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Now that you are an expert logic designer, it`s time to prove yourself
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1. 1 schoolday before that you get 3 etc Demos are done first come first served in the TA s lab hours if you show up right as lab hours are ending for the day there is no guarantee the TA will be able to demo it that day so show up early when possible Projects To keep things interesting we ve listed a large number of different possible designs You can pick any of these you prefer and in fact can pick the Venture Capitalist design that lets you make up your own project All of these projects are meant to be approximately the same difficulty to complete though there are no guarantees that we have guessed correctly on this Project 1 Frogger The urban horticulture program on campus thinks we can eliminate road kill accidents by training the local wildlife to avoid cars Your job is to develop a high tech traffic simulator so they can learn how to safely cross the road see Wikipedia under frogger You ll need to have several rows of red LEDs with moving lights to show where the cars are they ll likely be some basic pattern with the cars in a row slowly moving to the right or left You ll also need a green LED for each location as well to show the position of your frog Then the user should have left right back forward buttons to move their frog around The goal is to get the frog from one side of the board to the other without being in the same square as a car squish They win they play again They lose t
2. bottom of a bank which will quickly move up that bank one light on at a time going from bottom to top The goal is for the user to press the button on a bank of lights right when the light hits the 2 to top position If the user times it right they get 2 points If they get it in a position next to that goal position they get 1 point Pressing at any other point or letting the light go off the top you lose 2 points Your system should keep track of the score over time to see how well the player is doing To make it interesting multiple lights can go at once and speed can be adjusted by speeding up slowing down the machine manually by the user Project 6 Flappy Bird The iPhone game Flappy Bird ruined the author s life why shouldn t it do the same to yours Flappy bird has our hero the Caped Cardinal otherwise known as a red dot flapping through a maze of definitely NOT a Mario Brothers Ripoff pipes otherwise known as green vertical lines Press the button and the CC goes up release the button and CC goes down Avoid the pipes by flying into the holes as you fly sideways through the pipe maze You need to also keep track of score which will be a decimal value of up to at least 999 shown on the hex displays of the board Project 7 D O T lite The traffic lights are wearing out by U Village and somebody better fix em fast At the corner of Pend Oreille and 25 Ave NorthEast corner of campus there s a
3. and both the elevator and my friend are heading down to floor 1 the elevator should continue down to the first floor before heading up towards floor 3 On the same account for the same situation if the elevator had been heading up I would have exited on the third floor before my friend exited on the first West East Up Down O Up Down Figure 3 Elevator Floor Indicator Lights either a Seven Segment Display or LED bank Figure 2 and 3 below should give you some idea how you will want to take inputs in as well as how to display your elevator You will need to make it possible for the user to indicate which floor You will want to indicate which floor the elevator is currently on as well as the direction it is heading in When the elevator reaches the destination floor you will want to show which door s are opening Each time a selected floor is reached the close door button will need to be pushed in order to allow the elevator to move on to another floor The inputs and display outlined above are the minimum requirements for this project You are encouraged to use your own creativity on this part of the design Project 5 Dancing with your Thumbs Implement a simplified version of Dance Dance Revolution Your machine will have four banks of lights each bank with at least 5 lights The 2 to top light in each bank is a different color Each bank of lights also has a button The system will randomly turn on a light at the
4. when the slower counter signal occurs Take a look at the traffic light controller and the timer for an example Grading Because this lab is significantly more complex than others it will be weighted much more significantly than a normal weekly lab You will be graded on correctness style testing etc projects 1 3 6 8 140 points project 5 120 points projects 4 7 100 points project 2 O points not offered this quarter project 9 TBD talk to me Your bonus goals is cool interesting features For each of these projects there are lots of obvious ways to make it more useful more efficient and more fun TAs will give up to 20 bonus points for any of these However you will get MUCH more credit for a working simple design than a not working awesome system The best plan is to get the basic system working then add any frills if when you have extra time Extra Credit Early Finish All labs are due by the last day of class December 11 2015 Anything turned in after that time will be considered late based upon the standard class late penalty To encourage people to get started early and leave time to fix things when the inevitable problems come in all students should attempt to get their projects finished a week earlier December 4 2015 There is a 15 point extra credit bonus for finishing your lab on this date decreasing by 3 points per school day after that Thus turning in the lab on the due date gets you 0 extra points
5. 4 way intersection You ll need to be able to handle traffic on both 25 and Pend Orielle including the turn lane for 25 BTW just in case you thought it was too easy the turn lights on 25 are different in the two directions and activated by a sensor in the road Note that your Professor drives through that intersection daily so no 4 way greens Project 8 Snakes amp Apples The experts at WSU have a great idea for dealing with Washington State s bumper crop of apples feed em to snakes They thought about making them into tea sets but everyone knows Cougs can t get their hands on an Apple Cup Let s see what happens Develop an implementation of the snake game see Wikipedia under Snake video game The snake a green dot head plus 2 body segments moves around the board looking for apples red dots When the head hits the apple the snake scores a point and grows longer If the snake ever runs over its own tail it dies Your system should keep score and should allow the snake to grow long enough for the game to become challenging Note that the easiest way to build this game is likely to build it like Tug of War design a cell for each board position and have it know how long to keep the light on once the snake head passes over that location Project 9 Venture Capitalist This is a project of your choice It must be approved by the venture capitalist guys that would be your Professor before you ca
6. Intro to Digital Logic Lab 8 Final Project Lab Objectives Now that you are an expert logic designer it s time to prove yourself You have until about the end of the quarter to do something cool with the DE board and your digital design skills Note that this lab is MUCH more complex than previous labs and will take a LOT of time Read the entire lab carefully and START EARLY You will need the time Ground Rules You will design a significant project on the DEI board In some cases you may want to use the breadboard as well note that all of the pins at the bottom of the breadboard are labeled with the pin they talk to on the FPGA and thus are usable This will be most useful to people who want to connect up to more interesting inputs and or outputs for their design since all of the digital logic should be done inside the FPGA You can access these pins by having a bus connection inout 35 0 GPIO_0 to your top level module like you used KEY SW LEDR etc in other labs GPIO_O 0 is the leftmost connection AC18 and GPIO_O 35 is the rightmost connection AJ21 You may use the clock_divider circuit if you wish However your ENTIRE circuit should be based off of EXACTLY ONE clock If you need two clock speeds use the clock divider to generate the faster clock Then use a counter as a timer to generate an enable signal at the slower rate all slower elements will still use the fast clock but will only change state
7. ehaviors over time You need to implement at least an 8x8 array of the life board and have ways for a player to input a new pattern and then start it running Project 4 Elevator The EE building elevator is down again The faculty and staff have decided that a student should design a system that will work more reliably than the system currently in use Your task is to make the elevator work You will need to determine the basic system you would like to implement You may also want to add features to the current system O Close Figure 2 Elevator selection buttons for floor door and direction The system as it currently stands will go to the floor specified based on the floors that are pressed and by the direction the elevator is already going You do not have to worry about calling the elevator The department has decided that our Undergraduate Advisor will be able to see many more students by running the elevator What you do have to deal with is a passenger entering the elevator should be able to press the button for the floor he or she wishes to go to The FE building elevator has an East and West door You will not want the elevator doors to open when there is not an exit available nor if the floor is not one that was selected However we assume that on floors with both an East and West door both will be opened You will need to consider any possible conflicts For example if I get on the elevator with my friend at floor two
8. hey become road kill souffle You ll need a reasonable sized board say 4x6 or so and the frog should be able to move faster than the cars otherwise there s no hope Project 2 Mastermind NOT OFFERED THIS QUARTER The guys down at SafeCrackersInternational need to practice their skills on electronic locks and have hired you Your job is to simulate the ultra powerful multi bit encryption locks they ll be facing in the real world Your system should pick a random passcode consisting of a 4 digit number in base 4 i e 0 1 2 or 3 Our budding safecracker will then guess the code If they re right they win If not they die well maybe not These guys aren t the best in the business so we ll give them multiple tries But to encourage them you should tell them how close they came You ll have to tell them how many digits were correct right number in right place and how many digits were misplaced correct number in the wrong place Of course don t tell them which digits were right just how many of each type there were To help grade these burglars in training we ll also want a count of how many attempts they make before they get the code Project 3 Conway s Game of Life I m sick of liberal arts majors saying we should get a life we ve got Conway s Game of Life lt http en wikipedia org wiki Conway s_Game_of_Life gt This is a simple computation that can give rise to very interesting b
9. n start Set up a time to meet with your Professor to discuss your plans well in advance Note For the Venture Capitalist if you do not have a written project spec with the Professor s signature on it in advance you will not get credit Lab Demonstration Turn In Requirements A TA needs to Check You Off for each of the tasks listed below e Turn in a block diagram of your entire system and a detailed description of how it should operate i e a User s Manual e Turn in all design files for your design including testbenches of the submodules and the system as a whole e Demonstrate your complete system to the TA e Tell the TA how many hours estimated it took to complete this lab including reading planning design coding debugging testing etc Everything related to the lab in total
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