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1. Modulator Tape Stop Retrigger Reverser Lon Distortion Gater Delay a a a a a a a a a a a C S 5 S S Stretcher S 5 5 S S S Shuffler Scene Controls Here you can manage various aspects of the current scene See Banks Programs amp Scenes EJ Scene Lock When scene lock is enabled Glitch will ignore any incoming MIDI notes and prevent newly triggered scenes from stealing the focus allowing you to continue editing and tweaking the sequencer pattern or effect parameters while your DAW is playing Scene Selector Choose a scene within the current program Note You can trigger scene changes by routing MIDI notes into Glitch See Workflow Edit Menu The edit menu contains various common functions such as copy and paste Init Initialize Reset the current scene to its default state Rand Randomize Completely randomize the current scene including the seed the state of all effect modules the sequencer pattern and the number of beats and divisions per beat Tip Looking for some instant gratification Just randomize the entire scene Glitch v2 1 User Guide Page 13 of 32 http illformed com Mutate Mutate operates similarly to the Randomize function but only changes the sequencer pattern and effect parameters by a small amount This is handy if you like what you currently have and just want to give things a gentle nudge in a slightly different direction
2. Glitch User Guide Version 2 1 Table of Contents System Requirements cs sessssssseess esse eee sss esse sees eenn ennenen eenn ennenen d A A 4 Mat aaa 4 Mr A AAA A EE EA 4 HOW FO Instalan laa pa intel adios 5 PreparatiO TTT 5 Important Steps Before UDI sii 5 WVU OVS ia A abe Tad ices 5 WEA C set ct scien Sens T 5 Windows IiNS Call FACLOM O ea Rie aaa Des 6 Macast diia 7 nta lO AAA 8 ELSE oi SA un EEE sted op x aes EAEAN inate decease i 8 USEr Interact AE EAE AEE 9 VST EY EE A E E A E 9 COMMON asn ns ES ii 10 TOP SEN iia 11 OGG sE e tan PI A A E O O TOE dae 11 About Box amp Plug in Preferences sese eee eee 11 Programm CORO Sata 11 Master Out OUT Control Satanas 12 Middle Econ o Ai di dci 13 Scene Controls a da 13 Effect e lores 14 GI eL leane TTT 14 SEQUE EA EAEE Ea EAE E A 16 Boton SN e ADE 17 Work OW ss 17 Bans Programs CESCOOS gt ini iia cas 17 WSL DO 17 What A PEE EE cues dk lv nie RET EEn 17 Whatis a an TT 17 How to automate Program Changes sss ee ereer eree eee eee 18 How to automate Scene Changes sese sees dala A 18 How to configure audio and MIDI FOUTNE aaa a 18 Guides amp TUS ans 18 ETTeCcEModUlES norris oe Ears 19 COMMON FURIOSO ARA 19 Common Filter GOntrols ut a 19 COMMON TE 2 asla das o e 20 Common Timing CONOS ain dd 20 FRUIT ORM O 21 Modulator A TT 22 TAPE SOPA da 23 Glitch v2 1 User Guide Page 2 of 32 http illformed com RA de T T 24 NO NN NA 25 G
3. Seed While various aspects of Glitch are based on random numbers a core concept is that the overall outcome should still be repeatable and predictable on some basic level The plug in would not be very useful after all if it could not reliably output the same basic results each time you render your project To that end the seed sets the state of the main random number generators in Glitch each time a scene is re triggered which in turns affects the outcome of various random functions as the scene continues to play out most notably the sequence of effects chosen by the Randomizer module and the sequence of random slices chosen by the Shuffler module Randomize Seed Roll the dice to quickly get a new random seed Effect Controls Here you can quickly manage the state of all effect modules simultaneously Edit Menu The edit menu contains various common functions such as copy and paste Init Initialize Reset all effect modules back to their default state Rand Randomize Completely randomize the state of all effect modules Mutate Randomize the state of all effect modules by a small amount Sequence Controls Here you can manage various aspects of the sequencer pattern timing and other properties Edit Menu The edit menu contains various common functions such as copy and paste Glitch v2 1 User Guide Page 14 of 32 http illformed com Init Initialize Reset the current sequencer pattern and
4. envelope follower Tip For a fun warbly sound that automatically reacts to your audio input try setting Frequency to minimum FM Depth to maximum and then turn up the Osc Volume FM Attack Frequency Modulation Attack How rapidly the envelope follower responds to peaks in the audio input FM Release Frequency Modulation Release How rapidly the envelope follower falls after a peak in the audio input Glitch v2 1 User Guide Page 22 of 32 http illformed com Tape Stop The Tape Stop module pitch bends the audio input to approximate the sound of a cassette tape deck or vinyl turntable slowing to a stop after being powered off Timing Mode See Common Timing Controls Slow Down How rapidly the audio input will be slowed to a stop Speed Up How rapidly the audio input will return to normal speed after being stopped Play Mode Change the stopping and starting behaviour Stop Start The audio will begin playing normally and then continually repeat the process of slowing down and speeding up again Stop The audio will begin playing normally and then slow down to a complete stop Start Stop The audio will begin in the stopped state and then continually repeat the process of speeding up and slowing down again Start The audio will begin in the stopped state and then speed back up to normal Glitch v2 1 User Guide Page 23 of 32 http illformed com Retrigger The Retrigger module captures a porti
5. may need to disable this feature e Randomize on load Enable disable the randomization of all programs when a new instance of the plug in is loaded This can be a great way to kick start the creative process during new sessions but experienced users may prefer to start with a blank canvas instead Program Controls Here you can manage various aspects of the current program See Banks Programs amp Scenes File Menu The file menu contains common load save functions for programs and banks Program Selector Choose the current program Rename Program Click the rename button to begin editing the current program name To finish editing simply press Return Enter or click somewhere outside of the text edit field Randomize Program Name For some quick fun and inspiration roll the dice to get a silly new random program name Edit Menu The edit menu contains various program and bank related functions Glitch v2 1 User Guide Page 11 of 32 http illformed com Trigger Mode Host Glitch will start when the host transport begins to play It will stop when the host stops or when the end of the sequencer is reached and looping is disabled e Gate Glitch will start when a MIDI note is triggered It will stop when the note is released or when the host stops or when the end of the sequencer is reached and looping is disabled e Latch Glitch will start when a MIDI note is triggered It will continue playing until t
6. operating system You should now have a standard ZIP file located in your downloads folder The file name will vary based on your chosen version and operating system For example e Glitch_2_1_0_Windows_Demo zip e Glitch_2_1_0_Mac_Registered zip Important Steps Before Upgrading If you are upgrading to a newer version of Glitch or upgrading the demo version to the full registered version it is strongly recommended that you completely delete the previous version from your system before installing the new version Note There is no way to unlock or activate the demo version You must simply delete the demo and install the full version instead Windows e Using Windows Explorer navigate to your VST plug ins folder e Delete the files GLitch2 d1l and Glitch2 res e Repeat for both the 32 bit and 64 bit versions if both are installed e Empty the Recycle Bin to permanently delete the files e Load your DAW and perform a plug in rescan to confirm that Glitch is gone e Proceed to install the new version of Glitch as usual e Using Finder navigate to Macintosh HD gt Library gt Audio gt Plug Ins Enter the VST folder and delete the file GLitch2 vst Enter the Components folder and delete the file GLitch2 component Empty the Trash Can to permanently delete the files e Load your DAW and perform a plug in rescan to confirm that Glitch is gone e Proceed to install the new version of Glitch as usual Glitch v2 1 User Guide Pa
7. v y Edit Init Rand Mutate a y Edit Init Rand Mutate gt U v Edit lni Rand Mutate random 5 9 SSS Stretcher Lofi Distortion Gater Step Time Smoothing Volume Steps Filter Mixer Copy Paste QC init Triplet riple 4 Rand Dotted Freq Mix Pan Volume Mutate 1 32nd The user interface is divided into three main sections e The top section which contains the about box the program selector various program related functions and the master output mixer controls e The middle section which contains the scene selector various scene related functions the effect module arranger and the pattern editor The bottom section which contains the parameters and functions for each individual effect module Before we examine each section in more detail let s first take a quick look at the common control types that can be found scattered around the user interface Glitch v2 1 User Guide Page 9 of 32 http illformed com Common Control Types Rotary Knobs Frequency Depth Many of the effect parameters in Glitch are displayed as rotary knobs We all love playing with our knobs don t we e Drag the knob up down to adjust the parameter e For more precise adjustments hold the Control key while dragging Double click to reset the parameter back to its default value e Click the text label below the parameter to input a value directly Value Boxes Beats Divisions Value boxes can manip
8. al value Even Timing In even mode the time is quantized to fixed powers of two allowing you to quickly select common musical timings such as 1 4th 1 8th 1 16th 1 32nd and so on Triplet Timing In triplet mode the time is quantized to powers of two as with even timing but the duration is shortened to 2 3rds of its even counterpart Tip One even 1 4th note one beat is the same duration as three triplet 1 8th notes Dotted Timing In dotted mode the time is quantized to powers of two as with even timing but the duration is extended to 3 2nds of its even counterpart Tip Three even 1 4th notes three beats is the same duration as four dotted 1 8th notes Glitch v2 1 User Guide Page 20 of 32 http illformed com Randomizer The Randomizer is a special module that does not produce any sound of its own hence its lack of a filter and mixer controls Instead the Randomizer affects the behaviour of various sequencer related functions Each of the weight parameters sets the likelihood for that particular effect module to be triggered when a Randomizer step is programmed into the sequencer Tip If effect A has a weight of 20 and effect B has a weight of 10 then effect A is twice as likely to be triggered These weights also affect the outcome of the functions used to generate new random sequencer patterns If you wish to generate random patterns that are more biased towards certain effect mo
9. are with very low bit depths which may sound a lot louder than usual Frequency The audio input will be under sampled to approximate the desired sampling frequency FM Depth Frequency Modulation Depth How deeply the sampling frequency will be modulated by the envelope follower FM Attack Frequency Modulation Attack How rapidly the envelope follower responds to peaks in the audio input FM Release Frequency Modulation Release How rapidly the envelope follower falls after a peak in the audio input Glitch v2 1 User Guide Page 27 of 32 http illformed com Distortion A multi mode distortion effect that can produce a wide range of gritty timbres and tones Mode Razor Overdrive with hard clipped peaks Shape Waveshaper overdrive with soft clipped peaks e Fold Overdrive with peaks that fold back on themselves producing additional harmonics and FM like tones Shift Signal rectifier with a fuzzy octave shifting effect SS 0OI Razor Shape Fold Shift Drive The amount of drive applied to the audio input Tone Change the tone of the distorted signal Positive values will boost the higher frequencies while negative values will soften them Wet The amount of distorted wet signal that is output Dry The amount of clean dry signal that is output Glitch v2 1 User Guide Page 28 of 32 http illformed com Gater The Gater module is a tempo synced trance gate volume effect
10. beat settings to their default state Rand Randomize The randomize function offers two different modes 1 Left click to generate a random pattern which only has a single effect playing at any given moment in time 2 Right click to keep the existing pattern then add another layer of randomized blocks on top gradually increasing the pattern density each time Note The selection of effects chosen by the randomize function is determined by the weights set in the Randomizer module If you wish to exclude a certain effect from the randomly generated pattern you should set its Randomizer weight to 0 Mutate Randomize the position and duration of all sequencer blocks by a small amount Beats Set the numbers of beats in the current sequencer pattern ranging from 1 to 8 beats Tip If you need to program a sequence longer than 8 beats you can break it down into multiple smaller scenes and then perform a series of scene changes in your host by sending MIDI notes into Glitch just as you might do with a drum machine Divisions Divisions Per Beat Set the resolution of the sequencer in divisions per beat ranging from 2 to 8 divisions Tip Experiment with different timings and explore interesting new rhythms At 4 divisions per beat each sequencer step is equal to 1 16th note At 3 divisions per beat each sequencer step is equal to 1 8th triplet note Loop Toggle looping for the current scene Tip To easily trigger scenes i
11. d dal eS ba 26 A dra anaa TYT E 27 RIL sse LST 28 GAC SM TETE 29 A KO E aT EET EEE TERRITORI Eh 30 SAM adan E 31 Additional ErodiiS naa 32 Glitch v2 1 User Guide Page 3 of 32 http illformed com System Requirements Glitch is a stereo audio effect plug in that must be loaded into a suitable host with support for VST 2 4 or Audio Unit 2 effect plug ins To take full advantage of Glitch s features the host should also support the ability to route MIDI note data into effect plug ins Any modern DAW Digital Audio Workstation with a sequencer time line and transport controls should be fine but please thoroughly test the demo version of Glitch first to ensure proper compatibility with your preferred host Windows Any sequencer host with support for VST 2 4 effect plug ins e Windows XP SP2 Vista 7 or higher e 1024 x 768 or higher resolution e Any CPU with SSE2 Mac e Any sequencer host with support for VST 2 4 or Audio Unit 2 effect plug ins e Mac OS X 10 6 or higher e 1024 x 768 or higher resolution e Intel CPU Linux Any sequencer host with support for VST 2 4 effect plug ins e Linux with GCC 4 X libs ex Ubuntu 12 04 or newer X org 7 1 Areal time kernel is recommended e 1024 x 768 or higher resolution e Any CPU with SSE2 Glitch v2 1 User Guide Page 4 of 32 http illformed com How To Install Preparation Visit http illformed com glitch to download Glitch for your chosen
12. ded saved via the Program File menu Important note The following properties belong to the program Changing these properties will therefore affect the behaviour of all scenes within that program Trigger Mode e Quantize Mode Master Output Mix Pan and Volume parameters Effect module processing order What is a scene A Glitch scene is essentially a snapshot of the plug in s active state consisting of a unique sequencer pattern and its related timing properties as well as the unique state of all effect modules and their parameters Each scene can therefore have its own totally unique sound allowing a single program to contain a huge amount of sonic variety Glitch v2 1 User Guide Page 17 of 32 http illformed com How to automate Program changes Glitch will change programs in response to standard MIDI program change messages Please refer to your DAW s user guide for more detailed instructions on how to send MIDI program change messages into effect plug ins How to automate Scene changes While it s fun and easy enough to fill the sequencer with Randomizer blocks and let it play in a never ending chaotic loop that will probably start to get pretty boring after a while To become a true Glitch ninja you must master the art of scene control and bend the plug in to your will Within each program there are 128 unique scenes each corresponding to one of the 128 standard MIDI notes By sending MIDI notes into Glitch from
13. dules or to remove certain effects from the random pattern generation entirely you can adjust their respective weights in the Randomizer before using the randomize sequence functions Tip Don t want to hear a particular effect module Set its Randomizer weight to 0 and it won t be chosen by any further random functions Glitch v2 1 User Guide Page 21 of 32 http illformed com Modulator The Modulator performs amplitude modulation often called ring modulation on the audio input An internal sine wave oscillator provides the carrier signal An envelope follower also monitors the amplitude of the audio input allowing the oscillator s frequency to be easily automated for some simple FM like results Frequency The frequency of the internal oscillator Depth How deeply the audio input s amplitude will be modulated by the oscillator Osc Vol Oscillator Volume Raising the oscillator volume above 0 will make its signal audible essentially causing it to function as a crude type of synthesizer quite fun for producing sci fi bleeps and bloops Spread The internal oscillator generates a stereo signal By adjusting the spread parameter you can offset the phase of the left and right channels to create interesting stereo effects Tip Try using very low frequencies and a spread of 90 for a simple auto panner FM Depth Frequency Modulation Depth How deeply the oscillator frequency will be modulated by the
14. ed Reverse The likelihood for a shuffled slice to be randomly reversed Glitch v2 1 User Guide Page 31 of 32 http illformed com Additional Credits Application framework and plug in framework by Eduard Muller This software uses the Freelmage open source image library See http freeimage sourceforge net for details Freelmage is used under the FIPL version 1 0 Portions of this software are copyright 2002 The FreeType Project See http www freetype org for details All rights reserved VST Plug in Technology by Steinberg Media Technologies Audio Units SDK by Apple Glitch v2 1 User Guide Page 32 of 32 http illformed com
15. fect module back to its default state Rand Randomize Completely randomize the state of the effect module Mutate Randomize the state of the effect module by a small amount Common Filter Controls With the exception of the Randomizer which does not have a filter all effect modules have the following filter controls in common Filter Type Filter e Off e LP Low pass s HP High pass s BP Band pass BS Band stop Freq Frequency Set the filter s cutoff center frequency depending on the chosen filter type Q Q factor Set the filter s Q factor bandwidth depending on the chosen filter type Glitch v2 1 User Guide Page 19 of 32 http illformed com Common Mixer Controls With the exception of the Randomizer which does not have a mixer all effect modules have the following mixer controls in common Mix Mixer Set the mix level from 0 fully dry to 100 fully wet AO S C Pan Panning E Mix Pa n Volume Adjust the stereo panning from left to right Volume Set the output level from 0 INF dB to 200 6 dB Common Timing Controls Many of the effect modules are synchronized to the host s tempo Each of these modules has a timing mode selector plus one or more time related parameters with values expressed as beats or fractions of a whole note one bar in 4 4 time Triplet Free Dotted Free Timing In free mode the time is not quantized and can be freely set to any fraction
16. ge 5 of 32 http illformed com Windows Installation Open the ZIP file Using Windows Explorer double click the ZIP file to open it You should see the following items inside e Glitch2_32bit Glitch2_64bit e Glitch2_Presets Copy the plug in files to your VST plug ins folder Copy the entire GLitch2_32bit folder into your 32 bit VST plug ins folder Copy the entire GLitch2_64bit folder into your 64 bit VST plug ins folder If you don t know the exact location of your VST plug ins folder please refer to your DAW s user guide or options screen for more information Some common locations include e C Program Files Steinberg VstPlugins e C Program Files Common Files Steinberg VST2 Optional Copy the preset files to your Documents folder Copy the entire GLitch2_Presets folder to a common location that can be easily accessed such as your Documents folder Glitch v2 1 User Guide Page 6 of 32 http illformed com Mac Installation Open the ZIP file Using Finder double click the ZIP file to open it A new folder with the same name should be automatically created for you containing the following items Glitch2 component Glitch2 vst e Glitch2_Presets Copy the plug in files to your plug in Library Copy the file named Glitch2 component into the following location Macintosh HD gt Library gt Audio gt Plug Ins gt Components ss j m a i Macintosh HD 3 Applications 9 Application Support kad Ap
17. he host stops or when the end of the sequencer is reached and looping is disabled Note The Trigger mode applies to all scenes within the current program Quantize When triggering MIDI notes live from an external controller you may wish to enable Quantize in order to help you synchronize scene changes to the beat The incoming MIDI notes will be quantized to the time interval you choose and any late notes will be delayed until the next interval occurs Note When sequencing MIDI notes directly in your host leave Quantize disabled O Note The Quantize setting applies to all scenes within the current program Master Output Controls Use the Mix Pan and Volume parameters to adjust Glitch s final output Note The master output levels apply to all scenes within the current program Mix Set the mix level from 0 fully dry to 100 fully wet Pan Panning Adjust the stereo panning from left to right Volume Set the output level from 0 INF dB to 200 6 dB Tip For more subtle usage try moving Glitch into the background by lowering the master mix level allowing only a small amount of glitchy texture to creep through instead of being 100 in your face Sometimes less is more Glitch v2 1 User Guide Page 12 of 32 http illformed com Middle Section SCENE Seed SEQUENCE Beats Divisions Loop EFFECTS E v Edit Init Rand Mutate a v Edit Init Rand Mutate gt U v Edit Init Rand Mutate Randomizer f
18. n a one shot fashion from your MIDI controller s drum pads or keys try using the Latch trigger mode with looping disabled Glitch v2 1 User Guide Page 15 of 32 http illformed com Sequencer Below the various Scene Sequence and Effect controls the main sequencer area is divided vertically with the effect module controls to the left and the pattern editor to the right Effect Module Arranger Click an effect module s name to bring its controls into view in the bottom section of the interface To the right of each module s name is a solo button to quickly preview that effect alone while tweaking its parameters and a randomize button to quickly generate a new random pattern sequence for that effect To the left of each module s name is a handle which can be used to drag and drop the effects into different positions changing the order in which their audio is processed Drag an effect module on top of another one to swap their relative positions Drag an effect module in between two others to insert it into the new position Distortion Distortion Note The effect module processing order is a property of the current program and is shared by all scenes within that program Tip To make use of different effect module arrangements during your song create different programs and then send MIDI program change messages from your host Pattern Editor You can manipulate the pattern data in a variety of different way
19. nzip command or your preferred ZIP tool extract the contents of the ZIP file to a suitable temporary location Inside you should see the following items e Glitch2_32bit Glitch2_64bit e Glitch2_Presets Copy the plug in files to your VST plug ins folder Copy the entire GLitch2_32bit folder into your 32 bit VST plug ins folder Copy the entire GLitch2_64bit folder into your 64 bit VST plug ins folder If you don t know the exact location of your VST plug ins folder check your VST_PATH environment variable or refer to your DAW s user guide or options screen for more information Some common locations include e usr lib lxvst e usr local lib lxvst e usr lib vst e usr local lib vst e vst Optional Copy the preset files to your Home folder Copy the entire Glitch2_Presets folder to a common location that can be easily accessed such as your Home folder Final Steps Restart your DAW and re scan your plug ins To complete the installation you should restart your DAW and perform a plug in rescan It may also be necessary to completely clear the plug in cache or to reboot your computer Please refer to your DAW s user guide for more detailed information on working with plug ins Glitch v2 1 User Guide Page 8 of 32 http illformed com User Interface Overview a G t h 2 PROGRAM Trigger Quantize C v File gt v Al Edit Y dad V2 1 0 32 bit an Volume SCENE SEQUENCE Beats Divisions Loop EFFECTS amp
20. oduced by shorter grain sizes Higher amounts can produce some kick ass stuttering audio destruction Smoothing The amount of cross fading applied to each overlapping grain GM Depth Grain Modulation Depth How deeply the grain size will be modulated by the envelope follower GM Attack Grain Modulation Attack How rapidly the envelope follower responds to peaks in the audio input GM Release Grain Modulation Release How rapidly the envelope follower falls after a peak in the audio input Glitch v2 1 User Guide Page 26 of 32 http illformed com Loh The Loh module is a bit crusher effect which reduces the effective sampling frequency and bit depth of the audio input to approximate the sound of cheap samplers classic video game effects distorted radio signals and so on An envelope follower also monitors the amplitude of the audio input allowing the sampling frequency to be easily automated Mode e Signed When reducing the bit depth the signal amplitude is quantized with a bias towards the center DC line where some portion of the signal will be reduced to silence e Unsigned When reducing the bit depth the quantization is not biased towards DC and never fully settles on silence This often results in a grittier and more brutal sound SINS LS Signed Unsigned Bit Depth The audio input amplitude will be quantized to a number of discrete levels to approximate the desired bit depth Note Take c
21. on of the audio input then repeats it at regular intervals to produce beat repeats snare rolls bouncing balls and other types of stutter effects Timing Mode See Common Timing Controls Initial Speed Final Speed Transition Time These three parameters control how the retriggering effect will change speed over time The effect begins retriggering at the Initial Speed then gradually slides towards the Final Speed arriving at the final speed after the duration set by the Transition Time O Tip For a bouncing ball effect set the Initial Speed to a low value Final Speed to a high value Transition Time to a long duration and then draw a long Retrigger block into the sequencer pattern Decay Increasing the Decay causes each repeat to gradually fade to silence FN i Tip When using high Retrigger speeds some added Decay can help to make the effect sound more refined and interesting Glitch v2 1 User Guide Page 24 of 32 http illformed com Reverser The Reverser module captures a portion of the audio input plays it forwards through Point A until Point B is reached then backwards to Point A then forwards to Point B then backwards forwards and so on in an endless ping pong loop Timing Mode See Common Timing Controls Time The Time parameter sets the maximum amount of audio that will be captured and therefore dictates the maximum possible loop size Point A Point B These parameters allow you to adju
22. ow much of the dry input signal is sent through the delay line Feedback The amount of feedback in the delay line Increasing the feedback will result in more echoes being heard Return How much of the wet delayed signal and feedback is returned from the delay line Tip For a classic slap back echo effect set Send to at least 50 Feedback to 0 and Return to 100 Glitch v2 1 User Guide Page 30 of 32 http illformed com Shuffler The Shuffler effect records the incoming audio to a buffer then picks random slices from the buffer and plays them back in a different order with additional chances to repeat the slice or play it in reverse Timing Mode See Common Timing Controls Min Time Max Time Set the minimum and maximum size of each slice that will be shuffled Longer times are useful for tempo synced beat repeat effects while shorter times are good for more heavily chopped up sounds Tip The min and max times should be shorter than the duration of any Shuffler blocks programmed into the Sequencer otherwise the effect will not always have enough time to activate In general the effect works best when you program a long Shuffler block into the Sequencer that spans several beats or even the entire duration Range How far back into the audio buffer slices will be picked from Shuffle The likelihood for a slice to be randomly shuffled Repeat The likelihood for a shuffled slice to be randomly repeat
23. ple Loops 7 Components K Glitch2 component 9 Developer r CJ Audio K B Apple Loops Index 3 HAL p Network Ma efi r 3 Bundles p 3 Impulse Responses MAS p Library gt Caches p E MIDI Configurations Ez vst p Eb windows B System 2 ColorPickers 0 MIDI Devices S vsT3 r S Users r ES ColorSyne p ES MIDI Drivers E Components p 3 MIDI Patch Names 3 Compositions p C Plug ins K 3 Context nu Items gt LI Presets Desktop Pictures Sounds E Developer p Copy the file named Glitch2 vst into the following location Macintosh HD gt Library gt Audio gt Plug Ins gt VST Bd ia gt O 111 a E 3 Applications p E Application Support Apple Loops E Components p Glitch2 vst 3 Developer p J Audio K 3 Apple Loops Index 3 HAL p L Network f LS efi E Bundles p Impulse Responses d MAS kaa Library gt S Caches p E MIDI Configurations a vsT gt windows B System 0 ColorPickers r B MIDI Devices S vsT3 gt Users 3 ColorSync p 3 MIDI Drivers E Components p 3 MIDI Patch Names 3 Compositions p C Plug ins K 3 Context nu Items LJ Presets Desktop Pictures E Sounds 3 Developer Optional Copy the preset files to your Documents folder Copy the entire Glitch2_Presets folder to a common location that can be easily accessed such as your Documents folder Glitch v2 1 User Guide Page 7 of 32 http illformed com Linux Installation Open the ZIP file Using the u
24. s To create a block left click a blank step and drag it out to the desired length e To move a block left click near its center and drag it to the desired new position To resize a block left click and drag its edge to the desired new length To split longer blocks and re join adjacent blocks middle click at the desired point e To erase a single block use right click or double left click e To erase multiple blocks right click and drag over the desired blocks To erase an entire sequencer lane double right click in the desired lane Glitch v2 1 User Guide Page 16 of 32 http illformed com Bottom Section Step Time Smoothing Free Volume Steps 4 Mix Copy Paste Init Triplet a Rand Dotted 1 32nd Ml Mutate In the bottom section of the interface you can find all of the effect modules We ll take a closer look at each individual module a little bit later See Effect Modules Workflow To get the most out of Glitch it s important to understand how the various key elements relate to each other how they interact and how you can control them Banks Programs Scenes What is a bank A Glitch bank holds the state of the entire plug in consisting of up to 16 individual programs Bank files have the extension g2bnk and can be loaded saved via the Program File menu What is a program A Glitch program consists of up to 128 individual scenes Program files have the extension g2prg and can be loa
25. st the loop boundaries within the captured audio buffer effectively shortening the total duration set by the Time parameter and shifting the loop to different sections within the audio buffer Tip For some interesting drum processing draw individual Reverser blocks into the sequencer pattern in line with the major drum hits in your loop then set Point A to around 50 and Point B to around 100 so that only the tail end of each drum hit is affected while the attack portion remains unaffected Glitch v2 1 User Guide Page 25 of 32 http illformed com Stretcher The Stretcher module captures the incoming audio and effectively slows it down using a simple granular time stretching technique sounding vaguely similar to some hardware samplers of the late 80s and early 90s An envelope follower monitors the amplitude of the audio input allowing the grain size to be easily modulated for a more interesting sound Speed The effective speed at which to play back the stretched audio Grain Size The duration of each grain Tip Shorter grains tend to produce a more artificial or metallic sound that can work well for special FX while longer durations may be better suited for vocals pads and other more organic or flowing sounds Jitter Increase Jitter to randomly alter the size of each new grain Tip A small amount of Jitter can help to give the overall sound more texture and can also help to mask some of the harsh metallic tones pr
26. ulated in the following ways Lat EL Step through values using the left right arrows Scroll through values using the mouse scroll wheel e Left click and drag up down to adjust the value by small increments e Right click and drag up down to adjust the value by larger increments Double click to input a value directly Drop Down Selectors Drop downs can be manipulated in the following ways Step through values using the left right arrows Scroll through values using the mouse scroll wheel e Click to expand the list and choose a specific value Pop Up Menus To save on screen space some less commonly used functions are accessed through pop up menus Simply click the button to pop open the menu Glitch v2 1 User Guide Page 10 of 32 http illformed com Top Section L g tch PROGRAM Trigger Quantize AO j C vfFile 4 E v AB y Edit v v Mix 2 1 0 32 bit Pan Volume Logo Click the Glitch logo to open the about box About Box amp Plug in Preferences The about box shows more details about the current version and build your licensed user name and also lets you tweak a few plug in preferences e Tool tips Enable disable tool tips when hovering over various controls in the interface Seasoned users may prefer to disable this once they re comfortable with the plug in e Mouse warping Enable disable mouse position warping when adjusting rotary knobs sliders and other controls Tablet users
27. with a built in programmable step sequencer useful for adding rhythmic detail and texture to sounds Timing Mode See Common Timing Controls Step Time The duration of each step in the sequencer Smoothing Smoothing defines how quickly or slowly the step sequencer transitions from one volume level to the next At lower values the volume changes will be more rapid resulting in a sharper sound At higher values the volume changes will be more gradual resulting in a smoother sound Sequencer A programmable step sequencer with up to 16 steps Glitch v2 1 User Guide Page 29 of 32 http illformed com Delay A tempo synced delay effect with variable slew rate and stereo separation Timing Mode See Common Timing Controls Time Set the delay time Slew Slew defines how quickly the effect responds to changes in delay time At lower settings the delay line will morph very gradually towards the new time resulting in a heavily warped dub delay type of sound At higher settings the delay line will zip more rapidly towards the new time Spread Spread separates the left and right channel delay times to create interesting stereo effects Spreading to the left negative values will increase the left channel delay size while spreading to the right positive values will increase the right channel delay size Tip A small amount of spread is great for widening the sound and giving it presence Send H
28. your DAW or external controller you can trigger scene changes at key moments in your song or project and build up more complex pattern arrangements over time Please refer to your DAW s user guide for more detailed instructions on how to send MIDI notes into effect plug ins How to configure audio and MIDI routing Although the exact set up varies slightly from DAW to DAW you will usually need to configure Glitch in one of the following ways 1 Glitch inserted on an audio track e Add Glitch directly to an audio track e Create a MIDI track to contain your scene control notes e Route the MIDI track s output to the instance of Glitch 2 Glitch inserted on a MIDI track e Add Glitch directly to a MIDI track containing your scene control notes e Route some other track s audio into Glitch via the plug in aux or sidechain bus Please refer to your DAW s user guide for more detailed instructions on how to route audio and MIDI between tracks and plug ins Guides amp Tutorials Stay tuned to http illformed com for guides and tutorials that may be released in the future Glitch v2 1 User Guide Page 18 of 32 http illformed com Effect Modules Common Functions All effect modules have the following basic functions in common Copy Copy Copy the state of the effect module to the clipboard Paste Init Paste Rand Overwrite the state of the effect module with data from the clipboard Mutate Init Initialize Reset the ef

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