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        User Manual - Beat Producer
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1.      To toggle a  button   s state simply click on it  Some buttons do not latch  such as the Load and Save  buttons    these activate special functions when clicked     Controls where there is a set menu of choices have been implemented with drop   down menus  Click on the triangle icon next to the text to display the menu of choices   and then click in the menu to select your desired option     Where the number of choices would make a drop down menu unwieldy  a number  spinner control has been used  for example  MIDI channel  trigger key and polyphony    To increase a number spinner value  click and drag vertically upwards  To decrease the  parameter  click and drag your mouse downwards  You can also CTRL click to change  the control back to its default value and SHIFT click to increase the mouse range while  dragging just like the knob and slider type controls     Page 5    Beat Producer can also be controlled entirely from an external MIDI controller  providing that controller is capable of  sending MIDI Continuous Controller  CC  messages  A special MIDI    learn    mode is provided to quickly build up your  own MIDI CC mappings     Simply right click  Command click on Mac  on any control to display a menu of the current MIDI CC settings   Choose    link to next CC    from the menu to put a control into    learn    mode  Once a control is in    learn    mode  it will  automatically link itself to the next CC message that it receives     Note that MIDI controller function
2.    SEAT    PRODUCER    User Manual             CONTENTS    Chapter 1   Foreword  Page 1  Chapter 2   Compatibility   Page 1  Chapter 3   System Requirements   Page 1  Chapter 4   Introduction   What does Beat Producer do    Page 2  Chapter 5   Copy Protection   Page 2  Chapter 6   Using Beat Producer for the first time   Page 3  Chapter 7   Tachyon Engine Introduction   Page 4  Chapter 8   Front Panel Basics   Page 5  Chapter 9   User Interface Organisation   Page 7   9 1   Global Controls   Page 8   9 2   The Browser Display   Page 10   9 3   The Rack Controls   Page 14   9 4   Rack Synthesizer Controls   Page 17   9 5   Waveform Page   Page 22   9 6   Step Sequencer Page   Page 25   9 7   FX Page   Page 29   9 8   The Options Screen   Page 31  Chapter 10   Appendix 1   FX Algorithms and Adjustable Parameters   Page 35  Chapter 11   Appendix 2   Signal Routing Diagrams   Page 43    Chapter 12   Copyright and Credits   Page 47    1 Foreword    Thank you for purchasing this Beat Producer virtual instrument plug in  To get the best from your software purchase   we recommend that you read this manual carefully and keep a copy in a safe place for future reference     Should you experience problems operating this product and can t find the answers in this manual  our technical  support representative can be contacted at support amg software com     Don t forget  when contacting technical support to describe the problem in as much detail as possible  and provide  details of your sy
3.    The Algorithm Parameter displays are ideal for real time tweaking and recording parameter automation into your host  program     Section Summary   _  The FX Screen shows settings for each of the four FX units   Q FX Units 1 and 2 have additional routing capabilities   Q Use the FX Screen to edit FX Patches   _  Full descriptions of all FX algorithms and parameters can be found in the Appendix    Page 30    9 8 The Options Screen  F  M oe    SAMPLE SEARCH PATHS ADO FATH   REMOVE FATH HOJE JF    MOVE DOUN FF                  1   Use cumenta Beat Produce    SAWUE OPTIONS    SAVE TACHYON CATA AS PART OF HOST SEQUENCER SONG FILE    SAUE TACHSO0N   8d BAME    click hare to ssi bank fila   on SAVE REFERENCES TO LOACEDO SAMPLES ONLY      INCLUDE SAMPLES IN SAUECO PATCHES    0n FORCE RESAUE OF IMPORTED FILE THPES    LOA  C OPTIONS   on LOADED SAMPLES ARE CHECKEO FOR OUPLICATES IN BANK  DUPLICATES SKIPPED    LOACED SAMPLES ARE CHECKED FOR OUPLICATES IN BANK  OUPLICATES OUERWRITTEN    LOARCEC SAMPLES ALWASS ACCEC TO BANE WITHOUT CUPLICATE CHECKE     SUPRESS LOAC WARNING MESSAGES    SLICED PATCH OPTIONS TIME STRETCH OPTIONS    MAP SLICES STARTING AT  Gi STRETCH AMOUNT  Spe  QUERLAP AMOUNT  i05    MACHINE IDENTIFIER  E 2023 3E12 AATO 6922 38E2 AJAG ACFC 7524       The Options Screen is accessed when the Options button at the top of the interface is clicked  Click any of the other  buttons in the button strip to hide the Options Screen     The main functions of the Options Screen are as
4.    oe   LO  O  TSRE    CUTOFF       oh  l 1   i        A 4 ro  CORRSE ENU MOC DTH FRES  UOLUME 100    To the right of the browser  taking up the majority of space on the interface  is the Main Display  The Main Display has  four pages     W Racks 1 4  E Racks 5 8  E FX   E Options       Immediately above the Main Display is a strip of buttons that can be clicked to select the current display page  Above  the button strip are the Global Controls  which are detailed in the next section     Page 7    9 1 Global Controls    PROGRAM MLILTI       LOAD    SAVE SAVE                   We will refer to the controls on the grey metallic part of Beat Producer s user interface at the top as the    Global  Controls     This is because they are always visible regardless of the Main Display page selected  These controls are as    follows  from left to right      9 1 1 Program Load    Loads a sampled loop into the currently highlighted Rack  When this button is clicked a standard file dialog will be  displayed  Windows users will have to select  using the drop down selector at the bottom of the dialog window   which sort of files they are browsing for  Mac OSX users will not have to do this     invalid files will appear greyed out in  the browser dialog     In Beat Producer you can load loop files with the extension OPF provided they have been specially prepared for use in  the software  OPF files created for the original ONE Solo plugin  Dance Edition and D n B edition  cannot be loaded in  
5.   A value of    50dB will allow pretty much all  input signals through  whereas a value of OdB will activate the gate all the time  silencing the output completely     10 11 2 Attack  This parameter determines how quickly the gate is switched off after the input signal has exceeded the threshold  level  The range is from 1ms to 1000ms     10 11 3 Release  This parameter determines how quickly the gating is activated when the input signal has dropped below the  threshold level  The range is from 10ms  quick  to 1000ms  slow      10 12 Distortion    Warm distortion effect with simple EQ     10 12 1 Input Gain  This parameter determines the amount of trim applied to the input signal before the distortion is applied  This value  ranges from    10dB  reduces the volume of the signal significantly  to OdB  no reduction      10 12 2 Pre Amp Gain  This parameter controls the amount of distortion applied to the input signal  and ranges from OdB  no distortion  to  36dB  maximum distortion      10 12 3 Character  This parameter changes the    character    of the distortion  Values range from 0   normal  to 100   smooth      10 12 4 Low Cut  This parameter allows you to reduce the bass of the distortion  Frequencies below this value will be reduced with a  highpass filter  Values range from 55Hz  minimal bass reduction  to 440Hz  significant bass reduction      10 12 5 High Cut  This parameter allows you to reduce the treble of the distortion  Frequencies above this value will be reduce
6.   REX technology by Propellerhead Software AB     Apple Loops are a trademark of Apple  Inc   VST is a trademark of Steinberg Media Technologies AG   REX is a trademark of Propellerhead Software AB    ACID   and ACIDized   are trademarks or registered trademarks of Sony Pictures Digital Inc  or its affiliates in the United States and  other countries     All other trademarks remain the exclusive property of their respective holders     All other Beat Producer content and intellectual copyrights      AMG 2011  Made in Great Britain        Page 4 7    
7.   SMF  to    import into the Patch  When a Patch contains a MIDI groove it can be played  automatically by holding down a key within its trigger range     Replace MIDI groove in patch Displays a file dialog where you can select a Standard MIDI file  SMF  to  overwrite the MIDI grove within the Patch     Export MIDI groove from patch Displays a file dialog where you can select a file on disk to save the MIDI  groove imported into the selected part as a Standard MIDI file   SMF      Delete MIDI groove from patch Removes any imported MIDI groove from the Patch   Note  when looped content  such as REX files  ACIDized WAV files  Apple Loops etc   are imported into Beat Producer     a MIDI groove is automatically created that will play the slices of the loop with the original timing  Beat Producer  patches can also contain MIDI grooves     9 3 7 Out    Clicking on the Out field will bring up a menu allowing you to send the output of the rack to one of Beat Producer s 4  outputs  or to one of Beat Producer s internal insert FX  More information on Beat Producer s output and FX routing  can be found in the Beat Producer Routing Architecture section later in the manual       Page 15    9 3 8 Export MIDI    Displays a file dialog where you can select a file on disk to save the MIDI groove imported into the selected part as a  Standard MIDI file   SMF   This file can then be imported into your sequencer for fine editing of your trigger points     If you want to use your sequencer to pla
8.  9 8 4 Sliced Patch Timestretch Options  These global options control how the engine imports Apple  REX and ACID loops     Loop Import Start Key When a sampled loop in REX or ACID format is imported into Beat Producer  a MIDI file  is automatically generated that plays the slices in the file  This number spinner control  tells the plug in what MIDI note slices should start to be mapped at when the file is  imported  Once a file has been imported this option has no further effect     Stretch Factor When an ACIDized WAV file is imported into the plug in  some processing takes place  on the samples to improve the sound of the time stretching when the loop is slowed  down  A seamlessly looping segment from each slice is automatically generated and  copied to the end of each slice  This parameter controls how big the looping segment  is relative to the slice length  Once a file has been imported this option has no further  effect     Overlap Factor The looping segment added to ACID slices is overlapped with the original data to  smooth the transition  This parameter determines the width of the overlapping region   Once a file has been imported this option has no further effect        e   i  PRODUCER  Page 33    9 8 5 Copy Protection    To fully function  Beat Producer needs a license file to be present somewhere along one of the Search Paths shown in  at the top of the Options Screen  To get a license file  you must register your product with AMG     Machine ID    The Machine ID i
9.  a higher resolution than 16 bit  will be reduced in bit depth when compressed     Force resave of imported file types When a non native file is imported  you have the option of automatically  resaving that as a native Beat Producer Patch or Multi when this option is checked  Resaving of imported files is  advised  as once this is done samples in those files can be referenced  This option ignores the status of the Include    Samples in Saved Patches option and always embeds the samples   Page 32    9 8 3 Load Options       The first three Load Options are grouped as shown by the bracket  Use these options to configure how the engine  should handle duplicate samples     Loaded samples are checked for duplicates in bank  duplicates skipped  If a Multi Patch or Patch being loaded contains a sample that is already present within the Bank  the duplicated  samples from the loaded file will not be loaded and the Zones will be repointed to the existing samples     Loaded samples are checked for duplicates in bank  duplicates overwritten   If a Multi Patch or Patch being loaded contains a sample that is already present within the Bank  the duplicated  samples from the loaded file will overwrite the ones in memory and the existing Zones will be repointed to the new  samples     Loaded samples are always added to bank without duplicate check  Duplicate checking will not take place if this option is checked  If you load multiple copies of a sample it will become  duplicated in memory    
10.  follows    E Configuring the file paths the engine will use to locate samples and other files  E Configuring how the engine will save data   E Configuring how the engine will handle duplicate samples    The controls on this screen are divided into three groups   E The Search Path List   E The Save Options   E The Load Options   These are covered in detail in the following sections     9 8 1 Search Path List sem sennen er REVOVE FATH    HOUR UF a    nove Oun  This display shows where the engine will search for content to a    display in the Browser  and where to reload samples from  when loading Multi Patches  and Patches        Click to select a row in the list  and then click the Add Path button to display a path selection dialog box  Use the Move  Up and Move Down buttons to prioritise important paths that you want to be searched first  Search Paths are scanned  recursively  i e  the engine will also look in subfolders nested inside the path specified     Right click  Command click on Mac  to display a contextual menu relating to the Search Path List  From this menu you  can rescan all the search paths and rebuild the Browser     Page 31    9 8 2 Save Options       The first three Save Options are grouped as shown by the bracket  These configure how the engine should store its  data when asked to save by the host sequencer package  There are three options     Save Beat Producer Data as part of host sequencer song file A complete Bank file is stored within the host  sequenc
11.  into which  to load the file  then double click the sample in the browser  The Step Sequencer is described in more detail later in  this manual     Note  if you have selected    Force Resave Of Imported File Types    on the Options screen  you will be prompted to resave  the file as a Beat Producer one shot sample file  OPS   For further information  see the section on file handling     To load a sample to be played back across the keyboard on a rack  select the Synth page for the rack  and double click  the sample in the Browser  This will overwrite any information in the rack and replace it with the sample playable  across the whole keyboard at different pitches  The sample will not be timestretched to follow the sequencer tempo   but this provides simple one shot playback of samples     Note  if you have selected    Force Resave Of Imported File Types    on the Options screen  you will be prompted to resave  the file as a Beat Producer Program file  OPF   For further information  see the section on file handling     Clicking on the One Shot File and holding the mouse button down for a short while will preview it  This can also be  achieved by selecting the One Shot File and clicking on the    Preview    button at the bottom of the Browser     One Shot Filess can be added to the Favourites folder by right clicking and selecting    Add to favourites        9 2 4 Preview button    It is possible to preview Programs  One Shot Samples  ACID files  RCY REX RX2 files  WAV files 
12.  notes        Page 16    9 4 Rack Synthesizer Controls       Synth Page 1 2 3 Selector    The rack synthesizer controls are split across 3 pages  You can cycle through these pages using the page 1 2 3 selector  to the right of the rack     9 4 1 Controls on Rack Synthesizer page 1       The first virtual page of rack synthesizer controls contains just the controls most users will access most frequently     Tuning Section  Controls in the Tuning section affect the playback pitch of the sampled loop  but do not affect the playback tempo     E Fine Sets the pitch  in cents  of the Patch being played  An offset of  100 cents will cause the Patch to play  one semitone sharper than normal     E Coarse Sets the pitch  in semitones  of the Patch being played  An offset of  24 semitones will cause the Patch  to be played two octaves higher than normal     Filter Section    Beat Producer contains a powerful multi mode resonant filter that you can use to creatively mangle your sampled  loops     E Filter Type   There are 10 different kinds of filter available  accessible via the drop down menu    LP12 12db Octave Lowpass filter     reduces the treble   HP12 12db Octave Highpass filter   reduces the bass   BP12 12db Octave Bandpass filter   reduces the bass and treble together   BR12 12db Octave Band reject filter   creates a notch in the spectrum like a phaser  LP24 As LP12 but with a stronger effect   HP24 As HP12 but with a stronger effect   BP24 As BP12 but with a stronger effect   B
13.  of that Rack OR first assign the Rack to the FX1 or FX2 input buss and then increase the FX1 FX2  gt FX3  send in the FX screen  The Rack will then be processed with both FX units in a chain     FX Unit 4 Receives its input from the FX4 auxiliary buss  To process a Rack with FX4  increase the FX4 send level    of that Rack OR first assign the part to the FX1 or FX2 input buss and then increase the FX1 FX2  gt FX4  send in the FX screen  The Rack will then be processed with both FX units in a chain     Page 29    Each of the effects units operates mostly in the same way  though only FX1 and FX2 have Send FX3 and Send FX4  controls     a       9 7 1 FX unit selection indicator Fal    This shows the name of the FX unit and is highlighted to show the currently  selected FX unit  Changing any control in an FX unit will select that unit   but you can also click on the selection indicator to manually change the  currently selected FX unit     9 7 2 Patch                   A   PRA Pi    This shows the name of the current selected FX patch if an FX patch has been loaded  otherwise it shows    unassigned     You cannot create an FX patch from scratch  you must load in a patch from your installed libraries  and change it as  required     To load an FX patch from the menu  click the arrow to the right of the field  This will bring up a menu of all FX patches  in your installed libraries  sorted by effect type and algorithm  Click on a patch to load it into the FX unit     To load an FX 
14.  of variation you can create with velocity depends on the value of the parameter     higher values  give a greater range of velocity response     When the Filter Envelope Velocity control is set to a negative amount  e g   50   the relationship between the played  velocity and its effect on the filter envelope becomes inverted  Playing harder  higher velocity  will yield a lower  output from the filter envelope     Amplifier Envelope section    The parameters in this section are the same as for the Filter Envelope section  However  the second of Beat Producer s  two envelope generators is dedicated to the amplifier which in turn determines what you hear from the plug in   s  output     These controls can be used to radically alter the dynamics of a sampled loop  For example  the settings given in the    preceding section for a pulsating filter effect can be used in the amplifier envelope to create a super tight staccato  effect     Page 18    Also of particular note is how the Amplifier Envelope Release parameter can be used  When a sampled loop is sliced  into individual beats in a program such as Recycle or ACID  the length of each slice determines the relative timing   of each beat  To play the loop faster  software like Beat Producer simply stops each slice short of its full length and  immediately plays the next slice  This has the effect of later slices seemingly    cutting off    earlier slices which can  make a soeeded up sampled loop sound slightly unnatural  Since t
15.  sound warmer     10 2 6 Early Late Balance   This control sets the balance between the early reflections of the reverb  where the sound is    reflected    immediately  off the surfaces nearby  and the late reflections  where the sound has bounced around and repeated many times and  built up a diffuse tail   This value ranges from 0 100  early reflections only  to 100 0  late reflections only      10 3 Chorus    Chorus with variable feedback and damping     10 3 1 Delay Time  Sets the delay time of the chorus between 5ms and 40ms  This affects the character of the chorused sound     10 3 2 LFO Rate  Low values of this parameter will cause slow sweeping effects  high values will result in wild detuning effects  Ranges  between 0Hz to 2 5Hz     10 3 3 LFO Depth  This parameter determines how much effect the LFO has on the chorus  0    100       10 3 4 Feedback  This parameter determines how much of the chorus output is mixed back into the FX input  A value of 0  will produce  a simple  thin sounding chorus  Higher values will produce thicker  denser effects     10 3 5 Stereo  If this parameter is set above 0   the effect will use the LFO settings to pan the effect around the left and right  channels  The intensity ranges from 0  to 100      10 3 6 High Cut    This parameter allows you to reduce the treble of the chorus output  Frequencies above this value will be reduced  with a lowpass filter  Values range from 21096Hx  minimal treble reduction  to 880  significant treble redu
16.  used to allow the step sequence to be transposed up and down the keyboard in  the same way as any other loop     if    1              TRG KEY         The Step Sequencer page is split into four sections     Sample Matrix On the left of the screen is the Sample Matrix which contains 32 independent slots   Each slot can contain a different sound     Slot Parameters To the right of the Sample Matrix are the parameters for the currently selected slot   sample name  volume  pan and pitch     Step Sequencer The step sequencer shows the sequence for the currently selected slot  The top line  of buttons shows which beats will be triggered for the slot  and the bottom line of  buttons allows accent to be set for each step     Global Sequence Controls The knobs on the right of the page show swing and accent settings for the current  patch  These are common for all slots on the rack     9 6 1 Sample Matrix    The sample matrix is used simply to indicate which slots in the sequencer you wish to work with  You select a slot in  the matrix by clicking on it  and if any sound has been loaded into that slot  you will see the slot parameters appear  to the right of the matrix  You can select multiple slots using shift  or ctrl click  these operate identically  to change  parameters for multiple slots together     You can preview the sound in any slot by clicking the slot and holding the mouse down  Releasing the mouse will  stop the preview     Typically you will start by loading new samples 
17. 1 to 16 stages     10 5 2 LFO Sync  If set to ON  the LFO will be synchronised to host tempo where available  If set to OFF  the LFO will independent of the  host tempo     10 5 3 LFO Rate   Low values of this parameter will cause slow sweeping phaser effects  high values will result in squelchy effects  If  tempo sync is off  this value can be altered from OHz to 2 5Hz  If tempo sync is on  this value ranges from 32 1  LFO  cycle every 32 beats   through 1 1  LFO cycle every beat  to 1 32  32 LFO cycles every beat      10 5 4 LFO Depth  This parameter determines how much effect the LFO has on the phaser  0    100       10 5 5 Feedback  This parameter determines how much of the phaser output is mixed back into the FX input  A value of 0  will produce  a simple  thin sounding phasing  Higher values will produce thicker  denser effects     10 5 6 Stereo    If this parameter is set above 0   the effect will use the LFO settings to pan the effect around the left and right  channels  The intensity ranges from 0  to 100      Page 3     10 6 Rotary Speaker    Rotary speaker simulation with variable vibrato and tremolo     10 6 1 Balance   The rotary speaker can apply both vibrato  pitch modulation  and tremolo  volume modulation  to a sound  If balance  is turned fully left  0 100  only vibrato will be applied to the sound  If balance is turned fully to the right  100 0  only  tremolo will be applied  Values in the middle will apply varying amounts of each     10 6 2 Speed  This par
18. Ableton Live 5  by selecting Beat Producer   s outputs as inputs for a separate  audio track  and in Sony ACID 5  tracks automatically appear in the mixer   Please consult your sequencer   s manual for  further details     By default  each rack routes its output to output 1  but you can choose a different output for any rack using the rack   s  Out menu     Each rack can also be routed to insert FX1 or FX2     once you route to an insert FX unit  all output from the rack is  routed directly to that FX unit  and the sound no longer immediately appears on any output     Each FX unit can be routed to any of outputs 1  2  3 or 4           Rack 1    Out      01       The following diagram shows a rack routed to insert FX1  with insert FX1 routed to output 2        Rack 1    Out      FX   1I    FX1    Out      02          Page 43    FX units 3  amp  4  FX3 4  are configured as send effects  To send a rack   s output to FX3 or FX4 you use the FX send  controls on each rack  The rack   s output now goes to the output shown in its Out field and also to the FX unit  Once  the sound has been processed by the FX unit  it will be sent to the output in the FX unit s Out field  This may be the  Same output as the original rack or can be a different one        Rack 1    FX3 Send      100  Rack 1    Out      01    FX3    Out      02    It is also possible to route the output from insert FX1  amp  FX2 to send FX3  amp  FX4 using the FX1 2 send FX controls on the  FX page  This is shown in the 
19. Beat Producer  OPF file contain the complete set of data associated with a Beat Producer rack  including all samples   sequences  parameters and controller assignments     You can also load sampled loops that have been specially    sliced    and saved in an appropriate format  Sampled loops  sliced in Propellerhead Software s Recycle  for example  will have the file extensions REX  RX2 or RXY depending on the  version of Recycle used  These can all be used in Beat Producer provided the loop has less than 128 slices     Sampled loops saved in Sony s ACID software will have the file extension WAV  This makes it difficult to distinguish  them from ordinary WAV files which just contain plain audio in the file dialog without any slicing information  Beat  Producer is able to tell automatically if a WAV file can be loaded as a sliced ACID file  and thus be timestretched in  real time  or not  If you select a WAV file to be loaded as a patch  Beat Producer will act accordingly depending on the  data in the file  Similarly  Apple Loops created with the Apple Loop Utility have the file extension AIF or AIFF  This also  makes it difficult to distinguish them from ordinary AIFF files which just contain plain audio  Beat Producer is able to  tell automatically if an AIFF file can be loaded as a sliced Apple Loop and be timestretched or not     When importing a sample that is not in OPF format  you will be asked to resave it in OPF format right away  This  option can be disabled in the Op
20. Patches folder s  and your Favourites  Simply type in the name or  partial name of the file you wish to find and hit Return  The search results will be  displayed in the Search Results folder in the Browser     9 2 2 Sort By Filter   The Sort By and Filter By menus allow you to organise the contents of your  installed libraries as you wish  Clicking on the menu arrows will bring up a list of  categories which can be used to sort the Installed Libraries folder  including     Library  Genre  Producer These sort the items in the installed libraries by  library name  the genre of the item and the  producer of the item    Format  Type  Sub Type These sort the items by format  e g  Loop  One  Shot  FX Patch  etc    type  e g  Drum Loops  Bass  Hits  Full Mixes  etc    and sub type  The types and  sub types will vary according to which libraries  you have installed     BPM This allows you to sort items in the installed  libraries by BPM range  100 to 109  110 to 119   etc   Multis and One Shot Samples will most likely  not have a BPM value        None This allows you to browse items without sorting  them     These sort criteria affect the folders visible under the Installed Libraries folder in   the Browser  If for example  you choose    Producer    in the first sort box  then if you   expand the Installed Libraries folder  there will be a folder for each producer in ALLL   Installed Libraries  If you choose BPM in the first sort field  there will be a folder so i  within the Instal
21. R24 As BR24 but with a stronger effect   LP BR A hybrid of Band Reject and Lowpass   PEAK A narrow peaking filter that emphasises only a small range of the spectrum    Page 17    E Cutoff   The action of the Cutoff control is to set the point in the audio spectrum at which the effect of the filter  begins  For a lowpass filter this means the frequency after which the treble is reduced  In a highpass filter this would  be the frequency at which the bass is back to normal  the opposite of a lowpass filter    For bandpass and bandreject  the cutoff is the centre of their area of effect     E Resonance   The Resonance parameter  in the LP12 24  HP 12 24 and LP BR filters  causes the output of the filter  to feedback into the input  This creates a peak in the spectrum at the cutoff point  With the BP12 24 and BR12 24 the    resonance control widens or focuses the filter   s effect around the centre frequency     E Filter Env Mod Depth   The Filter Cutoff EG Mod Amount parameter determines how much of the signal from the  filter envelope is added to the cutoff frequency of the filter set by the Cutoff parameter     Filter Envelope Section    Beat Producer has two envelope generators  one connected to the filter and the other connected to the amplifier  Each  envelope generator has four stages     Attack Time taken for the envelope output to reach maximum output  Decay Time take to fall from maximum to the sustain level   Sustain   of maximum output to hold at until key released   R
22. Y REX RX2 files  Double clicking on such  an item will load it into the currently selected rack  similar to the Load Program function described previously  Any  information in the rack will be overwritten     Note  if you have selected    Force Resave Of Imported File Types    on the Options screen  you will be prompted to resave  the file as a Beat Producer Program file  OPF   For further information  see the section on file handling     Clicking on an Apple Loop ACID REX file and holding the mouse button down will preview it at the current tempo   This can also be achieved by selecting the file and clicking on the    Preview    button at the bottom of the Browser     Apple Loop ACID REX files can be added to the Favourites folder by right clicking and selecting    Add to favourites           These icons represent simple sample files   WAV files  with no ACID information  and AIFF files  Similar to one shot  sample files  these files would normally be loaded into individual step sequencer slots or waveform slices  but it is  possible to load them directly into a rack to play them across the keyboard     Page 12    To load a sample into a waveform slice  select the Waveform Display page in a rack  select one or more slices into  which to load the file  then double click the sample in the browser  The Waveform Display is described in more detail  later in this manual     To load a sample into the step sequencer  select the Step Sequence page in a rack  select one or more slots
23. ality may differ from host program to host program  Some sequencers  for example   intercept and do not pass MIDI controller messages in their entirety to loaded plug ins  FL Studio  Logic Audio for  example   You should refer to your sequencer   s user manual for more information if you are not sure     Section Summary    L Most controls are operated by dragging horizontally or vertically with the mouse   LI CTRL clicking most controls will reset them to their default value   Q Holding down shift while dragging a control will give you greater precision   _  Many of Beat Producer   s controls can be automated over MIDI by right clicking on them       Page 6    9 User Interface Organisation  Beat Producer s interface is divided up into three main areas     To the left of the screen is the Browser Display  which allows you to search through the library supplied with Beat  Producer and your own files  to choose patches to load     cnr ert eT z GLOBAL CONTROLS  joc  ie Pte 1      7 ROE    SAVE   SAVE    1 4 a TEE  Li fi  S0L0   MUTE OOF         EXPORT MIDI  lt a 7    B Spar pualinai eree E zop    ea    TRG KEY 4               vn TUNING FILTER FILTER EMU AMP EM    ae      O    THPE    CUTOFF  Pai   rag   aiia       t Pi i i i r d  Fi 4    i F k    ENU moo OTH RES    an    BROWSER   MAIN DISPLAY F       pai      a a   AA TUNING FILTER FILTER EMU AMP ENU    al PAGE 1  fo  PAGE    TSPRE i r    4  OARSE ENU moo OTH RES    Ff soroj    TiM z       ae    TUNING FILTER FILTER EMD AMP ENU 
24. ameter controls the speed of both vibrato and tremolo  The range is 1 5Hz  slow  to 8Hz  fast      10 6 3 Vibrato  This parameter controls how much vibrato is applied to the signal  from 0   none  to 100   maximum      10 6 4 Tremolo  This parameter controls how much tremolo is applied to the signal  from 0   none  to 100   maximum      10 7 2 Band EQ    This is a 2 band parametric equaliser with frequency  Q  and Gain parameters for each band     10 7 1 Lo Freq High Freq  Determines the centre frequency of the low high band  Lo Freq ranges from 55Hz to 1760Hz  Hi Freq ranges from  880Hz to 21096Hz     10 7 2 Lo Q HiQ   Determines the width of the boost or cut around the centre frequency  A low Q will apply the boost or cut to a very  narrow region around the centre frequency  a high Q will apply the boost or cut to a wider region  The range of the  parameter is 0 05 octaves  narrow  to 4 octaves  wide      10 7 3 Lo Gain Hi Gain  Determines the amount of boost or cut to apply to the band  ranging from  12dB of cut to  12dB of boost     10 8 3 band EQ  This is a 3 band equaliser with a fixed Q for each band     10 8 1 Lo Freq Mid Freq High Freq  Determines the centre frequency of the low mid high band  Lo Freq ranges from 55Hz to 1760Hz  Mid Freq ranges  from 110Hz to 14080Hz  Hi Freq ranges from 880Hz to 21096Hz     10 8 2 Lo Gain Mid Gain Hi Gain  Determines the amount of boost or cut to apply to the band  ranging from  12dB of cut to  12dB of boost     Page 38    10 9 Comp
25. and AIFF files by select   ing them in the Browser  and clicking the    Preview    button and holding it down  Releasing the button will stop the  preview     While the item is previewing    Previewing       will be shown in the browser  If the item cannot be previewed    No pre   view available       will be shown instead     9 2 5 Volume number spinner  Dragging the volume spinner up and down sets the preview volume between 0  silent  and 100  full volume      Section summary   The Browser shows the files available from the search paths    L Search allows files to be found by name    L The Sort By Filter fields allow the Installed Libraries folder to be sorted and filtered by different categories   Q Double clicking a file in the Browser loads it into the currently selected rack  slice or slot    I Clicking and holding down the mouse previews many items in the Browser    Q Right clicking displays menu options for most items        Page 13    9 3 The Rack Controls    Each of Beat Producer   s racks plays back sounds on a particular MIDI channel  A rack can play back the following     A loop patch  either from a Beat Producer library or an imported Apple ACID REX loop  Individual slices in a loop can  be replaced or overlayed with different samples and processed in a number of ways     A 4 4   step    sequenced pattern comprising of up to 32 sound layers   each sound can either be loaded in from the Beat  Producer library  an external file or a slice from a loop already loade
26. ccordance to your host program s  instructions   the user interface above will be displayed     Although the user interface looks complex at first sight  it has been designed to make all the main controls you need  closest to hand     Deeper    editing can also be performed by opening additional screens within the interface     There are six basic types of controls used throughout Beat Producer   s user interface     Text boxes    Rotary controls  knobs     Sliders    Buttons    Drop down menus    Number Spinners    Text boxes display a line of text such as a patch  file or sample name  In most cases you  can edit the text box value by double clicking on it  or display a contextual menu of  related options by right clicking  Command click on Mac  on it     To change the value of a rotary control  click on it  hold the mouse button down and  drag vertically or horizontally  Whenever you click on a control that does not have an  associated numeric display  a small pop up box will display the exact value you   are changing  To set a control to its default value  hold down the CTRL key on your  keyboard when clicking  and to increase the mouse resolution hold down SHIFT when    dragging     To change the value of a slider control  click and drag vertically or horizontally  Apart  from their visual appearance  these controls are identical in function to the Rotary  Controls described previously     Buttons in Beat Producer   s user interface have two states        on    and    off
27. ce to select it and holding the mouse down   Releasing the mouse will stop the preview     It is also possible to layer additional sounds on top of certain slices   Clicking the Show Layers button  will show the slices which have extra layered sounds on top        To help get a better feel for the construction of a loop there is also a  Show Current Slice button  Clicking this will highlight which slice in the loop is currently playing  This does not select slices  it simply shows what    is being played back  Page 22    9 5 2 Loading samples in via the browser    In the same way as you can replace the sound of a slice or layer an additional sound onto a slice using copy paste  you  can also replace or layer a sound using the Browser     To layer a new sound on top of an existing sample  activate the waveform layer display using the Show Layers button   Select the appropriate slot in the bottom half of the display     Locate the sample you wish to use in the Browser  this must be a WAV  AIFF or OPS One Shot Sample file   You cannot  load other file types into a slice  Double click the item in the Browser and it will be loaded into the selected slice     Don t forget you can preview the current slice by clicking it and holding the mouse down  and you can do the same  thing to audition sounds in the Browser too     To replace an existing sample  the same procedure is used  but you start by selecting the slice you want to replace     As with paste  you can clear the layered or r
28. ction      Page 36    10 4 Flanger    Flanger with tempo sync control    10 4 1 Delay Time  Sets the delay time of the flanger between Oms and 5ms  This affects the character of the flanged sound     10 4 2 LFO Sync  If set to ON  the LFO will be synchronized to host tempo where available  If set to OFF  the LFO will independent of the  host tempo     10 4 3 LFO Rate   Low values of this parameter will cause slow sweeping flange effects  high values will result in squelchy effects  If  tempo sync is off  this value can be altered from OHz to 2 5Hz  If tempo sync is on  this value ranges from 32 1  LFO  cycle every 32 beats   through 1 1  LFO cycle every beat  to 1 32  32 LFO cycles every beat      10 4 4 LFO Depth  This parameter determines how much effect the LFO has on the flanger  0    100       10 4 5 Feedback  This parameter determines how much of the flanger output is mixed back into the FX input  A value of 0  will  produce a simple  thin sounding flange  Higher values will produce thicker  denser flange effects     10 4 6 Stereo  If this parameter is set above 0   the effect will use the LFO settings to pan the effect around the left and right  channels  The intensity ranges from 0  to 100      10 5 Phaser    Phaser with up to 16 stages and tempo sync control    10 5 1 Stages  This parameter determines the number of stages used in the phaser effect  A low value will produce a thinner effect  a  higher value will produce a more pronounced swirling effect  The range is 
29. current slice  An offset of  24 semitones will cause the    sound in the slot to be played two octaves higher than recorded pitch     Section summary    The Waveform page allows you to examine the slices in a loop patch    L You can mute or reverse any slice  replace or layer another sound on the slice and alter mute  volume  pan  and name of each slice    L You can copy and paste slices within the rack or from other racks  and you can load additional sounds into  slices from the browser        Page 24    9 6 Step Sequencer Page    The step sequencer allows you to create your own rhythms from scratch using the Beat Producer library content or  you can integrate patterns using your own imported content into the Beat Producer library content     Each rack in Beat Producer contains a separate step sequencer  which can accommodate up to 32 sounds with  independent volume  pan and pitch  Each sound has access to a 16 step sequencer with accent control per step  You  build up pattern for each sound using the step sequencer for that slot  in the style of the old school drum machines     Note  for the step sequencer to work  the rack must be set to Loop mode  Also  the Trig Key mode described in the  Rack Controls section earlier also controls whether the step sequencer plays  If the Trig Key is set to C3 and the mode  selected is    one note    the sequence will only be played when the MIDI note C3 is received by the rack  The    one octave     and    two octave    modes can also be
30. d into Beat Producer  A step sequenced pattern  can be used in the same rack as an existing loop or on its own     A single sample patch   it is possible to take one sample and map it across the keyboard to be played back at different  pitches  It is not possible to combine single sample patches with step sequenced patterns           The following controls are visible for each rack  irrespective of what page is selected     9 3 1 Rack Selection Indicator    The currently selected rack is indicated by a glowing rack number  Any load save operations will refer to the currently  selected rack  A rack will usually be automatically selected when you move a control on that rack  but you can  manually select a rack by clicking on this indicator     9 3 2 MIDI Ch    Each rack is assigned a MIDI channel and will only respond to MIDI information on that particular channel  This  number spinner allows you to select the MIDI channel for the current rack  You can assign multiple racks to the  same MIDI channel if you wish to overlay different loops  or you can use different MIDI channels to control each rack  separately  By default  each rack is assigned to a different MIDI channel     9 3 3 Trig Key    This spinner determines which MIDI note will trigger the patch on this rack when in Loop mode  You can change the  trigger note by dragging this value up and down  There are also three separate modes of operation which can be  selected by right clicking the spinner and choosing from the me
31. d to a non accented step  At 0   accented steps are played at the  Same volume as non accented steps  At 100   accented steps are played at roughly twice the volume of non     accented steps     This parameter is shared between all slots in the sequence        Page 28    9 7 FX Page  F          64 8Ms   30 0   h Revedb Tima   HF Damping    The FX page contains all the controls you need to set up the effects in Beat Producer  Each of the four FX Units routes  its processed output to one of the four main stereo outputs that connect to the host program  FX Unit 1 and FX Unit 2  have additional controls  Shown above  for routing some of their processed signal into FX3 and FX4  FX3 and FX4 only  have Output selectors and cannot route their processed signals into any other FX Units     The variety of possible FX routings is complex  and covered in much more detail in the Appendix  A summary only  follows     FX Unit 1 Receives its input from the FX1 input buss of the Mixer  To process a Rack with FX1  assign the output  of that Rack to the FX1 input buss in its Output selector  FX1 can send some of its processed output to  FX3 and FX4     FX Unit 2 Receives its input from the FX2 input buss of the Mixer  To process a Rack with FX2  assign the output  of that Rack to the FX2 input buss in its Output selector  FX2 can send some of its processed output to  FX3 and FX4     FX Unit 3 Receives its input from the FX3 auxiliary buss  To process a Rack with FX3  increase the FX3 send level 
32. d with a  lowpass filter  Values range from 21096Hx  minimal treble reduction  to 880  significant treble reduction         Page 40    10 13 Crusher  Bit crusher effect to digitally distort the sound     10 13 1 Bits  This reduces the bit depth of the input signal  Values range from 2 bits  almost destroyed  to 16 bits  listenable      10 13 2 Sample Rate  This parameter reduces the sample rate of the input signal  Values range from 44100Hz  high quality sound  to 2205Hz   low quality sound      10 13 3 Overload  This provides a boost to accentuate the distortion of the input signal  Values range from OdB  no boost  to 36dB   maximum boost      10 13 4 Bass Treble  These parameter allow the bass or treble of the output to be cut or boosted  Values range from    12dB of cut to  12dB  of boost in each case     10 13 5 Output  These output of the effect may be reduced in volume using this parameter  Values range from  36dB  maximum  volume reduction  to OdB  no volume reduction      10 14 LFO LP Filter LFO HP Filter    These two effect apply a lowpass or highpass filter respectively to the input signal  The frequency of the filter is  modulated by an LFO  which can be synced to tempo     10 14 1 LFO Wave  The following LFO shapes are available     Sawtooth  SAW  A slow rise followed by rapid drop   Square  SQU  A rapid rise  a period of hold  followed by a rapid drop and another period of hold  Triangle  TRI  A slow rise  followed by a slow fall with sharp transitions between th
33. determines how much of the LFO signal is used to change   modulate  the Filter Resonance setting on edit page 1  This control is used in much the same way as the Filter LFO  Mod Depth   Cutoff control described in the preceding section     E Pitch Mod Depth and Pitch Mod Ratio   On the far right there are two controls that determine how the Pitch LFO  is used to change  modulate  the tuning of the loop being played  The first of these controls sets the amount pitch   shifting that will occur as the LFO signal sweeps up and down  the second determines the exact range over which  that modulation will occur  For example  if the Pitch LFO waveform is set to Triangle  and the Pitch Mod Depth is set to   100  and the Pitch Mod Ratio left at 1 1  the playback pitch will be swept first up one octave  then down an octave  and so on  If the Pitch Mod Ratio control is increased to 2 1  the playback pitch will sweep up and down two octaves  instead     9 4 3 Controls on Rack Synthesizer page 3    The third and final edit page contains controls that few users are likely to need to access on a daily basis  The controls  on this page are used to determine how the two LFO signal generators will resoond to MIDI messages from common  controllers such as the Modulation Wheel  Velocity or Aftertouch  In the same manner as Edit Page 2  this page is  divided into two sections with controls related to the Filter LFO on the left and the Pitch LFO on the right        Page 20    LFO Rate and Depth Mod
34. diagram below with all FX routed to output 1        Rack 1    Out      FX1I       FX1    FX3 Send      100  FX1    Out      01          FX3    Out      01          Page 44    In this way  you can share the same reverb between two racks but have one rack processed by a delay effect too        Rack 1    Out      FX1 Rack 2    FX3       FX1    FX3        FX1    Out      01          FX3    Out      01       FX Send controls are post fader  which means if you reduce the volume of a rack  the signal sent to the FX units will  also be reduced  as illustrated below             Out Selector    Sound       FX3 Send       FX4 Send  Page 45    Each FX unit has a mix control as well  Rotated fully left  0 100  the FX unit will output the original unprocessed input   dry  signal  rotated fully right  100 0  the FX unit will output only the processed  wet  signal  At values in between  the  FX unit will output a mixture of the dry and wet signals  This is illustrated below        FX Processing       To summarise  the Beat Producer signal path can be represented by the following diagram          Out Selector Out Selector       FX3 Send       FX4 Send FX3 Send FX4 Send          Out Selector    Page 46    Copyright  amp  Credits    Tachyon Engine customisation  David Waugh for Muon Software Ltd  Tachyon Engine coding  David Waugh  Steve Baker   Graphics  Shaun Ellwood for Decoder Design  Project Management  Matt Wilkinson for AMG    Tachyon technology used under license from Muon Software Ltd 
35. e two   Sine  SIN  A slow rise  followed b a slow fall with smooth transitions between the two  10 14 2 LFO Sync    If set to ON  the LFO will be synchronised to host tempo where available  If set to OFF  the LFO will independent of the  host tempo     10 14 3 LFO Rate   This parameter determines the frequency of the LFO  If tempo sync is off  this value can be altered from OHz to 20Hz   If tempo sync is on  this value ranges from 32 1  LFO cycle every 32 beats   through 1 1  LFO cycle every beat  to 1 32   32 LFO cycles every beat      10 14 4 LFO Depth  This parameter determines how much effect the LFO has on the filter cutoff  0    100       10 14 5 Cutoff  This parameter determines the starting frequency of the filter  before it is modulated by the LFO  Values range from 0   to 100      10 14 6 Resonance  This parameter determines the resonance of the filter  At high values  the filter will boost the frequencies around the  cutoff frequency significantly  Values range from 0   no resonance  to 100   maximum resonance      Page 41    10 15 Auto Filter  Wah     This operates in a similar fashion to the LFO LP HP Filter effects  but the filter cutoff frequency is modulated by the  volume of the input signal  This makes it straightforward to produce auto wah style filter effects     10 15 1 Filter Type  There are 4 selectable filter types     LP24 24dB octave lowpass filter  filters out frequencies higher than the cutoff    HP24 24dB octave highpass filter  filters out freque
36. ed b a slow fall with smooth transitions between the two  10 16 2 LFO Sync    If set to ON  the LFO will be synchronised to host tempo where available  If set to OFF  the LFO will independent of the  host tempo     10 16 3 LFO Rate   This parameter determines the frequency of the LFO  If tempo sync is off  this value can be altered from OHz to 20Hz   If tempo sync is on  this value ranges from 32 1  LFO cycle every 32 beats   through 1 1  LFO cycle every beat  to 1 32   32 LFO cycles every beat      10 16 4 LFO Depth  This parameter determines how much effect the LFO has on the level of the signal  from 0   no effect on the input  Signal  to 100   the volume of the signal will be alternate between full volume and silent      10 16 5 Stereo   This parameter determines whether the effect will only affect the overall volume or whether it will pan the sound from  left to right instead  Values range from 0   affects both channel volumes simultaneously  to 100   affects channels at  opposite times  creating an auto pan effect      Page 42    11 Appendix 2   Signal Routing Diagrams    Beat Producer has four separate outputs which allows you to route different racks out to your host sequencer  separately    What facilities you have will depend upon what is supported by your host sequencer  but the individual outputs are  accessible in Steinberg Cubase SX  tracks automatically appear in the mixer   in Mackie Tracktion  by dragging the Beat  Producer plug in into a Tracktion rack   in 
37. elease Time taken to die away to zero output after key released    The filter envelope parameters  in conjunction with the Filter Env Mod Depth parameter  are used to control how  the filter opens and closes over time  Since the filter envelope is triggered at the beginning of each slice in a loaded  sample loop  the envelope cannot be used to slowly open or close the filter as the loop plays  Instead  the filter  envelope is used to create exciting and radical rhythmic    wah    type effects where the filter opens and closes rapidly  on each beat of the loop    One tip for creating pulsating filter effects is to reduce the Filter Envelope Sustain control to zero  and increase the  Filter Envelope Decay control a fraction  By reducing the Filter Cutoff control and increasing the Filter Env Mod Depth  you should hear the filter    pulsing        opening and closing very quickly in time with the beat  Use the Filter Resonance  control to emphasis this effect and add    squelch        If you have a velocity sensitive master keyboard  or your host sequencer allows you to set velocity values for MIDI  notes in your track  then experiment with the Filter Velocity control  When this control is set to a positive amount  e g    50   you will be able to control the filter envelope output by playing harder and softer on your keyboard  When you  play a trigger note harder  Beat Producer will open the filter envelope more   when you play more softly it will open it  less  The exact amount
38. eplaced sound if you wish to get back to the original   9 5 3 Slice Operations  Each slice in the waveform can be altered in a number of ways   each of these functions can be initiated by right click    a slice and choosing an option from the context menu or by selecting a slice and clicking one of the buttons on the  top right of the Waveform page     Mute Mutes or unmutes a slice or slices   Reverse Reverses or unreverses a slice or slices   Copy Copies a slice for pasting elsewhere  Slices can be pasted to any slice in any rack  or can be    pasted to a slot in the Step Sequencer described later in the manual     Paste Pastes the copied slice over the selected slice  You can paste a slice over an existing slice to  replace the sound in that slice  or you can layer a sound on top of an existing slice by using the  Show Layers button to show the layered slices and pasting a slice into the bottom half of the  display     Swap to Left Right You can exchange the sound in the current slice with the slice before or after  This is a great  way of twisting existing loop in unexpected ways to provide a little variety without extensively  reprogramming the loop     Clear Sample If you have replaced a slice with another sound  or added a layered sound onto a slice  this is  how you remove that replaced or layered sound  The original sound will reappear underneath     You cannot clear one of the original sounds in the loop  but you may mute it     Load Sample Displays a file dialog whe
39. er song file whenever the host asks plug ins to save data  Depending on the amount of samples loaded  this  may increase the size of the song file considerably and take some time to save  However  it does ensure that every  single sample and setting will be reloaded next time the song is edited     If you are using Apple Logic Pro or Garageband you should not select this option as your sequencer can only store 3 5  mb of plug in data within the song file  If you do have this option selected while running the Audio Unit version in  Logic Pro or Garageband  you may see spurious    Out of Memory    errors when saving your song file  If this happens  the  song file may become corrupted     Save Beat Producer Data as part of a separate Bank file A complete  separate Bank file is stored in a location of your  choice  and updated each time the host asks plug ins to save data  You can use this option to archive all your samples  and settings relating to a song if you are working in a host that limits the amount of data a plug in can store within   the song file  You must set this option when you first start working on a new song  Only the location of the Bank file is  saved within the song     Save references to loaded samples only This is the default and the mode you should use normally  In this mode  a  complete set of Multi Patch  Patch  sample and FX Patch settings is saved within the file  For any loaded sample that  can be referenced to an external file  only the file name and 
40. ft and right output channels     Mono Left to Right  L R  The left and right input signals are mixed together as for Mono mode  but the delays  are alternately sent to the left and right output channels  The first delay is sent only to  the left channel  the second only to the right  the third to the left  etc     Mono Right to Left  R L  The left and right input signals are mixed together as for Mono mode  but the delays  are alternately sent to the left and right output channels  The first delay is sent only to  the right channel  the second only to the left  the third to the right  etc     10 1 2 Tempo Sync  This controls whether the delays will be synchronised to the host tempo  ON  or independent of the host tempo  OFF    Synchronisation will not function correctly if your host sequencer does not support sending tempo information to  plug ins     10 1 3 Delay Time  The length of time between delays  If tempo sync is off  this ranges between 50ms and 2000ms  2 seconds   If tempo  sync is on  this ranges from 1 16 of a bar  1 4 of a beat  to 16 16  1 bar      10 1 4 Feedback   The output of the delay can be fed back into the input of the delay to produce multiple delays  This value controls the  amount from 0   no feedback  to 100   maximum feedback   100  feedback still attenuates the signal to a certain  extent to reduce unpleasant feedback  Negative values will invert the phase of the signal before feeding it back into  the input  This may give a more pleasant sound in 
41. here is still some sound left to play in each slice   you can make a speeded up loop sound more natural by increasing the Amplifier Envelope Release parameter a few  milliseconds or so  This will allow each slice to play on and fade out even after a new slice has started playing     When slowing down a loop  slices are played to their end  but the software waits before playing the next slice  This  again sounds slightly unnatural  but the Amplifier Release can help here if the loop has been cleverly pre formatted  in Recycle  Sound Designers who use Recycle have an option called    stretch     which adds a small looped section of  sound to the end of each slice that fades out quite quickly  When a loop is played at normal speed or faster  when  the Amplifier Envelope Release parameter is at minimum  these stretched slices are no different from ordinary slices   However  if the sampled loop is slowed down  increasing the release parameter enables the stretched portion to be  heard   this can help a loop sound more natural     If you need dynamic control over the output level of a sampled loop  use Amplifier Envelope Velocity control  When  this control is set to a positive amount  e g   50    the loop will get quieter when you play more softly and louder  when you play harder  The exact range of sensitivity is determined by the control setting  When the control is set to a  negative amount  e g   50   the effect of velocity on the output level is inverted     playing softly wi
42. ime  sequencer     9 6 8 Steps    If the step is activated for a step the step will be lit  cyan  and the sound on the current slot will play at that step  If the  step is deactivated  the step will be unlit  blue  and no sound on the current slot will not play at that step     Clicking on a step will toggle it from activated to deactivated and vice versa     If multiple slots are selected and the step is only activated for some slots  the step will be shown half cyan and half  blue  Clicking on the step will activate it for all selected slots     Page 2     9 6 9 Accent    If the accent is activated for a step the step will be lit  cyan   and the step will play slightly louder than steps which  have no accent  The volume difference is determined by the Acc Strength control described later     Clicking on a step from accented to non accented and vice versa   As for the step display  if multiple slots are selected and accent is only activated on the step from some slots  the    accent will be shown half cyan and half blue  Clicking on the accent button will switch accent on at the step for all  selected slots     9 6 10 Swing    This sets the swing of the current step sequence  If this is set to 0  the step sequence will be played back straight     and as this control is moved toward 100  the sequence will be played back with more of a groove  until at 100  the  sequence is played back with a heavy shuffle     9 6 11 Acc Strength  This sets how loud an accented step is compare
43. into one or more slots  adjusting the volume pan pitch for the slot   then using the step sequencer slots to create a pattern     Page 25    9 6 2 Loading samples into slots using the Browser    You can start with an empty rack if you wish  or you can add a step sequence to an existing loop  Either way  select the  target slot in the Sample Matrix     Locate the sample you wish to use in the Browser  this must be a WAV  AIFF or OPS One Shot Sample file   You cannot  load other file types into a slot  Double click the item in the Browser and it will be loaded into the selected slot     Don t forget you can preview the current slot by clicking it and holding the mouse down  and you can do the same  thing to audition sounds in the Browser too     To overwrite the sound in an existing slot  the same procedure is used  but you start by selecting the slice you want to  replace     The sound won t be played even if you trigger the loop at this point     to get the sample to trigger you need to put  some steps in the step sequencer     9 6 3 Creating a pattern for a slot    The step sequencer contains 16 buttons which correspond to 16 steps in a 4 4 one bar pattern  The four beats in the  bar start at positions 1 5  9 and 13     If the button is lit  then the sound of the current slot will be played at that position in the bar  To toggle a button  from off to on and vice versa  you simply click the button  So  if you have a kick drum loaded into the selected slot   activating the but
44. its cycle every time a key is played  or a  loop is triggered  depending on whether or not Loop Mode is active  with this parameter  When this parameter is ON  and Loop mode is ON  the LFO will return to the beginning of its cycle every time a trigger is held down to play the  loop  If this parameter is OFF  the LFO will run continuously and you will not be able to guarantee that when playback  begins the LFO will be at a particular stage in its cycle     If Loop mode is OFF however this parameter  when switched ON also  will cause the LFO to restart when a key is  played     E LFO Rate and Tempo Sync   These two parameters in turn determine exactly how fast the LFO will cycle  When LFO  Sync is OFF  the LFO Rate parameter is set as a value in Hz  cycles per second   However  when LFO Sync is ON  the LFO  Rate parameter is set as a fraction of a beat and is directly linked to the host program s tempo     E Filter LFO Mod Depth   Cutoff   This control determines how much of the LFO signal is used to change  modulate   the Filter Cutoff setting on edit page 1  When set to a small positive value  the LFO will gently sweep the filter cutoff up  and down over a small range  When set to a large positive value  the LFO will sweep the filter cutoff fully open and fully  closed quite aggressively  Negative values for Filter LFO Mod Depth  e g   50   will cause the LFO signal to be inverted  before it is used to modulate the filter     E Filter LFO Mod Depth   Resonance   This control 
45. led Libraries folder for each BPM range in your installed libraries  seal dtl ial          There are 3 sort fields  so you may select multiple sort criteria  If you select  for  example  Producer in the first sort field  Type in the second field and BPM in the  third field  you will get the following structure in the Browser        Using the filter boxes it is also possible to restrict the browser to show only parts  of the library  For each sort field  there is also a filter menu  If you click on the  filter field arrow it will bring up a menu with     show all     and all the possible values  you can filter by     For example if you select Producer in the first sort field  clicking on the first filter  field arrow will display a menu  If you choose     show all     the Browser will display  Programs  or Multis  etc   by all Producers  If you select a single producer from the  filter list  the Browser will only display items created by that producer        You can apply a filter for each sort option chosen  Page 10    9 2 3 Browser    The Browser shows all files that can be loaded by Beat Producer  This includes Beat Producer   s Multis Programs   Oneshot samples and the other types of files that can be loaded by Beat Producer  WAV  AIFF  REX  etc   Files and  folders can be easily identified by the icon to the left of the filename  Horizontal and vertical scrollbars appear when  needed to navigate the Browser     You will see the following icons in the browser    Clicking o
46. les in the Options Screen  This is covered in detail ina  later section of this user manual     If you do not want Beat Producer to scan your hard drive  click the    No    button  Beat Producer will not scan your disk at  this time  but it will ask you next time you open the software     When the scan is complete  the user interface will appear and any compatible files that have been indexed will be  added to the Browser and the Effects Screen   s Browser Menu     A small cache file  extension  OCH  will be created when the scanning process is complete  The cache file is stored with  your application preferences        Page 3    7 Tachyon Engine Introduction    Beat Producer is based on Muon Software Ltd   s proprietary 64 bit Tachyon Engine  Throughout this user manual  you will see the following terms used to refer to the different components of the engine     Rack    Voice    FX Unit    Output    Patch    FX Patch    Multi Patch    One of the 8 individual synthesiser    slots    that you can load sound files into  You can load a different  sound file into each Rack for multi timbral playing  Each Rack also has its own built in MIDI sequencer  and Step Sequencer that can be used to automatically play loops and other phrases  Racks are  triggered from their designated MIDI channel  and send the sound they generate to a designated  Output     Each Rack can play up to 64 simultaneous notes dependent on your computer s processing power   Faster computers will be able to play m
47. ll make the loop  play back louder     9 4 2 Controls on Rack Synthesizer page 2    The second virtual page on the display screen contains controls that can be used to more deeply edit how their  sampled loops are played        Filter and Pitch LFO Section    LFO is short for Low Frequency Oscillator  You may be familiar with synthesiser oscillators that produce an audible  tone   LFO   s are identical but operate at a much lower frequency  often below the hearing threshold  The output of the  LFO is not connected to the audio circuitry however  Instead  the rising and falling output is used to make the value of  another parameter  for example filter cutoff  rise and fall automatically     Beat Producer contains two very well specified LFOs  The group of controls on the left relate to the Filter LFO  and  those on the right related to the Pitch LFO     E LFO Waveform  The first control is the Waveform selector that allows you to choose the waveform that the filter  LFO will output  The shape of each waveform is shown on the buttons themselves and are as follows     Sawtooth  SAW  A slow rise followed by rapid drop   Square  SQU  A rapid rise  a period of hold  followed by a rapid drop and another period of hold  Triangle  TRI  A slow rise  followed by a slow fall with sharp transitions between the two   Sine  SIN  A slow rise  followed b a slow fall with smooth transitions between the two    Page 19    E Key Retrig   The LFO can be forced to always return to the beginning of 
48. make significant changes to the hardware of your system  your machine ID may change unexpectedly and cause  your license file to become invalid     Remember  you do need to have a working email address to receive your license file     When you receive your license file  save a copy of it in a folder  and then make sure that folder is referenced in the  Search Paths section of the Options Screen     Section Summary   L Samples can be referenced  or included in files   L Set Search Paths in the Options Screen to show the engine where to look for files  _  Search Paths are also used to show the engine where to find samples   _  Search Paths are also used to show the engine where to look for the License File       Page 34    10 Appendix 1   FX Algorithms and Adjustable Parameters    Beat Producer s stereo FX Algorithms  and the adjustable parameters of each  are listed in this Appendix     10 1 Delay    Delay with standard and ping pong modes  with tempo sync and a filter on the feedback line     10 1 1 Mode  The delay effect has 5 modes     Stereo  ST  The left and right channels of the input signal are delayed by the same amount and  sent to the left and right outputs     Inverse Stereo  INV ST  The left and right channels of the input signal are delayed by the same amount  but  the processed left channel is sent to the right output channel and vice versa     Mono  MONO  The left and right input signals are mixed together  delayed and the same delayed  Signal is sent to both le
49. n a folder will open it to display the folder contents  or close a folder which is already open    There are five top level folders which organise different types of related files    Installed Libraries   This folder shows all Multis Programs FX patches Hits for all installed libraries  If you have added  or removed libraries from the Installed Libraries folder on disk  you might need to rescan the folder by selecting the       Quick rescan all browser data    context menu option     Apple Loops   This folder shows all Apple Loops detected on your search paths  organised first by Genre  then Type  and then Sub Type  This sort order is fixed and can   t be changed     User Patches   This folder shows all other compatible files found on your search paths  If you have saved new files  in this folder or deleted any files you will need to rescan this folder by selecting the    Quick rescan all browser data       context menu option     Favourites   This folder shows all files you have added to your favourites folder  You can add files to this folder from  elsewhere in the Browser by right clicking the file and selecting the    Add to favourites    option     Right clicking any file in this folder brings up a menu which allows the file to be removed from the favourites folder   Search Results   This folder contains any item found by using the search function  described previously   The number    in brackets shows the number of items found by the search  You can clear your search re
50. n be then be pasted into any other slot in any rack  or can  be pasted into a slice in the Waveform display described earlier in the manual     Paste This pastes a previously copied slice or slot into the current slot     Load Sample Displays a file dialog where you can select a sample file to load into the current slot  Only works for  empty slots     9 6 6 Slot Parameters    This section shows the parameters for the slot or slots selected in the sample matrix    If multiple slots are selected  it will still be possible to edit the volume  pan and pitch   for slots and any relative differences between the slots will be maintained  However    if multiple slots have different values for the same parameter  the limits of movement   of the parameter will be restricted to ensure all slots stay within the combined minimum  and maximum values        Sample Name Displays the name of sample associated with the current slot   double click this field to edit the name   If multiple slots are selected      multiple slots     will be displayed and this field will not be editable     Vol Sets the volume of the current slot between 0  and 100    Pan Sets the L R balance of the current slot between  100   fully L  and 100   fully R    Pitch Sets the pitch  in semitones  of the current slot  An offset of  24 semitones will cause the sound in the    slot to be played two octaves higher than recorded pitch     9 6 7 Step Sequencer       The step seqencer is an easy to use 16 step  one bar 4 4 t
51. ncies lower than the cutoff    BP24 24dB octave bandpass filter  lets only those frequencies close to the cutoff through   BR24 24dB octave band reduction filter  filters out frequencies close to the cutoff   10 15 2 Cutoff    This parameter determines the starting frequency of the filter  before it is modulated by the input sound  Values range  from 0  to 100      10 15 3 Resonance  This parameter determines the resonance of the filter  At high values  the filter will boost the frequencies around the  cutoff frequency significantly  Values range from 0   no resonance  to 100   maximum resonance      10 15 4 Depth   This parameter determines how much the level of the input signal affects the cutoff frequency  Positive values mean  that a louder input signal will increase the cutoff frequency  Negative values mean that a louder input signal will  decrease the cutoff frequency  Values range from  100   large cutoff decrease for loud input  thru 0   input volume  does not affect cutoff  to  100   large cutoff increase for loud input      10 16 Auto Gate Pan    This effect uses an LFO to modulate the volume  and optionally pan  of the input signal     10 16 1 LFO Wave  The following LFO shapes are available     Sawtooth  SAW  A slow rise followed by rapid drop   Square  SQU  A rapid rise  a period of hold  followed by a rapid drop and another period of hold  Triangle  TRI  A slow rise  followed by a slow fall with sharp transitions between the two   Sine  SIN  A slow rise  follow
52. nu     One Note Only the Trigger Key shown will trigger the Patch     One Octave The Patch will be triggered by keys up to one octave either side of the Trigger Key  Playing a key other  than the Trigger Note will cause the Patch to change pitch away from its recorded pitch  without  affecting the tempo      Two Octaves_ As above  but the Trigger Range is two octaves either side of the Trigger Key    Trigger Keys and Trigger ranges can overlap with other racks  The racks will play simultaneously if they are assigned to  an overlapping range and the same MIDI channel     Page 14    9 3 4 Solo Mute    These controls allow you to solo or mute a rack  Selecting solo will automatically mute all racks which do not have  solo activated     9 3 5 Loop  With Loop mode switched on  the entire loop will be played back in sync with the current sequencer tempo whenever    the trigger note  default C3  is received  With Loop mode switched off  the individual slices for the loop will be  triggered using the notes C1  C 1  D1  etc     9 3 6 Program Name    This displays the name of the program on the rack  Double click the field to edit the name   Right clicking the program name field brings up a context menu with the following options     Load patch Same as clicking the Load button   Save patch Same as clicking Save button   Delete patch from memory Deletes the Patch  from memory  not from disk    Import MIDI groove into patch Displays a file dialog where you can select a Standard MIDI file
53. ore voices across more Racks     A component of the engine that you can use to apply DSP effects to Racks  There are four FX Units  available in each instance of the engine  Processed sound from the FX units is also sent to a specific  Output     One of four stereo audio busses where sound leaves the engine to enter the host sequencer   s mixer     A sound file that can be loaded into a Rack  containing samples  MIDI clips  Step Sequences and  synthesiser parameter settings  The file extension for a Patch stored on disk is  OPF    A complete save of the settings for one of the FX units  The file extension for an FX Patch saved on disk  is  OFF    A complete save of the Patch assignments on each of the 8 Racks  routings  mix and effects settings  for each of the 8 Racks and each of the 4 FX Units plus the samples and MIDI clips and Step Sequences  used by the assigned Racks  The file extension for a Multi Patch stored on disk is  OPM    Section Summary   L Patches are sound files containing sampled instruments  loop data and parameters  L You can load up to 8 Patches into slots called Racks for multi timbral playing   J You can mix process the Racks with FX   The settings of all the Racks  assigned Patches and FX is called a Multi Patch       Page 4    8 Front Panel Basics       W  B    When Beat Producer is correctly installed in your host sequencer  it will be selectable from within your host program s  VST instrument or Audio Unit menus  When Beat Producer is selected  in a
54. ou are waiting to receive your license file    Page 2    6 Using Beat Producer for the first time    Beat Producer features a powerful  fast file browser that will search for compatible files on your hard disk and present  them as a convenient menu so you can quickly load files into the software     When Beat Producer is correctly installed in your host sequencer  it will be selectable from within your host program s  VST instrument or Audio Unit menus     When you select Beat Producer for the first time in your host  the following dialog box will be displayed     Beat Producer    Cached library information could not be found   do you wish  off to scan your search path for patches        i  a    No    1         Clicking the    Yes    button will start the scanning process  Beat Producer will search your hard drive  starting from its  default location  The default location depends on which operating system you are running     Windows XP    My Documents Beat Producer    is the default location   Windows Vista    Documents Beat Producer    is the default location   Windows 7    My Documents Beat Producer    is the default location   Mac OSX    Documents Beat Producer    is the default location     The scanning process is recursive  i e  it will search in any nested subfolders it finds in the location  and it looks for any  compatible files  If the folder does not exist  the scan process will return immediately     You can change the location s  that Beat Producer searches for fi
55. ow already that it is  impossible to do so easily without affecting the pitch or the sound quality  This is where the technique of loop    slicing     comes into its own  Loop slicing is the process of separating a sample into its constituent beats in software such as  Propellerhead Software AB   s popular    Recycle    program  or Sony s ACID  Once a sampled loop has been correctly sliced  it can be used much more freely with regards to pitch and tempo  and musicians are free to mix and match sampled  loops from various sources seamlessly within the same composition     Until recently  musicians wanting to take advantage of sliced loop sample files such as REX or ACIDized music loops  often had to rely on clumsy work arounds to access their sample libraries from within their host sequencer  Thankfully   Beat Producer gives you direct access to your loop library from within your host sequencer  with convenient plug in  integration  You can load a loop  jam with it live from your MIDI keyboard or mangle the beat with powerful synthesis  features such as envelopes  LFOs and multi mode resonant filters  Read on to find out how to enter the new era of  sampled loop manipulation     5 Copy Protection    The files in the Beat Producer library are protected from unauthorised use by an advanced encryption scheme  In  order to access the encrypted content  customers must register their Beat Producer purchase at the AMG website  In  order to register  three pieces of information are re
56. p    for the loss in level  caused by compression  This value ranges from OdB to 50cdB of gain     10 10 Limiter  The limiter is very similar to the compressor but ensures that the level is guaranteed never to exceed the threshold  level     10 10 1 Threshold  The maximum output level to be allowed through the limiter  ranging from    50dB to OdB  A value of    50dB will limit  the input signal to be very quiet  whereas a value of OdB will leave the input signal untouched     10 10 2 Attack   This parameter determines how quickly the limiter starts after the input signal has exceeded the threshold level  The  range is from Oms  which will tame peaks quickly but is more likely to be audible  to 1000ms  which will not tame  peaks as well  but is less likely to be audible      10 10 3 Release  This parameter determines how quickly the compression is stopped after the input signal has dropped below the  threshold level  The range is from 10ms  quick  to 1000ms  slow      10 10 4 Output Gain    This parameter determines how much gain will be applied to the output signal to    make up    for the loss in level  caused by compression  This value ranges from OdB to 50cB of gain     Page 39    10 11 Gate    The gate effect cuts out all quiet sounds below a given volume threshold     10 11 1 Threshold   The minimum output level to be allowed through the gate  When the input signal drops below this level the gate  will activate  shutting out the sound  This value ranges from  50dB to OGB
57. patch from the Browser  select the unit you wish to load the FX patch into  and double click the FX patch  in the browser     Double clicking on the patch name allows you to edit the FX patch name  Right clicking on the field brings up a menu  with some additional options     Load FX patch This allows you to load a Beat Producer FX Patch file   OFF extension  from anywhere  on your hard disk into the current FX unit     Save current FX patch This saves the FX patch in the unit as a Beat Producer FX Patch file   OFF extension      Delete FX patch This removes the FX patch from the FX unit  and resets the FX units to its default  settings  The file on disk is not deleted     9 7 3 Algorithm    When an FX patch is loaded onto an FX unit  the algorithm used by that FX unit can be selected from one of the 18  different types by clicking in the box below the FX Patch Name to display a pop up menu of choices     Each algorithm has up to six parameters that can be adjusted  The name and current value of each of the parameters  is shown on the knobs numbered 1 6  When a parameter is not used by a particular algorithm the knob label will  show    inactive     Dragging the knob with the mouse will change the value of the parameter  Note that if the parameter  assigned to a knob has set of choices rather than a range of values  the knob will    jump    from choice to choice when  turned     A full list of all 18 FX algorithms and their adjustable parameters can be found in the Appendix  
58. path of the sample is stored  If a loaded sample cannot  be referenced  it is embedded in the song file  which increases the song file size subject to the limitations of the host    Most samples can usually be referenced     When a song containing referenced samples is reloaded  the engine will first attempt to find their source files by  examining the stored location in the file  If the source files for the samples cannot be found in the stored location  the  search paths will be checked for matching files     If the source files still cannot be found after searching all eight Search Paths  the song will load but the samples will   be marked as    offline    and you will receive an error message  You can still edit Patches and Multis that contain offline  Samples  and save your work     however  at the next possible opportunity you should add a Search Path to point to the  files containing the source samples or copy the source files to an existing Search Path     The remaining two options in this group determine what to do with Patches     Include Samples in saved Patches This applies to Banks  Multi Patches and Patches  If this option is NOT checked   sample references will be saved as described previously  If this option is checked  samples will be converted to 16 bit   losslessly compressed format and stored within the file  The default is to save references only  and you should use this  mode normally unless you are creating archives of your Patches  Note that samples at
59. quired     E Customer Name Address  E Serial Number  E Machine ID    The serial number of your Beat Producer virtual instrument is unique for each copy sold and will be shown on a sticker  in the product packaging  The Machine ID is a special 32 character code displayed on the product s Option page   generated using information about your specific computer  The machine ID does not access or use any information  that might be able to identify you as a person   instead  a number of internal hardware metrics are scanned and  combined to calculate your Machine ID     Once AMG receive your registration  you will receive a small license file by email that you must save onto your system  in the Beat Producer library folder  Once installed  the license file will enable you to access the encrypted content   but only on the machine authorised to run the plug in  If you need to install the library on multiple machines  please  contact AMG customer service for more information     Unencrypted demo content from a variety of AMG loop libraries is also provided so you can have fun with your new  purchase whilst waiting for your license file  Remember  you do need to provide a genuine  working email address to  receive your license file     Section Summary    LJ AMG use special encryption to protect their Beat Producer sound libraries from unauthorised use  L You must obtain and install a license file before you can use the encrypted loops   _  Demo loops are installed for you to use while y
60. rd file dialog will be displayed  Use the dialog to navigate to the folder you would like to save your  OPM file in  provide a filename and click    OK     Files saved in this folder can be browsed using the Browser Display  More  information about file handling is given later in this manual     9 1 5 Multi Display    At the very top of the global area  the name of the currently loaded Multi is displayed on the top line  in large  characters  Double click on the text to change the Multi name     The second line of this display gives information about the sampled loop loaded on the currently highlighted Rack  If  nothing is loaded on the currently highlighted Rack  this line of the display will be blank     Section Summary    _  Beat Producer has eight Racks and four FX units   Q The entire state of Beat Producer can be saved into and loaded from Multi files  which have the extension  OPM   Q The entire state of an individual rack unit can be saved into and loaded from Patch files  which have the  extension OPF       Page 9    9 2 The Browser Display    The Browser Display is a tool to help you organise your sound library easily  The  Core Library is supplied with the Pro Edition of Beat Producer and includes over  3500 sampled loops  other versions are available        The Browser Display is split into three sections  Search  Sort By Filter and the  Browser itself     9 2 1 Search   Search allows you to find files in your Installed Libraries  Apple Loop libraries   your User 
61. re you can select a sample file to layer onto the current slice  Only  works for empty slices     Note  If the loop has been processed to add special    stretch    tails to each sample  e g  in Recycle  or for imported ACID  loops  the ends of each sample may contain unexpected data which may show up when reversed     Page 23    9 5 4 Slice Parameters    This section shows the parameters for the slice or slices selected in the Waveform Display  If multiple slices are  selected it will still be possible to edit the volume  pan and pitch for slices and any relative differences between the  Slices will be maintained  How much you can change the value of a parameter will be limited if other slices with  different values are selected too  However  if multiple slices have different values for the same parameter  the limits of  movement of the parameter will be restricted to ensure all slices stay within the combined minimum and maximum  values  In this way you can edit the overall level of a group of slices whilst preserving their individual differences     Sample Name Displays the name of sample associated with the current slice   double click this field to edit  the name  If multiple slices are selected      multiple slices     will be displayed and this field will  not be editable     Vol Sets the volume of the current slice between 0  and 100    Pan Sets the L R balance of the current slice between  100   fully L  and 100   fully R    Pitch Sets the pitch  in semitones  of the 
62. ressor  Compressor with soft hard knee modes     10 9 1 Threshold   The volume level above which the sound will be compressed  ranging from  50dB to OB  A value of  50dB  compresses pretty much all the input  since most input will be louder than     50dB   whereas a value of OdB will  compress nothing  since no input can be louder than OdB      10 9 2 Ratio  The amount of compression that will be applied to a signal above the threshold  This value ranges from 1 1  no  compression  thru 29 7 1  major compression  to Limit  which limits all input signals to the threshold level     10 9 3 Knee   Two modes are available  hard knee where no compression is performed below the threshold value  and compression  is applied at its full ratio as soon as the threshold level has been exceeded  or soft knee  where the compression is  more gradually introduced around the threshold level     10 9 4 Attack  This parameter determines how quickly the compression starts after the input signal has exceeded the threshold level   The range is from Oms  which will tame peaks quickly but is more likely to be audible  to 1000ms  which will not tame  peaks as well  but is less likely to be audible      10 9 5 Release  This parameter determines how quickly the compression is stopped after the input signal has dropped below the  threshold level  The range is from 10ms  quick  to 1000ms  slow      10 9 6 Output Gain  This parameter determines how much gain will be applied to the output signal to    make u
63. s a unique    fingerprint    of your system based on metrics taken from certain hardware elements  It  does not contain any information that can identify you as a person  and it is unique for that particular combination of  hardware on your system     Your Machine ID is required by AMG as part of the registration process  This allows AMG to generate a unique License  File for your exact Computer  Without this license file  the plug in cannot decrypt the files in the Library and will not be  able to load any sounds     To make it easy to register  clicking on the Machine ID display will reveal a menu with three options    E Copy To Clipboard  E Register at AMG website  i Save to File    If you copy the Machine ID to your clipboard  this will enable you to use the normal paste command in your email  or web browser application during the registration process to automatically complete the Machine ID field in the  registration form  or when sending an email query to AMG     Selecting the Register option will open your default web browser  connect to the internet if necessary and  automatically take you to the registration page on our website  The Machine ID field will be filled in automatically for  you     Many musicians prefer to keep their Digital Audio Workstations separate from the internet  If you prefer  you can save  the Machine ID to a simple text file  copy it over to a machine where you do have internet access and submit your  registration request from there     If you 
64. some circumstances     10 1 5 Filter Type  The type of filter applied to the output of the delay  either lowpass  LP  to reduce the treble in the output or highpass   HP  to reduce the bass in the output     10 1 6 Cutoff   The point in the audio spectrum at which the delay filter starts to take effect  For a lowpass filter  any frequencies  above this value will be reduced in volume  For a highpass filter  any frequencies below this value will be reduced in  volume  The range is 55 21096 Hz     Page 35    10 2 Reverb    Reverb with variable diffusion  damping and early reflections    10 2 1 PreDelay  This controls the amount of delay before the reverb is heard  0 250ms      10 2 2 Room Size  This controls the size of the room simulated by the reverb  0  100    Low values will make the sound appear to be in  a smaller space  higher values will sound like playback is occurring in a larger space     10 2 3 Diffusion   This value simulates the type of walls in the space being simulated  Low diffusion settings cause discrete reflections  much like hard stone walls  whereas higher diffusion settings give a denser reverb with no audible discrete reflections  much like a hall draped with soft furnishings     10 2 4 Reverb Time  This sets the overall length of the reverb between 500ms and 15000ms  15 seconds      10 2 5 High Frequency  HF  Damping  This control dampens the treble in the reverb signal over time  lower values tend to sound colder and higher values  will make the reverb
65. stem configuration  operating system  host program  CPU  RAM  etc       The AMG virtual instrument team       2 Compatibility    The Beat Producer virtual instrument has been tested with a wide variety of Audio Unit and VST2 compatible host  programs  However  host programs vary in their specifications and some may not implement features in the AU or  VST2 specifications that Beat Producer relies upon  You should carefully check a demo version with your own system if  you are worried about compatibility issues     3 System Requirements   E Windows  1ghz  processor  1gb  RAM  sound card   E MacOS OS X 10 4 or better  800 MHz G4 or any Intel processor  1gb  RAM  E VST2 3  VST2 4 or Audio Unit plug in compatible host software    You can find a list of Audio Unit or VST2 plug in compatible host software at www kvraudio com  the internet   s best  resource for information about audio plug ins and hosts     Page 1    4 Introduction   What does Beat Producer do     The Beat Producer virtual instrument plug in is a powerful way to play and manipulate sampled    loops    in your  music  Sampled loops are one of the core ingredients in modern music and sound design  and AMG have dedicated  themselves over the last 23 years to bring musicians the finest sound library on the planet     Using sampled loops on a computer hasn t always been easy however  Once a sample is recorded  the duration   and pitch are fixed  If you have ever tried to speed a sampled loop up or slow it down you ll kn
66. sults by selecting the    Clear  search results    context menu option     This icon identifies a Beat Producer Multi file  Double clicking on the file will load the Multi file as described in the  Multi Load section  All information presently in memory will be erased by this action     Multis can be added to the Favourites folder by right clicking and selecting    Add to favourites        This icon identifies a Beat Producer Program file  Double clicking on this file will load the Program into the currently  selected rack  overwriting the contents of the rack     Clicking on the Program and holding the mouse button down for a short while will preview it at the current tempo   This can also be achieved by selecting the Program and clicking on the    Preview    button at the bottom of the Browser     Programs can be added to the Favourites folder by right clicking and selecting    Add to favourites        Page 11    To use the individual slices of the Patch in the Waveform Screen or Step Sequencer  described later  you can right   click and select the    Export Samples    option  This will save each slice in the Patch as a separate OPS file in a directory  chosen by the user  If the original Patch was copy protected  these OPS files will be copy protected too     This icon identifies a Beat Producer One Shot  OPS  file  Normally these files contain a single sound  such as a drum hit   bass note or sound effect and are loaded into a single sequencer slot or waveform slice  but 
67. ted slice and provide ways to  modify it     If the current patch contains no loop information  for example a step sequencer only patch  or in cases where a One  Shot Sample has been loaded to play across the keyboard  this display will show the message     unassigned         9 5 1 Waveform display    The waveform shows the slices in the current loop  The scroll bar beneath the display can be used to navigate the  slices  and the     buttons to the right of the scroll bar allow you to zoom in or out     Clicking on individual slices within this display allows you select and modify individual slices  When a slice is selected  the bottom right hand side of the page shows the following information about that slice     E The volume of the slice   W The pan of the slice   Mi The pitch of the slice   E The name of the sample for the slice       All of the above can be edited for an individual slice   The colour of the slice on the waveform also indicates several things about the slice     W Bright blue  the slice will be played back normally   W Cyan  the slice is highlighted   W Dark blue  the slice has been muted and will be silent on playback  WE Purple  the slice has been reversed       Multiple slices can be selected using shift click to select a range of slices or ctrl click to toggle the selection of  individual slices  Where possible  you can select multiple slices and alter all slices at the same time     The sound of a slice can be previewed on its own by clicking the sli
68. they can also be loaded  directly into a rack and played back at different pitches across the keyboard     To load a one shot sample into a waveform slice  select the Waveform Display page in a rack  select one or more slices  into which to load the file  then double click the one shot file in the browser  The Waveform Display is described in  more detail later in this manual     To load a one shot sample into the step sequencer  select the Step Sequence page in a rack  select one or more slots  into which to load the file  then double click the One Shot File in the browser  The Step Sequencer is described in  more detail later in this manual     To load a one shot sample to be played back across the keyboard on a rack  select the Synth page for the rack  and  double click the One Shot File in the Browser  This will overwrite any information in the rack and replace it with the  One Shot File playable across the whole keyboard at different pitches  The sample will not be timestretched to follow  the sequencer tempo  but this provides simple playback of any sample     Clicking on the one shot file and holding the mouse button down for a short while will preview it  This can also be  achieved by selecting the one shot file and clicking on the    Preview    button at the bottom of the Browser     One shot samples can be added to the Favourites folder by right clicking and selecting    Add to favourites        These icons represent Apple Loops  ACID WAV files and Propellerheads RC
69. tions screen  see Options screen section  but it is not advisable as Beat Producer has  advanced file handling features that work best with the OPF format  There is a section discussing these file handling  features  and the Options screen  later in this manual     Page 8    9 1 2 Multi Load    Beat Producer has eight separate Racks and four separate FX Units  There are separate parameters for each of the  Rack   s MIDI channel  output  volume  pan  FX send level etc  A file that contains the entire state of Beat Producer   including all of these parameters plus all the samples and FX patches currently loaded  is called a Multi  Beat Producer  Multi files have the extension OPM     When this button is clicked a standard file dialog will be displayed  Navigate to the desired OPM file and load it using  the OK button  All information presently in memory will be erased by this action     9 1 3 Program Save    Saves all the settings of the currently highlighted Rack to disk as an OPF file  When this button is clicked a standard  file dialog will be displayed  Use the dialog to navigate to the folder you would like to save your OPF file in  provide a  filename and click    OK     Files saved in this folder can be browsed using the Browser Display  More information about  file handling is given later in this manual     9 1 4 Multi Save    Saves the entire state of the plug in including all eight racks and all four FX units to a single OPM file  When this button  is clicked a standa
70. tons at 1 5  9 and 13 will play a kick drum on every beat  when you trigger the loop via MIDI of  course      If the accent button for a step is activated  the sound will be played louder  The increase in volume for accented steps  is controlled by the Acc Strength knob on the right of the page and described in more detail later     9 6 4 Sample Matrix    As has been described previously the Sample Matrix allows one or more slots to be selected  for the purposes of loading a new sample from the Browser     When a slot is selected the slot information to the right of the matrix shows the following  information about that slice        E The volume of the slot   E The pan of the slot   Mi The pitch of the slot   E The name of the sample for the slot    All of the above can be edited for an individual slot     The colour of the slot also indicates several things about the slice     WE Mid blue  the slot is empty and has no sound loaded   W Bright blue  the slot has a sound loaded   WE Cyan  the slot is highlighted   WE Dark blue  the slot has been muted and will be silent on playback  E Purple  the sound on the slot has been reversed           Page 26    9 6 5 Slot Operations  Several functions are available by right clicking a slot and selecting one of the options in the context menu     Mute Mutes or unmutes the current slot   Reverse Reverse the sample in the current slot  Clear Sample Removes the sample in the current slot    Copy Copies the sound in the current slot  This ca
71. ulation Section    E LFO Rate Modulation Source   Determines which MIDI controller source signal will be used to change  modulate   the speed of the appropriate LFO  Choose from Velocity  Modulation Wheel or Aftertouch     E LFO Rate Modulation Depth   Sets the sensitivity of the LFO to rate modulation  If set to a positive value  e g    50    increasing the rate modulation source MIDI controller will cause the LFO rate to speed up  If set to a negative  value  e g   50   the relationship will be inverted  i e  decreasing the MIDI controller will cause the LFO rate to speed    up     E LFO Depth Modulation Source   Determines which MIDI controller source signal will be used to change  modulate   the depth  output level  of the appropriate LFO  Choose from Velocity  Modulation Wheel or Aftertouch     E LFO Depth Modulation Depth   Sets the sensitivity of the LFO to depth modulation  If set to a positive value  e g    50    increasing the depth modulation source MIDI controller will cause the LFO output to become stronger  If set to  a negative value  e g   50   the relationship will be inverted  i e  decreasing the MIDI controller will cause the LFO rate  to become stronger     E Polyphony   Sets how many voices this rack will use  To change the value of this control  click on it and drag  vertically with the mouse  upwards to increase  downwards to decrease   With a typical loop you are unlikely to hear  much difference if you decrease the polyphony  and have the amplifier en
72. velope release set to minimum  as loop  slices don   t normally overlap when played at original or slower speed  If you are speeding a loop up  have a loop that  has been specially sliced in Recycle using the    stretch    parameter and have the amplifier envelope release set above  minimum  you may wish to adjust the polyphony to ensure a particular level of CPU consumption  You may also find  the polyphony control useful if you have loop mode switched off and are playing slices manually     Section Summary   The main synthesizer controls for each rack are split across 3 pages  selected using the synth page selector  control toward the right of the rack   The most frequently used controls are on page 1 and control the tuning  amp envelope and filter type and  envelope   L Page 2 contains controls to modify the pitch and filters using LFOs   L Page 3 contains controls to set the rack polyphony and affect the pitch and filter LFOs using MIDI controllers       Page 21    9 5 Waveform Page  iz                   a    I          MID  CH   A      ai Ta  Ba    TRG KEY        The Waveform page can be used to modify a loop in many creative ways  It is split into 3 sections     Mi The left hand of the page consists of the Waveform display which shows the slices in the current loop    Mi To the right of the waveform display there are two controls which control the appearance of the waveform display   E The remainder of the controls on the right show information about the currently selec
73. y the slices in a rack  then you should use the Loop button to switch loop  mode off for this rack  The notes in the MIDI file can then be used to trigger the individual notes from the sequencer    of your choice  or you can rearrange the notes in your sequencer to change the timing or which sounds are triggered  by a particular note     9 3 9 Pan    Controls the amount of signal to be sent to the left and right channels of the designated stereo Output     9 3 10 Vol    Controls the overall level of the Rack in the mix     9 3 11 Meter    Displays a graphical representation of the signal level of the Rack     9 3 12 Aux Sends FX3 4    Controls the amount of signal from the Rack to be sent to the FX Unit 3 or FX Unit 4 input busses  More information on  Beat Producer s FX routing can be found in the    Beat Producer Routing Architecture    section of this manual     9 3 13 Rack Synthesizer Waveform Step Sequencer Selector    Clicking this control allows you to cycle between the rack   s main synthesizer controls  the Waveform Display and the  Step Sequencer  Each of these will be described in the following section of this manual     Section summary   L Each of Beat Producer   s racks has independent control of solo mute  pan and volume and each can be routed  to Beat Producer   s outputs or shared FX units   L Each rack can work in loop mode where a single note triggers tempo synchronised playback of a loop  or in  non loop mode where the slices are each triggered by different
    
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