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Yumina the Ethereal`s User Manual
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1. Ayumu and Yumina s homeroom teacher A model educator who fights to protect the welfare of his students Matsubayashi Hiroaki pe krot WANA jos uu TO PLAY On the map screen you will select two actions each day to advance the story and prepare for the final debate Choose your action from the Select Destination menu or from the icons on the map SYSTEM TRAY AUTO QLOAD TRAINING ICON Collect skills and items in the simulated fantasy Toggle auto mode Load a quick save world of Tilscied EVENT ICONS Give speeches to raise Yumina s approval rating or SKIP SAVE spend time with characters to improve your relationships Toggle skip mode Open the save menu THE ORDACLE Select the TRAINING icon to enter this simulated fantasy world LOG LOAD m Review previously read text Open the load menu QSAVE SYSTEM Make a quick save Open the configuration menu WINDOW ICONS bottom right HIDE WINDOW Hide the textbox MODE INDICATOR Indicates the current text mode Default Auto Skip TRAY LOCK Toggle the system tray display mode LOCK System tray is always displayed UNLOCK System tray is hidden Move the cursor to the bottom of the screen to show tray MARANE S MAW MIZELT TOMB Explore dungeons for skills and items offers the following commands TAVERN Get new quests or turn in completed quests for rewa
2. Foe rata RENO OR ERAS Midorishita Yumina is a struggling student whose only chance of making next year is to enter the Student Council Election a fierce contest between rival clubs in which the victor wins not only the seat of Student President but also the right to change any school rule Together with her friend Akashima Ayumu the small but sharp tounged Debate Club captain Kurokawa Kirara and the mysterious transfer student Okitsu Ai Yumina must gather her strength and defeat the powers of Jinbu Academy or be doomed to repeat the year So begins an epic tale of love and friendship in which youthful passions run high and debates shake the foundation of the heavens Who will emerge victorious TABLE OF CONTENTS Important Information and Troubleshooting 4 Ins EL UNE S M Ns AM 5 Aia A ND eee 6 FOWwskolP 3 En 12 Dip Pac ARA NE 14 School STR E25 Nee 15 MENGE A NEED ee en 16 SAS E IA 17 AAA IA A 18 As I ETE A 18 VSTE A A 19 a A EE 20 Flo LES ALE tU NI 22 NINOI S geet ea o E 24 A F IMPORTANT INFORMATION PLEASE READ LS eo ee ley This computer game is a work of fiction intended for asumpt RM Place the DVD ROM in your computer s DVD ROM drive The Ri by mature adults only It contains artistic depictions of sexual acts as a central element of the story and asserts that sex is an important aspect of adult relationships You must be at least 18 years old to play this
3. Protection from a color provides additional defense PROTECT mir against skills of that color Deals damage to the attacker equal to a percentage of the COUNTER Bu attack skill s raw power before defense skills take effect This ul damage cannot reduce the attacker s HP to less than 1 Restores the defender s HP by an amount equal to a gi ii SHIFT Lx percentage of the attack skill s raw power before defense skills take effect This healing takes place after damage ro TRAMPLE PLAYER START OF TURN y ACTIVE PHASE This phase occurs when un DRAIN AO CEN i om y F mnAZmnmo SSS your skill ta rgets one or so Shift does not protect characters from lethal attacks Interrupts may be PHASE more enemy characters ADVANCE Ar After this skill resolves the unit will move to the triggered by skills y il Forward position during all phases of battle Now you are on the RETREAT defensive Es i After this skill resolves the unit will move to the Backyard SH This skill forces the target into the Forward position EXCLUDE This skill forces the target into the Backyard BIND s En While this effect lasts the target unit may not my Change position i PAWhile this defense skill is active the unit is immune m ANCHOR uito Attract and Exclude ii This skill can cancel enemy skills of equal or lower level This skill is immune to Blast skills mo While this skill
4. far outstripping the rest of the student body in both beauty and brains Her regal some would say imperious demeanor seems only natural coming from someone so gifted This high handedness has earned her the passionate support of those with certain specialized tastes She declared an Election War and brought down the previous Student Council President when she was still only in her first year Ever since she has reigned unchallenged The quintessential autocrat she believes that the masses cannot be trusted with freedom and must be ruled by the firm hand of a capable leader Hinomiya Tomori amp Veridadia Ephemerantsword 1 Mizuki Naoto F i PB A resident of Tilscied the virtual reality world and pa 2nd Year Students Debate Club EN 4 NW training simulation into which Kirara sends Yumina Provisional Members ES i Te Wi and friends Veridadia is a royal knight of Midorstan En a whose honest and likable personality quickly Ayumu and Yumina s classmates Fra v ES lendears her to the Debate Club crew She does Without their help Yumina would never Fa WIE however have a tendency towards self effacement have made it to second year ESO NA believing herself to be immature and inexperienced Accepted by Kirara as provisional Ta Her sword is larger than she is but because it is E Debate Club members they support dae ea _ partof her she wields it easily JA Yumina in her bid for student counc
5. ee Sir Pe deem on ee ere zm lt Ml Ability Points gt a a A a ae Lem Tera Lor Ti ined irar g Spel ln Keri tang orth Lem um UO ran ne Te Tras fes few imd ern er Laon Por escas AT TE mni aO a lr A a E11 iga Ia pim ea ar OU ee Aron en m Page rg OS RE Fer zu Move the cursor over an ability to view mio Si detailed information about its effects EXPLANATION Mouse over a system option to see a brief STATUS 2 r By explanation of its function JA E TR Ay La ski Select a category to see more options CHANGE PAGE Each character I has 3 pages of information NEXT View the next character s status screen I PREVIOUS View the previous character s status EQUIPMENT uid The character s current equipment MAIN STATUS The character s primary stats Numbers in parentheses are the character s raw stats with no equipment LOGIC ATTACK The character s logic attack strength SPIRIT ATTACK The character s spirit attack strength LOGIC DEFENSE The character s strength against logic attacks SPIRIT DEFENSE The character s strength against spirit attacks ETHEREAL POWER This stat strengthens all of the character s skills Most battles take place between 4 man teams Each team will have one forward as the primary debator supported by three characters in the backyard To win the battle you mus
6. change your formation using this menu Changing your formation is free for the first round but will cost 2 ACTION POINTS on subsequent rounds ENGAGE Confirm formation and proceed to command selection ACTIVE SKILLS DEFENSE SKILLS click to toggle ACTIVE SKILLS displays your active skills opposite your opponents defense skills DEFENSE SKILLS displays your defense skills opposite your opponent s active skills SURRENDER Concede the battle This may result in a game over RESET Undo all position changes for this round LOGIC AND SPIRIT All attack and defense skills have LOGIC and SPIRIT values For maximum damage use skills with high LOGIC attack against enemies with low LOGIC defense skills with high SPIRIT attack against enemies with low SPIRIT defense Attack Attack skill Maia skill Defense Defense skill skill Choose the attack skill that beats your enemy s defense skill INTERRUPTS When one of your interrupt skills activates you can choose whether or not to use it Left click OK Right click Cancel If you choose not to use the skill you will be able to use it the next time there is an opportunity OK Cancel Buttons FLOW OF BATTLE 7 OA al Ce of battle proceeds through the following phases H u E NAME EFFECT fx Reduces the effectiveness of enemy special ga defense abilities nn i Converts a portion of the damage dealt into HP
7. confident through the campaign Her goal is an academy where all students are equal Honma Maino 2nd Year Student Library Committee Chair The Shrine Maiden Committee is a religious organization that boasts many devout followers It is led by the younger m Sakaue sister Tsukuyo who is worshipped ffor her mysterious ability to see the future In private however Tsukuyo is a shy and quiet girl who defers to her elder sister Tsukuyo s diametric opposite in attitude and approach el the forceful Youko leads j the Shrine Maiden Committee against its rivals in the i i T I N Election War eb SS Hinomiya Rei 3rd Year Student Men s Tennis Team Captain Kagura Nayuta Year Student Student Council President One of Yumina s rival candidates and the very person whose vote of no confidence kicked off this Election War The leader of the Sports Clubs Alliance Rei is a charismatic young man whose Casanova charm and i dashing good looks have earned him the admiration of a large segment of the academy s female population His fan club s membership is in the triple digits Rei is not only enormously popular He is also a first rate tennis player who has led his team twice to victory in the national championships On the other hand he does seem to be awfully fond of his little sister The current student council president Nayuta practically embodies the word extraordinary
8. game or view its content No character engaged in any sexually explicit activity is intended to be under 18 years of age and no actual or identifiable minor was employed in the creation of this game Any similarity to real or imagined persons places or organizations is purely coincidental Please note that the completely fictional sexual encounters depicted in this game do not always include safe sex practices nor do they necessarily demonstrate the full range of sensitivity communication and intimacy necessary to sustain a real life interpersonal relationship Yumina the Ethereal is copyright Willplus and JAST USA Ltd All Rights Reserved This English localized edition of Yumina the Ethereal is licensed for distribution exclusively outside of Japan TECHNICAL SUPPORT TROUBLESHOOTING _ If you experience any unexpected problems with Yumina the Ethereal please contact JAST USA support Technical support is handled through our email helpdesk at http help jastusa com Be sure to include t e adetailed description of the problem you re experiencing e adescription of your computer system including OS graphics card sound card and processor installer menu should come up automatically If it does not open the DVD ROM volume on your My Computer page and double click the SETUP icon Follow the instructions in the installer to install the game STARTING THE GAME Once installed you
9. is active the unit is immune to all DIS INTERRUPT MAR backyard skills The unit is still affected by backyard lisi skills that activate at the start or end of turn ATTACK ALL This skill deals damage to all enemy units aa When the unit equipping this skill is in the Forward DEFEND ALL Iirzalposition this skill defends all allied units from EE damage HEALALL ZO 23 00U m u y ACTIVE PHASE This phase occurs when an enemy skill targets DEFENSE one or more of your PHASE characters ATTRACT 2d P y nie BLAST T n ANTI BLAST W m A ewok A0vCnAAmMAzZ SKILL ABILITIES The chart on the next page lists the special attack and defense abilities that appear on skills Use this information to your advantage ZO nZm xm
10. ach character can equip up to 8 active skills DEFENSE SKILLS Each character can equip up to 2 defense skills re BACKYARD SKILLS 1 Each character can equip up to 3 backyard skills CURRENT SKILLS y Click a skill slot to equip new skills EQUIP MENU Click the magnifying glass to view detailed skill information Skill uses remaining REQUIRED ABILITIES To equip a skill you must have these abilities at the levels displayed SKILL DETAILS E ACTION POINT COST The number of action points needed to use this skill SPECIAL PROPERTIES Lists any special attack or defense properties attached to the skill See P 23 for a list of properties STATUS MODIFIERS Shows how this skill will change the target s stats Some skills also change the user s stats REQUIRED AUDIENCE The amount of audience needed to use this skill AUDIENCE CHANGE Shows how audience ratings will change when this skill is used APPROVAL CHANGE Shows how your approval rating will change when this skill is used AUDIENCE LIMIT Shows how the total audience limit will change when this skill is used ABILITIES MEM a SYSTEM Your characters gain ability points with each level Spend ability This is the system configuration menu It can be accessed by choosing points here to train abilities Abilities unlock new skills and raise the SYSTEM from the text window menu or the main menu character s stats Available
11. can start the game by selecting the Yumina the Ethereal icon in the Start menu or by double clicking the shortcut on the desktop The first screen you will see after launching Yumina the Ethereal is the startup settings configuration menu Before you begin playing the game it is a good idea to use this menu to set up the game the way you would like to play it Select Start Game to start the game UNINSTALLING THE GAME To uninstall Yumina the Ethereal please go to Start Menu gt Programs gt JAST Densetsu and select Uninstall Yumina the Ethereal Hh CHARACTERS Akashima Ayumu 2nd Year Student Debate Club Member The hero A young man doomed to clean up after Yumina s messes After joining the Debate Club together with Yumina he finds himself the club s errand boy investigating opponents guarding the candidate and generally doing whatever Kirara tells him to He has few memories of childhood and no knowledge of his parents He was raised by a man named Akashima Takehito who subjected Ayumu to a harsh regimen of martial arts and survival training One day Takehito revealed the purpose of Ayumu s training He was to enter Jinbu Academy and protect Midorishita Yumina a girl whom Takehito claimed would one day save the world Little did Ayumu know that he would first have to save Yumina from her own bad grades P Midorishita Yumina 2nd Year Student Debate Club Member The mai
12. il president As luck would have it Tomori s brother is rival candidate Hinomiya Rei Mutsukoshi Yaemi 4 se Yupcilla Dana Midorstan 1st Year Student School Store Clerk N The First Princess of Midorstan Yupcilla is an energetic girl with a forceful personality who lives by her own rules As Midorstan struggles under pressure from powerful neighboring nations she acts to fulfill her royal duty and protect her people Friends with Veridadia since childhood Yupcilla is also close with Kirara and readily throws herself into the task of whipping Yumina and the others into shape The cute and lively girl who runs the school store which buys and sells everything from stationery and uniforms to weapons armor and otherworldly grimoires There s nothing money can t buy is her motto but she remains unable to acquire true love Kotonashi Susumu The principal of Jinbu Academy though he certainly doesn t look the part Can usually ale EX be found wandering the halls when he should HH be working The students have taken to L calling him Lazynashi a Gunumio Varakarno Yupcilla s loyal butler who can always be found at his mistress s side ready to defend her against any and all enemies A charming young man who never drops his warm smile Gunumio also displays formidable Py prowess in combat The scar on his face no doubt r has a story behind it but Gunumio isn t telling
13. l Items Sell items for money Identify Skills Identify unknown skills Buy Skills Buy skills from the store Sell Skills Sell skills for money Reset Ability Points Reset a character s ability tree and return spent points to the pool Bag Rental Increase your tem carry limit for one training session Item Storage Store items in the warehouse Skill Storage Store skills in the warehouse Status Menu Open the status menu Exit Store Leave the store MENTE l heer e iz When not in battle right click anywhere to bring up the main menu where you can check character stats manage skills and abilities and perform other important functions Experience points needed for next level Krk Kanara g i ASI LY VER Money ST B vmm iam Choose NEXT to access the second set of options ITEMS Open the items menu STATUS View detailed character status information SKILLS Open the skills menu D ABILITIES Open the abilities menu EQUIPMENT Open the equipment menu FORMATION Change the position of your party members QUESTS View Ordacle quests and missions SAVE GAME Open the save menu LOAD GAME Open the load menu SCREEN MODE Toggle fullscreen or windowed display mode 2 SYSTEM Open the config menu EXIT TO TITLE Return to the title menu QUIT GAME Quit the game ACTIVE SKILLS E
14. l who transfers to Jinbu Academy shortly after the Election War begins Despite her spotless record and glowing letters of recommendation she decides to join the underdogs of the Debate Club While glad of the boost to their strength the other members wonder at her motives She does seem to be interested in a certain someone She claims to be an average girl born and raised in the heartland of Japan but it is obvious from the things she says and does that there s something very off about this girl Loyal to her desires Ai always eats and plays to the fullest When something grabs her interest rest assured that she will pursue it no matter what stands in her way often dragging other people usually Ayumu along for the ride In contrast to her doll like appearance she shows incredible athletic ability n n I Sakaue Tsukuyo Jinbu Academy 2nd Year Student Shrine Maiden Committee Chair Wi Sakaue Youko A Wien 15 i ie a Jinbu Academy 2nd Year Student E ERA V A shy mild mannered girl who loves to read do ew pras Shrine Maiden Committee Vice Chair books and take care of the school library A At Jinbu Academy where athletics are king culture clubs like the Library Committee occupy the bottom of the social pecking order Even so Maino works hard to make the voices of the minority heard across campus She recognizes her lack of self esteem and hopes to become more
15. n heroine Due to a failed test and bad iy grades she will have to repeat the second year unless she can become student council president a position that comes with the power to change any school rule Led by Kirara she charges towards the one bright spot in a dark and dismal future Yumina is a friendly and cheerful girl with stunning good looks She does have more than a few screws loose however and completely fails to live up to her ideals of modesty and competence In her quest to become president she will face many passionate rivals and harsh challenges How will the experience change her Will she ever make the third year a TA z El dd See Kurokawa Kirara 3rd Year Student Debate Club President The mastermind behind Yumina s candidacy She clearly has her own reasons for supporting Yumina but she s not about to reveal them Her diminutive figure belies a powerful ego and she often uses cunning ploys and underhanded tricks to lead the Debate Club to victory No one 5 can tell what she s really thinking at any given oment but she is often seen wearing a dark and 2 dangerous smile While few people would call themselves her friend she does seem to have a vast network of J p A contacts throughout the academy a fact which E only adds to the mystery surrounding this strange A girl E J m E qu ie Mh e a ie Okitsu Ai 1st Year Student Debate Club Member An eccentric gir
16. rds WAREHOUSE Store your unneeded items INN View gameplay tutorials LOGOUT Leave the Ordacle and return to reality When you enter a dungeon from which you escaped by using a Mirage Jar you must choose from the following options e Start from a dungeon checkpoint e Startonthe floor you escaped from Screen Dungeon scre MOVIE WINDOW When you encounter a treasure chest or monster a short movie will play in this window Depending on the outcome you might get better treasure or a HYPER BATTLE HYPER BATTLE TOTAL BATTLES E TOTAL HYPER BATTLES TOTAL NORMAL BATTLES E KEYS AVAILABLE DUNGEON MAP This shows the location of distortions Most floors are randomly generated DIRECTION BUTTONS Use these buttons to navigate the dungeon ITEM Open the item menu MENU Open the main menu CHARACTER STATUS This shows the level and HP of your characters Dungeon battles are the same as debate battles except that all dungeon monsters fight alone Results Screen After winning a battle this screen shows how much experience you gained and what items if any your enemies dropped LS AS ES Experience Punt TN EA Puri Li Ad Pimi Exp bw 1 EXP ir 1 EXP iv 31 EXP J ITEM DROPS Some items must be IDENTIFIED at the store Identify Items Identify unknown items Buy Items Buy items from the store Sel
17. t defeat all of the enemy party members Some battles also require you to finish above a certain approval rating AUDIENCE These ratings will decrease when you use a skill of the same color and increase when you use a skill of a different color You cannot use a skill unless its required audience rating is met APPROVAL Your current approval rating Affects some skills and victory conditions Your forward s skills ENEMY AP The enemy s action points TEAM AP Your action points COMMAND WINDOW ACTIVE SKILLS BACKYARD SKILLS Choose the skill that this character will use this turn DEFENSE SKILLS Change the character s defense skill Defense skills are only activated when the character takes damage ITEM Use an item Only backyard characters can use items WAIT Skip this character s action No action points will be spent EXECUTE Use the currently selected active or backyard skill You must have sufficient action points FORMATION FORWARD This character is the linchpin of your attack and defense Switch your forward out during battle to adapt to your opponent s tactics COLORS Every character in the game has a color Wields strong attack skills that hit DIIIC RED all enemies at once Zi to cancel out enemy skills GREEN Adept at healing and strengthening defense BLACK Specializes in weakening enemy characters ORGANIZE At the beginning of each round of battle you will be able to
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