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        the report of the first interface prototype
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1.   R Mas    Report and Manual First Version V Martinez   J Jaume    6  Matching    Viewer 1    E Viewer 2    Viewer 3    paras FETE       Fig 4 Visual matching viewers selection    Description    This operation performs the superposition of sequences of 3D objects     Restrictions      It is available only in the matching viewer    Operation    Click on the Match button    A window with a list of the sequences of objects to be superimposed appears   Remark that only the viewers containing this type of sequences  appear    Click the OK or CANCEL button whether one wishes to continue or cancel  the operation    In the matching viewer the sequences appear superimposed   Notes    The automatic matching proceeds in the following way     for each sequence the center of mass of the first object is computed  the  reference is situated in this point       the following objects of the sequence are situated also with this new reference     October 1995 20    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume       7  Video    VIEWER 3                Rot Roty IT Zoom    14 6   Dolly       Fig 5 Video control panels are automatically deactivated when dealing with 2D static  images    Description  The video controller appears as a domestic video player controller and simulates  its behavior for the visualisation of sequences of 3D objects It appears in the    lower left hand corner of the viewer    Restrictions    This functionality is only
2.   but modifications would be easy to introduce  This seems to be accepted as a model easier to  use for non expert users  Shneiderman  1992  who can concentrate on a simpler interface   Similar principles are applied for the specific menus of the inteface which come as pop up    menus from buttons  Shneiderman  1992      Each of the 4 subwindows is organised   as mentioned   around the Inventor interface and  allows the representation of 3D models and the basic 3D interaction which allows Inventor   As noted earlier each of the subwindows has some buttons allowing for pop up menus  which are described in more detail later  In order to cater for the movement standard looking  video controls have been introduced in each window while adding sliders allowing for a  more refined control of the sequences by frames precise time The interface is quite flexible   allowing for the opening viewing of independent 3D   time sources in 3 windows and their    integration in a 4th window     While each of the subwindows can work independently  in order to develop the matching  tasks  guaranteeing the spatial and temporal coherence is an important requirement   Currently the possibility of defining the spatial coherence by fixing a reference system in  each of the 3 independent subwindows which will be the common one is being explored   This will allow for the possibility of coordinated 3D interaction in the different windows if  thus set by the user  In the same spirit  tools are being intro
3.  appears     October 1995 17    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume  We use the following terminology     3D window or viewer  containing a 3D image or a sequence of 3D images  loaded    2D window or viewer  containing a 2D image or a stack of 2D images  loaded    Matching viewer  containing the superposition of sequences of 3D images     this is the only viewer with a fixed position and functionalities in our interface     Notes    If the first file loaded is  iv and so are the following ones the result is a  sequence of images for visualisation    If the first file loaded is  rgb and so are the following ones the result is a stack  of images for visualisation which are assumed to be sections or slices of a 3D  image for which the only operation available will be deletion     If the file loaded is  rgbs the result is a sequence of  rgb images for  visualisation  This sequence is visualised in the same way as a 3D objects  sequence  The file with the  rgbs extension must contain the names of the  rgb  files that make up the sequence     If the type of the second file which is loaded is different from the first one  the  file is not loaded and a warning message appears  In order to load into a viewer a  different type of images  the existing ones have to be completely deleted  this is    the way of changing the visualisation     For each type of viewer the sequence or image loaded is stored in a different predef
4.  available in viewers containing sequences of 3D    objects or in the matching viewer  the panel disappears when it is not necessary    Operation  The video controls implemented are     Rewind    Previous    Stop    Next      Fast Forward    October 1995 21    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    8  Visualization speed    Description    Allows the modification of the speed of visualisation of a sequence of objects    Restrictions  This functionality is only available in viewers containing sequences of 3D    objects or in the matching viewer    Operation  Move the slider control with the label Sp to the desired value  The speed is measured in frames  images  per second and this is the  value indicated on the slider    9  Quick timer    Description    This operation allows the visualisation frame by frame     Operation   Move the slider control with the label Fr to the desired value of the frame  On the viewer the image with the order equal to the value indicated    on the slider appears     October 1995 22    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    10  Cameras     J Camera viewer 1  El Camera viewer 2     J Camera viewer 3     J Camera viewer 4          Fig 5 Camera selection    Description  This operation allows the synchronisation of two or three cameras corresponding  to the viewers     Restrictions    The cameras to be synchronized must belon
5.  they  have an attribute  filename  which specifies the name of the  rgb image to be used as a    texture map     October 1995 9    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume  Nodes SoTransform  they are used to apply linear transforms to the objects  they have  fields allowing the specification of      Translation in X  Y  Z      Rotation in terms of axis and angle      Scale factor in X  Y  Z       Centre of rotation and scaling     4 2 Inventor data structure for the viewers containing a stack of 2D sections  of images    SoBlinker       The SoSeparator objects that belong to the lowest levels in the tree have below them a file  and a texture  The files are Inventor objects representing 2D slices  The nodes SoTexture are    the  rgb sections or images to be visualised on the screen     October 1995 10    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume       4 3 Inventor data structure for windows containing a sequence of 2D images    SoBlinker       As in the previous structure  the SoSeparator objects that belong to the lowest levels in the  tree have below them a file and a texture  The files are Inventor objects representing 2D  planes  The nodes SoTexture are the  rgb sections or images to be visualised on the screen   The key difference with the previous structure is that the node SoBlinker has got only one  son in the first case because there is only one s
6. ESPRIT Project 9036 CHARM    Deliverable 8    Interface for Validation  Tasks    WP5    User Manual  and    Technical Manual    J  Blat  R  Mas  V  Martinez    J  Jaume    Universitat de les Illes Balears    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    Imterfaece for WValidatiom    First version  CHARM DS deliverable       Report   Universitat de les Illes Balears    1  Introduction    The CHARM project fixed as one of the deliverables for the second year an interface of the  interface for matching  The deliverable is denoted by D8 and it is made of software  User  and Technical Manuals  In this paper we describe the main guidelines for the development of  the interface  the current situation and developments  October 1995  of the first version and    the perspectives of refinement   2  Main guidelines of the interface    The matching tools developed in the CHARM project aim at facilitating the analysis of the  correspondence of images coming from different sources  they might be medically originated    which in itself might mean different sources MRI  CAT  PET         they can come from  the processing of these images   contour determination using snakes  movement following      5 they might be synthetically generated   using modelling  animation  rendering as in  Computer Animation packages  but perhaps with parameters coming from biophysical  simulations or movement analysis  The validation techniques are currentl
7. aterial indicates the color of each sequence maintaining the color taken in the    respective visualization window     The node SoTransform performs a linear transformation to establish a common referenc    system for the different 3D sequences   References    Brodie K W  Carpenter L A  Earnshaw R A  Gallop J R  Hubbold R J  Mumford A M   Osland C D  Quarendon P  Editors   Scientific Visualization  Techniques and  Applications  Springer  Berlin   Heidelberg   New York  1992     Shneiderman B  Designing the User Inteface  Strategies for Effective Human   Computer Interaction  Second Edition  Addison Wesley  Reading MA  1992    Josie Werneke  The Inventor Mentor  Programming Object Oriented 3D  Graphics with Open Inventor  Release2  Addison Wesley Publishing Company  1994     OSF MOTIF Programmer s Guide Revision 1 1  Prentice Hall 1991     OSF MOTIF Programmer s Reference Revision 1 1  Prentice Hall 1991     October 1995    13    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    James O  Coplien  Advanced C   Programming styles and idioms  Addison  Wesley 1992     Adrian Nye  Xlib Programming Manual   O Reilly  amp  Associates 1992     October 1995 14    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    ANNEX  Development tools    The tools used for the development of the interface have been  Software Tools      C   programming language  an object oriented programming 
8. ations     The interface also allows the user access to the tools that will ensure a correct spatial and  temporal synchronization of the sequences  The aim is to maximize the use of Inventor    standard methods to interact with the validation tools that will be developed in WPS     The system provides mainly tools for the visualization  for the control of individual or  sequences of images and for the visual comparison of results coming from different sources     We guarantee an easy plug in of future automatic or semi automatic tools   3 1 Visualization tools    An important goal of the interface consists in a complete flexibility for the visualization and  management of either temporal sequences of 3D solid objects resulting of the reconstruction  from 2D slices or static and temporal varying 2D image sequences  Object oriented    programming eases the labor by providing data and operation encapsulating mechanisms   3 2 File Management    Two dimensional images are required to have iris image file format  rgb  and tree     dimensional input objects are supposed to be provided in Inventor file format     A sequence of 2D images is visualized as a stack of images  see deliverable D2 for a more  precise description   A sequence of stacks of images results in a 3D  time dimension that    can be correctly handled by the system     A sequence of 3D objects represent the yet reconstructed 3D solid volumes or the data    coming from the mechanical simulation     A set of slice ima
9. cene in the viewer and there is no sequence of  images  while in the second case the node SoBlinker has got as many sons as 2D images as    the sequence to visualize contains     4 4 Inventor data structure for the windows containing a sequence of 3D    images    SoBlinker    Image 1       October 1995 11    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume       Image i    For this data structure the files correspond to Inventor 3D objects and their extension has to       be  iv  This structure contains additionally a SoMaterial node through which color is  assigned to the whole sequence of images  It is the same color because of the coherence  towards the matching process in the validation  assigning a different color to the different    sequences viewers helps in the visual comparison     4 5 Inventor data structure for windows containing a sequence of 3D images    to perform the matching    SoBlinker       October 1995 12    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume       Image i    The matching structure is made of the composition of sequences of 3D images        The node SoBlinker will have n sons where n is the number of sequences selected to  perform the matching  which will be less than or equal to 3  the maximum number of  sequences simultaneously viewed  The implementation is flexible enough to allow    incorporating more than 3 sequences     The node SoM
10. dation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    Imterface for Validatiom   First version  CHAIRM IDS deliverable                      User Manual   Universitat de les Illes Balears    User Manual    It is convenient to read the report on the Interface before starting the reading of this manual  as the report contains the ideas implemented in this interface     1  Start up mechanism    Execute the line command validate       Fig l A main view of the interface for the validation tasks    October 1995 16    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume  The window which occupies the screen has two zones     a zone with general functions     a zone with four visualization windows with corresponding functions  these    four windows are called viewers    2  Loading 2D and 3D Objects       Fig 2  Loading a file    Description    This operation allows for loading images and 3D objects from the disk     Restrictions    It is only accessible from viewers 1  2 and 3    Operation     Click on the Read button     A window with a list of the files which can be loaded appears   The files containig 2D images appear with an extension   rgb    The files containig 3D images appear with an extension   iv    The files containig sequences of 2D images appear with an extension    rgbs rgb_sequnce        Select the file s  to be loaded      Click the OK button      If the loading is not correct a warning message
11. duced for time synchronisation    of the sequences and its visualisation     From the initial tests of the current developed version of the prototype it seems that the main  improvements for usability should go along the inclusion of the slicing interface provided by  UNG tools  which provide for spatial slicing   more automatisation of the matching   boths    spatial and temporal   and showing more information about the degree and level of matching   3  Functionalities of the interface in more detail    The images obtained from MRI  CAT  or any other source will undergo the identification  process developed in workpackages WP1 and WP2 and the results obtained will have to be  compared to the results of the numerical simulation of muscular contraction or other sources   In case of need  a call for a modification in the mechanical model or in the approximation  assumptions can take place  In a higher level  similar validation will be performed for the  simulation of the movements of more complex anatomical assemblies  The degree of    tolerable anatomical simplifications will be established     October 1995 4    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    The functionalities available in the interface allow an user friendly supervision mechanism of  the validation process  We provide interactive tools to ensure synchronized visualizations of    image sequences obtained from both 3D reconstruction and mechanical simul
12. g to 3D viewers       At least two cameras must be selected    Operation    Click on the Cameras button of the zone of general functions    Select the cameras of the viewers to be synchronised    Click the OK button if the selection is correct    11  Quitting the application    Description    Abandoning the interface environment    Operation    Click on the button Quit of the zone of general functions    October 1995 23    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    ANNEX  Implementation Treatment of Viewer  Functions    Read    Treatment received depending on the file extension   rgb The files having this extension are converted into a SoTexture node  applied to a plane  The relative position in the images stack is stored in a  SoTransform node at the same level of the objects hierarchy   rgbs The file contains an indirect addressing through the name of each file  composing the sequence  The ordering of the references in the file is considered  as the ordering in the sequence  A SoSeparator will allow the incorporation of  the information to the three hierarchie   iv Added to the hierarchy using a SoSeparator  A SoMaterial is also  aggregated to permit the user to modify the objects appearance for a better visual  discrimination   IVS We use the same file format than a  rgbs file  the only difference being  the contents of the listed n component files  The resulting structure is equivalent    to the one used for n 
13. ges can be transparently processed as a sequence for visualization control    purposes  each slice is a texture internally assigned to a plane    The input file format are distinguished by the use of meaningful file name extensions     rgb represents pure rgb 2 dimensional images     e rgbs represents a sequence of bi dimensional images  The file contains the path    referencing the  rgb components of the sequence     e iV inventor file format    October 1995 5    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    e iVS sequence of inventor format files  The contents of the file is the indirect    addressing of the ordered individual components of the sequence     Loaded images are discarded by its interactive deletion either individually or collectively  To  maintain the coherence in a stack of images  the last in section is erased during the removal    of a single image     The sequences are composed of frames and the frames can also be individually referenced  previously to their removal  the affected frame is the currently visualized one  The  visualization can be modified by using the corresponding video controller  described later    on  or using the direct frame addressing mechanism   For convenience  a global delete button is provided for a fast elimination of a full sequence   3 3 Video Controller    A video controller like set of panels provide the tools to command the display of the  sequences of images  An inde
14. individually loaded  iv files   Del    Depending on the kind of visulized data  the results of applying the delete function will  differ   e If we are visualizing a stack of  rgb images  the last loaded section will be  removed  ie  the highest SoSeparator index  descendant of a SoBlinker  node   e In case of a sequence of 2D  3D or visual validation  the son n of the  corresponding SoBlinker structure will be erased  n denotes the order number    of the currently displayed image   DelAll    Independently of the contents of the viewer  the aplication will erase all the descendats of the    SoBlinker node representing the visulized structure     After a DelAll operation  the tree structure is reverted to its initial state     October 1995 24    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume       SoBlinker       Color    For editing the material attributes of the objects  primitive OpenInventor functions are used   The SoMaterialEditor is invoked to change this attritute of the objects  The same  definition is applied to all the component of the viewer  Its objective not being the individual  identification of the components of the viewer but a visual help to be used in the visual    validation     The SoMaterialEditor is automatically attached to the structure SoMaterial  Any  modification to the material attributes will directly be reflected in the corresponding  SoMaterial     Match  This function is devoted to the supe
15. ined    Inventor hierarchical structure   3  Deleting an image or an object    Description  This operation eliminates a 2D image or an object of a 3D visualisation as well as    objects in a sequence for matching     Operation    Click on the Del button    A window for confirmation appears   click OK or CANCEL  Notes    The suppresion of the image depends on the type of visualisation   In a viewer with a stack of 2D images the last image which has been loaded is  deleted     October 1995 18    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    In the case of a sequence of 2D or 3D images the object whose order is    referenced by the slider in the video panel is deleted   4  Deleting the whole content of a viewer    Description    This operation eliminates all the images in a viewer     Operation    Click on the DellAll button in the corresponding viewer      A window for confirmation appears   click OK or CANCEL    5  Color          Spee  o m cnn     Transp  jf        Fig 3 Color tools    Description    This operation assigns color to a sequence of 3D objects     Restrictions    It is available only in viewers containing a 3D sequence for visualization      It is not available in the matching viewer    Operation    Click on the Color button in the corresponding viewer    Choose the set of color attributes desired in the materials editor appearing on  the screen     October 1995 19    CHARM Interface for Validation J Blat 
16. interface follow     e Integration of the 2D and 3D snake modules  considered at the moment as    external independent programs     e Integration of the 3D reconstruction module  Source data coming from 3D snakes  segmentation or different source 2D images  MRI  CAT  PET           e Integration of the techniques for an automatic or semi automatic validation    mechanism on the 3D objects sequences     Considering the need of a continuously growing number of functioanlities  the interface has    been designed encouraging the easy plug of new components   4  Data structure  4 1 Global view    The visualization windows can be of up to four different types and for each of the windows    a hierarchical Inventor data structure is stored made of the images to be visualised at the    October 1995 8    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume  corresponding window  At the beginning  the windows belonged to a predefined Inventor  class SoXtExaminerViewer  later they have become a subclass of this class     mySoXtExaminerVievver  in order to optimise them     The nodes of the class SoXtExaminer Viewer are nodes which allow the visualisation of  the scenes and the change of point of view for this visualisation  by manipulating the  parameters of the scene camera  these viewers were chosen because they provide an  importan flexibility in the scene manipulation  The user can visualize the 3D object or 2D  image loaded in each vie
17. language which has been    used for the facility for integration with the other tools which are also object oriented       OSF Motif   Graphical User Interface  by which an application program can obtain input  from and display output to a user of the application  Motif provides the intermediary  mechanisms for communication between the application and the user To both sides these    mechanisms apear as a set of objects with graphical representations on the screen     The visual appearance of the interface is based on Motif     buttons for calling the different functions inside each Viewer    buttors for calling different general functions for the whole interface      separation of subzones into which the main window appears subdivided      Open Inventor  library of objects and methos used to develop interactive 3D graphic  applications  Open Inventor is based on OpenGL   a graphics library allowing direct access  to high performance graphics SGI hardware   and comprises primitives for creation and  manipulation of data structures with attributes and groups of objects  interactive  manipulators allowing acting on scenes and components such as materials editors  lights and  ExaminerViewers  For instance  the four visualization windows appearing in the main  window of the interface are four elements belonging to this library of the type    SoXtExaminer Viewer   Hardware Support    Silicon Graphics  CPU R4000 and graphics card ELAN     October 1995 15    CHARM Interface for Vali
18. pendent video controller is available for every viewer    excluding those displaying static bi dimensional images     2D and 3D sequences of images can be visualized using the video control panels  The  buttons present the same appearance as a conventional video reproducing system  see Fig 2    for a detailed view of each viewer      e All Backwards or rewind  defines the first frame in the sequence as the current     and visualized  one   e All Forward  sets the last frame in the sequence to be the current frame   e Step Backwards  sets the previous frame as the current frame   e Step Forward  the following frame becomes the current one   e Play  a non stop cycling display of the full sequence     The user can modify the frame speed according to the requirements  A direct frame access is    also available to avoid the burden imposed by a sequential organization of the information     For the visualization of 2D static images  the video control panels are automatically    deactivated  as they loose their sense     October 1995 6    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume       VIEWER 1    Rotx Roty  MII 1 jZoom era 45 8   Dolly    Fig 2 Each viewer provides video control panels when displaying a sequence of images       3 4 Visual matching    A very subjective  non automatic mechanism is provided for an intuitive validation of the    reconstruction and simulation sequences  the visual matching  Fig  1      A corres
19. pondence on the reference frames of the objects of both sequences  allow a first    basic frame by frame approximation to the validation tasks     Up to three sequences can be simultaneously visualized in a common reference frame  The  number and identity of the affected sequences is described by means of a pop up menu   There is a dedicated window to deal with the superposed visualization of the compared    frames     The resulting sequence can be itself manipulated using the corresponding video controller    with exactly the same characteristics than these previously mentioned   3 5 Attributes    To ease the visual comparison of sequences  the lighting and objects attributes can be  interactively modified by the user  Inventor tools are used when possible to guarantee a high    level of portability and re use of the code  Fig  3     October 1995 7    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume                  Edit Color       am  M ea  T m mE       G Spec  fh     CF Emis     8 20  Shininess   Z 7    Fig 3 Color tools    3 6 Synchronized Visualization    Although every viewer hold its own camera  they can all be synchronized to visually  compare the degree of tolerance of the matching  In the interface  only a visual validation  process is yet available  The extension to automatic or semi automatic tools is part of the    scope of the VVPS activity   3 7 Near future functionalities  Funtionalities to be added to the 
20. proach  The activation of the toggles representing the different cameras  produces the activation of a SoSensor entity to the viewers that will activate a callback  every time a camera is interactively modified  The callback handler takes care of the  computation of the orientation and translation variations of the moved camera and transmits    the resulting motion to the rest of selected synchronized cameras     October 1995 26    
21. rposition of the selected 3D image sequences     The superposition takes place using a common reference system  A SoTransform contains  the information relative to the position of the elements and a SoMaterial replicates the    sequence color   Video    The functions associated to the video player are Play  Rewind  FF  Stop  Previous and  Next  Let   s see the manipulation performed on the sequence of loaded data  The    manipulation takes place through the facilities provided by the class SoBlinker as follows     Play activates the SoBlinker on flag that stablish a visualization cycle of  their sons  Stop deactivates the previous visualization     Rewind Sets the current visualization frame to be the left most SoBlinker  son  The whichChild field is conveniently modified    FF Sets the current visualization frame to be the right most SoBlinker  son  The whichChild field is conveniently modified    Next The next son of the SoBlinker node is obtained and set as the  current whichChild field     October 1995    25    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume    Previous The previous son of the SoBlinker node is obtained and set as the  current whichChild field     Speed Sets the speed field of the affected SoBlinker node   QuickTimer Sets the whichChild field to be the slider selected son of the node   Cameras    The possibility of synchronizing the cameras of the selected viewers  allows a better visual  validation ap
22. wer and modify the camera parameters to see it from differents    points of view     This class has been created especially for the development of the validation interface in order  to distinguish among the different types of visualisation which were specified and which    require a different type of processing   The main nodes which make up theses structures are the following ones     Nodes SoSeparator  these nodes allow for grouping other nodes  they are low cost and    help the hierachical structuring of the scene     Nodes SoBlinker  these nodes are used to generate the sequence of images  they allow  the grouping of several objects with the property that at any moment only the visualization of  one of the sons is allowed  They contain the attributes allowing      Specifying the index of the son to be visualized  WhichChild       Generating cycles of visualization of the   on         Modifying the visualisation speed  speed      Nodes SoMaterial  these nodes allow the specification of the material applied to the  object s  and or its their  brother s   A SoMaterial contains a series of attributes defining      The reflected color of an object depend on the ambient light in the scene      An object base color      Reflective quality of an object s highlights      Light that is produced by an object      Degree of shininess of an object   s surface       Degree of transparency of an object     Nodes SoTexture  these nodes specify a 2D texture map to be applied to an object 
23. y being developed  in the framework of WP5 and are due in the month 36  However  a test bed environment is    highly envisageable for preliminary results and final integration     On the other hand  it is outside the scope of the CHARM project  as in its formal definition   the development of an integrated interface of the different tools developed in the project  It  was always considered that the amount and depth of the research and development of the  different tasks is enough to prevent the full integration of the different tools in a package  with a complex integrated interface at this stage     Being more specific about our work  the interface for the matching has to cater for two  relatively novel aspects  compare for instance with Brodie et al eds  1992   it has to cater for  allowing the comparison of 3D objects coming from different sources and they can be    moving objects  The typical example is the comparison of sequences of the movement of of    October 1995 2    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume  a shoulder arm complex obtained from different sources   MRI  image processing     synthetically generated sequence       In order to cope with these aspects  the interface has been developed based in SGI Inventor    OpenInventor as these tools are becoming widely used because they are orientated towards  3D objects and its manipulation  This allows the integration of 3D functionalities with  relativel
24. y low cost  If in the future the needs of the project or its continuation require real  time performance  with the corresponding change in specifications   these tools will be able  to be integrated in a relatively easy way with Performer to achieve better performance  SGI  Inventor   OpenInventor was also chosen from the beginning of the project as  standard common tool for the different teams involved in the CHARM project and enhanced  future integration of different parts of the project should be facilitated by this choice and the  work that has followed this rule        Fig 1 A main view of the interface for the validation tasks    The visual design of the inteface is based on Inventor like format and has been integrated  into an easy to use interface  fig 1   The Inventor system is becoming relatively widely  accepted and quite a few of the functionalities are integrated in the inteface   they are simple    to use and there is the advantage of re using existing knowledge or being able to re use it       October 1995 3    CHARM Interface for Validation J Blat   R Mas    Report and Manual First Version V Martinez   J Jaume  The multiple windows allowed by the the windowing system appear usually hidden by the  window of the interface of the matching tools which takes control of the whole screen  this  unique window has four sub window for allowing multiple sources  3  and a unified view  on the 4th window  This number of 4 appears reasonable for the use which is forecasted 
    
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