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1.   Since our  scene should be a composition of coordinate axes and the geometry  we prepare    definitions for the single parts  In that way the parts will be reusable  First the  coordinate system    1  xsample    2  beginfeskdef  axes    3 def three_axes     4   draw the axes   5 def ax  dx 0 0    6 def ay  0 dy 0    7 def az  0 0 dz    8 line  arrows  lt   gt  line width   4pt   ax   0   ay    9 line arrows   gt  line width   4pt   0   az     10   annotate axes   11 special   path  1 node left    z     12  2 node below    x     13  3 node above    y       az   ax   ay   14      15  end eskdef   Now the pyramid     16  beginfeskdef  pyramid   17 def pyramid     18 def pO  0 2    19 def p1  1 5 0     20 def N 4   21 def seg_rot rotate 360   N   J     22   draw the pyramid by rotating a line about the J axis   23 sweep fill red 20  fill opacity 0 5    N lt  gt     seg_rot      24 line  cull false fill blue 20 fill opacity 0 5   p0   p1   25 F     26  endfeskdef     In the definitions some variable have been used that have not been declared so  far  0  dx  dy  dz  J   They have been introduced to make the definitions more  versatile  In order to draw the scene their declaration has to be prepended to  our output    27  eskaddtoprelude def O  0 0 0     28  eskaddtopreludef def dx 2 3    29  eskaddtoprelude def dy 2 5    30  eskaddtoprelude def dz dx    31  eskaddtoprelude def J  0 1 0     Now the previously created definitions can be used to do the actual drawing   First  the co
2. ESK   Encapsulated Sketch for XTRX     Tom Kazimiers     May 5  2010    Abstract    The ESK package allows to encapsulate Sketch files in HTX sources   This is very useful for keeping illustrations in sync with the text  It also  frees the user from inventing descriptive names for TX files that fit into  the confines of file system conventions     Copying    ESK is free software  you can redistribute it and or modify it under the terms of  the GNU General Public License as published by the Free Software Foundation   either version 2  or  at your option  any later version    ESK is distributed in the hope that it will be useful  but without any warranty   without even the implied warranty of merchantability or fitness for a particular  purpose  See the GNU General Public License for more details    You should have received a copy of the GNU General Public License along with  this program  if not  write to the Free Software Foundation  Inc   675 Mass Ave   Cambridge  MA 02139  USA         This is esk dtx  version v1 0  revision 1 0  date 2010 05 05   temail  tom voodoo arts net    1 Introduction    When adding illustrations to documents  one faces two bookkeeping problems     e How to encourage oneself to keep the illustrations in syne with the text   when the document is updated     e How to make sure that the illustrations appear on the right spot     For both problems  the best solution is to encapsulate the figures in the TEX  source     e It is much easier to remember to u
3. and defaults to  jobname  It is used  as the base name for file names  The second one consists of a comma separated  list of names previously defined with  eskdef  Note that the names have to be  put in parentheses  not brackets or braces   Those definitions will be prepended  to the Sketch commands      beginfesk    name     def 1    def 2         Sketch commands    end esk     The eskdef environment acts as a container for Sketch commands  In contrast  to esk nothing is written to a file or drawn  but kept in a token list register to  recall it later on  Thus  reoccurring patterns can be factored out and used as  argument in an esk environment  This is useful  because these environments use  the verbatim package and can therefore not be used directly as an argument  to other macros      begin eskdef   name     Sketch commands    end eskdef     Define a Sketch prelude to be written to the top of every Sketch file  The default  is an empty prelude  Keep in mind that verbatim arguments are not allowed   Add to the Sketch prelude  E  g   eskaddtoprelude def O  0 0 0   makes  sure the variable O is available in all esk environments  and thus in every  generated Sketch file   Of cause  this could also be achieved with Eskimo   Define global Sketch properties that get passed to the global       method of  Sketch  This defaults to language tikz    Add something to the global parameters of Sketch     2 2 Examples    For a simple example  let   s draw a pyramid in a coordinate system
4. name for the current figure out of the base name and a running  figure number   name   number  sk  E  g  pyramid 1 sk     2   a  If a file exists that is named like written in 1 but with an addi   tional  tex at the end  e g  pyramid 1 sk tex  it is treated as a Sketch  processed result file  Thus  it is included as a replacement for the  environments content      b  If such an item as in 2a is not found a Sketch file with the contents  of the environment is saved to a file with the name generated in 1     esk    eskdef     eskprelude     eskaddtoprelude     eskglobals     eskaddtoglobals    In contrast to METAPOST Sketch can   t produce different output files out of one  source file  This means every Sketch figure has to be put into its own Sketch file   As a consequence one has to process all generated Sketchfiles with Sketchand  one can not have one generated file for the whole document  A possible way of  managing the build  within a Makefile  of a document then could be     1  Call latex on the document source    2  Process all Sketch files and stick to naming convention   for i in    ls   sk     do sketch  o    i tex     i   done    3  Call either latex and dvips or pdflatex on the document source to  actually see TikZ or PSTricks figures     2 1 Commands and Environments    The esk environment contains the description of a single figure that will be  placed at the location of the environment  The macro has two optional argu   ments  The first is the name of the figure 
5. ordinate system on its own     32  beginfesk   axes    33 def scene     34  three_axes    35      36 put   view  10 4 2      scene   37  endfesk     Now the pyramid  note  the transparency effect will only be visible in a pdf      38  beginfesk   pyramid    39 def scene     40  pyramid    41     42 put   view  10 4 2      scene   43  endfesk     Finally both     44  beginfesk   axes  pyramid    45 def scene     46  pyramid    47  three_axes    48     49 put   view  10 4 2      scene   50  end esk    51   sample     With permission of Kjell Magne Fauske  the source code for this example scene  has been taken from  6      References     1  Eugene K  Ressler  Sketch  2010 04 24  http   www frontiernet net  eu   gene ressler       2  Leslie Lamport  ATEX     A Documentation Preparation System  Addison   Wesley  Reading MA  1985     3  Donald E  Knuth  The TpXbook  Addison Wesley  1996  4  Thorsten Ohl  emp Encapsulated MetaPost  1997  available from CTAN    5  John D  Hobby  A User   s Manual for METAPOST  Computer Science Re   port  162  AT amp T Bell Laboratories  April 1992           6  Kjell Magnus Fauske  An introduction to Sketch  2010 04 24   http   www fauskes net  nb introduction to sketch     Distribution    ESK is available by anonymous internet ftp from any of the Comprehensive TREX  Archive Network  CTAN  hosts    ftp tex ac uk  ftp dante de  in the directory  macros latex contrib esk  It is available from host  www  voodoo arts net  in the directory  pub tex esk  A 
6. pdate an illustration if one doesn   t have  to switch files in the editor     e One does not have to invent illustrative file names  if the computer keeps  track of them     Therefore ESK was written to allow to encapsulate Sketch  1  into TFX  2  3    It is based on emp  4  since it follows a similar approach for METAPOST  5    Nevertheless  it is arguable that complex Sketch figures may be easier handled  in a separate file  That is because it does not directly improve readability for  ones source code to have the Sketch code mixed with ATEX  But that   s purely a  matter of taste and complexity  To have Sketch code in separate files be included  in your build process you could do the following     1  have your Sketch code in a file  e g  nice_scene sk  2  include the file nice_scene sk tex in your document source    3  configure your build in a way to automatically call Sketch on all    sk files   e g in a Makefile   for i in    ls   sk     do sketch  o    i tex     i   done    At least for less complex graphics it is more convenient to use ESK and thus  stay consistent more easily     2 Usage    This chapter describes the different macros and environments provided by the  ESK package  The esk environment is the one that actually generates printable  source code  Depending on what options have been specified with  eskglobals  and  eskaddtoglobals this is TikZ or PSTricks code  If an esk environment  is encountered  it gets processed the following way     1  Create a file 
7. work in progress under git control is available from    http   github com tomka esk    
    
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