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Resnoise Software User Manual
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1. 188 37 1 1 Device Settings WiNdOWS soesonrerecv t ePL Rad ETKUMICREMERISSFEPUPE EI EXE EERILPEEES 189 37 1 2 Device Settings OSX ousesc iier uip dent etedavt xs ada rni eintiid 189 3l L3 Device senge LINUX T ee T T TI TII 190 ST PIE PUT OLG SUDDO nehm oss ti Kip ERE rete Deere pU ene Seana nee 191 3 3 PO NEC he PIER TCR 191 37 1 5 CPU Load and Threshold org ciscccccisienccwnecedntacsrmicapneimucarcenarecueanseascxneswas 191 3 7 Metronome amp gl a eecccnaveeneteecuasesautecenoiesnaspeacbadanatneeshansrtoeeucence 191 SEIS becca crete se ceases E ence emit ao rasa cc seniors nese cme 191 37 2 1 MIDI Master Revboard abDDIDD eee senysur Epic Rn E CRI PERF FDIKEN PEE EPETRFPCES 192 37 2 2 MIDI Clock Master sesincdicecan ct etosadcaasdicadcnes end HDi Saec uio ina UE epoSRa Dee oU RAR 192 cM IET mem 193 LEA NO x 193 DEREN Ru TT TT E A 194 37 3 2 Renoise OSC messaging DIOLOCOIS a ecscurussyRRGE Eo ER SuSE ES Rn Sx ronda xor S 194 EC cR 195 SIT MID CIBUS ui oni icut cy ni D T Ed REE 195 SIG Raw Audio mport OptiOnNS ores erROFERIDPERNId ET ERU ARIS DIRE EPUEE ETUR IPPFEES 196 37 4 3 Device Chain Import ODLOFPS aoc odipeyk xpi aie apa cvbutXat qmisstuqEnspedeodaiiupra 196 314A DNEDIBNBOLIUUDBDUODNE S na enone can NEP MUERTE MIRI PIE MR IP 196 37 5 5 SOhglinstunienbE Export ODBLUODS eiui ax epo Dd EE Ra ER boeken EEERE DE MEER 196 mu TEES E E A EAA AE ST E
2. seen 47 126A Drag w Drop Or ee CUI DD ced oti bnt ced kiin o ria a 47 13 7 Recording of Notes into Patterns sssesssrrssrrrsrrnurrrrnrrrrurrrnnrrneerrnenrrnerreno 47 3 5 Recording OT ETTECUS ucupisdes vimus rrenan dran ENNE EET E 47 iis SS Appling ELT ETE TT 48 ie Pattern SEGUENCE iouoessonii pee iro RR CR OUR ERUGACR A RUN GE cC QR tein RR ACCU AH CAR 49 OMA eit WN os acc ripi EE E EEEE EET Ea 49 14 2 Creating Cloning Adding Removing Patterns een 50 iH 5 Decoupled Payback o ene en een ee Ce oe M MM UM MM MP 51 IE MM Gg Le ed al We ears 1 oS TO mem 51 1 5 LOBO Po TN cesi veniaseaenag ere eas va gy nOPUL Ad E OLI ans SMOD TENA HRS UU MUR DU ORE 52 14 6 Auto Sorting PSUEBETES usas in tto trre eh LP CEDUI RII RREFUFETR RT KRK DIU 22 TUS RIO Eo OF IEEE TRndu iS a2 we Working With set IMTS eia M HI nE EErEE UP RU RR ERO URL NIREPUEPA RU KIM 52 Ni 531 IDOSSPSEHPDEOD S oerte Mtn Sc Eme MENSEM rM EM unt EE dL DUE DESDE 52 14 8 Sequencer Shortcuts in the Pattern Editor enn mens 53 I5 P ttorn Motil k osrssonawEEEwlsku GE VENE MEME NER NE MUN BE RR dra l A Mr cE URN A MMC RU M NM Ra 54 TA TRETEN 54 CBAR diee CENTER 54 15 2 1 JESCESITIDTDUEDEL rE eod RAE S MeTEnA ATTI TEE EEE E E 55 15 2 2 CECI amp MOUSE Lou oicuateaeunte Mie aoadisirenudu demit RS dits ni da radin 56 16m 27 5 Dani BIOC Rosewood i Cao spi di vrpG E UM OE MN iE d pA E 56 DD cee ee CIONIDOHBIGER S oon terim EN TEEFEENEVRIEIRMM
3. 2 1 1 Ticks and Values To understand how the sample based effects work you should understand how Renoise interprets them 27 Pattern Effect Commands 140 Renoise 2 8 User Manual 1 Patterns are divided into lines where you can place effects and notes The Lines Per Beat setting in the Transport Panel defines how many lines make up a musical beat 2 Ticks divide each line into a smaller fraction This tick fraction is configurable Ticks Per Line in the Song Settings but is a 12th of a line by default Many sample commands make use of these ticks while Automation playback and interpolation are also calculated at the tick rate 27 1 2 Ticks vs Note Delays As noted above Renoise also has a note delay column which lets you delay the note to the left of it on the same line These delays do not use ticks but instead always divide a line into 256 slices 27 1 3 Recording and Editing Pattern Effects Values are entered using the row of numbers above the letters on the keyboard not the numberpad which is reserved for quickly switching between instruments in the Instrument Selector Entering a value will place it at that exact digit in the column For example if you are at the first digit in the Volume column and press 8 the value will become 80 If you want the value to be 08 then move the cursor over to the second digit using the arrow keys and press 8 there If you are not yet familiar with the Pattern Editor th
4. e Filter Reso Filter resonance that is applied to the modulated signal 22 4 3 Phaser A Phaser uses a series of filters to create peaks and troughs in the frequency spectrum The positions of the peaks and troughs are modulated so they vary over time creating a sweeping effect 22 4 1 Chorus 115 Renoise 2 8 User Manual 4 Phaser 4 int Floor 4b 20 Hz Ceiling 4b 2000 Hz LFO Rate 4 b 0 5000 Hz Depth LM F 50 000 o Feedback 4 b 70 000 Fo e Floor Lower frequency boundary of the filter modulation e Ceiling Upper frequency boundary of the filter modulation e LFO Rate Frequency of the filter modulation e Depth Strength of the modulation e Feedback Amount of feedback that is applied to the modulated signal e Phase Phase offset of the modulation applied to only the right channel to create a stereo effect e Stages Number of used filters The more filters are used the stronger the effect 22 4 4 Ringmod Ring modulation simply multiplies an incoming signal with an oscillator Low frequencies can be used to modulate the panning or volume of the signal High frequencies will add a new harmonic frequency to signal RingMod udi ul a k MEEEFEEEFEFEFFEEFFEEFEFEEEFEE E oo e Oscillator The type of oscillator waveform to be applied e Frequency The frequency of the Oscillator e Amount The amplitude of the Oscillator e Phase Phase offset between the left and right channels oscillation e I
5. Add a scheduled sequence playback position e renoise song sequence schedule set number Replace the currently scheduled sequence playback position e renoise song sequence slot mute number number 36 1 1 The Default OSC Implementation of Renoise 183 Renoise 2 8 User Manual Mute the specified track at the specified sequence slot in the matrix e renoise song sequence slot unmute number number Unmute the specified track at the specified sequence slot in the matrix e renoise song sequence trigger number Set the playback position to the specified sequence position e renoise song tpl number Set the song s current Ticks Per Line value 1 16 e renoise song track XXX device XXX bypass boolean Set the bypass status of a device true or false XXX is the device index 1 chooses the currently selected device e renoise song track XXX device XXX set parameter by index number number Set the parameter value of a device 0 1 XXX is the device index 1 chooses the currently selected device e renoise song track XXX device XXX set parameter by name string number Set the parameter value of a device 0 1 XXX is the device index 1 chooses the currently selected device e renoise song track XXX mute Mute track XXX XXX is the device index 1 chooses the currently selected device e renoise song track XXX output delay number Set track XXX s delay in ms 100 100 XXX is the device index 1
6. Destination track effect and parameter allowing you to specify the parameter to be modulated e Amplitude The maximum range that should be applied to the destination parameter 100 will modulate the full range e Offset The modulation offset applied to the destination parameter e Frequency The speed of the modulation in Lines per Cycle For example an LPC of eight will cycle the LFO once every eight pattern lines LFO Device using a custom waveform 24 3 1 Key Tracker 129 Renoise 2 8 User Manual One Shot Ext Editor e Envelope Type Points Only changes value when a point is encountered Linear Values are changed along the envelope line which is interpolated linearly between points Cubic Values are changed along the envelope line which eases into and out of points e Envelope Size Alters the length of the envelope by changing the amount of points e One Shot When enabled the envelope will run only once until a Reset command is given e Ext Editor This will open the envelope waveform graphic in the large central section of the Renoise interface allowing for finer control over details This also gives you additional tools to use as well as the Detach button in the lower right hand corner When clicked this will open the envelope in a completely separate window which can be moved around and resized Clicking Attach will reattach the window to the main interface Clicking either the
7. Left Shift Insert Insert clean row into column and push all data in current column down e Left Ctrl Left Shift Left Right arrow Remove add note or effect column e Left Shift F3 Cut current track e Left Shift F4 Copy current track e Left Shift F5 Paste current track e Left Ctrl F3 Cut current pattern e Left Ctrl F4 Copy current pattern e Left Ctrl F5 Paste current pattern e Left Alt F3 Cut current selection in pattern e Left Alt F4 Copy current selection in pattern e Left Alt F5 Paste current selection in pattern 38 4 2 4 Pattern Sequencer e Left Ctrl Left Right Arrow Keys Change number of current pattern e Left Ctrl Up Down Arrow Keys Move to prev next pattern in sequence e Left Ctrl Home Go to first pattern in sequence e Left Ctrl End Go to last pattern in sequence e Left Ctrl Insert Insert new pattern into sequence e Left Ctrl Delete Delete current pattern in sequence 38 4 2 Pattern Editor 208
8. e Add To Favorites Adds the selected plugin or vendor to your favorites list e Add To Group Opens a new dialog box where you enter a name for the group If it is a new name then the group will be created and the selected plugin s moved under it If the group already exists then the plugin s will be moved over to the group e Ungroup Only available when clicking on an existing group or vendor name Removes the selected group from the effects list e Rename Unavailable for native effects Opens a new dialog box where you can change the plugin or vendor name Any changes made here will only be saved within Renoise the actual plugin name remains the same since it may be used by other applications e Hide Excludes a plugin or a category of plugins from the list This can be useful if you no longer use a plugin but don t want to uninstall it because old songs still use it To make a hidden plugin visible again enable the Show Hidden Devices option then simply Unhide it again e Collapse Whole Tree Collapses the entire effects list showing only the Favorites if any exist Native VST categories Handy if you need to show just a few effects e Expand Whole Tree The effects list will expand back to its full size again e Show Hidden Devices Enables hidden plugins to become visible again e Show Short Names Instead of sorting plugins by vendor you can also display them as a single list With this option enabled you can
9. e L R Feedback Controls the amount of diminishing feedback for the Left and Right delay lines roughly equating to how many echoes are sounded 0 means that the delay is sounded once whereas 100 means the delay will keep sounding forever 22 Audio Effects 104 Renoise 2 8 User Manual e Send This controls the volume of the wet delay output where Odb equates to the same volume as the input sound e Delay Set Boxes In un synced mode a beat step value relative to current BPM can be selected and set with the Set button In Line Sync mode the values can altered as the song is playing and will also automatically change with song tempo The L R Offset can be used to offset the timing of the delay relative to the value specified in the box e L R Output Pan This controls the panning position of the Left top slider and Right bottom slider delay outputs e Mute Src Button Mutes the source signal the dry sound leaving only the delayed echoes Tips and tricks e The Delay device can be used as a classic Send Echo Place the Delay effect into a Send Track and enable Mute Src so that the dry signal will not double up with the source Now add a Z Send device into the source track select the chosen Send Track as the Receiver and adjust the Amount sent If you apply the Send device in this way to multiple tracks then they can all make use of the same echo effect e Panning the input and output of t
10. e Middle Mouse Button e Single click a point in the sample Plays the sample from the clicked position to the end of the visible waveform e Click and drag plays the selected area of waveform e Scroll Wheel e Zoom in out of the waveform view e Hold Left Alt while scrolling to scroll horizontally instead of zooming Note that the waveform view will zoom from the position of the mouse pointer So to get a closer look of a specific area hold the mouse pointer over that area and start scrolling with the mouse wheel 19 2 1 Upper and Lower Rulers 87 Renoise 2 8 User Manual 19 2 4 Navigate Using Keyboard Shortcuts e Arrow Left Right Move cursor to the left right In combination with Left Shift a selection is created e Arrow Down Up Move cursor up down in a stereo sample e Control Command Arrow Down Up Zoom in out at the cursor position e PageDown PageUp Zoom in out vertically e Home End Key Move cursor to the start end of the waveform In combination with Left Shift a selection is created e Enter Play restart the sample from cursor position Default operations such as Copy Paste Left Control Command C Left Control Command V etc are available as well 19 3 Drawing With Draw Mode enabled you can freely draw on the central sample waveform area with the mouse Simply hold down the left mouse button and drag to draw This can be incredibly useful for making adjustments to existing sounds such a
11. 6 dB to 6 dB 3 dB to 3 dB 2 dB to 2 dB The L R L R L R buttons are only show in Full Display mode and specify how the EQ is processed in the stereo field e L Only processes the left channel e R Only processes the right channel e L R Processes the left channel normally and the right channel inversely This can create nice spatial effects especially when modulated e L R Processes both channels equally which is the default 22 3 3 EQ 10 The EQ 10 device is identical to the 5 band equalizer but with 10 bands and different frequency and Q defaults 22 3 4 Exciter This enhances a signal through use of dynamic equalization phase manipulation harmonic frequency synthesis and the addition of subtle harmonic distortion It is traditionally used as a mastering device for adding clarity and width to a mix 22 3 2 EQ5 112 Renoise 2 8 User Manual Exciter Band Mode Stereo Mid amp Side Mid Sharpness Mid Amount Side Sharpness Side Amount 100 000 95 e Band Selector Choose from High Mid and Low frequency bands Each band has its own separate set of parameters to affect The two value boxes underneath the graph allow you to alter the frequency band values Clicking and dragging on the vertical lines within the graph will also do this e Band Mode Choose from Stereo which affects both Left and Right channels equally or Mid amp Side which allows you to independently affect the central
12. Click to show a list of available plugins e Program When available select a specific patch in the plugin Note that some plugins only allow changing and setting up patches in their external editor e Channel No The MIDI channel that will be used to trigger the plugin For most plugins any channel will do but when using multi timbral plug ins you can play multiple sounds with one plugin instance e Transpose Transpose note playback in semi tonal increments 18 3 Plugin Instrument VST AU Properties 76 Renoise 2 8 User Manual e Preset Load Save Rename Load or save the currently active preset to a file for later use e Bank Load Save Load or save all currently active presets to a file for later use e Volume The overall playback volume of the instrument e Set up compatibility options for the plugin Hovering the mouse over this button will display some information about the plugin such as latency where the file is loaded from etc e Auto Suspend When enabled Renoise will completely shut off the plugin when it is no longer producing sound This is mainly done to reduce CPU usage While plugins are Auto Suspended they will automatically wake up as soon as they are triggered again by playing notes or automation Additionally while suspended you will be unable to play the plugin by clicking on the virtual piano keys in its custom GUI e Plugin Grabber Render the plugin freeze it to a sample based instrument
13. Curve Will interpolate with a smoother cubic curve o Ea Lang of the envelope in ticks 24 ticks make up a beat e Opens the waveform in the central section of the interface e Loop Types Forward Loop playback from start to end Reverse Loop playback from end to start once the end point is reached PingPong Loop playback from start to end to start to end etc e Sustain amp Release On M lt gt When turned on a sustain line appears in the envelope waveform The sustain point stops envelope playback until the note is released OFF in the Pattern Editor Using this you can define a custom envelope section that only applies while the sound is sustained 18 2 2 Envelopes 74 Renoise 2 8 User Manual The Volume envelope has an additional option in the Sustain property panel Release You can set it by using the arrow buttons changing the value or dragging the slider The Release value determines how quickly the instrument volume will decrease upon the note being released It is roughly equivalent to the Release value in a typical ADSR envelope This is especially useful when not using a sustain point in the envelope but still requiring a slow fadeout of the samples e Envelope Presets Store and recall your favourite envelope settings Right clicking will store a preset while left clicking will restore a previously stored preset 18 2 2 5 Applying and Modifying LFOs LFO Phase Fr
14. S amples v Minutes 19 2 2 Lower Zoom Bar As an alternative to using the mouse or keyboard shortcuts to navigate around in the waveform you can use the zoom bar beneath the Lower Ruler to scroll or zoom Drag the bar in the middle to scroll and drag the handles to extend shrink the waveform view Clicking on a free space next to the bar will jump a page in that direction 19 2 3 Navigate Using the Mouse e eft Mouse Button e Single click sets an offset cursor position Click and drag spans an area in the editor In a stereo sample moving the mouse pointer above below the top bottom OdB line will allow you to select the left or right channel only Click and drag with Left Shift extends shrinks either side of the selection area Double click selects the entire visible area of the waveform Click drag and move the cursor outside the wave editor to the left or right to zoom out Holding down Left Control while doing so will speed up the zooming Holding down Left Shift while doing so will scroll instead of zoom e Right Mouse Button e Single click opens a context menu Click and drag extends shrinks either side of the selection area same as left click and drag with Left Shift Click drag and move the cursor outside the wave editor to the left or right to zoom out Holding down Left Control while doing so will speed up the zooming Holding down Left Shift while doing so will scroll instead of zoom
15. around with the Smoothing to find a good value for your setup 37 3 OSC 37 2 2 MIDI Clock Master 193 Renoise 2 8 User Manual Preferences Open Sound Control ocal Tep frenoise evaluatel string frenoise song bpm number frenoise song edt moedel boolean frenoise song edt actavel number frenose songedt pattern_followl boolean frenoise song edt stepl nurnber frenose song lpbl nurmber frenoise songrecord cherd_rnodelbooleani frenoise songrecord rmetranome_precountl boolean frenoise songrecord metronomel boolean frenoise songrecord quantization_stepl nurmber frenoise songrecord quantization boolean Plug Misc Open Sound Control 37 3 1 Server Enable the server by checking the checkbox Note that when enabling the server you are opening up a port that listens to incomming traffic upon that port If you are not planned to use OSC messaging between Renoise and any other OSC client you are advised to leave the OSC server off Beneath the checkbox is the messaging log window that shows you the incoming data and gives feedback if the data is send correctly or not correctly e Protocol Either choose UDP local network and anything close or TCP Remote networks requiring more secure feedback if packages arrive e Port Portnumber by default 8000 but can be changed to any desired port 37 3 2 Renoise OSC messaging protocols Renoise holds four sub trees in its own messaging tree renoise e evaluate Send Lua st
16. auto centring joystick e Show Hide Parameters The small arrow button next to the XY pad allows you to show hide the parameters 24 3 Modulation Devices Modulation Devices as the name suggests modulate other effect parameters They can be triggered and synced by pattern effect commands automation velocity values and even note values and volume envelopes of audio data 24 3 1 Key Tracker The Key Tracker device works in much the same way as the Velocity Tracker except it adjusts a parameter according to note value instead of velocity 4 Key Tracker Init Scaling Instr 4 k Any Wo specific instrument selected Range Dest j Mo None Dest Min a 0 000 4 bk Dest Max 3 100 000 ak i e Instr The instrument to be used for input Selecting All will affect every instrument played in the current track e Dest Destination track effect and parameter allowing you to specify the parameter to be modulated e Dest Min The minimum value to be used from the destination parameter s range e Dest Max The maximum value to be used from the destination parameter s range e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Range Minimum and maximum note range that will be used for input Range Modes In addition to applying a scaling mode to the K
17. m ore Compressor A B 4F nit F ative Elm Compressor Threshold hk EEEE Cabinet Simulator Ratio 4m Cherus Comb Filter Compressor 1 000 dB DC Offset 1 00g Day Delay Distortion ak Makeup 21 2 Organizing the Effects List By default the plugin effects list is sorted by vendor name Clicking the More button next to the search field will vertically expand the list giving you more room to organise the effects Right clicking on a plugin or vendor group name will bring up a context menu with the following options e Add To Favorites Adds the selected plugin or vendor to your favorites list e Add To Group Opens a new dialog box where you enter a name for the group If it is a new name then the group will created and the selected plugin s moved under it If the group already exists then the plugin s will be moved over to the group e Ungroup Only available when clicking on an existing group or vendor name Removes the selected group from the effects list e Rename Unavailable for native effects Opens a new dialog box where you can change the plugin or vendor name Any changes made here will only be saved within Renoise the actual plugin name remains the same since it may be used by other applications e Hide Excludes a plugin or a category of plugins from the list This can be useful if you no longer use a plugin but don t want to uninstall it because old songs still 21 1 Adding Effects From
18. match 34 2 3 Adjust Smoothing MIDI messages often only have very rough timing so the beat clock messages transferred from a MIDI Clock master to Renoise may be imperfect Depending on how precise the incoming MIDI clock stream is you can use this option to set how fast Renoise should react to changes from the MIDI Clock master The higher the Smoothing value the more stable the sync will be but the slower Renoise will react to real BPM changes from the master Try playing around with the Smoothing to find a good value for your setup 34 2 4 Loading New Songs Without Losing Sync You can detach and reattach Renoise to a running master at any time without losing sync To do so simply stop the song in Renoise when running as MIDI Clock slave instead of stopping the master Now you can even load a new song and hit start again 34 2 1 Set Up Devices 170 Renoise 2 8 User Manual whereupon Renoise will resync itself as smoothly as possible to the master which is still playing This is extremely useful when playing live because you can continuously run a master and also switch songs in Renoise When reattaching Renoise in this manner the closer you start playing to an on beat the less correction will be needed and the smoother the adjustment will be 34 2 4 Loading New Songs Without Losing Sync 171 35 MIDI Mapping With MIDI Mapping you can remotely control Renoise from your external MIDI controller or master keyboard Nearly ev
19. option is only applied to the current song not globally for all songs 10 Song Comments 33 11 Playing Recording Notes with the Computer Keyboard Note The following explanation applies to QWERTY type keyboards See layout The Z key may be positioned differently on other type of keyboards In Renoise you can use your computer keyboard to play record and edit notes This virtual keyboard is always enabled and has the following layout with the blue keys representing the lower octave green keys the upper octave and red the octave above that Toggle Edit Mode F d j Bia ao ms mum ss Octave Down Up dads PLAY STOP 11 1 Note Off In addition to the normal musical notes Renoise also features a Note OFF command to signal that the previous note has stopped This is automatically inserted when using a MIDI keyboard by releasing the key Using the computer keyboard it is inserted with the Caps Lock key If an instrument has a sustain element at the end of its waveform then this is triggered when encountering a Note OFF 11 2 Octave Settings By default Renoise will use octave 3 with the lower keys ZXCVBNM and octave 4 QWERTYU for the upper ones To play lower and higher octaves than this you can change the Keyb Octave setting in the Transport Panel panel or use the keyboard shortcuts located on the numpad Note that the octave setting also applies to the MIDI master keyboard input I
20. so that multiple samples can be triggered at once with a single key 17 2 2 Inserting amp Deleting Zones To insert a new keyzone place the mouse pointer over the vertical column of the key you would like to be used and right click to open the context menu From the nsert New sub menu select the sample you would like to use this new zone for A single sample can have multiple zones spread around the grid They also have the possibility of overlapping which will simultaneously trigger the same sample multiple times Alternately select one or more samples from the sample list and drag them into the keyzone area where they can be distributed across two octaves per sample one octave per sample or one key per sample adjusted by moving the mouse pointer up and down in the grid A zone can be deleted by selecting it and pressing Delete or Backspace or using the right click menu and selecting Remove 17 2 3 Automatically Assigning Zones to Samples Pressing the Distribute button in the top right corner of the interface will evenly distribute the number of samples in an instrument across the entire key range Just to the left of this the Drumkit button will assign each sample to a single key starting from the note selected in the value box to the right Using the menu button just to the right of the Drumkit button two additional options can be selected Use White Keys Only will obviously only assign zones to the white keys w
21. stop Pattern Record dry rionitor FX Create a new instrument on each take Compensate input amp output latencies Extra latency rns 4 k 15 e Sync start amp stop None No quantization is applied Hitting start or stop will start stop recording immediately e Pattern Applies quantization from the start to the end of the current pattern When the song or pattern plays recording will be started or stopped only at pattern boundaries or block loops This is useful to record live e g playing a guitar riff along to your Renoise song The resulting samples can then be placed into the patterns and will always match your song e Record Dry monitor FX When enabled the input signals are recorded without the Track FX applied but will be previewed with them This way you can hear and record exactly what will be played later when adding the recorded sample to the selected track e Create a new instrument When enabled each recording is placed into an new instrument slot in the Instrument Selector so you can simply hit start stop again and again to create multiple takes without overwriting anything e Compensate input and output latencies When enabled the latency of your soundcard will automatically be compensated when creating synced recordings e Extra Latency ms Soundcards or other devices can introduce latencies that Renoise may not be aware of When your recordings are slightly out of sync on playback you can manu
22. Control Command B and ending with Left Control Command E 13 6 2 Advancing mode in the effect columns When entering an effect column value the cursor automatically advances to the next row in contrary what happens in most spread sheet applications If you want your cursor to advance to the right position simply hold the left shift modifier key and the 13 5 Pattern Editor Control Panel 46 Renoise 2 8 User Manual cursors advances to the right 13 6 3 Column Track Selection Pattern Shortcuts To quickly edit copy and paste in the Pattern Editor e Fl MODIFIER Transpose one note down e F2 MODIFIER Transpose one note up e F3 MODIFIER Cut e F4 MODIFIER Copy e F5 MODIFIER Paste e F6 MODIFIER Flip e F11 MODIFIER Transpose one octave down e F12 MODIFIER Transpose one octave up Where MODIFIER is e Left ALT Selection in the Pattern e Left CONTROL COMMAND SHIFT Current Column e Left SHIFT Current Track e Left SHIFT ALT Current Group e Left CONTROL COMMAND Whole Pattern 13 6 4 Drag amp Drop of Selections To quickly move and copy a selection of notes or effects you can also use the mouse First mark an area in the pattern by left clicking and dragging then re click and hold on the selected area with the mouse and drag the selection to a new position Holding down the Left Control Command key while dropping will copy the selection instead of moving it 13 7 Recording of Notes i
23. E A EA A E AE 197 2 54 keyboard Mapping LISE cin ccncecesenaasneisamcsviecussedaevedeuadendeeiwseeseesisessenars 197 37 5 2 Importing Exporting Keyboard MappingS sssssssssssrrsrrresrrrerrrrreren 197 515 9 Gl halKevHoard ODRODE eerie E TE EENE 198 3 5 4 Keyboard Repeat Rate any copEHEUVEPRUIRPEPONR KEIYERECRAMI GRE DIR TIE TEDUEF ADU RIPEPAES 198 37 5 5 Mouse Repeat PEL c iiddani oid paELIEPEERTRERLKER ERAT GUA A PiXXIMA I2 2u 14A 6a TS gdA qd 198 cpm mtem 198 Be ae A RU 199 Pa ict S SEU TETTE 200 31 0 3 Pattern SeqgHefI BE o ciesaa b ate ath ERR E EPI EERPARE CENT Rr E ded eon re qun 200 SIDE FOVEO EO errr rainne EEA EEEE MATE PR OHNE 200 ETA Re e a o OANE ESEE EA E N EAA EE AATE ENEA EE EET 200 s EE EEEE 200 37 41 _ heme Fils o oerrsirrirndrrnr intren ik An rA NA aN NEEN AnA inn A iink 201 DEFINE OO es O eira EN 201 HON AS GIODAILCOIOr RE Tm 201 STA i lS tore use PrRTEDKICHAD INDEM ev ase Salita mp MV E M UN HIE 201 2m Pe I osse insp6rpIuLe METRI DIM E AE A UNI RSEN NMASEnTK E UIERUP 202 SI Dl Jc Unit PLUGS OSA ONIYI sonetaniuni caa Ep UD PRO Mia r niku Enar ar putes Md s 202 Sm LHADSPAJPIUOSHIES LINUX ODE oo eoucripentiva Cere MORES E Io Rtbs RE 202 37 8 3 VST Plugins Windows Mac amp Linux scena cow pEe pad E ERI PIR TET FORET PIE EPITEFENS 202 37 8 4 Plugins General Windows Mac amp Linux enne 202 S1 509 BHL Ger ume MTM MEAE MEME eee a es 203 SES IR MUT 203 Renoise 2 8 User Manual Table
24. File Types Selector Using this panel you select what file type to load or save The Save button located in the File Panel will use the selected file type to decide what to export For example if you ve selected Song then Renoise song files will be saved If Sample is selected WAV files will be saved Note that the File Panel will display all of the files that Renoise is capable of reading regardless of the file type selected The files which are relevant to the currently selected file type are listed at the top while the others are shown below them and Shaded with a slightly muted colour e 1 2 3 4 Buttons The four numbered buttons above the file types are user configurable presets that can be assigned to your favourite file locations Right clicking a button will store the current File Panel directory as a preset Left clicking will recall a previously stored location Each file type Song DSP Chain Instrument Sample and Theme has its own set of four customisable presets Hovering over a preset button with the mouse will show its full directory path e Song Load and save Renoise Song files XRNS or load other song formats that Renoise can import see below for full list e Dsp Chain Load and save complete DSP chains XRNT files DSP sets for a track e Instrument Load and save Renoise Instruments XRNI files e Sample Load see below for full list and save common audio sample formats saving will always save in WAV f
25. Generally a number greater than 1024 is used e Command List Lists the various commands that it is possible to use to communicate with Renoise e Explanation Panel When clicking on a command in the Command List an explanation of what the command does is displayed here 36 1 1 The Default OSC Implementation of Renoise e renoise evaluate string Evaluate a custom Lua expression e g renoise song transport bpm 234 e renoise song bpm number 36 1 Setup 182 Renoise 2 8 User Manual Set the song s current BPM value 32 999 e renoise song edit mode boolean Set the song s global Edit Mode on or off e renoise song edit octave number Set the song s current octave value 0 8 e renoise song edit pattern follow boolean Enable or disable the global Pattern Follow mode e renoise song edit step number Set the song s current Edit Step value 0 8 e renoise song Ipb number Set the song s current Lines Per Beat value 1 255 e renoise song record chord mode boolean Enable or disable the global Chord Mode e renoise song record metronome Enable or disable the metronome e renoise song record metronome precount Enable or disable the global metronome precount e renoise song record quantization step number Set the global Record Quantization step value 1 32 e renoise song record quantization boolean Enable or disable the global Record Quantization e renoise song sequence schedule add number
26. Instruments PO Rm 25 8 2 Instrument Selector OvervieW sssssssssssssrrrrrrrrrnnnnnnnnnnnnrrrrrnrrnnnnnnnnnnrrrrrrrrne 25 8 3 Modifying Copy Pasting Instruments ssssssssrssrrrsrrrrrrrrrrrrrnrrrrnrrreerrrrerrrene 25 Se aD Lars 8 its O D ir EE OE 26 Es DOA a cet cae E S 27 9 Song SONOS sirere EAEri 28 D E PES DIOS eco ERE EEA UTEM 28 9 2 Patsrseguence FIGIIp Eee cedes mae tiep d ER OUR E id edu Ema pA Fbst acri 29 2 9 Jua VE SORTIES ia EU TFEATUEEEIASURIEEARNTAWERIBMRIRTRI ER SIIRURD UEM CREDE 30 2a ISIDORO TIER 31 10 SONG COMMENTS aiucsas v cee uAEENR URS UR ENS a uU VD REN NU DNE ENS ORE EME SE KM ME 33 ig DEG Wee WE N EI A N TEA RR ei eu eas EEREDEEREREREIXIE EIFE OPE LES P X EI V EPIN 33 11 Playing Recording Notes with the Computer Keyboard 34 UNE e Rr r E E E E 34 Ll CE ie CUM E a A E ER N 34 LLa WEISE VAE eea a a 35 11 4 Computer REY DOar GLIA Siac iso Ap Hr Ho HE oi vk bio M v pxEVEdnPPP EV PE 35 12 Recording and Editing Notes ee eee eene nnn nnn nnn nnn nnn 36 OCA EE eR 36 i22 ENETOCO DUI eE E Uie tied ra Me NINE RITU du 36 L2 3 beni Notes Steb BY STOD ese pim nnsrExb eiae Ed EN aue ear dioad P pF sa EAR 37 12 4 Real time and Manual Quantization cesssesemm Henn 37 12 5 Polyphonic vs Monophonic Recording erennmm m 38 12 6 Entering Chords with the Computer Keyboard enn
27. Keyboard Mapping e n Device A B C D Select up to four devices to be used for general MIDI input in Renoise Recording and Editing Notes and for MIDI remote control MIDI Mapping e Record and Play Filters Toggle the input and recording of specific MIDI messages for Renoise This only applies to recording into patterns and realtime playback e Compensate latencies Will automatically compensate for MIDI latencies so that you record what you hear not what you play e Ignore specific controllers Explicitly prevent certain MIDI Control Change messages from being received and recorded You can enter a list of CC numbers here separated by commas 37 2 2 MIDI Clock Master e Out Device Set a MIDI device that Renoise will send MIDI Clock data to e Offset Manually shift all messages sent out to the devices by the given amount This can be useful to manually compensate additional latencies that external devices introduce audio latency is always automatically compensated by Renoise Please note that the smallest possible negative latency is limited to the current latency of your soundcard If you need further negative latency you can increase your audio latency in the Audio Preferences 37 2 MIDI 192 Renoise 2 8 User Manual e Send clock Include sending MIDI Clock pulse messages e Send start stop Include sending MIDI Clock start stop messages e Send song position pointers Include sending MIDI Clock song position messages e
28. Renoise as Master or Slave ccn 166 32 5 ReWire Demo Restrictions esesssseenm HH nnne nnne nn 166 33 Jack Transport LINUX only cvsa aia on dapi o OEC CREARI ECCE CR CI RE En 167 51 Levels of back Transport GODETOL uere quid nro ERE REN i onto MU t bS hdd 167 205 Desi WN FEDO sorri FERUUN era vers ene nies FERE RITIENE T HIN EFE UERIPEFUES 167 22 9 DESI WIL LOODS o uia ei pini PEIIda DIDI Suida soos pue HORS ues aiu Dxsa ua gd pue e PuDI GS EAM 168 25g POC ANd lack ranana aive vr ivit m eMe xDD MU DEL NOIL BEI 168 25 5 EIODIEIEIUIEIBEEL ack Ma s act 019 oe ocio ee nnn nee mean UE Eee annie reer een anor a m ps 168 3a MIDI Cle ccc ceGaatedanetecueeduasnteseneceateateniererecucenscuctaseveseneteateotedeqitesenstene 169 34 1 Running Renoise as MIDI Clock Master eeeern m meme 169 ALL SOL MD EVI B unies adii atis qom mM a dtd EM ELSE ROME 169 29 1 5 gH E DSL mI ERA E EERESOI SPEI E A A EA ERAT UNIS EM 169 34 2 Running Renoise as MIDI Clock Slave eeennm 169 Sq SELUD DEVICES osea ve indi I oM MERKEN ME MIU 170 CI NN NE Ne IE el 0s TE TT TT TN 170 20 5 3 MSE AAG INL TA asa ois eux peescxrROIUNNS assigned any cage Gali HR MER ERU ERN ed VEO ERDR CE 170 34 2 4 Loading New Songs Without LOSING Sync eeennnnm m 170 35 MIDI Ma BDI Qvod io aae n ac RO RO P RURAL HER Ro REAN 172 Sm MELDE CE SECUS ide et ee en EPIIT ADI eee 172 35 2 Opening the MIDI Mapping DialO
29. Send MIDI Machine Control MMC In addition to the MIDI clock also send MMC sysex messages to sync external devices to Renoise 3 2 3 MIDI Clock Slave e In Device Select the MIDI Device that Renoise will use to receive MIDI Clock messages When enabled you can slave Renoise to a MIDI Clock master a device which sends MIDI Clock messages As soon as a MIDI Clock device is set you will see a new option in the Transport Panel This option must be enabled to activate sync from external devices and so can also be used to toggle sync quickly without having to constantly open the Preferences e Offset Manually shift incoming timing information by the given amount This can be useful to manually compensate extra latencies that the external MIDI Clock devices introduce audio latency is always automatically compensated by Renoise Since Renoise can t predict the future a negative latency setting will lead to the offset being gradually shifted to its requested position after playback starts e Smoothing MIDI messages often only have very rough timing so the beat clock messages transferred from a MIDI Clock master to Renoise may be imperfect Depending on how precise the incoming MIDI clock stream is you can use this option to set how fast Renoise should react to changes from the MIDI Clock master The higher the Smoothing value the more stable the sync will be but the slower Renoise will react to real BPM changes from the master Try playing
30. be triggered fast and often 9 4 Template Song A Template Song is a special song file which is used as the initial document when Renoise is loaded or when creating a new song By default a new song is blank If however you would like every new song to be created with a specific set of tracks DSPs instruments and or MIDI mappings etc then you can create such a base song and save it as a template It is possible to bypass a template song and use a blank one instead without having to delete it To do this select File gt New Song no Template from the menu options in the Upper Status Bar 9 3 Groove Settings 31 Renoise 2 8 User Manual Template Song Save a template to use the current song settings by default Save Delete e Save Saves the current song as the new template e Delete Delete the existing template song if one is exists 9 4 Template Song 32 10 Song Comments 10 1 Song Comments Using the Song Comments box you can leave notes either for yourself or for others when sharing a song The comments can be displayed via the menu View gt Song Comments Song Comments 02 Sean Soon hunz c www hunz com au hunz bandcamp com ect of this album except where noted was created during the month of February 2609 for RPM Challenge rpgmchallenge com From the Album Thoughts That Move Show song comments after loading The Show song comments after loading
31. being applied to the current track the track which the cursor is in Besides the typical DSP effects Renoise VST AU LADSPA you can also assign routing devices to send receive audio and meta devices such as LFOs that do not affect audio but are instead used to alter parameters and automation 2 1 9 Lower Status Bar Finally at the very bottom is the Lower Status Bar OCxy Cut volume to x after y ticks 2 1 6 Sequencing Patterns 5 Renoise 2 8 User Manual At significant points Renoise will display information regarding its status and current operations here If you wish to see the Tip of the Day dialog box again click on the Renoise logo at the right 2 2 Guide Yourself Through the Interface Tooltips As you are using Renoise watch out for Tooltips which can be seen by hovering the mouse pointer over a button or part of the interface for a second Almost every button in Renoise will provide you with a small tip about its function 2 3 Renoise Work flow Learning the Keys While Renoise supports drag n drop and mouse gestures it is primarily a keyboard based application As such there are keyboard shortcuts for practically every function To view the available shortcuts select Help List Keyboard Shortcuts from the Upper Status Bar If you are interested in a shortcut specific to an interface area you can right click to open a context menu Finally the keyboard shortcuts can also be customised in the Edit gt Prefe
32. chooses the currently selected device e renoise song track XXX postfx panning number Set track XXX s post FX panning 50 50 XXX is the device index 1 chooses the currently selected device e renoise song track XXX postfx volume db number Set track XXX s post FX volume in dB 200 3 XXX is the device index 1 chooses the currently selected device 36 1 1 The Default OSC Implementation of Renoise 184 Renoise 2 8 User Manual e renoise song track XXX postfx_volume number Set track XXX s post FX volume 0 db2lin 3 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx_panning number Set track XXX s pre FX panning 50 50 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx_volume_db number Set track XXX s pre FX volume in dB 200 3 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx volume number Set track XXX s pre FX volume 0 db2lin 3 XXX is the device index 1 chooses the currently selected device e renoise song track XXX prefx width number Set track XXX s pre FX width O 1 XXX is the device index 1 chooses the currently selected device e renoise song track XXX solo Solo track XXX XXX is the device index 1 chooses the currently selected device e renoise song track XXX unmute Unmute track XXX XXX is the devi
33. deactivate after the signal falls beneath the Threshold e Makeup The volume boost that is applied to the output 22 2 1 Bus Compressor 109 Renoise 2 8 User Manual 22 2 3 Gate A Gate only allows a signal to be heard if it exceeds a specific volume Threshold This can for example be used to silence a constant low noise floor from a signal or to cut out low volume parts of complex signals Such as drum loops Using the Gate s input filters you can analyse and therefore gate certain frequency ranges or instruments Duck Mono e Threshold The minimum dB value at which audio signals will heard e Attack The time it takes the Gate to react to the signal breaching the Threshold e Hold Determines how long the signal will be held after the signal has fallen below the Threshold delaying the Release phase e Release The time it takes for the Gate to fully deactivate after the signal falls below the Threshold Longer Release times will result in slower fade outs e Floor Setting this volume level above zero will merely reduce the gated sound instead of silencing it e Env Input Click to listen to the input after it has been affected by the High and Low Pass filters Useful to hear exactly what part of the signal will be affected by the Gate e High Pass The frequency of the High Pass filter applied to the input The output signal is not affected by the filters e Low Pass The frequency of the Low Pass filter applied to the
34. e Filter Freq Sets the cutoff target frequency for the selected filter type 22 1 2 Multitap 106 Renoise 2 8 User Manual e Filter Drive Controls the amount of diminishing feedback for the filtered sound e Filter Q Available for bandpass and notch only Creates a ringing feedback loop for frequencies around the selected frequency e Filter Position Specifies where the filter is applied in the Tap s signal path e Output Pan L R This controls the panning position of the Left and Right filtered delay outputs e Ping Pong Inverts the feedback signal of the Left and Right channels 22 1 3 Repeater This effect captures a small chunk of sound that is currently playing and keeps repeating it Repeater H E Tals of Free Triplet Dotted Lf 16 1 128 us m16 f us 1 64 1 128 Lines 1T Lf2T 8T 1 167 1 32T l 64T 1 128T 1nD 1 D 1 80 1 160 1 32D 1 640 1 1280 e Mode Type Four buttons select the method of repetition Off Deactivates the repeating Free Allows for Divisor fractions of any value Even Repeats the sound exactly once per Divisor value Triplet Repeats the sound at two thirds of the Divisor value Dotted Repeats the sound one and half times per Divisor value e Divisor The length of the captured sound to be repeated The value represents this as a fraction of four beats also know as a Whole Note or Semibreve with Lines Per Beat at the default value of 4 this is 16 lines of th
35. e To bring Focus to the Pattern Editor hit ESC To bring Focus back to the Pattern Matrix press Left Shift ESC 15 3 Visualization Options Right click in the Pattern Matrix to view the context menu where you can choose to show hide the Track Names the colors and the VU Meters Show Track Names Show Track Meters Show Track Colors Show Identical Repeated Slots If you activate the Show Identical Repeated Slots option from the context menu a tiny icon will be shown in the bottom right corner of the slot s to indicate repeating content When the repeating content spans many slots a gradient will be applied to their colour 15 2 7 Basic Shortcuts 58 16 Advanced Edit To open the Advanced Edit panel click on the A lt gt E button at the top right of the Pattern Editor A E 16 1 Overview The Advanced Edit panel allows you to perform batch operations on pattern and automation data such as transposing notes remapping instrument numbers interpolating effect command values etc There are multiple sections to the Advanced Edit panel which can be hidden shown to either take up less space or to fully reveal their options Each section deals with a specific topic of modification Selection in Pattern i alunmin Iri F tt arr fhole hd Content Mask Tuve Tl rJ NH E lt IKEKIKIS 16 2 Processing Scope The first thing that needs to be set up is what should be edited and where this s
36. e m4a mp4 mp4a aac new MP4 AAC format requires Quicktime 5 1 2 Folder Panel The Folder Panel gives you an overview of the directory structure In order to see a folder s content select it by clicking it once with the mouse To actually enter the folder double click on it eid Go up one level in the directory hierarchy e Kd Set current folder as new root folder only show folders below that folder A set of common default locations i e your home folder a list of all available installed disks and Renoise s default library contents demo songs 5 1 1 File Types Selector 15 Renoise 2 8 User Manual default samples and instruments etc Right clicking on a directory within the Folder Panel will also present you with more options b he DSO chang mE im Fai Set Keyboard Focus Here ALT Click Expand Create New CTRL O Rename CTRL A Move to Trash CTRL Del san inde anda de de ae Render Set as Root CTRL Right Geto Parent Directory CTAL Left Store Preset Recall Preset Refresh CTRL LJ Reveal in Explarer CTRL F 5 1 3 File Panel The contents of the selected directory are displayed in the File Panel By default only files that are readable by Renoise are shown e l Type in a search phrase to filter the file list e MJ Toggle the show all files option when enabled all file types are shown not just the ones readable by Renoise e id Toggle the sample preview o
37. effective in a Send Echo with the output filtered to focus on the mid frequencies e Sometimes simplistic percussive and melodic input sounds can turn into complex exciting rhythmic flows by using rhythmic delays Experimenting with 22 1 1 Delay 105 Renoise 2 8 User Manual different Line Sync or Delay Set Boxes values can yield interesting results A common echo rhythm can be created using a 6 beat delay but other values may be appropriate depending on the input rhythm and sound 22 1 2 Multitap This is a four stage delay device with individual controls for each Tap Multitap l nit j ne Svnc y L Delay a al 136 36 ms Set Fiter Freq Output Pan L NENNEN E ODdLTAX R Delay 4 b 36 36 ms Sat Fitter Drive Output Pan R L Feedback 4 o o n i Feedback oo 10 000 9 m J F Feedback A e Ping Pang Arnount 4 F e L R Delay Offset Controls the Left and Right delay line lengths in milliseconds when in un synced mode or in a offset from O when in Line Sync mode The delay range that can be set is from 1 ms to 5000 ms e L R Feedback Controls the amount of diminishing feedback for the Left and Right delay lines roughly equating to how many echoes are sounded 096 means that the delay is sounded once whereas 100 means the delay will keep sounding forever e Amount This controls the volume of the wet delay output where Odb equates to the same volume as the input sound e No Panic Immediat
38. effects can be freely moved around within the chains Using the Mixer they can be moved from track to track They also can be organized copied pasted or saved as a file for later use With Routing Devices you can send or receive signals at any point in a chain Meta Devices do not change the actual audio signal but instead alter the effect parameters of a DSP in any of the tracks R LR X JL DistortionZ dP init X 4 kj Gainer 4 b Init Made Razor Shape Shift Gain Mili Drive 4 43 952 Panning 4 Tone el 0 000 Yo Wet Mix ak 5 000 dB Dry Mix ak 15 424 dB Inverse 21 1 Adding Effects From the Effects List To the left of the Track DSPs panel is a list of available effects categorised like so e Audio Effects Native FX e Routing Devices e Meta Devices e VST AU LADSPA Effects Plugin instruments will not show up in the track effect list Instruments are handled with the Instrument Settings You can quickly search for an effect by typing a part of its name into the search bar at the top of the list This also works for categories so typing in VST will show only VST plugins in the list To add an effect from the list either double click on it or drag and drop it into the chain at the desired position You can also drag and drop an effect into other tracks using the Mixer 21 Track DSPs 98 Renoise 2 8 User Manual Track 01 Track 02 mpReverb oun AH Track DSPs isere Tt S eri Song Settings M cr
39. file name and a location to save the mappings to Exported settings can be imported by clicking the Load button and selecting a file Note that Renoise will not import export parameter mappings as these are specific to Track DSP effects and so will be completely different for every song What is imported exported though are the parameters found under Global Mappings in the Available and active mappings list such as Start Stop select trigger sequences etc If you want to repeatedly use the same mappings for your songs then it might be useful to create a Template Song Because all mappings are saved with a song you can set up your favourite mappings in a blank song and save this as a template enabling them by default for every new song 35 5 Remove Mappings 176 Renoise 2 8 User Manual 35 7 Set Trigger and Toggle Mappings The list of Available and active mappings shows you all the possible parameters and functions that can be mapped in Renoise This list contains far more entries than what is shown highlighted in the GUI For example there are mappings to select the currently active track to control the selected Track DSP effects and much much more Further many things can be mapped in more than one way Note the postfix of the mapping names in the list Trigger Toggle or Set MIDI Mapping X 5 Learn Mode Available amp Active Mappings Load Save Clear TRES Du E Global Mappings E Transport E Playba
40. from loops in combination with the Copy Into New Instrument context menu keyboard shortcut 19 6 Zooming The Zooming controls are located at the bottom right of the Sample Editor interface 19 4 Slice Markers 89 Renoise 2 8 User Manual e E view full sample zoom out to show the whole sample horizontally and vertically Zoom in one step vertically EH Zoom out one step vertically 19 7 Processing Buttons and Options Most processing options below which change the sample Cut Copy Paste or Fading will apply to the whole sample unless a specific area has been selected 19 7 1 Undo Redo Support Enable disable undo in the Sample Editor When working with very large Samples temporarily disabling undo may be useful to save time Renoise saves all undo redo processing on disk so running out of memory should not be a problem 19 7 2 Create Adjust Sample Properties Edit sample properties Create new sample When a sample is loaded you can change basic sample properties here Adjust Sample Type Channels Sample rate Bit depth wr hk ud Cancel When no sample is loaded you can create a new sample This can be useful to create small looped hand drawn samples Create a new Sample Number of S amples Channels Sarnple rate Bit depth hk ul wr Process Cancel 19 7 3 Cut Copy Paste e Ed Cuts the selection or the whole sample if nothing is selected e E Crop
41. given effect or apply mathematical operations on effect values multiply divide sub add randomize and humanize 16 3 4 1 Interpolating Values Suppose you wanted to create a volume fade in a track between the pattern lines 00 and 64 You could type the values in manually line by line However you can instead specify the desired starting and ending values of the fade on lines 00 and 64 Then by selecting the area from 00 to 64 in the appropriate track and using interpolation the intermediate numbers will automatically and accurately be filled in e Lin Create a linear range e Log Create a logarithmic range e Exp Create an exponential range Note that Renoise will require valid starting and ending values in order to perform interpolations When interpolating effect column values you must also ensure that the starting and ending effects use the same effect numbers To quickly interpolate selections in the Pattern Editor you can also use the shortcuts Left Control Command I to interpolate linearly and Left Control Command L to interpolate logarithmically 16 3 4 2 Modifying Values e Apply Perform the following action modified by the specified value Set Set all values in the selection to the specified value Add Add the specified value to the existing values Sub Subtract the specified value from the existing values Mul Multiply the existing values by the specified value Div Divide the existin
42. here with the simple drawing function Any changes made within the Sample Editor are exclusive to the samples of that particular Renoise song The source samples are never modified unless you explicitly save and overwrite the file by saving it in the Disk Browser Besides being non destructive to the sample files the Sample Editor also supports full and endless undo redo ing This can create an unwanted overhead when used with very large samples so this feature can be disabled See below for more information 19 1 Overview Ata Geh LA raed T TN Ta eu ia beat hai fetes rah dm Ape be TR Se oL Jii a Jndo C A Dine t RT F dL The editor is divided into three parts 1 The upper bar with the sample selection options sample name rate and bit depth on the left The draw slice and snapping controls on the right 2 The central area displaying the waveform with two horizontal rulers along the top and bottom Here you view the sample that is currently selected and choose what you want to edit Loop points and slice markers are also displayed here 3 The lower section featuring the buttons and options used to edit or modify the sample 19 2 Wave View 19 2 1 Upper and Lower Rulers You can individually set the upper and lower rulers display measure by right clicking on them and selecting an option from the context menu 19 Sample Editor 86 Renoise 2 8 User Manual OS Effect Beats
43. in order to jump to the same positions 33 3 Dealing with Loops There is no loop information in the Time Base Every client will try to apply its own loops fighting with the other Jack programs to reposition To avoid this conflict enable loops in the application that is currently active and disable them in the others 33 4 PDC and Jack Transport Jack doesn t provide a way to explicitly handle latencies When PDC automatic plugin delay compensation is enabled in Renoise and for example you want to use Ardour to tell Renoise to jump to pos O Renoise will attempt to compensate by jumping to Pos 0 overall PDC Latency This offset may result in a small misfire If this becomes a problem you should temporarily disable PDC in Renoise 33 5 Configuring Jack Transport The option to turn on Jack is in the Audio Preferences panel Jack Transport is disabled by default even when Jack is selected as the audio device in Renoise Preferences Device Settings Device type In Device Qut Device T ME ul Enable Transport support master amp slave MIDI Dither when needed F einitialize Multi CPU Core support Realtime audio CPUs 33 2 Dealing with Tempo 168 34 MIDI Clock MIDI Clock is a MIDI protocol that allows the syncing of playback transport and tempo of multiple sequencers synthesizers drum machines etc This can be external MIDI hardware other software on your computer or software running on other compu
44. into the Renoise preferences folder e Save while playing When enabled backups will be saved as songs are playing which could possibly cause interruptions in the audio If you want to avoid this while composing disable this option e Every xx minutes How often backups should be saved e Keep xx backups Specify how many revisions of the backups should be kept e Save at Instead of being saved next to the original song files you can specify a folder to place the backups 3 8 6 Misc e Auto play song after loading When enabled Renoise will automatically start playback as soon as a song is loaded e Stop playing notes on pattern sequence navigation When navigating around in the Pattern Sequencer Renoise will stop all playing notes and then skip over to the new pattern to continue playback avoiding hanging notes You can disable this behaviour here e Update automation on song position changes When navigating around in the Pattern Sequencer Renoise will ensure that any changes to pattern or envelope Automations are correctly updated You can disable this behaviour here e Space record stop mode Renoise Use the space key to start stop playing FT2 Use the space key to stop the song or toggle Edit Mode if the song is already stopped e Mute mode left click Off After a track is muted any existing sounds may carry on until finished but notes and other events will not be triggered Soft Mute Mute The trac
45. is forwards again e Qx Delay a note by x ticks 0 F e Rx Retrigger a note every x ticks 0 F e Cx Cut the note after x ticks 0 F 27 2 3 Panning Column e 00 80 Set panning of current note column 00 full left 40 2 center 80 full right e Jx Panning slide left with step x 0 F e Kx Panning slide right with step x 0 F e Bx Play sample in the current note column backwards 0 is backwards 1 is forwards again e Qx Delay a note by x ticks 0 F e Rx Retrigger a note every x ticks 0 F e Cx Cut the note after x ticks 0 F Note The panning volume Rx version of retrigger does not restart the sample from the beginning while the ORxy effect command does This behaviour is intended to give you a choice of two different retrigger modes 27 2 4 Delay Column The delay column can only be used to delay note or Note OFF values e 40 2596 delay e 80 5096 delay e CO 7595 delay 2 2 5 MIDI Commands With Mx in the panning column and a valid instrument number next to it you can also send MIDI commands via pattern effects OA MO 017F gt will send a control change to the MIDI or plug in instrument 0A with control change number 01 and a value of 7F e MO Controller change message xx controller number yy controller value e M1 Pitch bend xx main value amount yy fine value amount e M2 Program change yy program number from 00 7F e M3 C
46. is used by CD players so that rate offers an excellent playback quality Whether higher rates result in a noticeably better listening experience is debatable but they do offer increased resolution for effects Rates below 44 100 Hz are not recommended because there is an audible reduction in sound quality Note that CPU consumption is affected by the sample rate A doubling of the sample rate roughly corresponds to a doubling of CPU consumption in Renoise because everything requires twice the number of calculations So be aware that when using higher rates you will reach your computer s processing power limit sooner 3 6 Latency amp Sample Rates 10 4 Setting Up MIDI Devices You can connect external MIDI devices to Renoise in order to play notes or record controllers automation This is often done with a MIDI master keyboard or an external synthesizer which is capable of sending MIDI While it is possible to use the computer keyboard to enter notes in Renoise it is not velocity sensitive and can only map two and half octaves at once So a MIDI keyboard is highly recommended when you want to accurately record live playing Using the MIDI Mapping function you can externally map things like starting stopping the song changing sequences levelling tracks and FX etc This can be done by either mapping regular notes from a master keyboard or with MIDI hardware which is dedicated to the task such as MIDI controllers and mixers With t
47. looping which constantly repeats the current pattern Ll m _ Stop song pattern playback Click twice or right click to activate Panic stopping all sounds immediately Je le Toggle Edit Mode With Edit Mode enabled all notes played via the keyboard are recorded into the pattern Notes can be recorded while the song is stopped or as the song pattern is playing if Pattern Follow is on B Bd Toggle Pattern Follow mode When enabled the cursor will follow the playback position down the pattern as the song plays This allows you to record live inserting notes at the current point in the song When disabled you can freely move the cursor around as the song plays inserting notes and making edits wherever you like most useful with pattern looping on e EJ l Toggle the metronome Extra metronome options are available in the Preferences menu and via the Options menu in the Upper Status Bar 6 Transport Panel 20 Renoise 2 8 User Manual 6 2 Song Parameters e Block Loop This causes a section of the current pattern to be looped and works independent of the full pattern loop option The value box to the right allows you to adjust the exact fraction size of the looping section If you need to concentrate on recording and editing only a small section of a pattern then this option can be very useful e Beats Min The current tempo of the song also known as BPM As well as whole numbers the value box can accept num
48. of Contents 38 Keyboard SMO FC UNS ig reve IER OUOPMOREOKAGE ORE ROCCO AGAR CR OR GN C RC E KR CD CR RR 205 36 1 keyboard FOCUS CONCEDE erionenn bie cte de Exi qud utu End deneentaner 205 25 2 Cu stoMmIiSiINA and Printing SNOrTCUTS sosoicss Uta EET QR SU URTPIERIP ITA BEUPRPETIRUS 205 38 3 List of Default sodas occ TRITT 206 38A LCt es tole NONCURA 206 Sis A OA a E 207 CUR AAT 207 1 Welcome to the Renoise User Manual Welcome to the Renoise user manual Renoise provides a large number of features which perform a wide variety of tasks for music and sound creation This manual will help you to understand how everything works by explaining all available aspects of Renoise in detail You can use the category list to look through the various topics or use the search function to find something specific You can also find a quickstart guide a beginner s video tutorial and version of this manual online at the official Renoise site http tutorials renoise com If you have any questions or suggestions then please don t hesitate to contact us Copyright 2012 by the Renoise authors All rights reserved All other product and company names are registered trademarks of their respective owners The Renoise User Manual was created by Vincent Voois vV Sato Takashi sato Dac Chartrand Conner BW Eduard M ller taktik Duncan Hemingway Achenar and Erik J levik sharevari 1 Welcome to the Renoise User Manual 2 Main Screen Welco
49. or a sample effect like pitch glide See the Pattern Effect Commands section of the manual for a full list of the available effects e Effect Value The next two digits yy define the effect s value For example to a cutoff parameter this would change the frequency for a pitch glide this would change the rate of the glide 13 4 Lines Each individual pattern can have a different length which can be changed by altering the value in the box at the top left of the Pattern Editor 13 3 2 Sub Note Columns 44 Renoise 2 8 User Manual 13 4 1 Lines Beats and Pattern Resolution In the Transport Panel there is a Lines Beat option which changes the number of lines in the Pattern Editor that make up a musical beat The higher the LPB the greater the resolution available to you for editing notes effects and automation This can be also be adjusted as the song is playing via the Pattern Effect ZLxx where xx is the new LPB value in hexadecimal By default the LPB is 4 meaning that placing a note on every highlighted line will create a simple 4 4 beat in a pattern that is 16 lines long How many lines you use for a beat is totally up to you but it can be important to get it correct if you re using Renoise to interact with other beat based instruments or sequencers e g plugins which use beat timings or when syncing a Renoise song with other applications via ReWire When working with time signatures other than 4 4 it s useful to set y
50. ote bal Sl Sel Saal el Sa Ae et 7 3 Master Spectrum The Master Spectrum scope analyses the spectral composition of the audio produced by the Master Track and displays the results within the dynamic range of human hearing roughly 20 to 20 000 Hz This can be useful in analysing the character of your music and noting whether any frequencies are dominating or lacking in the mix For an exact value of both the frequency and volume at a specific point move the mouse pointer into the scope and it will transform into a cross The frequency and volume values present at the centre of the cross will be shown in blue at the top and left sides of the scope respectively At the right hand side is a Phase Meter displaying the stereo balance and phase of the master audio output Directly underneath this is the Phase Correlation Meter which shows you how in out of phase the left and right signals are Right clicking on the Master Spectrum will open a menu with the following options e Display Phase View Turns the Phase Meter on off e Track Display A B With these options you can select two sound sources to compare against each other in the Master Spectrum You can choose from any 7 2 Master Scopes 23 7 3 Master Spectrum Renoise 2 8 User Manual available track group or send e Drawing Mode Choose how the waveform is drawn from four different styles e Spectrogram Colors Speed Only available with the Spectrogram drawing mode selected
51. parameter FF maximum value You can also enable and disable effects with track DSP commands e xX0OOO Turn effect x off e X001 Turn effect x on Moving a slider in the Track DSPs panel will also show the pattern effect code in the Lower Status Bar Right clicking a slider will automatically record the parameter changes into the Effect Column when Automation recording is set to pattern effects ud located at the bottom of the Pattern Editor in the control bar 27 2 1 3 Global Commands e ZTxx Set tempo BPM 20 FF 00 stop song e ZLxx Set Lines Per Beat LPB 01 FF 00 stop song e ZKxx Set Ticks Per Line TPL 01 10 e ZGxx Toggle song Groove on off 00 turn off 01 or higher turn on e ZBxx Break pattern The current pattern finishes immediately and jumps to next pattern at line xx hex e ZDxx Delay pause pattern playback by xx lines 27 2 2 Volume Column e 00 7F Set note volume velocity of triggering note or set aftertouch value on current playing note note value should be empty in current column polyphonic after touch e Ix Volume fade in in the current note column with step x 10 91 0110 in effect column 92 0120 in effect column etc 27 2 1 Effect Column 143 Renoise 2 8 User Manual e Ox Volume fade out in the current note column with step x 10 A1 0010 A2 0020 etc e Bx Play sample in the current note column backwards 0 is backwards 1
52. phases of the samples are cleanly faded out to zero 31 2 4 Sampling Format e Bit depth The destination format of all rendered samples 32 bit will create the highest quality files but also the largest in terms of file size 16 or 24 are good alternative bit depths which still sound excellent and create smaller files e Channels Allows the option of forcing the rendering to take place in stereo or mono 31 2 2 MIDI Options 161 32 ReWire Windows and Mac OS X only ReWire allows you to connect and synchronise multiple software applications so that you can run them side by side while passing Audio MIDI information between them ReWire is available on Windows Mac only but on Linux Jack Transport can be used to do similar things For example you could connect Renoise to Logic and program your drums in Renoise while arranging the bulk of your song in Logic Or you could connect both Reason and Ableton Live to Renoise then arrange your track in Renoise control Reason s built in synthesizers and play around with clips in Live ReWire has two modes both of which are fully supported by Renoise e ReWire Master Commonly known as a Mixer application the master controls other ReWire slaves A ReWire master has exclusive control of the soundcard while slaves must route audio through the master application There can be multiple slaves but only one master e ReWire Slave Also known as a ReWire Synth application Slaves are controll
53. reverts to the old behaviour of a single left click to create new points in envelopes 37 6 5 Scopes e Show track names in scopes Deactivating this will remove the track names from the Scopes and display their track numbers instead e Show track color blends in scopes Show the background colors selected for each track as the background color of its Track Scope 37 7 Theme 37 6 2 Pattern Editor 200 Renoise 2 8 User Manual Preferences Theme Files Save Color Settings Global Color Fitter dp ko C d ko OPEET d o HEEEEEEVEEEEVVPVEYYEES Graphics EA 4 mmm ask Plug Misc 37 7 1 Theme Files Import Export the current colour settings to a file Theme files can also be Imported Exported in the Disk Browser 37 7 2 Color Settings Change individual colour settings Colours are organized into multiple categories 37 7 3 Global Color Filter Adjust all colour settings at once by applying Hue Saturation or Value changes to them 37 7 4 Graphics Change the texture set and bevel amounts that are used for the current Theme 37 7 Theme 201 Renoise 2 8 User Manual 37 8 Plugins Misc Preferences WYST Plugins Browse lt lt Browse Rescan Is Backup Renoise Off Mute Others Sola 37 8 1 Audio Unit Plugins OSX only e Enable the use of Audio Unit plugins in Renoise 3 8 2 LADSPA Plugins Linux only e Enable the use of LADSPA plugins in Renoise 37 8 3 VST Plugins
54. slider controls the saturation You can also pick colors from the available swatches or right click on a swatch to save your current color to it The Background Blend slider controls the amount of color present in the track s background Enabling Apply to all tracks will apply the slider value to all of the tracks at once Background Blend Apply to all tracks 13 2 6 Collapsing Tracks 42 Renoise 2 8 User Manual 13 3 Columns There are two types of columns tn tracks 1 Note columns used to record instruments by entering notes 2 Effect columns used to apply effects and control DSPs 13 3 1 Adding Removing Columns To add remove Note or Effect columns you can use the small icons next to the track names Alternatively you can use the shortcut Left Control Command Left Shift left right arrow key to either add remove a Note or Effect column depending on where the cursor is place it where you would like that column type to be duplicated Please Note All numbers in the effect columns and note sub columns are notated in hexadecimal counting from O to 16 where decimal is O to 10 If you are unfamiliar with hexadecimal then you can read an explanation of it here 13 3 2 Sub Note Columns Note columns also have three extra sub columns each which are used to control the following parameters on a per line basis volume panning and delay e Note e g C 4 A 3 The first two characters represent the musical no
55. sound Is not necessarily bound to a single specific track you can play the piano instrument on any track you want Additionally they can even be played on multiple tracks simultaneously To edit an instrument select it from the list in the Instrument Selector panel An instrument in Renoise may be one or a combination of the following and the settings for each type can be edited by selecting the appropriate tab e one or multiple audio samples possibly layered and modulated gt Sample Properties e a plugin instrument VST or Audio Unit gt Plugin Instrument VST AU Properties e a MIDI instrument external hardware gt External MIDI Properties 18 1 MIDI Input By default the MIDI Input section is closed To open it press the button at the top of the panel at the far left Here you can assign a MIDI input device to an instrument or even several different instruments You can also specify the MIDI channel which the instrument is activated by as well as assign it to be played on a particular track within Renoise These options are particularly useful when performing live K Device Channel Assign to track Show All MIDI Input The default Master device only triggers the instrument that is currently selected in the 18 Instrument Settings 69 Renoise 2 8 User Manual Instrument list Pressing the Show All button will open a dialog box with an overview of all routings that have been made in the song You can q
56. the Effects List 99 Renoise 2 8 User Manual use It To make a hidden plugin visible again enable the Show Hidden Devices option then simply Unhide it again e Collapse Whole Tree Collapses the entire effects list showing only the Favorites if any exist Native VST categories Handy if you need to show just a few effects e Expand Whole Tree The effects list will expand back to its full size again e Show Hidden Devices Enables hidden plugins to become visible again e Show Short Names Instead of sorting plugins by vendor you can also display them as a single list With this option enabled you can still categorise the plugins by renaming them as described above 21 2 1 Favorites List To add a plugin to your custom favorites list click the star icon to the right of it Your favorites are located at the very top of the effects list To remove a plugin from your favorites simply click the star icon again Track DSPs Autornatia More ea F Native dh Effects Bus Compressor Cabinet Simulator Chorus Cornb Filter h Compressor DC Offset Delay 21 3 Common Effect Layout and Controls Each effect that you add to the chain has a standard set of buttons to perform common functions _ 4 M lt amp Enable Disable the effect Move to the left right in the DSP chain RMB to go to start end Minimize the effect Remove the effect 21 2 Organizing the Effects List 100 Renoise 2 8 User M
57. the volume or panning column the note is delayed by 8 ticks 2 Using the Delay Column The Delay Column divides a line into 256 equal parts and so is much more precise than ticks Use this column to get more accuracy 27 5 Pattern Effects Quick Reference Card If you can t remember all those commands here is a small reference card which can be printed out and put next to your monitor e Effects Reference Card 27 4 2 Breakbeat Tricks 147 28 Mixer If you are familiar with hardware mixer consoles the Mixer in Renoise will look familiar to you It provides a quick overview of all available tracks DSP effects and output levels This is especially useful in the last production stage when you are finished with the main song structure and need to concentrate on polishing the final mix The Mixer also allows you to display a subset of track effect parameters which you can customise Using this you can prepare your songs for live performance by showing only the parameters you would like to concentrate on adjusting 28 1 Pre Post Volume and Panning Concept Volume and panning controls in the Mixer can be set up to show two different levels e Pre Volume and panning levels which are applied after instrument playback but before track DSP effects are applied e Post Volume and panning levels which are applied after all track DSP effects are applied This is the final sound leaving the track and being fed into the Master Track
58. this changes its color and speed e Frequency Scaling Switches between Logarithmic and Linear frequency scaling e Block Size Alters the drawing resolution of the waveform e Channel Mix Choose whether the Master Spectrum is calculated from a combined stereo signal or from each channel separately takes more cpu power e Peak Fall The speed at which the waveform will fall from a higher volume to a lower one e Slope Factor Displays an artificial amount of added volume per octave 24 8 Instrument Selector The organisation of instruments and samples in a song is done through the Instrument Selector Unlike other sequencers an instrument in Renoise such as a piano is not necessarily bound to a single track you can play the piano on any track you like Additionally the sound can be used on multiple tracks simultaneously 8 1 Instruments in Renoise An instrument in Renoise may be comprised of one or more of the following e One or more audio samples as set up in the Instrument Settings possibly layered and modulated through the use of Envelopes and distributed across the keyboard using Sample Keyzones e A plugin instrument VST or Audio Unit as set up and loaded in the Instrument Settings e A MIDI instrument VST or Audio Unit as set up in the Instrument Settings 8 2 Instrument Selector Overview The Instrument Selector lists the instruments currently loaded into the song The currently selected instrument is h
59. to selection delete everything outside of the selection e Ej Mix Paste the clipboard content with the selection 19 6 Zooming 90 Renoise 2 8 User Manual 19 7 4 Amplitude EA Change the volume of the sample or selection will open up a dialog to specify the exact amount Raises the volume of the sample or selection to the maximum possible value without clipping EE Inserts silence into the selected range or silences the whole sample if no range is selected 19 7 5 Fading Fade the sample in linearly you can also fade in logarithmically via the context menu or shortcuts Fade the sample out linearly you can also fade out logarithmically via the context menu or shortcuts 19 7 6 Reverse amp Swap Reverses the sample or selection Centre the sample or selection to the DC line Fixes vertical DC offsets S Inverts the phase of the sample or selection e 1 Swaps the left and right channels of the sample or selection Only possible for stereo samples 19 7 7 Process Track FX Apply the current track s DSP effect chain to the sample This way you can apply native or plugin effects directly to the sample s waveform Note that this will not extend the length of the sample in the case of reverbs delays etc where the effect lasts longer than the original sample length E Smooths the sample A simple interpolation which removes hiss and sharp edges from the waveform Useful
60. to trigger the MIDI device e Bank When set this is the bank number you want to apply before the instrument is loaded with songs When disabled no bank change information will be sent to the device The bank number is a 14 bit value so you have to enter combined LSB and MSB values when needed e Program When set this is the program number you want to apply before the instrument is loaded with songs When disabled no program change information will be sent to the device e Mode Adjusts the latency depending on how you capture the audio from your external instrument see Latency handling with External MIDI Instruments for a more in depth explanation ext MIDI The MIDI device is routed to an external synthesizer which then outputs its own sound directly Lineln Ret The MIDI device is routed to an external synthesizer but the audio signal is routed back to Renoise via a Line Input device 18 4 1 Latency handling with External MIDI Instruments The syncing of external MIDI instruments is unfortunately not entirely straight forward SO warrants some explanation There are a number of factors to take into account including the soundcard s audio output latency the MIDI connection s MIDI latency the automatic plugin delay compensation PDC and the soundcard s audio input latency if feeding the external audio back into Renoise If you re feeding any audio produced by outboard equipment directly to the speakers set the instr
61. 38 I3 PArEBIH E O oo vss rE EF RUEwE UR esas eae ERE EMEN EFDEN FREUE ERI MEE EI E EE ME 39 IN P ERU O OO M 39 ASSERUNT 39 152 1 SOOHIEDCSU OCES eonim ire M NR DV UEM RES E eae eee eee eee Tan 39 iA mE Ce I ee SOT Umm 40 Io o SOS NMEICIS SENE SOT TUR 40 CT M IMENE LA ACUTE 40 13 2 5 Adding Removing Duplicating and Re ordering Tracks 41 125 20 Colonen EAC EE e crosses edvres FRerebsvsnentiadrcus eiue meter ae ene RE eer are PUN 42 I3 34 ve TIHCK CODO ooaeveci enr DEAE SEEEuAEaUFPEI AEREE NAAT NERO IUE pSE NES 42 IBS SCALIS IR E RN 43 lx s L Adding Removing COINS su erit erm be oH S qvae ina ibn Ian 43 12 3 2 SU NOPE OS oassesicvasseti chon EDUEEOEEEPUR EEEE EERE ER 3 4 EIE ETRE DEF MS irr DES 43 13 3 3 Sub Effect T DIUITIUIS uiueisensiodcupi ia opi NPosRu ED IPM Dna Mo zeipuas Miu raa uu PEO Dna Os 44 e E E i TU URS 44 13 4 1 Lines Beats and Pattern Resolution cece cece eceeeeeeeeeeeeeeeeeeuueeeunes 45 13 5 Pattern Editor Control PSTIel cscsese vto cei ec ope uten auto esu E reE EP PE RS kr RIn reo uEwEESe eps 45 13 5 Editing and Navigating in PSU BETIS cero par PERF FERE RE E22 qERUS RI RwbS T eU I Tena is 46 Renoise 2 8 User Manual Table of Contents 13 Pattern Editor Da SI eRelplelaieb ic mRRRT 46 13 6 2 Advancing mode in the effect columns eeeeennnm 46 13 6 3 Column Track Selection Pattern Shortcuts
62. 40 000 95 Cutoff Delay 4 0 00 ms Resonance O ry et 30 000 o e Rate Frequency of the applied modulation e Depth Modulation depth e Feedback Amount of feedback that is injected into the signal e Delay Delay before the modulation is played e Dry Wet Specify how much of the clean and modulated sounds are kept e Phase Phase offset of the modulation applied to only the right channel to create a stereo effect e Filter type selection Type of filter that is applied to the modulated signal e Filter Freq Filter frequency that is applied to the modulated signal e Filter Reso Filter resonance that is applied to the modulated signal 22 4 2 Flanger A Flanger mixes two identical signals together with one of them delayed by a small and gradually changing amount xT Flanger 4 gt Int Arnaunt 4 100 000 95 Rate 4 1 0000 Hz Ampltude 100 000 Cutoff Feedback 4 20 000 95 Tx ihrem Resonance Delay 4b 1 00 ms e Amount Modulated signal volume Negative values will invert the signal e Rate Modulation frequency e Amplitude Modulation amount e Feedback Feedback applied to the modulated signal e Delay Phase offset of the modulated signal e Phase Phase offset of the modulation applied to only the right channel to create a stereo effect e Filter type selection Type of filter that is applied to the modulated signal e Filter Freq Filter frequency that is applied to the modulated signal
63. B AnttiaSmartelectronix Augur amp Applied Acoustics Systems StringStudiay st Strum Acoustic Session Wst Tassman ESI Edition VST E Arguru Audio Voyager B AudioNerdz Delay Larna B audjoo helix E benoit serrano Artemis Eclipse2 amp Big Tick angelina Cheeze Machine E Bojo Impulse amp chris sciurba String Theory Ieg Concrete Ameoba E ConcreteFx Rock E Creative Professional ad MIA Instrument Mo Program Jefault Preset Bank Volurne 0 000 dB Ext MIDI i 0 st 18 3 2 1 Selecting a plugin Initially the Instrument box will show None Click on it to select search and organize plug ins To select a plugin double click on its name To unload it select None from the list 18 3 2 Selecting a Plugin 78 Renoise 2 8 User Manual 18 3 2 2 Quickly searching and selecting a plugin with the keyboard As soon as the plugin list is opened you can start typing in the search field If for example you want to load a plugin called Filter Modulator then typing Filter will list only plugins which have the term Filter in their plugin category or name To select a plugin using the keyboard hit the TAB key to set the focus on the plugin list then navigate with the arrow keys to the desired plugin and hit ENTER Hitting ESCAPE will close the list without selecting anything 18 3 2 3 Organising customising the plugin list Right clicking on a plugin name will bring up a context menu with the following options
64. Clutches xrns Symphoni D exentrique MIDI xrns new progression xrns Pixy flavors stripped alt sax xrns osc test xrns antwoordapparaat xrns rait tave xrns Orchestra ternplate MIDI YOKE xrns Symphoni d excentriquez xrns Symphoni d excentriquel xrns Orchestra termplatel xrns Orchestra termplate2 xrns Orchestra ternplate xrns Save endless perspective ah 30 160 KB l 20 KB 18 705 KB 66 534 KB 18 174 KB 14 735 KB 39 407 KB 63 KB 62 006 KB 14 667 KB 3 980 KB 45 997 KB Renoise 2 8 User Manual 5 3 Loading Multiple Entries at Once You can load multiple sample or instrument entries by ctrl clicking individual files and or shift clicking to select a range of them The selected files can then be loaded using the context menu or dragged into a specific spot Samples can be dragged into the instrument list area and have an instrument created for each sample or dragged into the sample list area and be loaded into a single instrument 5 4 Navigating the Disk Browser with the Keyboard The default keyboard focus of Renoise is set to control the Pattern Editor but you can also activate other parts of the interface for keyboard navigation You can achieve this through by any of the following methods e Right click on the File Panel or Folder Panel to show the context menu and select Set Keyboard Focus here e Navigate the keyboard focus through the various interface areas with the Control Command Tab Cont
65. Columns e Instrument Apply processing Cut Copy Paste Flip on instrument sub columns in Note Columns e Volume Apply processing Cut Copy Paste Flip Interpolate and Modify on volume sub columns in Note Columns e Panning Apply processing Cut Copy Paste Flip Interpolate and Modify on panning sub columns in Note Columns 16 2 1 Section to Process 60 Renoise 2 8 User Manual e Delay Apply processing Cut Copy Paste Flip Interpolate and Modify on delay sub columns in Note Columns e Effect Number Apply processing Cut Copy Paste Flip on effect numbers in the the Effect Columns e Effect Value Apply processing Cut Copy Paste Flip Interpolate and Modify on effect values in the Effect Columns e Automation Apply processing on graphical Automation attached to the tracks Copy pasting Automation in general only works when copying patterns or tracks not selections e Left clicking on the individual check box enables disables a mask e Right clicking enables a mask but disables all other masks solo 16 3 Performing Actions All other panels allow you to modify the content you ve specified in various ways 16 3 1 Cut Copy Paste bd Cut Copy Paste Cut Flip Copy Shrink Paste Expand Mix P aste e Cut Copy then delete the content Not all selections have clipboards and in those cases the Cut button will be changed to Delete e Copy Copies the selected content Not available for all sel
66. DDLOfIS s ococoeordu epa ae VRzEIA 3nES XU Rab eE REIS Een Sk Fox RUE Ema 133 25 2 Pugin Compatibilty SOLUTO Bs eror UR PURI H HU VERE CUMqU Viva hore AR ME PIRE T cU MUE 133 25 3 Sending Notes to Plugin Effects iacet etin arbi rb E Ondld xen Ebo bn us God 134 ACER xe nS en EAE a 135 Z5 SUE SERIE ERIGI ees N 135 Se bel OR LB E ids i EL LU LM Ea LE ELLE EUER 136 26 1 2 Creating PO ea OI Die oues PRU HAE cen UTR ERRE MU iH IR nwa dae EErEE d ad NP EIEES 136 26 1 3 Editing Automation ETnVElODBS sos emss antis kirmiis d rQaR Fed a aam ERES PUT FREE SET EPAFS 136 Z5 13 AOAO TOS senedine anren Modem diete End iDEe Pe oneE E EP EPA MEEEIDe iE 138 RR EAS eee eyes ce eines cet aie cence EEE E NEEE 139 25 3 Master ita ee etl accents ccs uccemeeeconsawtasiecseeses AE ITERE AEN 139 27 Pattern Effect COMMANAS ssss22222225uuuuuuu222222222222202uuuuuunnnnnnnnnnnnnnnnnn 140 27 1 ae ee a LI R RARE NORTON NUR 140 ZI DL Ticks SD VIS cos oe ea sto agen cc eid sx NEED ENS MENU RIEN UEM 140 2 1 2 Tick VS Note Delays cava camaicaus pRe px IURI SER UP ORTI TIRES FoUTEo NE E ODER bn da PER Ent 141 Renoise 2 8 User Manual Table of Contents 27 Pattern Effect Commands 27 1 3 Recording and Editing Pattern Effects eeennnnn 141 2r PE le NSM sonam FIAEISORE DEUM EMITE TRECRMRKATUMSE NNI EDI BICI EPIRI 141 FE BENE Ye ERI dEC E ETT CT 142 Ail Oe I epee TUUM 143 21 9 PSUB CODD PE oco e REMO ad REI ent ae reel D Ce dE eet ea
67. DI patch bay applications take a look at the Linux MIDI HowTo FAQs for more information about this and ALSA in general In the above picture you can see three configuration panels e MIDI Master Keyboard Mapping Connect your external MIDI master keyboard or MIDI controller to Renoise e MIDI Clock Master Send MIDI clock timing information to other MIDI devices e MIDI Clock Slave Sync Renoise to external MIDI devices All that is needed to start is to select the required devices For a detailed description of the other advanced settings take a look at the Preferences section of the manual 4 4 Device Setup 13 5 Disk Browser The Disk Browser allows you to load and save files preview samples or instruments and store your favourite locations for quick access From left to right the three sections of the Disk Browser are File Types Selector Folder Panel File Panel E s rms a E 2 7 Inst set2 Back eum Bm vintage wine B billy jean irmp Bac 4 C You re_not_ alo Breakfast inlaplan BD x d Breakfast in lapl 50 160 KB Breaktast in laplan d endless perspec 20 KB Clutches Backups o f You re_not_alon 18 705 KB Cream of the eart d hatfield 1980 xrns 66 534 KB endless perspectiv J Robocop dunn x 18 174 KB Everybody got to d billy jean imrmp xrns 14 7358 KB Y from the distance Mare Song DSP Chain Instrument Sample Theme rs Ez fan E E s s lr rs Render 5 1 Overview 5 1 1
68. Device to automate it with MIDI 18 3 5 Plugin Routing Plugin instruments which have more than one output channel will contain multiple path selectors in the Output panel on the right of the plugin property panel 18 3 4 Plugin FX Aliases routing MIDI to existing plugin effects 81 Renoise 2 8 User Manual Expanding the panel by clicking on the arrow will display the following options e enable disable output channels for the plugin e name rename a bus e set up track routing in Renoise for the individual plugin channels The left section allows you to activate any or all available audio buses for the instrument By default only the first bus is enabled With the right section you can lock each bus to a specific Renoise track When enabled a drop down box appears listing the currently available tracks including the Master Track When disabled Renoise will automatically use the currently selected track where the cursor is located Ext Edtor WST Orchestral Orchestral Suspended Auto suspend Bus 01 Orchestral Orchestral 2 iF dili Plugin Grabber S Bus 02 Orchestral 3 Orchestral 4 Load Save Rename Bank Load Save Bus 03 Orchestral Orchestral 6 0 000 dB Bus 04 Orchestral 7 Orchestral 8 JM ee or Mono b Each bus also indicates whether it is Stereo EZ 18 3 6 Plugin Compatibility Settings 18 3 5 Plugin Routing 82 Renoise 2 8 User Manual Plugin Options Display Names Categories Disp
69. E Md A ED E EEd 118 T20 ES SERIEN TU 119 PENNE SEP EET LEE 119 PADRE CTETUR 119 27 0 9 SIEI ED EXPODOOT 5 xs camsecucisceaapnnc dence san omae peto EE d dU ERU ASPERIS LE FULSETUERAEE 120 22 Routing DEVICES uio ope xdi nna obo cl ROO OO EO R CORD LR 121 290 DIDI o Lee tue HCIPERAPREHIIMENNECPHEMEEPNMIRKM MER AM PIS MN EFE UR 121 ee a le MOUC eos seca UE IST TUER 121 IN MS Dmm 122 2534 4 leise elc mE 123 24 Meta DeviceS loisacs ueaDalEwezwEE WERE SEA EDU ARRA NA RURE NEMINEM ABRE PERDERE NM DRM RENE 125 24 1 Automaton EIE mt 125 24 1 1 Instrument Automation Automating VST instrument DE E apepicte saaeqmre ita ser EN STE I EN EMT EPIS 125 28 1 _ Instrument MIDI CODBLU OL ree antro tinto E E oEnEE EE PRntrORS EP Eutr ID SET EtuEE 126 2212 DTNDPIEHIDSVIESS cen eezxEH ee cas Ir UN TAE MM S ron HE EMITE PII 127 PIISI HUMUS Seer ee ee eee RM D EE ED EI E A EE 127 24d 2 a eens EEEE RM M ELE E 127 28 3 Modulation D VIE BS 2o ccsas eeu pr FREIE ener FERE EO OR UR EE cr E cp EM Sa Ou E MEE RRnEEERPSUTRPEE 128 p E N CRESCE SE BEL as uu diede pariete i E pa E AAE EE dU NEC PENNE 128 PN ee ON o ERU 129 2A Meta UD mm 130 T NOR Mises igi SALSA I ccs car cca ateeeauea cada irritanti niisiis iiai eiiiai 131 283 99 N OCE gt a Doo aoreet v MM MPH Om Ree re 132 25 VSTIAUILADSPA DSSI ETTOCES esos vuswassdEEkUN EIE EID ExWETE UE EN ERE CSC E UE ERE ERE euin 133 25 1 Plugin Effect Layout and
70. G EN EE EE E ES 86 19 2 1 Upper and Lower RUPES o eerte WEE koriti rrin ase i ni kikin i Ceiri 86 19 2 2 l Wer Zoom 1 AL a ttt ee esc tenh re enc ann R eA EE a as 87 19 2 3 Navigate Using the MOLHSS eiapiepide phe Ever ERRARE SEHE RIHVER IV RPKETR UU DEY d 87 19 2 4 Navigate Using Keyboard Shortcuts eeeeeennn mmm 88 159 DIS Lcd sie S ED EHI EHI Ur vase a te cane cog ne Sanne HUM M UN MEE UNE 88 UN E RRREtEm 88 DN E WIENER CREER 89 19 5 SED cececeriieo a ox vn as ddr dc esM MEM M MEM RUDI M M SM MEL EE 89 IERS AS OPTIO POTE E E E A E E E MA IMPRU IPIE MM MM ir aseRe aeons 89 19 7 Processing Buttons and OptiONS s ssssssessrrrurrrrsrrrurrrrnrrrnurrrnnrrnurrrnnnrrneereno 90 IS Uda Red UNO ii E E E ania buss aes 90 19 7 2 Create Adjust Sample Properties ui uio aka EE TY E Tap bb ilb ped ds 90 T5 r 5 RE CIUS SED E EE E EAA A A E E eae DEDOS T4 90 IS Ta SEL DURCH asus mot hoEn OE dd gae wea ed geneween veel aU PET AREE ATEN EREE NEEE 91 IBS MPA Wes TT TITIUS 91 IS r0 REVE e Nu pisa dac dau E E EEEE Ie VUA UM FRA UK N VipiPUR 91 19 7 01 Pro ess TOCK A sosestecimueaeiiuo EEEE rE ISE ENEAS RIA PORA MAS Eii 91 ES STE LOOD RS CHIESE TT T TOUR 91 IST Play top MI SCOPO era ee OPERE MM MRNA dE 92 19 710 Current Selection Range IDndICBtOL uoecu EnE PRETIO PESE EE PEE REI Suit 92 19835 LOOR PIDE NHN oris ersn 9 vieler E weenie one amine en PERI HEUS FEL MET DIEM 92 19 9 Mix Paste and other Copy Paste Operations e
71. I Mapping button MIDI I O LEDs Song Timer and the current CPU usage 2 1 2 Global Song Control Just below the Upper Status Bar on the left hand side are the basic Transport Panel controls e Omo A BlockLoop 9 4 17 Beats Min 4F 1 Lines Beat 4 Keyb Octave 4b From here you can start stop the song and access basic editing features such as Edit Mode record and the metronome 2 1 3 Loading Saving Files amp Song Visualisation To the right of the transport panel are the Disk Browser and Scopes Track 02 Track 03 Track 04 Track 05S Track 06 Track Q7 Track 08 Subreceiver Using the Disk Browser you can load or save songs instruments samples DSP chains and skins themes Upon first loading Renoise you will see a list of demo songs here Double click on a song to load it then press play to see and hear Renoise in action The various Scopes help you to visually analyse the song Switch between the Scopes and Disk Browser using the four tabs located above this area 2 1 1 Upper Status Bar Renoise 2 8 User Manual 2 1 4 Selecting Instruments To the right of the Disk Browser Scopes area Is the Instrument Selector The Instrument Selector allows you to choose the instrument that you wish to play or record with using either the computer keyboard or an external MIDI keyboard Also VST AU or external MIDI instruments will appear in this section when they are loaded 2 1 5 GUI presets switching D
72. I Mappings Info CTRL 4 M It can also be opened by clicking the MIDI Map button to the right of the VU meters at the top of the Renoise interface 35 MIDI Mapping 172 Renoise 2 8 User Manual MIDI MAP 1 2 s3 a Next to the MIDI Map button you will also find two small LEDs which show the MIDI input output that Renoise receives sends If you are in doubt about whether your MIDI controller is set up and connected correctly to Renoise then watch the green LED input which should blink when you use the controller e Left MIDI Clock if enabled in the MIDI Preferences e Right General MIDI input and output 35 3 The MIDI Mapping Dialog at a Glance MIDI Mapping AX Select a highlighted button or parameter then Learn press a note or move a controller to assign Made FY Available amp Active Mappings Load Save Clear na button or parameter selected Map Mode Min 0 000 95 Max 100 000 95 Prefer to Set instead of Taggling On Off states Allow mapping the same Note C C more than once Record MIDI mapped parameters to automation e Learn Mode e Highlights all the parts of Renoise available for MIDI Mapping see image below Select a highlighted button or parameter then press a note or move a controller to assign e When clicked Learn Mode will become Test Mode which allows you to test out what you ve just mapped without having to close the MIDI Mapping dialog e Available amp Active Mappings Cl
73. Int 10 00 dB Threshold 4 12 00 dB Ratio 4 1 000 1 Attack iH 0 50 ms Release 4 i 50 00 ms Makeup 0 00 dB e Threshold The minimum dB value at which the compression will take place e Ratio The strength of the compression e Attack The time it takes the Compressor to react to the signal breaching the Threshold e Release The time it takes for the Compressor to deactivate after the signal falls beneath the Threshold e Makeup The volume boost that is applied to the output e Knee The point at which the signal will begin to be gradually compressed as it approaches the Threshold This allows for a softer more natural sounding compression 22 2 2 Compressor A Compressor squashes an audio signal as it rises above a specific Threshold level reducing its dynamic range and providing extra headroom for the signal to be boosted in volume after compression This results in a fattening of the sound For more information about compression and EQs John Vestman s compression page Compression specific guide Beginner s guide to compressors Compressor 4 k Int Threshold 4 20 00 dB Ratio 4 2 000 1 Attack 4 0 100 rns Release 4 10 000 ms Makeup 3 000 dB e Threshold The minimum dB value at which the compression will take place e Ratio The strength of compression e Attack The time it takes the Compressor to react to the signal breaching the Threshold e Release The time it takes for the Compressor to
74. Left clicking will replace the current plugin while right clicking creates a brand new instrument See Render or Freeze Plugin Instruments to Samples for a detailed description e Output panel Click the button at the top to open the panel When using Plugin Aliases it may be useful to play the instruments in multiple tracks to keep things better organised By setting up track routing you can force the plugin s output to be bound to a single track no matter which track you send the notes from This can be useful if you wish all of the instruments to use the same effects present in that one track 18 3 1 Setting Up VST Paths Plugins VSTs or Audio Units are external components that are installed on your computer Renoise will try locate them automatically but on occasion may be unable to do so If you have plugins installed but they don t appear in Renoise you can specify directories where Renoise should look via the Edit gt Preferences gt Plug Misc menu See the Plugins Misc section of the Preferences for more information 18 3 2 Selecting a Plugin 18 3 1 Setting Up VST Paths 77 Renoise 2 8 User Manual Select organize Plugins ae ba F oF t ah Mone VST alias 3 String Theory 1 5 Instr O1 v S ampler3 Instr 02 B E E 4Front EFiano Module amp elogoxa Coasmogirl2 Sun Ra ES aciddose adxhip E Alison Hughes CherdS pace CherdSpaceDO E Andreas Ersson polyiblt amp Angular Momentum AM Freehand Free S
75. MIDI instrument you can use the Instr MIDI Control device in Renoise to automate it If the synth supports this the mapped parameters will be shown there so you know which CC number automates which parameter Track DSPs Automation Instrument Settings Song Settings More 5end Multiband Send Linked Instrument iH ReWire REAPER Channel 1 s Send Pitchbend On Tr EJ a A Pressure On Off 4 Instr Automation 4 ii ELEME Pe EI dF int 4 k d kK ey Tracker LFO 32 3 Using Renoise as ReWire Slave First start the music application that will be designated as the master After the master application has launched start Renoise Renoise will ask you If it should run as slave Click Yes 32 2 2 Trigger MIDI from Renoise 164 Renoise 2 8 User Manual Run as ReWire Slave Renose has detected a ReWire master application Would you like to connect to this instance as ReWire Slave REWIR E In many cases you will then have to explicitly tell the master to use Renoise as a slave In most multi track sequencers this is done by selecting Renoise as Audio Input Please refer to the master s documentation for more details Once you have routed Renoise into the master mixer you are ready to go and the audio signal from Renoise will be routed into the host Starting stopping and navigating through the song will be synchronized in both apps Some hosts allow you to start Renoise from within the host w
76. PDC Enable automatic Plugin Delay Compensation CPU Load and Threshold Enable overload prevention When the CPU is abowe For at least mser 4 Metronome amp Precount Beats Per Bar ak Lines Per Beat a Therme F recount PlugiMisc Example of the Audio Preferences tab on Windows What follows is a quick overview of how to set up devices For a more detailed explanation of the Audio Preferences take a look at the Preferences section of the manual 3 3 Audio Setup on Windows On Windows you will have the choice between two different audio architectures e Direct Sound This is the Windows default setup for audio and will work with all devices that are recognised by Windows It is reliable but also has a relatively high latency the time it takes for the sound output by Renoise to be heard Direct Sound only offers one stereo channel as input or output so if your sound card offers multiple audio channels you will not be able to use them in Renoise via this method e ASIO An audio architecture created specifically for professional audio applications such as Renoise It offers low latencies and combines recording and playback into one driver making recording more reliable and stable It also allows software to access multiple channels at once So if your sound card has more than one output you can directly address them in various ways when using 3 2 Audio Preferences 8 Renoise 2 8 User Manual ASIO Because of its
77. Process option There you can select the options Create Random Points Create Linear Curve Create Exponential Curve and Create Sine Curve See also editing with the mouse When an Automation already exists for the current pattern that parameter s name will be highlighted in the Automation List 26 1 3 Editing Automation Envelopes Once you ve created an Automation it can be edited with the mouse or keyboard in various ways 26 1 3 1 Editing with the Mouse Double clicking in the envelope where no point is set will create a new point Double clicking on an existing point will remove it If you click and hold on an existing point then you can drag it around and set a new value You can also use the Draw tool located in the bottom left of the toolbar to manually draw in a waveform If the Snap mode is off or enabled and set to Grid then the waveform will be drawn at the resolution of the current zoom level 26 1 Automation Editor 136 Renoise 2 8 User Manual e Left Shift Moving points will remove all points that the mouse pointer touches e Left Control Dragging a point will fine tune its value Left Control Hovering over a point will display the point s value Left click and dragging across the grid will create a highlighted area Any points within this area will be selected and can be adjusted all at once You can also use the right click menu on the grid to copy paste paste continuously to the end of the env
78. REDE MERAE PRIN EM TIURSRIK RUN ERIS 56 1575 Alasin RIDES uc 2 cece oqu a a E MIES utu xai eupIM Pa E EE 56 15 2 58 LC OUI BIDCES ooa hn MR MEI EE EM 57 NAM ME Ed Le RECOLETA 57 15 5 Ne ee AMON cen cicruE eave eae E TE Dee inane TERI RUN EUN ENDE KNIE 58 16 AGvVvdnhtel EODNE e RE HERE EM NEN SER DEN dE x IUE ee MM Man ae renee 59 OWNERS TR E 59 15 2 Processio SC ODS orep enri rakei eint rs EEEE Eere PEA EEEE EREE EPONIUIMTEUNR 59 16 2 1 Section to PEOCBES ic cei ce ws ca cmc endedancxacouhabenndesubtetamesassdinnieGubeiceanteds 59 102A COENEN S yds ep teen E 60 I5 2 PEITOPITENG a 2 fh E EA E ee aD 61 ID Rene OY OC E E weer tetera keer eee ae eae 61 L5 s IM ML NOTES oen n virt aereo EEEE EEEE AEREE ATREA EREET 62 16a DOE Mt Mi DRESS esee nhe siet onn ap eicu Pro e qud od ma vid UIS oS 62 Tm MINOT er EEC E aene dmterim mne ipe pomi ouo a In cites pA Viu SMS 63 16 4 Advanced Edit and Pattern Editor Interaction eeeeeeennee 64 LZ Sample MeVZODES o o xbpvemxnde erm dad acoOCPXGER RON EAR cC UE ORO OAK DOE CORN 65 RM SIS IECIT 65 Lr are ere VN It On ocuuemtvstvcpi oc avs e wis eae M MSIE TENIS HM NUN MET UE 65 17 2 1 Selecting amp Adjusting the ZONES oce rtthte ada u OE FRE IA RRSUN CE T Pn QE GE TEE ERe SK nin 65 Renoise 2 8 User Manual Table of Contents 17 Sample Keyzones 17 2 2 lnse r ung e Deleting ZONES inst cb usb CUFRYU RR Ex RR RU UI FIR EXEC E Reps 66 17 2 3 Automatica
79. Renoise 2 8 User Manual Renoise 2 8 User Manual Table of Contents 1 Welcome to the Renoise User Manual sssssss2222uuuuuuuuuu2u222222222u22uuuuunnnn l 2 Mion ei acca cue TS mmm 2 2 1 Main Screen Wel VOW conc nccccdeucdecsccccstidcncredsnsedaneeatateeedatsimecindcatidennsnceeaidanrdedecs 2 PaE ME sees E a E A UP IdqIS 3 E olg a SON eS T a E NS 3 2 1 3 Loading Saving Files amp Song Visualisation enn 3 2 1 4 Selecting Instruments poe ncstosecancentsscuccnud mE ceeaxeascedecadcvacsaneeiewsaasencemesmcawensas 4 23 3 TS es a ELC S E E A E A E AEAEE E A 4 15 SOISDCHIO Patteri ersinnen E EAEE M eemaeoud 4 eke 7 CE E E E eA I R 5 ALO AONO EE ona E ER 5 2 9 LOWE Status Bilia ai dM de E ANAN 5 2 2 Guide Yourself Through the Interface Tooltips eeennnnm 6 2 3 Renoise Work flow Learning the Keys ssseseennnmm mme 6 3 Setting Up Audio DeVIE amp S pado aa oe oA d Ga ON REN AUR QUO E CREAR CER ON Ro o 7 SIME PIS EIUS Reo 7 3 JU PREV BE ieocenaccom usb rIEUIPCIIMRUPPIR VU RIS PPR IM ORE PIDRR EEN ONDE ETE 7 3 3 Audi Setup or WINGOWS s oa scntacdantansantndapatensatiacaneeedsdoge cute ninini iiia 8 34 AUdiO Setun SD ME Coe ae eeaae pias eine Aia NA 9 3 5 SONO SEDIS DIETE edidi ey ent seme ED pied ny er eens Ser ee eee een DENDUM DELE 9 3 6 Latency amp Sample Pales uice etri rhrcoxa xxv Wepre EE SERERREETRU UH RR ERI UE EDI DH 10 4 setting up MIDI DeVICeS ico ia
80. STs on Windows VSTs or Audio Units on OSX VSTs LADSPAs or DSSIs on Linux can be added and used just like any of the other Track DSPs in Renoise but you may have to configure them with the Plugin Compatibility Settings If you can t find your plugins in the Track DSP list then please have a look at the Plugin Preferences section 25 1 Plugin Effect Layout and Options Besides the usual track effect settings plugin effects may have a few extra options e J Show Hide the plugin parameters e Open the plugin s custom external editor eld Set up compatibility options for the plugin Hovering the mouse over this button will display some information about the plugin such as latency where the file is loaded from etc 25 2 Plugin Compatibility Settings 25 VST AU LADSPA DSSI Effects 133 Renoise 2 8 User Manual Plugin Options Display Names Categories Display name Algorrthrnix GrnbH TT Dynamic Range Short name TT Dynamic Range Meter 1 4 Show in device browsers Compatibility Options Use static processing buffers Try enabling this option when the plugin causes crackles This option will make sure that the plugins processing functions are always called with the same number of sample frarnes Auto suspend plugin when silent Disable this option when the plugin should always run even when no audio processing is necessary Might be necessary for plugins which run their own Internal sequencer Can run in multi proc
81. The idea behind the Pre Post mix separation is that you should use the Pre levels while composing the song Automation like the fade in of tracks should be applied here or with a Gainer Device Post volume and panning levels cannot be automated and should only be used in the final mixing stage to balance the mix 28 Mixer 148 Renoise 2 8 User Manual 28 2 Customizing the Mixer Layout At the right side of the Mixer you will notice a set of buttons relating to some of the components e Show hide parameter labels above DSP sliders e 1 Show hide mute and solo track controls e Show hide panning sliders Show hide VU meters and main volume faders e uj Show hide volume edit box e F Show hide custom track delays Entering a negative value will play the track before others while a positive value will play it after This is only available for Sequencer Tracks This can be useful to compensate small latency problems with MIDI and plugin based tracks e Show hide audio routing control Audio routing defines where the track s final output will be send to Selecting Master will send the output to the Master Track and through its DSP effect chain Selecting a dedicated output of your soundcard will bypass the Master Track allowing you to separate and mix Renoise tracks with an external mixer console This is only possible if your soundcard allows the use of multiple channels To make use of this feature on Window
82. The rate at which the delayed signal is applied to the original e Feedback The direction and strength of the delayed signal e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another e Wet Mix How much of the processed signal should be kept e Dry Mix How much of the original clean signal should be kept Ld Comb Filter i Frequency 4 F 0 19 kHz Feedback 4 bk 73 000 Inertia 4 Instant Wet Mix 4 0 000 dB Dry Mix IF IMF dB 22 3 2 EQ5 A 5 band equalizer which amplifies or attenuates up to five frequency bands You can switch between the three display modes using the menu at the top right of the device The frequencies to the left of the sliders are adjustable as are the Qs width of the bands to the right Each band can also be changed by using the left mouse button to drag the node dots in the graphical panel Using the right mouse button and moving up down will change the notch width If you hold Left Shift the node is locked to allow adjustment of the amplification value only while Left Alt allows adjusting only the frequency value Ctrl Cmnd is used for fine tuning 22 2 4 Maximizer 111 Renoise 2 8 User Manual The volume scale of the graph at the right side of the device can be changed by clicking on the small button in the bottom right corner Reset 20 dB to 20 dB 12 dB to 12 dB 9 dB to 9 dB
83. Windows Mac amp Linux e Select up to two folders where Renoise should scan for VST plugin files The folders can be temporarily deactivated with the small check boxes 37 8 4 Plugins General Windows Mac amp Linux e Rescan previously failed plugins When hitting the Rescan button Renoise will try to open plugins that failed to open in previous scans Plugins which caused a crash upon scanning are never rescanned though unless you delete the VST cache files in the Renoise preferences folder When this option is 3 8 Plugins Misc 202 Renoise 2 8 User Manual disabled hitting the Rescan button will only look for new plugins e Rescan Rescan for new plugins or try to rescan previously failed plugins see above e Scan for new plugins on startup By default Renoise will always start scanning for new plugins when launched If you have a large amount of plugins installed then disabling this option can vastly improve startup time If disabled then after installing new plugins you will have manually scan for them with the Rescan button as described above e Run all plugins in sandboxes When enabled plugins will be started in their own process preventing bugged ones from crashing Renoise 37 8 5 Backup e Autosave backups When enabled Renoise will periodically save backups of your current song For existing songs the backups are saved into a new folder named after the song For Untitled songs the backups will be saved
84. a a DOR OH PAAR OE PIERDEN REOR Db iR RR 11 i Me ere E ONT 11 Gu IGENCONIDO Fe WEN SIC a EE E MIPIEERUEUIINEMATUMSOMSMIUN ESPEHPA 11 4 3 MIDI ee cece sete hese titan at deuce ate os aieecanereasanees diseescens teceucteesmceacten 12 gg Ns E oH Eee id OMA MV DEM 12 S DISK ee ON O OE ELTE NUV EXSUNENMUEREEMEEREL UK EERI EUM aU EE EM ME aU 14 SE LON SERRE 14 SI EU SOIL E EE A EAN 14 Si uvis eer E EEA 15 L Fe EE errar EE E 16 5 2 Expanding the Disk BROWSED gcc cene wsntsdanciadusanascceidedeqtorsGaetoptorksdeasdaeunmseaustess 18 5 3 Loading Multiple Entries at OnCe sssssssrssrrrrnrrrrrrrrnrrnenrrrrnrrnnerrrnrrrnerrenerne 19 5 4 Navigating the Disk Browser with the Keyboard enm 19 5 5 Importing Raw Audio Files Convert Any File to Audio Sample 19 B Transport PanEl Lu pne CU QI ROSA OR E nt UE QUIE EORR SERA CUBO ERR UO RU Kad UE FOU RUAEON 20 5 1 SOD OOE oem mad DEM do ancien AEDEM EMI aM Md pM add Sp 20 Do SO le ea ta a phat FEPEPEEKREPEEPREUFEREREERERERERERREPEEPVERRFERURPEIN ERE IA A EARHERELVAE ETE 21 ESCO S sinh ins T A E E EE E ERAN OER NUA TOUTE eK E eee eee 22 fel A ie 8 Meme tis eer eee ne ree On eae enone NE 22 Ju WM SS aon ea gine sge ada va ee ES a PEDIN 23 2 5 Macer DECU agin peck ot II devis E25 ox E nE EN AEREE N 23 Renoise 2 8 User Manual Table of Contents 8 Instrument Selector cccccec ee en eee e ence ee eeee ee eeeeeeee eee een eee eee eeeeeeeeees 25 8 1
85. aciddose adxhip To use the alias simply change the channel number The instrument is shown in the Instrument Selector with its alias name 95 VST alias Drurnatic 3 Instr Q4 18 3 3 Plugin Aliases multi timbral plugins 80 Renoise 2 8 User Manual Note that any changes made to the options in the Instrument Settings gt Plugin panel except for Channel No and Transpose will be applied to all of the aliases as well as the original plugin Furthermore deleting the original plugin will also delete all of the aliases 18 3 4 Plugin FX Aliases routing MIDI to existing plugin effects You can also create and control aliases for existing plugin effects in Track DSP chains Select organize Plugins None ES VST alias String Theory 1 5 Instr 01 VS ampler3 Instr 02 Drurnatic 3 Instr 04 El VST FX alias WST Most plugin effects do not support notes or other MIDI events Those that do use them to control more advanced features such as vocoders Other possible uses include preset or parameter switching with notes or sending MIDI CC messages to plugins Ext Edter WST FX alias Electri Q posihfopit edi Suspended Instrument VWSTFX alias Electri Q posihfopit edition Pragram IF sult T 46 3 Preset Load Save Rename Bank Load Save Transpose 4 st Once you ve set up an alias to an effect you can play and record with it just like a normal instrument You can also use a MIDI Control
86. ally compensate the latency offset of future recordings here e Start Start or stop the recording changes into Stop when recording has started e EJ Closes the recorder window when no recording is taking place While recording this will Cancel the current recording 20 2 Overview 96 Renoise 2 8 User Manual 20 3 Recording Without Quantization Once everything is set up hit Start to begin recording A red border will appear around the dialog box to indicate that recording Is active To stop recording and load the sample into the instrument slot simply hit the Stop button Currently active recordings can be thrown away by pressing Cancel Sample Recorder L F Sync start amp stop Pattern Record dry montor FX Create a new instrument on each take Compensate input amp output latencies Extra latency rns Recording S ample 00 00 05 Cancel 20 4 Recording With Quantization When using the quantization sync start stop option Renoise will make sure that recordings are started or stopped at pattern boundaries only To use the sync you have to start playing the song first A green bar will then show the current playback progress 20 3 Recording Without Quantization 97 21 Track DSPs Each track in Renoise has its own set of audio effects which are grouped into an effect chain The chain can be a collection of built in Audio Effects effects plugins VST AU LADSPA Effects or Meta Devices DSP
87. an define which part of the stereo signal should be kept L R will use the average of both channels 22 6 2 Gainer 120 23 Routing Devices Routing devices can externally route channels from Renoise to another application or vice versa as well as internally route audio from one track to another 23 1 Line Input The Line Input device can route inputs from your soundcard into Renoise e g microphone or line in jack This way you can listen to an instrument directly or route back MIDI synthesizers that are triggered with Renoise Line Input 4 F L aM F 4 F A O A A O HENENENENNEE SNME e Channel When your soundcard offers more than one input you can choose a sub channel here The recording device is set up in the Audio Preferences e Input The channel to be routed to Renoise left right or both The level meter to the right of the buttons displays the current input levels e Latency Select from Live Recording Mode for guitar vocals etc or MIDI Return Mode for Renoise triggered synths routed back into Renoise This will apply the appropriate amount of latency to the signal see Latency handling with External MIDI Instruments for a more in depth explanation e Panning The panning of the input stream e Volume The gain of the input stream 23 2 ReWire Input When running Renoise as the ReWire master you can route other ReWire slave applications into Renoise by using this device A ReWire slave can
88. and side spatial ranges of the mix e Mid Side Sharpness Increasing this value will weigh the effect more to the higher frequencies of the selected band e Mid Side Amount The general strength of the effect 22 3 5 Filter The Filter device contains many filter types and models Filter 4 int LP s eP Bes s HP The available Filter models are e 24dB 4 Pole A standard fast digital bi quad filter as used in many audio applications e 24dB Moog An experimental but fast Moog filter emulation with a very unique sound and resonance near to self oscillation e Butterworth 4n A fourth order Butter worth filter Butter worth filters are designed to have a frequency response which is as flat as mathematically possible in the passband precisely cutting off frequencies e Butterworth 8n An eighth order Butter worth filter which has an even flatter frequency response than the fourth order version Each model has five types of filter e Low Pass Passes low frequency signals but attenuates frequencies higher than the cutoff value e High Shelf Attenuates signals with frequencies lower than the cutoff value with a custom amount of gain e Band Pass Passes frequencies within a certain range and attenuates frequencies outside of that range 22 3 4 Exciter 113 Renoise 2 8 User Manual e Band Reject Passes most frequencies unaltered but attenuates those ina specific range to very low levels e Low Shelf Attenu
89. anual 21 4 Storing Recalling Effect Presets e fii Right clicking A or B stores the current parameter set while left clicking restores it This allows you quickly switch between two presets and compare them The stored presets are saved with your song e Em Select edit or create presets for the current effect Clicking upon the preset name shows a list of available presets along with some options Init Cathedral H all Stage Save As Import Preset Export Preset By clicking Save as the current parameters will be saved into a new preset Saved presets are stored by Renoise and will show up every time you use the device in future Presets created by you can also be deleted and renamed To save load parameter presets to from disk use the mport and Export options in the same context menu This method allows you to share your presets with other Renoise users 21 5 Pre and Post Mixer Effects Two devices are always present in every track and cannot be removed or repositioned the pre and post mixer devices The pre mixer device is located at the beginning of each DSP chain and controls the volume panning width and delay of the track s incoming signal For standard Sequencer Tracks this is the audio from the notes in the Pattern Editor For Groups Sends and the Master Track this is the audio that is being routed to them Off Mute acid ask 4 ees ud ee i E The post mixer is located at
90. as a mono signal only The Cabinet is twice as fast in Mono so this can be useful to save on CPU consumption if the input signal is mono 22 5 2 Distortion The Distortion effect is a versatile way of changing an input sound in real time to produce a range of characteristic distortion sounds from traditional overdrive to bizarre sonic extremes Distortion IL Shape Fold Fs 4 k e Mode Type Four buttons select the type of distortion Razor Razor mode cuts off the top of the waveform by amplifying and clamping the signal also known as clipping This gives the traditional digital overdrive sound that is quite harsh and full in character Shape Similar to Razor mode except that instead of clipping the signal is saturated This results in a warmer sounding overdrive that emulates analogue distortion Fold Instead of clipping or saturating part of the waveform is folded back towards the DC line giving the waveform a slightly triangular shape This is an aggressive foldback type distortion that mangles the sound and growls fiercely at high gain Shift Shift mode generates a new waveform from the original by folding 22 5 1 Cabinet Simulator 117 Renoise 2 8 User Manual amplitudes below the DC line The introduced DC offset is corrected by Shifting the signal This is a noise floor distortion with a very scratchy sounding character e Drive Controls the amount of distortion Depending on the select
91. ase rate of the volume envelope Higher values will cause the volume tracking to react more softly when the input s volume drops e LP Filter Cutoff frequency of a LowPass Filter applied to the input Used to restrict the frequency range that will trigger the volume envelope e HP Filter Cutoff frequency of a HighPass Filter applied to the input Used to restrict the frequency range that will trigger the volume envelope id Listen to the filtered input signal only Gives you a better idea of how the signal will affect the destination parameter 24 3 3 Meta Mixer 131 Renoise 2 8 User Manual e L R L R Select which channel s should be used for the input s volume tracking left L right R or both L R e Lookahead Shifts the envelope back in time by the specified amount which can be used for snappier attack rates Activating this will add some latency to the device so this option will only work if Automatic Plugin Delay Compensation is enabled via the Options menu Cross Track Routing with the Signal Follower Unlike the other Meta Devices the Signal Follower cannot affect devices that appear on tracks to the left of its own host track It is also unable to control effects on the same track as itself if that device appears before it in the DSP chain Such tracks and effects will show in the Dest box with the suffix N A i e Not Available This is necessary to ensure that the Signal Follower does not add latency
92. ates signals with frequencies higher than the cutoff value with a custom amount of gain e High Pass Passes high frequency signals but attenuates signals lower than the cutoff value Each filter type has up to four parameters e Cutoff Freq Sets the cutoff target frequency for the currently selected filter model and type e Resonance Q Creates a ringing feedback loop for frequencies around the cutoff value e Gain Available for Low High Shelf filters only Adjusts the gain of the attenuated frequencies e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another This can be useful to soften the effect of cutoff changes applied to sounds with mostly low frequencies 22 3 6 Mixer EQ The Mixer EQ is a standard EQ that was designed to sound and behave like common DJ mixers X T4 Mixer EQ LES d Low Gain 4k 4 131 dB Mid Gain 4 9 443 dB Mid Freq 4b 2121 Hz Mid Q i i 0 2721 Hi Gain AF 0 000 dB 22 4 Modulation Devices Modulation Devices apply various types of oscillators to enrich the sound 22 4 1 Chorus As the name implies a Chorus effect enriches the sound by layering on differently pitched duplicates of itself This can be especially useful to make simple wave shapes deeper and warmer 22 3 5 Filter 114 Renoise 2 8 User Manual ET Chorus dF init Rate 4 1 0000 Hz Depth 4 40 000 So Phase Feedback a
93. be another audio sequencer or a softsynth like VSampler or Kontakt Once the device is selected and the application is opened both program s time lines will be synchronised If available MIDI inputs of ReWire devices will then show up as regular devices in the Renoise Instrument Settings panel allowing you to automate and trigger the ReWire applications from Renoise ReWire Input ask ask L LE 1 23 Routing Devices 121 Renoise 2 8 User Manual e Device The ReWire slave to be loaded into Renoise After selecting a device many applications e g Reason will be auto started If this doesn t happen then just launch the program yourself and it should be automatically set as a slave to Renoise e Channel When the device has more than one audio channel available you can select it here To route more than one channel from the same slave to Renoise simply use multiple ReWire Input devices with the same Device setting e Input The channel to be routed to Renoise left right or both The level meter to the right of the buttons displays the current input levels e Panning The panning of the input stream e Volume The gain of the input stream 23 3 Send A Send device routes a track s output to a Send Track within Renoise By routing more than one track to the same Send Track you can apply the same DSP effect chain to the audio from multiple tracks simultaneously A Send Track can also make use of a Send device
94. bers with a decimal point e g 125 5 To do this double click on the value box and enter a new BPM value with the keyboard To adjust the tempo as the song is playing you can use the Pattern Effect ZTxx where xx is the new BPM in hexadecimal This can also be Automated on the Master Track e Lines Beat This changes the number of lines in the Pattern Editor that make up a musical beat The higher the LPB the greater the resolution available to you for editing notes effects and automation This can be also be adjusted as the song is playing via the Pattern Effect ZLxx where xx is the new LPB value in hexadecimal This can also be Automated on the Master Track e Keyb Octave The current octave of both the computer keyboard and external MIDI keyboard Moving this value up and down alters the octave of the notes played and hence their pitch Please see Playing Notes with the Computer Keyboard for more information about playing and recording notes with the computer keyboard 6 2 Song Parameters 21 7 Scopes The scopes provide a visual representation of your song allowing you to examine the frequency and amplitude of the final audio signal or see what s currently happening in each individual track 7 1 Track Scopes The Track Scopes show the audio output from all tracks simultaneously The waveform represents not just the volume of the sound but also its basic frequency characteristics bass sounds will appear broad and flat while
95. c OSX and programs which receive MIDI When running Renoise as a ReWire master loaded ReWire slaves e g synthesizers like Reason will also show here as virtual MIDI devices Untitled Instrument Sample Device Channel wld Bank Plugin Latency one Program amp Note length 4 Mode Ext MIDI 18 3 6 Plugin Compatibility Settings 83 Renoise 2 8 User Manual e Device The MIDI device which you would like to send MIDI to Without setting up a device no MIDI data can be transferred so this is your first priority when creating a MIDI instrument e Transpose Transpose note playback in semi tonal increments e Latency A custom manual latency that all events will be sent with This is sometimes needed to get external devices properly synchronised Please note that in order to use a negative latency the Mode see below must be set to ext MIDI and that the smallest possible negative latency is limited to the current latency of your soundcard If you need further negative latency you can increase your audio latency in the Audio Preferences e Note Length When enabled not INF the MIDI instrument will behave as if it has a finite duration like unlooped samples have When disabled Note OFFs must be explicitly sent and added in order to stop playing Note ONs This can be especially useful while playing drum samples since you no longer have to manually turn every single one off e Channel The MIDI channel that will be used
96. cations remains beat synced Very useful for improvisations or live mixing 32 3 Using Renoise as ReWire Slave 165 Renoise 2 8 User Manual e Automatically compensate latencies The ReWire protocol does not allow the passing of latencies that either the master or slave are using When running Renoise as a Slave and the song makes use of plugins which introduce latency Renoise must shift its time line to compensate and ensure synchronicity This shifting may unfortunately lead to missed first notes upon starting the song or pattern 32 4 General Notes about Renoise as Master or Slave Some ReWire slaves may have limited control over the transport It s up to the ReWire master to allow transport changes or not For example some ReWire masters might ignore tempo changes loop changes or position changes This is not the fault of Renoise but rather a limitation in the ReWire implementation of the designated master application 32 5 ReWire Demo Restrictions If you have purchased Renoise and are a registered user there are no restrictions If you are using the free demo then ReWire has some limitations These are 1 When Renoise is the master only the first stereo pair is used 2 When Renoise is a slave the demo version will occasionally generate a small subtle hiss 32 3 1 Setting up Transport Sync Mode in Renoise 166 33 Jack Transport Linux only Jack Transport adds the ability to sync Renoise with multiple Jack clients o
97. ce index 1 chooses the currently selected device e renoise transport continue Continue playback e renoise transport loop block move backwards Move the Block Loop one segment backwards e renoise transport loop block move forwards Move the Block Loop one segment forwards e transport loop block boolean Enable or disable pattern Block Loop 36 1 1 The Default OSC Implementation of Renoise 185 Renoise 2 8 User Manual e renoise transport loop pattern boolean Enable or disable looping the current pattern e renoise transport loop sequence number number Disable or set a new sequence loop range e renoise transport panic Stop playback and silence all playing instruments and DSPs e renoise transport start Start playback or restart playing the current pattern e renoise transport stop Stop playback e renoise trigger midi number Trigger a raw MIDI event arg 1 the MIDI event as number e renoise trigger note_off number number number Trigger a Note OFF arg 1 instrument 1 chooses the currently selected one arg 2 track 1 for the current one arg 3 note value 0 119 e renoise trigger note on number number number number Trigger a Note On arg 1 instrument 1 for the currently selected one arg 2 track 1 for the current one arg 3 note value 0 119 arg 4 velocity 0 127 Note that the default OSC implementation can be extended by editing the file GlobalOscActions lua in the Scri
98. ck Panic Trigger Start Playing Trigger Stop Playing Trigger Start Stop Playing Set oop Pattern Set oop Pattern Toggle oop Block Set oop Black Toggle oop Black Range Set ove Loop Block Backwards Trigger dove Loop Block Forwards Trigger no button or parameter selected Map Mode Min 0 000 95 Max 100 000 Prefer to Set instead of Taggling On Off states Allow mapping the same NetefCC more than once Record MIDI mapped parameters to automation e Trigger Whenever your controller sends a command to Renoise ignoring any values or states from the MIDI messages This is for example used for things like Start Playing or Stop Playing e Toggle Allows the controller to only change an On Off value ignoring any values or states from the MIDI messages e Set Allows the controller to specify exactly when something is On or Off giving it total control To understand the difference between Toggle and Set better let s take a look at what commands MIDI controllers may send out Here is an example for a button that sends a MIDI controller change message 35 7 Set Trigger and Toggle Mappings 177 Renoise 2 8 User Manual A Button Pressed Controller with Value 127 or something above 64 is sent Button Released Controller with Value O or something below 64 is sent Button Pressed again Same as before Button Released again Same as before B Button Pressed Controlle
99. content When you begin creating a new song there will be only a single empty pattern present O The pattern which you re currently editing in the Pattern Editor is shown in the Pattern Sequencer with a shaded border around it On the far left of the interface is the sequence number which also doubles as a pattern trigger button At the immediate left and right of the pattern number are two arrows which change its value You can also double click on the number and type in a new value with the keyboard To the right of the pattern number are a set of buttons The plus and minus buttons insert and delete patterns Beneath this is the Clone Pattern button which inserts a copy of the current pattern into the pattern sequence At the top is the Section Header button used to enter text into the sequence to provide descriptions and keep things organised 14 Pattern Sequencer 49 Renoise 2 8 User Manual Chorus To aid with this you can also name each pattern Click and drag the right edge of the Pattern Sequencer over to the right This will expand it and reveal the name slots Click on a slot and enter a name with the keyboard finishing with Enter Sliced Unchanged Sliced Variation 1 Sliced Variation 2 Sliced Variation 3 Dry Tempo Changes 14 2 Creating Cloning Adding Removing Patterns Create a new pattern Left clicking the circled plus button creates a new empty pattern below the current pattern Right clicki
100. cuts For convenience here are the default shortcuts for all three platforms that run Renoise e Windows Default Shortcuts for Windows e Mac OS X Default Shortcuts for OS X e Linux Default Shortcuts on Linux 38 4 List of Important Shortcuts Below is a list of the most commonly used keyboard shortcuts Mac users Replace Control with Command and Alt with Option below Renoise also supports most of the common shortcuts that apply to any application Left Ctrl X Cut Left Ctrl C Copy Left Ctrl V Paste Left Ctrl Z Undo Left Ctrl Y Redo 38 2 Customising and Printing Shortcuts 206 Renoise 2 8 User Manual 38 4 1 Global 38 4 1 1 Panel Switching e F1 F2 F3 FA F5 F6 F7 F8 Activate Window Layout Presets Tip You can save and customise the layouts by right clicking on the 1 2 3 4 5 6 7 8 buttons at the top right of the Renoise interface The current keyboard Focus is also saved with the preset 38 4 1 2 Play and Record e Space Start Stop playing e Enter Only play the line directly under the cursor play step by step e Right Alt Start playing and looping the current pattern e Right Ctrl Start playing the song e Right Shift Start playing the song with Edit Mode enabled e Escape Toggle Edit Mode e Numpad Enter Activate Block Loop and start playing 38 4 1 3 Instruments e Numpad Decrease increase keyboard octave e Numpad Decrease increase instru
101. d Alt Shift R The newly created sample will be loaded into the next free instrument slot If you want to create sample based instruments from plugin instruments you can use a dedicated function in Renoise to do so See Render or Freeze Plugin Instruments to Samples for more information 30 Quickly Rendering Parts of the Song 158 31 Rendering Plugin Instruments To Sample Based Instruments The Plugin Grabber allows you to create sample based instruments out of any plugin based instrument VSTi Audio Units You can also quickly render and replace freeze a plugin instrument this way Replacing a plugin with samples has advantages e When sharing your Renoise xrns song file your song can be opened and played back on any computer with Renoise without the need for the plugin to be installed e Sample based instruments always use less CPU power than plugins because samples can be played back and pitched instead of being synthesized and generated on the fly e When not replacing but creating new instruments with the grabber you can quickly sample your favorite synthesizer sounds and create a small sample library for later processing and sound mangling Samples in Renoise also can be manipulated in many ways that plugins cannot For example you can control the playback pitch direction and offset at any time in the pattern with the Pattern Effect Commands Replacing a plugin with samples also has disadvantages e Automati
102. d a group track use the Edit Insert Group Left Control Command G command or drag a track onto another one while holding down Alt This will create a new group and add both tracks to it To reposition a track click on its name hold the button down and drag the track to either side This can be done in both the Pattern Editor and the Mixer You can also move tracks by using the Ctri Command Alt Left Right shortcuts C 2 868 1158 C 281 BA 11A C 208 To duplicate tracks you can use the Edit gt Duplicate Track Left Control Command D command from the menu in the Upper Status Bar 13 2 4 Master Track 41 Renoise 2 8 User Manual 13 2 6 Collapsing Tracks To collapse a track press the small arrow to the left of the track s name This just hides most of its information the track will still play as normal You can collapse groups of tracks in the same way and using the arrow to the right of a group s name you can also collapse its Effect Column Using Single Track Edit Mode will cause all of the tracks and groups to collapse except the one that cursor is currently in Moving the cursor to other tracks while in this mode will automatically expand those tracks and collapse the one you were previously in 13 2 7 Changing Track Colors To change the color of a track left click on the color slot above the track name Using the color picker you can move around the grid to choose a color while the left hand
103. d at the end of the rendering process e Priority To render a batch of songs as quickly as possible the rendering process bypasses your soundcard Unfortunately some plugin instruments and effects render incorrectly when they run faster than real time As a workaround for those plugins Renoise also offers a pseudo real time priority rendering mode If you use plugin synths VSTi AUs or effects and the resulting files do not sound as they should try rendering again using the Rea mode 29 2 Hidden rendering feature e Sequence marker positions When rendering your song output to a Wave file All the sequence positions are written along the wave file allowing you to more easily cutting up your work in external editors or when you are a developer even develop own internal play routines that allows you playing the rendered output from any precise sequencer position Integration of multi song concepts into one wave file 29 3 Sinc Interpolation As already mentioned in the Render Options Renoise offers an alternative way to resample during rendering the Sinc interpolation mode Interpolation occurs when playing back a sample at a note other than its original frequency Linear and Cubic interpolations do this roughly and quickly but with excellent results Sinc mode interpolates as precisely as possible preserving the original character and shape of samples when played at different pitches The drawbacks are that this processing i
104. d move it to the beginning of the pattern Now as you 26 1 3 Editing Automation Envelopes 137 Renoise 2 8 User Manual move the point up down it will automatically snap to the waveform of the previous pattern 26 1 4 Automation Tools Joraw f LINE Snap The toolbar below the envelope contains a few options and tools From left to right they are FESO Activates Draw mode for drawing Automations by hand Activates the Line tool allowing you to create a linear ramp across multiple patterns Will snap the creation and movement of points to the current resolution of the grid every pattern line or every beat Lock and choose the zoom factor of the envelope view T Select the envelope type Points Only changes value when a point is encountered Linear Values are changed along the Automation line which is interpolated linearly between points Cubic Values are changed along the Automation line which eases into and out of points e Ea Shows the value of the currently selected point Left click to enter a new value EJ Copies the current envelope into the clipboard then removes it from the editor a Copies the current envelope into the clipboard e i Pastes a previously copied envelope from the clipboard NEN These are slots used to store presets right mouse button store left mouse button recall The presets are saved in the preferences so they are retain
105. dEthnPercO1L LEN Ext MIDI Autoseek Autofade e Volume The overall sample playback volume e Panning The panning of the sample e Transpose Transpose note playback in semi tonal increments e Finetuning Fine tuning the transposition of the Transpose setting e NNA New Note Action When a note is played in a column while an existing note is still is the process of playing the NNA value specifies how the previous note should stop if at all By default notes in the same column will cut off each other To achieve polyphony you normally just use multiple columns But by setting the NNA to Continue or Note OFF you can create a sustained playback with multiple notes using just one column e Loop Determines how the sample playback should be looped To edit view the sample loops precisely use the Sample Editor e Interpolate The quality at which the sample is re sampled when generating notes different from the original pitch Cubic is a very good default interpolation setting which results in the best real time sound quality Linear sounds rougher when playing a sample at a lower pitch By turning the interpolation Off samples will sound a bit more metallic and rough which can be useful if that s the kind of sound you re after Off can also sound good when using very short looped samples as wave table generators When rendering songs as WAV files you will have the choice of another interpolation mode Sinc Th
106. dows Linux On the Mac choose Renoise gt Preferences When setting up Renoise for the first time you should only need to tweak the Audio and MIDI pages The rest of the default options should be sufficient until you are more familiar with Renoise The Setting Up Audio Devices and Setting Up MIDI Devices sections of the manual can help you with the initial setup 37 1 Audio Preferences Theme PlugiMisc Device Settings Device type Device S ample rate Butter size 1024 samples 23 2 msec Lirnt te stereo yout Control Panel Dithering Reintialize Multi CPU Core support Realtime audio CPUs ha Automatic POC Enable automatic Plugin Delay Compensation CPU Load and Threshold Enable overload prevention When the CPU is abawe 4 For at least mser 4 Metronome amp Precount Beats Per Bar ak Lines Per Beat 4 Precaurnt 37 Preferences 188 Renoise 2 8 User Manual 37 1 1 Device Settings Windows e Device Type Determines the sound driver that Renoise will use On Windows you will have the choice between DirectSound and ASIO If available ASIO is highly recommended as it provides better timing with MIDI instruments and lower latencies in general e In Device DirectSound only If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Choose Primary Device to use the system s default e Out Device DirectSound only If you have mul
107. dules the pattern currently being edited for playback This only works with decoupled playback enabled e Left Control Command Left Shift Spacebar Immediately plays the pattern currently being edited This only works with decoupled playback enabled 14 7 1 Drag and Drop 53 15 Pattern Matrix 15 1 Overview To open the Pattern Matrix click on the P lt gt M button at the top left corner of the Pattern Editor P E M The Matrix is a bird s eye view of the patterns and tracks in the pattern sequence Patterns and tracks are divided into blocks that can be moved copied and pasted enabling you to manage the flow of the music quickly and easily The Pattern Matrix also allows the muting of different tracks in duplicate patterns indicated with a cross in the picture below and the aliasing of individual blocks With these simple yet versatile tools it is possible to create a whole song or song draft from a single pattern Starting with one pattern containing many tracks you can repeat this pattern again and again in the sequencer muting and aliasing individual blocks to build up the song structure Later on you can create new patterns from the original to add variations Kick Hats Clap LoFiB acid dist 2 arpeggio long w basslin distort help clap bassline pad psyme lead Most bass CS ees eee i 15 2 Matrix Blocks When you input data into a track in the Pattern Editor a coloured block automatically app
108. e ALT Click Cut CTRL X Copy CTAL C Delete Del Rename CTRL F Bypass Activate Return Copy Settings CTRL Init Settings CTAL4 gt Del Device Chain Ld Minimize All CTAL Down Maximize All CTAL Up 21 7 Loading Saving Effect Chains It is possible to export DSP chains to disk for later use through the DSP Chain category in the Disk Browser Note that when loading in DSP chains Renoise will replace the existing chain with the new one You can avoid this by right clicking the DSP chain file in the Disk Browser and then selecting Load file with options 21 8 MIDI Mapping and Automating Effects Every Track DSP parameter can be attached to a MIDI controller via the MIDI Mapping dialog box They can also be automated using either Graphical Automation or Pattern Effect Commands 21 6 Copy Pasting Effect Chains 103 22 Audio Effects Renoise currently offers 26 built in audio effects which can be applied as Track DSPs on any track These are guaranteed to be included with every Renoise installation This ensures that songs made using these effects can be played by other people on their setup exactly as you do However this is not the case with plugin effects or instruments VST AU or LADSPA These are optional components that have to be installed ona system in order to be played back in a Renoise song Below is a list of the current Renoise plugins organised by category with links to detailed descriptions for
109. e LIRE MEI 144 FPES II ATTI BITTE 144 27 2 5 UESTRE 144 2 3 Entering Multiple Digit Values with the Computer Keyboard 145 UE NE eis IERISISCTC OTT 145 CEPR SA 145 27 4 2 DregEDBSETIHCES ccosesusesen tute Sacsans iu Odipqas pa oOi eges uio inan UE eEE SR a De iei oU EAR 146 ete see eC i ci ii UNC DE O to T TO TS ESTEE 147 27 5 Pattern Effects Quick Reference Card seeesemm He 147 ZO ules eranan EEEa 148 28 1 Pre Post Volume and Panning Concept sssssssesserrerrrsrrrrrrrrrnrrrerrrrerrrrene 148 26 2 CUStOMIZINO Che Mixer OU sais accascnics dua anina E E E EAE 149 28 3 Working with DSP Effects and Chains oesepsr ptt VXT UIS TUIERVEPIERIS EDI DEPO EFE 149 28 4 Send Devices Tracks and the Post Mixer eese 150 28 5 Adjusting Level VIBUSES du eidem uv crvinn erbe nau CP mm ren SEE OPE I PAP PE ans ME HI SEND 152 28 6 Controlling the Mixer with a MIDI COMMONER x ies iiid oa ie egi x eor a ERE x ia 152 25 7 Drag and Drop Copy and Pa Se us euecosveucextituner ete salts viwvpbesa tke p Vd UUM Can 152 29 Rendering a Song as an Audio File eere rre nnn nn 154 29 1 Opening the Render DISIDEL arii obo quid adea ENE bs N i donet oUS E tb ibd 154 PANNE IURI TER 154 29 1 2 Part to 6 Sl ene eo oe nee ee ee eee ee ee eee 154 PASE De n TTE 155 PN Weiss TIE 155 29 3 ROISUSPQDUDISQLa eT esiin vase soca rey an UNE ENEE RUPEE ME 155 29 2 H
110. e Pattern Editor e Sync Determines how changes to the repeat length are handled Repeats will change it after the end of the current repetition while Lines will allowing changing it per pattern line e Hold With this setting off the Mode Type will automatically return to Off after the mouse button is released when using the Grid e Grid Clicking on the grid will change the Mode and Divisor settings Tips and tricks e When the settings are changed it is the sound playing at that exact moment that is captured So make sure a sound is actually playing when using the Repeater or only silence will be repeated e Hold down the left mouse button on the Grid and move the mouse around This will quickly and easily change the settings and is especially useful on the Free section at the top e Using the right mouse button you can record changes made via the grid directly to the Pattern Editor 22 1 3 Repeater 107 Renoise 2 8 User Manual 22 1 4 Reverb A straightforward reverb effect 4 Reverb 4 int Wet Mix JF 0 000 dB Room Size 4 F 40 000 Width af 70 000 Fo D amp af 20 000 Fo Dry Mix af 0 000 dB e Wet Mix The gain of the reverberated signal e Room Size The size of the room i e the delay time of the echoes e Width The width of the reverberated stereo signal 0 2 mono 100 full stereo e Damp A filter cut off to simulate sound absorption level of walls e Dry Mix The gain of the non reve
111. e based instruments across a variety of key ranges and velocities It is also possible to create and overlap zones for instruments with multiple samples This can be done for both Note On key press and Note OFF key release inputs via separate layers 17 1 The Interface Auto Select Played Note On Layer Note Off Layer 4 v Sample O VST StringStudioVst 100 Concerto Guitar 000 72 VST StringStudioVst 100 Concerto Guitar 000 7 2 7717 717 818 8 83 VST_ StringStudioVst 100 Concerto Guitar 011 48 VST StringStudioVst 100 Concerto Guitar 000 41515 5 5 5 5 515 5159 VST StringStudioVst 100 Concerto Guitar 011 24 VST StringStudioVst 100 Concerto Guitar 000 riri TIT Note Range lt Velocity Range 4 UEL UDL The Sample Keyzones interface consists of a large central section showing the zones above a keyboard with various options above and below The keyboard represents the various notes that can be played within Renoise along the horizontal plane while the velocity key press range of 00 80 is shown vertically This grid is used to create the range of the keyzones for an instrument Placing the mouse pointer over the grid or keyboard and scrolling the mouse wheel will zoom in out giving you access to more less detail horizontally The scrollbar beneath the keyboard can be used to move around while zoomed in The keys of the keyboard can played by left clicking on them Playing notes via any method will highlight the cur
112. e changed by clicking on the small button in the bottom right corner e Amount 1 The volume of the lower band signal sent to the Send Track e Amount 2 The volume of the middle band signal sent to the Send Track e Amount 3 The volume of the upper band signal sent to the Send Track e Low The upper frequency limit of the lower band e High The lower frequency limit of the upper band Each Amount slider has two additional options to the right of it 23 3 Send 123 Renoise 2 8 User Manual e Mute Keep Source Determines whether the original signal is muted or continues to play on the current track e Receiver The Send Track that will receive the audio from this frequency band There are two additional controls under this e Type Changes the type of crossover filter used around the Low and High frequency bands There is a choice of three Linkwitz Riley filters a FastFIR and a SteepFIR e Show Hide Graph Shows or hides the graph at the right side of the device 23 4 Multiband Send 124 24 Meta Devices Meta Devices are effects that modulate or control other device parameters instead of manipulating audio They can even be linked between different tracks making for complex and powerful routing possibilities Common usages for Meta Devices are applying modulations with the LFO device or Signal Follower controlling plugin instrument automation via the Instrument Automation device or sending MIDI to plugins using the In
113. each of them 22 1 Delay Devices Delay devices repeat an audio signal and mix it with the original sound By repeating and dampening the sound over and over again this simulates spatial effects 22 1 1 Delay The Renoise Delay effect is a two line echo device with the parameters of a classic digital delay unit It is commonly used to add spatial echoes in either rhythmic or non rhythmic patterns but has other subtle uses such as short delay induced width The available parameters allow for versatile use both creatively and for more practical mixing applications im Delay 4 Init L Delay 4 111 ms 4k a R Delay ili 333 ms a FO Set L Feedb B 15 000 LR Output Pan F Feecdb 4 30 000 95 Send 4 b 0 000 dB Mute Src e Line Sync Switch This switches the mode of the delay effect from the initial un synced mode to Line Sync mode When disabled the delay lengths can be set to a value and they will remain at those values When enabled the delay lengths are tied to the numbers in the Delay Set Boxes and synced with the song s BPM So when the tempo of the song changes the delay lengths are altered accordingly Line Sync mode also enables the delay lengths to be offset from their set values see below e L R Delay Offset Controls the Left and Right delay line lengths in milliseconds when in un synced mode or in a offset from O when in Line Sync mode The delay range that can be set is from 1 ms to 2000 ms
114. ears in the current track and sequence position in the Pattern Matrix 15 Pattern Matrix 54 Renoise 2 8 User Manual The blocks can be re sized by clicking the small and large square icons under the P lt gt M button Left clicking these icons changes the height of the blocks while right clicking changes their width 15 2 1 Drag and Drop Copy amp Paste Select p l POS rid Ss rid To move a block from one place to another select a block by left clicking and releasing then dragging and dropping it into the desired place e Hold down Left Control Command while dragging to copy blocks instead of just moving them e Hold down Left Control Command Left Alt while dragging to alias blocks e Hold down Left Control Command Left Shift while dragging to copy the blocks and place them into a newly created pattern 15 2 Matrix Blocks 55 Renoise 2 8 User Manual e Hold down Left Control Command Left Alt Left Shift while dragging to alias blocks and place them into a newly created pattern 15 2 2 Selection amp Mouse To select multiple blocks at once you can click on an unselected block hold and drag Alternatively left clicking and releasing then holding down Left Shift before clicking a second time will allow you to select a range of blocks To remove or add a single block at a time Left Control Command left click With these key combinations you could for example selec
115. ections e Paste Pastes previously copied content e Flip Reverse the content in place in the time line starting content will become ending content When applying this to selections which cover more than one pattern the patterns will be flipped one by one e Shrink Halves the length of time that the content takes to play Note that if the content does not have enough room to be placed on individual lines after being shrunk some of the content will be removed e Expand Doubles the length of time that the content takes to play This is especially useful when doubling the Lines Per Beat value to add more resolution If you were to only double the LPB without expanding the content then it would just play twice as fast as before Mix Paste When pasting with mix paste enabled empty notes instruments effects etc are not copied This way you can merge the copied selection with the existing content that you re pasting on top of 16 2 2 Content Mask 61 Renoise 2 8 User Manual 16 3 2 Modifying Notes hd Hotes Sate mode Apply to AP AL Transpose Transpose 74 F l12 1 1 Mirror Mirror ii Quantize Preserve Lengths Quantize amp 10 Hudge Up Own 4AF e Safe Mode Applies transpose settings only when the transposed note does not fall outside of the available octave range in Renoise With Safe Mode disabled notes that fall below C 0 or above B 9 will be removed e Apply to Either apply the following operation t
116. ed by a ReWire master and feed their audio back into it They receive MIDI from the master but can also send MIDI to the master and ask it to reposition itself Because Renoise can be either Master or Slave you can use it with any application that supports ReWire 32 1 Start Stop Procedure for ReWire Applications Starting The ReWire master application should be started first then the slave s Closing Close the ReWire slave application s first then close the master Important When working on songs you must save them separately in both applications You must also load them up individually when continuing a session ReWire only handles Audio and MIDI routing and so will not automatically exchange restore songs or patches The basic workflow is 1 Start ReWire master and load a pre saved session 2 Start ReWire slave and load a pre saved session 3 Work on the song 4 Save the session and close ReWire slave 5 Save the session and close ReWire master 32 ReWire Windows and Mac OS X only 162 Renoise 2 8 User Manual 32 2 Using Renoise as ReWire Master First make sure that no other ReWire master application is open Start Renoise automatically making it the master then in the Track DSPs tab select a ReWire Input device and add it anywhere in the song Send Tracks are the ideal place to use this meta device Track DSPs More oY Pad m Routing Wey ie 4 b Line Input e seem FE iiM ultiband Send 3 ReWi
117. ed by the device 22 6 2 Gainer The Gainer simply amplifies and pans a Signal just like the Pre Post Mixer devices The advantage of having a dedicated device for this though is that you can apply volume and panning changes at any position in the DSP effect chain 22 5 4 Scream Filter 119 Renoise 2 8 User Manual Gainer 4 Int Gain 4 0 000 dB Panning 4 Center Inverse e Gain Sets the volume level e Panning Sets the panning of the signal e Inverse Allows you to invert the phase of each channel separately This should mainly be used to correct wrongly inverted phases in recordings Playing back the same signal inverted on one channel creates a spacial effect when speakers are very near to the ear like with headphones but further away this is barely audible 22 6 3 Stereo Expander The Stereo Expander can strengthen or attenuate the stereo effect of a stereo signal Surround effects can enrich the stereo field of a mono signal by creating spatial effects This is more audible on headphones than with speakers _ 4 Stereo Expander 4 k Init Expand 4 Normal Surround 4 0 000 95 Mono Mix L a LHF e Expand Emphasises or attenuates the differences between the left and right channel e Surround Adds a spatial stereo effect to the signal This will phase shift some frequencies of the signal on a single channel to create a stereo effect e Mono Mix When using the Expand option to create a mono signal you c
118. ed here only apply to sample based instruments and will have no effect on MIDI or plugin instruments as Renoise does not have full control over properties like playback directions pitch glides etc The retrigger and delay commands however will work with MIDI and plugin instruments e OAxy Set arpeggio x y first second note offset in semitones Using O for x or y will use the basenote e OUxx Slide pitch up by xx 1 16ths of a semitone 01 is 1 16th of a semitone 08 is half a semitone 10 is a whole semitone e ODxx Slide pitch down by xx 1 16ths of a semitone 01 is 1 16th of a semitone 08 is half a semitone 10 is a whole semitone e OMxx Set channel volume level 00 60db FF 3db e OCxy Cut volume to x after y ticks x volume factor 0 0 F 100 e 0Gxx Glide towards given note by xx 1 16ths of a semitone 01 is 1 16th of a semitone 08 is half a semitone 10 is a whole semitone e OIxx Fade volume in by xx volume units 0101 inserted 256 times will slide from 0 to full volume OI7F inserted twice will do the same much faster e 0Oxx Fade volume out by xx volume units e OPxx Set track pre mixer s pan 00 full left 80 center FF full right e OSxx Trigger sample slice number xx or offset xx e OWxx Set surround width 00 min FF max e OBxx Play sample backwards xx 00 or forwards xx 01 e OLxx Set track pre mixer s volume level 00 INF FF 3db e 0Qxx Delay note by xx tick
119. ed mode different amounts of drive produce different sound characteristics e Tone Controls a pre filter for adjusting distortion colour Values above 0 add brightness to the sound whereas values below 0 dull the sound e Wet Mix Controls the output volume of distorted sound Initially set to full volume e Dry Mix Controls the volume of the unaltered original signal Initially set to Silent Tips and tricks e The Wet Mix will usually need to be reduced depending on the amount of distortion applied e Sometimes the distortion can sound too harsh or cold this can be countered by adding a small amount of Dry Mix to add warmth e Extreme distortion can bring out a lot of harmonic overtones and high frequency detail sometimes not all of it is desired This can be controlled with a Low Pass Filter after the distortion effect 22 5 3 LofiMat The LofiMat degrades the input signals quality by either lowering the bit depth or lowering the effective sample rate of the signal Applied softly this can add nice harmonics LofiMat 4 b Int rl Et Crunch bh ENEENEEEEEEEN 8 Brt Rate 4 b TEEZFEFEEFETEFTEETEETEEEFEEEEENI 11025 Hz Nose 4 0 000 95 Wet Mix oo YNEEFEEEVEVETVVVIREEEVPTTEEEVVTYEE EET 0 000 dB Dry Mix 4 IMF dB e Bit Crunch The applied bit depth e Quality The applied sample rate e Noise Amount of extra noise that should be added to the signal The noise will also be degraded by the Bit Crunch e W
120. ed result to ensure that everything is correct Alternatively play back your song in Renoise using the different rate first and fine tune the song when needed This can be done by changing the sample rate in the Edit gt Preferences gt Audio tab 29 1 2 Part to Render 155 Renoise 2 8 User Manual e Bit Depth Select the bit depth of the resulting wav file Renoise internally renders in 32 bit float the highest quality so you should use this format when you plan to reuse the rendered song in other applications CDs use 16 bit with a Sample rate of 44 100 kHz so you can choose to render in this format for burning songs directly to CD bear in mind the potential issues with changing your default sample rate as noted above though e Save each track into a separate file When enabled the song will not be rendered into a single file but instead will create one file per track This can be useful if you want to export loops when used in conjunction with Se ection in Sequence Pattern or to post process the tracks in an external multi track audio editor Note that completely silent tracks will be deleted at the end of the rendering process e Save each pattern into a separate file When enabled this creates new files for every single position in the Pattern Sequencer not just each numbered pattern once This is extremely useful to quickly cut and export your song as a set of loops Note that completely silent patterns will be delete
121. ed to the destination parameters This value can either be changed by moving the slider in the GUI by Pattern Effect Commands or via Graphical Automation e Dest The parameter which you want to map to As soon as a valid connection is made the Min and Max values will appear and the destination becomes active To invert a mapping e g control volume from O dB to INF dB instead of INF dB to 0 dB simply swap the Min and Max values e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Show Hide Parameters The two small arrow buttons in the bottom right corner allow you to expand shrink the device to show hide parameters 24 2 2 XY Pad 4 XY Device Init X Axis Setup Y Axis Setup Dest zij l Dest Min 0 000 95 Dest Max 100 000 Scaling Auto Reset The XY Pad is a small Hydra Device which only maps two destination parameters but offers a two dimensional XY pad for the automation With the pad you can easily control two parameters at once 24 2 Mapping Devices 127 Renoise 2 8 User Manual e X Y Axis Setup Configure the X axis destination parameter or the Y axis destination parameter e Dest amp Scaling See Hydra Device e Auto Reset Toggles whether releasing the mouse button on the XY pad will cause the device to jump back to the specified values much like an
122. ed when loading or starting new songs e Processing tools EM Flip the curve or points in the current selection across the vertical axis flip values lid Flip the curve or points in the current selection across the horizontal axis flip times EI Shifts the current selection to the left or right Will wrap around the edges of the selection or the pattern if none is selected 26 1 4 Automation Tools 138 Renoise 2 8 User Manual 26 2 Automation List Track DSPs Automation Instrument Settings Song Settings ory ea TrackYolPan C Panning not automated Vol automated Width mot automated Flanger Reverb Delay lt E J oeAw f LINE i The list indicates which parameters are automated with a small icon next to their name Left clicking on a parameter will select it while double clicking on a parameter which has no Automation will create a new blank envelope Right clicking on a name allows you to delete the Automation for the current pattern or the whole song This also applies when right clicking on a DSP device name which will delete the Automation for all of the effect s parameters The search field at the top of the list allows you to quickly find a parameter or effect Enabling the Automated Only button will only show effects in the list which are already automated 26 3 Master Track Extras In addition to the usual DSP parameters the Master Track allows you to control three additional native Ren
123. elope and insert moves the existing waveform to the right selected areas The right click menu also contains some additional options in the Process sub menu Set Keyboard Focus Here ALT Click C ut CTRL X Copy CTAL Cut Selected Tire CTAL K Delete Envelope Flip Selection CTRL F Mirror Selection CTRL F Lock Zoom Hurnanize Selection CTRL R Zoom Out Fully Create Randorn Points Zoom To Current Create Exponential Curve Draw Tool Create Linear Curve Line Tool Create Sine Curve 26 1 3 2 Editing with the Keyboard If you middle click on the envelope or right click and select Set Keyboard Focus Here you can control the envelope with keyboard shortcuts e To move the selection cursor in the envelope use the left right arrow keys or the Home and End keys e To create a new point or remove an existing one hit the Enter key e To enter an exact value for a point in the numerical edit field press Left Shift Enter and type in the value e To select parts of the envelope hold down the Left Shift key while moving the cursor To copy the selection press Left Control C To paste the copied selection move the cursor to the desired position and press Left Control V or Left Control P to paste it continuously until the end of the envelope 26 1 3 3 Tip For Smooth Pattern Transitions To maintain a smooth envelope between two patterns simply create a point in the second pattern s envelope an
124. ely stops the feedback from the Taps e Mute Dry Signal Mutes the source signal the dry sound leaving only the delayed echoes e Expand Additional Controls Reveals the extra controls available for each Tap e Tap 1 4 Swaps between each of the four Taps Extra parameters are shown by pressing the Expand Additional Controls button e Line Sync Switch This switches the mode of the delay effect from the initial un synced mode to Line Sync mode When disabled the delay lengths can be set to a value and they will remain at those values When enabled the delay lengths are tied to the numbers in the Delay Set Boxes and synced with the song s BPM So when the tempo of the song changes the delay lengths are altered accordingly Line Sync mode also enables the delay lengths to be offset from their set values see below e Delay Set Boxes In un synced mode a beat step value relative to current BPM can be selected and set with the Set button In Line Sync mode the values can altered as the song is playing and will also automatically change with song tempo The L R Offset can be used to offset the timing of the delay relative to the value specified in the box e Input Source How much of the original signal is used for this Tap e Input Tap 1 3 Available on Taps 2 4 How much of the previous Tap s signal is used for this Tap e Filter Type Choose from four different types to filter the Tap low high band pass or notch
125. en please have a look at the Recording and Editing Notes section of this manual which provides you with a basic understanding of the pattern editing concepts of Renoise 2 2 Effect Listing e Xx and xy are place holders whose meanings are explained in the effect command descriptions They should be replaced with values to create an effect xx means both digits are one whole value xy means that the x and y are separate values e Effect Column commands are applied to all of the notes in the track to the left of them If you wish to create effects for specific notes in a track only use the extra commands available for the volume and panning columns e All values noted below are Hexadecimal e Similar effect styles are highlighted with the same colour in the Pattern Editor e g pitch up down and glide are all red though the exact colour depends on the Theme e When typing commands into the Pattern Editor Renoise will show a small summary about them in the Lower Status Bar 27 1 1 Ticks and Values 141 Renoise 2 8 User Manual e Slide commands pitch volume glide continue to slide up or down by the last valid value if no value 00 is entered This way you can quickly enter a series of slide commands without having to repeat the same value again and again e You can use the small FX drop down menu at the bottom of the Pattern Editor as quick reference 27 2 1 Effect Column 27 2 1 1 Sample Commands Most of the effects list
126. encer e Highlight block offset Start the block highlighting after the stated amount of patterns Useful to skip an introduction section for example 9 3 Groove Settings Groove Settings d ss qud a es nd scs NM io D yo D yo With the Groove Settings you can shift playback of lines in the pattern back and forth allowing you to create a swinging feeling for the whole song The following diagram demonstrates what each slider does 9 2 Pattern Sequence Highlighting 30 Renoise 2 8 User Manual Mote timing and duration One beat In other words a groove of 25 means the first note will be extended to 125 while the second note will be shortened to 75 and triggered with a 25 delay creating the groove swing Technically speaking a 100 groove would mean that the second note is triggered together with the third Groove Settings amp LPB Settings Note that the numbers 0 amp 1 1 amp 2 2 amp 3 3 amp 4 only apply to line numbers when using a Lines Per Beat Setting of 4 If for example you used an LPB of 8 then Renoise would apply the first slider setting to lines 0 1 2 and 3 and not just O and 1 It s not vitally important to understand the exact technical details here since groove is about adding a feeling to the beats The best way to get a feel for the settings is to just play around with them To make it easier to hear what s going on when you do try adding something like a steady hi hat line which will
127. enu at the very left In the Preferences menu select the MIDI tab Preferences MIDI Master Keyboard MIDI Mapping In Device A Audio In Device B In Device C In Device D Record amp Play Filter Velocties Note Offs Polyphonic aftertouch Channel aftertouch Program changes Pitchbend amp Controllers Compensate latencies record what you hear not played Ignore specific controllers MIDI Clock Master Out Device Offset ia Send clock Send start stop Send song position pointers Send MIDI Machine Control MMC Therme MIDI Clock Slave In Device Offset 4b 0 00 rms Plug Mise Smoothing 4 increase for less fluctuating BPMs Example of the MIDI Preferences tab on Windows 4 4 Device Setup Clicking on one of the device drop down boxes shows a list of the currently installed MIDI devices Simply select the one that you would like to use On Windows you may find the same entry appearing twice one with WDM before the name and one without If that s the case then your sound card or MIDI device offers two different drivers for the same device WDM is a new kind of driver which offers better timing so select this one if it works 4 3 MIDI Preferences 12 Renoise 2 8 User Manual On Linux you will also see some generic names Renoise Input A B These devices are virtual ports that Renoise registers so that other applications can connect to them easily To do all MIDI routing outside of Renoise with the ALSA MI
128. equency Amount There are two LFOs Low Frequency Oscillators available per envelope and they run constantly alongside the envelope curves LFO values are always applied after the envelopes but can also be used even if the envelopes are disabled LFOs are often used for adding looped vibrato tremolo etc to sounds and multiple LFOs can be combined to create more complex modulations There are 4 types of oscillators available for the Instrument Envelopes Type e Phase This defines the value where the oscillation begins The exact nature of how the phase value affects the sound depends on the LFO type and in the case of the filter envelopes which effect has been selected e Frequency The speed of the LFO relative to the BPM of the song e Amount The strength of the LFO the effect 18 2 2 6 Filter Envelopes amp Controls The Cutoff and Resonance envelopes have various Filter Distortion and EQ types to choose from e LowPass Filters LP 2x2 pole LP 2 pole LP biquad LP Moog LP Single e HighPass Filters HP 2x2 pole HP 2 pole HP Moog e EQs EQ 15 EQ 6 EQ 6 EQ 15 Peaking EQ e Distortion Distortion Distortion Low Mid Distortion High Distortion e RingMod Ring Modulation 18 2 2 Envelopes 75 Renoise 2 8 User Manual Filter envelopes also have extra Follower controls in their LFO tab The Follower changes the modulation of the filters depending on the actual sound input They follow the volume and a
129. er amp Resample Parts of the Song 29 1 1 Overview Render to Disk Part to Render Entire Song Destination Browse SONG NAMES SONG BPM BPM Render Mode Realtime Render Options 29 1 2 Part to Render This specifies which part of the song you want to render Note that muted tracks and columns are never rendered by Renoise making it easy to exclude tracks you don t 29 Rendering a Song as an Audio File 154 Renoise 2 8 User Manual want to export e Entire Song Renders the entire song e Selection in Sequence Render only a selected pattern range from the Pattern Seguencer You can also select this range in the Pattern Sequencer directly by using the Pattern Sequencer s context menu Render Sequence Selection To Sample e Selection in Pattern Renders only the area selected in the current pattern see Render amp Resample Parts of the Song This can also be quickly done using the Pattern Editor s context menu Render Selection To Sample 29 1 3 Destination This determines where the wav file should be saved and under which name Hitting the Browse button will prompt you to select the folder where you would like the rendered files to be saved Enter the name of the file in the text field next to the Browse button The destination file s will always be standard wav audio files Enabling the option Use automatic file naming will name the saved render s automatically Clicking the righ
130. erything you can do in Renoise with the mouse or the keyboard can also be done from an external MIDI controller MIDI mappings are saved along with your song unlike the keyboard mappings in the preferences This way you can create unique MIDI mapping sessions for every song and also share the settings by either using Template Songs or by importing exporting common MIDI mappings in the MIDI dialog see below Renoise will never automatically detect your MIDI controller and configure the mappings for you You have to manually at least once for a Template Song set up the controller 35 1 MIDI Device Setup First make sure Renoise knows which device you want to use for MIDI mapping by setting it in the Edit gt Preferences gt MIDI panel 35 2 Opening the MIDI Mapping Dialog The MIDI Mapping dialog box can be opened with the Options gt MIDI Mapping option in the main menu or by pressing Left Control Command M AQ Renoise File Edit View Tools Help Multi Corg CPU Support Automatic Plugin Delay Compensation ONG Flugin Delay Compensation Info BlockLoop 4 Missing Plugins Info Beats Min 4 Metronome Enabled Lines Beat Metronome Precount Enabled Metronome Precount Duration Keyb Octave 4 Auto Selo Selected Track Auto S elect Plas Mute Mode Sola Mode Auto Capture Instrument From Pattern ALT Y Capture Instrument From P attern 4 Return MIDI Mapping CTFiL M Used MID
131. essor environments Disable this option when you get crackles or even crashes when running multiple instances of this plugin in a multi CPU environment Please nate All cornpatibilty options are applied to ALL plugin instances of the sarne type This dialog will appear after clicking on the button in the VST Instrument Properties section after a plugin is loaded In most cases these options will already have the correct settings as Renoise comes with a database which sets the defaults for you If you are experiencing any of the problems described in the dialog then you might want to try altering the settings 25 3 Sending Notes to Plugin Effects Most plugin effects do not support notes or other MIDI events Those that do use them to control more advanced features such as vocoders Other possible uses include preset or parameter switching with notes or sending MIDI CC messages to plugins This is only possible with Audio Units and VST plugins Neither LADSPA nor DSSI devices on Linux support this feature You can also send notes and other MIDI events to effect plugins via FX alias instruments For more information take a look at Plugin Effect Aliases in the Instrument Settings 25 2 Plugin Compatibility Settings 134 26 Automation Automation is the recording and playback of parameter changes over time A parameter in this case is a DSP effect parameter such as a Filter s Cutoff or Resonance Every DSP device in Reno
132. et Mix How much of the processed signal should be kept e Dry Mix How much of the original clean signal should be kept e Smooth Located at the top right this will enable smoothing of the waveform 22 5 4 Scream Filter The Scream Filter is a unique combination of a Filter and a Shift Distortion Because of the resonating and distorted feedback it often sounds as if it is screaming hence the name 22 5 2 Distortion 118 Renoise 2 8 User Manual 4 Scream Filter 4 k Int Type HighP ass Distortion 0 000 95 Cutatf 22 05 kHz Resonance 0 000 95 Inertia Instant e Type Select the basic filter type Low or High Pass e Distortion How much distortion should be applied e Cutoff Cutoff frequency of the filter e Resonance Amount of resonance applied to the filter e Inertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another 22 6 Tools Devices The Tools Devices are a small set of utilities which are often useful to correct sounds 22 6 1 DC Offset The DC Offset device allows you to shift the signal up and down on the DC line It is mainly used to correct unwanted DC offsets from signals 4 DC Offset 4 int DC Offset 4F Auto Dc e DC Offset Shift the signal up or down on the DC line Use the Scopes to analyse the changes e Auto DC When enabled incorrect DC offsets will be automatically correct
133. ey Tracker s range you can also set up how the range should handle notes e Clamp Each note within the range will trigger an event while notes outside of the range will be clamped to the specified limits 24 2 2 XY Pad 128 Renoise 2 8 User Manual e Soft Notes outside of the range are completely ignored and will not trigger anything e Octave Notes played on different octaves will be handled equally e g a C 5 will have the same effect as a C 4 or C 3 24 3 2 LFO The LFO device allows you to easily create a constantly looping Automation Any effect parameters can be modulated this way even those of plugin effects or instruments which cannot normally be modulated within the plugin itself LFO Device using a preset waveform Reset a E 50 ODDO 35 50 000 So v 64 00 LPC Custom e Reset Left clicking resets the LFO s current phase while right clicking will automate the reset by placing a command in the current track s effect column LFOs run constantly even while the song is stopped In order to sync the LFO s Cycle to the song you have to automate the Reset button See below for more details e Modulation shape EMEN Sine wave oscillator Sawtooth oscillator Pulse oscillator MES Random oscillator Allows you to draw a custom waveform If you set the custom wavelength to match the Frequency value then one automation grid point becomes equal to one Pattern Editor line e Dest
134. f you are using Renoise on a notebook or on a keyboard which has no numpad you can also use the shortcuts Left Control and Left Control the two keys next to P to change the octave Alternatively you can change the shortcuts to something else through the Keys panel in the Edit gt Preferences menu 11 Playing Recording Notes with the Computer Keyboard 34 Renoise 2 8 User Manual 11 3 Velocity value By default the velocity used to record notes in the pattern editor is set to maximum value To change the default value alter the velocity value in the box next to the computer keyboard icon in the Pattern Editor Control Panel right beneath the pattern editor nuu 11 4 Computer Keyboard Limitations To simply edit and record notes in the Pattern Editor the computer keyboard will do the job just fine You can even use the computer keyboard for Recording and Editing Notes as the song is playing Unfortunately most computer keyboards do not allow all key combinations to be pressed at the same time nor are they velocity sensitive So when the accurate recording of live playing is essential the use of a simple MIDI master keyboard is highly recommended See Setting Up MIDI Devices on how to configure your MIDI master keyboard 11 3 Velocity value 35 12 Recording and Editing Notes There are two ways of recording notes in Renoise e Live Recording Record what you are playing live as the song is playing back This
135. fades of two track volume parameters e Record MIDI mapped parameters to automation When enabled any parameter changes you make with the MIDI controller will be recorded into either the Pattern Editor or Automation Editor This only applies when Edit Mode is enabled Note that the highlighted colour may vary according to the current theme 35 3 The MIDI Mapping Dialog at a Glance 174 Renoise 2 8 User Manual E Renoise x amp 4 DemoSong BeatSlaughter ws Tenda Psydrurms xrns LI X File Edit View Options Tools Help 800000 CPU 00 8 Track Scopes Master Scopes Master Spectrum HERR MET SL a iD DH Eres essedEthnP irc MIDI Mapping ad 1005 KB IT z 1166 KB Learn 1 509 KB ll Mode MEX rene ga D a ae 333 LL oe GA NEUE Load Sawe Clear 10 B m 1 k L4 EE m m a Er J ul Cc lt DES 4B Gh Sh 0 000 as 0 000 os 0 D00 ms 6 600 ms lil IOI TOA BE CROs ol ii 5 T Hat Master T Haima T Muster T Wive T Haner Y Master bh 4 A i T 7 Pattern Edtor Aer T Sample Ke rones Sample Eater Instrurment Settings Song Settings 2 Active WESTEN TT UN 0 000 ms X _ 9 Ea Filter 2 kd idi i xoig Ethnic DN FUS C errn ee eee Low Pass 4 i Master E M i EN gt 5sSHEMNN Iw LM 7 7 Al mappablescontrolssare highlighted MET lem n 35 4 Create Mappings e Click on a high
136. features 28 Drag and Drop Copy and Paste To copy a DSP from one track to the another simply click and drag it to a new place Holding Left Control while dropping the DSP will create a copy of the device The standard cut copy paste commands also work in the Mixer Left Control X Left Control C Left Control V Note Copying or moving an effect from one track to another will not move device s Automation s as well When moving a device the original Automation s will be removed 28 5 Adjusting Level Meters 152 Renoise 2 8 User Manual 28 7 Drag and Drop Copy and Paste 153 29 Rendering a Song as an Audio File To create an audio file from your song you have to render it Rendering is only enabled in the registered version of Renoise As well as exporting the whole song as a wav you can also save and reuse parts of a song By rendering each track into a separate file you can even post process your tracks in other multi track audio editors Renoise cannot directly render mp3 files only uncompressed wav files Those wav files can then be easily converted to mp3 files with free external applications 29 1 Opening the Render Dialog You can open the Render dialog by either hitting the Render button in the Disk Browser with the Song category selected or by using the main menu option File gt Render Song To Disk To quickly render resample and reuse parts of the song in the Pattern Editor see Rend
137. g values by the specified value Humanize Randomise the existing values by adding or subtracting a number within the specified value range 16 3 4 Modifying Effects 63 Renoise 2 8 User Manual Tip Humanizing can be used to randomize note delay volume and panning for instruments Small variations to such values can create a more human feel For example to humanize drum note delays in a single track for the whole song 1 In Section to Process enable Track In Song 2 In the Content Mask enable Delays only 3 Set 10 as the factor in Modifying Values and select Hum as the processing type 4 Move the cursor to a drum track in the Pattern Editor 5 Hit the Apply button in Modifying Values You can try repeatedly pressing the Apply button or use values other than 10 to make the effect stronger 16 4 Advanced Edit and Pattern Editor Interaction Content Mask settings in the Advanced Edit panel as well as the mix paste option also apply to the Pattern Editor s regular Cut Copy Paste and Flip commands So you can apply the mask settings and use Pattern Editor shortcuts to quickly affect selections Note that neither Drag and Drop of selections in the Pattern Editor nor any operation in the Pattern Matrix are influenced by the Advanced Edit options 16 4 Advanced Edit and Pattern Editor Interaction 64 17 Sample Keyzones The Sample Keyzones tab is used to create areas of note triggering for sampl
138. gging a point will fine tune its value Left Control Hovering over a point will display the point s value Selecting and editing specific parts of the envelope Left click and dragging across the grid will create a highlighted area Any points within this area will be selected and can be adjusted all at once You can also copy and paste selected areas by using the right click menu on the grid Alternatively switch the keyboard focus to the grid by middle clicking on it and use the following shortcuts Press Left Control C to copy it and then left click once on the grid at the point which you wish the area to be inserted Now press Left Control V to paste the copied selection once or Left Control P to paste it continuously until the end of the envelope You can also insert with Left Control I which will move the existing waveform to the right The right click menu also contains some additional options in the Process sub menu 18 2 2 Envelopes 73 Renoise 2 8 User Manual Cut CTRL X Copy CTRL C Cut Selected Time CTL K Delete Envelope Process Lack Zoom Zoom Qut Fully Zaom To Current Draw Tool Envelope Buttons and Controls ei Turns the envelope on off e Ea Shows the value of the currently selected point Left click to enter a new value e Curve Types Points Only changes value when a point is encountered Linear Will interpolate playback in a linear fashion between points
139. ghted vertical line in the envelope grid is one beat 24 ticks in an envelope makes one beat Loop settings define how the envelope loops over time A sustain point holds envelope playback at that point until the note is released OFF in the Pattern Editor When the note is released envelope playback resumes from the sustain point 18 2 2 3 The External Envelope Editor Window At the top right of the Envelope Editor is the Ext Editor button only shown in Env mode Clicking this will open the envelope waveform graphic in the large central section of the Renoise interface allowing for finer control over details This also gives you additional tools to use as well as the Detach button in the lower right hand corner When clicked this will open the envelope in a completely separate window which can be moved around and resized Clicking Attach will reattach the window to the main interface Clicking either the top right X or Ext Editor button will remove the larger editor 18 2 2 4 Creating and Modifying Envelopes Double clicking in the envelope where no point is set will create a new point Double clicking on an existing point will remove it Right clicking and selecting the Draw Tool will allowing you to quickly draw a shape If you click and hold on an existing point then you can drag it around and set a new value e Left Shift Moving points will remove all points that the mouse pointer touches e Left Control Dra
140. h numbers that represent time The values of the current parameter are represented along the y axis Pattern A 26 Automation 135 Renoise 2 8 User Manual The Automation Editor will follow the progress of a song s playback as it playing To turn off this behaviour allowing you to edit any part of the automation while a song is playing disable Pattern Follow mode in the Transport Panel 26 1 1 Zoom Levels You can zoom in and out of the Automation envelope by placing mouse pointer over the grid and scrolling the mouse wheel The default zoom level is one pattern and so the numbers along the x axis show the pattern line numbers Zooming in you can begin to see fractions of lines all the way down to 1 256th allowing for incredible resolution should you need it Zooming out you can see individual patterns and eventually the entire song The pattern you are currently editing is highlighted which you can change by clicking on another When Lock is enabled the zoom level is shown beneath the grid in the Automation Toolbar and can be changed there too 26 1 2 Creating Automation To create an Automation point select a parameter from the Automation List and then double left click somewhere inside the grid Alternatively double click on the parameter which will create an envelope and insert a point at line O with the parameter s current value To create pre defined line patterns right click on the Automation grid area and expand the
141. hannel pressure monophonic after touch yy pressure amount 27 2 2 Volume Column 144 Renoise 2 8 User Manual Note Insert the Mx MIDI commands in the panning column of the right most note column next to the effect column MIDI commands show a different syntax colour than when they function as panning values and a 0000 value is automatically filled in on the effect column Take care that you also add the instrument number so that Renoise knows which MIDI instrument it should use for the command MIDI and plugin instruments can also be Automated through MIDI Control Devices or Automation Devices 27 3 Entering Multiple Digit Values with the Computer Keyboard By default when entering values with the computer keyboard Renoise will place a single digit value and immediately move down within the Pattern Editor by the number of lines specified by the Edit Step If you want to enter multiple digit values in a single line without this occurring between each value entry this can be achieved by holding down Left Shift while entering the values This works individually with the Volume Panning Delay and each of the Effect columns 27 4 Effect Examples Some very basic sample command examples to get started 27 4 1 Pitch Slide 27 2 5 MIDI Commands 145 Renoise 2 8 User Manual y a E 1 Pitch slide up OUxx Sound file mp3 From line 00 to 07 the sample is pitched up at a constant rate of 28 hexadecimal n
142. hannels Progress 31 2 1 Instrument Selection e Source The plugin to be rendered Only plugin instruments that can be grabbed will show in the list Plugin instrument and effect aliases cannot be grabbed and So will not be listed e Destination Where the resulting samples will be placed after rendering Current instrument will overwrite the actual source instrument e Remove the source plugin after rendering When enabled the plugin will be unloaded after the rendering has finished Unloading the plugin can be undone just like any other operation with Left Control Z Note These options will be set up for you automatically when either clicking the record button in the Instrument Settings or launching the plugin grabber from the Instrument Selector You still can change the settings after a rendering so you can record a batch of instruments without opening and closing the dialog 31 2 2 MIDI Options e Note Range The note range to be rendered This and the Step option define how many samples will be created in the resulting instrument When more than one sample is rendered a multi sample instrument will be created Set From Song will parse your song and automatically fill in the range using the lowest played note as the lower boundary and the highest played note as upper boundary 31 2 Overview 160 Renoise 2 8 User Manual e Step How many samples should be rendered in the Note Range Setting this to 1 will ind
143. he MIDI clock you can sync external MIDI capable devices to the Renoise clock or vice versa To play external MIDI instruments from within Renoise you just use MIDI Instruments which do not need to be set up via the Preferences menu You can find the relevant information in the Instrument Settings section of the manual 4 1 Default Setup By default Renoise is set up to use the first two devices it finds as input devices If you don t have more than two devices MIDI IO might work right out of the box for you To verify that Renoise recognises your MIDI keyboard or controller load up a sample and press notes on the keyboard If you can t hear what you re playing you should open up the Preferences menu and have a look at the settings 4 2 Monitoring MIDI IO To the right of the menu options within the Upper Status Bar will be either two or four small LEDs If there are four LEDs then the left set refer to MIDI Clock signals while the right set refer to general MIDI transfers If there is no MIDI Clock set up then there will be only two LEDs representing general MIDI transfers Every message that is sent from Renoise will blink the red LED while every message that is received by Renoise will blink the green 4 Setting Up MIDI Devices 11 Renoise 2 8 User Manual 4 3 MIDI Preferences To change the MIDI settings in Renoise select Edit gt Preferences from the Upper Status Bar On OSX you will find the Preferences in the Renoise m
144. he delay is important If an input sound happens on the left then the echoes will sound on the left This may not be desirable so the L R Output Pan sliders can be used to place the delay output in a different position than the input Common usages of this feature include panning the outputs to the centre to create a mono echo or a left right swap where the output echoes happen on the opposite side of the input This can be very useful for filling out the spatial characteristics of a mix e When both the L and R delay lengths are set to the same value then the panning of the output sound automatically becomes mono unless the output pans are adjusted e When using a Send Echo HighPass and LowPass filters can be placed after the output of the Delay device to simulate acoustic echo properties and to remove unwanted frequencies from cluttering the mix e When the Delay Offset settings change or the Delay Set Boxes value is altered and Set is pressed a quick scrubbing sound is heard that simulates the tape delay speed change sound This also occurs when in Line Sync mode when either the BPM or LPB change or when the Delay Set Boxes value is altered e As an alternative to stereo expansion effects the Delay can be used to create wider ambience Example settings could be Delay 7 11 ms Feedback 0 swapped panning on the Output Pans and a Send value somewhere between 18db to 8db This technique is even more
145. he interface that the shortcuts apply to Selecting A will give an overview of all existing keyboard shortcuts in Renoise making it easier to search for a specific setting There are many mappings which are not assigned by default so if you need to create one that does not exist yet take a look at the available mappings in the relevant section To change or create a keyboard mapping select the mapping in the list and click on the New Assignment box Press the key combination you would like to use and then hit the Assign button If the given combination is already used somewhere else you will be warned of this The new configuration will be saved automatically 37 5 2 Importing Exporting Keyboard Mappings Load a saved set of key bindings 37 5 Keys 197 Renoise 2 8 User Manual EC Save a custom set of key bindings e EEF Reset to the default key bindings Display the current key binding layout in your default browser in a print friendly format 37 5 3 Global Keyboard Options e Double Caps Lock workaround If your Caps Lock key is not behaving as normal requiring two presses or entering two Note Offs instead of one then enable this option e Use right side modifiers as Changes whether the right side Control Shift Alt keys are to be used as modifiers in combination with other keys e g Ctrl Z or can be assigned functions on their own 37 5 4 Keyboard Repeat Rate e Repeat Rate Configure how fast Re
146. he pattern in the pattern sequence that you wish to create an alias of followed by Enter To remove the alias right click and choose Un alias Kick Snare Bass Synth Maf P Snare Synth Synth 15 2 6 Colouring Blocks By default blocks are coloured equally per track To change a track s colour click on the small colour indicator below the track name in the Pattern Matrix Using the color picker you can move around the grid to choose a color while the left hand slider controls the saturation You can also pick colors from the available swatches or right click on a swatch to save your current color to it Track O1 TrackO3 TrackOS TrackOF Mst Track 02 Track 04 Track 06 Track 08 It is possible to colour each block individually To do this select one or more blocks then right click on them and select Set S ot Color in the context menu The custom colours will still be used if the blocks are copied 15 2 7 Basic Shortcuts e Clone selected blocks into new patterns with Control Command K e Left Control Command l instead of Control Command V to insert instead of pasting 15 2 5 Aliasing Blocks 57 Renoise 2 8 User Manual e Left Control Command Left Shift Arrow Up Down to quickly select multiple rows e Left Alt P and Left Alt T to select the whole Pattern or Track e Left Control Command P will create an alias while Left Control Command U will remove the alias from a slot
147. hen you insert Renoise as a Rewire audio midi device depending on the host its options again refer to the hosst its manual In that case you won t be asked whether Renoise should start as a ReWire slave it simply does so If for some reason you want to start Renoise in a forced slave mode without requiring to confirm slave mode you can use the command parameter ForceRunningAsSlave A ReWire master however has to be active and perhaps in specific cases be prepared to accept Renoise as a slave host prior to starting Renoise with this parameter If no Rewire master is active or detected during the startup Renoise ignores the parameter and starts up by default in master mode 32 3 1 Setting up Transport Sync Mode in Renoise When running Renoise as a ReWire slave you have two choices regarding how Renoise should sync to the master This can be set up in the Audio Preferences but only after Renoise is already running as a ReWire slave Preferences Device Settings Running as Audio Slave AudiolQ is controlled by the ReWire master Sync Mode i Automatically compensate latencies Current song latency 0 00 ms 0 samples Reintialize e Full Transport Sync Any changes to the time line in Renoise and the ReWire master will be synced This is very useful for creating a song in multiple applications at once e BPM amp Bar Sync You can start stop and navigate freely in Renoise while the time line of both appli
148. hich are unused i e not played on any pattern within the song e Delete Unused Samples Will remove and unload all samples within instruments that are unused i e not played on any pattern within the song e Load Instrument Opens a new dialog box to select a file for importing e Save Instrument As Export an instrument to a file for later use and importing This can also be done in the Disk Browser 8 4 Drag and Drop The list can be reorganized by dragging and dropping instruments in the Instrument Selector When this is done Renoise automatically adjusts the numerical reference of instruments within the Pattern Editor ensuring that the song still plays the same If you wish to swap or replace one instrument with another you can do so by copy pasting it or by remapping it in the Advanced Edit panel Samples and instruments can be dragged and dropped from the Disk Browser to the instrument list Sample or instrument files can also be dragged and dropped from Windows Explorer PC or Finder OSX Note that in this case the currently selected instrument slot will be used possibly overwriting an existing instrument 8 3 Modifying Copy Pasting Instruments 26 Renoise 2 8 User Manual 8 5 Shortcuts e ALT UP DOWN Select previous next instrument in the list e NUMPAD KEYS Select previous next instrument in the list e ALT LEFT RIGHT Select previous next page in the Instrument Selector e NUMPAD KEYS 1 9 Select fir
149. high pitches look sharp and jagged MIDI instruments which only send MIDI events and thus have no audio visualisation are represented by a small red dot in the lower right corner of the scopes Layout Track names and numbers are shown in the top left and lower left corners respectively If the track is routed to a send track this will be shown after the track number in the form X where X is the number of the send track The name and number of the currently selected track are signified by highlighted text You can also navigate through the various tracks by clicking on their name Mouse Operations e Toggle tracks on off with the left mouse button e Solo unsolo a track by right clicking it e Mute a track at the current point in the Pattern Sequence see Pattern Matrix with the middle mouse button e Scroll through tracks by using the mouse scroll wheel If you have set the track function to Mute in the Preferences menu the scope will display Mute instead of OFF distortian Hats amp help clap Clap Ethnic LoFiBreak bassline acia ee er A 06 n 08 1 a9 long verb Mist bassline t bass 7 Scopes 22 Renoise 2 8 User Manual 7 2 Master Scopes The Master Scopes display the audio produced by the Master Track in stereo It can be a useful visual tool for examining the amplitude of the left and right channels of your final mix Disk Browser 5 Master Scopes Master Spectrum Right Deo c uq 4 aed tal Sl Se
150. hile First Octave for Transposing will assign an entire octave to the first sample of the instrument 17 2 1 Selecting amp Adjusting the Zones 66 Renoise 2 8 User Manual 17 2 4 Assigning A Basenote To A Keyzone To assign a basenote to a keyzone first select the keyzone and then either right click the key of the keyboard you wish to use or change the value with Basenote value box in the lower left corner of the interface The basenote of the currently selected keyzone is shown by a black dot on that key of the keyboard When keyzones are created by dragging and dropping from the sample list or Disk Browser the basenote will be automatically assigned The basenote for a keyzone will be unchanged when moving it around in the grid 17 2 5 Using Instrument Envelopes At the bottom right corner of the interface is the Use Instrument Envelopes button With this you can enable and disable the use of the Instrument Envelopes for each individual keyzone To the left of this is the Map Velocity To Volume button which will when disabled always play the sample at full volume This can be useful when mapping samples which are already sampled at lower volumes 17 3 Note On Off Layers At the top left of the interface are two buttons that switch the grid focus between creating keyzones for Note On and Note Off inputs This gives you the option of triggering samples for both the pressing and releasing of a key The Basenote and Use Instr
151. hould take place This is done with the Section to Process and Content Mask panes at the top 16 2 1 Section to Process 16 Advanced Edit 59 Renoise 2 8 User Manual Selection in Pattern This section is always visible because it applies to all of the other sections beneath it by defining what part of the song will be affected e Selection Perform actions on what is currently selected in the Pattern Editor e Column in Pattern Perform actions on the note or effect column where the cursor is in the current pattern only e Column in Song Perform actions on the current note or effect column where the cursor is in all patterns e Track in Pattern Perform actions on the whole track all columns in the currently selected pattern only e Track in Song Perform actions on the whole track all columns in all patterns e Group in Pattern Perform actions on the group in the currently selected pattern only e Group in Song Perform actions on the group in all patterns e Whole Pattern Perform actions on the entire current pattern e Whole Song Perform actions on the entire song all columns all tracks and all patterns 16 2 2 Content Mask hd Content Mask Note Instrument Volurne Panning Delay Effect Number Effect Value Automation With the Content Mask you can specify what should be processed and what should be ignored e Notes Apply processing Cut Copy Paste Flip on note sub columns in Note
152. ic Orchestra plugin The 1 indicates that the parameter is reserved for instrument 1 the 2 for instrument 2 and so on But this can be different depending on the specific plugin 24 Meta Devices 125 Renoise 2 8 User Manual L Rec Mixer Instrument E ditor imation Device Int ww FE VST EWOLSOGaldVST New M dk 0 0 dB aq F ec 4 0 00 st 4k inul 94 24 1 2 Instrument MIDI Control _ 4 Ba instr MIDI Control 4 k Inrt Linked Instrurnent 4k 62 No plugin MIDI or ReWire instr selected Prtchbend On 4 0 Pressure On 4 b Untitled 4 F f i ak Untitled 4 k of 4k The MIDI Control Device broadcasts MIDI pitch bend channel pressure control change and program change commands to instruments By default up to four parameters can be freely configured per device If you need more than this then you can extend the number of parameters up to a total of thirty five by clicking on the small arrow in the lower right corner Every parameter in the device has the following options e Custom Name for CC Allows you to name your control change parameters to specify what the CC number does in your plugin or MIDI instrument CC numbers can be freely assigned in plugins or MIDI instruments You will find a MIDI implementation chart in your plugin or MIDI synthesizer s reference manual describing the available parameters e On Off for PB or CP A number for CC Toggles the parameter and specifies
153. icking the arrow will unfold a list of the currently available and active mappings e Selected parameter Displays the currently mapped parameter in Renoise Channel The MIDI channel currently mapped from your controller CC No The CC number currently mapped from your controller CC Type The type of MIDI CC controller 9 Absolute 7 bit Use the CC value as an absolute value 35 2 Opening the MIDI Mapping Dialog 173 Renoise 2 8 User Manual 9 Relative signed bit Increase at 065 127 decrease at 001 063 9 Relative signed bit 2 Increase at 001 063 decrease at 065 127 9 Relative bin offset Increase at 065 127 decrease at 063 000 9 Relative two s comp Increase at 001 64 decrease at 127 065 Min When mapping for example a MIDI fader or encoder to an effect parameter in Renoise this allows you to set up the lower boundary of the controller Max This allows you to set up the upper boundary of the controller in Renoise Tip Swap min and max values to reverse the controller e Prefer Setting instead of Toggling On Off states Specify how the controller should change things that are turned On Off in Renoise See Set Trigger and Toggle Mappings for a detailed description e Allow mapping the same Note CC more than once When enabled you can assign the same controller button or fader the same MIDI message to multiple things in Renoise As an example this could be used for cross
154. idden rendering Test UB cus cen csv exte teni ERU FRETI EUER E2UTRnbEM REID EOS ren I y bear 156 29 3 SIDCTBLET SIS DEOR eom eee EN ees A E oe ee RN EDEN TE ners vere 156 30 Quickly Rendering Parts of the SONG eere rne 158 31 Rendering Plugin Instruments To Sample Based Instruments 159 31 1 Opening the Plugin Grabber DISIOGD uncus cxi UR NE ES EU bed Sep x Eb Eh BEER 0x ui 159 HN AEST rES 160 31 2 1 Instrument SSIBCTIDOTE aeceoessuccu ee ee 160 220 2 DILE TPO o osse DU prts ravi eee cena i EE pa TD RP ento A 160 S1 7 3 SSmplne CODD css co tdi as eder au pres EA PAN EU M Ed MEUE 161 512 SSmbInd Ford senos FERTER aan va GENERO E 161 32 ReWire Windows and Mac OS X only i eere 162 32 1 Start Stop Procedure for ReWire Applications enne 162 32 2 Using Renoise as ReWire Master esssesen mmm nennen 163 32 2 1 Routing Audio To Regie pocicrnte ERRURCRESJTIRUS FIRE Dto SIE FONS bn REPE REP Eni S 163 Renoise 2 8 User Manual Table of Contents 32 ReWire Windows and Mac OS X only 32 2 2 Trigger MIDI from REMGISC assu cci cia ir is Faroe iode ni Eton bbc itr ters 163 32 2 3 Automating ReWired synths like REASON een 164 32 3 Using Renoise as ReWire Slave sesssen mme mene nnne 164 32 3 1 Setting up Transport Sync Mode in Renoise eeeeennnne 165 32 4 General Notes about
155. ighlighted and will be played back and recorded when editing or recording notes into patterns Instruments are numbered on the left and this number is used by the Pattern Editor to refer to each specific instrument during playback To add a new empty slot or remove an instrument from the list use the and buttons on the left hand side 8 3 Modifying Copy Pasting Instruments 8 Instrument Selector 25 Renoise 2 8 User Manual Set Keyboard Focus Here ALT Click Insert Delete Duplicate CTRL D Clear a gt Del Cut CTRL X Copy CTRL C Rename CTRL F Delete Unused Instruments Delete Unused Sarnples Load Instrument Save Instrument As Right clicking on the Instrument Selector presents you with some extra options e Rename Give an instrument sample a new name e Render Plugin To Instrument Available for plugin instruments only This will create a sample based instrument from the selected plugin instrument After rendering the new instrument replaces the plugin which is also unloaded Using this method you can share Renoise songs with people who may not have a specific plugin e Render Plugin To New Instrument Again only available for plugin instruments This will create a new sample based instrument from the selected plugin instrument The new instrument is placed into an empty instrument slot leaving the original plugin untouched e Delete Unused Instruments Will remove and unload all instruments w
156. ing API This allows you to send and receive any form of OSC message and define your own communication protocol but obviously requires programming knowledge See the Renoise Scripting API pages for more information To setup Renoise as an OSC server open the OSC options panel by choosing Edit gt Preferences gt OSC from the main menu 36 Open Sound Control OSC 181 Renoise 2 8 User Manual Preferences Open Sound Control ocal Tep frenoise evaluatel string frenoise song bpm number frenoise song edt moedel boolean frenoise song edt actavel number frenose songedt pattern_followl boolean frenoise song edt stepl nurnber frenose song lpbl nurmber frenoise songrecord cherd_rnodelbooleani frenoise songrecord rmetranome_precountl boolean frenoise songrecord metronomel boolean frenoise songrecord quantization_stepl nurmber frenoise songrecord quantization boolean Plug Misc e Enable Server This starts the Renoise OSC server and the network port is changed to a listening state so you may get a firewall warning the first time this is enabled e Incoming Messages This panel simply displays messages relevant to the networking process e Protocol Select the protocol which the Renoise server will use Udp Provides a high transfer rate with lower reliability than Tcp Tcp Provides a lower transfer rate than Udp with higher reliability e Port Select the Port number for messages to be transferred over
157. input The output signal is not affected by the filters e Gate Duck Duck mode reverses the behaviour of the Gate the Floor volume will be applied when the signal falls below the Threshold 22 2 4 Maximizer The Maximizer is a hard limiter which boosts and limits audio signals It will hard clip a signal that exceeds the Threshold but then soften the Release when it falls back under that Threshold contrary to plain hard clipping The Maximizer is often used for final mastering to block any stray unnecessary peaks without harsh sounding full hard clipping 4 Maximizer 4 int Boost 4k 0 000 dB Threshold 11 803 dB PeakRel d 1 000 ms Slow Rel 4 20 000 rms C eiling 4k 0 000 dB e Boost Gain applied to the signal before the Threshold 22 2 3 Gate 110 Renoise 2 8 User Manual e Threshold The dB value that the Maximizer limits the input to e Peak Rel Compression release factor for peaks transients e Slow Rel Compression release factor for non peaks constant signals e Ceiling Final gain applied to the output The small red LED below the VU meters indicates when the Peak Rel factor is being used 22 3 Filter Devices Audio filters manipulate a sound s frequency spectrum There are various digital and analogue emulation filters present in Renoise 22 3 1 Comb Filter The Comb Filter adds a delayed version of the signal to itself causing constructive and destructive interference e Frequency
158. irectly above the Instrument Selector are a series of buttons that are used to affect the GUI A set of eight global preset buttons are used to switch between various sections of the interface and are accessed by either clicking on them or pressing F1 F8 on the keyboard Renoise comes with eight presets already stored by default To the right of this are two buttons which show hide the upper or lower sections of the interface and the full screen button which fully covers the desktop 2 1 6 Sequencing Patterns Located at the far left of the screen is the Pattern Sequencer 2 1 4 Selecting Instruments Renoise 2 8 User Manual Renoise uses a sequence of patterns to arrange the structure of a song and the P Sequencer is used to create copy and organise your patterns 2 1 7 Creating Patterns To the right of the Pattern Sequencer and occupying the main central space Is the This is the main tool for composing and editing within Renoise Although it may look esi to beginners the method of adding recording notes into tracks using the Pattern is actually incredibly simple 2 1 8 Applying FX Beneath the central area is the panel for Track DSPs More F Native F Effects Mame Track Q1 Bus Compressor Routing 4 k Master Cabinet Simulator Chorus C omb Fitter V alurne 4 b LPPEPPPFEPPEFEPEEFEFEEPEEFEPER Com pressor DE Offset Delay Off Mute Delay M 6 600 ms This displays and controls all of the effects that are
159. is how most sequencers record notes e Step By Step Enter and edit notes manually with the computer keyboard or a MIDI keyboard step by step This can be done while the song is stopped or while it s playing back 12 1 Edit Mode First in order to be able to record anything make sure that Edit Mode is enabled by pressing the ESC key on your keyboard Alternatively you can click the record button in the Transport Panel The red border around the Pattern Editor indicates that Renoise is now ready to record 4 Track 05 PLAY H dh E Red Frame Border gt gt 12 2 Live Recording To record notes live 1 Ensure that Pattern Follow is ON E in the Transport Panel 2 Start the song playing with Edit Mode enabled 3 Play notes with the computer keyboard or your MIDI master keyboard 12 Recording and Editing Notes 36 Renoise 2 8 User Manual The played notes will now be recorded into the track at the current playback position in the Pattern Editor Tips To enable Edit Mode and start playing with a single button press you can also use the Right Shift key To just start playing you can use either the Spacebar or Right Ctrl Pressing the Right Alt key will start playing but also with looping of the current pattern enabled Extra Tip To enable a count in for live recording turn on the Metronome pre count via the Options menu in the Upper Status Bar You can also adjust the amount of bars the count in las
160. is method is the best quality re sampling method but is very very slow and so cannot be used for real time playback When selecting Sinc only Cubic interpolated samples will be replaced with Sinc Samples with Linear and Off interpolations will use those original modes Sync When enabled the sample will be automatically pitched up or down so that it lasts for a certain amount of pattern lines adjusted via the value box As a consequence the sample is locked and you will be unable to use it at other pitches It will also automatically update its pitch if the song changes BPM Useful for syncing drumbeat loops Alternatively press the 7 button which will automatically adjust the Transpose and Finetuning settings to the correct values leaving you free to change them and play the sample at other pitches e Autoseek The default behaviour for a sample in Renoise is that it can only be heard during playback from when the note is initially triggered Enabling 18 2 1 Main Panel 71 Renoise 2 8 User Manual Autoseek causes the sample to behave like a traditional audio channel meaning that the sample can be heard at any point during its playback in a song Highly recommended for vocals background ambience and other lengthy recorded audio e Autofade Automatically inserts a quick fade at the beginning and end of a Sample Useful for preventing clicking 18 2 2 Envelopes Located to the right of the main Sample Properties pane
161. ise can be automated Automation can be achieved by two separate methods graphically or with Pattern Effect Commands Automation of plug in instruments and their parameters is also possible by using an Automation Device The easiest way to create Automation is to record it This can be done by clicking holding and moving a DSP effect s slider with the right mouse button while playing back dus song Depending on the Automation setting in the Pattern Editor s Control Bar EM 4 your changes will then be recorded as either pattern effects or as graphical Envelopes To quickly create an empty Automation and switch over to the Automation Editor you can also click on the small rectangle to the right of each parameter Reverb 4 k int Wet Mix 4v INF dB Room Size 4 P Width 4 Damp 4 Dry Mix 4b 0 000 dB When a parameter is automated an icon is shown in this rectangle In the image above the icons next to the parameters represent automation by top to bottom pattern commands envelopes both 26 1 Automation Editor The Automation Editor consists of two main parts To the left you will see a list of all available parameters and devices for the the currently active track To the right of this is the envelope editor where you will draw and edit the Automation Beneath the envelope editor are a series of options and buttons used to edit and modify the envelope The envelope grid is labelled along the x axis at the top wit
162. ist 19 8 Loop Fine Editor The Loop Fine Editor shows you a sample precise overview of the loop start and end points which is extremely useful for creating smooth loops In most cases loops should start and end at the same amplitude value to avoid clicks J DRA Beuce P 4k Se 1 Loop Start 0 19038 5 gt Loop End 19 9 Mix Paste and other Copy Paste Operations 19 7 9 Play Stop and Record 92 Renoise 2 8 User Manual 19 9 1 Mix Paste Renoise offers a simple Mix Paste functionality To use it simply copy a sample ora selection of a sample into the clipboard then click on Mix Paste A dialog will appear that offers options on how to mix the clipboard content with the existing content Mix Sample with Clipboard Content Volunne 4 b 0 000 dB Mix Addi Modulate Multiply Process Cancel 19 9 2 Copy Into New Sample Instrument You can automatically copy regions of a sample into either a new sample in the current instrument or a new instrument This is done via the right click context menu or keyboard shortcuts This can be very useful when copying parts of a large sample for further playback and editing 19 9 3 Copy Paste With External Sample Editors Windows only Renoise shares its clipboard content with the system on Windows meaning you can quickly swap around sample data to and from Renoise when using an external sample editor that supports this feature In many external editors you have to se
163. ividually render every single note Setting this to 12 will render one sample per octave The more samples are rendered the closer the rendered result will be to the original e Velocity Range The Note On velocity that will be used to trigger the instrument when sampling it Plugins may modulate some of their settings depending on the velocity e Step How many samples should be rendered in the Velocity Range Setting this to 1 will render only a single sample for the entire velocity range The more samples are rendered the closer the rendered result will be to the original 31 2 3 Sampling Options e Auto loop samples cross fade When enabled the sample is cross faded and looped Cross fading creates a smooth click free loop and so is incredibly useful for pads or other long sounds Enabling cross fading will also disable the Tail Note OFF settings below e Duration The duration in milliseconds of the Note On phase before a Note OFF is sent to the plugin With cross fading enabled this will be the total length of the sample Entering a number into the right value box and hitting Set will apply the correct length calculated from the line duration e Tail How long the Note OFF phase should last This is needed to sample the sustain phase of plugin instruments Entering a number into the right value box and hitting Set will apply the correct length calculated from the line duration e Fadeout Tail When enabled the tail sustain
164. k is played back completely and can be immediately silenced unmuted without affecting how any of the sounds are executed Mixer Mute e Solo mode right click Mute others Solo ing a track will cause all other tracks to be muted Unsolo ing will unmute all other tracks 37 8 4 Plugins General Windows Mac amp Linux 203 Renoise 2 8 User Manual e Solo Solo ing and unsolo ing track will retain the mute states of all other tracks 37 8 6 Misc 204 38 Keyboard Shortcuts Renoise features an enormous amount of keyboard shortcuts but in the previous topics we often only noted a few of the important ones Besides those there are many other Shortcuts available and even unassigned shortcuts which you can customise yourself if they fit well into your work flow 38 1 Keyboard Focus Concept Renoise utilises a shortcut Focus system for the keyboard which means that most keyboard shortcuts only apply to a specific region in the interface We will refer to those as local Other shortcuts apply to all regions and we will refer to them as global The currently focused area in Renoise is surrounded with small orange corners Scope Tags To change the Focus area you can either e Click anywhere in Renoise with the middle mouse button e Left click anywhere in Renoise while holding down the Left Alt key e Right click anywhere in Renoise and choose Set Keyboard Focus Here from the context menu e Use the shortcuts Left C
165. l the Envelopes section is closed by default To open it press the button at the top of the panel b Envelopes 18 2 2 1 Enabling Disabling Envelopes l Pan Pitch Cutott g T Ext Editor z I Lome Resonance LFO Wi y a gt LL The various envelope types are listed along the left side Volume Pan Pitch Cutoff and Resonance Below this are the Env and LFO buttons which switch between the Envelope and LFO controls available for each envelope type All of the envelopes and LFOs are disabled by default You can enable the envelopes by clicking the small check box at the top left Bl L4 Each envelope type is turned on off independently from the others So if for example you ve enabled the Volume envelope and want to enable Pitch too you ll need to click on the Pitch button and click on its check box The LFO settings are also specific to each individual envelope type and so have to be enabled and changed separately as well ET m Li Phase Phase Pitch Cutaff Frequency Frequency Arnount Arnount Resonance Wi q a q gt EL Env LFO 18 2 2 Envelopes 72 Renoise 2 8 User Manual 18 2 2 2 How Envelopes and LFOs are applied When an envelope ts enabled it will start running as soon as you play a note When playing multiple notes there will be a seperate envelope applied to each note Envelopes and LFOs are automatically synced with the current BPM in Renoise Each highli
166. lay name Algorrthrnix GrnbH TT Dynamic Range Short name TT Dynamic Range Meter 1 4 Show in device browsers Compatibility Options Use static processing buffers Try enabling this option when the plugin causes crackles This option will make sure that the plugins processing functions are always called with the same number of sample frarnes Auto suspend plugin when silent Disable this option when the plugin should always run even when no audio processing is necessary Might be necessary for plugins which run their own Internal sequencer Can run in multi processor environments Disable this option when you get crackles or even crashes when running multiple instances of this plugin in a multi CPU environment Please nate All cornpatibilty options are applied to ALL plugin instances of the sarne type This dialog will appear after clicking on the button in the VST Instrument Properties section after a plugin is loaded In most cases these options will already have the correct settings as Renoise comes with a database which sets the defaults for you If you are experiencing any of the problems described in the dialog then you might want to try altering the settings 18 4 External MIDI Properties Using a MIDI instrument you can play external synthesizer hardware or control software synthesizers running on your computer The latter is done by using virtual MIDI devices MIDI Yoke on Windows the IAC BUS on Ma
167. lect activate this feature first To find out how to do this please look at the external editor s manual and search for the keywords System Clipboard Copy 19 9 1 Mix Paste 93 20 Recording New Samples Renoise allows you to create new samples by recording them from various sources including a line in jack or microphone To do so open the Sample Editor and press the small button Alternatively you can open the record dialog by choosing File gt Record New Sample from the main menu Bringing up the record dialog and controlling the main record options can be mapped to a MIDI Controller with the MIDI Mapping options This way you can quickly make new recordings using just your MIDI controller or master keyboard To map the opening and closing of the record panel switch over to the Sample Editor before opening the MIDI Mappings 20 1 Audio Device Setup To record new samples in Renoise you first have to configure the device you want to use for recording which is done in the Edit gt Preferences gt Audio panel This is only necessary when using Direct Sound Windows Core Audio OSX or ALSA Linux ASIO is pre configured to be used as a recording and playback source When your soundcard has more than one input channel you will be able to set this as the input device in the Audio Preferences or you can select this in the recording dialog 20 Recording New Samples 94 Renoise 2 8 User Manual Preferences Device Set
168. lighted parameter or button Harme Routing Panning Mkia Center Volume ak ATHE E 0 000 dB Width ak 000 MIT e Send MIDI from your controller press a key push a button move a fader etc 35 4 Create Mappings 175 Renoise 2 8 User Manual t I 4 Automation Device Imt Linked Plugin i 01 VST Voyager 0 Semitones 0 000000 0 500000 Sawtooth Renoise will automatically map the selected parameter to the chosen key button fader of the controller Note When using endless encoders which may send one of the relative CC modes noted above slowly turn it to the left in order to map it This allows Renoise to estimate how the encoder works guess the relative CC modes and stop you from having to keep manually resetting the mode 35 5 Remove Mappings To remove a mapping open the MIDI Mapping dialog and click on the mapped part of the Renoise GUI Then hit the Backspace or Delete key on your keyboard Alternatively press the Clear button next to the parameter description Clear J Lower Frame Show Song Properties Trigger Cha 00 CC O1 To clear all of the mapped parameters click the Clear button at the top of the dialog next to the Load and Save buttons 35 6 Import Export Mappings If you want to share MIDI mappings you ve set up you can do so by importing exporting them To export click on the Save button at the top of the dialog This will prompt you for a
169. like when using ext MIDI but rather get sent out immediately This is because the audio coming back from the synth into Renoise will be subject to the soundcard s input latency which is the same as the output latency so assuming no MIDI latency the externally produced sound should now be in sync with the internally generated audio Again the MIDI connection to the external instrument is likely to introduce some delay This time however you can only compensate for it by using the track delay setting in the Mixer for the track on which you are triggering the MIDI instrument The instrument Latency slider can t allow negative latencies in the Lineln Ret mode as Renoise sends out MIDI events immediately as soon as they are encountered in this mode The following diagram illustrates this Ext MIDI Lineln Ret AUDIO Other MIDI kuda Latan Other Tracks Events Tracks It s important that you keep the Line Input device on the same track that you trigger the MIDI instrument from and that PDC is enabled for this routing scheme to work Without PDC enabled Renoise does not compensate for audio latencies 18 4 1 Latency handling with External MIDI Instruments 85 19 Sample Editor Renoise has a strong focus on samples as instruments featuring many pattern effects to modify their playback and to aid with this there Is a built in Sample Editor New Samples mostly for short looping wavetable can also be created
170. lly Assigning Zones to Samples enne 66 17 2 4 Assigning A Basenote To A Keyzone ceseennnm meme 67 17 2 5 Using lnsiumsentEHUSIODOS us eexeoedteibience I bei mE xri eedem v dhRO ME ERE ON e 67 EAS es le ed SNO TTE m 67 17 4 Using Keyzones with a Sliced Sample seeennnnmmH 68 18 Instrument Settings usua aao Vaca anon ek ib n KOREA COENA RD CM ER dre ERO E 69 LES SLT el OR mn 69 L5 2 SE POPEO ee ee eee ee eee 70 18 2 1 IS AERE TENTER 70 Ins nU asperius dud iM M MEME MM EM EMMMEAE 72 18 3 Plugin Instrument VST AU Prope res a oro pueris PU BERE Rv Oba eat Ceres 76 Lgs SOLD ST PASS eoun non erOpIRIUA REF OPORTET CUN FED MENU VPE 77 15 9 ee ina S PII aoeeeccrt t Era UI Ix IERI TIRS NUT onnceeaueeeosnecra essence 77 18 3 3 Plugin Aliases multi timbral plugains enne 80 18 3 4 Plugin FX Aliases routing MIDI to existing plugin effects 8l 19 5 93 A OS Ei Pe OI Meco ones VERE EEINIVUDRUDPETERTER ERRARE FTU ERMEME EIN EDMISIRU NE RIAARKMH NIU EIN 81 18 3 6 Plugin Compatibility SOLUTIO usos rusebin d atate pevkS tud eds vba ado DRE PEeMS nS 82 18 4 External MIDI Properties oats ott sb mE TRO PEN opcm art PEPPER PM pA MM dE ME 83 18 4 1 Latency handling with External MIDI Instruments 84 Ig Sample EOIEOF osxeei vbi xd aa d o RE EG RUE RU Re RC d eer ROC C a Re RE NR E C 86 EON ea i A EEA A AAE OEA sey emaiescurnceeendcaeracsee 86 Io VA
171. many advantages using ASIO is highly recommended Even if your sound card does not provide ASIO drivers i e your device does not show up in the ASIO device list in Renoise you could try out a free general ASIO driver for Windows ASIO4AII This driver will work with most audio hardware but may not be as reliable as your specific sound card vendor s official drivers 3 4 Audio Setup on Mac OSX On OSX there is only one driver architecture present and it will work out of the box on all available Macs Named Core Audio it is similar to ASIO offering low latencies and allowing the use of multiple sound card outputs when present in Renoise To use Core Audio simply select the device for output and recording and then select the latency and sample rate you want to use Please see below for a more detailed description of the latency and sample rate setup 3 5 Audio Setup on Linux On Linux you have the choice between two different architectures e ALSA This is the default audio architecture on most Linux systems and it should work out of the box in Renoise In most cases it is very fast and reliable but may require some fine tuning before being usable Please see the notes just below for more info about the tweaking that is needed for Linux Audio in general e Jack Not installed by default on many Linux systems but this is still a relatively common and advanced way to access your sound hardware Jack does not just bridge Renoise to your s
172. me to Renoise This introduction will familiarise you with the main components of the Renoise interface and explain their basic function 2 1 Main Screen Overview Renoise is significantly different from most other music creation packages and consequently it also looks different When you load Renoise for the first time you will be presented with something similar to this H Renoise x64 IO File Edit View Options Tools Help MIDI MAP 00 00 00 CPU 00 6 TEEEEFERFEFEEREEEERFEFEER z T c T z LE Track Scopes Waster Scopes Master Spectrurn Track 01 rack O2 Track Q3 ACK us Track 05 CN SENE ES Black Loop i Ji dl Track 04 4 Track 05 4 Track 06 PLAT PLAT PLAY i Pan n A Pattern Editar Track DSPs More Native i ad Effects Hame Track l Mute Bus Compressor Routing 4 k Master Cabinet Simulate E abinet Simulator FE 3 5o FEFEPEFEEEEEREEPEEEREEEPEETY ak Now we will briefly go through the main areas of the Renoise interface Note the links in red which you can click on for more detailed information about the various components NJ 2 Main Screen Renoise 2 8 User Manual 2 1 1 Upper Status Bar Located at the very top of the interface is the Upper Status Bar File Edit View Options Tools Help MIDI MAP 00 00 00 CPU 01 1 The left section of the status bar offers a variety of menu options To the right of this is a VU meter showing the current master volume level the MIDI controls MID
173. ment slot selection e Numpad 1 9 Select instrument from instruments visible in the Instrument Selector e Left Alt Left Right Arrow Keys Jump up down a page in the Instrument Selector e Left Alt Up Down Arrow Keys Select previous next instrument 38 4 2 Pattern Editor 38 4 2 1 Edit Step amp Navigation e Left Ctrl amp Decrease increase the Edit Step value e Left Ctrl amp 1 0 Set the Edit Step number e Left Ctrl amp Shift amp 1 0 Set note quantize amount e Arrow Keys Navigate through the Pattern Editor e PageUp PageDown Move up down in pattern e Home End Go to start end line of pattern e F9 Move cursor to line O e F10 Move cursor 25 of the way down the pattern e F11 Move cursor to the centre of the pattern e F12 Move cursor 75 of the way down the pattern 38 4 1 Global 207 Renoise 2 8 User Manual 38 4 2 2 Note Off e Caps Lock Insert a Note OFF when Edit Mode is enabled 38 4 2 3 Cut Copy Paste e Left Ctrl X Cut selection to clipboard e Left Ctrl C Copy selection to clipboard e Left Ctrl V Paste contents from clipboard to target e Backspace Delete all notes and effect commands at the current line in the track and scroll everything beneath the current line up e Insert Insert clean row into track and push all notes and effects in current track down e Left Ctrl Left Shift Delete Delete note under cursor and scroll column beneath current note up e Left Ctrl
174. more responsive user interface Disabling the frame rate will allow Renoise to use the necessary amount of CPU power to update the GUI as responsively as possible 37 6 GUI 199 Renoise 2 8 User Manual 3 6 2 Pattern Editor e Single click to set cursor in edit mode This allows a single left click in a pattern to move the cursor to that exact position when Edit Mode is on When Edit Mode is off it also allows a single left click to move the cursor to that column without changing the pattern line A double click will always move the cursor to that exact position regardless of whether this option is enabled or not e Single click drag amp drop When enabled clicking upon a selected area in the Pattern Editor will instantly start to drag the selection When disabled you have to click and hold for a second to drag e Position number format Use either decimal or hexadecimal for the Pattern Editor line numbers 3 6 3 Pattern Sequencer e Separate edit amp play positions with pattern follow When enabled the sequencer s playback position will be detached from the edit position when Pattern Follow is disabled Pattern Follow mode On Edit and play positions are linked so the pattern currently playing is always the one that is edited Pattern Follow mode Off Edit and play positions are separated so you can edit a pattern that is not currently playing 37 6 4 Envelope Editor e Single click to create new points When enabled
175. n Linux This allows audio programs to be in sync with each other all connected via Jack Transport You can start stop and relocate the play position from any of the Jack enabled applications All software Jacked into the session will react and synchronise accordingly JACK Audio Connection Kit default Started 33 1 Levels of Jack Transport Control Level 1 Each Jack client has the power to start stop and relocate change the playback position of the transport This is represented in either seconds or sample time Level 2 Only one Jack client can control the Time Base which Is the tempo time Signature and beat position Most applications support the first level of Jack Transport control The second level is at the time of writing rarely supported If there is more than one application running which supports the Time Base Jack will select one automatically 33 2 Dealing with Tempo Tempo information is exchanged only when the synchronized application supports Time Base As stated above most applications do not support this and so you will have to set the tempo manually 33 Jack Transport Linux only 167 Renoise 2 8 User Manual In the case where all Jack Transport applications are Time Base aware you still have to make sure that all clients are using the same tempo and automation This is because playback relocation will be done in sample time instead of beat time All clients need to have the same base tempo
176. nertia Determines how fast parameter changes are applied Low Inertia will create sweeping effects by noticeably sliding from one parameter setting to another 22 5 Shape Devices Shape Devices modify the amplitude of the signal in various ways 22 5 1 Cabinet Simulator The Cabinet Simulator emulates the sound of hardware amplification cabinets It features a tube that is used for distortion and a built in EQ This effect is recommended for bass synth guitar or drums to add roughness to your sound Also try combining it 22 4 3 Phaser 116 Renoise 2 8 User Manual with the other Shape Devices and or chaining multiple Cabinet Devices for interesting effects Ju Cabinet Simulator 4 Int Mana Cabinet 4 Classic Routing 4 b np Eq eet eee Gain 4r 0 000 Wet Mix 4r 100 000 9 Dry Mix af 0 000 wa e Cabinet Select the type of the Cabinet that should be used There are bass guitar and various other models available e Routing Set how the Cabinet Simulator should internally route the signal through the cabinet EQ and tube e Gain Amount of Gain applied in the tube More Gain will result in more distortion e Wet Mix How much of the processed signal should be kept e Dry Mix How much of the original clean signal should be kept e EQ A standard EQ with 5 bands and Q settings See EO 5 for a detailed description e Mono Stereo When set to Mono incoming stereo signals will be combined and processed
177. ng repeats the Current pattern Delete the current pattern Clicking the minus button will delete the current pattern and all of its contained information 14 1 Overview 50 Renoise 2 8 User Manual Clone the current pattern Clicking the Clone Pattern button creates a new pattern with duplicates all of the note effects and automation data from the current pattern Cloning is the same as copying amp pasting everything from an old pattern to a new one 14 3 Decoupled Playback You can detach the playback position from the current edit position letting you edit a pattern while other patterns are playing h To decouple the sequencer simply turn off the Pattern Follow option in the Iransport Panel This way you never have to stop the song while editing a separate section 14 4 Triggering Patterns Patterns can be scheduled for playback via the number play buttons to the left of the numbers in the Pattern Sequencer Without stopping playback you can trigger new sequences in the song in real time This lets you freely change the order of playback to sketch out and improvise new ideas Now Playing Gurrently Editing Next On Playlist e While the song Is playing left clicking on a specific number play button will move the sequence on to that position as soon as the current pattern reaches the end e While the song Is playing clicking with the right mouse button will immediately jump to and play that pattern witho
178. ng the More button causing it to expand across the centre frame The Instrument Selector will also be rescaled to match While expanded the More button becomes a highlighted Less button which collapses the Disk Browser back to Its original size Pressing ESC while expanded also shrinks the Disk Browser monumentje MOVINGON Backups Song DSP Chain Instrument Sample te ls fm nuchter BITE s ou rns a samples m testsids m zetronorne Bm goattracker ff sidplayw a sidplaywee backup2 BGAE Therne Tanman p cd cavers disney DOOM3 mulilanguaget All download emulators emule_temp Getronics inst install Leo Lucasart mps_backup mp3 Mpg rmscearmietl T BITINCECECERCE E Nerot ache PDA backup fs m ma s i Es fa r r iE E im E n i Render 5 2 Expanding the Disk Browser hd e a Ez r M test fa Vintage wine Backups You re not alone Backups Breakfast in lapland mixed xrns E Xf endless perspective xrns E if E g E ai JI E gF E i EB g I P E g E if EB gF E ay EN JI E Jr E i BJ P P EB gF EB g D You re not a lone xrns hatfield_1980 xrns Robocop dunn xrns billy jean irnp xrns Sunrise lpb8 xrns link set xrns 2 7 Inst setz xrns Breakfast in lapland xrns Noteglissande_failing xrns 2 7_Inst_set xrns Everybody got_to_learn_sometime xrns Cream of the earth xrns
179. noise repeats key presses 37 5 5 Mouse Repeat Rate e Enable mouse wheel acceleration Will make the use of the mouse wheel more sensitive e Left Click Repeat Rate Set how fast changes to a value with a left click should be repeated e g increasing the BPM using the small arrows e Right Click Repeat Rate Same as above but for right mouse button clicks 37 6 GUI 37 5 2 Importing Exporting Keyboard Mappings 198 Renoise 2 8 User Manual Preferences Global i o Pattern Editor Hex ake 4k 3 uA Normal Pattern Sequencer Envelope Editor Scopes Plug Misc The GUI options allow the customisation of the general display behaviour in Renoise 37 6 1 Global e Show tooltips Toggles the displaying of tooltips when the mouse pointer hovers over a significant part of the interface for a second e Enable GUI effects amp animations When enabled Renoise will use animations in some parts of the interface e g smooth scrolling fading of menus transparency etc Disable this option if you dislike them or are using a very slow computer e Use more compatible GFX updates Windows only Uses a possibly slower method of drawing the Renoise GUI with your graphics card This option should be kept on unless it needs to be disabled to avoid problems with multi monitor setups e Frame Rate Set how fast the Renoise GUI will update itself Lower values require less CPU power while higher values result in a
180. nto Patterns Instead of editing notes step by step you can also record live This is done by playing the song with Edit Mode enabled and recording the notes using the keyboard For a more detailed description have a look at the Recording and Editing Notes section 13 8 Recording of Effects To quickly record DSP parameter changes into a pattern click and drag any slider in the Track DSPs panel with the right mouse button This can also be done as the song is playing For more information see Recording and Editing Pattern Effects 13 6 2 Advancing mode in the effect columns 47 Renoise 2 8 User Manual 13 9 Applying Effects Finally to get a full list and detailed description of the effects available for use in the Effect Columns take a look at Pattern Effect Commands section of the manual 13 9 Applying Effects 48 14 Pattern Sequencer The Pattern Sequencer crafts a song s overall progress by defining the order in which the various patterns are played A song begins with the pattern at very top of the sequence When this pattern has finished the next in the sequence Is started This carries on until the final pattern has played and the end of the song is reached At this point a song can either loop back to the beginning again or just stop 14 1 Overview The sequencer refers to patterns via their number Patterns of different values hold different content within them while patterns that share a number contain identical
181. o all instruments in the current selection or just the one specified in the value box e Transpose Transpose notes a semitone or an octave at a time e Mirror Swaps every note s height around the specified center note This can be very useful for creating variations of melodies e Preserve Lengths When using the quantize function Note Offs will not be quantized but will retain their original distance from the Note On e Quantize Quantize notes by the given subline factor the factor used in the note delay column 100 sublines 256 in decimal make up one full line For example to quantize by 3 lines you would use 300 sublines e Nudge Moves notes up down by the specified amount of sublines 16 3 3 Modifying Instruments Instruments Src instr 4b Dest instr 4 Swap Remap Delete e Src instr Select the instrument number that should be modified e Dest Instr Set the destination instrument number that the source instrument Should be transformed into e Swap Swap the source and destination instruments within the selection e Remap Use the destination instrument for all matching source instruments in the given range e Delete Delete the source instruments within the selection 16 3 2 Modifying Notes 62 Renoise 2 8 User Manual 16 3 4 Modifying Effects Y Vol Pan Delay FXx Interpolate Lir Modify 2 00 Apply Using these controls you can interpolate fill in values create fades for a
182. o not play back on exactly the same beat try adjusting the Offset slider in Renoise until they match Please note that the smallest possible negative latency is limited to the current latency of your soundcard If you need further negative latency you can increase your audio latency in the Audio Preferences 34 2 Running Renoise as MIDI Clock Slave 34 MIDI Clock 169 Renoise 2 8 User Manual 34 2 1 Set Up Devices To connect Renoise to a MIDI Clock master use the MIDI Clock slave device section in the Edit gt Preferences gt MIDI panel To quickly enable and disable the connection to the master clock use the small Clock button in the Renoise Transport Panel next to the BPM This icon will only show up when a MIDI Clock slave device has been set Important A MIDI device must be selected and the sync clock mode icon must be enabled to sync Renoise to other devices After you have done this you should notice a small green blinking LED at the top of the Renoise interface The LEDs next to the small clock icon show the MIDI Clock input in green and output in red 34 2 2 Adjust Offsets As with the MIDI Clock master mode you can correct small offsets between Renoise and the master with the Offset slider in the preferences Again the easiest way to test and adjust the offset is by using a steady metronome on both the master and slave If the sounds are not in sync try adjusting the offset slider in Renoise until they
183. oise parameters via Automation the song s Beats Per Minute Lines Per Beat and Ticks Per Line settings 26 2 Automation List 139 27 Pattern Effect Commands Track DSP parameters can be automated with either Graphical Automation or pattern effects Pattern effects are numerical control codes used in the Pattern Editor that allow you to change the value of parameters Besides controlling Track DSPs the pattern effect commands also allow various manipulations of sample instruments These can only be done via pattern effects and are one of the things that differentiates Renoise from other sequencers Examples include starting to play a sample from the middle OS effect then playing it in reverse OB effect panning it fully to the left pan column pitching it up a bit OU effect and finally gliding it down one octave 0G effect All this can be expressed precisely and easily with the Pattern Editor 27 1 Pattern Effect Columns Next to the note column s are the columns which control volume panning delay and pattern effect commands Track Q1 i Volume Panning Note wr 404 77 50 70 o7s0e Effectnumbper Instrument EU Delay By default the panning and delay columns are not visible To show hide them you can use the keyboard shortcuts Left Control Command Left Shift V Volume P Panning D Delay or you can press the corresponding buttons in the Pattern Editor s control bar located at the bottom of the editor
184. on of plugin synthesizer parameters with an Automation Device will only work with the original plugin The Automation can no longer be applied to the rendered samples e Samples always are limited in length Even though you can apply cross fading to create smooth loops in Renoise with the grabber such automatic loops may not always sound as detailed as the original 31 1 Opening the Plugin Grabber Dialog To directly sample and then replace a plugin instrument you can use the Plugin Grabber in the Instrument Settings Left clicking the Plugin Grabber button will set the grabber to replace the plugin render the plugin and then unload it Right clicking will set the grabber to render the plugin into a new instrument slot Alternatively you can right click the plugin instrument in the Instrument Selector and then choose Render Plugin To Instrument or Render Plugin To New Instrument Finally you can also bring up the grabber by selecting File gt Render Plugin To Instrument from the main menu 31 Rendering Plugin Instruments To Sample Based Instruments 159 Renoise 2 8 User Manual 31 2 Overview Plugin Grabber Instrument Selection Source Destination Remove the source plugin after rendering Midi Options Note Range 4 C Set from song Step Wel Range Sampling Options Auto loop samples crasstade Duration 4 b ms dF Set lines Tail ms dF Set lines Fadeout tall Sampling Format Brt depth C
185. ons have entries like Mixer Effect You can download and find more information about the Duplex Tool at its page in the Renoise Tools section of the site 35 9 The Duplex Tool 180 36 Open Sound Control OSC Open Sound Control was created as a successor to the MIDI control protocol It enables communication between computer software sound synthesizers and other multimedia devices that support OSC Its advantages over MIDI include an open ended and dynamic URL style symbolic naming scheme symbolic and high resolution numeric argument data pattern matching language to specify multiple recipients of a single message high resolution time tags and bundles of messages whose effects must occur simultaneously The protocol is also not bound by specific hardware i e MIDI cables and ports and can be transferred across any network connection even remotely via the internet This makes OSC much more powerful than MIDI but due to its open ended specification both the OSC client which sends OSC data and the OSC server which receives data i e Renoise must be separately configured unlike MIDI which is essentially Plug amp Play For more general information about OSC see the OSC Wikipedia page and the official OSC homepage 36 1 Setup Renoise can use OSC in one of two ways 1 Using Renoise as an OSC server OSC receiver via a preconfigured OSC message set 2 Using the fully configurable and customisable Renoise script
186. ontrol Command TAB or Left Control Command Left Shift TAB Here is a small example on how to use the Focus When you start up Renoise the Pattern Editor is focused by default If you use the arrow keys then the Pattern Editor s cursor will start moving around Now left click somewhere in the Disk Browser while holding down the Left Alt key which will set the Focus to the Disk Browser Notice that the orange corners now surround the Disk Browser and the arrow keys move around to select files and folders The idea behind this is that the main components of Renoise such as the Pattern Editor should always be ready for editing The keyboard Focus should not move loosely around unless you want it to If you want it to you can change it via the View Lock Keyboard Focus option in the Upper Status Bar 38 2 Customising and Printing Shortcuts Using the menu panel Edit gt Preferences gt Keys you can customise any keyboard shortcut and also print out a list of the currently set shortcuts To print the shortcuts simply click the button in this dialog 38 Keyboard Shortcuts 205 Renoise 2 8 User Manual Preferences Load Save Reset Automation Disk Browser Instrument Box Instrument Keyzone Mixer Pattern Editor Pattern Matrix Clear Assign Global Keyboard Options JEER Assignable keys EEan TTE Ear Keyboard Repeat Rate ask Mouse Wheel Click Repeat Rates Plug Misc 38 3 List of Default Short
187. ormat e Theme Load and save Renoise Theme presets XML files colour settings for the Renoise interface Depending on the file type selected Renoise may also show some additional options amp buttons 5 Disk Browser 14 Renoise 2 8 User Manual Song a Render button will appear which renders the current Song into a sample format WAV allowing you to publish it burn it convert to MP3 upload to the internet Share with others etc Sample Instrument a small slider will appear which controls the volume that Samples are pre heard with Clicking the small arrow next to the slider allows selection of whether the sample will be played back on the master channel or on the currently selected track This allows you to pre hear the sample file with the current track s DSP effects selected track or not master track 5 1 1 1 Supported Formats For Song Importing Xrns rns ptk ntk Renoise Songs Xm FastTracker Il it ImpulseTracker II mod Amiga Mod mid midi standard MIDI 5 1 1 2 Supported Formats For Sample Importing 5 1 1 2 1 Lossless aif aiff AIF wave uncompressed only Wav PCM wave uncompressed only fla flac Flac audio aifc compressed AIF requires Quicktime au snd rare Mac formats requires Quicktime caf Core Audio file format used by many Apple apps requires Quicktime 5 1 1 2 2 Lossy e ogg Ogg Vorbis e mp2 mp3 standard MP2 3 requires mpeg123 on Linux
188. otation where 00 means repeat the previous value 2 Glide to note OGxx Sound file mp3 The first note is played at C 4 At line 04 the pitch rises a constant rate of 20 hexadecimal notation towards A 4 Once the glide reaches reaches the desired pitch of A 4 subsequent 0G commands are ignored 2 4 2 Breakbeat Tricks 2 3 488 S6e C 4Yeea _ a RH 488 S4e C 4Yeea _ Original Loop Sound file mp3 1 Sample offset OSxx Sound file mp3 The offset command works by splitting a sample into 256 equal parts The larger the Sample the more inaccurate this command will be As the range of values is 00 to FF 0S80 plays the sample from halfway through and 0S40 plays the sample from one quarter of the way through 2 Retrigger note Rx Sound file mp3 27 4 1 Pitch Slide 146 Renoise 2 8 User Manual This effect replays the sample very quickly at its current position in the waveform playback x sets how many ticks to count before retriggering the sample again By default there are 12 ticks per line Setting R4 will retrigger a sample 3 times per line 12 4 3 3 Reverse sample BO B1 Sound file mp3 BO plays the sample backwards from that point B1 resumes normal playback 27 4 3 Programming Delays Here are two techniques for programming a delay 1 Delay note Qx Qx delays by ticks A line is divided into equal ticks the default value being 12 By using the Q8 command in
189. ou to select it Likewise clicking and dragging will select a sequence of patterns You can also click once and then Shift click on another pattern to select a range in just two clicks 14 7 1 Drag and Drop Once patterns have been selected they can then be copied pasted moved or cloned Drag and Drop without any modifier to move the selected patterns to a new RM Me Left Control Commandqd will insert copies of the selected patterns e Holding down Left Alt will insert repeats aliases of the selected patterns Right clicking on any pattern number will bring up a menu with available shortcuts and yet more operations that can be applied to a selection 14 5 Looping Patterns 52 Renoise 2 8 User Manual Set Keyboard Focus Herel ALT Click Cut CTRL X Copy CTRL C Insert Delete Clone CTRL K Repeat Create Section Organize Render Selection to Disk Keep Sequence Sorted 14 8 Sequencer Shortcuts in the Pattern Editor While editing patterns in the Pattern Editor you can also quickly navigate and modify the sequence using keyboard shortcuts e Left Control Command Arrow Up Down Select the next previous pattern In the sequence e Left Control Command Arrow Left Right Change the current pattern s number e Left Control Command Insert Key Insert a new pattern into the sequence e Left Control Command Delete Key Delete the current pattern from the sequence e Left Control Command Spacebar Sche
190. ound card but also allows the routing of audio between multiple applications provided they also support Jack Please visit the official Jack audio pages at jackaudio org for more detailed information Configuring Linux for Audio in general Many Linux distributions are by default not optimized to the standards required for real time audio creation in Renoise So when using either ALSA or JACK with Renoise it is recommended to e use a real time kernel e configure PAM etc security conf to allow Renoise and other applications to create low latency and high priority tasks Both topics are described in depth in our Linux FAQ For more information on the subject this general Linux and Audio FAQ is also recommended linuxaudio org 3 3 Audio Setup on Windows 9 Renoise 2 8 User Manual 3 6 Latency amp Sample Rates Latency is the time that it takes for sounds output by Renoise to be played on your Speakers or headphones The lower the latency the quicker Renoise will respond to what you play or modify So lower latencies are preferable but they also require more CPU power to maintain If the CPU becomes overloaded then the audio will start to crackle and choke If you hear such crackles in the sound output the first thing you Should do is increase the latency via the Preferences menu The sample rate defines how much detail is contained within the sound that you hear The higher the sample rate the more detail 44 100 Hz is the rate that
191. ound driver that Renoise will use On Linux you have the choice between ALSA and Jack ALSA will be available on all setups Jack is more advanced but also harder to set up and may have to be installed manually Jack is highly recommended though because it allows you to use several Jack based audio applications at once with the ability to route audio between them In Device ALSA If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Jack Select the number of input pairs you would like to pass over to Jack Out Device ALSA If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here Jack Select the number of output pairs you would like to pass over to Jack Sample Rate ALSA only Select the Sample Rate for playback All internal audio processing in Renoise will be done at this rate The higher the Sample Rate the more detailed the results will be but also the more CPU power will be used Buffer Size ALSA only The base buffer size that should be used for audio processing in Renoise Higher numbers will reduce the possibility of crackling sound at high CPU usage but will also cause more latency the time it takes the sound from Renoise to reach an output and be heard Periods Buffer ALSA only How many Buffer Sizes should be used The final latency for ALSA playback is Periods Buffer Buffer Size Some driver
192. our number of lines in a pattern to a factor of the time signature s numerator multiplied by the LPB For example when working in 3 4 and a LBP of 4 you could use a pattern length of 12 24 or 48 when working in 5 4 you could use a pattern length of 20 or 40 etc This will allow you to place your notes on exact pattern lines without having to delay notes with the delay column You can turn off the LPB highlighting via the Song Settings tab 13 5 Pattern Editor Control Panel At the bottom of the Pattern Editor is a control panel Ca e Single Track Edit Mode When enabled only the currently selected track will be shown in the Pattern Matrix 13 4 Lines 45 Renoise 2 8 User Manual e Pattern Wrap Mode Decides what will happen upon reaching the end of a pattern when entering notes step by step in Edit Mode When enabled the cursor will move to the top of the next pattern in the sequence When disabled the cursor will move back to the top of the current pattern e Pattern Automation Recording Mode When enabled right clicked and MIDI mapped parameters are recorded into Automation instead of the pattern s Effects Column e Chord Mode Toggles the recording of a single note at a time or chords i e multiple notes simultaneously when recording live e Quantize Controls Toggles live quantization The value box to the right specifies the quantization value in lines Use the drop down menu next to the value box to manually
193. panning levels To visualize this in the mixer track levels which do not reach the Post volume and panning are shown by a different colour white by default instead of green but this may vary depending on the Theme 28 3 Working with DSP Effects and Chains 150 Renoise 2 8 User Manual 5 501 Armount 24 zm 0 000 dB Track with a Send Device using Mute Source Track Q1 Track 02 35 501 45 501 mpReverb 2 Amount Amount Duration Predelay Low Cut Low Gain Color Wet Mix Dry Mix Send Device Routing in the Mixer 28 4 Send Devices Tracks and the Post Mixer 151 Renoise 2 8 User Manual 28 5 Adjusting Level Meters Volume level meters display volume in one of four available scales e 24 OdB e 48 OdB e 96 OdB e Linear To disable or change the scaling for all meters right click on any level meter in the mixer and choose from the list This also works for the master level meter at the top of the Renoise interface k 0 000 dB 0 000 dB 28 6 Controlling the Mixer with a MIDI Controller You can attach MIDI controllers to the Pre Post volume and mute solo controls allowing you to comfortably mix a song using the controller To do so select View gt Midi Mapping from the main menu or click on the MIDI Map button at the top of the Renoise interface next to the main VU meter Have a look at the MIDI Mapping section of the manual for a more detailed description of the available
194. pply more modulation the louder the sound is Using this you can achieve wah wah style modulations and other dynamic sounds effects with the filters Follower On Attack Release Amount e Attack The attack level of the envelope which is generated from the sound input The lower the attack value the more severe the changes in modulation will be e Release The release time of the envelope which is generated from the sound input The higher the value the longer the modulation will still be applied after a volume drop e Amount General intensity of the effect You can use negative numbers to apply the effect in reverse i e more modulation the quieter the sound is 18 3 Plugin Instrument VST AU Properties VST or Audio Unit plugins are basically MIDI instruments that run within Renoise like a built in software synthesizer This means that they behave as described in the External MIDI Properties section below Besides the common MIDI properties they also offer a custom GUI audio routing options and can be rendered down to sample based instruments bi Untitled Instrument NJA S ample Instrument lone Auto suspend Program ault kt Plugin Preset Bank Volume 0 000 dB Ext MIDI Transpose st e Ext Editor Opens the editor window This can either be a Renoise alike dialog box or a custom GUI provided by the plugin e Instrument The plugin instrument which you would like to use This will initially display None
195. ption when enabled selecting sample files in the browser will automatically play them e 9l Show or hide sub folders present in the File Panel e E Save a file the file is named using the text box to the right of the save button Right clicking on any file will present more options File Context menu 5 1 2 Folder Panel 16 Renoise 2 8 User Manual Set Keyboard Focus Here ALT Click Load Filefs Return Load File with Options 4 Return Select All CTRL A Sort Files Create New Directory CTAL DO Rename File CTRL R Mowe File s to Trash CTAL Del Refresh CTRL LJ Reveal in Explorer CTRL F Load file with options can be used to specify exactly how a file should be imported The options available to you change depending on the type of file selected They are as follows WAV Files Import Options Audio file Import Options Raw Audio file Import Options Bits Sample rate Skip header bytes 4 Big endian Use as default MIDI Files Import Options 5 1 3 File Panel 17 Renoise 2 8 User Manual MIDI file Import Options Create instruments Create MIDI Control Devices LET ib G4 Lines Fer Beat Lines per pattern MIDI Device Use as default Qut Ta MIDI Yoke 2 Load Cancel DSP Chain Files Import Options Device Chain Import Options AX Replace Existing Chain Use as default Load Cancel 5 2 Expanding the Disk Browser The Disk Browser area can be enlarged by clicki
196. pts folder found within the directory where you installed Renoise on OSX this is found in the app bundle 36 2 Examples 36 2 Examples 196 Renoise 2 8 User Manual 36 2 1 TouchOSC via Duplex The Duplex Tool comes with a Device preset for TouchOSC an iPhone iPod Touch iPad app that allows those devices to control Renoise via OSC To use it select TouchOSC from the Device pulldown menu in the Duplex Browser and adjust the configuration as needed within the Settings dialog box Then using the TouchOSC app on the Apple device you can change the values of the various knobs and sliders on the screen to control various features of Renoise Duplex uses Renoises Scripting API to communicate with touch OSC so its fully configurable and can also be used as en example on how to wrap up your own OSC implementation in Renoise 36 2 2 Pure Data PD aka Pure Data is a real time graphical programming environment for audio video and graphical processing PD was created to explore ideas of how to further refine the Max paradigm with the core ideas of allowing data to be treated in a more open ended way and opening it up to applications outside of audio and MIDI such as graphics and video There are different versions available to download for PC Mac and Linux 36 2 2 1 Using PD With Renoise Via OSC e First install PD then download unzip and open the test renoise osc pd file within PD e n the top left corner you can set
197. quantize a selected area of the current pattern after recording e Edit Step Sets how many lines the cursor should skip down in the Pattern Editor when entering a note or effect e Computer Keyboard Velocity Sets the playback and record velocity of notes played with the computer keyboard e Vol Pan Dly Toggles the volume panning and delay sub columns e FX Quickly show and add pattern effect commands 13 6 Editing and Navigating in Patterns Before anything can be recorded into the Pattern Editor Edit Mode needs to be enabled which is done by either pressing the ESC key or the record button in the Transport Panel 13 6 1 Basic Shortcuts Moving the cursor around in the Pattern Editor can done with the arrow keys The Page Up Down buttons will move the cursor up and down 16 lines at a time To quickly jump to the next note column press TAB while Left Shift TAB will jump back to the previous note column F9 F10 F11 and F12 will move to the beginning first quarter half last quarter of the pattern respectively Hit End to skip to the last note in a pattern To select an area in the Pattern Editor hold down the Left Shift key while moving around with the arrow keys This can also be done by left clicking and dragging with the mouse The selection can also be cut copied and pasted using the standard keys Left Control Command X Cut C Copy V Paste A selection can also be made by starting with Left
198. r 12 2 Live Recording 37 Renoise 2 8 User Manual a LN The Q button enables or disables live quantization while the value box to the right specifies the quantization value in lines Use the drop down menu next to the value box to manually quantize a range within the current pattern after recording 12 5 Polyphonic vs Monophonic Recording The chord mode button located in the Pattern Editor control bar allows you to toggle the recording a single note at a time or chords i e multiple notes simultaneously a Sequential monophonic recording can often be better when recording drums or monophonic instruments 12 6 Entering Chords with the Computer Keyboard When entering notes step by step with the computer keyboard Renoise will by default place all notes entered sequentially If you want to quickly insert chords without live recording you can do this by holding down Left Shift while entering the notes This will automatically create columns to the right and enter the new notes there Note that MIDI keyboards will always record chords when pressing more than one note at a time 12 4 Real time and Manual Quantization 38 13 Pattern Editor The Pattern Editor is the main editor used to create music in Renoise Instruments are recorded by entering notes onto lines in the order that they are to be played from top to bottom A pattern can contain multiple tracks typically one for each different instrument and each with
199. r with Value 127 or something above 64 Button Released Nothing Button Pressed again Controller with Value O Button Released again Nothing C Button Pressed Controller with Value 127 or something above 64 Button Released Nothing Button Pressed again Controller with Value 127 is sent again Button Released again Nothing Some controllers may use use protocol A others B or C or even other non listed combinations Renoise needs to deal with all of these possibilities which is why the Toggle and Set options exist Now let s say you want to set something On or Off in Renoise You have to tell Renoise how it should deal with the incoming messages Take the global Edit Mode as an example where there exists two variants for it in the list of available MIDI mappings e Edit Mode Toggle Will ignore Controller Values of 0 so you can use controller protocol A or C e Edit Mode Set Will not ignore Controller Values of 0 but will instead interpret them as state CC value gt 64 On CC value lt 64 Off so you can use controller protocol B with encoders or faders If you are unsure what the right mode is for your controller simply try out both variants If this works then select that variant for the other mappings because it s very likely that the controller sends MIDI in the same manner for the other buttons too Note that Renoise will always choose the Toggle variant when executing MIDI Learn Mode To a
200. rack Headroom The amount that each track s input is lowered by which helps avoid clipping in the final mix e 0S Mode Applies only to the OS effect used in the Pattern Editor The Amiga FT2 option will slice samples into chunks that are 256 bits long starting from the beginning of the sample The Renoise mode will divide the whole sample into 256 pieces where 00 is the start of the sample and FF is the start of the final piece This is mainly a compatibility feature used to achieve slightly better playback for old XM MOD files e Pitch Mode As with the OS Mode this is a compatibility feature for XM MOD sound files and only applies to pitch related effects in the Pattern Editor XM MOD pitches are coarse while Renoise pitches offer much more accuracy When opening an old Renoise song saved with Renoise previous to version 2 0 or 9 Song Settings 28 Renoise 2 8 User Manual loading a MOD XM or IT song the Player Options will look like this Player Compatibility Options Upgrade ta latest version BPM amp Ticks Only BPM Amiga FT2 Renose AmigalFT2 Rengse This shows the panel in Renoise 1 x compatibility mode Player Options Upgrade te latest version ask AmigalFT2 AmigalFT2 This shows the panel in Renoise 2 0 2 6 compatibility mode e Upgrade to latest version Upgrade the song to the new Renoise 2 0 playback behaviour mainly using Lines Per Beat instead of the old Speed value Di
201. ratio of each input and how much influence they have over the final output value This ratio is represented on the right hand graph 24 3 4 Signal Follower The Signal Follower device analyses a track s audio output via volume tracking much like compressors do and then uses it to automate a destination parameter To set up a side chaining effect place the Signal Follower device in the track you would like to use as a carrier and set the destination parameter as the volume of the Pre mixer or Gainer in another track Signal Follower LP Filter LE Dest Non release HP Filter Des Mim 4 Sensitivity Dest Max 4 100 000 95 Lookahead Dest Off 4 0 000 Scaling Tet oo e Dest Destination track effect and parameter allowing you to specify the parameter to be modulated e Dest Min The minimum value to be used from the destination parameter s range e Dest Max The maximum value to be used from the destination parameter s range e Dest Off Offsets the destination s min and max values equally by the specified amount This can be especially useful when you want to automate the modulation e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Attack Attack rate of the volume envelope Lower values will respond quicker to volume changes in the audio input e Release Rele
202. rberated input sound 22 1 5 mpReverb A complex reverberation effect with many parameters to modify the sound of the reverberated signal mpReverb MdL 3030 ms Width Normal I OEFeIErEREFEEFERFEEEFEEFERERFER dE 5 0 e Duration The reverberation time in milliseconds e Predelay An initial delay that is applied before any reverberation occurs e Low Cut The cut off frequency of the dampening filter e Low Gain The gain of the dampening filter Lower values create more dampened sounds e Color Used to attenuate or boost mid frequencies of the reverberated signal in order to simulate walls e Width Controls the stereo separation of the reverberated signal e Pan The panning of the reverberated signal e Wet Mix The gain of the reverberated signal e Dry Mix The gain of the non reverberated input sound 22 2 Dynamics Devices Dynamic devices are used to dynamically change the amplitude of an audio signal 22 1 4 Reverb 108 Renoise 2 8 User Manual 22 2 1 Bus Compressor The Bus Compressor unlike the normal Compressor doesn t merely react to the incoming signal The signal is first analysed and then the appropriate action Is taken Short peaks are handled via a feed back algorithm while constant signals are handled via a feed forward algorithm This way both compression methods are used where they work optimally The Bus Compressor is a perfect tool for mastering or levelling Bus Compressor 4 b
203. re Input 5 end F anning 4 EEEE ReWire Input ah Volurne EN hull Antares AVOX CHOIR 2 32 2 1 Routing Audio To Renoise Use the Device option to select a slave from the list In most cases the slave will automatically launch If not then launch the application manually Device Channel The audio signal from the slave will be routed into Renoise via the ReWire Input device Both applications are now bound together and everything is automatically configured for you If you hit play in Renoise the slave will start playing too If you navigate around in the song the slave will follow If you change the playback in the Slave Renoise will follow If you want to capture another audio bus from the same slave simply add another ReWire Input device and select the same slave but choose a different bus This will allow you to stream multiple buses from the same application 32 2 2 Trigger MIDI from Renoise If a slave has MIDI inputs you will find them listed as regular MIDI devices in the Renoise External MIDI Instrument Settings This way you could for example use Reason synths from within Renoise 32 2 Using Renoise as ReWire Master 163 Renoise 2 8 User Manual Automatic g Settings wr S ample Device Ire R inel Channel Transpose Bank P lugin Latency Program ES Mate length Made Ext MIDI 32 2 3 Automating ReWired synths like Reason MIDI Input As soon as you ve created a ReWire
204. rences gt Keys menu A list of most important shortcuts can also be found in the Keyboard Shortcuts section in this manual 2 1 9 Lower Status Bar 6 3 Setting Up Audio Devices Audio devices are what enables your computer to create the sounds you hear This is not necessarily a sound card it can also be built into your computer s hardware Regardless of whatever generates the actual sound output what you control in Renoise is a driver which is what allows the hardware and software to communicate 3 1 Default Setup By default Renoise is configured to use the system s default audio output device at a high latency ensuring that in most cases Renoise is ready to go and output can be heard No input device something you can record with is selected by default Because the default settings are often not optimal for your particular machine you should have a quick look at the Audio Preferences in case adjustments can be made 3 2 Audio Preferences To change the audio settings in Renoise select Edit Preferences from the Upper Status Bar On OSX you will find the Preferences in the Renoise menu at the very left In the Preferences menu select the Audio tab 3 Setting Up Audio Devices 7 Renoise 2 8 User Manual Preferences Device Settings S ample rate Butter size 1024 samples 23 2 msec Limit ta stereo infout Control Panel Dithering Reintialize Multi CPU Core support Realtime audio CPUs sow Automatic
205. rent key s being pressed and also display them on the grid according to the velocity Right clicking on a key will change the Basenote of the current zone transposing its pitch an option that can also be adjusted via the value box in the bottom left corner of the interface 17 2 Creating Keyzones 17 2 1 Selecting amp Adjusting the Zones The shaded area s within the grid represents the velocity and key zone that will trigger the assigned sample s A zone can be selected by left clicking on it or using the zone 17 Sample Keyzones 65 Renoise 2 8 User Manual selection menu in the top left of the interface You can also select the desired sample and its associated zone in the Instrument Settings tab Multiple zones can be selected at once by either left click dragging or Shift left click ing to select a range or Ctrl left click ing individual zones The currently selected zone s will be highlighted As the notes are played on the keyboard the zones of corresponding samples are automatically selected You can turn this behaviour off by unchecking the box at the top left corner of the interface The range of a selected zone or multiple zones can be adjusted by left click dragging its edge or changing the values shown in the bottom left of the interface A selected zone or zones can also be moved around as a whole by left clicking on it and moving the mouse while holding the button down It is possible to have overlapping zones
206. rings for Renoise to evaluate e song Send song specific triggers to activate e transport Send transport specific triggers to activate 3 3 OSC 194 Renoise 2 8 User Manual e trigger Send note specific triggers to activate Detailed OSC description Open Sound Control Other locations containing info about how to use the OSC Messaging system visit http scripting renoise com 37 4 Files Preferences Wav Import Create multi sample instruments Import loop settings from files Autoset Syne settings Raw Audio Import Bits S ample rate Skip header bytes Big endian Device Chain Import Replace Existing Chain MIDI Import Create instruments Create MIBI Control Devices Lines Per Beat 4b Lines per pattern 4k MIDI Device Song Instrument Export Th oe S ample Format Plug Misc Note All import options mentioned below can also be quickly accessed in the Disk Browser by right clicking the file then choosing Load File with Options 37 4 1 Wave Import Options Applies to WAV FLAC AIF OGG and MP3 files e Create multi sample instruments When enabled and multiple samples are loaded at once in the Disk Browser Renoise will load all samples into a single instrument and create a drum kit mapping using the drum kit settings from the Sample Keyzones When the option is disabled each sample will be loaded into a new instrument e Import loop settings from files Enables the importing of loop settings tha
207. rol Command Shift Tab shortcuts e Click with the middle mouse button on the File Panel or Folder Panel 5 5 Importing Raw Audio Files Convert Any File to Audio Sample Renoise is able to load anything yes any file type as an audio sample file In order to do this e Select the Sample category in the File Selector e Make sure the Show All Files option is enabled e Double click a file which is not normally recognized as a sample file TXT document JPEG picture AVI movie etc e Additionally right clicking on the file and selecting Load File with Options gives you additional options for importing sample rate bit depth etc 5 3 Loading Multiple Entries at Once 19 6 Transport Panel The Transport Panel allows you to control song playback and alter other relevant global options When the upper frame of the interface is hidden see Main Screen the Transport Panel controls will still be usable as they are collapsed into a small horizontal bar just below the Upper Status Bar E e gt nme Ba BlackLoop 4 1 Beats Min 4 Lines Beat 4 Keyb Octave 4b 6 1 Song Controls E NN Master volume This slider corresponds to the volume of the Master Track and so controls the overall volume of the song EJ Auto adjust the Master Volume level to avoid clipping the volume is automatically lowered when clipping occurs J L start playing the song or pattern L2 ie Toggle pattern
208. routed through the parent track though you can change this with the Pre Mixer This means that Track DSPs Automation and Pattern Effect Commands used in the Group Track will affect the audio coming from the Sequencer Tracks contained within it 13 2 3 Send Tracks Send Tracks are fed audio from other tracks using Send Devices and are typically used to apply the same set of Track DSPs to multiple tracks at once Notes cannot be entered into Send Tracks and so they only feature Effect Columns which are used to control the Track DSPs and Pattern Effect Commands 13 2 4 Master Track 13 2 2 Group Tracks 40 Renoise 2 8 User Manual The Master Track is where all audio produced by the other tracks finally ends up Effects placed on the Master Track will therefore affect the output of the entire song Notes cannot be entered into the Master Track and so it only features Effect Columns which are used to control the Track DSPs and Pattern Effect Commands 13 2 5 Adding Removing Duplicating and Re ordering Tracks To add or remove tracks you can use the Edit Insert Track Left Control Command T and Edit gt Delete Track Left Control Command Left Shift T commands from the menu in the Upper Status Bar If the currently selected track is a Sequencer Track then a new Sequencer Track will be added to the right of it If the currently selected track is a Send Track or the Master Track then another Send Track will be added To ad
209. rr PLE nes 103 zc AUUID EIDBCES users iussi ndr EFIE rax FEE ME EFE UEM uS VM UM EE I MEE NE 104 Ge Me DEVICES ica worn T T T 104 PINE EIC TTL TILT TTL 104 zx BIDDER dn pages aqua desert cm Am UNUM NaspHN EUN ELE ME IM KMS EN RADE E 106 Ex 1 3 Ie eT Gare EEREREIEN ENE TEREDEREPPITEIIRIRUCIUARKENREERERPRPEREEEFER ATE EE ERU 107 PEE NEVER TCR 108 2E IBReVEITE Soph wy inordinate doen ea ure dee ene eed vena aa eS 108 ME TIERE pee Umm 108 Ala A PUC LONO Ol cnc eia DOE HICEDUROEPTEEUDPBERCEREEEGPEERKEBRCEERPXRERPREEDIES eae 109 EA FAN NOUN SOW ctr TT TT 109 EPSCBCNCIIHME O 110 FEAR WE FAST 110 a PIE m 111 FASCE Serio eR TERRIER 111 PP NORE Bo eT 111 PEBCELE O emer none to ee mE ee ae eA Ea SOE ee a a ee ee 112 22 2 7 EE cacy pees views E CPI cape eninee nas guns beans ER AA DE ER MEE EE 112 FABERSN S TRE 113 PIGEAT e 114 224 M du ulation DEVICES eeacseiesvisicetbiariut eus diode UMS duxut AO E AEE 114 ee NE OCO a ASE 114 PERO III T ULT aia 115 DP CM EIU 115 PPA E Suspe NT 116 25s Sane peviESE o vais urina rs oie alee ans ota need EHE MEM E RT UU S B ENIMS 116 22 5 1 Cabinet Simulator LL ee vine epo ERI SUO PEPIIN Ub TEPHN SEEN DrSRatenaS uius inar PPS RESPAy 116 Renoise 2 8 User Manual Table of Contents 22 Audio Effects Nh Eadem 117 Lea ESI 118 2254 Re occ nee eee eee ches k rin rA EA n MUERE P Uca eM EE EU
210. s 00 TPL Also QX in Volume and Panning columns e ORxy Retrigger note every y ticks with volume x where x represents O No volume change 1 1 2 2 3 4 4 8 5 16 6 2 3 7 1 2 e 8 No change 9 1 A 2 B 4 C 8 27 2 Effect Listing 142 Renoise 2 8 User Manual D 16 E 3 2 F 2 e OVxy Set vibrato regular pitch variation x speed y depth e OTxy Set tremolo regular volume variation x speed y depth e ONxy Set auto pan regular pan variation x speed y depth e OExx Set active sample envelopes position to offset xx e 0Jxx Set track s output routing to channel xx 01 upwards hardware channels FF downwards parent groups 00 is the master track 01 is the first soundcard output channel and FF is the closest parent group track e OXxx Stop all notes and FX xx 00 or only effect xx xx gt 00 27 2 1 2 Track DSP Commands You can also change any Track DSP effect parameters with pattern effect commands The sample commands all start with O e g OG for glide but Track DSPs also make use the first number to specify which effect in the chain is being altered xyzz gt x is the the xth effect in the chain y is the yth parameter in the device For example let s say you have a Filter as the first effect in the DSP effect chain then 13FF will set the Filter s Resonance to the maximum value 1 Filter device the first effect 3 Resonance the third
211. s need three buffers to work reliably while others need only two If you hear crackling output from Renoise try changing this value or the setting for n Device Use realtime priority ALSA only On most out of the box Linux systems applications are not allowed to execute realtime performance critical tasks They are needed for realtime audio processing though so they should be enabled when possible Please see the Linux FAQ for more info about this topic If you cannot configure your system to allow realtime tasks then you can disable Renoise from trying with this option Enable Transport Support Jack only Send and receive time and transport information to from other applications that are running with Jack This is only useful to sync multiple audio applications together If you are only running Renoise this option should be disabled Dither Apply dithering to the audio stream when the soundcard uses a bit depth of 8 or 16 bit 24 and 32 bit audio is never dithered Reinitialize Shut down and then reopen all connections to the 37 1 2 Device Settings OSX 190 Renoise 2 8 User Manual soundcard driver May be useful for troubleshooting 37 1 4 Multi CPU Core support e Multi CPU Core support If you have a processor with multiple CPUs or cores you can adjust how Renoise makes use of them for realtime audio processing By default all cores are used which is highly recommended 37 1 5 Automatic PDC e Automatic PDC This au
212. s you have to use ASIO on Linux Jack Audio Track colours can be shown or hidden in the Mixer as well Right click anywhere in the Mixer DSP chain section and select Show Track Colors 28 3 Working with DSP Effects and Chains Track DSP devices are shown in the Mixer rack above the track levels Right clicking an effect brings up a set of options for both that specific effect and the whole chain To show hide effect parameters right click on the DSP and choose them from the Show Sliders menu option 28 2 Customizing the Mixer Layout 149 Renoise 2 8 User Manual Curt CTRL X Copy ETAL Delete Del Rename CTRL A Bypass Activate Return Show Sliders Insert Track CTRL T Delete Track CTRL 45 T Insert Group CTRL G Device Device Chain Track Show Track Colors 28 4 Send Devices Tracks and the Post Mixer To route a track into a Send Track a Send device is inserted into the original track For a full explanation of how this works see Send device in the Routing Devices section of the manual In the Mixer the Send device s slider controls the amount of audio that is sent to the send track When Send devices use the Mute Source option the post volume and panning levels will have no effect That s because the signal is muted before it reaches post mixer device To change the track s levels in this case you either have to have to adjust the Send device s sliders or use the receiving Send Track s volume and
213. s removing Clicks To draw a brand new sample enable draw mode select an empty instrument slot and then draw in the waveform area You will then be prompted to create a new sample whose parameters you can adjust via the dialog box 19 4 Slice Markers With Renoise s slice markers you can non destructively split a sample in slices which can correspond to individual drum hits notes vocal phrases etc You are then able to trigger them from the keyboard or via the OSxx Pattern Effect Command where the xx value corresponds to a particular slice The slicing controls are located at the top right of the Sample Editor interface As you add slices to the sample the Sample Keyzones editor will automatically lay these out across the keyboard according to its current Drum Kit settings allowing you to trigger each slice from a different key on the keyboard The individual sample slots in a sliced sample cannot be directly edited However all sample options like looping volume pan etc are editable per slice A newly created slice will inherit the master sample s Instrument Settings values Left click dragging on the slice tabs at the top of the waveform will allow you to move the markers around Right clicking on a slice tab will bring up a menu with the option to select all markers delete the current marker or delete all markers 19 2 4 Navigate Using Keyboard Shortcuts 88 Renoise 2 8 User Manual To destructively render an instrument
214. s slices into individual samples right click on the waveform and select Slices gt Destructively Render Slices from the menu 19 4 1 Slice Controls Activating the Slice button will change the mouse pointer to the Slice Marker Tool With this you can left click on the waveform to slice it into different sections e fii Automatically insert markers into the waveform at points where beats transients are detected o EEEN The sensitivity of the auto slicing beat detection can be adjusted using this value box Higher values will lead to more markers being inserted Toggles whether a slice will continue playing the rest of the waveform once it has reached the end or not 19 5 Snapping The Snapping controls are located at the top right of the Sample Editor interface M Snapping applies to the waveform when selecting with the mouse using keyboard shortcuts to navigate and when applying and dragging loop points It can be useful to have 0 Crossing enabled as this will ensure that cutting and pasting parts of a sample do not produce clicks in the audio because the start and end points will always match up at O Selecting OS Effect will snap to the OS markers typically shown along the bottom of the waveform while selecting Markers will cause the selection to stick to sample slice markers as the mouse pointer approaches them Snapping to beats the length of time for a single beat is useful when cutting out beats
215. s very slow and things may no longer sound exactly as they did during 29 1 5 Render Options 156 Renoise 2 8 User Manual normal playback If for example you drastically pitch up a hi hat or another sample with a lot of high frequencies then the Sinc mode will often sound a lot smoother Although this smoother sound is technically more perfect it may not be what you want to hear Here is an extreme example e Cubic rendered vs Arguru rendered If this is the case then you can explicitly disable the Sinc interpolation for some samples For more information regarding this see nterpolate in the Sample Properties section of the manual 29 3 Sinc Interpolation 157 30 Quickly Rendering Parts of the Song By using the Render Dialog in Renoise you can already quickly and comfortably render the whole song as an audio file or render only small parts of it in order to reuse them This technique is called re sampling or freezing and can be used to either generate new samples and instruments or to render down parts of the song which require a lot of CPU power To avoid opening up the render dialog then rendering and reloading the wav file again and again Renoise offers a shortcut which automates all of this for you To do this select one or more lines within the Pattern Editor then right click on the Pattern Editor and select Render To Sample from the context menu Alternatively you can use the shortcut Left Control Comman
216. scard Playback Compatibility Please Note By upgrading a song to the latest playback engine you can use all the new player features like Lines Per Beat and new Sample FX behavior but the i4 changes are in many cases incompatible can not be converted automatically So your song might sound different haw much different depends on which FX and Ternpo S peedautomation you ve used Carefully check each part of the song and tweak rt if necessary k e LPB mode Set up how Renoise should pass Beat and BPM information on to plugins Selecting BPM amp Ticks will cause Renoise to try and double or half the transmitted BPM depending on the Speed settings used Only BPM will just transmit the set BPM value e OS Pitch Mode see Player Options above 9 2 Pattern Sequence Highlighting 9 1 Player Options 29 Renoise 2 8 User Manual Pattern 5eq Highlight Highlight every xx lines 4b Default pattern length 4b Highlight every xx blacks Highlight black offset e Highlight every xx lines Indicates every xxth row in the Pattern Editor with a highlighted colour When this is set to LPB Renoise will automatically highlight rows for every beat This is typically the most useful setting but other configurations can be helpful depending on the particular song e Default pattern length Set the default pattern length for newly created patterns e Highlight every xx blocks Highlights every xxth block in the Pattern Sequ
217. seennme 92 Renoise 2 8 User Manual Table of Contents 19 Sample Editor 19 9 1 Mix Paste ERR 93 19 9 2 Copy Into New Sample lnstrUuMent s tisasncineviaseisavisessactseivanncnreuenesees 93 19 9 3 Copy Paste With External Sample Editors Windows only 93 20 Recording New Samples o oco RO CR ERG ACC R RR CR RE RARE 94 20 1 A dio D vyice SetuP s oe cance oriundi HIER Erde ca a verre eee ee 94 FAM AEG IRIS ERE 95 20 3 SCOT aii Without OUSIDUZSLIOD ueteri etorn UE ERE En ERES ER QPE HERIS ER IREEN Ft Orc ns 97 20 4 Recordirig With QUOSEELZSEHDOE osos nre tl e piwikcU e nd pi eU viu mr diae P Link dx pde cee 97 ZE Irae Das uei ibbcPRIRuM EA EEES ERN OE RU MNREEE EE 98 21 1 Adding Effects From the Effects List uos vhabivd vina Mad ade REP TERI MEM RC EEY REA tva 98 E17 DESDE Me ENaC LEE Lo oae ueriR ed UH URDU erste EO oai OrDE n IM Anu e 99 2l L ey Noe cee sec mE 100 21 3 Common Effect Layout and GCOPLIOIS vcanoccsssaccevseusseesceetesinsenakenetenesweneeneanare 100 21 4 Storing Recalling Effect Presets sssssesssressrrrsrrrrerrrnrrrnnrrrnnrrrerrrrnrrrrene 101 21 5 Pre and Post eS vce cence ducers deme ecametdenedidsiadendesest eetenmebaudeadeneats 101 21 6 KOOP Fastin EITECECTISITIS Soonecscvcmeis ptus ED EPEIRARFNTUMIC REI iira ein EEDELA DRVOPPE ERES 102 21 7 Loading Saving Effect CIAIS ea eoosinddad qiie apte vb pQaSENEE i23 RUE PE SxPNPP RI MD Sa CERE 103 21 9 MIDI Mapping and Automating ETTecLs icis ens eon bt r
218. so there are many possibilities available for complex routing Send Int Mode Mute Source Keep Source Armount 4 hk SSEEFEFEEFEFEFEEEKEEEEPEPETEDEETFEEKEKEER 0 000 dB Panning es Receiver 4 e Mute Keep Source Mute Source The signal is muted after it is routed to the Send Track meaning that the current track becomes silent and DSPs appearing after the Send device in the DSP chain will have no effect Keep Source The signal is routed to the Send Track but also continues to play on the current track see illustration below e Amount The volume of the signal sent to the Send Track e Panning The panning of the signal sent to the Send Track e Receiver The Send Track that will receive the audio 23 2 ReWire Input 122 Renoise 2 8 User Manual Track Q1 Track 02 35 501 35 501 mpReverb 2 Arnmount Amount Duration Predelay Low Curt Low Gain Color Wet Mix Dry Mix 23 4 Multiband Send A more advanced version of the standard Send device this allows you to split an audio signal into three discreet frequency bands and individually route them to different Send Tracks The Amount of each band plus the Low and High limits can be adjusted in the right hand graph by left click dragging the lines Multiband Send Amount 1 di llli Amount 2 4 es Amount 3 4 b m Low ib s High d eo ENFEPEUUPUETUPUVUPEVEPUUPEPUF EE The volume scale of the graph at the right side of the device can b
219. st to ninth instrument currently visible in the list e ALT SHIFT UP DOWN Scrolls through the list of samples contained in the current instrument 8 5 Shortcuts 27 9 Song Settings The Song Settings panel configures options which apply to the whole song such as general playback behaviour or Groove Settings 9 1 Player Options When starting a new song in Renoise or loading a relatively new song saved with Renoise 2 7 or later the Player Options will look like this Player Options Ticks Per Line 4 Track Headroom 0S Mode AmigalFT2 Pitch Made AmigalFT2 e Ticks Per Line Changes the internal event rate for Renoise stating how many ticks make up a horizontal line in the Pattern Editor This applies to Sample Effects like re triggers or volume gates and also to meta devices like the LFO device which will use this to determine how often values are updated This rate also affects automation interpolation i e how often line values are smoothed for playback In general the default value of 12 is just fine and makes musical sense it is divisible by 2 3 and 4 If you need even higher resolution you could try a value of 16 Lower values may make your sounds and automation a bit more rough which could be useful if that s what you re after To adjust the Ticks Per Line as the song is playing you can use the Pattern Effect ZKxx where xx is the new TPL in hexadecimal This can also be Automated on the Master Track e T
220. still categorise the plugins by renaming them as described above 18 3 2 4 Favorites List To add a plugin to your custom favorites list click the star icon to the right of it Your favorites are located at the very top of the instruments list To remove a plugin from your favorites simply click the star icon again 18 3 2 Selecting a Plugin 79 Renoise 2 8 User Manual 18 3 3 Plugin Aliases multi timbral plugins Some plugins allow the playback of multiple sounds from a single instance of the instrument This is achieved by channelling them through different MIDI channels This is not absolutely necessary as you can always create a new plugin instrument for a new sound but it can be helpful to save on CPU consumption To find out if your plugin supports this search for the keyword multi timbral or routing in the plugin s manual To make use of this feature in Renoise use Plugin Aliases First load your chosen plugin then select a free instrument slot in the Instrument Selector Click again on the plugin list and notice at the top of the list is the new category VST Aliases or AU Aliases if you ve used an Audio Unit The aliases refer to the previously loaded plugin Double click on one of the aliases in the list to create it Select organize Plugins None H WST alias String Theory 1 5 Instr O1 VSarnpler3 Instr 02 Drurnatic 3 Instr 04 WST E 4Front EF iano Module amp elogoxal Cosmodgirl2 Sun Ra
221. strument MIDI Control device There are also devices which can use various real time inputs notes velocity audio output etc to guide their behaviour such as the Key Tracker or Velocity Tracker Finally there are devices which can also be used to route and control other meta or audio effect parameters via the XY Pad and Hydra 24 1 Automation Devices Renoise offers two automation Meta Devices which can be used to automate MIDI or plugin instruments VSTs or Audio Units Unlike other sequencers instruments in Renoise can be played on any track and by using such devices you can bind their automation through Pattern Effect Commands or Graphical Automation 24 1 1 Instrument Automation Automating VST instrument parameters k I4 x Instr Automation aT udi Linked Plugin 4b 02 Ma plugin instrument is selected 4 b No value 4 No value dk No value 4 No value The Plugin Automation Device directly broadcasts parameter value changes to plugin instruments instead of using MIDI You can manually select which parameter you want to send or automate The number of available parameters depends on the plugin instrument Every plugin has a different parameter set so the parameters which you can control with an automation device depends on those that are available to you In the bottom right corner is a small arrow button which allows you to expand the device to show more parameters Below is an example of the East West Symphon
222. t 52 bata y Poena Eye npa gan ERE aps Ra S Een ay I3aEr 172 35 3 The MIDI Mapping Dialog at a Glance serico rhci vui io rid v TA uA x TRE PNE EoEXE RIP ME audi 173 CER We et NT Temm 175 25 9 RemOVEDTSSDICICES ne races sip Frist opine siet ans N E EHE DUET ER TRU pUUCV BP eens 176 se eA ea Export et S snc UFU UNE SES EEN NEEE nEn EI I REY EET 176 35 7 Set Trigger and Toggle Ta NS ee a PERS ERU VERTRETEN I Ua DX EDU INE MERE PECIA 177 zm DVOME RETAIL REID sod coerce Eun te ae Emo on PO Eoo EMQUE EN EDO UR EXER nU End EULSU 179 35 9 1 Selected Lrack MAD DINGS covuu epis Y EEFOH RATE ETRUMDCRAA RIS RAE Ad UIN EN ETNERETPFEES 179 35 8 2 Selected DSP EX Mapping iei iaosriisVegk vto ssa bapterbatXot rmt rVisRns pide igiixiE 179 35 8 3 Sequencer Navigation amp Triggering seio is riii ovv vex YER Rd FR RR 179 a FEDERN TOSS comes dee erica oe snare ned men LES da DUE Reise ean cte UD ne Snore ene LEE 179 36 Open sound Control OSC issaxean ik ulsRRRa BE RUE NAE NAE NEN ERE UK AERE MEE ER EM E EEE RaM EA dE 181 So ELS ccosnsaun AE dmi M ULM NEQU M MEE M MEIN MEUM NIAI IM NN SN 181 36 1 1 The Default OSC Implementation of Renoise eene 182 Scu jx Loue REMINIUE UNS UNE EENEMEINERSMN EMITIR DIEI AETHER MU 186 356 2 l1 TONCDOSCOIS DUDIEK qusoiiui pas eqa Obi Que GR Odd neri aii iinn 187 LIONE ABIERTO 187 viii Renoise 2 8 User Manual Table of Contents OP ON TTE TTE m 188 CEA Ee emRRRETTTE
223. t are saved along with WAV FLAC and AIF files 37 3 2 Renoise OSC messaging protocols 195 Renoise 2 8 User Manual e Autoset Sync Settings When loading samples Renoise automatically estimates a good beat sync value in the Instrument Settings overwriting previous values If you don t want this to happen disable it here 37 4 2 Raw Audio Import Options Applies to any non audio files that are forced to be loaded as audio See Importing Raw Audio for more details e Bits Bit rate that should be applied to the imported raw sample e Sample Rate Sample rate of raw samples e Skip header bytes Will skip the specified number of bytes and not treat them as audio data e Big Endian Select the byte order that should be used for the raw sample import Only applies to bit depths of 16 or more 37 4 3 Device Chain Import Options Applies to XRNT files e Replace Existing Chain When enabled loading a device chain will completely erase all existing devices first When disabled the imported chain is appended 37 4 4 MIDI Import Options Applies to MID or MIDI files e Create instruments Create instruments based upon the instruments used in the MIDI file When disabled only notes and CC events are imported and so instruments have to be set up manually e Create MIDI Control Devices Create MIDI Control devices to import and send MIDI control change messages e g modulation wheel e Lines per Beat Set the Lines Per Beat resolu
224. t everything from Track 1 to Track 5 then exclude a single block in Track 2 15 2 3 Muting Blocks Left Alt left click or middle mousebutton click on blocks to mute un mute them This also works for muting un muting multiple selected blocks at once This key and mouse combination also works in the Track Scopes 15 2 4 Cloning Blocks To quickly clone the contents of a block into one or more other patterns position the mouse pointer over the bottom edge of the desired box The cursor will change to a downwards facing arrow Now left click hold and drag down over the desired patterns This also works for a selection of multiple boxes 15 2 5 Aliasing Blocks Block aliases are identical copies where any changes made to the content of one alias are automatically made to the others This only applies to content within the Pattern Editor so used with Automation this can be a very quick and easy way to build up a song structure with minimal individual blocks The easiest way to alias a block or a selection of blocks is to position the mouse over the bottom edge and drag downwards while holding down ALT The number of the aliased pattern is now shown in the bottom right corner of each aliased block You can also alias a block by right clicking on it and selecting Create Alias from the menu A flashing cursor will appear in the block Using the keyboard type in the 15 2 1 Drag and Drop 56 Renoise 2 8 User Manual number of t
225. t hand arrow will open a menu that shows the various commands which can be inserted into the naming scheme Clicking on an option will place that text at the end of the existing command 29 1 4 Render Mode Rendering Offline is faster more accurate and allows more options Rendering in real time will simply play the song and record the output This allows the recording of Line In Devices and MIDI instruments Some plug in instruments and effects may render incorrectly when run faster than real time so use this mode for those occasions 29 1 5 Render Options e Interpolation Select the resampling quality that should be used in the rendering process Cubic is what you ve heard when playing back and composing the song Arguru s Sinc is a very precise interpolation mode that cannot be used in real time and so only is available when rendering This mode results into the best possible sample playback quality but may also lead into some unwanted effects Please see Sinc Interpolation for more details Sample Rate Select a sample rate for the rendering process By default the currently active sample rate is selected and it is recommended to use this Many DSPs may sound slightly different at other rates so changing the rate may result in a slightly different sound from what you expect Some external VST or AU plugins don t even support sample rate changes If you change the rate to something other than the default then listen back to the render
226. te while the third character is the octave number The notes are not entered letter by letter like a text editor but like a piano using the computer keyboard or a MIDI master keyboard e Instrument Number The instrument that will play the note This is automatically entered when the note is recorded but it can be changed by hand e Volume 00 80 The note velocity volume Additional effects can also be triggered from here see the Pattern Effect Commands section of the manual for more details e Panning 00 80 The panning of the note This can only be applied to sample based instruments in Renoise MIDI and VST plugins will be unaffected by values in this sub column Additional effects can also be triggered from here see Pattern Effect Commands e Delay 00 FF A time delay added to the note 13 3 Columns 43 Renoise 2 8 User Manual Track 01 T Volume Panning Note er 404 77 50 70 o780eFffectnumber TETUER a By default the panning and delay columns are not visible To show hide them you can use the keyboard shortcuts Left Control Command Left Shift V Volume P Panning D Delay or you can press the corresponding buttons in the Pattern Editor s control bar located at the bottom of the editor 13 3 3 Sub Effect Columns Effect columns are set up in the format xxyy e Effect Number The first two digits xx define the effect that should be triggered like a cutoff parameter in a DSP effect
227. ters and connected to Renoise via MIDI cables There are two MIDI Clock modes master and slave Renoise fully supports both modes The MIDI Clock master sends a series of 24 ppqn pulses per quarter note beat clock messages to all slaves The interval of these messages allows the connected slaves to determine the master s tempo and beat position Along with the beat clock messages Start Stop Continue and Relocation Song Position Pointer messages are sent to sync the timelines of the master and slaves Only the MIDI Clock master can start or stop the playback or change the tempo Slaves are forced to follow the master thus the terms master and slave 34 1 Running Renoise as MIDI Clock Master 34 1 1 Set Up Devices To use Renoise as the master simply set up a MIDI Clock master device in the Edit gt Preferences gt MIDI panel You can also specify which message types should be sent from Renoise Send only MIDI Clock messages if you just want to transfer tempo to the slaves Note that Renoise only sends out MIDI clock messages while playing back a song 34 1 2 Adjust Offsets You can use the Offset slider in the MIDI Clock Master preferences to shift clock messages back and forth in time This is sometimes needed to compensate delays phase offsets that are introduced by MIDI hardware The easiest way to test and adjust this is by using a steady metronome sound on both the master and slave If the sounds d
228. the CC number that you want to send e MIDI Message Type Can be PB pitch bend CP Channel Pressure CC controller change or Prg program change e Parameter Value The actual value that is sent or automated The MIDI channel cannot be configured in this device it always uses the instrument s channel setting As soon as a song with a MIDI Control Device is loaded the device will immediately send out all of its enabled parameter messages Disabling the parameters or setting them to Off avoids sending out any messages for parameters you don t want to If you want to control a General MIDI instrument quickly through parameters like volume panning etc you can do so by selecting the General MIDI preset of the MIDI Control Device click on nit and change it to General MIDI 24 1 1 Instrument Automation Automating VST instrument parameters 126 Renoise 2 8 User Manual 24 2 Mapping Devices Mapping Devices can be used to route cross link or mix automation from different devices 24 2 1 Hydra Imagine you would like to control three different sliders in different tracks using just a single slider This is possible via the Hydra device which allows you to map a single parameter to up to nine destination parameters This opens up a lot of possibilities for cross routing or macro automation The device is named after the Hydra from Greek mythology a serpent with nine heads e Input The parameter to be mapp
229. the end of the DSP chain and controls the volume and panning of the sound leaving the track By default the audio is routed to the Master 21 4 Storing Recalling Effect Presets 101 Renoise 2 8 User Manual Track but this can be changed through the Mixer or the Routing tab of the pre mixer lf your soundcard offers multiple channels you can route audio from different tracks to different channels and even send them for post processing to a hardware mixer Mastering DC Filter Saft Clipping Aute Gain PeakL 2 980 dB PeakR 2 980 dB e Auto Gain Automatically lowers the master volume to avoid clipping This is the same as the Transport Panel s auto gain button nid e DC Filter When enabled DC offsets in the master signal are automatically removed e Soft Clipping When enabled the master signal will be softly saturated when clipping occurs e Peak Levels Shows the actual master signal Using this you can easily see if the master signal is clipping 21 6 Copy Pasting Effect Chains Right clicking on a DSP device or into the free space between the DSPs will show a context menu with various options for the whole DSP chain or the currently selected DSP chain This way you can delete cut copy or paste whole DSP chains or also minimize all DSP in the current chain Please have a look at the following screenshot for all available options 21 5 Pre and Post Mixer Effects 102 Renoise 2 8 User Manual Set Keyboard Focus Her
230. the port number to match the OSC port number you have chosen for Renoise connect localhost XXXX With Edit Mode Ctrl E you can edit the numbers e To the right you can start and stop playing Renoise with the send renoise transport start and send renoise transport stop buttons e The test program comes with a set of commands already loaded in Make sure a sample is loaded into into slot 00 within Renoise and press the chord test button in PD You should hear a chord being played You can also click on the individual commands to hear the individual notes e f you would like to enter new OSC messages yourself Select from the menu Put gt Message place the box on the screen and enter your desired command check the OSC Command List for available commands e Connect the new message box by hovering over the bottom left corner the cursor will become a circle then clicking and dragging over to the sendOSC box Cancel edit mode with Ctrl E and click the box to send the message to Renoise via OSC 36 2 1 TouchOSC via Duplex 187 3 Preferences The Renoise Preferences panel lets you set various general options for the program such as soundcard settings MIDI device settings how files are loaded saved etc These settings need to be set only once and will be applied to all songs and sounds you create with Renoise To open the Preferences panel choose Edit gt Preferences from the main menu Win
231. their own separate set of effects Songs are created by arranging a sequence of patterns with the Pattern Sequencer and the Pattern Matrix 13 1 Patterns A pattern is simply a block of time containing the notes played by different instruments in different tracks The easiest way to understand this is to load in a demo song by double clicking on it in the Disk Browser and observing what happens after you press Play with the Spacebar As the horizontal bar moves down the pattern it plays the notes that it encounters on the way When the end of a pattern is reached the song moves on to the next pattern in the sequence as controlled by the Pattern Sequencer So a pattern is usually used to represent a specific section of a song that may be repeated again in future The length and speed of a pattern can be changed so the exact nature of a specific pattern can vary wildly depending on the whims of the composer 13 2 Tracks There are four different types of track in Renoise 13 2 1 Sequencer Tracks Track Q1 These standard tracks are where you record notes onto the lines of a Note Column Each track also features Effect Columns which are used to apply effect commands to instruments and to control Track DSPs 13 Pattern Editor 39 Renoise 2 8 User Manual 13 2 2 Group Tracks Used to logically group together similar Sequencer Tracks such as all percussion all lead synths etc The child tracks have their output automatically
232. tialize Shut down and then reopen all connections to the soundcard driver May be useful for troubleshooting 37 1 2 Device Settings OSX e n Device If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here e Out Device If you have multiple soundcards installed you will be able to select the one you want to use with Renoise here e Sample Rate Select the Sample Rate for playback All internal audio processing in Renoise will be done at this rate The higher the Sample Rate the more detailed the results will be but also the more CPU power will be used e Latency Set the buffer size affecting overall latency Higher numbers will reduce the possibility of crackling sound at high CPU usage but will also cause more latency the time it takes the sound from Renoise to reach an output and be heard e Dither Apply dithering to the audio stream when the soundcard uses a bit depth of 8 or 16 bit 24 and 32 bit audio is never dithered 37 1 1 Device Settings Windows 189 Renoise 2 8 User Manual Reinitialize Shut down and then reopen all connections to the soundcard driver May be useful for troubleshooting 37 1 3 Device Settings Linux Setting up Linux for fast and reliable audio usage can be quite complex depending on the distribution you are using For general questions and FAQs regarding sound output on Linux take a look at the Linux FAQ Device Type Determines the s
233. tings Device type DirectS ound In Device Line ESI ESP1010e Audiol Out Device m Ine Sample rat Line ESI ESP1010e Audio Ng While beh I nuu IL TI Gr Se It Reintialize Multi CPU Core support Realtirne audio CPUs 4 CPUs Automatic PDC Enable automatic Plugin Delay Cornpensation CPU Load and Threshold Enable overload prevention When the CPU is above d 90 For at least rnsec 4k 500 Metronome amp Precount Beats Per Bar dP 8 beats Lines Per Beat 4 Lines Precount iH 2 bars Plug Misc 20 2 Overview Sample Recorder 1 ReaRoute REAPER CLIENT 1 amp 2 MoFX Syne start amp stop Pattern Record dry rmanrtor FX Create a new instrument on each take Compensate input amp output latencies Extra latency aa 1 2 NN NN Hit start to begin recording This VU meter displays incoming audio activity allowing you to monitor the signal and make adjustments if necessary The speaker button enables you to listen to the input through Renoise while recording 20 1 Audio Device Setup 95 Renoise 2 8 User Manual e L R Select which channel you would like to record left right or both stereo ay 4 ReaRoute REAPER gt CLIENTL amp 2 T Select the audio device that will be the source for the recording Nl Select the track DSP effect chain the list displays all tracks in the song that will be applied to the recording or just to the the preview of the recording Sync start amp
234. tion that should be used for the new song The higher the value the more precisely MIDI events can be plotted into the new song e Lines per Pattern Divide the imported MIDI song into patterns of the given length e MIDI Device Choose the MIDI device for selecting the MIDI instruments from and send output to 37 4 5 Song Instrument Export Options Applies to exported XRNI Renoise Instrument files and XRNS Renoise Song Files e Sample Format Select how samples are stored in Renoise song or instrument files XRNI and XRNS files are regular zip files with a custom extension so it is possible to open them with any tool which can use zip files e g WinRar WinZip on Windows Stuff it on OSX and extract all of the samples manually Flac will result in smaller files and should be used by default Wav files might be useful if you later want to extract the files and use them in other programs 37 4 1 Wave Import Options 196 Renoise 2 8 User Manual 37 5 Keys Preferences a Load Save Reset Print Automation Disk Browser Instrument Box Instrument Keyzone Mixer Pattern Editor Pattern Matrix Clear Assign Global Keyboard Options aa Assignable keys PER HIDE Keyboard Repeat Rate ask Mouse Wheel Click Repeat Rates Plug Misc 37 5 1 Keyboard Mapping List All of the keyboard shortcuts in Renoise can be re configured Above the list you can choose the Focus of the mappings which changes the part of t
235. tiple soundcards installed you will be able to select the one you want to use with Renoise here Choose Primary Device to use the system s default e Sample Rate Select the Sample Rate for playback All internal audio processing in Renoise will be done at this rate The higher the Sample Rate the more detailed the results will be but also the more CPU power will be used e Latency DirectSound only Set the buffer size affecting overall latency Higher numbers will reduce the possibility of crackling sound at high CPU usage but will also cause more latency the time it takes the sound from Renoise to reach an output and be heard e Use hardware buffers DirectSound only This option may speed up playback processing a bit but only some soundcards support this If you enable this option then experiment with recording in the Sample Editor before deciding to use it permanently as it may cause issues If you experience strange results then disable this function e Dither Apply dithering to the audio stream when the soundcard uses a bit depth of 8 or 16 bit 24 and 32 bit audio is never dithered e Limit to stereo in out ASIO only If you have a multi IO soundcard you can disable all inputs and outputs except for the main stereo pair This may lead to better performance when you don t need the other channels e Control Panel AS O only Opens the ASIO driver s control panel where you can configure your soundcard in more detail e Reini
236. to smooth out hand drawn samples 19 7 8 Loop Controls o H set loop start point from the current cursor position When a selection is resent the loop start and end points will be set to the selection area Set loop end point from the current cursor position When a selection is resent the loop start and end points will be set to the selection area eii Toggles whether a sample will finish its current loop upon a Note OFF 4 Set the loop type or turn it off LJ Enable disable the Loop Fine Editor 19 7 4 Amplitude 91 Renoise 2 8 User Manual 19 7 9 Play Stop and Record kal Automatically creates a smooth cross faded loop for you OD Start Stop playing sample from the cursor position to the end of the visible waveform or Start Stop playing the selection if one is present EEE Set the note that will be played when pressing the Play button or pressing Enter e ld Select where the sample should be played back On the Master Track to bypass the current track s effects or on the selected track to hear the sample with the currently active effects Open up the record dialog box to record new samples from various sources e g microphone line in etc 19 7 10 Current Selection Range Indicator Next to the record button the current cursor position or selection range positions are shown in the format of the Lower Ruler To change the format right click on the Lower Ruler and choose from the l
237. to the song s signal chain If you want to affect a track or device that currently shows as N A then simply reorder the tracks or reorder your effects so that the Signal Follower appears before to the left of the desired parameter 24 3 5 Velocity Tracker The Velocity Tracker adds another dimension of control by responding to the velocity values of notes For example when modulating a Filter s cutoff value with a Velocity device the sound of an instrument can then be drastically altered by pressing the keys harder or softer eloctty Tracker 4 k Int uq S calir dib Any No specific instrument selected sae F Hone Range 4k at Dest Min 4 0 000 Fo Dest Max 4 100 000 e Instr The instrument to be used for input Selecting All will affect every instrument played in the current track e Dest Destination track effect and parameter allowing you to specify the parameter to be modulated e Dest Min The minimum value to be used from the destination parameter s range e Dest Max The maximum value to be used from the destination parameter s range e Scaling The scaling that will be applied from the input to the destination By default the input will be mapped linearly but you can also select from two exponential and two logarithmic scales e Range Minimum and maximum velocity range that will be used for input 24 3 4 Signal Follower 132 25 VST AU LADSPA DSSI Effects Plugin effects V
238. tomatically compensates all delays that some Renoise internal effects and VST AU plugins introduce Used to ensure all tracks and instruments are played back in sync If you are troubleshooting you may want to temporarily disable this option 37 1 6 CPU Load and Threshold e When the CPU is above For at least When the conditions are fulfilled Renoise executes Panic instantly stops all playback This option prevents very high CPU loads from freezing your computer 3 1 7 Metronome amp Precount e Beats Per Bar Set how many beat clicks see Lines Per Beat below should be treated as a bar e Lines Per Beat Set how many lines in Renoise should make up a beat for the metronome e Precount Toggles the precount option for live recording and the amount of bars to precount 37 2 MIDI 37 1 3 Device Settings Linux 191 Renoise 2 8 User Manual Preferences MIDI Master Keyboard MIDI Mapping In Device A In Device B In Device C In Device D Record amp Play Filter Velocties Note Offs Polyphonic aftertouch Channel aftertouch Program changes Pitchbend amp Controllers Compensate latencies record what you hear not played Ignore specific controllers MIDI Clock Master Out Device Offset 4 Send clock Send start stop Send song position pointers Send MIDI Machine Control MMC MIDI Clock Slave In Device Offset 4 0 00 ms Plug Mise Smeothing 4 increase for less fluctuating BPMs 37 2 1 MIDI Master
239. top right X or Ext Editor button will remove the larger editor Syncing LFOs The Reset button can be triggered with the pattern effect command x7yy where x stands for the position of the LFO device in the DSP chain if it s the first device 1 if the second 2 etc and yy is the offset value e 00 restarts the LFO from the beginning e 40 restarts the LFO from a quarter of the way through of the cycle e 80 restarts the LFO from halfway through the cycle e CO restarts the LFO from three quarters of the way through the cycle 24 3 3 Meta Mixer The Meta Mixer accepts input from up to three other Meta Devices and combines them in a customisable way to create its own output value This final value is then used to automate another device dll MEUS Rue NR 24 3 2 LFO 130 Renoise 2 8 User Manual e Dest Destination track effect and parameter allowing you to specify the parameter to be modulated e Min The minimum value to be used from the destination parameter s range e Max The maximum value to be used from the destination parameter s range e Scaling The scaling that will be applied to the final output value By default the value will be mapped linearly but you can also select from two exponential and two logarithmic scales e Input A B C The value coming from the output of the connected device If no device is connected then the value may be manually adjusted e Weight A B C The Weight adjusts the
240. ts here 12 3 Entering Notes Step By Step To record notes step by step while playback is stopped simply enter notes with Edit Mode enabled The note will be inserted into the Note column at the current cursor position and the cursor will move downwards within the Pattern Editor The amount of lines that the cursor moves by can be changed with the Edit Step value at the bottom of the Pattern Editor which can even be set to zero Ge i gt To record notes step by step while the song is playing l Ensure Pattern Follow is OFF E in the Transport Panel 2 Start the song playing with Edit Mode enabled 3 Enter notes with the computer keyboard or your MIDI master keyboard So to clarify the Pattern Follow button sj El allows you to switch between the live recoding and step by step modes Shortcuts To quickly switch Pattern Follow ON and OFF you can use the Scroll Lock key To quickly change the Edit Step value you can use Left Ctrl 1 2 3 4 5 6 7 8 9 0 12 4 Real time and Manual Quantization When recording notes live by default they will be recorded with the highest possible precision using the Note Delay column in the Pattern Editor The note delay column allows you to delay notes with a precision of 1 256th of a line If you do not want to precisely record your notes you can let Renoise quantize them either in real time or after recording something This is done with the quantize controls in the Pattern Editor control ba
241. uickly reset them with the Clear All button MIDI Input Routing CopperLan Midi 1 Ch Instrument Track No routings created CopperLan Midi 1 WDM Ch Instrument Track 1VS5T_ StringStudieVst 100 Current 2 vST StringStudioVst 100 Current 3 VST StringStudicVvst 100 Current wvST StringStudicvst 100 Current wST StringStudiovst 100 Current B vVST StringStudiovst 100 Current VST Stringstudiecvst 100 Current 8 vST StringStudicvst 100 Current S vST Stringstudievst 100 Current wST StringStudiovst 100 Current wST StringStudiovst 100 Current Clear All Close Note A single Renoise track only supports up to 12 notes triggering at once So when linking several instruments to a single device it is possible for this limit to be exceeded resulting in some notes going unplayed To avoid this assign each instrument to a dedicated track 18 2 Sample Properties 18 2 1 Main Panel Sample based instruments may contain one or more samples which are shown in the sample list When multiple samples are loaded into an instrument it is the properties of the currently selected sample that will be edited It is possible to edit the properties of multiple samples at once by selecting them individually with Ctrl left click or across a range with Shift left click 18 1 MIDI Input 70 Renoise 2 8 User Manual l Pattern Editor Automation Instrument Settings Song Settings 50 OM ProcessedEt DM Processe
242. ument Envelopes options also function independently between layers By assigning a note no keyzone in the Note On layer but having one in Note Off it is possible to have a sound only play when a key is released F Hote On Layer Note Off Layer 17 2 4 Assigning A Basenote To A Keyzone 67 Renoise 2 8 User Manual 17 4 Using Keyzones with a Sliced Sample With a sliced sample your options are far more limited Zones cannot be adjusted by velocity and aside from the initial sample can only be a single key in width Additionally zones cannot be inserted into the Note Off layer and you have no control over the use of Instrument Envelopes However the Drumkit button and its options are still available Auto Select Played Note On Layer Mate Off Layer on Sample 0 ANM LEE Drurn Kit ul B nd thus automatically mapped e Drum Kit properties above LLL Basenote Note Range Veloctty Range Pattern Editor BIECTI Sample Keyzones Sample Editor Track DSPs Automation Instrument Settings Song Settings bH 00 ANN_LEE_ ANN LEE Ring my Bell Sample volume 4k 0 000 dB NNA Panning 34 Center Loop kd hd Plugin Transpose iF O st interpolate Finetune 4k Ext MIDI nn Autofade MIDI Input Envelopes 17 4 Using Keyzones with a Sliced Sample 68 18 Instrument Settings As already described in the Instrument Selector section of this manual instruments play an important role in Renoise An instrument in Renoise such as a piano
243. ument s mode to ext MIDI This will delay all MIDI events sent to the instrument by Renoise s internal audio latency which is composed of the soundcard s output latency plus any PDC This way it will be sent to the external synth at the same 18 4 External MIDI Properties 84 Renoise 2 8 User Manual time as the audio generated internally by Renoise reaches the soundcard outputs If your MIDI interface and external synth introduce no extra delays in handling the MIDI signal the audio produced by the synth and by Renoise should now be perfectly in Sync In reality however it is likely that there will be a few milliseconds of MIDI latency between the time when Renoise sends out the MIDI event and the time when the synth s audio output reaches the speakers To compensate for this extra MIDI latency you can either use the Latency slider in the instrument settings panel or the track delay setting in the Mixer for the track from which the MIDI instrument is being triggered If you want to feed the audio from the outboard equipment back into Renoise for further processing set the instrument s Mode to Lineln Ret Then add a Line Input DSP device to the same track which you re triggering the notes for the external instrument from In the Line Input device set Latency to MIDI Return Mode You also need to make sure that PDC is enabled in the Renoise Preferences Now MIDI events sent to the instrument will not be delayed by the audio latency
244. ut starting from the top e Double left clicking will immediately jump to and play that pattern from the top e Holding Left Shift while left clicking on a number play button allows you to specify more than one pattern for playback so you can set up a playlist of patterns the next pattern to be played is highlighted as shown in the image above 14 2 Creating Cloning Adding Removing Patterns 51 Renoise 2 8 User Manual 14 5 Looping Patterns Using the column to the immediate left of the pattern numbers you can cause a pattern or sequence of patterns to loop Left click and drag in this column to indicate the patterns you want to loop To remove a loop just click on a single slot twice 14 6 Auto Sorting Patterns By default Renoise will automatically keep pattern numbers in the sequence sorted so that patterns are listed from 0 ascending This helps to see if and where a pattern is used more than once in the sequence You will then notice that the sequence numbers on the left do no longer match the pattern numbers on the right If this automatic sorting is in your way you can of course also disable it To do so click with the right mouse button somewhere in the sequencer and disable the Keep Sequence Sorted option in the context menu This option is memorized per song The context menu also offers a few more related options in its Organize sub menu 14 7 Working With Selections Clicking on the number slot itself allows y
245. utomatically choose Set or Toggle When clicking on something in the Renoise GUI to create mappings the Prefer Setting instead of Toggling On Off states option in the MIDI mapping dialog defines which mappings should be used for your controller Set will be selected when the option is enabled otherwise Toggle is used This way you only have to decide which type of mapping you want and can quickly create the mapping without using the Available And Active Mappings list 35 7 Set Trigger and Toggle Mappings 178 Renoise 2 8 User Manual 35 8 Dynamic Mappings The list of Available and active mappings shows you all the possible parameters and functions that can be mapped in Renoise This list contains far more entries than what is shown highlighted in the GUI For example 35 8 1 Selected Track Mappings e Global Mappings Navigation Tracks Allows you to switch over to the next or previous track in Renoise e Global Mappings Track Muting Current Track Allows you to mute unmute the currently selected track e Global Mappings Track Levels Volume Current Track Allows you to control the volume of the current track e Global Mappings Track Levels Panning Current Track Allows you to control the panning of the current track Using this you can control every track in a song with just a few buttons and faders on your controller 35 8 2 Selected DSP FX Mapping The same is also possible for Track DSPs e Global Mappings Na
246. vigation Track DSPs Select Mapping the selection of DSPs e Global Mappings Track DSPs Selected FX Parameter XX Controlling up to 32 DSP parameters e Global Mappings Track DSPs Selected FX Mixer Subset Parameter XX Controlling up to 32 DSP parameters in the Mixer When using the Selected FX Mixer Subset mappings only the DSP parameters which are seen in the Mixer can be controlled This allows you to customise which parameters are seen right click on the FX in the Mixer and choose a parameter from the Show Sliders option and controlled so you can quickly and easily navigate through a small subset of parameters during a live performance 35 8 3 Sequencer Navigation amp Triggering Just like the track and DSP effects the sequencer can be also be controlled in a dynamic manner Feel free to explore this on your own using the above information as a guide 35 9 The Duplex Tool Renoise Tools are downloadable packages that extend the functionality of the program using the Renoise Scripting API Created with this Duplex is a flexible system for using 35 8 Dynamic Mappings 179 Renoise 2 8 User Manual external controllers in Renoise When you install Duplex each supported device has a number of configurations that control important Renoise parameters like the Mixer Matrix or Effects You can combine these so called applications to form your own unique mix of features For example some pre installed device configurati
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