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didactic simulators for understanding routing protocols in wireless
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1. ARM running at a clock frequency in the 10 MHz range some Kilobytes of static RAM and 48 to 128 Kbytes of Flash program memory The processor controls a radio transceiver and appropriate input output devices for sensing the phenomena the network should monitor Temperature humidity pressure and acceleration sensors are common one or more analog to digital AD converters allow addition of other sensors Ports to interface a GPS receiver are sometimes provided 1 2 The Internet of Things The last few years the scope of sensor networks is growing considerably the cost of simple nodes has decreased considerably much more powerful hardware becomes affordable and the environmental concerns especially in the field of energy conservation and management call for a broad range of new applications 4 The initial sensor networks were stand alone networks or networks connected to the Internet through an application gateway see fig 1 They used highly specific communication protocols often poorly structured that made mixing of components of different brands difficult Non IP Dedicated protocols Sensor Figure 1 Connecting a WSN to the Internet via an application gateway Some order was brought in through the IEEE 802 15 4 standard that promotes an ad hoc architecture and protocols for the physical medium access control and link layers 5 After this first step towards standardisation the advent of IPv6 with its almost infinite ran
2. no synchronisation between nodes exists it is quite obvious that transient states of the routing scheme will depend on minute differences in transmission and processing times Simulating this behaviour could be done by programming the behaviour of each sensor node in a separate thread but then the transient behaviour of the simulated routing protocols would depend on the thread scheduling of the run time environment rather than on protocol properties concurrency would be handled in the simulation time rather than in the simulated time From a didactic point of view an almost random transient behaviour which is not related to the protocol properties is certainly not desirable A full fletched discrete event simulator such as OMNET could handle these difficulties but as mentioned earlier would require an excessive preliminary learning effort by the user In the didactic simulator sending and receiving messages is handled sequentially node after node In the original version of the simulator this was done in the order the nodes were initially introduced in the graph representing the network This fixed order sometimes resulted in reproducible but confusing transient behaviour of the simulated protocols To resolve this issue an optional randomisation of the nodes processing order was introduced It allows users to assert whether the observed artefacts result from the sequential processing or are from a more significant nature 3 IMPLEMENT
3. or when a route has not been used for some time but this is not part of this simulator see subsection 2 5 a recursive method resets to infinity the cost attribute of all upstream nodes During the recursive search whenever a route is found it can be used to transmit data If the search discovers subsequently better routes the original one is replaced by them In the present version of the simulator the search is done by a depth first recursive backtracking algorithm Despite the additional complexity this will be replaced by a breadth first algorithm because the latter correspond better to how it is done in a real network and because it allows showing the search steps on the graph 2 6 3 Routing Protocol for Low power and lossy network Starting from the gateway a tree like routing structure is built in the network resulting in a Destination Oriented Directed Acyclic Graph DODAG A Directed Acyclic Graph DAG has the property that all edges are oriented in such a way that no cycles exist A DODAG is a DAG where all edges are contained in paths oriented toward the gateway The building of the DODAG is initiated at the gateway by sending DODAG Information Objects DIOs to all directly reachable nodes A DIO contains optional information to configure the DODAG for a specific application but contains at least a unique DODAG identifier generated by the gateway the cost to reach the gateway and the rank of the node that sends the DIO Th
4. the simulator but in the present version of the simulator only the collect function is shown to the user 2 3 Route quality metric As mentioned earlier routing algorithms try to find the optimal route to the gateway the criteria for optimality depending on the specific application For this didactic simulator the user can assign to each link an integer cost figure and the best route is the one with the lowest cost This cost can represent for instance a physical distance but is more likely to be a quantification of the quality of the radio link such as the average number of retries necessary to transmit a message over that link In RPL an additional concept is introduced to prevent loops in the routing algorithm it is called the rank of a node When a route is followed from a given node to the gateway the rank of the encountered nodes should always decrease along the route This metric is loosely coupled with the cost of a route but the relationship is not specified in the proposed standard It is stated that the rank should be linked to the cost by an application specific objective function For the didactic simulator the number of hops to the gateway has been chosen as rank 2 4 Link and node failures Variations in link quality and premature failure of some nodes are an inherent property of LLNs The user can modify at any time during a simulation the cost attribute of a link Giving it a very high cost figure can simulate una
5. ATION OF THE DIDACTIC SIMULATOR An open source package called GrapheMaker 14 featuring an attractive graphical User Interface was adopted as backbone for the didactic simulator This package written in Java provides data structures for representing graphs and assigning attributes to the nodes and the links Also it implements interactive graphical methods for building the graph and setting the values of the attributes In addition it provides methods to save graphs on file to restore these graphs and even to create JPEG pictures of the graph In fig 3 the graphical user interface is presented On the left side one can see a graphical representation of the network under study with its nodes and communication links The top node surrounded by a double line represents the gateway The inside of the other nodes is partially shaded the shading represents the state of the battery One can notice that the batteries of nodes C and E are much more exhausted than those of the other nodes Links connect nodes and have in their middle their cost attribute shown The colour and the thickness of the links is used to show their role in the routing scheme Typically coloured thick links show the best route from a given node to the gateway To define a new network in the simulator the buttons in the centre top of the screen are used they allow creating and deleting nodes and links to initialise their attributes and to add textual comments to the
6. DIDACTIC SIMULATORS FOR UNDERSTANDING ROUTING PROTOCOLS IN WIRELESS SENSOR NETWORKS A Paradisi M P Uwase J Tiberghien K Steenhaut J M Dricot Vrije Universiteit Brussel GREECE Vrije Universiteit Brussel Universit Libre de Bruxelles RWANDA 3 ETRO Vrije Universiteit Brussel BELGIUM IWT Erasmus Hogeschool Brussel ETRO Vrije Universiteit Brussel BELGIUM OPERA Universit Libre de Bruxelles BELGIUM artparad gmail com marie paule uwase vub ac be jacques tiberghien vub ac be ksteenha etro vub ac be jean michel dricot ulb ac be Abstract Wireless sensor networks consist of autonomous intelligent sensor nodes usually powered by battery that can measure certain characteristics of their environment such as temperature pressure moisture acceleration etc These sensor nodes communicate by radio with their neighbours to forward data to a central collection points from where it is sent to some analysis centre via the Internet The use of batteries and radio communications minimizes the cost but requires specific routing protocols Wireless Sensor Networks fit in the broader category of smart object networks that are gaining attention as the large range of IPv6 addresses will make possible the Internet of Things In this perspective the Internet Engineering Task Force IETF has created a working group in charge of the design of a new routing protocol for low power and lossy networks called RPL T
7. f the simulation by restricting the number of gateways to one and by considering only the collect protocol This considerably reduces the complexity of routing and the graphical user interface without affecting the underlying algorithms Also it puts forward the most critical issues without distracting the student with complex algorithms that have little influence on the overall performance of the LLN In a later version dissemination protocols might be added 2 2 Protocols Even if the final goal of the simulator is to familiarize students with the algorithms underlying the RPL protocol other less elaborate protocols should also be available to introduce the basics of routing As most collect protocols in LLNs are sophisticated extensions of the Distance Vector DV protocol 10 11 it seems necessary to propose a bare version of this protocol to students discovering routing issues The Ad hoc On demand Distance Vector AODV protocol 12 was also included as a simple example of reactive protocol i e it establishes routes only when needed while the classical distance vector protocol updates its routing information periodically regardless of the actual need The simulation of the RPL protocol 13 was somewhat more complex as for repairing the collect routing tables in case of node or link failure it uses mechanisms belonging to the disseminate part of the protocol In fact both the collect and disseminate protocols needed to be implemented in
8. ge of addresses was a good opportunity to further standardise WSNs and to facilitate their integration in the Internet without the need for cumbersome application gateways see fig 2 For that purpose the Internet Engineering Task Force IETF chartered in 2005 the 6LOWPAN working group to standardise the use of IPv6 over IEEE 802 15 4 systems This working group has focused on two topics i how to carry IPv6 datagrams in IEEE 802 15 4 frames and ii how to perform the IPv6 neighbour discovery functions in a network with overlapping broadcast domains Routing was outside the scope of this working group In 2008 another working group called Routing over Low power and Lossy network ROLL was created This working group studied extensively the existing routing protocols in use in the Internet and those specifically designed for WSNs It concluded that none of the existing protocols completely fulfilled all the requirements for the operation of a real life WSN Therefore the working group proposed a new protocol i e the Routing Protocol for Low power and lossy network RPL 6 IP enabled m Sensor Network QS Sink Router Figure 2 Integration of sensor networks and the Internet through the use of IPv6 This paper presents the development of a new didactic tool intended for helping students understanding the underlying mechanisms of RPL 1 3 Routing in Low power and Lossy Networks A routing protocol is a set of algorit
9. graph Dragging them with the mouse can modify the position on the screen of the different elements of the graph The attributes can be changed at any time by double clicking the node or the link At the right side a table presents the actual value of the different attributes of each node shown The contents of this table evolve dynamically during the simulation so that the user can observe successive values of a specific attribute in a specific node or try to understand globally the evolution of the routing state between steps of the algorithm A running simulation can be stopped and restarted by means of the two buttons in the centre bottom of the screen At the top a menu bar has roll down menus to store and reload graphs file and to run step by step or continuously the DV AODV and RPL collect algorithms routing File Routing Tracking Add a node Add a link Add Text Delete Node or Link Distance to sink Dis 3 A 3 B 3 KF 7HE 4 D 6 F E 4 Suspend Resume Figure 3 The Graphical User Interface of the simulator A third roll down menu tracking allows to use the same GUI to display actual routes observed in a real WSN connected via a gateway but this function falls outside the scope of this paper 4 EVALUATION BY STUDENTS This
10. he authors are regularly faced with masters students interested in wireless sensor networks as a research topic for their thesis but not knowing enough about it to make a rational choice For that reason a very simple user friendly interactive simulator that exposes the underlying principles of the Distance Vector DV the Ad hoc On Demand Distance Vector AODV and the RPL protocols has been developed and is being evaluated with master s students It does not replace in any sense the more sophisticated simulation environments that are available to researchers On the contrary it is used to clarify basics of routing before confronting the students with the fully fledged tools This simulator is now used as a support for lectures on routing and as a self teaching tool for students considering a master s thesis in two universities one in Europe and one in Africa Its didactic value is being quantitatively evaluated with the participants of an international summer school for engineering students In this paper the decision to build a didactic tool rather than adapting existing tools is motivated and the design issues are discussed with emphasis on RPL The results of the evaluation of the didactic qualities by various groups of students in different educational contexts will also be presented Keywords Didactic simulations wireless sensor networks routing RPL 1 INTRODUCTION In this introduction wireless sensor networks and the Internet of T
11. hings loT will be briefly introduced and the specific requirements for routing in these networks explained 1 1 Wireless Sensor Networks WSN Wireless sensor networks are made with autonomous intelligent sensors usually powered by battery which can measure certain characteristics of their environment such as temperature pressure noise level acceleration etc These sensors often called motes communicate by radio with their neighbours to forward their measurements to a central data collection point from where all the data is sent to some processing and analysis center via any classical network such as the Internet The use of batteries and radio communications allow to minimize the deployment cost of this distributed measurement system Wireless sensor networks have a broad range of applications such as climate monitoring tropical flood prevention early detection of bush fires wildlife herds monitoring detection of alarming behaviours of elderly people living alone power monitoring in computer centres A clear overview of different varieties of sensor networks and their applications was published by Kay R mer and Friedemann Mattern in 2004 1 Fairly extensive and up to date overviews of existing wireless sensor nodes are available from The Sensor Network Museum 2 and from the Mini Hardware Survey by Tatania Bokareva 3 A typical sensor node contains a 16 bit ultra low power microprocessor such as the TI MSP4380 or the Intel
12. hms or procedures whose prime role is to establish a path between source and sink to keep track of the availability of such route and to facilitate successful transmission of data along the chosen route The routes should be selected so that data reaches its destination in the best way possible The optimality is defined by one or more metrics depending on the application requirements A widely used metric is using the route with the lowest delay or the highest throughput Several other approaches are based on the use of the route with the least hop distance the best link quality or the least energy consumption among others Low power and Lossy Networks LLNs are a class of networks where nodes are constrained LLN routers typically operate with constraints on processing power memory and energy In wireless communications packet drops on lossy links are extremely frequent and the links may become completely unusable for a long period of time for a number of reasons such as the presence of interference slow fading or line of sight obstruction This observation has strong consequences on the design of routing protocols 6 As typical LLNs have many nodes and only one or a few gateways to the outside world often the Internet one can distinguish two main classes of routing protocols i the dissemination protocols intended for sending software or commands from a gateway to all or some sensors and ii the collect protocols used b
13. ing a high level of simplicity and usability 6 ACKNOWLEDGMENTS The authors would like to express their gratitude to the Belgian Technical Cooperation BTC CTB and the Fonds Jacques LEWIN In s HENRIQUES DE CASTRO of the Universit Libre de Bruxelles for their financial support REFERENCES 1 Kay R mer Friedemann Mattern The design space of wireless sensor networks IEEE Wireless Communications 11 6 54 61 December 2004 2 The Sensor Network Museum http www snm ethz ch Main HomePage Last accessed on September 16 2011 3 Mini hardware Survey http www cse unsw edu au sensar hardware hardware_survey html Last accessed on September 16 2011 4 Vasseur J P and Dunkels A Interconnecting Smart Objects with IP The Next Internet Morgan Kaufmann 2010 ISBN 978 01 23751652 5 6 7 8 9 10 11 12 13 14 15 IEEE 802 15 4 Wireless Medium Access Control MAC and Physical Layer PHY Specifications for Low Rate Wireless Personal Area Networks LR WPANS available at http standards ieee org getieee802 download 802 15 4 2003 pdf JeongGil Ko Andreas Terzis Stephen Dawson Haggerty David E Culler Jonathan W Hui Philip Levis Connecting Low Power and Lossy Networks to the Internet IEEE Communications Magazine 49 4 96 101 April 2011 Philip Levis Eric Brewer David Culler David Gay Sam Madden Neil Patel Joe Polastre Scott Shenker Robert Szewcz
14. is rank is initially infinite for all nodes except the gateway whose rank is 0 When a node receives a DIO it compares the rank in the DIO with its own rank rejects all DIOs with higher rank numbers because they can cause loops sets its own rank one unit above the one of the received DIO records the sender of the DIO as its parent and after some delay sends new DIOs to all nodes within reach This process continues till all nodes are included in the DODAG When a node has several parents it chooses a preferred parent by comparing the cost of reaching the gateway via the different parents When all nodes have been included in the DODAG every node can optimally send data to the gateway just by forwarding it to its preferred parent The preferred parent selection mechanism based on the cost to reach the gateway can result in a node with the same rank as its parent This is not allowed and is avoided by increasing the rank of that node during the selection of the preferred parent By keeping the list of parents in each node local repairs to the DODAG can be made in case of node failure When a local repair is insufficient to rebuild a DODAG connecting all nodes a new DODAG building is initiated This is triggered by a timer but as no timers are included in the present version of the simulator no global repair triggering can be simulated 2 7 Concurrency Routing protocols operate by exchanging concurrently messages between nodes via links As
15. laying more attributes in an intuitively attractive way as it was done for the state of the battery is certainly an extension the authors will implement in future versions of their simulator Pacing of the simulation was also a topic that generated interesting suggestions step by step and continuously running simulations with adjustable rhythm was perceived as extremely useful Also offering the opportunity to go back in time is a technically challenging but probably didactically attractive feature Indeed some comments stated that when analysing the routing state after stopping the simulation it is not obvious to understand how that state had been reached and therefore being able to look back in time will prove helpful 5 CONCLUSIONS AND FUTURE WORK A simple to use simulator for learning the basics of routing protocols commonly used in wireless Sensor networks has been designed and implemented It has been used with success in several courses both in European and in African Universities in order to explain the count to infinity problem that affects many routing protocols However to use it as a tool for self study the first evaluations by actual students seem to indicate that additional efforts towards user friendliness and more flexibility in the simulations are required If further evaluations by other groups of students confirm these requirements the simulator will certainly evolve in this desired direction while focusing on present
16. the different nodes are represented by independent objects sending messages from one node to another simply consists in calling a method in one node from another node 2 6 1 Distance Vector Routing Each node has two routing attributes i the optimal outgoing link to reach the sink and ii the cost associated with that route Initially the cost attribute has an infinite value Periodically each node asks all its neighbours nodes reachable through a single active link the value of their cost attribute and uses the answers to update its own routing attributes Bellmann and Ford have shown that this algorithm converges towards an optimal routing scheme 10 11 When the network configuration changes because of node failures or changing cost of links the answers nodes get from their neighbours may have changed and the routing scheme can start evolving towards a new optimum 2 6 2 Ad hoc On Demand distance Vector routing Each node has three routing attributes i the optimal outgoing link to reach the gateway ii the cost associated with that route and iii the list of incoming links that carry routes from other nodes to the gateway No periodic updating of routing data is being done instead whenever a node that has no suitable routing information needs to send a message it initiates a recursive backtracking search to find the best route to the gateway or to another node that has suitable routing information When a node along a route fails
17. vailability of For simulating the failure of nodes an integer valued battery attribute has been assigned to each node Most operations involving a node cause the value of that battery attribute to decrease When the value of a battery attribute reaches a predefined threshold the node and all its links are disabled During a simulation run the user can modify the battery state of any node Restricting failure causes to battery exhaustion is a simplification that does not restrict the study of the effects of node failure in general 2 5 Timers Timers play an important role in many routing algorithms also in those selected for this didactic simulator However for understanding in detail an algorithm executing it step by step is the best approach but this is almost incompatible with the simulation of timers In the present version of the simulator timers are ignored which has no didactic consequences for DV simulations only minor consequences for AODV and RPL simulations but serious consequences when one wants to compare the performance of the different algorithms as the protocol overhead is determined by the timer settings After lengthy discussions the authors concluded that performance comparisons were beyond the scope of this simple simulator Nevertheless subsequent versions of this simulator tool will include buttons to manually simulate expiration of some timers 2 6 Simulation algorithms As in the Java code of the simulator
18. y external processors for acquiring via the gateways the data generated in the sensors 7 In almost every LLN applications the collect protocol carries the largest part of the data traffic and its efficiency is therefore a primary concern The dissemination protocol is typically used for bootstrapping the LLN and for setting parameters in specific nodes Therefore its reliability is more important than its efficiency Some networks allow sensor to sensor traffic This can be implemented by using the collect protocol immediately followed by the disseminate protocol It avoids a lot of routing complexity at the cost of additional traffic to and from the gateway nodes As sensor to sensor traffic seems to be rather exceptional this added traffic is not an issue 4 By restricting routing to the collect and disseminate protocols one considerably reduces the amount of routing data to be stored in each node For the collect protocol only routing information to reach the gateways needs to be stored and for the disseminate protocol provided it is seldom used a stateless hop by hop broadcasting protocol could be sufficient 2 SIMULATORS AS DIDACTIC TOOLS To be up to date with recent developments in engineering and technology and to develop a good understanding of the underlying principles students are now required to play an active role in the learning process Participating in interactive learning activities such as simulations makes students pa
19. y more attention and guarantees better understanding of the theoretical concepts Many simulators providing a very realistic experience within the field of LLNs are available More specifically some of the well known simulation tools used by researchers are Cooja 8 made available by the Contiki developers to facilitate the development and testing of sensor networks and the OMNET 9 an open source simulator for networked computer systems in general These simulators are useful tools for researchers that are already familiar with the field of wireless communications but not for students without any prior knowledge on LLNs Although it seems reasonable that understanding languages and tools like these is valuable for many students it is hard to motivate them to learn the simulation software before they know what they can use it for This is why it was decided to develop a low threshold didactic simulator for the self learning of basic routing This was done by two students as partial fulfilment of the requirements for their master s thesis in applied computer science The requirements and didactic trade offs are described in the following sections 2 1 Scope The first issue that needs to be dealt with when designing didactic tools is how to make straightforward real world problems without becoming trivial and more important without giving the user an incorrect image of the real problem A first simplification consists in limiting the scope o
20. year the subject of the BEST Board of European Students of Technology 15 Brussels Summer Course was From Wireless Sensor Networks to The Internet of Things It gave the authors a great opportunity to have the simulator tested and evaluated by 22 engineering students who participated to this program during a lab course in routing protocols The students got first a theoretical introduction to the DV AODV and RPL collect protocols and thereafter they had the opportunity to test and improve their understanding by means of the proposed simulator Each student was asked at the end of the session to evaluate the simulator in a quantitative way i e to describe if the tool helped them to efficiently learn routing basics First it appeared that a majority of students estimated that they learned more with the theoretical lesson than with their own experimentation This might be a consequence of a technical problem the version of the simulator installed on the computers used by the students had a poor rendering of colours while the PowerPoint slides used for the theory had well contrasted colours Second the evaluation provided the authors with interesting suggestions for improving the simulator Most criticism was about the GUI more detailed information about the state of the nodes should be visually available during simulation This led the authors to add to the original graph the tabular representation of the value of the node attributes Disp
21. yk Alec Woo The Emergence of a Networking Primitive in Wireless Sensor Networks Communications of the ACM 51 7 July 2008 Frederik Osterlind Adam Dunkels Jioakim Eriksson Niclas Finne Thiemo Voigt Cross Level Sensor Network Simulation with COOJA Obtained from http www sics se fros osterlindO6crosslevel pdf last accessed on September 21 2011 OMNET version 4 0 user manual Obtained from http www omnetpp org doc manual usman html last accessed on june 14 2010 R E Bellman Dynamic programming Princeton University Press 1957 L R Ford Jr D R Fulkerson Flows in networks Princeton University Press 1962 Charles E Perkins Elisabeth M Royer Ad hoc On Demand Distance Vector Routing Proceedings of the 2nd IEEE Workshop on Mobile Computing Systems and Applications New Orleans LA pp 90 100 February 1999 JP Vasseur Navneet Agarwal Jonathan Hui Zach Shelby Paul Bertrand Cedric Chauvenet RPL The IP routing protocol designed for low power and lossy networks http ipso alliance org white papers last accessed on September 22 2011 Pignede Pierre Emmanuel Graphe Maker Obtained from http licence kaillou net licence last accessed on February 4 2010 BEST Board of European Students of Technology http www best eu org student courses event jsp activity 8gcl587 last accessed on September 23 2011
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