place of each unknown letter To find prefixes suffixes and other parts of words type an asterisk in a word Each asterisk stands for a series of letters or spaces Note If you type an asterisk at the be ginning of a word it may take a while to find the matching words 1 Type a word with s or an eee popri To type an asterisk hold and press 27 2 Press rg 3 Highlight a match 4 Press to define it 5 Press when done Correcting Misspellings If you misspell a word a list of correc tions automatically appears 1 Type a misspelled word e g nolij 3 Highlight a correction 4 Press to view its dictionary definition 5 To go back to the corrections press Ack 6 Press when done gt Two Ways to Back Up Pressing takes you back to the previous screen you viewed Holding and pressing takes you to the previous screen of similar information Highlighting Words to Look Up Another way to look up words is by highlighting them in dictionary defini tions thesaurus entries and word lists start the highlight You can turn off the highlight by pressing Gack 2 Use the arrow keys to high light a word 1 At any text press to 3 Do one of the following To Press define the word see thesaurus entry red see C
16. s that are not in this dictionary uses consider ably more memory than adding words that are If you add only those words that are not in this dictionary it is possible that as few as 10 words can be added Deleting Saved Words You can delete one or all the words in your User list Here s how gt Deleting One Word 1 Press blue 2 Select Delete word 3 Highlight a word on the list 4 Press to delete it 5 Press when done gt Erasing Your User List 1 Press blue 2 Select Erase List 3 Press Y to erase the entire list Or press N to cancel Changing Game Settings You can change the game settings at any time Each setting applies to all the games 1 Press Gnu 2 Press to highlight the Game menu 3 Highlight an option 4 Press rg 5 Highlight a setting 6 Press to select it gt Understanding the Settings Word List lets you pick the words with which you ll play the games If you select Type Them In you ll need to type in words after you select a game Word Length lets you pick how many letters will be in the words Skill Level lets you select the level of difficulty Playing the Games Now that you have the games set let s play 1 Press yellow 2 Press 47 or L to highlight a game 3 Press to start playing 4 To exit a game and return to the list of games press GAC gt Seeing the Score Your score appears after each round of a game
17. scoring 14 FDB 28007 00 P N 7201387 Hangman game 14 Help finding 6 Highlighting words 10 Installing a book card 4 Messages Add anyway 12 Cancel 12 correction list 12 Path is empty 11 Type Them in 13 View list kempty 12 Patents 17 Path list 12 Question mark key 9 14 Resetting BOOKMAN 16 Reviewing words 11 Searching for words 7 Selecting a book 5 Shutoff changing 6 setting 6 18 Spelling correcting 9 STAR key with CARD key 15 with C key 3 11 12 with D key 3 7 with UP DN key 3 7 8 with P key 3 11 THES message 8 10 Thesaurus entries 8 User List adding highlighted words 12 adding words not in dictionary 12 deleting a word from 13 erasing the entire list 13 saving words 12 viewing the list 12 Warranty 17 Word Train game 15 Printed in U S RevB Franklin Electronic Publishers

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