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        DrumTools Performance Designer User`s Manual
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1.     SONAR1    Preset 27 D a x   bistea s mli BEE Soft Rock    IDRC Part jar Strokes elo 4 General MIDI Dr  il KE 44   cart 0 Cowbell    An te te te te te te te te te qo      D Low Conga  Open H                       4          0 Close Hi Hat i    D Acoustic Snare       4                    Velocity Ouantize    Dynamics    E Options 23  Human  i   Swing Help    Displays rhythmic dynamics content of current pattern   Backspace    clear pattern  26                18    SM pues Een VY    E     10   11   12     13   14   15   16   17   18   19   20   21   22   23   24   25   26   ES  28   29     Mode box     select Mode including a set of drum Parts and specific IDRC algorithm   Variation buttons     select small  S   medium  M   or full  L  number of variations for the Mode  Ouick Pad Panel   lets you guickly assign and select Loops   Tree combo box     save load edited Drum Loop and controls as a SlicyDrummer file    Drag from here     pane for dragging out complete drum Loop  Use it to drag and drop your Loop to host  seguencer MIDI track export it to Windows Explorer as a Standard MIDI file    LEDs  green    mute unmute solo unsolo Slice   IDRC LEDs  yellow    disable enable IDRC algorithm for the Slice   Small Note button   auto compose drum part  activates IDRC algorithm for particular Slice    Part box     select drum Part for the Slice containing a set of prerecorded patterns   Strokes boxes     set minimum and maximum possible number of strokes to filter patterns of the c
2.    Denke 29    Changing output Drum note EE 30  Using Quick EE 30  Saving  UR 30  EXDO MING  UE 30   Using Dragan Drop WEE 30  Importing Fills to Fill in Drummer Library eee 30    t EE 30   Ru g   ah o D 31  How to Register EE 31    DrumTools Performance Designer    I  Intro    DrumTools Performance Designer is a powerful VSTi drum tool allowing for instant creation of 1 8 measure  professionally sounding drum performances including drum loops  fills  intros  endings  solo  and then simply  trigger them by MIDI notes from your sequencer to easily turn separate performances into complete drum track  perfectly matching your song      H Slicy Drummer    MFH    Fill in Drummer 1  IS Fill in Drummer 2     gt  DXi  EDIROL VSC    See eT aa    IDRC Part Pattern Edit   Strokes 16 4 Yelo4 General MIDI Druma    Iba  S  Eye z    0 Maracas            4    Low Conga  Open h         Open Hi Hat  Close        Acoustic Snare 4    0 Bass Drum 1    Velocity Quantize Reset    Dynamics 1 B  Options    Humanize T Swing Help      Save Load current Drum Loop and controls as a SlicyDrummer file    4       Features   e 8 measure drum sequencer  SlicyDrummer and Fill in Drummer intelligent drum part generating MIDI plug ins  Unique real time drum performance customizing algorithms  Sub hosting any third party soft synth and sampler for drum sounds  VSTi  DXi  and stand alone run  Full synchronization with host sequencer  tempo  start stop   12 Parts pads triggered by MIDI notes from host sequencer  Tot
3.    Drag from here    pane at the right corner of Fill in Drummer  window and drop it to the needed measure of your host   s MIDI track  or to Windows for exporting fill as a  Standard MIDI file     Importing Fills to Fill in Drummer Library    You can import your own fill libraries to the USER folder and use them with the Fill in Drummer  To import  fill to USER folder     1  Inside Fill in Drummer drag the edited fill from the    Drag from here    pane of the plug in directly to the  Fill Library view     2  Simply place Standard MIDI file with previously created fill to USER folder in Windows Explorer     Note  you can also copy third party MIDI drum loop  Standard MIDI file  to Fill in Drummer User Folder and  cycle it with the Fill in Drummer using DrumTools PD sequencer looping     Options    Click Options button to make settings in the opening dialog    Drum Map   create your output maps for drum sounds  All Drum maps will be automatically saved within the  Fill in Drummer for future use   Limit Velocity     set the range of output velocity values for main Dynamics controller    30    Troubleshooting    e You can t run more than one DrumTools PD instance at a time    e DrumTools audio engine has one Stereo output  so if loaded sampler has multiple audio outputs they  will be not supported    e Youcan   t save DrumTools PD settings and edits within your host   s project file     To workaround that you have to previously save all Parts Drummers edits for your song as a Dr
4.    To use the product you must provide a license file  supplied as an attached file to  registration email         Click the Browse button to locate your license file  Click Next to continue registration  process     Click Cancel if you have not received the license file yet  You will not be able to use the  product until you install the license     IF you have additional questions concerning the registration process   contact MusicLab technical support  supportbox musiclab com         License File     lt No license file selected gt  Browse            Name       Company     Cancel               5  Press  Browse  button and select open drmt key file saved at the step 2  if you followed the instructions  it should be located on the desktop     6  Press Next button to confirm the registration     Enjoy working with DrumTools Performance Designer     32    
5.   Dynamics  Humanize    Save Load current Drum Loop and controls as a SlicyDrummer file          Load the pre recorded loop from the combo box tree view in the upper part  or create your own loop using  SlicyDrummer options   Note that SlicyDrummer doesn   t allow using other than pre recorded material because  of its complex Rhythm Composing algorithm  But you can use the Fill in Drummer tool for playing third party  MIDI loops by simply copying single track MIDI files to its User folder in the installation directory     See SlicyDrummer section for more details   Fill in Drummer track s    Creating Drum Fills  Fill In Drummer is a powerful MIDI tool allowing to instantly create customize professionally sounding drum    fills  It includes a massive library of factory pre recorded drum fills  intros  and endings  and also lets you  create your own fill libraries or use third party MIDI files     10    Click on Fill in Drummer track to open its Window                                                      1 2l3 4 5 e 7 e sloj Play filin   D measure      B 1Full measure Lok MM Drag from here  posl   Re   options  eb    Ei 8D SD Tom 1 2  Edit   Fill  040  Rol embel  16 4 velo ai General MIDI Drum  S ooon m    a LLETTEETTT 0 seine     BE ED  SD Tom 3  A cw        Eo  nl   o low ren  Ale nTTTTTOTTTTTIOTTT  o towmidtom      e OTT TTT    o  tow tom E   SUE   0 10wFborTom      T o openee       gt  BTTTTTTITITITIIIIT   o coser    E 0 x 0 Acoustic Snare 4  lA H 0 Bass Drum 1 4  0 4      
6.   Eguipme nt DataBase    Create new equipment DataBase       Set initial Input   Output settings   ou can change it Do you want to refresh information about  later in  Options  menu  your hardware and software now     Timebase 960 v IU Musiclab Sof  Iw STi    Audio Stream Provider  DirectSound     DXi  Pott  Prim ary Sound Driver     DLS Soft Synthesizers    MIDI Ports    Sample Rate  44100 D Musel zb Audio Effects    Bits per Sample  EECH      Buffer Size  ms     8        __  Settings   Prefered     MIDI Input Ir d Cancel      VST Directory  C  Program Files SteinberakstFlugins us                     Click OK to start scanning your VSTi  DXi instruments  and MIDI ports   That may take some additional time if you have a lot of VST     s on your computer     When scanning is completed DrumTools opens its main panel and asks you to select the Out Port     Select Out Port      MLi    VSTi   5 ArtistDrums    USTi       DFH sampler   S DFH sampler      gt  DFH sampler  EH DROE   EH Kontakt   E  RealGuitar      DXi    HC  DLS      MIDI                Select any VSTi  DXi  DLS synth sampler  or a MIDI out port from tree view list of available ones  and click  Open icon  alternatively double click the needed item  to load the selected synth or to connect Drum Tools to  selected MIDI out port  Note  that DrumTools audio engine has one Stereo output  so if loaded sampler has  multiple audio outputs they will be not supported     Now DrumTools PD is ready to work      DrumTools generate
7.   MSE LA p    MUSIC SOFTWARE DEVELOPERS       DrumTools  Performance Designer       User s Manual    Copyright    2000 2005 by MusicLab  Inc     Contents    P a o E 5  II  DrumTools PD Main COMPONe Ns          cceceee cece cece eeeeeeeeeeee eens eens sees sees eeeeeeeeeeeeeneees 6  Ill  Working with DrumTools PD                                  eeeeeeeeee eee n seen eee a eee n eee eee een ee 6  lef ue EE 6  Launching DrumTools PD EE 6  Creating Drum Part with DrumTools PD    nn 8  Drum Tools  VE 8  SlicyDrummer track   Creating Drum Loop    REENEN 10   Fill in Drummer track s    Creating Drum Fils  10  Ee 11  Previewing drum sounds 000002 eee eee eee eee eee nene eh KOP RKK K A KKK KOKA AA AKA K K nt nn nn 11  Creating DrumTools configuration Template  12  Exporting Drum ne 12  Saving Drum Parts Ee 13  Using DrumTools PD in a host SEGUeNCEr eee 13  Bee et e 13  SYVMGCMIPOMIZANOM ee A Ab z B ae BOR ROS O o be ho oo po bo o rov 13  Legato Non Legato tade EE 13  SHS EE 13   Porto rano    COMMER ON ai cattails on o o a a a a l OB 14   MIDI Record from host sequencer ee ee ee ae he d   eo deo on 14  DrumTools PD Menu BAT Aedes uae sie koza breed  E 15  EE 15  EE 16  B  SSEN 16   ATEN R   no AP B 16  OPHONS EE 16  EE 16  IV  SlicyDrummer     Drum Loop Generating T00                                e e eeeeeeeennn  18  About SC Rn Ei le 18  ItermaGeOV GI VIGW  2  cverc icleusgedaesmensaaaaacezerserceenscaesenedesedunadaesbdeaeercscncuebdaueaemesuenaaacen 18  Se delen ege 20  Working
8.   syncope  Hit    syncope emb      Flam embell  A           F  CH  s  N  S  S       Save   Swing               16      Quantize 32  Reset    musicL AB    Select the appropriate folder or subfolder in the Fill Library tree view  Select the fill from Fill List by clicking  1ts name     Assign measure number for the fill in the Measure box in the upper part of the plug in window or simply click  on the Fill in Drummer track in the needed place under the measure number  red drum icon moves to the place  you clicked showing you when the fill will be played along with the Part     DrumTools Performance Designer allows to use two Fill in Drummers on separate tracks for creating two  individual drum fills in different measures of the Part     See Fill in Drummer section for more details     Out Port bar    98 DXi  EDIROL VSC d       3 log  JN   Bank 15360 JAZZ a    Out Port allows you to load any VST DXi DLS synth or sampler you have installed on your computer  as well  as to connect DrumTools to any available MIDI out port  and use them as sound modules for performing MIDI  drum part created within DrumTools     Click on black triangle at the right of Out Port bar to open its window  and select the needed Out Port in the tree  view  That will load the selected VSTi DXi DSL sampler to DrumTools or connect DrumTools output to the  selected MIDI out port     In Out Port bar you can set MIDI channel  Bank select Method  Bank  Program Change for the loaded  synthesizer sampler     Previe
9.  Time Locators  In this case the shaded notes of the fill outside Locators will not sound  This lets you easily  create a lot of new variations of the fill playing in various sections of measure     Adjusting Performance Controls   Modifying Dynamics   Use Dynamics 2D controller to change the difference in velocity between loud and soft notes for all drum parts  simultaneously  Drag the pointer with a mouse to change dynamics  Dragging by x direction  increases decreases the dynamics value  while y direction changes the dynamics center  threshold between the  lowest and highest velocity value of notes     Creating Crescendo Decrescendo   Create automated crescendi decrescendi by drawing velocity envelope by dragging any of three nodes to any  direction  Right click to Envelope pane to disable enable the envelope or switch between Velo  and Real  Velocity modes     Adjusting Swing    Use Swing slider to add swing  shuffle  feel to the performance  50  value gives triplet feel    In the Swing duration box select 8th or 16th note duration to apply swing feel to     Quantize    Press Quantize button to set exact timing for all note ons   In the Resolution combo box select the appropriate grid resolution value  note duration  to apply quantization     Individual Drum bar controls  Bar Inspector    Adjust the sound of the fill using individual drum inspector controls at the right edge of every Drum bar   e Select Velo  control to add reduce velocity value to the notes   e Select Ti
10.  the beginning of measure DrumTools playback will not be  synchronized to the measure position of the song     Legato Non Legato triggering    The newly triggered Part will always playback from the very beginning if its trigger note does not overlap the  previous one  i e  played non legato way      In case trigger notes overlap each other  i e  played legato way  or the Sustain Pedal is pressed  the next  triggered Part will not start from the beginning but will continue playback keeping beat and measure position of  the previously performed Part     Check    1 st measure on Legato    item in Options menu if you want the newly triggered part start from the first  measure while keeping the beat position     Sustain Pedal    You can use Sustain Pedal to emulate Legato mode when triggering Parts from a MIDI keyboard  If Sustain  Pedal is pressed  On position  any newly triggered Part will continue playback keeping beat and measure  position of the previously performed Part     13    Performance control    DrumTools trigger mode allows to control playback Dynamics as well as to trigger Accent  kick crash cymbal  hit  to add real time nuances to the performance     Dynamics     e Use trigger note velocity to change dynamics of the currently triggered Part  Strength value allows to  decrease increase the depths of effect  0    no effect    e Use Pitch Bender to continuously change dynamics along with the song   e Use Internal Velocity to adjust dynamics for performing Parts regard
11.  with SCYDUM E 20    Selecting Part BEN 20    Editing Bing LOOP PR R T P O E E EEE o 20  Editing  beats iesen ae eee e e O O O 21  Snap to Grid feature 3 3a56t  bas2bisabousk   u soakikatmsedioanabsecevsddsa aci boouz eds hiae on   teras tst St 21  Performance Controls E 21  Editing  Drm Ee ln Le Ea eae E 22   90111A ke A aan EA A EE VRT R TY K EA E OTS R S OD SE AAE ee eee EEEE 22  Saving Drum EE Ee 22  AA e e Ee OE EE 22  Exporting  Druin Ee EE 23    Fill in Drummer   Drum Fill Generating Tool seen 24  ABOUT FEM gl in Lu EE 24  Jade E EE 25  Keyboard El ae 26  Working with Fill in Drummer  ek NENNEN ENEE 26  Selecting Drum UE 26  IS UN BI EE 26  Selecting UE 27  Assigning ON 27  Playing Fillens ode ssh koku e k a K b o boob odb bod oo o dob do oo o ooo o   27  Using Track Masking Fane 4 iedeen oeei CERN EhkR geesde 27  Controlling Punch in out Time Gel 27  Controlling Note Mixing ze ee 27  ECO kW 28  Selten 28  Snap to Grid EE 28  Transforming Instrumentation                        2eeeeeeeeeee eee eee 00000000 e Keen henna KG Renee nn nn hn nn 28  Manual Transformation  Changing Drum seet   28  Automatic Transformati eerste a aaa a raaa eee ei GE ya val 29  UEan aaiae A UE 29  elle Re en neut 29  MOO RE E e 29  Creating Crescendo Decrescendo eee 000000000 e nenene nana nn nn   29  ROS SWING secs See tet esses dua ee Stila Sete ee bi Se de dle dev Sen eB sweats 29  EE E 29  Individual Drum bar controle cece eeeeeeneee eee eee eee ee eee 00000 e nenene een n a hh hh n nn 29 
12. D  of the Slice   Clicking big Note button again and again you can get the great variety of drum Loops  matching the individual instrument pattern s  of your choice     Editing beats    SlicyDrummer allows to insert delete move individual beats to create your own drum patterns and save them as  complete loops within the plug in for future use      Press Edit button to enable edit mode     Click pattern view to insert beats     Double click the beat to delete it  alternatively  lt Ctrl gt  click       Drag the beat left or right to move it to a new location      Drag the beat up or down to change velocity value  Snap to Grid feature    SlicyDrummer allows to use snap grid that makes it easier to edit beats  Click Snap Grid resolution combo box  and select standard note duration for the snap interval  From then on  when you insert or move beats  they will  be snapped to the nearest point on the Snap Grid     To disable the Snap Grid  select      item in the combo box menu   Performance Controls    Main Controls    Use Dynamics 2D controller to change the difference in velocity between loud and soft notes for all Slices  simultaneously  Drag the pointer with a mouse to change dynamics  Dragging by x direction  increases decreases the dynamics value  while y direction changes the dynamics center  threshold between the  lowest and highest velocity value of notes in each pattern of current Loop      Use Humanize slider to randomly change velocity values of the notes   Use Swing sli
13. Tes ES ee B ez U     Embell stra         P   0   Embell syncope  dk     Flam  sync  Hit    Flam  sync  Hit    Hit  syncope    Roll  Hit  16T     SE d  ER s Z on  a os    Quantize A  utomatically transform the instrumentation of the fill   lt Enter gt      i             1  Fill Library tree view     select folder containing sets of prerecorded fills    2  Fill List view     select fill from the list   3  Quick Pad Panel     lets you quickly assign and select fills   4  Measure box     assign measure number for the plug in to play the selected fill   5  Track Plugin Mixer      not available within DrumTools PD    6  Time Locators     control masking time areas within the fill  as well as trim the fill from the beginning  and or the end   7  Auto Locate button     switches between automatic and manual mode for Time Locators activity    8  Track Masking Panel     filters backing track notes passing through the plug in  9  Drag from here     pane for dragging out current drum fill to MIDI track   10  Help button     opens the Help file   11  Options button     opens Settings dialog   12  Drum Instrument bar     displays notes of individual drum part of the current fill  13  Drum Button     exclude include drum instrument from to Drum set   14  Extra drum bar     displays all unmapped drum notes of the fill    15  LEDs     mute unmute solo individual drum part    25    16  Transform button     transform the instrumentation of the fill   17  Compare button     compare with to the or
14. To change the current Drumset for the fill click Drum button to make it inactive  This will exclude the  appropriate drum instrument from Drum set used for mapping fill notes  The fill will be rearranged  automatically so that all notes of the excluded instrument s  move to the relative drum s   Click Drum button  once more to make it active     Right clicking Drum button will Solo Unsolo the instrument in the Drum set     Changing the Drum set lets you force Fill in Drummer to play any existing fill with the other drum instruments   never loosing whole rhythm formula of the original fill  as well as keeping drum melody  dynamics and timing  untouched  You can easily transform the instrumentation of the fill up to the single drum instrument to create  numerous variations of the existing material     28    Press Comp  Compare  button to hear the original instrumentation  unpress it to revert to last edits   Automatic Transformation    Click Xform  Transform  button  This will automatically rearrange the whole instrumentation of the fill and  create a variation of the fill close by rhythm  polyphony  melody and dynamics to the original  Clicking Xform  button over and over again allows you to momentarily create a lot of variations of the same fill     Click Comp  Compare  button to hear the original instrumentation  unpress it to revert to last edits   Trimming fill    You can also modify any fill by trimming it from the beginning or and the end with the help of left and right 
15. a massive library  containing hundreds of MIDI patterns for a number of drum  instruments  kick  snare  hi hat  ride cymbal  and percussions  conga  cowbell  tambourine  maracas  hand clap   etc    Patterns are pre recorded in such a way that they can be easily combined to make up professionally  sounding drum loops     SlicyDrummer s user interface is exceptionally simple and easy  By scroll selecting the prerecorded patterns for  any of your drum instruments independently  you can quickly create drum loops of any sonically appropriate  combination  exactly the same way you would try to create appropriate face image with photo robot     To further simplify the procedure of finding the appropriate combination an Auto compose feature based on the  Intelligent Drum Rhythm Compose technology  IDRC  has been incorporated in the program  Auto compose  feature allows the user to momentarily create various  and more importantly  unpredictable combinations as  easily as pressing a single button  which turns the procedure of creating drum loops into an interesting and  entertaining experience  Moreover  any automatically created combination can be further edited by replacing  any drum pattern for a particular instrument     This opens a great perspective of having virtually unlimited number of combinations and edits  which makes  SlicyDrummer a truly unique and limitless source of drum loops or any rhythmic information     Interface overview          FAMusicLab SlicyDrummer  2  MIDI 1
16. al visualization of all performed material  beats notes  position cursor  edits   Import third party MIDI files  MIDI file and Audio file Export  Drag n Drop and Copy Paste    I  DrumTools PD Main Components    DrumTools Performance Designer consists of four main components    e Drum sequencer   3 track sequencer allowing to create up tol2 individual 1 8 measure drum  performances  parts   that can be triggered by MIDI notes from the host sequencer MIDI track and or  external MIDI keyboard   e SlicyDrummer   drum loop generating MIDI tool   e Fill in Drummer   drum fill generating MIDI tool   e Output Port   allows to send generated MIDI drum part to any sub hosted sampler synthesizer or any  free MIDI out port  as well as to record MIDI file from host sequencer     lll  Working with DrumTools PD  Installation    If you have any previous version of the DrumTools Performance Designer installed  uninstall it   Launch DrumToolsSetup exe file    Follow onscreen instructions    Restart the computer  if required during the installation process     The DrumTools PD installation is completed     P A    Launching DrumTools PD    Launching DrumTools as a Stand alone    To launch DrumTools PD go to Start menu Programs MusicLab DrumTools and select DrumTools icon  or  alternatively double click DrumTools exe file in the installation folder   S DrumTools exe    DrumTools will open Equipment DataBase dialog where you can make the needed audio settings and browse  for your VSTi directory   
17. der to add swing  shuffle  feel to the performance  50  value gives triplet feel      Press Quantize button to set exact timing for all note ons  Note  the values of Main controls are not saved  within Quick Pads and SlicyDrummer files    sdl   but can be saved within plug in presets     Individual Slice controls    Select Velo  control to add reduce velocity value to the notes     21    Select Time  control to apply offset to the start time of the notes   Select Dyn  control to set the strength  in percents  of main Dynamics controller adjustments for the Slice     Use  lt   gt   lt   gt   numpad  keys to change values for selected control of the Slice  Enter desired value with  numeric keys  change it with up down arrow keys or mouse wheel     Note  individual Slice control values are saved in Ouick Pads and SlicyDrummer files    sdl    Editing Drum sound    Drum sound name  the output note  is displayed in the Note Name box at the right edge of the Slice  Selecting  a Part for the Slice will automatically set the respective output drum sound s  in the Note Name box  Usually it  matches the name of the Part you select for the Slice  Kick  Snare  Ride  Cowbell  etc    You can easily change  the output note for any Slice by clicking Note Name box and selecting the appropriate sound name from the  popup menu     You can assign the required Drumset Note Names definition by selecting it in the Note Names combo box at  the upper right corner of plug in   s window  The assignment 
18. e DrumTools and will be automatically loaded  on the next launch  To load default settings for Drummers go to File menu  gt Open Style and open Default dts  file included with the DTStyles folder in the installation directory    Exporting Drum Part    DrumTools PD allows you to instantly transform the created drum Part to both Standard MIDI file    mid  and    Audio file    wav      MIDI file Export    Export   Use Export MIDI item from File menu to export the selected Part as a MIDI file    Copy   Use Copy Result   gt  MIDI item from Edit menu  or simply click on Copy icon to copy MIDI file to    clipboard     Drag   n   Drop     click on D   n   D icon and drag the resulting MIDI file to Windows or any application supporting    drag and drop MIDI      You have to previously select MIDI item in Options menu   gt Copy Drag Format     Audio file Export    Export   Use Export Audio item from File menu to export the selected Part as a wave file    Copy   Use Copy Result   gt  Wave item from Edit menu  or simply click on Copy icon to copy wave file to    clipboard     Drag   n   Drop     click on D   n   D icon and drag the resulting Part to Windows or any application supporting drag    and drop      You have to previously select Wave item in Options menu  gt Copy Drag Format     12    Saving Drum Parts and Styles    You can save the current Part including all SlicyDrummer and Fill in Drummers edits as Drum Tools Part file     dtp  to Windows for future use  Go to File menu and s
19. e rests at the end of the fill   right Locator goes to the last note position  In manual mode  Auto Locate button unpressed  the Locators don   t  change their positions on selecting fills     Controlling Note Mixing  Track Masking Panel also lets you mix notes playing from SlicyDrummer and Fill in Drummer simultaneously  in an intelligent way  This allows you to avoid    gaps    in basic loop occurring if you simply mute the track while    the fill is playing  and at the same time to avoid the double drum notes playing  which can cause undesirable     chorus    effect  This can be done automatically in the Fill in Drummer by using special note filtering    27    adjustment     Mask Mode  You can assign Mask Mode for every Time Area individually  Clicking on Time  Area pane switches between various available Mask Modes for the Area       Mask All  dark colored Area pane      filters all notes playing from SlicyDrummer      Mask Drum set  half and light Area pane      filters only notes mapped to currently active Drum set of the Fill  view  all pressed Drum buttons       Mask Instrument  stripped Area pane      filters only drum notes used in the current fill      Through  light colored Area pane      all notes of the SlicyDrummer play through the plug in untouched   Editing Fill    In the center of the plug in window you see 10 horizontal bars representing individual drum instruments  To the  left of the instrument bars there are buttons with drum icons showing the drum instr
20. easily transform instrumentation   trim length  and adjust dynamics of a drum fill to better fit it to your musical needs     This provides you with practically unlimited number of variations and edits of the prerecorded drum fills and  lets you quickly perfect your basic rhythm part with pro quality drum fills  breaks  intros  and endings you can  ever imagine     Special Mixing System has been incorporated in the program which allows you to intelligently combine drum  fill with basic rhythm part easily controlling punch in out time and avoiding undesirable rhythm    gaps    and  double drum notes in the resulting track     All this does the drum fill related work easy and fascinating with the Fill in Drummer     24    Interface overview         FAMusicLab Fill in Drummer  2  MIDI 1    SONAR1 ae    Oj x     Presets    D aux   1 2 3 4 5le 7 in Play Fill in as 9  M6 Drag  i here      1 Full measure  Sat mask dr umset     s es nep    de E    Geste  Edit   Fill  066  Roll Hit 16T                              E    I BD SD Cmbl     F    BD SD Tom  1 2  MIDI Drury                                              BD SD Tom  1 2  Cmbl EE    e D  Tom 3 4    T I T       453 BD SD Tom 3 4  Cmbl   oso  e  Sp a      Flam       l   D Low mid Tom 3  B  sch  _  ene     D Low Tom S  dE   ek 0 Low Floor Tom 4   Rol   E a     0 openti tat  Roll  Hit  16T   Roll  embell  Hit          Ji 0 Close Hi Hat   syncope  Hit  R Rees D AcousticSnare 4  EE        1919      D Bass Drum 1 A   Embell  Hit  sync  
21. elect Save Part item     Use Open Part item to load the saved Part to any current Part pad  Alternatively drag a   dtp file onto  DrumTools panel      You can save the whole set of 12 Parts as a DrumTools Style file    dts      Use Open Style item from File menu to load the whole Part set to DrumTools  Alternatively drag a   dts file  onto DrumTools panel       A number of Demo Styles are included within DTStyles folder in DrumTools installation directory   Using DrumTools PD in a host sequencer    Trigger Notes    Running DrumTools PD in a host sequencer lets you easily create the complete drum track by triggering  various drum Parts created in Drum Tools by MIDI notes from a MIDI track or external MIDI keyboard along  with the song      On the first launch Part pads are numbered  1  2  3   0   To change numbers to note symbols go to View menu  and select Note Names for Parts item     Any of the 12 Parts created within DrumTools can be triggered by appropriate MIDI note of any octave    note  symbol of a Part pad corresponds to a trigger key note name   So you can combine individual drum Parts into  continuous performance by writing various trigger notes along with the song in a MIDI track outputted to  DrumTools  or alternatively play trigger notes on your MIDI keyboard via host   s MIDI track     Synchronization    Note that though DrumTools uses host   s tempo value  the Part starts to play with the start time of a trigger note   So if trigger note doesn   t exactly match
22. eys  1  2  3     0  to select Pads     22    Exporting Drum Loop    To export drum loop simply drag the current Loop from    Drag from here    pane at the right corner of  SlicyDrummer window and drop it to the needed measure of your host   s MIDI track  or to Windows for  exporting Loop as a Standard MIDI file      You can define the number of measures in the resulting MIDI file in the Drag   n   Drop options Measures edit  box of the Options dialog  There you can also choose single track or multi track format of the resulting MIDI  file     23    V  Fill in Drummer   Drum Fill Generating Tool  About Fill in Drummer    A drum fill is a short  1 measure or so   but very important musical element  Without drum fills performed in  appropriate places any basic rhythm part  even the most sophisticated one  would sound monotonous and  uninteresting  Fills work as bridges between parts of a composition  4 or 8 measure rhythm sections  or as intros  or endings     Creation of drum fills in a MIDI track  in practice a short solo part with lots of various drum instruments  is  quite a complicated task even for an experienced musician  requiring quite a lot of hand work and time     Fill In Drummer is a unique and powerful MIDI tool specially developed for work with drum fills     It includes a massive library of factory pre recorded drum fills  intros  and endings and also lets you use your  own fill libraries     A unique Fill Modifying System has been developed  which allows you to 
23. guration including all Out Port settings   Exit   Close DrumTools   Edit   Copy Result   Copy current Part to clipboard as a Standard MIDI file or Audio file  in sub menu  choose between MIDI or Wave    Copy Part   Copy current Part as a DrumTools file to clipboard   Paste Part   Paste Part from clipboard to current Part pad   Transport   Play   Start Stop DrumTools internal sequencer   lt Spacebar gt     Loop   Cycle the current Part   Metronome   Internal Metronome On Off   Measures   Select number of measures for current Part   View   Part Auto Switch   Allow DrumTools to automatically switch to the triggered Part  that can use more CPU    ToolTips   Allow tooltips    Note Names for Parts   Choose between figures and note symbols on Part pads    Options   Audio Stream   Open Audio Streaming dialog for audio settings  available only in Standalone run    Copy Drag Format   Choose between MIDI file and Audio file for Copy Drag the resulting Part from  DrumTools   Velocity Control   Open Playback or Accent settings dialog    lst measure on Legato  When checked the newly triggered Part starts from its first measure if trigger notes are  played Legato  overlapping each other or played with Sustain Pedal On      Out Port   Open Out Port dialog   Refresh Port Info   Refresh Out Port synth info  bank names  program names  etc     VST directory   Open VST Directory browser window   Metronome   Adjust internal Metronome volume   Reload last state   When checked all current settings a
24. ight arrow keys     change patterns for selected Slice using IDRC algorithm   lt Tab gt    lt Shift gt   lt Tab gt      navigate through Slice controls        numpad   mouse wheel     change focused control value   lt Enter gt    auto compose drum Loop   P  auto compose drum part for selected Slice    lt Ctrl gt  P     disable enable auto compose algorithm for selected Slice  M      mute unmute selected Slice    lt Ctrl gt  M  right click LED     solo unsolo selected Slice   1  2  3  4    0   Quick Pads remote selection    lt Backspace gt    clear pattern from selected Slice   lt Ctrl gt   lt Backspace gt    clear patterns from all Slices    lt Insert gt    auto name save new Loop to tree combo box    lt Delete gt    delete Loop from tree combo box   S      save as  current Loop     lt Shift gt  S     save  overwrite  current Loop  Working with SlicyDrummer  Selecting Part for the Slice    Click the Part box at the left edge of the Slice and select Part name from popup menu  The patterns of the Part  will be loaded to the Slice   s pattern list and its icon will be displayed in the Part box  Percussion Slices  the  three on the top  include the  universal  Part containing rhythm patterns that can be used with any percussion or  drum sound  When choosing this set you can manually select the needed drum sound in the Note Name box at  the right edge of the Slice     Editing Drum Loop    1  Start DrumTools sequencer to hear SlicyDrummer playing  The initial Drum Loop will repeat 
25. iginal instrumentation revert to last edits   18  Controls box     select control displays for drum parts   19  Control value box     set control value for the part   20  Note Names Definition box     select Drumset Note Names definition from the list of available ones  21  Note Name box     select the output Drum sound note for the part   22  Velocity Envelope     create automated crescendi decrescendi for the fill   23  Dynamics     main dynamics 2D controller  x     change dynamics value  y     change dynamics center   24  Swing slider     adds swing  shuffle  feel to even pairs of 8th or 16th notes  50  value gives triplet feel   25  Swing duration box     select 8th or 16th note duration to apply swing feel to   26  Quantize button     sets exact timing for all note ons   27  Quantize resolution box     select grid resolution  note duration  to apply quantization   28  Reset button     sets all parameters and edits to default values   29  Save button     click to save current fill to USER folder    30  Presets     combo box for saving all current settings  including global Options   as well as Pad Panel content  as a Cakewalk plug in preset    31  Status bar     displays main controller values and context help info  32  Edit Button     enables disables beat edit mode    33  Grid combo     select snap interval  Keyboard shortcuts    F1   open Help file   Up Down arrow keys   Drum bar selection        numpad   mouse wheel     change focused control value   lt Enter gt    a
26. less of trigger note or internal  sequencer is used for playback  100   no changes      Options menu  gt Velocity Control  gt Playback        Playback  Use trigger note velocity E Oh  Strenath   100    Pitch Bender to velocity E Dm  Internal elacity 100      Cancel                     Accent    DrumTools PD features Velocity Switch Accent option that lets you perform Kick Crash hit  Accent Note 1  and 2  in any desired place of the song by simply increasing the trigger note velocity value  You can set the  suitable Velocity Threshold and output velocity value  Accent Velocity  for the Accent notes  as well as time  interval  Accent Duration  during which the Accent hit mutes other instruments playback  Also you can assign  two different Crash Cymbal notes sounds for black and white trigger key groups individually  Accent Note 2a   White   Accent Note 2b  Black        Options menu  gt Velocity Control  gt Accent           Accent  Accent On Off o   Velocity threshold 107     Accent Note 1 Bass Drum 1 v    Accent Note 2a  White   Crash Cymbal 1 v    Accent Note 2b  Black   Crash Cymbal 2 x      Accent Velocity 110      Accent Duration   1 16 e    Cancel                   MIDI Record from host sequencer    When using trigger notes in host sequencer for creating drum performance with DrumTools you can transform  the whole performed part to MIDI notes for additional editing in a MIDI track of your host sequencer     14    Special MIDI File Record option allows you to record MIDI fr
27. me  control to apply offset to the start time of the notes     e Select Dyn  control to set the strength  in percents  of main Dynamics 2D controller adjustments  for the part     Use  lt   gt   lt   gt   numpad  keys to change values for selected control of the drum bar  Enter desired value with  numeric keys  change it with up down arrow keys or mouse wheel    29    Changing output Drum note    Drum sound name  the output note  is displayed in the Note Name box at the right edge of the Drum Instrument  bar  You can easily change the output note for any drum part by clicking Note Name box and selecting the  appropriate sound name from the popup menu     You can assign the required Drumset Note Names definition by selecting it in the Note Names combo box at  the upper right corner of plug in   s window  The assignment you make determines the drum note names that you  see in the popup menu of Note Name box of the Drum Instrument bar     Using Quick Pads    At the left upper corner of Fill in Drummer window there is Quick Pad panel which lets you quickly assign and  select up to 10 Fills and variations     Click any Pad of Quick Pad panel  Select fill from the Library  or copy paste fill from other Pad  You can save  the whole Pads content within DrumTools Part Style files     Use computer keys  1  2  3     0  to select Pads   Saving Fill  Press Save button to save the fill to User folder   Exporting fill    Using Drag and Drop    To export the current fill simply drag it from 
28. nd edits will be saved on closing and loaded on    launching the DrumTools  Preset Styles    A number of ready to use DrumTools Styles are included in DTStyles folder within the installation directory   by default  C Program Files MusicLab DrumTools PD   Dance 120 130  dts  Funk 90 110  dts  HardRock   16th 75 110   etc     You can load Style to DrumTools from File menu  Open Style  or by simply dragging any   dts file from  Windows directly onto DrumTools main panel     Each preset Style contains 12 Parts featuring ready drum loops and fills in various music styles  The name of    16    the Style file contains the preferable tempo range and some rhythmic information  swing  basic rhythm  durations      You can select preview Parts of the loaded Style by clicking on the appropriate Part pad or triggering it by  appropriate key note from host sequencer MIDI track or a MIDI keyboard controller  triggering Parts by MIDI  notes is available only via host sequencer      17    IV  SlicyDrummer     Drum Loop Generating Tool  About SlicyDrummer    SlicyDrummer is a simple  but powerful tool for instant creation of drum loops by combining individual drum  instrument patterns     It provides user with a unique way to quickly construct drum loops by selecting the appropriate prerecorded  pattern for each individual drum instrument from the library  which saves him from the annoying procedure of  searching among thousands of readily available drum loops     The software package includes 
29. om host seguencer directly to DrumTools and  then save copy paste drag n drop it as a Standard MIDI file to Windows or your host sequencer     To do this     Click Out Port combo box to open Out Port window       In tree view click MLi item and open MIDI File Rec     Select Out Port       MLi     e Default Preview      MIDI File Rec       VSTi      DXi      DLS      MDI          FF                      On MIDI File Rec  panel click red record button     now DrumTools will wait for the first incoming MIDI event   Start your host sequencer to start DrumTools recording     Note that you will not hear any sound while recording  DrumTools will silently play the part triggered by MIDI  notes from the host and simultaneously record all generated MIDI notes  On song end stop the host playback  and use MIDI File Rec  panel to export the recorded MIDI part     e Click Save icon to save MIDI file to Windows  e Click Copy icon to copy MIDI file to clipboard  e Click D   n   Drop icon to drag MIDI file to Windows or host in case it supports drag   n    drop MIDI    DrumTools PD Menu Bar    File   Open Part   Load Part to current Part pad   Save Part   Save current Part as DrumTools file    dtp    Open Style   Load Style  12 Part set  to Drum Tools   Save Style   Save the whole 12 Part set as DrumTools Style file    dts   Export MIDI   Export current Part as a Standard MIDI file    mid     15    Export Audio   Export current Part as a wave file    wav     Template   Save Load current confi
30. ond and third tracks     M Slicy Drummer    MFH TM     Fill in Drummer 1      TE Fill in Drummer 2    2   5 DXi  EDIROLVSC          Pad Section    At the left of DrumTools main panel there is Pad Section that allows to create up to 12 individual drum Parts  consisting of 1 8 measure drum loop performed by SlicyDrummer and or two various drum fills   bridge intro ending  in the assigned measures performed by two Fill in Drummers        To select Part click on the Part pad   lt Ctrl  1  2  3   0  gt    lt Ctrl           gt    navigation through Parts      If you run DrumTools as VSTi DXi in your host sequencer you can trigger 12 various Parts by 12 MIDI notes  from host MIDI track or external MIDI keyboard along with the song      Note  In standalone mode you can   t trigger select Parts from MIDI keyboard     Click on Drummer Out Port track to select it  That will open the appropriate window under DrumTools main  panel where you can do edits settings  use  lt Ctr1 Up Down Arrow gt  to navigate through tracks      To set the number of measures for the Part simply click the respective figure  1 8    Ex   clicking on figure 4 creates 4 measure Part indicated with dark blue color of the part of strip     To assign measure for the fill click on Fill in Drummer track s  in the needed place under the measure number   red drum icon moves to the measure you clicked showing you when the fill will be played along with the Part             TT  Slicy Drummer    IK Fill in Drummer 1       T
31. over and over  as long as the sequencer is running     2  Click green LEDs at the left edge to mute or solo individual Slice  Turning this LED off will mute the Slice   Clicking it again unmutes it  You can also quickly solo unsolo the Slice by right clicking  or  lt Ctrl gt  left   clicking  the LED     3  Use cursor keys at the right and left of Pattern selector to manually scroll select patterns for the individual  Slice with a mouse  alternatively use Left Right arrow keys of the computer keyboard      4  Compose drum Loop  using IDRC algorithm     20    Click big Note button at the lower part of IDRC column to activate Auto compose algorithm   SlicyDrummer will automatically construct the drum Loop finding the most appropriate combination of  patterns for all Slices simultaneously     Click small Note button to compose drum part for a particular Slice  Other parts will stay unchanged     Click yellow LED in IDRC column to disable enable IDRC algorithm for particular Slice  LED will be  turned off   In this case clicking big Note button  auto compose Loop  will not affect the pattern of the  Slice  while patterns in other Slices  not muted  will be automatically changed       You can manually find the needed pattern for any Slice  Kick  for example  and let the SlicyDrummer  to automatically find the most appropriate patterns for other drum instruments using big Note button   you have to previously disable auto compose algorithm for Kick Slice by turning off the yellow LE
32. r will play the selected fill only once in the certain measure of the Part you    ve  previously assigned in the Measure box     Playing Fill    Start DrumTools and the Fill in Drummer will play the selected fill in the assigned measure of the Part   Using Track Masking Panel    In the upper part of the plug in window there is Track Masking Panel  which allows you to intelligently mask   filter  notes of backing loop played by SlicyDrummer in various ways while the fill is playing     NOTE  Track Masking Panel has no effect if SlicyDrummer is muted  You only can use Time Locators for  trimming the fill     Controlling Punch in out Time Points    Move the red Time Locators to create Time Areas displaying punch in out time points  i e  time when backing  track goes to fill  left Locator point  and time when the fill goes to backing track again  right Locator point    Dark color of Time Area shows that track is masked  is silent over the Area time   while light color appoints  that track notes are passing through the plug in  With Time Locators you can create up to three Time Areas   left  middle  and right  thus controlling punch in out points within the measure     Time Locators work in both automatic and manual modes  When the automatic mode is selected  pressed Auto  Locate button to the left of Locator slider  the Locators will be set automatically on loading new fill  if there are  rests at the beginning of the fill left Locator goes to the first note position  if there ar
33. rack Control columns       P  Preset      save load preset for Drummers and Out Port  D  Dock      tear off attach Drummer Out Port window  M  Mute      mute unmute track    Transport section       Vol     master volume  not available for MIDI out port   click and drag to adjust  Pan     master panning  not available for MIDI out port   click and drag to adjust    Tempo     current tempo  follows tempo value of host seguencer and can be changed manually only in  standalone run      Copy      Click to copy the resulting MIDI Audio file of the current Part to clipboard  Paste it to any  application supporting copy paste Standard MIDI file or wave file    si   ei  Drag   n    Drop      Click to drag n drop the resulting MIDI or Audio file of the current Part to Windows  or host seguencer  or any application supporting drag n drop of Standard MIDI file wave file    al Metronome On Off  to adjust the sound volume go to Options menu  gt Metronome     LE Play Stop   lt Spacebar gt       E  Looping On Off  SlicyDrummer track   Creating Drum Loop    SlicyDrummer is a unigue and powerful MIDI tool allowing to instantly create customize professionally  sounding drum loops     Click on SlicyDrummer track to open its window     sane eee s       IDRC Part Pattern Edit   Strokes 16 4 Yelo4 General MIDI Druma    H  Lea Yik o  419       ren  164         ka QP  2  4 001    00440044000940  o Marcas   S      0 Low Conga  Open k        Quantize Reset    1 Ei Options    Swing Help         Velocity
34. s MIDI drum performances and has no internal sounds  So for producing sound you need  to output Drum Tools to any third party synth or sampler  i e  assign it as an Out Port device      You can later rescan your VST DX instruments using the Out Port window     1  Open Out Port window by clicking the black triangle in Out Port bar  2  Select VSTi or DXi item and click Refresh button at the right  3  Click Exit button to close the Out Port window     You can also remove the unnecessary VSTi DXi names from the list of available Out Ports by using Delete  button     Launching DrumTools as VSTi DXi in a host sequencer    In your sequencer launch Drum Tools PD as a normal VSTi DXi  That will open DrumTools VSTi DXi panel     1   Drum Tools PD C  OJT  Riu       1       Click Connect button  That will launch DrumTools in a separate window  or will connect DrumTools to your  host audio output in case it is already running standalone     Create MIDI track in your host sequencer and assign DrumTools PD as output for the MIDI track   DrumTools  is ready to work     Note  Only one DrumTools engine can work at a time  So you can   t use more than one instance of DrumTools  both in standalone or VSTi DXi run     Creating Drum Part with DrumTools PD    DrumTools Sequencer    On launching DrumTools you see the main panel that represents 3 track sequencer driving SlicyDrummer   drum loop generating tool on the first track  as well as two Fill in Drummers  drum fill generating tools on the  sec
35. umTools Style  file    dts  to Windows  File Save Style   or the whole current state including Parts Drummers Out Port edits  and settings as a Template within DrumTools  File menu Template  for future use with your host   s project     Contact Info    Web site  http   www musiclab com   Technical support  supportbox    musiclab com          How to Register    This is full featured 21 days time limited version  Be sure to register if you wish to remove the time limitation     1  After purchasing the DrumTools PD you will receive registration email containing DrumTools PD  serial number and license key  drmt key  file needed to register DrumTools PD     2  Save the attached drmt key file to your hard disk  for instance  on the desktop      Launch DrumTools PD  open the About screen from Help menu     This Product is licensed to   Unregistered Copy  MusicLab  Inc     Enter reg  info    Expires  May 25  2005    musicLAB    DRUM TOOLS    PERFORMANCE  DESIGNER    DrumTools Performance Designer 1 0  Copyright    2005 by MusicLab  Inc  All rights reserved     Warning  This computer program is protected by copyright law and international  treaties  Unathorized reproduction or distribution of this program  or any  portion of it  may result in severe civil and criminal penalties  and will be  prosecuted to the maximum extent possible under the law        4  Click    Enter reg  info    box to open Registration dialog     31    DrumTools registration X     Enter registration information 
36. ument the bar is mapped to   Bass Drum  Snare Drum  Close Hi  Hat  Open Hi  Hat  4 Toms  and Crash Cymbal  X icon bar represents all  unmapped drum notes  On selecting the fill its notes are displayed in the appropriate bar as diamonds colored  relatively to their velocity values  the brighter the diamond   the higher velocity value of the note      Editing beats  Fill in Drummer allows to insert delete move individual beats to create your own fills and save them within the  plug in for future use    e Press Edit button to enable edit mode   e Click drum bar to insert beats   e Double click the beat to delete it  alternatively  lt Ctrl gt  click    e Drag the beat left or right to move it to a new location    e Drag the beat up or down to change velocity value  Snap to Grid feature    Fill in Drummer allows using snap grid that makes it easier to edit beats  Click Snap Grid resolution combo box  and select standard note duration for the snap interval  From then on  when you insert or move beats  they will  be snapped to the nearest point on the Snap Grid     To disable the Snap Grid  select      item in the combo box menu   Transforming Instrumentation    Fill in Drummer allows you to drastically modify the existing fill in various ways even without adding deleting  individual notes  This gives you practically endless amount of variations of the existing material and also lets  you quickly adjust the fill to your musical needs     Manual Transformation  Changing Drum set     
37. urrent Part  Pattern selector     scroll select pattern for the Slice using cursor keys    Strokes view   displays rhythmic content and dynamics of current pattern  color intensity of strokes   diamonds reflects difference in velocity values     Controls box     select control displays for the Slices   Control value box     set control value for the Slice   Note Names box     assign Drumset Note Names definition   Note Name box  select the output Drum sound   Big Note button     auto compose drum Loop  activates IDRC algorithm    Dynamics     2D main dynamics control  x     change dynamics value  y     change dynamics center   Humanize slider     adjusts randomization range to velocity values of notes   Swing slider     adds swing  shuffle  feel to even pairs of 8th or 16th notes  50  value gives triplet feel   Quantize button     sets exact timing for all note ons   Options button     opens Settings dialog   Help button     opens the Help file   Reset button   sets all parameters and edits to default values   SlicyDrummer Logo     opens About box with registration info   Status Bar     displays context help info   Presets   combo box for saving all current settings  including global Options   as well as Pad Panel content  Edit Button     enables disables beat edit mode    Grid combo     select snap interval    19    Keyboard shortcuts    F1   open Help file   Up Down arrow keys   Slice selection   Left Right arrow keys   change pattern for selected Slice   lt Ctrl gt  Left R
38. uto transform fill   M  left click LED     mute unmute selected drum bar   lt Ctrl gt  M  right click LED     solo unsolo selected drum bar  1  2  3  4    0   Quick Pads remote selection    Working with Fill in Drummer  Selecting Drum Fill    Fill Library    On the left hand side of the plug in window there are Fill Library view consisting of Folder tree view pane and  Fill List pane  Three upper folders of the tree view contain a few sets of factory prerecorded drum fills     26    1  Full measure     full measure fills  2  Intro      1 measure fills with the rests at the beginning    3  Ending     1 measure fills with the rests at the end    User folder is empty  You can copy there any favorite fill from the default Library  as well as create your own  libraries by importing drum fills in Standard MIDI file format  you can create fill in a MIDI track and  drag   n   drop it to the Fill Library view  or place the appropriate MIDI files directly to the User folder in  Windows Explorer      Selecting Fill    1  Select the appropriate folder or subfolder in the Fill Library tree view  The list of available fills will load  to the Fill List pane     2  Select the fill from the Fill List by clicking its name  All notes of the fill will appear on the Drum  instrument bars of the Fill view in the center of the plug in window     Assigning Measure    Assign measure number in the Measure box in the upper part of the plug in window  Note that on starting the  Drum Tools Fill in Drumme
39. wing drum sounds    You can preview select the output drum sounds of your synth sampler loaded to DrumTools right from  SlicyDrummer Fill in Drummer windows     11    Click on the output drum note box at the right of any instrument bar in Slicy Fill in Drummer window to open    Note Names list     Acoustic Bass Drum    Bass Drum 1  Side Stick   v Acoustic Snare  Hand Clap  Electric Snare  Low Floor Tom  Close Hi Hat  High Floor Tom  Pedal Hi Hat  Low Tom  Open Hi Hat    Low Mid Tom  Hi Mid Tom  Crash Cymbal 1  High Tom   Ride Cymbal 1  Chinese Cymbal  Ride Bell  Tambourine  Splash Cymbal  Cowbell   Crash Cymbal 2  Vibraslap    Ride Cymbal 2  Hi Bongo   Low Bongo  Mute Hi Conga  Open Hi Conga  Low Conga  High Timbale  Low Timbale  High Agogo  Low Agogo  Cabasa  Maracas    Short Whistle  Long Whistle  Short Guiro  Long Guiro  Claves   Hi Wood Block  Low Wood Block  Mute Cuica  Open Cuica  Mute Triangle  Open Triangle    Right click items to preview the available sounds  Click to assign the needed one as an output note for the    instrument     Creating DrumTools configuration Template    If you want to save the current configuration including all Out Port settings for future use you can create    various Templates within DrumTools     To create open configuration template go to File menu  gt  Template     Note that if you check    Reload last state at start up    item in Options menu all current settings and edits  including Drummers  Parts  Out Port will be saved on closing th
40. you make determines the drum note names that you  see in the popup menu of Note Name box of the Slice     Options    Click Options button to make settings in the opening dialog     Drum Map   create your output maps for drum sounds  All Drum maps will be automatically saved within the  SlicyDrummer for future use    Drag   n   Drop options   e Measures   set number of measures for drag and drop exporting the Drum Loop to MIDI track  e Single Track Multiple Tracks     choose format of resulting MIDI clip    e Limit Velocity     set the range of output velocity values for main Dynamics controller  Saving Drum Loops    Use tree combo box to save the current Drum Loop and edits as a SlicyDrummer file    sld      Click Save icon  or press S key   In the opened dialog box you can create folders and subfolders to organize  your Drum Loops     Quick Save    lt Shift gt  click  or press  lt Shift gt  S  to overwrite current Loop   Click Delete icon  or press  lt Delete gt  key  to delete Drum Loop from the list   Press  lt Insert gt  to automatically name and save new Loop     A number of factory loops are included with the SlicyDrummer installation  Dance  Funk  Pop  etc     Quick Pad panel    Pad Panel lets you quickly assign and select up to 10 Loops    Click any Pad of Quick Pad panel  Create new Drum Loop  or copy paste Loop from other Pad  or load  previously saved one from Loops file selector  All Quick Pad contents is saved within DrumTools Part Style  files     Use computer k
    
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