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OP-1 Manual 1.0 - Analogue Haven

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1. PORTABLE SYNTHESIZER S SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER JR ST 3 1 Playing a Sound Press any key on the musical keyboard and you should instantly hear a sound If it is silent turn up the master volume located next to the speaker Or press the Synthesizer or Drum key PRO TIP Press and hold HELP while playing the musical keyboard to let your OP 1 display the current note 3 2 Octave shift Use the Arrow keys to transpose lt gt octave while in Synthesizer or Drum mode NOTE Before you start to create your first masterpiece read this manual carefully to avoid deleting or over recording your work 800000 TIR Oj 3 Musical Keyboard PORTABLE SYNTHESIZER r3 o SIBI 4 d isis oe E JA S TASCHEN SYNTHESIZER BTU S Main Modes 4 1 The Four Main Modes Your OP 1 is designed to be easy to use so the most important functions are located on the first keys to the left on the upper row The four keys are grouped together and are called Main Modes The four main modes are Synthesizer Drum Tape and Mixer Each key has a dedicated symbol and color to make it easy to navigate through the different
2. PORTABLE SYNTHESIZER S SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER NL T E TA MU Sequencers Continued NOTE To key transpose a Pattern sequence switch ADJUST BOUNCINESS to Synthesizer Drum Tape or Mixer mode and press Turn the Orange Encoder to adjust the bounciness of any key on the Musical Keyboard To play the original the notes The harder a note hits the wall of the the pitch of the sequenced notes play the C key on the tombola the louder it will play This is measured in Musical Keyboard amount of mass e ole eee Ge This is measured in amount of Gravity Turn the Green Encoder to set the gravity You have three different options for how you want the notes to be played back Forward Reverse or Cycle Change direction by holding SHIFT and turn the Orange Encoder CHANGE PLAYBACK DIRECTION OF A SEQUENCE M RELEASING NOTES Turn the White Encoder to open the tombola and release the notes lt NE 2 28 NM 23 7 6 TOMBOLA Sequencer we Dad Use tombola when you want to create a random seguence Just throw a couple of notes into the M one tombola and then set the gravity mass and speed of the tombola The harder faster a note bounce the louder the sound will play TONIBOLA SPEED Turn the Blue Encoder to adjust the speed and the O 5 E O direction of rotation of the tombola s M oe PRO TIPS Keep the tombola open and set a high rotation speed and use Tombola as
3. 2a siii UP Power on JN VA Make sure that your OP 1 is fully charged If not insert the USB cable into the USB port located on the short right side of your OP 1 and connect it to a computer or a USB power adaptor Turn on your OP 1 by sliding the white power switch located on the short right side of the unit towards you The Teenage Engineering symbol will be displayed briefly on the screen Turn up the volume by turning the white knob located on the left side of the screen clockwise 3 You are now ready to play your new instrument Play a synthesizer sound Press the Synthesizer key Select a synthesizer sound by pressing any key from 1 8 These keys are called Sound selection keys 1 8 in this manual Press any key on the Musical Keyboard A e r A 5 O MI M2 Play a drum sound Press the Drum key Select a drum sound by pressing any key from 1 8 Press any key on the Musical Keyboard Recording to tape Press the TAPE key select TRACK by pressing any of the 1 4 keys located under the screen These keys are called T1 T4 in this manual Press REC PLAY to start rolling the tape Play the MUSICAL KEYBOARD Press the STOP key to stop recording Rewind to the starting point by pressing and holding the REWIND key Now press PLAY to listen to your recording Using the mixer First make sure that you have some
4. MIDI Channel TEES MIDI B M ARROW Keys behavior KANDIS Vi lel Z By pressing the DISK Key your OP 1 turns into a storage device and will show up on your computer s desktop if connected via USB OP 1 13 6 Using OP 1 sequencers with external equipment Your OP 1 is always sending MIDI data out even if you re not in controller mode This way you may connect OP 1 to a computer via USB and use any of OP 1 s built in sequencers controlling your software synthesizers or other hardware connected PORTABLE SYNTHESIZER SYNTH TISEUR PORTABLE 14 TITO Ae TASCHEN SYNTHESIZER E IF 14 1 Using SHIFT NE a Well using SHIFT may not be a big thing to explain and dedicate a chapter to but on the other hand why not Shift The main reason to write about it is the function to change individual modules in Synthesizer and Drum mode 14 2 Change a single Module As you have learned in the Synthesizer and Drum chapter you press the T1 T4 keys to tweak Engine or Sample kit Envelope Effect and LFO 4 2 3 4 Lets say you have made settings for a perfect LFO and added a great Effect to that The only thing that is not perfect is the Engine So by pressin
5. MOVING THE VERTICAL CURSOR LINE Press Arrow keys or turn the Blue Encoder to move the horizontal cursor line by doing this you also select which note you want to focus on when erasing SINE Swing is a way to slightly alter the timing of notes played in a sequence To add swing turn the Green Encoder No swing is a 50 setting NOTE Remember to check if you have applied swing when you record multiple layers of sequenced material to tape if you want them to be in absolute sync ROTATE NOTES Press SHIFT turn the Green Encoder to rotate all notes This might be good when you have entered the notes in Live Mode LIVE MODE Turn the Orange Encoder until HOLD lights up The sequencer starts and the white horizontal cursor moves across the sequence Press SHIFT any key on the Musical Keyboard to insert a note at the current cursor position EMIZEZIBINM OBI Press SHIFT any Arrow key while the sequencer is running to break the cursor connection and let you edit the notes as you would in normal stopped mode SET SEQUENCER LENGTH Turn the White Encoder to adjust the playback length of the sequence MOVE SECTION If you hold SHIFT turn the White encoder you may move the played back section around within the sequence Great for fill ins PLAY AND HOLD A SEQUENCE Turn the Orange Encoder until HOLD lights up HOLD 7
6. If you selected external input Press Shift the Mic key to define the input source Blue encoder sets destination Engine Envelope FX or Pitch amp Volume Green encoder sets Amount White encoder sets Destination Orange encoder sets destination Parameter Dimmed colors in the color wheel represent shifted encoders 15 2 RANDOM LFO Random LFO modulates ALL parameters in a selected destination It also have it s own envelope curve to control attack and decay AMOUNT SPEED Blue encoder sets Amount Green encoder sets speed White sets Destination and Orange encoder sets the envelope Attack Decay 15 4 TREMOLO This LFO let you modulate the pitch and the Volume to create tremolo effects LEO REFERENCE P DEST q ENV Blue encoder sets Speed Green encoder sets Pitch White encoder sets Volume and Orange encoder sets the envelope Attack Decay 15 5 VALUE LFO The Value LFO modulates one single parameter value Blue encoder controls the speed Green encoder the Amount White encoder sets Destination Orange encoder sets destination Parameter Dimmed colors in the color wheel represent shifted encoders E s gem SPEED AMOUNT DEST P DEST 15 6 The LFO clock The LFO clock found in Tremolo and the Value LFO indicates a tempo locked clock with numbers and a free running clock with hand 15 6 The F indication In some LFO s you ll see the destination symbol followed by an F
7. This means that the LFO don t re trigger on every note played when for example a sequencer is running This together with a slow clock let s you create long sweeping effects JUU F PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER 16 UP A great way to learn how to model a sound on the OP 1 is to try to create a specific sound from real life It might be a fat bass sound a police siren or singing birds The goal here is not to create a perfect ultra realistic replica rather to learn how to combine different modules and understand their functions NESTA Before you do the exercises here remember to set all modules in the Mixer to clean settings and to turn off any sequencers e Set all channels to around 80 and Pan to center T1 e Set the EQ to clean by turning the Orange encoder counter clockwise so the arrow points to CLEAN T2 e Toggle any effect to OFF T3 e Set master levels Left Right to 99 and set Drive and Release to 0 e Toggle any Sequencer to OFF e Enter Synthesizer mode by pressing the Synthesizer Key HELICOPTER SYNTHESIZER ENGINE Digital ENVELOPE Mid ATTACK and long RELEASE FX Punch LEO Parameter LFO First set the Master Volume to comfortable listening level 1 Select any Sound from 1 8 and press SHIFT T1 to enter the Synthesizer engine browser Select Digital from the list and press any key to ex
8. 7 Press T4 to enter the LFO screen and the Press SHIFT T4 to enter the LFO browser and select Value from the list Press any key to exit 8 The Value LFO is made to modulate one parameter value only To control the Blue Parameter in the Punch effect set Speed to mid 12 o clock Amount to 50 100 Destination to FX and Parameter to Blue 9 Now play the musical keyboard and you should hear a helicopter type of sound If you now go back to the Effect screen you will actually see that the blue parameter is moving up and down Try to turn the Blue encoder as you play a note and you will be able to set the range for the blue parameter to act within SINGING BIRDS SYNTHESIZER ENGINE FM ENVELOPE Short ATTACK short DECAY low SUSTAIN and long RELEASE PLAY MODE MONO Portamento 60 FX Spring SEQUENCER Tombola To create a sound like singing birds start with the FM engine which is good for metallic and distinct sounds but also clean sinus wave sounds when the FM level is turned down Here we also use the tombola to play the notes in a natural and random way and add some portamento to let the notes glide Sometimes using a sequencer as tool for shaping a sound can be very useful 1 Select any sound from 1 8 and change it s engine to FM 2 Turn the Blue encoder counter clockwise until you get a clean sinus wave sound 3 Set the Octave to 3 use arrow keys PORTABLE SYNTHESIZER
9. L SIII SI cA PORTABLE SYNTHESIZER S SYNTHETISEUR PORTABLE al TASCHEN SYNTHESIZER ISI 019 FoF IIo TOO NESTA 22200000000000000 11 1 Help Your OP 1 has a built in Help function Pressing the Help Key at anytime brings up a Speech Bubble which tells you what mode you are in and what Sound is selected By HOLDING down the Help Key and pressing any key you get the Key name and function of that specific key PRO TIPS Hold down Help while playing the musical keyboard to get note information 11 2 Tools Press SHIFT Help key to enter TOOLS Here you set the time and date and maybe you ll find a calculator here in the future 2002 04 18 O 14 2 BLUE encoder MONTH YEAR GREEN encoder DAY WHITE encoder HOUR ORANGE encoder MINUTE 11 3 Battery level When you hold down the Help key you can check the battery level indicated by the VU Battery meter located on the right side of your OP 1 The Battery level is indicated by the LED array on the right side of your OP 1 All LED s lit including the red indicates a fully charged battery good for around 16 hours of heavy use The stand by time is approx 2 years 11 Help amp Tools PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TAS
10. gt PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER UP 9 1 Mixer Introduction JNE LTZAg4g Mixer is the final stage of the sound path Its main function is to set the individual level and pan of the four tape tracks T1 to adjust the master EQ T2 add a master Effect T3 and to add drive to your mix T4 But as it is also the final destination for all sound You need to know how the sound travels inside your OP 1 This is called the signal path 9 2 Sound Path The sound path is the way the the sound moves from the moment you hit a key on the musical keyboard or press play on tape until it reaches the speaker or line out To help you keep an eye on this there is a Sound Path screen in Mixer mode that you may check at anytime To enter the Sound path screen press SHIFT the Mixer key NOTE A warning symbol will lit up when any critical level is set to zero 893 Mixer The mixer transforms the four Tape tracks into one stereo signal To enter the mixer press the Mixer key Then press T1 to enter the mixer main screen NAAA Or LOr 1Or LOr 02 5445 74 Mixer In the Mixer main screen you adjust the individual level and Pan Left Right of Tape tracks 1 4 To adjust the level of a tape track Turn any encoder to set the level from 0 99 Track 1 level Blue encoder Track 2
11. ALBUM To make things easier all keys encoders and important modes that are relevant to the current page are marked on the OP 1 illustration in the header Although the OP 1 is designed to be totally intuitive reading this manual will give you deeper understanding of the concept behind many of OP 1 s functions and modes Anyway don t be afraid to just play around and explore you can always come back to this manual at a later stage What s in the Box Check that the following items are included when you open the box OP 1 Unit USB Cable Quick guide Overlay and a Set of rubber bands Quick Guide Overlay OP 1 comes with a transparent overlay for quick reference of the keyboard layout Keep this for future reference Rubber bands You may use the PaperFoam box in which your OP 1 came delivered as a temporary storage box Use the rubber bands to seal the box USB Cable The included cable is a standard USB to mini USB cable for charging the OP 1 and to transfer data between your OP 1 and your computer If you want to use an external power adaptor instead of a computer to charge the battery make sure it s a 5V USB standard charger A dedicated charger works more efficiently and charges the battery quickly PORTABLE SYNTHESIZER Quick guide SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER
12. Play to start recording Play the Musical Keyboard Press STOP when done N O1 BEC Te M efe 8 Press Rewind left arrow to rewind the tape 9 Press Play to listen to your recording 8 3 Overdubbing The Tape always overdubs if there s recorded material on the same track To avoid overdubbing lift any pre recorded takes out from the tape location 8 4 Rewind and Fast Forward Use the arrow keys to rewind and fast forward the playback of the tape 8 5 Jump to the start of the tape Press STOP Left Arrow key to jump to the very beginning of the tape 8 6 Jump to the end of the Tape Press STOP Right Arrow to jump to the end of the last take on the tape 8 7 Reverse Playback To play the tape reverse you have two choices Press SHIFT Play Press the Reverse Tape Tricks Key when the tape is rolling 8 8 Recording Level Turn the Orange encoder to set the recording level 8 9 Tape Editing First select the track you want to edit Recorded material shows up as grey lines and is referred to as takes When an active track has recorded material the PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER O Tape Mode UP lines turn orange To edit a take use Scrub Rewind FF or press STOP to center it under the tape head WRI ETT A take turns blue when it s in posi
13. S SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER DN up 4 Set the Envelope to very short ATTACK short DECAY low SUSTAIN and mid RELEASE 5 By pressing SHIFT in Envelope screen you enter the Play mode settings Set PLAY MODE to MONO and PORTAMENTO to 60 6 Choose the Spring effect and set the TONE to bright white color mid amount of TURNS maximum DAMP and mid LEVEL 7 Choose the TREMOLO LFO and set the SPEED to 9 o clock PITCH to 20 30 VOLUME to 20 50 and ENVELOPE to straight 8 Now press SHIFT Sequencer key and select TOMBOLA Press any key to exit 9 Drop some notes into the Tombola and set the speed to 2 As mentioned earlier the use of a sequencer as one of the key elements can be very useful when you need to create melodic type of effects 16 Exercises Reference e JO PORTABLE SYNTHESIZER ae SE SYNTHETISEUR PORTABLE Eeoae BEBE EHE EN gro In e TASCHEN SYNTHESIZER Xe OIOIO Betsey 222 TOI Cluster Digital ME Multi layered oscillator cluster Mee True digital Synthesis Detune Number ae Wave Wave and Digital of 0 6 Envelope Spread Unitor Shaper Octave Ringmod ness On Off otring Pulse dS G Waveguide s
14. have the same sequence running but switching between drum kit s based on the same sounds but mapped differently You may also map some keys to silent parts of a sampling to mute certain sounds O E a O 1e E PORTABLE SYNTHESIZER SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER 7 UP 7 1 Sequencers Introduction BUY UP OP 1 comes with 3 original sequencers that let you arrange notes in different ways Both oynthesizer and Drum mode have its own dedicated sequencer memory and can have separate types active even though only one can be played at a time The big difference between the Tape and a Sequencer is that Tape is pure audio recordings and the sequencer stores note data The reason to use sequencers is that you may change sound but still keep playing the same stored notes 7 2 Selecting Sequencer To select Sequencer type press SHIFT the sequencer key to enter the Sequencer Browser screen Turn the Blue encoder to make your selection then press the Sequencer key again to exit ENDLESS PATTERN TOMBOLA 7 3 ENDLESS Sequencer Endless is a very effective way to get sequencing done quickly Just hold SHIFT press any key on the musical keyboard to store a note It automatically moves one step forward when you release the key Keep holding down shift until you are done Then
15. is not to be mistaken for turning just a click to change a value Sometimes you need to turn a couple of clicks to change a value Example ELEMENT LFO SPEED AMOUNT DEST P DEST As described earlier the Element LFO uses different external elements to control any parameter of a Synthesizer engine Envelope or Effect Use the Blue encoder to select your source The options are G A G force c lt C B Mic Line Radio Option A is straightforward and you dont need to make any further settings When selecting option B you need to select the input source Press SHIFT Input key to select input and to adjust the gain If Radio is selected here you may tune in to a radio station to get satisfactory results 25 INPUT A 9 788 TRIG For more information about LFO s please refer to the LFO reference section of this manual CITIES s MoS ere SSG E E COA TTT T PORTABLE SYNTHESIZER B SYNTH TISEUR PORTABLE ze TASCHEN SYNTHESIZER JM TUA UU 5 Change Sound Consider sound selection keys 1 8 as your instant access keys To change any of sound 1 8 presets press SHIFT any key from 1 to 8 and a list of all available sound presets is shown Select a preset by turning the Blue enc
16. tempo Do this by hitting the tempo key multiple times until you get the desired tempo 10 3 Using the Metronome To use the metronome turn the Orange Encoder until you get your desired pitch To start the metronome press Play 10 4 Beat Match Beat Match is a concept of keeping the Tempo and the Tape speed in sync When beat match is turned on Turn the Green Encoder until Beat Match lights up the current tempo is locked to the Tape speed and is dimmed This means that you now have to adjust the tape speed to change the tempo If you turn beat match on and switch to Tape mode you ll notice that Bars have appeared above the tape tracks see 7 16 Bars These Bars are your guidelines when recording in sync One bar is 16 beats long Now play a sequence and adjust the tape speed you will hear the sequence play slower if you turn down the tape speed and faster if you turn tape speed up However the pitch won t change Tempo This is the beauty of Beat Match to have a drum beat playing using the seguencer and have recorded material played back from the tape in sync at the same time Add some tape tricks to that and you have a nice live tweaking set up PRO TIPS Record different variations to single Bars and use the arrow keys explained in the Bars section 8 16 to easy move the play backed loop between the variations ooge a ook SITI
17. CHEN SYNTHESIZER 12 UP 12 1 Using the Mic Input Key JR ETT The Mic Input key with the microphone symbol on it is used when you need to record any external audio The different sources you may record are e Built in Microphone eline in e Radio e Out to In the ear symbol 25 INPUT m A The Mic Input key works quite similar in any mode on the OP 1 IN SYNTHESIZER MODE A Use the Mic Input key when you have a Sampler engine selected to start to sample Choose any source by turning the Blue Encoder B Use external audio to control the Element LFO IN DRUM MODE Same functionality as in Synthesizer Mode IN TAPE MODE Pressing the Mic Input key in Tape mode let s you toggle external audio ON OFF This let s you mix in some nice radio playing in the background or use the Line In and mix it with your recorded material A great way to connect a second OP 1 and controlling both with one Master Volume Knob Mic Input key IN MIXER MODE Same functionality as in Tape Mode NOTE To switch source in Tape or Mixer mode press SHIFT Mic Input key This let s you switch source and adjust the level 12 2 Using the Radio Use the Blue Encoder while in Mic Input screen to switch source to Radio Use the Green Encoder to tune in to any station PRO TIPS Connect a 3 5 mm audio cable or headphones to Line in and use as a
18. PORTABLE SYNTHESIZER SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER N Byer TP PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER Introduction IF OP 1 Operators Manual JR S van 9 ed 727 PJL Benutzer Handbuch Operateurs Manuel 02010 2011 Teenage Engineering All rights reserved VERSION 1 0 Contents Introduction Quick Start Hardware Overview Layout Musical Keyboard Main Modes Synthesizer Drum Sequencers Tape Mixer 10 Tempo 11 Help Pop Up amp Tools 12 Mic Input Radio 13 Album Com 14 SHIFT Key 15 LFO s 16 Exercises 17 Reference So o ien ON e tore NS a Dear user Thank you for choosing the OP 1 musical instrument This device is precision made to last many years and designed to be practical intuitive and to give you hours of creative pleasure To get the most out of your new OP 1 be sure to read this operators manual carefully For even deeper understanding and the latest pro tips please visit the OP 1 users website Teenage Engineering About this manual This manual is written more or less with one chapter for every key you find on your OP 1 Except the musical keyboard which is counted as one You create sounds Synthesizer or Drum Mode keys that you may Sequence before you record to TAPE and finally MIX You also have the option to print a final mix to
19. T and turn the Orange encoder to set the volume level of a part NOTE Remember to always select the key on the musical keyboard where you want to change sound 5 4 Dynamic Envelope Dynamic Envelope is specially designed for short drum sounds Set the attack level with Blue Encoder Mid part level with Green Encoder Release Level with Encoder and use the Orange Encoder to adjust the region PORTABLE SYNTHESIZER 3 S SYNTHETISEUR PORTABLE EEE Pee R 6 TASCHEN SYNTHESIZER 3 Se 22 OOTA aa 6 5 Importing your own sounds Simply create a single sound file from your selected sounds Remember to keep the audio file maximum 12 seconds long Then save the sound as an aiffile And transfer the file to the User folder located inside the Drum folder See chapter 5 8 9 how to transfer files to your OP 1 6 6 Using OP 1 standard layout To make sound switching between kits more logical when you have a sequence running it s a good habit to layout your kits in the same order The factory kits are mapped like this Kick Alternative Snare Alternative Hand Clap Closed Hi hat Open Hi hat Ride cymbal Crash cymbal Base 2 Base 4 139911 a a Nc PRO TIP A trick to create fill ins is to
20. al Pure digital raw engine String Physical modeling of a string instrument Pulse Square wave engine Phase Phase distortion type engine Use the Blue encoder to scroll through the list and press T1 when your choice is highlighted to exit To learn more about the different Synthesizer engines parameters see the Reference chapter 5 3 Envelope To shape the envelope press the T2 key EJ The envelope controls the amplification of a uim sound and is triggered when a note is played You can control the attack decay sustain and release This is called an ADSR envelope Use the four color encoders to shape the Envelope Blue Attack Green Decay White Sustain Orange Release This will be indicated by a color change in the graphical interface as soon as an encoder is turned PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER s Synthesizer Mode Ur 5 4 Play Mode WRI ETT To enter Play mode press SHIFT while you are in the Envelope screen which is located under the T2 key In play mode you can select if you want your sound to be Polyphonic Monophonic Legato or Unison In play mode you also have the portamento parameter setting PLAYMODE POLY PORTAMENTO Ol 5 5 Synthesizer Effect To add an effect to a sound press the T3 key You may toggle an effect on and off by
21. an effect on a sound This creates a random type of echo effect 7 7 Tombola functions DROP NOTES INTO TOMBOLA Play any key on the Musical keyboard to drop a note into the tombola PORTABLE SYNTHESIZER 255 4 5 ng a pee ei 12 50 20 SISSE SYNTH TISEUR PORTABLE eet B 9998 6 E QPP TASCHEN SYNTHESIZER Sog OOO OJO JOD ACC TTT T UP 8 1 Tape Introduction 09 ST Your OP 1 has a built in tape feature with 6 minutes recording time in normal tape speed 44 1 kHz 16 bits and 4 individual tracks To enter the Tape Mode press the Tape key with the orange tape symbol on it This mode changes the function of T1 T4 which becomes track 1 4 and Sound selection keys which becomes Tape Tricks 1 8 4 2 3 4 And Sound selection keys which becomes Tape Tricks BBEEBEEE E MI M IN OUT ur ero A esee MI M2 N 8 2 Record to tape 1 Select the sound which you want to record 2 Press the Tape key to enter Tape Mode 3 Select a recording track by pressing any of the track keys T1 T4 4 Set recording level with the Orange encoder This is also the main level for Synthesizer and Drum sounds Press REC
22. ance plastic Packaging e Used in Avionics Operating temperature lO range 40 to 85 C2 8 The OP 1 comes shipped in a reusable environmental friendly package made out USB 2 0 high speed OTG of Paperfoam material e 3 5 mm Line Input Output e Built in microphone Motion Sensor High output mini speaker 8 Ohm 1 Watt e 3 axis accelerometer G force sensor 3 Axis Motion sensor G Force e Worldwide FM band support 64 108 Assignable to any synth envelope effect MHz parameter or to pitch Display Amoled display running in 60 fps 320 x 160 pixel resolution Color Depth 16 7 M Contrast 10000 1 good for outdoor use Viewing Angle 170 Life Time 30 000 hrs 2500mAh li ion Polymer Battery Credits Many thanks to Matthew Williams for proof reading and suggestions concerning this manual And to all beta testers for extensive testing Big thanks to George and Kent And to our families and friends OP 1 with optional Studio System rig teenage engineering
23. art the erasing process ERASE TAPE EPI PRESS ALL TRACK KEYS 1 4 TO START ERASING PROCESS Once all keys are pressed there s no way back Your tape will be wiped forever 2 50 20 NOTE Connect your OP 1 to your computer and transfer the Tape if you want a backup or need to free up space See 8 15 BEC Te M leis l lt 8 15 Backing up your Tape To backup your tape connect your OP 1 to your computer and press SHIFT COM Select Disk Mode The OP 1 will show up on your desktop as a disk OP 1 Locate the folder named tape and copy the files named track 1 aif track 2 aif track 3 aif track 4 aif Drag all trackfiles to your computers desktop tape ll track 1 aif ll track 2 aif ll track 3 aif ll track 4 aif You have now made a backup ofthe Tape as four individual audio tracks NOTE No Mix EQ Master effects or Drive will be applied to individual Tracks when exported To make a final mix of your Tape record to Album and backup the Album file The album file will be located in Album SideA aif or SideB aif 8 16 Bars When Beat matching is turned on in Master Tempo you ll notice bar markers just above the tape tracks One bar is 16 beats which means if you enter 16 steps in the Endless step Sequencer and set it to 1 16 and record it it will fit exactly in one bar on the tape To jump from Bar to Bar press SHIFT Rewind lt or SHIFT FF
24. e bar This is related to the Master Tempo that you set in Tempo and to the bars in Tape mode If you set 1 16 one bar in tape will be 16 notes or beats Change note length by turning the Blue Encoder JR ETT SAAMINE Swing is a way to slightly alter the timing of notes played in a seguence To add swing turn the Green Encoder No swing is a 50 setting hb NOTE Remember to check if you have applied swing when you record multiple layers of sequenced material to tape if you want them to be in absolute sync APPLY A PATTERN TO YOUR SEQUENCE The Endless sequencer has an function let you add a pattern to your sequence Turn the White Encoder to apply a pattern A single dot means there s no pattern applied turn the White Encoder counter clockwise all the way until only a single dot is shown ROTATE A PATTERN By holding SHIFT turning the White Encoder you can rotate the dots within the pattern NOTE In Endless you may use the arrow keys to change octave in playback mode 7 5 PATTERN Sequencer Pattern is a classic grid type of sequencer found in many hardware and software instruments This is a 16 step sequencer useful for sequencing drum patterns bb HOLD Continued 7 6 Pattern Functions INSERT NOTES To Insert a note press SHIFT any key on the Musical Keyboard Keep holding down SHIFT until you are done with ALL notes you want to insert ERASING NOTE Hold down SHIFT and turn the Blue encoder
25. f recording time vs 6 seconds in the Synthesizer sampler and has a layout function so you can lay out parts of the sampling to dedicated keys on the musical keyboard compared to pitch of the sound when playing the musical keyboard using the synthesizer sampler The basic concept here is to record all drums in a row and keep that recording to 12 seconds Then set in and out points of that recording and dedicate it to a certain key on the musical keyboard A lt gt Drum Mode 5 3 Laying out a Drum Kit To layout a Drum Kit press any key on the musical keyboard and start to setthe In point of the sound This can be anywhere on the sample Then set the Out point and hit the same key on the musical keyboard You should now hear the part of the sampling you have dedicated to that key The tools you have to set up your drum kit are PITCH Set the pitch of a part by turning the Blue encoder DIRECTION Press SHIFT and turn the Blue encoder to change direction of a part IN POINT Set the in point by turning the Green encoder FINE TUNE IN POINT Press SHIFT and turn the Green encoder to fine tune the position of the in point OUT POINT Set the out point by turning the White encoder FINE TUNE OUT POINT Press SHIFT and turn the White encoder to fine tune the position of the out point PLAY TO END LOOP PLAY ONCE Turn the Orange encoder to set the play mode of a part LEVEL Press SHIF
26. g SHIFT T1 you are allowed to change ONLY the Engine and keep the rest of the settings like the LFO Effect and Envelope intact This is also great to do live having a sequence running and just swapping different samples or effects Of course you always have the option to switch a complete sound by pressing SHIFT Sound 1 8 14 3 SHIFT Main Modes Using SHIFT in main modes opens up the Sound Browser in Synthesizer and Drum mode and Erase Tape and the Signal Path screen when pressing Tape or Mixer keys Switch Sound Switch Sound Erase Tape Signal Path SHIFT Key 14 4 SHIFT Arrow keys In tape mode Bar step back Bar step Forward In Tape Play Loop On lt Move o0 6 Move Loop gt In Synthesizer Pitch Bend Pitch Bend 14 5 SHIFT Encoders In most other modes the encoders have double functions if SHIFT is pressed But also depending on for example if the tape is running or in standby the encoders change function See appropriate chapter for more details PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER 19 UP Your OP 1 has four built in LFO s This section explains how they work JR ETT 15 1 ELEMENT LFO The Element LFO uses external elements to modulate a sound Use the Blue encoder to choose A The built in G Force sensor B External input like Radio Line in or Mic
27. iles All Sounds Album recordings and Tape Tracks show up as aif files album ld side a aif ll side b aif Drum user Synth user id 1 aif id 2 aif id 3 aif ld 4 aif ld S aif ll 6 aif ld 7 aif ll 8 aif tape ll track 1 aif li track 2 aif ll track 3 aif ll track 4 aif NOTE Sound presets use a special OP 1 version of the aif format which includes BOTH a sound preview and synthesizer data In other words the OP 1 synthesizer engines are not sample based but modeled sounds PORTABLE SYNTHESIZER SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER 6 UP 5 1 Drum Mode Introduction NESTA The Drum Mode entered by pressing the key with the green drum symbol on it is very similar to the synthesizer mode except it is specially designed for shorter drum percussion sounds It relies heavily on the dedicated Drum sampler as its engine As with Synthesizer mode pressing the Drum key enables both T1 T4 and Sound selection keys 1 8 When you have pressed the Drum key first select a sound drum kit from 1 8 with the Sound keys Then use T1 T4 keys to shape the sound T1 Sampler engine T2 Dynamic Envelope T3 Effect T4 LFO G force 5 2 Drum Sampler Engine The difference compared to the Synthesizer sampler engine is that the Drum sampler has 12 seconds o
28. it except the musical keyboard The Digital synthesizer engine is simple but very flexible and good for all round synthesizer sounds 2 When in Synthesizer engine screen turn any encoder until you get a noisy sound To get a clean noise without any tone you need to set the Octave to 4 Do this by pressing gt until the Octave pop up says Octave 4 3 Set the Envelope to long attack by turning the Blue encoder until you get a sloped curve Turn the Orange encoder counter clockwise to get a mid to long release Set both the Green and the White encoder to maximum by turning them clockwise 4 Enter the Effect screen by pressing the T3 key Now set the effect to Punch by entering the Effect Browser SHIFT T3 and choose Punch from the list Press any key to exit 5 The Punch Effect is great for adding punch to drums and final mixes but also as a multi purpose Exercises resonance filter as used here Set the Punch effect like this Blue parameter to middle Green to around 50 65 White to 24 and Orange to 99 6 Now play a note on the musical keyboard and turn the Blue encoder simultaneously You will now hear the noise going through the filter and when you turn the Blue encoder clockwise you open up the filter and let the sound through The next step is to control the Blue parameter equals to the Blue encoder and make it automatically increase and decrease at a certain speed This is done by the Parameter LFO
29. level Green encoder Track 3 level White encoder Track 4 level Orange encoder To set the Pan Left Right Hold down SHIFT turn the appropriate Encoder for targeted Track to adjust the Pan Left Right 9 4 EQ EQ stands for equalizer and is the word for a filter that let s you adjust the low mid and high frequencies of the final mix When the sound enters the EQ it comes as a mixed down stereo signal This is done in the main Mixer screen Press T2 in Mixer mode to adjust the EQ 304 LOW MID HIGH gt MAX EQ CLEAN e Low bass Turn the Blue encoder to adjust the low frequencies e Mid Turn the Green encoder to adjust the mid frequencies e High treble Turn the Green encoder to adjust the higher brighter freguencies e EQ Amount Turn the Orange encoder to adjust the overall EQ level Turn counter clockwise for a clean signal with no EQ applied 9 5 Master Effect Master effects are the same effects found in Synthesizer and Drum mode but modified for stereo PORTABLE SYNTHESIZER SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER NL T E TA THT UP 9 Mixer Continued To add a master effect press the T3 key You may toggle an effect on and off by pressing the T3 key a second time FREQ ES E ROUNDS Ar To change effect press SHIFT T3 This enters the Master effec
30. n external antenna PORTABLE SYNTHESIZER SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER 13 UP 13 1 Album NB et Pe Album let s you mix down all four tracks from the tape you may also play the synthesizer simultaneously to a stereo file Album is also useful when you want to record any Tape Tricks or EQ effects You have two sides of the record Side A and Side B each have a recording slot of 6 minutes To record press the RECORD Key T1 and then switch to Tape and press play When you are done switch back to Album and press STOP STOP SIDE RECORD PLAY The Album records directly from Master out which means that any EQ Master Effect or DRIVE you have added will be applied to the sound 13 2 COM By pressing SHIFT Album key you enter COM mode which turns your OP 1 to a controller or disk ms E TS DISK MODE CTRL DISK 13 3 OP 1 Mode Press the OP 1 Key T1 for standard OP 1 mode In this Mode the OP 1 works as a stand alone unit When connected via usb the OP 1 listens to midi notes on MIDI channel 3 Album COM 13 4 Controller Mode Defines OP 1 as a MIDI controller keyboard Use Shift T the encoders to set the behavior of the encoders and Arrow Keys You may also switch MIDI Channel by holding SHIFT turn the Green encoder Knobs RELATIVE or ABSOLUTE
31. nal Feedback Plate Blue X Size Green Y Size White Z Feedback Orange Mix Phone Hacked Telephone System Blue Tone Green Phonic White Baud Orange Telematic Note m SUE D Loop Off Once On Punch Hard Hitting Low Pass Filter Out Blue Frequency Green Punch White Rounds HO lj odi Gain Orange Power On ON Fine tune Fine tune Spring Mathematic Reverb Blue Tone Green Turns White Damping Orange Send Specifications PORTABLE SYNTHESIZER S SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER NA 27423 TT HARDWARE Mechanical Body CPU e Low profile keyboard module e Advanced CNC d one piece Aluminum Scissor switch ultra low profile design design e 400 MHz Processor Core 800 MMACS e Expected lifespan of 10 million e 2 X M6 Mounting holes for accessories performance keystrokes per key 2 X Cuts for strap accessory 64 MB Low Power SDRAM 12ns e 512 MB Nand Flash storage Encoders Color e 24 bit 9S6kHz ADC DAC Industrial Grade Incremental Encoders Light grey powder coated body and EDM Battery Rotational life Up to 1 000 000 textured keyboard revolutions Li lon 1800 mAh Excellent indexing feel remains Dimensions 16 hours active Battery Life consistent over life 2 Years stand by time e Zinc diecast and fiber enforced high L 282 mm H 102 mm D 13 5 mm e Charge via USB port perform
32. nction as described here In Tape mode they are track keys T1 T4 and in Mixer Mode they are Mixer T1 EQ T2 Master Effect T3 and Master Out Drive T4 To enter Synthesizer Mode press the key with the blue wave symbol on it This enables both T1 T4 and sound selection keys 1 8 When you have pressed the synthesizer key first select a sound from 1 8 with the Sound keys 2 3 4 b 6 8 MI M2 Then use T1 T4 keys to shape the sound T1 Synthesizer engine T2 Envelope T3 Effect T4 LFO G force Here follows a description of how a Sound is built up For an in depth description of all individual Synthesizer engines the Envelope Effects and LFO please refer to reference chapter 5 2 Synthesizer Engines The first module of a sound is its engine This is the heart of the sound and is the most important part It is possible to change an engine of a sound but keep the Envelope the Effect and the LFO or G force setting Synthesizer Mode To do this first select the Sound you want to change Then use the T1 to T4 keys to select a specific module To change the Engine press SHIFT T1 This opens the Browser screen with the list of possible Engine choices FM Frequency Modulation synthesis made easy This is the type of engine that is found in the classic DX7 synthesizer Cluster Up to six oscillators chained in a cluster Dr Wave Raw 8 bit style engine Digit
33. oder for Engine type and Green Encoder for Preset choices JUU PLANE PULSE WIND ol RING JET OCS OCTAVIUS WAVES BENDER SAMPL WOW SPD NOTE The difference between changing just a Synthesizer Engine SHIFT T1 and a Sound SHIFT 1 8 is that the later changes all four T1 T4 settings 5 8 Saving a Sound To save a sound you have two options A DUMP TO TAPE Use the LIFT key while in Synthesizer or Drum mode Then switch to Tape locate empty space on the tape and press the DROP key The sound will now be converted to sound data To recall a sound that was dumped to Tape press LIFT switch to Synthesizer or Drum and press DROP B SAVE SOUND 1 8 Tweak your sound on any of the sound slots from 1 8 Then hold down the current sound key for five seconds Connect your OP 1 to a computer using the USB cable Sounds 1 8 are located in the USER FOLDER located inside Synth and Drum folders Drag the sound you want to save to your desktop and rename it or rename the sound inside the folder Keep in mind using names with a maximum of ten characters Avoid uncommon symbols PRO TIP You may create your own folder and place it in either Synth or Drum folder to organize your files Continued 5 9 Sound File structure When you connect your OP 1 to your computer and press SHIFT COM key and select DISK mode the OP 1 shows up on your desktop OP 1 Double click the disk icon to reveal the internal OP 1 f
34. or Drum sounds and then select Tape mode and press Drop This creates a data recording of all parameters and or samples on the active tape track To recall the sound Lift it from tape and drop it back into any sound from 1 8 For this function to work the take has to be exactly the same and an isolated take as it was when it was dropped 8 11 Changing Tape Speed You may change the speed of the tape whenever you want even during recording To do this turn the White encoder If you hold down SHIFT and turn the White encoder the tape speed is changed in fixed steps The sound quality changes in the same way as a real tape when changing speed the faster the tape speed the higher guality of the recording 8 12 Advanced Recording Techniques A guite special recording technigue is to putthe tape in Rec Arm mode and control the speed yourself To do this press SHIFT Rec You are now recording but the reels are still To move the tape back and forth turn the Blue encoder Depending on how guick you turn the encoder the pitch of the recording will vary Another great recording trick is to turn the out to in function on found under the Mic key This let s you record everything you hear to a selected track This also works as a bounce recording function 8 13 Tape Tricks When in Tape or Mixer mode the sound selection keys 1 8 turns into Tape Tricks keys The Tape Tricks are shown under numbers 1 8 Tape Tricks are a collection of f
35. pressing the T3 key a second time OFF To change effect press SHIFT T3 This enters the effect browser screen Use the Blue encoder to scroll through the list and press T2 to make your selection For a detailed description of the effects see the effects chapter 5 6 Synthesizer LFO The LFO lets you modulate any Synthesizer Engine Envelope or Effect parameters To add an LFO to a sound press the T4 key You may toggle an LFO on and off by pressing the T4 key a second time To change LFO press SHIFT T4 This opens the Browser screen with the list of possible LFO s ELEMENT let s you use external elements like the built in Microphone Line in G force sensor or FM Radio to modulate a sound Select the element Continued amount destination engine envelope or effect and the destination parameter RANDOM randomize all parameters in a module Set the speed amount LFO envelope and destination engine envelope or effect TREMOLO Let you create different types of vibrato effects to your sound by modulating the pitch and volume Set the speed pitch amount volume amount and LFO envelope curve The envelope curve applies an attack or decay curve to the speed of the LFO VALUE Use this classic LFO type to change one parameter only Set amount speed destination and parameter NOTE Turn the ENCODERS all the way for all options under for example destination The encoder have a click but that
36. rap 3 5 mm Audio Out Headphones 3 5 mm Audio In USB for Charging the battery and to transfer files Off Power switch On For strap If you turn your OP 1 upside down you will find symbols and braille text that indicates I O location PORTABLE SYNTHESIZER a O e G G 9 a SYNTHETISEUR PORTABLE z TES x ee 7 TASCHEN SYNTHESIZER EO GIO T Olo LOBO 06 Bets Y TTT TT Layout 2 1 The layout of the OP 1 is divided into different groups for easy reading and intuitive workflow The four color encoders are related to the graphical interface on the display Turn the Volume A green graphical element or text gives knob to sets the a hint that you should turn the green master volume encoder to change its value or position Speaker Volume Display 070 0 eleis lt 10 E Sue 010 S E Mic Input m Tape ee ojee 4 Transport Rewind Forward Shift Musical Keyboard Octave shift Step Forward Back Sound 1 8 Tape tricks Album Com 2 2 On the right side of your OP 1 you find the built in Microphone and VU Battery LED s Built in VU Battery Microphone indicator JAE DAG OOO
37. recorded material on the tape Press the MIXER key Now press the PLAY key to start playing the tape Depending on which track that contains recorded material the related VU meter will indicate the sound level Adjust the individual track level by turning the color related knob Hold down the SHIFT key while turning the color related knob to adjust the PAN for each track Congratulations You have learned the basic fundamentals of your OP 1 To understand all of your OP 1 s functions please read this operators manual carefully z ar 20 mat Envelope Track 2 Track 3 Track 4 Master Quickstart Help Tools Tempo Engine Track 1 Synthesizer Drum Tape Mixer Mixer e Musical Keyboard Lift Erase Drop Split REW EE Octave Octave Remember to koer veri serial TOC m in a safe place for future upgrades Bend Bend maintenance or in case of repair A good way to start is to follow the Quick guide printed on the plastic overlay that your OP 1 comes with y Select Synthesizer Mode Q Choose a sound by pres 3 Play the Musical Keyboar 4 Turn any encoder to shag Synthe Drum Tape Mixer EIC AE Loop PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER 1 IF 1 1 Power On Off JR S van 9 To power on your OP 1 slide the white power switch located on the right side of the device
38. release shift and press any key on the musical keyboard to play your sequence The maximum number of notes that can be stored is 256 8 hb Sequencers 7 4 Endless Functions INSERT NOTES To Insert a note press SHIFT any key on the musical keyboard Keep holding down SHIFT until you are done with ALL notes you want to insert SHIF ul INSERT LONG NOTES Press SHIFT any key on the Musical Keyboard Continue to hold the keys while pressing the Forward Arrow key gt INSERT SPACE Press SHIFT the Forward Arrow key gt TO DELETE LAST NOTE Press SHIFT the Rewind Arrow key lt PLAY A SEQUENCE To play a sequence just press any key on the Musical Keyboard The pitch of the played notes will change depending on what key you press This is called Key Transposition To play the original pitch of the notes play the C key on the Musical Keyboard ISHER PLAY AND HOLD A SEQUENCE Turn the Orange Encoder until HOLD lights up HOLD CHANGE PLAYBACK DIRECTION OF A SEQUENCE You have three different options for how you want the notes to be played back Forward Reverse or Random Change direction by holding SHIFT and turn the Orange Encoder A U o PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER 7 Sequencers UP SET NOTE LENGTH Note length is basically a way to define how many notes beats that will be played in on
39. screens and to find the appropriate key related to the active mode Example All keys with orange symbols are related to the Tape because the tape symbol is orange 4 2 Using SHIFT any Main mode key By pressing SHIFT a Mode key you invoke special settings or functions for that mode For Synthesizer and Drum you enter the sound Preset Browser For tape you enter Tape erase function ERASE TAPE u PRESS ALL TRACK KEYS l 4 TO START ERASING PROCESS And for Mixer you enter the Signal Flow screen See dedicated section for in depth descriptions of Tape erase and Signal Flow 1159 4 2 Main Modes Screen examples Synthesizer String Engine MAX u A EDV EVA E de Or LOr LOr 02 S445 72 PORTABLE SYNTHESIZER SYNTH TISEUR PORTABLE TASCHEN SYNTHESIZER s 2m iii UP 5 1 Synthesizer Mode JR ETT Introduction OP 1 has several original synthesizer engines Each one has its own personality The synthesizer engine is always located under T1 and is also the first screen that will show up when you change or select a sound A sound is built up from four modules located under the T1 T2 T3 and T4 keys found just under the display a NOTE The T1 T4 are soft keys which means that in Synthesizer and Drum mode they fu
40. t browser Use Blue encoder to scroll through the list and press any key except the musical keyboard to make your selection 9 6 Master Out The master out screen is found under T4 DRIVE SE 6 ek RELEASE Cr Rr OR SU Here you adjust e The master balance Left Right e Add DRIVE e Adjust the RELEASE of the Drive DRIVE narrows the difference between high and low audio levels and makes the output sound louder and more compact At very high levels of drive the audio starts to sound distorted RELEASE sets how quick the drive will narrow the difference between high and low audio levels and at mid to long release you ll start to notice the drive as a pumping sound You may also use drive to add a texture and to make your final mix more dirty and raw PRO TIP Hold down SHIFT while turning Blue or Green encoder to adjust both LEFT and RIGHT at the same time PORTABLE SYNTHESIZER SYNTHETISEUR PORTABLE TASCHEN SYNTHESIZER 10 IF 10 1 Tempo Introduction JL ETT In Tempo you set the master tempo for all sequencers you switch Beat Matching on and off You ll also find the Metronome here Dr BPM unk SPEED A 20 4 TAP 2 BPS 98 75 10 2 Setting the Tempo Tap Tempo To set the tempo you have two choices A Turn the Blue encoder B Tap the
41. tion and ready for editing or moving These are the editing actions for an active take SCRUB Use Blue encoder to scrub though the tape SLIDE Use SHIFT Blue encoder to slide a take You may slide a take until either of its start or end point interferes with another take LIFT Press the Lift key Arrow up to lift a take The take is now in the memory To undo press the Drop Key to place it at the center of the tape head You may repeatedly press the Drop key to paste multiple takes The tape moves each time to the end of a dropped take Lift is also used as a way to delete a take A DROP Use this as way to place the last take stored in memory do SPLIT This splits a take 4 LIFT ALL Hold down SHIFT Lift to lift all tracks into memory JOIN JOIN Press SHIFT Split to join takes This function joins the next closest take on either side of the active one You may repeatedly use Join to join multiple takes REGION LIFT Use the loop in and out points to define the part you want to lift 8 10 Advanced LIFT Besides recording the tape can also be used as a sketchpad for creating layered sounds Using the tape this way lets you build up a sound layer by layer on all four tracks and lift it use lift all to lift all tracks and then drop it in either the Synthesizer sampler or Drum Sampler Continued You may also save a sound to tape by pressing Lift in any of the Synthesizer
42. towards you The display will light up and the OP 1 loads necessary system data Power switch To power off slide the power switch upwards Data is always stored on the fly so you don t have to worry about saving your sound or recordings Everything will still be there the next time you power on your OP 1 exactly the same as when you left it NOTE The more samples or other data you store on your OP 1 the longer the start up process will be It s a good habit both for start up time and for safety to back up and clear your OP 1 occasionally 1 2 Charging the Battery The first thing you should do is to connect your OP 1 to a computer or optional charger via the USB port located on the short right side of the unit Make sure to keep your OP 1 connected until you have fully charged the internal battery This will be indicated by the same LED S as used for the VU meter To check the battery level press the Help key The LED S will light up to indicate the level Five lit LED s is equal to a fully charged battery 1 3 In and Outputs OP 1 has three ports located on the short right hand side of the unit Audio in Line in e Audio out for headphones line out e USB port for charging and transferring files NOTE To adjust the input level press SHIFT Mic key To adjust the output level turn the volume knob or set the master L R level output located in mixer T4 Hardware Overview 1 4 OP 1 Side view For st
43. tring model RE Dual Pulsetrain Oscillator MAX FQGBOO Ua fn M H T MIN 7 aet cos 0 okk em Impulse Second Modul Decay Type Filter Amplitude Pulse ation Tension PORTABLE SYNTHESIZER SERIO Ee GE EN f lt oo SNC 2 ererence S samena ma Ere TASCHEN SYNTHESIZER JS Se arg 22200000000000000 FM Phase ME Four operator FM synthesis ee Phase Distortion IO EE 02 FM Phase Distortion Phase Phase laiale AE Astme Pts Shift Amount Filter Tilt Dr Wave oynthesizer Sampler engine dS G Frequency Domain Synthesis PE Teenage Sample Player WWave Type amp Filter Phase Chorus Start Loop In Loop Out End Length Reverse Loop In Loop Out aav Fine tune Fine tune Gain Reference PORTABLE SYNTHESIZER TE OE S SYNTH TISEUR PORTABLE n A lr TASCHEN SYNTHESIZER E NES ii mmn L Effects Reference Drum Sampler engine Delay Solid State Delay TP PIE Teenage Percussion Sample Player Blue Size Green Speed C2 4 10 VAS D White Feedback Orange Mix Grid Three Dimensio
44. unctions made to interfere with the Tape or the Mixer in different ways They are implemented to open up for live tweaks and quick key mixing effects IN LOOP IN Sets the loop in point of the tape OUT LOOP OUT This sets the loop out point cS LOOP TOGGLE Toggles loop on and off BREAK Stops the tape If a loop is active it QO will continue in the background to keep the break in time C REVERSE Change direction of the tape PORTABLE SYNTHESIZER ge ale HEHEHE S so of B ULL 3 O TASCHEN SYNTHESIZER ST UIT eee CHOP Atempo locked repeat type of effect MEMO 1 Memorize any parameter in Tape or Mixer for instant recall To use this hold down the key and turn any encoder while in Tape or Mixer screen Release key when done Press the key again to instantly recall the changed parameter This is great for switching between different EQ settings or turn up the effect level when the tape is running M MEMO 2 Memorize any parameter in Tape or Mixer for instant recall M2 8 14 Erasing Tape To completely erase the tape and all recorded material press SHIFT Tape key For good reasons you have to press all T1 T4 keys to st

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