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ELECTRONIC DART GAME

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1. 1 The game plays all the numbers 1 through 20 and the bull s eye The LED display the ErASEd status of 21 numbers each mark indicates one number as below 2 The task for the Scorer is to score as many points as possible by hitting any one of the numbers The stoppers task is to hit each number 1 20 and the bull s eye one time in any order 3 The Scorer round is finished when all numbers are erased 4 The one with the highest score wins the game Over Con Ldr Options 1 The object of this game is for players to take turns shooting for a 3 dart score that is equal or higher than the Leader s Score 2 Your score will become the new leader s score and you do not lose a life when your score of a round is equal or higher than the previous leader s score Otherwise you will lose a life 3 Each player starts with 7 lives and the last player alive wins the game With the Con option of the Over game the leader will also lose a life when he she has a score in a round that is lower than the leader s score it is scored by himself and the leader s score is kept at the Highest value always The score can only be increased The dartboard will show and LEA for the previous leader if there are not any opponents who have become the new leader after a round This indicates the player has the right to re issue a new leader s score and does not lose any lives although the new le
2. a player at least e The top mark lights to indicate the number has been closed by all other players and the current player cannot get points from this number after he she closed the number GAME RULES SOME GENERAL DART RULES 1 A round turn shall consist of 3 darts Any dart bouncing off or falling out of the dartboard shall not be re thrown 2 All players throw in sequence To decide the throwing sequence by throwing the Bull the player throwing closest the bull s eye shall throw first 3 The singles shall score as the face number of the segment the double or triple rings shall score double or triple the segment number the outer bull shall score 25 points and the inner bull shall score 50 points double 25 01 GAMES 301 501 to 1001 A01 1 Each player starts at a beginning score of 301 501 901 or 1001 The object of the game is to reduce each round s score from the beginning score When the player reaches zero exactly they finish the game 2 The round is a BUST display buSt when a player throws a dart resulting a score higher than the residual score that can not reach a zero score exactly It will stop the current round and return the player s score to the last round s score of the current player 3 There are 4 double IN OUT options in each 01 game DOUBLE IN The player must hit a number in the double ring or the inner bull s eye to start the game OPEN IN Hit any number to start the g
3. and easily correct stuck segment of the dartboard e Includes AC DC adapter 6 soft tipped darts and 14 spare tips QUICK SET UP INSTRUCTIONS 1 Insert the adapter into an electric outlet then insert the Plug into the jack on the right side of the dartboard 2 Press any button to stop the LED auto test scanning 3 Press Game button to select a desired game series and press Option to select a desired game option 4 Press Change button to confirm the game and option setting and change to the next setting panel 5 Press Player button to choose 1 to 8 or 16 players or 2 teams players and press Double button to select double in out for 01 games only Press Player button to choose 1 to 8 to 16 players or 2 teams 6 Press Change button to start the game 7 Press Change button after each round for player change 8 Press and hold II gt RE START button for 2 seconds to re start a new game SAFETY NOTICE 1 This game is designed for soft tipped darts only the steel tipped dart will damage the dartboard 2 Darts are an adult game Includes functional sharp points edge children should play with adult supervision 3 Always pay attention to the game never throw a dart without first looking to make sure the playing area is clear 4 This device includes small parts and is not intended for children under 3 years old 5 This device must only be used with attached transformer 9v DC 500mA output 6 Disconnected the device from t
4. be compared the player s score automatically if the last player strikes only a portion of the 3 darts on the scoring area in the final round So press the Change button to finish game and compare the result 9 RANDOM SHOOT 6 15 Round 1 The object of Random Shoot is to hit the segment that the dartboard issues automatically It will score points as follows when the player hits the issued number SINGLE DOUBLE TRIPLE SEGMENT POINTS 1 2 3 2 The player with the highest score wins the game SHANGHAI I 1 This game plays numbers of 1 through 7 in sequence 2 Players take turns throwing in 1 at the 1 round then 2 in the 2nd round and so on to 7 in the 7th round 3 Only darts hitting the number in play count for score doubles and triples count Three darts of all players hit the same number in the same round 4 The player with the highest score wins the game after the last player throws the 3rd dart in the 7th round The game plays by the same format as Shanghai except that a player can win instantly in any three dart round by hitting a single double and triple in any order during play 1 Players take throwing at numbers 1 through 20 in sequence 2 Each player starts on number 1 After hitting number 1 then shoot for number 2 and so on 3 A player can win instantly by hitting a single double and triple in any number order during a round 4 The player with the highest s
5. bull s eye in a sequence loop 2 Each player starts with the preset 3 4 or 9LF Lives 3 Players take turns throwing in 1 in the 1s round then 2 in the pra round and so on to E in the 21 round then 1 in the 22 round and so on 4 Each player shall hit the target number one dart in each round The player will lose a life if all 3 darts missed 5 The last player remaining alive is the winner TENNIS 2 5G Games 1 3 5t Sets 2 PLAYER OPTION 1 The game has similar rules as the actual game of tennis In the real tennis rules there are 3 sets for female and 5 sets for male But in order to reduce the playing time you can choose the option of 1 set 2 3 4 or 5 games 3 or 5 sets are also available 2 The game is designed for 2 players only and game rules are as below 2 1 One is the server display SEr 1 or SEr 2 and another is the receiver display PL 2 or PL 1 2 2 The SEr 1 serves first Each server serves one game alternatively in general The server s target is to have a hit on any number among Nos 15 16 20 or the Bull s eye within 3 darts otherwise the receiver wins 1 ball 2 3 The receiver shall return the same darted number with 1 of the 3 darts otherwise the server wins 1 ball The play number will change to the next number for the opponent automatically after the receiver succeeds with a return 2 4 For example the SEr 1 hits no 20 the PL 2 succeeds return by hitting no 20 then
6. but he she can become a killer again if he she can reach the preset number of lives e All of doubles and triples count as singles f A player may add one life to another player by accident and a melody Ha Le Lu Ya sounds g A killer cannot throw a dart to kill a player out of the game before the player gets his her first mark The first hit of the player s number by a killer will add one life mark to the player h The player will be out if the killer hits the number again with any residual darts 2 The last one to have any lives left wins 1 The dbL option is the traditional killer game meaning a A player must hit the double ring of his her own number once and then he she becomes a killer b The killer also must hit the double ring of the opponents numbers to kill their lives The killer may kill himself herself by accident and lose one life if a player hits his her own number c A killer is always a killer unless he she loses all lives and is out 2 The last one to have any lives left wins Seram Cricket 7t 7 targets 1 The game plays the same as Scram except that the game uses the cricket numbers 15 to 20 and the bull s eye Each must be hit three times to erase the number 2 Stoppers erase a specific number by hitting 1 triple 1 double plus 1 single or 3 singles The outer bull is considered a single and the inner bull is a double Scram 21t 21 Targets
7. nose players then push the tip out from the back side to the front side CK SIDE
8. the home bass e The current batter will be sent to the 1 bass in case the pitcher misses all 3 darts f The batter will be out if he she has 3 misses on the specific segment the role will be change when 3 outs Both teams have 3 outs completed a round g The team with highest score wins the game when game is over FREE 1 In general each player throws 3 darts per round But this game is designed for beginners and anyone who wishes to practice This game allows players to throw 10 20 or 30 darts per round and to get the highest scores 2 This game plays all the numbers and the bull s eye doubles and triples count 3 The P F1 means the player has the highest score TROUBLE SHOOTING Check the following before taking the unit in for repairs PROBLEM CHECK ITEMS REMEDY No power of displays Does the plug insert into the Re insert it again jack and the adapter insert into the electrical outlet securely Irregular display Pull the plug from the jack and wait for about 2 seconds then insert the plug into the jack again sounds Du Du dartboard Broken dart tips Open the button cover of the dartboard with a screw driver push out the broken tips from the back side of the target segment Never attempt to open electronic circuits illustration below Unscrew the bottom case of the dartboard and open it pee Take the seament AD 5 TY d X Clamp the broken tip with a needle
9. to the next player 4 The player with the highest score wins the game after the game over wo 21 POINT 3 to 9 Round Options gt l 1 The object of this game is to get more lives to win the game 2 A player can get 1 life in 2 ways a Get 21 points exactly with 1 2 or 3 darts b Has highest but less than 21 points if nobody gets 21 points in this round 3 The round is a buSt when score is over 21 points or any dart misses and the Next Player button is pressed 4 The player with the most lives wins the game after game over The object of this game is for each player to fill 3 marks in each number from 15 16 20 to the bull s eye in sequence The first player to fill all numbers in sequence wins 2 The player can get 1 2 or 3 marks by a hit within the single double or triple ring of the number in play 3 If a player scores more than 3 marks in the number in play the excess marks are 4 given to the next player The player shall finish his her self the last mark his her self DOUBLE DOWN 41 dd41 12 rd SRound rAn Random 1 There are 2 options one is 12 Round option and another is Random option 2 The option of 12 round Double Down 41 is similar to the 12 round Halve It game except each player is given 41 points to start the game instead of 0 points The play numbers are 12 13 14 db 15 16 17 tr 18 19 20 and bE for each round in sequence for a total of 12 r
10. wicket the inner bull s eye counts as 2 wickets other numbers are in effect 2 2 The batter bAt 1 or 2 can throw any number doubles and triples count The score counts only when the total score per round is over 40 points for example 46 40 6 points the total score is less than 40 counts as 0 points 2 3 The score round is finished when the pitcher cumulates 9 wickets Press the CHANGE button to change to another score round 2 4 The game ends when 2nd score round is finished The dartboard will compare the final score amount of the 2 players and list F 1 or F 2 according to their score to indicate who has the highest score SOCCER 6 15rd Round 1 The object of the SOCCER game is to take possession of the ball by a hit of the bull s eye db firstly then take a kick for a goal by hitting any double segment except the inner bull s eye to get as many as possible to accumulate a high score 2 The player can continue to hit any double segment to eliminate a score until another player takes possession of the ball Each hit of a double segment scores 1 point 3 The player with the most scores wins the game after the game is over 1 The object of the Golf game is to use as few strokes as possible to get 3 marks in each hole displayed Ho 2 Each player shall continue to throw the specific number until they get 3 marks by hitting 1 triple 1 double plus 1 single or 3 singles then go to the next number after all player
11. ELECTRONIC DART GAME INSTRUCTION MANUAL 208 208c 216 216c 4403000183 Nn4 3 5 INTRODUCTION e Read this manual carefully and familiarize yourself with the dart game before you use it e This user s manual is printed for 208 208C 216 216C The 216 216C are designed for 1 to 16 players to play 30 game series and 208 208C allow 1 to 8 players to play 21 game series e The 30 game series are 301 to 1001 Cricket LUDO Mensch Argere Dich Nich Killer Scram Over Under Count Up High Score Around the Clock Random Shoot Shanghai II amp Ill Half It Follow the Leader Free All 51 by 5 Bngo 21 Point Penny DD41 Best Ten Red amp Green 9 Lives English Cricket Billiards 9 ball Snooker Baseball Golf and Tennis e All descriptions about games of LUDO Killer 21 Points Shove Ha Penny Best Ten Red amp Green English Cricket Soccer and Snooker are not suitable for 208 208C Meanwhile it is 8 players if you purchase 208 208C when we mention 16 players in game rules e Patented large DIAMOND catch area traps missed darts e Fifteen sound effects and sound on off option e Delete button allows the player to eliminate score of bounce out or mistaken operations e The power will turn off power automatically after play is suspended for about 5 minutes It will be turned on power and the game will be resumed later at a touch of any key e Stuck indication allows the player to quickly
12. ader s score is lower than the previous leader s score Under Continue Leader Options 1 The object of this game is for players to take turns shooting for a 3 dart score that is equal to or lower than the Leader s Score 2 Your score will become the new leader s score and you do not lose a life when your score after a round is equal to or lower than the previous leader s score If it is not you will lose a life 3 Each player starts with 7 lives and the last player alive wins the game 4 Each missed dart counts as the top score of 60 points The displays for this game are same as the Leader option of Over game 2 The dartboard will show LEA amp u for the previous leader if there is not any opponents who have become the new leader after a round This indicates the player has the right to re issue a new leader s score and does not lose any lives although the new leader s score is higher than the previous leader s score It will move up to end a round if it is over the leader s score even when hit with 1 or 2 darts only 4 Each missed dart counts as 60 points and will be added to the player s score automatically after pressing the Change button so the player can not throw away a dart on the floor or hit on the catch ring to get a lower score It also counts as 60 points when you delete a dart score At the Continue option of the under game the leader will also lose a life when
13. ame DOUBLE OUT The player must hit a number in the double ring or the inner bull to get the score to zero exactly and finish the game It will be a bust round when the players score falls to 1 point under the double out option status OPEN OUT A number is hit that reaches the score of zero exactly to finish the game SCORE CRICKET SUPER CRICKET 1 The object of Score Cricket is for each player team to close each number from 15 through 20 plus the bull s eye The first player team to CLOSE all numbers and the bull s eye and to be even or ahead on points wins 2 A player closes a specific number or the bull s eye by hitting 1 triple 1 double plus 1 single or 3 singles The outer bull is considered a single and the inner bull is a double 3 The player to close a specific number owns the number and can score points on this number until all of the players also close it NO SCORE CRICKET The game of No Score Cricket is simpler than Score Cricket The object of this game is to only Close the numbers 15 through 20 plus the bull s eye The first player to close all the target numbers wins the game There is no need to compare the scores CUT THROAT CRICKET 1 The game plays the same as Score Cricket except that when a player closes a number the score for all further hits to that number are given to the opponents with that same number open The first player with all his her numbers closed an
14. core after the last player throws the 3rd dart in the 7th round or the first player to reach and hit 20 wins Halve It HALF ran Random 1 The dartboard issues a random number automatically at the beginning of each round 2 The issued number does not change during the entire round All players can continue to hit their 3 darts on this segment to cumulate their score Doubles and triples count 3 A players score will be automatically cut in half if he she does not hit the issued number with at least one of the 3 darts per round But if one or more dart s hit the catcher the player must press the CHANGE button the score will be cut in half 4 The dartboard will re issue a random number for each round and the game progresses until the last player throws the 3rd dart in the 7th round Halve It HALF 12 Round The game is played with the same format as random Halve It except that the dartboard issues fixed numbers of 12 13 14 db 15 16 17 tr 18 19 20 and bE for each round in sequence for a total of 12 rounds Follow the Leader Continue Leader 1 Game rules a The object of this game is to hit on a Target Number This target umber is issued by the leader b The player shall hit on the target number with at least one of the 3 darts per round otherwise the player will lose one life c You will become a new leader and without losing a life if you hit on the target number an
15. d lowest score wins 2 All the displays for Cut Throat are the same as the Score Cricket game LUDO Mensch firgere Dich Nich 300 to 900 1 Rules of the LUDO dart game a Each player starts the game with 0 points and adds to their cumulative score with each scored dart but any previous player s cumulative score may fall back to 0 points again when the previous player is killed by the current player To kill an opponent making the opponent re start from 0 points by scoring the current players score as the same value of the tens and units compare 2 digital value of the 10 and 1 only no need to compare 100 as the previous player s cumulative score Each scored dart can kill an opponent and it is possible to kill all 3 opponents in a round b The current player will increase 1 Life when he she kills an opponent one time c Any cumulative score between 0 to 29 points is in the safety zone and the current player can not kill the opponent s score back to O points when the previous player s cumulative score is less than 30 points d There are two ways to win the LUDO dart game The cumulative points reach or go over a target score The target score can be preset from 300 400 to 900 points in 100 points increments Kill the opponent s 7 times accumulating to 7 lives 2 Score gap displays The dartboard will compare the 2 digital value of the 10 and 1 of the current player s score with th
16. d you have to issue a new target number by hitting a dart on the score area again d The single double and triple are different numbers For example the target number is 18 the player can be become a leader by hitting on the double ring of the number 18 only e If the player hits on the target number with the 3rd dart of a round then it keeps the previous target number with no change The leader does not throw the dart again to issue a new target number f If the player hits on the target number with the 1st or 2nd dart of a round and he she misses all the residual darts of his her current round then the dartboard will issue an easy target number of 1 3 automatically after pressing the Next Player button This design is to prevent the leader from intentionally throwing away darts on the floor to get a new target number that is the same as the previous high difficult number g Each player starts with 7 lives and the last player alive wins 2 There are 2 options for Follow the Leader the Continue option follows traditional rules and the Leader option is modified by the ECHOWELL and it is more suitable for low skilled players Establishing the leader and starting the game a Each player begins with 7 lives displayed on each player s window b The dartboard will issue a random number as the first target number c Each player shoots a dart in sequence until one hits on the random number and becomes t
17. e of the ball 4 The game does not limit 3 dart per round the current player can continue to throw darts as many as if he she can continue to hit the number in play 5 It will stop the current player s round and change to the next player in the following status a The player misses all 3 darts at the beginning of the round b The player suspends a hit of the number in play after his her 1 hit BASEBALL 3 9rd 2 16 PLAYER combined in 2 teams 1 The game is designed for 2 to 16 players and separated into 2 teams the game rules are as below a Each team assigns a pitcher display Pit 1 or Pit 2 to throw ball for batters of another team the pitcher shall throw numbers from 15 through 20 or bull s eye The pitcher of the team 2 Pit 2 starts the game by throw darts b Other players are batters team 1 displays t1 1 t1 2 to t1 8 team 2 displays t2 1 t2 2 to t2 8 c The ball is a straight if the pitcher hit any one of target numbers the batter shall throw specific segment of this number darted by the pitcher the details are as the list below Pitcher hits on 15 16 17 18 19 20 or Bull The batter hits the segment darted by the pitcher SINGLE DOUBLE TRIPLE BULL Go to base 1 Go to base 2 Go to base 3 missed Missed Home Run missed missed Missed missed Home Run missed Missed missed missed Home Run d The batter team gets 1 point when one runner reaches to
18. e others If the score gap is less than 60 points the dartboard will display the score gap with the previous player number It will display all the score gaps alternatively if there are over 2 score gaps less than 60 points It will show the H symbol if no score gap is less than 60 points For example 39H7 and 43H2 displayed alternatively means the current player can hit 39 to killer player 7 and hit 43 to kill player 2 1 The object of the game as the name suggests is to kill the opponents lives before your own is eliminated The last player team remaining alive is the winner 2 The game can play all numbers except the bull s eye 3 At the beginning of the game each player should throw one dart with the opposite hand to select his her own number Every player must have a different number if a player misses the board or hits a number already taken or a bull s eye he she must throw again 4 There are 2 game options Killer Double Ring Killer 3 7 Life KILLER 3 7LF LIVES 1 In 3 7 LF option a Each player owns no lives at the beginning of the game b The player will become a killer if he she has accumulated the preset number of lives by hitting his her own number Players can set the number of lives from 3LF to 7LF c A killer won t add or lose his her lives any longer by hitting his her own number d A killer may lose the title of killer if other killers hit his her number
19. er just press the button to operate the button function in case of no Il gt symbol LED DISPLAYS The 2 LED windows display scoring status for the current player only The dartboard displays PL and rd the player s cumulative score to indicate which round and which player s turn it is after press the change button to begin the game or to change to the next player PL and 1 2 3 or 4 dots appear on the Temporary Score window to indicate it is player 1 2 4 or 4 s turn it less than 4 players are selected Dots of player numbers will disappear when more 4 players are selected Three flicking dots appear on the Cumulative Score window to indicate the residual darts of this round to be thrown Each scored dart will eliminate one dot It also shows the dartboard is at Start status The dartboard displays P F and the final score and rd alternatively to indicate which player wins the game at which round and a melody plays for the winner 5 The dartboard indicates the patented closed status of a Cricket game as below N II gt DELETE Score Review OPTION HOLD N a oO A e The close status of each number is displayed on the bottom rows displays for the current player e The middle mark lights to indicate the current player has no dart on the number e The lower 3 marks indicate the current close status e The upper left mark lights to indicate the number has been closed by
20. he first leader d If the player fails to hit the random number they will not lose any lives until a leader is established If a player fails to hit the target number during round he she loses one life indicated by the reduced lives number by one The next player continues shooting for this segment number and so on If all other players do not hit on the target number after a round the dartboard will display and LEA symbol waiting for the leader to issue a new target number by hitting a dart on the score area The leader does not lose any lives when he she issues the new target number 4 The dartboard also displays 3 target number automatically after pressing the Next Player button if a layer hits on the target number and becomes a leader but misses all residual darts during his her round 5 The winner is the last player left with any lives remaining The game is played with the same format as the Leader option except the leader also has to hit on the target number if all other players do not hit on the target number after a round otherwise he she will also lose a life The game always Continues on the same target number until one player hits on this target number then it can be changed to a new target number N w ALL 51 BY 5 31 41 to 91 The object of the game is to reduce each round s score from the preset score of 31 41 51 0r 91 2 The game appears very
21. he she has a score in a round that is over the leader s score it is scored by himself and the leader s score remains at the lowest value It can be changed to a lower score only AROUND THE CLOCK 2 3 1 The object of this game is to hit each number one time from 1 through 20 in sequence then the bull s eye After hitting the number in play the player may proceed to the next number The first player to reach the number 20 and then hit the bull s eye wins the game 2 There are 3 options for this game a Around The Clock All doubles and triples count as singles b 2 Double Around The Clock Each player must hit each double number one time from double 1 D1 to double 20 D20 in sequence then the bull s eye dE c 3 Triple Around The Clock Each player must hit each triple number one time from triple 1 T1 to triple 20 T20 in sequence then the bull s eye E50 in order to finish the game COUNT UP C Up 100 200 to 900 1 Each player starts the game with O points and adds to their score with each scored dart 2 The first player to reach or go over the preset target score wins the game HIGH SCORE 6 15rd 1 The object of this game is to get highest total score 2 First preset a round number The dartboard will compare result of the player in a loop automatically after the last player throws the 3 dart in the final preset round 3 The dartboard cannot
22. he transformer before cleaning Please save this user s manual in its entirety because it not only contains detailed information for this dart game but is also evidence for product warranty PHYSICAL DESCRIPTIONS DESCRIPCION MATERIAL T Segerert Herrters gt Double Rings 1X 2 aD Trade 20 Top Scuetipeerts wO Trie Rings iX J E Cutat Fast s erys 25 paria D larer Bas peyet pores P Canchar D poinw D Sirges Arog i1 aire Soti Tip Shat Fight Dart X Gsets Sgr Tips X 14pca INSTALLATION 1 Select a suitable location that complies the international standard for height and distance shown in the figure and be sure the cable length of the adapter is long enough to extend from the dartboard to an electrical outlet 2 Drill the upper screw hole at a height of 6 3 7 8 193cm from the floor and the lower screw is 1 3 3 4 40cm below the upper screw vertically 3 Hang the dartboard securely on the 2 screws Pull on the dartboard to be sure that it is hung securely before letting go of the dartboard 4 The 2 fixed screws should be no longer than 8mm in length from screw gaps to the wall to avoid damaging the inner circuit and to fix the dartboard firmly International Standard Screws Fixed Positions About tia men a Dart Board _ 4 Center of Bull s eye a a y z a Pa z Fixed Screw N z Walt g g Throwing Line PI Electrical f 2 O
23. ounds 3 The option of Random Double Down 41 is similar to the Random Halve It game except each player is given 41 points to start the game instead of 0 point 4 Please refer to the game rules of Halve It for details Best Ten 2 3 E Options 1 Select a 2 3 or E first the symbol of 2 or 3 indicates whole segments double ring or triple ring of the issued number to be thrown by all players through the round You can have a practice of the bull s eye when you select E 2 The dartboard issues a random number at the beginning of the game All players must continue to throw 10 darts in a round on the target segment of this number 3 Each hit of the target segment gets 1 point The player with highest points wins the game after all players have thrown 10 darts RED vs GREEN r G 2 3 Options 1 The player 1 hit each number one time from 20 18 13 10 2 3 7 8 14 to 12 in sequence and player 2 has a hit of each number from 5 9 11 16 19 17 15 6 4 to 1 in sequence After hitting a number in play the player may proceed to the next number 2 Select a 2 or 3 option firstly Players can throw whole segments of the number in play when select players must hit the double or triple segment of the number if selecting 2 or 3 3 The first player to reach the final number wins the game 1 The game plays numbers 1 through 20 and
24. s have 3 marks on the number 3 The specific numbers are No 1 on Ho 1 No 2 on Ho 2 and No 18 on Ho 18 in sequence Each thrown dart counts as 1 club no matter if it is a hit or miss 4 The player with the least number of strokes wins the game Billiards 9 Ball 4 13 points Option 1 The object of this game is to hit as many No 9 balls as possible to accumulate a score to the preset points 2 All players throw numbers 1 through 9 in sequence in a loop Each hit of the number moves to the next number Nos 1 2 8 are O points only a hit of the No 9 results in 1 point then hit from No 1 again in loop 3 The game is not limited to 3 darts per round The current player can continue to throw darts if he she can hit each target number in play with each dart 4 The current player s round will end and change to the next player SNOOKER 2 16 PLAYER OPTION The game of this object is to cross hit one red ball in order then any one of the 6 color balls and so on to get score The color balls from 2 to 7 shall be hit in order after the last red ball bull s eye and a color ball be hit if the player can hit it after bull s eye The player with highest points wins the game when game ends 2 Red Balls 8 9 10 20 amp Bull s eye It shall be hit in order each hit of a red ball in play gets 1 point 3 Color Balls 2 3 4 5 6 and 7 Each hit of color ball counts the same face valu
25. simple but it is difficult to master and requires considerable accuracy since the total points for each round must be divisible by 5 to receive any score For example if a player gets 25 points on a round the score is 5 25 5 5 Any round score not divisible by 5 is not counted for example if a player gets a total of 47 points the score is 0 since 47 is not divisible by 5 If any one of the 3 darts miss it is counted as a no score 4 The round is a buSt when a player gets a score higher than the residual score that can not reach a zero score exactly The first player that reaches zero exactly is the winner wo a BINGO 6 15rd Round 1 First the player must aim at playing numbers 1 2 3 4 or 5 to get a chance of BINGO if he she hits 1 2 or 3 darts at any number in play 2 The dartboard will issue a number among 1 2 3 4 or 5 if the player hits any one of playing numbers The player will get 1 2 or 3 points if the issued number is the same as the number hit by the player 1 2 or 3 times in the round The player s round is over if all 3 darts missed The player can gamble the score by continue throw the issue number His her score will double with each hit of the issued number or the score will be half in case of a missed dart The maximum score per round is 10 points and the minimum is 0 point The score will be the not change if the player selects not to gamble by pressing the Change button to changes
26. the target number changes to E bull s eye for server 1 automatically then no 1 for the PL 2 no 2 for the SEr 1 and so on until one player misses the target number and another player wins a ball then the server re serves a new target and so on 3 A player shall must win 4 balls to win a game and then win 6 games to win a set 4 Deuce When the score is 3 3 in a game a player has to be ahead of the opponent by 2 balls to win the game or the first player to get 10 balls wins the game if deuce continues up to 9 9 in the game 5 To win the Tennis game with different options oprions 2G 3G 4G WIN and 3G AHEAD 2G 6 Tie breaker When it is 6 6 games in a set the first player to get 7 balls and is ahead by 2 balls wins the set or the first player to get 10 balls wins the game if it continues to 9 9 in the game The first player to reach 6 games serves 1 ball then each player serves 2 balls alternatively when playing a tie breaker ENGLISH CRICKET 2 PLAYERS OPTION 1 This game is for 2 players only one player acts as the pitcher and another one is the batter The pitcher s object is to cumulate 9 wickets as soon as possible to stop the batter from getting more scores and the batter s object is to get as many scores as possible before the pitcher accumulates 9 wickets 2 Game rules 2 1 The pitcher s Pit 1 or 2 target is the bull s eye Each hit of the outer bull counts as 1
27. utier _ a T S 237em B pe t aS AG DARTS and TIPS The plastic tips will break easily and it also hard to remove the dart from the dartboard if you use heavy darts Soft tipped darts weighting 12 to 16 grams are most suitable for he electronic dartboard Do not use darts weighting over 19 grams Do not attempt to push the broken tips into the inner part of the dartboard when the plastic tip is broken and stuck on the holes of the target segments In this way the broken tip which is at the inner part of the dartboard will obstruct the target segment from moving smoothing and sensing the signal exactly Please refer to the descriptions in the Trouble Shooting section of this book Release the screws on the bottom cover of the board to take up the bottom cover holding the broken tip with a needle nose pliers then push it out from the inner side of the target segment BUTTONS OPERATIONS The dartboard has 3 buttons with different functions as following Set Up A Game Plays A Ggame CHANGE Confirm the setup Change to the next player ll gt RE START Restart a new game GAME PLAYER Game Player options Delete the current dart s score Review all players score Double In Out To freeze unfreeze the dartboard l gt SOUND Sound on off Sound on off 1 The symbol of II gt means you have to press and hold the button for 2 seconds to operate the function such as Delete Sound RE Start 2 The play

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