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1. 16 DAS TOOLBAR ZUR SHOW WIEDERGARE ENEE 17 SYNCHRONISATION MIDI UND 18 DAS DATEI TOOLBAR treten ttes sss tst stesse eneen nnas 20 DIE BLACK OUT TASTE ENEE 20 DIE FAVOURITE 6 trente ttt ttt tte trente tette nts tse 21 VALUES TEMPO EDITOR 21 TRACK EDITOR 24 POSITIONSSPEICHER ENEE 24 ZUWEISUNG VON FUNKTIONSTASTEN EEN 26 DMX SIGNALPARAMETER EEN 27 SERVICE PANEL DESIGNER AS eebe 28 LIEFERUMFANG Das Softwarepaket Wizard 512 umfa t 1 Druckeranschlu leitung 1 DMX Interface 1 CD Rom 1 Bedienungsanleitung 1 Netzteil ANSCHLUB DER HARDWARE Schlie en Sie die Druckeranschlu leitung an die parallele Schnittstelle Ihres PCs und an das Interface an SPANNUNGSVERSORGUNG SchlieBen Sie das Interface ber das beiliegende Netzteil an das Spannungsnetz an ANSCHLUB DER PROJEKTOREN SchlieBen Sie den ersten Projektor ber die DMX Eingangsbuchse an das Interface an Verbinden sie weitere Projektoren ber die DMX Ausgangsbuchse miteinander MUSIKSTEUERUNG Die Musiksteuerung geht entweder ber das eingebaute Mikrofon im Interface oder ber Ihr
2. dt Onl Fixture OFF Master Group 6 Alle identischen Ger te uber die Ger tevorlage ansteuern 7 Den Track Editor anzeigen wenn das Ger t ber eine Pan Tilt Steuerung verf gt 8 Die Werte des Values Tempo Editors anzeigen um die Geschwindigkeit der SEQUENZ zu ver ndern oder um einige Kopier Einf gevorg nge in der digitalen Grafikansicht auszuf hren 9 Das Ger t in den Black Out fahren oder aus dem Programmablauf der SHOW herausnehmen 13 MULTI SEQUENCE PLAYER TEST RED TRACK 2 3 TEST TEST RED TRACK S120 580 WY 20 i 120 ee WY 20 TT E TEST TEST TEST TEST TEST TEST 120 lt e 120 2488 ee WY 20 23 E Wenn Sie spezielle Sequenzen mit mehreren Features Ihrer Ausstattung mischen m chten ben tigen Sie den Multi Sequence Player Um den Multi Sequence Player aufzurufen dr cken Sie die Taste der zus tzlichen Leiste oder dr cken Sie die Tastenkombination Vorlage F8 oder w hlen Sie Multi Sequence Player im Men Settings Sobald Sie den Multi Sequence Player starten werden alle Editierfunktionen gesperrt Bevor Sie anfangen mit dem Multi Sequence Player zu arbeiten m chten wir Ihnen einige Ratschl ge geben 1 Um den Multi Sequence Player auszuprobieren empfehlen wir vorerst nur sehr simple Sequenzen zu verwenden z B Farbwechsel o Bitte beachten Sie da alle nicht verwendeten Kan
3. We press button to correct all 10 scenes at once If it is necessary exit the Position Memory editor make VISIBLE editions of the current SCENE Pan Tilts and pass again from the step f To remove the current SCENE from position memory registration assignment choose command from the pop up menu with right click on the SCENE name To change the position memory template number assigned with the current SCENE choose command from the same pop up menu In more complicated shows there can be more Scene sisters families for quick correcting we can serve up to 32 families All sisters SCENES of one family have to be assigned to one Position Memory template with the same number If we have more than one family and we have got new positions for all of them we can correct all scenes from all families at once by pressing button Please note that it is not possible to correct only some light fixtures while the other of light fixtures stay the same You can use buttons which has the same functions as buttons for toggling between SCENES within the current SEQUENCE while you are in Position Memory editor 22 DMX channels settings The window for setting DMX channels appears automatically at start of a new SHOW or by pressing the button in the main window of the program The same results can be achieved choosing option from the Settings menu In the middle of this window you can see the list of available
4. Jack version package consists of Controller box 4 jack DMX outs line sound activation LPT port connection cable Installation CD disk Users manual Keyboard to controller box 5 V power adapter DIN T connector Package box OO P ob ch ATTENTION Connection of the interface to your computer must be carried out with the computer switched off FOR JACK VERSIONS ONLY Be careful if supply voltage for the interface comes from the keyboard socket It means the cord supplying the interface with voltage is connected to the 5 pin DIN keyboard socket of your computer and the keyboard connects to the female socket on the interface supply cord Don t forget that in this case controller box is working from 5 V DC ATTENTION The hardware controller of XLR versions hardware 3 1 and 3 7 should be supplied from an external power supply with voltage DC 9V any polarity Installation of the driver If you are going to install DMX WIZARD 512 software on your computer for the first time you have no need to read the further information For setting the printer port base address you can read the chapter 15 Synchronization MIDI and Hardware FOR OLD USERS The software version 3 6 and above doesn t support DMXLight drv MIDI driver from older versions Communication between interface and the main program will be realized through a new advanced driver dmxlight vxd with the next features The VXD driver of the
5. k nnen Sie die ganze Um die Projektoren zu testen m ssen Sie die DMX Adresse festlegen Geben Sie dazu die Startadresse im Fenster Start channel ein Durch Dr cken der TEST Taste k nnen 30 Sie die Vorgabewerte des aktuellen Gerates im Real Time Modus testen Schalten Sie Ihren Projektor and und verbinden Sie seinen DMX Eingang mit dem DMX Eingang des Wizard Interface 31 DMX WIZARD 512 A Introduction B What s new in 4 02 version C Making a SHOW D Control Panel Designer Light fixture template editor E The contents of the package installation of DMXLight driver getting connected A Introduction The program is intended for discotheque lights management The main features are simple learning and high speed control of different types of light fixtures using the upgradable control panel library for the most popular light fixtures That carries out a friendly interface for controlling a lighting fixture with image buttons This buttons contain specific images colors gobos One of important elements on a control panel is Pan Tilt field for controlling the movement of the beam it is also possible to control using traditional sliders The control of light fixtures is provided through the DMX interface which is connected to computer through the printer port LPT Main features 1 The program can operate any light fixture which has a DMX interface 2 It can control any amount of light fixtures loca
6. 2 TS 4 H 150 p 1 RT 150 ganas 2 180 m CT 3 RT 150 4 RT 150 240 CC 150 Left 224 CC 150 Right 208 T echnabeam 1 192 Technobeam 3 176 Technobeam 4 1ED GC 220 SC 530 144 SC 740 128 SC 780 112 SC 940 gs Duke 1 200 B4 Technobeam 2 48 _ 16 _ 414141 Editieren von DMX Werten Im DMX Values Editor k nnen Sie die digitalen Werte der DMX Signale als Spalten editieren Jede Spalte zeigt den DMX Wert einer SZENE des gew hlten Kanals Die aktive SZENE is mit einem gro en Value 3b 3 Cursor markiert der Wert des aktiven Kanals in der aktiven SZENE wird links oberhalb des Lineals 221 1 3 17 20 33 angezeigt Sie k nnen den aktiven Kanal in der Channel Screen ausw hlen wobei gr n unterlegt aktiv bedeutet so wie Sie aktive Projektoren auf der Fixture s Screen 1 I ausw hlen k nnen Dabei gibt es zwei Werkzeuge einen Stift 22 und ein Lineal IN die sich aus der Toolbar auswahlen lassen Au erdem ist auch Kopieren Einf gen m glich Die zu kopierende Information kann wie folgt ausgew hlt werden 22 Auswahl eines Teil der Ger tesequenz mit allen Kan len Wahlen Sie die Szenennummern ber den Zeiger aus Drucken Sie die rechte Maustaste und w hlen Sie aus dem Kontextmen den Befehl Kopieren Um die kopierten Szenen einzuf gen ist es notwendig die ben tigte Szenennummer zu markieren und dann im Kontextmen Einf gen zu w
7. 2 To replace the copied attributes of the single selected light fixture into the current SCENE choose Paste Fixture Scene from the pop up menu This command is disabled for red fixtures see chapter 9 1 copy the behavior of one selected light fixture within the current SEQUENCE i e all fixture s attributes in a chosen range SCENE by SCENE within the current SEQUENCE into the buffer you have to choose Copy Save Sequence State of the pop up menu This command is disabled for red fixtures see chapter C9 1 Then you see the next dialog This dialog allows you also to save the selected fixture s behavior within the defined SCENE range of SEQUENCE into a file with sqd extension To carry out this action press Save file button 37 You also have possibility to define the first option and the last option SCENE of the range being copied within the SEQUENCE which is active at the moment 4 To replace the behavior of one selected light fixture within some SEQUENCE for the behavior previously copied to the buffer To carry out this action you have to choose Paste Fixture Sequence command of the pop up menu Please note that no additional SCENE S will appear in the SEQUENCE paste operations are used here only in replacement mode This command is disabled for red fixtures see chapter 9 1 After choosing the command you can see next dialog This dialog allows you also to replace the selecte
8. D geht das Ger t in die Vorgabewerte die im Vorlagendesigner definiert wurden VERSCHIEDENE M GLICHKEITEN DER ANSTEUERUNG Jeder Projektor kann in einem der folgenden Modi angesteuert werden 1 NORMAL gr n Ce Y 5 LE Dies ist der Standardmodus eines Projektors bei dem Projektor wahrend der Wiedergabe die Befehle der SZENEN und SEQUENZEN ausf hrt und seine Attribute von SZENE zu SZENE ndert Wird die Wiedergabe gestoppt l t sich der Projektor manuell ansteuern oder eine SZENE editieren 2 LOGICAL MASTER rot Der Logical Master verbindet alle Projektoren mit denselben Vorlagen control panels in einer Mastergruppe Dieser Modus l t sich aufrufen indem Sie die Ctrl Taste halten und mit der Maustaste auf das Projektor Icon oder seine Kopfzeile klicken Beim ersten Mal werden dabei alle ausgew hlten Projektoren auf den Modus Full Master gesetzt ber das folgende Submen lassen sich verschiedene Logical Masters ausw hlen Master Fixtures Group der Master for Devices Group im Kontextmen des Projektor Icons Wenn Sie einen der Logical Masters aus dem Submen ausw hlen kommen alle Projektoren mit derselben Vorlage in diese Gruppe Die ganze Gruppe l t sich wieder aufl sen indem Sie auf Master Group Ut jm selben Untermen W hlen Sie die Funktion Master ges Untermen s wenn Sie alle m glichen Features der ber ein Control Panel a
9. Team 4 Tempo Feld 120 ben tigen w hlen Sie das Feld 120 die gleichen Standard Funktionen Das Haupt Tempo Feld ist inaktiv wenn die Play List Te und Tempo aktiviert sind Smooth 5 Smooth Feld Aktiviert Desaktiviert die Smooth Funktion analog zur Crossfade Funktion ahnlich wie unter Settings Synch and Hardware 15 6 Synch Feld Hat die gleichen Standard Funktionen Kann im Normal und Multi Sequence Player verwendet werden Dieses Feld wird z B bendtigt wenn Sie Midi Dateien mit Lichtsteuerinhalt Uber einen virtuellen Midi Treiber starten mochten Kann im Normal und Multi Sequence Player verwendet werden Sequenzen ohne Cycle Funktion stoppen bei der letzten Szene Die nachste Schleife kann nur Uber die Timer und Goto Funktion gestartet werden Play 8 Action Feld Normalerweise wird diese Feld mit der Option Dau verwendet aber manchmal k nnen andere Option ben tigt werden Erstellen Sie eine Zeile mit der Option Ed um den Timer zu stoppen Erstellen Sie eine Zeile mit der Option Goto H um zum Wiederholungsteil der Play List zu gelangen geben Sie eine niedrige Zeilennummer ein Wahlen Sie die Stop Option wenn Sie nur die erste Szene der dargestellten Sequenz ben tigen Mit diesem Feld k nnen Sie einige Medienfiles wiedergeben Diese Files k nnen ber spezielle Markierungen zwischen Start und Stop
10. The most effective when used along with a MIDI Sequencer When this option is selected all play modes are canceled i e show is in stop mode Reception of the MIDI instruction Note some note was played on the selected MIDI channel will result in a change from the current SCENE to a SCENE with number within the SEQUENCE corresponding to number of the note e d the note CO will recall SCENE 1 Reception of the MIDI instruction Program Change Patch will result in change from the current sequence to the sequence with number corresponding to number of the program patch in the midi instruction If there is not any Note On instruction simultaneously the first scene of the sequence is acting 40 Thus in Full control mode using an external MIDI keyboard or MIDI sequencer it is possible to recall the scenes and sequences if that keyboard controls Program Change in stop mode e Sequences option When this option is selected all play modes are enabled i e show is going on as well as usual Buttons Synch any color Play and Stop have same results as without MIDI Remote Control Reception of the MIDI instruction Note On on the selected MIDI channel will result in a change from the current sequence to the sequence with number corresponding to number of the Note e d the note CO will recall SECUENCE 1 Any time after changing the new sequence position is scene 1 The Movement tab Smooth option en
11. DMX Kanalnummer eingebener Wert Muster kann auch mit Paint erstellt werden s o Sehr n tzlich f r Gobos Strobes und andere Events 5 Knopf Taste Q aktives Steuerelement zur Steuerung variabler Parameter des gew hlten DMX Kanals innerhalb eines Intervalls Eigenschaften Links oben Breite H he DMX Kanalnummer Minimalwert und Maximalwert Die Farbe dient nur zur Dekoration und wird nicht ben tigt I Vertikaler Fader T gleiche Funktion wie Knopf Taste Horizontaler Fader Variation 8 0 Text symbol TEST nicht aktives Steuerelement das zur Eingabe von Textkommentaren auf dem Panel verwendet werden kann Eigenschaften Links oben Breite H he Beschriftung Farbe Schriftart Transparent Nach der Positionierung auf dem erstellten Panel kann jedes Element ber die Maus oder durch Dr cken der Shift Taste und den Pfeiltasten in jede beliebige Gr e gezogen werden Es l t sich l schen durch Dr cken der Delete Taste die L schung eines Containers l scht alle enthaltenen Elemente Durch Dr cken von Ctrl D k nnen Sie das gew hlte Element kopieren Das K stchen Snap to grid aktiviert die Gitternetzlinien Das K stchen Locks Elements verankert das Element auf seiner Position In der Liste Control element list k nnen Sie die Gesamtliste aller Elemente des Panels einsehen Sie k nnen eine Vorlage f r jeden Kanal erstellen indem Sie in dem Panel Mask of used channels
12. Wahlen Sie im Fenster Monitor den gewunschten Projektor durch Klicken mit der linken Maustaste aus 65 Technobeam 1 28 1511191 0 na oder aus der Projekorenliste unter Sliders 145 49 oder ber das Icon im Fenster Plan Dann wird die Farbe dunkelgr n FA 43 0 0 i berschrift des gew hlten Projektors wei und auf der rechten Seite erscheint die passende Projektorvorlage Die Projektorattribute Pan Tilt bei Scannern Farbe Gobo etc lassen sich ber die Fader im Fenster Sliders durch manuelle Eingabe der Dezimalwerte in der Edit Auswahl im Fenster Monitor oder ber die Projektor Icons Eine Projektorvorlag k nnte ungef hr so aussehen Technobeam 1 15 Dimmer 15 Focus 16 17 LAD IZBEZySEHEERNEEE PEt ee 2 Pte fe IE ER I SN DE I ER ER 3 IE AR E Pt ee SR E IT WE EE eRe Pte ee 8 Litho wheel Position F e Die meisten in Diskotheken eingesetzten Projektoren belegen i A 4 oder mehr DMX Kan le Die Projektorvorlagen lassen sich mit dem Vorlagendesigner erstellen Wie man Projektorvorlagen erstellt l t sich am besten anhand der im Programm enthaltenen Vorlagen oder ber die Hilfedatei des Vorlagendesigners lernen Im linken oberen Eck befinden sich zwei Tasten Durch Dr cken der Taste geht das gew hlte Ger t in den Blackout Durch Dr cken der Taste
13. tes in die aktuelle SZENE einf gen Diese Funktion ist f r die roten Projektoren nicht verf gbar 3 Die Attribute eines einzelnen Ger tes der aktuellen SEQUENZ d h alle SZENEN einer bestimmten Auswahl an SZENEN und bis zu einer SZENE der aktuellen SEQUENZ in den Zwischenspeicher kopieren Diese Funktion ist f r die roten Projektoren nicht verf gbar 12 DM Light Copy SEQUENCE state of device From Scene 1 EX Au erdem lassen sich die Attribute der gew hlten Ger te von der Sequenz in einer Datei abspeichern Save fil dr cken Sie dazu die Taste In l From Scene 2 zil Au erdem haben Sie die M glichkeit die erste l Option und die letzte 19 Scene 40 20 Option SZENE der Serie zu bestimmen die innerhalb der SEQUENCE kopiert wird 4 Eine Reihe Szenen eines einzelnen Ger tes in die aktuelle Sequenz einf gen Light Insert SEQUENCE state of device From Scene 1 24 T Diese Funktion ist f r die roten Projektoren nicht verf gbar Au erdem haben Sie die M glichkeit die erste FromScene 2 H ToS Option und die letzte l ege SZENE der Serie zu bestimmen die innerhalb der SEQUENCE eingef gt wird 5 Das Ger t in den Solo Modus schalten in diesem Fall sind alle Ger te au er dem gew hlten Ger t ausgeschaltet 2 Master For Fixture Group Ful Master Values Tempo Editor Color Orly Track Editor Ex Rand TI
14. 1 in every of 12 drop down lists Anyway only ACTIVE SEQUENCE which you see in the list window is to be played in every definite player To make the sequence ACTIVE you have to choose its name from the drop down list If you push Play button or the Hot key F12 default when all players contain the same SEQUENCE active you will see mostly no difference like if you use ordinary playing with List of Sequences see chapter C17 To feel the difference try to choose various sequences from the drop down lists Then switch activation button if necessary to activate proper players Activation button circle is white when the player is active 3 Possible actions in the multi sequence mode You can choose active sequences You can switch players and Off All players Off mean BlackOut You can change Cycle Sequence option uncycled means playing sequence one time and stop on the last scene You can change synchronization mode Main Tempo Track and External from audio beat detector In Main synchro you can change bpm tempo value manually tapping is not available You can use BlackOut and Favorite buttons 38 Note Changing ACTIVE sequence when Stop doesn t cause active changes of the light picture till Play is activated To exit from Multi sequence player you have to repeat once more one of actions which you provided for opening it The main principle of
15. 32 zuordnen indem Sie den entsprechenden Men punkt aus dem Kontextmen ausw hlen das Sie durch Klicken mit der rechten Maustaste auf den aktuellen Szenennamen ffnen k nnen Danach k nnen Sie die Position ver ndern und in einer der 24 Positionsspeicherszenen speichern Durch Dr cken der Update Taste werden alle Positionen der entsprechenden Szenen auf die neue Position gestellt Dieses Feature eignet sich besonders gut fur den Mobilbetrieb Position Memory 25 ZUWEISUNG VON FUNKTIONSTASTEN Hot Keys Assignment Fenster Mew Show Load Show Save Show Mew Load Save Delete Rename Split 26 DMX SIGNALPARAMETER Die Zeitparameter des DMX Signals entsprechen den Anforderungen von USITT DMX512 1990 ZEITDIAGRAMM PACKET FRAME FRAME FRAME 3 3 3 942 9 SCOTT BREAK START CODE DIMMER 1 DIMMER N DLE EREK LINE OR MARIO EE 5 6 5 6 5 6 MARK RESET A Figure 1 for the DMX512 1990 timing diagram DESIG DESCRIPTION UNIT 1 SPACE FOR BREAK 88 88 USEC amp WAR BETWEEN BREAK START S o nero a ME EE W START BIT 5 LEAST SIGNIFICANT DATA BIT 392 40 4067 ee E E O STOP Ce MARK TIME BETWEEN FRAMES 0 0 TIME o J267 mSEC PACKET REPEATITION EVERY TABLE 1 for the DMX512 1990 timing diagram Um N
16. best way is to do it in a Red Mode using common light fixtures template Though Red Master has not its own channel map like the Yellow one has see paragraph C9 4 Physical Master you can use the Yellow Master s map for disconnecting of some separate channels from Red 36 Master control For this you need to click twice on the correspondent red cell on the Yellow Master channel map It is also useful to know that and commands of the Additional pop up menu see chapter C10 are disabled for red light fixtures 3 MANUAL Blue Mode The mode is only for full manual control both during playback and when stopped Switching on or off the MANUAL mode is provided by holding SHIFT key on the keyboard when clicking on the light fixtures icons at map or on its header at other tab windows The icons or headers become The attributes of a Blue light fixture can be changed by all available ordinary ways In this mode the light fixture follows only manual commands If you made light fixture Blue it never follows the programmed show until you make it Green again But some of the fixture s channels can appear to be under Yellow Master control see paragraph C9 4 Physical Master You can use Blue Master in EDITING MODE only for MODELING because changes made for Blue light fixture can not be memorized Though Blue Master has not its own channel map l
17. default Ctrl A and Ctrl Q 3 Creating a SEQUENCE The most convenient way of creating a SEQUENCE is the following a Press the NEW SEQUENCE button You have a SCENE number 1 created along with new sequence b Edit the first SCENE by setting all the involved light fixtures to necessary positions and attributes desired for this SCENE Press necessary buttons on the control panels and change beam positions pressing a Ctrl key while cursor is over Pan Tilt field locks horizontal movement of a Pan Tilt target and pressing a Shift key locks vertical movement Press the NEW SCENE button Thus the following SCENE will inherit the settings of the previous Select the light fixtures to be in the next SCENE and set the positions and attributes Saving of settings in a SCENE occurs by pressing the NEW SCENE button or buttons by choosing another SEQUENCE or by pressing Play button Before saving the scene the SCENE can be restored to the original settings by pressing the button Refresh Scene You can also use Refresh command from Scenes menu as well as Hot keys default Ctrl R If it is necessary you can create a plenty of identical SCENES to do this just right click on the button then enter the necessary quantity of SCENES in the dialog d Thus by pressing the NEW SEQUENCE button and setting light fixture positions and attributes and then saving the SEQUE
18. for programming Flash memory of the controller version 3 5 and later It will allow a possibility to use the box without the computer with synchronization from an audio source or for hardware versions 3 7 and higher from the tempo track created on your PC The order of SEQUENCES and SCENES and change algorithms are also to be prepared and loaded into Flash memory from your computer Press Programming button to load your show into the controller box Previously loaded show will be erased automatically Don t forget that this button is accessible and visible only when the controller box is connected to your PC In opposite case you will see the next description on the Autonomus tab If the box is connected properly you can see all previously defined details at the Autonom tab But to define them you need to open the Synch tab see chapter 15 1 After loading you can switch off and disconnect the computer from controller The controller will play SHOW automatically in accordance with the selected parameters It is very important what options you have chosen in the Synch tab The main characteristics of loaded show hardware version 3 5 or higher Quantity of sequences up to 100 Quantity of scenes in sequence up to 255 Total capacity 2000 scenes Number of reprogramming cycles more than 10000 Time of programming 2000 scenes 7 minutes 0 2 sec scene Order of playing back sequences random sequential The lengt
19. le auf 0 gesetzt werden Als n chstes k nnen Sie andere Sequenzen programmieren mit allen Kan len Ihrer Projektoren au er den Kan len die vorher auf 0 gesetzt wurden 2 Steuerung von Sequenzen im Multi Sequence Player Der Multi Sequence Player enth lt immer alle Sequenzen Ihrer aktuellen Show Wenn Sie den Multi Sequence Player zum ersten Mal ffnen nach Erstellen einer neuen Show k nnen Sie alle programmierten Sequenzen sehen in einer der 4 Listen sehen Bitte beachten Sie da nur aktive Sequenzen in einer Liste aufgef hrt werden Um eine Sequenz zu aktivieren m ssen Sie auf Ihren Namen klicken und das Zahlenfeld wird dunkelblau Wenn Sie die D Taste dr cken oder die Tastenkombination Vorlage F12 werden Sie fast keinen Unterschied zwischen normaler Wiedergabe und Wiedergabe mit einer Liste an Sequenzen feststellen bitte beachten Sie die Hinweise unter Sequence List Um den Unterschied festzustellen versuchen Sie Sequenzen im Stop Modus von der ersten Liste in eine andere zu ziehen dabei ist es jedoch nicht m glich die Anordnung der Sequenzen innerhalb der Liste zu ver ndern Schalten Sie dann notwendig um Listen zu aktivieren Taste ist wei Nun k nnen Sie die Wiedergabe im Multi Sequenz Mix starten 3 Was k nnen Sie w hrend der Wiedergabe ver ndern Auswahl aktiver Sequenzen Listen On schalten Dabei bedeutet off BlackOut Die Option Cycle Sequence wobei bei unged
20. mit der rechten equences TEST Maustaste und w hlen Sie aus dem Kontextmen Rename Sequence Delete Um eine nicht bendtigte SEQUENZ zu entfernen drucken Sie die Taste der Auswahl SEQUENCES Sequences TEST VI d ll SR Die Anzeige bedeutet die Indexnummer SEQUENCE einer SHOW 3 Die SEQUENZ besteht aus einer Anzahl SZENEN Die Programmierung einer neuen SZENE wird Uber die NEW SCENE Taste gestartet Der Name der SZENE kann jederzeit ge ndert werden Durch Dr cken der Delete Taste der Auswahl SCENE k nnen Sie eine nicht en SZENE l schen Scenes Ney 10 29 e Insert Replace be Unter einer SZENE versteht man das Gesamtbild der angeschlossenen Projektoren zu einem bestimmten Zeitpunkt 4 Wenn die SEQUENZ mehr als eine SZENE enth lt k nnen Sie sich w hrend dem Editieren von SZENE zu SZENE bewegen indem Sie ill Tasten drucken 5 Der Name jeder SZENE kann im Felg SCENE Die Anzeige lt lt gt gt bedeutet die Indexnummer der SZENE in einer SEQUENZ 6 Die bequemste Art eine SEQUENZ zu erstellen wird im Folgenden beschrieben a Erstellen Sie die erste SZENE indem Sie alle Projektoren in die gew nschten Positionen bringen und die f r diese Szene gew nschten Einstellungen vornehmen b Dr cken Sie die NEW SCENE Taste Dadurch bernimmt die folgende SZENE die Attribute der vorhergehenden Szene W hlen Sie die gew nsch
21. of Logical Master will operate You can unselect all red fixtures pressing Master Off button to the right of the main menu which appears only when some units are used for Red master The Logical Master mode has 2 unique features a During playback the red selected light fixtures are fully or partly disconnected from current show control They execute some or all commands from the light fixture template which is the same for all selected light fixtures This allows manual control of a group of the same light fixtures during a show You can have VARIOUS types of red fixtures simultaneously but you can control from one panel only the same kind If you have chosen some light fixtures in Red Mode you can change their separate attributes from the Sliders tab window or from the Monitor tab window Click on the correspondent header and make necessary changes during playback or editing The rest of same kind red fixtures are not changing their parameters in this case like they do if you are doing the same from control panel b During editing mode the common light fixture template for the group can change the attributes of the current SCENE There is not faster way to change the same parameter for same fixtures at once than Red Master Thus it is possible to use Red Mode for group editing of the show If you need to make the same changes in a group of the same light fixtures the
22. open and start with the corresponding player enabled This player will contain the sequence chosen in the Sequence Field If no number is chosen the Multi Sequence Player will be not activated It even becomes closed if it was open before If you need to start a few players of the Multi Sequence Player at the same time you need to create a few strings with the same time 4 Tempo Field Has the same function as usual The main Tempo Field is disabled when Play List is activated and tap Tempo as well 5 Smooth Field Enables Disables Smooth command analog of Crossfade function like as if you do it by yourself from Settings Synch and Hardware see chapter C17 menu 6 Synch Field Has the same function as usual Is used in ordinary and Multi Sequence players You need this field very much for example if you plan to start midi file containing light show data controlling scenes via virtual midi driver 7 Cycle Field Is used in ordinary and Multi Sequence players Uncycled sequence just stops on the last scene There is no way to start next string except for timing and Goto command 8 Action Field Usually this field is used with Play option but some other options can be needed sometime In this version the quantity of possible options is not so big but we are working on it Make string with End option to stop timer Make string with Goto NN option to cycle part of Play List Enter low string number Choose St
23. pressed Doing this first time sets all selected light fixtures in Full Master mode Different kinds of Logical Masters can be selected from submenu Choose Master for Fixtures Group of the context pop up menu click right mouse button on the fixture s icon and then one of submenu options When you select one of Logical Masters from that submenu all light fixtures having the same template join this group selected for this kind of Logical Master You can unselect all the same panel group choosing option in the same submenu Choose option of the submenu if you want to control all possible features of the group being selected one control panel Choose option of the submenu if you want to control only color channels of the group being selected the control panel Choose option of the submenu if you want to control all channels of the group being selected via the control panel except for Pan Tilt channels Choose option of the submenu if you want to control only Pan Tilt channels of the group being selected via the control panel All channels of the group being selected this way which are not controlled by Red Master are involved in the SHOW as in a Green Mode You can unselect some of the light fixtures by clicking on them by mouse while holding Ctrl key If you then choose a light fixture with Logical Master already defined while holding Ctrl key the last defined kind
24. sequence mixing provides choosing the max DMX signal value 12 or less same mixing channels of ACTIVE sequences Note At this mode Full MIDI control is not supported you can change only active sequence number in chosen active player with using MIDI Note On directive see Synchronization MIDI and Hardware chapter C15 13 Play List You need Play List for creating highly detailed and complicated show synchronized with internal timer To open Play List window you have to choose View Play List option from the Settings menu or press button from additional toolbar or press hot key default F6 After that you will see an active window which when opened first time looks the next way Then you need to activate first string by pressing Enter Pressing Enter again can create next string when STRING NUMBER FIELD is active 1 Start Time Field It is important to know that Play List is starting right when button Play is pressed Internal time is counting from the value exposed in start time field from the first string or active string Strings are being sorted automatically so that later time has bigger order number 2 Sequence Field Simply choose necessary sequence from the drop down list If you don t need any SEQUENCE playing during this string action keep or choose field 3 Multi Sequence player number Field When the numbers from 1 till 12 are chosen from drop down list this option causes multi sequence player to
25. size on the panel to the special grid 8 8 pixels Matching is happening when you change element s properties any of possible ways Mark this check box if you want to set all values divisible by 8 Check box locks the elements in their positions If you have finished elements positioning and start channel values setting this option can be very useful You can choose element clicking on it using arrow keys or choosing it from the Control Elements List It is very useful if you want to check whether you ve placed two elements at the same position or some elements out of the screen For testing light fixture with the new designed control panel or for testing some new designed element press button When pressed it turns into button which need to be pressed when tests are finished Before that you need to set light fixture s DMX address DMX address means number of the first fixture s channel which you fill in the window Setting of Start channel and pressing the button allows checking your light fixture 49 template in the real time control mode Turn on your light fixture and connect its DMX input to DMX WIZARD 512 control box and you will see the real job of elements on the designed control panel Control Elements Properties field describes all properties of the chosen element Properties are different for different elements see available elements of the Device service panel designer On an empty panel body you c
26. with different venue and the trim height of the truss and fixtures beam positions in some important scenes have to be different all you have to do is trim the position templates to the correct location All the SCENES and SEQUENCES registered in the Position Memory editor will be easily updated using the position templates DMX WIZARD 512 has 32 position memories templates into which you can store Pan Tilt position for all the devices the same way as it is stored in complete SCENE information Unfortunately in the current software version there is no any possibility to choose some separate light fixtures for position updating It means all SCENES registered in the same position memory template must have the same beam positions of ALL light fixtures To understand how it works we can offer some example Let us have 10 scenes in our SHOW which have the same beam positions and this positions are very important for us because the beams have to highlight people standing on the stage When we settle from place to place we have to adjust all this positions in all SCENES but other components will stay the same colors gobos and so on To correct beams every time in every SCENE is good idea but not the best It is much easier to assign all this 10 scenes to position memory SCENE number 1 How we do it is a Choose command from Settings menu This has to be made only at first address to Position Memory editor in the current SHOW af
27. you don t need to mark any of those check boxes because beam movement will agree with the mouse movement b Now let us imagine that your fixture is oriented with its beam to the operator i e any movement of the mouse will cause opposite reversed movements of the beam In this case you need to mark check boxes and to coordinate the mouse and the beam movements The fixture is oriented with its right side to you i e the beam is shining from left to right In a certain sense Pan and Tilt have traded places This event as well as such function has name swapping To coordinate beam with mouse you need to mark check box Now you will find out that Tilt movement is reversed to mouse To compensate this you need to mark check box well d The fixture is oriented with left side to operator Swapping is also necessary here i e you need to mark check box Now you find out that Pan movement is reversed to mouse To compensate this you need to mark check box An image of the DIP switches is shown to make easy to set DMX addresses of the light fixtures The picture is corresponding to the switching to channel under which the cursor is The channel number is highlighted in the channel window Please keep in mind that some fixtures can have additional switches which are not exposed on the picture At the same time some other fixtures can have less switches i e not all channels are available and some can have alternative reference
28. BEDIENUNGSANLEITUNG USER MANUAL Wizard 512 DMX Software Scenes Operation Settings View Fixtures Help Show Ss JI Sequences Op oT ease 2 1 2 EEE m ux nos ee Contor KL Gre Ee BE Scenes mem oM est 5 530570 CMY 18 9101 DCH 1 1 1 712 Color macros CMY and color wheel 7 1 2 44 re 31 A 5 5 7 ARARE A RR 4 ES 1 MH 640 lt Futurelight gt Fur weiteren Gebrauch aufbewahren Keep this manual for future needs Copyright Nachdruck verboten Reproduction prohibited Wizard 512 3 Version 4 03 Einleitung Dieses Programm wurde zur Steuerung von Diskothekenbeleuchtungssystemen entwickelt Die Hauptvorteile liegen in der hohen Anwenderfreundlichkeit und die schnelle Steuerung verschiedenster Lichteffekte ber die aktualisierbare Scannerbibliothek Das Programm bietet eine bedienerfreundliche Oberfl che mit spezifischen Icons f r jede Funktion Farbe Gobo oder Pan Tilt Feldern f r die Spiegelbewegungen die sich jedoch auch mit konventionellen Fadern steuern lassen Die Daten werden ber das ber den Druckeranschlu verbundene DMX Interface an die Projektoren ausgegeben Hauptfeatures 1 2 3 8 9 Mit dem Programm lassen sich alle DMX gesteuerten Projektoren ansteuer
29. EQUENCE 4 Playing sequences playing SHOW 5 The copying of SCENES 6 Monitor Sliders Plan 7 List of Sequences 8 Choosing a light fixture and setting its attributes 9 Possible master modes 10 Additional Operation Menu 11 The toolbar for SHOW playback 12 Multi Sequence Player 13 Play List 14 Media Player 15 Synchronization MIDI and Hardware 16 The files and settings toolbar 17 The Black Out button 18 The Favorite button 32 19 Values Tempo Editor 20 Beam Track Editor 21 Position Memory 22 DMX channels settings 23 Hot Keys Assignment 24 DMX signal parameters 1 Beginning Attention If when starting the software you have received the message DMX device is inaccessible please read the chapter Installation of DMX Light Interface driver The software shows the following dialogue on start up To create a new SHOW press then you will be asked to configure the DMX patch see chapter C22 here you can add and remove the various light fixtures to be used in your SHOW then you need to enter the name of your first SEQUENCE If you want to work with an earlier created SHOW press Load a show and you will see the standard dialogue for opening the show file Later for opening the last edited show use Load a last show button We described how you could start creating and changing the SHOW But if you want to start from creating control panels light fixtures templates see steps below The button opens the Control Pan
30. M Correspondence of contacts of the plug stereo jack and XLR 3 27 SERVICE PANEL DESIGNER Projektorvorlageneditor Dieser Editor soll zur Erstellung von Servicepanels dienen und dazu diese innerhalb der Steuerungssoftware zur Projektorsteuerung zu benutzen Es gibt 2 M glichkeiten zum Anlegen eines Servicepanels 1 Laden Sie ein zuvor erstelltes Panel ver ndern Sie es nach Ihren W nschen und speichern Sie es unter einem neuen Namen ab 2 Erstellen Sie ein neues Panel Device Service Panels Designer IDE x Edit Help Number of used Aim af Channel Default BlackOut DM Channels we Pan zx w Tit v Devicelcon 3 W Device Mame W Til ii SC 940 lt Futurelight gt 9 Sep 0 Y B v Undefined 0 S ch V Coo 0 TEST Undefined 48 Control Elements List w Undefined 16 2Pan Tit Panel Gobo 32 w Undefined SnapToGrid N u C o T I Text W Lock Elements Control Element Propertie Let Top Width Height Channel Channel E qv po po Half Size Pan Tilt 16 bit Fan Fine Tilt Fine Zuerst m ssen Sie die Anzahl der vom Ger t verwendeten DMX Kan le eingeben Als n chstes m ssen Sie eine Maske der verwendeten Kan le erstellen So belegt z B der Projektor DATAMOON von 4 DMX Kan le aber Kanal 2 ist nicht be
31. NCE can be created By pressing the NEW SCENE button and setting light fixture positions and attributes and then saving the SEQUENCE can be expanded You can also use New command from Sequences menu as well as Hot keys user defined You can use New command from Scenes menu as well as Hot keys default Ctrl N Any SEQUENCE can be saved on a disk and loaded from a disk by choosing Save Sequence or Load Sequence option from the pop up menu right click by mouse on the SEQUENCE name You can also use Save command from Sequences menu as well as Hot keys user defined Any SCENE can be saved on a disk and loaded from a disk by choosing Save Scene or Load Scene option from the pop up menu right click by mouse on the SCENE name You can also use Save command from Scenes menu as well as Hot keys user defined oplitting and merging of sequences In Sequences menu you can see Split and Merge commands Split command can be used for dividing of current SEQUENCE into to ones The current SCENE is a split point it becomes the first SCENE of second division After choosing Split command you will be asked for the name of the second daughter SEQUENCE the first daughter SEQUENCE will have the same name as mother SEQUENCE SCENE names don t change after splitting Merge command is used for merging 2 SEQUENCEs into one If you choose Merge command the current SEQUENCE becomes merged with the previous but the resu
32. NCHRONISATION MIDI UND HARDWARE Synch Movement Hardware Autonom Ce Bit Detector MIDI Remote Control In Pause Drop down count Range Stop 30 Default Pause for change sec Randomize sequences Uber die Auswahl Synch Option Bit Detector Enabled Parameter Drop down count Sie festlegen wie SZENEN nach verlorener Synchronisation der Audioquelle gezeigt werden Dabei ist die External Synch Taste gelb unterlegt Der Parameter Range legt fest in welchem Bereich dem Ba schlag im Vergleich zur gew hlten Abspielgeschwindigkeit gefolgt wird z B Drop down count 1 und Range 90 die SZENEN folgen sofort nacheinander sobald die Mikrofonsignale empfangen werden auch bei einem sehr unruhigen Takt Drop down count 100 und Range 96 5 Die SZENEN folgen nacheinander unabh nging vom Mikrofon aber in Abh ngigkeit der voreingestellten Wiedergabegeschwindigkeit wie im 120 5 Geschwindigkeitsfenster In Fause Stop M ut ber die Auswahl In Pause mit dem Parameter Pause for Change k nnen Sie einstellen was die Gerate wahrend langer Zeitr ume ohne Musiksignal machen sollen Nach Verstreichen Pause for change Sequencelsec m MEM der Zeit Pause for Change ES werden die Ger te in den Blackout oder einen Favoriten Modus gesetzt Uber die Auswahl Randomise seq
33. Ort bewegen Au erdem l t sich eine Gruppe von Positionen auw hlen indem alle ausgew hlten Positionen zu einer neuen Position gefahren werden Desweiteren gibt es die Sewing machine Damit l t sich Ger t auf Ger t und Szene auf Szene s en weil alle Ger te zusammen bewegt werden und die Einstellungen Szene auf Szene zeigen au er des mit der Maus gesteuerten Ger tes Sie k nnen auch einen Teil der Bewegung weicher machen indem Sie die Linearize Taste dr cken und den ben tigten Algorythmus ausw hlen Das Kontrollk stchen Real time update l t sich w hrend der Wiedergabe umschalten so da Sie die Korrekturen w hrend der Wiedergabe sehen k nnen POSITIONSSPEICHER Die Positionsspeicher entsprechen den Positionspaletten wie sie in Rock amp Roll Pulten verwendet werden Mit diesen Speichern k nnen Sie eine Anzahl von verschiedenen Positionen wie z B B hnenmitte rechter B hnenrand linker B hnenrand etc f r die angew hlten Projektoren speichern und in einer Szene zuordnen Wenn Sie die Show in einem anderen Geb ude abspielen wollen dort jedoch andere Trussingh hen gegeben sind k nnen Sie alle programmierten Szenen und Sequenzen einfach aktualisieren indem Sie die Positionspaletten einfach auf den korrekten Wert einstellen Diese Software verf gt ber 32 Positionsspeicher in denen Sie die Pan Tilt Positionen aller Ger te speichern k nnen Diese Szenen k nnen Sie dann ber die Nummern 1 bis
34. TOPBIT 3 92 4 0 4 08 SEC 8 MARK TIME BETWEEN FRAMES MBF 0 0 2 SEC PACKET TIME 22 67 mSEC PACKET REPEATITION EVERY 49 50 51 mSEC TABLE 1 for the DMX512 1990 timing diagram Contact correspondence between the stereo jack plug and XLR 3 D Control panel designer Light fixture Template Editor This software part is intended for constructing of light fixture control panels These light fixture control panels light fixture templates are necessary for using them within DMX WIZARD 512 software for faster management of light fixtures If you are creating or playing show at the moment to open the Control Panel Designer you have to close DMX WIZARD 512 application first Then you have to start DMX WIZARD 512 again On the start dialog press the Fixture Template Editor button The more fast though less evident way to open the editor is to open it through the Setup DMX Fixtures window which can be opened from the main program window any of ways mentioned in chapter C22 DMX channels settings While you have this window opened you need to press button In this case when editing or creating of panels is over after closing of Control Panel Editor you will return back to Setup DMX Fixtures and your SHOW will keep loaded The first you will see after loading is the next window There is also an empty field for control elements to the right from this window There are two ways of constru
35. abe der Show gestoppt Die Funktion kann auch ber eine Tastenkombination aufgerufen werden Vorlage F11 DIE FAVOURITE TASTE Die Taste setzt die Kan le aller Ger te in den Favourite Modus und stoppt die Wiedergabe der SHOW Die Werte der Favourite scene lasen sich einstellen indem Sie in einer beliebigen Szene mit der rechten Maustaste auf die Favourite Taste dr cken Die Funktion kann auch ber eine Tastenkombination aufgerufen werden Vorlage F10 VALUES TEMPO EDITOR 21 Bel weite 1 H 250 0 00 0 08 0 D 15 0 Total0 20 0 H 250 1 9 17 e5 Ja 3 H 250 4 H 250 1 H 150 2 H 150 3 H 150 4 H 150 SCH 1 RT 15 2 RT 150 540 3 150 FOO 4 150 CC 150 Left 460 CC 150 Right 420 Technobeam 1 Technobeam 3 u Technobeam 4 240 SC 330 300 SC 530 SC 740 260 SDN oor 220 SCI SL 38b 180 Duke 1200 140 Technobeam 2 100 60 20 ajala Dieser Editor dient dazu die Informationen in einer digital grafischen Darstellung zu editieren Der Editor arbeitet in zwei verschiedenen Modi Edit DMX Values und Edit Tempo Track Um zwischen diesen beiden Editoren zu wechseln clicken Sie in das entsprechnde Kontrollkastchen C Edit Channels values f Edit Tempo Track DMX values Editor wahlen Sie die Option f Edit Channels Values 21 rz YE s 1 H 250 1 4 25 33 2 H 250 ao om 4 250 3 PanFine 1 150 4 TiltFine MEER e En
36. ables the mode of smooth switching crossfading between scenes Additional conditions of the Smooth mode can be defined when creating or editing of the light fixture control panel see chapter D Control Panel Designer It is strongly necessary for cheap scanners applied on Pan Tilt channels forcing a beam of the scan to move smoothly cheap scanners have no speed control Choosing Line option enables LINEAR cross fading from scene to scene Choosing Exp option enables EXPONENTIAL cross fading which means growing up of scanners speeds when new scene is approaching It is not so possible to catch the difference between Line and Exp options if you have very slow scanners Anyway Smooth option can be applied to any DMX channel of a light fixture for example to a dimmer channel focus iris and so on But you have to define it preliminary with the assistance of the Control Panel Designer see chapter D capabilities 4 Hardware tab It allows you to set base address of the printer port to which the interface box is connected After setting address you should press TEST button for updating data and testing the connection between your computer and interface After this procedure all DMX channels of the interface are reset to 0 physical Black Out For restoring data on the channels please press button Refresh Scene Hot keys default Ctrl R or buttons 5 The Autonom tab This tab has to be referred to
37. an see description Please don t recover this field with any elements because in the concrete installation the name which you will give to the fixture in window see chapter C22 is to be placed exactly instead of this description in the main program All control panel dsp files must be placed into the Devices folder to be available for using by the main DMX WIZARD 512 software Light fixture templates which are not required can be removed from this folder Removing of unnecessary files from the Devices folder will help your computer to keep additional power for other applications With minimum imagination you can design your own panels with two or more simple light fixtures controlled from one panel For example you can control up to 32 Par lamp channels from one control panel no need to have 32 light fixtures on a plan At the same time you can need to split one panel into two for controlling one device from two panels It can be useful when you have big Pan Tilt library see Save Fixture SEQUENCE chapter C10 3 and you want to use it for various brands of scanners E The contents of the package installation of DMXLight driver getting connected XLR Mic Flashrom Hardware version 3 7 or XLR Mic Hardware version 3 1 package consists of Controller box 3 XLR DMX outs line jack and mic sound activation LPT port connection cable Installation CD disk User s manual Package box om E
38. ayback of the SHOW you have to choose Fixture OFF option of the pop up menu Next gt gt 12 Multi Sequence Player If you want to mix special sequences controlling various features of your light equipment you need to use multi sequence player Some users also like to prepare sequences for each kind of light fixture separately and then mix them in multi sequence mode To recall multi sequence player you have to choose Multi Sequence Player option of the Settings menu press button from additional toolbar or press the key button F8 default on the keyboard From this moment all editing functions are disabled Before you start operations with multi sequence prayer we would like to give some advises 1 For trying multi sequence player use very simple sequences first for example you can create sequence changing colors in your light fixtures keeping in mind that all unused channels values are set to zero Then you can take any other SEQUENCES in which all channels are used ordinary way and preset all the colored channels to zero Mixing of these last SEQUENCES with the color ones will give you the best example of multi sequence player usefulness 2 Managing SEQUENCES in multi sequence player Every player of the Multi sequence player always contains the list of all SEQUENCES of your current SHOW When you open multi sequence player first time since creating of a new show you can see the name of SEQUENCE number
39. between switches and channels For details see your fixture s user s guide Pressing the button saves a chosen configuration as the default configuration The button clears all occupied channels and clears all user headers The button recalls Control Panel Designer see chapter D Use it if you need to edit or design some of control panels If you have designed a new one it will be immediately in the list of devices if you saved it in the Devices folder Close Control Panel Designer and you will see it as you will appear in DMX setup fixtures window 23 Hot Keys Assignment To correct or assign Hot keys you have to choose option from the Settings menu Then you will see the Hot Keys Assignment window You can use any standard key combinations as a Hot keys except for ones used by Windows For example you can not use Alt Esc Alt Tab Ctrl Esc PrtScr Alt PrtScr or Alt Space 24 DMX signal parameters The time parameters of a DMX signal meet the requirement of USITT DMX512 1990 TIMING DIAGRAMM A Figure 1 for the DMX512 1990 timing diagram DESIG DESCRIPTION MN TYP UNIT 1 SPACE FOR BREAK 88 88 90 SEC 2 MARK AFTER BREAK MAB 8 00 10 SEC FRAME 43 12 44 0 4448 USEC 4START BIT 3 92 4 0 4 08 SEC 46 5 LEAST SIGNIFICANT DATA BIT 3 92 4 0 4 08 SEC 6 MOST SIGNIFICANT DATA BIT 3 92 4 0 4 08 SEC 7S
40. cancel all changes in trajectory since the moment of opening of the editor window You can use very convenient tool Sewing machine as well It is very simple to sew a fixture s beam positions SCENE by SCENE clicking on the field by mouse SCENES are counting automatically in the limits of visible range and when the range is over the editor automatically exits Sewing Machine mode During the sewing all other light fixtures are acting like when simple switching of SCENES If you need to cancel the results of sewing you need to press button as usual If you open track editor during play back results of corrections are visible right away Use magnifying buttons to change track field size 21 Position Memory This feature is very good for mobile show users 44 Position memory can be described as some template keeper These templates are to be used in live shows To be more correct the Position Memory editor is keeping not only the very DMX information but the list of SCENES which need to be updated as well The most important is the fact that Position Memory editor enable not only 32 typical SCENES templates memorizing beam positions only but also making changes in this templates and updating all their clones by pressing one button At the same time all changes concern only beam positions the rest of the SCENES clones DMX data can be absolutely different it will be not changed anyhow When you move with your show to new place
41. chronisieren zu k nnen Um die Play List zu ffnen w hlen Sie die View Play List Option im Settings Men oder dr cken He oder drucken Sie den Hot Key F6 Danach Sie die Taste der zusatzlichen Leiste erscheint ein aktives Fenster das wenn es das erste Mal ge ffnet wird ungef hr so aussieht Play LiH nou L LS Stop erneut Enter um die n chste Zeile zu aktivieren wenn das Nummernfeld aktiv ist Start Time 1 Start Time Feld 1431 00 0 Es ist wichtig zu wissen dass die Play Liste sofort startet wenn die ZE Taste gedruckt wird Die interne Zeit wird gemessen ab dem Wert der im Start Time Feld der ersten aktiven Zeile erscheint Die Zeilen werden automatisch sortiert so dass eine sp tere Zeit eine h here Ordnungszahl bekommt Sequence RED TRACE 2 Sequence Feld TEST W hlen Sie die ben tigte Sequenz aus dem Auswahlmen aus Wenn Sie keine Sequenz 2 3 Multi Sequence player number Feld 5 z Wenn die Nummern 1 bis 12 aus der Auswahlliste gew hlt werden ffnet sich der Multi Sequence Player und startet mit dem entsprechend angew hlten Player Dieser Player enth lt die im Sequence Feld ausgew hlte Sequenz Wenn keine Nummer ausgew hlt wird wird der Multi Sequence Player nicht aktiviert bzw sogar geschlossen wenn er vorher ge ffnet war Wenn Sie mehrere Player des Multi Sequence Player gleichzeitig starten m chten m ssen Sie mehrere Zeilen gleichzeitig erstellen
42. ck Editor option from the pop up menu 3 While you are in the Values Tempo editor right click on the fixture s name and then confirm Track Editor option 4 From the Fixtures menu Once you have opened track editor you can see the active fixture s beam positions in all SCENES of the current SEQUENCE or in selected range of scenes as a light fixture s beam movement trajectory SCENE range can be changed in From Scene and Scene windows It is also possible to right click on the corresponding numbered SCENE point and select or command from the pop up menu You can see that only points from this range are visible visible track Choose option of the pop up menu to restore and make visible the complete range of SCENES from first to the last You can move any point light fixture beam position by selecting the appropriate one on the field and moving the cursor while holding left mouse button You can also select a group of positions by selecting with mouse by dragging a square zone containing them with mouse and then to click on this zone once more and to move it into a new position while holding left button Press Resize button to resize the whole visible beam track horizontally vertically or both changing X Y parameters then pressing button button is used to cancel all changes in trajectory since the moment of opening of the editor window Press Rotate Mirror button to execute rotation or
43. cting 1 Load a previously created panel change it to your needs and save with a new name We have to note here that you can not find save as command in the Panels Designer because the command save always means save as here l e if you choose command from File menu or you press button you will recall Save as dialog anyway One of inconveniences when creating one panel from another is possible loss of an element when moving it from one place to another We hope to fix this problem in future versions an element falls under the container and the only way to see it over is to delete it and create the new one 2 Create new panel from zero A possibility to open two Panel Designers at once seems to be convenient here Of course you can not move ready elements from one editor to another but at least you can open some ready panel in one editor and looking on it to create something close in another Don t forget about possibility to save button images to files and to load them into another buttons when making new panels Now let us to describe the very process of panel creating First you have to set number of DMX channels used by the light fixture in window correct by arrows Let us investigate the channel field The next step is setting the mask of your light fixture channels particularly choosing active and non active channels of the fixture For example the light fixture named DATAMOON by NJD occupies 4 DMX channe
44. d fixture s behavior within the defined SCENE range of SEQUENCE with behavior loaded from a file with sqd extension To carry out this action press Load file button You also have possibility to define the first option and the last option SCENE of the range being replaced within the SEQUENCE which is active at the moment 5 To switch the light fixture into Solo mode you have to choose Solo command of the pop up menu In this case all light fixtures except the selected one are switched off BlackOuted 6 To select all identical light fixtures for the control from the one common control panel All light fixtures having the same kind of control panel can be assigned to Red Master simultaneously For that please choose Master for Fixture Group option of the pop up menu and some of its sub options See Possible master modes chapter C9 7 To display the Track Editor chapter C20 if the device has Pan Tilt facility you have to choose Track Editor option of the pop up menu The Track Editor will open with the chosen light fixture set as active 8 To display the Values Tempo Editor chapter C19 for editing of the SEQUENCE Tempo track or for executing of some copy paste operations in digital graphic view you have to choose Values Tempo Editor option of the pop up menu 9 To disconnect the selected device by setting all its channels to Black Out state and making it independent of the following pl
45. definite value on the selected DMX channel Properties assigned value that has been set on the channel color of circle on the button You choose the color from the Windows color palette using button When you press it you can see the next window It can look different if you use 256 colors or 16 color mode You have to know that using high color palette for color knobs takes more resources from your PC when you load the control panel in the main program We recommend using 256 color mode palette because panels made in it will go mostly in any case In the end when you have the color chosen it is indicated in window you press to finish 4 Image button active control element It can be used to set a definite value on the selected DMX channel The image buttons are mostly useful for switching gobos strobe effects and for any other events Properties assigned value that has been set on the channel image on the button You can load image from file to the image button using button If you do this you will see the next dialog The file have to be in bitmap format image size have to be not bigger than the button size see width a height properties To remove image from the button press If you want the image background to be visible not gray mark bottom left pixel of image with any different color Caption on the button If you have image loaded on the button the caption will be placed below the image To defin
46. e caption font size and color press button and make necessary adjusting 5 Knob active control element to control variable parameter on the selected DMX channel within determined interval Properties minimum Value and maximum Value knob s color You can choose the knob color from the Windows color palette using button doing it the same way as for color button see point 3 6 Vertical fader same as Knob but has different shape see the point above 7 Horizontal fader variation of the same item 8 Color Density Control element CMY It looks the next way on the control panel This element can be used in new advanced scanners and color changers which have 3 special channels Cyan channel Magenta channel Yellow channel CMY element allows to control the beam s color and density continuously by mouse not controlling every of the 3 channels separately It is accessing 3 channels simultaneously Properties 9 Text label decorative element it can be used for entering text comments on the panel Properties Text Can be changed in window Label color Can be changed the same way as for color button use see point In the Transparent mode label color is not visible Font Can be changed the same way as for image button use see point 4 Transparence Can be chosen in the window if True color of label is disabled if False enabled Check box allows you to match elements position and
47. e numbering You can also use Copy command from Scenes menu as well as Hot keys default Ctrl Ins 6 Monitor Sliders Plan On top left side of the main window you can see tabs tab window shows values of the light fixture channels in digital decimal form and also the user defined headers of the light fixtures panels tab window shows the light fixtures channels values in digital form and corresponding sliders you can change the value of any channel by moving those sliders tab window shows your devices as icons with their user defined headers You can move these icons with the mouse and place them in the correct location on the plan image Don t forget to unlock icons in the Settings menu The Image for the plan window can be prepared with any graphics editor as Microsoft Paint etc and saved in 16 or 256 colors mode You can replace the plan image with your own painted picture through the Change plan image option of the Settings menu Next gt gt 7 List of Sequences The list of sequences is used to allow fast selection by clicking of the required sequence during SHOW playback and in editing mode You can recall sequence list from the Settings menu or by using Hot key default F7 Next pressing of F7 closes list of sequences You also can use the additional toolbar button You can change the order of SEQUENCEs in the List of Sequences u
48. el Designer Control panels designer See the appropriate section of the manual for further information 2 SHOW Structure 1 SHOW consists of a set of SEQUENCES Each sequence has name and index number It is possible to give original name to any sequence The SHOW name can be changed in the SHOW panel There is no any associations between show name and show file name In this version you can not use Hot key letters in the SHOW name in this field 2 The creation of a new SEQUENCE begins by pressing the button Making it first time creates sequence number 1 The name of the SEQUENCE can be defined when creating it or at any other moment of editing the SHOW For this you have to select Sequences List option from the Settings of main menu or press F7 Then you can change name of any sequence from list clicking to correspondent name with the mouse You can not use Hot key letters for the SEQUENCE name in Sequences List but you can do it using pop up menu when you right click on the SEQUENCE name field Choose Rename SEQUENCE option You can also use Rename command from Sequences menu as well as Hot keys user defined To remove an unnecessary SEQUENCE use the button in the SEQUENCES toolbar You can also use Delete command from Sequences menu as well as Hot keys user defined The yellow label with some number below the sequence name is the index number of the SEQUENCE in SHOW 3 The SEQUENCE consists of a
49. en Links oben Breite h he Container berschrift Farbe Schriftart Bevor Elemente in den Container gelegt werden k nnen mu der Container mit der linken Maustaste ausgew hlt werden 2 Pan Tilt Panel H aktives Steuerelement zur Pan Tilt Steuerung von Scannern oder Moving Heads mit dieser Funktion Die Positionen im Pan Tilt Panel k nnen mit der Maus angew hlt werden Eigenschaften Links Oben Breite fix H he fix Pan Kanalnummer Tilt Kanalnummer Die Eigenschaft Has two sizes wird dazu verwendet dieses Feld zu halbieren Wenn Sie diese Eigenschaft auf True ndern wird es so angezeigt Dr cken Sie dann die TEST Taste und clicken Sie mit der rechten Maustaste auf das Pan Tilt panel und das Element wird gro Dr cken Sie nochmals auf die rechte Maustaste und das Element wird klein Diese Eigenschaft kann verwendet werden wenn kein weiteres Steuerelement mehr plaziert werden kann Wenn Sie im Arbeits und Testmodus des Programms die Ctrl Taste dr cken wird die horizontale Bewegung gesperrt und wird die Shift Taste gedr ckt k nnen Sie die vertikale Bewegung sperren 3 Farbtaste EI aktives Steuerelement um einen einzelnen Wert eines bestimmten DMX Kanals einzugeben Eigenschaften Links oben Breite H he DMX Kanalnummer eingebener Wert Farbe A Mustertaste d aktives Steuerelement um einen einzelnen Wert eines bestimmten DMX Kanals einzugeben Eigenschaften Links oben Breite H he
50. escribe which light fixtures on which channels are where you define their names and reverse details Hot key can be assigned by user Default None Refresh Scene button Its destination was described earlier in chapter C3 Creating a SEQUENCE It cancels all changes made in the current SCENE if you haven t pressed any other buttons after this changes such buttons as etc Hot key available default Ctrl R Next gt gt 17 The Black Out button The BlackOut button equal to Black Out option from Operation menu switches all light fixtures off according to settings made in their control panels The SCENE recalled with this button usually is aimed to turn off all possible lights but user is free to determine it for every light fixture personally See chapter D This button also stops playing back SHOW if it is playing Hot Key is available default F11 If you need to turn some separate light fixture into the BlackOut mode you have to press a small button in the top left of the fixture s control panel Next gt gt 18 The Favorite button The Favorite button recalls special SCENE which we name Favorite and stops playing back SHOW if it was playing To assign the current SCENE as Favorite just right click by mouse on the Favorite button The current SCENE is Favorite now At any moment of SHOW press this button to stop SHOW and have this SCENE immediatel
51. externes Audiomischpult Sobald Sie die 6 3 mm Mono Klinkenbuchse mit dem Mischpult verbinden wird das interne Mikrofon deaktiviert INSTALLATION DER SOFTWARE Speichern Sie die auf der CD Rom enthaltenen Dateien auf Ihrer Festplatte in einem neuen Ordner ab Die Installationsdateien sind mit dem Komprimierungsprogramm Winzip gepackt Falls Sie dieses Programm noch nicht auf Ihrem PC installiert haben k nnen Sie es im Internet unter www winzip com downloaden Installieren Sie das Programm Entpacken Sie die zip Datei in Ihr aktuelles Verzeichnis Starten Sie das Programm Setup Folgen Sie den Bildschirmanweisungen Sobald die Installation abgeschlossen ist sollten Sie Ihren Rechner neu starten PROGRAMMSTART Starten Sie das Programm Uber die Startleiste oder vom Desktop aus Wenn das Interface nicht angeschlossen worden ist erscheint eine Fehlermeldung die darauf hinweist da Sie das Programm dann nur im Demo Modus betreiben k nnen Dabei sind jedoch auch s mtliche Funktionen verf gbar und die vorgenommenen Einstellungen k nnen auch abgespeichert werden SHOW PROGRAMMIERUNG ANFANG Achtung Wenn nach dem Programmstart die Fehlermeldung DMX device is inaccessible Kein DMX Interface erscheint lesen Sie bitte unter Treiberinstallation des DMX Interface Nach dem Programmstart erscheint folgender Ablauf DIA WIZARD E m 512 Fixture Template Editor Panels Designer ie Um eine SHOW zu program
52. ge plan image ausw hlen LISTE DER SEQUENZEN wd e SEQUENCES 2 RED TRACK 12 3 SEQUENCES 16 Die Liste der Sequenzen erm glicht eine schnelle Auswahl der ben tigten Sequenz w hrend eines SHOW Ablaufs und im Editiermodus Die Sequenzenliste l t sich ber das Settings Men oder ber eine Tastenkombination aufrufen Vorgabe F7 Ein erneutes Dr cken der F7 Taste schlie t das Men wieder Sie k nnen auch die zus tzliche Auswahl verwenden Taste Die Reihenfolge der aufgef hrten Sequenzen l t sich durch Drag amp Drop beliebig ver ndern Au erdem k nnen Sie die Belegung der Short Cuts ndern Dazu ist es notwendig die entsprechende Sequenz auszuw hlen und ber die rechte Maustaste aus dem Auswahlfenster den gew nschten Short Cut zwischen Alt 1 bis Alt 0 auszuw hlen Die Belegung der Short Cuts wird in einer SHOW Datei abgespeichert und beim ffnen der Datei auch wieder geladen In der Liste der Sequenzen k nnen Sie des weiteren die Anordnung der Sequenzen durch Drag and Drop ndern Wenn Sie die Sequence List bedienen w hrende der Multi sequence Player ge ffnet ist werden Sie feststellen dass die Sequence List zur Multi sequence Map wird Dort k nnen Sie die Kontrollkastchen aktivieren um damit festzulegen welche Sequenz in welchem Player ablauft Wenn Sie den Multi sequence Player schlie en wird die Multi Sequence Map wieder zur Sequence List AUSWAHL EINES PROJEKTORS UND EINGABE VON TEXT
53. gesteuert werden Diese Marken k nnen als Zeit dargestellt werden Stop ETE die bei 00 00 0 beginnt und bei P193 endet 10 Comments Feld Beschreiben Sie die Aktion der Zeile in diesem Feld 14 MEDIA PLAYER Player E Emm 00000 Der Media Player kann vom Menu Settings oder uber den Hot key F5 aufgerufen werden d H L AuBerdem von der zusatzlichen Leiste A ES AES Taste 1 Die Bedienung erfolgt wie beim Windows Media Player Mplayer exe Der Media Player kann auch im Hintergrund laufen nachdem er in der Play List aktiviert wurde 16 DAS TOOLBAR ZUR SHOW WIEDERGABE Die Taste dient zum Wiedergabestart der SHOW Die u Taste stoppt die Wiedergabe Die 59 Taste setzt die aktuelle SEQUENZ in den Zyklusmodus T Die Taste erm glicht Ihnen die Wiedergabegeschwindigkeit manuell anzutippen so daf3 sie sie an die Musik anpassen k nnen ES Mit den Up Down Tasten k nnen Sie die Geschwidigkeit u zwischen 2 und 600 Szenen pro Minute ausw hlen En ist eine 3 Modi Taste Der Hauptmodus hat die Wiedergabegeschwindigkeit die wie oben beschrieben eingestellt wurde Dieser Modus hat die Wiedergabegeschwindigkeit der SEQUENZ Dieser Modus erm glicht die externe Audio Synchronisierung durch den eingebauten Beatsensor im Interface weitere Parameter zur Synchronisation finden Sie in dem Auswahlfeld Setting Untermen Synch and Hardware 17 SY
54. h no intervention from a light jockey The major importance of these options can be noted when using XLR mic flashrom version if you plan to use it separately from computer 2 The MIDI tab a Enable MIDI Remote Control option Choosing option Enable MIDI Remote Control allows assigning the control of switching sequences and scenes from a MIDI source All parameters indicated below this option are actual only if the option is chosen and External Synch button is yellow b MIDI in Device Gives a choice possibility only if the option is chosen Use this window to choose the device from which you will receive MIDI signals The most popular device is a MIDI keyboard attached to some PC MIDI port But some advanced users can use PC sequencer programs like Cubase Logic Cakewalk etc for creating combined music and light shows To do that you have to install virtual MIDI driver MIDI Router by Sonic Foundry You can download this driver on http www sonicfoundry com Download default asp Then you have to address one of MIDI tracks of your sequencer to X Sonic Foundry MIDI Router input and use this track for recalling of necessary scenes synchronously to the music or for starting sequences In this tab in MIDI in Device window you have to choose X Sonic Foundry MIDI Router MIDI channel window Use this window for selecting the controlling channel of your MIDI device d Full control option
55. h of audio pause detected 2 120 sec Action in pause stop blackout favorite The Autonom button allows you to set the controller into testing autonomous mode In the testing mode the first received audio beat starts up the random numbers generator which will cause random order of SEQUENCES ATTENTION For users of hardware version 3 7 and later flashrom version designed from January 2000 Autonom Sequence Playing from Tempo Track 41 If you uncheck Bit Detector Enabled check box in the Synch tab you can see the new bold phrase in the Autonom tab means that the controller will play sequences according the tempo track See chapter C19 The show will be cycled i e the last scene of the last sequence will be followed by the first scene of the first sequence an so on 6 AutoBackup tab On this tab you can enable creating of a special file named AutoBak dmx Software will save a current show into this file according to established time interval In an abnormal situation you can restore results of editing from this file NEXT gt gt 16 The files and settings toolbar All these buttons commands are duplicated with commands from Files Scenes or Settings menu The New Show button equal to New Show command from Show menu starts an empty new SHOW closing the current SHOW Pressing this button you immediately open window with the DMX field the same as in the p
56. hlen Die zweite Methode ist eine beliebige Anzahl nebeneinanderliegender Tracks zu kopieren W hlen Sie dazu die ben tigten Attributestracks und Szenen und w hlen Sie Kopieren im Kontextmen Bei allen anderen Befehlen sind die beiden Methoden identisch Die Befehle Kopieren Einf gen sind w hrend der SHOW Wiedergabe nicht unterlegt Die Refresh Taste 4 Tastenkombination Ctrl R hat hier eine RUckgangig Funktion Clearing Wenn Sie Funktion Clear Selected aus dem Kontextmen ausw hlen werden all Tracks des ausgew hlten Bereichs auf 0 gesetzt Editing Tempo Track Hier ist als Werkzeug auch Stift und ein Lineal verf gbar Alle Editierbefehle entsprechen denen mit Editierwerten aber die Auswahl eines Ger tes hat keinen Effekt Au erdem l t sich die Szenenl nge anzeigen die Sie mit dem Stift ver ndern k nnen so da die Szenen mit verschiedenen L ngen programmiert werden k nnen Bei der Wiedergabe hat dann jede Szene eine andere L nge und wenn Sie w hrend der Wiedergabe it ausw hlen folgt das Programm diesen Zeitvorgaben Anderungen im Tempo track lassen sich nicht r ckg ngig machen 23 TRACK EDITOR Track Editor EN Pte tt EEE HE ER ER U Ld EEE EEE ety ft tt EN Dieser Editor kann f r Ger te mit Pan Tilt Steuerung eingesetzt werden Die Strahlenposition l t sich in allen Szenen anzeigen Der Lichtstrahl des gew hlten Ger tes l t sich ber die Maus an den gew nschten
57. ike the Yellow one has see paragraph C9 4 Physical Master you can use the Yellow Master s map for disconnecting of some separate channels from the Blue Master control For this you need to click twice on the correspondent blue cell on the Yellow Master channel map 4 PHYSICAL MASTER yellow mode This mode is only for manual control from special sliders In this mode you can assign the control of some defined DMX channels to one of 8 sliders of Physical MASTER window You can open Physical MASTER window choosing option Physical Master from Settings menu Channels assigned to the Physical MASTER are disconnected from show control It is possible to use up to 8 master faders each of which can control any quantity of DMX channels From the moment of becoming yellow these channels have a high level status and can be changed only from the Physical MASTER window On the Physical MASTER window there is a View Table button which you have to press for defining of the configuration and channel map revision After pressing it you can see all 512 channels as a cells Current mouse cell position is indicated in the channel indication window which shows the channel number of cell available for pointing by mouse at the moment Gray cells mean free from any light fixtures channels busy channels are presented with colored cells Green cells mean channels controlled by SHOW red the ones controlled by Logical Master blue channels contro
58. insetzen Synch Movement Hardware Autonom Crossing between scene Line C Exp Die Auswahl Movement Smooth erm glicht ein sanftes Faden der Pan Tilt Kan le Synch Movement Hardware Interface Address 370 C 278 C SBC Hardware revision 3 5 ber die Auswahl Hardware k nnen Sie die Basisadresse des Druckerports ausw hlen an den das Interface angeschlossen wird Nach Einstellen der Basisadresse dr cken Sie die TEST Taste um die Einstellung abzuspeichern und die Verbindung zwischen Rechner und Interface zu testen Danach werden alle DMX Kan le am Interface auf 0 zur ckgesetzt Um die Kanalwerte wiederherzustellen Die Auswahl Autonom dient zur Programmierung von Blitzprogrammen des Controller der Version 3 5 und h her Dadurch l t sich das Interface ohne Rechner ber die Musik ansteuern und Sequenzen und Szenen abspielen die vom Rechner aus programmiert wurden Nach der Programmierung k nnen Sie den Rechner auschalten und das Interface ausstecken Die Wiedergabe erfolgt automatisch wie vorher programmiert synch MIDI Movement ev ewe Eon EESTI dr cken Sie die Taste Restore oder Total Number of Scenes 184 Randomize Sequences Pause for change Sequences 5 Sec In Pause Set Devices Favourite Favourite Scene Assigned Programming Autonom 19 Technische Daten Version 3 5 des Controllers Speicherba
59. interface is to be installed and updated automatically within setup process It will increase speed of information interchange on 15 It will raise reliability of operation and it will allow to use a printer without having to uninstall the driver You must remove the older DMXLight drv driver for proper operation For this purpose it is necessary to carry out the following actions 50 Press the Start button choose Settings gt Control Panel Then double click on Multimedia icon Choose Advanced tab then click on sign attached to MIDI Devices and Instruments icon Select DMXL Out and press the button Properties Then you see the Properties DMXLight window Press Remove button then OK After that you should restart the computer 51
60. legt oder der CC 150 von Futurelight der 4 DMX Kan le belegt aber nur einen benutzt Nummer 4 Bitte cklicken Sie auf das K stchen des entsprechenden Kanals im Fenster Mask of used channels wenn er belegt ist und deaktivieren Sie das K stchen wenn der Kanal nicht belegt ist Im Feld Device name k nnen Sie den Projektornamen eingeben Dieser Name wird dann zur Identifizierung des Projektors von der Software verwendet Diese Namen lassen sich im Fenster Setting of DMX channels unter der berschrift Type of service panels betrachten Als Namen k nnen Sie den Typ und die Marke des Ger tes eingeben W hlen Sie danach das zu verwendende Symbol f r den Projektor aus dieses Symbol wird im Fenster Plan angezeigt Sie k nnen auch Ihr eigenes Symbol mit jedem Bitmap 28 Programm wie z Microsoft Paint erstellen Die Symbolgr e mu 32 32 Pixel betragen und darf 16 oder 256 Farben haben Die Toolbar Leiste der verfugbaren Werkzeuge sieht wie folgt aus I gt O 09 d OO d Sie k nnen jedes Element der Toolbar ausw hlen und auf ein leeres Formular des Service Panels clicken Jedes Element hat seine eigenen Eigenschaften Die folgenden Elemente sind verf gbar 1 Container I zusatzliches nicht aktives Element das dazu verwendet werden kann eine Gruppe von Steuerelementen von anderen Elementen zu trennen Darin enthaltende Elemente k nnen mit der Maus im Hauptfenster bewegt werden Eigenschaft
61. light fixture control panels templates You can select and then drag amp drop any device from this list into the DMX channels field 45 You can also move any light fixture mask into a new place of the DMX channels field by drag amp drop operations NOTE if you use this method to change DMX address of fixture used in an EXISTING SHOW all SCENES and SEQUENCES will update so that corresponding DMX data of SHOW will move to the new DMX address If your light fixture is not listed in the light fixture list then you have to place the necessary dsp file to the Devices folder You can take this file from the device library included in the package see chapter E If you can not find the necessary fixture template try to use Control Panel Designer see chapter D or you can order it totally free from your local diller If you want a good quality control panel to bee created for you please supply your local diller with all the necessary information about your light fixture gobo pictures DMX protocols and so on In field of zone it is possible to enter any user information which will be displayed on the fixture s icon and on the fixture s headers in the tabs of the main window To the right of the user header you can see three check boxes They are very important for humanization of the Pan Tilt controls depending on the light fixture s orientation a If your light fixture is oriented by its back side to the operator light jokey
62. lled by Manual Master To assign some DMX channels to one of 8 Physical MASTER faders you have to choose correspondent fader and then to choose correspondent cell channels The chosen cells become yellow and you can see a fader number on it To remove the yellow control from a channel you have to click on correspondent cell again one or two times double clicking is necessary when you do it while not correspondent 1 8 fader is active By the way one time clicking on a blue or red channel removes its depending on the correspondent master The main MASTER fader can be used for synchronous moving of all checked faders pay attention on check boxes over 1 8 faders You can not assign or unassign channels when the MASTER fader is chosen When starting new SHOW all light fixtures are in NORMAL MODE green In further steps fixtures status can be memorized in SHOW file Next gt gt 10 Additional pop up Menu It looks the next way You can reach the menu by pressing the right mouse button on the heading of the chosen light fixture in the Monitor or Sliders tab window or on an icon in the Plan tab window That allows you to provide various operations 1 To copy the attributes of the single selected light fixture at the current SCENE into the buffer please choose Copy Fixture Scene command of the pop up menu This command is disabled for red fixtures see chapter C9 1
63. ls but channel number 2 is not used for the light fixture control as well as CC 150 color changer by Future Light it occupies 4 DMX channels but uses only one number 4 Please mark check boxes for the channels used by the light fixture in the column and remove mark of unused channels You can also choose the aim of channel at the window If you have Pan Tilt control it is correct to set the aim of corresponding channels to Pan and Tilt You are then allowed to use Track editor see chapter C20 in the main program If you have color control it is useful to set the aim of this channel to Color etc This setting also can be necessary for LOGICAL MASTER mode Then we fill field When you create new SEQUENCES in a SHOW channel values in the first SCENES of new SEQUENCES are as exposed in this field first Those values will be also set on the channels when pressing button on the top left of control panel in the main program Filling field is very important for panels designing If you don t define BlackOut state of a light fixture in this field all its channels will be set to O when pressing button or button in the main program But some light fixtures need careful treatment when you set them in BlackOut state For example in some fixtures powerful lamps can be switched off when you set all channels to 0 Then you need to wait up to 20 minutes 47 to switch those lamps on At the same time you can remove all lights wi
64. lt SEQUENCE name is as it was in a previous SEQUENCE SCENE names don t change after merging Next gt gt 4 Playing sequences playing SHOW When you need to try your show you can play current SEQUENCE pressing Play button on transport bar To stop the performance you need to press Stop button The default Hot key for both operations is F12 and it can be user defined but anyway it have to be the same key for Play and Stop You can see that the light fixture control panel is changing during play beam position marked buttons turning knobs and so The same situation is when you are changing SCENEs manually while program is being in edit mode when stopped There is also possibility to play a SEQUENCE physically while virtual editing of any SEQUENCE To do the job you have to right click by mouse on the Play button and take Play Current Sequence in Background option This option provides background playing During background playing the SEQUENCE SEQUENCE which was chosen while background start all light fixtures have the same performance as while ordinary playing But control panels changes can be caused never by the played SEQUENCE they can change only as a result of virtual editing If you press Start and then Play your playing mode becomes ordinary you can double press F12 34 To the left of the Play button there is Cycle Sequence button When pressed it Cycles
65. m die DMX Kan le einem der 8 Physical MASTER Fader zuzuordnen m ssen Sie die entsprechenden Fader ausw hlen und dann die gew nschten Zellen Kan le Gr ne Zellen zeigen die Kan le an die ber die SHOW rote Zellen die ber den Logical Master und blau die ber den Manual Master gesteuert werden Die gew hlten Zellen werden gelb und die Fadernummer erscheint Der gelbe Modus hat die h chste Priorit t d h Sie k nnen keinen gelben Kanal ansteuern bis Sie ihn gr n gemacht haben Doppelklicken Sie dazu erneut auf die entsprechende Zelle Der Haupt Masterfader l t sich zum synchronen Bewegen aller angeklickten Fader verwenden Wenn der Masterfader bewegt wird lassen sich die einzelnen Fader nicht mehr anklicken oder abw hlen Beim Programmstart sind alle Projektoren im NORMALMODUS MEN WEITERER FUNKTIONEN Erscheinungsform Copy Fisture Scene Paste Future Scene Copy Save Fixture Sequence Paste Load Fixture Sequence Solo Master For Fisture Group k Values Tempa Editor Track Editor Fixture Sie gelangen zu dem Men indem Sie mit der rechten Maustaste in die berschrift des gew nschten Ger tes im Fenster Monitor oder Sliders oder auf ein Icon im Fenster Plan klicken Dadurch k nnen Sie 1 Die Attribute eines einzelnen Ger tes in den Zwischenspeicher der aktuellen SZENE kopieren Diese Funktion ist f r die roten Projektoren nicht verf gbar 2 Die kopierten Attribute eines einzelnen Ger
66. mieren dr cken Sie und Sie werden aufgefordert den DMX Patch zu konfigurieren bitte beachten Sie die Hinweise unter DMX Kan le Hier k nnen Sie die zu programmierenden Projektoren hinzuf gen oder entfernen und Sie werden aufgefordert die erste SEQUENZ zu betiteln DHX Light Sequence name SEQUENCE 1 Wenn Sie eine vorher bereits programmierte SHOW aufrufen m chten dr cken Sie Standardablauf zum Aufrufen einer Datei erscheint und der So k nnen Sie die SHOW programmieren oder ver ndern Wenn Sie jedoch ab Einrichten von Control Panels starten m chten folgen Sie den unten beschriebenen Schritten Mit der VC Taste ffnen Sie den Control Panel Designer Bitte beachten Sie die Hinweise weiter unten in dieser Anleitung SHOW STRUKTUR 1 Eine SHOW besteht aus einer Reihe von SEQUENZEN Show sow Der Name der SHOW kann im SHOW Fenster ge ndert werden Zwischen dem Namen der Show und dem Dateinamen der Show gibt es keine Verkn pfung Bitte benutzen Sie im SHOW Fenster keine Tastenkombination die sie f r die Programmierung verwenden HEN 2 Die Programmierung einer neuen SEQUENZ starten Sie durch Dr cken der ZZZ Taste Der Name der SEQUENZ wird beim Erstellen definiert oder jederzeit wahrend die SHOW editiert wird indem Sie Sequences List aus dem Auswahlmen unter Settings oder ber F7 ausw hlen Bitte benutzen Sie keine Tastenkombination die sie fur die Programmierung verwenden Klicken Sie
67. n Es lassen sich beliebig viele Projektoren in der DMX 512 Kette ansteuern Eine SHOW besteht aus bis zu 256 SEQUENZEN SEQUENZ 16384 SCENES Es lassen sich beliebig viele SHOWS erstellen Jeder Projektortyp kann seine eigene Oberflache control panel bekommen auch mit Farb und Gobo Icons Traditionelle Programmierungsoptionen Pan Tilt Swap und Reverse multi Sequenz Modus etc Die Musiksteuerung kann sowohl intern wie extern erfolgen M glichkeit der MIDI Steuerung Sequenzer Software etc Manuelle Ansteuerung jedes Projektors jederzeit m glich Extrem schnelles Hinzuf gen eines neuen Projektors zur vorher erstellten SHOW ber die Kopier und Editierfunktion Erweiterbare Scannerbibliothek ber integriertes Design Modul Panel Designer 10 F r Windows 95 98 mit einer Bildschirmaufl sung von 800x600 Pixel oder h her INHALT LIEFERUMFANG ENEE 4 ANSCHLUB DER HARDWARE ENEE 4 SPANNUNGSVERSORGUNG ENEE 4 ANSCHLUB DER PRO EKTOREN EEN 4 4 INSTALLATION DER SOFTWARE 4 See TL 4 SHOW PROGRAMMIERUNG ENEE 5 YN NTC RM 5 SHOW STRBUKTUR ENEE 6 WIEDERGABE VON SEQUENZEN UND SHOW 7 KOPIEREN VON SZENEN ENEE 8 MONITOR FADER PLAN 8 LISTE DER SEOUENZEN ENEE 8 AUSWAHL EINES PROJEKTORS UND EINGABE VON TEXT EEN 9 VERSCHIEDENE M GLICHKEITEN DER ANSTEUERUNG EEN 10 MEN WEITERER FUNKTIONEN ENEE 12 MULTI SEQUENCE PLAYER EEN 14 PEAY US EE 15 RIIT
68. nd it s manufacturer The toolbar of possible control elements looks as follows You can select any element on this toolbar and click on the empty form of the constructed control panel to have the element on the panel Each element has its own properties Every element can be placed on the control panel and then it can be tested with the help of button To highlight an element already placed the panel you need tool be active If you have chosen one of the elements placed on the panel you can toggle to any other element using keyboard arrows left and right To move element over the panel you can use all 4 arrows while holding key To change an elements size you can use all 4 arrows while holding Shift key Though you can do the same right in screen correcting values in the correspondent windows By pressing Ctrl D you can duplicate a selected element with all its properties Now we describe available elements 1 Container decorative element it can be used to separate a group of control elements from other elements It is very important to know that all other elements can be placed only on the container which is activated at the moment when you create any new element If no any container is activated just click on an empty field it is the only way to put a new element on the field directly At least if you don t see a new created element just try to delete it use and then create it again with some con
69. not It should be useful to place no any container near of the half sized Pan Tilt field because the container is always above all other elements Click right mouse button once again and see that the size of panel becomes small You can use this property if there is no space for positioning of another control elements property allows using Pan Tilt panel for controlling scans with Coarse and Fine channels for Pan and Tilt beam movement When you use 16 bit Pan Tilt field Coarse and Fine channels are used 48 simultaneously for exact targeting If you choose this option you can see a dotted line below the panel it allows to set a movement resolution for mouse It is possible to adjust default movement resolution which will be exposed in the main program For saving a panel with selected default movement resolution you have to press button then to select necessary resolution and to save the panel After assignment all of 4 channels you can try to move a target of this element and to see that speed of mouse movement changes with different settings of movement resolution Pressing Ctrl key while cursor is over the Pan Tilt field in main window in the DMX WIZARD 512 software and in a TEST mode of the Panel Designer locks horizontal beam movement of a Pan Tilt target and pressing Shift key locks vertical beam movement 3 Color button active control element It can be used to set a
70. nterlegung wird die Szenenschaltung ber einen internen Beat Generator geschaltet dessen Frequenz sich im Frequenz Fenster GC einstellen l t Die Frequenz in BPM l t sich auch manuell einstellen indem Sie auf die Manual Tempo Correction Taste tippen Bitte beachten Sie auch die Hinweise unter Multi Sequence Player KOPIEREN VON SZENEN Die 39 Taste kopiert eine SZENE in die Zwischenablage und durch Klicken auf das SCENES Men sert Replace erscheinen die Tasten ven und Die SZENE kann berall innerhalb einer SEQUENZ eingef gt werden indem Sie die Insert Taste dr cken oder eine Szene berschreiben indem Sie die Replace Taste dr cken MONITOR FADER PLAN und zeigt die Kan le des in digitaler Memoire sowie die benutzerdefinierten Feld berschriften zeigt die Kan le des Projektors in digitaler ER die Werte k nnen durch Bewegen des Faders ver ndert werden E zeigt die Projektoren als Icons mit den benutzerdefinierten berschriften diese Icons lassen sich mit der Maus an die gew nschte Position ziehen Die Option Lock icons im Auswahlfenster Setting mu ausgeschaltet sein Die Oberflache des Plan Fensters kann mit jedem Grafikeditor wie z B Microsoft Paint erstellt und im 16 oder 256 Farbmodus abgespeichert werden Sie k nnen die Oberflache des Plan Fensters ersetzen indem Sie in dem Auswahlfenster Setting die Funktion Chan
71. on relation to the chosen playback tempo displayed at the tempo window of the playback tool bar It means at setting Drop down count 1 and Range 90 the SCENES will be changed with any detected beat even with very non stable tempo and at setting Drop down count 100 and Range 5 they will follow each other not depending on the beat detector but in accordance to preset playback tempo look at your tempo window b In Pause options In Pause menu along with the Pause for Change option allow to set the light fixtures behavior during long period when no any signal is coming from the external beat detector when there are some pauses between sound tracks Accordingly after expiration of Pause for Change time the light fixtures are switched to a Black Out state or Favorite state or just stop like they are if BlackOut or Favorite or Stop options are chosen c Randomize sequences option Selecting Randomize sequences option provides a random change of SEQUENCES in the SHOW after every sound pause while playback Is this option is not active a next SEQUENCE will change previous during each time when silence is longer than indicated in the Pause for change window If Randomize Sequence option is active the computer makes decision about next sequence number by himself after receiving first beat while being in audio pause mode This allows the program control the lighting on its own wit
72. op option if you need only first scene of the sequence exposed 9 Media Player MCI Field Use this field to start playing some media files Media file can start and stop from some special marks between its own start and finish These marks can be pointed as a time from media file beginning in and ending in fields 10 Comments Field Just describe the current string action in this field 14 Media Player 39 Media Player can be recalled from Settings menu or from the Hot key default F5 Also from the additional toolbar button It acts the same way as standard Windows Media Player Mplayer exe It can be also background activated from the Play List see chapter C13 15 Synchronization MIDI and Hardware When you choose Synch and Hardware option from Settings menu you can see the following screen with various tabs 1 The Synch tab Option Bit Detector Enabled All parameters below this option is active only if the option is chosen and External Synch button is yellow They are also important when you are preparing the controller box for autonomous job see paragraph Autonom tab If you don t choose this option on the tab your flashrom controller will be programmed for tempo track SHOW a Drop down count parameter determines how many SCENES will be played after losing synchronization from an audio source Parameter Range determines the range of available perceived tempos
73. r ckter Schaltfl che die Sequenz einmal wiedergegeben wird und an der letzten Szene stoppt Den Synchro Modus Main Tempo Track 8 und External Est vom Audio Beat detector Im Main synchro Modus k nnen Sie die Taktschl ge in bpm manuell eingeben Jede der bestehenden Masterfunktionen bitte beachten Sie die Hinweise unter Possible master modes Der Multi Sequence Player l t sich in der Toolbar integrieren indem Sie auf die Taste klicken Um den Multi Sequence Player wieder aus der Toolbar zu nehmen drucken Sie die E Taste Die BlackOut und Favorite Tasten 4 Was k nnen Sie im Stop Modus ndern Das gleiche wie unter Wiedergabe Drag amp Drop zwischen den Listen Bitte beachten Sie Werden aktive Sequenzen im Stop Modus ver ndert ver ndert sich die Projektion erst mit Starten der D Taste Um den Multi Sequence Player wieder zu verlassen dr cken Sie die Tastenkombination Vorlage F 8 Das Hauptprinzip der Sequenzmischung erm glicht es den maximalen DMX Wert von 4 oder weniger gleichen Mischkan le der aktiven Sequenzen 14 Bitte beachten Sie In diesem Modus wird Full MIDI control nicht unterst tzt Sie k nne nur die Sequenznummer ndern wenn Sie MIDI Note On verwenden bitte beachten Sie die Hinweise unter synchronization MIDI und Hardware PLAY LIST Sie ben tigen die Play List um gr ere komplizierte Shows mit dem internen Timer syn
74. r beide Befehle ist F12 oder benutzerdefiniert dabei sollte jedoch der Befehl Play und Stop die gleiche Kombination erhalten Wie Sie w hrend der Wiedergabe feststellen k nnen ndert sich das Control Panel des gew hlten Ger tes Strahlenbewegung markierte Tasten rotierende Regler Dies geschieht genauso wenn Sie die Szenen manuell ndern w hrend sich das Program im Editiermodus befindet Au erdem ist es m glich eine Sequenz physisch abzuspielen w hrend eine beliebige Sequenz online ge ndert wird Dazu w hlen Sie aus dem Kontextmen der Play Taste die Option Play Current Sequence in Background aus W hrend der Hintergrundwiedergabe background playing der SEQUENZ angew hlte Sequenz beim Start der Hintergrundwiedergabe haben alle Ger te die gleichen Funktionen wie bei der gew hnlichen Wiedergabe abspielen Zum Stoppen der Wiedergabe dr cken Sie die Links von der Play Taste befindet sich die Cycle Sequence Taste 99 Wird diese Taste gedruckt beginnt die Wiedergabe nach der letzten Szene wieder am Anfang bis die Taste erneut gedr ckt wird Die External Synch Taste dient zum Schalten in den Synchro Modus Bei gelber Hinterlegung erfolgt die Synchronisation ber die externe Musikquelle Die Parameter der externen Synchronisation k nnen wie unter Synchronization MIDI and Hardware beschrieben ver ndert werden Bei blauer Hinterlegung erfolgt die Synchronisation ber den tempo track Bei gr ner Hi
75. rdner entfernt werden Mit etwas Phantasie k nnen Sie auch Ihre eigenen Panel kreieren die zwei oder mehr einfach Projektoren auf einem Panel enthalten Control Elements List E Fan Tilt Panel Die Liste Control Elements List ist sehr hilfreich wenn Sie kontrollieren m chten ob sie zwei Elemente auf die gleiche Position gelegt haben oder au erhalb des Bildschirms Y W Pan Aw Til v 3 Ww Fine d Tilt Fine D v lbs 0 B W Undefined 0 W Colo 0 m 9 vw Undefined 45 10 16 11 W Gobo em 12 wi Undefined 0 e In der Liste Channels list Liste der belegten Kan le sehen a Sie k nnen f r jeden Kanal aus der Oberfl che Mask of used channels einen Vorgabewert definieren b Au erdem k nnen Sie die Auswahl Aim of channel vornehmen wenn Sie ber Pan Tilt Steuerung verf gen Diese ist hilfreich um die entsprechenden Kan le auf Pan oder Tilt umzustellen c Sie k nnen den Blackout Wert f r jeden Kanal eingeben Dies ist z B hilfreich f r bestimmte Lampen die sehr lange Zeit ben tigen bis sie erneut gez ndet werden k nnen F llen Sie dazu das Fenster Black Out State aus Die eingegebenen Werte werden dann an das Ger t ausgegeben sobald die Blackout Taste gedr ckt wird d Sie k nnen den Vorgabewert f r jeden Kanal einstellen Sie k nnen den Smooth Status definieren
76. re Sequenzen bis zu 100 7 Minuten 0 2 Sek Szene Uber die Taste Autonom k nnen Sie den eigenst ndigen Betrieb aktivieren In diesem Modus startet der erste den Zufallsgenerator Bookmark synch MIDI Movement Hardware Autonom AutoBackup Mit dieser Funktion k nnen Sie automatisch eine Auto Backup Datei AutoBak dmx erstellen lassen Dabei wird die aktuelle Show in den ausgew hlten Zeitabst nden in dieser Datei abgespeichert Bei einem Systemabsturz oder Stromausfall k nnen Sie dann die letzten Vorg nge wieder aus dieser Datei laden DAS DATEI TOOLBAR Mit der Taste k nnen Sie eine vorher programmierte SHOW von der Festplatte laden W hrend der Wiedergabe einer Show k nnen Sie eine weitere Show laden ohne da dadurch die Wiedergabe gestoppt wird aber in diesem Fall wird die Konfiguration der geladenen Ger te nicht berpr ft sondern nur die Sequenzen und Szenen geladen Mit der Taste k nnen Sie eine SHOW Datei abspeichern Mit der Taste Sie unter Save as eine SHOW unter einem neuen Namen abspeichern Mit der 24 Taste k nnen Sie die DMX Kan le und die Belegung der Ger te einstellen Mit der d Taste k nnen Sie nderungen in einer SZENE r ckg ngig machen DIE BLACK OUT TASTE 20 Taste schaltet alle Ger te in den Blackout Modus und stoppt auch die Wiedergabe einer Show Bei dieser Funktion wird auch die Wiederg
77. reflect operations applied for the whole visible beam track Buttons and are for vertical and horizontal mirror transformations relatively to the center of the track field when higher and lower or left and right points are exchanging To provide whole visible beam track rotation to the angle defined in the window you have to press button Possible angle range is from 180 to 180 degrees To avoid any confusion we have to warn you that many times applying of the rotation will lead to the common distortion of the beam trajectory because of multiplying of mistakes button is used to cancel all changes in trajectory since the moment of opening of the editor window It is also possible to straighten the part of visible trajectory i e the part defined and windows by pressing the button Linearize and then button is as always used to cancel all changes in trajectory since the moment of opening of the editor window Press Polygon button to achieve a triangle vertex 3 a square vertex 4 a pentagon vertex 5 and a hexagon vertex 6 You can define size parameter in window if necessary It can be changed from 4 to 254 button realizes trajectory button is as always used to cancel all changes in trajectory since the moment of opening of the editor window Press Circle Curve button to make enclosed curve having 1 5 loops 1 5 factors The curve view can be chosen in window button realizes the figure button is as always used to
78. revious show A Hot key can be assigned by user Default None The Load Show button equal to Load Show command from Show menu starts a dialog of loading of one of previously created SHOWS from the disk Hot key available default Ctrl L During playing back of the SHOW in Play mode you are allowed to load another SHOW file without interrupt in playing but in this case the DMX configuration of the loaded show devices will not be checked It will load only the SEQUENCES and SCENES Normal complete loading is possible only from Stop mode The Save Show button equal to Save SHOW command from Show menu saves the current SHOW to the file on your disk with the old name We mean that you have opened the current SHOW from that file Hot key available default Ctrl S If you save some new SHOW first time this button s action is the same as for button Save Show as see description below The Save Show button equal to Save SHOW As command from Show menu saves current SHOW to a new named file on your disk You have to choose this button for renaming SHOW or for giving to SHOW file original name first time Do it to avoid deleting of previously designed SHOWS The DMX Setup button equal to DMX Channels command from Settings menu calls on a window for setting of DMX channels see chapter C22 and assignment of light fixtures i e the window where you d
79. rgruppen w hrend einer SHOW manuell angesteuert werden Es lassen sich verschiedene Arten roter Projektoren anlegen diese lassen sich aber nur von einem Panel derselben Art ansteuern Au erdem lassen sich spezielle Attribute eines einzelnen Projektors ber das Fenster Slider oder Monitor ansteuern Die restlichen roten Projektoren der gleichen Art ndern ihre Parameter in diesem Fall nicht b Im Editiermodus kann die Projektorvorlage einer Gruppe die Attribute der aktuellen Szene ndern Damit l t sich dieser Modus zum Editieren einer Gruppe einer Show verwenden Dieser Modus l t sich ber die den Men punkt Select Group for Master aus dem Auswahlfenster Additional operation menu oder ber die Auswahl eines Projektors bei gedr ckter Ctrl Taste Obwohl der rote Master keine eigene Channel Map wie der gelbe Master hat k nnen Sie die gelbe Channel Map verwenden um einige Kan le aus der roten Mastersteuerung herausnehmen Doppelclicken Sie dazu auf die entsprechenden roten Zellen der gelben Channel Map Au erdem ist es wichtig zu wissen dass die Befehle Cep Fixture Scene Paste Fisture Scene Copy Save Fixture Sequence und Paste Load Fixture Sequence des Auswahlfensters Additional operation menu f r die roten Projektoren gesperrt sind 3 MANUAL blau I E PEE D CM A 4 Technobeam 1 Dieser Modus dient nur zur manuellen Ansteurung Die Attribute eines Projektor
80. s lassen sich auf alle m glichen Arten ver ndern w hrend der Wiedergabe und im Stop Modus In diesem Modus folgt der Projektor nur manuellen Befehlen Der MANUAL Modus l t sich durch Dr cken und Halten der Shift Taste w hrend der Auswahl des Projektors ein bzw ausschalten Obwohl der blaue Master keine eigene Channel Map wie der gelbe Master hat k nnen Sie die gelbe Channel Map verwenden um einige Kan le aus der blauen Mastersteuerung herausnehmen Doppelclicken Sie dazu auf die entsprechenden blauen Zellen der gelben Channel Map 4 PHYSICAL MASTER gelb Dieser Modus dient nur zur manuellen Ansteuerung bestimmter Fader In diesem Modus k nnen Sie die Steuerung einiger DMX Kan le einem Fader des Physical MASTER zuweisen Kan le die dem Physical MASTER zugewiesen wurden sind von der Show Steuerung abgekoppelt Es k nnen bis zu 8 Physical MASTERS verwendet werden Die Physical MASTER Steuerung hat einen hohen Status und l t sich nur ber das Physical MASTER Fenster ndern 11 N Phistcal Master SEE SEI SET COSI UI MASTER 102 120 1195 Im Physical MASTER Fenster m ssen Sie die View Table Taste drucken um die Konfiguration zu definieren Darin erscheinen alle 512 Kan le als Zellen Die aktuelle Zellenposition der Maus wird im Kanalfenster angezeigt Graue Zellen bedeuten freie Kan le belegte Kan le werden mit farbig unterlegten Zellen angezeigt U
81. set of SCENES Each scene has name and index number inside of its SEQUENCE The yellow label with some number on the right of scene name is the index number of a SCENE in SEQUENCE It is possible to give original name to any SCENE The name of the SCENE can be defined when creating it or at any other moment of editing the SHOW You can not use Hot key letters in the SCENE name in SCENE name field but you can do it using pop up menu when you right click on the field Choose Rename SCENE option You can also use Rename command from Scenes menu as well as Hot keys user defined The creation of a new SCENE begins by pressing the button If you have chosen SCENE number 3 in 4 scene sequence and press the button you have new SCENE number 4 which is a copy of a SCENE number 3 and old SCENE number 4 has new number 5 By pressing button in the Scenes toolbar you can remove an unnecessary SCENE which is chosen at the moment The term SCENE can be explained as a statement of your light fixtures at each special moment of time just after DMX date of scene was transferred 33 lf SEQUENCE contains more than one SCENE during editing you can go from one SCENE to another by pressing the buttons Next and Previous Don t forget that the result of previous scene edition can be refreshed only before pressing one of this buttons You can also use Next and Previous commands from Scenes menu as well as Hot keys
82. sing drag amp drop operations It can be done only when stopped If you operate with Sequence List when your multi sequence player is open you can see that Sequence List turns into multi sequence map You can fill check boxes controlling which sequence is playing in which player It was made for more rich choice of operation If you close multi sequence player multi sequence map is turning back into the Sequence List 8 Choosing a light fixture and setting its attributes You can choose a light fixture for control by mouse clicking on the green light fixture header in the Monitor tab screen also the same in the Sliders tab screen or you can click on the light fixture icon in the Plan tab screen Then the heading of the chosen light fixture should turn dark green font turns white and the corresponding light fixture template control panel will appear to the right side of the tab screen You can control the attributes of a light fixture pan tilt for the beam of a scan color gobo etc by changing position of sliders in the Sliders tab screen or by typing in digital decimal numbers in edit text boxes of the Monitor tab screen The easiest way is to control the light fixture from its control panel to the right side of 35 the plan by pressing buttons and by using other types of user controls The light fixture template control panel can look like this one User can construct these light fixture templa
83. tainer activated If you delete container press DEL button when the container is activated or use command from the Edit menu you delete all elements created during its activity Elements placed in the container can be moved with their container selected across the field using drag amp drop operation Don t forget that it is impossible to move elements from one container to another from any container to field and from filed to container Container has its header caption which is often used to make description for elements Properties reflected on field Left Top Width Height Caption header of container Color Font 2 Pan Tilt Panel active control element for Panorama Tilt control of scans that have this function Properties Left Top Width fixed Height fixed Pan Channel number Tilt Channel number Pan Fine Channel number if option on field is chosen Tilt Fine Channel number 16 bit option Half Size option Property is used to reduce this field size in two times When you work with the half size Pan Tilt you can see that mouse resolution is twice more detailed when the cursor is under the Pan Tilt field Please note that resizing of the element s contour has no any effect but there are some other possibilities If you press button and right click on the half sized Pan Tilt panel you will see that the size of this element becomes large Some elements which were around the Pan Tilt field are still visible but some
84. ted on 512 DMX channels 3 SHOW consists of up to 256 SEQUENCES SEQUENCE has up to 16384 SCENES The quantity of SHOW files is unlimited 4 Each light fixture can have its own customized template control panel including color buttons and gobo pictures 5 Traditional light software options Pan Tilt swapping and reverse multi sequence mode and so 6 Synchronization is possible from internal and an external source of sound It is also possible to control the show via MIDI including sequencer software etc 7 Opportunity to redirect light fixtures to manual override at any moment of SHOW actions 8 Super fast addition of a new light fixture to the previously created SHOW due to convenient operations of copying and editing 9 The library of control panels light fixture templates can be extended by using the included panel designer see chapter D Control Panel Designer 10 The program is designed for Windows 95 98 using a screen resolution of 800x600 or higher Next See Making a SHOW B What s new in 4 02 version Multi Sequence player see chapter C12 is available for 12 sequences simultaneously instead of 4 Drag amp Drop operations are not available Disintegration of multi sequence player is not possible Play list can control switching sequences of the show according to time positions It can also start Media Player along with any media file chosen C Making a SHOW 1 Beginning 2 SHOW Structure 3 Creating a S
85. ten Projektoren Positionen wenn Sie die Strahlenposition ver ndern k nnen Sie durch Halten der CTRL Taste die horizontale und durch Halten der SHIFT Taste die vertikale Bewegung einfrieren und Einstellungen aus Die Einstellungen einer SZENE lassen sich durch Dr cken der NEW SCENE Taste oder der SCENE2 2 ge ndert werden d Tasten abspeichern Die Befehle Next und Previous lassen sich auch aus dem Szenen Men oder ber die Tastenkombinationen Ctrl A und Ctrl Q aufrufen c Eine SEQUENZ wird erstellt und erweitert indem Sie die NEW SCENE Taste drucken und die Projektorenauswahl und die gew nschten Einstellungen abspeichern Wenn dies notwendig ist k nnen Sie eine ganze Anzahl indentischer Szenen neu erstellen indem NEW Sie auf die LSE Taste dr cken und dann die ben tigte Anzahl der SZENEN in diesem Fenster DMXLight Make new scenes d i eingeben 1 Jede SEQUENZ l t sich auf die Festplatte und oder Diskette abspeichern und aufrufen indem Sie im Edit Feld mit dem Namen der entsprechenden SEQUENZ die rechte Maustaste dr cken 2 Jede SZENE l t sich auf die Festplatte und oder Diskette abspeichern und aufrufen indem Sie im Edit Feld mit dem Namen der entsprechenden SZENE die rechte Maustaste dr cken WIEDERGABE VON SEQUENZEN UND SHOW Wenn Sie Ihre aktuelle Show testen m chten k nnen Sie die aktuelle Sequenz durch Dr cken der duse im Men man Die Hot Keay f
86. ter erasing of all position templates choosing command After that Position Memory window will open close it till it will be needed b Switch one of the 10 SCENES Right click on the SCENE name Choose command from the pop up menu Then you see the next dialog window d Set 1 in the template number window because we want all our 10 SCENES be clones of the template number 1 in other words we want to register or assign them with template number 1 e Carry out the same actions for all 10 SCENES f Choose options from Settings menu We can see Position Memory window with light fixtures list and Pan Tilt field g If SHOW is currently at one of our 10 SCENES we can import all beam positions from this SCENE into the template number 1 We choose tab 1 in Position Memory window We press button h Now we have all the beam positions in the template number 1 exactly the same as in the current SCENE but we can make changes in the template choosing some light fixtures and correcting their beams Though we see all corrections made on Pan Tilt field of the Position Memory editor they won t touch the current SCENE parameters neither physically real fixtures beams will keep standing in one position nor virtually in the current SCENE s memory till the moment of the next step If we now close the Position Memory editor all changes made inside the editors Pan Tilt fields will be kept only in it
87. tes control panels with template designer The way of light fixture templates control panels designing can be learned by exploring the ready ones attached to this software or by reading the help file at the Control Panel Designer light fixture template editor see chapter D You can see two buttons in the left top corner of the panel Selecting sets selected light fixture into the defined BlackOut state and D sets it into the defined Default state BlackOut and Default states values can be defined in the panel designer see chapter D Control Panel Designer Next gt gt 9 Possible master modes Each light fixture can work in one of the following master modes 1 NORMAL green mode This is the usual mode of light fixture in which during the playback the light fixture is following the commands contained in SCENES and SEQUENCES and changes its positions and attributes from one SCENE to another SCENE due to current tempo the tempo track or beat detector When the playback is stopped or when see Playing sequences playing SHOW chapter C14 you get the opportunity to control the device manually and to change any SCENE 2 LOGICAL MASTER red mode Logical Master consolidates all light fixtures having the same templates control panels in one master group You can switch on this mode by clicking on a fixture s icon at map or header at other tab windows with mouse while the Ctrl key
88. the current SEQUENCE so that while playing after the last SCENE SEQUENCE is started again It happens as long as Cycle Sequence button is pressed When it is released SEQUENCE stops just after the last SCENE External Synch button is used for switching of the synchronization mode When it s yellow external synchronization from the external sound source is provided External synchronization parameters can be defined as described in Synchronization MIDI and Hardware part see Synchronization and Hardware chapter C15 When it s the synchronization from tempo track is provided When it s green internal beat generator which frequency is controlled and highlighted in the frequency window trigs SCENES switching It is also possible to control BPM beat per minute frequency by tapping on the Manual Tempo Correction button See also Multi Sequence Player chapter C12 5 SCENES copying The button copies a SCENE into the buffer When pressing it you can see that the and buttons appear in the Scenes toolbar You can insert a SCENE copied to the buffer after any other chosen scene of any SEQUENCE by the Insert button or replace any chosen SCENE by the Replace button You can insert the copied SCENE after any chosen SCENE of any SEQUENCE with button the following SCENES change numbering for 1 You can also replace any SCENE with the copied SCENE using button the following SCENES have the sam
89. thout switching lamps off For intelligent treatment you need to describe BlackOut value for each channel To do this set values in Black Out State field choosing channels one by one Those values will be sent to the light fixture when pressing and buttons in the main program The next field regulates the questions of fading or in other words the questions of soft conversion from one SCENE to another in some separate channels Mark those channels which have to change between SCENES smoothly when option is chosen see chapter C15 Synchronization MIDI and Hardware Then you have to load the previously created icon using button You need this to create recognizable image of the light fixture as you will see this icon in the tab window the main program You can draw this icon with any bitmap editing software like Paint by Microsoft Size for this icon must be 32 32 pixels and 16 or 256 colors bitmap or ico format After pressing this button you will see dialog Browse and choose necessary image If you want background to be visible not gray mark bottom left pixel of image with any different color In the field you enter the unique fixture s name that will be used later for identification of the light fixture by DMX WIZARD 512 software You can view this name then in the window Available fixtures list screen see chapter C22 DMX channels settings AS a name you can use the fixture s brand name a
90. tion point is exposed All operations with pencil and ruler are identical to the same operations in DMX values editor Of course selecting a light fixture has no effect because tempos are the same for all light fixtures and channels On the left above the SCENE ruler you can see tempo value for the SCENE on which the big cursor is positioned Near between the brackets you can see also the time duration between the current SCENE and the next SCENE interval which is of course inversely proportional to tempo value 43 You can see time positions above some SCENE numbers on the SCENE ruler The first scene of time position is always zero On the picture you can see that a next nearest time position is exposed above the SCENE 9 But if you press one time on big magnifying glass on the right or on the left of the bottom scroller then the nearest time position will be under the SCENE 5 Le the wider is SCENE ruler the more time positions you see You can t undo changes to the Tempo track SCENE range choosing copying and pasting is disabled 20 Beam Track Editor Track editor is intended for editing of the light fixtures beam positions It can be applied only for those light fixtures that have Pan Tilt control Track editor window can be recalled one of 3 ways 1 By pressing Track Editor button on the additional toolbar below the Stop button 2 First right click on the fixture s icon or header with mouse then choose Tra
91. uences k nnen Sie festlegen da die folgende Sequenz einer Show nicht gestartet wird sondern eine Sequenz zuf llig ausgew hlt wird die dann beim Empfangen des ersten Musiksignals nach der Pause gespielt wird Dies erlaubt eine automatische Steuerung ohne Eingreifen des Lightjockeys Wenn Sie die Sequenzen und Szenen ber eine MIDI Quelle steuern m chten w hlen Sie die Option MIDI Remote Control Hardware AutoBakunp Sanc MIDI Movement MIDI In Device MIDI Channel MPU 401 1 fie 5 Mate 0 127 Scenes Patch 0 127 Sequences Mate 0 127 Set v Use MIDI Sequence Only Start Step Full Cantral Sequences Wenn die beiden Tasten Synch und Play gew hlt werden und der MIDI Befehl Note On auf dem gew hlten MIDI Kanal empfangen wird ndert sich die aktuelle Szene auf die Szenennummer die dem MIDI Signal entspricht Wird der MIDI Befehl Program Change Patch empfangen ndert sich die aktuelle Sequenz auf die Sequenznmmer Patch die dem MIDI Signal entspricht 18 Bit Detector Ce MIDI Remote Control In Device MIDI Channel 2 Sonic Foundry MIDI 16 1 Note On 0 127 0 12 Scenes Patch 0 127 0 127 Sequences Uber ein externes MIDI Pult lassen sich die Szenen und Sequenzen ansteuern Und mit den gew hlten Treibern MIDI Router Sonic Foundry k nnen Sie andere weitentwickelte Sequenzer wie Cakewalk Cubase zur Gestaltung der MIDI Lichtsteuerung e
92. uired SCENE number and to choose active channel the copy data will not be pasted on the channels with number less than number of active channel Now you have to right click anywhere on the ruler Then you can see the next dialog window at which you can t define anything only press Ok or Cancel The copy paste commands are inaccessible while playing a SHOW In this editor the button Refresh Scene Hot keys default Ctrl R works as one level undo Clearing range If you proceed like in p a then you can choose Clear Selected from the pop up menu All channel values in the selected range will be set to 0 Filling range The information kept in the buffer after copying see p can be used like element pattern If you choose range bigger than copied before you can fill it with multiplied patterns copied just previously For that you have to choose command from the pop up menu Tempo Track Editor choose option Tempo track is very interesting synchro option which can be edited and memorized for every SEQUENCE If you select blue color of the synchro button playing back will follow the edited SCENE times The first different feature which you see after opening is total SEQUENCE time exposed on the right side of the SCENE ruler Pencil and ruler tools are also accessible but on the right above the SCENE ruler when using these tools the tempo value and the time value in the possible applica
93. usgew hlten Gruppe ansteuern m chten W hlen Sie die Funktion FelerOnly ges Untermen s wenn Sie nur die Farbkan le der ber ein Control Panel ausgew hlten Features der Gruppe ansteuern m chten W hlen Sie die Funktion Pansit des Untermen s wenn Sie alle Kan le au er Pan und Tilt der ber ein Control Panel ausgew hlten Gruppe ansteuern m chten W hlen Sie die Funktion FanTil Only des Untermen s wenn Sie nur die Kan le Pan und Tilt der ber ein Control Panel ausgew hlten Gruppe ansteuern m chten Alle Kan le einer Gruppe die so ausgew hlt werden und nicht ber den Roten Master angesteuert werden werden in der SHOW als Gr n angezeigt Einzelne Projektoren lassen sich aus der Gruppe l sen indem Sie die Ctrl Taste halten und mit der Maustaste auf den Projektor klicken Wenn Sie bei gedr ckter Ctrl Taste einen Projektor mit Logical Master ausw hlen wird der zuletzt definierte Logical Master ausgef hrt 10 Help Master OFf Alle roten Projektoren lassen sich aus der Gruppe l sen indem Sie in dem Men sess Master Off drucken das nur erscheint wenn berhaupt Projektoren im roten Master angesteuert werden Der Logical Master Modus verf gt ber 2 einzigartige Features a W hrend der Wiedergabe werden die in diesem Modus ausgew hlen Ger te von den folgenden SHOW Steuerungen abgekoppelt und f hren die Befehle aus der Projektorvorlage aus Dadurch k nnen ganze Projekto
94. value position of the pencil is exposed on the right above the SCENE ruler Ruler works like a cut line You need to hold left mouse button while clicking on the first point and release it while clicking on the second point as the result you will see a range of columns growing or reducing linearly In this mode copying pasting is also accessible It is possible to pick up the information for copying by two ways 1 a Choose a part of the active light fixture sequence including all the light fixture channels Using the pointer tool select a range of SCENE numbers using mouse drag on the scene number ruler During the dragging the chosen range data ix exposed on the right above the ruler The selected range is dark now Then click the right mouse button on the selected range b Choose the item Copy from the pop up menu Then you can see the dialog determining copying parameters 2 a The other way allows involving only some range of channels and SCENEs which are next to each other into copying operations To do this select the channel value tracks required by mouse drugging You choose a range of SCENES at the same moment The selected range of SCENES and tracks is dark now Right click on the range b Choose Copy In all other operations the two methods above are identical After copying is made you can paste it means this range from the marker point For paste it is necessary to set a marker on the req
95. wahlen und den Wert 1 einstellen der nicht definiert bedeutet AuBerdem laBt sich das Ziel Aim of channel ausw hlen wenn Sie ber Pan Tilt Steuerung 29 verfugen ist es sinnvoll die entsorechenden auf Pan und Tilt stellen Dann k nnen Sie den Track editor im Hauptprogramm verwenden Wenn Sie ber eine Farbsteuerung verf gen ist es n tzlich das Ziel diese Kanals auf Colour zu stellen etc Diese Einstellung wird im LOGICAL MASTER Modus verwendet Mit einigen Geraten gibt es Probleme vom Blackout Modus zuruckzukehren Dieser Modus l t sich kanalweise definieren in dem Sie den Blackout Wert eingeben Drucken Sie dazu die Taste BlackOut im Haupprogramm und die Projektorkan le senden den von Ihnen bestimmten Wert au er Durch Start channel und Dr cken der TEST Taste k nen Sie Ihre Projektorvorlage im Realtime Modus berpr fen mit dem tats chlichen Ger t und Sie k nnen auch die Kan le auf dem Control Elements Properties Ppanel betrachten Das Textfeld im Panel User Defined Control Panel Header wird im Hauptprogramm verwendet um die benutzerdefinierten berschriften verschiedener Ger te desselben Typs zu positionieren Bitte verwenden Sie dieses Feld niemals Alle Device service panel dsp Dateien m ssen sich in dem Device Ordner befinden um f r die Steuerungssoftware verf gbar zu sein Nicht ben tigte Projektorvorlagen k nnen aus diesem O
96. y Please note that you will see no any changes at PC display including control panel after recalling of Favorite SCENE the result on display will be the same as after pressing Stop button Physically all light fixtures will show Favorite SCENE but the PC display will show you that you are in Stop mode at some current SCENE Hot Key is available default F10 Next gt gt 19 Values Tempo Editor 42 Values Tempo Editor is intended for editing the information in a digital graphic implementation Editing is available only in the limits of the current SEQUENCE The editor consists of two separate editors DMX Values Editor and Tempo Track Editor To toggle between those two editors you have to click corresponding check the context toolbar DMX values editor choose option In the DMX Values Editor it is possible to edit values of DMX channels exposed graphically as columns Each column reflects the selected channel s DMX value in some SCENE The active SCENE is marked with a big cursor the active channel value in the active SCENE is exposed on the left above the ruler You can choose active channel in the channel screen active is green as well as you can choose active light fixture on the fixture s screen Two editing tools are accessible a pencil andaruler You can select the required tool from the toolbar You can use the pencil for pointing or drawing on the column field The
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