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        User manual DMX CONTROL 512
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1.      lide nated 15  8 6  AUDIO SWITCH               k a ar a Ea Ean an 15  S  7 BEAT SWITCH             i Bar o out 15  DSHOW S               T  adeaceudadvsiandeaesdueanninnnnbisdsuavadwewusvnaneusudeimensudeders 15  9 1 RECORDING SHOW                     o i nn 15  9 2 REGAELING SHOWS initia Arie dos A 16  9 3  ERASING SHOWS L                  16  9 4 EDITING SHOWS s de        leah      uu        u qa nana          17  40 MIDI er 17  10 1  MEMORY BACKUP WITH MIDI isiicisceditetsaviicctincaisenstcsaanasinnevadshineastusiiveduavdanecastaine 17  10 2  MEMORY RESTORE WITH MIDI                         a    17  11 USING THE COMPUTER PORT                               U  u    uu    uuu    u             J      18  11 1 CONFIGURING                                             18  11 2 MEMORY BACKUP USING THE COMPUTER                                                    18  11 3 MEMORY RESTORE USING THE COMPUTER PORT                                        19  IAP DATING THE SOFTWARE    u un k   o 19  12  TECHNICAL SPECIFICATIONS                           l    n   vv 20  13 CLEANING AND MAINTENANCE                   nn nn nn    20  APPENDIX A   FIXTURE LIBRARY                                      kia kr   ov   v od 21    Keep this device away from rain and moisture     Unplug mains lead before opening the housing        FOR YOUR OWN SAFETY  PLEASE READ THIS USER MANUAL CAREFULLY  BEFORE YOU INITIAL START   UP     1  SAFETY INSTRUCTIONS    Every person involved with installation and maint
2.     while the step number is not at the end you will advance to the  next step number the same as if you incremented the step number using the data wheel    At any time while recording the show you can enter a name for the show  Use the right cursor switch to  move the cursor on the display to the right  continuing past the hold time numbers  The screen will change  showing the show name on the top line and the loop status on the bottom line  Edit the name by putting the  cursor under each character then using the   or   switch or the data wheel to change the character    Setting the loop status lets you to program the show to loop continuously or play once through and stop   After you have finished recording the steps  save the show by selecting a page and number where you want  to store it  Make sure that the    scene    LED is off  If you select a show number that is already lit  a  message will appear asking if you want to write over the existing show  Press    yes    or    no       Note  It can take up to 30 seconds to overwrite or erase a show depending on how much of the memory is  currently filled    After you have saved the show  DMX CONTROL 512 remains in record mode allowing you to continue to edit  the show  To exit record mode  press    record     the LEDs will stop flashing     9 2 RECALLING SHOWS    To run a show  press the    show    switch  and then select the desired page and number switch  You can  only run one show ata time and shows can only call one scen
3.    so ib 9  A TERASE ALE MEMORY sat  n osla ob aaa payaqa  9  5 SWITCH AND CONTROL DESCRIPTIONS                                                                  10  SL NUMBE RS VV GE Sa 1G          r a po    dean 10  52 FIXTURE u A Tu Z any Gu aa tet Sinn a eaei ein ted gil         10  5 3                           ned cae eee pnd ep r b   au fan 10  5A BANK SW  TOH L u n u a a                                      10                  prv Kr t     o a Maa 10  SO INE SW UWS ss sin sit al r u          11     LRAGKBADbD                 a o ra Sn fa 11  O O BLACK SWIT OH L sustava                 V 11  6  SCENES ul uuu uuu sua aaa in k vn on   ao nn          ki tao 11  6 REGORDING SCENES      u A a               11  OZ REGALLING  SCENE       i r ani dn 11  O63   ERASE SCENEuu C AA    11    PRESETS s  z u u un Sana Kl dasa aaa    12    7  REGORDING PAE OE TB sek ANAL N   12  7 2 RECALLING PRESETS                  o nan 12  TERASE  PRESET                                    N          13  FA EDITING  PRESETS                              k  rka          l   13    9  COMBINING PRESETS        la   E L   13  S  CHASES   it   v   foliu r  n aaa aaa k     a   a s sn ov vn   13  SEIZE GOR DING GASES      oil   hor va cede nites 13  8 2 BEGALLING CHASES        pora d a A E a aaae aan 14  8   ERASING GVFIASES husto i                                     ek ov        ll   o hr th 15  8 4 EDITING CHASES Z u uysal augu  k Ko oh u on  15  SS FAUTJOR    CAS ES      na                   geen wv dan 
4.  16 fixtures of up to 32 channels each    32 character backlit LCD display for easy programming  Joystick for Pan Tilt movement   Large rotery wheel for data entry   8 faders    Power supply  120 230V via external Power Supply 9 V DC 500 mA    DMX 512 output connector  3 pin XLR female connectors  Polarity Switch    RS 232 for PC connection or trackball   RCA Audio input  Midi In Midi Out port    Rack size  19  rack mountable 3 spaces  Weight  3 2 kg  Dimensions LxWxH  mm   483x133x120    13 CLEANING AND MAINTENANCE    DANGER   Disconnect the device from the mains before starting any    maintenance work       There are no user serviceable parts inside the device  Maintenance and servicing should be carried out by  authorized personnel only    When cleaning the controller do not use cleaning solutions or aggressive detergents which may damage the  surface  Rather use a soft and damp cloth     Version 1 3    20    APPENDIX      FIXTURE LIBRARY version 3 08    The following is the list of  built in    lighting fixtures in the DMX Control 512 fixture library     Generic Dimmer  1 Channel   32 DMX Channels    Robe fixtures    ROBE CLUBSCAN 150 CT   ROBE CLUBSCAN 250 CT   ROBE CLUBSPOT 250 CT   ROBE CLUBWASH 250 CT   ROBE COLOR MIX 150 WASH   ROBE COLOR MIX 150 PROFILE  ROBE COLOR MIX 240 AT MODE 2  ROBE COLOR MIX 250AT   ROBE COLOR SPOT 170AT   ROBE COLOR SPOT 250AT MODE 1  ROBE COLOR SPOT 250AT MODE 2  ROBE COLOR SPOT 250AT MODE 3  ROBE COLOR SPOT 250AT MODE 4  ROBE COLOR SPOT 57
5.  COM 2     Ignore the telephone number and other settings in this box then click   OK  In the next dialog box  set bits per second to 19200  data bits to 8  parity to none  stop bits to 1  flow  control to none  then click OK  You will now be running Hyper Terminal  One last item needs to be set by  clicking on    File    in the upper left corner of the window  then    Properties     then the    settings    tab    From the settings tab click on the box that says    ASCII Setup   From that dialog box make sure the box  labeled    send line ends with line feeds    is checked  you can also leave the box labeled    wrap lines     checked but leave all of the other boxes unchecked  Click OK and you are done with setup  Close Hyper  Terminal and you will be prompted to save this Hyper Terminal setup  Click yes to save it and you will  return to the Hyper Terminal folder  There should now be a program in the folder labeled    DMX control 512          or    DMX control 512     You may want to make a shortcut on your desktop if you plan to use   this with DMX control 512 often  From this point on  whenever you communicate with DMX control 512  using your PC  call this DMX control 512 Hyper Terminal configuration     11 2 MEMORY BACKUP USING THE COMPUTER PORT    Once configured  you can use SD Backup or Hyper Terminal to back up the DMX control 512 memory  and save it on your hard disk  Connect the DMX control 512 to your PC as described in the previous  paragraphs    If you are using 
6.  DMX  CONTROL 512 software from ROBE web site at www robe cz     11 1 CONFIGURING YOUR PC    ROBE offers a program that can be downloaded from the web site at www robe cz called      SD Backup  that handles communication between your PC and the DMX control 512  You can also use  the Windows accessory    Hyper Terminal     Determine which of your COM ports is available on your PC  and connect it to the RS 232 port on the DMX control 512 as described in the previous section  COM 1 is  sometimes used for the mouse on your PC so you will probably be using COM 2 to connect to DMX  control 512    If you have installed the SD Backup program  follow the directions on the help file included with the  program  To use Hyper Terminal you must first configure it to work with DMX control 512  Run Hyper  Terminal by clicking on    Start    in Windows then    Programs    then    Accessories    then    Hyper   Terminal     If for some reason Hyper Terminal is not installed on your version of Windows  install it from  your Windows CD  Go to the control panel  select Add Remove Programs  select Windows Setup  and  then select communications  Follow the instructions    Once the Hyper Terminal folder is open  double click on    Hypertrm exe    or    Hypertrm    which will   start the Hyper Terminal program  You will be asked to choose a name and an icon  Name it DMX control 512  then pick any icon then click on OK  Go to the bottom of the next dialog box and choose      connect to       Direct to
7.  STUDIO COLOR 575   HIGH END STUDIO SPOT 250   HIGH END STUDIO SPOT 575   HIGH END STUDIO SPOT CMY   HIGH END TECHNOBEAM 18 CHANNEL MODE  HIGH END TECHNORAY 14 CHANNEL MODE  HIGH END TECHNOPRO 12 CHANNEL MODE  HIGH END TRACKSPOT    Martin fixtures    MARTIN ACROBAT   MARTIN CX2   MARTIN CX10   MARTIN ENTOUR MODE 1  MARTIN ENTOUR MODE 2  MARTIN IMAGESCAN MODE 2  KRYPTON MODE 1   KRYPTON MODE 2   MARTIN MAC 250 MODE 4  MARTIN MAC 300 MODE 4  MARTIN MAC 500 MODE 4  MAC 550 MODE 1   MAC 550 MODE 2   MARTIN MAC 600 MODE 4  MARTIN MAC 600 NT MODE 4  MARTIN MAC 1200 MODE 4  MARTIN MAC 2000   MARTIN MINIMAC PROFILE    22    MARTIN MINIMAC WASH  MARTIN MX 1  MX 4   MARTIN MX10   MARTIN P 812 7 CHANNEL MODE  MARTIN P 518 MODE 3   MARTIN P 218 MODE 3   MARTIN PAL 1200 MODE 4  MARTIN PAL 1200F X MODE 4  MARTIN PRO 1220 CMYR MODE 4  MARTIN PRO 1220 XR MODE 4  MARTIN PRO 1220 RPRMODE 4  MARTIN PRO 918 MODE 4  MARTIN PUNISHER X250  MARTIN ROBOZAP   MARTIN ROBOZAP MSR 1200  MARTIN ROBOCOLOR II  MARTIN ROBOCOLOR MSD  MARTIN ROBOCOLOR PRO 400  MARTIN ROBOSCAN 1004  MARTIN ROBOSCAN XR1  MARTIN ROBOSCAN XR2  MARTIN ROBOSCAN XR3  MARTIN ROBOSCAN XR4  MARTIN WIZARD    CLAY PAKY fixtures    CLAY PAKY ASTROSCAN   CLAY PAKY GOLDEN SCAN  CLAY PAKY GOLDEN SCAN HPE  CLAY PAKY MINI SCAN   CLAY PAKY MINI SCAN HPE  CLAY PAKY STAGE COLOR 300  CLAY PAKY STAGE COLOR 1000  CLAY PAKY STAGE COLOR 1200  CLAY PAKY STAGE LIGHT 300  CLAY PAKY STAGE SCAN   CLAY PAKY STAGE ZOOM  CLAY PAKY SUPER SCAN ZOOM 16 CHANNEL MO
8.  a MIDI  sequencer or MIDI keyboard so that you can synchronize lighting to a MIDI performance  Six pages of  scenes and one page of shows can be called using MIDI note commands on any MIDI channel  This  gives you access to 96 scenes and 16 shows per MIDI channel  MIDI note numbers 0 95 are used to call  scenes and note numbers 96 111 are used to call shows  MIDI only provides 128 notes per MIDI channel  so there is a limit to how many scenes and shows can be called from one MIDI channel  DMX CONTROL 512  must be set to the same MIDI channel as the MIDI device you are connected to    DMX CONTROL 512 will also send MIDI note commands whenever a scene or show is called using the front  panel switches  This allows you to use the DMX CONTROL 512 as the source when recording a MIDI  performance    You can call more than 96 scenes with MIDI by using extra MIDI channels  When you select the MIDI  channel from the setup menu you can also enable additional MIDI channels by setting    Extra Channels      to a value of 1   9  When    Extra Channels    is set to 0  you will only receive on the selected MIDI   channel  When set to 1  you will receive on the selected MIDI channel as well as the next MIDI channel   You can use up to 9 additional MIDI channels  Each channel will address six additional pages of scenes   If for example you are using MIDI channel 1 and you have enabled 2 extra channels  scene pages 1 6 will  use MIDI channel 1  scene pages 7 12 will use MIDI channel 2 and scen
9.  channels each can be controlled  from a DMX 512 output  Control of up to 512 lighting channels is possible  Support of ROBE as well as other  popular brands is included in the setup menu    The operating system uses flash memory so that the software can be updated from a computer   Software updates will be made available on the ROBE web site at ww  robe cz     3 1 REAR PANEL CONNECTIONS        Power input for an external 9V power supply  This requires a transformer with a 9VDC output at  500ma  The plug polarity is   center with an inside diameter of 2 1 mm         DMX 512 output using a 3 pin XLR connector  There is a polarity switch which swaps pins 2 and      Some lighting fixtures receive data minus on pin 2 and some on pin 3  The more commonly used  polarity is data minus on pin 2  switch is to the right as you   re looking at the back of the unit          MIDI in and out   used for calling scenes in an automated installation        9 pin RS 232 connector   used for connection to a PC to update the  software or backup the memory  It can also be used to connect to a mouse or trackball         Audio input   used for syncing chases to an external audio source  This is a line level input for  connection to the line output of a mixing console  Do not connect speaker level signals to this     3 2 FRONT PANEL    Front panel features include assorted switches for programming  eight 60mm faders for direct control of  lighting fixture channels  a data entry wheel  a joystick for 
10.  copy a memory file from your PC back to DMX CONTROL 512  first go to the menu selection in DMX  CONTROL 512 labeled    load memory file     Press    enter    and the display will read    Waiting for file from   COM port     DMX CONTROL 512 is now ready to receive the file from your PC    If you are using SD Backup  follow the instructions for    Send File     If using Hyper Terminal  call the   version that you created for DMX CONTROL 512  Click on    Transfer    on the top menu bar and select    Send  Text File     A dialog box will appear allowing you to select the DMX CONTROL 512 text file that you made  when you saved the memory  Find the drive and folder where you created the file if it is not in the current  window  select the file and click on    Open     Hyper Terminal will begin to transmit the file  The DMX  CONTROL 512 display will read    receiving file     After the file has been sent  DMX CONTROL 512 will restart  and show its startup display  If any errors have been detected  DMX CONTROL 512 will prompt you to retry   Check your connections and try again  The length of time it takes to update the memory will vary  depending on the amount of memory in use at the time it was recorded     11 4 UPDATING THE SOFTWARE    The software that runs DMX CONTROL 512 can be updated with new versions available from the ROBE  web site at www robe cz New software updates will include new features as well as   additions to the fixture library    To copy the new software file fr
11.  dimmer channels       Snap before fade    will cause the channel to jump immediately to the next scene level as soon as the new  scene is called  Use this setting for channels that control motor speed so that pan and tilt will move at the  correct speed during the fade  You can also use this setting for wheel channels that you want to change at  the start of long crossfades  This is usually the default setting for soeed and mode channels       Snap after fade    will cause the channel to jump immediately to the next scene level at the end of a  crossfade  Use this setting for wheels and effects that you want to take effect after a long crossfade is  complete  This is usually the default setting for color and effects wheels     4 5 COPY FIXTURE    This is used to copy the fixture type from one fixture number to another  This feature saves time by letting  you copy the fixture selection rather than searching through the list when setting up a group of fixtures  that are all the same type  Select a fixture number to copy from and to  Press     enter    to complete the  copy process  If auto patch is enabled you will be given the warning that some addresses may change   Press    yes    to continue or    no    to exit  If a fixture is already set up at the    copy to    location  you will   be asked if you want to copy over the existing fixture  press    yes    to copy over it or    no    to exit     4 6 PAN AND TILT INVERT    The joystick can be used to control pan and tilt if a
12.  fixture has a pan and tilt feature  Sometimes a fixture is    8    oriented in a way so that its pan or tilt movement is opposite that of the joystick movement  You        use  this to invert the direction of the pan or tilt as it applies to the joystick for each fixture  This setting will not  affect the faders when they are used to control pan or tilt  Select the fixture then select    Normal    or     Inverted     then press     enter    to save the selection     4 7 SET MIDI CHANNEL    This allows you to select the MIDI channel that DMX CONTROL 512 will use when sending and receiving  MIDI messages  Select a value from 1 16 and press enter  On the bottom line of the display you can also  enable extra MIDI channels by selecting a value from 0   9  Extra MIDI channels will allow you to use   more than one MIDI channel to call large numbers of scenes and shows  If extra is set to 0  only messages  on the selected MIDI channel will be used  If set to 1 or higher  messages can be used on the next  consecutive MIDI channels as well  Read the section on MIDI for more info     4 8 VIEW MEMORY SIZE    This allows you to see how much memory is left for scenes and shows  It is displayed in kilobytes  remaining  Memory usage varies depending on the size and complexity of the scenes     4 9 SAVE MEMORY FILE    This allows you to back up the memory to a PC using the RS 232 port or to a MIDI device    Pressing     enter    brings up a Second menu selection allowing you to choose the Co
13.  immediately  The arising condensation water might damage your device  Leave the device switched off until it has  reached room temperature     Do not shake the device  Avoid brute force when installing or operating the device     When choosing the installation spot  please make sure that the device is not exposed to extreme heat  moisture  or dust  There should not be any cables lying around  You endanger your own and the safety of others     Operate the device only after having familiarized with its functions  Do not permit operation by persons not  qualified for operating the device  Most damages are the result of unprofessional operation     Please use the original packaging if the device is to be transported     4    Never put any liquids on the device or close to it  Should any liquid enter the device nevertheless  disconnect  from mains immediately  Please let the device be checked by a qualified service technician before you operate it  again  Any damages caused by liquids having entered the device are not subject to warranty     Please consider that unauthorized modifications on the device are forbidden due to safety reasons   If this device will be operated in any way different to the one described in this manual  the product may suffer    damages and the guarantee becomes void  Furthermore  any other operation may lead to dangers like short   circuit  electric shock  etc     3  OVERVIEW    The DMX CONTROL 512 is alighting controller 16 lighting fixtures of up to 32
14.  less than 32 channels then some banks and some faders will not be used  Before  the channel faders can control a fixture  that fixture must be selected  Any number of fixtures can be  controlled at once  If for example all fixtures are enabled  moving fader 1 with bank 1 selected will change  channel 1 on every fixture    If you are using the    multi fixture    feature of DMX CONTROL 512  the channel faders can be used to control  each channel of every fixture within the multi fixture group  If for example you have programmed 8   fixtures having 4 channels each  faders 1 4 will control the first fixture of the multi fixture group  faders 5    8 the second and so on     5 4          SWITCH    The bank switch selects the current bank of channels controlled by the 8 faders  This allows you to control  up to 32 channels per fixture using only 8 faders  The bank LED next to the faders will show the currently  selected bank and the numbers printed next to each fader show the channel number or scene number of the  fader for the selected bank  As a convenience the bank select will only go as high as needed for the size of  the currently selected fixtures     5 5 JOYSTICK    The joystick controls pan and tilt on all selected fixtures that have a pan or tilt feature  The joystick is the     return to center    type so it operates by moving it in the desired direction  The greater the joystick  movement the faster the pan or tilt movement will be  The state of the    fine    mode swit
15.  record    to exit record mode   Note  It can take up to 30 seconds to overwrite or erase a scene depending on how much of the memory is    11    currently filled     7 PRESETS    Presets provide fast and easy programming of scenes by giving you instant access to colors and beam  settings without searching through channel levels with the faders  Presets also save memory because many  scenes can reference the same preset  For example  if a preset defines a pan and tilt location for several  scenes  only the preset needs to be edited in order to modify the pan and tilt for all of those scenes  If you  want to use the same color or gobo for a group of fixtures  use a preset instead of setting the channels for  each individual fixture with the faders  This will save scene memory    DMX CONTROL 512 allows you to record up to 32 pages of 16 presets for a total of 512 presets  Unlike  scenes  which record the look of the entire stage  presets are used to record only several channels worth of  information  This allows you to record things like color or gobo or beam position only  Presets can then   be recalled and layered to make a scene    In addition to the 32 pages available for the presets that you create  there are 2 pages labeled    F1    and      F2     These pages are for    factory presets     These are presets that are already programmed for you   when you install certain fixtures  The    F1    page is for colors and the    F2    page is for gobos and beam  effects  Please 
16.  step  Press    yes    to clear the step of all channel and preset data  If  you press    erase    a second time  you will be prompted whether or not to remove the empty step from the  chase  This will shorten the chase by one step    At any time while recording the chase you can enter a speed value  a fade value and a name for the chase   Use the cursor switches to move the cursor on the display under the item to be changed then use the   or    switch or the data wheel to modify it  To get to the name  continue to move the cursor to the right  past the  fade setting and the screen will change to show the name and the speed lock status  To edit the name  move  the cursor under each character then use the   and   switches or the data wheel to select the letters    The chase speed  in beats per minute  will be the default speed for the entire chase  This means that when  you first call the chase this is the speed that it will run at  You can change the speed while it is running and  the new speed can be recorded as part of a scene  This allows you to use the same chase in several scenes  but at different speeds for each of those scenes    The fade value is displayed as a percentage and is the same for every step in the chase  You cannot seta  separate fade time for each step  This will be the amount of fade time between steps  If set to 100  the  crossfade time will be equal to the time between each step giving a smooth continuous motion between  steps  If the fade time is set 
17. 5AT MODE 1  ROBE COLOR SPOT 575AT MODE 2  ROBE COLOR SPOT 575AT MODE 3  ROBE COLOR SPOT 575AT MODE 4  ROBE COLOR SPOT 1200AT MODE 1  ROBE COLOR SPOT 1200AT MODE 2  ROBE COLORWASH 575 AT MODE 3  ROBE COLORWASH 1200E AT MODE 4  ROBE DJ SCAN 150 XT   ROBE DJ SCAN 250XT   ROBE DJ ROLLER 150 XT   ROBE DJ ROLLER 250 XT   ROBE DOMINATOR 1200 XT   ROBE ECOLOR 250XT   ROBE FUNKY   ROBE FUSION   ROBE MSZoom 250XT   ROBE SCAN 250XT MODE 1   ROBE SCAN 250XT MODE 2   ROBE SCAN 575XT MODE 1   ROBE SCAN 575XT MODE 2   ROBE SCAN 1200XT MODE 1   ROBE SCAN 1200XT MODE 2   ROBE SPOT 150XT   ROBE SPOT 160XT   ROBE SPOT 250XT MODE 1   ROBE SPOT 250XT MODE 2   ROBE SPOT 575XT MODE 1   ROBE SPOT 575XT MODE 2   ROBE WASH 250XT MODE 1   ROBE WASH 250XT MODE 2   ROBE WASH 575XT MODE 1   ROBE WASH 575XT MODE 2    Elation fixtures    ACTIVE SCAN WAVE  CMY ZOOM 250   EASY COLOR 7 CHANNEL  EASY COLOR 9 CHANNEL  FOCUS SPOT 250    21    MINI PATEND 150  POWER SPOT 250  POWER SPOT 575  POWER WASH 250  STAGE COLOR  WATERFALL    American DJ fixtures   ACCUSPOT 250   AUTO SPOT 150  COLOR 150 DMX  CONCEPT 1 AND 2  DP DMX20 DIMMER PACK  PP DMX20 SWITCH PACK  MEGA STROBE DMX  MIGHTY SCAN   POCKET SCAN  RAINBOW 250  ROLLERTRON AND SCANTRON  SNAP SHOT DMX  TEMPEST II   XP 3    GLP fixtures    GLP YPOC 250   GLP YPOCCOLOR  GLPJUNIOR SCAN 1 AND 2    HIGH END fixtures    HIGH END COLOR PRO   HIGH END CYBERLIGHT 20 CHANNEL MODE  HIGH END INTELLABEAM 13 CHANNEL  HIGH END STUDIO BEAM   HIGH END STUDIO COLOR 250   HIGH END
18. DE  CLAY PAKY PIN    Coemar fixtures    COEMAR CF 1200 SP   COEMAR CF 1200 HARD EDGE  COEMAR CF 1200 Hard Edge Compact  COEMAR CF7 HE   COEMAR CF7 WZ   COEMAR COMET   COEMAR COMPACTSCAN   COEMAR ISPOT 150   COEMAR ISPOT 575   COEMAR ISPOT 575 EB   COEMAR ISPOT FLEX   COEMAR IWASH 575 EB   COEMAR IWASH FLEX   COEMAR NATTMM1200   COEMAR NAT ZOOM 4000 20 CHANNEL  COEMAR NAT ZOOM 2500 20 CHANNEL  COEMAR PANORAMA CYC POWER  COEMAR PANORAMA CYC TOURING  COEMAR PC 1000   COEMAR PC 1200 HMI    23    COEMAR PROSPOT 150 LX  COEMAR PROSPOT 250 LX  COEMAR PROSPOT 575 LX  COEMAR PROWASH 250 LX  COEMAR PROWASH 575 LX  COEMAR SUPER CYC  COEMAR TX 360    Vari Lite fixtures   Vari Lite VL5 And VL6  Vari Lite AR500  Vari Lite AR5 Low Res  Vari Lite AR5 High Res  Varilite VLM    24    
19. H     then use the   or   switch   or the data wheel to change it  You must press     enter    for the change to take effect  If you are turning  auto patch on  a warning will appear telling you that some DMX starting addresses may change  Press     yes    to proceed or    no    to exit  Auto patch will assign an address to each fixture in ascending order  with each DMX address immediately following the last channel of the previous fixture    You can select from fixtures 1 16 and see the starting address for each fixture  You can then move the  cursor under any of the three digits of the channel number to select a new starting address  If auto patch is  on you will not be able to change the address  You must press     enter    to record any change  The  message    DONE    will appear for 1 second to confirm     4 3 MULTI FIXTURE    DMX CONTROL 512 supports intelligent lighting fixtures that use as many as 32 DMX channels  Since most  fixtures use fewer than 32 channels  DMX CONTROL 512 allows you to configure a group of fixtures that are  of the same type  under a single fixture number  For example if you have selected a 4 channel scanner for  fixture number 1  you can set    multi    to 8  When fixture 1 is selected you will be able to use all 32   channels available for fixture 1 to control 8 of these scanners    NOTE  This feature is for controlling large numbers of small 1  2  3 or 4 channel fixtures so that a fixture  number is not used up on one small fixture    You wil
20. ROBE    show lighting    DMX contro 512                                        2                                                                                                                                  q   gt          ees                                                             Gfseries  USER MANUAL    ROBE    Show Lighting s r o  e Czech republic e www robe cz    User manual    DMX CONTROL 512    Table of contents    1  SAFETY INSTRUCTIONS               ati   a sk   a d   v   4  2  OPERATING DETERMINATIONS                                                                                    4  SUVERVIEW              a cd osou kon nav          vn RA k                                                  6  3   REAR  PANEL CONNECTIONS                           6  32 FRONT PANEL   uu Qu Anno op   VK KANT KKK VAK z                     usa sua aC 6              PA rr 6  4  VCROOSE FIXTURE         ok k O abandoned 6  4 2 PATCH FIXTURES                              ton ion ib nl oco 7                                     N            AAN ai 7  4 4 MODIFY FIXTURE                             7  4 5  COPY FIXTURE S        no        8  4 6 PANAND TILT INVERT                   nok r klb 8  4 7 SET MIDI GHANNEL                               9  4 8 VIEW MEMORY                             9  AO SAVE MEMORY  FILE         nal             9  4 10 LOAD MEMORY FILE                              o 9  ZPD A NE SO Ril WARE         N   AAA               9  4 12 LOCK UNLOCK IMEIMO                 
21. ch also determines  the speed of the pan or tilt movement  If a fixture uses 2 channels for pan or tilt  16 bit   the joystick will  affect the fine channel with    fine    mode on  If the fixture only uses 1 channel for pan or tilt  the  movement will be slower allowing more precise control with    fine    mode on     10    5 6 FINE SWITCH    The    fine    switch affects the operation of the joystick  With    fine    mode on  it will increment or  decrement by the smallest possible amount  With    fine    mode off  it will increment or decrement by  larger amounts     5 7  TRACKBALL    A trackball  mouse or any similar pointing device can also be used for controlling pan and tilt  The device  must be serial and either Microsoft or Logitech compatible  It is plugged into the 9 pin RS 232 connector   on the rear panel of the DMX CONTROL 512  As with the joystick  only fixtures that are currently enabled will  be affected  The left switch on the trackball or mouse will shift the current fixture selection to the left and   the right switch will shift it to the right  Holding either switch will continuously repeat the shift until   released  If you are using a Logitech compatible device  the middle switch will toggle    fine    on or off     5 8 BLACK SWITCH    Pressing the    black    switch will stop all activity and blackout all fixtures  Depending on the type of  fixture and its capabilities  black will only turn off the channel that controls the output of the lamp but for  
22. de  record LED flashing   As soon as the message is received the display    17    will show    RECEIVING FILE     The length of time it takes to update the memory will vary depending on  the amount of memory in use at the time it was recorded  You do not have to call any of the menu  functions on the DMX CONTROL 512 before receiving the file  If any errors have been detected  DMX  CONTROL 512 will prompt you to retry  Check your connections and try again     You can use MIDI to transfer the memory from one DMX CONTROL 512 to another     11 USING THE COMPUTER PORT    The RS 232 port on the DMX CONTROL 512 can be used to connect to a personal computer in order to do  memory backups and software updates  It can also be used to connect a mouse or trackball for controlling  pan and tilt    To connect to a PC you will need a serial lap link cable also referred to as a null modem cable available at  any computer store  A lap link cable is normally used to connect a laptop computer to a desktop computer  or to connect 2 computers together  A standard RS 232 cable will not work  Connect the RS 232 port on  DMX CONTROL 512 to one of the serial    COM    ports on your PC  Some COM ports use a 25 pin  connector and some use a 9 pin  Most lap link cables come with both types of connectors    Once connected  you can use a PC running Windows to backup or restore the memory and also to update  the software  This allows you to update your controller with the latest features by downloading new
23. e are nine fixture attributes that can be modified  The attributes are  fixture name  number of channels   black channel  black value  pan channel  pan fine channel  tilt channel  tilt fine channel and crossfade mode   After you have selected the    Modify Fixture    menu  use the cursor switches to move the underline cursor   to the fixture number to select the fixture you want to modify  Next move the cursor to the    attribute    which is  displayed immediately to the right of the fixture number to select from the nine fixture attributes Next move the  cursor to the bottom line of the display to select the value for the attribute you are changing    You must always press    enter    to record any changes you make to an attribute  The message    DONE    will appear  in the display when the change has been recorded  The fixture attributes are described in the   following paragraphs     NAME is the fixture name that appears whenever you select or deselect a fixture  You may want to modify  this attribute on all of your fixtures to show fixture purpose or location  You must place the underline  cursor on the character you want to edit then use the   or     switch or the data wheel to select a character     CHANNELS is the total number of channels for the fixture  This can be any number from 1 to 32  When   you change the number of channels be aware that other things such as fixture addresses and number of  multi fixtures can be automatically changed if you drastically change t
24. e at a time  The name of the show will be  displayed along with the current step   s scene and hold time  If the show is set to loop  it will restart after  the last step   s hold time has counted down  If loop is set to    off     the show will end after the last scene  has been called    Press the    black    switch to pause a show and to black out the fixtures  Press    black    again to resume   the show and turn the fixtures back on  If you press black and hold it for 1 second the show will be turned  off  If you press the number switch of the show that is currently running the show will be turned off  If  you select a new show while one is running it will replace the current show  If you select a new scene  while a show is running it will also turn off the show  If at any time you need to see the show display for a  show that is running you can restore it by pressing the    show    switch    Press the left arrow switch to pause a show then press the right arrow switch to continue  Press the right  arrow switch to advance a show to the next step if it is not paused     9 3 ERASING SHOWS    To erase an existing show  press    record    then    show    then    erase     As when recording a show  all  LEDs that contain a show will be lit  Next select the show to erase  That show name will appear in the  LCD  The message    Erase this     will also appear  Press    yes    or    no     If you press    yes    the show    will be erased  Erase show only works when there is no s
25. e fixtures  that use two channels to control pan  This directs the joystick output as well as other pan functions     PAN FINE is for fixtures that use two channels to control pan  This is also referred to sometimes as the  pan    low byte    channel  Set this to    none    if the fixture uses only one channel for pan  The joystick will  control this channel with    fine    mode turned on     TILT CHANNEL is the same as described above for pan channel except that it controls tilt   TILT FINE is the same as described above for pan fine except that it controls tilt     FADE MODE is used to set the crossfade method for each of the fixture   s channels  Use the   and    switches or data wheel to select the desired channel  then move the cursor to the value to select the  crossfade mode  The choices are    crossfade      snap before fade  and    snap after fade     You must   press    enter    after each channel has been programmed       Crossfade    will cause a channel to smoothly fade from one setting to another when changing scenes   The crossfade time will vary from scene to scene depending on how that scene was programmed  Use this  setting for channels that control functions like pan and tilt or dimming to achieve a smooth transition from  scene to scene  If you use this setting for gobo or color wheel channels  this will cause the wheels to step  through all positions between the start and end positions of a long fade  This is usually the default setting  for pan  tilt and
26. e pages 13 18 will use MIDI  channel 3  Note numbers 0 95 will be used by each MIDI channel    When a MIDI note is received it will call a scene or start a show that corresponds to that note number  If  the same note number is received again the scene or show will be toggled off  If a different note number is  received  anew scene or show will replace the one that is running     10 1 MEMORY BACKUP WITH MIDI    You can also use MIDI to back up the memory to a MIDI recording system that is capable of receiving  MIDI system exclusive messages  Most PC based MIDI sequencers offer this feature  Consult the  instructions for your MIDI recorder on how to record a system exclusive memory dump  Once the   recorder is set to record  go to the menu selection in DMX CONTROL 512 labeled    send memory file     From  there  use the   switch to select    send memory file to MIDI port     Next press    enter    to start the  transmission  An encoded copy of the entire memory will be transmitted to the MIDI out port  The time to  send the memory will vary depending on the amount of memory currently in use  This will send a copy of  the entire memory including all fixture settings  scenes and shows with all of their components     10 2 MEMORY RESTORE WITH MIDI    To restore the memory using MIDI  set the MIDI recorder to playback the system exclusive message to  the MIDI input on the DMX CONTROL 512  The MIDI port is always listening for new messages unless the  DMX CONTROL 512 is in record mo
27. eat unless the speed has been locked for that chase  Read the previous section on  recording chases regarding how to lock the chase speed  Pressing the    beat    switch will automatically   turn off    audio     To turn off the beat  press and hold the    beat    switch for one second  The    beat      switch state and beat tempo are not stored when recording a scene     9 SHOWS    A show is a sequence of scenes that are recorded and played back in order at preprogrammed times  DMX  CONTROL 512 lets you record up to 16 pages of 16 shows for a total of 256 shows     9 1 RECORDING SHOWS    Before recording a Show you must first record the scenes that will be included in the show  Consult the  previous sections on how to do this     To start recording a show press    record     the    record    LED will flash  Next press    show     the      show    LED will also flash  The page number will display the current Show page and any number   switches that already contain Shows will be lit    The display will show the current step that is ready to be recorded along with the scene page and scene  number in that step  The word    Empty    will appear in place of the scene page and number if there is   nothing recorded at this step  The hold time for the step is displayed in hours  minutes and seconds  The  numbers are separated by colons         with seconds having a decimal point allowing tenths of a second  resolution    When you first start the record process  step 000  scene    Sta
28. enance of this device have to     be qualilfied    follow the instructions of this manual    CAUTION     Be careful with your operations  With a high voltage you can suffer  a dangerous electric shock when touching the wires        This device has left our premises in absolutely perfect condition  In order to maintain this condition and to ensure  a safe operation  it is absolutely necessary for the user to follow the safety instructions and warning notes written  in this manual     Important     The manufacturer will not accept liability for any resulting damages caused by the non observance of this manual  or any unauthorized modification to the device     Please consider that damages caused by manual modifications to the device are not subject to warranty     Never let the power cord come into contact with other cables  Handle the power cord and all connections with the  mains with particular caution     The power plug has to be accessable after installing the device     Make sure that the power cord is never crimped or damaged by sharp edges  Check the device and the powercord  from time to time     Always disconnect from the mains  when the device is not in use or before cleaning it     The electric connection  repairs and servicing must be carried out by a qualified employee     2  OPERATING DETERMINATIONS    This device was designed for indoor use only    If the device has been exposed to drastic temperature fluctuation  e g  after transportation   do not switch it on 
29. ess    record    and the LEDs will stop flashing     8 2 RECALLING CHASES    To run a chase  press the    chase    switch  and then press the desired page and number switch  The chase  will begin to run at the speed that was selected when it was recorded  Pressing the same switch again will  turn the chase off  You can run more than one chase  up to 8  as long as they are chasing different  channels    You can adjust the speed or the fade rate of the chase that is currently shown in the display  Place the  underline cursor on the field you want to edit then use the   or     switches or the data wheel to adjust the  value  Place the cursor under the chase name to select between chases if more than one chase is running   Any speed changes that are made will be saved if you record the current scene  This allows you to reuse  the same chase in different scenes at different speeds  Press the    chase    switch whenever you want to see  the chase display when there are chases running    You can run up to 8 chases simultaneously  If a new chase is selected that completely overrides one that is  running  the overridden chase will be automatically turned off  A chase is canceled when another one is  called that controls all of the same channels  A chase will not be canceled if only some of its channels are  overridden  The channels that are still available will continue to chase     8 3 ERASING CHASES    To erase an existing chase from the memory  press    record    then    chase    t
30. he new step is added you can record channel levels or presets  there    After you have finished editing the chase you can store it at the same memory location or at a new location  by selecting a page and by pressing a number switch  You can also use this method to copy a chase to  another location by saving it without making any changes     8 5 FACTORY CHASES    When you select chase memory pages    F1 F3     factory chases  you can call from the list of 48  preprogrammed pan and tilt chases  Some hard to program movements such as circles and figure eights  can be found here  Unlike chases that you program yourself  you must first select the fixtures you want to  include before you turn on the chase     8 6 AUDIO SWITCH    The audio switch enables the audio input as a trigger for chase steps  Pressing the    audio    switch turns  on its LED  It will flash off briefly wnenever an audio beat is detected at the audio input  Any chases that  are running will sync to this beat unless the speed has been locked for that chase  Read the previous  section on recording chases regarding how to lock the chase speed  Turning on    audio    will   automatically turn off    beat     The audio switch state is not stored with a scene     8 7 BEAT SWITCH    The beat switch allows you to override the tempo or beat of a chase by tapping on the switch in time to any  music that is playing  The LED will flash in time to the beat that is tapped in  Any chases that are running  will sync to this b
31. he number of channels for a fixture  that has already been set up and is in use  Fixture attributes such as black channel  pan or tilt will be  automatically disabled if you select a number that is smaller than the channel numbers that are already  assigned to those attributes  For example if you have already assigned pan to channel 8 and you reduce the  total number of channels for the fixture to 4  pan will automatically be set to    none     Likewise if you   increase the number of channels from 8 to 9 and you had previously set up 4 multi fixtures using all 32  channels  the multi fixture setting will automatically be reset back to 1     BLACK CHANNEL is the channel that will be affected when the    black    switch is pressed  You can  choose any available fixture channel as well as    ALL    which will force all channels to the selected black  value     BLACK VALUE is the DMX value that will be sent to the selected black channel s   This will   accommodate fixtures that use the gobo wheel for blackout and that use a value other than 0 to set the  gobo wheel to black  You may also want to blackout all channels to a value other than 0 since this is used  as a reset by some fixtures  For some fixtures a value of 1 achieves the same result as a value of 0 for  blackout    PAN CHANNEL is the channel used by the fixture for pan  This can also be set to    none    if the fixture   does not have a pan feature  This is also the pan coarse channel or pan high byte channel for thos
32. hen    erase     As when   recording a chase  all LEDs that contain a chase will be lit  Next select the chase to erase  The message     Erase this     along with the chase name will appear in the LCD  Press    yes    or    no     If you press      yes    the chase will be erased  This only works when there is no chase being edited or recorded  While  editing a chase     erase    is used to erase the chase steps  You can abort chase erase at any time by either  pressing    no    or exiting record mode by pressing the    record    switch    Note  It can take up to 30 seconds to overwrite or erase a chase depending on how much of the memory is  currently filled     8 4 EDITING CHASES    To edit a chase that has already been recorded  press    record    followed by    chase     Before making any  channel changes  press the number of the chase that you want to edit  The message    Edit this existing  Chase     will appear in the display  Press    yes    and the chase will be called up and you can add to it or  modify it by selecting steps and changing any channel levels  You can also use the    erase    switch to  remove the contents of the current step or if the step is empty  remove the step entirely  You can also insert  additional empty steps at the current step by pressing    add     You will be prompted whether or not to add   an empty chase step here  Press    yes    to insert a step at the current step number  All following chase  steps will be moved up one number  Once t
33. how currently being edited  While editing      show     erase    is used to erase show steps  You can abort show erase at any time by either pressing    no     or by exiting record mode by pressing the    record    switch    Note  It can take up to 30 seconds to overwrite or erase a show depending on how much of the memory is  currently filled     9 4 EDITING SHOWS    To edit a show that has already been recorded  press    record    followed by    show     Instead of entering  steps for a new show  press the show number of the one you want to edit  The message    Edit this existing  Show  will appear in the display  Press    yes    and the show will be called up and you can add to it or  modify it by selecting steps and changing any value  You can use the erase switch to remove a step  You  can also insert additional steps by pressing    add     You will be prompted whether or not to add an empty  show step here  Press    yes    to insert an empty show step at the current step number  All following show  steps will be moved up one number  After the empty step is added you can record a scene or time value  there    After editing  a show can be saved at the same or at a new location by pressing any number switch  The  scene LED must be turned off  You can use this method to copy a show to another memory location by  calling it for edit and then saving it without making any changes     10 MIDI    DMX CONTROL 512 allows you to use MIDI note commands to call scenes and shows using
34. ious menu items are explained in the following paragraphs     4 1 CHOOSE FIXTURES    To select from a list of lighting fixtures in the fixture library  use the   or   switch or the data wheel to first  select the fixture number  from 1 to 16   Next  select the type of fixture by moving the cursor to the fixture  type by pressing the right arrow switch and then using the   or     switch or the data wheel to make a  selection  You must press     enter    to record the choice  You can also press     erase    to select    No   Fixture    which is one of the fixture choices  If auto patch is enabled  a warning will appear telling you that  some DMX start addresses may be changed  Press    yes    to confirm or    no    to exit  After pressing       yes    the message  DONE  will appear for 1 second  If auto patch is enabled  the start addresses of any  fixtures above the selected fixture will be adjusted to accommodate the new fixture    There is a list of all of the included fixtures in the back of this manual  If a particular fixture is not  included in the list  you can select one that is similar to the one you want and then use the    Modify  Fixture    feature to create it     4 2 PATCH FIXTURES    This allows you to turn auto patch on and off and also allows you to set the DMX starting address for  each fixture  Auto patch must be turned off to change the start addresses  To turn auto patch on or off   place the cursor under the word    ON    or    OFF    next to    AUTO PATC
35. l be able to control the individual channels of each fixture separately using the 4 banks of 8 faders   When using the joystick  all of the multi fixtures within that fixture number will respond if they have a pan  and tilt feature  To control individual pan and tilt levels separately you will have to use the faders    To program the multi fixtures  move the cursor to the fixture number and use the   and   switches or data  wheel to select a fixture number  Move the cursor to the multi number  to the right of    X     to increment   or decrement this value  You can only choose numbers between 1 and the maximum number of fixtures   that will fit into 32 channels  If it is a 4 channel fixture the multi value can be no higher than 8  You must  press     enter    to record the change  If auto patch is enabled you will be given the warning that some  addresses may change  Press    yes    to continue or    no    to exit     4 4 MODIFY FIXTURE    This allows you modify the channel attributes of a fixture  You can also use this to create a new fixture that  isn   t in the library  To do this you must first select a fixture as described above      the    Choose Fixture      section  When trying to create a new fixture  choose something that is similar to the one you are trying to  create or start with the    Generic Dimmer    which is the first choice from the list  You can later use the      Copy Fixture    feature as described in the next section to duplicate the new fixture    Ther
36. m port or the MIDI  port to send the memory file to  Read the section at the end of this manual on backing up the memory for  more information     4 10 LOAD MEMORY FILE    This allows you to restore the memory from a backup that was made using the RS 232 port and a PC   Pressing    enter    configures the RS 232 port for memory read and waits for the file to be sent from a PC    Read the section at the end of this manual on using the computer port for details on how to back up and restore  the memory this way  The only way to exit this menu is to turn the power off    Warning  the current memory will be overwritten     4 11 UPDATE SOFTWARE    This allows you to update the DMX CONTROL 512 software using a computer connected to the RS 232 port   Message    DOWNLOAD NEW PROGRAM    will appear when you press    enter     DMX control 512 will wait for the  proper file to be sent from a PC to the RS 232 port    The message    RECEIVING NEW PROGRAM    will appear as the computer sends the new software file    Upon completion  the system will reboot  The only way to exit this menu is to turn the power off    You can also call this menu on power up by pressing and holding menu    and    erase    together while turning on  the power  Refer to the section titled    Using the Computer Port    at the end of this manual for more details   on how to do this    All software updates will be made available from the factory website     4 12 LOCK UNLOCK MEMORY    This is one of the hidden menu i
37. note that not all fixtures are supported with factory presets     7 1 RECORDING PRESETS    Before recording a preset you must first do some preparation  In order to be able to view certain channels  like color or gobo you will first need to set dimmer levels and the pan or tilt positions in order to see the  color or gobo selection  Do this by selecting the fixture or fixtures to be used in the preset and then  position the beams and turn up the dimmer levels  These things will not be recorded into the preset if they  are done before pressing    record       To start recording a preset press    record     its LED will flash  Next press    preset     this LED will also   flash  The page display will show the current page and any number locations that already contain presets  will be lit  Adjust the channel or channels that you want to include in the preset  These adjustments will be  recorded into the preset so take care not to change any channels that you don   t want included    Note  When recalling a preset  if some channels are affected that weren   t intended as part of the preset   chances are that a fader or the joystick was bumped while recording and those channels were accidentally  added to the preset  If this happens  go back and rerecord the preset    While recording a preset you can turn a fixture on or off by pressing the    fixture    switch  Use the   number switches to toggle any fixtures on or off  Pressing    fixture    a second time will turn off the   fixt
38. om your PC to DMX CONTROL 512  go to the DMX CONTROL 512 menu  selection labeled    update software     Press    enter    and the display will read     Download new program       DMX CONTROL 512 is now ready to receive the file from your PC  As an alternative you can access this  menu by holding down the    menu    and    erase    switch while powering up DMX CONTROL 512    If you are using SD Backup  follow the instructions for    Send File   If you are using Hyper Terminal    call the version that you created for DMX CONTROL 512  Click on    Transfer    on the top menu bar and select     Send Text File     A dialog box will appear allowing you to select the text file that you downloaded from   the web site  Make sure that the file has been unzipped before trying to use it  the file will end with  txt not   zip   Find the drive and folder where the file is located  select the file and click on    Open     Hyper   Terminal will begin to transmit the file  The DMX CONTROL 512 display will read     receiving new program    After the file has been sent  DMX CONTROL 512 will restart and show its startup display  If any errors have  been detected  DMX CONTROL 512 will prompt you to retry  Check your connections and try again  It will  take several minutes to transfer the file     12 TECHNICAL SPECIFICATIONS    Total number of control channels  512  Maximum number of Chases  256  Maximum number of Scenes  1024  Maximum number of Shows  256  Maximum number of Presets  512    Control
39. or erase a preset depending on how much of the memory  is currently filled     7 4 EDITING PRESETS    To edit a preset that you have previously saved  press    record    followed by    preset     Before making any  channel changes  press the preset number of the one you want to edit  The message    Edit this existing  Preset     will appear in the display  Press    yes    and the preset will be called up and you can add to it or  modify it by changing any channel levels  After making changes you can store it at the same or at a new  location by pressing any preset number  You can also use this method to copy a preset to another location  by saving it without making any changes     7 5 COMBINING PRESETS    You can add existing presets to any preset you are currently working on  While in preset record mode  press the    add    switch followed by any preset number that has a preset on it  The channel settings will be  added to the preset you are currently recording  You can add as many presets as you wish  You can use  this to mix several smaller presets into a single larger one  If two presets control the same channels  the  channel levels from the last one added will have precedence     8 CHASES    DMX CONTROL 512 allows you to record up to 256 chases and also provides 48 pre recorded chases referred  to as    factory chases     A chase is a sequence of steps  creating motion or quick repetitive changes on   stage  Each chase step is a recording of selected channel levels and 
40. or presets  The steps are then played  back in a continuous loop at a preprogrammed chase speed    Unlike scenes  chases do not affect the entire stage but only the channels that you include in the chase    This allows you to chase things such as colors  gobos or beam positions  You can run as many as 8 chases  at the same time allowing you to combine them into one scene     8 1 RECORDING CHASES    Before recording a chase you must first do some preparation  In order to be able to view features such as  colors or gobos or to be able to see beam positions for moving lights  you will first need to set some  channel levels  Do this by selecting the fixture or fixtures to be used and then turn up the dimmer levels or  open the apertures as needed  These channel changes will not be part of the chase if they are done before  recording    To start recording a chase press    record     its LED will flash  Next press    chase     the chase LED will   also flash  The page display will show the current chase page and any number LEDs that already contain  chases will be lit  There are 16 pages of memory locations available  Pages F1  F2 and F3 are reserved for  factory chases and can   t be recorded on  The display will show the current chase step  speed  and fade  status  To start recording the first chase step  move the channel or channels to the desired positions by  adjusting the faders or by using the joystick  These adjustments will be recorded into the step so take care  not to mo
41. pan and tilt control and a backlit display for  programming     4 MENU    The menu switch is used to configure the DMX CONTROL 512 for your particular lighting setup  The left and  right cursor switches  the   and   switches  and the data input wheel allow you to select settings for the  various menus that appear on the display  Pressing the menu switch displays the message    Press enter  to    on the top line of the display  You will be given a choice of menu items on the bottom line of the  display  You can cycle through the choices using the   and   switches or the data wheel  Press    enter    to  select the desired menu item  After selecting from the menu  the cursor switches will allow you to select a  field on the display to edit and the   and   switches or the data wheel will allow you to change the value in  that field  An underline cursor shows the selected field  The    enter    switch must always be pressed  following any change to make it permanent  This allows you to look at all of the possible choices first   Several of the menu items are hidden to prevent unauthorized or accidental changes to the memory  The     memory lock unlock  function is hidden as well as the    erase all memory  function  These choices         only be selected by pressing and holding down the    add    switch while selecting these last items from the  menu list  This is a safety feature for the benefit of installers who wish to protect the memory from  unauthorized tampering    The var
42. rt    will be displayed  Step 0 is used to add a  delay to the start of the show before the first scene is called  No scene can be recorded at step 0  If you  don   t want a delay time at the start of the show  leave the hold time as 00 00 00 0 and move on to step 1 by  pressing the         switch  the    enter    switch or by incrementing the data wheel    To record a show step  press the    scene    switch  the    scene    LED will be lit  Next  choose a scene for   this step by selecting the page and pressing the desired scene number  Next  select the hold time for this  step  The time that you select is the time that this scene will be held until the next step is called  You can  select a new time by moving the cursor to the hour  minute or second number and then pressing the   or    switch or using the data wheel to change the time    Once a scene has been selected and the hold time set  press    enter     The step number will automatically  advance to the next step  You can enter up to 255 steps in the show  If you press    enter    without selecting  a scene  the step number will advance leaving the step empty    As you are recording a show you can select any step by moving the cursor under the step number and  using the   or   switch or the data wheel to select a new step  You can then edit the scene number or hold  time for any recorded step  Pressing    enter    when on the last recorded step will add an additional step to  the end of the show  If you press    enter
43. some types of fixtures will set all channels to 0  The    black    LED will remain on to indicate that a  blackout was called  Pressing the    black    switch a second time will turn the LED off and restore the  blacked out channels to their previous settings    Pressing and holding the    black    switch for 2 seconds will force all DMX channels to 0 and clear the  scene buffer  This function is useful when programming a new scene     6 SCENES    6 1 RECORDING SCENES    A    scene    is a recording of the state of the entire stage  DMX CONTROL 512 keeps track of all the actions  you perform to make the stage appear as it does  All of the actions that affect the look of the stage such as  changing channel levels  calling a chase or calling a preset  are recorded in the scene buffer so that you can  later save these actions as a scene  This method of programming also allows you to recall a scene  modify   it and then resave it as a new scene or resave it to the same location allowing quick edits    Once you have a look on stage that you want to save as a scene  press    record     its LED will flash  Next  press    scene     its LED will also flash  The page display will light and any number locations that already  contain scenes will also light  You can at this time enter a name for the scene as well as a crossfade time   Use the cursor switches to move the cursor under each character of the name  then use the   or   switch or  the data wheel to modify the name characters  Mo
44. tch   select the page of the desired preset then use the number switches to select from the presets on that page   Unlike scenes  you can have several presets on at the same time as long as each preset is controlling  different channels or fixtures  If two different presets are trying to control the same channel  the last preset  that was selected will have control of the channel  If a preset has been completely overridden by another  it  will be automatically switched off    A fixture must first be selected before the preset is turned on even if it that fixture was included in the    12    preset when it was recorded  This allows you to put every fixture into a preset but use only selected ones  as needed  For example you could create a preset called    Red    that sets all color channels of every fixture  to the color red  Then when calling that preset  you would only select the fixtures that you want to be red  then call the    Red    preset     7 3 ERASE PRESET    To erase an existing preset  press    record    then    preset    then    erase     As when recording a preset  all  LEDs that contain a preset will light  Next select the preset to erase  That preset name will appear in the  display along with the message    Erase this      Press    yes    or    no     If you press    yes    the preset will   be erased  You can then select additional presets to be erased or you can press    record    again to exit  record mode    Note  It can take up to 30 seconds to overwrite 
45. tems that can only be selected while holding the    add    switch when  cycling through the menu selections    This feature allows you to lock the memory to prevent someone from changing or erasing anything that  has been recorded  The message    MEMORY LOCKED  CAN   T RECORD    will appear if the memory   is locked and anyone presses the record switch  All other menu items that are not hidden will also be  locked out in order to protect the memory    To lock or unlock the memory  use the   and   switches or the data wheel to select the desired state  then  press    enter        4 13 ERASE ALL MEMORY    This is another one of the hidden menu items that        only be selected while holding the    add    switch   when cycling through the menu selections    This menu item allows you to clear the entire memory of DMX CONTROL 512  This does not erase the  software that runs the system but erases all of the scene  preset  chase and show data as well as the system  parameters such as fixture assignments  The message    ARE YOU SURE  HOLD    YES    5 SEC    will   appear in the display  Press and hold    yes    until the system reboots or press    no    to exit     5 SWITCH AND CONTROL DESCRIPTIONS  The following paragraphs outline the various switches and controls with their functions     5 1 NUMBER SWITCHES 1 16    The array of 16 switches on the left side of the panel that are numbered 1 16 are multi purpose  The  function switches that are to the right of these determine their p
46. the SD Backup program  follow the instructions for    Receive File     To use Hyper  Terminal  call the version that you created as described in the previous section  Click on    Transfer    on the    18    top menu bar and select    Capture Text     A dialog box will appear allowing you to select a folder and   name for the backup file  Use a name like    SD2 backup1  txt     Click    Start    and Hyper Terminal is   now ready to receive the file from DMX CONTROL 512    Next  go to the menu selection on the DMX CONTROL 512 labeled    save memory file    and press the     enter    switch  The display will read     Save memory file to computer port     Press    enter    to start the  transmission from DMX CONTROL 512  An encoded copy of the entire memory will be transmitted to your  PC  The time needed to send the memory file will vary depending on the amount of memory   currently in use  When the file transfer is finished  DMX CONTROL 512 will return to its startup display and  the numbers will stop scrolling in the Hyper Terminal window  You can either close Hyper Terminal or   return to the    capture text    pull down menu and select    stop     the file will automatically be saved    Note  When creating additional memory backup files  always start with a new text file  Hyper Terminal   will not write over an old file that has data in it but will add the new data to the file giving you multiple  memory dumps in one file     11 3 MEMORY RESTORE USING THE COMPUTER PORT    To
47. to 0  the steps will be called with no fade in between  Any settings between  0  and 100  will give varying amounts of fade time depending on the speed of the chase  As with speed   this is only the default value  It can be changed before adding the chase to a scene    The speed lock feature which is displayed below the chase name  allows you to tell the chase whether or  not to ignore the audio or beat switches when the chase is running  When set to    No Beat    the chase will  only run at the programmed speed and will not be affected by the beat or audio switches  This is useful  when you have a chase that must always run at a high speed to create a certain effect    After you have finished recording all of the steps for a chase  set the speed  fade and lock status  then save  the chase by selecting a page and number  The    fixture    and    preset    LEDs must be off  If you select a  chase number that is already lit  a message will appear asking if you want to write over the existing chase   Press    yes    or    no     You can use the page switches to select from pages 1 to 16 which will allow you to  store up to 256 chases  Pages    F1 F3    are reserved for factory chases    Note  It can take up to 30 seconds to overwrite or erase a chase depending on how much of the memory is  currently filled    After you have saved the chase  the    record    and    chase    LEDs will continue to flash  allowing you to  continue to add to or edit the chase  To exit record mode  pr
48. ure LED allowing you to finish recording the preset    At any time while recording the preset you can enter a name for the preset  Use the cursor switches to  move the cursor in the display under each character then use the   or   switch or the data wheel to select  characters    To save the preset  select the page and number where you want it saved  If you select a number that is  already lit  a message will appear asking if you want to write over the existing preset  Press    yes    or      no     You can use the page switches to select from pages 1 to 32 which will allow you to store up to 512  presets  You cannot record over or edit the factory presets on pages F1 or F2    Note  It can take up to 30 seconds to overwrite or erase a preset depending on how much of the memory  is currently filled    After saving a preset  the record LED stays lit allowing you to continue to record more presets  Any  channel changes that were made since starting the record process will be included in any new presets  To  start a new preset from scratch  toggle the    preset    LED off and then back on while the    record    LED is  still flashing  This will clear out the edit buffer    To exit record mode  press    record     all LEDs will stop flashing     7 2 RECALLING PRESETS    To play back a preset  first select the fixtures that you want to control with the preset  The fixtures must  have been included when the preset was recorded for anything to happen  Next  press the    preset    swi
49. urpose  Only one function is selected at a  time and the LED for the particular function will be lit wnen selected  The following is a description of  each function     5 2 FIXTURE    This switch allows you to select fixtures for programming  With the    fixture    switch LED lit  the number  switches 1 16 are used to select an active fixture  When a fixture is selected it can be directly controlled  using the faders or the joystick  A selected fixture can also be controlled using a preset  A fixture does not  have to be selected in order to be controlled by scenes or shows  If a fixture is not selected it will only be  disconnected from the manual controls  the fixture is not turned off    When a fixture is selected its name will appear in the LCD  If no fixture type has been assigned to that  number  it can   t be turned on  Pressing and holding one of the number switches will solo that fixture     5 3 CHANNEL FADERS    Just below the number switches are 8 faders that can be used to control the individual channels within each  fixture  You can address up to 32 channels per fixture by using 4 banks of 8 faders  The bank switch to   the left of the faders is used to select which bank of 8 channels is currently active  The LED to the left of  the faders shows the current bank  The channel numbers controlled by the faders are printed to the left of  each fader  For example the first fader can control channels 1  9  17 or 25 depending on which bank is  selected  If a fixture has
50. ve any channels that you don   t want included in the chase  You can at any time press the fixture  switch and turn fixtures on or off while recording the chase step  You can also press the preset switch  allowing you to include presets in the chase step  When using presets  only the fixtures that are currently  selected will be included     After you have finished adding channels or presets to the step  press    enter     Note   The    fixture    LED   must be turned off before pressing    enter      The step indicator on the display will automatically   increment to the next step  Repeat the previous actions to record up to 256 steps  You can enter empty  steps as well by pressing    enter    before changing any channels  These empty steps can be used to  lengthen the time between steps  You can record something into these empty steps later if desired    As you are recording steps you can at any time move from step to step by putting the display cursor under  the step number and use the   or   switches or the data wheel to select a new step  You can change or add  more channels to each recorded step this way    Pressing    enter    when at the last recorded step of the chase will always add an additional step to the end    If you press    enter    while the step number is not at the end you will advance to the next step number    If you make a mistake while recording a chase step  press    erase    and you will be prompted whether or   not to erase the contents of the chase
51. ve the cursor under the fade time to use the data wheel or the    and   switches to change the crossfade time for this scene    To record the scene  select the page and scene number  You can use the page switches to select from pages  1 to 64 and the number switches from 1 to 16 allowing you to store up to 1024 scenes  If you select a   scene number that is already lit  a message will appear asking if you want to write over the existing scene   Press    yes    or    no       Note  It can take up to 30 seconds to overwrite or erase a scene depending on how much of the memory is  currently filled    If at any time you wish to exit record mode without recording anything  press the    record    switch and   you will exit record mode     6 2 RECALLING SCENES    Once a scene is recorded  turning on the    scene    LED and then selecting the desired page and scene  number can play it back  Only one scene can be selected at a time using the number switches  Pressing the  scene number switch that is currently lit will turn that scene off by calling a blackout     6 3 ERASE SCENE    To erase ascene from the memory  press     record    then    scene    then    erase     All number LEDs that   contain a scene will light  Next select the scene number to erase  That scene name will appear in the LCD  along with the message    Erase this      Press    yes    or    no     If you press    yes    the scene will be   erased  You can then select additional scenes to be erased or you can press   
    
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