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Software version 1.5
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1. Board 1 0 for Shocker and Nerve PERFORMANCE l f This board is a French Connection Paintball product designed for TONTON HIGHLIGHTS The TONTON team has developed a new board for the Developed for hard gamers Sustained popular Smart Part SHOCKER and NERVE rate of fire in all situations High Trigger scan priority for maximum The RELOADED board process data from the sensitivity trigger and the eyes using a unique combination of Autgpatic filtegig O agager bounces hardware and software improvements Its objective is ee to Ganea to provide a repeatable and accurate rate of fir Automatic dwell adj stment depending O Provided epsa a o ite peek whatever the situation in the field of fire rate to avoid drop off Nothing to adjust Just drop in and PLAY No need for The RELOADED is a flexible and state of the art mechanical mods of the Shocker electronic board that will ensure a sustained rate of Seamless setup through the XTEND fire while the player is under pressure therefore board allowing him to concentrate on the action instead of on his finger The RELOADED allows for fast programming FEATURES through its unique GAME TYPE parameter Five GAME TYPEs are available Tournament Enhanced1 High Trigger poling rate Enhanced2 NXL mode Max speed Full and Millennium Up to 27 bps while the eyes are enabled mode Automatic Drop Off Control ADOC Automatic Trigger Deboun
2. Connection Paintball Third Companies and Products Mention of third party products companies and web sites in this document is for informational purposes only French Connection Paintball assumes no responsibility with regard to the selection performance or use of these products or vendors Enforcement of Intellectual property rights French Connection Paintball actively and aggressively enforces its intellectual property rights Piracy In many countries copyright law provides for severe civil and criminal penalties for the unauthorized reproduction or distribution of copyrighted material Feedback and Information Any feedback you provide French Connection Paintball with shall be deemed non confidential and French Connection Paintball shall be free to use such information on an unrestricted basis Official Lanquage French is the Official Language of the French Connection Paintball and will prevail in all questions of interpretation Legal Contacts If you have questions concerning the licensing or usage of French Connection Paintball marks or copyrighted materials contact French Connection Paintball by email at reloaded tontons flingueurs com
3. button EXAMPLES Typical sequence example Press and release the On Off button or press amp hold the On Off button to cycle trough parameters Power the gun Turn the gun ON N7 Select PROG mode by pushing the Programming button Y Save amp Exit to GAME mode NY Test settings Press and release the Programming button or press amp hold the programming button Press amp hold the trigger for 2 seconds Close the grip and or Turn the gun OFF Examples of possible sequences in PROG mode You can do this to set you gun to Full auto Press amp release the 050505020 tigget You can do this tochange Dwell from 8ms to 9ms by steps of 0 5ms and Sensitivity from 1 to 3 0 gt 50 gt 5078 gt 8 gt 7 05878670 The gun plays a Welcome Prog music The gun is in PROGRAMMING mode The GREEN LED is ON meaning Game type parameter is selected The gun beeps once for each action or beeps rapidly if you hold the button The LED will cycle accordingly SOLID GREEN gt SOLID ORANGE SOLID RED gt BLINKING GREEN BLINKING ORANGE BLINKING RED for each action When you reach the parameter you want to set stop your action Press and release T to hear one beep per unity see 4bis If you reach the last parameter the gun plays a different beep once and jumps to the first parameter The gun beeps once for each action or beeps rapidly if you hold the button The LED is ON and its colo
4. slows under half the sensitivity During slow bursts the RELOADED is in tournament mode is dedicated to aggressive player style or training game when players want to concentrate on strategy instead of finger action FEY This mode will maintain a high rate of fire as soon as the sensitivity has been reached even if the actual rate of the finger slows down to half the sensitivity Erratic breaks in the sequence are also compensated like in Enhanced level 1 If you stop shooting the burst mode is reset and you must reach the Sensitivity threshold again to benefit from the enhance mode During slow sequences the RELOADED is in tournament mode is LEGAL in NXL league It will allow a full mode after 3 balls in tournament mode for safety reasons Once those balls have been fired the gun is set to full with a legal limitation of 15 bps This mode is maintained for 1 second after the last shoot Pressing the trigger within this second will continue to fire in full If one second elapses without any shoot the full mode is lost and a 3 balls sequence must be fired again The SENSITIVITY parameter is ignored in this mode mode is dedicated to those sci fi fans who ever wanted to posses a laser beam In this mode pulling and holding the trigger will fire the gun at its maximum rate of fire The limitation is not in the Reloaded board but in the gun and loader technology If you can feed its appe
5. INJURIES AND CLAIMS OF ANY KIND WHETHER THE DAMAGES ARE CLAIMED UNDER THE TERMS OF A CONTRACT OR THEY ARE CLAIMED TO BE CAUSED BY NEGLIGENCE OR OTHER WRONGFUL CONDUCT OR ANY OTHER LEGAL THEORY WILL NOT BE GREATER THAN THE AMOUNT YOU HAVE PAID TO GET THE RELOADED BOARD DISCLAIMER THE MATERIAL IN THIS DOCUMENT IS PROVIDED AS IS THIS MEANS THAT FRENCH CONNECTION PAINBALL DISCLAIMS ALL EXPRESS AND IMPLIED WARRANTIES ABOUT THE RELOADED BOARD DESCRIBED IN THE DOCUMENT THIS INCLUDES BUT ITS NOT LIMITED TO WARRANTIES THAT 1 THE RELOADED BOARD IS OF ANY PARTICULAR LEVEL OF QUALITY OR IS FIT FOR A PARTICULAR PURPOSE 2 THAT THE FUNCTIONAL ELEMENTS CONTAINED IN THE RELOADED BOARDS WILL BE UNINTERRUPTED OR ERROR FREE 3 THAT DEFECTS WILL BE CORRECTED OR 4 THAT INFORMATION CONTAINED IN THE DOCUMENT IS ACCURATE AS OF ANY PARTICULAR DATE Trade and other Marks All products and company names mentioned in this document may be trade service or registered marks of their respective owners Use of any RELOADED Logo or acronyms for commercial or non commercial purposes without prior written consent of French Connection Paintball may constitute infringement of a registered mark Ownership of Materials The information and images contained in this document is copyrighted and may not be distributed modified reproduced in whole or in part without the prior written permission of French
6. active the blue led at the back of the frame grip blinks rapidly When it is disabled the blue led will change to a slow blinking sequence Entering the PROGRAMMING mode is signaled by a welcome music In this mode you can adjust the parameters for your particular gun and game style The Programming Button is the only button on the RELOADED board To access it open the left side of the grip and look at the edge of the board The button is right there orange You can t miss it Once in this mode the board LED will light up GREEN This means first parameter is selected Because the RELOADED exhibits an incredible level of sophisticated auto adaptive functions there are very few parameters to set There are actually six different parameters that can be adjusted DWELL Sensitivity ADOC and ATD are set once for all The RELOADED will automatically modulate those settings to ensure an appropriate service of the gun In the same time you just have to set the GAME type parameter to drastically change the behavior of the gun Possible parameters are shown below and explained in the following sections Game type Dwell Sensitivity Alarm Timer Duration Automatic Drop Off Control Automatic Trigger Debounce GAME TYPE is used to rapidly set the game style It will automatically adjust all inside parameters of the RELOADED board so you have nothing else to do GAME type param
7. not FEY But if balls have odd shapes or are badly discolored Each ball detecttion will have a penalty causing the gun to lower its ROF to 10 bps You can remove the Vision eye or choose a different type of ball or check to see if you have previously broken a ball Broken paint may cover the actual Vision eye and cause it to misread Clean it with a paper towel and a small amount of alcohol If this does not work the eye may be damaged and will need to be replaced Call Smart Parts or your local Smart Parts dealer for parts The Vision may not read certain dark shell paints such as black While it is not a given that the Vision does not see black shell paint continued failure of the Vision system with black shell paints should indicate for you to try a bit of a brighter shell paintball Each time you press the trigger the switch is activated The switch is made of metal plates that will bounce for a short period of time At the Board level those bounces are considered as independent trigger actions Therfore the board must be abble to filter those false events Each time you press the trigger it pushes on the switch lever The switch is made of metal plates and springs Their is a possition where the main metal plate is in an unstable equilibrium In this forced state the spring and the trigger give very litle room to the plate it has ALMOST nowhere to go but touches nearl
8. NING THE GUN ON 843 SELECTING GAME MODE 844 TURNING THE GUN OFF 845 GOINGTOPROGRAMMNG MODE Troubleshooting 91 SHOCKER IS DIFFICULT TO SWITCH ON OFF 92 BREACKING PAINT 9 3 VELOCITY IS INCONSISTENT 94 THE SHOCKER EXHIBIT LOWVELOCITY 95 THESHOCKER IS DROPPING OFF 9 6 THE SHOCKER IS GASSED UP BUT DOES NOT SHOOT ___ boBHHNBoewmnywu AGUA SSSNaos8s NENSSB8EH 9 7 THE GUN FIRES AT AVERY LOW ROF WHATEVER THE RATE OF MY FINGERS 10 Funny acronyms glossary 21 23 The drawing below shows the different buttons and peripheral of the RELOADED In the future we will refer to the buttons using the capital letters given within brackets This drawing does not represent the upper stock board of the SHOCKER The On Off button referred as O is located on this second board It lights in blue and can be found at the back of the grip frame when the stock board is in place Trigger T Tricolour Status LED SL Programming Button P Buzzer B Vibrator V XTEND LCD extension port Unscrew the grips and lift up the left part Unplug the 10 wire connector from the back of the stock board Unplug the 9v battery from the stock board if any Remove the two metal pins that retain the trigger switch and board in the frame Pull back on the top half of the stock board so the trigger switch can clear the frame then extract the stock board out of the fram
9. ce ATD Power Aware Design PAD for maximum battery life Exclusive Auto Adaptive Loader Delay Xa Automatic Force Fire AF in case of The RELOADED board can be extended through its obstructed barrel and empty breech on board RELOADED XTEND port while eyes are on First Shot Boost FSB after inactivity The RELOADED XTEND board is a remote control Automatic eyes de activation in case of with an embedded LCD matrix loader problem A ate note A AyrA The RELOADED XTEND remote control offers a On board Aer Wibrator anltkTricoler valuable advantage over other SHOCKER boards led It allows you to seamlessly program your favorite Reloaded Xtend LCD extension port modes with crystal clear messages displayed on the NXL legal full auto mode with 15bps limit LCD matrix Just set this parameter and the gun will automatically adjust all other parameters based on user defined starting values FEY Table of contend Overview of the Board How to install your board Starting instructions Turning the RELOADED ON Going to GAME mode 51 EYES OPERATION Going to PROGRAMMING Mode 61 PARAMETERS DESCRIPTION 611 GAMETYPE 612 DWELL 613 SENSITIMTY 614 ALARMTIMER DURATION 615 AUTOMATIC DROP OFF CONTROL 616 AUTOMATIC TRIGGER DEBOUNCE Switching the GUN OFF How to program the board 81 INPROGRAMMNG MODE 82 SAFETY 83 MEMORY CORRUPTION 84 PROGRAMMING VISUAL HELP 84 1 POWERING THE GUN 842 TUR
10. e finishing with the bottom half Do the exact same step in reverse order with the RELOADED Starting with the bottom half and trigger switch facing the trigger gently insert the board in the retaining slot at the bottom of the grip frame Line up the trigger switch with the two pin holes then insert the two retaining pins back into the frame and through the trigger switch mounting holes Plug the 10 wire connector into the RELOADED board Plug the 9V battery in the power socket beginning with the negative pole Then gently insert in the remaining space of the grip frame Put the grips back in place or proceed to programming steps First install the reloaded in the frame grip of the gun and plug the ribbon cable in the Reloaded to connect the Dwell board to the Reloaded Only connect a good 9v battery PP3 type to the battery socket of the RELOADED The reloaded board tolerates down to 5 6v To prevent bad battery you must connect your battery beginning with the negative pole or the positive pole not both at the same time Not respecting that will lock the board in an alarm cycle The board flashes its LED until you properly insert the battery Right after you correctly plugged the battery the board will perform a complete peripheral check The Tricolor LED will flash green then red The blue LED will flash and the buzzer emit a three tone beep Finally the board vibra
11. eter has 4 states Tournament Enhanced level 1 Enhanced level 2 NXL mode Max speed Full MILLENNIUM tournament type is the default setting This mode is used for NPPL game type In this mode one trigger action will end up with one shoot The rate of fire is the exact same rate as the player s finger Even debounce timings are automatically adjust by the board to get a fully legal shoot behavior In this mode the sensitivity parameter is ignored but all other advanced features hereafter are available Automatic Drop Off Control ADOC Automatic Trigger Debounce ATD Auto Adaptive Loader Delay ALD Automatic Force Fire AF Automatic Eyes De activation AEDA in case of loader problem Please see glossary for further explanation of funny acronyms WARNING THE TWO FOLLOWING MODES ARE NOT ALLOWED IN MANY TOURNAMENTS THOSE MODES ARE HERE FOR FUN AND EXTREME SENSATIONS IT IS THE PLAYER S RESPONSIBILITY TO SET THE APPROPRIATE MODE COMPLYING WITH THE KIND OF TOURNAMENT HE PARTICI PATS THE RELOADED CAN NOT DO THIS FOR YOU type is dedicated for player who wants to fire at a reasonable rate of fire without too much concentration on their finger action The RELOADED board will detect a burst of fire It will therefore increase the rate of fire during those small periods of time For ease of pain the reloaded will actually maintain a high rate of fire until your finger
12. ll force the fire in the event a ball has been pushed slightly into the detents where the Eyes are unable to detect it In case of repetitive loading problem It is very important that you read the next two pages carefully LIMITATION OF LIABILITY FRENCH CONNECTION PAINTBALL WILL NOT BE RESPONSIBLE FOR ANY DAMAGES OR INJURIES THAT ACCOMPANY OR RESULT FROM YOUR USE OF ITS PRODUCTS THESE INCLUDE BUT ARE NOT LIMITED TO DAMAGES OR INJURY CAUSED BY ANY 1 USE OF OR INABILITY TO USE THE RELOADED BOARD 2 USE OF OR INABILITY TO USE ANY PRODUCT TO WHICH YOU INTERFACE FROM OUR RELOADED BOARD 3 FAILURE OF PERFORMANCE 4 ERROR 5 OMISSION 6 INTERRUPTION 7 DEFECT OR 8 DELAY IN OPERATION WE ARE NOT LIABLE FOR ANY CONSEQUENTIAL OR INCIDENTAL DAMAGES WHICH ARE DAMAGES INTENDED TO COMPENSATE SOMEONE DIRECTLY FOR A LOSS OR INJURY DAMAGES REASONABLY EXPECTED TO RESULT FROM A LOSS OR INJURY OR OTHER MISCELLANEOUS DAMAGES AND EXPENSES RESULTING DIRECTLY FROM A LOSS OR INJURY FURTHERMORE WE ARE NOT LIABLE EVEN IF WE HAVE BEEN NEGLIGENT OR IF OUR AUTHORIZED REPRESENTATIVE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES OR BOTH HOWEVER IN CERTAIN STATES WHERE THE LAW MAY NOT ALLOW US TO LIMIT OR EXCLUDE LIABILITY FOR THESE INCIDENTAL OR CONSEQUENTIAL DAMAGES THE ABOVE LIMITATION MAY NOT APPLY AND YOU MAY HAVE THE RIGHT TO RECOVER THESE TYPES OF DAMAGES IN ANY EVENT OUR LIABILITY TO YOU FOR ALL LOSSES DAMAGES
13. r indicates the active parameter you are setting If you reach the last value the gun vibrates once and jumps to the first value The gun Saves amp Exits the programming mode and Jumps to GAME mode where you can instantly test the new setup The gun will read the current value of the parameter It sounds once for each increment of the value 1 beep for Tournament 2 beeps for Enhanced L1 3 beeps for Enhanced L2 4 beeps for NXL legal tournament 5 beeps for Max speed Full 6 beeps for Millennium tournament FEY Below text in italic is extracted from the SHOCKER user manual Check the solenoid wiring harness It is maybe in the way of the on off button To do so remove the grip frame Relocate wires away from switch and check for damage Check if battery is not low V lt 5 5V or dead We have noticed that the switch on the solenoid board is sometime soldered to far from the frame In this case contatc your Smart part dealer for adjustement Most of the time Breaking paint is due to mechanical problems The Shocker Users manual says Paint to barrel match is wrong The paint you are using is too large for the barrel you are shooting it through Ball Detents are damaged or missing Check to make sure white delrin ball is intact and reactive on both sides Replace if damaged or missing Paint is too low quality or too brittle Switch to a name brand high qualit
14. ressing and holding the power button O for more than two seconds At this point the Gun will vibrate twice the Good bye music will sound and all LEDs will turn off In GAME mode the blue led located on the back of the grip frame is blinking How fast it blinks depends on Eyes options See below for more in depth explanations By default the Eyes are systematically enabled when the marker is first turned on Due to its unique Auto Adaptive Loader Delay AALD feature the RELOADED board will adjust its Eyes setting to the loader delivery rate If no ball is presented to the eyes after a short delay the board will automatically deactivate the Eyes feature for a very short period of time This is the Automatic Forced Fire AF feature This allows an incredible flexibility when in the middle of a strategic move If a ball is blocked at the entrance of the barrel and the breech is empty while Eyes are on the RELOADED will automatically disconnected the eyes for this single shot You won t even notice it Note In order to be able to dry fire the eyes system does not need to be turned off Simply remove the loader and the RELOADED will adapt to the new situation If for some reason you fool you want to turn the Eyes and all associated actions off or back on just push and release the power button quickly This will toggle the Eyes on or off When the Eyes system is
15. s used to indicate the RELOADED the minimum number of milliseconds it should wait before allowing the gun to accept another trigger event This additional delay is added only on the two or three first shots After that the delay is removed and the gun can cycle to its maximum rate of fire This parameter can be set between 0 for no ATD to 5 by steps of 10 ms For example setting to 3 will add 30ms of delay on the first 2 or 3 balls Switching the gun off can be done while in ON STATE or in GAME mode Turning it off from PROG mode is not possible since you first must save your parameters If you want to do so while in PROG mode first exit the PROG mode see PROG mode section to learn more on how to do that then switch off from the GAME mode To switch the gun off just press and hold the ON OFF button O for more than two seconds The gun will vibrates twice and the goodbye music will sound All LED are now off and the board is asleep With a brand new battery the RELOADED board can hibernate for more than 2 months FEY The RELOADED board sets a new standard in Gun programming behavior Forget what you have been doing for years with other boards Three things to know EXAMPLES Each action in acknowledged by a beep The programming mode acts in a cycle manner Pushing buttons will jump to next value Each time you reach the maximum value the RELOADED adds one different beep and brings
16. sh and release the Programming button to cycle Programming Example 2 through values Push and hold the Programming button to cycle faster Setting the Sensitivity to 1 and automatically through the values 1 Open the left side of the grip Remember Each time you reach the maximum value you jump to the minimum value This situation will be _ Turn on the marker indicated by a second and different beep Each time the value is incremented a beep is emitted Push the Prog Button once to making the tuning very easy enter Programming mode Push the On Off button twice to If you don t remember the value of a parameter select the SENSITIVITY just quickly press amp release de Trigger T The parameter board will play one beep per increment of the parameter 10 beeps for a value of 10 Starting from a sensitivity of 2 for example push the E programming button 3 times to Once you are all set and satisfied with your set value of SENSITIVITY to 1 tunings just press and hold the trigger T for You have cycled trough the more than 2 seconds whole range and jumped back to the min value Your parameters are saved in the non volatile memory of the board so that you don t need to reprogram Press and hold the trigger for 2 f everything next time you turn your gun on seconds to Save and exit AND enter the GAME mode Your Sensitivity iS programmed Note Pressing the trigger saves and exits AND gets yo
17. tes once to complete the boot sequence This means the battery is correctly connected and has enough power From this point the RELOADED is asleep and ready to serve Sleep mode The Power Aware Design PAD of the RELOADED ensures more than 2 months in this mode RELOADED To turn the RELOADED board ON just press and hold the power button O located on the back of the Frame Grip for more than two seconds The Blue LED on the back of the frame will flash rapidly and stop on solid The board will vibrate once and play the welcome music You are now in ON STATE From this point you have three possibilities Quickly Press and Release the trigger T once to go to GAME mode Quickly Press and Release the orange button P once to go tt PROGRAMMING mode Press and hold the ON OFF button O for more than two seconds to switch the gun back off Sleep mode FEY Entering GAME mode is signaled by a three tone beep In this mode your gun is ready to deliver an unlimited amount of ball per second bps J ust pull the trigger The RELOADED will automatically take care of the dwell regulation Drop off control ADOC recharge time debounce eyes activation and deactivation This ensures no drop off during sustained sequences of fire No need for you to manually handle the eyes No need for fuzzy debounce considerations While in GAME mode you can turn the gun OFF at any time by p
18. the gun VV Turn the gun ON Vv Select GAME mode by pening ti trigger Press amp hold PLAY on off for 2 sec N7 Turn the gun OFF Press and release the trigger Pull the trigger to fire as many Examples of possible sequences in GAME mode times as you You can do this want 0 gt 505 50509150580 Press amp release the On Off button or this Press amp release 0 gt 0 gt 0 gt gt 20 gt 0 gt 0 gt 0 the On Off button Here are some visual helps for better comprehension Action What happens The board vibrates once and emits a two tone beep The gun is ON but asleep First power the gun Then Action What happens The Green Blue and Red LED flash once The gun vibrates once and plays the welcome music First power the gun and turn it ON Then Action What happens The gun plays a three tone beep The gun is in GAME mode The BLUE LED blinks rapidly The gun fires Rate of fire depends on programmed parameters Each time you fire the BLUE LED flashes The EYES are OFF The BLUE LED blinks slowly The EYES are ON The BLUE LED blinks rapidly FEY This is not possible while in Prog mode Action What happens Press amp hold the The gun vibrates twice and plays On Off button for the Goodbye music more than 2 The gun is asleep and can remain seconds so for months Action What happens Press and release the Programming
19. tite the parameter is ignored in this mode mode is LEGAL in the MILLENNIUM league It will allow every features availaibale in Game type 1 Tournement except that the Rate Of Fire ROF is limited to 15 balls per second DWELL is used to set the opening time of the solenoid of the gun You must set this parameter accordingly with your gun technology We have noticed that many things can influence this setting First be sure that your Regulator is sufficiently FEY and correctly greased Second depending on your Bolt weight you will have to tune this value The RELOADED board handles automatically all associated recharge time to properly service the gun The range of settings is limited to truly usable and stable values Explanation Experiencing drop off or bolt not completely cycling are symptoms of poor adjustments In this case you should turn the opening time up the DWELL parameter A dwell fewer than 7ms or above 12ms doesn t make sense since efficiency would be very poor and risk of ball breakage very high Dwell parameter can be adjust between 7ms and 12ms by steps of 0 5 ms SENSITIVITY is used to indicate the RELOADED the minimum number of balls per second that can be considered a burst Sensitivity can be adjusted between 1 and 4 by steps of 1 A setting of 1 corresponds to a very sensitive setting 4 is the least sensitive For information only if Game t
20. u to the GAME mode with the parameters you just set No need to turn the gun OFF and ON FEY The Saving of your parameters in the memory is acknowledged by the Blue LED blinking six times and a GAME mode welcome music Release the trigger before the end of the music for maximum safety For safety reason there is also a one second latency when you jump from PROG mode to GAME mode added to blue led blinking and music WARNING Unpowering the board during save sequence will corrupt your parameters If this happens just go back to prog mode and press and hold the prog button UNTILL you hear the two tone beep it can be long but no more than 255 beeps so be patient of the board indicating that you have cycled to a correct value Repeat this for each parameter Once you are done save all your parameters by pressing and holding the trigger for more than 2 seconds During PROGRAMMING mode powering the gun off is not allowed nor advised because of memory access To turn your gun off simply press and hold the trigger to Save amp Exit then press and hold the on off button as usual to switch off Factory default programming is Game type Tournament Dwell 8ms Sensitivity 2 Alarm Timer duration 0 Anti Drop Off Control 1 for 0 5 ms Automatic Trigger Debounce 3 for 30 ms EXAMPLES Typical sequence example Plug the battery into the socket Power
21. y manufacturer Loader may not be keeping up if you deactivate the eye system in this case check loader batteries or use a faster loader Check Reloaded battery It may be low causing incomplete cycling Warning Velocity is very related with weather conditions Outside temperature and humidity can drasticaly modify pressure regulation and paints diameter Most of the time inconsistent velocity is due to mechanical problems The Shocker Users manual says Clean regulator and inspect seat assembly See separate Max Flo manual Check paint to barrel match Paint may be too large or too small for the barrel you are shooting it through Find a paintball that fits your barrel properly Check the Shocker and Max Flo regulator for leaks Your Reloaded battery is low Replace with fresh name brand battery Turn the on off valve on all the way Check your operating pressure so that it is at 190psi Increase to 190psi if lower If pressure is at 190psi slowly increase dwell setting FIRST OF ALL clean and grease the Shocker and the regulator and ckeck again Increase the dwell slightly Turn the Reloaded board on Battery may be dead Replace with fresh name brand battery Check to see if solenoid wiring harness has come free from either end of the circuit board If yes then reconnect Due to its AFF feature while in Vision mode the gun will fire wheter there are balls present or
22. y nothing In this configuration the plate will can oscillate between ON and OFF causing the gun to Run Away The dwell s solenoid is energized each time you fire The ADOC feature controls and adapts the duration of the excitation depending on the situation The more the dwell is open the faster you shoot Experiencing drop off bolt not completely cycling or ball breakage are symptoms of poor adjustments The solenoid service is a question of compromise between dwell opening duration and recharge time After each shot the gun must make sure a slight delay is added to the cycle to ensure you won t chop the next ball Due to electrical and pneumatic leakages of the solenoid when the marker has been left sitting for a long period approx more than 30 seconds the first shot suffers of drop off To avoid this The FSB feature will add an additional dwell boost to the first shot after such a long inactivity WARNING After 10 seconds of inactivity the first ball velocity will be slightly higher approx 15 to 30 fps higher Don t forget to fire at least once before a chrony check This is the amount of time needed to recharge the gun after a shoot This includes waiting for a ball to be present let the air flow to the regulator debounce the trigger wait for the bolt to be pulled backward etc Some of those delays take place at the same time some are unavoidable This feature wi
23. you back to the minimum value Setting the Game type to Enhanced In PROGRAMMING mode you have four possible L2 actions The programming button is used to increment Open the left side of the grip the value of parameters Turn on the marker The on off button is used to change the active parameter Push the Prog Button once to h The trigger is used to Save amp Exit the enter Programming mode PROGRAMMI NG mode If you press and hold it for more than 2 seconds Push the prog button twice to set value of game type to The trigger IS used to read the current value Enhanced L2 if you quickly press and release it Press and hold the trigger for 2 seconds to save Sail diit The board LED color will help you to figure out which AND enter the GAME mode parameter is selected Solid Green Game type Your Game typis programmed and Solid Orange Dwell ready to be tested Solid Red Sensitivity Blinking Green Timers Blinking Orange FSB Blinking Red AMB NOTE FOR SAFETY REASONS PROGRAMMING THE GUN SHOULD BE DONE WTHOUT ANY BALL IN THE FEEDER SIN YOUR GOING DIRECTLY TO GAME MODE AFTER PROGRAMMING FEY First you need to select the parameter you want to set Push and release the on off button to cycle through parameters Push and hold the on off button to cycle faster and automatically through the parameters You now need to change the value of the parameter Pu
24. ype is set to Enhanced1 the sensitivity can be interpreted as follow 1 6bps 2 9 bps 3 12 bps amp 4 16 bps While in Enhanced2 it would be 1 8bps 2 12bps 3 16bps amp 4 20bps don t set to 4 knowing that 20 is impossible to reach ALARM TIMER DURATION is used to indicate that x times 30 seconds approx have elapsed X ranging from 0 for no alarm to 14 for 7 minutes The Alarm counter starts immediately when you enter the GAME mode If you want you can wait for the beginning of the game in ON STATE mode and press the trigger T to enter the GAME mode in the very last seconds of the OFFICIAL count down When the Alarm timer duration has elapsed the gun vibrates three times and automatically restarts its count down FE AUTOMATIC DROP OFF CONTROL ADOC is provided for fine tuning the gun Depending on Bold characteristics dwell mechanics and whether your regulator in greased or not the gun can experience some drop off especially on the first shot and after a period of inactivity So you can therefore indicate the gun what bonus dwell should be added to this particular ball The value is tunable between 0 and 8 0 meaning no ADOC and 1 to 8 meaning milliseconds increment by steps of 0 5ms For example setting to 8 would add 4 ms of Dwell opening Beware of to much ADOC Since the more you open the DWELL the riskier you break a ball AUTOMATIC TRIGGER DEBOUNCE ATD i
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