Home
ChamSys
Contents
1. ChamSyr MagicHD User Manual Version 1 6 5 0 Mode Screen Media Result Note Media aspect ratio Fill Y maintained Overflows X Fill Y Media aspect ratio maintained Media stretched in Y e Aspect ratio lost Media stretched in X cee Aspect ratio lost 5 7 R G B The R G and B parameters allow the colour balance of the layer to be altered directly 5 8 Colour Effect Colour effect along with the associated R G and B effect parameters allows you to alter the colour of the layer in a number of ways For details refer to the DMX parameter in section 9 5 5 A large number of effects are possible and the best way to understand the parameters is to experiment Here are some examples Page 24 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 Colour Effect FXR FXG FX B Result Posterise 3 3 3 Each of R G B quantised to 4 levels Colourise 255 130 40 Sepia Colourise 0 255 0 Black amp Green night vision Mask 0 The layer is used as a mask The lighter the image the more transparent it is If the image is black and white white will show the layer below and black will not and will show as black Key 85 128 255 Green screen any pure green will become transparent RGB Select 3 2 1 RGB BGR colour swap RGB Select 5 6 7 Inverted colour RGB Select 8 8 8 Inverted black and whit
2. If a mask is used in a layer its position is automatically synchronised with the media for that layer As the layer is scaled positioned or rotated the mask is too This greatly simplifies the use of masks Any media can be used as an independent mask by loading it into a layer above the layer to be masked If the media has transparency this will reveal the layer below automatically If you wish to control how the mask works the Mask colour effect can be used see 9 5 5 4 2 1 Examples If we look at one frame of video and a simple black amp white arrow as a mask the results are as follows The examples above have the mask intensity set to full Reducing the mask s intensity reduces its effect Here is a mask at 0 33 intensity Page 20 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 4 2 2 Mirroring and Inverting One image can produce a number of different masks depending on its mirror flip and invert parameters Normal Mirrored Flipped Mirrored amp flipped Inverted If the same mask is used on two layers inverted in one the layers can be blended together as follows Cad Layer 1 x Layer 2 x Output Layer Note that it is not actually necessary to use the mask on layer 1 since layer 2 overlays it anyway The effect of the mask in layer 1 is that as layer 2 is faded out layer 1 retains the black masked out area P
3. MagicHD Output Int Ensure Audio Volume is not zero Page 11 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 3 Using MagicHD 3 1 MagicHD Versions 3 1 1 Stand alone MagicHD is available as stand alone software It can be run separately from MagicQ PC e Controlled by Art NET ACN or Pathport e Window has simple menus for changing settings including DMX protocol and address e All 8 layers unlocked when a MagicQ console or a Wing system with encoder wheels is detected on the network e One layer supported when no MagicQ console or Wing system is detected on the network e Opens full screen by default for quick show startup or recovery 3 1 2 Combined MagicHD is launched from the Media Player menu in MagicQ PC e Controlled directly by MagicQ no network comms e All 8 layers always available e Starts full screen if a MagicQ Wing is connected and MagicHD was previously used full screen for quick show startup or recovery e Can be selected to duplicate the output of any MagicHD that is patched in the show e g to see the media output while programming a show e Can be used in its own right to output to a projector from a second monitor output 3 2 MagicQ Setup 3 2 1 Combined Version When MagicHD is launched from MagicQ PC it does not use the network The connection is direct within the software The media server settings BE VIEW SETTINGS gt VIEW SYSTEM VIEW MEDIA should be as highlighted
4. 6 Curve 2 Key See 9 5 5 7 Curve 3 Hue See 9 5 5 8 Curve 1 Not implemented yet 9 Curve2 Not implemented yet 10 Curve 3 Not implemented yet Page 49 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 A 2 Changes in Version 1 6 1 6 HUD Control 9 5 10 Value 1 6 1 5 1 6 1 6 Notes 255 Grid New feature Keystone 9 5 11 Value 1 6 1 5 1 6 1 6 Notes all 1 0 to 1 0 0 0 to 1 0 Range and defaults changed Output Layer 9 2 Channel 1 6 1 5 1 6 1 6 Notes 24 Keystone X Keystone A Name and effect changed 26 Keystone Y Keystone B Was marked as Not implemented yet 28 Keystone A Keystone C Was marked as Not implemented yet 30 Keystone B Keystone D Was marked as Not implemented yet 32 Keystone C Keystone E Was marked as Not implemented yet 34 Keystone D Keystone F Was marked as Not implemented yet 36 Keystone E Keystone X Was marked as Not implemented yet 38 Keystone F Keystone Y Was marked as Not implemented yet Page 50 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 A 3 Changes in Version 1 6 5 0 Output Layer 9 2 Channel 1 6 1 6 1 6 5 0 Notes 41 Audio Volume New Media Layer 9 4 Channel 1 6 1 6 1 6 5 0 Notes 41 Audio Gain New 42 Audio Pan New Page 51 of 51
5. ChamSy MagicHD User Manual Version 1 6 5 0 1 2 Known Problems Known major problems with MagicHD Playback of multiple layers of some HD media content types can be jerky or slow the system down load management is not yet implemented whereby lower layers will skip frames to ensure the correct frame rate is maintained Text layer is rendered at a fixed point size so text is blocky when a small number of lines fills the screen Aspect ratio appears to change when objects are rotated With Windows 8 MagicHD must be run as administrator for media conversion to work Some content encoded with the jpeg2000 codec causes ffmpeg the tool used to convert media to crash If this happens the user will have to convert the media offline with a different tool 1 3 Changes Changes to DMX personalities are described in Appendix A These are changes that might break shows based on older versions 1 4 References 1 2 3 4 http www chamsys co uk magichd http en wikipedia org wiki Video compression picture types http en wikipedia org wiki H 264 MPEG 4_AVC http en wikipedia org wiki HSL_and_HSV Page 7 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 2 Getting Started The following instructions assume you are using MagicHD as part of MagicQ PC the combined version Most steps are the same for other system configurations 2 1 Super Quick Start NEW SHOW CHOOSE DIM MEDIA gt MagicHD gt PATCH IT In
6. HD MagicHD Media Player User Manual Version 1 6 5 0 www chamsys co uk ChamSyr MagicHD User Manual Version 1 6 5 0 About this Manual This manual is designed for operators of the MagicHD media player to help them quickly and effectively learn how to use the software The reader is assumed to have a basic familiarity with the concepts of media players and lighting control systems Since MagicHD is designed to be controlled by the MagicQ range of lighting consoles the reader should also be familiar with MagicQ Readers who are tight for time and just want to find out how to quickly program a working show should turn straight to the Getting Started section on page 8 ChamSys Ltd The features and functions of the MagicHD media player and the ideas contained therein are the property of ChamSys Ltd The media player is intended for the control and display of moving and static images No warranties are expressed or implied regarding the use of the MagicHD media player No liabilities are accepted for the accuracy of the information contained within this manual The MagicHD media player product is supplied and designed by ChamSys Ltd Products containing ChamSys Ltd software and firmware embody proprietary information and are licensed not sold and may not be duplicated in any way ChamSys Ltd does not guarantee the accuracy adequacy suitability or completeness of any information or products and is not responsible for any errors
7. SAS A ition meatbeiatseiant 31 o A ne ne Pe eS ee ee Nae ee eae 31 A A O 31 A eet Seat ah Bn aes SO 08 a ceed nS e omen ae a 32 TAPAS A A e o e a O 32 615 PAUSE Zi a adan RA ROR 32 GG SM e no 32 SM E E O 32 ORS CrO TIME a A iO 32 POR pl 33 A O 33 A A O O MI E eos E 33 ISS AS AAA A A Ws uch tudes dc ceed Ue 33 eae ROTA OT vrei sie a uaa use lenses A al a E 33 A A RS 33 Rd MR OLE ta Tae ee Rat EE as et a 33 Page 4 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 T1 COLOUR dies cans andes A A A AG wie 33 7 8 Mask Folder and File Invert Mirror Flip ss sessssessesessssesseserssressessrssressessreessseessseessseresseee 34 O 34 TAO HUD CO sh seine ds Becdeck doin sade ada cay shia eta a cdi banda ek eigen dea ates 35 DNV AUTON ONG secure dolia codes 35 E 36 8 1 HUD Anatomy a AA A A a AA A di 37 DNP SO ds EE NA vse oa E N cai 38 A o A o e 38 DD O tp t Lay OL ss edsa es ss ea sn Rane cx adadacauakduan ead ante dua ay sane beaded a eg cddedapavdn naw toas dass 39 9 3 RAY A NE 40 9 4 Media Lay rs sie esata ne ported eka ol hy mela eG LR Ds lah teachers ates Malin ase leases ae 41 A A E 42 DSM PASC TON 42 95 2 AMO PA A cea eta a este A A AAA A 42 NS RUN SOA Cc O E a E E EA E E nantes 42 9 54 Blend Tynen ON 42 9 5 5 Colour A ias 43 9 5 0 Colour SCale iris sist sctierseesteas ee EAR E od 44 O O 44 O do o e eas Mat acca xs 44 A O O O oohcass EE ENS 44 95 10 HUD Control BM it A ab a Bia ada asa 44 SU A O 45 O
8. control over the transparency of the layer As the opacity is reduced the mask has less effect black areas that would have been completely transparent becomes less so allowing less of the lower layers to show through As opacity reduces to zero the mask is effectively switched off See 4 2 for an example 5 16 Mask Folder and File These allow the mask for the layer to be selected If either are zero no mask is selected If a non image file is selected i e a movie or text file the mask will have no effect 5 17 Mask Invert This parameter allows the intensity of the mask to be inverted This means that what would be fully transparent becomes fully opaque and vice versa The same mask can be used in two layers inverted in one layer to produce synchronised masking effects See 4 2 for examples Page 27 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 5 18 Mask Mirror Flip This allows the orientation of the mask to be controlled independently from that of the media file for the layer If anything other than this simple level of control is required the mask must be used by itself in a different layer so that it can be independently positioned and rotated 5 19 Mask Stretch This parameter governs how the aspect ratio of the mask image is matched to that of the layer s media As far as the mask is concerned the screen that it is being stretched to is actually the media file If for example the media is appearing le
9. 2 1 32768 Screen offset Position Y 2 3 32768 Screen offset Scale X 2 5 32768 Scale Scale Y 2 7 32768 Scale Rotation 2 9 32768 Angle Mirror flip 1 11 0 Mirror flip Stretch 1 12 0 Layer stretch mode Red 1 13 255 Colour scale Green 1 14 255 Colour scale Blue 1 15 255 Colour scale Colour effect 1 16 0 Colour effect FX parameter R 1 17 0 Number or Colour Scale depending on effect FX parameter G 1 18 0 Number or Colour Scale depending on effect FX parameter B 1 19 0 Number or Colour Scale depending on effect Blend 1 20 0 Blend type Folder 1 21 0 Number File 1 22 1 Number Start frame 3 23 0 Number End frame 3 26 16777215 Number Speed 2 29 39321 Speed factor Play mode 1 31 2 Play mode Transition 2 32 0 Transition type Mask opacity 1 34 0 Colour scale Mask folder 1 35 3 Number Mask file 1 36 1 Number Mask invert 1 37 0 Flag Mask mirror flip 1 38 0 Mirror flip Mask stretch 1 39 0 Layer stretch mode Audio Gain 1 40 0 Audio scale Audio Pan 1 41 128 Audio pan Page 41 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 9 5 Parameter Types The best way to understand the effect of parameters is to turn on the HUD watch the corresponding parameter change as you turn an encoder wheel and see the effect on the output 9 5 1 Angle Angles are specified by two consecutive DMX channels with the values 0 65535 representing the range 180 to 179 995 One bit is 0 0055 32768 is 0 0 Po
10. Keystone D 2 29 0 Keystone Keystone E 2 31 65535 Keystone Keystone F 2 33 65535 Keystone Keystone X 2 35 65535 Keystone Keystone Y 2 37 0 Keystone HUD control 1 39 0 HUD control bitmask Audio Volume 1 40 255 Audio scale Page 39 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 9 3 Text Layer Parameter Channels Offset Default Type Intensity 1 0 0 Colour scale Position X 2 1 32768 Screen offset Position Y 2 3 32768 Screen offset Scale X 2 5 32768 Scale Scale Y 2 7 32768 Scale Rotation 2 9 32768 Angle Red 1 11 255 Colour scale Green 1 12 255 Colour scale Blue 1 13 255 Colour scale Background red 1 14 Colour scale Background green 1 15 Colour scale Background blue 1 16 0 Colour scale Background transparency 1 17 192 Colour scale Text folder 1 18 5 Number Text file 1 19 0 Number Font 1 20 0 Number Text lines 1 21 1 Number Scroll direction 1 22 0 Direction Scroll speed 2 23 0 Speed factor Loop 1 25 0 Text loop mode Pause 1 2 26 0 Duration Pause 2 2 28 0 Duration Scroll char 2 30 1 Number Scroll line 2 32 1 Number Scroll time 2 34 0 Duration Page 40 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 9 4 Media Layers Parameter Channels Offset Default Type Intensity 1 0 0 Colour scale Position X
11. border round the entire screen so that you can see the full extent of the projection area even when the output has been modified distorted or turned off This allows a projector to be aligned even without media Unless you are projecting on a very irregular surface you should always be able to see the HUD no matter what configuration has been applied to the other layers The DMX channel that controls the HUD allows it to be positioned left centre or right of screen and selects the layer whose DMX data is shown Thumbnails of each layer are shown whether or not they are visible in the output This allows the user to see all the content that is making up the output not just what is visible Changing DMX parameters are highlighted as are illegal erroneous values The raw DMX channel data is shown along with the converted value e g angle is shown as a 16 bit value and also as the resulting angle in degrees This helps you to understand the effect that the parameters have on the output The HUD can also display a grid to help with projector alignment and keystoning Like the normal HUD display the grid is not subject to output intensity or colour control and appears whether or not any media is displayed Page 36 of 51 ChamSuyr MagicHD User Manual Version 1 6 5 0 8 1 HUD Anatomy Selected layer E Parameter name Changing parameter an or ee Converted value Current DMX value Invalid parameter Selected layer hi
12. faded with the output layer intensity Page 22 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 5 Media Layers Each media layer can display either a movie or a static image A mask can be used to control which parts of the layer are visible The DMX parameters for the layer allow you to control the following features For details of the Media Layer personality refer to section 9 4 For details of the DMX parameters refer to section 9 5 5 1 Intensity Intensity is used to fade the layer into or out of the output As a layer s intensity reduces lower layers will show through 5 2 Position Position controls where the centre of the layer appears in the output 5 3 Scale Scale magnifies or reduces the size of the layer in the output Note that when magnified low resolution content can look poor 5 4 Rotation Rotation allows a layer to be rotated around its centre point 5 5 Mirror Flip Mirror and flip allow the layer to be reflected horizontally mirror or vertically flip or both 5 6 Stretch Stretch controls how the layer fills the screen Every media file has an associated aspect ratio and this might not match the aspect ratio of the screen or projector Stretch controls how the two aspect ratios are reconciled Mode Screen Media Result Note Fill X Media aspect ratio maintained Media aspect ratio Fill X maintained Overflows Y Page 23 of 51
13. if either the folder or file is zero the effect is no selection 4 1 Adding Media MagicHD is supplied with a library of basic content to get you started but most users will want to add their own content Folders 1 to 9 are reserved for ChamSys libraries and you are free to use folders 10 to 255 in any way you like Folder and file numbers do not have to be sequential Internally MagicHD stores media in numbered folders Within each folder the file names start with a number The folder and file number are the DMX folder file parameters used to select that file An index file is used to tell MagicHD which files to use see section 10 2 For MagicHD to be able to use a new file it must be named correctly placed in the right folder and added to the index To simplify this process it is automated 4 1 1 Automatic Conversion MagicHD monitors a folder called convert When media files are added to that folder they are automatically converted if required then moved to the show s media folders Once converted the files are added to MagicHD s media index and can be used right away without restarting Files must be placed in a subfolder under convert whose name starts with a number nnn below This number is taken to be the folder number of the resulting media file The rest of the folder name is optional and is ignored by MagicHD The file s name must start with a number fff below then an underscore This number is taken to be the medi
14. such there is no mechanism to feed status back to the user Apart from the HUD there is no GUI MagicHD reports warnings errors and some supporting information to its log file see 10 2 but this is only intended for post mortem analysis When there is status to feed back to the user it appears in the status bar on the HUD and in the combined version in the input display window in MagicQ PC QQ a 16 226 updating thumb 3 47 Page 15 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 4 Media Media refers to movies images and text files MagicHD can display all common image formats and play almost any format of movie although a number of restrictions apply If you want to do anything other than play the entire movie forwards at normal speed the movie must contain only I frames 2 This is because playing backwards skipping frames or randomly accessing points within the clip requires that any frame can be displayed by itself Performance will also be affected by file size so consideration must be given to the quality i e degree of compression of the movies Media is always addressed by a pair of DMX channels folder and file Wherever a media file can be selected you will find the folder file parameters If MagicHD can t make sense of the selected file in the context it will be ignored For example a movie could be selected as a mask but it will not have any effect because it is not an image When selecting media
15. the text window becomes visible and you will notice the background colour of the layer In this example R G B 138 255 0 and background R G B 255 0 0 Background transparency is 79 E MagicHD Page 30 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 6 7 Background Transparency This parameter controls how transparent the text background is To ensure text can be seen over any background transparency can be set to 0 This will completely block out what is behind the text window A more gentle effect is to set the transparency to something between 25 and 50 giving some contrast for the letters but allowing the media beneath to show through Setting transparency to 255 effectively removes the text background In this case the choice of text colour is important since it must be visible over the media layers 6 8 Text Folder and File These allow the text for the layer to be selected If either are zero the layer is switched off 6 9 Font Not implemented yet 6 10 Text Lines This parameter controls the number of lines of text that are displayed vertically within the text layer With a given size and position for the layer increasing the number of lines means the size of the text will reduce so that the required number of lines fit Lines 1 y 2 r 1 LA di LUEL TADEO ole Effect 6 11 Scroll Direction This parameter controls the direction for scrolling text Te
16. where the direction of bounce would also change Page 26 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 5 13 5 First frame The current first frame is always shown Although playback is therefore not dynamic the start frame parameter can be altered in real time to control playback See 5 11 5 13 6 Last frame The current last frame is always shown Although playback is therefore not dynamic the last frame parameter can be altered in real time to control playback See 5 11 5 13 7 Pause Playback is paused at whatever the current frame is This mode can be used in conjunction with other modes and cues to achieve more complex playback effects For example it allows playback to be paused without setting the speed to zero so playback can be restarted with the previous speed whatever that might have been The resume cue does not need to have the playback speed programmed 5 13 8 Next frame Advances the frame that is displayed according to the speed parameter i e direction and frame skipping for high speeds still apply then automatically pauses The mode must be changed away e g to Pause then back before this mode can change the frame again This mode can be used in conjunction with Pause or other modes to achieve more complex playback effects 5 14 Transition Not implemented yet 5 15 Mask Opacity This parameter controls how opaque the mask is If the opacity is full the mask has complete
17. 5 Pause loop Pause then loop mode 0 6 Pause bounce Pause then bounce mode 2 7 Pause off Pause then off mode 3 8 Pause black Pause then black mode 4 9 5 20 Transition Type Not implemented yet Page 47 of 51 ChamSyp MagicHD User Manual Version 1 6 5 0 10 Background Information 10 1 Video Clips The following are good sources for video content http www stockfootageforfree com http www motionbackgroundsforfree com https archive org details movies 10 2 Files and Folders MagicHD uses the following important files and folders Magic PC mqqt exe mqhd exe convert Ho10 12255 log E mqhd_xxxxx log conversion show E index csv media H 001 11255 thumbs Local MagicQ PC executable MagicHD standalone executable incoming user media files for conversion MagicHD log files media conversion log files media index media thumbnails of the media in show media Page 48 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 Appendix A Note that where changes are made to the personality the updates are also made to the head files and MagicHD demo show that are installed as part of MagicQ A 1 Changes To DMX Personalities Changes in Version 1 6 1 4 Colour Effect 9 5 5 Value 1 6 1 3 1 6 1 4 Notes 3 Colourise Posterise Was marked as Not implemented yet 4 Colourise B amp W Colourise Name change only 5 Curve 1 Mask See 9 5 5
18. 51 ChamSyr MagicHD User Manual Version 1 6 5 0 2 8 MagicHD Window MagicHD is launched from within MagicQ PC from the Media Player menu It can also be closed from here or by closing its window The MagicHD window can be positioned and sized just like any other application window To go full screen with no borders i e ready for output to a projector select the window and press En or select Full Screen from the Media Player menu MagicQ will remember the position and size of the window for when you next open it 2 9 Adding Media Chose a folder number that is either not in use or will not clash with existing content e g 13 Chose file numbers that will not clash with existing content unless you want to overwrite e g 15 18 Create a numbered folder away from MagicQ PC convert e g temp L 013 Place your files in this folder e g temp L 013 apple mov banana avi orange mp4 Add your chosen file numbers to the filenames e g temp L 013 015_apple mov 016 banana avi 017 orange mp4 Copy the finished folder s to MagicQ PC convert MagicQ PC LL convert L 013 H 015_apple mov H 016 banana avi L 017 _orange mp4 Wait for conversion to take place Progress is reported on the HUD and in the input display window bottom right in MagicQ PC You can prepare media under MagicQ PC convert but every time you edit a file it will trigger the conversion process resulting in error
19. IE 22 SMe dia Ay CUS sta site O OO 23 O 23 2 POS A A A A ti 23 5 3 CAMS eases wine asec ck suse sd aa dada a a aaa aaa Baca a a Bess 23 A A A aes N E 23 A os dd ale eee 23 Page 3 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 PGS MCG agate iG eet o e a e e dd 23 A A O A E 24 Ot PP was E E Massie oe Sean a ie eae E 24 A A O 25 35 10 Folder ad Pla dd lidia 25 Sell Start oid ra aa 25 SIZ o A Pe 26 513 Play Mods us ada 26 JASON A A o dial 26 E EMMA A A A 26 A E10 o A E E a dd ree Ace ate 26 DAL 3A BOUNCE a A EA Rat sa E ET E EEE EE ANS A Recs 26 EA A A O A TETT 27 S 1380 East G0 17 0 PP ee ARN PRET e e E RT EEE 27 DF AEP ASCs OEA 27 513 8 Next frames eoa lOs ten tua SEN 27 o A n a a a aa a ne a a AA a a dite A aaa 27 SLS A A 27 3 16 Mask Fold r and ME adv eee cous A oes esses 27 517 Mask PVC eles leas ee Pede cated ca a dei 27 SS Mask Wert FG assess IA sata pasate savisk tia 28 DMO Maske Siete RE EE oo seh ods cares sates odors cat adtha iedeeacactauas udetiaetcateasita E E 28 ig PAI A A A a a a sonia 28 Ded CAU Pt a An 28 TEAM e e e o e Me aces 29 A EEEE een antec ep E SA A aera acaus deh aitneana ncaa cece iceater sea ueunes 29 A O A A AE 29 O II A AE 29 A A aed AR AN 30 6 35 R O Sec Fao scans we a Spa a tesa ae cs BI dice a a ae Ss EGS ads SRSA Se iT Sots Sods IELE 30 6 6 Backoround AB Ataca 30 6 1 Back oronitid rad paren Cy AA AAA A id 31 6 8 LEX to Older ad Ple A soe A GA 31 AIM A RT NN ARO EOE A RE RRO an 31
20. NET ln In In Ina 3 3 The Application Window Both versions of MagicHD run in an application window like most other software The window can be positioned maximised minimised and closed in the usual way Window position is remembered from one session to the next 3 4 Full Screen Mode To enter or leave full screen mode i e a frameless window occupying the whole screen press F11 Mac 8 Shift F or select Full Screen from the Media Player menu in MagicQ PC In full screen mode MagicHD hides the menu bar and the mouse cursor when it is inside the window so that they do not appear in the projected image during a show Page 13 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 The stand alone version always starts full screen ready to start or continue a show This is because there will not normally be any user interaction with MagicHD There might not even be a keyboard connected When the combined version detects a PC wing or other MagicQ console that has encoder wheels it also starts full screen if it was last used in full screen mode The assumption is that this setup is part of a show and the user does not want to waste time positioning the window Note that on a system with a single screen if you press F11 the MagicHD window will take over the screen and the mouse cursor will vanish This can be confusing because it appears that you have lost control of the computer Just press F11 again to leave fulls
21. S 12 Layer Stretch Md sateen ee aetna ea eS 45 DS AS Mirror FP asia 45 9 SLA NUMO cs setijesta diced ena nacehd O cuesadn vada T TERE 45 9 5 15 Play Modens res cer ROTORS E rt eo TURN gee RO eRe NOI A ee 46 TO Al sas enc wasn vos lessees cates nde Sauder vs lands a a A aos 46 A ces ba coun edu E RT E S RA O EAE AOE EES EERE 46 A E A 46 A O 47 a E O let R 47 10 Backsround Information A a a ads 48 DAS TACO RA oa oa nae Gade 48 10 2 Files and Folders esia se a E E E cat at CU Ros at neta ass 48 Appendix A Changes To DMX Personalities c ccccccsseceseceescesseeceeceseceeeceeseeeseaeeeeeeaeeeeeeeeeneeaes 49 Prod CHANGES Aik A at a ave wenat ales E E a 49 a2 Changes Versions o e talc 50 Ad Changes in Version LI A es dae Asa cates di 51 Page 5 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 1 Introduction MagicHD is a DMX controlled media player Media playback is managed in layers MagicHD can display up to 8 media layers depending on product one text layer and a final output layer for overall control of the output MagicHD runs on Windows Mac and Linux and can exist as a stand alone player or be launched from MagicQ PC It can be installed on dedicated hardware either supplied by the user or purchased from ChamSys See 1 Each media layer can display one media file movie or picture and optionally apply a mask Layers are stacked from 1 the bottom to 8 the top Subject to masking and blending higher lay
22. a s number within its folder The rest of the filename after the underscore is not processed but copied verbatim User folders start from 10 and file numbers start from 1 MagicQ PC L convert nnn_folder_name L fff file_name mov Page 16 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 Monitoring for new files and converting them are background activities and do not impact playback MagicHD only looks for changes to files or the addition of files or folders Any files already in place when MagicHD starts will be ignored To trigger conversion of existing files just edit the file or folder name adding or removing a leading zero is sufficient Within MagicQ PC the menu item Media Player Convert Media can be used to force MagicHD to re convert everything in the convert folder This can be useful if new media has been prepared in situ before starting MagicHD The criteria for triggering conversion rather than just copying the media are Movie content Action Non I frames Converted to mp4 H 264 video 3 with all I frames Note that this process decompresses the video usually resulting in a much larger file than the original Audio Converted to 2 channel stereo 16 bit PCM if present Video codec Any content encoded with the jpeg2000 or cinepak codecs is converted to H 264 These codecs have been found to cause problems with thumbnail extraction Pixel Format MagicHD can only decode a fixed
23. aa 6 A pans tubes Weta alana a vans ae a E E means A 6 12 Known robles dedos bl fas ol ae Soa ke alah edb doo 7 Me BCA TA ARA Wadi ecb dads A EA taal clade ASAS AT AREA 7 LARES ad 7 DD G tting Started Sesen RO 8 ZA Super Quick MA a A A 8 ES A E A EE AA E E A EEE eek 8 2 3 Adding Be AG eels Ss Ng ae e ed edo as ed O 9 eA TTD A Sata e E AEE E AEE AEE E E E A E tutes 9 2S OSO a a a A E E A A ata 9 26 Projector Colour Control dd 9 Did Displaying odio ad 9 a ae ies a Saute St ca A acs alten a ad teal acl i 10 2 9Adding MOIS A a aca 10 2 10 Converting Existing Mea stilo 11 ZAM LED Wi SA A 11 22 A ara Aaak a E de Cam EE egal dea eC onneeneatneasthone 11 SATS NS Mic Dat iia 12 3 1 Manic HD EA e sde od o dl o a aad 12 E A O AR 12 SAD COM dt A na 12 3 2 MAasicO SUP E Er E a ahaa teen dave 12 3 2 L Combined Version dida 12 3 2 2 Stand alone VE a A E A E eel e 13 3 3 The Application Window it E E eae 13 4 Full Sereen Mode ivi REES RR AER T E E a R tide 13 JS Setn Si ri e O 14 3 5 1 Staind A O aa A h 14 3 5 2 Combined AA A E a a r a a 14 NN 15 AN a o oie 16 Baty Medias A ii PERRET KARAS 16 4 1 L Automatic CONV a ti 16 SI ass eccrine a tac h R ce po caac deta ta casstorwenee e E E a e ania 18 A lo NOTES n faeries Sian a a A 18 Ad Masks oarn ca suisse de cece ioe tsar oan E A O A katate tO tated a a E A ak 19 AAD AAT 1E E A A TA 20 4 22 Mirroring and Inyerting A a EREE EEE EAEE E EE Ses adeseay wanes 21 A2 A NOTES A a E E 22 A SUG
24. age 21 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 4 2 3 Notes Whatever the aspect ratio of an image used as a mask its screen is the extent of the media for that layer If the mask is stretched to Fill X amp Y it will fill the area occupied by the media not necessarily the whole screen This can be overridden by the mask stretch parameter for the layer For best results create your masks at the same resolution as your media and use anti aliasing to minimise visible pixellation around curves etc 4 3 Audio If a media clip contains audio MagicHD will automatically play the audio if the following criteria are met Parameter Value Direction Forwards Speed Normal i e 1 0 Gain gt 0 Intensity gt 0 Audio Codec 16 bit PCM If audio is present in a clip it will automatically be converted to the correct format when the media is converted even if the video is already in the correct format By default gain for each layer is 0 so that audio is not heard This is to prevent unwanted surprises you must choose to set the gain above zero to hear audio Each media layer and the output layer have a number of audio parameters See 5 and 7 The volume for each media layer is automatically faded with the layer s intensity This means that it is not possible to have audio without the corresponding video The overall volume of all layers is controlled by the output layer s volume this is also
25. agicHD only checks periodically for new files out of date index and missing thumbnails so the conversion process will not start immediately when a new file is added The conversion process can last a significant time if large movies are involved You can monitor progress by bringing up the HUD see 7 10 8 1 and 3 6 The conversion process is 1 new files are converted 2 the index is updated 3 out of date thumbnails are regenerated While media is being converted the thumbnails displayed in MagicQ s media window will be out of date Once the thumbnails are ready the combined version will show new thumbnails as soon as you change folder in the media window For remote servers press the RELOAD THUMBS button or shift for RELOAD ALL THUMBS Page 18 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 Until the index has been rebuilt MagicHD will not be able to display new media If the contents of an existing file changes MagicHD will not automatically reload it To force a reload select a different file then the original one Feedback on progress is displayed on the status line of the HUD and recorded in the conversion log file The results of media conversion are logged in a dedicated file see 10 2 For each file some some basic statistics are reported and the reason for conversion is logged If you bypass the conversion process and put new media directly into the show folders MagicHD will not get the chance to c
26. al Version 1 6 5 0 Loop mode Layer 1 Layer 2 Layer 3 Layer 4 Layer 5 Layer 6 Layer 7 Layer 8 0 0 Start Point Output Text Trans Time Frame Layer 2 Layer 3 Layer 4 Layer 5 Layer 6 Layer 7 Layer 8 E Se jaa PAE Media File mrj PC 13 Nov 2013 14 24 14 1 6 0 1_A A deared Page 1 Output LOCATE Layer 1 LOCATE will display the media from Media Folder 1 Media File 1 at full intensity 2 3 Adding a Mask MagicHD Layer 1 Mask then use Mask Folder and Mask File to select a mask Thumbnails should be displayed for each folder simply select the mask by clicking a thumbnail 2 4 HUD MagicHD Output Media will allow encoder wheel A to select the HUD Alternatively press and hold HUD Control for buttons for each option or click the top and bottom of HUD Control to cycle through the options 2 5 Keystone MagicHD Output Frame 2 6 Projector Colour Control MagicHD Output Col Red Green and Blue encoders control the colour balance of the output 2 7 Displaying Text gt MagicHD Text gt LOCATE Use Text Folder Text File to select your text file At this point you should see your text Use Pos to size and position the text layer default is full screen Use Media No Of Lines to control how much text is shown in the window Use Media Scroll Dir to control how the text scrolls if it doesn t fit into the window Page 9 of
27. arameters refer to section 9 5 7 1 Intensity Intensity controls the overall brightness of the MagicHD output 7 2 Position Position controls where the MagicHD output appears within the window screen or projected area 7 3 Scale Scale magnifies or reduces the size of the output 7 4 Rotation This parameter allows the output to be rotated within the extent of the window screen or projected area 7 5 Mirror Flip This parameter allows the output to be reflected horizontally vertically or both 7 6 R G B The R G and B parameters allow the colour balance of the output to be altered directly Note that this alters all layers at the same time For control of individual layers use the colour parameters for that layer 7 7 Colour Effect Colour effect along with the associated R G and B effect parameters allows you to alter the overall colour of the MagicHD output in a number of ways These parameters work in exactly the same way as for the Media Layers so refer to section 5 8 Media Layers Colour Effect for full details and section 9 5 5 for details of the DMX parameters Note that this alters all layers at the same time For control of individual layers use the colour effect parameter for that layer Page 33 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 7 8 Mask Folder and File Invert Mirror Flip The output layer can optionally use a mask to achieve shuttering edge blending scenery blanking o
28. creen mode 3 5 Settings There are only a few settings for the user to alter to configure MagicHD Nearly everything is done via DMX 3 5 1 Stand alone Version The stand alone MagicHD has a simple menu bar File Settings Change the universe and DMX protocol that MagicHD responds to About Version and status information Exit Close the MagicHD window View Full Screen Toggle full screen mode Media Convert Media Force conversion of all media in the convert directory see section 4 Stop Conversion Stop media conversion if it is in progress Rebuild Index Force the media index to be rebuilt Rebuild Thumbnails Force all thumbnails to be rebuilt 3 5 2 Combined Version MagicHD settings are accessed from the Media Player sub menu in MagicQ PC View Media Output Toggle the MagicHD window Select Player From the patched MagicHDs in the show select which one to emulate in the local window Load MagicHD Demo Load the MagicHD demo show and open the player window Full Screen Toggle full screen mode Convert Media Force conversion of all media in the convert directory see section 4 Stop Conversion Stop media conversion if it is in progress Rebuild Index Force the media index to be rebuilt Rebuild Thumbnails Force all thumbnails to be rebuilt Deploy Media TBD Page 14 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 3 6 Status MagicHD is intended to be used to control a projector or video screen in a show environment using DMX As
29. des ignore playback speed and always show the selected frame If the start or end frames are changed the displayed frame will change This allows the user to view the start and end points as they are moved around within a clip Play mode must go back to Pause before this mode can be used again 9 5 16 Scale Pseudo logarithmic scale factor with the values 0 to 65535 corresponding to a multiplication factor of 0 0 to 10 0 with 32768 being 1 0 9 5 17 Screen Offset Linear scale with the values 0 to 65535 corresponding to an offset in screen position of 1 0 to 1 0 32768 corresponds to 0 i e no offset A value of 0 in the X position of a layer for example would move the layer one screen width to the left 1 effectively taking it just out of view if its width was unchanged 9 5 18 Speed Factor Speed is represented as a multiplier to be applied to the normal speed with the values 0 65535 encoded linearly as follows Value Speed Notes Multiplier 0 500 Backwards at 5 times normal speed 26214 100 Backwards 32768 0 Stop 39321 100 Forwards at normal speed 65535 500 Forwards at 5 times normal speed Page 46 of 51 ChemSyr MagicHD User Manual Version 1 6 5 0 9 5 19 Text Loop Mode Value Action Text Behaviour 0 Loop Scrolling loops round 1 Stop Freeze 2 Bounce Scrolling reverses direction 3 Off Keep empty window 4 Black Hide window
30. e RGB Select 0 2 0 Green only similar to Black amp Green RGB Select 0 4 0 Black amp Green 5 9 Blend Blend controls how each layer is blended with the one below in terms of colour and intensity Blending takes place from the lowest layer upwards Layer 2 blends with Layer 1 then Layer 3 blends with the result of 1 and 2 and so on Normally layers are simply blended by brightness and transparency when a layer is completely opaque full intensity no mask nothing can be seen through it Normally as a layer is faded it becomes transparent so things below it start to show through If a mask is applied dark areas of the mask make the layer transparent allowing layers beneath to show through 5 10 Folder and File These allow the media for the layer to be selected If either are zero the layer is switched off 5 11 Start and End Frame Start and end frame allow frame wise control of which part of a movie is played The default values are a start frame of zero and an end frame of 2 which mean the whole file is to be used If the end frame is less than the length of the clip playback will stop or loop when the end frame is reached Similarly playback can be started at any point in the file by setting the start frame To set the start and end frame accurately use the First Frame or Last Frame play mode whilst changing the start or end frame values respectively Turning on the HUD for the layer being programmed will also help si
31. e mapped but the resolution is only 1ms Value Duration ms 0 6 0 7 13 1 6554 6560 1000 65535 9999 9 5 9 Flag Flags use the DMX values 0 and 1 or any non zero value where 0 means false off etc and 1 true on The player will interpret any value from 1 255 as true 9 5 10 HUD Control Bitmask The HUD is controlled channel is treated as a bitmask except for a few special values Bits Value Meaning 0 3 0 15 Layer 0 7 Media layers 8 Text layer 9 Output layer 10 none 4 5 16 32 Position 0 off 1 Left 2 Centre 3 Right 6 7 Unused 255 Grid Page 44 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 9 5 11 Keystone Linear scale with the values 0 to 65535 representing the range 0 to 1 0 The default value is 0 0 0 or 1 0 65535 depending on the corner 9 5 12 Layer Stretch Mode Value Mode Original Notes Aspect Ratio 0 Stretch to fill screen Preserved 1 Stretch to fill screen X Preserved Other dimension might exceed the target area and become clipped 2 Stretch to fill screen Y Preserved Ditto 3 Stretch X and Y to fill screen Lost 4 Stretch X amp Y to layer 1 Match aspect ratio amp size to layer 1 5 Stretch X amp Y to layer 2 Match aspect ratio amp size to layer 2 6 Stretch X amp Y to layer 3 Match aspect ratio amp size to layer 3 7 Stretch X amp Y to la
32. ers will hide lower layers The output layer can also apply a mask with the intention that this is used for shuttering edge blending and similar projector control effects You can of course use the masks for anything you wish The text layer can display static or moving text The text is displayed in a window whose colour position and orientation can be controlled Content is supplied as raw text files Both the media and output layers can apply a number of basic colour effects Effects applied in the output layer affect the appearance of the whole output Conceptually the output seen by the viewer is the top of a stack of layers Top Colour control Final mask Text Media N Media 3 Media 2 Bottom Media 1 MagicHD has no user interface as such being entirely controlled by DMX It does provide a Head Up Display HUD which shows a lot of useful information live superimposed on the output The DMX control personality is deliberately simple complexity is added by the lighting console Since everything is controlled by DMX channels the console can be used to add effects to any channel by simply altering the values sent to the player 1 1 Disclaimer This product is not fully released so the DMX personalities used to control it may change without notice If such a change occurs then show files using MagicHD will have to be manually updated Changes will be detailed in Appendix A Page 6 of 51
33. ghlighted Layer 4 Layer 1 intensity Text layer Output layer Layer 1 End frame marker Colour bars Start frame marker start current end frame numbers Media bar Current frame marker Media file name a ho zl Configuration BTR information Status bar The top part of the HUD displays the DMX parameter for the selected layer Each parameter occupies one row Below the DMX data are the layer thumbnails These are updated live and show the content of each layer individually Next to each thumbnail is a bar indicating the intensity of that layer In the example above layers to 4 and the text layer are programmed The thumbnail of the resulting output layer can be seen even though its intensity is 0 The colour bars are part of the HUD to ensure that there is always full colour in the output no matter which effects have been applied This gives confidence in what is being output to the projector Whenever a layer is showing moving content the media bar is displayed This shows dynamic information about of the movie The bottom right area shows static configuration information This typically doesn t change unless the system is re configured and the player restarted Page 37 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 9 DMX Personality Note that all multi channel parameters are read big endian i e coarse setting followed by fine Parameters shown in italics are reserved but not currently imp
34. in this screenshot VIEW SETTINGS Play Mode Normal SETUP show 3_MediaServers sbk Server Status Con state Name 2 O MQHD 2 2 1 2 3 MagicHD ii jir 10 Yes Safe Normal i o MQHD 3 2 2 2 3 MagicHD ji ja jo ves Page 12 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 Note in particular the IP address column shows Local To select Local enter 0 in that cell If you have networked MagicHDs patched in the show you can use the local window to duplicate any one of these from the application menu choose Media Player Select Player A dialogue box will pop up listing all the patched MagicHDs i 7 fib Select MagicHD Player h 4 gt Name Use this Player E MagicHD 2 2 i1 MagicHD 1 E h 3 21 MagicHD 2 El MagicHD 3 E Note that players are listed by name you should ensure that each player has a distinct name To change a player s name go to VIEW SETTINGS VIEW SYSTEM VIEW MEDIA 3 2 2 Stand alone Version To connect to a MagicHD using Art NET the MagicQ media server settings should be as highlighted in this screenshot UU view view CC VIEW MEDIA Play Mode Server Status pl Con state Name IP address Type Ver Lihdno Layers Live prev Enabled ET MOHO 1 1 10 Yes Safe Normal Summum Disabled EAMH 3 ji E 21 10 Yes Disabled S o o o No Prog Mone P oisabiea Ez 00 jo MI ahe SE
35. lemented 9 1 Universe The MagicHD personality has been designed to fit within a single universe of DMX Block Channels Offset Output layer 41 0 reserved 9 Text layer 36 50 reserved 14 Layer 1 42 100 reserved 8 Layer 2 42 150 reserved 8 Layer 3 42 200 reserved 8 Layer 4 42 250 reserved 8 Layer 5 42 300 reserved 8 Layer 6 42 350 reserved 8 Layer 7 42 400 reserved 8 Layer 8 42 450 reserved 8 spare 12 Page 38 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 9 2 Output Layer Parameter Channels Offset Default Type Intensity 1 0 0 Colour scale Position X 2 1 32768 Screen offset Position Y 2 3 32768 Screen offset Scale X 2 5 32768 Scale Scale Y 2 7 32768 Scale Rotation 2 9 32768 Angle Mirror flip 1 11 0 Mirror flip Red 1 12 255 Colour scale Green 1 13 255 Colour scale Blue 1 14 255 Colour scale Colour effect 1 15 0 Colour effect FX parameter R 1 16 0 Number or Colour Scale depending on effect FX parameter G 1 17 0 Number or Colour Scale depending on effect FX parameter B 1 18 0 Number or Colour Scale depending on effect Mask folder 1 19 3 Number Mask file 1 20 0 Number Mask invert 1 21 0 Flag Mask mirror flip 1 22 0 Mirror flip Keystone A 2 23 0 Keystone Keystone B 2 25 65535 Keystone Keystone C 2 27 0 Keystone
36. n increased load for all but whole number multipliers at x4 7 3 out of every 4 frames are dropped so the remaining load is x1 7 Since there is an inherent loss of quality at high playback speeds because the human brain can t process the imagery so well consider the quality and resolution of the source material carefully 5 13 Play Mode Play mode allows a movie clip to be played in a number of different ways 5 13 1 Once The movie is played one from the start frame to the end frame controlled by the speed parameter Playback finishes on the last frame which is held If playback is in reverse negative speed the last frame is actually the start frame 5 13 2 Once then black The same as Once except the layer automatically blacks out after the last frame This removes the need to set and accurately time a second cue to fade the layer at the end 5 13 3 Loop The same as Once except playback loops to the first frame after the last frame When playing forwards first start and last end When backwards first end and last start 5 13 4 Bounce The same as Loop except the direction automatically changes each time Note that the speed parameter is automatically reversed so that changes in magnitude do not suddenly reverse the direction if the sign of the speed does not match the direction 1 e once the first reverse has taken place only the magnitude of the speed parameter has any effect unless the speed crosses zero
37. nce the start and end frame markers are shown on the media bar see section 8 1 To take complete control of playback speed e g to bounce a clip between two points in time to a beat use First Frame play mode then apply a ramp effect to the start frame channel Note Page 25 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 e Although any values can be set in the DMX channels the actual start frame will never exceed the end frame nor will the end frame ever be earlier than the start frame e Ifyou are using start and end frame to permanently edit a clip i e you don t change them or use a different part of the file in another cue consider editing off line since a the resulting file will be smaller and b using dedicated video editing software can produce better results The values in the DMX channels refer directly to the frame numbers within the media Frame numbers run continuously from 0 to the end of the file The time that a frame number equates to depends on the frame rate of the file 5 12 Speed Use the speed parameter to control the speed and direction of media playback Negative speeds cause playback in reverse A speed of 0 stops playback although see 5 13 7 Up to 2 times normal speed every frame is played Bear in mind therefore that playing an HD clip x1 9 faster will nearly double the processing load for that layer Above x2 frames are dropped to reduce the processing load There is still a
38. number of pixel formats the representation of colour data within each frame Content that uses unknown formats is converted to H 264 with a known pixel format Pictures and text files are copied unchanged as are any movies that already meet the criteria above If you wish to exercise full control over the quality and format of your content prepare it offline before placing it in the conversion area If the content meets the basic criteria of all I frames and no audio it will not be converted thus preserving the original quality and format This diagram illustrates the relationship between the convert folder and the resulting media User files Resulting media MagicQ PC MagicQ PC L show convert L media 10myclips 010 1 _sky avi 001 sky avi 2 planets mp4 002 planets mp4 3 concert mov 003_concert mp4 011 masks 011 10_maskl bmp 30_mask2 jpg 010 maskl bmp 30 mask2a jpg f i 030 mask2a jpg 099 40 mask3 png 040 mask3 png 99text 001 banner txt 001 banner txt 002 story txt 009 orion lyrics txt 2 story txt 9 orion lyrics txt Note 1 3_concert mov was converted to mp4 because it was compressed video 2 30_mask2 jpg was overwritten by 30_mask2a jpg because both files had the same media number Page 17 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 None of the following files would be converted for the reasons given Magic PC E convert files a L 1 one avi wrong ro
39. onvert the file format to one that it understands MagicHD might not be able to read your media If you choose to manage media files directly make sure you test every file before the show 4 1 3 1 Thumbnail Regeneration Each media file has a small thumbnail image associated with it These thumbnails are used by MagicQ to display the contents of each media folder in the media window If any thumbnail file is found to be missing or older than the corresponding media file it will be automatically regenerated Thumbnail regeneration can be forced from the menu see 3 5 4 1 3 2 Index Regeneration If the media index file is missing MagicHD will automatically regenerate it from the media files in the show Note that all media will be included in the index There is no way to mark a file as not part of the show other than obscuring its folder and or file number Index regeneration can be forced from the menu see 3 5 4 2 Masks A mask is simply an image whose intensity is used to control the brightness of some media behind it White areas are totally opaque and black totally transparent Shades of grey scale between the two The simplest masks have just black and white areas and hide the layer allowing lower layers to be seen where they are black Any image can be used as a mask Colour is converted to transparency by taking the black amp white intensity of the image Page 19 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0
40. or omissions or the results obtained from use of such information or products ChamSys Ltd does not accept responsibility for the consequences of misuse or abuse of its software None of the equipment or software supplied by ChamSys Ltd may be used in any life critical or potentially life endangering situations or in situations where personal injury may result ChamSys Ltd reserves the right to make any changes and or improvements or to discontinue any and all of their products or services without prior notice and advises customers to obtain the latest version of relevant information to verify before placing orders that information being relied on is current and complete All products are sold subject to the terms and conditions of sale supplied at the time of order acknowledgement including those pertaining to warranty patent infringement and limitation of liability Some of the available functions of products may be altered over the life of the product All other product names are trademarks or registered trademarks of their respective owners No part of this publication may be reproduced or distributed transmitted transcribed stored in a retrieval system or translated into any language in any form by any means without the prior written permission of ChamSys Ltd Copyright 2014 by ChamSys Ltd All rights reserved www chamsys co uk Page 2 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 Table of Contents Introduccion
41. ot folder convert 2 two mp4 not under a numbered folder E clips L 3 three avi folder has no number L 1 _folder_ one L 4 four png only folder numbers 10 to 255 are allowed le 10 new media H five txt file has no number i O six txt only file numbers 1 to 255 are valid 7_seven doc only txt files are allowed for text A E 300 seven txt only file numbers 1 to 255 are valid 20 e movies E eight mp4 E is not a number 9Inine mp4 number not separated by an underscore 4 1 2 Deployment To simplify deploying the media for a show and deploying media from one player to another MagicHD performs some automatic housekeeping processes in the background It monitors the convert directory it checks that the index file is present see 10 2 and it checks that there are up to date thumbnails for all media Because of these automatic checks 1t is possible to manage your media content directly in the show folder by editing the folder and file numbering When finished simply delete the index file and thumbnail folder then start MagicHD Alternatively use the menu options Media Rebuild Index and Media Rebuild Thumbnails 4 1 3 Notes Please note the following points Monitoring and conversion take place in the background so that they do not impact media playback This means it is possible to add media during a show but this is not recommended It also means conversion and index or thumbnail regeneration do not start immediately M
42. r controlling the mode 0 transparency intensity 1 as 0 with inverted colour 2 transparency inverse intensity 3 as 2 with inverted colour 6 Key Chroma Key FX parameters are colour scale values specifying the colour to match The matched colour is made transparent The R parameter selects hue see 4 The G parameter controls selectivity 0 narrow 255 wide The B parameter selects transparency 0 gradual 255 all transparent 7 Hue Hue offset The FX parameter R controls the amount of offset Hue refers to H in the HSL colour model 4 so offsets of 0 0 and 255 360 have no effect and 128 180 turns red into cyan yellow into blue etc Curve 1 Not implemented yet 9 Curve2 Not implemented yet 10 Curve 3 Not implemented yet 1 Intensity is the overall brightness of the image effectively the black amp white version of it 2 Not implemented in the output layer because it is an inter layer effect Page 43 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 9 5 6 Colour Scale Colour intensity transparency etc are specified by a linear scale with the values 0 255 representing the range 0 to 1 0 9 5 7 Direction Value Direction 0 None 1 Left 2 Right 3 Up 4 Down 9 5 8 Duration Linear scale with the values 0 to 65535 representing the range 0 to 10 seconds Note that all 65536 values ar
43. r other effects The mask is automatically stretched to fit the output layer and its opacity cannot be controlled The mask parameters work in exactly the same way as the Media Layer mask parameters See sections 5 16 5 17 and 5 18 7 9 Keystone The keystone parameters apply keystone distortion to the output image TE The range of each parameter is the full screen width or height with bottom left at 0 0 and top right at 1 1 but MagicHD will stop the resulting quadrilateral from becoming concave Parameter names match the encoder wheels on MagicQ consoles When setting up keystone it can help to turn on the HUD grid see 9 5 10 as shown in these screenshots Page 34 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 7 10 HUD Control The HUD control parameter turns the HUD overlay on and off and selects which layer s DMX parameters are displayed It is a bitmask and details are given in section 9 5 10 For a full description of the HUD refer to chapter 8 7 11 Audio Volume This parameter controls the overall volume of audio from all media layers Page 35 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 8 Head Up Display The HUD allows the user to see live control data and the status of the media player overlaid on the projected output The HUD is always displayed on top of the output layer and does not have any colour effects applied to it It does get keystoned It displays a
44. s if the filenames aren t in the correct format Page 10 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 2 10 Converting Existing Media From the application menu Media Player Convert Media Once MagicHD is running the Convert Media action allows you to force it to convert old content This means you can prepare media when MagicHD is not running This is worth while if you are preparing a lot of content if MagicHD is running it will keep trying to convert files as you edit their names and move them around unless you prepare the files elsewhere Note everything under MagicQ PC convert will be converted regardless of file age or previous conversion status 2 11 LED Wall To setup MagicHD with a low resolution output e g an LED wall Start MagicHD and ensure the window is on the output screen Press to go fullscreen MagicHD Layer 1 Locate then select some media that has clearly defined edges e g one of the test patterns in Folder 3 masks MagicHD Layer 1 Pos then set Stretch to Fill X amp Y MagicHD Output Pos then use the Scale X Scale Y Pos X and Pos Y encoders to move and size the output layer to the extent of the visible output 2 12 Playing Audio To play media that includes audio MagicHD Layer 1 Locate then select some media that has audio MagicHD Layer 1 Int set Audio Gain to a non zero value UE MagicHD Output Locate MEE
45. sitive rotation is clockwise 9 5 2 Audio Pan Audio pan controls stereo panning using a linear scale of 0 255 with 0 representing full left 128 centre and 255 full right 128 is the default 9 5 3 Audio Scale Audio scale controls audio parameters using a linear scale with the values 0 255 representing the range 0 to 1 0 9 5 4 Blend Type When blending two layers together the colour of each pixel in the resulting image is controlled by the blend setting Value Effect Notes 0 Normal Layers are blended by their intensity as described in 5 9 Add Colour The higher layer is added to the lower layer 1 2 Subtract Colour The higher layer is subtracted from the lower layer 3 Max Colour The result uses the highest value from each layer Page 42 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 9 5 5 Colour Effect Value Effect Notes 0 None 1 B amp W 2 RGB select FX parameters are numbers selecting the mapping for R G and B colour channels as follows 0 Black 1 R 2 G 3 B 4 Intensity 5 inverse R 6 inverse G 7 inverse B 8 inverse intensity 3 Posterise FX parameters are numbers selecting the number of colour steps for R G and B 0 and 1 map to 1 step i e 1 bit colour 4 Colourise FX parameters are colour scale values controlling colourisation of the basic B amp W image 5 Mask Use the layer as a mask FX parameter R is a numbe
46. the patch keypad type l and ENTER then NO Y VIEW SYSTEM gt VIEW MEDIA From the application menu Media Player View Media Output Media Player Select Server close Select the MagicHD window position it in the required screen and press Output gt LOCATE gt Layer 1 gt LOCATE 2 2 Quick Start NEW SHOW CHOOSE DIM MEDIA gt MagicHD PATCH IT In the patch keypad type l and ENTER then NO MagicHD takes one whole DMX universe so there are no alternative configurations VIEW DMX to confirm VIEW SYSTEM gt VIEW MEDIA should show server being a MagicHD with Local as the IP address This means it will be accessed directly not over the network Edit the name if you wish double click the name or select the cell then press twice Enable live previews for the server double click on the Live prev cell and select YES or select the cell and type 1 ENTER From the application menu Media Player View Media Output to start MagicHD A blank window should appear This can be moved around your screen s and maximised without a border by pressing Media Player Select Server allows you to choose the ID for the local MagicHD window will show the media window The MagicHD that you just patched should appear as a button along with buttons to select the media text and output layers If you have media thumbnails should appear below the layer buttons Page 8 of 51 ChamSyr MagicHD User Manu
47. tter boxed setting mask stretch to Fill X amp Y stretches the mask to the same extent as the media thereby altering the mask s aspect ratio 5 20 Audio Gain This parameter controls the audio level for the layer A gain of zero turns off the audio playback This parameter is mainly intended to allows clips with different peak levels to be equalised 5 21 Audio Pan This parameter allows the stereo image to be moved from left to right Page 28 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 6 Text Layer The text layer displays the contents of the chosen text file over the top of the other media layers The DMX parameters for the layer allow you to control the following features Text is displayed in a rectangular window which by default occupies the whole screen The colour of the window background and its transparency can be altered giving control over the contrast and visibility of the text when viewed over media The Text Layer expects media in the form of txt files When adding your own media only this type of file will be converted Although text files traditionally use just the ASCII character set MagicHD can read and display extended characters if they are present in the text file For details of the Text Layer personality refer to section 9 3 For details of the DMX parameters refer to section 9 5 6 1 Intensity Intensity is used to fade the layer into or out of the output As the layer s intensit
48. xt will only scroll horizontally if it does not fit across the window or vertically if it does not fit the height of the window 6 12 Scroll Speed This parameter controls the speed of scrolling For horizontal scrolling the value is characters per second and vertically lines per second Note that to see the value corresponding to the DMX channel turn on the HUD and set it to show the Text Layer parameters Page 31 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 6 13 Loop This parameter controls how the text behaves when it is scrolling and what happens when the text has scrolled to the maximum extent Some modes are not implemented yet 6 14 Pause 1 Not implemented yet 6 15 Pause 2 Not implemented yet 6 16 Scroll Char Not implemented yet 6 17 Scroll Line Not implemented yet 6 18 Scroll Time Not implemented yet Page 32 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 7 Output Layer The output layer is used to control the overall appearance of the output from MagicHD The output layer acts on the sum total of the media and text layers they are effectively combined into one resulting image which the output layer then manipulates Note that any setting that puts all or part of the output beyond the limits of the window screen or projector output will result in those parts of the output being clipped For details of the Output Layer personality refer to section 9 2 For details of the DMX p
49. y reduces the text will become less visible 6 2 Position Position controls where the centre of the text layer appears in the output 6 3 Scale Scale magnifies or reduces the size of the text layer in the output If position and scale are set to something other than full screen the result is a text window appearing over the media layers The chosen text is sized to fit this window If the resulting text overflows the window it is clipped but can be scrolled If it is smaller than the window the window is shrunk to fit rather than leaving a large area of unoccupied background These examples show this in action Note that in every case the text window was set to the same size Page 29 of 51 ChamSyn MagicHD User Manual Version 1 6 5 0 Overflowing Shrinking Condition Result Condition Renni window Text wider than Text narrower than window Text taller than window ChamsSys y EN h Chamsys ChamSys ps Text not as high as window than window Text taller and wider METO Lel m DH to lt lremote config enabling it to Ey and in nlacac Se 6 4 Rotation Rotation allows the layer to be rotated around its centre point 6 5 R G B These parameters control the colour of the text 6 6 Background R G B These parameters control the colour of the text background When the text layer is positioned smaller than full screen the edges of
50. yer 4 Match aspect ratio amp size to layer 4 9 5 13 Mirror Flip Value Effect Notes 0 Normal 1 Mirrored Horizontal flip 2 Flipped Vertical flip 3 Mirrored amp flipped 9 5 14 Number The DMX channel value is used as sent with no decoding Note that the media start and end frame parameters use 3 channels Their range is therefore 0 to 16 777 215 At a typical frame rate of 30 frames a second the largest value corresponds to 155 hours or nearly 6 days Although this might seem excessive it does mean that points within a media file can be specified with frame accuracy regardless of length or speed Values greater than the number of frames in the clip are taken to mean the end 1 e a 200 frame clip will restart at 200 frames rather than 6 5 days later if the end frame is left at the default of 16 777 215 Page 45 of 51 ChamSyr MagicHD User Manual Version 1 6 5 0 9 5 15 Play Mode Value Action Notes Once Play clip once hold last frame hold first frame if playing backwards 1 Once then black Play clip once then go to black 2 Loop Loop in the current direction of play 3 Bounce Reverse direction at first last frame 4 First frame Show start frame 5 Last frame Show the end frame 6 Pause Show the current frame regardless of speed 7 Next frame Advance to the next frame then automatically pause Note that these mo
Download Pdf Manuals
Related Search
ChamSys chamsys chamsys magicq chamsys download chamsys quickq 20 chamsys lighting chamsys fixture finder chamsys quickq 10 chamsys quickq 30 chamsys quickq chamsys mq50 chamsys magicq pc chamsys mq70 chamsys software download chamsys pc wing chamsys q20 chamsys fixture library chamsys dongle chamsys mq500 chamsys library chamsys console chamsys magicq download chamsys training chamsys documentation chamsys magicq software chamsys uk
Related Contents
MANUEL D`UTILISATION Plieuse Manuelle d`établie 1,5 X Timber Crib イエロー外装セット 組付・取扱説明書 Midland SubZero Music - Alan Mikrotik CRS226-24G-2S+RM router Copyright © All rights reserved.
Failed to retrieve file