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Review 6.2 User Manual - AVEVA Product Support

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1. ccccccecececscececececececececs 5 8 5 2 Direct Manipulation Using the Shortcut Menu cecceccescceeceeceeseesseeseeeees 5 9 5 38 Direct Manipulation Using the Keyboard General ccccccccccecccesceecceesseeseeees 5 10 5 4 Other View Manipulation Facilities all Modes cccceeccecceceeseeeseeseees 5 12 DAL Sp EO CC Model essiri euneiunscissamauctenouseanieiennanana E 5 12 5 4 2 Setting Translational and Rotational Increments 0c cee ceeceeeeees 5 12 5 5 Manipulation Using Menu Options cccccecceecceccsccsceeeceeccsceeceesseseeeeseseeees 5 18 6 The Keyplan VICW cesecsiccscessisccccccsccncevsccesennstenncesceuvensseteseerustesswesbessenwerwersneeis 6 1 od ed oy ad Oro D OE aE A E aaieds 6 1 6 1 1 The Zoom Button o eeeceecccccesccceeccccceecccestccceececescceseaeeceetueeeeneeeeenteens 6 2 6 1 2 The Continuously Update Graphics ButtomSea nec cecccecesseeeseeseees 6 2 6 1 3 The Camera Button se dames casiensaaiiscne E soit nadesuasaneessentsdeauesds 6 2 6 1 4 The Light Button Madre g ude sees dat sede EEEE 6 3 6 1 5 The Path Button 5 Fe ea a E ape oe eea eg E Sag carer nae tit apenas 6 3 6 1 6 The Clip Select Button Gal cccccccccccccccesccccceesseceestsccceesseceeestsceeseteeeeeetseeeens 6 3 6 1 7 The Edit Clip Button so ccccccccccccsssescsssesscssseesscssseessssssueessssseesseessneeeeeen 6 4 6 1 8 The Group Origin Button cc cccccecceccsecceccsscceseeceescensessseesesseesseeees 6 4 6 1 9 The Group B
2. Ca Reporting Facilities E G Exporting data from De To create a new export template select Utilities gt Export gt Create The amp nortform will be displayed Once a template has been created and saved you can use it mr I 21 2 Command Line Options The EXPORT command for use in PDMS Design in described in full in Chapter 4 of the VANTAGE PDMS DESIGN Reference Manual Part 4 21 2 VANTAGE Plant Design Review Version 6 2 User Guide 22 Creating an Add in for Review 6 2 22 1 Introduction This section captures the User specification for creating add ins for Review 6 2 Creating an Add in control requires a basic understanding of developing NET Winforms User Controls using the Visual Studio NET development environment It also requires a basic understanding of implementing interfaces in classes although this will be covered in this document 22 2 Creating an Add in Project First create a project for the Add In control In this example the user control will be written in C but it is possible to write a user control using any of the NET languages In the Visual Studio NET development environment select File gt New gt Project from the application main menu This should bring up the New Project dialog as seen below Select Visual C Projects from the Project Types field and select Windows Control Library from the Templates field Enter a name for the project and a location to create the pr
3. Add to Group IPiso24 Exit Group Add fEQUIPF ISTABILIZER VANTAGE Plant Design Review Version 6 2 User Guide Working with Groups Including the Scale Man Add to Group displays a popup menu containing the owners of the item under the mouse This allows for owning elements to be added to the list Exit Group Add exits from the Pick Contents from Observer mode Alternatively select the elements in the Explorer view that you wish to group Copy the elements shortcut menu in the Explorer window and Paste them shortcut menu into the Contents panel of the Groups form Note that standard Windows selection techniques can be used here to add several elements into the group contents list with a single paste operation Note When the Scaleman group is selected the Contents panel is not visible This is because it 1s not possible to modify the contents of this group To modify an existing group click on the required group in the top panel of the Groups form Add new members to the group as explained above or remove members from the group by selecting the member to be removed and clicking on Remove Selected The name of an existing group may be changed by clicking on the required group in the top panel of the Groups form and selecting Rename from the shortcut menu Focus on Group moves the Observer View to the group and orients the camera to look at it 12 2 2 Storing the Group Definition Bef
4. f0NE1 PIPES The Explorer provides a hierarchical view of the PDMS elements imported in the model file Click on the expansion box m to expand a hierarchy box changes to click on the minus sign to close up the hierarchy The Explorer operates 1n a way very similar to that of the Windows explorer although the shortcut menu options are different Dynamic Focus On Moves the camera to the selected element with dynamic movement and looks at it The dynamic movement will animate the camera from the start position to the end position Focus On Moves the camera to the selected element and looks at t Look At Re orients the camera to look towards the identified element but with no movement of the camera Move Close To Moves the camera to a short distance away from the identified element and looking at it Unlike Focus On commands this operation does not attempt to fit the item in into the graphics window Copy Captures the associated element name which can then be used when defining look towards views clip volumes groups etc See later in this User Guide VANTAGE Plant Design Review Version 6 2 2 3 User Guide Importing a Model File for Viewing Multiple items can be selected in the tree as long as they are siblings of each other Multiple selections are created using the standard Windows Ctrl for adding to a selection and 4 for a range selection when selecting elements 2 4 VANTAGE Plant Des
5. as above but with dynamic movement e Look to Element looks to the element but does not move the camera As with setting materials these operations will work with the selected element in the attribute grid VANTAGE Plant Design Review Version 6 2 18 5 User Guide The Data Viewer 18 6 VANTAGE Plant Design Review Version 6 2 User Guide 19 Command Line Options When Starting Review Your system administrator has probably set up a Windows shortcut which enables you to enter Review simply by double clicking on its icon You can however start Review from the command line in an MS DOS Prompt window Starting from the directory where the Review program files have been loaded you would type Review bat to set up the system configuration Review to start Review by running Review exe You can add one or more arguments to the start up command line to load such files automatically You can also load and apply a clip file at start up such that only those parts of the model file which comply with the clip specifications are actually loaded You can further start Review in imperial measurement mode such that all input and output dimensions shown on the forms are in feet and inches rather than in the default millimetre units The command line arguments which you can use have the following functions m model_file s Loads the specified model files in the order in which they are listed S status_file s Loads the s
6. 1 Select Tools gt Options gt Picture File from the main menu bar A Save Picture File form will be displayed 2 Navigate to the directory in which you wish to save the file and enter the file name in the File name text box 3 To save the content of the Observer View at its currently displayed size set the option list to Save Observer View To save the content of the Observer View at the maximum possible size set the option list to Save fullscreen To produce a better quality picture when plotted use one of the VANTAGE Plant Design Review Version 6 2 16 9 User Guide Saving Review Settings to Files options Save 2X fullscreen or Save 4X fullscreen These options effectively save the content of the Observer View at a greater resolution than the screen resolution giving finer grained plots 4 Click OK to create the file 16 10 VANTAGE Plant Design Review Version 6 2 User Guide Saving Review Settings to Files VANTAGE Plant Design Review Version 6 2 16 11 User Guide 17 Texture Mapping Bitmap images can be wrapped onto surfaces to produce a realistic appearance For example a picture of bricks applied to a flat upright box would represent a brick wall You can use the texture images supplied with your hardware or you can create your own using the texture creation utility on your hardware The larger the texture image the better defined it will be when viewed closely However large texture images use valuable memory
7. v VANTAGE Plant Design Review Review User Guide Version 6 2 oe Fae ee Taree 2 Copyright 1974 to 2004 AVEVA Solutions Limited rev62 man1 doct issue 230304 PLEASE Note AVEVA Solutions has a policy of continuing product development therefore the information contained in this document may be subject to change without notice AVEVA SOLUTIONS MAKES NO WARRANTY OF ANY KIND WITH REGARD TO THIS DOCUMENT INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE While every effort has been made to verify the accuracy of this document AVEVA Solutions shall not be lable for errors contained herein or direct indirect special incidental or consequential damages in connection with the furnishing performance or use of this material This manual provides documentation relating to products to which you may not have access or which may not be licensed to you For further information on which Products are licensed to you please refer to your licence conditions Copyright 1988 through 2004 AVEVA Solutions Limited All rights reserved No part of this document may be reproduced stored in a retrieval system or transmitted in any form or by any means electronic mechanical photocopying recording or otherwise without prior written permission of AVEVA Solutions The software programs described in this document are confidential information and proprie
8. 1 4 VANTAGE Plant Design Review Version 6 2 User Guide 1 3 1 3 1 User Guide Introducing Review The Menu Bar and the Toolbars All of Review s functions can be accessed from the menu bar File Edit View Tools Window Addins Help Each of the menu bar options will be explained in detail later in this User Guide Note the exact content of the Edit and Tools pull down menus will vary according to which of the Observer View see Chapter 5 or other Camera Views see Chapter 6 1s active You will begin access to many of Review s functions by clicking on one of the buttons in the Standard Toolbar The way in which the view manipulation features of Review work is controlled from the Navigation Toolbar zmis The function of each of the buttons on the two toolbars is explained in detail later in this User Guide but in summary The Standard Toolbar Loads a Review model file into Review Other Open Review file types can also be loaded see Chapter 2 Save Saves a Review settings file See Chapter 14 Brings up the Explorer form which provides a Explorer hierarchical view of the PDMS elements imported in the model file See section 2 2 Enables you to search for elements within the model Search files currently loaded into Review see section 4 4 a Allows you to define the view by entering explicit kes Camera Definition positions and directions or by manipulating the line of sight interactively Se
9. Elevation Roll bearing elevation and roll Sets the grid to display orientation in terms of Look Look at Centre cs position 13 2 5 Adjusting the Path Velocity 13 14 Path elocity Set Path elocity Adjust velocity between waypoint i and waypoint i to a mis Perform Adjustment Mote Subsequent waypoint times may be affected Shuffle Waypoint Times Shuffle time of waypoint i nd all subsequent Waypoints by i oo a seconds Perform Adjustment The animation speed between any two points can be adjusted using the Set Path Velocity controls Select the two points between which you wish to adjust the speed and click Perform Adjustment The speed between subsequent points will remain at its current setting and so the cumulative animation Time at each point will be adjusted accordingly The effect of this can be seen in the Path Details pane The animation time between a set of waypoints can be adjusted using the Shuffle Waypoint Times controls To shuffle the times by a given time offset select the start waypoint along with the required offset from the VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences lists and click Perform Adjustment This will shuffle the specified waypoint and all subsequent waypoints by the specified time offset Note positive or negative values can be entered to increase or reduce respectively the animation times between the p
10. Options are available on the Preferences form Tools gt Options gt Preferences for varying the graphical performance when working with graphical manipulation of groups Preferences Classic Navigation General Advanced Navigation Graphical Manipulation Enable High Perfomance Locator Handle Group Clashing W Enable Dynamic Clashing W Draw Clash Highlighting On Top Element Selection W Use High Quality Pick Graphics Draw Selection Highlighting On Top Apply Close Enable Overlay Planes defines that overlay planes will be available for use by Review Greyed out if no there is no overlay plane facility Enable High Performance Locator Handle if selected the Locator Handle will be drawn in black and white or in the overlay planes if they are enabled see above If Enable Dynamic Clashing is selected and Clash Detection mode is on see section 12 4 then clashes will be shown dynamically by a wireline red box as the group 1s moved Draw Clash Highlighting On Top determines whether the red line feedback for clashing is always drawn on top of the model or if it is drawn to fit round the clashing elements Draw Selection Highlighting On Top When selected all the lines that highlight an element will be drawn on top of all other model elements so VANTAGE Plant Design Review Version 6 2 12 15 User Guide Working with Groups Including the Scale Man the lines are visible all the time When uns
11. animation points along a previously defined path see section 13 2 E k r Animation Control puta Animation ltem Along Path Search Camera Definition Keyolan view Material Definition amp Add Observer Remove All g Lighting Control c Add Group Remove Selected aag FOURS P AddLight t9 Fath Editing a nimation Animation Controls y Playback Options i Recording Options E Visual Properties P Dravulist To run an animation sequence first select from the top panel of the Animation Control form the object Observer Group or Light that you wish to move along the path Clicking Add Group or Add Light allows you to select from a list of groups or lights Having selected the object to move clicking in the Along Path cell will produce a list of paths for you to select from 13 16 VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences 13 3 1 Playback Options Playback Options Path Points to Play Play Backwards Play between a time range Start Time ui End Time u Playback framerate E H ts W Realtime playback in Observer Clashing Enable Clashing An animation sequence will be played forwards and from the start of the animation to the end unless you change these settings from the Play Backwards and Play between a time range controls When you run an animation sequence the animated objects will be moved along t
12. it is created Selection of waypoints in both the Observer View and the Path Details form is then synchronised so a point selected in the Observer View will be selected in the Path Details form and vice versa Show Preview Camera shows the Animation Preview window which shows the view from the currently selected animation waypoint see section 13 2 1 Show Advanced Waypoint Creation form displays a form that contains advanced controls for creating waypoints see section 13 1 4 13 1 2 Defining a Path Using the Observer View Animation waypoints can be inserted directly into the Observer View To define such a path carry out the following steps 13 4 VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences 1 Begin by specifying the initial walkpath settings as detailed in section 13 1 1 Ensure that the Show Path in Observer check box is selected This setting enables the animation path to be shown in the Observer View 2 Manipulate the Observer View until the displayed view is as you want it to appear at the start of the animation sequence Waypoint Creation x Insert After Waypoint Path elocity Maintain Speed of 4 mis Note Subsequent waypoint times may be affected Define Waypoint Position Point and Click in Observer Le Waypoint Placer Or Track Position of Item C Light Light One a 2 Insert Waypoint 3 Click Waypoint Placer on the Waypoint Creation pane
13. note that names may include spaces Use the Add Group option on the Animation Control form to add the scale man to Path 1 Ensure that the scale man is made visible in the Observer View Tools gt Scaleman gt Make gt Opaque Open the Animation Controls panel and click Notice how the display shows the progression of the scale man along your defined path Pause the playback Q button and select Play Backwards in the Playback Options pane Click G again Use the G buttons to look at two or three individual frames Notice how the animation path is displayed when you pause the playback Run the sequence again with Enable Clashing selected and watch what happens if the scale man who now has his own limits box hits the model VANTAGE Plant Design Review Version 6 2 13 21 User Guide Setting Up Animated Display Sequences Now dismiss close the Animation Control and Path Editing forms and run the animation sequence again by using the F5 key pausing the animation once or twice during its duration 13 22 VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences VANTAGE Plant Design Review Version 6 2 13 23 User Guide 14 Widescreen Review Introduction 14 1 A widescreen facility is provided which allows two or three sessions of Review to be linked together to present an image with a wide field of view e g 120 This facility allows Review to be used in Virtual Reality Theatres runni
14. you will see that the texture image colour is modulated by the base colour to see the original texture colour use a base colour of white Controlling the Size and Shape of a Tile The primitives shown on the Materials Definition form have a major dimensions of 1 metre that is a box lm x lm xim a sphere with diameter 1m a cylinder with height and diameter 1m a dish hemisphere with diameter 1m a cone with height and base diameter 1m By default when a texture image is tiled onto a primitive it is 1 metre 39 inches wide The height of the tile that is a single texture image is proportional to the height of the original image The tile width and height in millimetres are shown in the text boxes on the Texture Properties pane Having loaded a texture file you can change the tile size and shape using the Width and Height text boxes on the Texture Properties pane Note that if the Keep Tile Shape box is selected changing either the Width or Height will change the other dimension automatically if the Keep Tile Shape box is clear the tile will be distorted VANTAGE Plant Design Review Version 6 2 User Guide 17 4 Texture Mapping Controlling How Tiles are Positioned and Repeated Advanced Texture Properties Tiling i Horizontal W Vertical Placement Alpha Mode The Advanced Texture Properties panel on the Materials Palette form allows you to control how tiles are placed on the primitive There are two tiling
15. 6 17 7 Using the box primitive load a texture Size the tile and switch pattern repeating off so that a single pattern is mapped onto the centre of each face of the box Switching Textures On and Off You can switch texture display on or off by selecting Draw Texture on the Texture Properties panel of the Material Palette form Note that this only affects whether the texture is shown it remains a part of the material definition If you switch the texture off and then save the material the texture will not be displayed in the model but switching the texture on again will show it Removing Textures You can remove a texture from a material by selecting Remove Texture from the Properties panel of the Material Palette form This will delete the texture from the current material definition You can recover the texture by clicking Discard before you save the material but once you have removed the texture and saved the material the texture is lost 17 7 1 Specular Textures 17 4 Using a primitive with curved surfaces for example a cylinder load a texture and then see the effect of increasing the Specular parameter on the Material Properties pane In general the parameter will have little effect to increase the shininess of a textured material select the Specular Texture check box on the Texture Properties pane Note that adding specular textures will slightly decrease performance VANTAGE Plant Design Review Version 6 2 User G
16. Change Colour links to bring up the standard Windows Color dialog box to choose a different colour To set the material for elements first select them in the attribute grid then click on the appropriate Set Material link Note To select elements in the attribute grid you must select the whole row containing that element To do this click on the row header on the left of the grid It is possible to select multiple rows by using the 4 or Ctrl keys in the normal Windows convention When applying materials to elements it may be necessary to remove any highlighting that has been applied This is possible using the Freeze Current Materials and Reset All Material links Freeze Current Materials saves the current state of material properties for all elements in the Review model Once a material state has been set the Reset All Materials link will roll back the material properties to this saved state It is also possible to set the visibility of selected items by selecting from the Set Visibility list 18 4 VANTAGE Plant Design Review Version 6 2 User Guide The Data Viewer 18 1 3 Navigating To Elements Navigator Focus on Element Dynamic Focus on Element Look to Element It is possible to use the Data Viewer to locate elements in the Observer View In the Navigation panel there are three links that work as follows e Focus on Element moves the camera to the identified element and looks at 1t e Dynamic Focus on Element
17. Drawlist form see Chapter 9 As an alternative to the spherical icons the material list can be displayed as a scrolling list of material names To switch to this type of display click E at the top of the Materials Palette form If you have many materials defined and you know which ones you want it 1s quicker to use the scrolling list Click 2 to return to the icon display Note that 1f you open the Materials Palette form with no model loaded the only colours you will see are those used to display the Scale Man and any new materials you have created VANTAGE Plant Design Review Version 6 2 User Guide 8 4 Defining Materials Setting Material Properties Material colours are set from the Color form To set other material properties select the Material Properties pane Material Properties Specular J Rough Smooth J Plastic Metal J Ambient J Opaque Transparent J The slider bars are as follows Specular The brightness of the highlight Rough Smooth The spread of the highlight Plastic Metal The colour of the highlight Plastic materials have a highlight coloured by the incident light usually white metallic material highlights are determined by their base colour Ambient The contribution of ambient light to the material brightness Opaque Transparent The opacity transparency of the material The effect of moving the sliders is shown immediately on the preview primitive in the Ma
18. Make Drawlist gt Visible adds the specified elements back into the display assuming that they are currently invisible Edit gt Make Drawlist gt Invisible removes the specified elements from the display Edit gt Make Drawlist gt Translucent causes all the specified elements to be shown in a translucent state so that objects behind them can be seen as well Edit gt Make Drawlist gt Wireframe displays the specified elements in wireframe format regardless of the currently defined Camera View representation Edit gt Make Drawlist AutoTag displays autotagging names stencilled onto the specified elements autotags appear on boxes and cylinders only Edit gt Make Drawlist UnAutoTag removes the autotag names Edit gt Make Drawlist gt Change Materials gives the Change Material Drawlist form enabling you to change the material used to display the Drawlist members See Chapter 8 Shortcut Menus on DrawList Members The following shortcut menu is available over items in the DrawList form Focus On Dynamic Focus On Look At Move Close To Copy Remove Locate in Tree VANTAGE Plant Design Review Version 6 2 User Guide Dynamic Focus On Focus On Look At Move Close To Copy Paste Remove Locate In Tree Controlling How Much of the Model is Drawn Dynamically moves the camera near to the selected item and orients the camera such that the item is in the centre of the View As above but without dynamic
19. Options gt Preferences from the menu bar The Preferences form shows the current settings which you can change in the usual way Preferences Classic Navigation Manipulation Increments Translation 1000 mm E Rotation Degrees VANTAGE Plant Design Review Version 6 2 User Guide User Guide Manipulating the Observer View 5 5 Manipulation Using Menu Options The Edit gt Look option with the Observer View selected allows you to give explicit instructions either directly or via resulting forms for setting the various view parameters The effects of the associated submenu options are as follows gt Look gt From gt These settings enable you to set the eye point to a specific location while retaining the current through point Look gt From gt Camera gt sets the eye point to that which is currently defined for the observer or a chosen camera number Look gt From gt Name displays the Look From form which allows you to specify the name of an element whose origin is to define the new eye point Look gt From gt Group displays a scrollable list within the Look From Group form of all currently defined groups including the scale man Select the group whose origin is to define the new eye point Look gt From gt Model Centre moves the eye point to the geometric centre of the model If the through point is at the model centre the eye point and through point will become coincident and the line of sight will be set
20. To use the waypoint placer click an element surface in the Observer View to place an animation waypoint The point will appear in the Observer View as a blue triangle as if a camera is placed at person height above the point on the surface clicked on This allows for a quick definition of a walkpath by clicking on the points where the observer is to stand Note When using the waypoint placer to define an animation walkpath the look to direction for waypoints will be kept updated to ensure that the camera 1s always looking along the path Once the path is defined use the Locator handle to adjust the viewing direction at any of the waypoints 4 The definition of the point will be copied into the Path Details panel and the form will change automatically to allow you to define the next waypoint The view through the camera at this point is shown in the Animation Preview window VANTAGE Plant Design Review Version 6 2 13 5 User Guide Setting Up Animated Display Sequences 5 Repeat the preceding steps to define Point 2 at Time 1 second and so on until you reach the end of the path Note The term second is used here to specify relative times only Alternatively use the Track Position of Item options to specify whether you wish to attach the path definition point to the active Camera Group or Light It is sensible but not essential to define the path using the object which will be moved along it during the animation sequenc
21. VANTAGE Plant Design Review Version 6 2 User Guide The Observer the Cameras and the Model e Field of view changes correspond to a narrowing or widening of the view angle with the distance between the through point and the eye point kept constant This changes the amount of the model which fits into the effective display area by changing the perspective angle like changing the focal length of a camera lens Review allows you to define eight different views at any one time identified by reference to an observer or to any of seven numbered cameras e The observer view offers the maximum scope for customisation and manipulation of the view and it is this view which you will use for most complex operations such as measurement and labelling e The camera views offer a more limited range of viewing options restricted primarily to differences of viewpoint but you can switch quickly between them without having to redefine the view pyramid parameters each time By default the view you see displayed is set up for the observer For details of how the Camera View options are used refer to the corresponding descriptions for the Observer View throughout this guide VANTAGE Plant Design Review Version 6 2 3 3 User Guide The Observer the Cameras and the Model 3 4 VANTAGE Plant Design Review Version 6 2 User Guide 4 The View Panels Having entered Review and loaded a model file see Chapter 2 a typical main Review window would a
22. any relevant documentation produced when such applications were written Allows multiple selections to be made in the Observer View with Ctrl held down See section 11 1 for details 1 3 2 The Navigation Toolbar Walkthrough Rotate and Pan operations take place relative as Mode to the observer as he walks around the model See section 5 1 2 for details Fixed Focus Rotate operations take place about a fixed Mode focal point See section 5 1 6 for details 1 6 VANTAGE Plant Design Review Version 6 2 User Guide Flythrough a Mode N Classic Mode imis Slider VANTAGE Plant Design Review Version 6 2 User Guide Introducing Review Allows the user to fly around the model See section 5 1 for details Rotate Pan and Zoom operations operate as in Review version 6 1 and version 5 3 See Appendix A for details Controls the speed of walk and zoom operations 1 7 2 1 a E Importing a Model File for Viewing Review data is generated from a PDMS database and is called a model file The model file contains e The design model geometry that is the dimensions and locations of all primitives which make up the design e The logical design hierarchy that is the family tree showing the owner member relationships between named design elements The released software includes three sample model files atest rvm stab rvm and allsrp rvm as well as man rvm the scale man which you m
23. are mm so large values of the order of 10 need to be entered before any effect will be observed Switching Wireframe Autotagging Texturing and Shadows There are option buttons on the Image Quality form which control whether the model is displayed as a wireframe or colour shaded view and whether autotagging textures and shadows are shown VANTAGE Plant Design Review Version 6 2 User Guide 7 4 VANTAGE Plant Design Review Version 6 2 User Guide Defining Some General View Settings Wireframe You can set wireframe representation independently for static and dynamic modes by using the Wireframe boxes Note that selecting Edit gt Wireframe will also give a wireframe display If you set Wireframe for static displays the model will always be displayed as a wireframe model If you set Wireframe for dynamic displays the display will change to wireframe while you are changing the view interactively This is a faster way of working than maintaining a colour shaded view while the display is being repeatedly updated When you release the mouse button the display will change back to colour shaded Autotagging Autotags will only be displayed if the Autotagging option is switched on If you switch autotagging off for dynamic views changing the view will be faster Texturing Textures will only be displayed in the model if the Texturing option is switched on If you switch textures off for dynamic views changing the view w
24. arrows A shortcut menu is available on the rotation handle prior to a rotate The Rotate Handle options enable the drag handle to be rotated Enter Value Set Increments Rotate Handle Enter value Cancel To World To Group Orientation Enter Value Rotate Handle gt Enter Value Rotate Handle gt To World VANTAGE Plant Design Review Version 6 2 User Guide Brings up the Locator Handle Enter Value form which enables you to enter an explicit angle to move the group through Brings up the Locator Handle Enter Value form which enables you to enter an explicit angle to move the handle through Aligns the locator handle with the World axis Useful when for example it is necessary to move the group up but the local orientation of the handle does not have a 12 13 Working with Groups Including the Scale Man handle pointing directly up Rotation Handle Aligns the locator handle with the gt To Group Orientation orientation of the group Set Increments Brings up the preferences form which enables you to set the movement and rotation increments for the Locator Handle Cancel Cancels the shortcut menu A further shortcut menu is available on the rotation handle during a drag Rotate Here Cancel Rotate Here Rotates the group by the angle specified by the drag Cancel Cancels the shortcut menu 12 3 6 Moving the H
25. button down position during the drag An option on the Preferences form Tools gt Options gt Preferences enables the pan directions to be inverted Preferences Step Speed Advanced Navigation Camera Display Selection speed m s Feedback Rendering Mouse Actions Item Manipulation Invert Y Axis For Walkthrough and Invert Pan Direction 5 1 3 4 Walkthrough Flythrough Mode More on Rotating using the Mouse Walkthrough mode enables rotation about the eye point The amount to rotate the camera is defined by the distance travelled by the mouse during the drag operation The camera rotates in the direction the mouse travels Diagonal drags result in a compound rotation about the two axis e g up and right VANTAGE Plant Design Review Version 6 2 5 3 User Guide Manipulating the Observer View Rotate up about eye Rotate diagonally up and right Amount to rotate proportional to distance travelled from button down position during drag Wa Rotate right about eye Button down position Note An option on the Preferences form Tools gt Options gt Preferences enables the axis direction for up down rotations to be inverted Preferences A mR Classic Navigation Step Speed Advanced Navigation Camera Display Selection nee bi ee Feedback Rendering Mouse Actions Them Manipulation Invert Y Axis For Walkthrough and Flythrough Invert Pan Direction 5 4 VANTA
26. can query or set the list of selected elements and subscribe to an event that is fired when the selection changes The ReviewActiveSelection class contains the following members Member Description SelectionChange Sets the selection and fires an event to all subscribers that the d selection has changed 22 14 VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 System Object The object that is setting the selection selection System Collections Arra An ArrayList of String objects containing yList the names of the selected elements SubscribeForSel Subscribes to the event that is fired when the active selection ectionChangedE changes In Review 6 2 the selection changed event is triggered by vent selection changes in the Explorer Observer view Camera views and the Search Results window ReviewActiveSelection S The function to act as an event handler for electionChangedEvent the selection changed event VANTAGE Plant Design Review Version 6 2 22 15 User Guide Appendix A View Manipulation in Review version 6 2 A 1 A 1 1 Note the facilities detailed here are only those which are exclusive to Classic mode See section 5 4 for other facilities available in Classic mode Direct Manipulation Using the Mouse You can change the view by pressing the middle mouse button The effect depends on the following e The type of change depends on the current primary mode Z
27. created edited copied and deleted by clicking the oy Material Definition button on the toolbar or select View gt Material Definition VANTAGE Plant Design Review Version 6 2 8 1 User Guide Defining Materials 8 1 The Materials Palette Form Materials Palette Dataview at R Go Mew Material X Delete Material ial Save Asi 4 Apply Changes i3 Discard Changes Material Definition Material Properties Texture Properties The Materials Palette form shows the properties of the current material which is the material you are editing by default this will be the first material in Review s list of materials You can change the current material as much as you like until you obtain the effect you want Then you must save the material definition by clicking Apply Changes If you have created a new material 1t will be added to the materials list so that you can apply it to the model When you edit an existing material saving it will apply the changes to the existing material in the materials list and in the model 8 2 VANTAGE Plant Design Review Version 6 2 User Guide User Guide Defining Materials a Material Definition Material Data iewh atl F Material Painter Preview Primitive Colour Change Colour The Materials Definition panel contains the following elements e A primitive by default a sphere representing the current material To
28. directions Horizontal and Vertical If you use a box primitive by default the texture will be tiled onto the primitive with the bottom left corner of the pattern at a bottom left corner of the box Because both the default width of the pattern and the side of the box are 1 metre the pattern will exactly map in the horizontal direction Assuming the height is not 1 metre the pattern will be repeated or truncated so that it covers the height of the box The Offset is given as a fraction of the dimension of the tile For example if you set an offset of 0 5 in the horizontal direction the bottom left corner of the tile will be positioned in the middle of the bottom edge of the box By default texture images are tiled over the entire surface of a primitive You can switch off texture tiling in the horizontal and or vertical directions so that only one tile appears in the given direction using the buttons to the left of the horizontal and vertical text boxes Note that if you are using a texture as a decal you can use an alpha mask and the stick on option see below The texture may also be rotated about its origin lower left corner through a given angle in degrees VANTAGE Plant Design Review Version 6 2 17 3 User Guide Texture Mapping 17 9 Applying Textures to the Model Note that textures are only shown on the model if the Texturing box on the Image Quality form Edit gt Image Quality is selected Exercise 17
29. eseeeesseeseeesressssesrsssseesersescesesresesrosereeserseseesessess 2 1 TS E DOr sais testers so vsinate ase dvains EA E cine su dcomascates ease andysuubeteus eae 2 3 The Observer the Cameras and the Model csccsecseeseeseeeeseeeeeeenseneenes 3 1 dB acre Gi al T e me E A E E re eee ee ne E 3 1 TNO VICW PANGS arinnar EEEE ENEE NENNE KEME EEE EEEE E EEEE 4 1 Controlling he View sisese anena E a a aaa ae aaas 4 2 4 1 1 The Camera Settings Pane oi sicscssccesscvss casseacecsnsavsaanaicsnenonsesresesaneareansboave 4 3 4 1 2 The Camera Position Panel ccc cccccecccseccseceeeeeecceeceeeceeeceseceseceseeenes 4 4 4 1 8 The Camera Manipulation Panel ccccceccsccescecessseseesceseeseeseuess 4 5 Grouping Displayed Elements cccccccccccceccecceecceecceucceeccecceeseueceuseenseeeseeeseeesees 4 7 Cb Visal Prope ti S ac racrecccaedcasncctemiondinisoanaceaa sat seuss ERa a EE E S 4 8 4 3 1 Tracking Selected Elements eeeecseeseeecseesesersrrsessrserresresesresesresessesereeseess 4 8 4 3 2 Setting Visual Properties axa 200 ccensastiannoaipencinusmpenreannedes eansuaannasenaniieranoacned 4 10 43 3 Applying a Material ersinnen EEEE AEAEE ENEE 4 10 4 3 4 Selecting a Preview Primitive sececseeeeesesersescesssrescsresesseseesesresesseseesese 4 12 Searching the Model cece cecceeccecceecceccsecenceeeeseseecescseueeeeeeecesceseseeseseeeesessees 4 12 4 4 1 Searching on Element Names ccccccccccccccceccscceeceeccsccuceceseuc
30. images 1n the display The principal use of the group function is to allow you to move a collection of elements together as part of an animation sequence as explained in Chapter 13 12 1 Using the Groups Form All group definition and manipulation functions are controlled via the Groups form To display this click on the Groups button in the toolbar or select View gt Groups VANTAGE Plant Design Review Version 6 2 12 1 User Guide Working with Groups Including the Scale Man 12 2 Defining and Positioning a Group 12 2 1 Defining the Group s Constituent Items 12 2 32 Groups Scaleman Scaleman HE Mew Group x Delete Gro LN Save AS TE Focus on Group Group Settings Position Manipulation A group may contain any number of objects in the design model from a single primitive up to the whole model To create a new group click New Group in the top most panel of the Groups form enter the name of the group in the resulting Name Group text box and click OK To populate the group click Pick Contents from Observer in the Contents panel of the Groups form and click on objects in the Observer View that you wish to add to the group the pointer will change to a hand symbol Click Pick Contents from Observer again when you have finished When in this mode the shortcut menu for elements in the Observer View will contain the following extra entries Copy
31. its animation path such that the Observer and Camera Views display the effect of the animation VANTAGE Plant Design Review Version 6 2 13 1 User Guide Setting Up Animated Display Sequences 13 1 Defining a New Animation Path You define an animation path by specifying two or more points which correspond to the start and finish of the path and as many intermediate points as are needed to fix its shape The actual path along which the animated object will move is interpolated between these points either linearly giving a sudden change of direction at each point or asa spline giving a smooth transition from one section of the path to the next As the animation path is defined it is displayed in the Observer View see below for an example 13 2 The animation path is drawn as a blue line through the view with the waypoints drawn as light blue squares It is possible to click on a point to select it The currently selected point will have its point number and time displayed The look to point will be displayed with a yellow cross and the look direction of the waypoint will be displayed in yellow The Path Editing family of forms allows you to define and an animation path An animation can then be played along the path see section 13 3 VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences Path E diting New Path Explorer a Path Search Camera Definition Keyplan view
32. mixed and you will be allowed to set the selection For example Multiple selections with common visual properties AA p I Visual Properties Material Properties for Multiple Items Selected Material Type Maternal Change Material J Material Painter Edit this Material Preview Primitive isibility Element is Opaque Aukobagging is GFF k Multiple selections with non matching visual properties 4 Visual Properties 1X Material Properties for Multiple Items Selected Material Type Mo Common Material Change Material Material Painter Edit this Material Preview Primitive isibility Element is Opaque Autotagging is GFF VANTAGE Plant Design Review Version 6 2 4 9 User Guide The View Panels 4 3 2 4 3 3 4 10 Setting Visual Properties If the Material Type is the same for all elements in the selection then the material name will be shown on the form along with a primitive rendered with that material type as shown in the diagrams above If the material type 1s not the same for all elements in the selection then the form will show the text No Common Material and there will be no preview primitive shown To change the material of the entire selection click on Change Material This will bring up the Change Material form as shown below Select Material DataViewMat1 x Select Material Of See section 8 3 for more details of th
33. of specified elements or specified points of the model s surfaces Picking Objects with the Mouse Pointer To identify any object which is visible in the Observer View position the pointer within the object and press the left hand mouse button The name and model coordinates of the object will be displayed in the status for as long as you keep the button depressed To identify several objects in turn keep the button depressed while moving the pointer from one object to another When you release the mouse button the name of the currently selected element is copied to the paste buffer you can then paste it into any text box by using the middle mouse button To specify how names of picked elements are to be represented select Tools gt Options gt Preferences and on the resulting Preferences form Selection tab set Graphical Selection to Normal or Pick Significant Element e Normal mode stores the full name of the element down to primitive level for example BOX 1 OF VESS1 e Significant Element mode stores the name only down to significant element level that is down to the first in the name text for example VESS1 VANTAGE Plant Design Review Version6 20 A User Guide Identifying Objects in the Model 11 2 In advanced picking mode click on the at icon on the toolbar holding down the Ctrl key allows multiple objects to be displayed in the Observer View When this mode it active an element will remain highlighted whe
34. oo Mew Fath lt Delete Path I l 5 z I ET LE Lighting Control sr OUps Path Settings EJ Path Editing Waypoint Creation ty Animation Visual Properties Path elocity Drawlist E Animation Preview lt Path Details New Path Ho Time PosEast Pos PosUp Path Look Look Noth LookUp Look Path To create a new animation path click New Path and enter the name of the path in the resulting New Path text box VANTAGE Plant Design Review Version 6 2 13 3 User Guide Setting Up Animated Display Sequences 13 1 1 Defining a Path Initial Settings Before you start to define a path through the model carry out the following steps 1 Create a new path by clicking the New Path link and providing a name for the path 2 Bring up the Path Settings panel on the Path Editing form Ei Path Settings Path iewing Show Path in Observer i Show Waypoint Grid Show Preview Camera Path Editing Enable Graphical Modification Show Advanced Waypoint Creation F Import Export Waypoints Import Waypoints From File Export Waypoints ta File 3 If you wish the animation path to be shown in the Observer View as you define it select the Show Path in Observer check box Selecting Show Waypoint Grid causes the Path Details panel to be displayed giving the co ordinates and other attributes of each waypoint to be displayed as
35. option list near the top right hand corner of the form to specify the type of illumination for the current light Use the Intensity sliding scale and the Choose button to give the Windows Colour form to set the overall intensity and the colour mix for the current light The chosen colour will appear in the box adjacent to the Choose button 10 1 2 Setting the Direction or Position 10 2 Click the Edit Position button on the Light Definition form This will display a Light Position form Use the Positioning option list to select the ight whose position you wish to modify This need not be the same as that selected on the Light Definition form and is not of course applicable to Ambient light Having set the required options Apply the form If you select a light which has been defined as Infinite only the Direction controls on the form will be available to you 1f you select a light which has been defined as Local only the Position Light At controls will be available Setting the Direction of an Infinite Light Source To set the direction of a parallel light either type your required settings directly into the Bearing and Elevation text boxes or use the corresponding graphical controls When setting the direction of an Infinite Directional wrt Model light the bearing and elevation settings define the absolute direction of that light When setting the direction of an Infinite Directional wrt Viewer light the bearing an
36. or no move highlight bool Defines if the element should be highlighted after the move RefreshAll Refreshes the Review displays 22 10 VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 setAllElementVisibility Sets the visible state of all elements in the model visibility Aveva VPD ReviewApi VisibilityType The visibility type to set on all elements in the model SetElementMaterial Sets material type for a list of elements element ArrayList An ArrayList of String objects containing the names of element to apply the material to material String The name of the material to apply to the elements Member Description SetElementMaterial Sets material type for a single element The name of element to apply the material to material String The name of the material to apply to the element Member Description SetElementVisibility Sets visibility type for a list of elements Argument Description element ArrayList An ArrayList of String objects containing the names of element to apply the material to visibility Aveva VPD ReviewApi VisibilityType The visibility type to apply to the elements VANTAGE Plant Design Review Version 6 2 22 11 User Guide View Manipulation in Review Version 6 1 SetElementVisibility Sets visibility type for a single element element String The name of element to apply the material to visibility Aveva VPD Rev
37. panel of the Materials Palette form Figure 14 2 A chromium plate effect 17 11 Using Old Model and Status Files When a Review 3 model file is read into a later version of Review the later version will create a material for each Review 3 material reference number found Each material will be given a name of the form Materialnn where nn is the number of the Review 3 material For example Review 3 material 7 will be created as Material07 Old status files that reference numbered materials will cause materials to be created in later versions of Review if they do not already exist alter their properties according to the data in the status files and apply them to the model according to the material changes in the status file Thus all pre Review 6 model and status files should produce a model indistinguishable from the model as loaded into Review 3 or later visions This not true the other way round The Review applications interface will cause materials to be created and altered in a similar manner VANTAGE Plant Design Review Version 6 2 17 7 User Guide 18 The Data Viewer The Data Viewer provides a way of viewing PDMS attribute data for Review model elements The attribute data must have created using the reporting facilities in PDMS and must exist as a text txt file Using the Data Viewer it 1s possible to navigate to elements in Review or set their material representation An example of using the Data Viewer would be to col
38. point in a similar way to manipulation of Groups See section 12 3 2 for details To aid the visualisation of editing points particularly when editing an animation path relating to a camera the Animation Preview window will show the view through the camera at that point An example of a view in the this window can be seen below VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences E Animation Preview point 19 The view in the Animation Preview window will update automatically when the locator handle moves or rotates the waypoint Note If the Enable High Performance Locator Handle checkbox on the Preferences form see section 12 3 8 is clear then the view will only update at the end of the drag with the locator handle This setting 1s preferable for lower spec machines running large models Further actions can be carried out on individual waypoints using the Actions for Point pane Actions for Waypoint 19 Navigation Focus on Waypoint Snap Item to Waypoint Camera Observer Group Scalemar y Light Light One Selecting a point in the Path Details panel and then clicking Focus on Point moves the Observer View near to the waypoint and orients the camera such that the waypoint is in the centre of the Observer View VANTAGE Plant Design Review Version 6 2 13 11 User Guide Setting Up Animated Display Sequences Selecting an
39. rotate this primitive place the pointer over it and move the mouse while holding down the middle mouse button the speed of the pointer affects the speed of rotation e The Material Painter provides a way to apply the material of the currently selected item to other elements Clicking on Material Painter will change the pointer to a paintbrush Ry able to paint elements in the Observer View with the current material e You can change the primitive shape used to preview the current material Clicking on Preview Primitive will cycle through sphere cube circular pyramid and hemisphere shapes e The Change Colour control which brings up the Windows Color dialog box enabling you to set the colour of the material The Select material of text box at the top of the Materials Palette form allows you to either type the name of an element into this box or pick the element in the graphics area using the left mouse button as usual and paste it into the text box Click Select Material Of and the information on the form will be updated to show the properties of the current material If you have changed the properties of the current material but not saved it and you want to return to the stored definition click Discard Changes If you dismiss the form and then display it again 1t will be the same as when it was dismissed 8 2 Creating Materials To create a new material click New Material The New Material text box wi
40. the pointer within the screen area e By using the keyboard where the arrow keys and numeric keypad keys change the view in specific ways e From within the view definition forms These allow you to enter explicit instructions for setting the required view or to manipulate the view by using controls on the forms e By selecting an option from the Edit gt Look submenu option e By constraining movement to a sequence of fixed directions by setting a specific walk path Note some of the menu bar options presented in this chapter will only be visible if the Observer View is made active by clicking in it The Navigation Toolbar zmis The Navigation toolbar controls the way in which the view manipulation features of Review work Most navigation operations can be performed using the mouse or keyboard as detailed below The four buttons on the left select Walkthrough mode Fixed Focus mode Flythrough mode and Classic mode see below Walkthrough mode see section 5 1 2 is intended for use with walkthroughs All movement is relative to the observer who can only move 1n the horizontal plane Fixed Focus mode see section 5 1 6 is used to fix the focus point All movement is relative to the pointer position The user can rotate around the focus point and move closer and further from it Fixed focus mode is best used in conjunction with the shortcut menu see section 5 2 for quick snapping to elements VANTA
41. view is looking The angle of view is the angle subtended at the eye point by the vertical side of the display area When the view is to be changed the view geometry may be specified in the following ways The eye point is specified by its 3D coordinates in the model s axis system The eye point may also be derived from a specified through point and line of sight but this is much less common The through point may either be specified by its 3D coordinates in the model s axis system or it may be derived from a specified line of sight The line of sight may either be specified as a direction expressed as bearing plus elevation components from the eye point or it may be derived from a specified through point The angle of view may either be specified directly as an angle or it may be derived from a specified display area Manipulation of the view may take place in the following ways Rotation of the view may take place either about the observer s eye point or about the model s through point Roll of the view corresponds to rotation of the view pyramid about the line of sight Zooming of the view corresponds to movement of the observer s eye point backwards or forwards along the line of sight thus changing the distance between the eye point and the model with the angle of view kept constant This changes the amount of the model which fits into the effective display area without changing the perspective angle
42. 028 58 e 25000 00 Tete 5234 47 Reset to Group Origin Reset Positio 12 4 VANTAGE Plant Design Review Version 6 2 User Guide Working with Groups Including the Scale Man Using the Position panel of the Groups form enter the coordinates of the point to which you wish to move the origin in the North South East West and Up Down text boxes Alternatively enter the name of an element whose origin corresponds with the required point in the Position Group At text box Pressing Enter at this point will cause the group to move in the Observer View Click Reset Position to reset the group position to the group origin 12 2 4 Listing and Removing Group Definitions All groups defined for the current session will be displayed within the top panel of the Groups form To delete a group click on the group in the top panel of the Groups form and click Delete Group Note You should not try to delete the Scaleman definition VANTAGE Plant Design Review Version 6 2 12 5 User Guide Working with Groups Including the Scale Man 12 3 Manipulating a Group Manipulation A Bearing Elevation When Modifying f Step Increments f Continuous Increments iw Continuously Update Graphics You can manipulate a group as a single entity by using graphical controls on the Manipulation panel of the Groups form by using the locator handle or by using the Keyplan View 12 3 1 Manipulation Using Graphical Controls The rotational mo
43. 22 4 3 Navigating to the Selected Element To apply the material to the selected element first add a button to the User Control named lookToElementButton and add an event handler for the click event In this event handler use the LookAtElement function to look at the element private vold lookToElementButton Click object sender saystem Event rgs ej i reyvyiewlnterface Look AtE lement CameratType OChsever elementNameLabel Text LookType snapMove true This will look to the selected element in the observer window with snap move and highlighting 22 5 Using the Add in in Review When this project is built it will create a DLL named MyAddin dll Copy this DLL into the Addins directory below the Review install directory When Review runs it will pick up this Add in and the name My Addin will appear under the main menu Addins menu Clicking on this menu item will display the Add in When elements are selected in Review for example in the Explorer window their names will appear in the label elementNameLabel Clicking on the button setMaterialButton will paint the element red Clicking on the button lookToElementButton will navigate the observer to look at the element 22 6 Configuring which Add ins that are loaded in Review It is possible to specify which Add ins are loaded into Review when it runs This is done by using a configuration file called Addins xml In this file list the Add in DLLs tha
44. Ay Visual Properties Explorer Material Properties for Search eee as oS ae f Mo It Selected Camera Definition ao ea ee Keyplan View Material Type Material Definition Lighting Control g ging Change Material 2 Groups Material Painter Path Editin ons Edit this Material Animation isibility Element is Aukotagging is In the illustration above right an item has been selected in the Observer view The Visual Properties form allows you to view or change the material properties of a selected element Any changes made on the Visual Properties form will be immediately shown in the Observer View Single or multiple selections made in the currently active window will be tracked and where possible the properties for those elements will be displayed Tracking Selected Elements The Visual Properties form will show the properties for elements selected in the currently active window Windows tracked by the panel are the Explorer the Observer View and the Search results list see section 4 4 3 Some of these windows allow for multiple selections When a multiple selection 1s active and all the elements in the selection have the same VANTAGE Plant Design Review Version 6 2 User Guide The View Panels value for one of the properties then that value will be displayed in the window Where there is a multiple selection with differing properties then the Visual Properties will be shown as
45. CREEN CHANNEL is set then a Widescreen entry 1s added to the Options pull down menu of the Observer View Remember that if the variable RVR WIDESCREEN MODE is set then Review goes straight into widescreen mode It 1s suggested that this is left unset and that the Widescreen Mode menu option be used to put each of the Master and Slaves into widescreen mode Once all the review Master and Slaves are up and running then the Master should be put into widescreen mode first followed by the Slaves The observer view on the Master will not be refreshed until the Slaves synchronise with the Master If a Slave is put into widescreen mode before the Master then it will never synchronise and the Review processes will have to be restarted VANTAGE Plant Design Review Version 6 2 User Guide User Guide Widescreen Review The Master can drop out of widescreen mode if the Esc escape key is pressed in the Master s Observer View By using the menu option as before the Master can be put back into Widescreen mode and the Slaves will re synchronise Once the Slaves have been put into widescreen mode they cannot be removed from this mode until the Master session has been terminated It should be obvious that each of the Master and Slaves should load the same model and status files although some interesting effects can be achieved with minor status file modifications by altering the drawing representation in a Slave to wire frame for example The
46. Changes Visibility Changes Autotagging Changes and Signboards check boxes if you wish to save the corresponding data Any options for which there is no data available for saving will be oreyed out 9 Click OK to create a status or report file containing the specified settings Reloading a Status File You load a status file by using the Import Status Data form select File gt Open Selection gt Status File Configuration settings thus loaded will be applied immediately to the current session If you load more than one status file in a single Review session the resulting configuration will be a composite of the settings in each file You might for example save all camera settings in one status file all lighting settings in another status file and so on If you load a status file which includes settings which conflict with those already loaded from an earlier file you will be asked if you want the new settings to overwrite the old ones for some types clip volumes groups paths and animations while for other types such as materials the old settings will be overwritten automatically Saving a Picture File You can save the content of the current Observer View as a bit mapped image file in the default graphics format of your workstation Such a file will contain data defining the whole of the displayed model image but will exclude the borders title bar menu bar etc of the Observer View window To create a picture file
47. Changes option in the top panel of the Path Editing form to name it and store it Note that these options store the path definition internally for the duration of your current Review session only they do not save the definition in an external file To save the definition to an external text file click Export Points to File on the Path Settings pane See also VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences Chapter 14 which tells you how to save animation path data in status files 13 1 4 Advanced Waypoint Creation a Advanced Waypoint Creation New Fath Waypoint Number Insert Alter v Waypoint 2 Waypoint Time Settings 0 Fixed Interval of 1 00 5 T f Maintain Velocity of i4 mis Midway Between Waypoints Mote Subsequent waypoint times may be affected Waypoint Position Place waypoint on surface 1200 00 above surface Le Waypoint Placer Or define position Explicitly i Track the Position OF Gr C Light Light Orne Position Onentatiorc y Representabon ao Insert Waypoint Waypoint Number This section of the form is used to identify the number that the waypoint will be given Waypoints can be inserted Before After or can even Replace a given waypoint on the path VANTAGE Plant Design Review Version 6 2 13 7 User Guide Setting Up Animated Display Sequences 13 8 Waypoint Time Settings The time settings that th
48. Design Review Version 6 2 5 15 User Guide Manipulating the Observer View ISO Three ISO Four looks towards U looks towards N E D quadrant Q E S E D quadrant yy N ISO One looks towards S S W D quadrant ISO Two A E looks towards N W D quadrant D Figure 5 2 The Isometric Viewing Directions Iso 3 view VANTAGE Plant Design Review Version 6 2 Beta 2 Copyright 1992 to 2004 AVEVA Solutions Limited Observer View File Edit View Tools Window Addins Help Y Observer View gt Look gt Reset Look gt Reset resets the view to a default display of the whole model This default view will override that which may have been defined by any previously loaded status file see Chapter 14 for details of status files Exercise 5 16 VANTAGE Plant Design Review Version 6 2 User Guide VANTAGE User Guide Manipulating the Observer View Try the effects of each of the Edit gt Look options in turn You will probably not yet have defined any groups but you should be able to use the scale man as a reference for the Edit gt Look gt From gt Group and Edit gt Look gt Towards gt Group options for this exercise Use Tools gt Options gt Observer to switch between Eye and Model rotation modes where these affect the way in which the Look commands behave You may find it easiest to see the differences between the effects of the various Look options if you use Edit gt Look gt Reset to return you toa common starting point between each part
49. DrawList form to modify the contents of the display at any time To access the DrawList form select View gt Drawilist To add elements to the current drawlist carry out the following steps 1 In the Explorer view select an element you wish to add to the drawlist and select Copy from the shortcut menu 2 With the pointer in the main list area of the DrawList form select Paste from the shortcut menu 3 To remove elements from the DrawList should you make a mistake or change your mind select the redundant elements in the DrawList using the lt gt shift and Ctrl keys in the normal Windows compliant way and select the required Edit gt Remove gt option from the DrawList form s pulldown menu Repeat Steps 1 to 3 until the DrawList contains all of the required elements Edit gt Delete Drawlist removes the specified elements from the display permanently in effect it removes them from the Addlist of the Model VANTAGE Plant Design Review Version 6 2 9 1 User Guide Controlling How Much of the Model is Drawn 9 2 9 3 9 2 Data so that they are no longer available for displaying You can only restore these elements to the displayed model by reloading the data from the source files Changing the Display of Drawlist Selections When the DrawList shows those elements whose display characteristics you want to change use the Edit options from the DrawList form s menu bar to change their appearance thus Edit gt
50. Driver POMS Router Pipe Penetration The PDMS Design Export utility extracts from the PDMS Design database the relevant data for the primitives which will make up the display including the Design hierarchy and stores it in an intermediate file a model file for use by Review For full details of the Export utility see the Introducing the Export Utility topic in the Design online help VANTAGE Plant Design Review Version6 2 2 32XS S OCOOOOO A User Guide View Manipulation in Review Version 6 1 E PDMS Design e gt ff amp Hide Back Forward Home Print Contents Index Search Favorites Introducing the Export Utility The Export utility lets you export design model data from POMS to REVIEW REVIEW REALITY or other products by O Getting Help Creating an intermediate file To use the Export utility you QL The Design Facilities must set up export templates which specify which E General operations elements are to be exported and how they are to be E The Model Editor represented obstruction level colour drawing level holes E Graphical picking etc Each template can refer to a set of rules which E The Design Disciplines together form a rule class which lets you specify different m Database change contr representation colours for elements which meet different E Data checking Facilities selection criteria for details see Jetraauction to Export E3 Ce Automatic Pipe Routing Rules
51. GE Plant Design Review Version 6 2 User Guide Manipulating the Observer View 5 1 4 4 Walkthrough Mode More on Walking Walking forwards and backwards in Walkthrough mode is constrained to the horizontal plane giving an intuitive way of navigating around the model The direction to move is taken from the direction of the camera transposed onto the horizontal plane Look direction Step right Walk direction in horizontal plane VANTAGE Plant Design Review Version 6 2 5 5 User Guide Manipulating the Observer View 5 1 5 4 Walkthrough Flythrough Mode Keyboard Operations Walk forwards S Walk backwards A Step left D A L Numpad 5 Walk forwards Ta a O 5 6 VANTAGE Plant Design Review Version 6 2 User Guide Manipulating the Observer View 5 1 6 Fixed Focus Mode Mouse Operations Click Centres the view on the pointer position Drag The model is rotated about the pointer position The observer moves closer to further away from the model along his line of sight Drag The observer walks in the direction of pointer movement the camera view changes accordingly The amount the camera is panned is proportional to the distance moved by the mouse from the button down position during the drag An option on the Preferences form enables the pan directions to be inverted See section 5 1 2 VANTAGE Plant Design Review Version 6 2 5 7 User Guide Manipulating the
52. GE Plant Design Review Version 6 2 5 1 User Guide Manipulating the Observer View F Flythrough mode is similar to Walkthrough mode except that movement of the observer is not restricted to the horizontal plane M In Classic mode view manipulation operates as it did with Review version 6 1 or earlier See Appendix A for details rmjs The slider controls the speed at which zoom and walkthrough operations take place Move the slider control to the right to increase the speed The speed is displayed to the right of the slider control 5 1 1 Common Mouse Operations S Click In all modes clicking the right hand mouse button with the pointer over an object causes the shortcut menu to appear See section 5 2 Drag In all modes pressing and holding down the left Qo hand mouse button causes the name and model coordinates w of the element under the pointer to appear in the status amp line 5 1 2 4 Walkthrough Flythrough Mode Mouse Operations Click The view centres on the object under the pointer Drag The model is rotated about the observer The observer walks forward and backwards along his line of sight 5 2 VANTAGE Plant Design Review Version 6 2 User Guide Manipulating the Observer View Drag The observer pans in the direction of pointer movement the camera view changes accordingly The amount the camera is panned is proportional to the distance moved by the mouse from the
53. Manipulating the Observer View AB Initial view area a1 Initial angle of view CD Windowed view area a2 Windows gt By position angle of view A a3 Window gt By angle angle of view ai a2 C Raa eee Nad ec ee z LING OFSIQNG resek s a assumed unchanged ee a aaa E2 plega aAa B T Through point assumed unchanged A l E Initial eye point Initial view pyramid E gt Window gt By position eye point ogee Window gt By position Es Window gt By angle eye point nD Windows gt By angle E1 E3 Figure 5 1 The effects of the Look gt Window gt options cross sections of view pyramids gt Look gt Direction gt The effects of the Look gt Direction gt options depend on whether you are currently in Eye or Model rotation mode as set from the Camera Definition form If you are in Model rotation mode Look gt Direction gt East say is equivalent to setting the Bearing to East If you are in Eye rotation mode Look gt Direction gt East changes the line of sight so that you look towards East from the current eye point gt Look gt ISO gt The effects of the Look gt ISO gt options depend on whether you are currently in Eye or Model rotation mode as set from the Camera Definition form These options behave in the same way as the LooksDirection gt options except that the view direction is changed to that defined for the specified isometric quadrant These directions shown in Figure 5 2 VANTAGE Plant
54. Materials Resets the element material association to the state at the last call of FreezeMaterials If FreezeMaterials has not been called then this will roll all elements back to the materials defined in the model file Member Description GetAllMaterials Returns an ArrayList of String objects containing the names of all materials currently defined in Review GetBackgroundColour Returns a Color object that defines the background colour to use for Add in user controls This helps Add in controls fit in with the visual style of Review Member Description GetMaterialExists Returns a bool that defines if a material with the supplied name already exists in Review The name of the material to query VANTAGE Plant Design Review Version 6 2 22 9 User Guide View Manipulation in Review Version 6 1 GetMaterialInfo Gets information about a given material ei ZETT Info MaterialInfo e cree MaterialInfo object that will receive the material information Description GetMaterialVisibility Returns a VisibilityType that defines the visibility of the material The name of the material to query LookAtElement Sets a camera to look at an element in the model camera Aveva VPD ReviewApi CameraType The camera to use can be the Observer window or one of the other 7 Cameras element String The name of the element to look at lookMethod Aveva VPD ReviewApi LookType The type of move method Can be snap dynamic
55. Model Centre moves the through point to the geometric centre of the model which is usually the default setting Look gt Towards gt Model Origin moves the through point to the model s origin Look gt As gt These options reset both the eye point and the through point for the Observer View to those which are currently defined for the specified camera view Thus Look gt As gt Camera Two changes the Observer View so that it shows exactly the same view as the Camera View for Camera Two This is a convenient way to store a set of view parameters for later recall Look gt Window gt Both of the Look gt Windows gt submenu options prompt you to define a region of interest by dragging a resizable window to the required position and size within the Observer View display The cross at the centre of the window determines the new through point and the size of the window determines the new angle of view field of view Both options effectively zoom the view in they cannot be used to zoom out since the defining window cannot be made larger than the current Observer View area Look gt Window gt By Position effectively moves the eye point closer to the new through point while keeping the angle of view constant as shown by the view pyramid in Figure 5 1 Look gt Window gt By Angle changes the angle of view without moving the eye point as shown by the view pyramid in Figure 5 1 VANTAGE Plant Design Review Version 6 2 User Guide
56. Observer View 5 1 7 Fixed Focus Mode Keyboard Operations 5 8 C a hoaa OOOO A step gt Steprit Se see Steam Fixed Focus Mode More about Rotation Rotates in Fixed Focus mode work in a similar way to rotates in Walkthrough mode except that unlike in Walkthrough mode there are no diagonal rotations The size of the angle of rotation 1s proportional to the amount the mouse moves with the middle button pressed In Fixed Focus mode movements left and right with the mouse affect the bearing and movements up and down will affect the elevation The VANTAGE Plant Design Review Version 6 2 User Guide Manipulating the Observer View direction of rotation is determined by the initial direction of the mouse drag For those familiar with PDMS rotations in Fixed Focus mode work in the same way as rotations in PDMS 5 2 Direct Manipulation Using the Shortcut Menu Stand on Surface Focus On Dynamic Focus On Look At Move Close To Locate in Tree Copy Select b Cancel A number of options for moving the observer are available from the shortcut menu the right hand mouse button menu with the pointer over an object in the observer view In all operations the observer s looking direction remains unchanged Moves the camera to a fixed height the Stand on Surface height of an average person above the pointer position Moves the camera to the selected element and looks at it Moves the camera to
57. R TBOR ANGL HEIG Selected HS ADMINAA STAU 0 0 0 E HS ADMINAA STAU D 0 0 E GRIBLINEZ amp STAU E D 0 0 E E1301 EGUI iw D 0 0 E D1201 EGUI D 0 0 E C1101 EQUI i D 0 0 E E13024 EQUI E 0 0 0 E13026 EGUI a D 0 0 H P1501A EQUI G 0 0 0 m P15016 EGUI iw D 0 0 E PF15024 EQUI iw 0 0 0 E P15026 EGUI E D 0 0 E e Filter by Review Selection only shows the data for elements that have been selected in Review This will track the selection in the currently active window in Review and show any data that has been imported for those elements For example if the EQUI elements shown in the above list are selected from the Explorer in Review Elements selected from the model MaM oo TYPE BUIL HEOR TBOR ANGL HEIG Selected C101 EGUI Gi 0 0 0 v D1201 EQUI a 0 0 0 G E1301 EQUI v 0 0 0 w E13024 EQUI E 0 0 0 v E13028 EQUI E 0 0 0 G PI5014 EQUI v 0 0 0 w PIS01B EQUI w 0 0 0 v P5024 EQUI v 0 0 0 iw PI502B EQUI ies 0 0 0 iw VANTAGE Plant Design Review Version 6 2 18 3 User Guide The Data Viewer 18 1 2 Setting Material Properties Maternak Freeze Current Materials Reset All Materials Set Material ez Change Colour Set Material Change Colour Set Material Change Colour Set Visibility The Materials panel can be used to set the material properties of elements selected in the DataViewer list There are three materials set up initially with Orange Green and Blue colours Use the
58. Settings to Files Review provides facilities for exporting some or all of its settings to the following types of data file e A status file is a binary file which holds display configuration settings from one Review session e A textual report file is an ASCII file which holds the same display configuration settings as a binary status file but in a user readable format You can also save the content of the Observer View display as a picture file This is a bit mapped image file in the default format for your workstation which you can load into any suitable graphics program for modification and or printing VANTAGE Plant Design Review Version 6 2 16 7 User Guide Saving Review Settings to Files 16 1 Creating a Review Data File 16 8 To save any of your current Review settings to a data file click the Save button on the toolbar An Export Review Status File form will be displayed a 1 Create the required type of file as follows The Export Review Status File form uses the standard Windows Save dialog box Navigate to the directory which is to contain the data file Select an existing data file from the list if you wish to overwrite it or enter a new file name in the File name text box If you wish to add text to or modify the file note associated with the data file so that the note may be read back when a binary status file is reloaded or included in the header of an ASCII file click the Edit File Note but
59. TAGE Plant Design Review Version 6 2 User Guide fe VANTAGE P Defining Some General View Settings lant Design Review Version 6 2 Beta 2 Copyright 1992 to 2004 AVEVA Solutions Limited Observer View aj File Edit View Tools Window Addins Help 2 9X Ready F Observer View lamn a 7 9 7 6 Setting Background Colours By default all background colours are set to black You can specify a different background colour for each view by selecting Edit gt Background Colour A Define Camera Background Colour form will be displayed Use the Background colour of option list to specify the view observer or a camera then click Choose and use the Windows colour chooser to define the background colour Click OK to set the chosen colour Note that you can select two realistic backdrops by selecting from the Camera Backdrop pull down list on the Image Quality form These backdrops are large but finite 1f you zoom out a very long way from the model you will see the edge of the backdrop Displaying Selected Parts of the Model The Import Model Data form is displayed when you select File gt Open Selection gt Model File to import a model file to Review It contains the VANTAGE Plant Design Review Version 6 2 7 5 User Guide Defining Some General View Settings 7 6 1 7 6 2 7 6 Model File Members list showing the design hierarchy of the model and the Addlist which shows the design elements which will be displ
60. The precise effect depends mainly on the following things e The type of change Zoom Rotate or Pan depends on which key you press e The extent of the change depends on the current increment settings for displacement and rotational movements The effects of the individual keys are as shown in the following diagram 5 10 VANTAGE Plant Design Review Version 6 2 User Guide Manipulating the Observer View ATON keys pan in Numeric keyp ad keys Z A 6 a directions shown rotate in directions shown Kews 5 4 zoom in key 3 zooms out All movements initiated by key presses are independent of the pointer position within the graphical view and always give Step mode changes that is each key press moves the view by a full increment unless reduced by a factor of 10 by holding down the lt gt shift key or increased by a factor of 10 by holding down the Ctrl key If you hold down a key the view is redrawn at the screen s redraw rate until the key is released The following constraints apply e If Num Lock is on then numeric keypad keys 4 and 6 rotate the model about the observer in Walkthrough mode or rotate the model about its centre in Fixed Focus mode Exercise Set Step mode and observe the effect of pressing each of the model manipulation keys in turn Try holding down first the lt gt shift key and then the Ctrl key while pressing each of the model manipulation keys and note the change in the rate of movement o
61. a wildcard at both the beginning and end of the search text For example entering EQUI in the name field would find any name with the text EQUI anywhere in the name If no text is entered the search will be governed by the settings of the material type visibility auto tagging criteria To search only elements that have significant names select Only search significant elements Significant element names come from the text to the right of the first in full element name For example in BOX 1 OF VESS1 VESS1 is the significant name VANTAGE Plant Design Review Version 6 2 4 13 User Guide The View Panels 4 4 2 Searching on Display Properties 4 4 3 4 14 It is also possible to further refine the search by searching on the display properties of the elements The With material type list allows you to choose a material to search on Selecting a material from this list will further refine the search by only searching for elements with that material type Any material will search for an element regardless of material type The With visibility set to list allows you to choose a visibility setting to search on Selecting a visibility setting from this list will further refine the search by only searching for elements with that visibility setting Any visibility will search for an element regardless of material type The With auto tagging list allows you to choose an auto tagging setting to search on Selecting an auto tagg
62. aciindecuuntincedneaasiclansiatediccuasa hase sisentenwer 12 3 1222 Postion CCG OUD aora a a E leak eects 12 4 12 2 4 Listing and Removing Group Definitions e ecsecsecreseeesesecssresrererrerrrsereees 12 5 122 Wan Ip Ul Aline a GlOU Dreesen T E E E dain a ee 12 6 12 3 1 Manipulation Using Graphical Controls 00 0 0 ccceecceeceeseeeeeeseeees 12 6 12 3 2 Manipulation Using the Locator Handles ec ecceeceeceeeeeeeeeees 12 7 12 3 3 Moving a group along a straight ne ec cecc ccc eecceeceeceseeseeseeeees 12 8 125 4 Monoa OPO Ii as lA 6 err rE 12 11 12 3 5 Rotating a group about a selected axis cccc ccc cecccecceeceeseeceesseeseeeseneees 12 12 12 3 6 Moving the Handles using the H key ccc cecceecceeeseeseeeseeeseeeees 12 14 12 3 7 Resetting the Position and Orientation of a Group ccceec cece sees enone 12 14 12 3 8 Varying Group Manipulation Graphical Performance 06 12 15 12 3 9 Manipulation Using the Keyplan View ccccccccccecceeceeceeeseeeeeeseesees 12 16 124 CaS DCCC CLIO I insted usc E A EE A E EEE E E seus Ges 12 16 2o Ne CLO laiigg oi ncecta1 caine sasecs ae ceenece eu seen seven T eae acca mae aaeorse gene mane ads 12 17 129 Displayine Tie 6a le Malikane 12 17 1252 Movin TNE Scale WIAD ects nortewreteetcy soa leaile eta e a aa e tiewetanes 12 17 12 5 3 Connecting the Scale Man and the Observer cccccccecceeceeeeeeseeeees 12 18 12 6 Adding Signboards to the Display iscsi e
63. ain VANTAGE Plant Design Review window The remainder of this chapter assumes that you have this screen display in front of you as you read 1 2 The Main Review Window The Review window and a typical selection of its different panels are illustrated overleaf The view manipulation panels are described in Chapter 3 User Guide Introducing Review 1 2 VANTAGE Plant Design Review Version 6 2 User Guide Introducing Review The Menu Bar and Toolbar see section 1 3 VANTAGE Plant Design Review Version 6 7 Beta 2 Copyright 1992 to 7004 AVEVA Solutions Limited Observer View Bela File Edit wie z amp x amp Camera Control Observer Ax Camera Setting For Current Mode Walkthrough a Explorer El ATEST GH 20NE1 CIVILS GH AZONE1 STEELW 2Z0NE1 EQUIP H 20NE1 PIPES The Observer View see Chapter 5 Camera Settings The Explorer see section 2 2 Camera Display i Display Camera The WireFrame view Camera Step Speed Control panel see section 4 1 D Visual Properties gt X Camera Camera Manipulation The Visual tial Properties for Properties Items Selected panel see section 4 3 lal Type E ange Material erial Painter this Material Preview Primitive isibility Element is M Ready Y Observer View VANTAGE Plant Design Review Version 6 2 1 3 User Guide Introducing Review
64. all off in intensity Exercise Tip The easiest way to check the current settings 1s to switch each light on in turn with all others off and observe the effect on the displayed model as you change the light parameters Use the Light Definition form to set up white light for Ambient and at least one of each of the other types For example set Light 1 to be Infinite Directional wrt Viewer set Light 2 to be Infinite Directional wrt Model and set Light 3 to be Local Switch on each light source in turn with all others off and for each non ambient light adjust its position or direction as appropriate using the Light Position form so that it clearly illuminates the model Observe the effect on the illumination of the Observer View as you rotate the model Now switch on different combinations of light sources and again observe the effects on the Observer View model If you wish try changing the colour of one or more lights Finally use the Keyplan View with the Lighting control button On to move the local light s Select the Continuously Update Graphics button VANTAGE Plant Design Review Version 6 2 10 3 User Guide Adjusting the Light Sources 10 2 10 4 amp so that you can see the effect of moving the light source as you do SO Shadows The Shadowing option list on the Light Definition form is used to specify that an infinite light will cast shadows The Shadowing option cannot be used for local
65. an either share the view direction VANTAGE Plant Design Review Version6 200 TA User Guide Widescreen Review 14 2 14 2 with the master and be skewed from the Master s or can each have a separate view direction rotated outwards from the Master s Environment Variables RVR_WIDESCREEN_MODE If this variable is set the Review jumps straight into widescreen mode This is best left unset until a working setup has been arrived at RVR_WIDESCREEN_CHANNEL id Where id is master left or right for the Master left and right Slaves respectively RVR_WIDESCREEN MASTER HOST hostname Where hostname is the host name of the computer on which the master will be running RVR_WIDESCREEN_NUMBER_SLAVES 1 or 2 Informs the Master of the number of Slaves that will be connecting to it RVR_FRAMERATE fps Sets Review s default animation frame rate to fps RVR_WIDESCREEN_MASTER_FOV fov Where fov is the master field of view as indicated in the figure for single view direction configurations below RVR_WIDESCREEN_OUTER_FOV fov Where fov is the outer field of view as indicated in the figure for single view direction configurations below RVR_WIDESCREEN_INNER_FOV fov VANTAGE Plant Design Review Version 6 2 User Guide Widescreen Review Where fov is the inner field of view as indicated in the figure for single view direction configurations below RVR_WIDESCREEN_ SCREEN OVERLAP overlap overlap at the abutting e
66. and reduce performance so textures should be kept as small as possible Texture images larger than 512 x 512 pixels will be scaled down automatically when read into Review aterials Palette Datayiewh att Go New Material gt Delete Material ial Save as ag 4pply Changes Mg Discard Changes Material Definition Material Properties Texture Properties There is no texture curently associated with this material Load Texture VANTAGE Plant Design Review Version 6 2 17 1 User Guide Texture Mapping 17 1 17 2 17 3 17 2 Creating Textured Materials To create a textured material select Load Texture from the Texture Properties panel on the Materials Palette form The Open Image File form will be displayed Navigate to the required image file and the image will be displayed within the Texture Properties panel Using Greyscale Images It is recommended that you should use a grey scale image to improve performance and give lower memory requirements For example use a erey scale image of a brick wall applied over a brown red base colour to approximate red brick If the file you have selected is grey scale anyway the Load As Greyscale check box on the Open Image File form will be selected automatically If you have chosen a coloured image select Load As Greyscale yourself When you click OK the image is tiled onto the image on the Texture Properties pane If you have loaded a coloured image
67. andles using the h key Rather than use the explicit movement facilities contained in the handle shortcut menus the handles can be moved freehand by using the h key Press and hold down the h key while starting either a drag move or a drag rotate of the handle Once the move is initiated it is not necessary to keep the h key pressed The drag can then carry on as normal and the handle will move while the group remains stationary Once the drag is completed by releasing the mouse the handle move will be committed Subsequent drags with the locator handle will affect the group as normal unless the h key is pressed 12 3 7 Resetting the Position and Orientation of a Group 12 14 Selecting another group in the Select Group form will set the locator handle to the origin and orientation of the selected group with no offsets Moving the group via the Group Control form will reset the position and orientation of the locator handle to that of the group Resetting the position of the group will reset the position and orientation of the locator handle to that of the group VANTAGE Plant Design Review Version 6 2 User Guide Working with Groups Including the Scale Man Setting the origin of the group will reset the position and orientation of the group and set the position and orientation of the locator handle to the origin and orientation of the group 12 3 8 Varying Group Manipulation Graphical Performance
68. anipulation in Review Version 6 1 A 2 Setting a Constrained Walk Path A walk path is a fixed straight line which you define from your current eye point to a specific point within the displayed model The effect of the walk path is relevant only when you use the zoom function to change the view In such a case the use of a walk path constrains movement of the eye point relative to the fixed straight line in one of the following ways e When in Eye mode zooming moves the eye point along the defined walk path itself The eye point cannot be moved off the walk path e When in Model mode you can rotate the line of sight so as to move the eye point off the defined walk path subsequent zooming then moves the eye point along a line through its new starting point and parallel to the defined walk path Walk paths are of most use in Eye mode which gives the effect of an observer moving along say a walkway and being able to look in any direction while doing so Only this mode will be considered further To define a walk path select Tools gt Options gt Walkpath gt Towards gt with the Observer View selected and define a point within the displayed view in either of the following ways Centre defines the walk path as the line through the current eye point and the centre of the screen display i e the current through point gt Name defines the walk path as the line through the current eye point and the origin of a named element Enter t
69. ant part of the full PDMS name 1 e the text after the first character is shown 11 2 1 Tagging To add a tag to an object 1 Select Tools gt Options gt Tag to display a Tag Element form VANTAGE Plant Design Review Version 6 2 User Guide Identifying Objects in the Model 2 In the Name text box enter the name of the object to be tagged The easiest way to do this 1s usually by using the pick and paste technique 3 Click the Tag button To remove a tag from an object 1 Select Tools gt Options gt Tag to display a Tag Element form 2 Click the Remove button to display a Remove Tag form which includes a list of all currently tagged elements 3 Select the elements whose tags are to be removed and click the Remove button Use the Show All Tags check box to toggle between showing and hiding all current tags 11 2 2 Autotagging To add autotagging to one or more objects 1 Use the Edit gt Make All gt Autotag menu to set autotagging on 2 Select Tools gt Options gt Preferences menu to display a Preferences form Preferences ARH Classic Navigation General Advanced Navigation Canes e oF eae eS Selection Feedback Rendering Show Cross Hairs Item Manipulation Show Interaction Box Auto Tagging Maximum Font height 1000 0 Minimum Font height Repeat spacing e 0 Horizontal Tagging f Horizontal and vertical Tagging Apply VANTAGE Plant Design Review Version 6 2 11 3 User Guid
70. ard use the Edit gt Open option to edit a different signboard if required 1 Enter the signboard dimensions in the Width and Height text boxes 2 In the Text area type any text which is to be displayed on the signboard To enter multi line text press Return at the end of each line multi line text always has centred justification 12 20 VANTAGE Plant Design Review Version 6 2 User Guide Working with Groups Including the Scale Man 3 Use the Choose button to change the text colour as required using the Windows Color form 4 Tochange the signboard background select Edit gt Background gt Set Material from the Signboard Definition menu Pick the required material from those displayed on the resulting form The overall effect of the current text and background is shown in the graphical area near the top left of the Signboard Definition form If you do not set a background material or 1f you use the Background gt Remove Material option the text will appear to float in space or more usefully will appear to be printed onto the surface of any object immediately behind the signboard 5 To apply the form s settings to the current signboard in the displayed model select Edit gt Save All data relating to the signboard is stored as a group 12 6 4 Moving a Signboard Since a signboard with its associated text and background material behaves as a group you manipulate the signboard like any other group To reposition or reor
71. ately according to the camera setting viewing mode selected 4 2 VANTAGE Plant Design Review Version 6 2 User Guide The View Panels 4 1 1 The Camera Settings Panel Lamera Settings A Camera Display W Display Camera Wireframe View Step Speed J Fms This panel enables you to change the settings for the selected camera Walkthrough Flythrough and Fixed Focus display navigation modes share the same settings Classic navigation mode has some extra settings The appearance of the panel for Walkthrough Flythrough and Fixed Focus modes can be seen above Display Camera when selected gives a colour shaded observer view Wireframe View gives a wireframe observer view The Step Speed slider allows you to set the speed for step movements in the view such as from panning or the W S A and D keys When in Classic navigation mode the following settings are available Lamera Settings A Camera Display W Display Camera Wireframe view Camera Rotate 0 About Eye e About Model Camera Movement C Continuous C Single Step f Step Step Size J 1 0m VANTAGE Plant Design Review Version 6 2 4 3 User Guide The View Panels About Eye sets the camera to rotate about the eye About Model sets the camera to rotate about the model The Camera Movement options are e Continuous sets continuous mode for mouse controlled rotates and zooms the view changes continuously for as long as you hold down the m
72. atus and Clip Piles ccccecsssceccescusceessesccnseeseuscnesseecs 19 2 192 Edtins a Textual Cp chi 2 RR ee en a a a Re RE Re 19 3 19 3 Doade a Screen Setup UIC cei a oscercant ok eet waa see Mneeataemeatg cea tiene endes 19 3 19 4 Specifying Imperial Units for DiIMensi0NS cece ceccceecceecceeceesseseesseeeceeesees 19 3 20 Running Linked Review SeSSIONG c csssccessseeseseeseneeseneeseeseesennesees 20 1 20 1 Requirements for Running Linked Sessions 1 0 0 cece ccc cecceecceeseeeseeeseesseeeseeseenees 20 1 20 11 Starting up a Broker Da GMO n iicscsucssiscossetmxiaseviessiw eos aaedntaclactelateetenins 20 2 20 2 Connecting to a Linked Session WorkgTroup cccccccceccesceeceeeseeccseceuseeeseesenseeess 20 2 20 0 W rkme tial k ed Dessi Oinaan shane het hese tenninnv anid AT 20 3 20 4 Disconnecting from a Linked Session ccc cee cecccesceecceeccescceucescesseeseecseuseusseenees 20 3 21 PDMS DeSIGN Export utility ssiri 21 1 21 1 Copying Model Data from PDMS to RevieW eesseesseesesseessessessessesrrsseseeseesereee 21 1 21 2 Command Line OptiSeo e E a 21 2 22 Creating an Add in for Review 6 2 ccccesceeeseeeeseeeeseeeeseeeeneeeeneeeeeeeeenees 22 1 22 AMEVOCUCEI OM srasticeiececaiahissiacitntatiniass Onadsiadetaeiteaeindanso na a ee es 22 1 22 2 Creatine an Addin PPOICCE vasscsancdaseadivindtveRedvaisalagy a a a AEN 22 1 22 9 Developina the AiG GaN Mis cers esahalis a a aouaeans 22 2 22 31 Adding a T
73. ay load in order to practise using Review You will probably recognise these models if you have attended a PDMS basic training course Loading a Model File into Review To load or import a model file into Review from any accessible source directory first click the Open button on the toolbar An Open Review Files form will be displayed VANTAGE Plant Design Review Version 6 2 2 1 User Guide Importing a Model File for Viewing Open Review Files E allsrp rvm atest rym My Recent mammen Documents stab ryrri aa 5 Desktop My Documents 2 My Computer amp File name atest rem 9 My Network Files of type Review model files rem ka The Open Review Files form is a standard Windows Open dialog box and functions in the same way The following file types can be imported Review model file rvm A standard model file exported from PDMS Review status file rvs A binary file which holds display configuration settings from one Review session Review file rvm rvs Both rvm and rvs files will be listed in the file browser Exercise aoe Import the file atest rvm from your Review installation 2 2 VANTAGE Plant Design Review Version 6 2 User Guide Importing a Model File for Viewing 2 2 The Explorer Path Editing N Visual Properties 2 Drawlist Animation TG Explorer ax a el ATEST fONET CI ILS fONETSTEELW ONET EQUIP
74. ayed in the Observer View window If the model file contains a previously saved Addlist you will be given the option of using this to define the content of the current Addlist Use the form as follows 1 Use the Browse button and select a model file to load members from 2 Use the explorer view in the Model File Members list to select the elements you wish to add to the Addlist Do this by clicking the checkbox adjacent to the required element Then click Add to add the selected elements to the Addlist 3 To remove elements from the Addlist should you make a mistake or change your mind select the elements in the Addlist and click Remove Alternatively to empty the Addlist completely click Remove All 4 Repeat Steps 1 and 2 until the Addlist contains all of the design elements which you wish to display 5 When the Addlist shows all the elements to be displayed click OK The selected parts of the model will appear in the Observer View window Using Clip Volumes You can restrict the display model so that it includes only elements which are wholly inside or outside a predefined 3D box known as a clip volume Defining clip volumes is described in section 9 If clip volumes have been defined you can apply them to the model file as it 1s loaded so that only those elements which will appear in the clip display are read in Type the name of the clip volume in the Clip Against text box or use the Select Clip Volume but
75. be no extra functionality added to the Stop function 22 3 3 Responding to Review Selection changes Review Add ins can subscribe to an event that will be fired whenever the active selection changes in Review The active selection is the selection in the currently active Review window Review windows that fire active selection change events are Explorer camera windows search results drawlist To subscribe to active selection change events first create a member to handle the event The event handler should have the same signature as the one shown below public woid ActiveselectionChangedlobject sender Next subscribe to the selection change event using this function to handle the event This can be done via the static SubscribeForSelectionChangedEvent method on the ReviewActiveSelection class The ReviewActiveSelection class provides access to the active selection through static methods public void Start IPevriew revien reyiewlnterface review Subscribe for Review element selection events Reviemactiveselection SubscribeForsSelectionChangedEvent i new Beviewactiveselection Se lectionChangedEvent aActiveselectionChanged j In the ActiveSelectionChanged function we can add some code to handle the selection change In this example the name of the first element of the selection will be pasted into a text label on the user control Create a label on the user control with the name elementNameLabel Now i
76. ck will be given in the form of a triangle displayed on the current constraint plane between the original position of the handle and the current position The relative movement distances are shown on the sides of the triangle All values are shown in the current selected units The Locator Handle changes to a simpler version of the full handle to show the plane of movement as shown below Locator handle reduces to the planar handle and two linear drag handles in the drag plane T al Feedback an digtance moved fj n Original position o a of element san x 1100 0700 Bae Za A shortcut menu is available on the planar movement handle prior to a drag The Move Handle options enable the drag handle to be moved Enter Value Set 30 Position Sel Increments Move Handle Enter value P Set SO Position E mis To Group Origin VANTAGE Plant Design Review Version 6 2 12 11 User Guide Working with Groups Including the Scale Man Enter Values Brings up the Locator Handle Enter Value form which enables you to enter explicit distances to move the group along the selected plane Set 3D Position Brings up the Locator Handle Enter Value form which enables you to move the group to an explicit position Clicking Preview will move the group as specified Clicking Ok will confirm the move Set Increments Brings up the preferences form which enables you to set the movement and rotati
77. d elevation settings are defined relative to a viewer looking North This principle also applies when manipulating Infinite Directional wrt Viewer lights in the Keyplan views The default direction for Infinite Directional wrt Viewer lights is for them to shine from behind the viewer s right shoulder VANTAGE Plant Design Review Version 6 2 User Guide Adjusting the Light Sources Setting the Position of a Local Light Source To set the position of a local point source at the origin of an element in the display enter the name of the element in the Position Light At text box As an alternative you may position the currently selected light source the active light by using the Keyplan View window To do so set the Lighting control button a in the Keyplan to On and then drag the displayed light source to the required position The position of the current light is shown in the Keyplan thus Ess Setting the Properties of a Spot Light To set the direction and position of a spot light either type the settings directly into the Bearing and Elevation text boxes or use the adjacent controls The Spread option controls the light cone angle The smaller the angle the narrower the cone of light The Exponent option controls how the light intensity falls off from the centre of the light cone to the outer surface of the cone The minimum value is 0 which gives a gradual fall off in intensity the maximum value is 1 which gives a sharp f
78. d in the Path Editing form and will run using the current settings from the Animation Control form You must of course have previously defined at least one animation pair To pause the animation press the F5 key again Repeated use of this key will stop and start the animation alternately To stop the animation completely press the Esc key VANTAGE Plant Design Review Version 6 2 13 19 User Guide Setting Up Animated Display Sequences 13 3 5 Recording an Animation Sequence to a Set of Files 13 20 a Recording Options AYI Output W Save to AVI File Frame Images Save Frame Images Frame image prefix Frame size e Custom Width 400 PAL Height 300 2 O NTSC C Fullscreen Oversampling Enable Oyersampling Compression No Compression w Properties The Recording Options panel provides settings to use when recording animations Options include whether to save to AVI file bitmap frames or both what screen size to use and the compression settings Saving to AVI file To save to a digital AVI file select Save to AVI file and enter the name of the file in the text box When the button is pressed on the Animation Controls panel Review will start recording the animation direct to the AVI file To specify the compression to use in the AVI select a compression codec from the Compression option at the bottom of the form The options in this list reflect the codecs installed on the computer runnin
79. dges 0 0 1 0 RVR_WIDESCREEN_ROTATE_VIEWS If this variable is set the following variables are used to set the fields of view and the view rotations for the Master and the Slaves the outer inner and master fields of view are ignored See the figure for separate view direction configurations below RVR_WIDESCREEN_HORIZFOV fov Where fov is the field of view as indicated in the figure for separate view direction configurations below RVR WIDESCREEN VIEWROTATION rotation Where rotation is the view rotation for the separate view direction configurations see below View Direction Waster I Inner field of view M Middle field of view O Outer field of view 5 overlap region Right Slave single view direction configuration RVR_WIDESCREEN ROTATE _VIEWS not set VANTAGE Plant Design Review Version 6 2 14 3 User Guide Widescreen Review lt ___ rotation a a gt separate view direction configuration RVR_WIDESCREEN ROTATE_VIEWS set 14 3 Running Review in Widescreen Mode 14 4 There are three major scripts for running Review in widescreen mode WDMASTER WDLEFT and WDRIGHT and they use another script WDENV for setting up their common environment variables Command line arguments normally given to Review can be given to these scripts The golden rule for running Review in widescreen mode is that the Master MUST be running in widescreen mode before the Slaves If the variable RVR_WIDES
80. ds to a movement of the eye point along the line of sight by the current translational increment Exercise Zoom in and out of your displayed view by different amounts Notice how the pointer changes shape when the middle mouse button 1s pressed the shape depends on which band of the screen the pointer is in Try the different effects of using single step step and continuous modes Try using different Range Variation settings and notice how the model flips under some circumstances as you zoom the eye point through the through point gt Rotating the View Set the primary mode to Rotate by selecting Rotate from the menu displayed when you press the right hand mouse button with the pointer in the graphics area The effect of pressing the middle mouse button depends on the position of the pointer in the graphics area Elevation lt gt Bearing In continuous mode the extent of each rotate operation depends on how far the pointer is from the screen centre The further it is from the centre the greater the effect The maximum change when the pointer is at the edge of the screen corresponds to a movement of the line of sight by the current rotational increment Exercise Try the effects of rotating your line of sight by different amounts in all directions Notice how the pointer changes shape when the middle mouse iv VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 b
81. e Identifying Objects in the Model 11 3 11 4 3 5 On the Camera Display tab set the Maximum font height Minimum font height and Repeat spacing for repeating the name along the length of the object in the current units of measurement The actual font height used is derived automatically from the dimensions of the object on which it is displayed 1f this would exceed the maximum setting the height 1s scaled down to that maximum if it would be less than the minimum setting the autotagging text will not appear on that object If you set the Repeat spacing to less than the length of the naming text eg to zero the name will repeat with one character space between each string The two option buttons control which surfaces of the primitive the name is shown on Horizontal Tagging the default adds the name to the sides of boxes and to two diagonally opposed sides of cylinders Horizontal and Vertical Tagging also shows the name on the top and bottom of boxes and on the other two sides of cylinders Click Apply to display the autotagging names on the selected items To remove autotagging from all objects use Edit gt Make All gt UnAutotag menu Labeling Objects The labelling function allows you to attach a line of descriptive text to an object in the display To add a label to an object l 2 4 Select Tools gt Options gt Label to display a Label Element form In the Name text box enter the name of th
82. e See also section 13 2 6 To change explicitly an entry in the Path Details table double click on the entry All normal Windows facilities can then be applied to the content of the entry Double clicking on a Path entry allows you to select Spline or Linear depending on the type of transition which you want from the current point to the next Notes Each Spline Linear option applies from the current point to the next If you change this smoothing mode at an intermediate point the apparent direction of motion of the observer will change sharply at that point during the animation When adding waypoints to the path with a set velocity the calculations for the timing of waypoints on tight corners will attempt to keep a smooth pace round the corner For example while cornering on a landing on a flight of stairs It is possible to adjust the cornering speed by increasing or decreasing the velocity If the speed around a corner is too fast or too slow it is possible to adjust the speed of the cornering In the Path Velocity pane select the range of waypoints for the corner and try different velocities over these points until the speed seems right Note that it is also possible to play back the animation over only these points in the Animation Controls path see section 13 3 This makes it easier to check the speed of the corner 13 1 3 Saving an Animation Path 13 6 When you have completely defined the animation path use the Apply
83. e outline is drawn in the Keyplan drag its sides to the required locations in a plan or elevation view To change the position of the current clip volume without changing its dimensions position the pointer inside the clip volume and drag it to the required location Note that as you edit the clip volume outline on the Keyplan its defining coordinates are updated automatically on the Clip Volume Definition form Select Edit gt Save As to name a new clip volume or copy an existing one or select Edit gt Save to update the definition of an existing clip volume Note that these options store the definitions internally for the duration of your current Review session only They do not save the definitions in an external file To list the names of all currently defined clip volumes select Edit gt Open VANTAGE Plant Design Review Version 6 2 User Guide Controlling How Much of the Model is Drawn To delete the current clip volume select Edit gt Delete from the Clip Volume Control form s menu 9 5 Using a Clip Volume Having defined one or more clip volumes you may then use them to remove selected parts of the design model from the display Do this as follows 1 Use the Edit gt ClipVolume gt Clip gt menu options on the DrawList menu to specify how the Observer View display is to be affected by one of the clip volumes The choices available for clipping the displayed model are as follows Outside and Section This cancels
84. e object to be labelled The easiest way to do this is usually by using the pick and paste technique In the Label text box enter the descriptive text which is to be displayed next to the object Click the Label button To remove a label from an object 1 Select Tools gt Options gt Label to display a Label Element form 2 Click the Remove button to display a Remove Label form which includes a list of all currently labelled elements and their associated labelling texts 3 Select the elements whose labels are to be removed and click the Remove button VANTAGE Plant Design Review Version 6 2 User Guide 11 4 11 4 1 Identifying Objects in the Model To see a list of all currently labelled objects together with their associated labelling texts click the Report button to show the Report On Labels form Use the Show all labels check box to toggle between showing and hiding all current labels Measuring Distances in the Displayed Model You can show the calculated distance between two points in the displayed model in either of two ways e As the distance between the origins of two specified elements e As the distance between two selected points on the model s surfaces which may be on different elements or on the surface of a single element Distances Between Origins of Elements This option allows you to specify any two elements and calculate the distance between their origins 1 Select Tools gt Measu
85. e section 4 1 for details Keyplan View Allows you to define the view by manipulating small VANTAGE Plant Design Review Version 6 2 1 5 Introducing Review Gy Material Definition P Lighting ae Groups mo Path Editing ha Animation d Visual Properties Applications jm Advanced Picking T Mode scale plan and elevation views of the model See Chapter 6 for details Allows you to assign a material to each displayed element and give the material properties such as shininess smoothness and texture See Chapter 8 for details Allows you to control the lighting applied to the view by specifying the positions colours and intensities of the light sources See Chapter 10 for details Allows you to link displayed elements together into groups so that you can manipulate them collectively See Chapter 12 for details Allows you to define and an animation path An animation can then be played along the path see section 4 5 Allows you to define an animation by setting up a progressive sequence of views Allows you to view or change the material properties of a selected element see section 4 3 Brings up the Review Applications form enabling you to type in command syntax or perform queries If your system has been customised by the addition of company specific Review applications this button gives you access to the menus and forms designed to control those applications For details of how to proceed refer to
86. e waypoint will be inserted with are specified here There are three ways to define the time Fixed Interval sets the time to be a fixed value from the time of the previous waypoint Maintain velocity of calculates the time setting of the waypoint using the specified velocity Midway between Points this option is used for inserting waypoints 1n between two other waypoints The time will be midway between the times of the previous and next waypoints Waypoint Position Once the time setting is chosen the final thing to do is define the position As with the Waypoint Creation panel on the Path Editing form there are different ways to do this Waypoint Placer First there is the Waypoint Placer This works in the same way as the waypoint placer from the Path Editing form An extra feature for the advanced form is the ability to specify the height of the waypoint above the identified surface Track the Position Of As with the Path Editing Waypoint Creation pane it 1s possible to define the waypoint position to be the same as a Camera Group or Light To do this 1 Select the Track the Position Of checkbox 2 Select the appropriate Camera Group or Light Once the Camera Group or Light is in the desired position click on Insert Waypoint to insert the point Note When tracking an item the Position and Orientation panels give feedback on where the point will be inserted Enter Position Manually It is also po
87. earch Camera Definition Keyolan view Material Definition go New Path XX Delete Path Lighting Control ial Save As 4 Apply changes 1J Discard Changes Path Settings Visual Properties Path iewing Dravulist Show Path in Observer Iw Show Waypoint Grid Iv Show Preview Camera Path Editing Enable Graphical Modification Show Advanced Waypoint Creation Form Import Export Waypoints Import Waypoinks From File Export Waypoints to File Waypoint Creation Path elocity See Chapter 13 for a full description of setting up and playing animations VANTAGE Plant Design Review Version 6 2 4 17 User Guide The View Panels 4 7 4 18 Manipulating the View Panels The View Panels themselves incorporate standard Windows manipulation features Clicking the Close button at the top right hand corner will remove the view pane Clicking the Auto Hide button will cause the panel to disappear whenever the pointer is moved into the graphical view For example for the Explorer moving the pointer over the button at top left woda F would cause the Explorer to reappear VANTAGE Plant Design Review Version 6 2 User Guide 5 1 Manipulating the Observer View This chapter describes the principal ways of manipulating the graphical view of the model displayed in the Observer View window These are e By using the mouse buttons where the observed effect is governed by the position of
88. earing Elevation Button erenn 6 4 6 1 10 The Group Roll Button O sce cosas satentosatonnncdnua lastaticdiiaeoeanvianusitessttsasenonane 6 5 6 2 Keyplan Control the Keyplan View Panels 0 0 ceccceccecceesceeceesesseeseeceeeees 6 5 6 2 1 The Keyplan Elements Panel ccc cecceececceceeeseeeceeseesesseesseeeees 6 5 62 2 The View Direction Pane viicicssssccsiovsscsssassonsccanasvscssaacsdensassacsssovecsaienstouaers 6 6 6 2 3 The Clipping Panel 0 c cc cccceccsccsecceccceccscesseeeseeceescenceesseecesseessensees 6 6 6 3 Manipulating the Keyplan View Contents 0 0 0 0 cccccccecceececceceeeseesseecesceessesseeeees 6 7 7 Defining Some General View Settings scccssccssseceeseeeeeeeneeeeseseeseeenes 7 1 7 1 Selecting Colour Shaded or Wireframe Mage cc ccc ccccceecceecceseesseeeseesseeeseeess 7 1 7 2 Displaying or Hiding the View cccccccecceeccecceeceeccncecsseecceeccucescesseecesseucesssenceeess 7 2 to Controlling the Image Quality sv isccsinsessssnesssarasaswecsnensaensasesseainassaesssanernsaewarestasiessosess 7 2 7 3 1 Switching Wireframe Autotagging Texturing and Shadows 7 2 GA Aldo Too EI OCN renee ree meee en eT nO oe een ov ee at Ee ARR Tce te cee ee eee oe err nee 7 3 TO peine Dackoround COOUTS sccicnaacascievesnavrane edwareberaansd taccnaanssdnnslewasswadeansaionnes sesadenisen en 7 5 7 6 Displaying Selected Parts of the Model c ccc cecceecseeseeeseesseesseessenseeseee
89. ed releasing the mouse button after manipulating the clip volume marker puts the current clip volume name into the paste buffer so that you can paste the name into a relevant form by using the middle mouse button See section 9 4 for more details of defining clip volume The Edit Clip Button i When the Edit Clip control button is selected the currently selected clip volume is drawn on the Keyplan You can edit the size of the clip volume by dragging its sides or corners to the required positions You can move the whole clip volume without changing its dimensions by positioning the pointer at the centre of its outline box and dragging it in the required direction if the clip volume is named the bottom left hand point of the name text corresponds to the required centre point If there is no current clip volume you can define one by dragging the outline to the required positions When the Edit Clip control button 1s unselected the clip volume is not drawn See section 9 4 2 for further details of defining a clip volume from the keyplan view The Group Origin Button When the Group Origin button is selected the axes of the current active group are drawn You can move the group s origin by dragging the axes to the required position in either Keyplan view See section 6 2 1 for more on selecting the active Keyplan group To drag the origin of the active group to a new position position the tip of the pointer at the origin of
90. eference to REVIEW asians eas e eral aed 22 2 22 3 2 Developing the User Control as an Add in cece cece cecceeceecceceeseees 22 3 22 3 8 Responding to Review Selection changes ccccccccecceeceeceessenseeeceeceees 22 5 22A NCI CHOC VIC Wu letan iat eta lsa ed cca cuabeicasssuatan a a as oees 22 6 2AT Creatine a Material eacee A ae ea ea 22 6 D2AD gt ANDO VAIO CNS Materialean E 22 7 22 4 3 Navigating to the Selected Element 2 0 0 0 ccc cece eeceecceeceeseeeseeseneeeess 22 7 220 Using the Addim IRE eW era adoieoasieescatavians 22 7 22 6 Configuring which Add ins that are loaded in Review ccccccceecceeeeeesceeeeees 22 7 22 1 MREVICW IVI CIM CNS ass esacsacatersncacsuiea AE te and east aod enna aaaeness 22 9 22S Addin Member aranca nona a adalat taeda eaaees sue lad awoke ead aaaaie ene aes 22 13 22 9 Other Review Ab Classes naan E T 22 14 Appendix A View Manipulation in Review version 6 2 ccccccssssesseseeeeeeeeeeeees i A 1 Direct Manipulation Using the MOuUse seeseeecsssessseerseeserersrreererserseserserrrseseesessererseseess 1 Pal wetting a Constrained Wilk Path eer A E vi VANTAGE Plant Design Review Version 6 2 User Guide contents Vi VANTAGE Plant Design Review Version 6 2 User Guide 1 Introducing Review 1 1 Starting Review Start Review by selecting Start gt Programs gt AVEVA gt VANTAGE Plant Design Review 6 2 gt F Run Review Exercise Start Review now You should see the m
91. elected the highlighting lines are drawn in the model space so other geometry can obscure them 12 3 9 Manipulation Using the Keyplan View You may control all rotational and translational movements of the current active group from within the Keyplan View The type of movement which you can carry out is determined by which of the Keyplan s Group Control buttons is set to On These buttons identified by a G symbol are mutually exclusive so that you must switch the current selection Off before you can switch a different one On Their functions are as follows e To reposition the group s origin select the A button The current origin will be shown by a set of three axial arrows in each view Drag the origin to the required position e To change the group s bearing and or elevation select the button The current orientation will be shown by axial arrows in both Keyplan views To change the bearing drag the arrowed axis to the required direction in the plan view To change the elevation drag the arrowed axis to the required direction in the elevation view e To change the group s angle of roll select the Q button The current angle will be shown by axial arrows Drag the axes to rotate the group to the required angle Exercise 12 4 12 16 Create a group comprising several adjacent objects in the displayed model and store its definition with any name you choose List the available groups and note that b
92. esceessesseees 4 13 4 4 2 Searching on Display Properties ccccccccccccecceeccecceecesseeeseeceeeeescesceees 4 14 AAS DECAL VS SUG eenn E ste oandeedeaencsaane 4 14 Defining an Animation e seeseesessessessessessersessesersseseeseesesscosessessesseseesseseeseesesseesenseo 4 16 Creating and Editing Animation Paths eeessesessesseeseersesresressessrsresseseessrsresereeesers 4 17 Manipulating the View Panels cccccccccceccescceecceecceeccecceccseceseceuceaeceeeceeeceeecees 4 18 Manipulating the Observer VieW c sscccesseeseeseeseeseeseeeeesenseeseeseesensesees 5 1 The Navigation POONA on aunicauecersantaatouetoicedavnniooiectaasanieneidtara dia sadcemiaomtuasnaienecuaes 5 1 5 1 1 Common Mouse Operations 2 55 ccssisasavcda vitorivisoiesouiiodsnbbucshsuduioedadeeherundowansdoas 5 2 Dida de Walkthrough Flythrough Mode Mouse Operations 0cc080 5 2 5 1 3 Walkthrough Flythrough Mode More on Rotating using the Mouse5 3 5 1 4 J Walkthrough Mode More on Walking ccsseccececcrsesrreesrserrresrssrsrrsens 5 5 5 1 5 Walkthrough Flythrough Mode Keyboard Operations s e000 5 6 5 1 6 Fixed Focus Mode Mouse Operations cccccceccecceccesceseeseesceseuseees 5 7 5 1 7 Fixed Focus Mode Keyboard Operations cccceeceescceeceeeeeeeenes 5 8 VANTAGE Plant Design Review Version 6 2 User Guide 5 1 8 Fixed Focus Mode More about Rotation
93. esents a non directional light source illuminating the whole model This affects all surfaces equally irrespective of their positions You can switch ambient light on and off but you cannot change its properties All the other lights can be set to the following types e Infinite Directional wrt Viewer gives a parallel directional light whose position 1s fixed relative to the observer s eye point like a light held by the observer This is the default type for all lights Both types of infinite light can cast shadows e Infinite Directional wrt Model gives a parallel directional light whose position is fixed relative to that of the model like the sun Both types of infinite lights can cast shadows e Local lights represent omnidirectional light sources usually positioned within the model like an unshielded light bulb fixed to part of the model s structure These provide local illumination of surfaces which are orientated towards the position of the light source and have fixed positions with respect to the model VANTAGE Plant Design Review Version 6 2 10 1 User Guide Adjusting the Light Sources 10 1 1 e Spot Light gives a cone of light from a given position along a given direction Each light source is defined in terms of its intensity its colour and its direction for a parallel source at infinity or its position for a local point source Setting the Intensity and Colour For all lights except Ambient use the
94. et gt Man To Observer To change the observer s position and orientation to those of the scale man select Tools gt Scaleman gt Set gt Observer To Man This automatically sets the rotation mode to Eye and aligns the view direction with the scale man s forward axis so that the Observer View shows what the man is seeing To position the scale man at the origin of an element select Tools gt Scaleman gt Position At and enter the element name on the form To position the scale man on a surface select Tools gt Scaleman gt Position On Surface and pick a position on an element using the left mouse button 12 5 3 Connecting the Scale Man and the Observer 12 18 You can connect the position and orientation of the scale man to those of the observer and vice versa such that moving one moves the other automatically The menu options for doing so and their effects are as follows Tools gt Scaleman gt Connect gt Man To Observer This causes the scale man to follow the observer whenever the Observer View is changed All displayed graphical views will be updated to show the movement of the scale man through the model which may slow the performance since more views may need to be redrawn than in the unconnected state You can still move the scale man independently without changing the observer s position but if you then move the observer the scale man will be reset automatically to the new observer position Tools gt Scaleman gt Co
95. etup file from an earlier Review session you can start Review such that it automatically configures its initial screen as defined by that file To do so include the d screen_setup_file argument in your Review start up command line Specifying Imperial Units for Dimensions To start Review in imperial measurement mode so that all dimensions on the forms are in feet and inches rather than in the default millimetre units use the command line argument imperial type where type determines the format and precision for displayed dimensions VANTAGE Plant Design Review Version 6 2 19 3 User Guide Command Line Options When Starting Review The options available for type are as follows decimal or 0 Dimensions will be shown with decimal values for inches for example 3 6 75 2 4 8 16 32 or 64 Dimensions will be shown with fractional inches rounded to a precision of 1 2 1 4 1 64 inch respectively for example 3 6 3 4 Thus the command review imperial 32 will start Review in such a way that all dimensions will be shown in feet and inches rounded to the nearest 1 32 inch The following dimensional formats are acceptable for entering data while in imperial measurement mode PF FI FI n d FL fff T I In dn d n d Lfff fff Where F feet I inches n d fractional inches fff decimal inches All inches may be followed by an optional symbol except for I where it 1s mandatory All for
96. f the view in each case Try pressing different pairs of keys simultaneously to produce composite movements for example pan zoom rotate zoom pan rotate Press pairs of opposite keys such as pan left pan right or zoom in zoom out and note that the effects cancel out to leave the view stationary Experiment by using the model manipulation keys in each of the other modes Single Step Continuous and Spin Change between eye movement and model movement and observe the different effects VANTAGE Plant Design Review Version 6 2 5 11 User Guide Manipulating the Observer View 0 4 5 4 1 5 4 2 5 12 Other View Manipulation Facilities all Modes Spinning the Model In Spin mode selected from Tools gt Options gt Mode gt Spin the view rotates continuously even after you have released the mouse button until you specifically pause it or stop it To stop a spinning model select Tools gt Options gt Mode gt Spin gt Stop To pause a spinning model press and hold down the right hand mouse button anywhere in the Observer View Setting Translational and Rotational Increments The maximum amount by which the view can change for each zoom rotate or pan operation is determined by the current translational and rotational increment settings By default the translational increment is 1000 mm and the rotational increment is 10 degrees To change either or both of the increment settings select Tools gt
97. form which enables you to enter an explicit distance to move the group in the direction of the handle Brings up the Locator Handle Enter Value form which enables you to move the group to an explicit position Clicking Preview will move the group as specified Clicking Ok will confirm the move Brings up the preferences form which enables you to set the movement and rotation increments for the Locator Handle Brings up the Locator Handle Enter Value form which enables you to enter an explicit distance to move the handle in the handle direction Brings up the Locator Handle Enter Value form which enables you to move the handle to an explicit position Clicking Preview will move the handle as specified Clicking Ok will confirm the move Resets the handle position to the group origin Cancels the shortcut menu A further shortcut menu is available on the linear movement handle during a drag Move Here Cancel Moves the group by the amount specified by the drag VANTAGE Plant Design Review Version 6 2 User Guide Working with Groups Including the Scale Man Cancel Cancels the shortcut menu 12 3 4 Moving a group in a plane 1 Press and hold down the left or right hand mouse button on a planar movement handle 2 With the mouse button still held down move the pointer as required The group will follow the movement of the pointer constrained to be within the selected plane Graphical feedba
98. frame rate in widescreen mode will be affected by the speed of the network and the performance of the graphics cards on the Master and Slaves The graphics cards in the host computers should be as comparable as possible Note that Review animations may be run in the Master but that groups will not be animated in the Slaves and that Voyager may also be used when Review is in widescreen mode linked with the Master 14 4 Quad Buffer Stereo and Widescreen If you have NVIDIA Quadro FX3000G graphics cards in your Master and Slaves and suitable stereo hardware quad buffer stereo can be used in conjunction with widescreen mode Each machine will need to be correctly configured to allow quad buffer stereo See section 15 14 4 1 Hardware Setup Daisy chain the graphics cards together using a standard CAT5 patch cable plugged into the external RJ45 connector You can connect any of the two RJ45 connectors located on the graphics card bracket each connector automatically configures itself as an input or output after all the connections are made A flashing green LED indicates an input anda flashing yellow LED indicates an output VANTAGE Plant Design Review Version 6 2 14 5 Widescreen Review Designate one of the cards most probably the Master to be the server device Open the Windows Display Properties control panel and click Settings gt Advanced to navigate to the NVIDIA graphics display properties page Click the Frame Synchronization tree i
99. g Review If the codec has properties that can be set the Properties link will be VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences available clicking on this link will display the property page for the codec Saving the Individual Frames It is also possible to output the animation as a set of bitmap files containing each frame To do this select Save Frame Images and specify a name prefix in the Frame image prefix text box Also choose a file format type from the file extension drop down menu Frames will be saved with names for example Frame0001 bmp Frame0002 bmp etc Specifying the Frame Size The Frame Size section of the panel allows for setting of the resolution of the animation in pixels It is possible to select a custom size or choose one of three pre set image sizes PAL NTSC and Fullscreen Oversampling Oversampling enables a higher level of detail to be used when creating the animation Select the Enable Oversampling checkbox to produce high fidelity animations Exercise Open the Path Editing form and define a new animation path through the displayed model Use the Group Scaleman option and use Spline mode for all points Set three points first and then insert a fourth point between the first two Note how the point numbers and times are set automatically Add more points to the path if you wish and then store the path definition as say Path 1
100. g a model of a man holding a 2 metre pole to give an indication of scale The scale man definition is supplied as part of the standard program and is always available from the main menu Displaying the Scale Man If the man does not appear in the display select Tools gt Scaleman gt Make gt Opaque and ensure that the man s position lies within the displayed view Moving the Scale Man You can position and move the scale man within the model by using any of the group manipulation options To access the appropriate controls select Tools gt Scalemans gt The man s axes are such that the Forwards Backwards Up Down Left and Right translations behave exactly as you would expect if you imagine yourself in the man s position By default the scale man is normally the current active group If however the Groups form is being displayed and the current active group is not the scale man you can make the scale man the current active group simply by clicking on it in the group window VANTAGE Plant Design Review Version 6 2 12 17 User Guide Working with Groups Including the Scale Man Wi Groups New Group 1 New Group Scaleman 1 The Groups form will then operate on the scale man To return the scale man to his default position at any time select Tools gt Scaleman gt Reset Position To position the scale man at the observer s eye point and set his orientation to that of the observer select Tools gt Scaleman gt S
101. gt Required designer variable fff lt summary gt Private System component Model container components null private Review reviewInterface When Review loads the Add ins it will call Start on each one and pass in its own Review interface Store this interface in the member created above public woid Start IReview review reyiewlntertface review Next fill in the AddinName property to return a name for the Add in This is the name that will appear on the Review Addins menu and on the form title for the window containing the Add in public string AddinWame get return My Addin Every Add in must pass a user control to Review This is the control that will be displayed in the Add in window and provides the main user interface to the Add in Note It 1s possible to have the User Control defined in a separate class to the one that implements the Addin interface In this example however the Addin interface is implemented in the User Control as this is the simplest way Review will query the Add in for the User Control that provides the GUI Return the user control in the get part of the Control property public UserControl Control get Lor rUn thie VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 This example will keep with the default return values provided for the Description and Priority properties There will also
102. he defined paths and the views will be updated a predetermined number of times between each point on the path By default the view is updated 25 times between each pair of points so that if the time interval between points is 1 second the effective replay speed is 25 frames per second Note Although all animation times in Review are indicated in seconds the actual animation rate depends on the conditions under which the replay sequence takes place particularly upon the speed with which the display can be redrawn on your workstation You should regard these timings only as relative values rather than as actual elapsed times VANTAGE Plant Design Review Version 6 2 13 17 User Guide Setting Up Animated Display Sequences Normally the video will be played as quickly and as smoothly as possible regardless of the waypoint time settings If you wish to play the video using the preset waypoint timing settings select Realtime playback in Observer in which case the total animation time will be exactly that defined for the path To change the number of view updates between each pair of points on the path enter the required framerate in the fps text box 13 3 2 Running the Animation 13 18 E Animation Controls 99060906 90 Frame Frame 1 Current Time 0 00 5 Use the following controls to stop and start the animation sequence as required runs the complete sequence once from one end of the path to the other run
103. he main GUI for the Add in Member p Description ee E description of the Add in get Member Description Priority get Unused in this version of Review VANTAGE Plant Design Review Version 6 2 22 13 User Guide View Manipulation in Review Version 6 1 22 9 Other ReviewAPI Classes MateriallInfo The MaterialInfo class is used to define the visual properties of Review materials The MaterialInfo class contains the a a members System Int32 The red value RE S the colour of the material in the range 0 100 Green System Int32 The green value of the colour of the material in the range 0 100 Blue System Int32 The blue value of the colour of the material in the range 0 100 Ambient System Int32 The ambient reflectivity of the material in the range 0 100 _ i m Int32 The specular reflectivity of the material in the ae 0 100 bani System Int32 Defines the amount of plastic metal in the material This is defined in the range 0 100 with 0 being plastic and 100 being metal Smoothness System Int32 Defines how smooth the material is This is defined in the range 0 100 with 0 being rough and 100 being smooth Transparency System Int32 Defines how transparent the material is This is defined in the range 0 100 with 0 being opaque and 100 being transparent ReviewActiveSelection The ReviewActiveSelection class provides access to the list of selected elements in Review Using this class an Add in
104. he required element name in the displayed text box When you define a walk path in this way you automatically enter Walkpath mode To remove the walkpath constraints and return to normal manipulation of the view select Tools gt Options gt Walkpath gt Clear Exercise vi Set up your Observer View display so that the atest model is approximately centred in the view and looking North Ensure that you are in Continuous Zoom Eye mode and use the zoom function to move towards and away from the displayed model once or twice Now select Tools gt Options gt Walkpath gt Towards gt Name and enter the name of an element well away from the centre of the current display say the top of the tall column and Apply the Define Walkpath Towards form Select Tools gt Options gt Walkpath gt Clear to leave Walkpath mode VANTAGE Plant Design Review Version 6 2 User Guide VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 vii
105. ientate a signboard select Tools gt Signboard gt Edit to show the Signboard Definition form then use the Position menu options on the latter form to move the current signboard The choices are as follows Edit gt Position gt Manipulation shows a Signboard Manipulation form which includes the same controls as those used to manipulate the scale man Because you will often want to move a signboard by small amounts only the step increment for moving a signboard is set independently of the global increment used for other manipulations To change the step size for signboards check the Step box The maximum step size corresponds to the current translational increment for groups you can change this if necessary by first selecting Edit gt Increments from the menu on the Group Control form Position gt Position At shows the Signboard Position form enabling you to position the Signboard by typing in coordinates or by using the pick and paste facility Position gt Position On Surface prompts you to pick a point on a surface where you want the centre of the signboard to be 12 6 5 Editing a Signboard Select Edit gt Open from the pull down menu on the Signboard Definition form to display an Open Signboard form listing all currently defined VANTAGE Plant Design Review Version 6 2 12 21 User Guide Working with Groups Including the Scale Man signboards Select a signboard from the list and click OK to show its current data in the Signboard Def
106. iew window and pick the required clip volume using the left hand mouse button Paste its name into the text box on the Select Clip Volume form by using the middle mouse button 9 6 Restoring a Clipped Display To remove all clip volume effects thus restoring the full design model display select Edit gt Clip Volume gt Undo Clipping from the DrawList menu Note This applies only to displays which have been clipped using the Edit gt Clip Volume gt Clip gt Outside Inside or Local Inside options Displays clipped using the Edit gt Clip gt From Model Files option may be restored only by reloading the original data files 9 6 VANTAGE Plant Design Review Version 6 2 User Guide 10 Adjusting the Light Sources The model can be illuminated by any combination of ambient light and up to seven individual light sources This chapter explains how to adjust the positions colours and intensities of the light sources and whether the lights cast shadows To control the model lighting click the Lighting button on the T toolbar or select View gt Lighting Control This will display a Light m Definition form which allows you to set the characteristics of each light source 10 1 Setting the Type of Illumination Use the two option lists near the top of the form to select the light you wish to modify Ambient or Light 1 to 7 and the type of light you wish to apply Note that the t button switches the light on and off Ambient light repr
107. iewApi VisibilityType The visibility type to apply to the element setMaterialInfo Sets information for a given material The name of the material to query Info MaterialInfo A MaterialInfo containing the information on the material to be set Member Description SetMaterialVisibili Sets the visibility type for a given material ty Argument Type Description material The name of the material to query visibility Aveva VPD ReviewApi Visibil The visibility type to apply to the ity l ype material 22 12 VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 22 8 Addin Members Description This function will be called by Review to indicate to the Add in that it can start processing calls to Review Review will also eo the Add in an Review interface to make calls to review VPD ReviewApi Review The interface to Review to make calls to Member Description Stop This function will be called by Review to indicate that it must stop making calls to the Review Interface AddinName The name of the Add in that will be used to identify it in the get Review GUI This name will be added to the Addin menu list so the Add in can be displayed and hidden This name will also appear in the title bar of the window containing the Add in control Control get Returns the User Control that will be displayed in the Add in window This User Control will provide t
108. ifferent workgroup VANTAGE Plant Design Review Version 6 2 20 1 User Guide Running Linked Review Sessions 20 1 1 Starting up a Broker Daemon 20 2 20 2 1 ed to the review exe directory 2 rsrbroker p port_number For example rsrbroker p 2112 Note You must select a port number which will not conflict with any existing processes Contact your System Administrator in this regard Once the broker daemon is running the first Review session to connect to the workgroup becomes the host session by default All other sessions which connect will be satellite sessions The host session can relinquish its status in favour of one of the satellite sessions at any time and any session can disconnect from the workgroup at any time All sessions must be loaded with the same model and status files to ensure compatibility between them Connecting to a Linked Session Workgroup Before you link your current Review session into a workgroup first check that the conditions summarised in Section 20 1 have been established e If your session will be the first to connect to the workgroup you will become the host session The model data currently loaded into your session will determine what data subsequent satellite sessions must have loaded e If another session is already connected you will become a satellite session Check that you have loaded the model and status files appropriate to the workgroup To set up the link select Tool
109. ign Review Version 6 2 User Guide 3 The Observer the Cameras and the Model The content of the displayed view depends upon four key factors e The location of the observer you or camera positions e The location of the design model e The orientation of the design model with respect to the viewer e The angle of view of the observer or camera lens 3 1 The View Pyramid The view of the model which you see in the Observer View window depends on the settings of a number of view geometry parameters which together constitute a view pyramid thus Zoom view along line of sight Rotation oe a about 3 gt TY model Observer s Through eye pont or point or from point To point 2 i Rotation Boe about eye ad point Angle of view Display area Roll about shaded Line of sight line of sight gt The key features of the view pyramid are as follows e The observer s eye point or from point is the point in model space from which the view is being observed It may be anywhere outside or inside the physical design model VANTAGE Plant Design Review Version 6 2 3 1 User Guide The Observer the Cameras and the Model 3 2 gt The mode s through point or to point or centre of interest is the point in model space which coincides with the centre of the display area The line of sight which is the line through the eye point and the through point is the axis along which the
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111. ill be faster Shadows Shadows will only be displayed if the Shadows option is switched on If you switch shadows off for dynamic views changing the view will be faster Adding Fog Effects To simulate the appearance of the design model in foggy conditions select Edit gt Fog gt Enabled The appearance of the background will change immediately but you must set the fog parameters as follows before the effect of the fog on the appearance of the model takes effect To change the colour and density of the fog select Edit gt Fog gt Fog Colour The Define Fog Colour Observer form will appear enabling you to set the density and colour of the fog A fog density of 0 will not obscure the 7 3 Defining Some General View Settings model display at all a density of 100 will obscure it completely The default colour of the fog is grey To change the fog colour click Choose The Windows Color dialog box will be displayed Use the Windows colour chooser to create the required effect Note that the effect of the fog on the appearance of parts of the model increases with the distance from the observer The current colour is shown in the sample panel at the right hand side of the form To remove the fog effect from the display select Edit gt Fog gt Enabled again Basic colors Lie et ee A Custom colors lt TTT CTT on BEER HH Sat o Greer jo Define Custom Colors gt gt Colorsolid Lum o Blue o 1 4 VAN
112. in e A O mts ostaaee Adee 17 2 17 3 Controlling the Size and Shape of a Tile wo ccccccecceeccecceceeeeessesseeeseeesees 17 2 17 4 Controlling How Tiles are Positioned and Repeated cee cecceeceeceeeeeeseeees 17 3 17 5 Applying Textures to the Modelarnia a a 17 4 17 6 Switching Textures On and Of sisssedivsnceasiciaseaialseia to tradendeesei eatinnax i cdan eases aa ia 17 4 Ter Reomovne TOXGUINeS eias cticisoss tines ccseehes wales ecesoaiecdiidat shies insane erase eae 17 4 Titik Specular VeExtureS vive ciuctintasiensesieieaieniwwiatidtuntn cds iota tase eles 17 4 FeO EV ronment VID sats svs5 pe cestenataitse ea watueodadalsindes EE 17 5 17 9 Advanced Textures nenna n a EN O E E ERA 17 5 17 10 Examples of Simulating Real Materials 20 0 0 ce ccccceecceecceceeccecseescesseeeseeesees 17 5 17 11 Using Old M d l and Status Piles iiscceutaiaiisbsiacoeancaintetnssistian as aceedaen 17 7 contents IV VANTAGE Plant Design Review Version 6 2 User Guide 18 WING Dalal VIEW rs E 18 1 PSs Usine the Data VICWO sorsra un n ueraaoid eases decmauiusuadiaenad 18 2 18 1 1 Loading and Displaying Attribute Data cc cccccecceeceeceeseeeseeees 18 2 19 12 petting Maternal Properties gcc icaseictcarieedeoandsestiantxnssesaeateanes ese taetet 18 4 Lolo Nav eain Lo Glements sisters reateaeeietoaieeeeieda nso aden 18 5 19 Command Line Options When Starting ReVICW cccsssesseseeeeneeeeees 19 1 19 1 Loading Model St
113. ing or Hiding the View By default those parts of the model which have been selected for display by using the add list clip volume etc are drawn in the Observer View window You can switch off this display temporarily by clearing the Display Camera checkbox in the Camera Settings panel of the Camera Control form Controlling the Image Quality You can define the display resolution for each type of viewer To control one or more aspects of the image quality select Edit gt Image Quality The Image Quality form will be displayed Use the Imaging parameters for option list to specify the view which you wish to change observer or a camera then set the required resolution levels as described in the following subsections Use the Static detail level and Dynamic detail level option lists to choose the level of detail to be displayed for static and dynamic views Performance will be improved if a detail level of Low or Medium is selected especially for dynamic views You can select two realistic backdrops in addition to the current background colour by selecting from the Camera Backdrop option list These backdrops are large but finite 1f you zoom out a very long way from the model you will see the edge of the backdrop Horizon Height allows you to set the height of the horizon above or below the observer s line of sight through the model origin Only has any effect in backdrop views The default measurement units in Review
114. ing positions are not drawn The Light Button When the Light button is selected the current active light position or direction according to the type of light is drawn on the Keyplan so that you can manipulate it Different types of light are shown as follows Infinite light Local light x Spot light To drag the active light to a new position position the tip of the pointer at the centre of the circle thus gt When the Lighting control button is Off the light position is not drawn The Path Button s When the Path button is selected the current active animation path if any is drawn on the Keyplan for reference When the Path button is unselected the animation path is not drawn See Chapter 13 for details of setting up animation paths The Clip Select Button When the Clip Select button is selected a clip volume marker is drawn on the Keyplan thus ay If this marker is dragged within the Keyplan any defined clip volumes will be highlighted as the marker passes through them To drag the clip volume marker to a new position drag it with the pointer with the left hand mouse button held down When the Clip Select button is unselected the clip volume marker is not drawn VANTAGE Plant Design Review Version 6 2 6 3 User Guide The Keyplan View 6 4 Note The clip volume markers in the plan and elevation views must both be within a clip volume for it to be highlighted With Clip Select select
115. ing setting from this list will further refine the search by only searching for elements with that auto tagging setting Any auto tagging will search for an element regardless of material type See section 11 2 for details of auto tagging Search results The results of the search will be displayed in the Search results list at the bottom of the form It is possible to select elements on this list and act on them using the following shortcut menu Focus On Dynamic Focus On Look At Move Close To Copy Locate in Tree As Dynamic Focus On but with no animated movement Dynamic Focus On The observer walks in to the object under the pointer until the object fits in the extent of the view Gives an animated movement of the camera from the start position to the end position VANTAGE Plant Design Review Version 6 2 User Guide Look At Move Close To The View Panels Re orients the camera to look towards the identified element but with no movement of the camera Moves the camera a short distance away from the identified element Unlike the Focus On operations this operation does not attempt to fit the item into the observer view Captures the associated element name which can then be used when defining look towards views clip volumes groups etc See later in this User Guide Highlights the item in the Explorer window If the Explorer window is not present this operation will bring it u
116. inition form Edit the settings for the selected signboard s foreground text background material position and orientation as required To save the new settings under the same signboard name thereby updating the signboard definition select Edit gt Save To save the new settings under a new signboard name thereby creating a new signboard based on the existing one select Edit gt Save As and enter the new name 12 6 6 Deleting a Signboard To delete an existing signboard select Edit gt Open from the pull down menu on the Signboard Definition form if necessary to make it the current signboard then select Edit gt Delete to delete it 12 22 VANTAGE Plant Design Review Version 6 2 User Guide Working with Groups Including the Scale Man VANTAGE Plant Design Review Version 6 2 12 23 User Guide 13 Setting Up Animated Display Sequences This chapter explains how you can create a sequence of views by moving the observer or a light or a group progressively along a predefined path You can then play back this sequence to create an animation which shows the effects of this movement The steps to create an animated sequence are 1 Define the object or group which is to be moved in a specific animation sequence See Chapter 1 for details of working with groups 2 Define one or more paths along which an animated object may be moved 3 Play back the view sequence which would be generated as each specified object moves along
117. ion 0 In Continuous mode the view changes continuously for as long as you hold down the mouse button although you can still execute a single step change by clicking the button quickly The extent of the change for each interval of the movement up to a maximum determined by the current increment settings is determined by the position of the pointer on the screen as explained in Section A 1 3 This gives you finer control over the movements than Step mode In Spin mode the view rotates continuously overriding the primary mode even after you have released the mouse button until you specifically pause it or stop it The incremental change during spinning is the current rotational increment see Section 0 To stop a spinning model select Tools gt Options gt Mode gt Spin gt Stop Setting the Centre of Rotation The orientation of the line of sight is defined in terms of its bearing rotation about a vertical axis and its elevation rotation about a horizontal axis These axes may intersect each other either at the observer s eye point or at the model s through point so that the effect of view manipulations may be actioned in either of two ways e As though the model remains stationary and the observer s eye point moves e As though the observer s eye point remains stationary and the model moves To set the required centre of rotation use the Tools gt Options gt Observer gt menu to choose the point Eye or Model abou
118. is form Click on the required material to select it or type in the name of an element to select the material of that element then click Apply Applying a Material The Material Painter provides a way to apply the material of the currently selected item to other elements Clicking on Material Painter will change the pointer to a paintbrush 44 able to paint elements in the Observer View with the current material To apply the material to an owner of the selected element use the mouse to bring up the shortcut menu on element This will display a list of owners for the item under the mouse to paint to See below for an example VANTAGE Plant Design Review Version 6 2 User Guide The View Panels wa Exit Material Painter f2ONE1 CIVILS ATEST The material will be painted to the element under the mouse when the mouse button is released On mouse down the item will be highlighted Moving the mouse around while the mouse button 1s down will change the item to be painted to the item under the mouse This 1s particularly useful if you missed the item to be painted when the mouse button was pressed Moving the mouse with the button still down will allow for the correct item to be painted The pointer will remain as a paintbrush until Esc is pressed Material Painter 1s selected again or Cancel Format Painter is selected from the shortcut menu Note The Material Painter will use the setting of the Graphical Selecti
119. item from the lists under Snap Item to Waypoint and then selecting the appropriate option will change the position and orientation of the identified object to that of the waypoint 13 2 2 Deleting a Waypoint Select the waypoint you wish to delete in the Path Details pane then click Delete Point in the Actions for Point pane Alternatively select the required waypoint in the Observer View and select Delete Waypoint from the shortcut menu on the point 13 2 3 Inserting an Additional Point Waypoint Creation x Insert After Waypoint a Path elocity Maintain Speed of 4 mls Mote Subsequent waypoint times may be affected Define Waypoint Position Point and Click in Gbserver b Waypoint Placer Or Track Position of Item t Light Light One a feo Insert Waypoint To insert an additional point select the point in the Path Details panel or from the Insert After Point list in the Waypoint Creation pane after which you wish to insert the new point Click on Insert Waypoint A new point will be inserted at a position derived from the Track Position of Item settings The co ordinates of the point can them be adjusted by double clicking on the Path Details table entries and entering new values as required 13 12 VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences Alternatively to insert an additional point via the Observer View p
120. l move the group s origin by the amount defined by the current translational increment for groups If Step Increments is left clear movement is 1n Continuous mode and is proportional to the position of the pointer along the arrow s axis Note To modify the extent of each rotational or translational increment temporarily hold down the 4 shift key to reduce the increment by a factor of 10 giving a finer control or hold down the Ctrl key to increase the increment by a factor of 10 giving a coarser control 12 3 2 Manipulation Using the Locator Handles Modifying Groups Enable Clashing Enable Graphical Modification In the Group Settings pane In this manipulation mode a group can be moved or rotated dynamically by dragging with the mouse pointer The VANTAGE Plant Design Review Version 6 2 12 7 User Guide Working with Groups Including the Scale Man Locator Handles are displayed at the group origin by selecting Enable Graphical Modification on the Group Settings panel on the Groups form Rotation about single axis Linear mowement In axis d redon Planar movement handles 12 3 3 Moving a group along a straight line 1 Press and hold down the left or right hand mouse button on a linear movement handle 2 With the mouse button still held down move the pointer in the direction of the movement handle The group will follow the movement of the pointer Graphical feedback will be given sho
121. lements Panel Ee Keyplan Elements Continuously Update Graphics Show Camera performs the same functions as the Camera button see section 6 1 3 The affected camera can be selected from the option list to the right Plant Design Review Version 6 2 6 5 The Keyplan View Show Light performs the same functions as the Lighting button see section 6 1 4 The affected light can be selected from the option list to the right Show Path performs the same functions as the Path button see section 6 1 5 The required path and the group to be moved along it can be selected from the option list to the right Continuously Update Graphics performs the same functions as the Continuously Update Graphics button see section 6 1 2 6 2 2 The View Direction Panel Yiew Direction ag Look Morth Look East Look West Look South Reset Clicking on one of the Look options changes the keyplan viewing direction as appropriate Clicking Reset will reset the view to its starting setting 6 2 3 The Clipping Panel k Clipping f Full Model C Clipped Model If a clip volume has been defined see section 7 6 the options on this panel may be used to display the full or clipped model within the keyplan view 6 6 VANTAGE Plant Design Review Version 6 2 User Guide 6 3 VANTAGE Plant Design Review Version 6 2 User Guide The Keyplan View Manipulating the Keyplan View Contents Limited control of the content of the keyplan
122. ll appear in which to enter the name of the new material Material VANTAGE Plant Design Review Version 6 2 8 3 Defining Materials 8 3 8 4 names must be unique 1f you enter a name that exists already you will see a message telling you that you must choose another name Names can contain spaces Click OK form to create the material At this stage the new material will be the current material It will be black with default surface properties Set the colour using the Change Colour control Editing Materials To edit an existing material first select the material in one of the following ways e Select an element in the model and paste its name into the Select material of text box A primitive with the selected material will appear within the Material Definition pane e Select an alternative material by clicking on its icon within the display at the top of the Materials Palette form The information within the Materials Definition panel will be updated to show the selected material By default all existing materials are displayed as spheres The colours and other properties including textures are shown Note that the sphere showing the current material looks as if it is on a button which has been pressed and the name of the selected material is shown in the title bar of the Materials Palette form Note You can change the material applied to selected elements by selecting Edit gt Make Drawlist gt Change Materials on the
123. mats may be preceded by a sign for negative values 19 4 VANTAGE Plant Design Review Version 6 2 User Guide 20 20 1 Running Linked Review Sessions Requirements for Running Linked Sessions Note The information in this section gives a background summary only The system should have been set up in a suitable configuration by your System Administrator before you begin so ignore this section if you simply want to join an existing linked session workgroup The obvious requirement is that all workstations which are to take part in the linked sessions must be networked together so that they can share data using a suitable communications protocol The protocol used by Review is TCP Transmission Control Protocol The schematic configuration is as follows state Broker Change TCP IP satellite satellite Session session Host session 1 9 The process requires a broker daemon to be running on a nominated host on the network This can be one of the workstations to be used to run Review either as the host or as a satellite or any other accessible workstation This broker will control all Review traffic within the workgroup It will record all changes to the model view as received from the master workstation in a state change table and will send the current data to any satellite workstation which requests it There may be many brokers running on a single host each with a different port number and each representing a d
124. med by a message in the new host session In a truly interactive workgroup host status may be switched frequently between workstations so that each user can contribute changes to the view 1n turn Disconnecting from a Linked Session To disconnect from a linked session click the Disconnect button If you are running the host session the satellite session with the longest established connection will take over as host by default If you want to designate a specific satellite session to take over as the host use the Resign as Host Session button see Section 20 3 before you disconnect If you are running a satellite session disconnection is the only option available to you In either case disconnection only breaks the link to the workgroup It does not affect your current Review session on your local workstation VANTAGE Plant Design Review Version 6 2 20 3 User Guide 21 PDMS Design Export utility 21 1 Copying Model Data from PDMS to Review Design Pipework Application VANTAGE PDMS 3D View 1 d Design Display Edit View Selection Quer Settings Utilities Create Modify Data Consistency Data Checker Clashes Autonarning Working Plane Constructs Lists Claimilists DB Listing Reporta Quick Reports fun Reference Data Create Pipework Modify Pipe Isometric Delete System Isometric Dump Attributes Show Pipe System select
125. movement Re orients the camera to look towards the identified element but with no movement of the camera Moves the camera to a short distance away from the identified element and looking at it Unlike Focus On commands this operation does not attempt to fit the item in into the graphics window Copies the name of the selected item s to the clipboard Pastes the selected items into the list from the clipboard Removes the selected items from the list Locates the item in the Explorer window and makes it the active selected item in the Tree View 9 4 Defining a Clip Volume A clip volume or limits box defines a 3D rectangular volume within the model space such that objects may be selected according to whether or not they fall partially or wholly within that volume A clip volume is defined in terms of the spatial coordinates of two diagonally opposed corners You may set up such a volume definition in one of the following ways 9 4 1 Defining Specific Clip Volume Coordinates 1 Select Edit gt Clip Volume gt Edit from the DrawList menu bar to display a Clip Volume Definition form e To define a new clip volume select Edit gt New from the Clip Volume Definition menu e To modify an existing clip volume select Edit gt Open from the Clip Volume Definition menu and then select from the displayed list the name of the clip volume to be edited VANTAGE Plant Design Review Version 6 2 9 3 User Guide Controlling Ho
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127. n it is selected Using the Ctrl key when in advanced picking mode will add the following to the shortcut menu Add to Selection Clear Selection Add to Selection displays a pop up menu containing the owners of the element under the mouse This allows for any of the owners of the item under the mouse to be added to the selection Clear Selection clears any selected elements It is also possible to clear the selection by clicking on blank space away from any model elements Tagging and Autotagging Objects The tagging and autotagging functions allow you to show an object s name against it in the display This lets you identify a component within the plant model easily without having to pick it using the pointer The distinction between the two facilities lies in the way the name text appears 1n the views e Tagging shows the naming text in a rectangular frame which is positioned near the object This text always appears orthogonal to the view direction as you manipulate the model If the selected object has not been named the lowest named element directly above it in the database hierarchy will be used to define the tag text e Autotagging which applies only to box and cylinder primitives shows the name as though it were stencilled onto the side of the element If the element is large enough the name repeats along its length so that it is always visible even when you can see only part of the object in the view Only the signific
128. n setMaterialButton private MaterialiIntfo redMaterial private String redMaterlialName Red Material Next in the Start function create a new material using the following redMaterial new MaterialInto 100 O O O O O O OF In this example the material is set up with red colour and values for ambient metalness specular smoothness and transparency set to 0 Next check to see if a material with name Red Material already exists If not create it then set it with the material information created above ti Check to see if a material with name Red Material already exists ArrayList materialNames revyiewlnterface GetAllMaterialsti materialNames review cet AlLMaterials i materialNames Contains redMaterialName reyviewlntertface CreateMNaterial redMaterialName gt reyviewlntertface setMaterialiIn tol redMaterialName redMaterial 22 6 VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 22 4 2 Applying the Material To apply the material to the selected element first add a button to the User Control named setMaterialButton and add an event handler for the click event In this event handler use the SetElementMaterial function to apply the red material to the element name in the label private vold setMaterialButton Clicklohbject sender system EventArgs e reyiewlIntertace setElementMaterial e lementNameLabel Text redMaterialNamel
129. ng two or three networked of a similar type Typically the images would be projected onto a screen and may be passed through special video processing equipment to seamlessly blend the edges of the images together Setting Up The required geometry of the views 1n each of the Review sessions changes with the system used to display the widescreen image For example the screen may be curved or a single flat surface They geometry of the projector system and the screen s must be considered and any video edge blending equipment would require the images at the blended edges to overlap The control of the geometry of each of the Review sessions in widescreen mode is provided through environment variables which directly or indirectly determine such parameters as view direction field of view skew of view and view overlap These environment variables are set by the special scripts that will need to be customised for each widescreen setup There may be extra help 1n setting these variables in the scripts themselves but some of the variables and their effects are briefly described below Whatever the setup one of the Review sessions is in control the Master If running three Review processes then the Master is the one providing the centre image and the Slaves are on the left and right All user navigation 1s achieved through interaction with the Master which controls the Left and Right Slaves In widescreen mode the views 1n the left and right Slaves c
130. nnect gt Observer To Man VANTAGE Plant Design Review Version 6 2 User Guide Working with Groups Including the Scale Man This causes the observer to follow the scale man whenever the latter is moved so that the Observer View always shows what the scale man is seeing These menu options operate as toggles so that consecutive selections connect and disconnect the scale man and the observer A marker against each menu option indicates when the connected state is in force The two methods of interconnecting the scale man and the observer operate independently so that you can have either or both in operation at any time 12 6 Adding Signboards to the Display A signboard is a rectangular object which can show any user defined text or image on its surface which you can add to the displayed model You can position and orientate the signboard explicitly or you can position it at the surface of an existing object in the model 12 6 1 Creating a Signboard at an Explicit Position 1 First pick an object in the Observer View at which you wish to position the signboard Alternatively select the object in the Explorer 2 Select Tools gt Signboard gt Create At from the main menu bar You will see a New Signboard form on which you must enter a name to identify the new signboard When you OK this form you will see Position Signboard At form 3 On the Position Signboard At form enter the coordinates of the centre of the signb
131. ns while keeping the camera to subject distance constant This is not the same as moving the observer closer to the model since the latter keeps the angle of view constant The difference is illustrated ina slightly different context in section 3 1 VANTAGE Plant Design Review Version 6 2 User Guide The View Panels gt The Roll Control This is shown as a cross section of a schematic aircraft Foll The current angle of roll in the vertical plane is shown by the angle of the aeroplane s tail fin 0 tail fin at the top as illustrated and in figures degrees To change the angle of roll drag the aeroplane s tail fin round to the required setting with the left hand mouse button held down Release the mouse button to fix the direction 4 2 Grouping Displayed Elements a Groups Scalemani 3 Explorer Search Camera Definition Keyplan View Material Definition i gt Lighting Control BE New Group Delete Gro 2 Groups al Save AS Path Editin alii G Focus on Group S Animation visual Properties Drawilist Group Settings Position Manipulation VANTAGE Plant Design Review Version 6 2 4 7 User Guide The View Panels 4 3 4 3 1 4 8 The Groups form allows you to link displayed elements together into logical groups so that you can then manipulate them collectively Working with groups is fully described in Chapter 12 Setting Visual Properties
132. nst part of the element name by using wildcards The search can be further refined by searching on the element s material type visibility and auto tagging setting For example with the settings shown below when Search is clicked the search will be run to find all elements with 1502 anywhere in their name and a material type set to Material02 and that are translucent VANTAGE Plant Design Review Version 6 2 User Guide 4 4 1 The View Panels Search Search by any or all of the criteria below All or part of the element name 1 oo2 With material type Material z ka With visibility set to Translucent With auko kagging Any auto Lagging wt We Only search significant elements Search Searching on Element Names The search can be run against all or part of the element name which may include wildcards Two wildcard characters are available the asterisk and the question mark The wildcard will match 0 or many characters to the in the search for example EQUI 101 would return results such as EQUIPMENT 101 EQUI101 and EQUI 101 The wildcard character will match any character to the one character represented by the wildcard For example EQUI 101 would return EQUI 101 as a result but not EQUIPMENT 101 or EQUI101 If no wildcard characters are used then Review will search for any name containing the supplied text at any point in the name This is the equivalent of
133. nthe ActiveSelectionChange function set the text of the label to the name of the first entry in the active selection set public void ActiveselectionChangedl ohject sender i if Review ctiveselection selection Count gt 0j PlementNameLabel Text String RPeviewActiveselection selection 0 VANTAGE Plant Design Review Version 6 2 22 5 User Guide View Manipulation in Review Version 6 1 The Selection member of ReviewActiveSelection is an ArrayList containing the names of the selected elements 22 4 Using the Review API Using the Review API it 1s possible to create materials associate materials with elements in the Review model change the display state of elements in the model and navigate to elements This example will demonstrate creating a material with colour and applying that material to the selected element in Review It will also demonstrate navigating to the selected element 22 4 1 Creating a Material To create or query material info via the Review API use the MateriallInfo class defined in the ReviewAPI dll First add a MaterialInfo member to the MyAddin class Also create a name for the material public class MyfddiIn System Windows Forms UserControl Ja ddin lt S UMA yo Required designer variable a lt SUMMAE y gt Private System ComponentModel Container components null private system Windows Forms Label elementNameLabel private Review reviewlntertace private system Windows Forms Butto
134. oard To derive this data from an existing object pick and paste the object name into the text box near the top of the form and then OK the form 4 Use the Signboard Definition form to define the text and background for the signboard 12 6 2 Creating a Signboard at the Surface of an Existing Object 1 Select Tools gt Signboard gt Create On Surface When prompted pick a point on the surface at which you want to position the centre of the new signboard the signboard will actually be positioned slightly in front of the picked surface so that it is displayed clearly VANTAGE Plant Design Review Version 6 2 12 19 User Guide Working with Groups Including the Scale Man 2 You will see a New Signboard form on which you must enter a name to identify the new signboard When you OK this form you will see a Signboard Definition form 3 Use the Signboard Definition form to define the text and background for the signboard Signboard Definition This is the Nor E oR width 4000 00 Height 2000 00 Colour Choose This is the North Wall This is the North Vall 12 6 3 Defining a Signboard s Appearance A signboard can include any user defined text as its foreground and any predefined material which can include a graphical image as its background To define these select Tools gt Signboard gt Edit You will see a Signboard Definition form whose title bar also shows the name of the current signbo
135. of the exercise Plant Design Review Version 6 2 5 17 6 The Keyplan View This chapter describes how to use the Keyplan View Some of the concepts involved here are described in later chapters you may wish to refer back to this chapter as you encounter them The Keyplan View is displayed when you click the Keyplan View button on the toolbar or when you select View gt Keyplan View from the menu bar While you are learning how to use the Keyplan you may want to enlarge the window o Kepplan View 4 li gt Keyplan Elements Clipping 6 1 The Keyplan Control Buttons The Keyplan View window displays small scale plan and elevation views of the model and contains a row of toggle buttons down its left hand VANTAGE Plant Design Review Version 6 2 6 1 User Guide The Keyplan View 6 1 1 6 2 side The settings of these buttons each of which may be set to On yellow or Off blue determine what you see in the Keyplan displays and how the model view will change as the Keyplan 1s manipulated The effects of the Keyplan control buttons listed in top to bottom order are as follows The Zoom Button You can toggle the Keyplan Zoom button to show or When the button is set to moving the pointer into one of the Keyplan view windows and clicking the middle mouse button will zoom in When the button is set to moving the pointer into one of the Keyplan view windows and clicking the middle mouse button
136. oints 13 2 6 Specifying Object Path Animation Pairs During the animation sequence specified objects will be moved along predefined paths and the displayed views will be updated to show the effects as this movement takes place Any valid type of object may be moved along any specified path each object path combination constituting an animation pair More than one object may share a common animation path The animated object may be any of the following e The observer e Any group including the scale man e Any light source except ambient particularly effective when this is a local light To specify which objects are to be moved during the animation sequence select from the Track Position of Item controls on the Waypoint Creation pane Select the item to be animated from the displayed list of objects and the path along which it is to be moved from the displayed list of currently defined paths Tip Although a path may be associated with any camera group or light you will usually find it most useful 1f you define each path by using the appropriate object with which it is to be associated as an animation pair When you run an animation sequence all animation pairs listed in the Animation Status form will be actioned simultaneously VANTAGE Plant Design Review Version 6 2 13 15 User Guide Setting Up Animated Display Sequences 13 3 Running an Animation Sequence The Animation Control form allows you to play back a sequence of
137. oject in and click on OK Add Reference NET com Projects Component Name Accessibility all 1 0 5000 0 Cw INDO w SiMicrosork WET Select adodb 0 3300 0 C Program Files Microsoft M AxInterop SHDN 0 0 C Program Files Infragistics CRYsPackageLib 5000 0 C Program Files Common Fil CrystalDecisians CrystalRepa 5000 0 CiiProgram Files Common Fil Crystalbecisions ReportSource 5000 0 C Program Files Common Fil Crystalbecisions Shared 5000 0 C Program Files Common Fil Crystalbecisions Web 5000 0 C Program Files Common Fil CrystalDecisions windows Fo 5000 0 C Program Files Common Fil CrystalEnterprisecib 5000 0 C Program Files Common Fil CrystalinfosStoreLib 5000 0 C Program Files Common Fil Crvstalkevc nadel ih Bann CuProoram Filesi omman Fil p D NO 50 40 SO 80 NO 80 10 ee Selected Components Component Name Remove Review pi dll Civera Reviewg 2 Review Api dll cel te VANTAGE Plant Design Review Version 6 2 22 1 User Guide View Manipulation in Review Version 6 1 This should create a project with a Winforms User Control in Next give the User Control a name in this example the User Control will be named MyAddIn 22 3 Developing the Add In 22 3 1 Adding a reference to Review First add a reference to the ReviewAPI dll To do this Select Project gt Add Reference from the application main menu and browse for Revie
138. ollowing line to the using statements for the user control using Aveva VPD ReviewApi To create an Add in the project must contain a class that implements the TAddin interface defined in ReviewApi dll In this example this interface will be implemented in the MyAddin class To do this add Addin to the list of base interfaces for MyAddin Note In Visual Studio NET the development environment can add stubs for the members of the Addin interface This can be done by pressing TAB when prompted after adding IAddin to the list of base interfaces The prompt can be seen 1n the picture below namespace My ddin i TE CSUMMmAr y gt Summary description for UserControli fff lt summary gt public class Myf ddIn System Windows Forms UserControl IAddin i Press TAB to implement stubs For interface 4veve VPO Review api Addin fff lt 3unmer y gt Y Required designer variable lt 0 BUA y gt Otherwise populate the members of the Addin interface into MyAddin manually When the Add in runs it will be passed an Review Interface This is the main interface to Review API and will be used for such things as material creation and navigation Create a member of type Review to store the interface in as shown below VANTAGE Plant Design Review Version 6 2 22 3 User Guide View Manipulation in Review Version 6 1 public class Myf ddIn System Windows Forms UserControl IAddin 22 4 lt summary
139. on increments for the Locator Handle Move Handle Brings up the Locator Handle Enter Value form gt Enter Values which enables you to enter explicit distance to move the handle along the selected plane Move Handle Brings up the Locator Handle Enter Value form gt Set 3D Position which enables you to move the handle to an explicit position Clicking Preview will move the handle as specified Clicking Ok will confirm the move Move Handle Resets the handle position to the group origin gt To Group Origin Cancel Cancels the shortcut menu A further shortcut menu is available on the planar movement handle during a drag Move Here Cancel Move Here Moves the group by the amount specified by the drag Cancel Cancels the shortcut menu 12 3 5 Rotating a group about a selected axis 12 12 1 yp Press and hold down the left or right hand mouse button on a rotation handle With the mouse button still held down move the pointer along the arc of the rotation handle The group will follow the movement of the pointer VANTAGE Plant Design Review Version 6 2 User Guide Graphical feedback will be Working with Groups Including the Scale Man given showing the angular displacement The original orientation of the locator handle will also be marked As the mouse moves over a rotation handle the pointer changes to the rotation drag symbol and half of the rotation handle arc changes to show two
140. on preference on the Preferences form Tools gt Options gt Preferences to determine which element to paint to when the mouse is clicked For example with this preference set to Normal clicking on box BOX1 of EQUI1 will paint the material to the box When this preference is set to Pick Significant Element clicking on this box will paint the material to equipment EQUI1 Preferences Classic Navigation Graphical Selection 4dyvanced Navigation Camera Displa f Normal Feedback Rendering Them Manipulation C Pick Significant Element VANTAGE Plant Design Review Version 6 2 4 11 User Guide The View Panels 4 3 4 Selecting a Preview Primitive 4 4 4 12 You can change the primitive shape used to preview the current material Clicking on Preview Primitive will cycle through sphere cube circular pyramid and hemisphere shapes Searching the Model amera Definition Keyplan view Material Definition P _ Lighting Control Groups Path Editing Animation Visual Properties Dravwilist Search by any or all of the criteria below All or part of the element name With material type Any material With visibility sek to Any visibility ka with auto tagging Any auko bagging a W Only search significant elements PP Search Search results Mame The Search form enables you to search for an element name within the model files currently loaded into Review Searches can be run agai
141. oom Rotate or Pan Setting the Manipulation Mode Primary Manipulation Mode You can set the primary mode for manipulation to Zoom Rotate or Pan The currently selected mode determines how the model view changes when you click or hold down the middle mouse button Set the primary mode by holding down the right hand mouse button to display a small pull down menu showing the options Zoom Rotate and Pan Release the button when the required mode 1s highlighted Secondary Manipulation Mode Having set the primary mode the way in which the view responds to operation of the middle mouse button is qualified by the secondary mode setting This may be Single Step Step Continuous or Spin To set the secondary mode choose the required setting from the Options gt Mode gt menu Note that you may set the Spin direction to Clockwise or Anticlockwise In Single Step mode the view changes only when you release the mouse button giving one move per press of the button The extent of each step VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 A 1 2 change is equal to the current increment settings see Section 0 In Step mode the view changes continuously for as long as you hold down the mouse button although you can still execute a single step change by clicking the button quickly The extent of the change for each interval of the movement is equal to the current increment settings see Sect
142. or spot lights The most efficient use of shadows is a static shadow from a light fixed with respect to the model Unfortunately a static shadow cannot reflect the effect of shadows from moving groups 1n this case dynamic shadows should be used The larger the Observer View window the better the shadow resolution but the resolution of shadows is limited and poor results are sometimes inevitable The larger the Observer View window the longer the time taken to draw the shadow To obtain the best possible performance and resolution of shadows these guidelines should be followed e Use static shadows e Put the Observer View into Fullscreen mode select Tools gt Options gt Full Screen so that the shadow is created at the maximum possible resolution e Leave Fullscreen mode and resize the Observer View to a smaller size VANTAGE Plant Design Review Version 6 2 User Guide 11 11 1 Identifying Objects in the Model This chapter tells you how you can identify the various objects which make up the displayed design model It also explains how to carry out some related functions It covers the following aspects e Identifying primitives or components by picking them with the mouse pointer e Tagging and autotagging primitives or components with automatically generated identifiers e Labelling primitives or components with user defined texts e Deriving the distances between two points which may be either the origins
143. ore you carry out any manipulation of a new group you must store its definition so that it becomes available in the selection lists of the relevant forms To do so click on the required group in the top panel of the Groups form click on Save As name the group 1n the resulting Save Group text box and click OK Note that these options store the definitions internally for the duration of your current Review session only They do not save the definitions in an external file VANTAGE Plant Design Review Version 6 2 12 3 User Guide Working with Groups Including the Scale Man 12 2 3 Positioning the Group gt Defining the Group Origin Group Settings x Group Origin Reset the group to the following o s Element Eee paw e Modifying Groups Enable Clashing Enable Graphical Modification isibility Group is Invisible hi Using the Group Settings panel of the Groups form enter the coordinates of the point which is to be treated as the origin in the North South East West and Up Down text boxes Alternatively enter the name of an element whose origin corresponds to the required point in the As Element text box Tip Remember the pick and paste technique using the left hand and middle mouse buttons an element name can also be pasted at this point after it has been copied from its selection in the Explorer gt Positioning the Group Origin Position x Group Position Position Group At 0O O oe 13
144. oth your newly named group and the default scale man group are shown Move your group within the model using both the graphical controls on the Groups form and the Keyplan facilities Change in turn the group s origin bearing elevation and angle of roll Clash Detection As you move a group within the design model Review can show you each object which the group touches during its motion This facility 1s useful VANTAGE Plant Design Review Version 6 2 User Guide 12 5 12 5 1 12 5 2 Working with Groups Including the Scale Man for example to check that there is sufficient clearance to remove a piece of equipment from its normal location for maintenance For the purposes of checking whether or not a clash occurs each group is assumed to occupy the whole of an enclosing rectangular limits box The individual outlines of the objects within the group are ignored thus tending towards a fail safe mode of clash detection To switch clash detection on or off select Enable Clashing on the Group Settings panel of the Groups form When clash detection 1s selected and a yellow box is drawn round the group to indicate its limits box When clash detection is switched on each object which is touched by a moving group is highlighted in red in the Observer View display If the group is moving continuously and is clashing then the highlighting flashes The Scale Man The scale man is a special group of primitives representin
145. our code elements in Review to reflect build status Data Viewer is an example of a plug in or add in The add in facility provides a mechanism whereby users can create their own sub applications to add to Review VANTAGE Plant Design Review Version 6 2 18 1 User Guide The Data Viewer 18 1 Using the Data Viewer Addins Dataviewer A Settings Data File Load Data From File f Show all Entries 0e Filter by Review Selection iH aternak a Freeze Current Materials Reset All Materials Set Material Change Colour Set Material Change Colour Set Material Change Colour Set Visibility H avigator a Focus on Element Dynamic Focus on Element Look ko Element 18 1 1 Loading and Displaying Attribute Data gt Settings Data File Load Data From File f Show all Entries f Filter by Review Selection To load attribute data into the Data Viewer either type the required filename into the Data File text box or Browse to the file using the 18 2 VANTAGE Plant Design Review Version 6 2 User Guide The Data Viewer standard Windows Open dialog box To import the data click Load Data From File Once the data has been imported there are two ways to display the data using the check boxes at the base of the Settings pane e Show all Entries displays all the imported data The data will appear in a table similar to Elements fromthe report file NAME Ty PE BUIL HEO
146. ouse button e Single Step sets single step mode for mouse controlled rotates and zooms the view changes only when you release the mouse button e Step sets step mode for mouse controlled rotates and zooms the view changes continuously for as long as you hold down the mouse button Continuous mode and Step mode are very similar see section A 1 1 Secondary Manipulation Mode for more detail on the above options The Step Size slider sets the speed for step size movements such as zoom and pan 4 1 2 The Camera Position Panel a Camera Position Position Fast 3025 58 North 37137 47 Up 5234 47 Looking Towards N 13026 56 Worth 15000 00 Up 5234 47 This panel enables you to set the position of the camera and the through point Enter the required values in the text boxes and press Enter to observe the effect on the display Clicking on East North Up changes them to West South Down respectively 4 4 VANTAGE Plant Design Review Version 6 2 User Guide 4 1 3 The View Panels The Camera Manipulation Panel a Camera Manipulation Bearing Elevation This panel enables you to set the camera orientation and field of view The Bearing Control This is shown as a compass dial with North not marked at the top Bearing 180 The current horizontal bearing is shown by the position of the radial line the compass needle and in figures degrees The view di
147. p Multiple selections can be made from the list using the normal Windows Shift Control selection features For multiple selections in the list only Copy will be available on the menu The Visual Properties form see section 4 1 will show the visual properties for elements selected in the Search results list VANTAGE Plant Design Review Version 6 2 User Guide 4 15 The View Panels 4 5 4 16 Defining an Animation The Animation Control form allows you to define and play back an animation by setting up a progressive sequence of views An animation requires an animation path to be defined first see section 4 6 Camera Definition keyplan View Material Definition Lighting Contral Visual Properties Drawlist s 23 Animation Control Animation ltem Along Fath amp Add Observer Remove All Peer rii trt Add Group Remove Selected P AddLigt Animation Controls 9o90 6000890 Frame Frame 1 Current Time Playback Options Recording Options See Chapter 13 for a full description of setting up and playing animations VANTAGE Plant Design Review Version 6 2 User Guide The View Panels 4 6 Creating and Editing Animation Paths The Path Editing form allows you to define and an animation path objects such as cameras groups or lights can then be animated along the paths see section 4 5 i E J T a m m 3 Path Editing lt 1 Explorer S
148. pecified status files in the order in which they are listed c clip_file Loads the specified textual clip file d screen_setup_file Loads the specified screen setup file imperial type Specifies imperial measurement mode where type determines the format and precision for displayed dimensions credit png _file Loads the specified PNG format graphics file and displays the image on the Review screen VANTAGE Plant Design Review Version 6 2 19 1 User Guide Command Line Options When Starting Review For example Review m models atest rvm imperial 2 Loads the atest rvm model file with dimensions to be shown in feet and inches rounded to the nearest inch 19 1 Loading Model Status and Clip Files If you use the m s and c arguments to load model status and clip files respectively Review will carry out the following operations on start up 1 The clip file specified by the c option will be loaded first Any clip volumes defined within this file will be shown when the clip definitions are listed and will be available for use as soon as you enter Review 2 The model files specified will be loaded in the order in which they follow the m option If a clip file has been loaded only those parts of the models which comply with the definition of the first clip volume within that file will be loaded When you load more than one model file in this way checks are not made for duplication of element names 3 The status files s
149. pecified will be loaded in the order in which they follow the s option and the configurations defined by them will be applied to the displayed model If any part of the configuration conflicts with a preceding status file you will be asked if the later data is to overwrite the earlier Note The files specified by these arguments are always loaded and actioned in the order c m s as shown by the above numbered steps regardless of the order in which they occur in the command line 19 2 VANTAGE Plant Design Review Version 6 2 User Guide 19 2 19 3 19 4 Command Line Options When Starting Review Editing a Textual Clip File The format for a textual clip file to be loaded using the c command line argument when you run Review is as follows CLIP Identifies file as a clip file mn File revision numbers currently m n 1 Clip VolumeName1 Name of first clip volume minimum Z maximum Z Limits for first clip volume all in metres minimum Y maximum Y Z Y and X limits must be minimum X maximum X specified in this order Clip VolumeName2 Name of second clip volume if any minimum Z maximum Z minimum Y maximum Y Limits for second clip volume minimum X maximum X Repeat sequence for each clip volume as many times as necessary You can create and or edit such a clip file using any text editor Note Z Up Z Down Y North Y South X Kast X West Loading a Screen Setup File If you have saved a screen s
150. ppear as shown below VANTAGE Plant Design Review Version 6 2 Beta 2 Copyright 1992 to 2004 AVEVA Solutions Limited Observer View file Edit view Tools Window Addins Help Y Observer View A set of view panels may be displayed within the main window being accessed from the View pull down menu The picture at the start of Chapter 1 shows a main window with three panes VANTAGE Plant Design Review Version62sti O lt lt lt C w User Guide The View Panels 4 1 Controlling the View Explorer Camera Setting For Search Current Mode yalkthrough Material Definition Camera Settings Lighting Contral Groups Camera Display Path Editing W Display Camera Animation Wireframe View Step Speed J HUE Visual Properties Drawlist Lamera Position A Camera Manipulation The Camera Control form allows you to define the view by entering explicit positions and directions or by manipulating the line of sight interactively Any changes made are immediately visible within the Observer View Camera Setting Form allows you to define view settings for the Observer or for any of seven cameras Make the appropriate selection from the pull down menu or use the wheel on your mouse if present to scroll through the menu Current Mode allows you to select the current viewing mode see section 5 1 for details of each of the modes Notice how the Camera Settings panel expands appropri
151. ption can be used to put holes in surfaces to represent gratings etc the Stick on option can be used to stick a texture image as a decal onto a surface 17 10 Examples of Simulating Real Materials There are a number of texture image libraries available commercially Note that the effects on the screen will be very much better than those shown in the manual VANTAGE Plant Design Review Version 6 2 17 5 User Guide Texture Mapping gt Creating a Material That Looks Like Shiny Wood 1 Set a suitable material colour 2 Load a texture that looks like wood 3 Change the tile size if you want to control the grain size 4 Increase the shininess and smoothness and check the Specular Texture box on the Texture Properties panel of the Materials Palette form Figure 14 1 A shiny wood effect gt Creating a Material That Looks Like a Grid 1 Load a texture that looks like a grid 2 Select the Generate Alpha Mask check box and the Invert Generated Masks box on the Open Image File form 3 Set the Alpha Mode option list selection on the Advanced Texture Properties panel of the Materials Palette form to Cut out 17 6 VANTAGE Plant Design Review Version 6 2 User Guide Texture Mapping gt Creating a Material That Looks Like Chromium Plate Load a texture that represents a scene or one that has a mixture of colours Increase the shininess and smoothness and check the Environment Map button on the Texture Properties
152. re gt Origin to Origin 2 In the From and To text boxes on the resulting form enter the names of the objects whose separation is to be calculated The easiest way to do this is usually by using the pick and paste technique 3 Click the Measure button to carry out the calculation Both the direct origin to origin distance and the horizontal projection of this distance horizontal true distance will be shown on the form The form will also show the displacement of the second origin the To entry relative to the coordinates of the first origin the From entry If the Show Measure Rod box is checked the line of measurement and the associated data will be shown on the Observer View display To remove this from the display uncheck Show Measure Rod Note Only the most recent measurement will be shown on the display at any time 11 4 2 Distances Between Points on Surfaces This option allows you to pick any two points on the surfaces of objects in the Observer View and calculate the distance between them These points VANTAGE Plant Design Review Version 6 2 11 5 User Guide Identifying Objects in the Model may be on the surfaces of different objects or you can pick two different points on the surface of a single object 1 Select Tools gt Measure gt Surface to Surface 2 To initiate a new measurement click the Measure button 3 When prompted use the left hand mouse button to pick the two points whose separation is
153. rection is from the centre of the dial looking outwards along the line To change the bearing drag the compass needle round to the required setting with the left hand mouse button held down Release the mouse button to fix the direction VANTAGE Plant Design Review Version 6 2 4 5 User Guide The View Panels 4 6 gt The Elevation Control This is shown as a semi circular dial Elevation o The current vertical elevation is shown by the position of the radial line and in figures degrees The view direction is from the centre of the dial looking outwards along the line To change the elevation drag the radial line round to the required setting with the left hand mouse button held down Release the mouse button to fix the direction The Field of View Control This is shown as an included angle Field of View The current angle of view 1s shown by the angle between the solid lines and in figures degrees This angle is that subtended at the eye point by the vertical side of the displayed area of the model The angle between the dotted lines approximates to the natural viewing angle of the human eye To change the angle of view and hence the field of view drag the lines closer together or further apart with the left hand mouse button held down Release the mouse button to fix the angle Note Reducing the angle of view will effectively magnify the display like increasing the focal length of a camera le
154. rnennen nna aa a a 12 19 12 6 1 Creating a Signboard at an Explicit Position eesesesceccecreccreessrrsresessens 12 19 12 6 2 Creating a Signboard at the Surface of an Existing Object 12 19 12 6 3 Defining a Signboard s Appearance seesesseesessessensessessereesseseesseseesees 12 20 PGA Mo vinta SIGN DOAL d merse a aa eee ee 12 21 12 620 Editie A OSM OO Al d aee ae 12 21 1266 CIS H ee IS OA eari a a e A EE 12 22 VANTAGE Plant Design Review Version 6 2 jii User Guide 13 Setting Up Animated Display Sequences ccccceeeeeeeeeeeeeeeeeeneeeeeeneees 13 1 13 1 Delinme a New Anma ONCE a anea e E O deol 13 2 13 1 1 Defining a Path Initial Settings ec cccceccsecceeseeesseeseeeseseuees 13 4 13 1 2 Defining a Path Using the Observer View ccccecccceecceeceeeeceeeceeeeees 18 4 LLS Danne an Animation Path aicciescis needa ioe aera 13 6 L3 dc4 Advanced Waypoint Creation 23s cccssiceinaricesctdvatieeeaaronaaenwens 13 7 S2 Edine an ANIMaALION PA oeno E A A a eaten 13 10 13 2 1 Manipulating a Waypoint ernes a 13 10 132 Deletie a Way polh t anren a T T a 13 12 k29 sertin an Additional Font eiee are A RE 13 12 13 2 4 Shortcut Menus on Waypoints seescseessessesesseerssesersesersesresereessesesereesees 13 13 13 25 Adjusting the Pathi Velocity eccna a aa ara aie 13 14 13 2 6 Specifying Object Path Animation Pairs eseeeeseseseeeeeseseereessereessessens 13 15 13 3 RUNNING an Animatio
155. roceed as follows 1 In the Observer View click in the path the light blue line where the new point is to be inserted 2 From the shortcut menu select Insert Waypoint The new waypoint will be inserted If Allow Graphical Modification is selected in the Path Settings pane the locator handle will be displayed on the new point to allow the point to be manipulated as desired 13 2 4 Shortcut Menus on Waypoints The following shortcut menu is available over animation waypoints in the Observer View Focus on waypoint Delete Waypoint Cancel Moves the camera near to the waypoint and orients the camera such that the waypoint is 1n the centre of the View Focus on Waypoint Delete Waypoint Deletes the waypoint The following shortcut menu is available over animation waypoints in the Path Details grid Focus On Dynamic Focus On Look at Delete Bearing Elevation Roll Look at Centre Cancel Dynamically moves the camera near to the waypoint Dynamic Focus and orients the camera such that the waypoint is 1n on Waypoint yP the centre of the View Focus on As above but without dynamic movement Waypoint VANTAGE Plant Design Review Version 6 2 13 13 User Guide Setting Up Animated Display Sequences Re orients the camera to look towards the identified Look at Waypoint YP element but with no movement of the camera Delete Deletes the waypoint Bearing Sets the grid to display orientation in terms of
156. s gt Options gt Voyager Session from the main menu You will see a Voyager Session form Voyager Session Sil Eg Host O 40031 Por 2112 Connect VANTAGE Plant Design Review Version 6 2 User Guide 20 3 20 4 Running Linked Review Sessions Enter the name of the Host that 1s the workstation on which the broker daemon is running and the number of the Port via which it is accessible on the network your System Administrator can give you these details Click Connect to make the link Working in a Linked Session If you are running the host session all changes which you make to the Observer View settings will be shown automatically in each of the connected satellite sessions whenever they do a graphical refresh If you are running a satellite session your Observer View parameters will be derived automatically from those currently defined by the host session To highlight an item from the host session so that you can refer to it unambiguously hold down the Shift key while picking the object using the left hand mouse button To relinquish host status perhaps temporarily so that a satellite user can say highlight an object from their workstation click the Resign As Host Session button this is greyed out if you are in a satellite session You will see a Select New Host Session form listing all satellite sessions in the current workgroup select the one which is to take over as the host The change will be confir
157. s the sequence repeatedly so that when the animated object reaches one end of the path it jumps to the other end and starts again GO stops the animation and displays the current frame Click Play gt to continue from the point at which you paused moves the display sequence on to the next frame when in Pause mode This allows you to step through the sequence frame by frame for a detailed observation of particular parts of the model returns to the start or end of the animation sequence depending on whether you are in Forward or Backward playing mode O records the animation to AVI file or bitmap frames see section 18 3 5 VANTAGE Plant Design Review Version 6 2 User Guide 13 3 3 13 3 4 Setting Up Animated Display Sequences Showing Clashes To carry out continuous clash detection throughout the animated display select the Enable Clashing check box on the Playback Options pane All clashes encountered by animated groups during their progression along their paths will be shown by highlighting the clashing items This is equivalent to switching clashing on temporarily for every group but note that groups are not clash checked against each other A Shortcut for Starting and Stopping Animations To run an animation sequence without opening any animation forms simply press the F5 function key while the pointer is in the Observer View window The animation sequence will use the animation path which is currently selecte
158. sees 7 5 TOA Using Clip Volumes ciassccssiavsccscnsnsiaesaansavanshdanashenddoanaiewisasatnedossaabiesiandaciossies 7 6 CO2 Miscellaneous Facilities x cccscccidannccrachssanistevaxssanobnocnadssacsinadeaeseraamssaneds 7 6 8 DeNNNO Materi lS sunina aaia a iowa gece aaa aaa veces wesemmeuues bees cueneece 8 1 8 1 The Materials Palette Form cececseseeeessesseesersssressseesesseseeseseesesroseeeesenseseeseseesessesee 8 2 5 2 Creatine Materiali ee enn EETAS 8 3 Sa Aa E N e EE A E EA E 8 4 9 4 pettine Material Properties enn a 8 5 eS a AE E AEE 8 6 9 Controlling How Much of the Model is Drawn ccccssseesseseeeseneeeeeneeeeaes 9 1 gT Toe Draw ITS Gt OCI yaiecsanndavcuinvnsescatennteoamlacausceemesesousaicasacunbiaccaniiietiaiaisarstauunsupinnia ses 9 1 9 2 Changing the Display of Drawlist Selections seesesseeseesseseesressessesrrsressrsersrrsersers 9 2 9 3 Shortcut Menus on DrawList Members ccc ees cecceeceecceceeeceeeceeceeceseeesseeeees 9 2 g4 Delnica CHp Volu Meerane N EEEE E 9 3 contents Il VANTAGE Plant Design Review Version 6 2 User Guide 9 4 1 Defining Specific Clip Volume Coordinates cccecccecccssecceeceeeeceeeseeeees 9 3 9 4 2 Defining a Clip Volume on the Keyplan View cccccccccccecccecseeeseeeeees 9 4 Oo Weme aA Clip V OMI 33 a icant ect snsacsaaisdasactaeneascaenmeaia a a anerbanteeheaeeaas 9 5 9 6 WRestoring a CHP Ped Displann wen tutte eee N a 9 6 10 Adjusting the Light Sources scscice
159. ssible to define an explicit position To do this 1 Deselect the Track the Position Of checkbox 2 Expand the Position panel and enter the East North and Up values of the point 3 Expand the Orientation panel and enter the orientation as either a Bearing Elevation Roll or by using a Look At Centre position VANTAGE Plant Design Review Version 6 2 User Guide Setting Up Animated Display Sequences 4 Click on the Insert Waypoint link VANTAGE Plant Design Review Version 6 2 13 9 User Guide Setting Up Animated Display Sequences 13 2 13 2 1 13 10 Path Representation It is also possible to define whether the point is entered as a spline or linear path Use the With path representation option lists to specify a Spline or Linear path for the position and look to position Editing an Animation Path To edit an existing path select the path icon from the display at the top of the Path Editing form Carry out one or more of the following editing operations and then save the modified path definition Manipulating a Waypoint To enable graphical modification of waypoints by select the Allow Graphical Modification within the Path Settings panel of the Path Editing form The locator handle will appear on the selected waypoint The locator handle will be oriented to meet the current orientation of the waypoint See the illustration below for an example The locator handle can be used to reposition or reorientate the
160. t which the line of sight is to rotate Alternatively the Preferences form may be used Tools gt Options gt Preferences VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 Preferences Classic Navigation Increments Advanced Navigation Camera Display Selection Translation 1000 min Rotation id o Degrees Feedback Rendering Item Manipulation Model Mode Range O Fixed e Variable Eye Mode Range O Fixed f Variable A 1 3 Controlling the View Using the Mouse The Display Centre and Inactive Area Manipulating the view using the mouse depends on the position of the pointer in the graphics window There is an inactive region in the centre of the display gt Zooming In and Out Set the primary mode to Zoom by selecting Zoom from the menu displayed when you press the right hand mouse button with the pointer in the graphics area The effect of pressing the middle mouse button depends on the position of the pointer in the graphics area model appears larger Zoom in Zoom out model appears smaller VANTAGE Plant Design Review Version 6 2 lil User Guide View Manipulation in Review Version 6 1 In continuous mode the extent of each zoom operation depends on how far the pointer is from the screen centre The further it is from the centre the greater the effect The maximum change when the pointer is at the top or bottom of the screen correspon
161. t will be loaded into Review when it runs VANTAGE Plant Design Review Version 6 2 22 User Guide View Manipulation in Review Version 6 1 22 8 Add the paths to the Add in DLLs relative to the Review install directory then place the Addins xml file in the same directory as Review exe When Review runs it will look for the file Addins xmlI if it finds this file it will only load those DLLs specified in this file If it does not find and Addins xml file it will load all Add ins that are in the Addins directory Below is an example of the contents of an Addins xml file which specifies two Add ins to load DataViewer dll and MyAddin dll lt xml version 1 0 encoding utf 8 gt lt ArrayOfString xmins xsd http www w3 org 2001 XMLSchema xmins xsi http www w3 org 2001 XMLSchema instance gt lt string gt Addins DataViewer dll lt string gt lt string gt Addins MyAddin dll lt string gt lt ArrayOfString gt VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 22 Review Members Member Description CreateMaterial Creates a material with the supplied name in Review material The name of the material to create Member Description FreezeMaterials Freezes the current state of material association to elements in the model This creates a snapshot of the current element material association that can be rolled back to with a call to ResetMaterials Reset
162. tary products of AVEVA Solutions or its licensors For details of AVEVA s worldwide sales and support offices see our website at http www aveva com AVEVA Solutions Ltd High Cross Madingley Road Cambridge CB3 OHB UK Revision History April 2003 6 1 Manual updated to reflect major changes to the Graphical User Interface at this version of Review Details of improved support for internationalisation also added March 2004 6 Radical changes to GUI principally affecting display navigation grouping materials keyplan lighting cameras and animation paths Also introduction of Movement Handles AVEVA Solutions Ltd High Cross Madingley Road Cambridge CB3 OHB UK AVEVA Solutions Ltd High Cross Madingley Road Cambridge CB3 OHB UK Contents 1 1 1 2 1 3 2 1 2 2 3 1 4 1 4 2 4 3 4 4 4 5 4 6 4 7 5 1 Introducing RevieW ssssssnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nnnm 1 1 APE R a e E E E AE E E ETE 1 1 The Main Review WindoW sci isacdencasincexsasncacst denceasestasatcanbasenceeiaasedeibusacdestsandeeresaaweesaesd 1 1 The Menu Bar and the Toolbar ss ccc cccccccssccescceeccsecesecesecesecenceesceesceeceeeseneeenes 1 5 L31 TheStndard Toolbar aereis E aan eesemensvenndaabedss 1 5 Lo EM avai Tool bai eea E a iaaneuscseiccaet 1 6 Importing a Model File for Viewing ccsscesseeesseeseeeneeeneeenseseneseneeonees 2 1 Loading a Model File into Review
163. tem from the slide out try Check the Treat this system as Server checkbox The other two cards need to be designated as clients Follow the same dialog as above on the Slaves check the Treat this system as Client checkbox It is essential that the Refresh rate selected on this screen is the same on all the machines in use When starting Review ensure qstereo is specified on the command line and ensure you enter Stereo mode from the Observer gt Options menu before entering widescreen mode on the Master and the Slaves 14 6 VANTAGE Plant Design Review Version 6 2 User Guide 19 16 Quad Buffer Stereo Quad Buffer Stereo In order to view stereoscopic images with review you will need a graphics card that supports quad buffer stereo and display hardware that can decode such images To enable stereo mode ensure Quad Buffer Stereo is enabled on your graphics card When starting Review qstereo must be specified on the command line To switch to stereoscopic mode select Options gt Stereo gt On from the Observer view menu To change the distance between the effective eye points from which the stereoscopic image is derived thereby changing the apparent depth of the 3D effect select Options gt Stereo gt Separation and enter the required separation distance in the displayed form To revert to non stereoscopic mode select Options gt Stereo gt Off from the Observer view menu Saving Review
164. terials Definition pane Discard Changes at the top of the Materials Palette form will return the sliders to the values they had when the form was displayed If you dismiss the panel and then redisplay it the sliders will be the same as when the form was dismissed If you are defining a new material the default settings of the surface properties are displayed VANTAGE Plant Design Review Version 6 2 8 5 User Guide 8 6 Defining Materials 8 5 Textures Textures can be applied to materials starting from the Texture Properties pane Texture Properties E There is no texture curently associated with this material Load Texture The use of textures is described fully in Chapter 17 VANTAGE Plant Design Review Version 6 2 User Guide 9 1 Controlling How Much of the Model is Drawn This chapter explains how to specify which parts of the complete design model are to be included in the graphical display The principal ways of doing this are e By editing the drawlist which identifies the specific elements which are available for display e By defining a 3D volume a clip volume such that only elements which are wholly inside or outside that volume you can specify which are drawn The DrawList Form When you first loaded your design data into Review you used the Import Model Data form to specify which design elements were to be shown in the Observer View graphical window You can use a very similar form the
165. the displayed axes thus L When the Group Origin button is unselected the group position cannot be manipulated from the Keyplan view The Group Bearing Elevation Button When the Group Bearing Elevation control button is selected you can change the bearing and or elevation of the current active group by dragging the control points in the appropriate Keyplan view To change VANTAGE Plant Design Review Version 6 2 User Guide 6 1 10 6 2 6 2 1 VANTAGE User Guide The Keyplan View the bearing manipulate the points in the plan view to change the elevation manipulate the points in the elevation view To drag the bearing or elevation of the active group to a new direction position the tip of the pointer at the arrowhead on the displayed axes in gt the relevant view thus gt u When the Group Bearing Elevation control button is Off the group bearing and elevation cannot be manipulated from the Keyplan view The Group Roll Button O When the Group Roll button is selected you can change the angle of roll of the current active group by dragging the control points in either Keyplan view To drag the active group to a new roll angle position the tip of the pointer at the arrowhead on the displayed axes in the relevant view thus Eas When the Group Roll button is unselected the angle of roll of the group cannot be manipulated from the Keyplan view Keyplan Control the Keyplan View Panels The Keyplan E
166. the effects of any current clipping and then removes from the display all elements which are wholly outside the selected clip volume Items intersected by the clip volume are sectioned and capped Outside Only those elements which are wholly or partially inside the clip volume remain displayed Inside Only those elements which are wholly outside the clip volume remain displayed Local Inside This leaves the effects of any existing clipping in force and then removes from the display all elements which are wholly or partially inside the selected clip volume This allows you to remove separate parts of the design model in a progressive manner effectively nibbling away unwanted parts of the display one by one From Model files This deletes all current model file data and then partially reloads the original files such that only those elements which are wholly or partially inside the current clip volume are reloaded Use this option with caution use Clip Outside instead if you are likely to want to restore the full display in your current Review session without reloading the model file 2 The use of any Clip Volume gt Clip gt option will display a form containing a list of all currently defined clip volumes From the list select the clip volume which you wish to use VANTAGE Plant Design Review Version 6 2 9 5 User Guide Controlling How Much of the Model is Drawn Alternatively select the i button in the Keyplan V
167. the selected element with dynamic movement and looks at it Dynamic Focus On The dynamic movement will animate the camera from the start position to the end position Re orients the camera to look towards the Look At identified element but with no movement of the camera Move Close To Moves the camera a short distance away from the identified element Unlike the 1 There are additional shortcut menu options in Classic mode see Appendix A VANTAGE Plant Design Review Version 6 2 5 9 User Guide Manipulating the Observer View Focus On operations this operation does not attempt to fit the item into the observer view Highlights the item in the Explorer window Locate in Tree If the Explorer window is not present this operation will bring it up Captures the associated element name Copy which can then be used when defining look towards views clip volumes groups etc See later in this User Guide Gives a submenu enabling the significant elements above the selected element in the hierarchy to be selected A Clear Selection option also becomes available if there is a graphical selection Cancel Cancels the menu and performs no action Note that the Focus On Dynamic Focus On and Look At shortcut menu options are also available from the Explorer view see section 2 2 5 3 Direct Manipulation Using the Keyboard General You can change the observed view by pressing specific keys on your keyboard
168. to look South Look gt From gt Model Origin moves the eye point to the model s origin gt Look gt Towards gt These settings enable you to set the through point to a specific location while retaining the current eye point This is equivalent to rotation of the model about the eye Look gt Towards gt Camera gt sets the through point to that which is currently defined for the observer or a chosen camera number Look gt Towards gt Name displays a Look At form which allows you to specify the name of an element whose origin is to define the new through point Enter the name of the element in the text box Tip Pick the element in the display using the left hand mouse button and paste its name into the text box using the middle mouse button The list options on the Look At form are as follows Do Not Move will just change the view direction VANTAGE Plant Design Review Version 6 2 5 13 Manipulating the Observer View 5 14 Snap Move will zoom in on the element immediately so that it fills the Observer View window Dynamic Move will zoom in on the element by steps until it fills the Observer View window The step size is determined by the current translational increment A maximum of 15 steps will be taken Look gt Towards gt Group displays a scrollable list within the Look Towards Group form of all currently defined groups including the scale man Select the group whose origin is to define the new through point Look gt Towards gt
169. to be calculated The calculation will be carried out as soon as you have picked the second point Note that you cannot pick a point in free space both points must lie on the surfaces of elements within the model For maximum accuracy use the Pan Rotate Zoom functions to display a close up view of each part of the model in which you wish to pick a point Both the direct point to point distance and the horizontal projection of this distance horizontal true distance will be shown on the form The form will also show the displacement of the second point relative to the coordinates of the first point If the Show Measure Rod box is checked the line of measurement and the associated data will be shown on the Observer View display To remove this from the display uncheck Show Measure Rod Note Only the most recent measurement will be shown on the display at any time 11 6 VANTAGE Plant Design Review Version 6 2 User Guide 12 Working with Groups Including the Scale Man This chapter explains how you can link displayed elements together into logical groups so that you can manipulate them collectively It covers the following aspects Defining a group in terms of its constituent elements Manipulating a group as a composite entity Checking for clashes between a moving group and other objects within the model Using the Scale Man a special predefined group Defining and positioning signboards carrying text and or graphical
170. ton on the Export Status Data form File gt Save Selection and enter your text on the displayed form Ensure that the Save as type option list 1s set to the type of data file which you wish to create namely Review Status File or Textual Report To save all available data in the format applicable to the specified type of file select Save All Data on the Export Status Data form and click OK To save selected data only select File gt Save Selection from the main menu bar The Export Status Data form will be allowing you to specify which aspects of the current Review configuration you wish to save in the file Use the Export Status Data form as follows 7 For each of the following item types you may select which ones are to be saved Cameras Observer Camera One Camera Seven Lights Ambient Light One Light Seven Materials material definitions Paths animation paths Animations the current animation status combinations of animated object and path Groups Scaleman plus any user defined groups Clip Volumes any user defined clip volumes Select the relevant type of item from the list and then click Select to see a list of available items of that type Highlight the ones which are to be saved in the status or report file VANTAGE Plant Design Review Version 6 2 User Guide 16 2 16 3 Saving Review Settings to Files 8 Check one or more of the Labels Tags Preferences Keyplan State Material
171. ton to select from a list of available choices before you click the OK button Miscellaneous Facilities Check Names checks for duplicate names in the Addlist Report on File saves a report to file listing duplicate names and other errors To save your new Addlist select Save Addlist to File The Addlist you have created can then be reloaded the next time you use Review VANTAGE Plant Design Review Version 6 2 User Guide Defining Some General View Settings Exercise Add and remove elements of the Atest model to and from the Addiist Use the Import Model Data form to add the whole of the Atest model to the display with name checking in force and leave it there for future exercises VANTAGE Plant Design Review Version 6 2 7 7 User Guide Defining Some General View Settings 7 8 VANTAGE Plant Design Review Version 6 2 User Guide 8 Defining Materials Every element in a model can have a Review material applied to it For each material you can set a colour and properties such as shininess and smoothness You can have any number of materials each with a unique name You can also apply textures to materials to represent for example brick walls or grids See Chapter 17 There are no default materials supplied with Review although you will see some materials defined when you open the Materials Palette form These will correspond to colour numbers in the model if you have one loaded and the Scale Man Materials are
172. uide Texture Mapping 17 8 Environment Map The Environment Map check box on the Texture Properties panel is used to create the effect of reflections from a very shiny surface Load a suitable texture for example an image of a scene and use the cylinder primitive Set the Specular slider to maximum on the Material Properties pane 17 9 Advanced Textures You can add an alpha mask to a texture before you load it by checking the Generate Alpha Mask button on the Load Texture Image form Note that some texture images are defined with an alpha mask An alpha mask is used to make part of the texture transparent Normally the top left colour in the texture image will be made transparent Wherever this colour appears in the texture image the alpha mask will make the colour transparent when the texture is applied to a primitive If you check the Invert Generated Masks box on the Load Texture Image form all pixels with the same colour as the top left pixel will be visible and all other colours invisible A texture with a mask can be used in three different modes as selected from the Alpha Mode option list on the Advanced Texture Properties panel of the Materials Palette form e By Ignoring the mask the texture will behave as any other e The Cut out option will make the underlying primitive invisible where the mask is not set e The Stick on option allows the underlying material colour to show where the mask 1s not set The Cut out o
173. utton is pressed the shape depends on which area of the screen the pointer is 1n Try using single step step and continuous secondary modes and changing between eye movement and model movement to see the different effects Start the model spinning continuously by selecting Tools gt Options gt Mode gt Spin gt Clockwise Panning the View Set the primary mode to Pan by selecting Pan from the menu displayed when you press the right hand mouse button with the pointer in the graphics area The effect of pressing the middle mouse button depends on the position of the pointer in the graphics area In continuous mode the extent of each pan operation depends on how far the pointer is from the screen centre The further it is from the centre the greater the effect The maximum change when the pointer is at the edge of the screen corresponds to a movement of the line of sight by the current translational increment Exercise VANTAGE Plant Design Review Version 6 2 User Guide Try the effects of panning your displayed view by different amounts in all directions Notice how the pointer changes shape when the middle mouse button is pressed the shape depends on which area of the screen the pointer is 1n Try using single step step and continuous secondary modes to see the different effects Note If you have a wheel mouse then the wheel can be used to perform zooming and vertical pan and rotate operations View M
174. vement controls for changing the Bearing Elevation and angle of Roll operate in the same way as those for manipulating the Observer View The translational movement controls for changing the position of the eroup s origin are similar to the Pan controls used for manipulating the Observer View but include two additional arrow controls to move the origin Forwards or Backwards 12 6 VANTAGE Plant Design Review Version 6 2 User Guide Working with Groups Including the Scale Man el iv iv The arrowed regions behave in similar ways to the corresponding screen regions used for panning the Observer View thus e The direction of movement depends on which arrow box the pointer is 1n e In Continuous mode Classic view manipulation mode only the extent of movement depends on the position of the pointer within the arrow box the closer it is to the tip of the arrow head the larger each translational step The maximum step size corresponds to the current translational increment for groups you can change this if necessary by first entering the required value in the Movement Increments text box of the Group Settings pane If Continuously Update Graphics is selected movement of the group will be shown continuously as you use the controls If Continuously Update Graphics is not selected movement will only occur when you release the mouse button If Step Increments is selected translational movements using the arrow controls wil
175. view is available from the Edit gt Make All menu as follows Visible Invisible Translucent Wireframe AutoTag UnAutoTag Change Materials Makes the view contents visible after they have been made invisible see below Makes the view contents invisible Makes the view contents translucent Observer View only Makes the view contents display in wireframe Observer View only Tag displayed items Observer View only Remove tags from displayed items Observer View only Use Change Material All form to change material of all displayed items 6 7 The Keyplan View 6 8 VANTAGE Plant Design Review Version 6 2 User Guide 7 Defining Some General View Settings This chapter describes the options which affect the general appearance of the graphical view These options include Whether the model display is colour shaded or wireframe Whether the model is drawn at all What colour is used for the background Whether the model atmosphere is clear or foggy or whether a scenic backdrop is used Autotagging Shadowing Texture mapping 7 1 Selecting Colour Shaded or Wireframe Images Select Wireframe View in the Camera Settings panel of the Camera Control form Alternatively select Edit gt Wireframe gt toggles the display between wireframe and shaded VANTAGE Plant Design Review Version 6 2 7 1 User Guide Defining Some General View Settings 7 2 7 3 7 3 1 1 2 Display
176. w Much of the Model is Drawn 9 4 2 9 4 The Current Clip Volume heading on the form shows the name of the current clip volume or it shows No Current Clip Volume if you are creating a new clip volume 2 Define two diagonally opposed corners for the clip volume by entering specific coordinates in the two sets of text boxes using the option buttons to toggle between North South East West and Up Down as necessary Alternatively use the pick and past facility to define the clip volume using elements selected from the observer view select Edit gt Save As to name and store a new clip volume definition or to copy an existing one or select Edit gt Save to update the definition of an existing clip volume Defining a Clip Volume on the Keyplan View You can define a clip volume graphically by picking points in a Keyplan View window This is often more convenient than calculating and entering specific coordinates 1 3 Open a Keyplan View window if not already open by clicking the Lil Select Edit gt Clip Volume gt Edit from the DrawList form to display a Clip Volume Definition form button in the toolbar Select the fs button If the button is already selected deselect it and select it again 4 The default size and position for a clip volume are such that the volume just encloses the whole of the content of the first model file read in To change the dimensions of the current clip volume whos
177. wAPI dll from the Review 6 2 Install directory Add Reference NET com Projects a Accessibility all 0 5000 0 COWINDOW Si Microsoft WET Select adodb 0 3300 0 C Program Files Microsoft M AxInterop SHar 1 0 0 C Program FilesiInfragistics CRY sPackageLib 1 5000 0 C Program Files Common Fil CrystalDecisions crystalRepo 9 1 5000 0 C Program Files Common Fil CrystalDecisions Report Source 1 5000 0 C Program Files Common Fil CrystalDecisions Shared 1 5000 0 C Program Files Common Fil CrystalDecisions Web 1 5000 0 C Program Files Common Fil CrystalDecisions Windows Fo 9 1 5000 0 C Program Files Common Fil CrystalEnterpriseLib 1 5000 0 C Program Files Common Fil CrystalinfoStoreLib 1 5000 0 C Program Files Common Fil Crystal es odet ih 1 5000 Ci Pronram Filesi omman Fil rowse Ow O O oo A a A e o Selected Components Component Name Remove Review4pi dll C SourceCodeMyAddinilyAd cel oe This should add a reference to ReviewApi to the project references 22 2 VANTAGE Plant Design Review Version 6 2 User Guide View Manipulation in Review Version 6 1 ee Solution MyAddin 1 project 2 E MyAddin SS References 5 EAE H System Ho System Data 2 System Drawing 49 System Windows Forms 2 System AML AssemblyInfo cs MyvAddIncs 22 3 2 Developing the User Control as an Add in View the code for the User Control Then add the f
178. will zoom out The Zoom button is an exception to the On Off convention repeated selection of the button toggles its setting between Zoom In and Zoom Out modes The Continuously Update Graphics Button The Continuously Update Graphics button determines how the Observer an Camera View display is updated as you move any of the Keyplan control points observer s eye point model through point etc When the Continuously Update Graphics button is selected the display is updated continuously so that the display immediately follows your manipulations When the Continuously Update Graphics button is unselected the display is updated only when you release the mouse button The Continuously Update Graphics function is used for camera light and group manipulations The Camera Button When the Camera button is selected the current active camera position the eye point kal the centre of interest of the model the through point E and the line connecting them the line of sight are drawn on the Keyplan To drag the eye point to a new position position the tip of the pointer at the centre of the eye s surface thus gt b To drag the through point to a new position position the tip of the pointer at the centre of the circle VANTAGE Plant Design Review Version 6 2 User Guide The Keyplan View thus To pan the line of sight position the tip of the pointer on the line When the Camera button is unselected the view
179. wing the distance moved The movement will be in increments as defined from the Manipulation Increments Translation text box of the Item Manipulation panel of the Preferences form The original position of the locator handle will also be marked See below 12 8 VANTAGE Plant Design Review Version 6 2 User Guide Working with Groups Including the Scale Man Locator handle reduces to linear drag handle with arrowhead fY 2000 00 Feedback on distance moved pa Original position of element g At any point during the drag pressing Esc will cancel the action and return the group to its position before the drag was initiated When the locator handle 1s active the group will be highlighted in wire frame and the locator handle will be displayed at the origin of the group An example of this can be seen below A shortcut menu is available on the linear movement handle prior to a drag The Move Handle options enable the drag handle to be moved VANTAGE Plant Design Review Version 6 2 12 9 User Guide Move Here Working with Groups Including the Scale Man Enter Value Set S30 Position Set Increments Move Handle Cancel Enter Value Set 3D Position Set Increments Move Handle gt Enter Value Move Handle gt Set 3D Position Move Handle gt To Group Origin Cancel Enter Value Set 30 Position To Group Origin Brings up the Locator Handle Enter Value

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