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BuzzEdit Users Guide
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1. 91 License Agreement 95 Copyright 2012 Buzz Tools Inc BuzzEdit Basics 7 Chapter 1 BuzzEdit Basics Thank you for your purchase of BuzzEdit We know you are anxious to get started but please review the basic information in this chapter as it provides the foundation needed for using the software In this chapter BuzzEdit workspace BuzzEdit windows Zooming in the Time and Space windows Positioning the stitch cursor Converting design formats Stitches vs objects Manager files Workspace Overview This user s guide only covers a brief review of the BuzzEdit workspace because this information has already been provided in the BuzzEdit Quick Start Guide the printed booklet provided in the CD versions of BuzzEdit If you purchased the download only version of the software a link to a PDF of the guide was included in the authorization e mail for the software The BuzzEdit workspace is divided into three sections During the course of creating and editing designs you will be working in the Space and Time work windows The third window is a design reference area where you will always view the entire design 8 BuzzEdit Version 3 Copyright 2012 Buzz
2. 20 Stretch 22 Reorder Stitches 23 Drag Colors 23 Drag Stitches 24 Duplicate Stitches 24 Sort Colors 24 Reverse Stitch Order 25 Stitch Editing 25 Insert Stitches 26 Move Stitches 26 Delete Stitches 26 Chapter 4 Working with Objects 27 Create Objects
3. 16 Select by Dragging 16 Select by Type of Stitch 17 Select by Hoop or File Section 17 4 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Adjust Stitch Selection 18 By Thread Colors 18 One Stitch at a Time 18 To the Beginning or End of the Design 18 Chapter 3 Stitch Operations 19 Change Stitch Attributes 19 Stitch Type 19 Thread Color 20 Change Dimensions 20 Resize
4. 27 Closed Shapes 27 Ellipse Tool 28 Rectangle Tool 28 Custom Shape Tool 28 Column Tool 29 Open Shapes 29 Open Path Tool 29 Create Holes 30 Applique Designs 30 Lettering with BuzzWord 31 Object Properties 32 Edit Object Tool 32 Chapter 5 General Editing Commands 35 Clipboard
5. 11 Convert Design Formats 11 Colors During Conversions 11 Stitches vs Objects 12 BuzzEdit Manager File 12 Chapter 2 Selecting Stitches 13 Overview 13 Use Space Window to Select Stitches 13 Select Multiple Stitches 13 Select a Single Needlepoint 14 Select a Single Stitch 15 Use Time Window to Select Stitches 15 Select Complete Colors 16 Select between Long Stitches 16 Select by Double Clicking
6. 43 Overview 43 Multi Hoop Manager Files 44 Multiple Section Bar 44 Types of Multi Hooping 45 Multiple Position Hoops 45 Manual multi hooping 45 How to Open Multi Hoop Designs 46 When You Have a BuzzEdit Manager File 46 Multi Hoop Designs from Other Programs 46 Multi Hoop Printouts 47 Templates 47 Summary 48 How to Sew 48 Multi Hoop Example
7. Chapter 8 Creating Multi Hoop Designs This chapter covers information needed to create multi hoop designs and the various strategies you might use In this chapter Basic strategies for creating multi hoop designs in BuzzEdit Preparing your workspace Merging smaller designs together Subdividing Oversized Designs into Sections Tips for better multi hoop designs Overview There are two basic strategies for creating a multiple hoop design in BuzzEdit One strategy is to create a multiple hoop design by merging smaller designs and or elements from other designs together The other strategy is to create a multiple hoop design by subdividing a larger design into hoop sized sections Although we will discuss each of these strategies in turn a specific multiple hoop design may need to use both of these techniques Prepare Your Workspace Although not required it is often best to start with a new empty design This is especially true if inserting designs and or pasting in other design elements On the BuzzEdit Welcome dialog box choose Start a New Design and then choose the file type for your new design from the Choose File Type dialog box 52 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc When your empty workspace opens change the hoop of the design to the multi hoop of your choice choose View gt Hoop Properties The Hoop Properties dialog opens Figure 8 1
8. 81 Three Position Hoops 81 Giant Hoop Frames 82 Square Hoop it All 83 Giant Long Hoop it All 83 Double Wide Hoops 83 Sliding Brackets 84 Hoop it All Contact Information 84 Appendix C Additional Information 85 Command Reference 85 Supported Formats and Hoops 85 Embroidery Formats 85 Embroidery Hoops 85 Glossary 87 Index
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10. 10 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Get Ready The Stitch Cursor In BuzzEdit the stitch cursor is a marker used to show the current position in the stitch time line just like a cursor shows the current position in a text document It indicates where stitches or objects will be added or deleted The stitch cursor is the last needle point of a selection in the Time window It is also marked in the Space window with a small triangle pointing in the direction of the last stitch Position the Stitch Cursor When you first open a design in BuzzEdit the stitch cursor is positioned at the beginning of the design Home position and any new objects or stitches created are sewn first To have new stitches or objects sewn later you need to move the stitch cursor by clicking on the correct location on the Stitches in Time graph Figure 1 4 The top bar of the Stitches in Time window is called the Stitch Color Bar To position the stitch cursor at a color break just click on the Stitch Color Bar close to the color break and the stitch cursor will snap into place You can then adjust the position of the stitch cursor by using the arrow keys on your keyboard if desired REMEMBER To have your new objects sewn last press the End key to move the stitch cursor to the end of the design To move back to the beginning press the Home key To position it at a color break click on the Stitch Co
11. 49 Chapter 8 Creating Multi Hoop Designs 51 Overview 51 Prepare Your Workspace 51 Merge Smaller Designs or Elements 54 Find the Appropriate Hoop 54 Insert an Existing Design 55 Paste a Design Element 55 Subdivide Oversized Designs into Sections 56 Auto Split Design 57 Manual Design Split 57 Check the Design 57 Tips for Better Multiple Hoop Designs 58 While Editing 58 Before You Sew 59
12. Last Needle Point 14 Sew Simulator Test Multi Hoop Designs 57 Shortcut Keys 77 Space amp Time Shortcut Keys 79 Stitch Color Bar 16 Stitches Apperance in Stitch Angle Graph 17 Changing Sewing Order 23 Changing Type 19 Duplicating 24 Flipping Selected Stitches 37 Inserting 26 Moving Individual 26 Re ordering 24 Resizing Selected Stitches 20 Reversing Stitch Order 25 Rotatating 37 Selecting By Stitch Types 17 Selecting In Space 13 Selecting In Time 16 Sorting Colors 24 Stretching Selected 22 Stitches in Space Reference Window 8 Stitches in Space Flip Tool 37 Insert Stitches Tool 26 Move Stitch Tool 26 Resize Tool 20 Rotate Tool 37 Stretch Tool 22 Stitches in Time Multiple Section Bar 44 76 Scroll bar 9 Stitch Angle Graph 17 Stitch Color Bar 16 Stretch Tool 22 Angle of Stretch 22 Custom Center 22 Resize Maximum 22 T Tools Lasso Move 13 U Understitching 25 Z Zoom In Time Window 9 Copyright 2012 Buzz Tools Inc 95 License Agreement IMPORTANT PLEASE READ THESE TERMS AND CONDITIONS CAREFULLY This End User License Agreement Agreement is entered into by and between the user of this software You or Licensee and Buzz Tools Inc of San Ramon California Buzz Tools or Licensor By installing or using this software You acknowledge that You have read this Agreement that You understand it and that You agree to honor and be b
13. Length graph see Zoom In Time starting on page 9 Select by Double Clicking Long stitches such as jump stitches stand out on the Stitch Length graph and appear as vertical spikes To select between any two long stitches just position your cursor between them and double click Figure 2 5 Your selection will snap to these boundaries And since long stitches or jump stitches generally occur between different elements in a design the Stitch Length graph makes it easy to select distinct elements Select by Dragging You can also select a run of stitches in the Stitch Length graph by dragging the mouse cursor horizontally As long as you stay within the Stitch Length graph each boundary of the selection will snap to the next stitch that rises above the vertical position of the mouse cursor Thus by positioning the mouse cursor above the majority of stitches in this graph but below the long stitches shown as vertical spikes you can easily select a run of stitches between any two long stitches In general this is a great way to select a distinct element of your design Figure 2 4 Drag along the graphs to select stitches Figure 2 5 Cursor is in position ready to select a run of stitches by double clicking Copyright 2012 Buzz Tools Inc Selecting Stitches 17 Select by Type of Stitch When you first start BuzzEdit the Stitch Angle graph is not show To display this graph select View gt
14. Open Shapes Open shapes are commonly referred to as paths lines or open objects Unlike the closed shapes described on previous pages the path of an open shape can cross itself and can even end at its starting point making it appeared closed However open shapes do not automatically close themselves and never have an inside sewing region defined to them Open Path Tool Open paths are created in BuzzEdit using the Open Path tool Choose the Open Path tool on the space toolbar to activate it Click on one end point and continue to click anchor points along its path as needed to define its shape Click with the left mouse button to create straight lines between anchor points Use the right mouse button to create curves between anchor points You can use both types of anchor points on a path The Delete key removes the last point To finish the line double click the last anchor point or press Enter Figure 4 2 Columns are created by clicking points in the order shown 30 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Create Holes BuzzEdit can create holes in embroidery designs for special effects For example in order to make a clock you might cut a circle out of an existing design for the clock mechanism Or you might want to create a decorative button hole by cutting a button hole in a design Figure 4 3 If you are using the closed shape tools to create a design it is best to create your hol
15. Ready to Sew 59 Chapter 9 Multi Hoop Operations 63 Custom Multi Hoops 63 Create a Custom Multi Hoop Grid 64 Create a Free Form Multi Hoop 65 Manage Hoop Sections 67 Delete Section Breaks 68 Add New Hoop Sections 68 Move Hoop Positions 69 Change Hoop Positions 70 Re order Hoop Sections 70 6 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Chapter 10 Other Type of Multi File Designs 71 Embroidery Machine File Limitations 71 Adjust Multiple File Setting
16. 10 1 You will create three files BuzzEdit v3 will save a manager file named Heart buz as well as two design files named Heart A pcs and Heart B pcs To sew the design you sew each design file in succession on the same fabric that is you first sew Heart A pcs then Heart B pcs The result is a design containing more than 16 color changes REMEMBER The manager file ending in buz provides BuzzEdit the information it requires to read multiple file designs into the program correctly When you open a manager file for a multiple file design it automatically reads back in all the design parts which in the above example are Heart A pcs and Heart B pcs The manager file is not sewn Figure 10 1 Open the BuzzEdit manager file to edit all parts of the design When you sew your design stitch design A first Continue stitching all design parts to sew the complete design NOTE Previous versions of BuzzEdit also used manager files for multiple file designs However they used the same file type as the design files and not the extension buz Copyright 2012 Buzz Tools Inc Other Type of Multi File Designs 73 Adjust Multiple File Settings Automatic Section Breaks To adjust the place at which BuzzEdit splits a design into a new file choose View gt Multiple File Settings On the Multiple File Settings dialog specify the maximum number of thread changes and maximum number of stitches for the fi
17. 4 6 Squares indicate straight nodes and the circles indicate curved nodes A selection indicator is drawn around the entire object and black resizing squares are in each corner of the selection box Resize Objects To modify the size of an object click on one of the black resizing squares and drag it until the object is the correct size If you would like to maintain the aspect ration of the object hold down the Ctrl key while dragging the mouse Move Objects Click on an object away from any nodes and drag it to the desired location Move Nodes Click on a node and drag it to the desired location Figure 4 6 Edit mode allows you to modify recently Copyright 2012 Buzz Tools Inc Working with Objects 33 Insert Nodes To insert nodes into open paths and custom shapes click on an objects outline or path where you want to insert a new node and choose the type of node from the pop up menu Figure 4 7 Delete Nodes To delete nodes from open paths and custom shapes click on an existing node and choose Delete Node from the pop up menu Change Node Types Click on an existing node and choose an alternate node type from the pop up menu Figure 4 8 Figure 4 7 Right click on an objects outline to insert a new point Figure 4 8 Right click on an existing node to change its node type 34 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Change Object Properties Right c
18. BuzzEdit there were many jump stitches to cut Rerouting jump stitches underneath other areas of stitching eliminated most of these ares Figure 3 13 Before and after manually rerouting jump stitches Move Stitches Use the Move Stitch tool in the Stitches in Space window to move a stitch or a group of stitches in the design one at a time This tool is very useful when a run of stitches needs to be moved one stitch after another For example perhaps you need to adjust an outline on a design and need to move stitch after stitch to a new location Position the stitch cursor at the first stitch that needs moving Click on the Move Stitch tool Each click in the Space window moves the last needle point of the current selection the stitch cursor to wherever you clicked The stitch cursor then advances by one needle point thereby allowing you to progress through a run of stitches moving each of their needle point locations in turn Delete Stitches To delete stitches first make a selection of a needlepoint stitch or group of stitches and press Delete the delete key Before After Copyright 2012 Buzz Tools Inc Working with Objects 27 Chapter 4 Working with Objects In addition to the stitch operations described in the last two chapters BuzzEdit also has several tools available that create and modify objects In this chapter Creating pre defined shapes such as el
19. Commands 35 Cut Command 35 Copy Command 35 Paste Command 36 Other Editing Tools 36 Move 36 Rotate 37 Flip 37 Copyright 2012 Buzz Tools Inc 5 Chapter 6 Borders and Wreaths 39 Design Creation Tools 39 Continuous Borders 39 Wreath Designs 41 Chapter 7 Multi Hoop Basics
20. Edit gt Cut to cut the selected stitches or objects Copy Command The Copy command can be used to copy a selection to a new workspace or to a new location in time The selected stitches or objects are copied and placed on the BuzzEdit clipboard Use the Copy button located on the main toolbar or choose Edit gt Copy to copy the selected stitches or objects 36 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Paste Command The Paste command places the clipboard copy of the stitches or object into the current BuzzEdit workspace This can be from the same design where the selection originated or from a different design workspace When you paste a selection it is pasted after the stitch cursor in the Stitches in Time window Therefore to change when a selection is sewn first cut the selection from your design Then click the mouse in one of the Stitches in Time graphs where you want the selection to stitch Use the Paste button located on the main toolbar or choose Edit gt Paste to paste the clipboard contents to their new location in Time When you paste stitches from a different design with a different file type the stitch colors are converted to match the current palette REMEMBER The Cut Copy and Paste commands provide only one method for changing the sewing order of your design or for duplicating stitches or objects You can also change the sewing order of your design by dragging a sel
21. If you are left handed this is usually set to the right mouse button Pull Compensation When embroidery is sewn onto fabric an area of the embroidery may shrink slightly in the direction of the stitch angle as a result of the threads pull on the fabric This can leave gaps between sewing areas Pull compensation slightly increases the sewing area opposite the stitch angle in order to correct this problem Run of Stitches A run of stitches is a consecutive group of stitches Running Stitch A running stitch is a series of stitches that goes from one point to another A running stitch is often used for outlines fine details or understitching Satin Stitch A satin stitch is made up of zigzag stitches that are sewn very close together A satin stitch can range in thickness from just over 1mm to usually a maximum of 12mm A satin stitch is normally used for nice detail thicker outlines and for most normal size lettering Stabilizer Material used underneath the fabric being embroidered to provide support and stability Stitch A stitch is one needle penetration and the thread laid down to get to the next needle penetration Stitch Angle The stitch angle is the angle of the stitches in an area Stitch Count Stitch count is the number of stitches in a design or in a selection 90 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Stitch Cursor The stitch cursor is the last needle po
22. Stitch Jump stitch refers to the movement of the embroidery machine hoop without any needles penetrating the fabric It is generally used to get from one area of a design to another area Lettering The embroidery of letters either made completely of stitches or a combination of applique and stitching Lock Stitch A lock stitch is formed by three or four consecutive stitches sewn close together at the end of a design element just before a jump stitch Used to help secure the stitches Copyright 2012 Buzz Tools Inc Glossary 89 Multiple Position Hoop A multiple position hoop is a large hoop is mounted can be mounted to an embroidery arm in any number of positions in order to reach different areas of the fabric Nodes Nodes are used to modify object shapes You can change the shape of an object by moving adding or deleting nodes on the outline For most objects you can also change control points from straight to curves Path A path is any line or shape that you draw using the digitizing tools Paths can be open like a line or closed like a circle All open paths have end paths all closed paths have a continues line without any end points Primary Mouse Button The primary mouse button is the mouse button you have set up to perform normal selection and dragging You generally click this button using your index finger If you are right handed this is usually set to the left mouse button
23. Stitches in Time Graphs gt Show Stitch Angle Graph The Stitch Angle graph makes it easy to analyze your stitches and to select a run of a specific type of stitches Each different stitch type running zigzag satin etc has a characteristic appearance in the Stitch Angle graph When you are editing your designs look for other patterns that may indicate a change of stitch type REMEMBER To see the details of the stitch type you may need to zoom in on an area of the Stitch Angle graph To zoom in on an area drag along the time reference bar which is located at the very bottom of the time graphs below the Time Scroll bar Figure 2 3 on page 15 Select a run of stitches in the Stitch Angle graph by holding down the primary mouse button and dragging the mouse cursor horizontally along the graph Base your selection on the appearance of the graph For example to select a run of satin stitches look for a region where the run of stitches hug the top of the graph and then select those stitches by dragging the mouse across them Select by Hoop or File Section When editing a design made up of multiple hoops or files the Stitches in Time window displays the Multiple Section bar which is positioned above all the other time graphs Figure 2 6 It delimits the individual sections that make up your current design and is only displayed if your design has multiple sections The sections are displayed in the Stitches in Time window in the order i
24. Tools Inc Figure 1 1 BuzzEdit Workspace If you want to work on multiple designs at the same time you can open several BuzzEdit workspaces You can then cut copy and paste pieces of designs from one workspace to another BuzzEdit Windows Stitches in Space Reference Window The Stitches in Space Reference window or Space Reference window is the visual reference for your design and it allows you to see how your design will look when sewn It always shows the entire design even when only a small area of the design is shown in the Stitches in Space work window Stitches in Space Work Window The Stitches in Space Work window or Space window is the spatial work area It contains tools for manipulating your design in space such as tools to move and rotate along with tools for creating stitches and objects Figure 1 2 Figure 1 2 Use the Space window to manipulate selected stitches or objects If you have zoomed into an area of the design only the zoomed in area will display here Stitches in Space Stitches in Time Window Window Stitches in Space Reference Window Stitches in Space Work Window Space Window Zoom Buttons Copyright 2012 Buzz Tools Inc BuzzEdit Basics 9 Zoom In Space Use the Space Reference window to zoom in on a portion of the design in the Work window To zoom in hold down the primary mouse button which is usually the left mouse but
25. close to the edges of the hoop section Once BuzzEdit locks this design to prevent centering there is little or no space in which to fine tune the design placement at the embroidery machine 2 Whenever possible position the stitches of design elements into the correct hoop locations when you create them or when you import them rather than waiting until the entire design is created It is often easier to select and grab design elements when the design is uncluttered Figure 8 11 3 Do not use the Color Sort command on your design until you have finished moving all of the design s stitches into the appropriate hoops If you sort prior to that you may find it difficult to select the design elements that you desire When you are ready the Color Sort command may be used to reduce the number of thread changes in each section of the multiple hoop The Color Sort command does not cross hoop boundaries and can be used safely on multiple hoop designs Figure 8 10 This design section will not have any room to fine tune placement because it is too close to the Figure 8 11 Pasted or inserted stitches are placed at Copyright 2012 Buzz Tools Inc Creating Multi Hoop Designs 59 Before You Sew 4 Be sure you have read all directions that come with your multiple position hoop frame and follow them closely Many hoops require special procedures to be followed in order to obtain satisfactory results For example some embroide
26. grants to Licensee a non transferable and non exclusive license to use the Licensed Products and any accompanying Documentation during the License Term 3 OWNERSHIP AND TITLE Licensee shall have no ownership rights in any Licensed Products or Documentation Buzz Tools retains all title and ownership interest in the Licensed Products and Documentation and any intellectual property embodied therein such as copyrights or patents Any attempt by Licensee to transfer any ownership rights in the Licensed Products or Documentation shall a be null and void b constitute a material breach and grounds for immediate termination of this Agreement and c trigger an immediate obligation on Licensee to return of all Licensed Products and Documentation 96 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc 4 LIMITATIONS ON USE OF LICENSED PRODUCTS AND DOCUMENTATION a Licensee shall not use any Licensed Products or Documentation except as authorized herein and shall not make have made or permit to be made any copies of the Licensed Products or Documentation except as expressly authorized herein Licensee shall not reverse engineer decompile or disassemble any Licensed Product for any purpose without Licensor s prior express written consent nor shall Licensee attempt to create the source code from the object code or defeat the Serial Number or any other software key used to activate the Licensed Products b The l
27. made in this design using the Custom Shape tool Copyright 2012 Buzz Tools Inc Working with Objects 31 When the Object Properties dialog opens ignore the General tab and click on the Applique tab Check the Applique option by clicking on it and set the finishing stitch options Figure 4 4 Change thread colors by clicking on one of the thread spools and selecting a new color from the thread palette REMEMBER In order for the embroidery machine to stop between these applique steps you must assign a unique color for each step Whether you actually use different thread colors at the machine is of course optional Lettering with BuzzWord When BuzzWord is installed on the same computer as BuzzEdit all of the BuzzWord features and commands become integrated into the BuzzEdit workspace Text objects can be added and edited as easily as any other object Please refer to the BuzzWord Quick Start guide and online help for specific usage information If you do not already own a copy of BuzzWord and would like to try it you can download the free 21 day trial from BuzzTools com Figure 4 4 The appliqu tab is used to quickly create appliqu designs NOTE BuzzWord is an embroidery lettering program that includes 30 scalable fonts BuzzWord can also map stitch based fonts to the keyboard for perfect placement every time When both BuzzEdit and BuzzWord are installed on the same computer BuzzEdit can use Bu
28. on a multiple position hoop Figure 7 1 or for manual hooping To aid in positioning of designs on your fabric alignment lines can be added to embroidery designs and positioning templates can also be printed Figure 7 1 This huge embroidery design was sewn in 12 tiled sections of a Giant Hoop it All 44 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Multi Hoop Manager Files When required by the file format a multi hoop design may be saved into a series of files so that each file keeps within the dimensions imposed by the file type When BuzzEdit saves a series of multi hoop files it also saves a BuzzEdit manager file so the whole series can be read back in at a later time in order to edit or view the complete design Multiple Section Bar When BuzzEdit displays a multiple hoop design or other type of multiple file design the Stitches in Time window displays the Multiple Section bar that is designed to help you understand and manipulate your multiple hoop designs This bar displays a series of section breaks Each new section break marks the location in time or stitch number at which a new file or hoop will begin Figure 7 3 NOTE The PES version 2 5 or greater format supports their three position multi hoops When you edit and save one of these files BuzzEdit will not save a manager file unless it needs to do so for some other reason However because your design is still separated int
29. shall permit Licensor upon reasonable notice i e not less than three business days to conduct an audit of Licensee s use of the Licensed Products to determine compliance with the terms and conditions of this Agreement 11 CHOICE OF LAW AND FORUM OF ANY DISPUTE This Agreement shall be construed interpreted and governed by the laws of the State of California without regard to conflicts of law provisions thereof The exclusive forum for any disputes arising out of or relating to this Agreement shall be an appropriate federal or state court located in the County of Contra Copyright 2012 Buzz Tools Inc 97 Costa the State of California United States of America 12 INTEGRATION This Agreement sets forth the entire agreement and understanding between the parties as to the subject matter hereof and merges all prior discussions between them Neither of the parties shall be bound by any warranties understandings or representations with respect to such subject matter other than as expressly provided herein Any waiver or modification of this Agreement shall only be effective if it is in writing and signed by both parties hereto If any part of this Agreement is found invalid or unenforceable by a court of competent jurisdiction the remainder of the Agreement shall be interpreted so as to reasonably effect the intention of the parties 98 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc
30. BuzzEdit v3 User s Manual Copyright 2000 2012 by Buzz Tools Inc All U S and international rights reserved BuzzEdit v3 User Manual for Windows This manual and the software described in it are furnished under license and may be used or copied only in accordance with the terms of such license The content of this document is furnished for informational use only and is subject to change without notice and should not be construed as a commitment by Buzz Tools Incorporated Buzz Tools Incorporated assumes no responsibility or liability for any errors or inaccuracies that may appear in this book All rights are reserved No part of the manual or the described software may be copied reproduced translated or reduced to any electronic medium or machine readable format without prior written approval of Buzz Tools Inc Buzz Tools BuzzEdit BuzzWord Buzz 2 Stitches BuzzSize BuzzXplore and Stitches in Time are registered trademarks of Buzz Tools Inc of San Ramon California The Stitches in Time display is protected by U S Patent numbers 6 167 823 B1 No 6 584 921 B2 and 6 502 006 B1 The following are copyrights of their respective companies or organizations Baby Lock is a registered trademark of Baby Lock USA Bernina is a registered trademark of Fritz Gegauf AG BERNINA Sewing Machines Brother is a registered trademark of Brother International Hoop it All is a trademark of Hoop it All Corp Microsoft Windows are reg
31. Help button NOTE BuzzSize is a design resizing program that resizes designs while maintaining their original stitch density BuzzSize can also adjust the density of a design When both BuzzEdit and BuzzSize are installed on the same computer BuzzEdit can use BuzzSize to retain the stitch density BuzzSize is available from many sewing machine dealers and from the Buzz Tools website at www buzztools com Figure 3 3 Drag the cross to change the center of the resize Figure 3 4 Resize your selection by dragging the boundary 22 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Stretch In addition to resizing selections you can stretch or shrink your design along an arbitrary direction In BuzzEdit a stretched selection contains the same number of stitches as the original REMEMBER Just as with the resize operation selections may be stretched up to ten percent without any adverse stitching affects You may be able to stretch by a value greater than ten percent if you also change the thread thickness used to sew the design Use a finer thread for reduced areas and a thicker thread for enlarged areas Using the Stretch Tool Stretch a selection using the Stretch tool located on the Stitches in Space toolbar The line that bisects the selection indicator is the area of your selection that does not move during the stretch operation To change the location of the line drag the center cross to a new lo
32. Hoops To find out what embroidery hoops are supported be sure you are currently editing the desired embroidery format and then choose View gt Hoop Properties Available hoops are listed in the scroll box 86 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Page intentionally left blank Copyright 2012 Buzz Tools Inc Glossary 87 Glossary This glossary contains both terms that are specific to BuzzEdit and others that are general embroidery terms Anchor Points Anchor points are used to define the shape of an object and they can be places anywhere along the objects path The greater number of anchor points the finer control you have over the shape of the object Applique A separate piece of fabric that is stitched to another piece of fabric usually with satin stitch Often used to reduce the overall embroidery stitch count or in areas where embroidery is impractical Bean Stitch A bean stitch is a series of stitches that goes from one point to another It is similar to a running stitch except that a bean stitch goes forward two stitches back one stitch and forward two The result is a triple sewn stitch that is made in a single pass Default values Pre defined settings which determine object properties such as stitch spacing density etc These are automatically applied to any newly created objects and remain current unle
33. Select one of the built in multiple hoop types or create your own See Custom Multi Hoops staring on page 63 for more information Multi Hoop Section Breaks When you choose a multi hoop from the Hoop Properties dialog BuzzEdit displays a Multiple Section bar and inserts a series of new hoop section breaks into it Figure 8 2 You then use the Multiple Section bar to assign stitches to the appropriate multi hoop sections Figure 8 1 Choose a multi hoop from the list of available hoops Figure 8 2 Empty New Hoop Section Breaks Copyright 2012 Buzz Tools Inc Creating Multi Hoop Designs 53 The stitches in each hoop section will later be sewn at the designated physical hoop position For most file types BuzzEdit will save each hoop section into a separate design file When the design is saved BuzzEdit will automatically move and or rotate each hoop section so that it will sew correctly in the designated hoop Click on a Section Break flag to place the stitch cursor at the new hoop section break Figure 8 3 The particular hoop position will be highlighted in the Stitches in Space window Hoop positions will also be highlighted when you drag a selection of stitches horizontally along the Stitches in Time window This makes it easy to locate a specific hoop section when dragging and dropping stitches Figure 8 3 Stitch cursor is placed at the Top Hoop section flag and the associated hoop area is
34. Version 2 Copyright 2012 Buzz Tools Inc REMEMBER As you create the wreath beware of design regions that overlap as these areas of dense stitching won t stitch as well Adjust the wreath settings to correct the problem before you click OK Many different types of wreath designs can be created from the same element Experiment with the settings to explore your options Copyright 2012 Buzz Tools Inc Multi Hoop Basics 43 Chapter 7 Multi Hoop Basics Multi hoop designs are sometimes used in order to create embroidery designs larger than the largest design area supported by an embroidery machine In this chapter Multi hoop overview Multi hoop manager files Types of multi hooping multiple position hoops and manual hooping Multi hoop example Overview All embroidery machines have a maximum embroidery dimension that they are able to sew For some machines it may be as small as a 4 inch square or bigger than a 12 inch square In order to get around the dimension restrictions embroidery hobbyists can purchase multiple position hoops for most embroidery machines or they can learn to accurately position their fabric in their hoop for the ultimate freedom of manual hooping BuzzEdit allows you to concurrently view and edit multi hoop designs in one workspace It provides tools to split oversized designs or to layout designs for use
35. You don t want to be winding bobbins during the middle of this design 14 Be sure to use plenty of stabilizer as oversized designs may pull the fabric more than smaller designs For Giant Hoop it All frames the stabilizer is not secured in the hoop frame but rather placed loose under the embroidery hoop This can sometimes cause the stabilizer to catch on the edge of the Giant Hoop it All extension table which will affect the stitching of your design To avoid this problem make sure that your stabilizer is cut just large enough to cover the entire bottom of the Giant hoop You want the stabilizer to cover the entire sewing area but not get in the way of the embroidery arms movement or table edges You might also try taping the bottom edges of the stabilizer just out of the way of the embroidery field area and the embroidery arm It is important that you be entirely out of the sewing area so that your needle will not puncture the tape adhesive and jam your needle If your stabilizer catches on the edges of your extension table your embroidery will not stitch correctly 15 Using your printed summary as a work list Figure 8 17 load the embroidery designs you are using onto your machine Please refer to your embroidery software owner s manual for specific information on how to do this 16 Mount your embroidery hoop on the first position as shown on the template and your printed work list If your hoop has a sliding mount you can slide the
36. any sewing machine manufacturers and by other companies such as the Hoop it All Corporation which makes the Giant Hoop it All line Since two multiple position hoop types are more common than other types they are more thoroughly discussed in this appendix In addition some information is included about the custom multi hoops that may be defined in BuzzEdit REMEMBER Some multi hoops do not allow you to sew the entire design area For example on both the Viking and the Pfaff machines the Giant Hoop it All will hit the foot of the sewing machine along the edges of the Giant Hoop it All frame Pfaff s own three position multi hoop will also jam the needle on the edges BuzzEdit displays smaller hoop borders in these cases and prevents you from placing stitches in the forbidden areas Thus you are better protected from jamming your needle which can damage both your design and your machine Three Position Hoops Several embroidery manufacturers make a three position multi hoop As with other special hoops the hoop is mounted onto the machine in one of several available positions and the first design area is stitched After the first portion of the design has been sewn the three position multi hoop is positioned in one of the other positions Depending on the machine this may be done by either sliding the hoop to the new position while the hoop remains mounted on the machine or by removing the hoop from the machine and re mounting the
37. at a box is drawn around the circle or ellipse that you are creating In order to position your pattern correctly click on one of the imaginary corners and drag the mouse to the opposite corner The elipse is completed when you release the mouse button To draw a perfect circle hold down the Ctrl key while dragging the mouse Rectangle Tool With the Rectangle tool you can create rectangles with rounded or sharp corners Choose the Rectangle tool on the space toolbar to activate it Click on one of the corners of the rectangle and drag the mouse diagonally to the opposite corner To draw a square hold down the Ctrl key while dragging the mouse Custom Shape Tool The Custom Shape tool is used to create custom closed shapes with straight lines or curves For the easiest digitizing use a background graphic as a guide when using the custom shape tool File gt Open Background Graphic Choose the Custom Shape tool on the space toolbar to activate the tool Click on the first anchor point or node and continue to click anchor points around its path as needed to define its shape making sure that the path drawn does not cross itself Click with the left mouse button to create straight nodes or corners Figure 4 1 Use the right mouse button to create curves between nodes You can use both types of nodes in the NOTE To create a sharp cornered rectangle or square first create it with rounded edges and then edit the shape by clicking
38. ated sections When you open the BuzzEdit manager file all of the associated design files are opened and are automatically positioned correctly Figure 7 7 Multi Hoop Designs from Other Programs If you have a multiple file design or a multiple hoop design that uses multiple files created by a program other than BuzzEdit you can read the design into BuzzEdit by checking the Multiple file Design check box in the Open Design dialog Figure 7 8 and click Open Figure 7 7 The above multi hoop design uses a BuzzEdit v3 manager file To open it just open the buz file and all of the associated design files are opened and positioned correctly in their hoop sections Figure 7 8 Check the Multiple File Design check box to let BuzzEdit know this is a Multiple File design Copyright 2012 Buzz Tools Inc Multi Hoop Basics 47 This brings up the Open Multiple File Design dialog that allows you to specify a series of files to open and which hoop to use Figure 7 9 Many PES version 2 5 or later multi hoop designs can be opened directly and do not require any special procedure The first tab on the Open Multiple file Design dialog is where the multi hoop is selected Multiple position hoops are marked with a sign and are towards the bottom of the list The preview area of the dialog is updated as selections are made Once the hoop has been selected click on the File Properties tab to display the File Properties se
39. cation Figure 3 5 The numeric value of your custom center is displayed on the bottom status bar To toggle between a custom center and the center of the selection click on the Custom Center toolbar button To change the angle of stretch drag the circular arrow arms that are attached to the selection boundary Figure 3 6 The percentage rotation is displayed on the bottom status bar NOTE The ability to change the center of your stretch is very handy For example if you need to stretch an area of your design slightly to eliminate a gap between design regions you would position the center of the stretch on the stationary edge As you stretch your selection you will see it growing away from this center Figure 3 5 Drag the cross to change the center of the stretch Figure 3 6 Drag the circular arrow arms to change the angle of stretch Copyright 2012 Buzz Tools Inc Stitch Operations 23 Stretch the selection by pulling on the dashed portion of the selection boundary Figure 3 7 When the cursor is positioned correctly the cursor will look like the one in the example to the right Using the Stretch Command You can also stretch your selection using specific values for the stretch percentage angle of stretch and the center of stretch choose BuzzTools gt Stretch For help on this command click on the Stretch Selection dialogs Help button Reorder Stitches Several tools are available
40. ction always consists of one or more consecutive needle points and stitches Your selection can be anything from a single needle point does not include the associated stitch to the entire design In the last chapter you learned that the stitch cursor is last needle point of your selection and that it is marked in both the Space and the Time windows REMEMBER The BuzzEdit workspace contains only one selection at a time regardless of whether you use the Work window or the Time window to make your selection Once made the selection is highlighted in both windows Use Space Window to Select Stitches When you first open a design in BuzzEdit the Space window displays your design in color and selects the first starting needle point only note no stitch is selected only a needle point Select Multiple Stitches To select an area of a design in the Space Work window you will need to use the Select Move Stitches tool 14 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Click on the Select Move Stitches button in the Space toolbar to activate the lasso tool Position your mouse in the Space window outside of any previous selections and then draw a lasso around the area of interest BuzzEdit selects the longest run of contiguous stitches within the lassoed area which often turns out to comprise just the element you want to select Figure 2 1 Figure 2 1 Drag around an area left to select the longest co
41. d all of the stitches are drawn in color in the Stitches in Space window The selected needle point the stitch cursor is highlighted with a small triangle Select a Single Stitch To select a single stitch using the Space window first select a needle point and then press Shift Right Arrow If only a single stitch is selected you will see the stitch followed by its needle point This is the stitch cursor and it is marked accordingly with a small triangle Because only one needle point is included in the selection the box indicating the first needle point and the selection indicator are not displayed This allows you to see the stitch clearly against the other stitches which are now displayed in ghost color When you have only one stitch or needle point selected you can move forward and backward in your design by using the arrow keys Use Time Window to Select Stitches The Stitches in Time window is made up of various graphs which display some of the properties of the stitches Figure 2 3 From top to bottom the Time window contains the Multiple Section bar displayed only when required by the design Stitch Color bar the Stitch Length graph the Stitch Angle graph the Time Scroll bar and the Time Reference bar Figure 2 3 Stitches in Time Graphs A Multiple Section Bar B Stitch Color Bar C Stitch Length Graph D Stitch Angle Graph E Time Reference Bar To select stitches in the Stitches in Time window drag t
42. d possibly rotating the hoop at the sewing machine between sewing the different sections it is possible to create a design larger than the default hoop size Figure 7 4 Normally you use a special hoop that is designed to sew multi hoop designs When you are using one of these specialty hoops the fabric is set into the multi hoop one time Multiple position hoops or multi hoops are made by many sewing machine manufacturers Figure 7 5 and by other companies such as the Hoop it All corporation which makes the Giant Hoop it All line For more information on the common types of multiple position hoops and their usage see Common Multi Hoops starting on page 81 Manual multi hooping In the absence of a special hoop you can still use BuzzEdit to create a multi hoop design but you will have to re hoop the fabric for each hoop section Figure 7 4 This multi hoop design has two overlapping sections Figure 7 5 The Janome 5 multiple position hoop frame 46 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc How to Open Multi Hoop Designs When You Have a BuzzEdit Manager File To open a multiple hoop design that uses a BuzzEdit manager file choose the manager file name from the BuzzEdit Open Design dialog Remember that for BuzzEdit v3 this file will end with the extension buz If you have manager files from a previous version of BuzzEdit look for the same extension as the associ
43. e design The file name of the new file is displayed along with the Section Break flag You may need to zoom in on an area of the Stitches in Time window before you can read these descriptions Copyright 2012 Buzz Tools Inc Shortcut Keys 77 Appendix A Shortcut Keys The following shortcut keys provide fast access to commonly used commands and digitizing options General Editing To Do This Shortcut Help F1 What s This Context Sensitive Help Shift F1 New Design Ctrl N Open Design Ctrl O Insert Design Ctrl I Save Design Ctrl S Print Summary Ctrl P Exit Alt F4 To Do This Shortcut Undo Ctrl Z Redo Ctrl Y Cut Ctrl X Copy Ctrl C 78 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Digitizing Paste Ctrl V Delete Delete Select All Ctrl A Select None Escape Select Next Lassoed Ctrl L Select Previous Lassoed Shift L Insert Section Break Ctrl Enter Change to Jump Stitch Ctrl Shift J Change to Normal Stitch Ctrl Shift S To Do This Shortcut To Do This Shortcut Create Rounded Node Custom Shape and Open Path Tools Right Click Create Straight Node Custom Shape and Open Path Tools Left Click Remove Node Custom Shape Open Path and Column Tools Backspace Create Symmetrical Shape Ellipse and Rectangle Tools Ctrl
44. e stitches are still selected Paste a Design Element Use the Open gt New Workspace command to open additional BuzzEdit workspaces in order to copy and paste selections from one design to another You can then build the multiple hoop design by copying runs of stitches from designs in other BuzzEdit workspaces With the stitch cursor correctly positioned in the hoop section of your choice choose Edit gt Paste This will paste the contents of the BuzzEdit clipboard into the active design Figure 8 5 You can insert a design at the end of the current design or at the stitch cursor Figure 8 6 A bird design is inserted into the left hoop of this HUS multi hoop design 56 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc REMEMBER Pasted stitches are always inserted following the stitch cursor and they are also always pasted to the same spatial location from which they were cut or copied from If you want to move them from this position select the Select Move Stitches tool if it is not already active and drag the selected stitches within the Space window until they are in the desired location Figure 8 7 Or you can center the stitches in the current hoop by choosing Tools gt Center Both Subdivide Oversized Designs into Sections You can use BuzzEdit to quickly subdivide an oversized design into hoop sections for multiple position hoops First open the oversized design in BuzzEdit Often you will need t
45. e the first hoop position and mount the fabric into the correct location of your hoop Then mount the hoop to your embroidery machine as usual making sure that the first hoop location is correctly positioned on the machine Design files need to be sewn in the order of the appended letters A first then B etc Figure 7 10 After each section is sewn move the hoop to the next hoop position as determined by the worksheet or use a printed template to correctly position the fabric in the hoop manually Continue in this manner until the entire design is sewn Depending on the file type after sewing each design section you may need to remove the two locking stitches that BuzzEdit uses to lock the design section in the correct position Figure 7 10 Design files are stitched on the machine one at a time in their assigned hoop positions to create the complete embroidery Copyright 2012 Buzz Tools Inc Multi Hoop Basics 49 Multi Hoop Example When you create a multi hoop design that uses a BuzzEdit manager file each hoop section is saved as an individual file BuzzEdit uses the same naming convention as it does with other multiple file designs In the example above the design Holly hus was created for the for the HUS Plus multi hoop This example creates four files Figure 7 11 The manager file named Holly buz and three design files Holly A hus Holly B hus and Holly C hus that correspond to the three design
46. ection along the Stitches in Time graphs To duplicate rather then move hold down the Ctrl key when dragging Other Editing Tools Use the other editing tools on the space toolbar to move rotate or flip the selected stitches or objects There are also similar tools accessed from the Tools menu that provide dialog based versions of these commands Move By Dragging in Space With stitches or objects selected move your cursor into the center of the selection box and drag to the desired location Figure 5 1 If your selection is a single needle point drag the Space stitch cursor to the desired location Using the Move Command You can also move your selection using specific horizontal and vertical values or offsets choose BuzzTools gt Move For help on this command click on the Move dialogs Help button Figure 5 1 Dragging a selection Copyright 2012 Buzz Tools Inc General Editing Commands 37 Rotate Using the Rotate Tool Rotate a selection using the Rotate tool located on the Stitches in Space toolbar By default you rotate your selection on its own center However perhaps you want to rotate your selection away from another object or around the center of the design To do this move the center of rotation by dragging the cross to the desired location Figure 5 2 The numeric value of your custom center is displayed on the status bar The numeric value of the custom center may be a n
47. editing your designs even easier By Thread Colors To quickly select the next thread color press Tab If you don t already have a full color selected than your current thread color is selected instead To quickly select the previous thread color press Shift Tab One Stitch at a Time Think of these adjustments in terms of the Stitches in Time graphs as you work in time from left to right To add the next stitch to the end of the current selection press Shift Left Arrow To remove the last stitch from the end of the current selection press Shift Right Arrow To add the previous stitch to the beginning of the current selection press Ctrl Left Arrow To remove the first selected stitch from the current selection press Ctrl Right Arrow To the Beginning or End of the Design To select from the stitch cursor to the beginning of the design press Shift Home To select from the stitch cursor to the end of the design press Shift End Copyright 2012 Buzz Tools Inc Stitch Operations 19 Chapter 3 Stitch Operations After stitches have been selected they can be modified with BuzzEdit In this chapter Changing the stitch type or color Cut copy and paste selected stitches Spacial editing tools to move rotate flip resize or stretch selected stitches Change the order in which stitches are sewn Move st
48. egative number as this is an offset from the center of the hoop You can toggle between a custom center and the center of the selection by clicking on the Custom Center button located on the main toolbar Rotate by dragging the circular boundary of the selection Figure 5 3 The percentage rotation is displayed on the bottom status bar Using the Rotate Command You can also rotate your selection using specific values for the degree rotation and the center of rotation choose BuzzTools gt Rotate For help on this command click on the Rotate Selection dialogs Help button Flip Using the Flip Tool Flip a selection using the Flip tool located on the Stitches in Space toolbar To change the center of the mirror during a flip operation move the center of the mirror by dragging the cross to the desired location Figure 5 4 The numeric value of your custom center is displayed on the bottom status bar Toggle between a custom center and the center of the selection by clicking on the Custom Center toolbar button located on the main toolbar Figure 5 2 Drag the cross to change the center of rotation Figure 5 3 Rotate your selection by dragging the boundary Figure 5 4 Drag the cross to change the center of the mirror 38 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc To change the angle of reflection for the selection drag the circular selection boundary Figure 5 5 This changes
49. emplate Do not mark your starting needle positions at this time Wait until your fabric is set in the embroidery hoop These starting locations must be very accurate in order for your design to sew correctly Figure 8 12 The Viking 1 shown with the Giant Hoop it All table Figure 8 13 Use the printed template for fabric and machine positioning 60 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc 9 Later when you have mounted your fabric in the hoop you are going to mark the starting needle position of each design area On the BuzzEdit template each starting location is marked with a small cross hair When you mark your fabric you need a hole in the center of each cross hair for the tip of the fabric marking pen Remove the template from your fabric and place it onto a sewing mat or other similar cutting surface Using an eyelet punch Figure 8 14 punch a small hole in the center of each of these cross hairs 10 Follow the manufacturer s recommendations when setting your fabric into the hoop frame Check that the fabric is secure and correctly positioned in the hoop frame Since you will be sewing multiple design pieces that combine into one large design you will not be able to adjust the overall design s position as it is stitched out in the hoop Therefore you need to make any adjustments prior to stitching by correctly positioning the fabric in the hoop frame 11 Once your fabric is in the e
50. es immediately after an object has been created because the area of the hole is taken into account when the stitches are generated which results in a cleaner sew out All of the closed shape tools can create holes except for the Column tool Click on the closed shape tool of choice and create the shape of the hole On the Object Properties dialog for the hole click on the General tab and uncheck the Fill and optionally the Outline options Then to remove the stitches under your object click the Delete the Stitches Overlapping Object button REMEMBER Once you click on the Delete Stitches button the stitches are cut from your design To fine tune your results use the undo command to restore the stitches before adjusting the objects perimeter or location Once you are satisfied with your changes click the Delete the Stitches button again Applique Designs Appliques are basically outline only objects comprised of three parts placement stitches tack down stitches and finishing stitches To create an applique object draw a closed object using either the Ellipse Rectangle or Custom Shape tools To make a perfect circle or square hold down the Ctrl key when you drag your shape NOTE If you plan on removing or cutting the fabric from the hole for example in clock and buttonhole designs be sure to include an outline around the hole so that it will be sufficiently reinforced Figure 4 3 A button hole was
51. files used to create the complete design Notice that the design file A sews in the right most hoop section design file B sews in the left most hoop section and design file C sews in the center as shown on the next page NOTE Some hoop manufacturers assign the letters A B and C to identify their multi hoops various positions If you have one of these hoops it is important to remember that the letter appended to the end of the file name corresponds to the order in which it is sewn and NOT the hoop position Print the template from BuzzEdit choose File gt Print Template to see which file is sewn in which hoop position Figure 7 11 This three position design was created for the Viking PLUS multiple position hoop 50 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc BuzzEdit Manager File and Multi Hoop Designs Holly buz Manager File is NOT sewn The manager file contains important hoop information and points BuzzEdit to the associated design files Holly A hus Design File One This design section is sewn first using the Viking multi hoop in hoop position P3 Holly B hus Design File Two This design section is sewn second using the Viking multi hoop in hoop position P1 Holly C hus Design File Three This design section is sewn last using the Viking multi hoop in hoop position P2 Copyright 2012 Buzz Tools Inc Creating Multi Hoop Designs 51
52. give you up to one millimeter of adjustment Just beware that you do not pull the front and push the back part of the hoop or you could tilt your design slightly out of alignment 17 Before you stitch each segment of your design use the test button on your embroidery machine to ensure that your hoop moves correctly in all directions and that the embroidery machine needle clears all edges of the hoop frame Figure 8 18 The Giant Hoop it All is being sewn in the first position The hoop bracket is moved and the hoop frame rotated as needed to sew the various design segments Here is the complete design after all twelve design segments have been sewn Figure 8 19 The Giant Hoop it All design is finally finished and the design sections line up perfectly Copyright 2012 Buzz Tools Inc Multi Hoop Operations 63 Chapter 9 Multi Hoop Operations This chapter covers details on creating custom multi hoops and the various commands you will need to manage multi hoops and section breaks In this chapter Creating Custom Multi Hoops using grid and free form layouts Managing Hoop Sections Deleting and adding section breaks Changing hoop positions and re ordering hoops Custom Multi Hoops In addition to the selection of built in multi hoops BuzzEdit allows for the creation of custom multi hoops so that you can create just the right multi hoop for your embroide
53. he mouse horizontally across the desired stitches The selection is highlighted with a pair of vertical lines delimiting the selection Depending on which graph the mouse cursor is in when you drag the start and or end of the selection may snap to particular stitches You may also start in one graph and end in another as needed B A C D E 16 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Select Complete Colors The Stitch Color bar shows the thread colors of the design in the order in which they are sewn The length of each color bar is proportional to the number of stitches in the color break When the mouse is clicked or dragged on the Stitch Color bar the selection will snap to the nearest color break making it easy to select a complete color break Figure 2 4 You can also select a color by double clicking on its thread color on the Stitch Color bar Select between Long Stitches Using the Stitch Length graph you can easily see the length of your stitches Each stitch is displayed as a vertical line whose height is proportional to the length of the stitch The longer the line the longer the stitch Depending on the number of stitches shown the vertical lines may touch each other The top of each vertical line is marked with a dot so that short stitches can be detected even if the lines touch To see the individual stitches you may need to zoom in on an area of the Stitch
54. hen you open the BuzzEdit manager file all of the associated design files are opened and are positioned correctly Figure 10 4 NOTE When you have a multiple file design BuzzEdit locks your design in the appropriate hoop area so that the design sections do not shift out of alignment at the machine BuzzEdit usually accomplishes this by inserting locking stitches into the two corners of the design area which are sewn last Figure 10 4 The above multi file design uses a BuzzEdit v3 manager file To open it just open the buz file and all of the associated design files are opened and positioned correctly in tthe hoop Copyright 2012 Buzz Tools Inc Other Type of Multi File Designs 75 Open Multiple File Designs from Other Programs If you have a multiple file design created by a program other than BuzzEdit you can read the design into BuzzEdit by checking the Multiple file Design check box in the Open Design dialog Figure 10 5 The Open Multiple File Design dialog opens The Hoop Properties tab allows you to confirm the hoop selection Since all files of a multiple file design overlay each other select a standard hoop from the list Figure 10 6 Once the hoop has been selected click on the File Properties tab to add embroidery files and to adjust the sewing order of the various sections When the preview looks correct click OK to open the design into the BuzzEdit workspace Figure 10 5 Check the Multiple F
55. her video Creating Continuous Borders which is included on your installation CD It is also available for viewing on BuzzTools tv and YouTube com Wreath Designs The Create Wreath Wizard allows you to create an abundance of embroidery designs from frames labels wreaths and snowflakes REMEMBER The object properties of an object and its sub objects are lost when a wreath is created Be sure to complete all object editing prior to using this command First open the design you wish to transform into BuzzEdit and change the hoop if desired using the command View gt Hoop Properties Since the entire design is used to create the wreath remove any parts of the design you do not want to include in your finished embroidery Choose the BuzzTools gt Create Wreath command The Create Wreath dialog opens and the BuzzEdit workspace displays a preview of the wreath using the defaults As changes are made to the wreath settings the preview is instantly updated making it easy to find the right settings for the wreath or frame you desire The values on the left of the dialog Figure 6 4 set the shape of the wreath the number of repeats and the overall size of the wreath The values on the right of the dialog determine how the elements are displayed along the path i e should they be rotated or flipped on the path Figure 6 4 1 Preview of the wreath 2 Dialog for wreath settings such as wreath shape size repeats and more 42 BuzzEdit
56. highlighted in the Space window NOTE If you are editing a design and change its hoop type to one of the multi hoop types choose View gt Hoop Properties the hoop section breaks are placed after all of the design s stitches and none of those stitches are assigned to hoop sections As you work on the design you will need to select stitches and drop them into the appropriate hoop sections in the Stitches in Time window or use the Auto Split for Multi Hoop command BuzzTools gt Auto Split for Multi Hoop 54 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Merge Smaller Designs or Elements Often you will build a large multi hoop design by combining smaller pre existing designs or design elements to create a larger scene or collage of designs Figure 8 4 When you create a multi hoop design in this manner you usually have an idea where you are going to place elements visually Thus you can usually identify the hoop section to which an element belongs to prior to inserting or pasting it Therefore you should position your stitch cursor within the correct hoop section in the Time window before you insert the design or paste the stitches from the BuzzEdit clipboard This places design elements correctly in Time Once they have been inserted or pasted you can drag the stitches within the Stitches in Space window until positioned where you want them in the appropriate hoop section Find the Appropriate Ho
57. hoop in the next position The fabric is not removed from the hoop during this process 82 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc By shifting the position of the hoop in the machine and stitching three designs the entire multi hoop area may be embroidered Figure C 1 Depending on the requirements of the design the order that the hoop positions are sewn in may vary For example the middle hoop position may be stitched before either the bottom or top hoop positions Giant Hoop Frames Hoop it All Inc manufactures a unique type of multiple position hoop frame called the Giant Hoop it All Each different machine type needs its own type of Giant Hoop it All frame Giant Hoop it All frames are currently available for several home embroidery machines and Hoop it All Inc plans to support additional machines in the future Hoop it All embroidery frames hold the fabric in place by using an adhesive stabilizer that is first applied to the hoop The Giant Hoop it All differs from the other multi hoops in that the hoop frame may be rotated and mounted onto the embroidery machine on more than one side Hoop it All Inc has created two varieties of the Giant Hoop it All NOTE The PES version 2 5 or greater file format supports the three position multiple hoops This new PES version can save all of the design sections in one file for use with one of the standard three position multiple h
58. hoop to fine tune the vertical position You want your needle down position the starting center needle position of your design to match the center hoop mark on your fabric If you need to adjust the needle position horizontally use the embroidery machine controls to fine tune this position In addition when you attach the hoop to your machine notice if your hoop has any horizontal play If it does be sure to attach the hoop to your machine the same way each time to reduce design placement inaccuracies When we mount our Giant Hoop it All to our embroidery machine we always push the hoop frame toward the embroidery arm at the same time that we tighten the mounting screws If needed for NOTE If you are using the Giant Hoop it All or another multi hoop that uses a sliding mount mechanism be sure to screw down the slider securely If you do not there is nothing to prevent the hoop from sliding out of position Sometimes the hoop can slide to a location where the embroidery machine will sew onto the hoop frame This will certainly ruin your design and may cause serious damage to your machine to your hoop or even to yourself Figure 8 16 Have extra bobbins ready Figure 8 17 Use your printed summary as your work list 62 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc correct design placement the hoop frame can be pulled away from the embroidery arm The amount of play in the mounting bracket can
59. i file or multi hoop information See Multi Hoop Manager Files starting on page 44 for more information The manager file s name is always the same as the original file or the name you selected when you saved your design but has the extension buz To access this additional design information you must open and edit the BuzzEdit manager files when you see them NOTE Janome Software and Envision Scan PC users may convert designs using the entire SEW color palette Although these converted designs may not display correctly in versions 1 and 2 of the Janome or Envision software they will display correctly in Buzz Tools programs and your sewing machine will ask for the correct color This is because versions 1 and 2 of the Janome software display all colors that are not in its regular palette as black even if the color is a valid Janome thread color Newer versions of the Janome New Home software 2000 and up support the majority of thread colors Copyright 2012 Buzz Tools Inc Selecting Stitches 13 Chapter 2 Selecting Stitches Many of the BuzzEdit commands operate on a selections of stitches be it a single stitch or all of the stitches in your design In this chapter Selecting stitches in space using the lasso tool Using the Time Graphs to select complete colors stitch types and more Adjusting your stitch selection Overview In BuzzEdit stitch sele
60. ialog The options are listed in the Stitch Assignment area of the dialog Toggle through the options to see the results updated in the work window Figure 9 5 To finalize the selection click the Add Stitches button and the selected stitches are moved into the hoop section in the Stitches in Time graphs Figure 9 4 A hoop is rotated and dragged into position Figure 9 5 BuzzEdit shows a preview of the stitches that would be assigned to the selected hoop Copyright 2012 Buzz Tools Inc Multi Hoop Operations 67 Now select the next hoop section Just as you did for the first hoop section rotate the bracket if required drag into position and assign stitches to the hoop Continue in this manner until all hoop sections are in position To add additional hoop sections click on the Add Hoop button on the Multi Hoop Operations dialog To remove a hoop select it in space and click on the Delete Hoop button REMEMBER Stitches do not have to be assigned when you create a free form hoop layout Alternatively the layout could be defined and the stitches moved later via any of the manual methods or via the auto hoop command This process has also been presented visually by our Tech Support manager Lisa Shaw in the Free Form Multi Hoops video included on your installation CD It is also available for viewing on BuzzTools tv and YouTube com Manage Hoop Sections Each hoop section is composed of a Section Brea
61. icense granted herein is personal to Licensee and is not transferable except upon Licensor s prior written consent In particular Licensee shall not attempt to sublicense rent lease or otherwise permit any use by another of any Licensed Product except as expressly provided herein In addition Licensee shall not publish or reproduce the Serial Number or any other software key provided to Licensee except as expressly authorized herein c Licensee shall not remove or alter without Licensor s prior written consent any proprietary notice on any Licensed Product or Documentation 6 MAINTENANCE AND CUSTOMER SUPPORT This Agreement does not provide You with any right to maintenance or support from Buzz Tools However various forms of maintenance and or support are from time to time available on our web site at buzztools com Please see the Buzz Tools web site or the authorized Buzz Tools reseller who sold You the Licensed Products for further information 7 TERM AND TERMINATION This Agreement shall take effect upon Licensee s purchase of a Licensed Product and shall remain in effect until terminated by the Licensee upon one month s written notice or by Licensor as set forth in this section This Agreement may be terminated by the Licensee only when all use of any Licensed Product has been discontinued and all Licensed Products and Documentation have been destroyed or have been returned to Buzz Tools Licensor may terminate this Agreeme
62. ile Design check box to let BuzzEdit know this is a Multiple File design Figure 10 6 Choose a hoop from the list 76 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Multiple Section Bar The Stitches in Time window displays the Multiple Section bar just like it does for a multi hoop design Each new section break marks the location in time or stitch number at which a new file will begin Figure 10 7 When the mouse is clicked or dragged on the Multiple Section bar the selection will snap to the nearest section break making it easy to select all of the stitches in an entire design file You can also select all of the stitches in a design file by double clicking between section break flags You can click directly on top of the descriptive text Sew Your Multiple File Designs To sew a multiple file design first mount the fabric in the hoop as you would for any design Then transfer the sewing files the files appended with a letter to the embroidery machine Mount the hoop as usual Then sew files in the order of the appended letters A first then B etc Depending on the file type after sewing each design section you may need to remove the two locking stitches that BuzzEdit uses to lock your design in position Of course you should not move or adjust the hoop between design sections because then the sections will not align correctly Figure 10 7 Marks the individual files that make up th
63. int of a selection This is also the insertion point when adding new stitches or when pasting stitches into the design Stitch Density Stitch density refers to the number of stitches per inch The higher the stitch density chosen the more stitches will be used within that defined area Stitch Direction Stitch direction refers to the angle of the stitches in relationship to the top of the design Stitch Length Stitch length is the length of the stitch from one needle penetration to the next Understitching Understitching is used under the regular stitching in a design The stitches are placed to provide stability to the fabric and to create different effects Copyright 2012 Buzz Tools Inc 91 Copyright 2012 Buzz Tools Inc Index 91 Index A Auto Split for Multi Hoop 56 C Colors During Conversions 11 Palettes 20 Re ordering 23 Sorting 24 Converting Designs Colors 11 Copy 35 Custom Center During Flip 37 During Resize 21 During Rotate 37 During Stretch 22 Offset 37 Cut 35 D Designs Building New 10 Colors 11 Converting 11 Digitizing Basics 10 Changing Sewing Properties 34 Closed Shapes 27 Columns 29 Creating Holes 30 Custom Shapes 28 Editing Objects 32 Ellipse 28 Moving Objects 32 Moving Points 32 Open Path 29 Rectangle 28 Resizing Objects 32 Shortcut Keys 78 E Edit Menu Copy 35 Cut 35 Paste 36 Editing Shortc
64. istered trademark of Microsoft Corp Other products and company names mentioned herein may be the trademarks of their respective owners Copyright 2012 Buzz Tools Inc 3 Contents Chapter 1 BuzzEdit Basics 7 Workspace Overview 7 BuzzEdit Windows 8 Stitches in Space Reference Window 8 Stitches in Space Work Window 8 Stitches in Time Window 9 Get Ready 10 The Stitch Cursor 10 Position the Stitch Cursor 10 Open Workspace 10 Combine Designs 10 Open Background Graphic
65. itch points or add new stitches Change Stitch Attributes One of the most common changes made to a design is to change one of the stitch attributes of a selection The stitch attributes that can be changed with BuzzEdit are stitch type and thread color Stitch Type Use the Change Stitch Type drop down to change the stitch type of the selected stitch or stitches The drop down is located on the main BuzzEdit toolbar You can choose from Stitch or Jump Usually this command is used to change a single long jump stitch to the matching stitch type Jump see When a single needle point is selected all of the stitches are drawn in color in the Stitches in Space window The selected needle point the stitch cursor is highlighted with a small triangle starting on page 15 Many embroidery formats treat jump stitches differently than other stitches by either displaying them differently or changing how the stitch is sewn at the embroidery machine Designs will usually stitch correctly even if a few of the stitches are incorrectly typed 20 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Thread Color Use the Change Thread Color button on the main toolbar or choose File gt Change Thread Color to change the color of the selected stitches The Choose Color dialog box Figure 3 1 displays a color palette of available thread colors for the design file type you are currently editing If more than one color
66. k flag followed by its stitches When you define a multi hoop design BuzzEdit always inserts one Section Break flag for each hoop position By manipulating the Section Break flags you can create a design with any number of hoop sections and have them sew in any order you wish For example let s say you are using the PES vertical multi hoop By default BuzzEdit creates top middle and bottom hoop sections in that order You may want a design that sews a middle hoop section a bottom hoop section and second middle hoop section You can do this by using the following methods 68 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Delete Section Breaks You can remove unwanted section breaks from your design Click once on the Section Break flag to select it The stitch cursor is correctly positioned when the staff of the Section Break flag changes color Figure 9 6 and the section break type is displayed on the main toolbar Figure 9 7 To delete the section break choose Edit gt Delete or just press the delete key on your keyboard If you delete a Section Break flag from a section that contains stitches those stitches are not deleted but merge with the previous section REMEMBER The Multi hoop Operations tool can also be used to delete hoop sections from many multi hoop designs Add New Hoop Sections You might want to add a second section of a particular hoop position or replace a hoop section that you ha
67. le type you are currently editing Figure 10 2 Manually Insert Section Breaks If you wish you can manually insert new section breaks into your design to force your design to split at a specific location First position the stitch cursor in the desired location on the Stitches in Time window You can click on any of the graphs to take advantage of their unique snap characteristics Once the stitch cursor is positioned choose Tools gt Insert Section Break Figure 10 3 You can also set all of the splitting locations manually To do this you must first set your file type settings to have a high maximum number of thread changes Tools gt Multiple File Settings You can then adjust the actual number of thread changes per file by manually inserting new section breaks Tools gt Insert Section Break whereever you desire Figure 10 2 Change these settings to adjust where BuzzEdit splits Figure 10 3 Use to add new section breaks into your design 74 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Open a Multiple File Design When Have a BuzzEdit Manager File When you open a multiple file design that uses a BuzzEdit manager file you should choose the manager file name from the BuzzEdit Open Design dialog box Remember for BuzzEdit v3 this file will end with the extension buz If you have manager files from a previous version of BuzzEdit look for the same extension as the associated sections W
68. lick on the object and choose Properties from the pop up menu On the Object Properties dialog change the attributes of the object Figure 4 9 This dialog has several tabs that cover the object attributes such as fill outline applique and more If you have BuzzWord you will also be able to change the text object attributes from this dialog Click on the dialogs Help button for specific information on various settings Figure 4 9 The Object Properties dialog sets the sewing attributes of a created object Copyright 2012 Buzz Tools Inc General Editing Commands 35 Chapter 5 General Editing Commands The commands covered in this chapter can be used to modify a selection of stitches or an object In this chapter Basic editing such as cut copy and paste Moving stitches or objects Clipboard Commands BuzzEdit provides the basic clipboard commands Cut Copy and Paste These commands can be used to move or copy selections to a new Stitches in Time location within the current BuzzEdit workspace or to move selections to a different BuzzEdit workspace These commands work on selected stitches or objects Cut Command The Cut command can be used to move a selection to a new workspace or to a new location in time The selected stitches or objects are removed from the design and placed on the BuzzEdit clipboard Use the Cut button located on the main toolbar or choose
69. lipses and rectangles Creating custom shapes Creating holes Creating applique Creating lettering with BuzzWord Editing objects selecting resizing and changing node types Create Objects Design objects are created and edited using the digitizing tools located on the space toolbar These tools will be described in toolbar order Once an object is created the Object Properties dialog opens where the object s properties are determined Click on the dialogs Help button for information on various stitch attributes REMEMBER BuzzEdit operates in Stitch Mode or Object Mode Object mode is activated automatically when creating new objects or after clicking on the select objects tool Switch back to stitch mode by clicking on the highlighted OBJ icon on the top left of the main toolbar or by selecting one of the stitch editing tools Closed Shapes All of the closed shapes described in this section have an outline and an inside sewing region which are assigned different sewing attributes You can choose to sew only the outline or only the inside region 28 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc In addition many of these tools can be used to create holes in existing stitch objects See Create Holes starting on page 30 Ellipse Tool The Ellipse tool allows you to create ellipses or perfect circles Choose the Ellipse tool on the space toolbar to activate it Imagine th
70. lor Bar Make fine adjustments to the stitch cursor position using the left and right arrow keys on your keyboard Open Workspace Use the Open gt New Workspace command to open additional BuzzEdit workspaces in order to copy and paste selections from one design to another or to create a new design using the digitizing tools Combine Designs To merge several designs together first position the stitch cursor to the correct location in time to set the correct sewing order then use the File gt Insert Design command Designs may be in any supported format and are converted as needed to match the target format You can then drag the design in the Space window to position it as needed Figure 1 4 Click on a Time graph to choose when new objects are sewn Copyright 2012 Buzz Tools Inc BuzzEdit Basics 11 Open Background Graphic A background graphic is useful for manual digitizing or for creating iron on transfer embroidery combo projects BuzzEdit supports a variety of popular formats such as Windows Bitmap JPEG GIF and more To select and position a background graphic use the File gt Open Background Graphic command Click on the dialogs Help button for information on the various settings Convert Design Formats Different embroidery machines require different design file formats To use embroidery designs made for another embroidery machine you will first need to convert the design to a format you
71. mbroidery hoop frame carefully position the sewing template in the embroidery hoop checking that the center marks of the BuzzEdit template match the center marks of the sewing areas on your hoop frame You may need to locate and mark these center marks on your hoop frame manually prior to this step On some hoop frames this is marked on a template supplied by the hoop manufacturer On other hoops frames such as the Giant Hoop it All you may need to measure this center location and mark it yourself Tape down your template so that it doesn t shift during the marking of your fabric 12 Use a fabric marker of your choice and place a dot in the eyelet hole for each design section This is the starting needle position and is used at the sewing machine to do any final fine adjustments You may now remove the template from your fabric If desired transfer the embroidery file extension i e A B C etc to an area adjacent to the starting location for each section so you can more quickly locate which design goes in each location Figure 8 14 Use an eyelet punch to create holes in the center of each cross hair Figure 8 15 Use an eyelet punch to create holes in the center of each cross hair Copyright 2012 Buzz Tools Inc Creating Multi Hoop Designs 61 13 Make sure you have a full bobbin loaded in your embroidery machine and a few extra full bobbins on hand just in case you need them to complete the design
72. n page 69 Hoop it All Contact Information For more information on Hoop it All products please visit the manufacturers website at www hoopitall com Figure C 3 Mounting bracket slides to any position Copyright 2012 Buzz Tools Inc Additional Information 85 Appendix C Additional Information Command Reference The BuzzEdit online help provides extensive information about the BuzzEdit workspace and includes a detailed command reference You can access the BuzzEdit online help by choosing Help gt Contents In addition to the subject based help BuzzEdit includes context sensitive help Click on What s This button or Help gt What s This and then on any other part of the BuzzEdit screen or menus for specific help on that command or area of the screen Supported Formats and Hoops BuzzEdit version 2 0 supports numerous file formats and embroidery hoops We do not list the file types and hoops in the manual or the online help because this information frequently changes as new formats and hoops are added with program updates Embroidery Formats To find out what embroidery formats can be opened by the version of BuzzEdit you have installed choose the File gt Open command and click on the Files of Type drop down list To find out what embroidery formats can be saved choose the File gt Save As command and click on the Files of Type drop down list Embroidery
73. n percent if you also change the thickness of the thread used to sew the design area Use a finer thread for reduced areas and a thicker thread for enlarged areas Using the Resize Tool To resize a selection use the Resize tool located on the Stitches in Space toolbar A circular indicator is shown around the selection and the center is marked with a cross To change the center of the resize operation drag the cross to a new location The custom center numeric location is displayed on the bottom status bar Remember that the center of your hoop is location 0 0 In the example shown Figure 3 3 the center of the resize operation has been moved to the tip of the bird s beak To toggle between a custom center and the center of the selection click on the Custom Center toolbar button located on the main toolbar To resize the selection drag the circular selection boundary The percentage enlargement is displayed on the bottom status bar In the example shown the design moves away from the resize center that is the bird s beak Figure 3 4 If you exceed the maximum recommended resize percentage of twenty percent the cursor will include an exclamation point to alert you of a potential problem Using the Resize Command You can also resize your selection using specific values for the resize percentage and the center of the resizing choose BuzzTools gt Resize For help on this command click on the Resize Selection dialogs
74. n which they are sewn Stitch Appearance Probable Stitch Type Bean Stitch A run of bean stitches tend to have a very regular pattern alternating back and forth Fill Stitch A run of fill stitches tend to vary back and forth in a regular pattern Running Stitch A run of running stitches tend to hug the bottom of the graph Satin Stitch A run of satin stitches tend to hug the top of the graph 18 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Figure 2 6 When needed the Multiple Section bar is shown above the Stitch Color bar Each section starts with a Section Break flag and is followed by its description Sometimes the description is only a file name but when the design is for a multiple position hoop the description may also include the hoop position You may need to zoom in on an area of the Stitches in Time window before you can read these descriptions see Zoom In Time starting on page 9 Just like other areas of the Time graphs you can select hoops or file sections by double clicking between flags or by dragging between them For more information on multiple section designs please refer to the chapter on this subject starting on page 71 Adjust Stitch Selection A selection can be easily modified by adding or removing stitches Below are several powerful ways to adjust your selection We recommend you practice these skills until they become second nature as it will make
75. nal However it does provide you with an opportunity to fine tune your thread color selections prior to sewing Figure 1 5 Conversion from DST to PCS 12 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc When BuzzEdit converts a design from a format that contains color values into an EXP or a DST file BuzzEdit saves the color information in an auxiliary file EXP and DST files with BuzzEdit auxiliary files will display in color within BuzzEdit and other Buzz Tools programs but may only display color breaks when opened in other programs Stitches vs Objects The embroidery designs that you open and edit in BuzzEdit contain stitch data that can be changed in BuzzEdit In addition to stitches BuzzEdit can create objects such as lines custom shapes and columns If you also have a license to BuzzWord you might also have lettering objects in a design REMEMBER BuzzEdit operates in either Stitch Mode or Object Mode Object mode is activated automatically when creating new objects or after clicking on the select objects tool Stitch mode is activated automatically by any of the stitch exclusive tools Modes may also be toggled using the mode buttons at the top left of the main toolbar BuzzEdit Manager File In order to preserve the object data between editing sessions BuzzEdit saves a special version of your design in a BuzzEdit manager file The manager file contains object information as well as any mult
76. needed by dragging them along the Time graphs Whenever you sort the colors in a design examine the design closely and do a test sew to ensure that the results are those that you desire Before After Figure 3 10 Stitches before and after sorting colors Figure 3 9 Drop into any other graph to take advantage of their snap characteristics Copyright 2012 Buzz Tools Inc Stitch Operations 25 Reverse Stitch Order The sewing order of a selection may be reversed by using the Reverse Stitch Order command This is most often done to shorten or reduce jump stitches in an area In the example Figure 3 11 the heart was created by duplicating and flipping the left half We are left with a jump stitch across the middle Selecting the right half and reversing the stitch order eliminates the jump stitch REMEMBER When you use the Reverse Stitch Order command be aware of whether the selection includes understitching Understitching is sewn before a fill area to stabilize the area or to travel from one embroidery area to another For example Figure 3 12 if you were to reverse stitching on a selection which contains understitching you would end up with the understitching sewing on top of the fill area The understitching in this example is shown in black so that you can see it In order to avoid this type of problem you have two different options available to you First you can delete the understitching pri
77. nt upon written notice if Licensee fails to comply with any of the terms or conditions of this Agreement 8 DISCLAIMERS AND WARRANTIES EACH LICENSED PRODUCT COVERED UNDER THIS AGREEMENT IS PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND EITHER EXPRESS OR IMPLIED INCLUDING WITHOUT LIMITATION ANY WARRANTY FOR INFORMATION SERVICES OR PRODUCTS PROVIDED THROUGH OR IN CONNECTION WITH THIS AGREEMENT OR ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE LICENSOR DOES NOT WARRANT OR MAKE ANY REPRESENTATIONS REGARDING THE USE OR THE RESULTS OF THE USE OF ANY LICENSED PRODUCT LICENSOR DOES NOT WARRANT THAT ANY LICENSED PRODUCT WILL BE FREE FROM ERROR OR MEET SPECIFIC REQUIREMENTS SUCH AS COMPATIBILITY REVERSE COMPATIBILITY OR INTEROPERABILITY REQUIREMENTS LICENSEE ASSUMES FULL RESPONSIBILITY FOR DECISIONS MADE OR ACTIONS TAKEN BASED ON INFORMATION OBTAINED USING THE LICENSED PRODUCTS UNDER NO CIRCUMSTANCES SHALL LICENSOR BE RESPONSIBLE FOR INCIDENTAL SPECIAL OR CONSEQUENTIAL DAMAGES EVEN IF LICENSOR HAS BEEN APPRISED OF THE LIKELIHOOD OF SUCH DAMAGE OCCURRING IN NO EVENT SHALL LICENSOR S LIABILITY TO ANY PARTY INCLUDING LICENSEE EXCEED THE PURCHASE PRICE OR LICENSE FEE OF THE RELEVANT LICENSED PRODUCT Buzz Tools reserves the right to revise any Licensed Product at any time without notification to Licensee or any other person 9 AUDIT If the Licensed Product is being used for commercial purposes Licensee
78. ntiguous run of stitches right The selected stitches are shown in color whereas the unselected stitches are shown in a faded ghost color A selection indicator is drawn around the entire selection and it highlights the current selection in the Space window The first and last needle points of the selection are marked The first selected needle point is marked with a small box The last selected needle point the stitch cursor is marked with a small triangle pointing in the direction of the last stitch If the area selected is not what you need you can use the Select Next Lassoed button located on the main toolbar or press Ctrl L until the run of desired stitches is selected Figure 2 2 This command is also available from the Edit menu You can also use the Select Previous Lassoed button or press Shift L to return to a previous selection Figure 2 2 To select the next run of contiguous stitches click the Select Next Lassoed button or press Ctrl L Select a Single Needlepoint You can select a single needle point in the Space window by clicking on or near the needle point with the Lasso tool If the wrong needle point is selected click the Select Next Lassoed button until the desired needle point is selected or use the left and right arrow keys to move forward and backward needle point by needle point Copyright 2012 Buzz Tools Inc Selecting Stitches 15 When a single needle point is selecte
79. o convert the design at this point to match the file type required by your embroidery machine To do this choose BuzzTools gt Convert Design Now pick the appropriate multiple hoop View gt Hoop Properties The hoop Section Break flags will be appended to the stitches in the design Figure 8 8 Figure 8 7 The pasted stitches are being dragged in space to the desired location in the correct hoop section Figure 8 8 Design ready for Auto Hooping Copyright 2012 Buzz Tools Inc Creating Multi Hoop Designs 57 Auto Split Design To automatically subdivide your design into hoop sized sections choose BuzzTools gt Auto Split for Multi Hoop On the Assign Stitches to Hoop Sections dialog choose whether you want BuzzEdit to reduce the number of hoop sections and click OK to finish splitting the design By default BuzzEdit will try to keep overlapping sew areas in the same sequence as in the original design Sometimes this can result in too many hoop sections During the auto split process you can specify if you would like BuzzEdit to reduce the number of hoop sections to a minimum In some cases this will result in unsatisfactory results If you use this option please check your design carefully Figure 8 9 Manual Design Split To manually subdivide your design into hoop sized sections choose the Slice Tool located on the Space toolbar Click along the path where the design should be split naviga
80. o separate design sections your BuzzEdit Stitches in Time window will still display the section breaks Figure 7 2 A printed template helps you position your design on the fabric and at the sewing machine Figure 7 3 Marks the individual files and or hoops that make up your design Copyright 2012 Buzz Tools Inc Multi Hoop Basics 45 The file name of the new file is displayed along with the Section Break flag For multiple position hoop the description also includes the hoop position for the specific section You may need to zoom in on an area of the Stitches in Time window before you can read these descriptions When the mouse is clicked or dragged on the Multiple Section bar the selection will snap to the nearest section break making it easy to select all of the stitches in an entire design file You can also select all of the stitches in a design file by double clicking between section break flags You can click directly on top of the descriptive text Types of Multi Hooping Multiple Position Hoops The large hoop is mounted on the embroidery arm in any number of positions in order to sew on different areas of the fabric Usually the design fields have significant overlap but together they cover a much larger area of the fabric than you could reach with a conventional single position hoop Multi hoop designs are comprised of multiple pieces which are usually saved in different files By moving an
81. on the Edit Object tool located on the Space toolbar In edit mode adjust the shape of the corners by dragging the corner nodes Figure 4 1 Left clicks create straight nodes and right clicks create curved nodes Copyright 2012 Buzz Tools Inc Working with Objects 29 same shape The Backspace key removes the last point To finish the pattern double click the last anchor point or press Enter The last point entered will automatically be joined to the first one Column Tool The Column tool is used to create areas of a design that look more like hand embroidery When an object is created using the column tool the thread direction can follow the curves of the design which is not possible with other closed shape objects created in BuzzEdit Letters are often digitized this way and look best when the thread direction follows the curves For the easiest digitizing use a background graphic as a guide when using the column tool File gt Open Background Graphic Choose the Column tool on the space toolbar to activate column drawing mode Click on the starting point of your pattern which is shown as point 1 Figure 4 2 Click across the area of your design to point 2 The line created between point 1 and point 2 is the same angle that the column threads lie Continue to click points as illustrated below The Backspace key removes the last point To finish the pattern double click the last point or press Enter
82. oops If you are creating a Giant design out of PES files BuzzEdit will save a manager file to keep track of information required for these hoops Figure C 1 Sewing may be done in any of three available positions Copyright 2012 Buzz Tools Inc Common Multi Hoops 83 Square Hoop it All The standard Giant Hoop it All frame can be rotated for mounting on all four sides creating a very large embroidery area that is created by sewing out multiple design files Figure C 2 For most machines the Giant Hoop it All has an area in the center that can only be reached by removing the fabric and re hooping by hand Giant Long Hoop it All Hoop it All has also created the Giant Long Hoop it All for use on embroidery machines where the embroidery arm is located on the left This is typically found on a sewing embroidery combination machine The Giant L Hoop it All can sew on either side of the frame but is smaller than the Giant Hoop it All due to the location of the embroidery arm Double Wide Hoops Double wide embroidery hoops use a specially designed double wide extension base that s t r e t c h e s the sewing machine and embroidery unit apart to create an amazing double wide sewing area The embroidery unit is attached to your sewing machine with a custom Hoop it All extension cable that tricks your embroidery machine into thinking that the unit is in the factory installed position even though it i
83. op Use the arrow keys or the mouse to move the stitch cursor into the various hoops in the Stitches in Time window Look at the positions of the hoops in the Stitches in Space window and decide which hoop position you want to use for your design element Figure 8 4 This multi hoop design was made by inserting designs and pasting in other design s elements Copyright 2012 Buzz Tools Inc Creating Multi Hoop Designs 55 Insert an Existing Design With the stitch cursor correctly positioned in the hoop section of your choice choose File gt Insert Design This brings up the Insert Design dialog box Navigate to the design of your choice and click OK A dialog box asks you where to insert the design Figure 8 5 In this example you should choose the Insert at the Stitch Cursor option The stitches are added to the design in the correct hoop location in the Stitches in Time display and are positioned in the current hoop of Stitches in Space display Figure 8 6 If you would like to move the stitches from this position select the Select Move Stitches tool if it is not already active Then drag the selected stitches in the Space window until they are in the desired location However be sure to keep the stitches within the highlighted hoop REMEMBER If you later move them spatially into a new hoop boundary you will also have to drag the stitches to the appropriate hoop in time This is very easy to do as th
84. or to using this command Or alternatively do not include the understitching in the selection If you choose this last option you can select the understitching in a separate operation and reverse its sewing order so that both sections sew correctly in relationship to each other Stitch Editing With BuzzEdit you can do sophisticated stitch editing by inserting or moving individual needle points Before After Figure 3 11 Before and after reversing stitch order Before After Figure 3 12 In this example the Reverse Stitch Order command causes the understitching to sew on top of the fill area 26 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Insert Stitches You can use the Insert Stitches tool to bury a jump stitch by breaking the jump stitch into smaller stitches that are sewn underneath other areas Position the stitch cursor in the Stitches in Time display If you are going to reroute a jump stitch position the stitch cursor directly in front of the long jump stitch you are going to reroute Click on the Insert Stitches tool Each click in the Stitches in Space window will now add a needlepoint and divide the current stitch into two stitches Before each click position the mouse cursor to place the new needle point location underneath other areas of stitching Zoom in on the Stitches in Space window as needed to see the details of the design In the example before the design was edited with
85. ound by the terms and conditions contained herein If You do not agree to the terms and conditions of this Agreement then You have no right to use any Buzz Tools product and You immediately should contact Buzz Tools or the authorized reseller who sold You this Buzz Tools product and obtain instructions about requesting a refund Please be advised that by purchasing and using Buzz Tools products and by activating the use of those products by completing the software installation procedure You shall be deemed to have become a party to and bound by the terms of this Agreement 1 DEFINITIONS For purposes of this Agreement the following terms shall have the following meanings Documentation shall mean all user documentation including any user manuals or instruction materials in any format provided to You in connection with Your purchase of the Licensed Products Licensed Products shall mean those Buzz Tools software products for which You have purchased use rights as indicated by the title and serial number included with the Software and this Agreement License Term shall mean in perpetuity or until the termination of this Agreement according to its terms and conditions by either party Serial Number shall mean the software key serial number provided to You with the Licensed Products which is needed to activate the Licensed Products 2 GRANT OF LICENSE Subject to the terms and conditions of this Agreement Licensor
86. palette is available a new color palette may be selected from the drop down list on the Choose Color dialog To change colors click on the new color and click OK or NEXT gt gt to apply the color and move forward one color in the design Double clicking on a desired color will apply the color and at the same time close the dialog box Thread colors may also be selected using the drop down list where they are listed alphabetically Change Dimensions Resize This section covers the resizing of stitch based designs and selections of stitches Resizing of objects is discussed in Chapter4 Working with Objects Unless you have purchased BuzzSize your resized designs and selections will always contain the same number of stitches as the original Figure 3 2 Shortening the stitches reduces the physical size of the selection and lengthening the stitches increases the physical size of the selection If an area is reduced too much the stitches will be too close together to sew properly If you increase the physical size of an area too much the area will be sparsely sewn Figure 3 1 Palette of available thread colors Before After Figure 3 2 Close up of stitches before and after resizing Copyright 2012 Buzz Tools Inc Stitch Operations 21 REMEMBER On most designs selections can be resized up to ten percent without any adverse stitching affects You may be able to resize by a value greater than te
87. r embroidery machine can understand To do this first open a design into the BuzzEdit workspace and then convert it to a different format using the command BuzzTools gt Convert Design Type Colors During Conversions Each embroidery file format comes with certain standard colors and restrictions Some design formats have only a few color choices and some have a plethora When design files are converted using BuzzEdit the best possible match is made from the colors available In some cases this involves selecting a secondary color choice in order to preserve color stops Moreover some design formats such as DST and EXP don t contain color information at all only color stops to let the embroiderer know it is time to change threads When these designs are opened or converted with BuzzEdit the color stops are assigned an arbitrary color value because BuzzEdit does not know what color the digitizer intended The colors assigned do not relate to the actual color value to be used at the embroidery machine In the example Figure 1 5 the PCS file was converted from a DST that contained only color stop information Therefore the colors displayed represent stops and not the colors you would choose to sew You will have to change the thread colors in BuzzEdit to get an attractive looking design on screen REMEMBER At the embroidery machine you can pick any thread colors you want so fixing your design for on screen display is optio
88. r then the first and last colors of the design so the embroidery machine will stop To change the thread color of the alignment stitches click on the thread spool on the right side of the dialog and chose a new color from the thread palette In addition the stitch length and line length can be changed as desired By default the length of the line is set to be the same as the design When you are satisfied with your results as shown on the preview click OK Alignment stitches are added to the start and end of the design and the display is updated accordingly Figure 6 3 We recommend you save the continuous border with a new name since you have transformed the original choose File gt Save As Figure 6 2 1 The original design 2 Automatic alignment lines and colored preview in the direction border is sewn 3 Ghost designs allows you to visualize the entire border 4 Dialog for border settings such as direction and spacing Figure 6 3 The alignment stitches have been added and the design is ready for the embroidery machine Copyright 2012 Buzz Tools Inc Borders and Wreaths 41 Stitching a Perfectly Aligned Continuous Border Since the design already includes alignment stitches a printed template is not required Instead you will be using the alignment stitches to achieve perfect placement at the embroider machine The process is best presented visually by our Tech Support manager Lisa Shaw in
89. rder of any selected run of stitches First select a run of stitches using any of the methods previously mentioned see Chapter 2 Selecting Stitches starting on page13 for example drag along any of the Time graphs or use the Lasso tool in the Space window Once you have your selection always start dragging it from the Stitch Color bar The selection can then be dragged into any of the other graphs to take advantage of one of their particular features or snap characteristics Figure 3 9 Duplicate Stitches To duplicate selected stitches when you drag them along the Time graphs hold down the control key while dragging The cursor displays a indicator to let you know that a copy of the selection is being moved Sort Colors Sometimes an embroidery design has the same color repeated This might be the result of copying a portion of the design as in the example below where an apple was duplicated Figure 3 10 The example design before sorting has a total of sixteen color breaks Because the colors don t overlay each other we can reduce the number of thread changes by using the Color Sort command The final design has only four thread changes REMEMBER Sometimes a design has the same color listed in multiple locations due to the required layering of the stitches This is often done for outlines or to produce some other advanced effect Under these conditions you might obtain better results by manually merging colors as
90. ry machine or specific project BuzzEdit v3 allows for custom hoop grids and free form custom hoops 64 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Create a Custom Multi Hoop Grid Choose View gt Hoop Properties and click the Create Custom Hoop button on the Hoop Properties dialog Figure 9 1 BuzzEdit fills in the design dimensions on the Create Custom Hoop dialog Fill in the name of your custom hoop and select a hoop size for your project Notice that as you select the hoop to use other values are calculated on the dialog such as the number of hoops needed and the distance between hoops This feature is controlled by the Calculate the Optimal Hoop Layout option on the dialog and can be turned off if needed by unchecking the box Figure 9 2 You can accept the calculated number of hoops or you can adjust the number of hoops using the drop downs Click OK to accept the changes and you will return to the Hoop Properties dialog and the new hoop will be highlighted on the list Click OK to accept the new hoop and return to the design Figure 9 1 Click on the Create Custom Hoop button to open the Create Custom Hoop dialog Figure 9 2 When a hoop is selected the optimal hoop layout is automatically calculated for your project Copyright 2012 Buzz Tools Inc Multi Hoop Operations 65 Once the new custom hoop has been created the design must be moved into the new hoop section
91. ry machines such as the Pfaff require that your multiple position hoop frame be removed from your embroidery machine before selecting the pattern to sew 5 For Giant Hoop it All designs purchase and use the Giant Hoop it All extension table appropriate for your embroidery machine Figure 8 12 This ensures that your hoop can move freely and easily during the embroidery process Make sure that your extension table is absolutely flat and is not resting on any other items such as electric cords or fabric scraps that can change its angle Any change in the angle of the table may cause your Giant Hoop it All frame to catch and could ruin your embroidery You need to check this every time you sew 6 Be sure you have adequate clearance on all sides of the embroidery machine to allow for the free and easy movement of the hoop frame during embroidery Ready to Sew 7 Print out a sewing summary File gt Print Summary You will use this later as a work list for sewing out your design 8 Print out a sewing template File gt Print Template and use it to position your design onto your fabric Figure 8 13 Once the template is positioned in the correct location on your fabric mark the center location of the hoop onto your fabric using a water soluble fabric marker or other appropriate temporary fabric marking pen If you are using the Giant Hoop it All you may also want to mark the outer perimeter of the hoop as provided on the BuzzEdit t
92. s 73 Automatic Section Breaks 73 Manually Insert Section Breaks 73 Open a Multiple File Design 74 When Have a BuzzEdit Manager File 74 Open Multiple File Designs from Other Programs 75 Multiple Section Bar 76 Sew Your Multiple File Designs 76 Appendix A Shortcut Keys 77 General 77 Editing 77 Digitizing 78 Space amp Time 79 Appendix B Common Multi Hoops
93. s because they are discrete entities which can be selected and manipulated independently of each other They are like ordinary vector objects in that they have certain characteristics or properties such as color size position and so on They also have properties unique to embroidery such as stitch type and density End Points The first and last anchor points on an open path are called endpoints Fill Stitch Fill stitches are series of running stitches formed closely together to form different patterns and stitch directions Fill stitches are used to cover large design areas Ghost Color Ghost Color is the screen color used to display the stitches of a design that are not part of the current selection The deselected stitches are only displayed in the ghost color when other stitches of the design are selected Selected stitches are displayed in their correct colors Hoop verb The process of placing the fabric and stabilizer into an embroidery hoop Hoop Frame The hoop frame is the physical hoop with mounting bracket It may be a multiple position hoop and it may mount on more then one side Hoop Indicator The hoop indicator shows where your can place stitches in the Stitches in Space window It is shown in BuzzEdit in black for a single hoop design and in red for a multiple hoop design Hoop Section The hoop section is that part of a multiple hoop design that sews into a particular hoop position Jump
94. s not An embroidery table with the Freearm Extension fills in all spaces to ensure a level working area and perfect embroidery Figure C 2 The Giant Hoop it All is being sewn in the first position The hoop bracket is moved and the hoop frame rotated as needed to sew the various design segments Here is the complete design after all twelve design segments have been sewn 84 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Sliding Brackets Both the Giant Hoop it All and the Giant L Hoop it All embroidery frames have a sliding mounting bracket that can be removed and placed on any of the frame s mounting rails Figure C 3 The hoop bracket can slide up and down to any position Once in place the bracket can be locked in place to allow the hoop to move to any location supported by the frame When you create a design in BuzzEdit for use on one of the Giant Hoop it All frames you can place design sections into a number of set hoop sections Each side of the hoop is divided into four overlapping embroidery areas REMEMBER You can adjust the offset between hoops using the Multi Hoop Operations tool However be careful to keep the new hoop positions next to the sides of the hoop frame and within the stitchable boundaries of the Hoop it All or your design will be unusable at the machine For more information on the Multi Hoop Operations tool please see Move Hoop Positions starting o
95. s using the method of your choice such as the auto split for multi hoop tool This process has been presented visually by our Tech Support manager Lisa Shaw in the Create Custom Hoops video included on your installation CD It is also available for viewing on BuzzTools tv and YouTube com Create a Free Form Multi Hoop This feature allows you take a design that is too large for your embroidery machine and divide it into stitchable sections for manual hooping Open a design and click on the Multi Hoop Operations tool located on the Space toolbar Click YES on the confirmation dialog The Multi hoop Operations dialog opens and a hoop section is added to the design The currently selected hoop is shown in red and the stitches are not assigned to any hoop Choose a base hoop from the drop down menu This selection will be used for all hoop sections of the design Starting with the currently selected hoop rotate the hoop bracket if needed using the Hoop Rotation drop down on the dialog Figure 9 3 Figure 9 3 The multi hoop operations dialog controls free form multi hoops 66 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc In the Space window click on the hoop bracket and drag the hoop in space finding a good position for the hoop based on the specific designs requirements Figure 9 4 Once the hoop is in a good position you can immediately assign the stitches to the hoop using the same d
96. sion 3 Copyright 2012 Buzz Tools Inc Change Hoop Positions You can change the hoop position for a specific section break in your design Click on the Section Break flag to select it The stitch cursor is correctly positioned when the section break type is displayed on the main toolbar and the staff of the Section Break flag changes color Re order Hoop Sections If you wish to change the sewing order of a hoop section you must first select all of the stitches in a section by double clicking between Section Break flags You can click directly on top of the descriptive text In order to include the Section Break flag hold down the Ctrl key and press the left arrow one time The selection is expanded one space to the left Your selection includes the Section Break flag when the selection indicator on the Time display crosses a Section Break flag You may have to zoom in the time display to confirm your selection When you drag and drop this selection you will change the sewing order of the design file for that hoop section Figure 9 11 To change the hoop position choose a new position from the drop down list located on the main toolbar Figure 9 10 Figure 9 10 Choose a new hoop position from the drop down list Figure 9 11 Drag and drop entire hoop sections Copyright 2012 Buzz Tools Inc Other Type of Multi File Designs 71 Chapter 10 Other T
97. ss you change them Density Density refers to how tightly packed are the alternating lines of stitches in a fill In BuzzEdit you specify density by entering the distance in millimeters between adjacent lines Design Area The design area is a rectangle in BuzzEdit within which you can place stitches For single hoop designs the design area is the same as the hoop rectangle For multiple hoop designs the design area covers the area of several hoops The design area is normally the intersection of all of the hoop rectangles In some cases the design area may exclude a portion of a hoop rectangle This usually occurs if the hoop frame does not allow the sewing machine to cover the entire area of the hoop rectangle You will see this for example in the Pfaff multi hoop and the HUS Giant Hoop it All Digitizing A means of turning artwork into stitches for use by an embroidery machine 88 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Embroidery objects In addition to stitches an embroidery design may contain objects created in BuzzEdit BuzzEdit objects are a collection of geometric shapes and lines that combine to make an image Rather than just stitches such data is recorded as a set of mathematical formulas defining shapes such as rectangles ellipses curves etc In an embroidery design you build designs from basic shapes or embroidery objects They are called object
98. te Border wizard helps you visualize and layout a design for continuous repeated borders During the creation of a border BuzzEdit displays how the border will look when sewn and automatically inserts the alignment lines required for perfect placement at the embroidery machine To create a border open the design you want to transform into a repeated border Since the entire design is used to create the border remove any parts of the design you do not want to include in your finished embroidery Choose the BuzzTools gt Create Continuous Border command The Continuous Border dialog opens and the BuzzEdit workspace displays a preview of the border using the defaults As changes are made to the border settings the preview is instantly updated making it easy to find the right settings for the border you desire Figure 6 1 This heart border is simple to create with BuzzEdit 40 BuzzEdit Version 2 Copyright 2012 Buzz Tools Inc The values on the left of the dialog Figure 6 2 set the stitching direction of the border and allow BuzzEdit to insert the alignment stitches in the correct location in time The lines of stitches which are added to the design allow for correct alignment at the machine To adjust the distance between the repeats use the arrow keys or type in a value The alignment stitches are set as basting stitches so that they are easy to remove from your finished project They must be a different colo
99. that change the order in which stitches are sewn These changes include sorting colors and reversing stitch order REMEMBER Depending on how these are applied you may find that the design DOES sew differently than previously Therefore these tools must be used with caution and your results should be carefully checked using the sew simulator and or sew outs on scrap fabric Drag Colors To change the sewing order of a design color breaks can be dragged and dropped into their new position in Time First select an entire color by double clicking on it in the Stitch Color bar To grab the selection position your mouse cursor on the Stitch Color bar inside of the selection When the mouse cursor is correctly positioned it will change to a pointing finger Hold down the primary mouse button and drag the selection in Time Figure 3 8 to its new location REMEMBER Since this example is rearranging entire color breaks the selection should be inserted on a color boundary It is easy to do this by moving the cursor horizontally along the Stitch Color bar The insertion point will snap to a color boundary making it easy to rearrange the colors in the design Figure 3 7 Stretch selection by pulling on dashed portion of selection boundary Figure 3 8 Drag a Selection to move it 24 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Drag Stitches With BuzzEdit it is also possible to change the sewing o
100. the angle that the selection is flipped so that you can flip your selection diagonally The angle of the mirror is shown by the line dividing the circular selection boundary The percentage rotation is displayed on the bottom status bar In this example the angle of mirror is set to 45 degrees clockwise Flip a selection by clicking on the mirror shown by the line that bisects the circular selection indicator Figure 5 6 Using the Flip Command You can also flip your selection using specific values for the angle of mirror and center of mirror choose BuzzTools gt Flip gt Custom For help on this command click on the Flip Selection dialogs Help button Figure 5 5 Rotate the angle of mirror by dragging the boundary Figure 5 6 Click on the mirror to flip selection Copyright 2012 Buzz Tools Inc Borders and Wreaths 39 Chapter 6 Borders and Wreaths Although BuzzEdit does not automatically create embroidery designs from graphics it does provide several powerful design modification tools that can be used with existing designs or motifs for beautiful results In this chapter Create border designs Create wreaths and frames Design Creation Tools The following embroidery tools take a design or a design element and automate its layout and or duplication for interesting and artistic results such as borders and wreaths Continuous Borders The Crea
101. ting through separate elements as needed for the best sew out As you create the path BuzzEdit shows what the split section will look like Double click at the end to finalize your selection and the Slice Settings dialog opens Choose the desired options and click Slice The section is sliced from the rest of the design and remains selected so that it can easily be dragged in Time to the appropriate hoop section Check the Design Run the Sew Simulator BuzzTools gt Sew Simulator before you stitch your design Using this tool you can often identify problems with a multiple hoop design before you invest the time to sew it Figure 8 9 The stitches in the right hoop have been selected in order to show how the design was split by the Auto Split for Multi hoop tool 58 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Tips for Better Multiple Hoop Designs These tips have been included to help you produce high quality designs in your multi hoops While Editing 1 Often your designs will sew better if you leave a small margin around sections and avoid having your design sections touch the edges of the hoop section Therefore do not overfill the design areas if you can avoid it When BuzzEdit locks your designs within a hoop segment for you it only locks the design as much as is required to prevent the automatic centering at the embroidery machine In the example Figure 8 10 the design section is very
102. ton and drag out a rectangle around the region of interest Once you have zoomed in on an area the space work window will display scroll bars which may be used to move the area of the design that is displayed The zoom buttons located in the upper right corner of this window cause the current selection to zoom in or out Stitches in Time Window Along the bottom of your workspace is the patented Stitches in Time Window or Time window which shows the stitches in relationship to time Figure 1 3 Figure 1 3 The Stitches in Time window displays the stitches of the design horizontally from the first stitch to the last The Time window allows you to analyze various aspects of your design and gives powerful and easy ways to select various areas of a design Horizontally the stitches are displayed from left to right in the order in which they are sewn Various properties of the stitches are displayed in the form of graphs Zoom In Time Drag along the very bottom of the Stitches in Time window the Time Reference bar to zoom in on an area Once you have zoomed in on a subset of stitches you can use the scroll bar to move forward and backward in time and change what is displayed in the Stitches in Time graphs The scroll bar button indicates which stitches in the Reference bar are displayed in the other Time graphs Scrolling the Time window does not change what is displayed on the Stitches in Space windows Stitches in Time Window
103. ttings Use this dialog to add files to the multi hoop design change the sewing order of the files and to change the hoop positions The preview area is updated as you make changes When you are finished click OK Multi Hoop Printouts Templates Print a template of your design using the File gt Print Template command The template is printed in actual size It may span several pages in which case you will need to tape the pages together The template is used for positioning the complete design on your fabric and for marking the center needle point of each design section This center needle point is used for any final positioning that may be required at the sewing machine Figure 7 9 The Open Multiple File Design dialog box helps you open exiting multiple file designs NOTE Normally BuzzEdit will only print hoop sections that contain stitches To print an empty template that shows all available hoop sections create an empty design for the multiple position hoop of your choice Then choose File gt Print Template 48 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Summary Print a summary of a design using the File gt Print Summary command A printed summary provides specific design and hoop information needed to sew the design correctly at the embroidery machine How to Sew Transfer the sewing files the files appended with a letter to the embroidery machine Use a printed worksheet to determin
104. ut Keys 77 F Flip Tool 37 Angle of Mirror 38 Custom Center 37 G General Shortcut Keys 77 H Help Context 85 Hoop Sections Re ordering 70 Selecting 70 Hoops Supported 85 I Improving Designs Burying Jump Stitches 26 Eliminate Gaps 22 Moving Individual Stitches 26 Re ordering Colors 23 Re ordering Stitches 24 Reversing Stitch Order 25 Sew Simulator 57 Shortening Jump Stitches 25 Sorting Colors 24 Understitching 25 Insert Section Break Multiple File Designs 73 Using Menu 69 Inserting Stitch Cursor 55 Stitches 26 92 BuzzEdit Version 2 Copyright 2012 Buzz Tools Inc M Main Tool Bar Context Sensitive Help 85 Moving Stitches 26 Multi Hoop Designs Auto Splitting 56 Checking 57 Merging Smaller Designs 54 Opening 74 Pasting Design Elements 55 Printing Work Lists 59 Re ordering Sections 70 Section Breaks 52 Tips 58 Multi Hoops Common 81 Giant Hoop it All 82 Giant L Hoop it All 83 Printing Empty Templates 47 Selecting by Hoop Section 17 Sew Order 49 Three Position 81 Multiple Section Designs Section Bar 44 76 Multiple File Designs Settings 73 Multiple Position Hoops 45 N Needle Point First of Selection 14 Last of Selection 14 P Paste 36 R Resize Tool 20 BuzzSize 21 Custom Center 21 Resize Maximum 21 Reverse Stitch Order 25 Rotate Tool 37 Custom Center 37 S Section Break Flags 18 53 Inserting 69 Overview 44 76 Selection Indicators First Needle Point 14
105. ve previously deleted Figure 9 6 Click on the Section Break flag to select it Figure 9 7 The section type is shown on the main toolbar With the stitch cursor correctly positioned in the Time window Figure 9 8 choose BuzzTools gt Insert Section Break or use the Insert Section Break toolbar button This action brings up the Insert Section Break dialog box Figure 9 8 Stitch Cursor in position ready for new section break Copyright 2012 Buzz Tools Inc Multi Hoop Operations 69 Choose the correct hoop location from the Section Type drop down Figure 9 9 and click OK REMEMBER The Multi hoop Operations tool can also be used to add hoop sections from many multi hoop designs Move Hoop Positions Click on the Multi hoop Operations tool and click on a hoop to select it Rotate the hoop bracket if needed using the Hoop Rotation drop down on the dialog In the Space window click on the hoop bracket and drag the hoop in space finding a good position for the hoop based on the specific designs requirements REMEMBER You can adjust the offset between the hoop sections on a multi hoop frame such as the Giant Hoop it All using this tool However be careful to keep the new hoop positions next to the sides of the hoop frame and within the stitchable boundaries of your frame or your design will be unusable at the machine Figure 9 9 Use to insert a section break into your design 70 BuzzEdit Ver
106. while dragging shape Change Objects Properties Edit Object Tool Right click center of object Change Node Type Edit Object Tool Right click existing node Add New Node Edit Object Tool Right click path away from existing node Copyright 2012 Buzz Tools Inc Shortcut Keys 79 Space amp Time To Do This Shortcut Go to start of design Home Go to end of design End Select next color Tab Select previous colors Shift Tab Select from stitch cursor to beginning of design Shift Home Select from stitch cursor to end of the design Shift End Add next stitch to the end of the current selection Shift Right Arrow Remove last selected stitch from current selection Shift Left Arrow Add previous stitch to beginning of selection Ctrl Left Arrow Remove first selected stitch from the current selection Ctrl Right Arrow Insert section break Ctrl Enter Cancel mouse action applies to space tools and drag drop in Time ESC while dragging Restrict Space Move tool to horizontal Shift while dragging Restrict Space Move tool to vertical Ctrl while dragging 80 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Page intentionally left blank Copyright 2012 Buzz Tools Inc Common Multi Hoops 81 Appendix B Common Multi Hoops Multiple position hoops or multi hoops are made by m
107. ype of Multi File Designs In the previous three chapters the most common type of multiple file design was discussed the multi hoop design This chapter discusses a less common type of multi file design which is sometimes used to get around a file restriction such as the number of stitches or color breaks a design can contain In this chapter Embroidery file format limitations Multiple section designs and BuzzEdit manager files Multiple Section Bar located on the Stitches in Time graph Embroidery Machine File Limitations Each embroidery file format comes with certain file limitations and restrictions Typically these limitations are on either the number of stitches a design may have or on the number of color breaks The limitations are specific to the design format you are using and are usually not negotiable For example a Pfaff pcs design file can contain a maximum of sixteen thread changes However in BuzzEdit you can create a pcs design with more than sixteen thread changes When you save the design BuzzEdit creates multiple pcs files each with no more than sixteen thread changes The file names of the saved designs are appended with a letter of the alphabet which indicates the order in which the designs are sewn 72 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Let s say you create a design with nineteen thread changes and save the design as Heart pcs Figure
108. zzWord to add lettering to embroidery projects BuzzWord is available from many sewing machine dealers and from the Buzz Tools website at www buzztools com Figure 4 5 BuzzWord purchased separately integrates seamlessly into BuzzEdit 32 BuzzEdit Version 3 Copyright 2012 Buzz Tools Inc Object Properties The object properties of an object and its sub objects are retained in BuzzEdit When an embroidery design file is saved BuzzEdit also saves a buz file of the same name To edit objects at a later time be sure to open the buz file to access this information Object information is lost when any of the stitch editing tools are used to modify the object For example Any stitch editing on an object such as the moving or inserting of stitches within the object constraints inside a fill or outline for example Creating a wreath Slicing an object Selecting and modifying part of an object for manipulation such as copy paste move etc Edit Object Tool The Edit Object tool is located on the space toolbar under the Select Object button and is only enabled if your design contains objects You will probably need to click on the down arrow next to the Select Object tool to access it Click on the Edit Object tool to activate Edit mode In Edit mode the perimeter of an object is displayed and existing anchor points or nodes are marked with small empty squares or circles Figure
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