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1. Register Your Game Today Free tips tricks demos trailers and more Receive free technical and customer support Be the first to know about beta tests tournaments game testing opportunities and other events Plus stay informed on the latest VU Games news updates discounts amp more Go to http reg vugames com Now 2005 Sierra Entertainment Inc All rights reserved Sierra the Sierra logo SWAT and the SWAT logo are trademarks or registered trademarks of Sierra Entertainment Inc in the U S and or other countries Developed exclusively by Irrational Games names trademark STYLIZED C COLT M16 COLT M4 COLT M203 COLT 1991A1 COLT 1911 COLT 1911A1 and AR 15 in combina tion and or alone These trademarks rights reserved H www havok com 1999 2005 GameSpy Industries Inc GameSpy and the Powered by GameSpy design are trademarks of GameSpy Industries Inc Al Corporation in the U S and or other countries and are used under license from Microsoft Pentium is a registered trademark of Intel under license and countries NVIDIA Developer Modifications Copyright 2005 Irrational Games Benelli product images produci s and logos used with permission from Benelli USA Inc http www benelliusa com COLT COL are registered and or common law trademarks of New Colt Holding Corp or Colt s Mfg Co Inc and any trade dress associated with these weapons are used
2. C2 Explosives The C2 breaching charge is a powerful and devastating method of breaching a door The compact and specially designed charge destroys the locking mechanism of the door and forcefully opens the door at the same time The noise and shock of the detonation causes people on the opposite side of the door to react in a similar manner to a flashbang detonation which can provide a tactical advantage for using C2 instead of the breaching shotgun The C2 breaching charge is an explosive and can injure or kill anyone unlucky enough to be directly behind the door TRAINING Play the training mission and learn all the basic skills needed to play the game It is highly recommended that all officers complete this training course where all the fundamentals of commanding your element or squad are taught INSTANT ACTION Play the most recent mission with the default options Clicking on this option will take you directly into the most recent mission you have completed with the default options set This will take you directly into the game If you have not completed any missions yet this will take you to the tutorial CREATE AND PLAY YOUR OWN MISSIONS With SWAT 4 you re able to create your very own missions using a variety of options with the Quick Mission Maker There are a number of options that you can set You can use the map from that mission to create your very own scenario You can even save these missions and share them with
3. 15 Disable Respawn Show Enemy Names Show Teammate Names Arrests Only Disable Damage Use Primary Entry Point JOINING A GAME Password Protected Server Name Players Ping Game Type Map Name IP address Player Name 16 Only available in Barricaded Suspects game mode Players that are killed or arrested will not be able to rejoin until the next round Names of enemies will be displayed on screen when the crosshair is on them Names of teammates will be displayed on screen when the crosshair is on them Lethal weapons will not do any damage The only method of eliminating your opponent is by arresting them This option is not available in the VIP Escort multiplayer game type Use the primary entry point for all maps that have two entries in the Map Rotation list A padlock icon will be shown to the left of the server name if that server requires a password to join Lists the name of each server in a column Select this text to sort the list alphabetically based on the server name Lists the number of players max players for each server in a column Select this text to sort the list in ascending or descending order based on number Lists the ping of each server in a column Select this text to sort the list in ascending or descending order based on ping rate Lists the type of game mode in a column Select this text to sort the list alphabetically based on the server name Lis
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5. Playing the Game 20 Commanding Your Team 20 Team Viewports 20 Controlling Team Members Through Viewports 20 Quick Command 21 Cooperative Responses 22 Other Context Sensitive Actions 22 Pause Menu 22 Playing SWAT 4 23 Commanding Your Team 23 Securing Evidence 24 Using Tactical Equipment 24 Taking Damage 24 Reporting to TOC 24 Snipers and Viewports 24 Pause and Objective Screen 25 Completing and Failing Missions 25 SCOMNG 2 2 205 sae a ae wate ef 25 Tips and Tricks 25 GreditS amaos tice te on E 27 Customer Support 31 License Agreement 32 SYSTEM REQUIREMENTS MINIMUM SPECIFICATION e Intel Pentium Ill 1 0 GHz Intel Celeron 1 2 GHz AMD Athlon 1 2 GHz e 256 MB RAM e 2 GB free hard disk space e DirectX 8 1 compatible audio support e Minimum NVIDIA GeForce 2 MX 200 400 not supported w 32 MB or ATI Radeon 8500 w 64 MB with Microsoft DirectX 9 drivers installed e One of the following operating systems must be installed for SWAT 4 to run Windows 98SE Windows 2000 with Service Pack 3 installed or Windows XP with Service Pack 1 installed RECOMMENDED SPECIFICATION The recommended specification is exactly the same as the minimum specification with the following changes e 2 4 GHz Pentium 4 Athlon XP
6. Project Manager Tom Hitchcock CUSTOMER SUPPORT VIVENDI UNIVERSAL GAMES CUSTOMER SUPPORT CAN BE REACHED IN THE FOLLOWING WAYS Technical Support Phone 800 630 0811 M F 6 a m 6 p m EST Customer Service Phone 800 757 7707 M F 6 a m 6 p m EST Internet http support vugames com Mail VU Games 4247 South Minnewawa Avenue Fresno CA 93725 31 LICENSE AGREEMENT YOU SHOULD CAREFULLY READ THE FOLLOWING END USER LICENSE AGREEMENT BEFORE INSTALLING THIS SOFTWARE PROGRAM BY INSTALLING COPYING OR OTHERWISE USING THE SOFTWARE PROGRAM YOU AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT PROMPTLY RETURN THE UNUSED SOFTWARE PROGRAM TO THE PLACE OF PURCHASE OR CONTACT VIVENDI UNIVERSAL GAMES CUSTOMER SER VICE AT 800 757 7707 FOR A FULL REFUND OF THE PURCHASE PRICE WITHIN 30 DAYS OF THE ORIGINAL PURCHASE This software program and any files that are provided by Sierra Entertainment Inc to you by on line transmission or otherwise to patch update or modify the software program as well as any printed materials on line or electronic documentation and any and all copies and derivative works of such software program and materials are the copyright ed work of Sierra Entertainment Inc and or its wholly owned subsidiaries or its suppliers Sierra All use of the Program is governed by the terms of the End User License Agreement which is provid
7. EMD It fires small electrodes into the target and then sends a powerful electric charge down the thin wires The EMD effect causes involuntary contraction of the target s muscle tissue regardless of an individual s pain tolerance or mental focus The effect is painful and demoralizing to even the most aggressive suspects The Taser has two key drawbacks it has a relatively short range and new electrodes must be loaded after each shot 9mm Handgun This Austrian designed handgun is largely made of high tech polymer plastics This construction results in a weapon that is incredibly easy to handle and manipulate Although less powerful than the Colt M1911 it boasts a 17 round magazine Its ease of use accuracy and safe action trigger has made it a popular choice for law enforcement agencies Pepper Spray While generally used for riot control handheld pepper spray canisters can be an effective tool for subduing uncooperative targets The active ingredient in pepper spray is Oleoresin Capsicum or OC OC is an inflammatory agent that causes the eyes to swell up and close It also causes a burning sensation on any exposed skin Due to its limited range and area of effect it is best used in addition to other non lethal devices to cause a suspect or hostage to comply Stinger Grenade The sting grenade or Stinger is filled with many small rubber balls Upon detonation these balls are ejected from the grenade bombarding target
8. Suspects must arrest the VIP and hold him captive for two minutes before they can assassinate him SWAT must escort the VIP to the extraction point in the mission area while preventing the Suspects from arresting him SWAT wins if the VIP successfully reaches the extraction point or if the Suspects kill the VIP without arresting and holding him for two minutes The Suspects win if they assassinate the VIP after arresting and holding him for two minutes or if the VIP is killed by a SWAT officer 3 to 5 bombs are randomly placed around the mission area SWAT must locate and disable all bombs within the designated time limit to win the round If SWAT does not disable all of the bombs within the designated time limit the bombs will detonate and the Suspects will win the round This Cooperative mode allows you to play through the Single Player missions with up to four other people The team that reaches this score first before time runs out wins the round The total number of players allowed to enter your game The maximum is 16 If Number of Rounds is set to more than one this setting will start the new round on the same map without reloading This saves on loading time but all interactive elements of a level such open doors and broken windows will remain in the same state as the previous round Play a multiplayer or cooperative game over the Internet or Local Area Network Modifies the damage inflicted by weapons fired on teammates
9. The color of the square indicates which team will receive your command Pointing your crosshairs at a door will default to the Open and Clear command appearing in this box and pressing the quick command key Default Key SPACE BAR will send the command to your teammates Most general orders can be given with the quick command key The graphical command interface can be used Default Key Right Mouse Button to give more specialized commands to your team members Targeting a door and holding the graphical command interface button will give you more options than are available to you via the quick command box You can order your team to open a door and deploy multiple types of grenades before entering into a room use their Optiwand to mirror under the door for threats if equipped in the pre assault equipment loadout menu and much more 23 SECURING EVIDENCE During a mission neutralized and compliant suspects will drop their weapons on the ground These weapons can be secured by walking up to them targeting them and pressing the Use key Default Key Middle Mouse Button You can also order your team members to secure weapons for you There may also be objective items or weapons in a mission that need to be secured before the objective can be completed USING TACTICAL EQUIPMENT The use of tactical equipment is critical for successfully completing missions Locked doors can be breached by moving the door and targeting the lock Targeting
10. as well as more lighting effects and particle systems Allow PS2 0 Shaders On cards that support PS2 0 this option lets you disable that capability and instead use the older Pixel Shader 1 1 rendering model In most cases PS2 0 is faster and better looking but using PS1 1 on some video cards may result in faster rendering 18 GAME CONTROLS CLASSIC COMMAND INTERFACE Based on SWAT 3 controls this interface uses hot keys to issue commands Because all of the commands are issued using the number keys in this mode weapon and item selection is moved to the function keys All command prompts are shown in a small window at the top left of the screen GRAPHIC COMMAND INTERFACE Issuing commands is very simple in SWAT 4 Simply use the right mouse button to bring up the command interface and select the desired action Styles 1 4 modify the way you can open select and close the GCI Exit Menu Option This adds an exit option to the GCI giving you an alternate way to exit the command interface This will take affect after you restart the level Mouse Sensitivity Adjust the sensitivity of the mouse Subtitling Enabling this option will turn on subtitles for spoken audio This will take affect after you restart the level Show Help Text Move your mouse over a menu option Text describing that option will be shown in the bottom left hand corner of the screen Invert Mouse Y Axis Invert the up and down control of the mouse
11. choosing Very High render detail will choose appropriate settings for a top of the line machine and video card When you choose Custom Render Detail the game will unlock all the individual rendering options such as Glow Detail Texture Detail etc so that the user can customize each option individually to his or her preference Select from the four preset settings 17 Screen Resolution Choose from 4 different screen resolutions 800x600 1024x768 1280x1024 1600x1200 Brightness Adjust the brightness Contrast Adjust the contrast Gamma Adjust the gamma CUSTOM RENDER DETAIL SETTINGS Glow Detail This controls the quality of the Glow effect in the game An example of the Glow effect is the fuzzy glowing that you see around the edges of neon signs in the game Bump Map Detail This controls how many objects in the game use bump mapping sometimes called normal mapping and the amount of detail in the bump mapping effect Higher detail settings will result in higher quality bump mapping but will also slow down rendering and increase load times Texture Detail This controls the amount of detail in the in game textures Higher detail settings will result in higher quality visuals but will also slow down rendering and increase load times World Detail This controls the visual complexity of the game environments In general higher detail settings will result in more physical and breakable objects being present in the world
12. squad to use the Optiwand to scan for suspects in a room This is done on an open door Mirror Under Door Orders your selected squad to use the Optiwand underneath a closed door to scan for suspects Deploy Commands Orders your selected squad to deploy any of the following Pepper ball gun Taser Flashbang CS Gas Grenade Sting Grenade Pepper Spray C2 Explosive Breaching Shotgun Less Lethal Shotgun or the Door Wedge 21 Open amp Clear Bang amp Clear Sting amp Clear Mirror Room Restrain Orders your selected squad to restrain a suspect or hostage Secure Evidence Orders your selected squad to secure evidence such as a weapon Remove Wedge Orders your selected squad to remove a Door Wedge from a door Remove C2 Orders your selected squad to remove a C2 explosive charge before it is detonated Orders your selected squad to deploy the Optiwand and scan around a corner for suspects Disable Orders your selected squad to disable an explosive device Exit Mission Use Key on Mission Exit door This will end mission Mirror Corner COOPERATIVE RESPONSES Your teammates can respond with a positive or negative response once you have given the command OTHER CONTEXT SENSITIVE ACTIONS When interacting with doors or blind corners you may see an icon appear that corresponds to one of the actions below Pointing at Locked Door with Toolkit FIRE Hold Pick Lock Pointing at Bomb with Toolkit FIRE Hold Disable Bomb Po
13. the lock high will display a BREACH icon on the screen Pressing and holding FIRE Default Key Left Mouse Button will result in your officer employing a noisy breaching item on the door such as a C2 Explosive Targeting the lock low will display a PICKLOCK icon on the screen Pressing and holding FIRE will result in your officer picking the lock Targeting the foot of a door will display an OPTIWAND icon on the screen if the Optiwand was selected in during the loadout Pressing and holding FIRE will result in your officer deploying the Optiwand to mirror under the door Your Al officers can also be ordered to use their various tactical items during gameplay TAKING DAMAGE When you take damage during a mission the image of your officer in your heads up display HUD will flash red in the area that sustained the damage Taking damage to different areas of the body will result in different negative effects Taking damage to either arm will lower your aiming accuracy and reduce the precision of the targeting reticule Taking damage in your legs will result in slower movement If you take too much damage during a mission you will be killed and the mission will fail REPORTING TO TOC Any time the status of any person during a mission changes the new status should be reported to TOC Any civilians or suspects injured dead or arrested must be reported by targeting them and pressing the Use key Default Key Middle Mouse Button If any of your
14. your friends PLAY QUICK MISSION Play missions that you have created with the Quick Mission Maker QUICK MISSION MAKER You can create your own scenarios based on the single player missions in the game 11 EDIT Scenario Select an existing scenario from the list Click on this text to sort the scenarios alphabetically by name Pack Click on this text to sort alphabetically by pack name Play Play the selected scenario New Create a new scenario Edit Edit the selected scenario Delete Delete the selected scenario MISSION Mission Use Campaign Objectives Difficulty Available Objectives Selected Objectives Entry Point Time Limit SQUAD Lone Wolf Officers Loadout 12 Select the map to use for this scenario Check this box if you wish to use the campaign objectives from the single player mission Select the difficulty for your scenario Select a mission objective and use the right facing arrow button to move it to the selected mission objectives on the right The mission objectives for your scenario Select an objective and use the left facing arrow button to remove it from the list Force Primary Secondary if available or let the player choose Set the time limit for the mission Check the box if you do not want any time restrictions Check this box to remove all officers from the squad and go it alone Click on an officer to add or remove him from the squad Se
15. 2500 or equivalent e GeForce 4 Ti not MX w 128 MB ATI Radeon 9500 w 128 MB with Microsoft DirectX 9 drivers installed e Windows XP with Service Pack 2 installed INTERNET MULTIPLAYER REQUIREMENTS 32 bit Internet service provider with 56k modem or a LAN local area network INSTALLATION Insert the game CD into your CD ROM drive If your CD ROM drive has AutoPlay enabled Click the Install tab and follow the on screen instructions If AutoPlay is disabled click on the My Computer icon located on your desktop Double click on the CD ROM drive icon and follow the on screen instructions You will be asked to install DirectX during your installation if you have not already done so This software is required to run SWAT 4 Carefully read and follow the on screen instructions during the installation process When the installation is complete you will be asked to register your product with Sierra Entertainment Registration is strongly advised as it will allow you to receive important product update information Several icons will be placed on your Start Menu or Desktop whichever you indicated dur ing the installation process Double click on the SWAT 4 icon to play After an introduc tion movie you will be taken to the MAIN MENU MENUS AND OPTIONS The main menu allows you to start a new SWAT career jump straight into instant action e ae play multiplayer or even create your own TRAINING missions You can
16. Always Run Change the default movement from walk to run Faster movement affects your aim Player Name Enter the name you want to be displayed for multiplayer and cooperative games Voice Type Select the voice that is used for your officer in multiplayer and cooperative games Connection Speed Select your type of Internet connection Keyboard Config The Keyboard Config menu allows you to customize your in game controls Click on the function you want to change to select it Then click on the Change Key Binding button Finish by 19 selecting the keyboard key or mouse button to which you would like to assign the function There are four separate keyboard mapping screens Movement Interaction Command and Reserved Note that keys listed under the Reserved tab cannot be modified Reset to Defaults Use this to reset the default settings for that particular menu PLAYING THE GAME COMMANDING YOUR TEAM You are in charge of your squad or element in SWAT 4 A team will consist of the player and a 4 man element made up of two teams of two the Red Team and the Blue Team You can direct your commands to Red Team Blue Team or the full element by pressing the Tab key to cycle through each group The color of the GCI will change to the corresponding color TEAM VIEWPORTS Members of your SWAT team are outfitted with a helmet mounted camera Pressing the Insert key will access the viewport of Red Team A small window will appear i
17. ER SIERRA ENTERTAINMENT INC NOR ITS PARENT SUBSIDIARIES OR AFFILIATES SHALL BE LIABLE IN ANY WAY FOR LOSS OR DAMAGE OF ANY KIND RESULTING FROM THE USE OF THE PRO GRAM THE EDITOR OR AN AUTHORIZED ON LINE GAME NETWORK INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL WORK STOPPAGE COMPUTER FAILURE OR MALFUNCTION OR ANY AND ALL OTHER COM MERCIAL DAMAGES OR LOSSES ANY WARRANTY AGAINST INFRINGEMENT THAT MAY BE PROVIDED IN SEC TION 2 312 3 OF THE UNIFORM COMMERCIAL CODE AND OR IN ANY OTHER COMPARABLE STATE STATUTE IS EXPRESSLY DISCLAIMED FURTHER SIERRA ENTERTAINMENT SHALL NOT BE LIABLE IN ANY WAY FOR THE LOSS OR DAMAGE TO PLAYER CHARACTERS ACCOUNTS STATISTICS OR USER PROFILE INFORMATION STORED ON AN AUTHORIZED ON LINE GAME NETWORK SIERRA ENTERTAINMENT SHALL NOT BE RESPONSI BLE FOR ANY INTERRUPTIONS OF SERVICE INCLUDING BUT NOT LIMITED TO ISP DISRUPTIONS SOFTWARE OR HARDWARE FAILURES OR ANY OTHER EVENT WHICH MAY RESULT IN A LOSS OF DATA OR DISRUPTION OF SERVICE Some states do not allow the exclusion or limitation of incidental or consequential damages or allow limitations on how long an implied warranty lasts so the above limitations may not apply Equitable Remedies You hereby agree that Sierra would be irreparably damaged if the terms of this License Agreement were not specifically enforced and therefore you agree that Sierra shall be entitled without bond other security or proof of damages to appropriate equitable remedies with res
18. Guest Alice Jenkins Wendy Kline Female Hostage 3 Patricia Scanlon Andrew Taroone Male Suspect 4 Allen Kruse Fed Tatasciore Male Suspect 3 Alex Jimenez Carl Jennings Armando Valdez Kennedy Hyun Jun Park Keone Young Female Hostage Melinda Kline Jenna Lamia Male Hostage 3 Warren Rooney James Bettencourt Jr Andy Milder Male Hostage 1 Phone Caller 1 Michael McMillian Male Hostage 2 Louie Baccus Lawrence Adams Mike Starr Gladys Fairfax Sharon Conway Female Hostage 4 Rhoda Gemignani 29 Male Suspect 1 Lian Niu Simon Gowan Ron Yuan Special Thanks To Irrational Games Australia 10 David www 10 david com Benelli USA http www benelliusa com Brian Benincasa and the Microsoft Tech team Christopher Baker Metro S W A T Jay Brenner Metro S W A T Matthew Balint Bryn Bennett Jon Chey David Eberly Magic Software Stephen Ewart Havok Technical Support Fred Fierst and the staff of Fierst Pucci and Kinder Epic Games Keith Galocy NVIDIA Dave Grenewetzki Mikhail Islam Kate Kellogg Meredith Levine Blaine Loder Ross O Dwyer Havok Technical Support 30 David O Toole Doug Rogers NVIDIA Jeff Royle ATI Jonathan Zarge ATI Dan Lewis The BBE Squad GAMESPY INDUSTRIES INC Account Executive Art Santos Middleware SDK Engineer Bill Dewey Developer Support Manager Joost Schuur Client Services Manager Kay Richey QA Manager Orlando Rojas
19. Wong 28 QA Testers Todd Allison Abhishake Behl Steven Baker Kevin Boggs Robert Bradbury Bryan Bui Brian Carr Renny Chang Gary Chen Richard Cisneros Channa De Silva Minh Do Brian Douglass Jessica Eckstein Russell Roy Espinosa Michael Fahrny Duncan Field Jim Gentle Rick Gusa Richard Hager Jeff Hartmann Brian Kang Todd Langley Kevin Lo Sue Lowe Chad Martin Eduardo Mayor Troy Mirmirani Marc Nagel James Ong Sok Phuy Ben Saurer Robert Scott Vinnie Shahzad Alex Sharrigan Dustin Thomas Dwayne Zamora Vivendi Universal Publishing Certification Glenn Dphrepaulezz Cyra Talton Brandon Valdez Localization Senior Project Managers Fiachra Synnott Catherine Walsh Media Productions at VUG Head of Talent Affairs Tom Keegan Casting and Voice Direction Eric Weiss Dialogue Supervisor Andrea Toyias Recording Engineer Patrick McNulty Dialogue Editor Rich Seitz Video Editor Tonya Stumphauzer Voice Actors SWAT Player Justin Gross SWAT Officer Zack Hollywood Fields Chris Edgerly SWAT Officer Tony Subway Girard Nolan North SWAT Officer Steve Gramps Reynolds Theodore Sterling Scott Bullock SWAT Officer Allen Python Jackson Jean Trouffant Michael Ralph SWAT Commander David Pizzuto T 0 C Nate Wells Dispatch 911 Operator TV Reporter Female Hostage 2 Kari Walgren Lawrence Fairfax Male Suspect 2 Adam Arian Hadeon Koshka Gary Altman Highground Nick
20. ailable maps are on the left Click on a map name to highlight it A picture and brief description of that level will be displayed on the right side of screen Click the right facing arrow button to add a map to the selected Map Rotation list on the right Selected maps are listed here To remove a map from the list click on the map name to highlight it and then click on the left facing arrow button The map name displayed in green will be the first map that will be loaded Double click any map name to make that the first map loaded in the rotation This is the maximum time limit for the round The time before the server loads the next map after the current round ends This can be bypassed when all players select Ready The time before a round starts This time can be used to select player equipment and wait for new players to join in This can be bypassed when all players select Ready Number of Rounds Game Type Barricaded Suspects VIP Escort Rapid Deployment CO OP Score Limit Max Players Quick Round Reset LAN Internet Friendly Fire Set the number of rounds to be played on each map All game types are team based SWAT vs Suspects Both SWAT and the Suspects gain points by neutralizing or arresting members of the opposing team The winner is the first team to reach the score limit or the team with the highest score when the round timer ends One SWAT member is randomly selected to be the VIP The
21. alifornia County of Los Angeles having subject matter jurisdiction with respect to the dispute between the parties This License Agreement may be amended altered or modified only by an instrument in writing specifying such amendment alteration or modification executed by both parties In the event that any provision of this License Agreement shall be held by a court or other tribunal of competent jurisdiction to be unenforceable such provision will be enforced to the maximum extent permissible and the remaining portions of this License Agreement shall remain in full force and effect This License Agreement constitutes and contains the entire agreement between the parties with respect to the subject matter hereof and supersedes any prior oral or writ ten agreements So 1 1 N 1 wo You hereby acknowledge that you have read and understand the foregoing License Agreement and agree that the action of installing the Program is an acknowledgment of your agreement to be bound by the terms and conditions of the License Agreement contained herein You also acknowledge and agree that this License Agreement is the complete and exclusive statement of the agreement between Sierra and yourself and that the License Agreement supersedes any prior or contemporaneous agreement either oral or written and any other communications between you and Sierra 34 35 NOTES 36 NOTES 37 NOTES 38 NOTES
22. and true design of the M16 assault rifle used by the United States Army The shorter carbine design makes it a more viable weapon than the M16 in close quarters situations Using 223 caliber rifle ammunition in both full metal jacket and jacketed hollow point configurations the Colt carbine is the most powerful weapon available to SWAT officers It is equipped with a fire mode selector allowing semiautomatic as well as fully automatic firing 45 SMG The 45 caliber submachine gun is comparable to the 9mm SMG in almost every way Built largely of glass fiber reinforced polymers this lightweight submachine gun provides the same reliability as the 9mm model with the added punch of the larger 45 caliber round The heavier bullet provides superior penetration of armored targets with FMJ rounds than the 9mm despite having a lower muzzle velocity and slower cyclical rate of fire This model is equipped with a fire mode selector allowing semiautomatic and fully automatic firing modes IRA Suppressed 9mm SMG This 9mm submachine gun is designed by a world renowned German manufacturer It is preferred by many paramilitary groups throughout the world for urban tactical engagements This versatile SMG can fire either full metal jacket or jacketed hollow point 9mm pistol ammunition but it lacks the stopping power of the Colt Carbine Its key advantage is its compact design which allows superior maneuverability in indoor situations This mod
23. ch it can be maintained It has a slower rate of fire and lower muzzle velocity than the Colt M4A1 but it uses a higher caliber bullet which makes it comparable to its American counterpart at short ranges Since the weapon is not normally used by SWAT it is not equipped with a tactical flashlight Gal Submachine Gun The Gal is a compact and reliable submachine gun that was developed in the early fifties in Israel It has a very high rate of fire and can be hard to control when fired in full auto mode This model is equipped with a suppressor making it a good choice for stealth Since the weapon is not normally used by SWAT it is not equipped with a tactical flashlight 7 SECONDARY WEAPONS M1911 Handgun The Colt M1911 handgun has been a mainstay in law enforcement for decades This 45 caliber weapon packs a powerful punch and is the most common backup weapon for SWAT officers This semiautomatic weapon has an 8 round magazine and can fire both full metal jacket and jacketed hollow point ammunition Colt Python Revolver The Colt Python is among the most famous of Colt revolvers and was introduced in 1955 It is chambered for the powerful 357 Magnum ammunition making it one of the most powerful hand guns on the market Its power is offset by its slow rate of fire and arduous reload It also it is not equipped with a tactical flashlight Taser Stun Gun The Taser stun gun works on the principal of Electro Muscular Disruption
24. creen will update with what he is currently carrying If you do not change s what the officers are carrying your squad will use pre set weapon defaults These defaults are good for most situations but may not always be the best decision You can change the primary and secondary weapons as well as the tactical and breaching equipment each officer is carrying To do this click the arrows underneath each item This will allow you to scroll through the list of available items CHOOSING THE RIGHT EQUIPMENT FOR THE JOB It s your duty to give your squad the tactical advantage through the proper selection of equipment Consider the environment you ll be entering in the mission the number of hostages and whether or not the suspects may be wearing body armor If you re going to be in close quarters combat with a lot of hostages you may want to consider taking some less lethal weapons with you You ll still be able to take the suspects down but you won t be as much of a danger to the hostages in a furious firefight Consider also which type of ammunition you should take along with you Jacketed hollow point rounds are effective against unarmored opponents behind little cover If you re up against barricaded suspects wearing body armor you re going to need the full metal jacket rounds They can punch through body armor and even through doors WEAPONS PRIMARY WEAPONS T Colt M4A1 Carbine The Colt M4A1 carbine is based on the tried
25. each difficulty is displayed under Mission Results You can choose to start the mission immediately if you would like But it is recommended that you listen to your Commander s briefing first as there may be mission critical information that could affect your squad s objective deployment and equipment BRIEFING In the briefing you ll receive the latest updates on the crisis at hand You ll use this intel to determine the best point of entry and what equipment you need to bring Objectives View the mission s briefing and objectives here You can listen to the mission briefing and any related 911 calls As a SWAT officer your primary goal is always to bring order to chaos Fail any of the mission objectives and you will fail your mission Entry Displays a map of the location if available You can also choose an entry point if there is more than one Suspects Any known information on the suspects is displayed here Civilians Known civilians that could be in danger are shown here Timeline The chronological order of events that lead up to the mission are plotted out on this screen EQUIPMENT In SWAT 4 you can outfit your entire ea squad to suit the situation you will be facing Consider the situation you ll be entering when you choose your weapons Each squad member can be configured to have an entirely different weapon setup To do this click on the squad member s portrait After you select the squad member the s
26. ed below License Agreement The Program is solely for use by end users according to the terms of the License Agreement Any use reproduction or redistribution of the Program not in accordance with the terms of the License Agreement is expressly prohibited END USER LICENSE AGREEMENT 1 Limited Use License Sierra hereby grants and by installing the Program you thereby accept a limited non exclu sive license and right to install and use one 1 copy of the Program for your use on either a home or portable com puter The Program also contains a Campaign Editor the Editor that allows you to create custom levels or other materials for your personal use in connection with the Program New Materials All use of the Editor or any New Materials is subject to this License Agreement In addition the Program has a multi player capability that allows users to utilize the Program over the Internet Use of the Program over the Internet is subject to your acceptance of a Terms of Use Agreement Sierra reserves the right to update modify or change the Terms of Use Agreement at any time 2 Ownership All title ownership rights and intellectual property rights in and to the Program and any and all copies thereof including but not limited to any titles computer code themes objects characters character names sto ries dialog catch phrases locations concepts artwork animations sounds musical compositions audio visual effects
27. el is equipped with a fire mode selector allowing semiautomatic and three round burst firing modes It also sports a sound and flash suppressor for when stealth is paramount 9mm SMG Identical to the Suppressed 9mm SMG but without the silencer and flash suppressor Even though this weapon is louder than its suppressed counterpart the muzzle velocity is slightly higher allowing for better stopping power Pepper ball Gun The Pepper ball gun is based on technology originally designed for recreational paintball Compressed carbon dioxide ejects the ammunition at relatively high velocities The Pepper ball gun allows officers to quickly deploy OC at specific targets in more easily controlled quantities and at significantly longer ranges than a grenade or standard pepper spray With its large ammunition hopper this weapon never needs to be reloaded under normal operating conditions Less Lethal Shotgun The less lethal shotgun is a Benelli Nova pump action shotgun which is always loaded with less than lethal beanbag rounds It is most often used on an uncooperative suspect or civilian The specially designated less lethal shotgun is necessary to eliminate errors that can occur from individually loading lethal or less than lethal munitions into the same weapon To remind the operators that this particular weapon is only to be loaded with less than lethal ammunition it has been painted green The beanbag ammunition provides a powerful blunt fo
28. es display the procedures totals give the status of all officers in your element and show the available map for the current mission When using the ESCAPE key to access this screen you will have the options of changing your game settings and aborting the current mission COMPLETING AND FAILING MISSIONS Once all objectives are completed a message will appear to notify you that the mission can be finished To end the mission press the ESCAPE key and click the DEBRIEF button It is recommended that you secure all weapons and report all statuses to TOC before debriefing to increase your final score If you fail any mission objectives you can end the mission in the same way you can keep playing through the level However you cannot successfully finish the mission until you restart the mission and complete all the objectives You can fail a mission by failing any mission objective or by being killed SCORING Your best score for every mission on each difficulty is saved and can be viewed from the MISSION menu You can get a better score by not injuring suspects or civilians by keeping yourself and your officers uninjured and by securing all weapons and reporting all statuses to TOC TIPS AND TRICKS It is a good idea to have more than one Al officer is carry an Optiwand in case one is incapacitated during a mission e It is a good idea to Optiwand around blind corners Your Al officers can be ordered to Optiwand around most corners e Any
29. inting at Door with C2 FIRE Hold Set Charge Pointing at Door with Wedge FIRE Hold Deploy Wedge Pointing at Door with Breaching Shotgun FIRE Breach Door Pointing at Door with Optiwand FIRE Hold Mirror Under Door Around Corner PAUSE MENU Press Escape to bring up the Pause Menu This screen brings up the Objectives and Scores screen along with buttons for Settings Resume and Abort On this screen you will see your current objectives procedures and team status as well as a map of the area You can choose to abort your mission by clicking on the Abort button at the top of the screen This will take you directly to the debriefing screen which displays your score and the status of any objectives during your mission 22 PLAYING SWAT 4 It s important to remember to follow SWAT procedure when on a mission While SWAT 4 allows you to achieve the mission objectives using lethal force some missions require that hostages and suspects not be hurt Following SWAT procedures can help to ensure that innocent lives are not jeopardized while enforcing the law SWAT is a life saving organization Lethal force should be used only when the lives of officers or innocent civilians are at stake and Lethal firearms should be used only in defense of life The first course of action for any SWAT officer when encountering any suspect in the field is to shout compliance Default Key Middle Mouse Button while crosshairs are placed on target to al
30. lect a predefined set of equipment for each officer CIVILIANS Use Campaign Settings Available Archetypes Selected Archetypes Number of Hostages Morale SUSPECTS Use Campaign Settings Available Archetypes Selected Archetypes Number of Suspects Skill Morale Primary Weapon Backup Weapon SAVE Scenario name Pack Name Check this box to use the civilians specified in the original mission Any model from the game can be selected as a civilian Highlight the model type and click the right facing arrow to add it to the selected list The civilian types for your scenario Highlight a civilian type and click the left facing arrow to remove it from the list Adjust the minimum and maximum number of civilians that appear in the level Set the minimum and maximum resistance to compliance yells A morale of 1 means they will never give up unless their morale is modified by less lethal weapons Higher morale score means they will almost never give up Check this box to use the suspects specified in the original mission Any model from the game can be selected as a suspect Highlight the model type and click the right facing arrow to add it to the selected list The suspect types for your scenario Highlight a suspect type and click the left facing arrow to remove it from the list Adjust the minimum and maximum number of suspects that appear in the level Set the skill level of the sus
31. low the suspect an opportunity to surrender peacefully Civilians must also be asked to comply at the scene of a crime in order to ensure their safety as well as the safety of others Once compliant an individual may be handcuffed by an officer All suspects and hostages should be handcuffed by the officers before the area is considered clear In order to satisfy the Bring order to chaos objective that is present on all career missions all suspects must be arrested or neutralized If suspects are neutralized while compliant or before given the chance to comply a score penalty for violating SWAT proto col will be imposed at the end of the mission To complete any civilian rescue objectives Rescue all of the civilians or the rescue of specific named person the civilian s must be compliant and handcuffed If any civilians are killed during a mission the mission will fail COMMANDING YOUR TEAM As the Element Leader of your SWAT team you are in command of your Al team members The aid of the Al officers in your element is crucial to your survival and success Your element is divided into the blue and red teams each with two officers You may choose to give commands to the teams separately using the toggle command targets key Default Key TAB or to the element as a whole known as Gold The quick command box in the lower right hand corner is context sensitive and will change depending on what your crosshairs are targeting
32. ly Designated Nationals or the U S Commerce Department s Table of Denial Orders By installing the Program you are agreeing to the foregoing and you are representing and warranting that you are not located in under the control of or a national or resident of any such country or on any such list Customer Service Technical Support Customer Service as used herein may be provided to you by Sierra repre sentatives by telephone and or by electronic message e mail Technical Support may be provided to you by Sierra by telephone by electronic message e mail or by posting of information related to known technical support issues on a website Unless otherwise stated in the Program s packaging or in the Program s user manual nothing herein shall be construed so as to place a duty upon Sierra to provide Customer Service or Technical Support via a toll free telephone number for an unlimited period of time Duration of the On Line Component of the Program This Program contains an on line component that allows you to utilize the Product over the Internet utilizing servers and software maintained by Sierra and or its affiliates Sierra may in its sole discretion provide the servers and software technology necessary to utilize the on line com ponent of the Program or Sierra may license to third parties the right to provide the servers and software technol ogy necessary to utilize the on line component of the Program However
33. methods of operation moral rights any related documentation and applets incorporated into the Program are owned by Sierra or its licensors The Program is protected by the copyright laws of the United States international copyright treaties and conventions and other laws All rights are reserved The Program contains cer tain licensed materials and Sierra s licensors may protect their rights in the event of any violation of this Agreement The Program may access websites owned controlled by or operated by licensed affiliates of Sierra and receive patches and or updates to the Program from these websites All patches updates or other downloadable material used by or incorporated into the Program are the copyrighted property of Sierra who reserves all rights therein and shall be governed by the terms and conditions of this Agreement 3 Responsibilities of End User A Subject to the Grant of License hereinabove you may not in whole or in part copy photocopy reproduce trans late reverse engineer derive source code from modify disassemble decompile create a source code equivalent of create derivative works based on or remove any proprietary notices or labels from the Program without the prior consent in writing of Sierra B The Program is licensed to you as a single product Its component parts may not be separated for use on more than one computer C You are entitled to use the Program for your own use but you are
34. n the upper right hand portion of the screen The viewport will be labeled with the name of the character whose you are viewing The name will be written in the color of the team to which the character belongs Within this viewport you will see what that character sees Pressing Insert again will toggle to the second member of that same team Press the Home key to access the Blue Team s viewport which works in the same way CONTROLLING TEAM MEMBERS THROUGH VIEWPORTS You can issue commands through the viewports Press the CAPS LOCK key to expand the viewport While expanded you can use the mouse to look around from your officer s perspective and issue commands from that location Press the CAPS LOCK key again to return the viewport to its normal size and return control to the main screen While the cursor is in the viewport players can use the mouse to move the cursor around the view Players can issue commands using this cursor in the same way they can in the main viewport 20 QUICK COMMAND SWAT 4 uses context sensitive commands that can be executed by pressing the spacebar The Quick Command is displayed in the lower right portion of the screen The color of the square to the left of the text indicates whether the command will go to Red Team Blue Team or your entire element As with the GCI pressing Tab will cycle through your available team options COMMAND LIST Fall In Orders your squad to get in position around you Move T
35. not entitled to 32 i sell grant a security interest in or transfer reproductions of the Program to other parties in any way nor to rent lease or license the Program to others without the prior written consent of Sierra ii exploit the Program or any of its parts for any commercial purpose including but not limited to use at a cyber caf computer gaming center or any other location based site Sierra may offer a separate Site License Agreement to permit you to make the Program available for commercial use contact Sierra for details iii use or allow third parties to use the Editor and the New Materials created thereby for commercial purposes including but not limited to distribution of New Materials on a stand alone basis or packaged with other soft ware or hardware through any and all distribution channels including but not limited to retail sales and on line electronic distribution without the express written consent of Sierra iv host or provide matchmaking services for the Program or emulate or redirect the communication protocols used by Sierra in the network feature of the Program through protocol emulation tunneling modifying or adding components to the Program use of a utility program or any other techniques now known or here after developed for any purpose including but not limited to network play over the Internet network play utilizing commercial or non commercial gaming networks or as part of conten
36. nothing contained herein shall be con strued so as to place an obligation upon Sierra to provide the servers and software technology necessary to utilize the on line component beyond the time that the Program is Out of Publication The term Out of Publication as used herein shall mean that the Program is no longer being manufactured by Sierra Limited Warranty Sierra expressly disclaims any warranty for the Program Editor and Manual s The Program Editor and Manual s are provided as is without warranty of any kind either express or implied including without limitation the implied warranties of merchantability fitness for a particular purpose or noninfringement The entire risk arising out of use or performance of the Program and Manual s remains with the User however Sierra war rants up to and including 90 days from the date of your purchase of the Program that the media containing the Program shall be free from defects in material and workmanship In the event that the media prove to be defective 33 during that time period and upon presentation to Sierra of proof of purchase of the defective Program Sierra will at its option 1 correct any defect 2 provide you with a product of equal or lesser value or 3 refund your money Some states do not allow the exclusion or limitation of implied warranties or liability for incidental damages so the above limitations may not apply to you Limitation of Liability NEITH
37. o Orders the selected squad to move to a specific location determined by the position your targeting reticule when then command is issued Cover Commands the selected squad to provide cover for you while you move Deploy Opens the deploy menu to order the selected squad to deploy grenades or tactical equipment Stack Up Commands the selected squad to stack up on a corner or door and hold the position until further orders are given If the officers stack up on a door they will check to see if the door is locked Pick Lock Orders the officer to pick the lock on a locked door Move amp Clear Orders your selected squad to move through an area and clear it of suspects Open amp Make Entry Orders your selected squad to check the door and make entry if the door is not locked If the door is locked your officers will tell you so and will stop until you tell them to breach the door Orders your selected squad to check the door and clear the room of suspects if the door is not locked If the door is locked your officers will stop and wait for you to order them to breach the door Breach amp Make Entry Orders your selected squad to breach the door and enter the room Orders your selected squad to use a flashbang grenade before entering the room to clear it Gas amp Clear Orders your selected squad to use a CS Gas Grenade before entering the room Orders your selected squad to use a Sting Grenade before entering the room Orders your selected
38. pect to breaches of this License Agreement in addition to such other remedies as Sierra may otherwise have available to it under applicable laws In the event any litigation is brought by either party in connection with this License Agreement the prevailing party in such litiga tion shall be entitled to recover from the other party all the costs attorneys fees and other expenses incurred by such prevailing party in the litigation Limitations on License Nothing in this License Agreement shall preclude you from making or authorizing the mak ing of another copy or adaptation of the Program provided however that 1 such new copy or adaptation is creat ed as an essential step in your utilization of the Program in accordance with the terms of this License Agreement and for NO OTHER PURPOSE or 2 such new copy or adaptation is for archival purposes ONLY and all archival copies are destroyed in the event of your Transfer of the Program the Termination of this Agreement or other circumstances under which your continued use of the Program ceases to be rightful Miscellaneous This License Agreement shall be deemed to have been made and executed in the State of California and any dispute arising hereunder shall be resolved in accordance with the law of California You agree that any claim asserted in any legal proceeding by one of the parties against the other shall be commenced and maintained in any state or federal court located in the State of C
39. pects in this scenario Set the minimum and maximum resistance to compliance yells Select the types of weapons the suspects can use Enter a name for the newly created scenario Select a pack or create a new one Packs are collections of custom missions created through the Quick Mission Maker by you or other members of the SWAT 4 community 13 Missions are saved with the pak extension in the SWAT4 contenf scenarios folder Share these missions with friends or download new ones that have been created by other people All scenarios must be placed in the scenarios folder for them to show up in the Edit menu can be played through play quick missions Notes Enter a note about the custom mission This message will be seen on the Mission screen when the mission is played This is a good place for you to enter information about the mission for people who have downloaded your custom mission MULTIPLAYER GAME HOSTING A GAME Server Name Player Name Password Available Map List Map Rotation Round Time Time Between Rounds Mission Ready Time 14 Type a name for the server The default server name is SWAT 4 Server Enter the name you would like to use to identify yourself in multiplayer and cooperative games You can password protect your server so only those who have the password can join Use this to determine the levels that you wish to use and the order in which they will be played Av
40. rce impact on the target This causes extreme pain and disorientation Say aia ay 4 lt _ Nova Pump A relatively new design from Benelli the Nova pump is the top of the line in pump action shotguns Although it fires a bit slower than the semiautomatic M4 Super 90 its attached magazine extender allows the Nova pump to hold up to 8 shells at one time M4 Super 90 The Benelli M4 Super 90 tactical shotgun is a highly reliable 12 gauge shotgun that has proven itself time and again in the field This model features an auto loader allowing for semiautomatic firing of its five round magazine This powerful weapon is capable of dealing extreme damage quickly and accurately It has only two drawbacks its bulk can make it difficult to handle in close quarters its magazine is relatively small GB36s Assault Rifle The GB36s Assault Rifle is a lightweight full sized assault rifle originally developed in the 1990s for the German Bundeswehr It is now world renowned as an incredibly reliable all around assault rifle Firing a mid sized 5 56mm rifle round this weapon is equipped with a fire mode selector allowing for a 2 round burst as well as fully automatic firing AK 47 The AK 47 was developed in the Soviet Union in 1947 and became standard issue in the Soviet army in 1951 It has remained in service in many third world armies as well as terrorist organizations around the world due to its dependability and the ease with whi
41. return to the main era menu by clicking on a main menu button when available PLAY QUICK MISSION QUICK MISSION MAKER HOST GAME s JOIN GAME e SETTINGS CREDITS SINGLE PLAYER GAME CAREER To begin playing SWAT 4 click on Play Career You will be taken to the Career Menu where you will be asked to name your new SWAT officer After entering your name click on the Create Career button to start your career in law enforcement If you have already created a career you can continue by selecting your officers name in the dropdown box and clicking on Play Career Whether you are starting a new career or resuming a previ ously saved one you will be taken to the Mission screen SELECTING A MISSION From the Mission screen you can select the mission you would like to play A listing of all available missions is displayed in the column on the left The newest mission is always displayed at the bottom of the list Highlight the mission you would like to play Difficulty You can select the difficulty for the mission on this screen Be careful with this one Raising the difficulty will make suspects harder to apprehend and you will need a higher score to complete missions Easy You may move on to the next level regardless of score Normal You must achieve a score of 50 to advance Hard You must achieve a score of 75 to advance Elite You must achieve a score of 95 to advance Mission Results The best score achieved for
42. rogramming Australia Team Marc Atkin David Beswick Paul Dennison Glenn Fiedler Michael Johnston Ryan Lancaster Alex Luddy Rowan Wyborn SIERRA ENTERTAINMENT Production Executive Vice President of Worldwide Studios Michael Pole Vice President of Production Bret Berry Executive Producer Kenneth S Rosman Producers Robert Irving Paul Pawlicki Rob Loftus Chief Technology Officer Michael Heilemann Marketing President of North America Phil O Neil Vice President of Marketing Koren Buckner Senior Brand Manager Lori Inman Associate Brand Manager John Choon Marketing Coordinators Keyur Shah Kristin Bruno Brand Manager Europe Antoine Molant Senior Brand Manager Asia Pacific Chloe Rothwell Public Relations Director of Public Relations Adam Kahn Public Relations Manager Sarita Churchill 27 Consumer Research Research Manager Linda Howard Research Analyst Eric Culqui Creative Services Kathy Carter Humphreys Kristy Cheng Gretchen Clark Elisabeth Miller Nathan Gruppman Hayley Sumner Legal Tracy Sargent James Shaw Rod Rigole Kevin Crook Pam Teller Quality Assurance Vice President of Studio Operations Rich Robinson QA Director Gary Stevens QA Senior Manager James Galloway QA Resources Senior Manager Michael Gonzales QA Supervisors Chris Richardson James Pasque QA Managers Wladia Summers Igor Krinitskiy Project Leads Tharlie Richardson Calvin
43. s with blunt force projectiles The rubber balls will not penetrate the skin but can cause dizziness disorientation and severe pain from the impact While considered less lethal the sting grenade can cause severe injury if it detonates in very close proximity to someone Flashbang The flashbang is a diversionary device that stuns and disorients people with an explosive report and a brilliant flash People who are affected by the device can be temporarily blinded and deafened by the blast including your own squad mates However targets wearing flash suppression goggles won t be affected During this time SWAT has a significant tactical advantage over the affected persons Flashbangs are designed so that they will not fragment upon detonation However they can cause serious injury if detonated occurs in close proximity to a person Caution is advised CS Gas This grenade emits Chlorobenzylidene malonitrile or CS CS is a chemical agent that causes tearing in the eyes and irritation of the mucus membranes Commonly known as tear gas this agent causes people to lose visual acuity and have difficulty breathing While under the influence of tear gas suspects are at a significant disadvantage when encountering officers Door Wedge This specially designed tactical wedge is slid under the door and then activated The spring loaded action flips up wedges preventing the door from opening in either direction The rubber coating along the bo
44. suspects caught behind a door that is being blown by C2 will either be killed or momentarily stunned depending on where they are standing in relation to the door 25 26 Crouching moving slowly and firing in short bursts keep the targeting reticule tight and will make your shots more accurate Officers ordered to STACK UP against a door will also automatically check the lock and report whether or not the door is open Grenades are best used for clearing rooms before entering Make sure to select the best grenade for the situation Most primary and secondary weapons are equipped with a flashlight Use these to illuminate dark areas that are difficult to see SWAT 4 CREDITS IRRATIONAL GAMES LLC Programming John Abercrombie Terrance Cohen Carlos Cuello Michael James Dan Kaplan Christopher Kline Darren Lafreniere Additional Programming Henry Kaufman Design Bill Gardner Paul Hellquist lan Vogel Art Steven Kimura Joseph Kowalski Sean Lattrell Shawn Robertson Mauricio Tejerina Jed Wahl Nathan Wells Additional Art Alexander Shoukas Scott Sinclair Liquid Development Robb Waters Music and Sound Design Eric Brosius Additional Audio By Evan Buehler Script Sara Verrilli Executive Producer Ken Levine Senior Producer Sara Verrilli Associate Producer Joseph Faulstick Quality Assurance Tim Franson Keith Smith Eric Kirchberg S W A T Consultant Kenneth A Thatcher Vengeance Engine P
45. t aggregation networks with out the prior written consent of Sierra and v create or maintain under any circumstance more than one simultaneous connection to any hosting service utilized for on line play All such connections whether created by the Program or by other tools and utilities may only be made through methods and means expressly approved by Sierra Under no circumstances may you connect or create tools that allow you to connect to the hosting service s private binary interface or inter faces other than those explicitly provided by Sierra for public use Program Transfer You may permanently transfer all of your rights under this License Agreement provided the recipient agrees to the terms of this License Agreement and you agree to remove the Program and any New Materials from your home or portable computer Termination This License Agreement is effective until terminated You may terminate the License Agreement at any time by destroying the Program and any New Materials Sierra may at its discretion terminate this License Agreement in the event that you fail to comply with the terms and conditions contained herein In such event you must immediately destroy the Program and any New Materials Export Controls The Program may not be re exported downloaded or otherwise exported into or to a national or resident of any country to which the U S has embargoed goods or to anyone on the U S Treasury Department s list of Special
46. team members are incapacitated during a mission not reporting them to TOC will result in a score penalty at the end of the mission SNIPERS AND VIEWPORTS In any mission where snipers are present the snipers will radio in suspect sightings when they occur When this happens you can press the toggle sniper viewport key Default Key PAGE UP to immediately bring up the viewport of the last reported highground sighting You can bring up the sniper viewport at any time by using the same key Some missions have multiple snipers you can toggle through When looking through a sniper viewport the control viewport key Default Key CAPS LOCK will enlarge the viewport and 24 allow you to control the sniper with your mouse Use the right mouse button to control the zoom of the rifle You can also toggle viewports for each of your Al team members Each officer has a helmet camera through which you see from their point of view You can toggle through the helmet cams of the officers on both Red Team Default Key INSERT and Blue Team Default Key HOME When controlling your officers through their viewports you can give commands remotely and employ more complex multi team tactics such as seizing con trol of a room that has multiple entrances PAUSE AND OBJECTIVE SCREEN Pressing ESCAPE or the Display Objectives and Scores key Default Keys B M and 0 will bring up the objective screen This screen will show the status of your mission objectiv
47. ts the current map on each server in a column Select this text to sort the list alphabetically based on map name Lists the IP address of each server Select this text to sort by IP address Enter the name you want to be displayed for multiplayer and cooperative games Update Update the server list Refresh Quickly update all of the data in the current list of servers including ping number of players and current maps Direct IP Join a specific IP address Filters Select any of the following filters for server lists Max Ping Hide Password Protected Game Type and Full Select the Check to confirm or X to cancel Click Update for the filter to take effect Internet LAN Select whether to display Internet or Local Area Network games Join Join the selected server SETTINGS AUDIO SETTINGS Music Volume Increase or decrease the music volume in the game Sound Volume Increase or decrease the sound effects volume in the game Voice Volume Increase or decrease the voice volume in the game VIDEO SETTINGS When you start Swat 4 for the first time the settings are automatically set to the best balance of performance and graphic quality Changing these settings could affect performance RENDER DETAIL Choosing Very High High Medium or Low for the Render Detail video option will automatically configure the individual rendering options for best performance on various machine types for example
48. ttom of the wedge increases friction making it extremely difficult to push open with brute force It can only be removed with a special SWAT tool kit reducing the risk of a suspect dislodging the device Optiwand The optiwand is a sophisticated observation device that allows officers to examine situations around corners and under closed doors without exposing themselves to lines of fire On top of the device is a small LCD screen which displays the images seen by the camera at the end of the expandable rod It is an invaluable tool for gathering intelligence on suspect and civilian locations before performing dangerous clear routines and potentially exposing your team to fire BREACHING EQUIPMENT Shotgun The breaching shotgun is a specially modified pump action shotgun designed to breach locked doors The weapon fires breaching ammo that is designed to quickly break into very small pieces upon impact This behavior reduces penetration and increases damage upon impact with hard surfaces These factors make it ideal for breaking locks on doors without penetrating the door and harming someone on the other side The toothed extender on the barrel allows officers to jam the weapon into the door and ensures the correct distance from the lock for the breaching ammo to be most effective The breaching shotgun s compact design permits officers to carry it on their backs allowing it to be carried in addition to the primary weapon 10
49. with permission of its owners Al avok com Copyright 1999 2005 Havok com Inc and its Licensors All rights reserved See or details This product contains software technology licensed from GameSpy Industries Inc rights reserved Windows and DirectX are either registered trademarks or trademarks of Microsof Corporation AMD Athlon is a trademark of Advanced Micro Devices Inc ATI and Radeon are used are registered trademarks or trademarks of ATI Technologies Inc in the United States and other and or other coun and GeForce are registered trademarks or trademarks of NVIDIA Corporation in the United States ries All other trademarks are property of their respective owners System Requirements 2 Minimum Specification 2 Recommended Specification 2 Internet Multiplayer Requirements 2 Installation 2 Menus and Options 3 Single PlayerGame 3 GARG OE A E EE a 3 Briefing seta eaa adamianis 4 Equipment 4 Weapons 5 cc ves cee eee 5 Training site d rin ade anette 11 Instant Action 11 Create and Play Your Own Missions 11 Multiplayer Game 14 Hosting aGame 14 JoiningaGame 16 SONGS 2 2 iii tee tweens 17 Audio Settings 17 Video Settings 17 Game Controls 19 Classic Command Interface 19 Graphic Command Interface 19
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