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1. Now you can customize your search with the activation deactivation of the available search options To search for a file simply enter one or more keywords into the search here text field Already with the first character you enter Engine starts immediately with the search process The last 20 keywords you entered get saved in the recent searches tab 94 CHAPTER 6 Browser File display Tin rs Search Mere bk r AEE Layer b gt midi programs t E my favorites b E Third Party Instruments b E Third Party Libraries Attributes Author Name Author Notes Keywords d Last Modified Path User Notes select batch ek eee ERD The Engine Browser can also show you many attributes of your files This way you can yesterday 26pm jan 1 2009 1 51am En 1 2009 1 51am Pn 11 2009 1 51am Pn 11 2009 1 51am customize the file display at will to get always the file details you need Press and hold the ctrl key or use the right mouse button and click on the headline of the browser display The attributes menu will open and you can now select which file attributes get displayed Additionally you can also scale the width of your columns Click on the hyphen of a column you want to scale up or down and drag it to the desired size Use your mousewheel or the scroll bars to scroll the content of the display accordingly Best Service Engine 1 0 95 Manual Information batc
2. ce a D D 7 DS sus 2 DS sus A De 5 D 5 6 De 5 7 Des ma Dt 6 9 D FG C D 6 b5 D 6 9 1 Inv F G C DF Dt 6 D 6 9 2 Inv G C D F D 7 sus 4 D Dim DS ma 7 D add 9 DS add 11 D 6 9 DF FG AC D 6 9 1 Inv FG At D i D 6 9 2 Inv G A C D F Df 6 9 3 Inv A C D F G D min 6 9 DF F F C D b5 D 7 b5 Dt min 6 9 DE F F At C Dt ma 7 sus 2 D min 6 9 1 Inv F F At C De De 7 9 D min 6 9 2 Inv Ft At C Det F Det aug D min 6 9 3 Inv A C De F Fe DS aug 7 D min 6 9 4 Inv C DS F FE At DS aug ma Depending on your arrangement you maybe have a lot of MIDI files to assign Use the key pull down menu to change the root key of all MIDI files in one step d C major A minor default C major AS minor D major B minor DS major C minor E major C minor F major D minor F major DF minor G major E minor G major F minor A major F minor A major G minor B major G minor Best Service Engine 1 0 83 Manual Use the Arranger in single mode if you only want to assign MIDI files to each note separately In this mode the automatic chord regognition is deactivated so the Arranger works like a simple MIDI file player for grooves or lines EREN Le b p p p p 8 gt p p b The Arranger parameters in detail follow button If you play a chord the corresponding MIDI file a
3. retrigger button lets you select if you want to start the LFO progression always from the beginning for each newly played note The LFO parameters in detail Frequency Here you can assign the number of waveform repetitions per second and thus the tempo of the LFO in hertz 1 00 Hz one complete waveform repetition per second Sync Use this option to synchronize the tempo of your LFO to your host application or to Engine internally If activated the frequency input field will change into a pull down menu where you can specifically select the kind of synchronization Delay Here you can assign a delay to your LFO Combine this option with an additional AHDSR curve to create a fade in of your LFO 70 CHAPTER 5 Pro Edit AHDSR Envelope This internal Flexible Modifier lets you adjust a specific modulation envelope for the selected destination All parameters and options are the same as for the basic AHDSR envelope in the Module Editor Free Envelope Unipolar Bipolar Free Envelope enables you to create the entire progression of an upcoming modulation in advance In contrast to the AHDSR envelope that is editable with a maximum of 10 parameters Free Envelope allows an unlimited number of freely assignable markers IMPORTANT A Free Envelope marker also always contains a level and a position value Additionally you can use the curve parameter to adjust the character how the marker should be re
4. IMPORTANT If you use Engine in the standalone mode and you want to use multiple Modules or Insert Effects and Filters which need a tempo specification you have to enter this value into the Project tempo display 30 CHAPTER 2 Basics amp User Interface Layer Area Layer is the most important item of Engine and the basic element that contains ALL settings of an instrument inclusive any Pro Edit settings As the Layers contain the sounds and instruments of Engine this area finally offers the most detailed setting options Add Layer Solo Layer Priority Remove Layer Keyboard Instrument Icon Layer Info bech fz i G km Layer Display To load an instrument click on the add layer button or double click in the Layer display to add a new empty Layer Then click on the Layer name to open the Layer drop down menu in witch you can select the instrument Beside the list of all available instruments and the standard parameters like load save delete etc this pull down menu also contains further options for your Layer like the pre cache feature and the import options for audio and MIDI files The available instruments and Layers depend on the Engine products you have installed Best Service Engine 1 0 31 Manual The keep settings option at the bottom of the Layer pull down menu is a very helpful funtion to assign ALL current settings of the Layer settings MIDI settings the Miscellaneous
5. 44100Hz Cancel After the selection of your preferred audio interface we recommend you to set the I O buffer size to a minimum of 512 frames Maybe some more details about this parameter The I O buffer size is the buffer of your audio interface This buffer allows you a smooth and uninterrupted performance On the other hand you have to keep in mind that the higher you will set this value the more latency will be the result This means that you have to find the best balance between required performance and acceptable latency The sample rate offers the resultion that are supported by your audio interface When finished click on the OK button to proceed You can also change your audio setup at any time afterwards IMPORTANT Engine standalone support up to 64 mono and 64 stereo outputs simultaneously To get this maximum of output channels you ll need multiple audio interfaces To create a setup for the use of more than one audio interface at the same time please switch to the Audio MIDI configuration Mac OS X or to the settings of your ASIO Multimedia Driver Windows XP Vista Best Service Engine 1 0 19 Manual MIDI Preferences Engine can manage up to 32 MIDI ports up to 512 MIDI channels simultaneously Engine recognizes all available physical and virtual MIDI ports automatically Simply click on the pull down menus to select the MIDI ports you want to use with Engine anf in OL Ga
6. Custom Channel C BUS Channel D Output Channel E Surround Output Channel Output Channels are sort of the physical forwarding to your sequencer software or directly to your sound card The maximum number of Output Channels depends on your sequencer software or your DA converter and is additionally limited to 64 Mono and 64 Stereo channels per instance To adjust this number accordingly please read the chapter Preferences Best Service Engine 1 0 107 Manual Automation Engine offers MIDI automation with 128 MIDI CCs Continuous Controller per MIDI channel and host automation with 128 host channels per entity You can use MIDI and host automation for the channel parameters volume panorama solo mute and BUS volume of the Engine mixer AND for the insert filters and effects in the mixer area and the modules area On the following pages we will explain the MIDI and host automation assignment of parameters in Engine Please read the user manual of your host application about the required settings and assignments for automation in your sequencer software IMPORTANT Because of the flexibility and the nearly limitless possiblities of Engine no parameter names get used for the automation but only numbers This enables you to use the same insert filter or effect multiple times in Engine with different automations assigned to the same parameter Setup of an automation To automate a paramet
7. LFE 2 0 Stereo Ls Rs 2 0 Stereo Le Re 2 0 Stereo L2 R2 2 0 Stereo C LFE 3 0 Cinema Stereo LOR 3 1 Cinema Stereo LC R LFE 3 0 Cinema Stereo Alt LR C 3 1 Cinema Stereo Alt LRC LFE 3 0 Pro Logic w o Center LR 3 1 Pro Logic w o Center LR 5 LFE 3 1 Pro Logic w o Center Alt L R LFE 4 0 Dolby Surround Pro Logic L CRS 4 1 Dolby Surround Pro Logic L ORS LFE 4 0 Dolby Surround Pro Logic Alt LRCS 4 1 Dolby Surround Pro Logic Alt LR C 5 LFE 4 1 Dolby Surround Pro Logic Alt LR C LFE iz i s Ir 4 0 Quadraphonic L R Ls Rs 4 1 Quadraphonic LFE L R Ls Rs LFE 4 1 Quadraphonic LFE Alt L R LFE Ls Rs 5 0 Dolby Digital Film LC R Ls Rs 5 1 Dolby Digital Film LC R Ls Rs LFE 5 0 DTS Film LR Ls Rs C 5 1 DTS Film LR Ls Rs C LFE 5 0 Music L R C Ls Rs 5 1 Music L R C LFE Ls Rs 6 0 Dolby Surround EX LC R Ls Cs Rs 6 1 Dolby Surround EX L C R Ls Cs Rs LFE 6 0 Music L R Ls Rs L2 RA 6 1 Music L R LFE Ls Rs L2 R2 6 0 Film L R C Ls Rs Cs 6 1 Film L R C LFE Ls Rs Cs 7 0 SDDS Film L Le C Re R Ls Rs 7 1 SDDS Film L Lc C Re R Ls Rs LFE 7 0 SDDS Music LC R Ls Rs L2 R2 7 1 SDDS Music LC R Ls Rs L2 R2 LFE 7 0 Film L R C Ls Rs Le Re 7 1 Film LR C LFE Ls Rs Le Re 7 0 Music LR C Ls Rs L2 R2 7 1 Music L R C LFE Ls Rs L2 R2 8 0 Film L R C Ls Rs Le Re Cs 8 1 Film L R C LFE Ls Rs Le Re Cs 5 0 Music L R C
8. To move an already horizontally zoomed in view press and hold the shift key click with the mouse on the curve and drag it to the left or to the right Click the fit button to return to the general view Best Service Engine 1 0 59 Manual IMPORTANT Engine s Volume AHDSR allows even positive volume values amounting to additional 12dB for the Hold Level and Sustain Level parameters Please use these settings very carefully since this can possibly cause unwanted overmodulation of your Layers Sections or Alternates Positive volume values get displayed in red immediately IMPORTANT Switched off the retrigger function always only affects audio files that are not part of any Section or Alternate but only of a Layer If you want to use this feature for Sections or Alternates you have to use the AHDSR envelope of the Internal Modifiers You can save all your parameter settings as individual preset or also assign them by copy amp paste to other Layers Sections or Alternates d presets P default Brass 1 apy Gate paste Organ 1 Organ 2 Pad 1 Pad 2 Pop Brass Solo Brass Solo Strings Solo Woodwinds Strings 1 Strings 2 Strings 3 C melk 1 rebuild menu save A5 To save your settings click on the presets pull down menu and the select the save as option A dialog will show up where you can enter your desired name for your preset If you click on t
9. now get calculated as a 100 range Thus the recalculated resonance value for the first Section will be 70 and for the rest of the Layer the value will be 40 When you activate the abs button for the first Section the general Layer filter settings get ignored and the resonance value for the first Section now will be 75 for the rest of the Layer it will be 40 To deactivate the filter section please use the bypass button to the left of the filter headline If you want to assign a dynamic filter performance to your selection whether by external Best Service Engine 1 0 57 Manual controllers like velocity modwheel MIDI host automation etc or by internal modules like Free Envelope Step Modulator AHDSR Curve etc please refer to Flexible Modifiers Skip Skip is a very simple but also a very useful feature The general play back start position for each sample always gets assigned in the Audio Editor Additionally you can use skip to move the start position of one or multiple Sections or Alternates and all included Zones with the editing of only one parameter We extended this parameter with two decimal places for the first 100 milliseconds which allows you to edit the start position frame precisely even for a sample rate of 96 kHz Use the skip feature to give your performances a more natural feel A group of live musicians will rarely hit a note exactly at the same time for exam
10. As soon as you work with Engine s insert filters and effect the upper insert menu bar comes up There are two ways to load or save an insert filter or effect You can use the insert fx bank pull down menu to load or save a group of inserts at the same time load preset gt I presets add preset copy copy selected rebuild menu save selected as remove all insert fx e presets Best Service Engine 1 0 113 Manual Use the copy paste options to transfer the current settings to another Layer Section or Alternate without having to save them before Use the rebuild menu option to refresh the presets pull down menu if you have copied presets into your Engine Root Folder during your work IMPORTANT If you load an insert fx bank ALL your currently loaded insert filters and effects get replaced automatically The other way is to load or save individual insert filters and effect Click with your mouse on the add insert fx pull down menu Select the insert you want to add to your channel Layer Section or Alternate and release the mouse button The selected insert gets added to the insert display below the pull down menu You can add as many inserts as you want and thus create your custom virtual insert filter and effect rack eq filter dynamics modulation distortion delay helper volume reverb panorama special xy panorama phase invert level meter level meter pro calibration metronome
11. Depending on the microphone model you can even select between the different positions and characters omni directional directional close directional far and directional farer Model Use this pull down menu to select your mic model Output Gain The output volume of the audio signal d Condenser Mic Model 1 Condenser Mic 1 omni directional Condenser Mic Model 2 Condenser Mic Model 3 Condenser Mic Model 4 Condenser Mic Model 5 Condenser Mic Model 6 Condenser Mic Model 7 Condenser Mic 1 directional Close Condenser Mic 1 directional Far Condenser Mic 1 directional Farer Dynamic Mic Model 1 Dynamic Mic Model 2 Dynamic Mic Model 3 Tube Mic Model 1 Tube Mic Model 2 Tube Mic Model 3 Tube Mic Model 4 KA d dh EE dh dh E A A A A AA A Pro Surround Environment Best Service Engine 1 0 149 Manual Engine comes with the most sophisticated Surround Environment you will ever find in any software sample player and supports all professional surround formats like Pro Logic Dolby Surround Dolby Digital DTS ITU SDDS and many more up to 8 1 Please keep in mind that also have to assign the corresponding surround format to the output channel in the mixer Of course all insert filter and effects of Engine are now fully surround compatible iy oO r Add Layer Layet ts mona d stereo surround Center Only 2 0 Stereo LR 2 1 Stereo LR
12. Doubler produces a simple duplication of the audio signal Time Here you can assign the time distance between the original audio signal and the duplicated signal 130 CHAPTER 9 Insert Filter and Effects Panorama Sync Phase Invert Dry Wet Echo Panorama settings of the duplicated audio signal from 100L left to 100R right Enables the synchronization of the Time parameter changes into a select pull down menu to the tempo of your sequencer software host If activated the phase of the newly generated signal gets inverted Volume relation between the unprocessed dry and the processed wet audio signal d Ramp Up Ramp Down Constant With Echo you can simulate the typical echo effects of Vintage machines Variation Delay Echoes De Pan HF Damp Dry Wet Sync Here you can select the volume progression of the echo effect Ramp Down starts the first echo with its original volume level and the following echoes get turned down Ramp Up starts quiet and becomes louder With Constant all echoes have the original volume level of the audio signal The interval between hearing the straight signal and the first echo of the delayed signal Number of echoes Automatic movement of the echoes between the left and right channel 100 corresponds to a movement between the full stereo panorama 0 corresponds to no movement All frequencies of the audio file above the set value g
13. Engine and are available immediately when you activate them without any additional loading time Pre cache is extremely usable for any kind of live perfomance with Engine Simply select your pre cache option and you can witch between several gigabyte large instruments immediately Sequencer i bag d TITAN e C VST Instruments itt Ti midi programs options import audio files max 25 files E IFTIOOFT aunn mi T rebuild menu import midi files keep layer settings VERRA pre cache my favorites 7 Wu keep custom control settings Te B pre cache Third Party Instruments pre cache Third Party Libraries pre cache midi programs pre cache all l resave all layers IMPORTANT The usability of the Pre cache feature does not depend on the power of your computer It does NOT use additonal RAM like streaming or other resources of your computer when activated 40 CHAPTER 2 Basics amp User Interface Auto Mapping Ilmport Beside all the different Engine sound libraries Engine also offers a unique Auto Mapping Import option for AIFF and WAV files This way you can import up to 25 audio files into Engine You can also use the import audio files option from the Layer pull down menu You can import single or multiple samples and map them automatically to your keyboard in 2 simple steps First select the audio files you want to import and then choose the mapping s
14. Manual Vinylizer Engine s Vinylizer includes three different vinyl types 33 45 78 tempo to simulate the sound of old recordings Beside the different tempos you can additionally choose between three categories 1 new recording 2 old recording 3 very old recording Model Selection of the vinyl type Model Vol Volume of the selected vinyl type Clicks Simulation of the Crackle noises of old recordings 0 corresponds to no noises 100 corresponds to many noises An authentic value is between 3 and 7 Clicks Vol Volume of the Crackle noises in dB Noise Simulation of noise of old recordings dB Lowpass All frequencies above the set value get cut Highpass All frequencies below the set value get cut Output Gain The output volume of the audio signal 126 CHAPTER 9 Insert Filter and Effects Distortion Time clipper Time Clipper hacks the audio signal and produces an analog rhythmic distortion This distortion is however not static but dynamic in dependence to the Depth and Speed parameters Treshold Sets the value for Time Clipper to start after the input signal exceeds the treshold level Gain Determines the level of the modulation in dB Depth Determines the level of the modulation in Speed Determines the speed of the modulation in hertz Volume The output volume of the audio signal Sync Enables the synchronization of the Speed parameter
15. The result is more Input Gain Treshold Ratio Attack Release Knee Lookahead Output Gain presence and punch of your audio signal Here you can turn up or down the volume of your input signal before the compression applies Sets the level above which the compressor starts reducing peaks Determines the amount of compression Sets how long it takes for compression to kick in after the input signal exceeds the treshold level Determines how long it takes for the compression action to stop after the input signal falls below the treshold level The curve character of the starting compression after exceeding the treshold level 0 is a hard start of the compression 100 an extremely soft start This value balances small fluctuations of the audio signal within the entered time in milliseconds The output volume of the audio signal Best Service Engine 1 0 121 Manual Limiter A Limiter regulates the output level of the audio signal gently down before an over regulation can take place Finally the Limiter is also like an extreme type of the compressor since it works according to the same principle as the compressor however the level of the compression is substantially higher Treshold Determines the value in dB about how much you want to raise the volume of your audio signal Release Determines how long it takes for the limiter action to stop after the input signal falls below the treshold level Out
16. and the Channel Display Best Service Engine 1 0 99 Manual Content Editor Below the edit content pull down menu you have your Edit Selection window that contains the overview of all used and existing Layer Channels Custom Channels virtual internal channels BUS Channels and Output Channels You can easily select one or more channels of any kind Click on the channels to show the channels directly and connect them with additional functions afterwards e g using the show hide pull down menu to remove the selected channels to show the selected channels or use the Group Editor to combine the selected channels to a new group Back to the edit content menu which we want to explain with the following example remove all unused custom channels remove all unused bus channels remove all unused bus amp custom channels Problem and solution During your work with extensive Projects it will happen commonly that a few of the Custom and BUS Channels you ve created are not in use anymore and finally dispensable For example you may have checked out multiple effects for different Layers or Groups and at the end there are still some Channels in your Project that are not in use anymore Exactly this typical way of working is the reason for this great feature be sure you ll love Activating this feature is quite simple click on the edit content pull down menu select one of the three options remove all unus
17. but muted 38 CHAPTER 2 Basics amp User Interface MIDI Programs The MIDI programs feature can be used as powerful remote control for Engine and all included Layers If you are used to work with multiple computers you can install Engine on a separate computer without connected monitor for example and control it with your host application on another computer To switch between different Layers you do not even have to touch Engine on the second computer you can easily and comfortable switch simply with the program change option of your host application Another advantage of this feature is the compatibility to MIDI files format 1 As soon as you load a MIDI file that includes a program change number into your hardware or software sequencer Engine will load the corresponding Layer patch automatically Finally MIDI Programs turns Engine into a powerful workstation for live performances You can switch between the currently loaded Layer patches directly with your MIDI keyboard without any additional loading time precaching activated To save a Layer patch as a MIDI program you first have to load the desired Layer patch into Engine After the Layer was loaded please open the Layer internal pull down menu click on the Layer name and select the option save layer as midi program load layer save layer save layer a5 save layer to my favorites save layer as midi program Now a new window comes u
18. value will change accordingly The minimal valid value for the sync option is 1 128 The retr retrigger button lets you select if you want to start the Free Envelope progression always from the beginning for each newly played note The loop button activates the permanent loop within the two fixed loop markers visible by the two horizontal dashed lines To zoom in out the current view of your Free Envelope simply enter the wanted zoom factor in the input field or change the value with your mouse Use the scroll bar to scroll to the wanted position To return to the basic view of your entire Free Envelope click the fit button TIP Beside the scroll bar you can also use the blue timeline to scroll pixel accurately to the wanted position of your Free Envelope Simply click and hold any position in the timeline with your mouse and drag to the left or right Step Modulator Unipolar Bipolar The Step Modulator enables you to create a so called stepped modulation In practice this internal Flexible Modifiers is commonly used with pitch or cutoff filter as destination in order to achieve typically hashed progressions Engine s Step Modulator is extended to 128 steps to enable an even more accurate setup Additionally you can also switch between the unipolar and bipolar view of your settings see chapter Free Envelope To draw or edit the progression simply click and hold o
19. Advanced Legato Mode 95 AHDSR envelope 56 69 AIFF 40 Aliases 17 Alternate 20 49 Alternate Mode 92 Arpeggiator 76 78 Arranger 78 ASIO 18 Attack 56 Attributes 33 93 Audio Out 104 Authorization Key Key status 157 Auto Import MIDI file s 80 Autoload 28 Auto Mapping Import 40 Chromatic Mapping 41 Multi Key Mapping 41 One Key Mapping 42 X Y Z Mapping 41 Automation 48 106 Host automation 107 MIDI automation 106 auto tempo 44 B Bandpass 55 BIT rate 153 Bit rate settings 153 Bit Reduction 124 Block size 156 Browser 13 89 BUS Channels 101 BUS sends 103 Buttons 21 Bypass button 21 Content button 21 Bypass button 21 C Cabinet Modeler 145 Calibration 130 149 Categories 33 Channel display 101 Channel Manager 131 148 Channels 101 Custom Channel 51 Layer Channel 101 Output Channel 101 Channel types 105 Chorus 120 Chromatic Mapping 42 Compressor 118 Content Browser 49 Content button 21 Content Editor 98 Controller 62 CPU power 50 Credits 46 147 158 Custom Channel 51 101 Custom Control 65 D Decay 56 Default Author Information 157 Default Layer Format 153 Delay 125 Destination 61 Distortion 124 Doubler 127 Downwards 53 Dynamics 116 Dynamic Split 53 E Echo 128 Effects 110 Elastiq
20. FREE EM 1 pitch 1 00 St to 1 00 et mod wheel e volume 120 0 dB to 0 0 de Example B solo view button active LFO Low Frequency Oscillator 7 ed H se sguare Sun presets pulse SO 0 frequency 4 60 Hz delay 0 00 ms In addition to the main oscillator s of a synthesizer which is responsible for the creation of the audio signal itself an LFO is an additional oscillator that operates at a comparatively lower frequency hence its name that modulates the audio signal thus causing a difference to be heard in the signal without the actual introduction of another sound source Low Frequency Oscillation as a concept was first introduced in the modular synths of the 1960s and 70s often its effect was accidental such were the extensive capabilities of a modular synth operator to patch the instrument to create a vast array of different configurations They have since appeared in some form on almost every synthesizer and more recently other electronic instruments such as samplers have included them to augment their capacity for sound alteration The principle behind low frequency oscillation as a means of modulating a signal as opposed to adding to it is that its frequency is lower than the audible frequency of the human ear 20HZ 20kHZ i e the frequency is low enough so that it isn t heard as a tone A low frequency oscillator can be routed to control a variety of different parameters for example the fre
21. Flanger doubles the audio signal and delays the copy compared to the original signal Depth Speed HF Damp Feedback Spread Dry Wet Sync Determines the level of the modulation in Determines the speed of the modulation in hertz All frequencies of the audio file above the set value get cut Routes the delayed signal back to the module s input Higher values create a more intense effect Limitation of the panorama ratio from both sides simultaneously 100 corresponds to the full stereo panorama 0 corresponds to mono Volume relation between the unprocessed dry and the processed wet audio signal Enables the synchronization of the Speed parameter changes into a select pull down menu to the tempo of your sequencer software host Phaser Best Service Engine 1 0 123 Manual Like Flanger also the Phaser effect splits the input signal manipulates the frequencies of one split and then sums the two splits back together The result sounds similar to a flanger but softer and subtler Speed Start Freq Range Feedback Spread Dry Wet Sync Determines the speed of the modulation in hertz Sets the start frequency of the Phaser effect Determines the range around the start frequency in which the phaser modulation takes place 0 corresponds to no modulation 100 corresponds to maximum modulation Routes the delayed signal back to the module s input Higher values create a more int
22. Lal Mom le I doties L basics 1 7 Ootemtr aten 1 7 Jet blei L Weer ze L Ween LZ midi files sg gg ee eege ee el ol Piot Jm 7 Aen Base 7 Bast Wiest 7 FXpansion H IK Mulginedia 7 atwt Iestrumgengg 7 BpgtCtasgrocn C Steinberg 7 Synapse Audio O Senchogy d Torac O Kenpalngorumenrt Wet 7 LN Adio Li Yellpw Toot VST Fiug Ing unused Kg weg g gg gg gg TFE K T SS We TAIT DEES During the first start after this process Engine starts the validation of the new VST Effects amp Instruments All VST plug ins that pass this validation will then be available Engine automatically recognizes which plug ins are effects and which are instruments Thus you do not have to take care about all the different plug ins In the Layer pull down menu only the VST Instruments are available and the Layer amp mixer FX menu will only show VST Effects IMPORTANT Engine only accepts VST Effect and VST Instrument plug ins Any other plug in types get ignored automatically 24 CHAPTER 2 Basics amp User Interface HINT The VST Plug Ins folder inside the Engine Root Folder supports sub folders If you have many VST plug ins you want to use inside Engine you can create your own sub folders for a better overview and copy your plug ins into these folders IMPORTANT Engine will scan the VST Plug Ins folder of the Yellow Tools Root Folder with every start Any new plug ins that pass the va
23. OF THEIR CORRECTNESS ACCURACY RELIABILITY OR OTHERWISE NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY YELLOW TOOLS OR A YELLOW TOOLS AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY OR IN ANY WAY INCREASE THE SCOPE OF THIS WARRANTY WITHOUT LIMITING THE FOREGOING YELLOW TOOLS DISCLAIMS ANY AND ALL EXPRESS OR IMPLIED WARRANTIES OF ANY KIND AND YOU EXPRESSLY ASSUME ALL LIABILITIES AND RISKS FOR USE OR OPERATION OF THE SOFTWARE INCLUDING WITHOUT LIMITATION SHOULD THE SOFTWARE PROVE DEFECTIVE YOU AND NOT YELLOW TOOLS ORA YELLOW TOOLS AUTHORIZED REPRESENTATIVE ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING REPAIR OR CORRECTION SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU 6 Limitation of Liability UNDER NO CIRCUMSTANCES INCLUDING NEGLIGENCE SHALL YELLOW TOOLS BE LIABLE FOR ANY INCIDENTAL SPECIAL OR CONSEQUENTIAL DAMAGES THAT RESULT FROM THE USE OR INABILITY TO USE THE SOFTWARE OR RELATED DOCUMENTATION EVEN IF YELLOW TOOLS ORA YELLOW TOOLS AUTHORIZED REPRESENTATIVE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES SOME JURISDICTIONS DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU In no event shall Yellow Tools total liability to you for all damages losses and causes of action whether in contract tort including negligence or otherwise exceed that por
24. TEF Lade La mio example file C1 C5 d mar 26 2007 40pm d Last Modified d Meter Path In the pull down menu beside the original tempo button you can additionally edit the playback speed in the steps 1 2 x speed 1 x speed and 2 x speed autoplay gem mere empgeraee e Come eegen LI 2 x speed 3 d lx speed 2 x speed 98 CHAPTER 7 Mixer Mixer The mixer of Engine is very innovative and by far unique one of the most sophisticated plug in mixer worldwide yellow tools CTO Drazen Vlahovic TS orm Dey KO So Tel Ce hag Cut LIR FE ee L Eig SU So 0 PLETE H KR ee KLS en ke z GELOUNT OG Lo Legal KE CH leg s era wes r L ai DER 53 nami E F TEE TIE r r 1 r o d m o WWD i EE oJ al The Engine mixer enables an extremely fast workflow and contains everything you need to finalize and perfect what you have done so far It is not necessary to leave Engine to add additional insert filters and effects and edit them as requested Next to many standard Inserts Engine also comes with many specially optimized filters and effects More precisely Engine contains a battery built in Inserts of more than 30 integrated filters and effects and is of course expandable with many professional present and upcoming yellow tools Filter And Effect Extensions The Engine mixer is divided into 4 areas Content Editor Group Editor Show Hide Editor
25. after playing the fourth one Engine enables you to adjust exactly this behavior via the limit per key feature also including the adjustment of the key release time Engine has NO internal limitation of played keys per Layer or played keys in general Best Service Engine 1 0 51 Manual Output Settings The Output Settings are located on the right side of the first parameter bar Here you can immediately route your existing selections to so called Custom Channels internal virtual channels Engine can manage an unlimited number of Custom Channels These channels enables you to subdivide a Layer into multiple internal add on channels which you then can edit individually with additional modifiers or insert filter and effects IMPORTANT You can not only route one or multiple Sections and Alternates of a Layer to a Custom Channel but also the complete Layer Now select one or multiple Sections or Alternates in the select pull down menu or the Content Browser and click on the output pull down menu d off layer output mona new custom channel stereo surround This pull down menu contains a list where you can select the desired Custom Channel for your selection As soon as you add a new Custom Channel the Engine Mixer automatically creates the corresponding channel TIP You can route your Layer Sections or Alternates to a certain new or already existing Custom Channel or even each Layer Section Alternate to a separ
26. always gets played e Upwards The selected Section Alternate only gets played if the next coming note is above the prior one e Downwards The selected Section Alternate only gets played if the next coming note is below the prior one This feature combined with the Tune Model lets you individually assign which note should create an additional tune and when the note should do it Additionally you can use playing direction to assign a duplication of notes to your keyboard 2 Dynamic Split This feature was specially developed for live performances with Engine Layers Sections and Alternates can get assigned to a specific playing hand left hand right hand left amp right hand Left amp right hand means that an instrument is playable normally on the entire keyboard range This option is the default status for instruments If you want to play multiple instruments live and simultaneously but you only have one keyboard available you can assign Layers Sections Alternates specifically to one hand Best Service Engine 1 0 55 Manual and thus split the keyboard virtually in this case the note C3 is the so called split key by default of course you can also change this split key Dynamic Split now enables you to play the instruments even beyond this split key if your perfomance may exceed the split key The split key moves dynamically and automatically adapted to your live performance EXAMP
27. area as well as all parameters of the Modules page of the selected Layer to a new instrument If you want to assign your settings of these areas to a new instrument please click on keep settings first and load a new instrument into the same Layer afterwards now you replace the content of the Layer with a new instrument but you keep the settings of the prior one With the option keep custom control settings you can also assign your current automation setup of the Quick Edit Page parameters to a new Layer the same way The Layer you select in this menu gets loaded into the Layer for which you opened the pull down menu 2 bel Service a unt att il rr ii Pee ap Biel a wa zb eg e am rn sw ve RI tee Laver ss i me aoe er d nr meter Lr ges eiiam et lipire ty were pri i oo BS ke liver A3 meh pr gram d neei II Chaar layer an e LI PEYE H Syed krpe f ees k recem Gre mite H er lt My Powdered TITAN oi SYNTH 5 Ge oO BASSES 7H WET Pnsprvmgrm o PADS 1176 D WOICES 160 e Ge ERS 608 Geh OD Bees obt naud rity Oo CUTARE 1932 Ob BLES LX ACC H i keen We r z t 18 ETC Un krea favor contre settings A WATTAGE HARGS Spe Tir WRITER TUTTI TTT TT TTT A db db TT AAA d d a dk O C WO ee oo 32 CHAPTER 2 Basics amp User Interface When loading a Layer the message Locating Audio Image files Please be patient shows up in the working area of Engine After
28. by their inner life and functionality Layer Channel The Layer Channel is a graphic chart of a loaded Layer Patch As soon as you load a new Layer Patch into Engine a new channel gets added to the mixer automatically A Layer Channel contains the following parameters 1 Insert Button 2 Group Name 3 Five successively ordered BUS sends including volume 4 Audio Out selection pull down menu 5 Solo and Mute button 6 Level indicator maximum reached level index 7 Volume fader and graphic level meter 8 Volume chart 9 Panorama chart 10 Kind and number of Layer Best Service Engine 1 0 103 Manual Insert Button The Insert button has three different states A Layer Channel contains NO Insert Filters and Effects B Layer Channel contains Insert Filters and Effects and or the Insert window is open The standard status of this button is A If you click the button the Insert window opens to the right side and the status switches to C In the opened Insert window you can instance and edit the powerful built in Insert Filters and Effects that come with Engine You can add unlimited Inserts for to each Layer and additionally change the order of the inserts dynamically per dragn drop If you click the Insert button again after you ve added Inserts the Insert window will close and the status of the button switches to B All further information about the Engine Filters and Effects are explained very d
29. currently selected Layer for the search on the Engine Browser page There you can also use the Information Batch option to add or replace information for multiple Layers simultaneously On the Engine Preferences page you can enter a Default Author Name and Default Author Weblink These information will then automatically get added to every new Layer LAYER INFO User notes Author notes REH Author name SSS SS SS Author weblink EEE Eee Keywords Le Categories DEE Attributes E 34 CHAPTER 2 Basics amp User Interface To mute a Layer you can press the bypass button of the Layer or also use the following shortcut Press and hold the alt key and click on the desired Layer you want to mute The color of the Layer name switches from light blue to grey and thus the mute status also gets displayed graphically Use the format pull down menu to choose if the selected instrument gets processed as MONO STEREO or SURROUND incl all surround formats Layer For more details about the Surround Environment of Engine please refer to the chapter Pro Surround Environment Te eo 6 ts D ro E an DI Fdd Layer La mona vd stereo surround P 2 0 Stereo LR 2 1 Stereo L R LFE 2 0 Stereo Ls Rs 2 0 Stereo Le Re 2 0 Stereo L2 R2 2 0 Stereo C LFE 3 0 Cinema Stereo LER 3 1 Cinema Stereo LC R LFE 3 0 Ci
30. down menu Here you can select the length of your sequence in quarter steps If you select 1 for example the length of your sequence is one quarter input quant button Automatic adjustment of the start of your sequence to the tempo of your host application delay pull down menu Here you can add a delay to the start point of the sequence playback Shuffle Self explanatory Best Service Engine 1 0 77 Manual Arpeggiator The Arpeggiator allows you to play alternating notes or chords automatically based on input most often from a MIDI controller This creates an electronically created arpeggio Arpeggiators range from simple patterns to complex and user controllable patterns These patterns are particularly popular in dance music such as techno but actually date back to the earliest of analog synthesizers of the 70 s and 80 s The Engine Arpeggiator is a lot of fun to play with and can inspire some truly original ideas not to mention the ability to enable musicians of all skill levels to play some complex patterns that may even be impossible to accomplish without the aid of arpeggiation The Engine Arpeggiator also allows you to import your own MIDI files using the midi file pull down menu The default root key of imported MIDI files is C3 You can also drag MIDI files directly from your desktop or other folders into the Arpeggiator display import midi file remove midi file copy L
31. in both the design of the parameters and the operation Enhanced by a clear user interface the flexibility of a full modular structure stunning effects and filters and finally many unique features Engine is still very easy to use and offers immediate access to a fantastic and intuitive handling To give you utmost control and flexibilty for your music production Engine even allows you to load 3rd party VST effect plug ins AND VST instrument plug ins Wether you want to work in mono stereo or surround environments up to 8 1 Engine is prepared for everything and offers creative flexible and immediate solutions for any demands of music producers film composers sound designers songwriters and remixers And now be inspired by Engine have fun Best Service Engine 1 0 11 Manual The user interface of Engine is subdevided into several main categories you can switch between These categories contain any parameters and controls you may need for the implementation of authentic instruments This concept clearly arranged and structured guarantees an intuitive and user friendly workflow with Engine For immediate access to the most important parameters and settings of Engine sound libraries the default start page of Engine is the QUICK EDIT page One of the most innovative and unique features of Engine is the individuality of this page Every Engine based product and even any single instrument can have its own specially customized Q
32. longer after the audio signal softens Output Gain The output volume of the audio signal Low Cut Filter 1 pole 6 dB 2 pole 12 dB 3 pole 18 dB 4 pole 24 dB e D LOW CUT FILTER With the Low Cut Filter you can cut low frequencies depending on the selected slope Slope Pull down menu to select the filter type and slope Frequency Specifies the frequency below which the audio signal gets cut 118 CHAPTER 9 Insert Filter and Effects High Cut Filter d l pole 6 dB 2 pole 12 dB 3 pole 18 dB 4 pole 24 dB With the High Cut Filter you can cut high frequencies depending on the selected slope Slope Pull down menu to select the filter type and slope Frequency Specifies the frequency above which the audio signal gets cut Multi Mode Filter e D MULTI MODE FILTER presets 2 12 dB 4 pole 24 dB 6 pole 36 dB The Multimode Filter allows the usage of the three filter types Low Pass Band Pass and High Pass simultaneously Slope Pull down menu to select the slope Frequency Specifies the frequency above below which the audio signal gets boosted cut Resonance Emphasis of the selected frequency from 0 no emphasis to 100 maximum emphasis Low Pass Volume of the Low Pass part Band Pass Volume of the Band Pass part High Pass Volume of the High Pass part Best Service Engine 1 0 119 Manual LFE Filter presets 1 pole 6 dB 2 pole 12 d
33. most detailed possibilities for manipulation and editing For a better overview of the available Sections and Alternates you can open the user friendly Content Browser in addition Click on the content button in the upper right corner of the Pro Edit page and the Content Browser will open on the left side and overlap the Layer list and the Layer parameters Beside the selection of one or multiple Sections Alternates press and hold the shift key for multiple selection for faster editing this browser also shows additional and important information of each available Section and Alternate like used key switches with C 0 used insert effect with i used modifiers with m etc g CHAPTER 5 Pro Edit Module Editor bessa convene Beside the standard and self explanatory editing parameters like volume panorama pitch and delay you additionally have the possibility to assign a very custom polyphony limitation that will only affect your selected Layer Sections or Alternates EXAMPLE To achieve the so called hihat effect with a self created drum kit select your hihat Section in the select pull down menu or the Content Browser Enter the value 1 into the input filed key sel keys per selection Now play the hihat Zones on your keyboard or another MIDI controller and you will notice that always when you play a new note the prior one gets interrupted I
34. of the 3D matrix and the status of the button switches into active e D ORIGAMI IR format SEEE d Spresets p IF file info scoring Stage stereo back HHH Now you can change the position of the audio signal in your virtual room To return to the Original position of the audio signal in the center please press and hold the Alt key and click on the icon Now the room position will be reset to its default values If you are pleased with your audio signal s position you can click the back button in the upper right corner to return to your basic screen Whenever the positioner is activated and you return to your basic screen or Origami s IR file info the positioner button gets bordered lightly to show its activated status Se UD ORIGAMI IF format Stereo d presets p R file info scoring stage steren Pre Delay Time Tail Tail Cut High Cut 0 00 ms 100 0 Bye 50 0 Bio 0 0 Bio e0000 Hz 146 CHAPTER 9 Insert Filter and Effects Preamp Modeler Engine comes with a selection of 12 premium preamps Model Use this pull down menu to select your preamp model Presence This DSP parameter increases the higher middle frequencies of the audio signal This way the sound becomes more presence Output Gain The output volume of the audio signal se UI PREAMP MODELER 7 Presets Custom Preamp 1 Custom Preamp 2 Custom Preamp 3 Custom Preamp 4 Standard Preamp 1 Standard
35. on the Modules page is qualified for dynamic pitch changes You can create changes of the pitch destination pitch and of the tempo destination tempo with the use of the internal sources like LFO Step Modulator Free Envelope etc for example Switch to the Modules page after the selection of Elastique in the read model pull down menu Two new buttons auto tempo and formants are now available muta tempe Forman Ser auto tempo If activated the current BPM settings for all audio files of the Mapping page get used if BPM values are available In this case any further editing of the parameters tempo and pitch on the Modules page will be based on these existing BPM values If auto tempo is not activated all files get processed without the consideration of their BPM values formants Formanten beibehalten If activated the formants of the audio file get preserved during the processing This option improves the time stretch quality Best Service Engine 1 0 45 Manual layer Volume panorama pitch delay keys Sel sel rel limit key key rel output 0 0 dB HS 0 00 st 0 00 ms no limit 50 ms d 50 ms 4 key switch playing direction 4 VOL AHOSR Ww 100 A 100 a fit presets up down 7 lett o right f e T 4 filter lowpass 24 freq 1267 Hz reso 16 0 Sie ATTACH HOLD DECAY SUSTAIN RELEASE t 0 00 ms t 0 00 ms t 0 00 ms
36. or require performance of your computer At the moment the maximum amount of available outputs is set to 64 MONO and 64 STEREO outputs per instance Unfortunately many sequencer applications have different ways to manage additional output channels of plug ins Please read the manual of your sequencer application how to do it Default Layer Format If you add a new Layer to your project also a new output channel gets added to the mixer page accordingly The output format of this channel in the mixer will be the default format you select in this pull down menu Default Root Key If you import audio files that do not contain a root key information the selected key of this pull down menu gets used as default root key Use original BIT rate Pre convert to 32 BIT Engine comes with an automatic recognition and immediate internal adjustment of the settings of your sequencer application Actually the compatibility up to 32 Bit 192 kHz is guaranteed Thereby an entire compatibility to any sequencer and used hardware gets fully supported Apart from this you can decide to convert the Audio Files already during the loading to the appropriate bit rate or to convert them from the RAM only until they get used 156 CHAPTER 11 Preferences amp Help Page Surround SURROUND Sia Multichannel Files Import Setting Surround Format Outputs presets 3 Channels LCR Format 1 4 0 Quad op DD Film d Channels 5 Channels 5 0 DD Film
37. soon as you loaded an instrument in Engine the corresponding Quick Edit page is shown automatcally The controllers on the Quick Edit page are buttons knobs faders sliders and drop down menus The operation is self explanatory as far as possible nevertheless here are some general information about the operation Like any Engine parameter also the parameters on the Quick Edit page support the innovative options of the MIDI and host automation You can open the automation menu with a right mouse button click or you press and hold the ctrl key and click with the left mouse button bypass invert midi learn host learn bypass invert midi ctrl host ctrl midi learn host learn bypass midi note auto send midi note off note midi ctrl host ctrl remove assignment s remove assignment s The options of an automation may differ depending on the controller button or knob Please read the chapter automation for more details about their display and the functions 48 CHAPTER 5 Pro Edit Pro Edit Next to the standard parameters you will notice at first sight Engine s Pro Edit page contains many worldwide unique and sophisticated features This page is subdivided into two main parts that allow a fast and intuitive workflow The Module Editor in the upper part and the Flexible Modifier Editor in the lower part Depending on the Layer patch you load maybe not all parameters inp
38. t inf t 0 00 ms er DD a 0 0 dB c 0 0 a 0 0 dB c 0 0 Kl i FREE En 1 no destination 7 O FREE En 1 bipolar sync presets no destination pitch volume panorama IO Di position filter frequency SCHEID filter resonance VOL ENV FREE ENW 1 The relevant destinations for Elastique are pitch and tempo Pitch Tempo Changes the pitch of an audio file without changing the original tempo Very useful for manipulation and effects Changes the length of an audio file Thus the playback speed can be faster or slower 100 correspond to the original tempo Higher values cause a speed up lower values a slowing down 46 CHAPTER 4 Quick Edit Quick Edit For immediate access to the most important parameters and settings of Engine sound libraries the default start page of Engine is the QUICK EDIT page One of the most innovative and unique features of Engine is the individuality of this page Every Engine based product and even any single instrument can have its own specially customized Quick Edit page in terms of design and functionality Here are some Quick Edit examples of different Engine products Ai Gart r ke Kl KRRESRRES wd LZEEI SEHR ATTN eT e DE bi Ki bk W E a a 7 TU hdd l LLI Best Service Engine 1 0 47 Manual All parameters on the respective Quick Edit pages are explained in the product related manuals very detailed As
39. the intended folders of the Engine Root Folder It is totally enough just to link an alias of the files Thereby you can easily link multiple internal and external hard disks Currently Engine supports up to 5 aliases successively Best Service Engine 1 0 157 Manual RAM Settings and Overview Although computers become better and faster all the time RAM is still a very valuable part These parameters give you a permanent summary of the current RAM usage of your Engine Minimum RAM lets you assign the amount of RAM that is always reserved for Engine Allocated RAM shows the maximum RAM usage of Engine during the complete session Used RAM is a permanent changing value that shows the exact amount of RAM Engine currently uses There are multiple ways to optimize RAM usage of your computer Therefore please read the details about the RF HDD Read From Hard Disk Drive feature and the Auto RAM Cleaner Multi Core Support Engine supports the reservation and assignment of multi core usage up to eight cores Thus Engine has priority access to the number of cores you assign as soon as additional CPU ressources are needed Depending on your computer you can use this feature to boost your performance with a single instance of Engine The pull down menu will always contain the number of cores of you computer If you have a dual core computer for example you only get 2 cores listed The support of multi cores and fina
40. the loaded VST Instrument You can now load presets and use the VST instruments in Engine without any restrictions IMPORTANT Never remove VST plug ins you saved with a Project Layer or Insert FX Otherwise the Projects can not get loaded correctly anymore NOTE If you want to move Engine Projects between Mac OS X and Windows XP Vista that include 3rd party VST plug ins you have to make sure that these plug ins are available on both platforms Most developers of VST plug ins support both the Mac and the Windows platform 26 CHAPTER 2 Basics amp User Interface Loading VST Effects into Engine As already mentioned the VST Effect plug ins are available in the Layer Insert FX area and in the Engine mixer environment Open the add insert fx pull down menu and select the VST Effect plug in you want to load af at a moduloon damtor celay helper tag th FE ed K sw wg ww Ae tat E Mult media ath renamen WEE Yelga Toss The plug in gets loaded into the VST plug in window Click on the edit button to open the user interface of the loaded VST Effect You can now load your presets of the VST effect and use both the Engine insert filter amp effects and your other VST Effects inside Engine ay INGINE Best Service Engine 1 0 27 Manual User Interface The user interface of Engine is divided into the basic part on the left and the different working areas on the right The multipage
41. the loading process is finished the name of your Layer switches from New Layer into the name of the Layer you ve loaded Above the Layer name there is the name of the manufacturer or of the product of the loaded Layer Additionally each Layer contains a layer icon left from the Layer display Depending on the Layer you ve loaded you can start playing the Layer with your keyboard or other MIDI controller immediately Some Layers maybe include already prepared controller features like key switch or other controller commands Layer Parameter Next to the Layer name there are two small arrows that allow fast switching between the available Layers The direction corresponds to the structure of your Layer patches in the Layer pull down menu so if you click the arrow that points upstairs the current Layer gets replaced with the next Layer ABOVE the currently loaded Layer in the Layer pull down menu The arrow that points downstairs works the other way around the current Layer gets replaced with the next Layer BELOW the currently loaded Layer in the Layer pull down menu As soon as you change any of the editing parameters of the Layer and then click an arrow to switch to the next Layer a warning message will show up to avoid the accidental loss of your unsaved changes IMPORTANT When you switch between Layers with the arrows your MIDI input channels get retained to enable continuous playing Next to the switch arrows there i
42. the selected frequency from 0 no emphasis to 100 maximum emphasis X Filter d 2 pole 12 dB 4 pole 24 dB 6 pole 36 dB With X Filter you can assign an infinitely variable fade between the three filter types Low Pass Band Pass and High Pass Frequency Specifies the frequency above below which the audio signal gets boosted cut Resonance Emphasis of the selected frequency from 0 no emphasis to 100 maximum emphasis Slope Pull down menu to select the slope Filter Mode Fade between Low Pass Band Pass and High Pass from 0 to 100 Best Service Engine 1 0 117 Manual Filter Follower se D FILTER FOLLOWER presets F d 2 pole 12 dB 4 pole 24 dB 6 pole 36 dB Same as X Filter Additionally the Filter Follower changes the settings for Frequency and Resonance of the selected Slope and Filter Mode in a dynamic ratio to the volume of the audio signal Frequency Specifies the frequency above below which the audio signal gets boosted cut Resonance Emphasis of the selected frequency from 0 no emphasis to 100 maximum emphasis Slope Pull down menu to select the slope Filter Mode Fade between Low Pass Band Pass and High Pass from 0 to 100 Intensity Intensity of the filter Attack The moment the filter will apply after the audio signal started Release The moment as of the filter will not apply any
43. this note is your key switch note for the selected Layer and it is also shown in the key switch display accordingly Use the bypass button to deactivate the key switch function temporarily There are three additional Key Switch modes available e default mode this is the regular Key Switch Mode you already know e next note mode if you press a note of this Key Switch Mode ONLY ONE note the next one will be played with the new Key Switch and after this note the Key Switch you used before gets activated again e hold mode in this mode you have to press and hold the Key Switch key as long as you want to play the samples of this Key Switch As soon as you release the key on your keyboard the Key Switch you used before gets activated again IMPORTANT The two modes next note and hold can ONLY get used with Sections or Alternates 54 CHAPTER 5 Pro Edit Keyboard Options With the Keyboard Options feature you can assign three basic settings for the keyboard behavior d upwards amp downwards upwards downwards left amp right hand left hand right hand keyboard split note C3 m Ei 5 a repetition note m ie TMgO th E Ah A A A d d A A A A D P SO OC 1 Playing Direction The playing direction feature lets you assign the playback of a Layer Section or Alternate depending on the playing direction on your keyboard e Upwards amp Downwards The selected Section Alternate
44. 1 Y Yellow Tools Root Folder 17 154 Z Zone 20 Zoom 57 YELLOWTOOLS
45. 10 2009 15pm Bomb Arpeggiator En 10 2009 15pm Electronic Orum Hit 01 CO 150bpm Default an 10 2009 16pm Electronic Orum Hit 10 Bn 10 2005 0 52pm Future 1 En 10 2009 0 53pm Little Sequencer 1 an 10 2009 16pm Simple Pad amp Time Clipper En 10 2009 0 57pm Titan Master Layer yesterday 0 26pm atoh enter information here atch To load Projects Layers and Sections you can use the buttons at the bottom or just double click the file you want to load Layers can also get added to your current Layers In this case the Layers do not get loaded into the currently selected Layer and thus do not replace the content of the Layer but added as one or more new Layers If there is no Layer existing and you import Layers Sections or MIDI files a new Layer gets created automatically Best Service Engine 1 0 93 Manual Searching for files One of the most sophisticated features of the Engine Browser is the search function You can not only enter keywords for your search but you can also specify where Engine should search for your keywords Please click on the search pull down menu to open the additional parameters b Engine Evaluation Layer t midi programs Author Name t E my favorites Author Notes t Third Party instruments Author Weblink b E gt Third Party Libraries Categories Keywords Last Modified Name Path User Notes Clear Recent Searches Select batch ek Enter information bere Batch
46. 36 dB 6 pole bandpass 36 dB Among the pristine sound you can use the spot inside the 2D panel to edit both parameters frequency cutoff and resonance simultaneously This is very useful in practice but of course you can also edit both parameters individually in their input fields The special feature of this filter section is the absolute function Here an example what it does If you activate filters for an entire Layer patch the settings will always affect all included Sections and Alternates Additionally to these general settings you can select one or multiple Sections or Alternates and assign custom frequency cutoff and resonance values exclusively to this selection Engine will then add these individual values to the general values of the entire Layer and recalculate new values internally relative If you on the other hand want to separate your current selection from the general Layer filter settings and assign individual filter types and settings to your selected Sections or Alternates click the abs button Now the general Layer filter setting get ignored for your entire selection EXAMPLE A Layer patch with 2 Sections is selected and the filter section is activated The current resonance value is 40 You now select the first Section and set the resonance value for this Section to 75 As the abs button is not active the general Layer filter settings get included and the 40
47. 5 Manual Scale vel scale velocity This option lets you scale the entire dynamic range of the MIDI file velocity 0 127 into a lower range proportionally You can also use inverted values for scale velocity to create very nice effect note filter pull down menu This option lets you filter unwanted notes of the MIDI file and so change the complexity The value you select in the pull down menu is the upper limit All notes below this value get filtered Shuffle Self explanatory duration This parameter affects the duration of the notes inside the MIDI files NOT the MIDI file duration Values below 100 will shorten the notes 86 CHAPTER 5 Pro Edit randomizers time velocity note Engine comes with three powerful humanize options to give your MIDI files an incredibly realistic human touch note offset Use this parameter to transpose the entire MIDI file in semitones play range Only velocities inside this range get played Speed pull down menu Here you can select the playback speed of your MIDI file e 1 4 x speed playback in 1 4 speed of the original MIDI file tempo host tempo or Engine internal tempo e 1 2 x speed playback in 1 2 speed of the original MIDI file tempo host tempo or Engine internal tempo e 1x speed playback in original MIDI file tempo host tempo or Engine internal tempo 2x speed playback in double spe
48. B 3 pole 18 dB d 4 pole 24 dB 5 pole 30 dB 6 pole 36 dB 10 pole 60 dB 12 pole 72 dB If you are working in a surround format that contains a LFE you can use this filter to cut high frequencies depending on the selected slope LFE creator Creates a new additional LFE channel out of all available channels Slope Pull down menu to select the filter slope Frequency Specifies the frequency above which the LFE signal gets cut Output Gain The output volume of the audio signal IMPORTANT To use the LFE creator option you have to select a surround format that allows an LFE channel 5 1 for example in the input and output pull down menus Satellites HP Filter l pole 6 dB 2 pole 12 dB 3 pole 18 dB d 4 pole 24 dB 5 pole 30 dB 6 pole 36 dB 10 pole 60 dB 12 pole 72 dB If you are working in a surround format you can use this filter to cut low frequencies depending on the selected slope Slope Pull down menu to select the filter slope Frequency Specifies the frequency below which the audio signal gets cut Output Gain The output volume of the audio signal 120 CHAPTER 9 Insert Filter and Effects Dynamics Compressor With the Compressor you can reduce the dynamic of your audio signal and thus the differences between soft and loud signals Thereby you can turn up the overall signal higher without exceeding the available headroom and causing unwanted distortions
49. B 0 00 ms se Li lo mute phase opd oppe e A Fs ite phase de 0 00 ms Ec solo mute phase opge _ onn ms _ LFE miS hase opge oon i SSS Lee Ka Additionally you can route any channel of your surround format to L left and R right and thus create a mix down of your surround format to stereo You can also use the Channel Manager to finetune the volume delay and output channels of your output format Best Service Engine 1 0 151 Manual Calibration Depending on your speaker position and your room size you can use this helper insert to calibrate your speakers e D CALIBRATION d All Channels L R LFE Filter l pole 6 dB 2 pole 12 dB 3 pole 18 dB d 4 pole 24 dB 5 pole 30 dB 6 pole 36 dB 10 pole 60 dB 12 pole 72 dB If you are working in a surround format that contains a LFE you can use this filter to cut high frequencies depending on the selected slope The LFE creator button creates a new additional LFE channel out of all available channels Satellites HP Filter D SATELLITES HP FILTER presets 1 pole 6 dB 2 pole 12 dB 3 pole 18 dB 4 pole 24 dB 5 pole 30 dB 6 pole 36 dB 10 pole 60 dB 12 pole 72 dB If you are working in a surround format you can use this filter to cut low frequencies depending on the selected slope 152 CHAPTER 10 Pro Surround Environment Surround Panner 7 UI SURRO
50. Button preserve formants If activated the formants of the audio file will be Tempo Sync Button preserved during the processing This imporoves the time stretch quality Changes the length of your impulse response file to play it faster or slower 100 is the original tempo Higher values cause an acceleration lower values cause a slowdown If activated the impulse response file gets synchronized with the tempo of your host application This is very useful if you use loops as impulse response file O Tempo Button Here you can enter the original tempo of the impulse response file into Output Gain the parameter value field This is specially designed for the use of audio loops With a click on the button the loaded file gets scanned and the tempo will be recognized automatically Depending on the number of bars you maybe have to enter a revised value manually The output volume of the audio signal 144 CHAPTER 9 Insert Filter and Effects Origami Positioner When you click on the positioner button in the upper right corner the display will switch to the positioner screen and the button changes into back If the Positioner is not yet activated simply click on the orange button inside the 3D panel to activate Origami s positioner and to move your instruments inside the virtual room iR format Best Service Engine 1 0 145 Manual As soon as activated a speaker icon comes up in the middle
51. Di Me Sin oz Go D Mo lin 03 WM Go Di Use the check boxes beside the ports to activate or deactivate the corresponding MIDI ports Please keep in mind that you have to assign one MIDI in port at minimum otherwise Engine will not get any MIDI input You can also change your MIDI preferences at any time afterwards 20 CHAPTER 2 Basics amp User Interface Projects Layers Alternates Sections amp Zones To give you any option for a personal customization of your instruments Engine is based on an very sophisticated architecture and file management but still very easy and intuitively to use Zone The smallest but of course most basic element is the Zone One Zone can be a sample of a multi sampled instrument a MIDI file or an audio loop Section Sections are a group of Zones and thus very useful elements to edit multiple Zones simultaneously Many Engine libraries use Sections mainly to combine the different articulations dynamics or playing styles of an instrument into groups for easier editing Available sections can get selected and edited on the Pro Edit page Alternate If each note of an instrument was recorded in multiple articulations you will have one Section for each articulation For an easier and much faster editing you can now group all these Sections to one Alternate So an Alternate enables you to edit the parameters of an entire group of Sections simultaneously with simply one mouse click Alter
52. ER presets The Level Meier displays the current output volume level of the audio signal Level meter Pro e D LEVEL METER PRO presets The Levelmeter Pro shows RMS and peak values simultaneously Calibration g DI CALIBRATION presets d All Channels L To calibrate the speakers for a surround environment you can use this helper Best Service Engine 1 0 133 Manual Metronome You can use Engine s Metronome with custom tempo synced to the tempo of Engine or synced to the tempo of your host Reference Tone Use this helper to tune your Engine instruments or even your guitars basses etc Channel Manager A very powerful surround helper that also works in stereo format Additionally you can route any channel of your surround format to L left and R right and thus create a mix down of your surround format to stereo Please refer to the chapter Pro Surround Environment for more details 7 0 CHANNEL MANAGER presets 134 CHAPTER 9 Insert Filter and Effects Surround Panner CEM presets Center LEE Dut Gain 100 0 ec 0 0 dB 0 0 dB distance type angle distance 19 6 e 4 Mirror 45 5 15 6 e Front Max Front min Center Fear Mas Rear Min 0 0 dB 120 0 dB 12 0 dB 0 0 dB 120 0 dB The surround panner enables you to use instruments that contain stereo mono and surround audio files in any Engine surround environment Corresponding to the position of t
53. FE 5 0 Music L R C Ls Rs 5 1 Music L R C LFE Ls Rs 6 0 Dolby Surround EX L C R Ls Cs Rs 6 1 Dolby Surround EX L C R Ls Cs Rs LFE 6 0 Music L R Ls Rs L2 R2 6 1 Music LR LFE Ls Rs L2 R2 6 0 Film L R C Ls Rs Cs 6 1 Film L R C LFE Ls Rs Cs 7 0 SDDS Film L Le C Re R Ls Rs 7 1 SDDS Film L Le Rc R Ls Rs LFE 7 0 SDDS Music LC R Ls Rs L2 R2 7 1 SDDS Music L C R Ls Rs L2 R2 LFE 7 0 Film L R C Ls Rs Le Re 7 1 Film L R C LFE Ls Rs Le Re 7 0 Music L R C Ls Rs L2 R2 7 1 Music L R C LFE Ls Rs L2 R2 8 0 Film L R C Ls Rs Le Re Cs 5 1 Film L R C LFE Ls Rs Le Re Cs 8 0 Music L R C Ls Rs Cs L2 R2 5 1 Music L R C LFE Ls Rs Cs L2 R2 140 CHAPTER 9 Insert Filter and Effects Presets Use this pull down menu to load the Impulse Response files that are included in Engine or to load your own presets Origami comes with a huge number of premium impulse response files that you can use immediately in your productions These presets are located in the IA Production Responses tab UI ORIGAMI IR format presets default BUS default INSERT autoload Cathedral Stereo IA Production Responses fe IA Source Responses Chamber Large Stereo b Chamber Medium Mono to Stereo IA Surround Responses b Chamber Medium Mono b Le Chamber Medium Stereo TITAN User Presets Church Large Stereo Church Medium Stereo Club Mono to Stereo Club Mona Club Stereo Concert Hall Large Ste
54. Format 2 7 5 100 Film P Channels 5 100 Film 7 Channels 7 0 Film H Channels 7 1 Film Format 3 d Ada 3 Channels HI Film 7 1 Film Any surround preference settings get always saved with your Engine Project If you import multi channel audio files into Engine you can save your default channel assignment using the appropriate pull down menus Additonally you can also save the default settings for three different surround output formats and also create your own presets IMPORTANT After your routing setup you can choose switch between all available surround formats in the Audio Out pull down menu for each Layer individually and at any time Engine Root Folder ROOT FOLDER Best Service ENGINE ENGINE Root Folder With the first start of Engine you have to select your current Engine Root Folder From now on Engine will use this root folder for saving new files like Patches Audio Files or Presets If you should change the location of your Engine Root Folder or the selected root folder should not be valid anymore you will get asked to define the new correct root folder with the next start of Engine To change the Engine Root Folder manually just click on the Select button Now the browser of your OS opens and you can select the new path where you installed moved or copied the desired Engine Root Folder TIP You do not have to save copy all new Audio Data Projects Image Files etc into
55. LE You assign the option left hand to an electric bass instrument and the option right hand to an acoustic guitar Split Key is set to C3 With a Standard keyboard split now all bass notes beyond C3 and all guitar notes below C3 would change to the other instrument automatically With Dynamic Split you can now even play the guitar below C3 for example since the keyboards moves virtually downwards with your performance 3 Repetition Note in this mode the last played note gets repeated automatically This is very useful for basses for example because the performance of 16th notes then is a lot easier volume panorama fitch elay keysySel Sel rel 0 0 dB 50 ms d upwards amp downwards upwards downwards left amp right hand left hand right hand keyboard split note C3 repetition note C6 K gt b H b gt b b R b b 56 CHAPTER 5 Pro Edit Filters Meanwhile filters is a very common item and their function needn t get explained more detailed Nevertheless the Engine filters has been extended by some additional features To activate the filters please click on the bypass button to the left of the filter headline and click on the pull down menu to select a filter with its properties d 2 pole lowpass 12 dB 2 pole highpass 12 dB 2 pole bandpass 12 dB 4 pole lowpass 24 dB 4 pole highpass 24 dB 4 pole bandpass 24 dB 6 pole lowpass 36 dB 6 pole highpass
56. Ls Rs Cs L2 R2 8 1 Music L R C LFE Ls Rs Cs L2 R2 150 CHAPTER 10 Pro Surround Environment Worldwide unique in Indepedence is the total flexibility of all the formats You can immediately switch between all the available surround formats and Engine will automatically route the channels to the assignment of the new format Additonally you can assign the surround formats for each Layer individually so Engine can manage different surround formats at the same time Beside the surround format selection in the Layer area you also have some further surround settings on the Preferences page of Engine There you can assign the preferences for the import settings of your surround files and you have the option to set the general channel assignment for all multi channel files for three different formats SURROUND eer Multichannel Files import Settings Surround Format Outputs presets 3 Channels LCR Se 4 Channels 4 0 Quad 5000 Film 5 Channels 5 0 O00 Film 6 Channels 5 100 Film Format 2 z 7z 5100 Film 7 Channels 7 0 Film Z 8 Channels 7 1 Film Format 4 g Channels 8 1 Film 7 1 Film Channel Manager This helper automatically shows all available channels of the currently selected output format so if you switch from stereo 7 UI CHANNEL MANAGER ze Presets Sync link Volume Delay Output ch solo Mute EE DD dB d Domp ms Lj solo mute phase Ss dp i DDD ms Volume Delay Dutput ch mute PEE 00 d
57. Preamp 2 Standard Preamp 3 Standard Preamp 4 d Vintage Preamp 1 Vintage Preamp 2 Vintage Preamp 3 Vintage Preamp 4 Best Service Engine 1 0 147 Manual Cabinet Modeler e D CABINET MODELER The Cabinet Modeler offers the simulation of the typical cabinet sound for any of your instruments but was specially designed for electric guitars and electric basses You can choose between 6 legendary cabinet models of different size and with different microphone position Model Use this pull down menu to select your cabinet model Color This parameter allows you to edit the EQ color of the audio signal Output Gain The output volume of the audio signal se Ui CABINET MODELER 7 Presets 1 x 15 Cabinet Centered 1 x 15 Cabinet Off Center 1x 15 Cabinet Far dv 10 Cabinet Centered 2 x 10 Cabinet Off Center 2 x 10 Cabinet Far 2 x 1 Cabinet Centered 2x 12 Cabinet Off Center 2 x 1 Cabinet Far 4x 10 Cabinet Centered 4x 10 Cabinet Off Center 4x 10 Cabinet Far Av 12 Cabinet Centered 4x 12 Cabinet Off Center 4x 12 Cabinet Far amp x 10 Cabinet Centered Rw 10 Cahinet Off Center 148 CHAPTER 9 Insert Filter and Effects Mic Modeler The Mic Modeler allows you the immediate assignment of different microphone characters to your instruments Available are 14 different legendary microphone models of the categories condenser dynamic and tube
58. ST Effects amp VST Instruments Import 23 Installation of VST PIUQ INS EE 23 Loading VST Instruments into Enoine 24 Loading VST Effects into Engine EE 26 User Interface o oo cccccccccscccccsssseecesseeecessseeeeessaseeccesseeeecesseeeeeeseeesessiaeeeenas 27 mO A EE 28 LVE A a EE S EA Ea EE E EE 30 EE 32 EE Ee EES 38 EE eg 39 Auto Mapping lmMpott E 40 KYA Fe el e EE 41 Multi Key NAP PING sdrrgreg Eve Deiu SR Eege iERue d egEN Greg egen Eege gee brenge Ai Chromatic Mapping a0annannnnennnnannnnninnnnnnnnnnrnrrnrrrnsnrrnnnrrsrrresrrrerrrnerrenrrrreni 42 One Key Mapping cccccccccccsseeeeeceeeeeeeeeeeeeeeeeeeeeeseeeeeeeseaeeessaaneeessaeeenees 42 QUICK Mapping ME 42 Elastique real time time stretching amp pitch shifting 43 BIVEN OG GUL ODN is iscts ccs cezsaesscenincsasecanianaaaccnscmaaetecasdanscuestrnacesendiacanenuadesaciianatiasiacasenieeetan 43 Approach for the use of audio l00pS cece cc ceeseeeeeeeeenteteeeeenenneeeens 43 Approach for dynamic use ccc ccccccccccceccecesseeecessseeeccesaeeeeesseseeeeneeeeenas ae QUICK Ed cece ce cesceseeseesessesnenseneeeaneseeseenesneseeseeueenssneseeteeneeneseenen 46 Pro Fe CI cogs arsss anne dactadic sear act oncaqe egtseedracdeeuastoivetedestoratsonveansatenseeacsnatedengusiatannasceisieens 48 Module e UU EE 50 OEE EE 51 EELE E 1 EEEN EEREN EEIE EATE AORE AAA OOA A E OEEO N esas 52 EE 54 PIOUS EEN 56 S ee ee ee eee eee ae ree eee eee eee e
59. UND PANNER 7 Stereo Front Mar radius 62 0 Presets LFE 0 0 dB Dut Gain 0 0 dB Center 100 0 Sa distance 18 5 3s distance 19 6 e type 4 Mirror angle 45 45 Front min 120 0 dB Rear Min 120 0 dB Center Rear Mas 12 0 dB The surround panner enables you to use instruments that contain stereo mono or surround audio files in any Engine surround environment Corresponding to the position of the stereo L amp R mono M or surround S icons new volume settings get calculated for all existing channels of your currently selected surround format Se UI SURROUND PANNER Front Mar 0 0 dB radius 62 0 a Presets LFE 0 0 dB Dut Gain 0 0 dB Center 100 0 5 man distance 62 0 o angle 131 8 Front mMin 120 0 dB Rear Min 120 0 dB Rear Mas 0 0 dB Center 12 0 dB Best Service Engine 1 0 153 Manual Insert Filter amp Effects As already mentioned before all Engine Filters and Effects are fully surround compatible You can switch between the available formats at any time and all inserts will immediately switch to the new format automatically The example below shows the insert Filter Delay format Stereo e D FILTER DELAY presets format 5 0 SMPTE ITU Music D FILTER DELAY format 7 1 SDDS Film 154 CHAPTER 11 Preferences amp Help Page Preferences amp Help Page The Preferences page contains man
60. ached Add markers To add a marker to your Free Envelope simply click on the position in the editing display where you want to add the marker Best Service Engine 1 0 71 Manual Delete markers To delete an existing marker click on the marker shortly Otherwise you will select the marker Edit Move markers Basically you can edit the level and curve parameters by entering values into the input fields or using your mouse click and hold the value and drag up or down as usual In addition you can edit and move the markers with simply with your mouse Therefore click and hold the marker you want to edit and drag it to a new position The level and position parameters will change accordingly If you want to move multiple markers simultaneously press and hold the alt key before you select a marker Now also all markers to the right of the selected marker get selected red color and you can move them to the new position To keep the assigned distance between two markers you want to move simply click and hold the green connecting line between the 2 markers the color changes into red If you then drag the two selected markers to a new position you will notice that their time distance will not change TIP For the fine tuning of markers you can also press and hold the shift key before you select a marker If you now move the marker any changes will be made decimal places accurately Yo
61. aches full volume after the sound is activated the key is pressed For most mechanical instruments this period is virtually instantaneous e Hold How long the envelope stays at full volume before entering the decay phase e Decay How quickly the sound reduces in volume after the initial peak and hold time e Sustain The constant volume that the sound takes after decay until the note is released Note that this parameter specifies a volume level rather than a time period e Release How quickly the sound fades after the end of the note the key is released Often this time is very short An example where the release is longer might be a percussion instrument like a glockenspiel or a piano with the sustain pedal pressed With the VOL AHDSR curve you can adjust the time flow and simultaneously the volume flow of your Layer Section or Alternate Generally the AHDSR curve is used in retrigger mode This means that for each newly played Zone the curve always starts from the beginning again You can switch off this mode at any time with a click on the retr button in the upper right corner Any time related parameters also contain additional curve in or volume settings in dB to enable an even finer adjustment Use the v vertical and h horizontal Zoom options to customize the view of the curve Beside these input fields you can also frame the part of the curve you want to zoom in with your mouse
62. activated the steps get played back until the next step is reached midi thru button Use this button to route the MIDI notes generated by the Step Sequencer to the MIDI output or to your sequencer software You can use this feature to record the MIDI notes in your sequencer software or to trigger the notes to another hardware or software instrument 76 CHAPTER 5 Pro Edit loop pull down menu Here you can select between two different loop modes e loop continual repeat of your sequence always from the beginning e no loop one time play back of your sequence to the end nold button Normally a MIDI file gets played back as long as you press and hold the assigned key of your keyboard If you activate the hold button you only have to press the key once to start the playback If you press the key again the playback will stop Grid The background matrix to adjust the view of the Step Sequencer time pull down menu Here you can select the playback speed of your sequence e 1 2 x speed playback in half speed of the original sequence host tempo or Engine internal tempo 1xspeed playback in original sequence tempo host tempo or Engine internal tempo 2x speed playback in double speed of the original sequence tempo host tempo or Engine internal tempo Steps Use the steps input field to adjust the number of used steps The maximum number of available steps is 64 rate pull
63. also change the Root Folder you want to use with Engine if you have multiple Engine Root Folders installed Please browser through your hard disk s and select your Engine Root Folder CH Late Ee Ski Rita root Peider peire e oe a bet bee ERE A D e E MET Bet Ja Inside the Engine Root Folder there is also a sub folder called image files Inside this folder there are all audio files of the Engine sound libraries Engine supports aliases shortcuts so you can copy the sound library and audio files onto other hard disks create aliases shortcuts of them and then only copy these aliases shortcuts into the image files folder Using Engine as plug in Because of all the different sequencers please refer to the manual of your host application for the process of loading instrument plug ins There are no special requirements for using Engine as a plug in 18 CHAPTER 2 Basics amp User Interface Using Engine in standalone mode The Engine standalone versions for Mac PowerPC and IntelMacs and Windows XP are extemely stable and powerful and allow you to create your custom Engine setup for your DAW If you start the Engine standalone version for the first time the following two setup windows will appear Audio Preferences Engine recognizes all available audio interfaces their I O buffer sizes and sample rates FS Core Audio Preferences Driver Built in Audio I O Buffer Size 256 frames Sample Rate
64. and specific modifications to your Layers Sections and Alternates during your playing These modifications can get generated well directed or also at random The Flexible Modifier Editor is a really powerful and creative part of Engine pitchbend pitch 7 D LEI sine sync e prpepte 1 00 st to 1 00 St Curve frequency 4 60 Hz delay 0 00 ms LFO 1 itch g 7 D FREE Env 1 bipolar sunc presets 1 00 st H mod wheel LFO 1 int 100 0 a to D O a controller Lm 10 0 mod wheel volume 120 0 dB to 0 0 dB level position curve loop 0 0 vo life 13 0 a x blend UI F FREE ENU 1 volume 120 0 dB to 0 0 dB EXAMPLE By means of a LFO internal modulator as source and pitch as destination you can create a vibrato Simultaneously you can assign the intensity of the modification with the modwheel controller as source and the LFO intensity as destination for example With this combination you will create a typical synth vibrato If you however select volume instead of pitch as destination for the first modifier you will create a typical tremolo Engine offers an unlimited number of possible combinations of all types and in any order The concurrent access to the same parameter guarantees the total flexibility in all respects Engine s Modifiers are subdivided into two groups e External Sources Incoming MIDI commands like velocity pitchbend mo
65. annnnnennneeennessrrnessrrrnsrnrnrsrrrrrsrrrrnsrrrrrsrrrersrrreesrrrrren 74 Lg UE e 75 Arpeggiator ist etc chet neces EE 77 KEE 79 Time Modulator cece cc eccccseeeceeeceeeceeeeseeeeseeceseeeeaeeeeseeeeaeeesaeeesaeeesaaees 87 BS d E 89 EO SON cag cesses EE ecqnsenitenscesae 90 KAES 90 BCEAO EEN 91 Searching for EE 93 Ee o h E E E E ee eee eee ee 94 Information batch arken rn unkaa nnna nr nearr enaren rnan r nna rrnn 95 LEE ee 98 Content Edtor naan aat kkrk anann ant EEE EE EEEE EE Ennen e n 99 Groun ETOF EEN 100 Show Hide Edtor rren 101 MIDI input pull down menu cece ccccceeecssessaeeeeeeeeeeeeestsaeeeeeess 101 Channel Drspnlay 102 Laver Chann WE 102 ER EE ee 103 Group IN QING orca ead ec aecenedzascedecencesapscaxcceenetbeconwen EE dg 103 BUS SOTO Settee steteiaitinassidiba tata antinneens e EEO aa Orionia 104 Audio Out Selection pull down men 105 ele and Mule DUUON EE 105 Level indicator EE 105 Volume fader and graphic level meer 105 VOUE CNAN EE 105 FON AIR C teach E A E E E E E 106 Channel types 0 0 cc ccccccccssececsseeecsseeeccseeeeeseeeecsseeeseneeeseseesesieeeeeseesesaees 106 Automation E 107 Setup Of an automation 0 2 0 cece cece ceesseceeeeeesaeeeeecessseeeeeceeseeeeeeensns 107 Additional automation features cc ccccccecceeeeeeeeeeeceesssseeeeeeeeeeeeeens 109 Visual presentation of automated parameters 0oeonnnseeeeneeeeerrrreeer 111 Insert Filters and Ettects cette 112 Load save amp remov
66. at any time and of course also change it manually The host automation works exactly the same way you can assign host controller channels both manually and with host learn example BUS volume parameter of a Layer channel in the mixer bypass k invert midi learn host learn midi ctrl ke host ctrl 0 9 OO 19 19 20 29 30 39 40 49 50 59 60 69 70 79 a0 89 o0 99 100 109 110 119 120 12 KA A A A FV FY Fis TYT Numbers marked with a show an already assigned used controller number for a MIDI or host automation Best Service Engine 1 0 109 Manual Additional automation features The automation pull down menu contains beside the learn and manual assignment of automation controllers also additional and very useful parameters off bypass invert midi learn host learn custom learn d midictri 11 host ctrl custom ctrl set automation minimum value set automation maximum value range min max Y Ad ee curve slower u recall automation minimum value recall automation maximum value ee e reset automation range off With this option you can delete the automation of the assigned parameter oypass With this option you will not delete the automation but only mute it temporarily The assigned controller number maintains invert If you activate this option Engine will process the incom
67. ate Custom Channel to execute any further editing much clearer 52 CHAPTER 5 Pro Edit The left part below the basic parameters of the Module Editor contains the Key Switch feature the playing direction feature the filter section and the skip feature Key Switch Engine offers key switches to switch between Layers or even only between your Sections and Alternates of a Layer without affecting the main key switch of the Layer This way you can switch between multiple e bass Layers with the Layer key switch for example and simultaneously switch inside the Layer between the different playing techniques like long notes vibrato notes tappings 8th notes slides etc provided that these playing techniques exist as individual Sections Alternates To create a key switch select one Layer or one or multiple Sections or Alternates in the Select pull down menu or the Content Browser Assign the desired key switch note to your selection afterwards Next to the standard selection of a note that assigns a key switch we also included a learn function that helps for an easier assignment of the key switch note Click on the key switch pull down menu and the following list shows up bs gt gt gt gt f gt bk bk d default mode next note mode hold mode Best Service Engine 1 0 53 Manual Select the learn option and press the desired note on your keyboard or other MIDI controller afterwards Now
68. ault Author Information The Default Author Name and Default Author Weblink information automatically get added to every new Project Layer Set and Layer you will create You can also edit these information at any time afterwards in the corresponding info pages Help Page On the Engine Help Page you have several links to PDF documents manuals shortcut overview tips amp tricks and to some online links for the newest updates tutorials and much more The online links require an internet connection and to read the PDF documents on your computer you need the free Adobe Acrobat Reader or any other application that can open PDF documents POF Documents Best Service ENGINE is a Very poter ful but still easy t 0 UsSeE software sample player powered by yellow tools S SST E ENGINE Manual open FOF Even the workflow the user interface and most of the features are very intuitive you will get best and fastest results if you ENGINE Handbuch take a few minutes to read the documentation There are many unique features you maybe do not recognize at first sight The ENGINE Tips amp Shortcuts more you know about all the inspring software features the faster and more efficiently you can use this product Updates We are constantly improving our Sample r Bn for We rec eno you to p 2 Payer engine tor you We recommend you to Check for latest Updates check out our update area from time to time to find th 15 date
69. back of the MIDI file will always the instrument s of the currently selected Layer You can also activate the autoplay button then the MIDI file playback starts automatically when you click on a MIDI file On default the playback tempo of MIDI files is their original tempo Click the original tempo button if you want to playback MIDI files in your current Engine tempo To import a MIDI file in the currently selected Layer you can doubleclick on the file name or press the execute button The MIDI file always gets imported to the key you select in the pull down menu left beside the execute button MIC example file CLC 4 40 720 0 bpm mar 26 2003 40pm Autoplay PLAY Stor Joriginal tempo T e chromatic Best Service Engine 1 0 97 Manual The search parameters for MIDI files are different from the Projects Layer Sets Layers and Sections parameters Click on the search pull down menu to select the parameters you want to use for your search Also for the MIDI file search the last 20 keywords you entered get saved in the recent searches tab ETET bato baha bE bai k Tame MIC example file CLC Last Modified Meter Name Fath Clear Recent Searches Also the file display offers different columns if you are in the MIDI section Press and hold the ctrl key or use the right mouse button and click on the display headline to select the file details you want to get displayed
70. be larger than 5 semitones Curve Self explanatory Best Service Engine 1 0 75 Manual Step Sequencer Like the Step Modulator also the Step Sequencer enables you to create a so called Stepped sequences of your instruments Unlike the Step Modulator which is commonly used with pitch or cutoff filter as destination the Step Sequencer only uses the destination note on to achieve typically hashed progressions Engine s Step Sequencer is extended to 64 steps to enable an even more accurate setup To draw or edit the progression simply click and hold on the respective bar in the Step Sequencer editing display Now can adjust the level of the bar by dragging it up or down To edit multiple bars simultaneously keep the mouse button pressed and move your mouse to the left or right SHORTCUTS Press and hold the shift key Mac and Windows XP to edit the bars in smaller finer steps TIP The Step Sequencer uses the entire range of your keyboard This enables you to create very nice sequences also for strings for example As Engine allows an unlimited number of Step Sequencers per Layer you can also use the Step Sequencer to create very custom drum sequences You can add one Step Sequencer for each single key of your keyboard one key per drum instrument and thus create a typical drum machine Let s take a closer look to the parameters of the Step Sequencer Sustain button If
71. changes into a select pull down menu to the tempo of your sequencer software host Bit reduction Presets Bit reduction reduces the resolution of the audio signal Thus you can reduce the sound quality and you can simulate the sounds of older equipment Bit Reduct Here you can assign the new resolution to your audio signal 24 bit correspond to the current standard of recording studios 16 bit to an audio cd 8 bit to older samplers and drum machines 4 bit to very cheap sound generators toys for example Sample Red Reduces the number of frames and thus creates interesting effects Aliased If sample reduction is used you can activate this option to avoid unwanted clicks Drive Creates a digital distortion Best Service Engine 1 0 127 Manual Dual band distortion e D DUAL BAND DISTORTION presets Dual Band Distortion splits the audio signal and produces an analog distortion Each split gets modulated separately Frequency Sets the frequency value where the audio signal gets split Drive A This is the range below the set frequency The set dB value determines the volume of the modulation Drive B This is the range above the set frequency The set dB value determines the volume of the modulation Color With color you can make the modulated audio signal brighter or closer Negative values produce a closer sound positive values produce a brighter sound Volume The output volume of the audio
72. cially designed for creating amazing effects IR format Best Service Engine 1 0 139 Manual Multi channel audio files interleaved have to get specified before you can use them in Origami An IR file with 5 channels can be 5 0 DD DTS or Music for example In this pull down menu you can select the format for the processing of your Impulse Response files independent from your selected input output format This way you can use a 5 0 IR file for example also in an 5 1 or any other format up to 8 1 without any prior conversion of the file 7 UI ORIGAMI mona d stereo surround Center Only 2 0 Stereo LR 2 1 Stereo LR LFE 2 0 Stereo Ls Rs 2 0 Stereo Le Re 2 0 Stereo L2 R2 2 0 Stereo C LFE 3 0 Cinema Stereo LCR 3 1 Cinema Stereo LC R LFE 3 0 Cinema Stereo Alt L RC 3 1 Cinema Stereo Alt LR C LFE 3 0 Pro Logic w o Center LR 5 3 1 Pro Logic w o Center LR 5 LFE 3 1 Pro Logic w o Center Alt LR LFE 4 0 Dolby Surround Pro Logic L CRS 4 1 Dolby Surround Pro Logic LC RS LFE 4 0 Dolby Surround Pro Logic Alt L RCS 4 1 Dolby Surround Pro Logic Alt LR C 5 LFE 4 1 Dolby Surround Pro Logic Alt LR C LFE 4 0 Quadraphonic L R Ls Rs 4 1 Quadraphonic LFE LR Ls Rs LFE 4 1 Quadraphonic LFE Alt L R LFE Ls Rs 5 0 Dalby Digital d Film LC R Ls Rs 5 1 Dolby Digital Film LC R Ls Rs LFE 5 0 DTS Film LR Ls Rs C 5 1 DTS Film LR Ls Rs C L
73. d LR Ls Rs Cathedral Medium 5 0 DD Film LC R Ls Rs Cathedral Medium 5 0 DTS Film LR Ls Rs C Cathedral Medium 5 0 Music L R C Ls Rs Rehearsal Hall 1 0 Center Only C to Stereo Rehearsal Hall 1 0 Center Only C Rehearsal Hall 2 0 Stereo L R Rehearsal Hall 2 0 Stereo Ls Rs to Stereo Rehearsal Hall 2 0 Stereo Ls Rs Rehearsal Hall 3 0 Cinema LCR Rehearsal Hall 3 0 Cinema Alt LR C Rehearsal Hall 4 0 Quad LR Ls Rs Rehearsal Hall 5 0 OD Film L C R Ls Rs Rehearsal Hall 5 0 OTS Film L R Ls Rs C Rehearsal Hall 5 0 Music L R C Ls Rs IMPORTANT The processing Impulse Response files takes a lot more CPU power than any other Engine insert filter or effect 142 CHAPTER 9 Insert Filter and Effects IR file info The IR file info button in the upper left corner of Origami lets you switch to the info page of the currently loaded Impulse Response file Here you can enter your own notes and you will see if available the location details and additional author details After the first click the IR file info button will switch to the status back To return to the main page just click the button again iR format Positioner Pre delay Time Tail Tail Curve High Cut True button Best Service Engine 1 0 143 Manual Click this button to open the Positioner feature The Positioner gets explained on the next page The moment the IR processor will start after the incoming au
74. d note a 0 0 Be 0 0 Sie 0 0 a single note OTTSeEt play range Speed EE now select the chord ARRANGER EDITOR SS el mode select chord select MIDI file Wel offset d e shuffle m ovel min ic De SEI duration auto chord harmonizer rand note 100 0 vo 0 0 Sie note offset play range Loo DPP WER EDITOR WH mode select chord Select MIDI file F lila tm di Wel offset Scale vel import O vel pn 7 remove midi file duration rand time auto import midi filefs 100 0 vo 0 0 Bio note offset play range copy O st Blend a You can also import MIDI files via dragn drop directly from your desktop or any other folder Please repeat this process and assign another MIDI file for the major chord Best Service Engine 1 0 81 Manual You can use the auto import MIDI file s option to import multiple MIDI files simultaneously Important for this process is the naming structure of the MIDI files that you want to import Engine looks for an X and a Chord after your name so compatible MIDI files can looke like this myfile X C maj mid or myfile X D mm md If you now play chords on your keyboard you will notice that different MIDI files get played for minor chords than for major chords Additionally all major and minor chords you will play automatically get transposed correctly so you only have to arrange two MIDI chords for yo
75. dio signal You can assign positive and negative values Positive values create a delayed start with negative values the beginning of the IR file gets skipped Here you can assign if the IR file gets used completely or only by percentage of the entire length Here you can assign the decay time of the IR file depending on the time value 100 correspond to the entire length of the IR file less the time portion The curve characteristic of the decay phase Tail All frequencies of the IR file above the adjusted value get cut The sophisticated Impulse Response Processor Origami even manages true stereo one multi channel audio file with 4 separate channels and true surround processing up to 8 1 one interleaved audio file with up to 81 separate channels Even in true stereo and true surround mode you can still use the positioner feature and the new Channel Manager insert allows you any custom channel routing to fit your needs The following processing is supported EQ Dry Wet Pitch mono to mono stereo surround stereo to mono stereo true stereo Surround true surround surround to mono stereo true stereo surround true surround See chapter Equalizer Volume of the unprocessed audio signal Volume of the processed audio signal Here you can change the pitch of your impulse response file This option is very useful for manipulation and effects Formants
76. dwheel or any other MIDI CC command from your keyboard or from your sequencer application via MIDI and host automation e Internal Sources These are the Engine internal modules like LFO Glide Step Modulator AHDSR Curve Free Envelope Step Sequencer Arranger Arpeggiator and Time Modulator Let s take a closer look at all internal and external Modifiers 62 CHAPTER 5 Pro Edit Click on the modifier pull down menu All these sources are available all along for one time or multiple use erties Bi valas vekir release Velocity radar pichini pp rie mono Aftergpuch poly erth midi Autgrm pOon heat aoe cinom Cep key poainicn key g anc K ep key Gown GE gagy klcc rd sive fi k Hind reed erin as Petit All eed era As soon as you select one of the Modifiers mod wheel ctrl 1 for example a small box ADGA ENVELOPE Fett DvELOP Fett DVELOFE On POLAR UO tee LO mianga LO equira L O pay HD ransom LS abr CAT oe STEP SEQUENCER AAR ON ZA STEP MOGHZLATIOR LAR TIRE BOGULATSA gets added the Modifier window below the pull down menu Remove With this first step you ve selected your source To assign the destination please click on the appropriate pull down menu and select volume for example d ond deiin pach wim Bande acts Hup Gerple ert delay Akar frequency RARar npari D r r r e Best Serv
77. e 57 Volume TR TA Flexible Modifiers EE 61 EE 65 Eege 65 VE IOC geegent 65 Release Velocity cc ccccccccccseeeesseeeeceeeeeseeseeseeeeeseeeeseeeeseaeesseeessaeessaaeeeseaes 66 Kand ON e tne ee Nees ee eee ee eee eee ne 66 Pitchbend oso odncooeaccde an cccescnnesesacesaserswniacesncackscadensaecesansdendudegedsensseskstensersecsscudeness 66 Modwheel asst ce east ecco eater ote ec eeateseace ce ocd asisuesadenee aioe seneeeeeesane 66 Mono Aftertouch channel oressurel 66 Poly Aftertouch key pressure nnnnnnnnnnnennnnnennnesennrrnrrrnnsrnrrnsrrnrnesnrrnennnree 66 MIDI Automation ccc ccccccc cece eeeeeeeeeeeeeeeee esse esse eeeseeessaeeseeeeseeesseeeenaes 66 Host Automaton ccc ccccccecccc cece ee eeeeeeeeaeeeeeeeeseeeeseeeeseeesseeeseeseseeeeeeeeenaes 66 C stomi CGE ON oss ae ssa nt ad sec seein eee ese Sie ee 66 Key Position keyboard tracking cccccseccceeeeeeeeeeeeeeeeesaeeeeesaeeeeeessaaees 66 Key Distance gcaierrcrssnshonsneczanctcatsaccssictoeetsic via tomar essences anentutaceousaseestaetseeesaguadentes 67 OO sites isi cident E E A E E 67 Key eut 67 ernal EE 67 LFO Low Frequency Oescllator cc cceccccceeeeeeeeeeeeeeeseeeeeeeaeeeeeesaaaaes 68 AHDSR Envelope EE 70 Free Envelope Unipolar Bipolar 0 000nn0annnannnannnnannnnnnnnnnnnsnrnnerrnenrrnrrreene 70 Step Modulator Unipolar Bipolar cc cccccceeceeeeeeeeaeeeeseeeeeanenees 72 Glide Portamentol nnnna
78. e Elastique for pitch and tempo changes of multi sampled instruments too This option is very useful for manipulation effects and experimental sound design Approach for the use of audio loops Load a Layer that contains audio loops or import audio loops into an empty Layer Afterwards please select the option Elastique in the read model pull down menu d read from HDD read from RAM Elastique With immediate effect the audio loops get adjusted to Engine tempo or the tempo of your sequencer software You can also load multiple audio loops with different tempo settings into the same Layer Any differences get automatically adjusted too so all audio loops get played with the same tempo independent from their original BPM value 44 CHAPTER 3 Elastique Time Stretch amp Pitch Shifting Approach for dynamic use Generally any pitch parameters of samplers create pitch shifting by the speed up or slowing down of the playback tempo of an audio file so to speak only the playback tempo is changed and the pitch retains lastique however changes the original pitch of an audio file in real time and retains the playback tempo So as soon as Elastique is activated the pitch parameter in Engine automatically switches accordingly both on the Mapping page and the Modules page The Mapping page pitch parameter is qualified for static changes of the pitch whereas the pitch parameter
79. e PNO A e a a E SSS 131 FRAO EE 132 Level E 132 Level meter Dro 132 OO E 132 TTT orators Se eee sue sie aes eee EE 133 Reference ENEE 133 Channel Manager 133 EE Eet 134 Reverb E 136 ever 136 Reverb TWO ashes te cect ea cite eis Eier aa aaa aaa kaain idii 137 PECIA E 138 Origami amp Origami eege ege 138 OO AT e E 144 Preamp ee 146 Cabinet IO CI OF ee 147 Mc 010 a 148 Pro Surround Environment 149 Channel NIE ett 150 Gaibraton krr k rrenean AAEE EEEE EEEn E EEEE EErEE nennen 151 CFE FUT oe E te te ee 151 Surround banner nann ennn eannan AE ALERE EELEE EREE REE AR rnrn rnrn 152 Insert Filter amp Eitects ccc cccsseeeeseeeeseesessseesesseeeeseeeessseeeesseeeees 153 Preferences amp Help bage cece cecesestetestsestesesesteeeeaenen 154 GS dn e tess ce se nee Spgs eos een teen pce eee eee 155 Default Layer Format 155 Default Root fl 6 ane t enemas a mite eet peter rae ne erage ene ee oe ee ener 155 Use original BIT rate Pre convert to 32 BIT 0 00 0 cceeeeeeeeees 155 elle E 156 Engine Root Folder cccccccccceeecsneeeeesseeeeeessneeeessteeeeessieeesseneeeseesaeess 156 RAM Settings and Overvieuw ccc ccc ccccseccessseeessseeeesseeeeseeescsseeessseeeses 157 Multi Core Support 157 RE HDD Read From Hard Disk Drive 158 EE 158 Belleg 158 EE 158 Default Author Information 0 ccc ccc ccccseccsseeeeesseeeeseeeeseeesesseeessseeeens 159 Heip it E 159 B Ce e ene neve rn eee ne ere EE e
80. e eee ee 160 License AGreeMenS 0 cscesesesesceceessseseeesesesescecessesseseeteneeen 161 License Agreement Software nnnnnsnnnnennneenninnnrnrnnnrsrnnsrirrsrirnsrinnsrrrerrrnn 161 10 CHAPTER 1 Welcome Welcome Thank you very much for purchasing Engine the innovative Best Service Sample Player Engine was developed in very close cooperation by yellow tools and Best Service and the result is one of the most flexible and most powerful sample player available Engine is entirely based on the well engineered yellow tools sampler technology Independence and contains the identical multi awarded audio engine However Engine is by far more than just a sample player It was specially designed as a platform for many high quality instrument and sound libraries of different developers united in one creative software that offers both the intuitive and quick access to the instruments and limitless editing possibilities even for the smallest details Furthermore you can even load any Engine instrument directly into the yellow tools sampler Independence including all special features and thus expand your sound libraries continuously With the introduction of Engine yellow tools and Best Service once again set new standards for sample based instruments With the entirely new and individualized QuickEdit page now every Engine product comes with its own user interface which is completely customized to the respective instrument
81. e insert filters and ettects cc cceeceeeeees 112 GIE eer 114 4 DANA parametric EQ cccecceccccccceeeeecccccccnseeeecceeecaeeeeceeceseeaeeeceeeeeauaneeeeessaeseceeseeaeas 114 6 band parametric EQ rviiccisarsctevriixsstbeeansineeeienereenawiavereaansa nea eeavieiemenenienner 114 et ee E 115 Filters ce 116 POFO eee E E 116 A O actor cee ca eka E A E E EEEE ES 116 Fier TON OUVCT secere er EEE eais 117 LOW e 117 Hig CU EE 118 Muli Mode EE 118 LE FIO oaa E E engeeteventyseeneeaient se 119 Satellites HP Eier 119 OYDAN Gesn EEA ee EEE eee eee is 120 eer 120 Limiter ooo cc ccc ccc cccccecececccuccccceccccnencueccucucutececeneneneneauuauaeatecenenenentataearacutensneaeneaeaeenanenenes 121 Us ig IEN 122 EE EE EELER 122 e eier 122 PRASED Lo cc ccc ccc ccc cceececcecneceeeeeeeeeeeeceeeuenecueueeueeueeeeeeeueueaeeeeeeeaeeaeaeseeeeeeeteeeeseeeavaeseneenenens 123 ee EE 124 PO AVY EE 124 NEE 125 MIN OTOM e 126 ltere 126 BI EEN 126 Dual band distortion aeaeeaaneannennneennnnennnnnnennnenerrnennrenenrenernrnnnrnnnrernrnrern nne 127 TUDO e te nisciuna rienak i kian Mini riae hiki n nainii idka er hiniga 127 MT UE 128 Sample delay coe cencancxcatercossexpeannesanassnnseneaxuhabneduasacatissuxensdecseraecetadendacseasdeetsexnaneasniest 128 e 128 FOP E AIEE OIE AAEE SE IEEE A des tedubuntiotor caus A chants 129 TEE 129 PCO EE 130 wll EE 131 VOIE E 131 PANOSAIN AL rrenen rnern runn n rAr A RAPAE ERE EA PERECA REEERE REEE Annne nnn 131
82. e specially designed for legato perfomances Best Service Engine 1 0 89 Manual Insert FX In the right upper corner of the Flexible Modifier Editor there is an additional insert FX button When activated the internal Flexible Modifier window will change to the insert effects page Here you can assign all available insert filters and effects of Engine also to any Layer Section or Alternate completely independent from the insert FX settings in your Mixer page 7 D REVERB TWO kO LEVEL METER The font color of the insert FX button will change into orange as soon as you ve added insert effects or filters to your Layer This way you will always know which Layer contains insert effects even if this part of Engine is currently not visible In contrast to the Mixer these insert FX settings only get saved in Projects all the insert FX settings of the Pro Edit page automatically get saved in you Layer patch and thus are available immediately after reloading the Layer at a later date The functionality and operation of this insert FX section corresponds to the operation in the Mixer page Since Engine contains very extensive insert filters and effects please refer to chapter Insert Filters and Effects for all further details 90 CHAPTER 6 Browser Browser Overview z T arag o wee The sophisticated file browser of Engine gives you immediate fast and easy access to any files you can
83. ective input field As soon as you start editing the value of an input field whether with the keyboard or with the mouse the area of this input field and the value itself get displayed inversely Pull Down Menus Engine s pull down menus are labeled with a little triangle icon in front of the parameter name You can click anywhere on the name or the triangle to open the pull down menu Buttons Most of the buttons of Engine are self explanatory Nevertheless there are some special buttons we want to mention separately e content button The different Working Areas of Engine contain a content button in the upper right corner Use this button to switch the left Layer parameter area into the Content Browser display for the selected Layer and gives you an immediate overview and choice of all available Sections and Alternates e bypass buttons Many of Indepencence s features and parameters have additional bypass El E buttons which enable you to deactivate your changes and settings For Layers Sections Alternates and Legatos there are add buttons but you can also just double click with your mouse to add new item All scrollbars in Engine support the mouse wheel so you can easily scroll any contents with your mouse or the scrollbars 22 CHAPTER 2 Basics amp User Interface Drag n Drop Support You can import MIDI files directly from your desktop or any other folder Audio files have to be l
84. ed bus amp custom channels for example release the mouse button and Engine will check all BUS and Custom Channels if they are used and finally all unused channels get removed SHORTCUTS To select and edit multiple channels simultaneously hold the Mac Key Mac OS X or the Strg Key Windows XP Vista and click on the channels you want to select 100 CHAPTER 7 Mixer Group Editor Maybe you ve wondered why we used the name Section for a multi selection of multiple Zones and not the common name Group in the prior Mapping Editor chapter Well here is the reason Group is a reserved index for our built in mixer which stands for a multi selection of different channels which is a much more common naming in the music than a multi selection of Zones The Group Editor contains a select group pull down menu and an Edit Selection window Just select one or more Channels of any kind then click on the select group pull down and choose between the following options create new group rename group delete group insert to group remove from group d edit volume d edit mute d edit solo Click on new group to create a group of all Channels you selected You can assign a name to your new group afterwards TIP For a better overview we recommend you to use always very clear names for your GROUPS Drum Kit Room 2 Complete for example If you do not enter a name for your GROUP Engine
85. ed of the original MIDI file tempo host tempo or Engine internal tempo e4xspeed playback in quadruple speed of the original MIDI file tempo host tempo or Engine internal tempo ech e 1 4 x speed 17 2 x speed d 1x speed 2 Xx speed 4x speed transpose button Here you can activate the automatic transposition of the MIDI files only available in expert mode auto select button If you activate this feature any chord you play on your keyboard will automatically get selected in the select chord pull down menu This is very useful for creating your custom arrangements IMPORTANT If you assign MIDI files for the inversions of chords please keep in mind that you have to use MIDI files for the inversions that are 1 octave below the original chord Best Service Engine 1 0 87 Manual Time Modulator The Time Modulator is a very useful modifier for the time related customization of the note on and note off behaviour of your instruments Here an example for a better understanding If you perform a conga set with the keyboard you will recognize that there are also hand noises FX beside the instrument samples If you press a key an your keyboard a note on signal gets send and the instrument sound gets played As soon as you release the key a note off signal gets send and the hand noise FX sound gets played In practice the permanent repeat of this effect can sometimes be unwanted if yo
86. ely select from 128 MIDI CCs Continuous Controllers and assign them to a Flexible Modifier destination The L button activates the MIDI learn function If you click on this button and then move an arbitrary controller Engine will take the CC number and the current position of the value automatically Host Automation Enables the direct automation of Flexible Modifier destinations by your sequencer software IMPORTANT The MIDI and host automation in this area only affects Engine s Flexible Modifiers Please read the chapter Automation for the powerful mixer and insert filter and effect automation features of Engine Custom Control Enables the direct assignment of any parameter of the Flexible Modifiers to the knobs and buttons of the Custom Remote Control area on the Quick Edit page Key Position keyboard tracking The value of the selected Flexible Modifier destination is depending on the position of the key within the entire range of your keyboard or other MIDI controller Best Service Engine 1 0 67 Manual Key Distance The value of the selected Flexible Modifier destination is depending on the distance between the prior and upcoming key of your keyboard or other MIDI controller Key Up It works just like Key Distance however only for keys within the playing direction upwards Key Down It works just like Key Distance however only for keys within the playing direction downwards Int
87. ense effect Limitation of the panorama ratio from both sides simultaneously 100 corresponds to the full stereo panorama 0 corresponds to mono Volume relation between the unprocessed dry and the processed wet audio signal Enables the synchronization of the Speed parameter changes into a select pull down menu to the tempo of your sequencer software host 124 CHAPTER 9 Insert Filter and Effects Ring Modulator The Ring Modulator modulates specified adjusted frequency ranges Shape Here you can assign the type of the modulation progress sinus square saw Frequency Here you can adjust the frequency range from 10Hz to 20kHz Rotary 7 DI ROTARY presets This effect is the simulation of a Rotary Speaker Crossover Depth Dry Wet Output Gain Low Rate Low Trem High Rate High Trem Sync Here you can separate the frequency range of the signal processing in above and below the entered value The time based length of the rotary processing Here you can adjust the ratio of the non processed dry and processed wet signal The output volume of the audio signal The frequency of the lower oscillator The intensity of the lower oscillator The frequency of the upper oscillator The intensity of the upper oscillator Enables the synchronization of the low rate and high rate parameters to the tempo of your sequencer software host Best Service Engine 1 0 125
88. ents you loaded Project pull down MIDI panic bypass Project name MIDI IN icon Project volume Project levelmeter Project pitch Project sync With the drop down menu you can load or save your Engine Projects You can also save a Project as autoload file Engine will then always start with the entire content and settings of your Project automatically Simply save replace your Project as the file Autoload vip in the basics folder of your Engine Root Folder In the project preferences you have the following three basic options you can activate deactivate load progect Sar Dr vgct int Greet ap TEN Project Z w rt E dtd Erect proyect e MIDI thru Activate this option to enable Engine to route incoming MIDI signals from Engine to any other connected hardware or software that can communicate with Engine via MIDI This can be an external mixer console like a Yamaha O2R96 hardware or a software like Cubase or other host applications This way you can even use Engine mixer or insert parameters to control the sliders and faders of an external hardware mixer e Remember Layer editing page If activated each Layer you select will automatically switch to its lastly used editing page of Engine If you do not activate this option you will always stay at the currently selected editing page Best Service Engine 1 0 29 Manual e Program Change Use this option to generally activate or deactivate the program c
89. er please click the held ctrl key on the desired parameter to open the automation pull down menu example MIDI automation of the Multi Mode Filter parameter Frequency e 0 MULTI MODE FILTER iy off bypass invert midi learn host learn custom learn midi ctrl gt host ctrl k custom ctrl P 20 23 P gt z0 i el d 23 24 70 79 25 80 89 g0 99 if O 9 108 CHAPTER 8 Automation Select the MIDI controller number 26 and move your controller 26 of your MIDI keyboard or any other MIDI controller afterwards You will recognize that the Frequency value will change accordingly To make the assignment of MIDI controllers even easier we integrated next to the manual assignment also a midi learn function Just click on this option in the pull down menu and move any controller of your MIDI keyboard you want to use for Frequency afterwards Engine recognizes the CC number and its position automatically and assigns this number to Frequency accordingly The custom learn option is only available for Layer inserts not in the mixer Use this option to assign the selected parameter to one of the custom remote knobs or buttons on the Quick Edit page or select the custom ctrl menu for manual assignment You can always view the currently selected controler number of a parameter in the md ctrl host ctrl or custom ctrl menus
90. ernal Sources Basically each internal Flexible Modifier of Engine contains its own preset pull down menu so beside the overall presets for your Flexible Modifiers you can additionally manage the presets for each single Internal Modifier individually Also these preset pull down menus contain the copy paste option for the immediate transfer of your settings to other internal Flexible Modifiers without having to save them before Additionally you can minimize the display of each internal Modifier simply with a click on the open close triangle in the upper left corner of each Modifier Even in closed mode you still have full control over the basic parameters of the internal Modifiers Depending on your setup maybe the list of used Internal Sources becomes quite long example A For a better workflow especially if you work with a large number of Internal Sources you can use the solo view button If activated only the currently selected Internal Source will be opened and all others get minimzed automatically example B Insert Fx Example A solo view button not active 68 CHAPTER 5 Pro Edit pitchbend pitch SINE sync presets 1 00 st to 1 00 st curve b O STEP SEQ 1 sustain EIERE EEES LFO 1 pitch FREE EMV 1 bipolar sync presets 1 00 st mod wheel LFO 17 int O 0 to 200 0 a controller F 10 0 7 STEF SEQ 1 7 note on C E to ER position curve 953 3 ms 1 0 Pie
91. et cut Volume relation between the unprocessed dry and the processed wet audio signal Enables the synchronization of the Delay parameter changes into a select pull down menu to the tempo of your sequencer software host Best Service Engine 1 0 131 Manual Helper Volume presets Here you can assign volume changes to the entire audio signal Panorama Presets Here you can assign the panorama relation of your entire audio signal Panorama Panorama settings from 100L left to 100R right Spread Limitation of the panorama ratio from both sides simultaneously 100 corresponds to the full stereo panorama 0 corresponds to mono Auto Pan Automatic movement of the echoes between the left and right channel 100 corresponds to a movement between the full stereo panorama 0 corresponds to no movement A P Speed The speed of the Auto Pan movement in hertz One complete movement in one second corresponds to 1 00 hertz Sync Button Enables the synchronization of the Speed parameter changes into a select pull down menu to the tempo of your sequencer software host XY panorama Presets Here you can limit the panorama relation of the audio signal You can assign different values to each channel 132 CHAPTER 9 Insert Filter and Effects Phase invert D PHASE INVERT resets Here you can invert the phase of the left and or right channel Level meter e D LEVEL MET
92. et s take a closer look to the parameters of the Arpeggiator midi thru button Use this button to route the MIDI notes generated by the Arpeggiator to the MIDI output or to your sequencer software You can use this feature to record the MIDI notes in your sequencer software or to trigger the notes to another hardware or software instrument loop pull down menu Here you can select between two different loop modes e loop continual repeat of your sequence always from the beginning e no loop one time play back of your sequence to the end 78 CHAPTER 5 Pro Edit dynamic If deactivated the playback velocity of the Arpeggiator will always be the maximum of 127 If you want to use other static velocity values just edit the vel offset parameter accordingly Activate the dynamic button and the Arpeggiator playback will depend on the velocity of your keyboard vel offset Use this parameter for custom velocity values Works in the velocity range from 127 to 127 oCtave Here you can enter the number of octaves for your Arpeggiator sequence mode pull down menu Here you can select between 15 different playback directions of your Arpeggiator like up down up amp down etc input quant button Automatic adjustment of the start of your Arpeggiator sequence to the tempo of your host application time pull down menu Here you can select the p
93. etailed in chapter Insert Filters and Effects IMPORTANT As soon as you instance additional Insert Filters and Effects for a Layer a little Insert label gets added to the channel name in the Edit Content and Show Hide windows This is very helpful in practice as it supports an optimum overview Group Name This chart shows the name of the Group if existing 104 CHAPTER 7 Mixer BUS sends Engine allows the use of unlimited BUS Channels and especially with the option to add as much additional Custom Channels as wanted you will be able to create your custom environment For each Layer Channel you use 5 additional BUS sends each with the following parameters Pre or post selection bypass BUS send volume adjustment and the option to route to a new or already existing BUS channel d off pre d post BUS 1 stereo BUS 2 stereo IMPORTANT Pre or post assigns if the incoming signal gets routed with its original volume settings pre or including the value of the volume parameter post and thus with edited volume settings With the first assignment always post is selected automatically You can change this selection at any time using the pull down menu SHORTCUTS To bypass the BUS Channel you can also press the ALT key Mac OS X and Windows XP Vista and click the channel you want to bypass Best Service Engine 1 0 105 Manual Audio Out selection pu
94. etrigger parameter of the internal sources This parameter will define if the run of the sequence will start from the beginning always you press a new key retrigger on or if the run of the sequence continues retrigger off Best Service Engine 1 0 65 Manual Beside the available Modifiers the modifier pull down menu also contains a preset menu Presets will always replace all currently loaded modifiers Use append if you want to add presets Use copy paste and the save options to create your custom presets presets fix value velocity release velocity random pitchbend mod wheel mono aftertouch poly aftertouch midi automation host automation custom control key position key distance key up key down MODULATORS EXISTING MODULATORS copy copy selected SAVE a5 save selected modifier s as Krea p Solo vieu multi presets single presets user templates append preset HIE weert Es default Glide default LFO via Mod Wheel default LFO default Pitchbend Attack via Velocity Chromatic Glide Filter Cutoff via Mod Wheel Filter Reso via Mod Wheel Legato Chromatic Glide Legato Glide LFO via Mono Aftertouch LFO via Poly Aftertouch Play Range via Mod Wheel Random Delay Random Play Range Release via Velocity UE TIP If you regularly use an external MIDI controller with the Flexible Modifiers you can
95. everberation lasts in milliseconds Lower values equate to smaller rooms higher values equate to larger rooms Limitation of the panorama ratio from both sides simultaneously 100 corresponds to the full stereo panorama 0 corresponds to mono All frequencies above the assigned value get cut Introduces a short pre delay before the reverb takes effect Volume relation between the unprocessed dry and the processed wet audio signal Best Service Engine 1 0 137 Reverb TWO 7 REVERB TWO presets hall 1 hall 2 hall 3 cathedral 1 cathedral 2 room 1 room 2 room 3 plate Same as Reverb Additionally you have some further parameter for an even more realistic reverb simulation A real reverb always consists of three parts The original audio signal the first early reflection and finally the ambience produced by the impulse Early Refl Selection of the room for the first early reflection d none hall room plate Level Volume of the first reflection Spread Limitation of the panorama ratio from both sides simultaneously 100 corresponds to the full stereo panorama 0 corresponds to mono Predelay Introduces a short pre delay before the reverb takes effect Frequency Determines the tempo of the modulation of the processed signal in hertz Depth Determines the level of the modulation of the processed signal in Dry Wet Volume relation between the unprocessed dry and the processed
96. great sounding fades between different parameter value changes on one Custom Knob You can also adjust the settings of the curve behavior from the minimum to the maximum value These values can get select between 2 3 and 4 times faster slower as the original curve This is very useful if you want to x fade between 2 parameters between the parameters dry and wet of an Origami Impulse Response Processor for example bypass invert midi learn host learn custom learn midi ctrl 11 host ctrl custom ctrl range min max slower 4x a slower 3x slower 2x DI faster 4x Best Service Engine 1 0 111 Manual Visual presentation of automated parameters As soon as a parameter of Engine is automated the color of the parameter value will change In Engine parameters can be indicated in four different ways example Frequency 1 Standard view Parameter without automation color yellow e O MULTI MODE FILTER presets 2 midi learn host learn view A learn option for the parameter Frequency was activated color orange 4 bypass view he parameter Frequency is automated but currently muted color grey e D MULTI MODE FILTER e presets 112 CHAPTER 9 Insert Filter and Effects Insert Filters and Effects Manipulation is a very popular instrument to edit and customize your sounds For this purpose Engine offe
97. h Midi Files Search Mere gt Es Engine Evaluation Layer yesterday 125pm Engine Evaluation Layer b E Acoustic Drum Hits Hn 3 2005 2 55am b ES Acoustic Guitars fan 10 2009 1 21pm CLEAN GUITAR mar 13 2005 3 46pm b gt Electric Basses an 10 2003 1 21pm b E Synthesizers jan 10 2003 1 219m Titan Master Layer yesterday 0 26pm bk gt midi programs fan 11 2009 1 51am b ka my favorites fan IL COO 1 51am b Third Party Instruments jan 11 2009 1 51am H PR 1 b Third Party Libraries jan 11 2003 1 51am H E i i enter information here 3 Baich add attributes add categories i i r add keywords replace author naire replace author weblink replace categories replace keywords replace user notes For Projects Layer Sets and Layers there is an information batch option at the bottom of the browser page In the pull down menu you can select which kind of information you want to add or replace Afterwards enter the information in the textfield right beside the pull down menu and press the batch button to start the process for your selected Projects or Layers 96 CHAPTER 6 Browser MIDI files As already mentioned before there are some special options for the search and display of MIDI files You can use the play and stop buttons at the bottom of the browser to start or stop the playback of a MIDI file so you can listen to it before you may load the file The play
98. hange feature for Engine This way you do not have to deactivate program change for each Layer separately if you maybe do not want to use this feature temporarily You could also call it program change bypass feature The MIDI IN icon shows incoming MIDI signals and thus the existing MIDI connection of Engine If Engine should not work correctly during your work you can use the MIDI panic bypass button to mute and reset all note on MIDI signals immediately IMPORTANT ALL Project parameters affect the entire Engine instance The volume value assign the general volume for the entire Project The pitch parameter is available in semitones and Hertz and assigns the basic tone pitch This is very useful as you can switch to a 443 or 448 Hertz tune immediately for example The value range for semitones is set to 60 and the value range for Hertz between 380 and 500 You can switch between the two options with a click on the drop down If you only want to change the tone pitch of single Layers and not the entire Project please read the chapters Layer Set Area or Layer Area on the following pages If you use Engine as plug in in your sequencer software an automatic synchronization connection gets established to guarantee the unobstructed synchronization with your host You will notice that always you change the tempo of your sequencer software also the tempo in Engine will change to the same value accordingly
99. he presets pull down menu next time your preset will show up in the list default Brass 1 copy Gate aes Organ 1 Organ 2 Pad 1 Pad 2 Pop Brass Solo Brass Solo Strings Solo Woodwinds Strings 1 Strings 2 Strings 3 Synth 1 Synth 2 d presets rebuild menu SaVeO a5 60 CHAPTER 5 Pro Edit Beside the save as option you can also assign your current VOL AHDSR settings to other Layers Sections or Alternates without having to save your changes before To copy your current settings click on the presets pull down menu and select the copy option Now select your Layer Section or Alternate you want to transfer these settings click on the presets pull down menu again and select the paste option afterwards You will notice that ALL parameter settings of the current VOL AHDSR have changed to the values of your prior curve To deactivate the VOL AHDSR please use the bypass button in the upper right corner IMPORTANT Like the filter section also the VOL AHDSR curve can be used with absolute or relative settings Please refer to the explanations in the filter section TIP You can also use Engine s Flexible Modifiers to assign full dynamic modification to your Filter Volume AHDSR and Skip settings Best Service Engine 1 0 61 Manual Flexible Modifiers With Engine s Flexible Modifiers and their modules you can assign additional
100. he steps input field to adjust the number of used steps The maximum number of available steps is 128 Frequency Here you can assign the tempo in hertz 1 00 Hz one complete Step Modulator sequence per second X fade Here you can assign a smooth transition for two successive steps TIP If you enter quite large values for the x fade parameter you will get an extreme smoothness between the steps in order to achieve very nice and interesting sequence Delay Here you can assign a delay to your Step Modulator Combine this option with an additional AHDSR curve to create a fade in of your Step Modulator Shuffle Self explanatory 74 CHAPTER 5 Pro Edit Glide Portamento In current usage portamento is making a continuous slide up or down in frequency from a previous note rather than a discrete change from one note to the next This is most commonly encountered on string instruments such as the guitar or violin which can produce a continuous range of frequencies rather than being limited to the chromatic or diatonic scale and impossible on a fixed pitch instrument like the piano Portamento can often be generated automatically on synthesizers where a parameter setting can be used to control the speed at which an oscillator moves to a new pitch Often this parameter is called glide Alternatively portamento effects can be produced manually by a skilled player by the use of the pitch wheel at the side
101. he Layer position to your keyboard Use Key Range to adjust the range of incoming notes that the selected Layer is allowed to receive This way you can adjust the playable area of the Layer on the keyboard since all notes outside this range get ignored Vel Range velocity range allows you to limit the playability of the sound via the velocity of the notes The sample will only get played if the velocity of the Note On MIDI message is in the range that was defined in the vel range section Thus you can limit the Layer patch vertically This feature is very useful when combining and playing multiple Layers Engine generally shows the status of a Layer in different colors e active Layer blue font e selected Layer light blue font e solo Layer green font e muted Layer grey font e keys witch Layer orange Layer name Here are some examples how the Layers can look like ot GEES vu GS er GE PLAGE myer Caia Las oni Leer raaa pm i active Layer HIN active Layer iy active Layer wen iii H Layer with active Bypass IAU selected active Layer with key switch Best Service Engine 1 0 37 Manual pm active Layer mm active Layer HIN aen active and selected Layer muted and selected Layer active and selected Layer with key switch active Layer but muted DU active priority Layer D active Layer but muted muted Layer active Layer
102. he stereo L amp R or mono M or surround S icons new volume settings get calculated for all existing channels of your currently selected surround format Radius Here you can assign the radius of the surround panner The inner orange circle displays the center dB value and the outer red circle displays the rear minimum dB value of the newly created audio signal Mode Here you can select the mono for mono audio files stereo for stereo audio files or surround for surround files surround panner surround Best Service Engine 1 0 135 Manual Center Volume level of the center channel LFE Volume level of the LFE channel Output gain Output volume of all audio channels Angle Determines the angle of the left audio signal from 0 to 360 Distance Determines the distance of the left audio signal to the center position of the surround format Type In this pull down menu you can select how to move the audio signal s e free each audio signal gets moved individually e x mirror The audio signals gets mirrored against the x axis e y mirror The audio signals gets mirrored against the y axis e xy mirror The audio signals gets mirrored against the x axis and the y axis e sync Parallel movement of the audio signals to the x axis and the y axis Free x Mirror d y Mirror xy Mirror 1 SP Angle The angle of the right audio signal from 0 to 360 Distance The distance of the
103. he volume The volume display additionally shows the precise position in dB TIP To get an even finer adjustment of the volume you can also enter the desired value directly or push and hold the SHIFT Key Mac OS X and Windows XP Vista click on the value and drag or and down 106 CHAPTER 7 Mixer Panorama chart This parameter is only available for Mono and Stereo channels and changes the panorama of the complete channel Channel types bees R el es er e Rassist As FHF i I ra I group group group group group To keep track of your mixer environment each channel contains its name type and number at the bottom e g Bus Stereo 2 You can rename the channels with a double click Additionally the different channel types are displayed in different colors The names of Output Channels are displayed yellow for example This area is also useful to move your channel to another position drag n drop or to select one or more channels to add combine them to a Group The Engine mixer contains the following five types of E ze K Ke F E audio out audio out a dio Out Ss ee inf inf inf re Wollime DD dB panarama aasien A layer O1 A RELEE gaume vaime ltt panorama panorama WAS B C Volume WAS _ 0 0 dB at Out O1 D Yolume O 0 dB s rr Out 1 E Channels A Layer Channel B
104. heel etc with the controller feature to switch blend between multiple Layers Section and Alternates So you can blend between two or more different playing techniques like long notes vibrato tremolo etc simply with your MIDI controller 64 CHAPTER 5 Pro Edit IMPORTANT Some Flexible Modifiers contain additional internal modules like LFO Free Envelope Step Modulator etc These modules get displayed in the right part of the Flexible Modifier Editor Primarily you will get a list of all basic destinations for your Flexible Modifiers AS soon as you add a Flexible Modifier that contains an additional internal module the list of available destinations automatically gets extended by this module Beside the internal and external sources you can also select many parameters of insert filters and effects as destinations available options are shown in the menu automatically Using this options you can change the frequency parameter value destination of a 6 band equalizer with the modwheel source for example Also possible is the assignment of changes of the dry wet values of an Origami Impulse Response Processor destination to the run of a Step Modulator source In this case the dry wet values will change according to the created Stepmodulator run TIP If you use internal sources LFO Stepmodulator Free Envelope etc with this function you have to pay attention to activate or deactivate the r
105. her additional intormation tor your instrument About Best Service Best Service is a European company located in Germany Best Service Website dealing with all aspects of music software and sound libraries nple libraries of different styles as well hes Pogervice uerful virtual instruments This Sample Bd tor Best Service using W lo Tools Independence Pro technology Try Saund is a 100 subsidiary of Best Service and offers Try Sound Website open link the world s first online Test 5 ion tor virtual instruments and P ry Sound plug ins DU transterring MIO ano audio date over the internet SoundsOn0emand is a 100 subsidiary of Best Service and Sound SOnDemand Website open link the online download market with a huge SoundsOnDemand virtual instruments 160 CHAPTER 12 Credits Credits Idea and conception Drazen Vlahovic Productdesign and projectmanagement Christian Hellinger Klaus Kandler Robert Leutner Senior software developer Roman Glomb Elastique SOLOIST by zplane development Impulse Response Files Inspired Acoustics INSP IR impulse library Entel Ltd Hungary User interface Hans van Even musicworx France yt art division Graphic design art direction packaging designs yt art division Best Service Special Thanks To Slavica Enna and Adrian Vlahovic for their limitless patience Gabriele amp Amelie Hellinger just for everything Roman Glomb for his 36 hours days Rita Schaup
106. ibility to replace a disc DVD damaged by accident abuse or misapplication ANY IMPLIED WARRANTIES ON THE COMPACT DISC DVD S INCLUDING THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE LIMITED IN DURATION TO NINETY 90 DAYS FROM THE DATE OF DELIVERY THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY BY JURISDICTION 162 CHAPTER 13 License Agreements 5 Disclaimer of Warranty on Yellow Tools Software You expressly acknowledge and agree that use of the Software and sounds is at your sole risk The Software related documentation and sounds are provided AG IS and without warranty of any kind and Yellow Tools and Yellow Tools Licensor s for the purposes of provisions 4 and 5 Yellow Tools and Yellow Tools Licensor s shall be collectively referred to as Yellow Tools EXPRESSLY DISCLAIM ALL OTHER WARRANTIES EXPRESS OR IMPLIED INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT YELLOW TOOLS DOES NOT WARRANT THAT THE FUNCTIONS CONTAINED IN THE SOFTWARE WILL MEET YOUR REQUIREMENTS OR THAT THE OPERATION OF THE SOFTWARE WILL BE UNINTERRUPTED OR ERROR FREE OR THAT DEFECTS IN THE SOFTWARE AND THE SOUNDS WILL BE CORRECTED FURTHERMORE YELLOW TOOLS DOES NOT WARRANT OR MAKE ANY REPRESENTATIONS REGARDING THE USE OR THE RESULTS OF THE USE OF THE SOFTWARE AND SOUNDS OR RELATED DOCUMENTATION IN TERMS
107. ice Engine 1 0 63 Manual If you now play the instrument and simultaneously move the mod wheel of your keyboard up or down you will accordingly change the volume of the instrument in real time Use the two parameters below the source and destination pull down menus to assign the range for the modulation Additionally you can even adjust the character of the curve for this modulation and thus the progression of the fading between the minimum and maximum values of the defined range To open and edit the curve settings of the modifier click the curve button and adjust the parameters accordingly Beside the general curve character you can additonally also draw your custom controller curve for external modifiers This enables you to create custom and fexible switching blending between instruments using external controllers For easier drawing you can also assign the number of steps controler values and even copy paste or save your settings as presets Click the controller button to switch to the controller matrix Use the x blend parameter for very custom curve characters Here are some examples how the controller can be used controller controller 7 Presets 7 Presets Steps 16 __ anne steps 4 Presets Presets sketch 2 ZEE 2 ss T SHORTCUT Press and hold the ctrl key to draw your steps with a red artificial line TIP You can use any external MIDI controller breath controller mod w
108. ing messages from your controller inverted Set automation minimum value amp set automation maximum value Beside the general automation of parameters you can additionally set a minimum and maximum automation value for each parameter This means that you can use the full range 0 to 100 of the selected controler only for a specified value range of the assigned automated parameter Set the parameter to your desired minimum maximum value and select the minimum maximum option in the pull down menu afterwards recall automation minimum value amp recall automation maximum value Select this option and the parameter value will switch to the currently assigned minimum maximum value immediately reset automation range Select this option to reset both the current minimum and the current maximum values for the automated parameter 110 CHAPTER 8 Automation e no automation range scaling Select this option to automate a parameter only e curve within the assigned range Below or above this range there will no more changes of the parameter the last valid value of the range will be used above below the maximum minimum This option is very useful if you assigned several parameters to the same Custom Knob An example The following parameters get assigned to the same Custom Knob Volume from 0 to 100 Panorama from 30 to 80 Reverb WET from 50 to 100 Depending on your automation you will get
109. l built in MIXER of Engine allows you to edit mix and finish your instrument projects completely independent from your host You can assign UNLIMITED BUS channels to your project For your individual settings each Layer channel contains 5 BUS sends selectable as pre and post Furthermore you can add an unlimited number of Custom channels internal virtual channels which let you customize the Sections of each Layer Thus you can create additional virtual channels for an easier and more comfortable editing of your Layer Especially for the mixer it is very important to have fast access to your tracks pure control and a best possible overview of your channels All these features the individual assignment of your channels in groups and the quick show hide overview turn this Engine feature by far into the most professional and most powerful plug in mixer I 1 f i H Fy k l r a a f mpa Dsg iri MUDAM Best Service Engine 1 0 15 Manual The PREFERENCES page contains any parameters to adjust Engine to your needs and the power of your computer Many of the parameters are standardized which you may already know The Preferences page affects the complete plug in so it is very important to edit the available parameters in this area very carefully Making changes may cause incompatibility with other Projects or the required settings may not get adjusted correctly which in turn may cause the locking of multip
110. layback speed of your Arpeggiator sequence e 1 4 x speed playback in one quarter speed of the original Arpeggiator sequence host tempo or Engine internal tempo e 1 2 x speed playback in half speed of the original Arpeggiator sequence host tempo or Engine internal tempo 1x speed playback in original Arpeggiator sequence tempo host tempo or Engine internal tempo 2x speed playback in double speed of the original Arpeggiator sequence tempo host tempo or Engine internal tempo 4x speed playback in quadruplicate speed of the original Aroeggiator sequence tempo host tempo or Engine internal tempo delay pull down menu Here you can add a delay to the start point of the Arpeggiator sequence playback Shuffle Self explanatory IMPORTANT Maybe you will need a gate parameter for your Arpeggiator As the Engine AHDSR envelope offers much more options than a simple gate parameter we recommend you to use this feature for more individual settings Best Service Engine 1 0 79 Manual Arranger 7 UI ARRANGER 1 follow dynamic midi thru presets info enter arranger info here key input guant A min WS edit hold The yellow tools Arranger is a unique and inspiring MIDI file player with automatic chord recognition This means that you can import one or multiple MIDI files lets say a little strings arrangement into the Arranger and assign these MIDI files to chords If you now pla
111. le parameters or even loss of performance Beside the general output and MIDI settings you can also configure the basic surround settings for Engine and save them in presets In the lower part there is the selection of the Engine Root Folder folder the RAM multi core and hard disk settings Please keep in mind that you always have to click the save preferences button and restart Engine after any changes on this page EAA BGT FI NA 16 CHAPTER 1 Welcome On the Engine HELP Page you have several links to PDF documents manuals shortcut overview tips amp tricks and to some online links for the newest updates tutorials and much more The online links require an internet connection and to read the PDF documents on your computer you need the free Adobe Acrobat Reader or any other application that can open PDF documents rit eg Heegg C2 58 Lipela bas Himan AFLI Mee irsal Sari riar 1 Weed eF Sonn ener LAAT TAT ATTA TTT Best Service Engine 1 0 17 Manual Basics amp User Interface First start of Engine During the first start of Engine you get prompted to select the Engine Root Folder a Best Service ENGINE Pease choose your ERGIKE Root Polder This folder contains all Projects Layers presets audio and MIDI files and the documentation You can change the location of your Engine Root Folder at any time afterwards and you can
112. lidation will be available immediately If you have a lot of VST plug ins you want to use in Engine the validation process may need some time Loading VST Instruments into Engine VST Instruments can get loaded exactly the same way you load any other instruments into Engine Click on the name of the Layer you want to use for the VST instrument to open the Layer pull down menu and select VST Instruments All available VST Instruments inside your VST Plug Ins folder of the Engine Root Folder are displayed accordingly T kg L tz save layer nae Layer ach pag Lapeer to mg decries iaei r i A m Gr drim clear wwer peert CO smeed re mg gregi VTT hae tte Eiis West mdi progres preg FEpinsisn baii E Abel Greed lai ana became rebel mtr Tb RAHE flmnbing ke layer geminpr frigid Audi b ja guiam piera pigi i Sprthegy Teaningck Wier BSO LMES VEE HLH Augo Wile Teele Www We www ww ww e Best Service Engine 1 0 25 Manual Now you can select the VST Instrument you want to load into Engine After the loading finished successfully the name of the Layer switches to the name of the VST Instrument Layers that contain a VST Instrument display the VST Layer Icon and an additional EDIT button above the icon S LINGINE fa E GE i RK SEN ee f MS ONS TRUMENT SELECTED Wel marge Click on the EDIT button to open the user interface of
113. ll down menu Clicking on the Audio Out pull down menu you will get a menu with all available outputs Just select the output channel you want and your channel gets routed accordingly The Audio Our pull down menu always contains all currently available output channels so you can select any Mono Stereo or Surround channels at will Solo and Mute button Solo and Mute are standard parameters of a channel to play or mute only the selected channel Level indicator Avery useful display It always shows the maximum reached volume of your session If you want or need a new calculation of this value you can reset the level indicator with a click on the display Thus the prior value gets deleted and the current value gets calculated SHORTCUTS If you hold the Mac Key MAC OS X or the Strg Key Windows XP Vista and then click the display all level indicators of all channels of your session Project gets reset Volume fader and graphic level meter Just a short comment to these self explanatory parameters Depending on the type of the channel Mono Stereo Surround 5 0 5 1 etc the dynamic level meter switches automatically to the correct display form So the level meter of a Mono channel of any kind is displayed with only one bar for example or a Surround 5 0 channel with 5 smaller bars Volume chart Next to the volume fader of the volume fader and graphic level meter area you can also use this parameter to change t
114. lly the possibility to assign a specific number of cores for Engine is a powerful and unique feature for software sampler because you can now assign not only processors but even the cores If you have an eight core computer for example you can now assign 6 cores to Engine and take the other 2 cores remain free let s say for your host application This way there will be never any process of Engine and your host application that will take the same core at the same time and exactly this result gives you an unmatched performance d all cores 2 cores 3 cores 4 cores 158 CHAPTER 11 Preferences amp Help Page RF HDD Read From Hard Disk Drive Our current and also upcoming Virtual Instruments and Sample Libraries are designed for most professional and most realistic performances This demand implicates very high memory requirements The solution RF HDD an innovative and entirely new streaming technology exclusively developed by yellow tools software engineers Preload time When loading a Layer only the defined time of each audio file gets pre loaded into the RAM of your computer The rest of each audio file remains on the hard disk and only gets loaded in case it gets used played PRELOAD TIME allows you to adjust this value and actually accepts values between 200 milliseconds and 3 seconds per audio file You can also use the pull down menu on the right to use the presets Unload time This parameter unload
115. lways gets started from the beginning If you want to start the MIDI file from the position of the previously played chord simply activate this feature dynamic button All MIDI files normally get played with their original velocity settings Use this button if you want to play the MIDI files depending on the velocity you play with your keyboard midi thru button Activate this button if you want to route your MIDI arrangement to another generator sampler or synthesizer or to record the arrangement in your host application presets pull down menu Here you can load and save your Arranger presets 84 CHAPTER 5 Pro Edit input quant Input Quantization pull down menu e off MIDI file playback starts immediately e live mode 1 MIDI file playback starts immediately but note off signals get ignored This mode is recommended for strings or pad arrangements e live mode 2 MIDI file playback starts immediately but note off signals have a slight delay This mode is recommended for arrangements with fast switches between different chords e next beat MIDI file playback gets synchronized with your host tempo using Engine as plug in or the Engine internal tempo in standalone mode This means that the MIDI file playback always starts accurately to the next beat e next count MIDI file playback gets synchronized with your host tempo or the Engine internal tempo This means that the MIDI file playback always sta
116. n a single computer You may use the software on a home or portable computer provided the software is never used on both computers at the same time 2 Restrictions The Software contains copyrighted material trade secrets and other proprietary material In order to protect them and except as permitted by applicable legislation you may not decompile reverse engineer disassemble or otherwise reduce the Software to a human perceivable form You may not modify rent lease loan distribute or create derivative works based upon the Software and sounds in whole or in part 3 Termination This License is effective until terminated You may terminate this License at any time by destroying the Software related documentation and sounds This License will terminate immediately without notice from Yellow Tools if you fail to comply with any provision of this License Upon termination you must destroy the Software related documentation and sounds 4 Limited Warranty on Media Yellow Tools warrants the compact discs and or DVD s on which the Software and sounds are fixed to be free from defects in materials and workmanship under normal use for a period of ninety 90 days from the date of purchase as evidenced by a copy of the receipt Yellow Tools entire liability and your exclusive remedy will be replacement of the DVD s and or compact discs which shall be returned to Yellow Tools with a copy of the receipt Yellow Tools will have no respons
117. n addition you can assign the fade out time for the prior note with the sel rel selection release parameter The performance of your instruments can be optimized by setting the maximum allowed voices here There is always an internal limit due to the power of your computer that you can never cross Nevertheless Engine has NO internal limitation no limit of played keys per Layer or played keys in general but each value underneath this physical limit can be specified as a new limit for the Layers or the key Should you ever cross this soft limit when playing the instrument then Engine will terminate the oldest note with the specified release time You ll be able to hear more notes than you specified in the limit but only until the old note finishes its release and is switched off To adjust Engine best possible to the power of your computer you can here set the maximum number of keys per Layer Section or Alternate depending on what you selected incl the release time that is used to fade out old notes that are switched off by the keys per layer limit Engine does not only offer a horizontal limit but also a vertical polyphony limit per key meaning that you can save even more CPU power This feature also helps you emulate the behavior of a live played instrument since it removes notes that would sum up in an unrealistic manner As an example when playing a Sourdo you won t be able to hear the first beat anymore
118. n the respective bar in the Step Modulator editing display Now can adjust the level of the bar by dragging it up or down To edit multiple bars simultaneously keep the mouse button pressed and move your mouse to the left or right SHORTCUT Press and hold the ctrl key to draw your steps with a red artificial line Best Service Engine 1 0 73 Manual IMPORTANT For an easier adjustment of your progression you can edit the parameter settings of the Step Modulator even during the play back of the sequence in real time Let s take a closer look to the parameters of the Step Modulator loop pull down menu Here you can select between three different loop modes e loop continual repeat of your sequence always from the beginning e loop FB loop forward backward continual repeat of your sequence however in each case from the beginning to the end and then reverse e no loop one time play back of your sequence to the end Use the sync button to synchronize the Step Modulator to your host application or to Engine internally If activated the frequency input field will change into a pull down menu where you can select the different sync options Additionally the input quant button for the MIDI input quantization will appear bottom left in the Step Modulator window Use the retr button the presets pull down menu and the bipolar button as already explained in this chapter Steps Use t
119. nates are also the basic elements for Engine s Performance Mode Layer Layer is the most important item of Engine and the basic element that contains ALL settings of an instrument including all Module settings Project Projects contain ALL settings of the integrated Layer Sets Layers Alternates Sections and Zones Best Service Engine 1 0 21 Manual General Operation The operation of Engine is extremely intuitively and user friendly There are some basic control that we will explain in the following overview Input Fields These are the most common operating controls of Engine There are several ways to use the input fields 1 With the keyboard Double click on an input field enter a new value and press the return key to activate the new value 2 With the mouse Click and hold the mouse button on an input field Keep the mouse button pressed and move upwards to increase the value or move downwards to decrease the value Release the mouse button when you reached the desired value The faster you move the mouse the faster the parameter value of the input field will change If you use the mouse for adjusting your values you can additionally use the following keyboard short cuts e For a better finetuning press and hold the shift key before you move up or down e To reset the input field to its default value press and hold the command key Mac OS X or the ctrl key Windows XP and click on the resp
120. nema Stereo Alt LRC 3 1 Cinema Stereo Alt LRC LFE 3 0 Pro Logic w o Center LR 5 3 1 Pro Logic w o Center LR 5 LFE 3 1 Pro Logic w o Center Alt L R LFE 4 0 Dolby Surround Pro Logic L CRS 4 1 Dolby Surround Pro Logic L CRS LFE 4 0 Dolby Surround Pro Logic Alt L RCS 4 1 Dolby Surround Pro Logic Alt LR C 5 LFE 4 1 Dolby Surround Pro Logic Alt LR C LFE 4 0 Quadraphonic L R Ls Rs 4 1 Quadraphonic LFE L R Ls Rs LFE 4 1 Quadraphonic LFE Alt L R LFE Ls Rs 5 0 Dolby Digital Film L C R Ls Rs 5 1 Dolby Digital Film LC R Ls Rs LFE 5 0 DTS Film LR Ls Rs C 5 1 DTS Film LR Ls Rs C LFE 5 0 Music LR C Ls Rs 5 1 Music LR C LFE Ls Rs 6 0 Dolby Surround EX L C R Ls Cs Rs 6 1 Dolby Surround EX L C R Ls Cs Rs LFE 6 0 Music L R Ls Rs L2 R2 6 1 Music L R LFE Ls Rs L2 R2 6 0 Film L R C Ls Rs Cs 6 1 Film L R C LFE Ls Rs Cs 7 0 SDDS Film L Le C Re R Ls Rs 7 1 SDDS Film L Le C Re R Ls Rs LFE 7 0 SDDS Music LC R Ls Rs L2 R2 u Frere RI n ez Pn A H ra frt H FF Best Service Engine 1 0 35 Manual The Read Model is a very important feature and allows you to switch between RAM RF RAM and hard disk RF HDD as memory for all loaded sound samples Best Service Bi PIANO 98s Digital 1 T L Stereo Midi Chan P O1 01 _ RE HM a ola i G B d read from HDD ees ed read from RAM Elastique The yellow tools RF HDD technology enables
121. ocated in the audio files folder inside the Engine Root Folder The audio file import is limited to 25 files wem aL mcs fs ad EO tie forea W At ei white imi Mite Ae iG med Drag the MIDI audio file s you want to import into the Layer display and release your mouse button If you drag the file s to an empty part of the display a new Layer gets created automatically When you release the mouse button depending on the file type the MIDI import dialog EN Beat Service ENGINE Midi File imo Chromatic bey pap Cl iane Gey zer Midi Ale searmieg ge the geerd key sere Cancel impart Or the Audio File Import dialog comes up Yellow Tools Independence Audio File Import Please choose how to bulld your mapping l ielew Tools Aute M eproag Y F Sytem _ Mult Key Mapping O Chromatic Dag Key Mapping Zei Quick Mapping eet Key C3 Full Rey Rangel Cancel E Continue If you drag the file s onto an existing Layer the MIDI audio files get important into this Layer Best Service Engine 1 0 23 Manual VST Effects amp VST Instruments Import Engine is the first software sampler that can load 3rd party VST Effect and VST Instrument plug ins Installation of VST Plug ins To use your VST Effect amp VST Instrument plug ins inside Engine you first have to copy your VST plug ins into the folder VST Plug Ins inside your Engine Root Folder EN E el ingen Root Falder EC
122. of most synthesizer keyboards Synth lines with lots of portamento defined West Coast G funk of the mid 1990s and continue to be a distinctive part of electronic music today In MIDI sequencing portamento can be generated by using a channel message that creates a sliding effect by smoothly changing pitch from the last note played to the pitch of the currently playing note Additionally Engine allows to use also other destinations beside pitch what can be very useful and also sounds quite interesting The available glide parameters of Engine are Legato button If activated the glide function is only used if two or more played notes overlap each other Time Assigns the time for the change from one note to the next Chromatic button If you activate this button the distance between the played note to the next gets calculated and the time of your glide gets extended accordingly EXAMPLE Your current time for the glide is set to 100ms If you now activate the chromatic button and first play C3 and afterwards D 3 the new calculated time for the glide will be 300ms Key Limit Here you can limit the chromatic parameter and assign the maximum considered distance range for two successively played notes If you set this value to 5 semitones for example the recalculated time for the glide will never be larger than these 5 semitones even if the effective distance between the two played notes may
123. oise effect depending on the tempo of your perfomance Any note off signals above 2 seconds do not get played TIP To get even more authenticity and an incredibly real live feeling for your conga performance you can add the modifier random and select volume as destination 88 CHAPTER 5 Pro Edit The Time Modulator offers a lot more possibilities that just the management of your note off behaviour Using the available modes of the Time Modulator and assigning different destinations you can create very custom and experimental sounding effects Just check out one of the following setups e Time Modulator mode poly note on to note on with pitch destination e Time Modulator mode poly note off to note on with volume destination e Time Modulator mode mono note off to note on with filter frequency destination The different modes of the Time Modulator are F 7 d poly note on note off poly note on note on poly note off note on mono note on note on mone note off note on b ali poly note on to note off Time Modulator starts with the note off signal poly note on to note on Time Modulator starts with the second note on signal that is not interrupted by a note off signal poly note off to note on Time Modulator starts with the first note on signal after a note off signal The mono modes work the same way like the poly modes but ar
124. op 72 74 76 Loops 43 Low Cut Filter 115 Lowpass 55 M Mapping 40 Markers 69 Metronome 131 Mic Modeler 146 MIDI 35 MIDI Automation 65 106 MIDI bank 38 MIDI controller 48 MIDI File Import 76 80 MIDI Files 95 MIDI IN icon 29 MIDI input 100 MIDI input channel 32 MIDI learn 65 MIDI panic bypass 29 MIDI ports 19 MIDI Preferences 19 MIDI programs 38 MIDI settings 34 MIDI thru 28 Mixer 14 97 Content editor 98 Group editor 99 Show Hide editor 100 Modules Editor 12 50 Modwheel 60 65 Mono 34 Mono Aftertouch 65 Mono Aftertouch channel pressure 65 Multi Core Support 155 Multi Key Mapping 41 Mute 34 104 N Note off 86 Note on 86 Notepad 33 O One Key Mapping 42 Origami 136 Origami LE 136 145 146 Output Channels 101 Outputs 51 104 Output Settings 51 153 P Panorama chart 105 Phase invert 130 Phaser 121 Pitch 29 45 Pitchbend 60 65 Pitch Shifting 43 Playing Direction 53 Plug in 17 Poly Aftertouch 65 Poly Aftertouch key pressure 65 Polyphony 50 Portamento 73 Positioner 142 POST 103 PRE 103 Preamp Modeler 144 Pre cache 39 Preferences 15 152 Pre listen 89 Preload time 156 Priority 33 Program Change 29 Project 20 Pro Surround Environment 147 Pull Down Menus 21 Q Quick Edi
125. or cut negative dB values Output Gain The output volume of the audio signal 6 band parametric EQ Same as A Band parametric EQ but with four identical filters Best Service Engine 1 0 115 Manual Vintage 3 band EQ 7 0 VINTAGE 3 BAND EQ presets As the name implies A precise reproduction of a Vintage EQ The slope of the curve is already determined for each filter Band 1 The adjusted frequency can get boosted positive dB values or cut negative dB values Frequency Specifies the frequency above below which the audio signal gets boosted cut Output Gain The output volume of the audio signal 116 CHAPTER 9 Insert Filter and Effects Filters 2D Filter 2 pole lowpass 12 dB 2 pole highpass 12 dB 2 pole bandpass 12 dB d 4 pole lowpass 24 dB 4 pole highpass 24 dB 4 pole bandpass 24 dB 6 pole lowpass 36 dB 6 pole highpass 36 dB 6 pole bandpass 36 dB 10 pole lowpass 60 dB With the 2D Filter you can boost or cut the range of 10 pole highpass 60 dB frequencies depending on the selection of your filter 10 pole bandpass 60 dB type and slope Use the spot in the 2D matrix to edit both parameters Frequency and Resonance 12 pole highpass 72 dB simultaneously 12 pole bandpass 72 dB Slope Pull down menu to select the filter type and slope Frequency Specifies the frequency above below which the audio signal gets boosted cut Resonance Emphasis of
126. ou ve selected in the Edit Selection Window before now gets deselected and also the Channel Display at the bottom of this page show less Channels IMPORTANT The show hide editor hides the channels only visually to enable a better and faster overview while you are working Nothing gets deleted or removed from your Project and you can undo any action at any time MIDI input pull down menu If there is any MIDI automation activated the Engine mixer generally accepts the input from all MIDI channels 1 to 16 Use this pull down menu if you want the mixer only to accept MIDI input from one specific MIDI channel This is very useful if you work with multiple automated mixer parameters or insert FX parameters 102 CHAPTER 7 Mixer Channel Display At the bottom of the mixer page all existing channels of any kind are shown horizontally one after another Engine s mixer contains 5 kinds of channels Layer Channels name color blue Custom Channels name color green BUS Channels name color orange Output Channels name color yellow Surround Channels name color yellow These are shown in this order automatically BUT It is possible at any time to define your custom order of the channels Just select one or more channels and move them with drag n drop to the left or to the right You will see that now the channels are shown in a different your order Of course the different channels distinguish significantly
127. owse through your files there are two options You can click on the triangle icons on the left of each folder to expand its content La JL aer lt Es Engine Evaluation Layer yesterday 26pm b gt Acoustic Orum Hits jan 3 2005 amp 535pm b F gt Acoustic Guitars An 10 2009 1 21pm CLEAN GUITAR mar 13 2005 3 48pm b FS Electric Basses Pn 10 2003 L om sz Es Synthesizers jan 10 2003 1 21pm Agua Arpeggiator 1 Bn 10 2005 15pm Bomb Arpeggiator Bn 10 2009 Spam Electronic Orum Hit 01 CO 1s0bpm Default Bn 10 2009 6pm Electronic Orum Hit 10 Pn 10 2009 0 52pm Future 1 En 10 2009 0 53pm Little Sequencer 1 Bn 10 2005 6pm Simple Pad 4 Time Clipper Pn 10 2009 0 57pm Titan Master Layer yesterday 0 26pm b ks midi programs fn 11 2009 1 51am b my favorites Bn 11 2009 11 51am b gt Third Party instruments Bn 11 2009 11 51am b Third Party Libraries Bn 11 2009 11 51am select batch eb enter information here x Batch 92 CHAPTER 6 Browser Or you Can open a folder with a double click on its name mid Fes LA gt Engine Evaluation Layer Search Here gt Acoustic Orum Hits jan I m gt FSA tic D Hit pn 4 2009 2 53p gt Acoustic Guitars jan 10 21pm a A tic Guit jan 10 2009 1 219 CLEAN GUITAR mar 13 2003 3 46pm gt gt Electric Basses an 10 21pm b 3 Electric B fan 10 2009 1 219 lt f Synthesizers jan 10 2005 121pm Agua Arpeggiator 1 fan
128. p Rolf and Ariane Hellinger Adelheid Nehring von Oettingen for their support Michael Lips from Gravis Shop Karlsruhe Rudi Metzler and RockShop Karlsruhe for the support Manfred Graf Reinhold Rausch KUK GmbH WIBU Systems AG Wolfgang Volker Patrick Kirst Zlatko Dozic Torsten Wieseler Marcel Millot Umbo Martin Straka Matthias amp Markus Loris Frank Lemmert Christian Auer Casi Pedro Weis the companies Apple Emagic Digidesign Entel Shirokuma and Chicken Systems all yellow tools beta testers and all our worldwide resellers and distribution partners Best Service Engine 1 0 161 Manual License Agreements License Agreement Software PLEASE READ THIS LICENSE CAREFULLY BEFORE USING THE SOFTWARE BY USING THE SOFTWARE YOU ARE AGREEING TO BE BOUND BY THE TERMS OF THIS LICENSE IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE PROMPTLY RETURN THE UNUSED SOFTWARE TO THE PLACE WHERE YOU OBTAINED IT AND YOUR MONEY WILL BE REFUNDED 1 License The application demonstration system and other software accompanying this License whether on disk in read only memory or on any other media the Software the related documentation and sounds are licensed to you by Yellow Tools and its Licensors You own the disk on which the Software and sounds are recorded but Yellow tools and or Yellow tools licensors retain title to the Software related documentation and sounds This License allows you to use the Software and sounds o
129. p where you can enter the following information Best Service ENGINE Save Layer as Midi Program Layer Name Drum Composer Kit 1 Sticks SW Bank Number 0 0 16383 Program Number 0 0 127 Cancel Save e Layer Name Enter a name for the MIDI program patch e Bank Number Enter the number of the MIDI bank in witch you want to save the Layer If the bank number you enter does not exist yet Engine will create a new bank accordingly e Program Number This is finally the remote ID of the Layer As soon as your MIDI keyboard or hardware software host sends this number to Engine the Layer gets loaded and activated Best Service Engine 1 0 39 Manual Of course you can also load the Layers with the midi programs option in the Layer pull down menu Use this menu also for an overview of all your existing banks and MIDI programs Engine can manage up to 16 383 different banks Each bank can contain up to 128 different MIDI programs from 0 to 127 so a maximum of more than 2 000 000 assignable MIDI programs Pre cache Engine is a sample based workstation So you have to keep in mind that Engine has to manage several gigs of audio files simultaneously This causes continous loading and unloading processes which finally take time To accelerate this process and thus your work we integrated a powerful pre cache option All Layers that are part of the pre cache option you select get pre loaded into
130. ple Skip lets you adjust this delay between the instrument and allows you to simulate slight imperfections of live performances To deactivate the skip feature please use the bypass button to the left of the skip headline IMPORTANT Like the filter section also the skip parameters can be used with absolute or relative settings Please refer to the explanations in the f ilter section Volume AHDSR The right part below the basic parameters of the Module Editor contains the Volume AHDSR feature Volume Attack Hold Decay Sustain Release Curve When a mechanical musical instrument produces sound the relative volume of the sound produced changes over time The way that this varies is different from instrument to instrument For instance a pipe organ when a key is pressed plays a note at constant volume the sound ending virtually as soon as the key is released The sound of a guitar by contrast is loudest immediately after it is played and fades with time Other instruments have their own characteristic volume patterns The AHDSR envelope is a way to specify the appropriate behavior for a voice created by the synthesizer Although usually applied to volume it is also common to control other sound elements such as filter frequencies or oscillator pitches via AHDSR envelope 58 CHAPTER 5 Pro Edit The AHDSR envelope is specified using five parameters e Attack How quickly the sound re
131. put Gain The output volume of the audio signal Gater A Gater only lets an audio signal pass through if a determined volume level of the audio signal is exceeded With the Gater you can avoid noises of the audio signal and also control its dynamic Treshold Sets the volume level above which the gater lets the audio signal pass through Attack The rise time of the audio signal after it exceeds the treshold level Hold This value balances small fluctuations of the audio signal within the entered time in milliseconds Release Determines how long it takes for the gater action to stop after the input signal falls below the treshold level 122 CHAPTER 9 Insert Filter and Effects Modulation Chorus Chorus doubles the audio signal and detunes the copy compared to the original signal Thereby the audio signal sounds softer and is more present Depth Speed HF Damp Spread Dry Wet Sync Flanger Determines the level of the modulation in Determines the speed of the modulation in hertz All frequencies of the audio file above the set value get cut Limitation of the panorama ratio from both sides simultaneously 100 corresponds to the full stereo panorama 0 corresponds to mono Volume relation between the unprocessed dry and the processed wet audio signal Enables the synchronization of the Speed parameter changes into a select pull down menu to the tempo of your sequencer software host
132. quency of the audio oscillator the phase panning filter frequency or the velocity of the synthesizer s output For instance when routed to pitch an LFO serves to simulate vibrato and when an LFO modulates amplitude volume it creates tremolo Best Service Engine 1 0 69 Manual On most synthesizers and sound modules there are several different ways in which the user can alter the effect produced by the LFO These may include a variety of different waveforms a rate control routing options as described above a tempo sync feature and an option to control the amount by which the LFO will modulate the audio signal Electronic musicians use LFO for a variety of applications ranging from adding simple vibrato or tremolo to a melody to more complex applications such as triggering gate envelopes Differences between LFO rates also account for a number of commonly heard effects in modern music for instance a very low rate can be used to modulate filter frequency thereby providing the characteristic gradual sensation of the sound becoming clearer or closer to the listener Alternatively a high rate can be used for bizarre rippling sound effects indeed another important use of LFO would be for various sound effects used in films However these effects are difficult to describe instead they are more understandable simply when heard You can choose between the following waveforms sine triangle square saw and random The retr
133. r order afterwards at will Click the Insert FX button again to switch back to the Modifier section Best Service Engine 1 0 13 Manual The sophisticated file BROWSER of Engine gives you immediate fast and easy access to any files you can use in Engine You get an overview of your Engine Projects Layers and Sections and also all available MIDI and audio files inside your Engine Root Folder folder so you have five browsers in one Beside the clear overview you can also search for any of your files in a way you have never experienced before in a software sampler If you want to search for Engine Projects or Layers you can not only search for the file names but also for categories dates authors etc Searching for MIDI files can be done with the attributes bars bpm meter etc and the audio file search even accepts the attributes channels beats sample rate size etc For MIDI and audio files the browser contains an automatic pre listen function If not deactivated the playback of a file gets started as soon as you click on it Additionally you can edit the pre listen playback volume for audio files and you can select if MIDI files get played with their original tempo or your current Engine tempo With the information batch option you can easily add or replace the information for Projects Layer Sets and Layers T T aa Weg Hemes cf Dn rransp U 7 nge A pang HHH 4 CHAPTER 1 Welcome The professiona
134. reading Fhe ragt ex Pori Fre Auge Ale GA Iren Dog number cf the MICH mete SR iret velaciny 4 Pa ug Li t one Rection Altesnate fer cach velocity automatically Cancel Import This mapping option will import and map entire instruments including multiple velocities per note and recognizes any available Sections Alternates All information regarding the mapping are included in the filename A valid name could be Concert Guitar XC2 YO4 Z02 The X assigns the key on your keyboard or other MIDI controller the Y assigns the velocity zoning and the Z assigns the Section Alternate for the audio file The information included in the audio file of our example XC2 the audio file gets mapped on C2 Y04 the audio file gets mapped as fourth velocity split on C2 Z02 the audio file is part of the second Section Alternate Normally the last velocity e g Y12 is the loudest audio file Nevertheless you can click the checkbox first velocity is the loudest in case this should apply to your import If you also want to create one Section Alternate even for each individual velocity simply click the appropriate checkbox Multi Key Mapping Yellow Tools Independence Audio File Import Multi Key Mapping bising The reat k e fram the badio Aly GA fom Ee rember dd the MOD he Stale Arten bebama Caneel This mapping option is the most typical for the import of other sampling libraries In most cases
135. reference tone channel manager surround panner VST Effects To remove a currently loaded insert simply select the insert you want to remove and click the remove button in the upper right corner of the insert display To remove multiple inserts at the same time press and hold the shift key and click on all inserts you want to remove There is a main bypass button in the upper left corner of the insert display If activated ALL currently loaded insert filters and effects get muted Of course also each individual insert contains a separate bypass button IMPORTANT If you save the settings of any insert as autoload ytp file in the respective folder the currently adjusted parameter values get loaded as default when ever you add the insert again 114 CHAPTER 9 Insert Filter and Effects Equalizers Equalizer provide controls to boost or cut specified frequencies of the audio signal 4 band parametric EQ Lowshelf Below the adjusted frequency the audio signal is boosted positive dB values or cut negative dB values Band 1 Depending on the selected slope of the curve value 3 the adjusted frequency is boosted positive dB values or cut negative dB values Band 2 Depending on the selected slope of the curve value 3 the adjusted frequency is boosted positive dB values or cut negative dB values Highshelf Above the adjusted frequency the audio signal is boosted positive dB values
136. reo Concert Hall Medium Stereo Recording Studio Mono to Stereo Recording Studio Mano Recording Studio Stereo Room Mono to Stereo Room Mona Room Stereo Scoring Stage Stereo You can also load the sources of all included impulse response files to customize them at will Best Service Engine 1 0 141 Manual Since Origami also supports surround impulse response files there is a separate tab for the already included surround presets These presets give you immediate access to premium surround impulses for your music production UI ORIGAMI IR format presets default BUS default INSERT copy paste autoload rebuild menu lA Production Responses IA Source Responses b Cathedral Large 1 0 Center Only C to Stereo Cathedral Large 1 0 Center Only C Cathedral Large 2 0 Stereo LR Cathedral Large 2 0 Stereo Ls Rs to Stereo TITAN gt Cathedral Large 2 0 Stereo Ls Rs User Presets gt Cathedral Large 3 0 Cinema LCR Cathedral Large 3 0 Cinema Alt L R C Cathedral Large 4 0 Quad LR Ls Rs Cathedral Large 5 0 DD Film LC R Ls Rs Cathedral Large 5 0 DTS Film LR Ls Rs C Cathedral Large 5 0 Music L R C Ls Rs Cathedral Medium 1 0 Center Only C to Stereo Cathedral Medium 1 0 Center Only C Cathedral Medium 2 0 Stereo LR Cathedral Medium 2 0 Stereo Ls Rs to Stereo Cathedral Medium 2 0 Stereo Ls Rs Cathedral Medium 3 0 Cinema LCR Cathedral Medium 3 0 Cinema Alt L RC Cathedral Medium 4 0 Qua
137. right audio signal to the center position of the surround format Front max The maximum volume level for the front position of the audio signal Front min The minimum volume level for the front position of the audio signal Center The volume level for the center position of the audio signal Rear max The maximum volume level for the rear position of the audio signal Rear min The minimum volume level for the rear position of the audio signal TIP 1 The distance parameter also allows negative values up to 100 This way you can move the audio signal s from the front left position to the rear right position with a single move for example TIP 2 Use the surround panner in surround mode to balance your surround audio files Keep in mind that any changes of the positions of a surround audio file may cause phases Use the Channel Manager Helper insert to avoid this problem 136 CHAPTER 9 Insert Filter and Effects Reverb Reverb hall 1 hall 2 hall 3 cathedral 1 cathedral 3 room L room 2 room 3 plate Reverb produces unlike echo continuous sonic reflections of the audio signal Thus allows an extremely real simulation of reverbs of different rooms Model Level Time Spread HF Cut Predelay Dry Wet Select between already prepared reverb simulations Here you can raise or lower the volume of the signal even before the modulation begins Determines how long the r
138. rs over 45 stunning filters and effects in ultimate perfection Since you can add the available insert filters and effects to both your channels in the built in Mixer and to the Flexible Modifier Editor per Layer Section or Alternate all details and explanations in this chapter apply to the Inserts in general independent from where you may use them Regarding the Inserts there are some general but important statements You can add unlimited Insert filters and effects You can change the order of the Inserts simply per drag n drop Any Insert that contains a sync button is fully synchronizable to your sequencer software host or to the Engine internal tempo and you can also choose the mode of synchronization Beside the main insert fx bank pull down menu that enables you to load save and copy paste already prepared presets of multiple inserts also each individual insert filter or effect contains its own preset pull down menu that includes all these options You can minimize the editing display of each insert with a click on the open close triangle in the upper left corner Wherever you may save a preset of your custom insert settings it will always be available in the preset pull down menus of both areas the Mixer and the Flexible Modifiers IMPORTANT The processing of the activated insert filters and effects will always be calculated in the order top down Load save amp remove insert filters and effects
139. rts accurately to the next count e next bar MIDI file playback gets synchronized with your host tempo or the Engine internal tempo This means that the MIDI file playback always starts accurately to the next bar e previous bar MIDI file playback gets synchronized with your host tempo or the Engine internal tempo This means that the MIDI file playback always starts immediately The start position depends on the current playback position of the previous bar live mode 1 d live mode 2 off next beat next count next bar previous bar edit button Opens the Arranger editor window nold button Normally a MIDI file gets played back as long as you press and hold the assigned chord on your keyboard If you activate the hold button you only have to play the chord once to start the playback If you play new chords hold is still active so you do not have to hold the chord Only if you play the same chord two times successively the playback will stop vel offset velocity offset Use this parameter to change the velocity of the entire MIDI file and thus the dynamic If the settings of your MIDI file do not fit the dynamic you need simply increase decrease the velocity value If you enter the value 20 vel for example the entire dynamic of the MIDI file and the related samples gets affected and played back in reduced velocity original values minus 20 Best Service Engine 1 0 8
140. s a little but very useful level meter that shows the current volume of the Layer so you do not always have to switch to the Mixer page To delete one or multiple Layers simultaneously press and hold the shift key click on the Layers you want to delete and click the remove button afterwards A warning message will show up to avoid the accidental deletion of your Layers Best Service Engine 1 0 33 Manual The Layer Solo button of Engine activates an enhanced Solo functionality This feature will help you to avoid the permanent selection and deselection of different Layers in order to achieve different solo settings Select one Layer or press and hold the shift key to select multiple Layers and click the Solo button The color of the selected Layer s switches from light blue to green and thus the solo status also gets displayed graphically Now just the green colored Layers are audible As long as the solo option is activated you can add and remove Layers with the held shift key and your mouse or also select a new Layer To disable the solo function please click on the solo button again and all Layers get restored to their standard color and basic status Every Layer additionally contains a useful notepad editor Layer Info Use this feature to take some notes for your Layers or visit the author website Here you can also enter and edit the keywords categories and attributes of the
141. s unused audio files after the defined time Every played audio file gets its own start time After the expiration of the entered unload time the sample gets unloaded immediately This process discharges the RAM of your computer and so lets you adjust Engine to the performance of your system Currently you can enter values between 0 milliseconds and 20 seconds You can also use the pull down menu on the right to use the presets Block size As Engine is design for extremely fast performances and simultaneously has to manage an enormous amount of audio files we had to add this third parameter While loading block size allows larger loading steps and so reduces the continuous and time consuming movements of the read head of the hard disk drive Depending on the basic speed of your hard disk you can enter custom values or use the presets in the pull down menu on the right In practice even slow hard disks become an increased performance in speed and stability Even the RF HDD feature is part of all versions of Engine it may happen that the three parameters are not visible in the Preferences In this case please download and install the newest version from www yellowtools com TIP Depending on your computer OS and your system configuration we recommend you to try multiple combinations with different values of the three parameters This way you will find the best results to optimize your system Best Service Engine 1 0 159 Manual Def
142. save all your settings as Modifier presets Thus you do not have to create your basic setup again and again anew External Sources Engine contains the following External Sources Fix Value The only entirely static Modifier of Engine that routes the incoming MIDI note on commands from your controller to the selected destination Velocity The value of the selected Flexible Modifier destination is depending on the velocity value of the incoming MIDI command 66 CHAPTER 5 Pro Edit Release Velocity Only supported by a few MIDI controllers mostly keyboards The value of the selected Flexible Modifier destination is depending on how fast you released the key of your keyboard Random Any incoming note on MIDI command generates a random value within the assigned Flexible Modifier destination range Pitchbend The value of the selected Flexible Modifier destination is depending on the position of the pitchbend controller of your keyboard mostly a wheel or a joystick Modwheel The value of the selected Flexible Modifier destination is depending on the position of the modwheel controller of your keyboard mostly a wheel or a joystick Mono Aftertouch channel pressure The value of the selected Flexible Modifier destination is generated by pressing a key that has already been pressed Poly Aftertouch key pressure It works just like Mono Aftertouch however for each key separately MIDI Automation Here can fre
143. signal Tube distortion se 4 TUBE DISTORTION d symmetric asymmetric asymmetric Il Tube Distortion produces an analog symmetric or asymmetric distortion of the audio signal Drive The assigned dB value determines the volume level of the modulation Low Cut Specifies the frequency below which the audio signal gets cut HF Damp All frequencies of the audio file above the set value get cut Shape Here you can choose between symmetric and asymmetric processing Volume The output volume of the audio signal 128 CHAPTER 9 Insert Filter and Effects Delay Sample delay D SAMPLE DELAY presets With Sample Delay you can assign a time related movement of the audio signal Time L Time R Link Button Sync Button Delay The delay of the left channel in milliseconds The delay of the right channel in milliseconds If activated the entered value gets also assigned to the other channel automatically If you edit the value of one channel with your mouse the value of the other channel gets scaled accordingly Enables the synchronization of the delay to the tempo of your sequencer software host Delay can produce one or more delayed copies of the input signal and thus creates an echo like sound Delay L Feedback L Pan L Dry Wet L Delay R Feedback R The interval for the left channel between hearing the straight signal and the first delay of the delayed signal Sends a por
144. structure allows you to switch between the multiple working areas immediately For an even better overview some working areas allow an additional Content view which enlarges the working area to the entire width of Engine and hides the Layer details on the left as long as activated EE Se 3 BEER mn BEER BEE L eg Leen ka r Lee E eg rag seti Ge Dess TEE 1 Project Area with global volume settings pitch settings in semitones or Hertz sync selection and content search option 2 Layer Area with individual settings for each Layer The position of the Layers can get changed by dragn drop solo option for immediate solo playback of one Layer 3 Working Area Selection for immediate switching between the main working areas Quick Edit Pro Edit Browser Mixer Preferences and Help Working Area that always shows the settings of the selected Layer patch You can show hide the keyboard with a click on the keyboard button in the upper left corner The color assignment of the keys is as follows Keyswitches yellow MIDI files green C1 blue Dynamic Split purple used keys white unused keys grey repetition key red Ol 28 CHAPTER 2 Basics amp User Interface Project Area An Engine Project contains ALL settings of the integrated Layers Alternates Sections and Zones So any changes of the available parameters in this area will finally affect all instrum
145. t 11 46 R RAM 35 154 RAM overview 154 Random 65 Read Model 156 Reference Tone 131 Relative 55 Release curve 56 Release Velocity 65 Remember Layer editing page 28 Resonance 55 Retrigger 57 71 Reverb 134 Reverb TWO 135 RF HDD 35 156 Ring Modulator 122 Root Key 153 Rotary 122 Route 51 S Sample delay 130 Sample rate 18 Satellites HP Filter 117 149 Searching 92 Section 20 49 Semitones 29 Sequencer 48 shortcuts 17 Best Service Engine 1 0 167 Manual Show Hide Editor 100 Skip 52 56 Solo 33 104 Source 61 Split Key 53 Standalone 18 Step Modulator 60 71 Steps 72 Step Sequencer 74 Stereo 34 Surround 34 147 154 Surround Channels 101 Surround Panner 132 150 Sustain 56 Sync 68 T Tempo 45 Time Modulator 60 86 Time Stretching 43 Time Ttretching 43 Transpose 36 True stereo 141 True surround 141 Tube distortion 125 U Unload time 156 Upwards 53 Upwards amp Downwards 53 NV Velocity 60 64 Velocity range 36 Version overview 157 Vintage 3 band EQ 113 Volume 129 Volume AHDSR 56 Volume attack 56 Volume chart 104 Volume fader 104 168 CHAPTER 14 Index VST Effects 26 VST Instruments 24 VST Plug Ins 23 W WAV 40 A XY panorama 129 X Y Z Mapping 4
146. the file names of sampling libraries already contain the key note Thus this mapping option looks at a note assignment at the end of the filename like C2 D 4 etc The Multi Key Mapping can import multiple audio files of the same note e g long notes and slides of each note and will always assign the full dynamic range velocity O to 127 to each of them Thus they get mapped on the same key and overlap In this case you can select create Sections automatically After the import you can finetune the mapping by editing the individual Sections assign different velocity ranges for each section for example 42 CHAPTER 2 Basics amp User Interface Chromatic Mapping Chromatic key peace Cl Geng key fer each Zeng uT pt seleened bey papp reac Dr pacts for g er more ane sarenga j Ca SS Gane This mapping option is recommended for the import of audio loops or FX samples All selected audio files get mapped successively starting at the assigned key note The velocity range for each audio file is always 0 to 127 If you additionally want to create one Section for each key simply click the appropriate checkbox One Key Mapping One Key Mag ping kee pete Ch S geg velocity i3 the inudest engiga the Section automapesby Cancel mee This mapping option is recommended for the import of sounds key by key and enables you to import multiple audio files that are separated by
147. their velocity splits per note mostly drums or percussive instruments Thus this mapping option looks at a velocity assignment at the end of the filename like 02 15 etc As already mentioned normally the last velocity e g 12 is the loudest audio file Nevertheless you can click the checkbox first velocity is the loudest in case this should apply to your import If you additionally want to create one Section for each key simply click the appropriate checkbox TIP Beside the Auto Mapping Importer there is also the Engine Edition of the sampler disc and file format converter Translator With this software from Chicken Systems you can convert other hardware and software sampler formats to the Engine format Quick Mapping Using this option you can import ONE audio file that gets mapped onto the full key range automatically from C 2 to G8 The Root Key is on C3 Best Service Engine 1 0 43 Manual Elastique real time time stretching amp pitch shifting Introduction Sound libraries and virtual instruments can get separated into two general categories multi sampled instruments and loops One disadvantage of audio loops can be their fixed tempo which may not always fit to the tempo of your arrangement For this reason Engine offers Elastique by zplane development that you can use for changes of the tempo and pitch of audio loops with very high quality Furthermore you can also us
148. tion of the amount paid by you which is fairly attributable to the Software and sounds 7 Controlling Law and Severability This License shall be governed by and construed in accordance with the laws of the Federal Republic of Germany If for any reason a court of competent jurisdiction finds any provision of this License or portion thereof to be unenforceable that provision of the License shall be enforced to the maximum extent permissible so as to effect the intent of the parties and the remainder of this License shall continue in full force and effect Best Service Engine 1 0 163 Manual 8 Complete Agreement This License constitutes the entire agreement between the parties with respect to the use of the Software the related documentation and sounds and supersedes all prior or contemporaneous understandings or agreements written or oral regarding such subject matter No amendment to or modification of this License will be binding unless in writing and signed by a duly authorized representative of Yellow Tools Should you have any questions or comments concerning this license please do not hesitate to write to Yellow Tools GBR Richard Wagner Str 14 76185 Karlsruhe Germany attn Warranty Information Email info yellowtools com 164 CHAPTER 14 Index Index Symbole 2 pole 55 4 band parametric EQ 112 4 pole 55 6 band parametric EQ 112 6 pole 55 10 pole 117 12 pole 117 A Absolute 55
149. tion of the output of the left channels back into the input of the delay line which create repeating echoes 0 corresponds to no delay 100 corresponds to many delays Panorama settings of the delay of the left channel from 100L left to 100R right Volume relation between the unprocessed dry and the processed wet left channel of the audio signal The interval for the right channel between hearing the straight signal and the first delay of the delayed signal Sends a portion of the output of the right channels back into the input of the delay line which create repeating echoes 0 corresponds to no delay 100 corresponds to many delays Best Service Engine 1 0 129 Manual Pan R Panorama settings of the delay of the right channel from 100L left to 100R right Dry Wet R Volume relation between the unprocessed dry and the processed wet right channel of the audio signal Sync Enables the synchronization of the Delay L and Delay R parameters they change into a select pull down menu to the tempo of your sequencer software host Filter Delay e D FILTER DELAY presets Same as Delay Additionally you have two more parameters Low Cut Specifies the frequency below which the audio signal gets cut High Cut Specifies the frequency above which the audio signal gets cut IMPORTANT The parameters Low Cut and High Cut only correspond to the processed wet signal Doubler
150. tructure The condition precedent to the Auto Mapping Import is a uniform naming structure of the audio files you want to import and map These structure depends on the mapping type and is explained on the following pages To start the Auto Mapping Import click on a Layer to open the pull down menu and select import audio files Now select one or multiple audio files you want to import and click on the open button to continue wat Geen Se ER LIVE yon ar ST rg gra re pa Ses er Kelte Ac Guitar FA 02 OR TO 05 r fa YT Vize Ac Guitar DO TRL ml Z vr hoyle Ac Cu DN D 01 00 05 CT Wisa Ae Guitar PA D o LD YT Mee At Guhar EX D OR RDDS VT kene A Guhar EX OF OL F004 Di wt Ajo e Cour Fa A Le URB Erkh E tT Bio e GURAT FA D D EDUS D er Welon ac Guitar Fx LD TETT E vr hyl ac Guhar FX UI GLITOS Go vr him Ar Guhar Fa LI Sh pout vr higa Ac Cup DU aiig L Z FT hia Ac Guia Pit j Stoves a Please choose how ro build your mapping Yallew Tools Auto Mapeing X 2 System 2 Multi Key Mapping Chromatic One Key Mapping Quick Mapping Root Key C3 Full Key Range Cancel The Auto Mapping Import offers the following five different mapping structures Best Service Engine 1 0 41 Manual X Y Z Mapping Yellow Tools Independence Aude File Import Yellow Tookt Auto Mapping X N Z System
151. u can generally assign if the Free Envelope gets display unipolar or bipolar The only difference is that in bipolar mode also negative values of markers get displayed what makes you work much easier if the assigned range for your Flexible Modifier destination contains negative and positive values EXAMPLE Your Flexible Modifier destination is pitch and the assigned range is from 0 to 10 semitones Thus the unipolar Free Envelope is quite enough since the level value 0 corresponds to 0 semitones and the value 100 corresponds to 10 semitones If you now assign the pitch range from 10 to 10 and still work in the unipolar mode you have to keep in mind that now the level value 0 means 10 semitones the level value 50 means 0 semitones and the level value 100 means 10 semitones This makes it quite difficult since you always have to think about the value range If you switch to the bipolar mode the Free Envelope display will also include negative values In our example now the level value 0 means 0 semitones 100 means 10 semitones and 100 means 10 semitones 72 CHAPTER 5 Pro Edit Use the sync button to synchronize the Free Envelope to your host application or to Engine internally If activated the upper timeline of the editing display and the position
152. u press and hold a key for a long time for example In this case there is a natural release of the sound sample and the note off hand noise FX will not sound like the behaviour of a real live played instrument The Engine Time Modulator is the solution for this problem You can specify a time range depending on your instrument in which note off signals get played Any note off signal outside this range will not be played In detail Note off signals that are sent before the entered minimum value get played normally Note off signals that are sent between the entered minimum and maximum value get played depending on the modifier you assigned to the Time Modulator from 100 to 0 Note off signals that are sent above the entered maximum value do not get played For the conga example the Time Modulator setup could look like this Select the Time Modulator and assign the destination note off For very shortly played notes we always want to get the hand noise FX when the key is released so we set the minimum time to 300 milliseconds This means that if you release the key during 300 milliseconds the hand noise FX sounds get played A naturally sounding maximum value for the congas is 2 seconds This means that if you release a key between 300 milliseconds and 2 seconds the hand noise FX sounds get played with an decreasing velocity from 100 to 0 of the velocity you played on the keyboard This simulates a naturally sounding hand n
153. ue 43 Equalizer 112 External Sources 60 64 F File display 93 94 Filter Delay 127 Filters 55 110 113 Fix Value 64 Flexible Modifiers 59 External Sources 60 64 Internal Sources 60 66 Formants 44 141 Free Envelope 60 69 Frequency 55 72 G Glide 60 73 Graphic level meter 104 Group 49 99 Group Editor 99 Group Name 102 Best Service Engine 1 0 165 Manual H Help 16 Help Page 157 Hertz 29 High Cut Filter 116 Highpass 55 Hold 56 Host Automation 65 106 107 I image files 17 Import 40 Impulse Response 136 Input Fields 21 Insert button 102 Insert Filter amp Effects 151 Insert FX 88 Inserts 88 110 Internal modules 63 Internal Sources 60 66 I O buffer 18 K keep settings 31 Keyboard 27 Keyboard Options 53 Key Distance 66 Key Down 66 Key Position 65 Key Position keyboard tracking 65 Key range 36 Key status 157 Key Switch 52 Key Up 66 keywords 92 L Layer 20 Auto Mapping Import 40 MIDI Basics Settings 34 166 CHAPTER 14 Index Notepad 33 Layer Area 32 Layer Channel 101 Learn 52 Level indicator 104 Level Meter 104 126 130 Level Meter Pro 130 LFE Filter 117 149 LFO 60 67 License agreements 159 Software 159 Limiter 118 119 120 124 125 Loading 32 Lo
154. uick Edit page in terms of design and functionality Here are some Quick Edit examples of different Engine products CTT ETT A UA UR UAU UN AA UA UAN UA OAA UA MA AAN As soon as you load or select an instrument into Engine the respective Quick Edit page gets displayed automatically The controllers on the Quick Edit page are buttons knobs faders sliders and drop down menus The operation is self explanatory as far as possible Like any Engine parameter also the parameters on the Quick Edit page support the innovative options of the MIDI and host automation 12 CHAPTER 1 Welcome One of the most powerful features of Engine is the PRO EDIT page in particular the Flexible Modifiers They let you customize your sounds and instruments at will as you can connect any source with any destination Tempo synchronized LFOs the use of any external MIDI controller randomizers and flexible free envelopes Engine offers anything you need to modify your music The ingenious structure of the modifiers and the perfect integration into the user interface enable a quick easy and unmatched workflow bdo cided dh On this page you can also add Insert Filter and Effects to your instruments With a click on the Insert FX button the right part of the Modifier sections switches into the Insert FX section and you can add unlimited number of inserts The inserts support drag n drop workflow so you can change thei
155. ur entire performance You now may think that major and minor is not enough of course there are a lot more chords you can play For this reason there are three other modes available so you can create more custom arrangements Beside MIDI files for major and minor chords the medium mode lets you assign MIDI files also for all other chords Se EEE a gt b C 7 C AS C sus 2 E C 7 Ac C sus 4 je C 7 C E A C5 e C 7 1 Inv E A C5 6 p C7 2 Inv A C E C S F gt C ZC EG AS c5 ma7 e C 7 1 Inv EG A C C6 65 gt C 7 2 Inv G A C E L fe C 7 3 Inv A C E G C7 sus 4 ks C Bim CH C min iC De Aw C ma p C min 7 C D G A Cadd9 p C min 7 3 Inv A C D G C add 11 fe c6 9 gt i C b5 kp Cr bS kp C j ma sus 2 e l aii CZ Pl C aug P Eeer C aug 7 les C aug mai gt auto chord harmonizer IMPORTANT The auto chord harmonizer is a very sophisticated algorithm that allows you even in the easy and medium mode the usage of the key pull down menu Even if you only have very few MIDI files for your chords you can activate the auto chord harmonizer which will automatically create and adjust all other chords and scales in real time corresponding to the selected key 82 CHAPTER 5 Pro Edit If even this assignment is not enough for you you can select the complex mode and assign MIDI files to each single note individually
156. use in Engine You get an overview of your Engine Projects Layer Sets Layers and Sections and also all available MIDI inside your Yellow Tools Folder folder so you have five browsers in one Beside the clear overview you can also search for any of your files in a way you have never experienced before in a software sampler If you want to search for Engine Projects or Layers you can not only search for the file names but also for categories dates authors etc Searching for MIDI files can be done with the attributes bars bpm meter etc and the audio file search even accepts the attributes channels beats sample rate size etc For MIDI and audio files the browser contains an automatic pre listen function If not deactivated the playback of a file gets started as soon as you click on it Additionally you can edit the pre listen playback volume for audio files and you can select if MIDI files get played with their original tempo or your current Engine tempo Best Service Engine 1 0 91 Manual Operation At the top of the Browser page you have the six main buttons for the supported file types Below these main buttons there are two navigation arrows to step through your folders a refresh button for your Engine Root Folder folder and a home button to switch back to the top level of the selected file type On the upper right side of the browser there is the search option We will explain this one later To br
157. uses an automatic naming with variables like group 1 group 2 etc IMPORTANT Working with the Group Editor is very easy and thus much more intuitive easier and much faster If you combine multiple channels to a group you can edit the SOLO buttons or the VOLUME for all Channels of this group with one mouse click simultaneously for example Further options of the Group Editor are very similar and nearly self explanatory like rename group Select the Group you want to rename from the rename group pull down menu and enter the new name in the text window afterwards Press the Return key and the new name gets accepted SHORTCUTS To select edit multiple channels simultaneously hold the Mac Key Mac or the Strg Key Windows and click on the channels you want to select Best Service Engine 1 0 101 Manual Show Hide Editor Definitely the most commonly used editing function of the mixer The show hide editor contains the appropriate pull down menu and the Edit Selection Window Clicking the pull down menu the following dialog will show up GREE voie BECH show all show only selected show only layers show only custom show only busses show only outputs show only group b hide selected hide layers hide custom hide busses hide outputs hide group Click the desired editing option like hide selected in the screenshot above and you will recognize that all channels y
158. ut fields will be visible from the beginning and it is also possible that your content browser will show more or less Sections or Alternates in the Content browser IMPORTANT ALL parameters of this page beside Polyphony Range and Outputs get fully automated with internal modifiers internal modules any kind of external MIDI controllers or directly with your sequencer software All details about automation are explained in this chapter and in the chapter Automation Best Service Engine 1 0 49 Manual The upper select pull down menu allows you an immediate switch between your available Sections Alternates of the Layer and your entire Layer So you easily can edit settings that only affect parts of your Layer or also edit the settings for the complete Layer d select layer select section SPI CT all alternates select all sections select all free sections deselect all sections deselect all free sections The select pull down menu is designed very clearly and also enables you to select deselect the available Sections or Alternates in groups To select a group click on the pull down menu choose the desired selection and release the mouse button afterwards IMPORTANT After you have selected one or multiple Layers Sections or Alternates ALL available editing parameters on the Module page will exclusively affect this selection This kind of subdivision of the editing parameters allows the most accurate and
159. wel FG Wl ell Gi N Tri mat DU HEH RE DU HHH DUU ut Uu ae OO R DUR RUN ULTIMATE SAMPLE PLAYER MANUAL OPERATION MANUAL for Engine 1 0 3 The information in this document is subject to change without notice and does not represent a commitment on the part of yellow tools GbR or Best Service GmbH The software described by this document is subject to a License Agreement and may not be copied to other media No part of this publication may be copied reproduced or otherwise transmitted or recorded for any purpose without prior written permission by yellow tools GbR and Best Service GmbH All product and company names are or trademarks of their respective owners yellow tools GbR 2010 All rights reserved 2nd edition Table Of Content Welcome O 10 Basics amp User Interface occ cccccce cesses ceseseecensseecersseaeenseeasen 17 First Tu of NC E 17 Using Engine as plug An cc cccceeeccecsseeeeecsseeeeesseeeesesnseeesseteeeesesteeeeesas 17 Using Engine in standalone mode 18 EELER 18 MIDI Preferences cccccccccccecccceeececeeeeeceeeeecauececaueceeeaeeessaaeeeseaeeesaeeeeseueceseueeesaeeessaas 19 Projects Layers Alternates Sections amp Zones ccceeteeeeees 20 EE 20 BS CONG E 20 ANGINA et 20 LVO dee 20 TOOL E 20 General Operaton ccccccccccesssceeeeececseeeeeeecssaeeeeeceessseeeeeseessaeeeeeentanees 21 nO 2 0 EE 21 EIS TS ee acne pid eee eee cepts stage eae 21 ET 21 Drag n Drop Support ee 22 V
160. wet audio signal 138 CHAPTER 9 Insert Filter and Effects Special Origami amp Origami LE Origami is a high end real time engine to use and edit Impulse Response files developed by yellow tools software developers and audio engineers In Engine Origami and Origami LE are already integrated Featured with IR files of the fantastic INSP IR Impulse Library from Inspired Acoustics Origami gives you an amazing listening experience as if you would be in the room yourself To enable you to move your instruments inside the loaded room individually we expanded Origami by the Positioner feature After the Positioner is activated you can move your audio source and thus your instrument completely free within the loaded room as usual for Engine in real time of course IF format Stereo d presets k IR file info ze cathedral medium stereo positioner Pre Delay Time Tail Tail Cut High Cut 46 00 ms 4c O0 mo 63 0 vo 19 0 vo COOOO Hz 3 558 sec e ch 32 bit 46 kHz way cy 4 BAND PARAMETRIC EQ Lo L Shelf Co Band 1 U Band 2 CHOH Shelt B0 Hz s00 Hz 4500 Hz 12000 Hz 0 0 dB 0 0 dB 0 0 0B 0 0 dB 1 0 1 0 0 00 st undefined 0 0 Op ORIGAMI additionally contains the Elastique SOLOIST Time Stretch algorithm developed by zplane development With this feature you can edit and customize the playback time and tune of your audio and impulse response files The result is a high quality manipulation which is spe
161. y standardized parameters which you may already know Even though you will be able to make your personal setup immediately some more details about the available options maybe helpful for you Depending on the Engine version you use some of the parameters will not be adjustable or visible on your preferences page All parameters that are available for your version are of course freely editable The Preferences page affects the complete plug in so it is very important to edit the available parameters in this area very carefully Making changes may cause incompatibility with other Projects or the required settings may not get adjusted correctly which in turn may cause the locking of multiple parameters or even loss of performance IMPORTANT Changes of the Preferences parameters affect the basic ROUTING SETUP of Engine To accept your changes a restart of Engine is required Only after this your settings get accepted Therefore click on SAVE PREFERENCES after you finished your setup close Engine and select it again from the plug in list of your Sequencer software HIT el AA SET TES Ai Ae ie TT GE SP PT Best Service Engine 1 0 155 Manual Output settings As Engine already supports many different interfaces and because of all the different sequencer applications actually available sometimes it can be required or helpful to increase or reduce the number of available outputs IMPORTANT Thereby you can also save
162. y the chords on your keyboard the MIDI files get started and the Arranger will transpose the MIDI files automatically to the correct position depending on the position of the chord and the octave Check out the available Arranger Layers in the folder Inspiring Instruments Arranger and you will see how this MIDI player can be used Beside the basic window the Arranger has an additional editor window that can be opened with the edit button 7 O0 ARRANGER 1 follow dynamic midi thru presets info enter arranger info here key input guant C Am min gris beat hold Forn ARRANGER EDITOR ENEE mode select chord select MIO file comples A min 19 please Select Wel offset Scale vel filter shuffle O vel lc la off LU Be duration rand time rand vel rand note 100 0 o 0 0 Bio 0 0 7o 0 0 Bio note offset play range Speed EE You will only need the editor if you create your own arrangements or if you want to edit parameters of already existing presets 80 CHAPTER 5 Pro Edit The Arranger can work in four different modes Let s get started with an easy example In easy mode you only need two MIDI files for your arrangement one for the major chords and one for the minor chords Please select easy in the mode pull down menu oa ARRANGER EDITOR EE mode select chord select MIDI file scale vel filter shuffle medium E e off Sek d complex rand time rand wel ran
163. you to load and play instruments completely independent from their physical size even if this size is bigger than your available RAM Only a small part of the beginning of each required audio file gets loaded into RAM and the rest remains on the hard disk The entire audio file only gets reloaded if required This is a very complex technology which allows an enormous performance and a so far unreached loading rate You can adjust the parameters of the Read Model in Engine s preferences gt see Preferences chapter To switch between the two read models please click on the pull down menu and select your preferred model Beside the options read from HDD and read from RAM you can also activate the Elastique Time Stretch amp Pitch Shfting option in this menu All further details get explained in the chapter Elastique For immediate access to your MIDI channel settings each Layer contains its own MIDI channel pull down menu If you use Engine as a standalone version you will additionally get the MIDI port pull down menu with up to 32 virtual and or physical ports Stereo Midi Chan FAF HOO Hey Range Stereo Midi Chan mi Transp D Vel Range Port 02 Port 03 Port 04 Port 05 Port OF Port 08 Port 09 Port 10 Port 11 Port 12 Port 13 KA AA A AAA AA ASA VV 36 CHAPTER 2 Basics amp User Interface The transpose parameter accepts values from 60 semitones to 60 semitones to adjust t

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