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City of Heroes/City of Villains Keybind, Macro & Emote
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1. AdvancedPetControls AllowProfanity ArchitectAutoSave ArchitectBlockComment ArchitectNav ArchitectToolTips AutoDeclineSuperGroupInvite AutoDeclineTradeInvit BuffSettings CamFree ChatlFade Chat2Fade Chat3Fade Chat 4Fade ChatBubbleColorl ChatBubbleColor2 ChatDisablePetSay ChatEnablePetTeamSay ChatFade CompassFade ContactSort DeclineGifts DeclineGiftsFromTeammates DefaultChatFontSize DisableCameraShake DisableDrag DisableLoadingTips DisableMouseScroll DoNotSeeEnemyLocal EnableChatLog EnableClickToMove EnableJoystick FadeExtraTrays gShowPetBuffs HideButtons HideEnhancementFullMsg HideHeader HideInspirationFullMsg HidePetNames HidePromptCoop HidePromptDeleteEnhancement HidePromptDeleteRecipe City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 50 of 52 HidePromptDeleteSalvage HidePromptPlaceEnhancement HideRecipeFullMsg HideSalvageFullMsg LogPrivateMessages MapOptions MouseButtonReverse MouseInvert MousePitchSetting MouseScrollSpeed MouseSpeed NoXP PreventPetIconDrag Prompt TeleportFromTeammates RecipeHideMissingParts RecipeHideMissingPartsBench RecipeHideUnowned RecipeHideUnownedBench SeeEnemyBroadcast ShowArchetype ShowAssistReticles ShowBallons ShowEnemyTells ShowOwnerName ShowPetControls ShowPets ShowPlayerBars ShowPlayerName ShowPlayerRating ShowPlayerReticles ShowSupergroup ShowVillainBars
2. MOUSECHORD Combination of the left and right mouse keys One cool use for this is to bind it to UP so that as you re running along steering with the mouse you can jump over obstacles one handed MOUSEWHEEL Mouse wheel does not appear to be rebindable Note that the left mouse button can be used in an instant action mode since it is bound to the required select function Any bind that s bound to this key or any modified key CTRL ALT etc will be executed simultaneously with the click In other words if you bind a buff command to CTRL LBUTTON ctrl clicking a mate will instantly apply the buff power Ditto for teleporting if you bind teleport to a mouse button key combo you TP to the clicked spot Since select can fail you might click on an invalid object or player or an invalid TP spot these kinds of binds can occasionally fail or cause unpredictable actions But it s a very useful trick and has transformed my Teleport and Recall Friend functions on alts that have that power City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 34 of 52 Appendix D Window amp Menu Names Anyone who knows more about window and menu names is invited to supply the information There does not appear to be a keyword applicable to the Menu window the thing with the health bars XP status and main menu items on it Keywords in bold blue can be used directly to toggle windows chat and map f
3. 1 Invite captains and leaders only 2 Invite leaders only See also ginvite_sg Invite your entire team to a chat channel Join an existing chat channel Leave a chat channel List all members of channel Changes default access rights for new user who joins the channel Valid Options join kicks user from channel send send gives removes user ability to send messages to channel operator operator gives removes operator status from another user in the channel Set the channel s Message Of The Day which is sent to everyone that joins the channel Send message to chat channel You must be in the channel and have Send privileges Synonym send chan_user_mode channel name options change_handle name chat Sets user permissions for specified user on channel You must have operator status to set permissions Valid Options join kicks user from channel send send gives removes user ability to send messages to channel operator operator gives removes operator status from another user in the channel Change your global user name if allowed There are limits on how often a global handle can be changed e g it may be a one time change for some users so use this with caution Toggles the chat window Synonyms toggle chat window_toggle chat chab pogga fae ke chat_cycle City of Heroes City of Villains Keybind amp Macro Guide v2 00 Cycles through the default chat channels page 12 o
4. ShowVillainName ShowVillainReticles SpeedTurn StaticColorsPerName TeamComplete ToolTipDelaySec UseToolTips WebHideBadges WebHideFriends WebHidePowers WebHideStats WindowF ade City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 51 of 52 0 50 0 51 1 00 1 10 1 50 1 60 1 70 1 80 2 00 18 Feb 2005 19 Feb 2005 15 Feb 2005 01 Dec 2005 06 Jan 2006 22 Mar 2006 12 Jun 2006 30 Nov 2006 13 April 2009 Revision History First release Minor corrections throughout Deleted inoperative bindlist command Updated requestexitmission command Added three items to Appendix C Window Names Completely rewrote and extended Appendix B Bindable Keys Thanks to Xocyll for much feedback on this one and others on small details Added Issue 4 and 5 commands and updated others I ve been able to verify or learn more details about still have no experience with the chat channel stuff if you have experience look over the entries and send me updates or confirmation Added Issue 6 commands including quite a few new emotes Added quite a few new commands discovered in the command list and updated many of the existing ones Broke out slash commands into group table as Appendix B Updated emotes list mostly with synonyms Updated some slash command entries Updated window list Updated keyname list Expanded title and references to CoV Issue 7 update Updated emotes list Updated slash command ent
5. afraid Yes Cower in fear You too can be a civilian cower fear scared alakazam No Makes dramatic magician gesture alakazamreact No Try it and see You A major hoot Just try it wouldn t believe me if told you akimbo Yes Stand with hands on wings hips angry No Animated anger assumepositionwall Yes Stand against wall Looks pretty stupid unless you stand facing a wall as if to be searched or other surface as closely as you can before executing atease Yes Animated stand at ease attack No Animated one arm motion backflip No Perform a backflip flip batsmash Yes Animated lay about you with a baseball bat bat smashreact Yes Animated react to City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 37 of 52 Code Static Animation Artifact Notes amp Description bb boombox dropboombox Yes Character places boombox in front of him her The basic socialization showoff and time waster emote haul out the boombox and dance The tune will be randomly selected from those listed below bbAltitude bbBeat bbCatchMe bbDance bbDiscoFreak bbDogWalk bbElectroVibe bbHeavyDude bbInfoOverload bbJumpy bbKickIt bbLooker bbMeaty bbMoveOn bbNotorious bbPeace bbQuickie bbRaver bbShuffle bbSpaz bbTechnoid bbVenus bbWahWah bbWindItUp bbYellow Yes Boombox dance Using these codes will select specific boombox tunes instead of randomly choosing one of them Avoid ne
6. amp Macro Guide v2 00 page 1 of 52 0 2 0 3 0 4 0 5 Some players might be happy with a few reassignments from the default command keys Others might want to do the crazy thing and create a completely custom mapping of everything However all players can benefit from a few keybinds that make key powers speedier and easier to use in the heat of battle Why do need a Keybind amp Macro Guide Creating effective keybinds or binds for short and macros takes some knowledge and experience which the basic game manuals don t really cover At a minimum you need to know the basic syntax for writing a bind or macro and have a list of all the console or slash commands so called because they begin with a slash that identifies them as commands when you type them into the chat window Since the developers of CoH don t provide a comprehensive guide and are a little loose about providing consistent information about the list of available slash commands with each update it s fallen to the player community to keep track of the commands and teach each other how to use them A guide of some sort is essential to help you master this complicated and flexible set of commands There doesn t seem to be any shortage of Bind amp Macro Guides Why this one Any time documentation is written by a community of users you re going to see some common limitations Those who are real hotdogs with the tools may not be very good at writi
7. tertiary tray and base tray again Send message on the Arena chat channel Synonym ac Invite player to join arena event Synonym ai Set your current target to the selected ally s target Set your current target to the named ally s target See request Automatically change world detail for performance Function unclear Start a chat reply including the character of the bind key used to summon it Works only for keybinds and not as a slash command Toggle autorun on and off Usually bound to the R key See broadcast Move backwards Usually bound to the S key City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 10 of 52 beginchat message_string bind key commandstring bind_load bind_load_file filespec bind_load_file_silent filespec bind_save bind_save_fil filespec bind_save_file_silent filespec bloomscale 2 4 bloomweight n broadcast message_string buffs 0 1 bug subject_string buy_coh c message_string camdist 0 120 camdistadjust camreset camrotate camturn canlook 0 1 cc 0 4 City of Heroes City of Villains Keybind amp Macro Guide v2 00 Starts chat entry mode with given string See also startchat Binds a key to a command string See the rest of this guide for details Reads a list of keybinds from keybinds txt in the default CoH directory Reads a list of keybinds from a specified file locat
8. wrong has faulty syntax that is it probably won t work or at least won t do what you want it to do Toggle To turn a power on or off whichever state it isn t in with a single command Most shields and buffs are toggle powers which you activate with a click of the button and then deactivate with a click of the same button There are ways to force toggles to the on and off states no matter what state they are in to begin with Window Any of the individual dialogs menus and separate windows that are part of the user interface Entering Keybinds amp Macros Keybinds and macros are entered from within the game by typing strings into the chat window s entry line The current chat channel selected does not matter you re going to override the chat function and direct the command to the console the game s command input window by typing a foreslash as the first character You re not going to forget that slash Trust me after the first time you send a bind string out to the entire zone because you forgot the slash you re not going to forget the slash There are some good rules for entering binds and macros The first is to park your character in a safe place so you won t have to deal with unexpected foes while you re tinkering Inside a tram station or store is a good place Face your character to the wall a universal multiplayer game announcement that you re busy with some internal task and don t want to be int
9. Top function keys SPACE Space bar COMMA foreslash The key is bindable as SHIFT backslash The key is bindable as SHIFT semicolon apostrophe minus left bracket right bracket The and keys are bindable as SHIFT and SHIFT BACKSPACE END ESC ENTER EQUALS key The key is bindable as SHIFT HOME INSERT Does not appear to be re bindable LALT Left ALT key RALT Right ALT key PAGEUP PAGEDOWN TAB SYSRQ SysReq PrintScrn key ALT SYSRQ not functional DELETE NUMPADO NUMPAD9 The numeric keypad number keys NUM PADENTER The numeric keypad ENTER key DECIMAL The numeric keypad Del key MULTIPLY The numeric keypad asterisk multiply key DIVIDE The numeric keypad slash divide key SUBTRACT The numeric keypad minus key ADD The numeric keypad plus key UP Up arrow key City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 33 of 52 Key Notes DOWN Down arrow key RIGHT Right arrow key LEFT Left arrow key LBUTTON Left mouse button Unmodified click is bound to select See below for some notes on this RBUTTON Right mouse button MBUTTON Middle mouse button Rebindable only with limitations if a mousewheel is present very difficult to make clicks work without moving wheel and causing odd reactions
10. list Hide your name from other users in the Global Friends list Hide your name from other users in invites Hide your name from other users in search Hide your name from other users in the Supergroup list Hide your name from other users in tells direct chat Toggle primary chat window text messages You can reduce the chat window to just the chat entry line with this command page 16 of 52 i name ignore name ignorespammer name ignorelist info info_self info_self_tab 0 5 info_tab 0 5 See invite Ignore user Ignore user as spammer automatically reports name as spammer Displays a list of ignored users Displays the information on a selected item same as right clicking and selecting Info from the pop up menu Displays your own information the same as others see when they info you Displays your own information the same as others see when they info you opening the window to the named info tab Tabs are referenced by number 0 1 Description 2 Powers 3 Badges 4 Arena 5 PvP Note that the ordering of the PvP and Arena tabs are reversed this may be a minor bug to be fixed in later updates Displays the information on a selected item same as right clicking and selecting Info from the pop up menu opening the window to the named info tab Tabs are referenced by number 0 1 Description 2 Powers 3 Badges 4 Arena 5 PvP Note that th
11. o Freeleok ji Return to ceotes efter clease Display your global chat handle Renames the Captain supergroup rank Renames the Commander supergroup rank Renames the Enforcer supergroup rank page 19 of 52 nam nam nam nam nam nam nam nav net net new nex nex nex nex noj nop nor nor nos eFlunky name_string eLeader name_string eLieutenant name_string eMember name_string eOverlord name_string Ringleader name_string eTaskmaster name_string errorcorrection 0 1 2 graph 0 1 2 spaper t_tray t_tray_alt t_tray_alt2 L 3 umprepeat 0 1 t_trays_tray nderthread 0 eport 0 1 unflare 0 1 Renames the Flunky supergroup rank Renames the Leader supergroup rank Renames the Lieutenant supergroup rank Renames the Member supergroup rank Renames the Overlord supergroup rank Renames the Ringleader supergroup rank Renames the Taskmaster supergroup rank Toggles the navigation window Synonyms toggle nav window_toggle nav Adjusts network error correction limits Details unknown Displays network connection information Option 1 is low profile Option 2 is higher profile not sure of other differe nces CoV Open your newspaper to see what capers are available or CoH Open the police radio to see what missions are available Go to next primary tray Go to next secondary tray Go
12. only menu window name that does not work in the other window control commands Toggles the map window Synonym toggle map window_toggle map Set the maximum FPS frames per second rate This used to be capped at 30 but now appears to accept any value Normally you will want this maximized at 30 or higher 0 appears to be no limit but it may be useful in some circumstances to enter a slower rate Very slow rates under 5 are NOT recommended Effect is unclear Compare with fullscreen Set the maximum FPS frames per second rate while the game is not in the foreground Reducing this value will lessen the impact on other programs brought forward during gameplay The rate should be high enough for you to be able to keep track of what is happening 5 8 fps is recommended See emote Opens the main menu Synonyms toggle menu window_toggle menu Activate the My Arcs menu of Mission Search Open the Mission Search window See makeleader Choose between making and starting a mission maker story arc Adds attribute to Attribute Monitor When active inverts the mouse Y axis pitch for mouselook Command key for mouselook Function unclear Mouse speed scale factor for mouse look 1 0 is default values over 3 make control erratic in most cases myhandle nameCaptain name_string nameCommander name_string nameEnforcer name_string City of Heroes City of Villains Keybind amp Macro Guide v2 00
13. screenshot screenshottga screenshottitle filename screenshotui 0 1 sea search sell message_string send channel message_string servertime set_title badgename sg message_string sgcreate sgi name sginvite name sgk name sgkick name sgkickyes name sgleave sgmode City of Heroes City of Villains Keybind amp Macro Guide v2 00 See request Send message to request channel Synonyms auction req sell Leave mission map once completed Equivalent to clicking Mission Completed text in Nav window The 1 is required 0 does nothing Other values may have other effects testing is required Does not set auto exit if called before end of mission Goes to the Respec screen if you have a free respec available Warning you should only use this command with your character in a safe place you can be attacked while in this mode Strafe right Bound to the D key by default See sidekick See say Sends the given text on the current chat channel Synonym s Sets X and Y screen dimensions Should be constrained to standard screen dimensions supported by your video card 640x480 1024x768 1280x1024 1600x1200 etc Save a JPEG jpg format screenshot in the screenshots directory under the default CoH directory Save a Targa tga format screenshot in the screenshots directory under the default CoH directory Save a JPEG jpg format screenshot in t
14. to the mouse wheel Resets the camera to a few feet behind the player looking forward Bound to the PAGEDOWN key by default Camrotate bound to PAGEUP by default allows controlled camera rotation around the player The bound key must be pressed while the view is rotated with the mouse This command should be bound to a suitable key and not invoked through the console Turns the camera to match player facing direction Similar to camreset except that camera distance is not reset See also playerturn Toggles mouselook which permits the character to look around using the mouse instead of moving the in game pointer See costume_change page 11 of 52 cce emotestring 0 4 cc_emote emotestring 0 4 chan_create channel chan_desc channel string chan_invite channel chan_invite_gf channel chan_invite_sg channel rank chan_invite_team channel chan_join channel chan_leave channel chan_members channel chan_mode channel options chan_motd channel string chan_send channel string See cc_emote Combines an emote and a costume change Synonym cce Not yet functional in 114 Create a new chat channel Set chat channel s description to st ring Invite player or chat handle to a chat channel Invite your entire global friends list to a chat channel Invite your entire supergroup to achat channel Only leaders may use this command You can invite members by rank 0 Invite all supergroup members
15. window configuration into each character s interface The wdw_load command will load the default wdw txt file while wdw_load_file can be used to load any filename on any path The wdw txt file is probably editable by any savvy user Even so most users are recommended to leave the file contents alone and do all window configuration from within the user interface Option Configuration Ah Now the good stuff the feature that lets you set any of several dozen game parameters either individually or by loading a saved file The Devs decided to call this grab bag options Simply saving and loading option configuration files is the same as saving and loading bind chat and window configurations Let s summarize that quickly Step 1 is to set all of your options in the configuration menu down to the last detail on any of your characters Step 2 is to save the option configuration The opt ion_save command will save the option configuration in the default game folder in the file options txt More sophisticated users will probably want to use option_save_file which will save the option configuration to a specified path and file The latter also permits saving more than one option configuration Step 3 load the new option configuration into each character s interface The opt ion_load command will load the default option txt file while opt ion_load_file can be used to load any filename on any path City of Heroes City of Villains Keybind
16. City of Heroes City of Villains Keybind Macro amp Emote Guide V2 00 April 2009 Issue 14 Compiled by The Legendary Death Defying Shenanigunner Shenanigunner or shenanigunner at dgath dotcom aka on Victory Sgt Glory B Rorschach Mr Cellophane R A Heinlein BrotherJustin Sir Richard F Burton Chain Chain Cheney Endetta Count Q aka on Virtue Doctor Gigglez Sioux Sheff Vond Now always found at http tinyurl com cohbinds TOC Section 0 Introduction Section 1 Basics Section 2 Keybinds Section 3 Macros Appendix A Complete List of Console Slash Commands AppendixB Group List of Console Slash Commands AppendixC Complete List of Bindable Key Names Appendix D Complete List of UI Window Names AppendixE Complete List of Emote Codes Appendix F Chat Bubble Color Controls AppendixG Saving and Loading Interface Settings Revision History SECTION 0 INTRODUCTION 0 1 What are Keybinds amp Macros Keybinds and macros are ways to remap the keys mouse buttons and game commands into a control configuration that better suits a given player s play style and preferences Instead of being locked into a fixed set of control keys and commands as some older games do or providing a simple reassignment feature as most newer games do sophisticated games like City of Heroes City of Villians permit you to remap change and combine the game commands and controls in an almost unlimited fashion For example instead of sim
17. ENTER to start new chat lines with the edited characteristics You ve changed your keybind for ENTER by doing so This can create a complete mess if you re not careful so be careful City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 48 of 52 Appendix G Saving amp Loading Interface Settings With Issue 11 or 12 City of Heroes Villains finally resolved one of the most annoying oversights in its design Each new alt that you designed started with a generic user interface setup and there was no way to duplicate a favorite layout and setup without laboriously configuring each element every time Now however there are not one but three separate save load functions to save an aspect of a customized user interface and reload it into another character s interface There are three sets of customization commands for chat window layout and the grab bag options All work much like the process for saving and loading binds and macros so any user who has mastered those basics should have no trouble with these facilities Chat Configuration Save and Load Saving a carefully designed chat window setup is now trivial Step 1 is to set up your chat windows as you like them down to the last detail on any of your characters Step 2 is to save the chat window configuration The chat_save command will save the chat configuration in the default game folder in the file chat t xt More sophisticated users will probably wa
18. Guide v2 00 gunfriend gunhide gunignore link_channel link_info UI Control alttray alt2tray alttraysticky buffs chat chat_cycle chatoptions clearchat clear_reward_choice clear_tray contextmenu dialog_answer dialog_no dialog_yes gamereturn windowcloseextra gmotd goto_tray goto_tray_alt goto_tray_alt2 goto_trays_tray hideprimarychat manage map maximize menu mouse_invert mouse_look mouse_look mouse_speed nav next_tray next_tray_alt next_tray_alt2 next_trays_tray popmenu powers prev_tray prev_tray_alt prev_tray_alt2 prev_trays_tray screen show shownewtray tabglobalnext tabglobalprev tabnext page 30 of 52 tabprev tabselect tabtoggle toggle tray tray_sticky tray_sticky_alt tray_sticky_alt2 windowcolor window_hide window_resetall window_scale window_show window_toggle UI Graphics Control autoperf bloomscale bloomweight compatiblecursors cursorcache disable2D dofweight fsaa fullscreen 4 tmanlod tmaptedseat Jig SEs techs maxfps maxinactivefps netgraph norenderthread nosunflare option_set option_toggle reloadgfx renderscale renderscalefilter renderscalex renderscaley rendersize renderthread shaderdetail shadowvol showfps ss stopinactivedisplay suppressclosefx suppressclosefxdist texaniso texwordeditor usebumpmaps usedof usefp usehdr userenderscale usewater vis_scale Power Execution insp_combine insp_delete inspexec_nam
19. PERCASE and CamelCase words are only for convenience have listed all known synonyms but entered the usage information only for the one think is the most useful or obvious option and pointed the other terms to it Current Status Most of the global chat stuff is untested Verifications and corrections solicited Anything highlighted in blue is something have not yet verified or which have found to be buggy so use it cautiously and be sure to tell me anything useful you find out about it ac string afk message_string ai string alttray 1 9 alt2tray 1 9 alttraysticky arena message_string arenainvite name assist assist_name name auction string autoperf 0 1 autoreply autorun 0 1 b message_string backward See arena Marks the player as Away From Keyboard If no string is specified a little balloon with AFK in it appears over your character s head Otherwise the string is displayed there Note that an auto power like Hasten can interrupt an AFK status Note also that this command is how to put a text bubble up while you re typing a chat message see the Heroica site for details See arenainvite Activate the power in the specified slot of the current secondary tray Activate the power in the specified slot of the current tertiary tray Toggle the secondary trays in and out of visibility This command cycles between the base tray base secondary tray base secondary
20. Z s rising smack No Animated backhand Great sound effect See slap slap smackyou No Threaten to backhand See smack threathand someone sorry No Animated apology gesture talk Yes Talk as if in conversation taunt No Animated two hand Character stays in combat pose after taunt taunt2 0r tauntb taunt with hoooah sound taunt1 0r taunta Yes Animated one hand Character continues to pound fists with sound taunt with aaaaah effect after taunt sound teabag Yes Dunk teabag in a See also drink eat teacup thanks No Animated left hand See also yourewelcome which is a mirror thankyou gesture image gesture thewave No Vertical wave animation throwconfetti Yes Throw confetti rice or Only available with Wedding Pack throwrice rose petals throwrosepetals thumbsup No Thumbs up animation yes with nod City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 44 of 52 Code Static Animation Artifact Notes amp Description type Yes Type as if on keyboard Great for consoles in missions typing same aS laptop but without prop victory No Animated victory arm See also champion wave waiting Yes Various impatient waiting actions walllean Yes Animated relaxed lean Alternate positions hands in pockets or arms back against wall crossed Stand as close to wall or object as possible before executing You can also get into amusing positions i
21. _trays_tray 1 3 privat name message_string profiler_record filename profiler_stop promote name quickchat quit r message_string raid_invite release crelease_pets creloadgfx renderscale 0 1 1 0 renderscalefilter crenderscalex 0 1 1 0 renderscaley 0 1 1 0 rendersize xsize ysize renderthread 0 reply message_string City of Heroes City of Villains Keybind amp Macro Guide v2 00 Executes a power in the given slot and tray Cancels the queued power Bound to the Z key by default Go to previous primary tray Go to previous secondary tray Go to previous tertiary tray Go to the specified tray s previous tray See tell Record client profiler information to specified filename Purpose of this file and function unclear appears to be for debugging and tech Support use Stop recording client profiler information Promote supergroup member one rank Pops up the quickchat emotes chat bubble menu Quits game to the desktop Warning acts instantly See reply Invites selected player s supergroup to join an instant raid Activate medicom unit for emergency medical transport Equivalent to clicking Go to Hospital button when defeated Deactivate all current pets They fall dead instead of leaving as with the menu dismiss command Reload all graphics textures Useful when something has messed up your screen displa
22. a valid command string is successfully bound to a key any prior assignment to that key is erased and pressing that key will execute the command string The basic syntax for a macro typed in exactly the same way is macro macro_name command_string This will bind the specified command string to a power tray button with the identifying name specified Macro names can be one to three letters or numbers and some punctuation Actually there is no limit to the length of a macro name but only three characters will fit on a macro button Macros can confusingly be given identical names which is not recommended Once a valid command string is successfully bound to a macro button activating that button will execute the command string The slash at the beginning of those commands is very important if you don t include it you ll simply send the string out to whatever chat channel you have selected provoking much humor and wrath from whoever City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 4 of 52 1 5 1 6 sees it Sending a bind string out into a zone wide Broadcast is one of the top not quite a newbie tricks You are allowed to avoid it See the suggested rules in 1 3 Variables Binds and macros are a lot more useful if you can insert variables such as player or foe names your own name level and archetype etc City of Heroes includes such variables which may be inserted into any command string in
23. amp Macro Guide v2 00 page 41 of 52 Code Static Animation Artifact Notes amp Description huh No Animated shrug shrug what invent Yes Manipulate a cool That or it s a new gen Rubik s Cube Used luminescent grid whenever a character is interacting with an thingy invention table jumpingjacks Yes Animated jumping With sound effects jacks kata Yes Animated kata martial martialarts arts practice moves kneel Yes Animated kneel laptop Yes Animated work on Occasionally seem to experience computer laptop that appears on trouble Is this a backhanded joke at a boss pedestal key See also type laugh No Animated hands on Why yes am Errol Flynn hips laugh lecture No Animated lecturing poses ledgesit Yes Animated sit on edge Alternate positions hands on surface and hands of wall building etc on knees Legs will disappear into ground if done anywhere but facing outward on a ledge See also sit and walllean listenpoliceband Yes Whip out your way Used for the police band mission contact Hero cool holographic side only police radio lotus Yes Animated lotus Sophisticated resting posture yoga position marriageproposal Yes Down on knee Only available with Wedding Pack proposal militarysalute Yes Animated formal Static pose unlike salute salute pose newspaper See afk no No Animated wave hands See also disagree no nod No A
24. amp Macro Guide v2 00 page 49 of 52 The option txt file seems to be readily editable as the contents are merely the option keywords and the status or values You can also set individual options via the slash command option_set which takes two arguments the option keyword and the new value For example you can toggle on dirty word bleeping with the following command optionset allowprofanity 0 And return to seeing every word your angry tank wants to type by using optionset allowprofanity 1 Even simpler most options can be toggled from one state to the other using optiontoggle optiontoggle allowprofanity will simply flip the setting from one state to the other Ah but you ask what are the available option keywords Simple use the command foption_list and the complete current list of option keywords will scroll past in the chat window You can use logchat to capture the stream for offline examination Here is the list as of initial release of Issue 14 It is assumed that most commands are set by simple 0 1 values Most should be self explanatory to a moderately experienced player At some point may expand this section with notes on the unusual keyword For now recommend that you save your own options file and examine its contents and the values associated with non toggle keywords Please do send along anything interesting you discover
25. anted So each command needs to be separated from the next by a pair with no spaces around it You can string multiple commands together using the separator but there are often limitations on which commands will work in certain cases and sequences You will probably have to experiment with each new combination to find one that works the way you want it to Here s a simple mod to the above bind that can be helpful in a team situation bind G target_enemy_near g I ve got the Starget follow This bind will target the nearest enemy announce in the Team channel I ve got the Bone Daddy or whichever foe was targeted by name and then follow him Since the chat text is only in the Team channel and simply won t show up when you re not teamed it won t bother non team players And ahem A word about that It s an annoying newbie trick to put a chat message on your power activations no one you re not teamed with cares that you ve activated Fly hurled a Zapp turned on your Plasma Shield etc Most newbies who discover the joys of chat binding do it once And get howled out of the zone most likely Don t be a clueless jerk don t bind chat messages to your powers except very selectively in the Team channel when the message will be helpful every single time to your mates A useful variant of this example bind although it s hard to make it fully automatic is bind H g I m assisting S targe
26. camturn canlook face first lookdown lookup mouse_invert mouse_look mouse_speed mouse pitenmede playerturn third zoomin zoomout Movement autorun backward clicktomove ctm ctm_invert ctm_toggle down face follow forward forward_mouse left mouse_invert mouse_look mousepitchmode mouse_speed nojumprepeat playerturn right speed_turn turnleft turnright up Character Control afk cc costume_change cc_e cc_emote change_handle info_self info_self_tab myhandle quit release respec requestexitmission set_title stuck suppressclosefx suppressclosefxdist Friends amp Teamplay assist assist_name buffs estrange unfriend ex exemplar E fl friendlist friend g group getlocalinvite gfriend gfriend_player gfriends City of Heroes City of Villains Keybind amp Macro Guide v2 00 ginvite ginvite_sg gunfriend gunfriend_player i invite k kick leaveteam levelingpact lfg lfgset lk lackey CoV lp ml makeleader mal malefactor CoV playernote playernotelocal rsk sk sidekick sidekickaccept sidekickdecline team team_accept team_decline team_kick_internal team_quit_internal team_select team_task unex unexemplar unlk unlackey unmal unmalefactor unrsk unsk unsidekick Search amp Information comment fl friendlist friend getcomment getglobalname getglobalsilent getlocalname getpos loc gfriends ghide gignore gignoring gunh
27. command is different City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 36 of 52 Appendix E Emote Codes These codes can be executed at almost any time using the slash code emote emor amusingly me They can also be selected from the QuickChat menu which is raised by clicking the small button at the right end of the chat text entry window or by the slash code quickchat The best way to see what each emote does is to find a quiet corner of the map use camera rotate default PAGEDOWN plus the mouse to spin around so you re looking at your character from the front and try each one out have combined some codes out of alphabetical order for clarity A code is static if it stays until an interrupt key such as movement is pressed Mouselook can often be used during a static emote without interrupting the emote Powers on auto like Hasten can interrupt as well Note that many of the QuickChat options are similarly named but include fixed chat bubbles as well If you use any emote string besides one of these valid codes the string will appear in a thought bubble over your head visible to others preceded by your character name Shenanigunner wishes he had a beer getting hit with a baseball bat Code Static Animation Artifact Notes amp Description afk Yes Animated read Good I m waiting or AFK emote newspaper newspaper
28. e v2 00 page 7 of 52 2 4 2 5 Command Separators The real power of binds and macros isn t in binding a single command to a key or macro button it s in the ability to string multiple commands together in that bind There are some limitations in how you can combine actions mainly you cannot easily combine two attack powers into one bind or macro but generally any reasonable combination of actions can be made If there is a limit to the length of a bind command string it s long enough that it will rarely be a problem Here is perhaps the single most useful custom bind for melee types bind G target_enemy_near follow This extremely useful bind causes your character to target the nearest foe and follow lock onto them By binding it to my G key have the option of tapping F to follow a selected foe useful when want to home in on a boss surrounded by minions who might be closer to me or G to just pounce on the closest foe In the middle of a fight surrounded by foes it is a huge timesaver and occasionally a butt saver to be able to whack G and retarget the nearest foe rather than the one the game selected for me who might be out of point blank range The trick here is the characters which act as a separator between commands If you were to simply type alist of commands separated by spaces the console would be unable to parse the line and while it might do something it s not likely to be what you w
29. e inspexec_pet_name inspexec_pet_target inspexec_slot inspexec_tray inspirationslot powexec_abort powexec_altslot powexec_alt2slot powexec_auto powexec_name powexec_slot powexec_toggleoff powexec_toggleon powexec_tray powexec_unqueue Targeting target target_custom_far target_custom_near target_custom_next target_custom_prev target_enemy_far target_enemy_near target_enemy_next toggle_enemy target_enemy_prev toggle_enemy_prev target_friend_far target_friend_near target_friend_next target_friend_prev unselect Pets clear_petnames petcom petcom_all petcom_name petcom_pow petoptions petrename petrename_name petsay petsay_all City of Heroes City of Villains Keybind amp Macro Guide v2 00 petsay_name petsay_pow pet_select pet_select_name release_pets showpetnames Arena ac arena ai arenainvite getarenastats getallarenastats getratedarenastats Screenshots amp Recording demorecord demostop e3screenshot profiler_record profiler_stop screenshot screenshottga screenshottitle screenshotui Bind amp Macro bind bind_load bind_load_file bind_load_file_silent bind_save bind_save_file bind_save_file_silent keybind_reset macro macroslot nop unbind unbind_all SG amp Coalition c coalition coalition_cancel ci coalition_invite coalition_mintalkrank coalition_nosend coalition_sg_mintalkrank demote ginvite_sg namecaptain namecommander CoV namee
30. e ordering of the PvP and Arena tabs are reversed this may be a minor bug to be fixed in later updates Display of the Powers tab is suppressed in PvP insp_combine inspnamel inspname2 insp_delete inspname inspexec_name inspname Combines three of the first named Inspirations into one of the second name You must put quotes around multi word Inspiration names e g break free or catch a breath Delete named Inspiration Activate an Inspiration by name inspexec_pet_name inspname petname inspexec_pet_target inspname inspexec_slot column inspexec_tray row column inspirationslot column invite name k name keybind_reset Activate a named Inspiration on a pet by pet name Activate a named Inspiration on the targeted pet See inspirationslot Activate an inspiration slot in the specified row and column Activate an inspiration slot in the first row of the specified column Invite player to join team Synonym i See kick Resets all keybinds to default See also unbind unbind_all Use with caution City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 17 of 52 kick name kiosk string n l message_string lackey leaveteam left levelingpact playername Leg LOr lfgset 0 1 Kick player from team Synonym k If you re within range of an Info kiosk this will pop up the home info page The string and n values are required but appear to have n
31. ears all names of all your named pets Choose no reward in the current reward choice list Enable and disable click to move Requires argument unlike ctmtoggle When enabled clicking on any non clickable point with create a pretty crystalline cursor and your character will move to it Maximum move range is about 60 yards Useful for zooming around missions and such Synonym ctm See also ctminvert ctmtoggle Clears all power trays except for macros Displays all console commands available in the system chat window Useful for finding updates and changes to this list turn on chat logging first to save to a text file Send message to the coalition chat channel You must be a member of a supergroup that is in a coalition with another group for this function to work Synonym c Cancel coalition with selected supergroup Invites the named player to join a coalition The player must be the leader of a supergroup for the function to work Synonym ci Set the minimum rank of a supergroup who your supergroup can hear Values Stop your supergroup from sending coalition chat to an ally supergroup Set the minimum rank of a your supergroup who can talk on the coalition chat Values Sets your group search string to string Not functional in 114 command accepted by has no effect City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 13 of 52 compatiblecursors 0 1 contextmenu menu_num cop
32. ected one paper Rochambeau with animation rooting No Animated wave fist Only clapping has sound wavefist hands to face shout and clap with sound salute No Animated casual salute Use militarysalute for a formal held salute scorel Yes Hold up score card Show your opinion of another player s move Fun score2 with to use with costume contests etc What no ae 1 to 10 on it score zero score9 Olympics style scorel0 screen Yes Reach out and touch Fabulous animation if character is in a bubble or touchglass surface in front of you if you pivot viewpoint so that you re looking right as if not sure it s there or touch wall screens into character s face Fun City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 43 of 52 Code Static Animation Artifact Notes amp Description shucks No Animated thump one Aw it was nothing fist sit Yes Animated sit down Take a load off Fun to do on benches trees etc See also ledgesit and the other sit commands Advanced sit commands See end of Appendix slap No Animated forehand With light burst and slap sound Combine with slap slapreact from other character for more fun slapreact No Animated reaction to being slapped or struck slash No Animated draw finger Stop Shut up dude slashthroat across throat or You re dead you know sleep Yes Fall asleep standing up with stream of
33. edits rather than laboriously typing in strings in the game It s pretty simple you can even do it while you re in the game subject to some cautionary notes First save your current keybinds as just described above In the chat window type bind_save_file c defaultbinds txt It s probably best to use the name of the character so that each file you save and edit is distinct from the others Now switch to the Windows desktop and open this file in your favorite editor Wait before you do that save a backup copy of the file so you can load your last good state if you screw up the file Edit away When you re ready to try the commands switch back to the game and in the chat window type bind_load_file c defaultbinds txt Test away Two notes You should park your character in a very safe place like the inside of a store or tram terminal before switching away to the editor You don t want to come back and wake up dead You might also want to hide while you re working Also you may find that switching in and out of the game messes up your mouse control In this case go to Control Panel open your mouse applet and be sure that Disable acceleration in games is unchecked If it s unchecked check it One of those should keep the annoying problem of your mouse going to one tenth control speed from happening SECTION 2 KEYBINDS 2 1 2 2 Keybind Overview To recap things you should have read above Akeybi
34. enastats getcomme nt name charname getglobal getglobal silent charname getlocal invite globalname getlocal getpos gfriend City of Heroes City of Villains Keybind amp Macro Guide v2 00 name globalname name Causes player to display an emote animation or emote string Emote codes can be found in Appendix E Any string that does not match a valid emote code will be displayed in a visible thought bubble for a few seconds Synonyms e em me See unfriend See sidekick See sidekick Talk to friends channel Turn player to face selected target Search for player Appears identical to search Toggles between first and third person camera Inverse of third See friendlist Toggle follow mode Move forward Move forward enable autorun after 2 seconds Add player to friend list Display friend list in chat window Synonym 1 Sets the amount of full screen antialiasing Other values can be set but their impact is unclear Note FSAA has more impact on framerate than nearly any other graphics setting Effect not entirely clear Sets video mode to fullscreen If set to 0 the game will start in windowed mode next time when set to 1 game will start in fullscreen mode Cannot be changed during gameplay you have to make this setting and then restart to change the view See also maximize See group Reset UI by leaving in fullscreen mode closing dialogs and closi
35. errupted If you re going to be at it a while you might type the command hide into the console to start This will make you invisible to everyone else in the chat and search windows so they won t bother you Remember to unhide when you re done Finally select a safe chat channel so that if you do screw up no one will be privy to your bobble Using the Team channel while you are not in a team is good if you accidentally send chat message either nothing will happen or you ll just get a warning that you re not on a team You can also enter keybinds by editing a text file and then loading it but that s an advanced step we ll cover separately For now the easiest way to start entering binds and macros is directly in the game strongly recommend that you start with a clean new set of default keybinds by going to the Controls menu and resetting everything to Default and then slowly entering your new binds and testing them You should also save your keybinds to a local text file every time you are about to make a new set of changes so that you can quickly reload a working set if you mess up something and need to re Default things Basic Syntax The basic syntax for a keybind which is typed into the chat window s message entry window is bind key command_string This will bind the specified command string to the specified key You can bind commands to almost all of the keys on the keyboard with some limitations Once
36. f 52 See Appendix G for complete information on using chat save and load functions chat_load c c hat_load_file filename hat_save hat_save_file filename hat_set channel chatoptions 0 4 ci fel cl cl cl cl c earAttributeView earchat ear_petnames earRewardChoice icktomove 0 1 lear_tray cmdlist coalition message_string coalition_cancel coalition_invite player_name coalition_mintalkrank coalition_nosend coalition_sg_mintalkrank comment string Reads a saved chat configuration tabs channels names from the CHAT TXT file in the default installation folder Reads a saved chat configuration tabs channels names from the specified file name in the default installation folder or from the file on another path if it is specified Saves the current chat configuration tabs channels names to the CHAT TXT file in the default installation folder Saves the current chat configuration tabs channels names to the specified file name in the default installation folder or to the file on another path if it is specified Sets the channel to the given string Works only for global channels not defaults Toggles chat options for specified window See coalition_invite Clear the attribute target Command accepted but function unclear Clears all chat buffers equivalent to executing Clear History in each chat tab Cl
37. f you do it back to back with static NPCs it looks as if your character and the NPC are in a very close embrace welcome No Animated two hand welcome whistle No Animated one hand Audible over Local distance loud whistle with piercing sound winner No Animated clasped fist victory wave wounded Yes Wobble woozily Like a weebelo Remember Weebelos yatayata No Animated talk talk yata talk with hand yourewelcome No Animated right hand See also thanks which is a mirror image gesture gesture City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 45 of 52 Advanced Sit Emotes A huge selection of fancy sit emotes was added with Issue 8 They are somewhat complicated to list because they are different for male nuge and female characters Ladies sit differently guys in case you ve never noticed All are static Note have not tested these with Huge characters assume they are the same as male but if someone wants to test things and report back Emote Male amp Huge action Female action sitbenchl Legs out straight hands straight behind Same sitbench2 Sideways sprawl with one leg up and one arm along bench back Same aS sitchairl sitbench3 Sprawled back feet flat arms on bench back Same aS sitchairl sitbench4 Same aS sitchair3 Same aS sitchair1 elevates over surfaces though sitchairl Straight back fee
38. fists drink Yes Drink from glass See also eat donut and teabag drum Yes Pound on huge tribal Loud sound effects drum drumdance Yes Animated little See also bb and dance raindance drumlow Yes Pound on small tribal Bongo sound effects drum dustoff No Brush off hands eat Yes Eat food item Alternates between burger hot dog and food sandwich evillaugh No Animated bwah ha How many synonyms are needed for one elaugh hah emote muahahaha villain laugh villainlaugh villainouslaugh explain No Animated hold it Cannot be interrupted until first part of with short lecture animation is completed See also lecture animation fancybow No Animated elaborate elegantbow bow fishing Yes Fish with long pole flashlight Yes Animated looking Does not appear to project light flashlightdown around with large flashlight over shoulder pointed mid downwards City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 40 of 52 Code Static Animation Artifact Notes amp Description flashlightup Yes Animated looking Does not appear to project light around with large flashlight over shoulder pointed mid upwards flex Yes Animated bodybuilder Impress newbies and that cute controller by flexl or flexa poses doing your Arnie impression Three different flex2 0r flexb poses for your convenience flex and flex2 fFlex3 or flexc are the same Fli
39. from other users in search Stop hiding your name from other users in the Supergroup list Stop hiding your name from other users in tells direct chat Stop ignoring user No longer be a lackey Synonyms un1k Bring up dialog for quitting a leveling pact See unlackey See unmalefactor No longer be a malefactor Synonyms unma1 See unsidekick Unselects currently selected thing Bound to ESC by default No longer mentor or be a sidekick Synonyms unex unexemplar unrsk unsk See unsidekick Jump or fly up Bound to SPACE by default Use bumpmaps if available Function unclear Use Depth of Field DOF effects if available Warning enabling DOF can seriously impact rendering speed and framerate Use floating point render target for HDR effects if available Function unclear default seems to be 1 Use HDR lighting effects bloom tonemapping if available Function unclear default seems to be 0 Use renderscaling if available see also renderscale renderscalex renderscaley rendersiz Use fancy water effects if available City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 27 of 52 vis_scale 0 0 4 0 watching Controls draw distance 1 0 default Set closer to improve performance further to improve your alt s visual acuity Up to 2 0 does not seem to impact framerate much higher settings have notable impact Experiment with very low settings for amusement List all channel
40. ft right Controls whether or not simple shadows are drawn Starts chat entry mode Stops rendering when the game is not the foreground application Removes attribute from Attribute Monitor Tries to shift your character to the nearest unstuck position for use when you get stuck between objects or in map flaws If it doesn t work try sending a pet ition and waiting a bit to see if a GameMaster will help you Send message to super group channel Synonym sg Hides all character effects when the camera is closer than the SuppressCloseFxDist setting Useful when close camera viewpoint is obscured by powers effects etc Within this camera distance character effects will be suppressed The practical limit is 75 maximum viewpoint camera distance Try to resynchronize character client with game server Use when character cannot be moved becomes invisible to teammates etc see sync page 24 of 52 t name message_string See tell tabglobalnext Cycle forward through all chat tabs in all windows Will open the corresponding chat window if necessary tabglobalprev Cycle backwards through all chat tabs in all windows Will open the corresponding chat window if necessary tabnext 0 4 Cycle forward through all chat tabs in indicated chat window 0 4 tabprev 0 4 Cycle backward through all chat tabs in indicated chat window 0 4 tabselect tabname Select the given chat tab Will open the corresponding chat windo
41. he screenshots directory under the default CoH directory using the specified filename Bug creates standard screenshot Enables or disables the user interface elements for screenshots If set to 1 the UI will be visible in screenshots if set to 0 the UI will not be included in screenshots See search Displays a searchable list of characters with their name archetype level zone and looking for group status Synonym sea See request Send message to the named chat channel You must be a member of the channel and have send privileges Displays the current official game server time Set badge title Must be one you have of course Bug clears currently selected badge title no matter what string is used See supergroup Start a supergroup See sginvite Invite player to join supergroup Synonym sgi See sgkick Kick player from supergroup Synonym sgk Kick player from supergroup Without confirmation Leave your current supergroup Toggle supergroup mode page 23 of 52 sgmodeset sgraidinvite sgraidwindow daybits hour Setsupergroup mode Invite selected player s supergroup to join raid Set your supergroup s raid window Values unknown SISSe stam ES Re ee a parameters Obselete sgsetdemotetimeout sgsetdescription string sgsetmotd message_string sgsetmotto message_string sgstats shaderdetail 0 1 2 shadowvol 0 1 show window_name showfps 0 1 shownewt ra
42. he main CoH folder Moves look angle down Normally this command and lookup are used with the and modifiers to permit controlled up and down looking Works in conjunction with lookup to control free look capability If both Lookdown and lookup are set to 1 or both are set to 0 you will have free look capability Setting one or the other to 1 will force the view to astraight up or straight down view persistent against changes There must be some use for these settings but can t figure it out think it s a slightly buggy side effect See lookdown Sends message to Leveling Pact channel Add amacro to first empty slot See the rest of this guide for details page 18 of 52 macroslot slotnum macroname command_string makeleader name mal malefactor manage map maxfps 1 maximize 0 1 maxinactivefps 1 30 me emote_string menu missionmake missionsearch ml name mmentry monitorattribute mouse_invert 0 1 mouse_look num mouse_speed 0 6 Add amacro to the specified slot of the primary tray Bug warning the slot numbering for this command is zero based so the first slot is 0 second is 1 last is 9 All other slot commands are one based Designated new team leader Can be used only by current leader Synonym m1 See malefactor Invite selected player to be your malefactor Synonym mal Open the Enhancement management window This appears to be the
43. ia their player name Not functional Make yourself invisible to your global friends Disconnected from hide unhide Ignore user on global chat Display list of ignored users on global chat Invites the named player to join a global chat Invite your entire supergroup to a global chat channel Only leaders may use this command You can invite members by rank 0 Invite all supergroup members 1 Invite captains and leaders only 2 Invite leaders only See alSO chan_invite_sg Recall the global message of the day as displayed at first login Set the main tray to the specified tray number Set the secondary tray to the specified tray number Set the tertiary tray to the specified tray number Set the specified tray 1 3 to the desired tray number 0 9 Send message to group channel Synonyms g team See helpchat Remove a player from your global friends list Via global name Remove player from global friends list Not functional Make yourself visible to your global friends Has been disconnected from hide unhide Un ignore user on global chat See helpchat See helpchat Open Help window Selects the global Help channel Synonyms guide h hc Hide your name from other users in the who s on lists Does not affect ghide gunhide Hide your name from other users in all of the who s on lists Hide your name from other users in the Friends list Hide your name from other users in the Global Channels
44. ide gunignore hide hideall page 29 of 52 hidefriends hidegchannels hidegfriends hideinvite hidesearch hidesg hidetell ignore ignorespammer ignorelist info info_self info_self_tab info_tab kiosk link_channel link_info link_interact link_interact_global map myhandle netgraph newspaper playernote playernotelocal sea search findmember unfriend unhide unhideall unhidefriends unhidegchannels unhidegfriends unhideinvite unhidesearch unhidesg unhidetell unhideprimarychat unignore whereami who whoall Chat amp Channels ac arena b broadcast y yell auction req request sell autoreply beginchat c coalition chan_create chan_desc chan_invite chan_invite_gf han_invite_sg han_invite_team han_join han_leave han_members han_mode han_motd han_send han_user_mode hat_beta hat_cycle hat_load hat_load_file hat_save hat_save_file hat_set c fo Cc c G c c chat Cc c G c c e hatoptions clearchat copychat e em emote me f g group guide h hc helpchat l local lfg lfgset logchat quickchat r reply S say send sg supergroup slashchat startchat t tell p private whisper team tl tell_last trade trade_accept trade_decline watching Global Chat gfriend gfriends gfriend_player ghide gignore gignoring ginvite ginvite_sg City of Heroes City of Villains Keybind amp Macro
45. ied filename in the default installation folder or if specified in a different location Sets an option Toggles an option See tell Set selected pet to specified action stance page 20 of 52 petcom_all stance petcom_name petname stance petcom_pow powname stance petition subjectstring pet_select pet_select_name petname petoptions petrename petname petrename_name oldname newname petsay string petsay_all string petsay_name petname string petsay_pow powname string playernote playername playernotelocal playername playerturn popmenu menuname powers powexec_abort powexec_altslot 1 10 powexec_alt2slot 1 10 powexec_auto power_name powexec_name power_name powexec_slot 1 10 powexec_toggleoff power_name powexec_toggleon power_name City of Heroes City of Villains Keybind amp Macro Guide v2 00 Set all pets to specified action stance Set named pet to specified action stance Set the stance for all pets cast by the named power For the above commands the valid pet stances are aggressive attack any nearby foe without orders defensive respond to attack by any foe without orders passive do nothing without orders And the valid pet actions are attack attack currently selected target dismiss dismisses pet gracefully follow follow me goto go to the selected spot stay Stay at the selected spot Add use
46. ion and name As of Issue 12 or so this command started echoing the file load to the status window Reads a list of keybinds from a specified file location and name Functions like the old command without an echo to the screen Probably best for loading rolling bind sets Saves all keybinds to keybinds txt in the default CoH directory Saves all keybinds to specified file location and name As of Issue 12 or so this command started echoing the file load to the status window Saves all keybinds to specified file location and name Functions like the old command without an echo to the screen Sets bloom blur size Valid values 2 or 4 only Sets bloom scale Valid values 0 0 2 0 Send message to entire zone Synonyms b y yell Toggle display of member buffs in the team list Report a bug to the developers Specify a concise subject you will be given a window to enter additional text Opens the buy City of Heroes window Note that this announces you are playing on a trial copy of the game even when your copy is registered See coalition Sets the distance in feet that the third person camera pulls back behind the player 0 equals first person view the upper limit was recently changed from very large in 15 and previous and 65 in 16 to about 120 in 17 Adjusts the camera distance relative to the current camera distance Reads mousewheel for input Probably not useful in console commands as it appears to be permanently bound
47. is method embed the codes in a chat string like this simple example g lt color red gt lt bgcolor black gt Oh no dead again Note that any spaces between the codes will be added to the chat string If you want to make all your chat bubbles a specific style or have multiple styles for different uses you need to bind a key to start the chat and load the codes then you type your message after the codes A little murky but it works For example the normal Chat key is Enter so bind ENTER beginchat lt color white gt lt bgcolor blue gt lt scale 2 gt lt duration 10 gt And whenever you press ENTER you ll be ready to chat in large white on blue text with a 10 second persistence The same thing can be used in general binds bind CTRL T g lt color blue gt lt bgcolor red gt Teleporting target to me S S powexecname Recall Friend although be warned I have found this usage to get flaky at times A final bind you might find useful to experiment with or frequently change the settings is City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 47 of 52 bind CTRL F1 beginchat bind ENTER lt color 00000 gt lt bgcolor FFFFFF75 gt lt border FF0000 gt lt scale 1 0 gt lt duration 10 gt This mess will when you press CTRL F1 load the chat entry window with bind and the whole string that follows Edit it to suit press ENTER and then use
48. key so that you never inadvertently drop the shield during a battle you would use bind P powexec_toggleon Fire Shield Which would always force Fire Shield on even if it was already on That is if the power is on the command would have no effect You could turn the power off by clicking its tray button or by adding a forced off bind bind O powexec_toggleoff Fire Shield SECTION 3 MACROS 3 1 Macro Overview If you ve read this far macros are simple they are exactly like keybinds in every way except that they are bound to a Power tray button instead of a keyboard key The only difference is that the basic syntax is macro AST g I m assisting target follow which will create a button labeled AST in the first open power tray slot Clicking this button or activating it with an associated keypress will be exactly the same as pressing H in the above keybind example Macros are the primary reason you have 90 power tray slots Besides being able to create a couple of alternate power configurations you can create any number of macro trays one for soloing one for team work one to primarily control or defend one for melee or ranged attack work etc The only other useful thing to say about macros except for what s already been said under the previous section is that there is a second macro creation command macroslot This command assigns the newly created macro to a specific slot instead of the fi
49. ky any nonzero value is sticky Rotate left a fixed number of degrees set by speed_turn page 26 of 52 turnright unbind keyname unbind_all unex unexemplar unfriend name unhide unhideall unhidefriends unhidegchannels unhidegfriends unhideinvite unhidesearch unhidesg unhidetell unignore name unlackey unlevelingpact unlk unmal unmalefactor unrsk unselect unsidekick unsk up usebumpmaps 0 1 usedof 0 1 usefp 0 1 usehdr 0 1 userenderscale 0 1 usewater 0 1 2 Rotate right a fixed number of degrees set by speed_turn Unbinds a user bound key and restores it to the default bind To unbind a key without restoring the default use bind lt key gt nop See also unbind_all and nop Unbinds all user bound keys and restores them to the default binds See alSO unbind keybind_reset Use with caution See unsidekick See unsidekick Remove player from friend list Synonym est range Stop hiding from other users in the who s on lists Has been disconnected from ghide gunhide Stop hiding your name from other users in all of the who s on lists Stop hiding your name from other users in the Friends list Stop hiding your name from other users in the Global Channels list Stop hiding your name from other users in the Global Friends list Stop hiding your name from other users in invites Stop hiding your name
50. l chat handle is Shenanigunner City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 2 of 52 0 6 0 7 0 8 Acknowledgements Only the general presentation of this guide along with much direct verification of the commands is solely mine All of the information came from other sources mainly the game itself its user manual and the Prima game guide The original list of slash commands was provided by Xocyll in the Usenet forum alt games coh copied from the Binds forum on the official CoH web site Xocyll has also posted a number of discoveries of his own on the Usenet group which are included here and has provided continual feedback on the guide Neil Cerruti provided some useful info and feedback as well for the 16 17 material A lot of the basics came from other guides and helpful people in the forums As nearly all of it traces back to information from the game developers and because didn t keep track of who told me what all can do is offer a general generous and heartfelt thanks to everyone who helped increase my understanding of how this is done make no claim at all that could have done it without all that help This guide is expressly placed in the public domain but with the firm expectation that any copying or usage will be credited Thanks City of Heroes vs City of Villains As far as know both games are identical in their use of binds and macros and almost all commands are inte
51. le disable message can get inverted if used with other CTM change commands Also seems to hard override other CTM settings Enable cursor cache for smoother cursor changes Begin recording a demo Stop demo record play Demote supergroup member one rank Answer dialog with button matching provided text Command accepted but function unclear Answer OK No or Cancel to current dialog Answer OK Yes or Accept to current dialog Disables 2D sprite drawing Main and perhaps only effect seems to be to turn all UI elements on and off Sets DOF scale Valid values 0 0 2 0 See also usedof Move down if flying Bound to the X key by default See emote Enables special e3 2004 screenshot mode Values and function unknown See emote Delete message message number Request email headers Command accepted but has no effect function unclear Request message message number emailsend name subject message_string Send message player names subject body City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 14 of 52 emote emotestring estrange ex name exemplar face findmemb first 0 f 1 follow forward friend n fFriendli Fsaa 0 ay fullscre forward name name f message_string er 1 mouse ame st 214 en 01 g message_string gameretu getarena getallar rn stats enastats getratedar
52. le enemies in near to far order Synonym toggle_enemy target_enemy_prev Cycles through visible targetable enemies in far to near order Synonym toggle_enemy_prev City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 25 of 52 target_friend_far target_friend_near target_friend_next target_friend_prev target_name string team message_string team_accept team_decline team_kick_internal team_quit_internal team_select 1 8 team_task int int int tell name message_string tell_last message_string texaniso 0 1 2 4 8 16 texwordeditor texname third 0 1 JEL toggle window_name toggle_enemy toggle_enemy_prev trade name trade accept trade_decline tray Targets the farthest friend A friend is any friendly player or pet not just teammates Targets the nearest friend Cycles through visible targetable friends in near to far order Cycles through visible targetable friends in far to near order Target any entity whose name begins with string See group Accepts an invitation to a team Declines an invitation to a team Kicks a character without warning from team Quits team without warning Select team member by number in team list Select the team task Function uncertain Send a message to only one player Synonyms p private t whisper Reply to the same person to whom you last sent a private message This ha
53. llow Note that the command string is in quotes although you can sometimes get away without the quotes you should make it a practice to always use them even when the command is a single keyword as here This command which mimics the default bind for the F key will cause your character to follow the selected target However the following example bind A left won t do quite what you think what the default bind for the A key does Since hardware and operating system key repeats are disabled within City of Heroes actually they are discarded everywhere except in the chat text entry window pressing A with this bind will cause your character to move the default amount in a strafe left manner And stop Since what you probably want is for the character to keep strafing left as long as you hold the key you have to add a modifier bind A left It s that that makes the key repeat the action as long as it s held down Now suppose you want to toggle on a power or state like autorun R in the default key mapping If you use bind R autorun what you ll get is a status response you ll see autorun 0 in the chat window since the above command is treated as an inquiry into the state of the autorun command If you try bind R autorun you ll get autorun as long as the key is held down or the same as holding down the W key not very useful To make autorun toggle on and off the way the default is ma
54. ly and in any order color sets the text color The value ccode can be any standard color name not sure of the range but basics like red yellow white blue etc should all work You can also use hex codes in the rrggbb format look up those codes anywhere on the web if you re not familiar with them This works the same as the text slider in the Options menu bgcolor sets the chat bubble background color and works the same as color except that you can add an additional value to control the chat bubble background transparency If you use only a color code you get 100 color that is no transparency If you add two digits to the end of the color code you set the transparency from 0 to 99 with zero being fully transparent This setting does not appear to have full 100 step granularity there may be as few as 8 steps of transparency am not sure if strings like yellow50 will work but codes like FFFFO050 will border sets the color of the bubble border Identical in operation to color scale sets the text and bubble size It is supposed to scale from 0 0 to 4 0 with 1 0 being the default size but it only works 0 2 0 for me Useful for blowing up important bubbles like Here when you ve found more foes or a glowie duration sets the persistence of the bubble in seconds Default is about 8 seconds You can make bubbles like Here more persistent to give mates time to find you by setting the value to 15 or so To use th
55. nd binds one or more slash commands to a single key When that key is pressed the command string will be executed You enter keybinds by typing them into the chat entry window prefaced by a foreslash in the form bind key command_string The command string should normally be enclosed in one set of double quotes although they can be omitted for single word commands Any binds you enter will erase and overwrite any existing bind on that key And while we re at it You can erase a keybind either one you ve entered or a default one by using the nop no operation keyword bind key nop Key Names Nearly every key on the keyboard can be used for binds but like magical spells you have to know each key s true name which might not be obvious For example to bind something to the equals key you can t use it won t work You have to use equals instead Many keys have similarly odd but sensible once you understand them names The list of allowable key names can be found in Appendix D This list may be incomplete more information is actively solicited The alphabetic keys are case insensitive binding to R and r is exactly the same City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 6 of 52 2 3 Basic Command Usage amp Command Modifiers In some cases all that needs to be done to use a slash command in a keybind is to type the name of the command bind F fo
56. nforcer CoV nameflunky CoV page 31 of 52 nameleader namelieutenant namemember nameoverlord CoV nameringleader nametaskmaster CoV promote raid_invite sg supergroup sgcreate sgi sginvite sgk sgkick sgkickyes sgleave sgmode sgmodeset sgraidinvite sgraidwindow sgsecteostume sgsetdemotetimeout sgsetdescription sgsetmotd sgsetmotto sgstats Email emaildelete emailheaders emailread emailsend UI Save amp Restore chat_load chat_load_file chat_save chat_save_file City of Heroes City of Villains Keybind amp Macro Guide v2 00 option_load option_load_file option_save option_save_file option_set option_toggle wdw_load wdw_load_file wdw_save wdw_save_file Architect Unknown clear_attribute_view mission_make mission_search mm_entry monitor_attribute page 32 of 52 Appendix C Bindable Key Names Unless noted all keys can be bound with the ALT CTRL and SHIFT modifiers You should avoid changing or attempting binds on the middle mouse button and wheel the default binds appear to be persistent and it is difficult to get new binds to be successful Key Notes A through Z Main keyboard alphabetical keys These keys are case insensitive in bind definitions F and f are the same key Use SHIFT to bind two commands to the same alpha key 1 through 0 Top numeric keys Each of the symbols above the numbers is bindable as SHIFT number F1 through F12
57. ng all secondary nonessential windows Same as windowcloseextra Get your arena combat statistics Get your arena combat statistics more comprehensive display Get your arena combat statistics for rated matches Get your group search string Command accepted but returns blank string in all cases Get player s global name from character name Using command without name returns an unknown command error Get player s global name from character name without reporting results to chat window Appears to work but if no display is generated not sure of purpose Invite current character name from global player name Get currently active character name from global player name See loc Add a player to your global friends list page 15 of 52 gfriends gfriend_player name ghide gignore name gignoring ginvit player_name ginvite_sg channel rank gmotd goto_tray 1 9 goto_tray_alt 1 9 goto_tray_alt2 1 9 l 3 1 9 group message_string goto_trays_tray guide gunfriend name gunfriend_player name gunhide gunignore name N nce help helpchat hide hideall hidefriends hidegchannels hidegfriends hidesearch hidesg hidetell hideinvite hideprimarychat City of Heroes City of Villains Keybind amp Macro Guide v2 00 Display all members of your global friends list Add player to global friends list v
58. ng about them those who can write well may not know enough about the process to get all the details right even those who can do both might not have time to gather all the details or keep things updated set out to write this guide because as a player new to CoH as was everyone at one time and a player new to multiplayer online games couldn t find a good complete up to date guide that was written in language a non MMOG maven could understand The guides that were any good in the information department seemed to be written in poorly translated Martian assuming far too much previous knowledge on the part of the reader And the guides that were incomplete sloppily compiled and out of date were even more frustrating for a newcomer because it was hard to identify what was right and what was useless So here s this guide added to the pile and hope an improvement and of value to both new and existing players My aim was to combine many years of experience writing software and programming manuals most for novice and nonexpert users with my fascination of City of Heroes and all the reliable information could lay hands on It s my aim to keep it updated both with new info gleaned from the forums and other users and from reader feedback How This Guide is Organized The organization of this guide is simple Section 0 is the Introduction which you re reading Section 1 is Basics like terminology and syntax which I urge all users to
59. nimated nod panhandle Yes Animated sit with cup One way to bug inf off of high level players offering as to passersby occasionally looking it it disappointedly paper See rock City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 42 of 52 Code Static Animation Artifact Notes amp Description peerin Yes Animated peeringin Occasional look around to see who s watching window with hands cupped around face plot Yes Hunch and rub hands scheme together as if making evil scheme point No Animated one hand point straight ahead praise Yes Animated salaam on knees protest Yes Animated shaking Appear to be three different signs that come up large at random All are illegible except for a large protest sign STOP NO and red circle slash over an indistinct outline of something Must halt emote to change signs raisehand Yes Animated raise one stop hand readbook Yes Read from book research Yes Animated refer to Circle of Thorns seen doing this in Hollows and book then examine elsewhere what s in front of you researchlow Yes Animated refer to Circle of Thorns seen doing this in Hollows and book then examine elsewhere what s in front of you while squatting down roar No Animated roar with Look I m a Warwolf sound rock Yes Play Rock Scissors Settle disputes Animation shows all three icons scissors Paper aka for five seconds then your sel
60. nt to use chat_save_file which will save the chat configuration to a specified path and file The latter also permits saving more than one chat configuration Step 3 load the new configuration into each character s interface The chat_load command will load the default chat txt file while chat_load_file can be used to load any filename on any path Warning It may be possible to directly edit the chat t xt file but one look at it showed some complex and cryptic components like numeric strings that likely reference specific channels All but the most advanced users are recommended to leave the file contents alone and do all chat configuration from within the user interface Window Configuration Save and Load Saving your individual preference for window layout and arrangement is now trivial Step 1 is to set up your user interface windows as you like them down to the last detail on any of your characters Step 2 is to save the window configuration The wdw_save command will save the window configuration in the default game folder in the file wadw txt More sophisticated users will probably want to use wdw_save_file which will save the window configuration to a specified path and file The latter also permits saving more than one window configuration This opens possibilities for fast switching between patrol and combat window layouts for example or even several layouts each optimized for a particular area of gameplay Step 3 load the new
61. o effect Overall it appears to be a broken or incomplete command The kiosks no longer appear to be working in current Issues See local Invite selected player to be your lackey Synonym 1k Quit your current team Strafe left Bound to A key by default Invite named player to join a Leveling Pact Toggle LFG looking for group status Command accepted but appears to have no effect Set LFG looking for group status Command accepted but appears to have no effect oe Seteds Hez e3 link_channel channelname Link info link_interact playername link_interact_global arg arg 1k loc local message_string localtime det a s _f0 90 204 Activates context menu for named channel Provides info window for named channel Command accepted but appears to have no effect Activates context menu for named player interactions Activates context menu for global player name Command generates error message but arguments unknown See lackey Get current position Synonym getpos Send message to anyone in your immediate area about a 250 foot radius Synonym 1 Displays your computer s local time 1 1 macro macroname command_string City of Heroes City of Villains Keybind amp Macro Guide v2 00 logchat lookdown 0 1 ookup p messagestring Toggle chat logging Chat logs appear by date in the logs folder under t
62. or example the others can be used only as command arguments Name Description badge Window listing badges chat Entire chat window pane clues Window listing clues and souvenirs combatnumbers Combat damage buff defense etc numbers contact Window listing contacts costume Costume selection window email Email management window enhancements Tray of acquired unused enhancements friend Friends list window command is different friends help Help menu insp Inspirations tray manage Power slot enhancement management window this keyword does not work with the various window handling commands map Map window menu The main menu NOT the menu bar element mission Mission list window missionreview Architect mission review window mm Architect manager window nav Nav window compass current mission data compass pet Pet management window playernote Player notes window command is different power Power trays tray powerlist Powers inventory window powers recipe Recipe inventory window recipes salvage Salvage list window City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 35 of 52 Name Description sea search Team search window supergroup Supergroup management window command is different target Currently selected target window team group Team member window
63. pboard cointoss Yes Animated coinflip Make a choice for the team or group or yourself coin motion show head or Coin remains until interrupted flipcoin tail coin overhead crack No Crack knuckles Loud sound effects knuckle knuckles crossarms Yes Cross arms crouch Yes Crouch down frog style curseyou No Animated shaking fist noooo at the heavens in dismay dance Yes Animated dancing Several random dances repeat emote for others You can also use the new dancen commands to select specific dances See also drumdance dancel Yes Cha cha dance dance2 Yes Rah rah dance dance3 Yes Twist dance dance4 Yes Hands waving in air dance dance5 Yes Hands in air hop dance dance6 Yes High energy twist dance City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 39 of 52 Code Static Animation Artifact Notes amp Description dice No Animated dice roll Make a choice for the team or group or yourself rolldice motion show die Die fades after a few seconds ALESHA overhead dice7 is a special emote unlocked by completing the Hess task force the die always rolls 7 Heroes only although dice cheating would seem to be more appropriate to Villains disagree No Animated no wave with short lecture animation dontattack No Animated two hand no donut Yes Eat a donut eatdonut drat No Animated thump both Express frustration in a friendly way
64. place of fixed text It is the dollar sign first character that identifies the label as a variable which is why you can t use a dollar sign in most macro and bind text strings Sarchetype Your player s archetype Blaster Tanker etc Sbattlecry The string you ve entered in your ID as your battle cry level Your player s level 2 10 35 etc name Your player s name Shenanigunner Wolf Moon etc Sorigin Your player s origin Natural Magic Science etc target The name of your currently selected target which can be a foe another player or an object suspect there are other new or hidden variables Updated information will be gratefully received Useful References There are several useful references for creating binds and macros Two are included here Appendix A lists all the currently known slash commands and Appendix E lists all the currently known emote codes You ll likely wear out a few copies of both in your gaming time More current lists and many tips and tricks can be found on CoH related web sites and in the official CoH forum devoted to binds Look these resources up for help ideas and information haven t included here Perhaps the most useful reference you can have is a copy of the complete default keybinds which haven t included here because it s bulky but easy to get And that s one of the key heh heh secrets here Very few keys in CoH are hard coded and unchangeable Nea
65. ply letting you change your run command from the default R key to another keybinds allow you to bundle two or more commands onto one key so that you initiate running and go into Super Speed at the same time Another example is the very useful engage keybind which targets the nearest foe and locks you onto him in follow mode For a melee player scrapper or tanker in the middle of a multi foe fight being able to whack one key and lock onto a foe for focused attacks can change your play style and success rate Or on the fun and silly side you can combine chat strings with actions a local string C mere you ugly SOB with a taunt or Roast in hell combined with a AoE multi foe area of effect that is Burn or Scorch power Or Let s get em combined with a suitable emote character animation to tell your teammates it s time to get down to business There are several of those predefined in the QuickChat emote menu A macro is exactly the same as a keybind except that the string of commands is bound to a power tray button and has to be activated by a click or an associated power activation command by default the associated keyboard top number or alt number Generally you should use keybinds for commands and command sequences you need to activate quickly and often while macros can be used for actions for which you ll have time to find and click a power button City of Heroes City of Villains Keybind
66. pped you have to use bind R autorun and there s the trick The tells the game that it s a toggle command each press will toggle the state of that power on or off If you were to be silly and use bind Q turn_left what you would get is your character spinning in left circles when you pressed Q until you pressed Q again to stop it Silly but again not very useful Commands that toggle can usually also accept a numeric toggle code For instance bind R autorun 1 would force autorun on no matter how many times it was pressed You could then bind another key bind V autorun 0 to turn autorun off unambiguously This isn t a very useful example since toggling autorun on and off with one key is quite enough for most players but there are many situations where you want a firm on command and a firm off command with no possibility of say dropping your shields during a battle or turning off Hover or Fly in a sticky situation We ll go into more detail about toggles later Note also in all these examples that there is no slash in the bind string except at the beginning A slash in put in front of a slash command only when it is being executed directly by itself from the console line which is rare except for user interface commands It s that first slash that tells the game that what follows is aconsole command of some sort City of Heroes City of Villains Keybind amp Macro Guid
67. ppingcoin Yes Flip coin gambler style Not same as flip or flipcoin does not generate result floatbooks Yes Float three books in front of you and appear to study them These four emotes work only when you are already flying If you pause your character will revert to the standard flying pose There is no emote to return to the standard flying posture A fly forward plus emote keybind is recommended for regular use or a keybind that cycles through the options fFlyposel Yes Fly with fists out front fFlypose2 Yes Fly with one fist out Superman pose front Flypose3 Yes Fly with hands flat out Swan dive pose front fFlypose4 Yes Fly with fists to sides Invisible hang glider pose frustrated Yes Animated shake both Stays in fist clenched posture after shake fists getsome No Turn fanny to front Ruuuuude Love it kissit pat it grief Yes Animated grief on Stays on knees after initial animation knees hand No Animated hand out in Yeah right enough outta you talktohand talk to the hand style handsup Yes Animated hands in the Alternate positions standing and kneeling surrender air hi No Animated wave wave holdtorch Yes Animated hold a Not sure if it actually projects any light tall flaming torch howl No Howl like a warwolf Great sound effects hmmm No Stare into space and plotting rub chin City of Heroes City of Villains Keybind
68. r petition stuck cheated etc to the database This is more for immediate help from a game master than bug Give a GM time to get the petition and help you it can take a few minutes or more Select pet Select named pet Displays pet window options menu Warning may crash CoH if CoV is not enabled Renames selected pet Renames named pet Have selected pet say or emote string Have all pets say or emote string Have named pet say or emote string Have all pets cast by specified power say or emote string Opens note window for specified global player name Opens note window for specified current player name Turns player to match camera angle Does not change camera distance See also camturn Pops up the named menu at the current mouse location Command accepted but appears to have no function Toggles the power inventory window Cancels the auto attack power and the queued power Executes the given power slot from the secondary tray Executes the given power slot from the tertiary tray Sets the auto attack power to given named power or blank to shut it off or toggles if it s on already Executes a power with the given name Executes the given power slot from the current tray Toggles a given power off If its already off does nothing Toggles a given power on If its already on does nothing page 21 of 52 powexec_tray slot tray powexec_unqueue prev_tray prev_tray_alt prev_tray_alt2 prev
69. rces the given window to be hidden Resets all window locations sizes and visibility to their defaults 0 Changes the named window to the display scale indicated Range limits shown appear to be the maximum some displays may have a smaller allowable range Forces the given window to be shown Synonym show Show a window if hidden hide a window if shown Synonym toggle See broadcast See broadcast Controls the zooming in of the view along with zoomout Usually used with the and modifiers As with the lookup lookdown pair this command pair will accept the 0 1 variable if both are set to 1 or 0 camera zooming is unaffected if one or the other is set to 1 the zoom will persist towards one extreme There might be some useful purpose to this but it s eluded me think it s a slightly buggy side effect See zoomin City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 28 of 52 Appendix B Group List of Slash Commands Slash commands listed by functional group Refer to the prior section for details of use Synonyms are separated by commas Commands may appear in more than one group as appropriate System bug buy_coh cmdlist copydebuginfo gmotd help localtime logchat neterrorcorrection netgraph noreport petition quit release requestexitmission servertime showfps stuck sync synch texwordeditor Viewpoint Control camdist camdistadjust camreset camrotate
70. rchangeable between the games There are a very few commands that are peculiar to one or the other mostly to CoV alone and a number of commands that have different names but appear to be synonyms you can lackey someone in CoH if you wish and sidekick them in CoV Things To Come Future Plans This guide will likely never be complete since there are always hidden or unknown commands or tweaks and changes with every Issue and running fix by the Developers Some of the things in the ongoing agenda include Thorough testing of commands was not able to test mostly those to do with groups supergroups and the global chat feature Anyone who does a lot of teaming or SGing and is messing with the new global chat stuff is invited to test and correct the commands listed here and pass along nifty things they find Adding more cool bind info Right now I m putting the useful and fun binds find and hear about into a separate web page on HEROICA but there s room to add sections on lists of example binds here Adding more detail on groups of slash commands and how to put them to good use First up will be the UI window and display commands to help you improve your visual gaming experience More details corrections and data for things like variable and window names and hidden commands and command features Send em along Aword about complex bind sets have intended to bring in much info about pe
71. read carefully so that they can follow the terser language in the following sections Section 2 explains how to write and use Keybinds Section 3 covers Macros mostly in how they differ from Keybinds Appendix A lists all the known console or slash commands with their individual syntax and notes on how to use them Appendix C lists the names of all the bindable keys Appendix D lists the known window and menu names And Appendix E lists all the known amote commands with notes where appropriate Updates For many reasons this will probably be the final update of this guide The last update was around Issue 8 in late 2006 and not very much grew out of date even with massive changes to the game the command and emote set hasn t changed as much as in prior Issues am also nearing my end of involvement with the game at least to the point where I am inspired to maintain this guide But you never know Updates and corrections especially to the command and emote lists are encouraged Comments on everything are welcomed And pestering when I let the guide fall out of currency is solicited have a tendency to move on and not maintain efforts like this especially when there s no feedback Email to shenanigunner at dgath dotcom or to whatever maintenance email address is listed on the web site at http Awww dgath com coh is the best way You can also send in game mail to Shenanigunner or tap me whenever I m online My globa
72. ries Issue 8 update Mostly new emotes plus addition of the chat bubble color codes Issues 9 14 update Wow getting to this a little late Fortunately the command and emote base has stayed relatively stable over the last several releases This will likely be the last major update of this guide hope you ve found it useful The End City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 52 of 52
73. rly all keyboard and mouse commands are bound in a changeable manner You could erase or eliminate nearly every game command from the keyboard not that that would be very useful but it also means you can completely totally rearrange and remap how the commands are used Out of the box the game simply has a default set of binds that move your character open and close windows activate powers etc Looking at this default list can be very informative To get your very own copy of the default key binds perform the following steps Inthe game go to Menu Options Controls and select Reset to Defaults This is recommended if you ve done any inexpert tinkering with binds otherwise skip this step If you do the file you generate will include any changes you ve made In the chat window type bind_save_file c defaultbinds txt You can substitute any path and filename you like Open the file and you ll find a complete list of the default binds and command strings When you get more experience you can edit this file directly making as many changes as you like and then load it into the game to make all the bind changes at once It will be assumed that you have this file printed out for reference as a companion to this guide City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 5 of 52 1 7 Editing Keybind Files Once you start messing with binds you ll probably want to move on to making wholesale
74. rst available one macroslot 5 AST g I m assisting target follow would put the new macro in slot 6 of the primary tray Yes the numbering for this command is zero based so 0 9 correspond to slots 1 0 I m not sure this has any great usefulness as you can create a macro and then drag it anywhere you like But there you go Macros may be named with any combination of letters and numbers from one character to many I m not sure what the limit is However more than three characters will not fit on the button so you would be wise to keep your macro names to three characters or less City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 9 of 52 Appendix A Slash Commands Reference Keywords in italics represent values to be specified Elements in brackets are optional If an element is not in brackets it is required Numbers in braces are required Numbers separated by vertical bars 0 1 represent the valid selections Numbers separated by a dash 1 4 or 0 1 2 0 indicate the range of acceptable values Some commands that require a numeric value will return the current state if entered without a number others will return an error message Commands that use an underscore _ to separate words can also be entered without the underscore for example window_hide and windowhide are equivalent The underscore versions are generally used here All commands are also case insensitive UP
75. s now been differentiated from replying to the last received private message which can be replied to using the reply command Synonym t1 Sets amount of anisotropic filtering UI permits only those values shown but other integer values can be entered Effect of these interim values uncertain Edit the text layout for translatable textures Exact function unknown probably not something for users to mess with Toggles between first and third person camera Inverse of first See tell_last Show a window if hidden hide a window if shown Synonym window_toggle See target_enemy_next See target_enemy_prev Invite player to trade Accepts an offer to trade Not validated Declines an offer to trade Not validated Toggles the tray window Synonyms toggle tray window_toggle tray Probable bug synonyms toggle powers window_toggle powers It is not clear exactly what these three commands do function seems erratic and dependent on existing tray state traysticky 0 2 011 traystickyalt 0 2 0 1 traystickyalt2 0 2 0 1 turnleft City of Heroes City of Villains Keybind amp Macro Guide v2 00 Sets the sticky state of the specifed tray or tray window 0 is not sticky any nonzero value is sticky Sets the sticky state of the secondary or specified tray 0 is not sticky any nonzero value is sticky Invalid command Sets the sticky state of the tertiary or specified tray 0 is not stic
76. s that you belong to See Appendix G for complete information on using window save and load functions wdw_load wdw_load_file filename wdw_save wdw_save_file filename whereami whisper name message_string who name whoall windowcloseextra window_color RGBT window_hide window_name window_resetall window_scale window_name 0 6 2 window_show window_name window_toggle window_name y message_string yell message_string zoomin 0 1 zoomout 0 1 Reads window configuration from the file wdw txt in the default installation folder Reads window configuration from the specified filename in the default installation folder or if specified in a different location Saves window configuration to the file wdw txt in the default installation folder Saves window configuration to the specified filename in the default installation folder or if specified in a different location Tells you mission name map name and location See tell Show info on player Appears to be identical to search except for requiring full or partial name string List who s on the current map in the system chat window Reset UI by leaving in fullscreen mode closing dialogs and closing all secondary nonessential windows Same as gamereturn Changes the window colors R G B T should each be replaced with a number from 0 255 where R Red G Green B Blue and T Transparency percentage Fo
77. t follow If you click on a teammate you wish to assist for example a tanker pounding on a boss and then hit H you will announce to your teammates I m assisting Shenanigunner and follow that mate as he moves from target to target There are some limitations on this bind but it might be helpful to some players The assist command might be useful in a bind like this too Toggles and Forced Toggles One of the problems with keybinds is that most are by default a toggle the bind will simply turn the power to whichever state it s not in Sometimes as with the autorun key that s exactly what you want Other times you want an absolute guaranteed power on or power off even if you hit the key by mistake Easy enough There are several power activation commands that operate in different ways and it s esy to select the one you want You can toggle a power by specifying its name preferred or which tray slot it resides in bind P powexec_slot 3 bind P powexec_name Fire Shield City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 8 of 52 Assuming Fire Shield was in slot 3 of the main tray these binds would work exactly the same pressing P would toggle Fire Shield on and off I can think of some uses for the slot number method but in general you should stay with the power name method But if you want Fire Shield to go on and on only when you whack a specific
78. t healer defender and controller binds but each is a topic for its own guide There are in particular some very good Mastermind pet bind guides out there Eventually I ll collate edit and present the material but not today In the meantime check the HEROICA site for collections of cool bind sets for these archetypes SECTION 1 BASICS 1 1 Overview I m going to put all the special terminology in this section so if you run into an unfamiliar or cryptic term in the later sections it s either because you didn t read this one or because slipped and forgot to include it Let me know in that case I m also going to put most of the general basic information that applies to both keybinds and macros in here with a few repeats of key items in other sections Read this section it will help you get going much faster and with fewer problems than if you just jump to the how to sections City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 3 of 52 1 2 1 3 1 4 Terminology Keybind A string of game commands bound to a single key or mouse button which will be executed when that key or button is pressed Also called just a bind Macro A string of game commands assigned to a Powers tray button which will be executed when that Power button is clicked or activated via a keypress Syntax The precise rules by which a keybind or macro string is constructed If a string is constructed
79. t flat hands on knees Straight back knees crossed hands center sitchair2 Leaning forward feet flat hands loose in middle Leaning back feet flat hands on thighs sitchair3 Straight back feet flat hands on thighs Same aS sitchairl sitexecutivechair Lean back hands on chair arms feet flat Same but legs crossed on table sitstool 1 foot down 1 foot on rungs 1 handon Feet up on rungs legs crossed hands knee clasped on knee sittablel Straight back knees loose 1 arm on Same but knees together table other hand to face sittable2 Same aS sittablel but hands loose Same aS sittablel but lower table surface City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 46 of 52 Appendix F Chat Bubble Color Codes It is possible to change the appearance of your character s chat bubble in two ways The simplest is to set the text color and the background color in the Options menu For some reason though this setting only affects some chat bubbles many will default to black on white The second way to set chat bubble color and other characteristics is to use inline format codes These codes can be used in manually entered chat strings or as parts of binds The complete code set is lt color ccode gt lt bgcolor ccodetransparency gt lt border ccode gt lt scale factor gt lt duration seconds gt As far as know each command can be used separate
80. to next tertiary tray Go to the specified tray s next tray Disable jump auto repeat This means you ll jump only once no matter how long the key is held down another jump will require another keypress Not really a command but a null placeholder used to cancel a bind If you enter bind x nop for example any bind on X will be deleted Useful for clearing out default binds you don t want Function unknown See also renderthread Do not default to error reporting window on crash This may suppress the Windows error reporting screen after a crash confirmation and other purpose unknown Disables sun flare for performance debugging Removes and restores flare glare from sunlight and moonlight See Appendix G for complete information on using option set save and load functions opt opt opt opt opt opt opt p n pet City of Heroes City of Villains Keybind amp Macro Guide v2 00 ion_list ion_load ion_load_file filename ion_save ion_save_file filename ion_set ion_toggle ame messagestring com stance Lists option names Reads option configuration from the file options txt in the default installation folder Reads option configuration from the specified filename in the default installation folder or if specified in a different location Saves window configuration to the file options txt in the default installation folder Saves option configuration to the specif
81. w if necessary tabtoggle Make the previously active chat tab the new active tab Used to flip between two tabs target Toggles the target window Synonyms toggle target window_toggle target For more information on custom targeting see Gunner s Guide to Advanced Targeting on the HEROICA web site There s a lot of cool stuff you can do with these commands target_custom Powerful customizable targeting comand There are four versions which conclude with the following suffixes near closest target far farthest target next next target in near to far order prev next target in far to near order Each a these commands can be directed to a specific class of targetable object by one of these keywords enemy identical to target_enemy friend identical to target_friend defeated target with zero hit points alive enemy friend or NPC with nonzero hit points mypet any pet spawned by you notmypet any pet not spawned by you base not clear seems to be for targetable objects other than players and NPCs but experimentation has shown this to be erratic notbase not clear see base teammate any teammate notteammate any non teammate player For example target_custom_near teammate will target the nearest of your teammates even among other players target_enemy_far Targets the farthest visible enemy target_enemy_near Targets the nearest enemy target_enemy_next Cycles through visible targetab
82. wbie zones where as many newbies as possible attempt to set up competing tune boomboxes For one thing it can crash your client For another it can crash your brain See also drumdance beatchest tarzan No Animated chest pounding Audible growl biglaugh laugh2 laughtoo No Hearty laugh bigwave overhere No Animated big wave binoculars Yes Look through binoculars blankfiller None Appears to be the emote equivalent of nop for slash commands Does nothing but generates no error either bow No Animated bow bowdown No Animated demand person before you bow down burp No Animated burp with sound Audible over Local distance Look I m a rude Warwolf City of Heroes City of Villains Keybind amp Macro Guide v2 00 page 38 of 52 Code Static Animation Artifact Notes amp Description buzzoff No Animated shooing goaway motion with hand camera Yes Take pictures with old Cannot be interrupted until first part of fashioned Speed animation is completed Graphic camera cellphone Yes Talk on cel phone Wow that s a big phone champion No Clasped hands victory See also xkevgt shake cheer Yes Animated shake fists encouragement chicken No Do the chicken dance clap No Animated clap with Audible over Local distance sound clipboard Yes Write on cli
83. y showpetnames sidekick name sidekick_accept sidekick_decline sk name slashchat speed_turn 1 359 ss 0 1 startchat stopinactivedisplay stopmonitorattribute stuck supergroup message_string suppressCloseFx 0 1 suppressCloseFxDist feet sync synch City of Heroes City of Villains Keybind amp Macro Guide v2 00 Sets supergroup demote timeout Sets supergroup description Sets supergroup MOTD Sets supergroup motto Display supergroup info in chat window Controls shader detail level Controls whether or not shadow volumes are drawn Behaves very oddly when set to 1 on some systems Forces the given window to be shown Synonym window_show Has no opposite although hide is sometimes incorrectly cited Show current framerate as a small boxed number on top right edge Opens a tear away Tray window May be repeated to open multiple trays As with the button on the main tray it will open trays beginning with the last one you had open Lists names of all named pets Invite player to be your sidekick Synonyms ex exemplar rsk sk Accept an invitation to be a sidekick Decline an invitation to be a sidekick See sidekick Starts chat entry mode and copies whatever key is pressed into the chat buffer Used by default with but could be used with other keys to what purpose is not clear Set the number of degrees for each increment of rotate le
84. y Warning scrambles display for at least a few seconds do not use in combat Changes the scale at which the world is rendered relative to your screen size Permits you to keep your screen size the same as desktop or sufficiently high for well rendered UI elements while lowering the effective resolution for performance This command affects both X and Y scaling simultaneously see also renderscalex and renderscaley Not effective unless userenderscale is Set to 1 Setting this value to 0 or cycling userenderscale from 1to 0 will reset renderscaling to the default of 1 0 Changes the method of filtering used in renderscaling Value range and function unknown Changes only the X scaling of the world rendering See renderscale Changes only the Y scaling of the world rendering See renderscale Changes the size at which the world is rendered Sizes are specified in x and y screen values and may be normal or odd values Specifying non multiple values will result in nonlinear x or y scaling Function unknown See also norenderthread Reply to last received private message This has now been differentiated from replying to the last sent private message which can be replied to using the te11_last command Synonym r page 22 of 52 req message_string request message_string requestexitmission 1l n respec right rsk name s message_string say message_string screen x dimension y_dimension
85. ychat tab_name copydebuginfo costume_change 0 3 ctm 0 1 ctm_invert 1 0 ctm_toggle cursorcache 0 1 demorecord filename demostop demote name dialog_answer string dialog_no dialog_yes disable2D 0 1 dofweight down e emotestring e3screenshot 0 em emotestring emaildelete message_number emailheaders emailread message_number Shows the status of selection of standard Windows cursors instead of graphical cursors The Windows cursors are not as flexible and don t change color but may work better on some systems This command cannot be used to set the option which must be set on the command line at game startup Activate a context menu slot Command accepted but has no effect function unclear Copy the entire chat history from specified chat tab into the clipboard Useful for saving extended game info passed on by other players or abuse Gathers debug info prints it and copies it into the clipboard Command accepted but does nothing May be obsolete or for use at customer service direction only Change costume Note that this is another of the anomalous zero based commands Synonym cc See also cc_emote for a more elaborate option See clicktomove Functionally identical to clicktomove ctm except that the enable value is reversed 0 enabled Argument required Toggles click to move status No argument allowed Bug Displayed enab
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