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Epic SoundLab – Octamorph FE (Forge Edition) User Manual

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Contents

1. Instruments folder of Octamorph you ll find a User Init nki file This is the file you must use as a starting point to work with your own samples The User Init instrument can load up to 32 samples 1 Open the NKI file and click on the wrench icon Octamorph FE User Init 4 E Output st 1 ofp Voices OF Mos Siz Purge EI Midi Ch omni Memory 120 00 kB EPIC OCTAMORPH d LIE N E Fau d REE Pg LP J L LFO Rate SOURCE Category User Tune st Rnd This Rnd AI aS Tune o 00 TA k a R A p TEE P781 m E E LR lev 5 ek mu ab c s TRANSITION s W E Rnd This Rod AN W S EQUALIZER REVERB TREMOLO ow 0008 J ae _ Law Mig 0 0048 Sine High Mid 0 00dB Triangle High 0 0098 pr 0 008 gt saw Out 0 0dB wetooce ESTO Tune Atk 0 00 ms Hel 221 6 ms Vol 0 008 Scramble Epic SoundLab Octamorph FE Forge Edition User Manual 2 The User Init file contains a single sample mapped only to Group A We need to map all the samples as single velocity layer spread across the whole key range mo Octamorph FE User Init 4 K SU Tune mum E 2 E Output st 1 tp Voices OF Mas 512 Purge K Midi Ch omni T ik Merniary 120 00 kB ial m Instrument Options Group Editor Group Editor Edita
2. BROOD way alh k Range C 2 GS Velocity 1 1 Font F1 E ETE O 00 dE Pan Q D Tune 0 00 lt t Cut zones Copy zone z Duplicate sonez Paste zonels Delete zones Exchange sample Select all zones Deselect all zones Houe zones to new empty group Houe zones to new clone group Move to existing group b Houe each zone to itz own group Lermptu Houe each zone to its own group clone Batch tools TTTIT RT TIT TIT Create HET morph layer Open AET morph map editor DFO P Tune MIO default UL Re Se C Auto move root keu Auto add AET velocity morph 4 This action will open a browser Select your sample from the list and click Open We suggest to place your samples to the User Samples folder in Octamorph Samples directory Master s Master imple 6600 wav q tation K CZ The Forge 16 LUFS K norph_FE nke User Samples K morph FE nkr ats Ld Epic SoundLab Octamorph FE Forge Edition User Manual 5 Keep placing your samples by dragging them to Octamorph FE User Init ses neu 7 Instrument Options Edit All Groups Eforupn 7 prus 6 C Transition S E Output zT 1 dh Voices D E Midi Ch amni Group Editor group 17 8 L Transition H LE i La Lon voces tn uoice grp coffe Group Start Options E Auto Uis H CJ Of 1 Edit F ETE i List View Select
3. rar archives here s a couple of links WinRAR for Microsoft Windows UnRarX for Mac OSX You need FULL version of Kontakt 5 1 or higher in order to properly load this library Kontakt Player is not supported You can use the Files or Database tabs to load our nki files Since this is a standard open format library you cannot load it under Library tab of Kontakt browser This section will only load locked Powered by Kontakt libraries and the Add Library command will not work with this product We recommend that you have at least 2GB of RAM a dual core CPU and a fast hard drive 7200rpm SATA ll or higher before purchasing this or any sampled Epic SoundLab product Epic SoundLab Octamorph FE Forge Edition User Manual USER INTERFACE e 5 Octamorph FE Init 4H r Tune E Output st 1 i MVoipes Max S12 Purge i 0 00 EI Midi Ch omni g Memory 5 11 ME m ipi EPIC OCTAMORPH am TM TIR i TM Mtl LFO Rate Wave 1 LFO Rate E TRANSITION EEE Tune ost Tune Ost Vol 0 0 ri Vol 0 0 7 0 aans Cana a TH RES ORATE Low Mid 0 0008 Sine 0 Atk 0 00 me High Mid 0 0008 Triangle 0 Rel 640 9ms NEN High 00488 pre 14 008 saw 0 val 0 098 Z Out 0 005 EH square Scramble Octamorph FE user interface is built to give you full access to all the features of the library in a single screen The core function of Octamorph is to build complex sounds starting f
4. Epic SoundLab Octamor mee rge did 2 EPIC SUUNDLAB SOUNDS AND H FOR HLM TV amp VIDEOGAMES OC TAMORPH ZO FORGE EDITION Epic SoundLab Octamorph FE Forge Edition User Manual End User License Agreement DISCLAIMER THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY EXPRESS OR IMPLIED WARRANTIES INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT INDIRECT INCIDENTAL SPECIAL EXEMPLARY OR CONSEQUENTIAL DAMAGES INCLUDING BUT NOT LIMITED TO PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES LOSS OF USE DATA OR PROFITS OR BUSINESS INTERRUPTION HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY WHETHER IN CONTRACT STRICT LIABILITY OR TORT INCLUDING NEGLIGENCE OR OTHERWISE ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE EpicSoundLab com is a sound marketplace owned by Progsounds di Luca Capozzi furtherly mentioned as Progsounds This license agreement is applied on both Progsounds com and EpicSoundLab com products and services By installing any Progsounds product you accept the following product license agreement 1 License Grant The license for this product is granted only to a single user All sounds and samples in this product are licensed but not sold to you b
5. Zone uia Midi D 3 Velocity Ug Root K Range C3 4a Mode the Mapping Editor 4 SIZ Purge Memory 120 00 kB Mapping Editor Wave Editor E Script Editor Group Solo Select by Midi Create Empty Group Group D L Transition E O Group C O Transition W Pret Rel Fade Time Excl Grp Ge cat EU 0 00 st Sample My Sample Lugu C3 Volume O 00 dE Pan 0 0 Tune Hil M Fay E d mole TTT THT HT TITTITITTITE Epic SoundLab Octamorph FE Forge Edition User Manual 6 Change the velocity parameters so that the sample will fit just above the previous In this example we ll set 2 for both Low and High velocity parameters K Range C3 D 3 zT oot PS 0 00 dB Pan 0 0 Tune 0 00 st Hu Sample URU K Range CS D 3 3 E s Root ES 0 00 dE Pan a c Tune O 00 lt t Mu Sample IUI Epic SoundLab Octamorph FE Forge Edition User Manual 7 Drag the edges of the zone to both lowest and highest key K Range EO RL Velocity 2 Z Root 25 volume 0 00 dE Fan D 0 Tune O 00 st Mu Sarnole f Hull remm Tm Pe Root 777 Volume 0 00 dB Pan 00 Tune O 00 st Cut zones Copy zonets Duplicate zonez Paste zonels Delete zanerz Exchange sample Select all zones Deselect all zones Moue zonels to neu empty group Houe zonels ta new cl
6. dLab Octamorph FE Forge Edition User Manual Octamorph FE Forge Edition produced by Epic SoundLab March 2015 Octamorph is an 8 layers cross morphing instrument and sound design tool for building complex soundscapes morphing drones shapeshifting risers and much more Buy this product now and get full refund on crossgrade to The Forge Credits Concept recording editing programming and scripting by Luca Capozzi Custom graphic user interface design by Luca Capozzi Published under Epic SoundLab brand by Progsounds by Luca Capozzi Copyright 2015 Progsounds by Luca Capozzi All rights reserved Specifications 8 Layers XY Radar Monitor Manual Axis Controls 2 Scripted LFOs 9 Waveforms per LFO LFO Relative position LFO Bias Scripted Riser Engine Loop One Shot mode LUFS Normalized Samples Doppler Resonator Equalizer IR Reverb Preset Scrambler TouchOSC and Lemur Templates Note Full version of Native Instruments Kontakt 5 1 is required Free Kontakt Player is not supported Epic SoundLab Octamorph FE Forge Edition User Manual Installation Uncompress the downloaded rar file in your favourite Sample Libraries folder Kontakt patches are stored in Instruments folder Please remember to keep both files and folder structures or Kontakt will pop up an error message asking for missing files In that case all samples are stored into Samples folder If you don t have any program to handle
7. e both LFO sections the sample selection for all 8 layers and the Resonate parameter This will provide you an easy way to create new presets without having something totally random At far end of the Master label there s a little Mode button You can switch between Loop and One Shot Loop Mode is the default and natural behaviour of the instrument with all LFOs oscillating forever One Shot mode acts differently according if the Scripted Riser Engine is engaged or not If the Scripted Riser Engine is engaged the LFOs will stop along with the end of the Envelope curve If the Scripted Riser Engine is not engaged each LFO will last for one cycle In any case if One Shot mode is selected the LFO start position will be retriggered at each new note One Shot Mode Behaviour Both LFO stops when the Envelope curve ends Scripted Riser Engine ON Each LFO last for a single Scripted Riser Engine OFF cycle Epic SoundLab Octamorph FE Forge Edition User Manual TOUCHOSC BASIC TEMPLATE Octamorph FE comes with two basic templates for TouchOSC and Lemur apps to control some of the key parameters in realtime XY Note ON XY Note OFF Epic SoundLab OCTAMORPH CONTROL v1 0 TouchOSC template features two almost identical pages In the first page when you touch the main XY pad a C3 note is played along with the axis coordinates This page is very useful for Fly Bys On page two the note can be played by touchi
8. h one of the two axis can be controlled by a dedicated section featuring a Manual Slider or a tempo synced Scripted LFO Each one of the two Scripted LFOs feature 9 waveforms that can be further modified by tweaking the BIAS slider The LFO speed rate ranges from 16x to 1 4 When you select Manual from the LFO Rate menu the position of the current axis is controlled by the slider above the LFO table This slider is bypassed when you select a Rate By activating the Relative Position button labeled R the LFO start position is tied to the Manual slider and the peak values is at 50 Let s say you set X to 0 and R button is on the X axis will move up to 50 of its range until the middle of the Radar Monitor and then goes back Furthermore when R button is engaged the start point will be retriggered at each new note Epic SoundLab Octamorph FE Forge Edition User Manual SOURCES AND TRANSITIONS C D Category The Forge Sample Dark Waves Rnd This Rod AT W S Octamorph FE samples are divided in two main groups called SOURCE and TRANSITION Sources are mapped to the corners of XY plane while Transitions to the cardinal points In this lite version of Octamorph both Sources and Transitions shares the same sample set Each layer can be tuned up or down 4 octaves with independent volume control muted or soloed You can also randomize the current layer by clicking Rnd This button or the whole sect
9. ibraries patches and sounds can t be returned so Progsounds can t provide refunds Progsounds may choose to do so at its own discretion but please be aware that as soon as you ve downloaded it you can t return it 4 Responsibility Using this product and any supplied software is at the licensee s own risk Progsounds holds no responsibility for any direct or indirect loss arising from any form of use of this product 5 Terms This license agreement is effective from the moment the product is installed by any means The license will remain in full effect until termination The license is terminated if you break any of the terms or conditions of this agreement or request a refund for any reason Upon termination you agree to destroy all copies and contents of the product at your own expense 6 Violation We don t use any form of DRM software registration license keys or other anti piracy technology That s also one of the reasons our prices are so low even though it takes a long time to make these sounds If you ve done any sampling and the labor intensive programming that comes with it you know that it is very hard work Remember the more you support us the more awesome libraries we can afford to make for you T Free releases All Progsounds libraries and sounds are subject to the license agreement specified above 1 6 All Progsounds free releases are subject to the same license agreement unless specified otherwise Epic Soun
10. ion using Rnd All button A note on Octamorph samples in order to achieve a smooth transition between the sounds all samples has been normalized at 16 LUFS If you are new to this LUFS is a new audio level measurement unit based on perceived loudness In this way all the samples will be perceived at the same level making the transition between sounds really smooth We suggest to change the layer volume only if strictly needed DOPPLER RESONATOR AND SCRIPTED RISER ENGINE DOPPLER RESONATE Below the Radar Monitor you ll find a set of additional parameters Taking advantage of the bi dimensional nature of Octamorph we can use the Doppler create dissonant scary textures or fly bys XY axis controls the sound shift while increasing the Doppler slider will make the effect more dramatic resulting in total silence when the Y axis is on the bottom part of the Radar Monitor and a wider pitch shift when moving along the X axis The Resonate effect passes the signal through a very short feedback delay line resulting in a tuned resonant tone The slider controls the resonator pitch The last two menus control the Scripted Riser Engine rate and octaves We created a tempo synced linear envelope generator that is used to create complex cinematic risers and downers Scripted Riser Engine rate ranges from 8x to 1 4 Once the Envelope is engaged you ll have a visual reference of current position via the Radar Monitor Epic SoundLab Octamor
11. ng the HOLD button in the bottom left corner of the screen This page is very useful for live performance On both pages you can control Doppler Resonate Reverb Master Tune and Master Volume parameters Epic SoundLab Octamorph FE Forge Edition User Manual LEMUR BASIC TEMPLATE Epic SoundLab OCTAMORPH CONTROL v1 0 9 Resonate Rev Wet Master Tune Master Vol LEUR Lemur template is almost the same Touch the button HOLD to play a C3 note MIDI Chart Some of core Octamorph FE parameters are mapped to MIDI CC numbers You can assign them to other CC from Kontakt Automation page CC 20 CC 21 CCH 24 CC 25 CC 26 CC 27 CC 89 CC 90 Slider Y Slider X Doppler Resonate Reverb Dry Reverb Wet Master Tune Master Volume Epic SoundLab Octamorph FE Forge Edition User Manual INSTRUMENTS Octamorph FE comes with 100 presets in 6 categories CATEGORIES Complex Risers Risers with complex morphing motions Good as additional layers to build epic risers Drones Morphing soundscapes and drones The core section of Octamorph Fly Bys Examples of Fly bys made using the Doppler feature Rhythmic Morphing rhythmic drones Rhythmic Risers Gated and rhythmic enhanced risers Simple Risers Manually controlled morphing risers Use X and Y sliders to morph sounds Epic SoundLab Octamorph FE Forge Edition User Manual WORKING WITH YOUR OWN SAMPLES In the
12. one group Houe to existing group d Moue each zone to its oun group Cempty 1 BERSUENSDENN Houe each zone to its oun group clone Batch tools dl T j Create AET morph layer ee FERRE Epic SoundLab Octamorph FE Forge Edition User Manual 9 Select the next group Group B in this example and then in the Mapping Editor area right click and select Paste Zones Edit All Groups aropa ta Edif Select by Midi Create Empty Group Group A T Group C Group D O Transition H 5 x Transition W O Transition E unice grp lt off gt IU Yoices Mode Pref Rel Fade Time 77 Excl Grp Group Start Options Edt O Auto Hel Z Oes Solo Zone Selected Groups only Groups only Em Drp List View Select Zone via ldr Ot Foot RZ ae Sample none selected ED K ange Velocity Foot volume dB Pan Tune st Cut zonetz Copy zanetz Duplicate sonez Paste zonetz Delete zonetz Exchange sample Select all zones Deselect all zones Moue zonels to new empty group Houe zonels to new clone group Move to existing group Houe each zone to its aun group Cempty Houe each zone to its own group clone E i Batch tools d T i T Pre Create AET morph layer 10 Repeat Step 9 for all the groups Rename your instrument and save it Now you can use this as a template for your own Octamorph presets We suggest to save all the user instruments in
13. ph FE Forge Edition User Manual EQUALIZER EQUALIZER Low 00008 Low Mid 0 0008 ll HighMid 0 0008 High 0 0008 L A simple yet effective four band equalizer Low and High are shelf type while Low Mid and High Mid are bell type Corner frequencies are respectively 160Hz 700Hz 2kHz and 7 5kHz REVERB The Reverb section features a selection of natural and designed reverberant spaces You can control both Dry and Wet signal level independentently TREMOLO GATER TREMOLO EGO Sine MUT Triangle 0 Saw 0 Square MUT The Tremolo section features a tempo synced tremolo that could be also used as a rhythmic gater You can mix up to four different waveforms using each of the four bipolar sliders available By setting a negative value the waveform phase will be inverted The Tremolo rate ranges from 1 4 up to 1 256 Epic SoundLab Octamorph FE Forge Edition User Manual MASTER Tune Ost Atk 0 00 ms Ree40 9ms Z The Master section features global instrument controls In this section you can transpose the instrument up down 4 octaves control the overall volume Attack and Release and the gain level You can also reset the instrument to its default state by using the Init button To prevent accidental resets you must hold your CTRL or Cmd for Macs and click the button in order to have the program to initialize The Scramble button will randomiz
14. r Mapping Editor El Wave Editor e Script Editor Edit All Groups group group 17 8 Edi Group Solo Select by Midi Create Emptu Group 7 CC Grou E O Group C C Group D O Transition H C Transition S Transition W O Transition E Voice grp EO B Voices 7 Mode Pref Fel Fade Time PPE Excl Grp Group Start Options Edit i O Auto au E Oem Solo Zone Selected Groups only Ee Grp List View Select Zone uia Midi O Root Hi ui ample amp amp BOD uau DU K Range C 2 DS Velocity TER 1 Foot F1 volume O 00 dE Pan O 0 Tune 0 00 st TTTITTT TT TT TITTIT TIT TIT TIT IT Epic SoundLab Octamorph FE Forge Edition User Manual 3 Right click on the mapped sample and select Exchange Sample from the menu Octamorph FE User Init 4 K dns Output st 1 Mt Voices O Max S12 Fuge BN m EY Midi Ch amni Memory 120 00 kB Instrument Options Group Editor Mapping Editor e Ulaue Editor EJ Script Editor Edit All Groups group 1 8 Edit Group Solo Select by Midi Create Empty Group Efowpn E C Group C O Group D Transition H L Transition S L Transition UJ Transition E l sice grp oH Y voices FPF Mode r Pretke Fode Time 777 Excl Grp Group Start Options Edit Oe Auto alh BH ete Selected Groups only sie Grp List View Select Zone uia Midi Of Root Hi at Sample
15. rom 8 sound sources each one assigned to a coordinate in an XY plane Each axis can be controlled both manually by using the big X and Y sliders or via dedicated scripted tempo synced LFOs Each LFO features 9 hardcoded waveforms that can be modified by the BIAS slider The main XY Radar Monitor works as a reference for the current position of both axis and when the Scripted Riser Engine is engaged as a reference for the riser downer pitch position Samples are divided in two main groups called SOURCE and TRANSITION Sources are mapped to the corners of XY plane while Transitions to the cardinal points In this lite version of Octamorph both Sources and Transitions share the same sample set from The Forge The Scripted Riser Engine is dedicated to build risers and downers by pitching up down the current mix up to 4 octaves The result mix of sounds can be further processed by a selection of effects such a Doppler a Resonator a 4 band equalizer a reverb and a tremolo gater If you have a tablet you can use our basic templates for TouchOSC or Lemur to fully enjoy Octamorph morphing experience Epic SoundLab Octamorph FE Forge Edition User Manual XY RADAR MONITOR The XY Radar Monitor shows the current position of both axis When the Scripted Riser Engine is engaged a radar animation will show you the current build progression according to the host tempo and the selected rate AXIS AND SCRIPTED LFOs LFO Rate Eac
16. the Instruments User folder Instrument EditMode My User Template i a Z Output st 1 T oth Voices Q Mas 512 Purge Zi C Midi Ch omni Memory 120 00 kB Group A Edit all Groups Edit All Groups Edt BroupSolo Select by Midi Create Empty Group Efor a TE C Group C O Group D _ Transition H O Transition S L Transition W L Transition E Epic SoundLab Octamorph FE Forge Edition User Manual 11 Now you have to edit the user samples nka file in the Data folder in order to get your custom menu names for your samples Locate the Data folder in Octamorph main directory and open the file with a text editor Please note you should use a regular text editor like TextEdit or Notepad in order to avoid format errors i Data i user samples nka H Documentation ESL Octamorph FE nkc ESL Octamorph FE nkr Bg Extras CH Instruments 2 Instruments User 7 Samples 12 Start editing BELOW the row user samples Please don t modify the first row for any reason or the file won t work at all luser User User User User User User User User User User User User User ane Custom names 2 start from this row 3 4 5 7 B D 18 11 1 13 luser samples My Sample Name User 2 User 3 User 4 User 5 User 6 User 7 User B User 98 User 18 User 11 User 12 User 13 13 Load again the User Init instrument and you ll find your Sample men
17. us updated Octamorph FE User Init E Output st 1 b Voices 4 K v Tune O Fus 512 Purge 0 00 EI Midi Ch omni i Memory 120 00 kB M nr EPIC OCTAMORPH Manuat IR L Blas SOURCE WE Sample My Sample Name Tune Ost Lm m mE DOPPLER ETAT TA OWN Li E L lat 7 Ta LY Pri Sal Mancar R C Bias TRANSITION MMS WE Vol 0 0 DE RESONATE Epic SoundLab Octamorph FE Forge Edition User Manual Thank You We wanna thank you for buying Epic SoundLab Octamorph Forge Edition sample library We hope you will enjoy itas much as we did If you have any question concerns technical a m T U a 2 issues or even for just say Hello get in touch with us at SCAPEMORPHING SOUND DESIENM TOi FORGE EDITION info epicsoundlab com or checkout our site at www epicsoundlab com Cheers Luca Follow us on Facebook Twitter SoundCloud YouTube Copyright 2014 2015 Progsounds by Luca Capozzi All rights reserved
18. y Progsounds di Luca Capozzi for commercial and non commercial use in music sound effect audio video post production performance broadcast or similar finished content creation and production use Progsounds allows you to use any of the sounds and samples in the library s you ve purchased for commercial recordings without paying any additional license fees or providing source attribution to Progsounds This license expressly forbids any unauthorized inclusion of content contained within this library or any other Progsounds library into any other sampled instrument or library of any kind without our express written consent This license allows the use of the software and its samples for musical scores trailers library and production music as long as the software and its samples are used in a musical context The use of the samples as sound effects is allowed for musical context films and games This license also forbids the use of the software and its samples for the creation of new sample libraries including but not limited to re sampling mixing processing isolating or embedding into software or hardware of any kind Licenses cannot be transferred to another entity without written consent of Progsounds di Luca Capozzi 2 Rights Progsounds retains full copyright privileges and complete ownership of all recorded sounds instrument programming documentation and musical performances included in this product 3 Refunds Downloaded l

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