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HGTV Home Design for Mac

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1. Printer HP LaserJet P1505n el A Presets Standard be PDF v 3 Preview Cancel Print 3 In the Print dialog box make adjustments as needed such as specifying which printer to use or click Preview For more options click the Expand button next to the Printer pop up menu If you do so a preview of the floor plan appears in the Print dialog box 4 Click Print If the floor plan prints onto several pages you can force it to print onto one page To print a floor plan on one page e Before printing the floor plan specify a different scale in the Project Setup dialog box For example if the floor plan printed on 4 pages at scale 1 50 change the scale to 1 200 e Inthe Print dialog box if necessary click the Expand button Then select the Scale entire document to match one page checkbox before clicking Print CHAPTER 13 PRINTING AND EXPORTING PROJECTS 163 Printer HP LaserJet P1505n Ae Presets Standard Z Copies 1 Mi Collated Pages All OfFrom 1 to 1 HGTV Home Design 3 M scale entire document to match one page ory Supplies Cancel Print Exporting a Floor Plan You can save your 2D layout as one of several types of graphic files PDF BMP TIFF JPEG or PNG As with printing the scale used during the export process is based on the scale specified on the Measurements tab of the Project Setup dialog box
2. Luminosity OnlOFF Color ss x mm G x Current Storey Slab Thickness 7 8 Export 3D View Storey Height 118 l Cameras Lights Building Properties tab Properties tab Properties tab The Object Properties tab The Object Properties tab has the settings that control the properties of most objects When you select an object HGTV Home Design shows the corresponding set of properties The Materials tab You use the Materials tab to change the various materials of objects and to create new materials You access the built in library of materials in this tab The 2D Properties tab With the settings on the 2D Properties tab you specify the appearance of objects in the 2D view You use the settings in the Drawing section with drawn objects walls ceilings and floors You can modify the color of outlines filling color and CHAPTER 4 USING HGTV HOME DESIGN 49 type of the fill pattern The Text Annotations section has text formatting tools The Cameras Properties tab The Cameras Properties tab lists all the cameras in the current project predefined custom and movie cameras HGTV Home Design by default includes five predefined cameras which are always present in the list You can add and remove custom cameras movie cameras and movie tracks The camera selected in the Inspector defines the point of view for the 3D view The Lights Properties tab The Lights Properties tab controls light s
3. VG rS Hi 19 Hi 19 In J In Default Default 1 pls Hl 18 Ho 18 H S IR J Default Default Applying materials Use the Materials tab of the Inspector to apply or change a material See Chapter 11 Applying Materials for more detail The end surfaces butt ends of walls do not have independent materials they use the same material as one of the wall sides To change the material of the crown base or trim select it in the Project Tree and then select the material in the Inspector You could also drag a material onto the crown base or trim Adjusting the wall representation in the 2D layout You may want to make certain walls look differently in the 2D view depending on their material or thickness For example you may want to be able to distinguish between exterior and interior walls quickly To do this use tools on the 2D Properties tab of the Inspector You can use the settings from the Drawing section to change the color of the wall s outline and the fill for wall segments as well as apply fill patterns 108 HGTV HOME DESIGN USER S MANUAL APEE Drawing M Stroked Stroke Color E O Filled Fill Color p C Pattern Fill Pattern Type lala Pattern Color J Changing Ceilings and Floors HGTV Home Design automatically adds a floor and ceiling when you have drawn a closed shape with walls So usually you do not need to add ceilings and floors manually Automatically added floors and ce
4. in particular for deleting locking and showing or hiding a guideline About Smart Guides HGTV Home Design provides smart guides which are temporary guides that appear when you move objects and when you draw walls floors or ceilings To show or hide smart guides choose Show Smart Guidelines from the View menu Using the Layout Grid In addition to layout guides and smart guides you can use the layout grid when arranging objects in the 2D layout e To show or hide the grid choose Show Grid from the View menu Grid spacing depends upon the measurement units used for rulers and to the layout scale which you can change in the Preferences dialog box on the New Project tab HGTV Home Design changes the grid spacing automatically when you change the scale of the 2D view CHAPTER 4 USING HGTV HOME DESIGN 59 Only layout guidelines can snap to the grid Objects do not snap to the grid therefore you must set up guidelines along a grid line to be able to snap objects to the grid To turn the snap feature on 1 Choose Preferences from the HGTV Home Design menu 2 In the Preferences dialog box if necessary click the Miscellaneous tab 3 To turn the snapping feature on in the 2D view select the Snap Sensitivity on 2D Plan checkbox and then specify a distance in pixels To turn off 2D snapping clear this checkbox 4 Click OK To align objects to grid lines when snapping is on 1 Add a guide to the proje
5. 1 Open the category in the library where you would like to store the object 2 Move the pointer over the object in the 2D view 3 Press the Option key as you drag the object into the library Item Info Description Manufacturer Unknown Keywords Y Thumbnail _ lara Change 92 HGTV HOME DESIGN USER S MANUAL 8 In the Item Info dialog box type a name for the object in the Title box If you wish type a description and keywords in the Description and Keywords boxes but you can leave these blank If you plan to add a lot of objects to the library type information into these boxes to simplify finding the required object later Separate keywords with spaces If you wish specify a manufacturer in the Manufacturer pop up menu If necessary to change the 2D thumbnail click the Thumbnail triangle Then click Change In the Edit Thumbnail dialog box click the Zoom In or Zoom Out button as needed and then click OK Click OK Later you can open the Jtem Info dialog by double clicking the object s thumbnail in the library To delete an object that you ve added right click or Control click the object in the library and choose Delete Note You cannot delete a provided object Copying and moving objects You can copy and move objects between categories To create a copy of an object in the library 1 Right click or Control click the object in the Library pane and choo
6. 3 Inner Outer Parts Ratio 0 50 Flip Sides Doors amp Windows Frame Thickness 0 4 fs M Look Through Type amp Representation 116 HGTV HOME DESIGN USER S MANUAL Adjusting dimensions of openings Thickness Elevation 0 00 Inner Outer Parts Ratio 0 68 Flip Sides Thickness a Elevation o 00 Inner Outer Parts Ratio 0 22 lt n __ Flip Sides _ To change the dimensions of an opening use the Object Properties tab in the Inspector You can adjust the height width thickness elevation and frame thickness The Inner Outer Parts Ratio slider sets the position of an opening in relation to the wall for example to specify how deep a door is in the doorway Applying materials Use the Materials tab of the Inspector to apply or change a material See Chapter 11 Applying Materials for more details Adjusting the representation in the 2D layout You may want to make openings look inspector differently in the 2D view depending E Q A 3 Q eal on the material they are made of To do this use the 2D Properties tab of the Drawing Inspector M stroked You can use the settings from the Stroke Color L Drawing section to change the outline O Filled color and fill color for the opening as Fill Color p well as apply fill patterns C Pattern Fill Pattern Type siete Pattern Color a CHAPTER 7 ADDING WINDOWS DOORS AND STRUCTURAL ELEMENTS 117
7. Cancel Uninstall 2 In the Uninstall dialog box select the items to delete To delete the program files and folders select Remove HGTV Home Design Application Remove HGTV Home Design Preferences and Remove HGTV Home Design Content To delete objects and materials that you have added to the library select the Remove User Content checkbox 3 Click Uninstall CHAPTER 2 INSTALLING HGTV HOME DESIGN 19 Note f you plan to re install HGTV Home Design and want to keep your custom materials and documents do NOT select the Remove User Content checkbox You cannot restore the user libraries by re installing HGTV Home Design Uninstalling the Program Manually To remove the program manually move the following files and folders to the Trash and then empty the Trash HGTV Home Design app from the Applications folder com novadevelopment HGT VHomeDesign plist file from the Library Preferences folder If you don t need the custom materials delete the HGTV Home Design folder from the Library Application Support Nova Development folder where refers to your Home folder Note f you plan to re install HGTV Home Design and want to keep your custom materials and documents do NOT delete the HGTV Home Design folder 20 HGTV HOME DESIGN USER S MANUAL GETTING STARTED This chapter gives you information about setting up HGTV Home Design after installation and gives overview informati
8. Note There is another type of text box in HGTV Home Design text labels This is a part of a floor object Adding Dimension Lines You can measure and show the distance between two points in your layout 22 11 ft To add a dimension line 1 Choose Measurement from the Insert menu Alternatively click the Measurement button on the toolbar If the Text Annotation button shows on the toolbar click the arrow and choose Measurement Measurement Text Annotation 2 Click a starting point in the layout 3 Click the ending point in the layout 4 After clicking to set the end point move the pointer as needed to extend the bracketing lines 5 Click again to set the length of the bracketing lines The measurement object when selected has three handles Drag the middle handle to adjust the distance between the measurement line and the measured object Drag the handles on the ends to change the distance to be measured The measurement units are the same as the rulers You can change the measurement units in the Project Setup dialog box on the Measurements 96 HGTV HOME DESIGN USER S MANUAL tab To hide the units and only show the values select the Suppress Units checkbox on the Measurements tab If you create the measurement object by clicking the handles of the measured object or near to the handles the measurement object is tied to the object it measures For exam
9. Adding Niches and Wall Panels Niches and wall panels have a similar behavior in HGTV Home Design Adding and Removing Niches and Wall Panels You add niches and wall panels to walls To add a niche or wall panel 1 Open the Building Elements tab on the Library pane 2 Select a category Niches or Wall Panels in the pop up menu 3 Browse through the models until you find one to add 4 Drag the object onto the layout When you drag the object over the 2D layout it snaps to walls and changes its orientation according to the orientation of the closest wall To remove a niche or wall panel select it and press the Delete key Selecting Niches and Wall Panels To select an object click it The Project Tree lists all the niches and wall panels used in the layout You can also select them in the list Moving Niches and Wall Panels To move a niche or wall panel drag it or you can select it and then press the arrow keys To remove a niche or wall panel from the wall drag it away from the wall If you drag a niche or wall panel from a wall when you move the niche or wall panel near a wall HGTV Home Design inserts it into the wall automatically 118 HGTV HOME DESIGN USER S MANUAL Adjusting Parameters of Niches and Wall Panels The Information bar above the horizontal ruler shows the selected niche s or wall panel s height width thickness elevation and angle You can modify the height width 0 0O inspec
10. Elevation 0 00 mM Cast Shadows Type amp Representation The Elevation parameter defines the distance 3 between the bottom of a staircase 2 and the floor 4 You adjust the Elevation if a staircase begins on a platform that is located above the floor level CHAPTER 7 ADDING WINDOWS DOORS AND STRUCTURAL ELEMENTS 123 By default the top of a staircase meets the floor of the storey above 7 below If a staircase has a handrail its top 5 is above the floor level You should manually set the Handrail Height value 6 to have the top stair meet with the floor To change a staircase s properties such as its orientation in 3D its origin point and 2D representation select the staircase and click the Type amp Representation button in the Inspector 124 HGTV HOME DESIGN USER S MANUAL Applying Materials Use the library of materials located in the Materials tab of the Inspector to apply materials to a staircase To change the material of a staircase opening select this part of the staircase object in the 2D or 3D view or select the Stairs Opening item in the Project Tree To apply new materials to a staircase itself expand a Stairs Opening item in the Project Tree and select Stairs For details about applying materials see Chapter 11 Applying Materials Editing the Opening Shape You can change the shape of the opening in the slab on the floor plan HGTV Home Design indicat
11. HGTV Home Design has some hardware limitations Video cards that do not support per pixel lighting The following models and earlier versions don t support per pixel lighting GeForce4 Ti GeForce3 GeForce2 MX 4 MX Radeon 9000 9200 Radeon 8500 Radeon 7200 7500 and Radeon 7000 To find out which video card is in your computer open the Apple menu and choose About This Mac Then click the More Info button to open the system profiler Then click Graphics Displays in the Hardware section Contacting Technical Support For viewing frequently asked questions FAQs and troubleshooting tips visit http www novadevelopment com support You can send a message directly to the technical support staff from this page When reporting a problem please specify e The version of HGTV Home Design you are using e The version of Mac OS X installed on your computer e The previous actions that could have lead to the problem If the problem is repeatable e Describe how to reproduce it e If possible illustrate your report with screenshots Press Cmd Shift 3 to save a screenshot on your Desktop Index INDEX Symbols A 2D layout See floor plans Accessing 2D view object information 89 adjusting object properties 78 79 adjusting wall representation 107 108 creating movie tracks 178 flipping objects 81 82 measurement units 69 movie tracks 182 184 moving cameras in 173 objects in 75 76 saving graphic file 163 164 switchin
12. 320x240 Low Res i In the Export 3D View dialog box specify QTVR as the image format Specify the size of the image Type a name for the image file Specify where to save the file Click Save After HGTV Home Design saves the image to preview it click View and use the QuickTime Player features to view the panorama To return to the workspace instead of viewing the file click Continue CHAPTER 13 PRINTING AND EXPORTING PROJECTS 167 Exporting 3D Files You can export an object a floor or the entire project as a Google SketchUp skp VRML Version 2 0 wrl or X3D x3d file To export a 3D file 1 Select what you want to export in the project To export one or more objects select them in the project To export a floor activate it on the Building Properties tab of the Inspector To export the project you don t need to select anything Choose Export To from the File menu Save As Untitled y Where Documents Selected Objects Save As Type SketchUp Version 6 skp 3 Export Current Floor O Entire Project F Merge coplanar triangles Cancel Save In the Export To dialog box select the output format in the Save As Type pop up menu Select what you want to export Select Objects Current Floor or Entire Project For a Google SketchUp file to simplify objects before exporting them select the Merge coplanar triangles checkbox To keep all the details cle
13. Click the last button to set your own time by adjusting the numeric time 3 or by dragging the hour hand on the clock 2 To vary the cloudiness use the slider bar 4 Geographic Location To change the geographic orientation of the floor plan rotate the compass 6 by dragging If you select the Show Compass in 2D Plan checkbox 7 the compass icon reflects the specified direction Drag the Latitude slider 5 to indicate how high the sun would be at any particular time of day Daytime amp Cloudiness i Do BB 3 12 00 pm 6 4 amp oe Geographic Location Latitude North 3 Equator 2 South 7 M Show Compass in 2D Plan CHAPTER 4 USING HGTV HOME DESIGN 71 Saving Projects HGTV Home Design saves information about all the materials and objects used in the design in the project file This guarantees that your project will look the same on other computers with HGTV Home Design installed To save changes as you work on a project choose Save from the File menu HGTV Home Design updates the existing project file To save your project 1 Choose Save from the File menu Cmd S If you ve saved this project before you re finished Save As Untitled li3d fv Where jj Documents y Cancel C save 2 Ifyou haven t saved this project before in the Save As dialog box type a name for the project file in the Save As box 3 Specify where to s
14. Drag the Rotate slider to rotate the texture on the object Click the Material category pop up menu to specify a category or to add and remove custom categories The Materials Gallery lists thumbnails of materials in the currently active category Drag the Thumbnail slider to change the size of the sample thumbnails in the Materials Gallery Click the gear icon to add or delete custom materials e New Material opens the Create New Material dialog box e Delete Selected Material removes the currently select custom material Applying a Material to an Object There are several ways to apply material to an object The easiest way to apply a material is in the 3D view to drag a material from the Materials library onto an object An object may have multiple parts so be sure to drag the material to the exact part of the object you want to modify The other way to apply a material is to use the Inspector to change the material of one or more parts of an object 152 HGTV HOME DESIGN USER S MANUAL To apply a material with the Inspector 1 2 Select an object Open the Materials tab of the Inspector All the existing materials for the selected object appear in the Object s Materials list Note Each item in the list actually represents a part of the selected object The same material may appear in the list several times If so that material has been applied to several parts of the object Select one or more par
15. Format JPEG E Size As Current View E Quality _ _ Least Best Cancel Save 4 In the Export 3D View dialog box specify the image format BMP TIFF JPEG or PNG and size 5 If the select graphic format has an additional option adjust the value as needed 6 Type a name for the graphic file 7 Specify where to save the file 8 Click Save After HGTV Home Design saves the image you can preview it Click View To return to the workspace instead of viewing the file click Continue To print the 3D view open the exported picture in Preview and print it 166 HGTV HOME DESIGN USER S MANUAL Exporting 3D Views to QuickTime VR QTVR You can save a 3D view in the QuickTime VR virtual reality format to have a panoramic view of your project from the point where you are standing in 3D Then you can open the exported file in QuickTime and look in any direction To export as a QTVR file 1 2 Nn wm 8 Click the 3D View button on the View toolbar Walk to the central point of your panorama Use the Walk controls and camera orientation tools to establish the necessary point Alternatively select the camera pointing in the necessary direction in the Camera list on the Cameras Properties tab of the Inspector Choose the Export 3D View from the File menu or click the Camera button on the 3D toolbar save As Una Where 3 Documents Z Format QTVR Size
16. Increasing this value elevates the whole building Building The Foundation value gives the thickness of the foundation It your building doesn t have a basement the Foundation value must be equal or greater than Elevation Each storey in the project has a thumbnail of the floor plan shown in the middle of the tab The thumbnail of the current floor has a blue frame Elevation 0 00 oo Foundation 0 20 around it To select another floor click its thumbnail An icon in the lower left corner of the thumbnail identifies the ground floor cE In the toolbar click the Add Storey A Above Current button the first button to add a storey above the Esg current one Click the arrow to add a AE floor above or below the current one or to specify the selected floor as the ground floor Click Add AutoRoof Above Current 5 8 x Storey button the second button to add a roof with a loft above the current floor Click the arrow to add a roof to the current floor Storey Height 3 00 Current Storey Slab Thickness 0 20 RD Click X to delete the selected floor J To change the thickness of a storey s slab select the thumbnail for a floor and then change the Slab Thickness value To change the height of the walls for a storey select the thumbnail for a floor and then change the Storey Height value 146 HGTV HOME DESIGN USER S MANUAL Adding Storeys To add a storey above the c
17. Navigating 3D view 62 65 New material creating 97 98 New object categories 90 New projects adjusting settings 53 54 creating 26 51 66 Niches adding 117 119 adjusting parameters 118 removing 117 using with roofs 135 Night 70 0 Object categories adjusting 90 91 Object information 89 Object Library 88 93 Object previews controlling 80 81 Object properties in 2D adjusting 78 79 Objects 73 99 accessing from Object Library 88 93 accessing information 89 adding 75 adding to Library 91 92 INDEX 203 adding to object categories 90 adjusting categories 90 91 adjusting default size 82 adjusting properties in 2D 78 79 adjusting representation 119 adjusting type of 81 aligning 59 86 applying materials to 151 152 changing order of 93 changing origin 82 controlling object previews 80 81 creating copy of 92 deleting 77 deleting custom object category 91 deleting objects from Library 92 distributing 87 dragging 84 flipping 81 82 grouping 87 importing 83 85 126 127 in2D 75 76 in3D 76 managing Library objects 90 93 matching materials 155 156 modifying 78 82 moving 77 moving in Library 93 placing on top of another 132 replacing in Library 93 rotating representation 81 saving with projects 52 selecting 75 77 190 ungrouping 88 Opening custom templates 67 existing projects 66 Inspector 47 49 Openings adding 114 adjusting dimensions of 116 adjusting parameters 115 116 editing stair 124 moving 114 removing
18. Registering HGTV Home Design 6 7 22 Removing columns 119 custom materials from Library 155 floors ceiling 109 furniture 128 guidelines 58 movie cameras and tracks 186 movie track 187 openings 114 staircases 121 storeys 146 wall panels niches 117 Rendering lights 158 Replacing objects in Library 93 Representation rotating object s 81 Resizing ceilings floors 110 Roofs 133 142 adding 136 137 adding skylight to roof 142 adjusting properties 138 creating skylight 142 deleting 137 HGTV Home Design 134 modifying style 139 142 types of 135 Rooms drawing 27 Rotating 3D objects automatically 52 3D view 80 81 furniture 130 object s representation 81 Rotating objects 79 Rulers using 56 59 S Sample projects 8 9 Saving 2D layout as graphic file 163 164 all objects with projects 52 backup 52 projects 71 Scaling applying 69 Searching for help topics 13 Seeing 3D floor plans 60 floor plan detail 61 62 workspace views 44 46 Segments adjusting 185 Segment shape setting 183 184 INDEX 205 Selecting active storey 146 147 ceilings floors 109 custom cameras 172 furniture 129 guidelines 58 movie cameras 172 177 movie tracks 177 objects 75 77 190 objects in Project Tree 76 77 openings 114 staircases 122 walls 104 Setting current segment shape 183 184 movie camera direction 182 program preferences 22 24 Settings adjusting 3D settings 54 56 new projects 53 54 Setting up HGTV Home Des
19. Return camera Return to default pitch a pan camera look straight to default ahead elevation Tilt camera Tilt camera down look down look down down Move back Move left Move right Camera Pitch Walk Control Camera Elevation You can double click the Camera Pitch or Camera Elevation control to reset the camera Using the Look Around and Fly Around tools In the Look Around and Fly Around ws modes you use the mouse to change the _ rn al i direction or fly around a fixed point SY Look Around You activate the Look Around and Fly Around tools from either the 3D Fly Around toolbar or the 3D View submenu on the View menu In the Look Around mode your G il location is fixed and you change the ap w view direction In the Fly Around Look Fly mode you can fly around the point Around Around located in the center of the 3D view tool tool CHAPTER 4 USING HGTV HOME DESIGN 65 To change the view direction in both Look Around and Fly Around modes Ney drag the pointer The pointer changes when in Fly Around mode Showing or Hiding Workspace Elements You can customize your workspace to show or hide certain elements by choosing commands in the View or Window menu If there is a checkmark next to a command the element appears in the workspace e To show or hide rulers choose Show Rulers from the View menu This command also shows or hides the Information bar e To show or hide rulerl
20. and cookware atop other objects such as tables and stands For example you could place a TV set onto a table To be able to change the elevation of the TV set unlock its Elevation box in the Object Properties tab of the Inspector by clicking the lock icon To place an object on top of another object 1 2 Select the object such as a TV set that you want to have on top To be able to change its elevation if necessary click the lock icon next to the Elevation box in the Object Properties tab of the Inspector If the object such as the TV set is higher than the other object such as the table drag the first object over the second in the 2D or 3D view For example if the TV is already higher than the table the TV set automatically jumps onto the table or If the first object is lower than the other object drag the first object over the second object in the 2D or 3D view Then increase the Elevation value in the Inspector to lift the object or press Cmd Option as you drag the object upwards in the 3D view For example if the table s top is higher than the TV set the latter appears under the table after dragging it Then increase the Elevation value to lift the TV set until it is on the table WORKING WITH ROOFS Roofs are special objects in HGTV Home Design They are not available in the Library pane as the other structural objects are Chapter 9 at a glance Roofs imHGIw Home Desig Aunan ner ERSE EE
21. more details CHAPTER 9 WORKING WITH ROOFS 135 The Roof Types With the Roofing Assistant dialog box in HGTV Home Design you can select one of several basic types of roofs such as gable hip or mansard You can create a more complicated roof by adding or deleting roof slope segments and by changing their angles You change the properties of roofs in the Object Properties tab of the Inspector Using Panels Openings and Niches with Roofs To add a panel opening or niche to a roof drag one from the object library onto the roof Adding and Deleting Roofs You use the Roofing Assistant dialog box to add a standard roof to your building Choose a roof template Choose a soffit type E EE Simple Horizontal BoxEnd Gable with small hips Gable Preview Qao Gambrel Hip with small gables Hip Mansard a Roof Orientation aa EB 136 HGTV HOME DESIGN USER S MANUAL Adding a Roof You either add a roof with a loft a new storey or add it to the current storey To add a roof with a loft 1 Select the upper storey of your building in the Building Properties tab of the Inspector 2 Choose Building Add AutoRoof Above Current Storey from the Edit menu or click the Add AutoRoof Above the Current Storey button in the Inspector 5 x te Add AutoRoof Above Current Storey t Add AutoRoof on Current Storey 6 In the Roofing Assistant dialo
22. 114 selecting 114 using with roofs 135 P Panels with roofs 135 PDF 37 163 Performance problems 191 192 Picture frame object 98 99 Pictures 38 39 174 175 Placing objects on top 132 PNG 96 163 165 175 Predefined cameras Cameras Properties tab 34 170 selecting 172 Preferences setting 22 24 Preview picture size 80 Printing floor plans 36 37 162 163 problems 193 projects 161 163 Problems 3D viewing 194 contacting technical support 196 floor plan red circles 192 193 Google SketchUp export 195 performance problems 191 192 printing 193 selecting objects 190 video card limitations 196 VRML player 195 196 Program adjusting settings 51 53 customizing 51 56 installing 16 17 introducing 2 13 learning 7 8 performance problems 191 192 setting up 22 24 uninstalling 18 19 updating 17 18 Project Design workflow 24 25 204 HGTV HOME DESIGN USER S MANUAL Project environment adjusting 70 Project file icon adjusting 69 Projects adjusting environment 70 adjusting settings 53 54 67 69 creating 26 creating new projects 51 66 exporting 163 167 opening existing projects 66 printing 162 163 saving 52 71 using sample projects 50 51 Project scale adjusting 69 Project settings adjusting 67 69 Project Tree 76 77 88 PSD 96 Q Quick Start Guide 9 26 29 QuickTime VR file exporting 166 R Rectangular room drawing 103 104 Red circles floor plans 192 193 Reflection detail adjusting 55 Reflections 55 158
23. 12 13 HGTV Home Design customizing 51 56 installing 16 17 introducing 2 13 learning 7 8 objects overview 74 75 performance problems 191 192 projects defined 42 registering 22 roofs 134 INDEX 201 setting up 22 24 starting 190 storeys 144 Hiding layout grid 58 movie cameras 174 workspace elements 65 Hip roof modifying gable 140 141 How To videos viewing 10 l Images adding as materials 96 99 adding to floor plans 96 changing for floor plan 82 creating new material 97 98 exporting in 3D 164 166 Importing 3D models 128 by dragging 84 Google 3D Warehouse 84 85 128 objects 83 85 126 127 Inspector 47 49 78 79 applying materials to objects 152 managing light sources 160 managing movie cameras 170 172 managing storeys 144 147 removing movie cameras 186 removing tracks 187 Installing HGTV Home Design 16 17 Interior lighting adding 159 Interior walls drawing 28 J JPG JPEG 96 163 165 175 K Keyboard using 63 L Lamps adding 36 adjusting parameters 131 Latitude adjusting 70 Layout See 2D floor plans Learning HGTV Home Design 7 8 Levels adjusting floors ceilings 110 111 Library adding new object categories 90 adding objects to 91 92 deleting custom object category 91 deleting objects 92 managing objects 90 93 moving objects 93 removing custom materials 155 replacing objects 93 Library pane 43 44 88 Lighting adding interior lighting 159 applying 157 160 Setting up 35 36 Light
24. HOME DESIGN USER S MANUAL Creating a Movie Track in 2D You can create a movie track in the 2D view To create a movie track 1 Click the Movie Track button on the 2D toolbar If the Camera button shows click the arrow and then click Movie Track Camera fj Movie Track m 2 Click the floor plan where you want the movie track to begin 1 in the picture below 3 Make more clicks to add more movie cameras to the current track 2 4 Double click to place the last camera 3 a o _ o 1 2 3 You can change the location of movie cameras the shape of track segments and the direction of camera after creating the track Important The number of movie cameras depends on how curvy a movie track should be A less curvy track requires fewer intermediate cameras A straight track requires only two cameras at its ends Do not add unnecessary intermediate cameras Add extra intermediate cameras for a more accurate creation of a track with a complex shape CHAPTER 14 TAKING PICTURES AND MAKING MOVIES 179 Creating a Movie Track in 3D You can create movie tracks in the 3D view To create a movie track in the 3D view 1 2 Walk to a point in 3D that is the start point for your movie Open the Cameras Properties tab of the Inspector and click the Add Movie Track from 3D Viewpoint button The icon of the button indicates the current mode Add Movie Track mode In this mode c
25. Properties tab of the Inspector On this tab you can adjust the luminosity and color of each light source and turn it on or off If a lamp has several bulbs you can usually control them separately but this depends on the 3D model that you ve added to your project Note f your project has a lot of light sources HGTV Home Design may render the 3D scene quite slowly when you are walking in it If this occurs only turn on lights and shadows if it s necessary For more information see Chapter 15 Solving Problems 160 HGTV HOME DESIGN USER S MANUAL Managing Light Sources in the Inspector The Lights Properties tab of the Inspector controls interior light sources To open this tab directly choose Inspector Lights Properties from the Window menu In the toolbar at the top of the tab click a daytime button to specify phases of the daylight Morning Day Evening Midnight or Custom This setting affects the sunlight in the 3D view The Lights list in the Inspector has all light sources actually in the project by floor with the Sun always at the top of the list Select a light to adjust its settings The bottom area of the tab shows the settings for the lights in the selected light source s in the Lights list To change the brightness of a light source select it in the Lights list and drag the Luminosity slider To change the color click the Color box and select a color in the Mac OS X Colors
26. Stairs Opening you can change the material of the opening To change the material of the staircase select the Stairs item Adding and Removing Staircases The height of an added staircase is equal to the storey height To add a staircase 1 Open the Building Elements tab on the Library pane 2 Select the Stairs category in the pop up menu 3 Browse through the models until you find one to add 4 Drag the staircase onto the layout To remove a staircase select it and press the Delete key 122 HGTV HOME DESIGN USER S MANUAL Selecting a Staircase To select a staircase click it The Project Tree lists all staircases in the project Selecting the Stairs Opening item selects the whole staircase Moving a Staircase To move a staircase drag it or you can select it and then press the arrow keys Adjusting Staircase Parameters The Information bar above the horizontal ruler shows the height width thickness elevation and angle of a staircase You can adjust most of these parameters in the Object Properties tab of the Inspector To control the size of the opening adjust the Width and Depth values The default height of a staircase in 3D is equal to the storey height the distance from 1 to 4 in the following picture et Width 1 06 a L Depth 2 69 M Maintain Aspect Ratio amp Edit Geometry Rotate Q E E 5 1 I 180 o 180 Stairs Handrail Height 0 00 gt CG
27. Type amp Representation from the Edit or shortcut menu to view the Type amp Representation dialog box for the currently selected object In this dialog box you can flip the object change its orientation and dimensions and make other object specific changes When you make a change to an object in this dialog box HGTV Home Design creates a new object For more information see the chapters that focus on the various types of objects Changing Materials When you add an object to the project it has default materials You can apply new materials from the library of materials on the Materials tab of the Inspector To learn how to apply a new material to an added object see Chapter 11 Applying Materials Adjusting Object Properties in 2D With the settings on the 2D Properties tab of the Inspector you can adjust the appearance of objects in the 2D view You can use these settings to adjust walls floors ceilings and auxiliary objects for instance text annotation or an imported image CHAPTER 5 WORKING WITH OBJECTS 79 To open the tab directly choose Inspector 2D Properties from the Window menu If the Inspector is already open click the 2D Properties tab The Stroked checkbox affects the object s outline When selected you can specify the color for the outline from the Mac OS X Colors palette Supported objects include walls floors ceilings and images The Filled checkbox affects an object s fill c
28. a wall s size E walls 3 To change the length of a wall tines OI ickness select the wall and drag its handle tenath 753 z engt Alternatively you can change the i i S wT B settings on the Object Properties tab aw aa gt of the Inspector Y General 4 General Wall You can change the thickness directly i in the Object Properties tab or you can select a predefined wall type from the Master Walls list All the wall 6 General Wall 8 General Wall 10 General Wall CE 0000 Wood templates in the Master Walls list 3 Wood Wall have a preset thickness and default 4 Wood Wall materials Adjusting a wall s height All the walls on a floor have the same height which is equal to the height of the storey To change a wall s height use the Building Properties tab in the Inspector You can make a wall lower than the storey height To do this insert an opening into the top part of the wall Applying crowns and bases The Mouldings section in the Object Properties tab of the Inspector shows you the mouldings on the selected side of the wall segment You can specify a wall crown base and trim After adding a crown base or trim you can change the length and thickness as well as the size and CHAPTER 6 ADDING WALLS CEILINGS AND FLOORS 107 shape Additionally you can remove a crown base and trim from any side of the selected wall Mouldings
29. as Template from the File menu Save As New Template a Where C Custom Templates KA Cancel Save 3 Inthe Save as Template dialog box type a name for the template in the Save As box 4 To have this template accessible from the Assistant dialog box make sure it s saved to the Custom Templates folder which is the default folder shown in the dialog box 5 Click Save Adjusting Project Settings A newly created project has default settings based on the settings in the New Project tab of the Preferences dialog box After you start a new project or open an existing project you can adjust the project settings in the Project Setup dialog box To adjust project settings 1 Choose Project Setup from the File menu 68 HGTV HOME DESIGN USER S MANUAL Project Info Measurements Preview Copyright Description Gre ED 2 If you want to add information to the document file type your name any copyright information and project description on the Project Info tab 3 To adjust the default measurement system for this project click the Measurements tab Project Info Measurements Preview Measurement Units Inches Decimal B O Suppress Units Predefined Scale O Custom Scale Ge ED CHAPTER 4 USING HGTV HOME DESIGN 69 4 To specify a different measurement system select a different one from the Measurements Units pop up menu The upper left corner of the rulers s
30. change 156 HGTV HOME DESIGN USER S MANUAL 5 Click the Material Picker button P to activate the tool 6 With the Material Picker tool click the source object to pick one of its materials When you the Material Picker tool over an object the material shows in the Inspector to the right of the Material Picker button 7 Repeat steps 4 and 6 as necessary to change the other materials one at a time Each time the material picked replaces the selected material of the source object 8 Click the Material Picker button again to deactivate the tool 12 APPLYING LIGHTING In a HGTV Home Design project to make 3D scenes more realistic you can have simulated light from the sun and moon as well as light from interior lamps and fire This chapter gives information about how you add and adjust light sources Chapter 12 at a glance About Light SOURCES via ciriiccrreclieiveiews nensieen ONE TE EE 158 Adjusting Natural Light is ssccnces eyeteaceerenteceeteenendines cee neta 159 Addingilntenor LAG INE G issen ess easeussetessnqcecesueteenzesreaqeosteahaaene 159 Managing Light Sources in the INSPeCtOF ccceeeeeeeeeeeeeeeeeeeeeeteneeeeeneees 160 158 HGTV HOME DESIGN USER S MANUAL About Light Sources There are two types of light sources available in an HGTV Home Design project natural light and artificial light How you adjust the light sources affects the quality of the project in the 3D view The r
31. change the Elevation value in the Object Properties tab of the Inspector CHAPTER 6 ADDING WALLS CEILINGS AND FLOORS 111 pa DE Del Ot De DE Da Be De De Oe PE BS De DE De Da Da De Da Be De xX nn pan pan xx Rm ie ot RM ee cS In the image above 1 is an AutoCeiling that has the default level 2 indicates a custom ceiling with the Elevation lower than AutoCeiling 3 shows a custom floor with the Elevation higher than the AutoFloor 4 that has the default level Applying Materials Use the Materials tab of the Inspector to apply or change the material for a floor or ceiling See Chapter 11 Applying Materials for more details Changing the Ceiling or Floor Representation in the Floor Plan To make objects look differently in the 2D view depending on the material size or other attribute you can apply different colors and pattern fills You can change these in the 2D Properties tab of the Inspector As with walls you can use the settings from the Drawing section to change the outline color and fill color as well as apply fill patterns Adding a Floor Label HGTV Home Design provides a 570 75 ft special text object for floors a Floor 112 HGTV HOME DESIGN USER S MANUAL Label By default this label shows the area of the floor To show or hide a floor label choose Show Floor Labels from the View menu To change the text in the text object double click it and type your own text You can c
32. denigrates or offends any ethnic racial sexual or religious group or persons who are physically or mentally challenged iv is designed to or will harass threaten defame or abuse others v exploits images or the likeness of individuals under 18 years of age or vi characterizes any other unlawful activity as acceptable glamorous or desirable 7 Third Party Intellectual Property Certain portions of the Content may consist of the copyrights trademarks service marks trade names or other intellectual property of third parties These portions of the Content are provided for the convenience of certain users of the Software who are expressly authorized to use them by their owners You may not use any third party intellectual property without their express authorization 8 U S Government Restricted Rights The Software is licensed to the U S Government with RESTRICTED RIGHTS Use duplication or disclosure by the U S Government is subject to restrictions as set forth in the Rights in Technical Data and Computer Software clause at DFARS 252 227 7013 and the Commercial Computer Software clause at 48 CFR 52 227 19 as applicable Contractor manufacturer is Nova Development 15001 Meridian Parkway Suite A Riverside CA 92518 9 Export Restrictions You are responsible for complying with all foreign and domestic laws and trade regulations The Software and its underlying information and technology may be not downloaded or otherwise exported or re e
33. eseeseeseseeeeerteeseeetneeeseees 166 Exporting 3D Files iicaiccscicccsececcdecctcctececetececes coceessecccassecueancausstescessetsucerestze 167 TAKING PICTURES AND MAKING MOVIEG ccssseesseeeee 169 Working with Cameras Managing Cameras in the Inspector ceccceeeeeeeeeeeeeeeeeeeeeeseeeeeeeeseeeeeneeeeeeeeaee 170 Selecting a Camera nic sce deilevicseiia ede edeeei hn iid dee 172 Adding and Deleting Cameras 173 Moving Cameras in the 2D View ceee PAIS Adjusting the Viewing Angle of the Active Camera 173 Hiding GAMER AS vse cscs cee ban eei E E a E AEE E 174 Taking Pictures of the 3D View s cccsseceessseeeeeseeeeeeseeeeeseeeeeeseeeeenaees 174 Creating Movie Tracks and Movies 176 About Movie Tracks and Movie Cameras Creating a Movie Track in 2D a TTB Creating a Movie Track in 3D 179 Adjusting a Movie Track 180 Creating a Movie 180 Looping MOVIES ec iasccscese revsizcenescnceadteteceacedunsteenes de etatedeodseaccsaneyseesesensanes eedeceeeeten 181 Modifying Movie Tracks in 2D cccssseeseseeeeeeseeeeeeeeeeeeseeeesseeeneeseeeees 182 Setting the Camera Direction 182 Keeping the Last Segment Unchanged ue Setting the Shape of the Current Segment ceeccseeceeeceeeeeeeeeeeeaeeeeaeeeaeeees 183 HGTV HOME DESIGN USER S MANUAL Adding Movie Cameras to an Existing Movie Track Changing the Location of a Movi
34. for the graphic file 10 Specify where to save the file 11 Click Save After HGTV Home Design saves the image you can preview it Click View To return to the workspace instead of viewing the file click Continue Note You can also export the view as a panorama if you specify QTVR See Chapter 13 Printing and Exporting Projects for details 176 HGTV HOME DESIGN USER S MANUAL Creating Movie Tracks and Movies You can create a movie as you walk through the 3D space HGTV Home Design saves a movie as a MOV file To create a panorama of the 3D space see Chapter 13 Printing and Exporting Projects About Movie Tracks and Movie Cameras Movie creation begins with creating a movie track a path along which an imaginary video camera moves You can place multiple movie tracks in your project and can edit a movie track at any time To create a movie you select a movie track and start by clicking the Record Movie button at the bottom of the Cameras Properties tab of the Inspector When you create a movie track you place movie cameras in key points in the 3D space A movie track must have at least one straight line but may have several straight or curved segments The track runs over anchor points which are the movie cameras End points of the movie track are also movie cameras HGTV Home Design creates the necessary intermediate points automatically Movie cameras appear on the floor plan as individual icons with
35. image files to apply to objects For example you can import your own photographs or artwork to include in picture frames If you ve included lamps you can adjust them to provide realistic interior lighting HGTV Home Design also includes an Environment panel where you can adjust the natural light coming in through windows and skylights CHAPTER 1 INTRODUCING HGTV HOME DESIGN OOO inspector B Z ase Object s Materials Fabric ArchiBase_CO2 Wood 026 Sharp Oak Fabric ArchiBase_CO1 wo A Materials Gallery __ po n D 600 e00 Inspector Lights Oo A y Sun e TERRA_singolo_LENTE A Indigo Indigo Indigo Indigo Luminosity On Off Color For details see Chapter 11 Applying Materials and Chapter 12 Adjusting Lighting Sharing Your Projects HGTV Home Design provides several ways to share your projects with others Of course you can print the floor plan or create an image file of it to give to a contractor but you can also take pictures of the 3D view and create Apple QuickTime movies to show a virtual reality tour of the interior space 6 HGTV HOME DESIGN USER S MANUAL 00000 See Chapter 13 Printing and Exporting Projects and Chapter 14 Taking Pictures and Making Movies for details Registering Your Software When you first start HGTV Home Design you are asked to register your copy of the program Before you
36. imported objects with the project 6 To have HGTV Home Design automatically save a copy of a project to the same folder as the original project as you work on it select the Autosave modified projects checkbox and then specify how often to save the files To turn off auto save clear this checkbox Note f the program quits unexpectedly and you start it up again HGTV Home Design opens the autosaved copy 7 To control whether the snapping feature is on in the 2D view and how sensitive it is select the Snap Sensitivity on 2D Plan checkbox and specify a distance in pixels To turn off 2D snapping clear this checkbox CHAPTER 4 USING HGTV HOME DESIGN 53 8 To have HGTV Home Design automatically check for updates select the Automatically check for updates checkbox To only check for updates manually clear this checkbox 9 Click OK You can adjust the default settings that HGTV Home Design uses for all new projects To adjust the settings for new projects 1 Choose Preferences from the HGTV Home Design menu 2 Inthe Preferences dialog box if necessary click the New Project tab 00o Preferences Measurement Units Inches Fractional E C Suppress Units Predefined Scale 1 100 O Custom Seale Default Storey height 118 B Cancel 0x 3 As needed specify the correct units for new projects from the Measurement Units pop up menu 4 Ifyou don t want to see the units in 2D vie
37. instances Cancel import 2 Specify the type of file in the File Type pop up menu 3 Locate and select the file for that object 4 Ifthe object is a Google SketchUp object or a 3D Studio object specify how to import the file Make all surfaces double sided to avoid invisible surfaces select to adjust the surfaces as needed to be able to easily work with all surfaces Split object instances select to split a compound object into separate objects See details in the Importing Google SketchUp Objects topic in online help 84 HGTV HOME DESIGN USER S MANUAL 5 Click Import 6 If the Open File dialog box appears specify the location for the texture file or skip opening textures and use the materials from the built in library Click Open 7 Inthe Type amp Representation dialog box adjust the settings as needed and click OK You can change the settings later also Importing by Dragging In HGTV Home Design you can import Google SketchUp models by dragging them into a HGTV Home Design project If the imported object is a door or a window you should specify this in the Type amp Representation dialog box You can also change the orientation of an object and its icon on the floor plan See Adjusting Type and Representation Properties in this chapter Importing from Google 3D Warehouse HGTV Home Design integrates with Google 3D Warehouse for you to directly import files if you have an active Internet connec
38. key You can also right click or Control click a camera and choose the Delete Movie Camera CHAPTER 14 TAKING PICTURES AND MAKING MOVIES 187 Removing a Movie Track To remove a movie track select it on the floor plan by clicking click the line not a movie camera and press the Delete key To remove a track with the 00 inspector Inspector B Aa ge 1 Open the Cameras Properties tab of the Inspector Cameras V Predefined Cameras From Back I From Front From Left 3 Select a specific movie track and WB From Right I From Top click the Delete button X in the y user Cameras Inspector or press the Delete key I outside I guest room You can also right or Control click K guest room 2 the track and choose the Delete Movie i kitchen Track bathroom Movie Tracks v Movie Track Movie Camera 1 B Movie Camera 2 g Movie Camera 3 g Movie Camera 4 amp Movie Camera 5 g Movie Camera 6 2 Click a triangle next to the Movie Tracks category to expand it Record Movie 188 HGTV HOME DESIGN USER S MANUAL 15 SOLVING PROBLEMS This chapter includes a variety of tips and answers to questions that you might have about HGTV Home Design Chapter 15 at a glance General TroubleShOOUnG iiceccsesive aces auttaguanwelis east EEREN 190 Video Card Limitations sssusa nder iaaii enti 196 Contacting Technical SUPPort cccceccesseeeeeeeeeeeeeeeeaeeeeeaeee
39. one side but you need a handle on the other side To flip an object click the corresponding 3D Flip button By clicking a 2D flipping button Flip Horizontally or Flip Vertically HGTV Home Design creates a mirrored or flipped 2D representation based on the current representation Click these buttons to adjust the 82 HGTV HOME DESIGN USER S MANUAL orientation of an image for the 2D view to match with the 3D object For example after flipping a door left to right you should flip its image on the floor plan too Note The 2D and 3D flip operations work independently for more flexibility Make sure the 2D representation matches the 3D object Changing an object s origin The object s origin is a point on the object s surface that is used by HGTV Home Design to define the object s location in the 2D layout and in the 3D space By default the most optimal point on the object is used as the origin For instance when you rotate an object it rotates around its origin So changing the origin may change the object s behavior You use the Change Object Origin checkbox to change the origin of an object already added to your project or to specify an origin for the currently imported object Changing the object s origin affects the current object s copy only Objects in the built in library never change The default origin is usually set depending on the object type For furniture it is the center of the bottom for
40. sale or grant of any ownership rights in or to the Software 3 Permitted Use You may install and or use one copy of the Software on a single computer You may make a second copy of the Software to install and or use on a portable computer for the exclusive use of the primary user of the first copy of the Software If the original media is required to use the Software you may make one copy of the Software for archival or back up purposes The Software may not be shared or used concurrently on different computers You should contact Nova Development to obtain a site license if you need to use the Software simultaneously on multiple computers or a network 4 Prohibited Use You may not use the Software except as expressly permitted by this License For example you may not i copy or reproduce any part of the Software except as permitted by law or Section 3 of this License ii sublicense copy lend lease rent transfer or otherwise make any part of the Software available to any third party except in accordance with Section 10 this License iii decompile reverse engineer or disassemble the Software or otherwise attempt to obtain the source code of the Software iv alter translate adapt or modify the Software in any way or v remove or alter the copyright or trademark notices on the Software 5 Use of Content You may use the clip art video clips and all other content Content included in the Software only to create presentat
41. sources 158 160 Lights rendering 158 Limitations video cards 196 Limiting light sources 55 Loft 65 136 145 Loft walls adding 112 Look around mode 64 65 Looping movies 181 M Main window 42 46 library pane 43 44 Managing light sources in the Inspector 160 movie cameras in the Inspector 170 172 202 HGTV HOME DESIGN USER S MANUAL objects in the Library 90 93 storeys in the Inspector 144 147 Matching materials 155 156 Materials adding images 96 99 adding to Library 153 154 applying 111 149 156 150 152 applying to walls 107 changing 32 33 78 copying 155 156 Measurement system 68 69 Measurement units showing 69 Modifying furniture 129 131 movie tracks in 2D 182 184 objects 78 82 roof style 139 142 walls 106 108 Morning 70 Movie cameras adding 173 adding movie track 184 adding to existing movie track 184 adjusting direction 182 185 adjusting segments 185 adjusting viewing angle 173 174 changing location 185 deleting 172 173 186 hiding 174 managing in the Inspector 170 172 moving in 2D view 173 selecting 172 177 setting direction 182 Movies creating 180 181 looping 181 Movie tracks 176 177 adjusting 180 creating in2D 178 creating in 3D 179 modifying tracks in 2D 182 184 removing 187 selecting 177 Moving ceilings floors 110 furniture 31 129 guidelines 58 movie cameras in 2D view 173 objects 77 objects in Library 93 openings 114 staircases 122 walls 104 105 N Natural light adjusting 159
42. start your first project please take a moment to register by clicking Register Now in the Registration dialog box AI Register Your Software Register HGTV Home Design today and recieve product updates and free technical support It only takes a minute of your time and benifits include Free Phone Technical Support Free Email Technical Support Special offers on new products Register Later Register Now CHAPTER 1 INTRODUCING HGTV HOME DESIGN 7 After you register you are entitled to e Free Technical Support We re committed to making HGTV Home Design work for you If you have questions that aren t answered in this manual or in the online help system please contact us online e Immediate Notification of Upgrades You ll hear about new versions of HGTV Home Design as soon as they re available e Registered User Discounts As a registered user you re eligible for special prices on many new products and bonus offers on our other best selling software products If you click Register Later in the Registration dialog box the dialog box appears each time you start HGTV Home Design Also you can register by choosing Online Registration from the Help menu Learning HGTV Home Design HGTV Home Design provides several ways to help you learn to work with its features and functions You can view video tutorials for quick overviews of working with the program work with sample projects or go through the Quick
43. ve selected a movie track click the Record Movie button to start the process of creating a movie Selecting a Camera All predefined and user cameras are available in the Cameras Properties tab of the Inspector Custom cameras also appear in the Project Tree To jump to a saved position in the 3D view select a camera in the Inspector If you select a custom camera and walk around in the 3D view the camera changes its location to reflect your current position In this way you can adjust the location and direction of the camera To prevent the camera from accidentally moving lock it in the Project Tree Alternatively click another object in the 3D view a wall for instance to no longer have a custom camera selected before you start walking A camera icon in the top right corner e of the 3D view indicates that a custom L camera has been selected and that its position can change CHAPTER 14 TAKING PICTURES AND MAKING MOVIES 173 Adding and Deleting Cameras To add a camera use the Camera button on the 2D toolbar If the Movie Track button shows click the arrow and then click Camera Fes zE Shi Camera fi Movie Track ______ While walking around in the 3D view you may want to save some viewpoints to return to them later To do this click the Add camera from 3D Viewpoint button in the Cameras Properties tab of the Inspector All cameras you ve added appear in the Cameras Properties tab of the In
44. view you may need to see more details or fewer details To do so you can zoom in and out of the workspace CHAPTER 4 USING HGTV HOME DESIGN 61 Note To zoom into or out of your project in 3D view you walk around the project To see more details of the floor plan e Click the Zoom In button on the 2D toolbar and then click the workspace You may need to click the arrow and choose Zoom In if the Zoom In button isn t showing e Choose Zoom In on the View menu Cmd Choose Zoom higher zoom percentage from the View menu e Click the Zoom arrow in the bottom right corner of the workspace and select a higher zoom percentage To see fewer details of the floor plan e Click the Zoom Out button on 5 the 2D toolbar and then click a the workspace You may need to click the arrow and choose Zoom Out if the Zoom Out button isn t showing e Choose Zoom Out on the View menu Cmd Choose Zoom gt a lower zoom percentage from the View menu e Click the Zoom arrow in the bottom right corner of the workspace and select a lower zoom percentage After using a Zoom tool click another button on the 2D toolbar such as the Selection button to no longer have the Zoom tool active On the View menu you can also force the view to a certain aspect of the plan with the Actual Size command or commands on the Zoom submenu Fit Plan Fit Width and Fit Height 62 HGTV HOME DESIGN US
45. wais E Thickness 5 ig Length Type Master Walls General A 4 General Wall e 6 General Wall 8 General Wall e 10 General Wall e Wood 3 Wood Wall w 4 Wood Wall w Flip Sides Mouldings H 8 H T a T 8 D Defaul H g H 8 bd A E Default Default Object Properties tab 0O inspetor Object s Materials Wallpapers 22_Sand Bamboo Matte paint 6019 pastel ew green Bb w Laminate Floor 012 Alder o r rp Matte paint 1000 green beige A Laminate Floor 012 Alder 2 Texture Transform Hu lex A Ho 8 Lo A opm r A 180 o 180 Materials Gallery Glossy paint Materials tab Drawing M stroked Stroke Color BEN O Filled Fill Color p Pattern Fill Pattern Type HH Pattern Color BE Rotate 180 o 180 Text Annotations Alignment Size eo 10 If ATA to Text Color 2D Properties tab 48 HGTV HOME DESIGN USER S MANUAL 0O inspector 0O inspector 0O inspector e p y P 4 a TS Cameras Lights Building Y Predefined Cameras oo fay Wira tS From Back A 1 From Front gy Sun i From Left 4 From Right le TERRA_singolo_LENTE_A 2 From Top Q Indigo 7 User Cameras KS AwayFromSofa Q Indigo 2 Indigo Elevation 0 ig i User Camera 1 nr W User Camera 2 Foundation 7 8 Y Movie Tracks v G RotatingRight Start 8 East South west ait i es
46. wall pictures center of the back surface for ceiling lamps the center of the top Adjusting an object s default size Object dimensions determine the size of an object You can also adjust these values in the Inspector Changing the image for the floor plan The 2D representation gallery shows the available representations for the current object in the 2D view with the current representation selected To select a 2D representation in the gallery click it To use a custom image click the Custom Image button In the Select custom image dialog box locate and select a graphic file Then click OK CHAPTER 5 WORKING WITH OBJECTS 83 Importing Objects The built in object library may not contain all objects necessary for developing your project With HGTV Home Design you can import objects from outside the program which are in the following formats e 3DS format created in the Autodesk 3ds Max software e Google SketchUp format e Ogre XML format To import an object 1 Choose Import 3D Object from the File menu AOO Import 3D Object lt gt a m Gj Downloads EA Q search work I I Y SHARED oe 4 Marine Aq u 2 app Bisa Marine Aquarium 3 1 zip Y PLACES snagit dme Desktop E tidy_mosx A Applicati aliamm WirelessM ftwar ng il 1 B Documents v File Type Google SketchUp i l Make all surfaces double sided to avoid invisible surfaces l Split object
47. AS 134 Addingiand Deleting ROOTS essasi cree ise ecient 135 Adjusting Roof Properties sssrds eaaeo a E PENNE 138 Modifying the Style of a ROOF sisirain aa 139 Adding a Skylight to a Roof 134 HGTV HOME DESIGN USER S MANUAL Roofs in HGTV Home Design A roof is a special object in HGTV Home Design As with walls you must create a roof inside the program You cannot import a roof When HGTV Home Design creates the roof it takes into account the original roof style the template selected in the Roofing Assistant dialog box and the outline of the outer walls Each roof has several sides Gables on a roof are also considered sides For example 1 4 and 5 in the picture are roof sides A roof side can have several segments The first side 1 has two segments 2 and 3 2 5 Roofs are listed in the Project Tree You can select a roof or its parts in the Project Tree or in the 3D view Roofs do not appear in the 2D view A roof can be added to any storey that is entirely or partially under the open sky Usually a roof covers the whole upper storey A roof may change its shape dynamically when you add delete or resize walls or the floor The height of the roof is not limited by the corresponding storey height To create a skylight you can cut a window into the roof To apply a new material to the roof drag the material from the library onto the roof in the 3D view See Chapter 11 Applying Materials for
48. D floor plan HGTV Home Design creates a 3D representation when you show the 3D view The 3D view is available at any time while you have the project open You can modify the project by editing the layout in the 2D view as well as in the 3D view Exploring the HGTV Home Design Workspace The HGTV Home Design workspace has several major parts to help you develop your interior design project the main program window the Inspector and the HGTV Home Design Assistant dialog box Main Window The main workspace window has a toolbar across the top with several sets of toolbar buttons a Library pane and the view area The available toolbar buttons depend upon the active project view but there are four main groups Library pane buttons the 2D toolbar the 3D toolbar and the View toolbar CHAPTER 4 USING HGTV HOME DESIGN 43 Toolbar fa ie FA Un UN OLA LAAMAN LAAMA AA A rege ae i Ground Floor JE Loox Library pane 2D view 3D view The Library pane You use the Library pane to add objects to your design or to view a list of objects already in your project There are two libraries Building Elements and Furnishing The Building Elements library has objects such as doors windows columns and other structural elements The Furnishing library includes furniture appliances lamps and decorative elements You add objects to a design by dragging them from the library into the workspace You can search
49. Design inserts it into the wall automatically CHAPTER 7 ADDING WINDOWS DOORS AND STRUCTURAL ELEMENTS 115 Adjusting Parameters for Openings The Information bar above the horizontal ruler shows the opening height width thickness elevation and angle for the selected opening You can modify most of an opening s parameters on the Object Properties tab in the Inspector Click the Flip Sides button to rotate the opening 180 degrees To change the vertical placement on a wall adjust the Elevation value You can lock or unlock the Elevation box by clicking the lock icon Locking this value is useful when you need to move an object only horizontally for example to distribute windows in the wall Note n the Project Tree you control the Visibility and Lock options for an opening Select the Look Through checkbox if an opening has transparent parts such as a window pane When you select this checkbox objects in the room behind a door or window appear correctly in the 3D view Clearing the check box can speed up the process for rendering the 3D picture To change an object s properties such as its default orientation in 3D the origin point and 2D representation select the object and click the Type amp Representation button 800 Inspector iL Doors Wind amp Openings R w M Width 2 11 gt GS L Height 6 7 M Maintain Aspect Ratio of Elevation 0 0
50. ER S MANUAL The Zoom submenu choices are also rs al available on the Zoom list in the a bottom right corner of the workspace 100 A A 150 To zoom in or out to a specific 200 percentage click the Zoom arrow Fit Plan in the bottom right corner and select Fic Width Custom Then type the specific zoom Fit Height percentage in the Zoom box Custom Navigating in the 3D View In the 3D view you don t have zoom controls You navigate through the space in different ways HGTV Home Design provides four ways to move around the 3D view e Use the pointer and mouse in Walk mode e Use the keyboard e Use the Walk Control e Use the Look Around and Fly Around tools Note When you walk through a 3D view you are also setting the camera for taking pictures See Chapter 14 Taking Pictures and Making Movies for details The walking speed depends on the rendering quality At a higher quality setting the movement becomes slower In general use a lower rendering quality for walking around but set the maximum quality for when you take a picture of the 3D view You set the rendering quality with the 3D View Rendering Quality submenu commands on the View menu When navigating in 3D view you can have HGTV Home Design prevent you from colliding with solid objects You can click the Consider Collisions button on the 3D toolbar or choose 3D View Consider Collisions from the View menu For example when a
51. ER S MANUAL USING HGTV HOME DESIGN This chapter introduces you to the important areas of the HGTV Home Design window to settings for customizing your copy of the program and to the different workspace views and their supportive features You also learn how to start a new project open an existing project and save a project Chapter 4 at a glance What Is an HGTV Home Design Project iisisti 42 Exploring the HGTV Home Design Workspace cc cceeeeeeeetestteeteeeeeeeee 42 Customizing HGTV Home DeSiIQN ccccceeeeeeeeeeeeeeeeeeeeeceeeeeeseeeeeseeesenaeeess 51 Using Rulers Guidelines and the Grid cccccescceeeeeeeeeeneeeeeeneeeeeneeeeteneeeneae 56 Changing Your Workspace VieW cccceceeeeeeeeeeeeeeeeeeeeeseeeeeeseeeeessaeeeeeaeeees 59 Creating and Opening Projects cassinos ne enn Sa Ta 66 Saving PrOjectsis ieira Be a ed en ae Ai 71 42 HGTV HOME DESIGN USER S MANUAL What Is an HGTV Home Design Project An HGTV Home Design project is a file in a special format 1i3d that stores the floor plan drawing 3D models materials lighting information and other aspects of the project Each HGTV Home Design project is based on the 2D layout of a building The floor plan shows walls windows doors furniture other added objects and any added cameras The project s file also includes the various project settings which can be modified in the Project Setup dialog box From the 2
52. Exporting 3D files 167 3D views 164 166 floor plans 37 163 164 image in 3D 164 166 projects 163 167 QuickTime VR file 166 200 HGTV HOME DESIGN USER S MANUAL F Flipping objects 81 82 Floor label 111 112 Floor plans See also 2D adding images to 96 adjusting wall representation 107 108 changing ceiling representations 111 changing floor representations 111 changing images 82 columns in 119 120 exporting 37 163 164 objects in 2D 75 76 printing 36 37 162 163 red circles 192 193 seeing detail 61 62 seeing in 3D 60 viewing 60 Floors adding 28 29 75 108 109 adding label 111 112 adjusting levels 110 111 changing 108 112 changing representation 111 moving 110 removing 109 resizing 110 selecting 109 Fly around mode using 64 65 Furnishing section 88 Furniture 31 126 132 adding 4 30 33 126 adjusting 131 adjusting elevation 130 changing size 130 modifying 129 131 moving 129 removing 128 rotating 130 selecting 129 G Gable roof changing 139 140 modifying to hip roof 140 141 modifying to shed roof 141 142 Gambrel roof changing 139 140 Geographic location 70 Getting help 12 13 GIF 96 Glue By 131 Google 3D Warehouse importing 84 85 128 Google SketchUp controlling objects 56 dragging models 84 unwanted triangles 195 Graphic file saving 2D layout 163 164 Grid using 56 59 Ground floor designating 147 Grouping objects 87 Guidelines 56 59 adding 58 moving 58 removing 58 selecting 58 H Help getting
53. HGTV HOME DESIGN USER S MANUAL Resizing Ceilings and Floors To resize a ceiling or a floor select it and drag a corner handle The Information bar at the top of the design area shows the dimensions of the selected ceiling or floor If the object is rectangular and its sides are vertical and horizontal the dimensions refer to the width and height To change the shape of the ceiling or the floor you can add or delete handles To add a handle right Width 5 72 8 click or Control click the floor s i Depth 3 28 IA or ceiling s outline and choose Add Contour Point To delete a handle right click or Control click it and of Edit Geometry choose Delete Contour Point Elevation oo A M Maintain Aspect Ratio To lock or unlock the shape of custom floors or ceilings click the Edit Geometry icon in the Inspector Moving Ceilings and Floors To move a ceiling or a floor select it and drag its edge Note f you move automatic ceilings or floors they become regular non automatic objects therefore they no longer change their shape when you modify walls Adjusting the Level for the Floor or Ceiling Rooms located on the same storey may have different floor or ceiling levels To recreate this you have to add a custom floor or ceiling and set its elevation different than that of the AutoFloor or AutoCeiling To change the floor and ceiling levels select the floor or ceiling in 2D and
54. HGTV Home DeSIQM icc teceee see een eee 16 Updating the Progra Maspe nn rE a EENE ENEN EE T7 Uninstalling the Programas a Eiaa 18 16 HGTV HOME DESIGN USER S MANUAL System Requirements To run HGTV Home Design effectively your system must meet the following minimum requirements e Mac OS X v10 5 Leopard Mac OS X v10 6 Snow Leopard or later e Intel based Macintosh computer Intel Core 2 Duo is recommended e 512 MB RAM 2 GB is recommended e 64 MB of video RAM 128 MB is recommended e 1 GB available disk space approximately e DVD drive e 1024x768 or higher resolution display You should also have Apple QuickTime 7 or later installed If you plan to edit 3D models you need Google SketchUp 6 or later Installing HGTV Home Design You use an installer to install HGTV Home Design on your computer To install HGTV Home Design 1 Insert the HGTV Home Design disc into the disc drive 2 If necessary open the disc in the Finder 8 0 0 HGTV Home Design _ D HGTV Home Design mpkg HGTV How To Videos User Manual pdf HGTV Tutorial Videos CHAPTER 2 INSTALLING HGTV HOME DESIGN 17 3 Double click the HGTV Home Design mpkg icon a00 Install HGTV Home Desi Welcome to the HGTV Home Design Installer You will be guided through the steps necessary to install this software License eD stination Select Installation Type Installation Su
55. HGTV Home Desig saririsa 144 Managing Storeys in the IMSpeCtO aisis 144 Storeys andthe 2D NOW aerorose E EE SOE 148 144 HGTV HOME DESIGN USER S MANUAL About Storeys in HGTV Home Design All projects must contain a ground floor If a project has multiple floors you can designate any of them as the ground floor In the Project Tree each floor is represented as a compound object that includes other objects furniture doors windows walls and so forth located on that floor Each storey includes a slab above it This slab is invisible in the 3D view until you add the ceiling to the current storey or add the floor to the storey above In the 3D space the elevation of an object is calculated in relation to the storey where the object is located An object can be listed in the Project Tree among objects of one storey but the object can appear in another storey in the 3D picture This happens when the elevation of an object is greater than the storey height Managing Storeys in the Inspector To control storeys use the tools in the Building Properties tab of the Inspector You use the Building Properties tab of the Inspector to e Add storeys e Remove storeys e Select the active storey e Specify the ground floor e Change the slab height e Change the storey height CHAPTER 10 WORKING WITH STOREYS 145 Building Properties Parameters The Elevation box shows the elevation Q inspector of the ground floor
56. HIS LICENSE IN WHICH CASE THEY MAY NOT APPLY TO YOU 18 Miscellaneous This License is governed by the law of California applicable to contracts entered into and performed entirely within California irrespective of its conflict of laws principles Any action arising under relating to or connected with this License or the use of the Software will be filed only in an appropriate court located in Los Angeles County California and the parties irrevocably consent and submit to the exclusive personal jurisdiction of such courts for such purposes The Section titles in this License are for convenience only and will not be deemed to affect the provisions of the Sections No waiver amendment supplementation or modification of any provision of this License will be effective except pursuant to a written instrument signed by both parties Any valid waiver made hereunder will only apply to the subject matter expressly set forth in such waiver In the event that any portion of this License is held invalid or unenforceable such portion will be deemed modified so as to make it valid and enforceable consistent with the parties intentions or if it cannot be so modified will be deemed stricken with the remaining portions of this License to remain in full force and effect This License constitutes the entire understanding and agreement and supersedes any and all prior or contemporaneous representations understandings and agreements between the parties with respect
57. Maker SketchUp English Sign In View our blog for the latest news Google 3D warehouse Search Advanced Search Find share and store 3D models Popular Models 3D Building Collections Featured Collections paused P iB car DRESSING A3 Swinging Door McLaren F1 LM beige bathroom by bob by Lucia by Google by ZXT by Stephanie 2 Building Maker Create 3D buildings with Building Maker 2 Find the model you want to import You can click thumbnails and links in the browser window to navigate to a file or you can use the search box 3 Once you have found a model to use in your project open its page 4 Click the Download Model button on the object s page The button may also be called Download to HGTV Home Design Get Model or Download to Google SketchUp 5 Position the object as needed in the layout To remove a piece of furniture or a related object select it and press the Delete key CHAPTER 8 ADDING AND ADJUSTING FURNITURE 129 Selecting a Piece of Furniture To select an object click it with the mouse To select several objects click each of them as you press the Shift key or drag the pointer to draw a selection rectangle around them The Project Tree lists all furniture objects used in the layout You can select objects by clicking their names in the list Moving Furniture To move a furniture object drag it or you can select it and press the ar
58. NT AND ITS LICENSORS HEREBY DISCLAIMS ANY AND ALL IMPLIED WARRANTIES INCLUDING WITHOUT LIMITATION WARRANTIES OF FITNESS FOR A PARTICULAR PURPOSE MERCHANTABILITY AND NON INFRINGEMENT YOU ACKNOWLEDGE THAT NOVA AND ITS AFFILIATES ARE NOT ARCHITECTS AND ARE NOT RENDERING ARCHITECTURAL ADVICE OR SERVICES YOU FURTHER ACKNOWLEDGE THAT THE SOFTWARE IS NOT A SUBSTITUTE FOR THE ADVICE OF AN ARCHITECT AND THAT THE PLANS DIAGRAMS DRAWINGS AND OTHER MATERIALS CREATED BY USING THE SOFTWARE ARE NOT ARCHITECTURAL PLANS AND THAT YOU SHOULD CONSULT AN ARCHITECT BEFORE COMMENCING ANY WORK THAT WOULD REQUIRE LICENSES OR PERMITS 15 EXCLUSION NEITHER NOVA DEVELOPMENT NOR ITS LICENSORS WILL BE LIABLE TO YOU OR ANYONE ELSE FOR CONSEQUENTIAL INCIDENTAL INDIRECT PUNITIVE OR SPECIAL DAMAGES INCLUDING DAMAGES RELATING TO LOST PROFITS LOST DATA OR LOSS OF GOODWILL ARISING OUT OF RELATING TO OR CONNECTED WITH THE USE OF THE SOFTWARE REGARDLESS OF THE NATURE OF THE CLAIM AND EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES 16 LIMITATION IN NO EVENT WILL NOVA DEVELOPMENT AND ITS LICENSORS TOTAL LIABILITY FOR DAMAGES ARISING FROM RELATING TO OR CONNECTED WITH THIS LICENSE OR THE SOFTWARE EVER EXCEED THE PRICE YOU HAVE PAID FOR THE SOFTWARE OR IN THE CASE OF OEM SOFTWARE US 5 00 REGARDLESS OF THE NATURE OF THE CLAIM 17 APPLICABILITY OF EXCLUSIONS AND LIMITATIONS SOME JURISDICTIONS MAY NOT PERMIT CERTAIN OF THE EXCLUSIONS AND LIMITATIONS SET FORTH IN T
59. P N AGI Home Design Nova Development HGTV Home Design for Mac User s Manual HGTV HOME DESIGN USER S MANUAL License PLEASE READ CAREFULLY 1 Grant of License Nova Development Nova Development hereby grants you either an individual person or a single legal entity a non exclusive license to use the HGTV home design software and related documentation collectively the Software solely in accordance with the terms and conditions of this license agreement License This License sets forth your rights and responsibilities and other terms and conditions that relate to your use of the Software Before you use the Software please read this License as carefully as you would read any other legal document Your installation or use of the Software means that you have read and agree to all of the terms and conditions of this License Do not install or use the Software if you do not agree with all of the terms and conditions of this License Under Section 12 below you will have the right to return the Software for a refund if a you should choose not to install or use the Software and b you actually purchased the Software as compared to receiving it without charge when you purchased a separate product such as a printer Please refer to Section 12 below for more details 2 Reservation of Rights Nova Development hereby reserves all rights not expressly granted by this License Nothing in this License constitutes a
60. PTER 10 WORKING WITH STOREYS 147 Specifying the Ground Floor A new project has one floor by default This floor is the ground floor After adding more floors you can specify any floor to be the ground floor To designate a floor as the ground floor 1 Make that storey active 2 Click the Add Storey Above Current arrow in the Building Properties tab of the Inspector and choose Mark Storey as Ground or Choose Building Mark Current Storey as Ground from the Edit menu or Click the Storey pop up menu in the lower left corner of the main window and choose Mark Current Storey as Ground Changing the Slab Thickness To change the slab thickness select a storey and the change the Slab Thickness value on the Building Properties tab in the Inspector You can type a new value or click the arrows Changing the Storey Height To change the storey height select a storey and the change the Storey Height value on the Building Properties tab in the Inspector You can type a new value or click the arrows 148 HGTV HOME DESIGN USER S MANUAL Viewing Storeys in the 2D View The 2D view displays the floor plan of the active current storey Only one storey can be active in the 2D view at any time To dimly see the walls of the storey above or below the current one choose Show Storey Above Current or Show Storey Below Current from the View menu to show a checkmark next to the command In the lower left corner of the main window
61. Setup dialog box To do so choose Project Setup from the File menu To create a project from a template you use the Assistant dialog box To open the Assistant dialog box click Browse Sample Projects on the Welcome dialog box or choose New from Assistant from the File menu See Chapter 3 Getting Started to see a project creation workflow Opening existing projects After saving a project you can open it to continue working on it To open an existing project 1 Choose Open from the File menu or If the Assistant dialog box is open click Open Project or If the Welcome dialog box is open click Open Saved Projects 2 Inthe Open dialog box locate and select the project 3 Click Open If you ve working on a project recently you can open it directly from the Assistant dialog box by selecting Recent Projects in the category list on the left and then selecting the project on the right and clicking OK Alternatively you can choose the name of the project in the Open Recent submenu on the File menu CHAPTER 4 USING HGTV HOME DESIGN 67 Creating and opening custom templates You can save your own projects as template files which you can then select from the Assistant dialog box A template file is a read only file therefore you can open it and HGTV Home Design forces you to save it with a new name or location after you make changes to it To create your own template 1 Open the project in the workspace 2 Choose Save
62. Start Guide section of Chapter 3 Getting Started e Video Tutorials You can view videos to get quick overviews of program features prior to looking at the sample projects or before you start working on your own projects These videos available online and on the HGTV Home Design disc show you how to get started quickly with HGTV Home Design and demonstrate basic features and functionality User Interface Overview Creating 2D Plans Adding Objects Applying Materials Lighting Adding an AutoRoof Customizing Roofs 8 HGTV HOME DESIGN USER S MANUAL User Interface Overview You access the online video tutorials from the Welcome dialog e a box by clicking View Video E Tutorial To view the tutorials from the disc insert the HGTV Home Design disc into the disc drive and then double click the HGTY Tutorial Videos icon in the disc s window Sample Projects Check out the 2D layout view or the 3D realistic view of sample projects that others have created You can use these as a basis for starting your own designs TER Dye IITA Aoin TON Tangles a ee a g o 4 CHAPTER 1 INTRODUCING HGTV HOME DESIGN 9 You open sample projects from the HGTV Home Design Assistant dialog box Please choose the initial template for your p
63. TTING STARTED 23 The New Project tab Settings on this tab apply to all new projects To adjust the settings for an existing project use the Project Setup command on the File menu e Adjust the default Measurement Units as needed You may want to set this to Feet Inches or Meters You can leave the other settings unchanged The 3D Settings tab The 3D settings affect the quality and speed when rendering a picture in the 3D view Leave these settings unchanged unless you have a specific reason to change them immediately Before changing any of these try walking around in the 3D view If you feel that your computer renders the scene quickly enough try clearing the Decrease Quality when Moving checkbox When this checkbox is clear the picture quality remains the same when moving With this checkbox clear again walk through a 3D scene to check performance The Google 3D Warehouse tab The options on this tab control how you import Google SketchUp objects Keep the default settings unless you have a specific reason to change them The Miscellaneous tab Determine how the program should start up e To have the Welcome dialog box open when you start the program keep the Show Welcome dialog on start up checkbox selected e To show the HGTV Home Design Assistant dialog box on startup clear the Show Welcome dialog on start up checkbox and select the Show Assistant on start up checkbox e To always open to a new b
64. To save your 2D layout as a graphic file 1 In the workspace specify which storey to export as a graphic 2 Choose Export 2D Plan from the File menu ae a Where Documents Ea Format JPEG B Quality Least Best 3 Inthe Export 2D Plan dialog box specify the image format 164 HGTV HOME DESIGN USER S MANUAL 5 6 7 If the select graphic format has an additional option adjust the value as needed Type a name for the graphic file Specify where to save the file Click Save After HGTV Home Design saves the image you can preview it Click View To return to the workspace instead of viewing the file click Continue Exporting 3D Views You can export the 3D view as a single graphic file or as a panorama Exporting a Single Image in 3D You can take a picture of the currently showing 3D view To take a picture of the current 3D view 1 2 Click the 3D View button on the View toolbar Use the Walk Control and camera orientation tools to show the picture you want to shoot See Chapter 4 Using HGTV Home Design for details on using the Walk Control and adjusting cameras Alternatively select the camera pointing in the necessary direction in the Camera list on the Cameras Properties tab of the Inspector Choose Export 3D View from the File menu or click the Camera button on the 3D toolbar CHAPTER 13 PRINTING AND EXPORTING PROJECTS 165 msm ia Where 3 Documents Z
65. a in a specific direction Setting Up the Lighting You can use several kinds of light sources in your interior design projects sunlight light from lamps and firelight You manage light sources in the current project with the Lights Properties tab of the Inspector It lists all the light sources Daytime has four predefined states To specify one click a corresponding button in the Inspector Morning Day Evening or Night With the last button on the Lights toolbar you can specify the time you prefer O Inspector e Er 36 HGTV HOME DESIGN USER S MANUAL Electric light sources are under your control You can add move and delete them from the layout Also you can use the Inspector to set their luminosity and color To add a lamp 1 Click the Furnishing button on the toolbar or Choose Library Furnishing from the Window menu 2 Select the Lamps category in the pop up menu 3 Scroll through the thumbnails and drag a lamp into the 2D view Lamps must have a Glue by checkbox selected in the Object Properties tab in the Inspector Set the lamps to stick to the ceiling Glue to Top or wall Glue by Back For lamps that stand on the floor or on a table select the Glue by Bottom checkbox By setting a Glue by checkbox you can move a lamp in 3D without detaching it from the selected surface To change the luminosity and color of a lamp select the lamp and adjust its parameters in the 3D Window P
66. a specific topic 1 Choose HGTV Home Design Help from the Help menu 2 Type one or more keywords in the help system s search box 3 Press Return 4 Click a topic Snow Leopard or double click a topic Leopard You can also type keywords into the Search box in the Help menu itself After you press Return a list of topics appears in the Help menu Click a topic to view it Reading the User s Manual Online You can open a PDF version of the a user s manual from the HGTV Home Design disc by double clicking the us e Manual pai User Manual pdf icon in the disc s window With the PDF version of the manual you can search the entire manual for information or use the bookmarks to go directly to a section Contacting Technical Support If you have a question after reading this manual and viewing HGTV Home Design Help and you have an Internet connection you can view support options online at http www novadevelopment com support From the support page you can find detailed answers to frequently asked questions FAQs search through the online knowledge base and send a message to the Technical Support team 14 HGTV HOME DESIGN USER S MANUAL INSTALLING HGTV HOME DESIGN This chapter lists the system requirements for using HGTV Home Design for Mac and gives procedures for installing updating and uninstalling HGTV Home Design Chapter 2 at a glance System REGUIFEIMGNIS xn Aeneas tartans 16 Installing
67. ace By placing cameras you can specify different locations in the 3D space and then quickly view any of those locations at any moment By default HGTV Home Design sets up five stationary cameras in each project The Cameras Properties tab of the Inspector lists the predefined and custom cameras e00 Inspector Cameras Predefined Cameras 9 From Back From Front amp From Left From Right From Top v User Cameras User Camera 1 gt Movie Tracks One reason to add cameras is to take before and after pictures when you re developing an interior design For example you could add cameras to take pictures of a room from different angles take before pictures change the color of the walls and then take after pictures CHAPTER 3 GETTING STARTED 35 To add a camera 1 If the 2D view isn t showing choose Toggle 2D 3D View from the View menu or click the 2D View button on the toolbar 2 Click the Camera button on the toolbar If the Camera button doesn t show click the arrow and then click Camera Gi aisle slo fe Camera J Movie Track coo 3 Click a point on floor plan where you d like to place a new camera The camera object has handles green dots when selected 4 Drag the camera or a handle H to change the location or Leal orientation Tip The selected camera moves along as you walk in the 3D view So walking is another way to point the camer
68. ae Furniture as f Earmes01 ad BPC case ae E Office writer e Door Epsilon Door Waves y Violetta Prairie y f Chairs2 ed Chair82 ae Qs Library He QO Library i Chairs2 ad Y 3D Preview aag 3D Preview Qa Y 3D Preview Qa Weehoase Gener Building Elements Furnishing Project Tree Use the buttons above the Library pane to show or hide the Library pane to show a library or to show the Project Tree You drag the handle at the bottom right corner of the pane to expand or collapse the pane Seeing different workspace views There are two workspace views 2D and 3D You use the 2D view for drawing floor plans and use the 3D view to see the objects in a more realistic representation CHAPTER 4 USING HGTV HOME DESIGN 45 You use the buttons on the View toolbar to show the different views in the workspace 2D view 3D view or a split view showing both When in split view mode you can drag the divider to adjust the size of the two viewing areas In the 2D view you add objects from the library and draw walls floors and ceilings Information bar Furniture W 0 4 ft D 04 ft H 0 S ft elevation 9 10 ft angle 26 5 T moy eer or i RO SR a a F X Ground Floor Jarox 7 Storey pop up Layout design Zoon list menu area You can show or hide rulers show or hide a grid or use guidelines in this view The Information bar above the works
69. ai aer aeiee sipaise acts cateebncegcestaiegauzesstdevaiesaetdacde 84 Importing from Google 3D WarehouSe ccccecceeeeeeeeeeceneeeeeeeeeeseeeeeneeeneeenneeeaes 84 Aligning and Distributing Objects Aligning Objects Distributing ODjOCtS csan A a canes TABLE OF CONTENTS Grouping and Ungrouping Objects Accessing Objects from the Object Library Accessing Object Information z ManagingObjects in the Librairien i 90 Working with Auxiliary Objects Adding Text Annotations Adding Dimension DBE eae tects E waitin elemacenmenas Adding lmages tothe Floor Plasei rinnete node aiaia 96 Adding Images s Materials sensio c1cgecseevesainceceescseeceereceeeces AR Ei 96 ADDING WALLS CEILINGS AND FLOORS cceccesetneseeeees 101 Working with Walls About Wall Segments Adding and Removing Walls Selecting Walls 104 Moving Walls 104 Wall Parameters ie vesccvesecaicesstencsscccetsaneccescnanytedycewtest2ysaceaceansaenescevecserseeenscty eetesceees 105 Modifying Walls Changing Ceilings and Floors Adding and Removing Ceilings and Floors cc cecceeeceeeeeeeeeeceeeeeeeeneeesteeeneees 108 Selecting Ceilings and Floors 109 Resizing Ceilings and Floors Moving Ceilings and Floors Adjusting the Level for the Floor or Applying Materials z Changing the Ceiling or Floor Representation in the Floor Plan e0ee8 111 Adding a F
70. ails To modify a gable roof to a shed roof 1 In the 3D view select a roof slope 2 Inthe Inspector change its Angle to 90 3 Select the other roof slope and change its Angle to 10 142 HGTV HOME DESIGN USER S MANUAL 4 If necessary adjust the Overhang distance and Thickness of the roof slope 5 Change the material of the new slopes using the Material Picker located in the Materials tab of the Inspector See Chapter 11 Applying Materials for details Adding a Skylight to a Roof To create a skylight you drag a window from the object library and drop it onto the roof It is easier to position a skylight in the 3D view but you can use the 2D view to align skylights To create a skylight 1 Click the Building Elements button on the toolbar or Choose Library Building Elements from the Window menu Specify the Windows category in the pop up menu Browse through the window objects If necessary switch to 3D view Drag a window from the object library onto the roof Hn nA A N Position the skylight In this way you can also add an opening niche or panel to a roof 10 WORKING WITH STOREYS With HGTV Home Design you can create multi storey buildings a maximum of two storeys and a loft By default each new project has only one floor but you can add a new floor above or below it You can add a loft when you add a roof to your project Chapter 10 at a glance About Storeys in
71. ak jpg PHROL ur2 jpg Piiroin eer jpg Pine Honey jpg a E ae I G 2 Cr E 154 HGTV HOME DESIGN USER S MANUAL 2 Beneath the preview area click a button to show the preview as a sphere a cube or a flat surface 3 Inthe Materials Templates pop up menu specify either Matte or Glossy as the surface for the new material Then select a material from the existing Materials library To apply a texture select the Has Textures checkbox Specify a texture category in the Categories pop up menu NY DH wn A To use a texture from the Textures library select a texture from the Textures library To import a texture click Import Custom at the bottom of the Textures library In the Import Custom dialog box locate and select the image file and click Import Note The maximum size for the imported image is 512 x 512 pixels If you import a larger image HGTV Home Design scales the image down while maintaining the original aspect ratio 8 Type a name into the Material Name box 9 Click OK HGTV Home Design saves the new material in the currently open material category Adjusting the Actual Texture Size The texture for wall or floor tiles should render in relation to the actual tile size After applying a texture to a wall or floor you can set up the actual tile size Select the object with the texture and in the Materials tab on the Inspector click the tr
72. ameters 131 measurement system 68 movie tracks 180 natural light 159 new projects settings 53 54 niches and wall panels parameters 118 object categories 90 91 object default size 82 object properties in 2D 78 79 object representation 119 object type 81 openings parameters 115 116 performance setting 24 program settings 51 53 project environment 70 project file icon 69 project scale 69 project settings 67 69 roof properties 138 segments 185 shadows 55 staircases 122 124 texture size and orientation 152 type and representation properties 80 82 wall height size 106 wall representation 107 108 Al 96 Aligning objects 59 86 Applying crowns and bases 106 107 custom scaling 69 lighting 157 160 materials 4 5 149 156 wall materials 107 Autosave 52 Auxiliary objects 93 99 B Backing up files 52 Bases applying 106 107 BMP 163 165 175 Building elements 88 113 124 Building properties 49 144 146 Cc Cameras 34 35 75 See also Custom cameras Predefined cameras Movie cameras custom cameras 171 174 elevation 64 movie cameras 170 186 pitch 64 predefined 34 170 172 174 Ceilings adding 28 29 75 108 109 adjusting levels 110 111 changing 108 112 changing representation 111 moving 110 removing 109 resizing 110 selecting 109 Changing camera location 185 ceiling floor representation 111 ceilings floors 108 112 furniture 31 130 image for floor plan 82 materials 32 33 78 INDEX 199 movi
73. ani aeaiia rapaire idii 126 Adding and Removing Furniture cccccecceeeeeeeeeeeneeeeeeeseeeeeeeneeseeeeeneeseeeenaees 126 Selecting a Piece of Furniture M ving FUMING Sass cc 23 coast essee ede eoeedi ea aad a ARSE Modifying Furniture Changing the Size Rotating Furniture Adjusting Elevation Turning Shadows On or Off Adjusting Lamp Paramete rs ccsvccscecscissceisecsssiceecceeatecsdceeesicectgetsecesecceaseveiiereoes Applying Materials aii renane yt rentani soani ba Ea arinaa rana EEEE Adjusting Furniture in Relation to Walls Floors and Ceilings 131 Placing an Object on Top of Amothel ccccccssecceesseeesesseeeeseeeeeeeeeeeeees 132 WORKING WITH ROOFS ccccceeteeeeeneeseeeeeeeeeeeseceeeeneeeeeneeeeenees Roofs in HGTV Home Design The Roof Types Using Panels Openings and Niches with Roofs Adding and Deleting Roofs Adding a Roof Deleting a Roof Adjusting Roof Properties Modifying the Style of a Roof Adding a Skylight to a Roof WORKING WITH STOREYS cccccecceeeceeeeeeeeeeeeeeeeeseeeeeeeeeeeees 143 About Storeys in HGTV Home Design Managing Storeys in the Inspector Building Properties Parameters Adding StoreyS ceeee Removing Storeys Selecting the Active Storey cccceesceesceeesceeeeeeeeeeeeeeesaeeseeeeeaeeseeeseaeseeeeteaeeeaes Specifying the Ground Floreria AE EEA Changing the Slab Thickness Chan
74. ar the checkbox Type a file name Specify where to save the file Click Save 168 HGTV HOME DESIGN USER S MANUAL 14 TAKING PICTURES AND MAKING MOVIES In an HGTV Home Design project you can add cameras to take individual pictures or to make movies of the 3D view Chapter 14 at a glance Working with Camenas is acreciieirn avs Agere ceensteetrensedettaneataviYart ae 170 Taking Pictures of the 3D View Creating Movie Tracks and Movies ccccecceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeneeeeeaee Modifying Movie Tracks in 2D ssc sisina a a Ea Removing Movie Cameras and Movie Tracks 170 HGTV HOME DESIGN USER S MANUAL Working with Cameras Cameras are special objects You use them to define specific locations in the 3D space for taking pictures In HGTV Home Design you also use cameras as the starting point for walking around in 3D By selecting a camera you can quickly jump to a specified location at any time In each project HGTV Home Design provides by default five cameras views Their locations are fixed and you cannot remove them They do not show on the floor plan but you can select them in the Cameras Properties tab of the Inspector You can add more cameras to save your favorite points of view Custom cameras behave in almost the same way as ordinary objects and they are visible on the floor plan You can change their direction move them and delete them For example one way to use
75. ave the project file 4 Click Save At times you may want to keep older versions of a project and save the newer versions with a different name for example adding the date To save an existing project file in a different location or with a different name choose Save As from the File menu To be able to view the project on a computer where HGTV Home Design is not installed save the 2D and 3D views as graphic files For more information see Chapter 13 Printing and Exporting Projects 72 HGTV HOME DESIGN USER S MANUAL WORKING WITH OBJECTS In HGTV Home Design objects have different behavior depending on their type but there are many functions that are common to all objects This chapter presents information that is available to the various objects It also has information about auxiliary objects which are not design objects such as walls but by using these objects you can create a more professional looking floor plan Chapter 5 at a glance Overview of HGTV Home Design Objects cccccccecseeeeeseeeeseeeeeeeteeeeeeteees 74 Selecting ODjOCIS icc cease we caer a a a uae 75 PSIG UUM OJ OCUS exe crc s eects ccc nc E EREE 77 MOVING ODlOCIS se ieccneticeeueccecreteccpatin a NEA E cae sais ERRES 77 Modifying Objects c cccecsceeeeeseeeeeeeeeeeeeeeeeaeeeeeaeeeseeeeeeeaeeseeeaeeeteneeeeteneeeeees 78 ImporntingODjOCts vss cstvssrecteneeeecn N Eaa En anes 83 Aligning and Distributing Objects c2c e
76. because you cannot see shadows that normally exist 10 Click OK 11 Choose Quit from the HGTV Home Design menu and restart the program 56 HGTV HOME DESIGN USER S MANUAL If you plan to import Google SketchUp objects you may need to change settings on the Google 3D Warehouse tab To control how to import Google SketchUp objects 1 Choose Preferences from the HGTV Home Design menu 2 In the Preferences dialog box click the Google 3D Warehouse tab 00 Preferences M Make all surfaces double sided to avoid invisible surfaces M Split object instances _ Cancel Cor 3 To not have invisible surfaces select the Make all surfaces double sided to avoid invisible surfaces checkbox Alternatively clear this checkbox to maintain any invisible surfaces 4 To have the separate components of a complex object available select the Split object instances checkbox To keep objects as single objects clear this checkbox 5 Click OK Using Rulers Guidelines and the Grid With HGTV Home Design you can use rulers guidelines or a grid to help you align objects in your projects when in the 2D view CHAPTER 4 USING HGTV HOME DESIGN 57 Using the Rulers You can show or hide rulers in the workspace by choosing Show Rulers on the View menu Cmd R Note Showing and hiding rulers affects the Information bar too The rulers measurement system depends on the units specified in the Measu
77. camera and click the eye icon to make the camera invisible Taking Pictures of the 3D View You take pictures of the project from the 3D view You can use the predefined cameras or any custom camera that you ve added to the project plan as a graphic For information see Chapter 13 Printing and Note To take a picture of the 2D view you export the floor Exporting Projects To take a picture of the 3D view 1 If the floor plan is showing click the 3D View button on the toolbar or choose Toggle 2D 3D View from the View menu If the Inspector isn t showing choose Inspector Cameras Properties from the Window menu Otherwise click the Cameras Properties tab on the Inspector In the Inspector click either the triangle next to Predefined Cameras or User Cameras to show the available cameras Select a camera to use to take the picture That view shows in the workspace If that s the view you want click the Camera button on the toolbar or Choose Export 3D View from the File menu CHAPTER 14 TAKING PICTURES AND MAKING MOVIES 175 saves ated Where J Documents Format JPEG Z Size As Current View he Quality Least Best _ Cancel Save 6 In the Export 3D View dialog box specify the image format BMP TIFF JPEG or PNG 7 Specify a size for the image 8 Ifthe select graphic format has an additional option adjust the value as needed 9 Type aname
78. ce of furniture For example you can change the fabric for a chair or the wood shown for a table See Chapter 11 Applying Materials for more details Adjusting Furniture in Relation to Walls Floors and Ceilings The general location of most objects in a room is somewhat pre determined by their purpose For example tables and chairs are always located on the floor wardrobes and bookcases stay on the floor near a wall Most light fixtures hang from the ceiling or are affixed to a wall HGTV Home Design takes this BACK characteristic of objects into account This is especially convenient when you move an object in the 3D view it stays stuck to the selected surface amp For example you do not need to worry a7 LEFT RIGHT about chairs and lamps hovering FRONT somewhere between the floor and the ceiling With the Glue By set of checkboxes in the Inspector you can select up to three object sides that stick to walls the floor or the ceiling The left right front and back sides can glue to walls the top side can glue to the ceiling and the bottom side can glue to the floor For example if you select a Glue By Left Side checkbox for an object and you bring the object close to a wall it sticks to the wall HGTV Home Design may rotate an object as necessary to place it properly 132 HGTV HOME DESIGN USER S MANUAL Placing an Object on Top of Another You usually place objects like TV sets computers
79. ct 2 Move the guide to snap it to the grid 3 If necessary to lock the position of the guide in the Project Tree click the lock icon for that guide in the Auxiliary Object category 4 Align the object s to the guideline Changing Your Workspace View You can work with your projects in two different views 2D view or 3D view Additionally you can zoom in or out of the workspace show or hide various elements that can help you develop your projects or view a specific storey in a project Switching Between the 2D and 3D Views You use the 2D view for drawing floor plans and use the 3D view to see the objects in a more realistic representation You can add objects in either view but you apply materials and lighting effects in the 3D view 60 HGTV HOME DESIGN USER S MANUAL To view the floor plan e Click the 2D View button onthe View toolbar WEN e Choose Toggle 2D 3D View in the View menu To see the 3D representation of the floor plan e Click the 3D View button on the View toolbar KAR e Choose Toggle 2D 3D View in the View menu nA If you wish you can view both the 2D and 3D views at the same time To do this click the Split Mode button on the View toolbar T ty Ta TEF Tsay Mi Split Mode showing both 2D and 3D views Zooming In and Out of the Workspace While you re developing your interior design in the 2D
80. ctive you cannot walk through walls or windows You may have to turn off the Consider Collisions command to be able to go inside and out of a structure CHAPTER 4 USING HGTV HOME DESIGN 63 Using Walk mode In Walk mode the pointer becomes a a large double headed arrow that shows A the walk direction a curved arrow to indicate a rotational direction or other indicators To change the direction of the motion move the pointer to a different area of the 3D view To walk i in the indicated direction press the left ba mouse button Using the keyboard You can also use keys on the keyboard to navigate through the 3D view in any mode For example you can use the arrow keys to move forward back right or left For details on what the various keys do see HGTV Home Design Help Using the Walk Control In Automatic mode a semi transparent Walk Control appears at the bottom of the 3D view when you move the pointer over that area You can specify that the Walk Control always appears or is always hidden in the 3D view To specify a mode choose a command on the Display 3D Walk Control submenu on the View menu Never Automatically or Always Note The Walk Control does not show when the program is in Walk mode 64 HGTV HOME DESIGN USER S MANUAL Move forward Move forward Move forward turning left turning right Turn to left Turn to right Tilt camera up Move the look upward ae gt camera up 1
81. custom cameras would be to take pictures of a room from three points change the color of walls or change the furniture take another series of pictures and then compare the two pictures to choose the best color combination Managing Cameras in the Inspector The Cameras Properties tab lists all the cameras in the current project predefined custom and movie cameras To open this tab directly choose Inspector Cameras Properties from the Window menu If the Inspector is already showing click the Cameras Properties tab Unlike predefined cameras you can add and remove custom cameras and movie cameras In the Inspector you can select any existing camera including movie cameras The selected camera defines what is displayed in the 3D view New cameras and movie tracks have default names To change a name double click it and edit the name CHAPTER 14 TAKING PICTURES AND MAKING MOVIES 171 The Cameras Properties tab first lists the predefined cameras Their quantity is constant You cannot change their location in the 3D space Each custom camera that you ve added appears in the User Cameras list Each movie track you ve added into your project appears in Movie Tracks list Sub items of each movie track are movie cameras points on a track For more information see Creating Movies later in this chapter You use the toolbar in this tab to add export or delete camera movie tracks or movie cameras These buttons a
82. e Camera Adjusting the Direction of a Movie Camera Adjusting the Curvature of Segments Removing Movie Cameras and Movie Tracks Removing a Movie Camera sd Removing a Movie Track SOLVING PROBLEMS sireeni penaa ainan kaana Kaa Kaa ae aeara General Troubleshooting ccssecceeseeeeeseceeeseeeeeseeeeeesaeeseeneeeeseeeeeneseeeeas cannot start HGTV Home Design l cannot select an object My system seems to slow down when using HGTV Home Design have red circles on the floor plan I m having problems printing projects THE SD View 1S 100 small seii When export a project as a SketchUp file it has unwanted triangles Video Card Limitations i Video cards that do not support per pixel lighting Contacting Technical SUPPOFt ccccessceeeseeeeeeseeeeeseeeeeeeeeeeseeeeeneeeeeeas 196 INTRODUCING HGTV HOME DESIGN Welcome to HGTV Home Design for Mac With HGTV Home Design you can use your Macintosh computer to design the interior of a house an apartment or other interior space This chapter gives an overview of HGTV Home Design features and covers basic introductory information including how to get help if you need it Chapter 1 at a glance INTOGAUCUON EPEA EEA TET T E E 2 HGTV Home Design FeatUfeSsrunrisijirissgs ni 2 Registering Your SoftWaf E ssooisnss anusu o na ESNE ANENE i 6 Learning HGTV Home Design Viewing HGTV How To Videos Conventions Used in this DOCUMEN ssi
83. e Design storey walls and loft walls The most general type of wall that you draw is the storey wall Most of information in this chapter is also applicable to loft walls To verify or change the wall type go to the Object Properties tab of the Inspector About Wall Segments A wall segment is a piece of a wall that is limited by two end points 1 5 in the picture When you select a wall segment the end points ends are marked by green dots handles as indicated by 6 You use the endpoints to change the size and orientation of the wall Walls have two sides When you select a wall you also select one of its sides The selected side is green 7 and the other side shows as blue The green color indicates which side would change if you modify wall properties such as add mouldings or apply materials in the Inspector If a wall segment joins another one in the middle the latter splits into two smaller segments For example if you draw a wall segment that crosses another one 5 the crossed wall splits into two smaller segments 3 and 4 If you remove the wall that crosses and splits another wall HGTV Home Design joins the two segments of a straight wall into one When you create a room wall segments should join like segments 2 and 3 or like 3 4 and 5 to form a closed shape CHAPTER 6 ADDING WALLS CEILINGS AND FLOORS _103 The joint may break when you resize move or add wall segments HGTV Home D
84. e Materials library CUSTER r 0 wy Brick 001 Baked Brick ga Applying Materials w Glossy paint 1001 beige x Is The Materials library is available from P the Materials tab of the Inspector On E R this tab you can Hse e r 2se e Select and apply a material to an Hoo A 1 000 lA 7 z object mA s y y v e Preview materials already applied 33 o ay toran object Materials Gallery e Create new materials The Object s Material list shows i thumbnails of the selected object s materials Click the Material Picker button to 001 Baked Brick 002 Ol ed Brick be able to pick up a material from one object and apply it to another You can use it to make objects match You can drag the divider bar above the Texture Transform area to expand or collapse the Object s Material list aa rN k a i A 003 Lig e work 004 Adobe work CHAPTER 11 APPLYING MATERIALS 151 Click the Texture Transform triangle to expand and collapse the Texture Transform area See Adjusting the Texture Size and Orientation for more details about changing these settings Adjust the texture size horizontal and vertical to fit properly on a surface The linked chain icon indicates that the aspect ratio would be maintained if you changed one value Click to be able to change both values Use the texture horizontal and vertical offset parameters to change the positioning of the texture on the object s surface
85. e camera direction 185 objects order 93 object s origin 82 preview picture size 80 roofs 139 140 slab thickness 147 storey height 147 workspace view 59 65 Checking for updates 24 53 Cloudiness 70 Columns adding 119 adjusting parameters 120 adjusting size 120 removing 119 using in floor plans 119 120 Compass in 2D Plan 70 Contacting technical support 13 Controlling Google SketchUp objects 56 object previews 80 81 reflections shadows 158 Copying materials 33 34 155 156 Creating custom templates 67 movies 180 181 movie tracks and movies 176 181 movie tracks in 2D 178 movie tracks in 3D 179 new material 97 98 new projects 26 51 66 object copy 92 projects 66 70 skylight 142 templates 67 Crowns applying 106 107 Custom cameras 170 171 3D view 174 adding 173 deleting 173 selecting 172 Customizing structures 3 Custom materials 155 Custom object category 91 Custom Scaling applying 69 Custom templates 67 D Daytime 70 Deleting custom cameras 172 custom object category 91 movie cameras 172 173 objects 77 objects from Library 92 roofs 137 Designating ground floor 147 Dimension lines 95 96 Dimensions of openings adjusting 116 Distributing objects 87 Document file adding info 68 Doors 29 30 114 116 Doors adding 113 124 Dragging Google SketchUp models 84 Drawing rooms 103 104 walls 103 104 Drawing walls rooms 26 28 E Editing stair opening 124 Existing projects opening 66
86. eat steps 2 and 3 to add and adjust more cameras 5 After adding the last camera press the Esc key You can change the location of movie cameras the shape of track segments and the direction of cameras after creating the track Keeping the Last Segment Unchanged When you move the pointer while adding a new movie camera 4 in the picture on the next page the two track segments before and after the last added camera 2 change according to the location of the pointer 4 Segments 1 and 3 are straight After the camera moves they become curved 5 To keep a previously added segment unchanged press the Option key while moving a new movie camera around to find a better place for it This forces the previous segment 6 to freeze when a new segment 7 reshapes as it follows the pointer new movie camera CHAPTER 14 TAKING PICTURES AND MAKING MOVIES 183 To adjust the camera without affecting the previous segment 1 Add one or more movie cameras to a movie track 2 Add another movie camera to i your movie track by clicking in 1 2 3 4 the layout Do NOT move the pointer a 3 Press the Option key and move the pointer where you want to place another movie camera 4 Click the floor plan to place a p re new camera loo 5 Release the Option key or keep 5 5 it pressed to continue using the current mode A Setting the Shape of the Current Segment You can adjust the curvature of the T au last track s
87. ecting Walls To select a single wall segment click it To select the other side of the selected wall click on the opposite side of that wall To select several segments press the gt H Window Opening of Shift key as you click each of them gt E Window Opening of or draw the selection rectangle around gt E Door Opening wl them The Project Tree lists all the wall t segments used in the layout By Wall SS 9 showing the Project Tree you can o easily select several or all the walls in Ew a project AutoCeiling amp AutoFloor F When you move the pointer over a gt Auxiliary Objects of selected wall the pointer changes to e atwo headed arrow to indicate that you can move the wall e across when over a handle for changing the wall s length or direction Moving Walls If a wall segment has a free end and does not make a corner with another segment you can drag the handle to resize the wall or to change its direction CHAPTER 6 ADDING WALLS CEILINGS AND FLOORS 105 When you move a wall segment that has two ends joining other segments HGTV Home Design changes the length of these segments to keep the walls joined and therefore reshapes the room To remove a joined wall segment drag it while pressing the Option key To move walls without changing their size and direction select and move all the joined segments together Wall Parameters The Informati
88. ection correspondingly In this way you can adjust key points of the movie track A camera icon in the top right corner of the 3D view appears when you ve i selected a movie camera This indicates that if you walk in 3D its position will change Creating a Movie Once you ve added a movie track to a project you can create a movie To create a movie from a movie track 1 Select a movie track 2 Click Record Movie on the Cameras Properties tab of the Inspector 3 Type the name for the new movie file 4 Specify where to save the movie file 5 Set the movie properties For better quality specify a higher resolution and frame rate Setting high resolution or high frame rate produces a larger movie file CHAPTER 14 TAKING PICTURES AND MAKING MOVIES 181 Select a video codec a method to encode and compress the video file The H 264 codec provides better compression ratio but requires QuickTime 7 or higher to play back Select it for having a smaller file size at the same movie quality Select the MPEG 4 codec for compatibility with more types of video players Use the Quality slider to change the compression rate If you set a higher quality a lower compression rate is used 6 Click Save After creating a movie you can view it Click View to play the movie or click Continue to return to the project Tip Creating movies with a long track or with high resolution may take a long time You may wa
89. egment while adding a new movie camera Alternatively use 6 7 the camera controls after the track is created To set a segment s shape 1 2 Add one or more movie cameras to the movie track Click the point on the floor plan where you want to place another movie camera but do NOT release the mouse button Press the Option key and move the pointer around the camera to adjust the shape of the track segment The direction of the camera stays constant 184 HGTV HOME DESIGN USER S MANUAL 4 Release the Option key 5 Continue adding new movie cameras or finish the process by pressing the Esc key The location of movie cameras the shape of track segments and the direction of cameras can be changed after creating the track Adding Movie Cameras to an Existing Movie Track You can add movie cameras to an existing track To add a camera to the end of a movie track 1 Select a movie track by clicking on it on the floor plan 2 Click the Movie Track button in the 2D toolbar 3 Click the last camera of the selected track 4 Click somewhere else on the floor plan to add new movie cameras Another way to add cameras at the end of a movie track is to double click the track in the 2D view Then click the floor plan to place new movie cameras To add a new movie camera before or after some specified camera on a movie track 1 Select the existing camera 2 Right click or Control click the selected camera and choo
90. ences to the Finder and interactions with Mac OS X in general are written for Leopard If your computer has a different version installed adjust the instructions accordingly Warnings notes and tips look like this Note You should always make backups of your work 12 HGTV HOME DESIGN USER S MANUAL Getting Help HGTV Home Design provides a help system with task based procedures and troubleshooting information If you cannot find the answers to your questions you can visit the Nova Development support page online Using HGTV Home Design Help You can open HGTV Home Design Help from the Help menu 000 HGTV Home Design Help aje r a 5 P N r Giv Home Design Table of Contents Welcome Getting Started Developing Projects Working with Objects Working with Specific Object Types Applying Materials Adding Storeys Working with Roofs Adjusting Lighting Printing and Exporting Projects Taking Pictures Creating Movies Solving Problems Reference www novadevelopment com To locate a topic in the help system 1 Choose HGTV Home Design Help from the Help menu 2 Click a section heading in the Table of Contents Some sections have sub sections 3 Then click a specific topic in the list of topics for that category You can also click a Help button in a dialog box to open the help system to a specific topic CHAPTER 1 INTRODUCING HGTV HOME DESIGN 13 To search for
91. endering quality of the light sources in the 3D view depends significantly on the settings in the 3D Settings tab of the Preferences dialog box and the active choices in the Rendering Quality submenu on the View menu e To control reflections and shadows in the 3D view you use commands on the 3D View Rendering Quality submenu on the View menu or click a button on the 3D toolbar To render light most realistically show both lights and shadows by choosing 3D View Rendering Quality Lights amp Shadows on the View menu You can also click the Lights amp Shadows button on the 3D toolbar Without Lights and Shadows Lights Only CHAPTER 12 APPLYING LIGHTING 159 Lights and Shadows Adjusting Natural Light The settings for natural light daylight and cloudiness are available on the Environment panel To open the Environment panel choose Show Environment from the Window menu Cmd E For detailed information about working with the Environment panel see Chapter 4 Using HGTV Home Design Adding Interior Lighting To add a lamp or candle drag it into your project from the Lamps category of Furnishing section on the Library pane You add fireplaces from the Fireplaces category See Chapter 8 Adding and Adjusting Furniture for detailed information about adding these objects Lamps candles and fireplaces behave in almost the same manner as ordinary pieces of furniture except they have settings on the Light
92. er will not be refunded by Nova Development Sales tax charged for software purchased at www novadeveloment com is fully refundable All refunds will be made via check If you received the Software without charge when you purchased a separate product such as a printer you may not return the Software to Nova Development for a refund simply because you are not satisfied with it You may only return the Software for replacement under Section 13 below if it is defective Nothing contained in this Section 12 will waive or limit any of the provisions of Sections 13 through 16 below 13 LIMITED WARRANTY NOVA DEVELOPMENT ONLY WARRANTS THAT THE SOFTWARE WILL BE FREE FROM MATERIAL DEFECTS FOR A PERIOD OF 90 DAYS FOLLOWING ITS PURCHASE IF A MATERIAL DEFECT OCCURS WITHIN 90 DAYS YOU MAY RETURN THE SOFTWARE TO NOVA DEVELOPMENT FOR A FREE REPLACEMENT EXCEPT FOR ANY ADDITIONAL RIGHTS THAT MAY EXIST IN YOUR JURISDICTION THE FOREGOING REMEDY IS YOUR SOLE REMEDY FOR NOVA DEVELOPMENT S BREACH OF THIS WARRANTY 14 DISCLAIMER WITH THE EXCEPTION OF THE FOREGOING EXPRESS WARRANTY THE SOFTWARE IS LICENSED TO YOU AS IS NEITHER NOVA DEVELOPMENT NOR ITS LICENSORS REPRESENT OR WARRANT THAT THE SOFTWARE ITS USE OR THE WORK PRODUCT PRODUCED USING THE SOFTWARE i WILL BE UNINTERRUPTED OR FREE OF INACCURACIES OR ERRORS ii WILL MEET YOUR REQUIREMENTS OR iii WILL OPERATE IN THE CONFIGURATION OR WITH THE HARDWARE OR OTHER SOFTWARE YOU MAY SELECT NOVA DEVELOPME
93. es in 3D view drag the Full Scene Anti Aliasing slider The default value is Full 4 To adjust the filtering used for rendering textures drag the Textures Filtering slider to a different filter The default filter is Trilinear CHAPTER 4 USING HGTV HOME DESIGN 55 Note n general do not set this to None because textures are used in most 3D models 5 To adjust the amount of detail in reflections drag the Reflections Quality slider The default value is a mid range value To have HGTV Home Design turn off reflections shadows and lights while you are walking around in 3D select the Decrease Quality when Moving checkbox If lights and shadows are already turned off then nothing changes when you walk in the 3D view To maintain the same quality clear the checkbox If you selected the Decrease Quality when Moving checkbox then specify which lighting elements to turn off To adjust how shadows are rendered select either Stencil Shadows or Shadow Maps Stencil Shadows is the default Note The Stencil Shadows method is more accurate The Shadow Maps setting gives less sharp shadows 9 To limit the number of possible light sources including the sun and moon select a different value from the Shadow Casting Lights pop up menu The default value is Unlimited Note At smaller numbers rendering is faster But if the number of light sources is too small you may get an unrealistic picture
94. es tab To delete a roof together with the storey 1 In the Building Properties tab of the Inspector select the storey where the roof is located Choose Building Delete Current Storey from the Edit menu or Click the Delete Current Storey button X 138 HGTV HOME DESIGN USER S MANUAL Adjusting Roof Properties You can use the settings located in the 0O inspector Object Properties tab of the Inspector to change the style of a roof To change the materials of a roof use Materials tab In the first toolbar on this tab you can change the soffit to either a simple horizontal or box end soffit In the Fascia Limit box adjust the maximum size of the fascia Fascia Limit 0 15 8 The table lists the segments of the Angle Height Th Ov selected roof side and parameters for A20 0 1 52 0 15 0 00 each segment 45 0 1 00 0 15 0 00 60 0 0 75 0 15 0 30 In the toolbar in the middle of the tab s i A x Click the first button to add a roof segment above the selected one Current Roof Segment Click the second button to add a roof segment below the selected one Click the X button to delete the selected roof segment Use the Angle box to adjust the angle of the selected roof segment Use the Height box to adjust the height of the selected roof segment You cannot modify the height of the uppermost or sole segment Angle 60 Height 0 75 Thickness 0 15 o0 O
95. es the opening by a dashed line in the 2D view The default opening shape usually coincides with the outline of the staircase as seen from the top To change the shape of a selected staircase opening drag the handles on the opening s outline _ es os The number and location of the handles depends on the model s shape For example spiral staircases usually have more handles than straight stairs To prevent the opening shape from getting changed accidentally lock it by clicking the Edit Geometry lock icon in the Object Properties tab of the Inspector If you do this you won t see the handles and cannot change the opening s shape 8 ADDING AND ADJUSTING FURNITURE Once you ve added all the structural elements to the layout you can add furniture to develop the interior design HGTV Home Design includes models for a range of furniture sofas beds tables lamps appliances electronics plants pictures and more Chapter 8 at a glance Working WIth FUMIO G scsccrvesvecveriuws Acrsvgieeeetven svete adi AE 126 Modifying FUMING sasssa e a ian 129 Adjusting Furniture in Relation to Walls Floors and Ceilings 0008 131 Placing an Object on Top of Another isise sinine 132 126 HGTV HOME DESIGN USER S MANUAL Working with Furniture In HGTV Home Design the various pieces of furniture have similar behavior and similar settings Adding and Removing Furniture You can add furnit
96. esign marks places where segments are joined incorrectly by red circles on the floor plan To correct this problem you move a segment aside and then return it to restore the connection If this doesn t help delete the affected segments and add them in again Adding and Removing Walls You can add as many walls as needed to create the floor plan for your project To add a single wall segment 1 Click the Straight Wall button ia on the toolbar 2 Click in the design area to set the starting point for the wall and then drag to create the wall 3 Double click to specify the end of the wall To draw a rectangular room 1 Click the Straight Wall button f 2 Click three times in the layout to specify the first three corners of the room Each click ends the current wall segment and starts a new one 3 When you click to place the end of the last wall have the pointer over where the first wall begins HGTV Home Design closes the room s outline and quits the wall drawing mode 104 HGTV HOME DESIGN USER S MANUAL You can draw multiple wall segments until the current wall crosses or joins another segment When you draw walls HGTV Home Design snaps the pointer to help you align the wall with other objects or to draw your line in a straight horizontal or vertical direction in the 2D view To stop drawing an unfinished wall segment press the Esc key To remove a wall select it and press the Delete key Sel
97. for specific objects instead of browsing through a category The Project Tree lists the objects that you have added to the current project It groups the objects by type and by floor although if you wish you can view all the objects in the project at once When you select an object in the Project Tree its preview shows at the bottom and the object is also selected in the 2D and 3D views By clicking the eye icon you can show or hide objects in the project By clicking the lock icon you can prevent objects from being moved accidentally 44 HGTV HOME DESIGN USER S MANUAL Objects get a default name when you add them to the project For example all wall segments are named Wall If you need to distinguish objects of the same type assign different names to them To change the name of an object double click it in the Project Tree Doors we Armchairs w Project Tree E Dome ic Shade of Q Dome ic Shade Conditi r Fenco a Decor wall Clock af Door Sigma Door Beta Coach imperial B Picture as f Picture as gt Group ad gt Group ae 2 Monitor as Door Gamma Door Alpha Bravo Victoria Furniture ad 2 Furniture ae Fax ae Kitchenware f Decoration as Door Zeta Door Kappa Tampa Sunny Printer ae 2 Books Horizontal f Flowers Tiny we Pl Furniture ad Furniture ae Door Deta Door Theta California Ronda amp Furniture
98. g box select a roof s thumbnail to select the roofing type Drag the Roof Orientation slider as needed to fit onto the building Specify the type of soffit to use A soffit is the area between the outside edge of the roof and the wall the roof is on Click OK To add a roof in the current storey 1 Select the upper storey of your building in the Building Properties tab of the Inspector 2 Choose Building Add AutoRoof on Current Storey from the Edit menu or click the Add AutoRoof on the Current Storey button in the Inspector 8 x t Add AutoRoof Above Current Storey j i gt Add AutoRoof on Current Storey A CHAPTER 9 WORKING WITH ROOFS 137 4 5 6 In the Roofing Assistant dialog box select a roof s thumbnail to select the roofing type Drag the Roof Orientation slider as needed to fit onto the building Specify the type of soffit to use Click OK Once you ve added a roof to your project you can change its properties using the Inspector After adding a roof the button in the Inspector on the Building Properties tab changes its function from adding to removing the roof Deleting a Roof To delete a roof 1 2 In the Building Properties tab of the Inspector select the storey where the roof is located Choose Building Remove AutoRoof Above Current Storey from the Edit menu or Click the Remove AutoRoof Above Current Storey button in the Inspector on the Building Properti
99. g the Project Tree helps you Si Chairs2 ae 8 J ps y f Chair82 ad e Select several objects especially v30Prevew Q if they are of the same type e Select locked objects This is the only way to select them e Select an invisible object CHAPTER 5 WORKING WITH OBJECTS 77 e Select an object that is too close to or hidden by other objects where it is difficult to click For more information about the Project Tree see Chapter 4 Using HGTV Home Design Deleting Objects There are two ways to delete objects e To remove an object completely select it and press the Delete key e To be able to paste the object elsewhere such as in another project select the object and choose Cut from the Edit or the object s shortcut menu Note f you press the Delete key you can re instate the object by choosing Undo from the Edit menu Moving Objects To move an object you first have to select it To move a selected object use the arrow keys or drag it Notes You cannot move locked objects You can lock or unlock an object in the Project Tree Some objects may have a Glue by property specified which would limit how you can move the object 78 HGTV HOME DESIGN USER S MANUAL Modifying Objects Most object properties are available in the Inspector The Inspector shows object dependent options the tools and settings that you can apply to the selected object You can also choose
100. g to 3D 59 60 3D files exporting 167 3D models importing 128 3D objects automatically rotating 52 3D pictures 172 3DS 83 3D view adjusting settings 54 56 controlling reflections shadows 158 creating movie tracks 179 exporting 164 166 exporting to QuickTime VR QTVR 166 navigating 62 65 objects in 76 switching 59 60 taking pictures 174 175 viewing problems 194 objects from Object Library 88 93 Active storey 146 147 Adding building elements 113 124 cameras 35 75 columns 119 custom cameras 172 dimension lines 95 96 document information 68 doors 113 124 doors and windows 29 30 floor label 111 112 floors and ceilings 28 29 75 108 109 furniture 4 30 31 125 132 guidelines 58 images as materials 96 99 images to floor plans 96 interior lighting 36 159 loft walls 112 materials to Library 153 154 movie cameras 173 184 new object categories 90 niches and wall panels 117 119 objects 75 objects to Library 91 92 openings 114 picture frame object 98 99 roofs 136 137 skylight to roof 142 staircases 121 198 HGTV HOME DESIGN USER S MANUAL storeys 146 text annotations 94 95 walls 75 103 104 windows 113 124 Adjusting 2D layout representation 116 3D settings 54 56 actual texture size 154 camera 183 camera direction 182 185 camera view angle 173 174 column parameters 120 dimensions of openings 116 floor ceiling levels 110 111 furniture 125 132 lamp par
101. ging the Storey Height rssi sss need ete eesti sii awed Viewing Storeys in the 2D View cc cccesseceeeseeeeeeseeeeeseaeenseeeeeeseeeeeeseees 148 TABLE OF CONTENTS APPLYING MATERIALS cesccccceeeeeeeeeeeeeeeeeeeeeeeeeesneeeeeeeeeenees 149 Workling with Mate nal Ss ccccssoctoiie eicsccccesteck ce sen ced ceseei cesebedseseceecesberedseeveccie 150 Applying Mate nla Sissis ccs ted csesscpsstitteesesecsssestecansbesescsstscdecwesestetdeniis 150 Applying a Material to an Object rn Feil Adjusting the Texture Size and Orientation z152 Adding Materials to the Library 153 Adjusting the Actual Texture Size 2 154 Removing Custom Materials from the Library ccssceesseeeeeeseeeeeee 155 Matching Materials in Objects cccccscccesseeeeeeeeeeeeseeeeeeeeeeeeseeeeeeeeeeneeee 155 APPLYING LIGHTING erena naonana naana aineenaan aaea AD t Light SOUlCOS eiiiai ndearna aaaeei rer Eai raene aeara arara Adjusting Natural Light cccsseceessseeeeeseeeeeeeeeenseeeeenseaeeeeseeeeseseeeeeeeeee Adding Interior Lighting Managing Light Sources in the Inspector PRINTING AND EXPORTING PROJECTS 161 Printing a Floor Plam e a aera ra eaae raae eee eke E aari EEES SA 162 Exporti nga Floor Plaisa esaeen aa raaa STOA TER EATON 163 Exporting 3D Views s es 164 Exporting a Single Image in 3D 000 164 Exporting 3D Views to QuickTime VR QTVR c
102. hange the location of the label in the 2D layout To do this drag the label to a new location If you place a custom floor over the AutoFloor the area of the AutoFloor decreases by the area of the custom floor Adding Interior Walls in a Loft You use loft walls to split the space in a loft Unlike the standard walls the storey walls the height of loft walls is not fixed by the current storey height A loft wall s height follows the ceiling height even if the ceiling is sloped Unlike other wall types loft walls don t change the shape of the roof By default all walls are storey walls but if you add walls in the loft HGTV Home Design automatically switches to the Loft Wall type To manually change the wall type change it in the Type pop up menu in the Object Properties tab of the Inspector To add a loft wall 1 Verify that the 2D view shows a loft 2 Click the Straight Wall button f on the toolbar 3 Click in the design area to set the starting point for the wall and then drag to create the wall 4 Double click to specify the end of the wall Note You should use loft walls only in the loft For information about creating a loft see Chapter 10 Working with Storeys ADDING WINDOWS DOORS AND STRUCTURAL ELEMENTS After creating the space by drawing walls you may want to add the doors windows and other openings for the rooms in your project HGTV Home Design provides additional items like colum
103. he preview area CHAPTER 5 WORKING WITH OBJECTS 81 To restore the default orientation angle and magnification of the model in the preview double click the preview image Adjusting the object type The Object type is the most important object property It determines the behavior of the object You can set it to Furnishing Window Door and Stairs You can insert windows and doors into walls but you cannot insert furniture into walls Any object that is not a door or a window should be specified as Furnishing unless it is a staircase Rotating an object s representation If you rotate an object in the Type amp Representation dialog box the object changes its default orientation when placed in a layout You may have to change the orientation of an imported object if it was imported upside down or if you insert a door or window across a wall To rotate an object use the 3D Representation rotation sliders If you rotate an object in this dialog box it is best to make sure that the Change Object Origin to checkbox is selected for HGTV Home Design to update the object s origin Keep the other checkboxes such as Top or Bottom unchanged Flipping an object With 3D flipping you can make several objects out of a single non symmetric model For example by applying front to back and left to right flipping you can create three new doors from a single door model This is especially helpful when the door model has a handle on
104. hows the current measurement units 5 To show the measurement units in the 2D view clear the Suppress Units checkbox for example 40 ft To hide the units select the checkbox for example 40 6 To adjust the project s scale select Predefined Scale and then specify a scale from the pop up menu To apply scaling that is not available in the pop up menu select Custom Scale and type the ratio in the boxes 7 To adjust the icon for the project s file when viewed in the Finder click the Preview tab Specify which image to show None Automatically generated 2D Automatically generated 3D or Custom image If you select Custom image click Browse locate and select the image and click OK Project Info Measurements Preview O None Automatically generated 2D O Automatically generated 3D 3 O Custom Image Gre GD 8 Click OK HGTV HOME DESIGN USER S MANUAL Adjusting a Project s Environment HGTV Home Design has a special feature for setting up the geographical orientation of the building the time of day and cloudiness These settings affect the illumination intensity in the 3D view To adjust the environment for your project change the settings on the Environment panel To show the Environment panel choose Show Environment from the Window menu Cmd E Daytime amp Cloudiness Four buttons 1 set a predefined time Morning 6 am Day noon Evening 6 pm and Night midnight
105. iangle to expand the Texture Transform section Set the Texture Height and Texture Width to the actual size of the texture For example set the values to 12 if the tile size is 12 by 12 inches Note You should have the measurement system set up appropriately for example inches in Project Setup dialog box CHAPTER 11 APPLYING MATERIALS 155 Removing Custom Materials from the Library If you ve added custom materials to the Materials library you can remove them if you wish Note You cannot remove any of the provided materials To remove a custom material 1 Select the custom material in the Materials list on the Materials tab of the Inspector 2 Click the gear icon at the bottom of the tab and choose Delete Selected Material New Material Delete Selected Material 3 When the confirmation message appears click Delete Matching Materials in Objects You use the Material Picker to copy a material from one object to another instead of searching for the material in the library Using the Material Picker is convenient when you need to match materials for several furniture objects To copy a material 1 Open the Materials tab of the Inspector 2 Open the 3D view 3 Select the destination object for which you want to change a material Its material s appear in the Object s Materials list on the Materials tab 4 Inthe Object s Materials list select the material s you want to
106. ief introduction to basic features See the relevant chapters in this manual or topics in the online help system for more detailed information Creating a New Project Before you start working you must open an existing project or create a new one To create a new blank project e Choose New from the File menu e Click New Project on the Welcome dialog box e Ifthe Assistant dialog box is open you can click New Project To create a project using a sample project 1 Choose New from Assistant from the File menu or Click Browse Sample Projects on the Welcome dialog box 2 In the Assistant dialog box select a category on the left 3 Scroll through the sample projects on the right 4 Select a sample and click OK or Double click a sample Drawing Walls If you start with a blank project you begin by adding outer walls and drawing interior walls You can set the wall height which is actually the whole storey height in the Building Properties tab of the Inspector Before you start drawing walls you can set the wall parameters in the Object Properties tab of the Inspector You can also set parameters by selecting a template from the Master Walls list in the Inspector CHAPTER 3 GETTING STARTED 27 Drawing a room You draw a room or the exterior of a building by creating several connected walls To draw a room 1 If the 2D view isn t showing choose Toggle 2D 3D View from the View menu or click the 2D View butto
107. ign 22 25 lighting 35 36 walls 2 3 Shadows adjusting 55 controlling 158 turning on off 55 130 131 Showing compass in 2D Plan 70 layout grid 58 measurement units 69 workspace elements 65 SKP 91 126 167 Skylight creating 142 Slab thickness changing 147 Smart Guides 58 Snap feature 52 59 Software registering 6 7 Solving problems 189 196 Specifying ground floor 147 measurement system 69 Staircases adding 121 adjusting 122 124 adjusting parameters 122 123 inserting 121 moving 122 removing 121 selecting 122 Starting HGTV Home Design 190 Stencil Maps 55 Stencil Shadows 55 Storeys 143 148 adding 146 HGTV Home Design 144 managing in the Inspector 144 147 removing 146 selecting active 146 147 viewing 65 viewing in2D 148 Support 7 12 13 196 Supportive or auxiliary objects 74 Switching between 2D and 3D 59 60 System requirements 16 T Tabs 2D Properties tab 48 49 3D Settings tab 23 Building Properties tab 49 144 Cameras Properties tab 49 171 Google 3D Warehouse tab 23 Lights Properties tab 49 Materials tab 48 Miscellaneous tab 23 24 New Project tab 23 206 HGTV HOME DESIGN USER S MANUAL Object Properties tab 48 Project Info tab 68 Taking pictures 38 39 174 175 Technical support 7 196 Templates creating 67 Text annotations adding 94 95 Texture adjusting 152 154 TIFF 96 163 165 175 Tracks removing 186 187 Triangles unwanted 195 Troubleshooting 189 196 Turning on off lights 55 reflect
108. il Adjusting the Object Representation in 2D To make multiple niches or wall panels look differently in the 2D view due to the material size or other principle apply different stroke colors and pattern fills These can be changed in the 2D Properties tab in the Inspector Using Columns in a Floor Plan Columns are other structural elements that you can add to your projects to add visual and structural supports to the design Adding and Removing Columns You can add columns anywhere in a layout The height of an added column is equal to the storey height To add a column 1 Open the Building Elements tab on the Library pane 2 Select the Columns category in the pop up menu 3 Browse through the models until you find one to add 4 Drag the column onto the layout To remove a column select it and press the Delete key 120 HGTV HOME DESIGN USER S MANUAL Adjusting the Parameters for Columns The Information bar above the OO inspector horizontal ruler shows the selected e F4 a o column s width depth and height You can adjust most of the column s I cotumns attributes in the Object Properties tab of the Inspector such as dimensions of the selected column as well as the height of its capital and base You can also rotate columns in this tab Note In the Project Tree you control the Visibility and Lock Oo l E options i Depth 0 39 8 M Maintain Aspect Ratio Adjusting the column
109. ilings have the default names AutoFloor and AutoCeiling in the Project Tree Automatic floors and ceilings change size and shape when you move or resize walls and they split into two parts when you break a room into two rooms by adding a wall Adding and Removing Ceilings and Floors To change an automatic ceiling or floor you add a ceiling or floor manually You can add floors and ceilings together or separately To add a floor or a ceiling manually 1 Click a Floor or Ceiling button in the 2D toolbar or click the arrow with the current button and then click the correct item CHAPTER 6 ADDING WALLS CEILINGS AND FLOORS 109 A RAW SY te Floor B Ceiling amp Floor Ceiling Z Ceiling Opening 2 Then click in your layout several times to add corners 3 Finally double click to add the last corner and exit the floor ceiling drawing mode To remove a floor or a ceiling select it in the Project Tree and press the Delete key Note You cannot delete AutoFloor or AutoCeiling from the Project Tree but you can replace either with a manually inserted floor or ceiling Selecting Ceilings and Floors To select a ceiling or a floor in the 2D layout you click its outline Sometimes it is difficult to select a ceiling or floor because the outline goes over walls You may find it easier to select a floor or ceiling in the Project Tree In the Project Tree you can control the Visibility and Lock options 110
110. imitation normal behavior look at the 3D picture for a blank document The 3D view should appear on a plain gray background and should have a shadow along two or more opposite borders When you make the main window smaller the 3D picture may take all the space in the view area In this case the gray background and shadow disappear 00 Untitled CHAPTER 15 SOLVING PROBLEMS 195 When export a project as a SketchUp file it has unwanted triangles An incorrectly exported SketchUp model looks like this To solve the problem choose Preferences from the HGTV Home Design menu Cmd Click the 3D Settings tab and then in the Shadow Technique area select Stencil Shadows Click OK and then re export the file My project appears too dark in the VRML player This can happen if the player supports a limited number of simultaneous light sources The VRML 2 0 specification requires support for at least eight light sources If a VRML file appears much darker than your project in the 3D view in HGTV Home Design try to turn off some light sources and export the VRML file again 196 HGTV HOME DESIGN USER S MANUAL Different VRML players support different number of light sources For example some players normally work with seven or fewer light sources Note The spotlight in a VRML player should also be considered as a light source By turning it on you may exceed the limit Video Card Limitations
111. ines if rulers appear in the workspace choose Show Rulerlines from the View menu e To show or hide a label showing the area of the floor plan choose Show Floor Labels from the View menu e To show or hide the viewing angle and direction indicator on a camera choose Show 3D Viewpoint from the View menu e To show or hide temporary guides that appear when you draw walls floors or ceilings and when you move objects choose Show Smart Guidelines from the View menu e To show or hide directional compass on the floor plan choose Show Compass in 2D from the View menu Viewing Different Storeys With HGTV Home Design you can create two storey buildings or two storeys and a loft If your project has more than one storey you specify which one to view in the Storey pop up menu at the bottom left corner of the workspace You can choose Show Storey Above Current or Show Storey Below Current on the View menu to see the walls dimmed in the other storey 66 HGTV HOME DESIGN USER S MANUAL Creating and Opening Projects You can create a new project or open an existing project Creating new projects To create a new blank project click New Project on the Welcome dialog box click New Project in the Assistant dialog box or choose New from the File menu Cmd N Default settings for a new project correspond to the settings in the Preferences dialog box Cmd You can change these settings for a specific project in the Project
112. ing Objects If you choose Distribute Spacing Horizontally or Distribute Spacing Vertically from the Arrange menu HGTV Home Design makes the distance between edges of the selected objects equal If you choose Distribute Centers Horizontally or Distribute Centers Vertically from the Arrange menu HGTV Home Design makes the distance between centers of the selected objects equal By using the Distribute submenu commands you can quickly position multiple objects such as windows and panels after adding them in For example if you need to insert four windows in a wall and then position them with the same distance between each window the quickest way to do this is to use a command on the Distribute submenu To distribute windows 1 Insert all windows in the wall 2 Place the left and right windows in the proper locations 3 To move the other windows automatically choose Distribute Openings amp Panels Spacing from the Arrange menu Unlike furniture openings and panels have separate commands in the Distribute submenu because they should stay in or with the wall when moved For this both the coordinates in the 2D layout may be changed if the wall is not parallel to a ruler With other objects when distributed HGTV Home Design only changes one coordinate Grouping and Ungrouping Objects You can combine several objects into a group to treat them as a single object For example you might group objects laying on a table wi
113. ing the material you add the picture frame object to your project and then apply the image material to it You can also use an image file as a material to apply to any object such as a fabric or pattern To add a picture frame object 1 2 Click the Furnishing button on the toolbar Specify the Pictures category from the pop up menu Drag the Picture Frame object onto a wall in the 3D view Picture Frame If necessary with the picture frame still selected choose Inspector gt Object Properties from the View menu or If the Inspector is showing click the Object Properties tab in the Inspector CHAPTER 5 WORKING WITH OBJECTS 99 a Width 18 Py Depth 2 pe Height 24 10 11 C Maintain Aspect Ratio lt gt ad lt gt a gt D Set the picture s proportions to the size of the original image For example if the original picture is 18 x 24 inches if necessary clear the Maintain Aspect Ratio checkbox and set the Width to 18 and Height to 24 Then select the Maintain Aspect Ratio checkbox again With the picture frame still selected click the Materials tab In the Object s Materials list select the white matte material Specify the category with the image material from the Materials Gallery pop up menu For example if you added the image to the Pictures category select the Pictures category in the pop up menu Scroll through the thu
114. ions publications pages for the World Wide Web and Intranets and products collectively Works You may not use the Content for any other purpose whatsoever For example and without limitation you may not i permit any third party to use any Content unless it is used in a Work ii sell or distribute commercially or otherwise the Content as stand alone images clip art or video clips or in graphics catalogs design books compilations collections templates designs stock engravings or the like or iii distribute or make available electronic copies of the Content to third parties in any manner including without limitation via the Internet on any tangible media or by broadcast that is intended or designed to enable a third party to copy the Content for its own use Portions of the Content may be governed by separate license agreements as provided by the Content s publishers Please refer to the additional license agreements provided with those sets of Content to determine your rights 6 Responsibility For Use Of Content You are completely responsible for your use of the Content You may only use the Content responsibly in a manner consistent with the exercise of good judgment For example and without limitation you may not use the Content in any manner that i infringes the copyright trademark patent trade secret right of publicity or any other right of a third party ii is or may be libelous defamatory or slanderous iii
115. ions 55 shadows 55 130 131 snap feature 59 Type and representation properties 80 82 U Ungrouping objects 88 Uninstalling program 18 19 Updating program 17 18 24 Upgrade notifications 7 V Video cards limitations 196 Videos HGTV How To 10 Video tutorial 7 8 Viewing floor plans 60 HGTV How To videos 10 storeys 65 storeys in 2D view 148 VRML 167 195 196 VRML player 195 196 WwW Walk control using 63 64 Walk mode using 63 Wall panels adding 117 119 adjusting parameters 118 removing 117 Wall parameters 105 106 Wall representation adjusting 107 108 Walls 102 108 adding 75 103 104 adding in lofts 112 adjusting height 106 adjusting size 106 applying crowns and bases 106 107 applying materials 107 drawing 26 28 modifying 106 108 moving 104 105 parameters 105 106 selecting 104 setting up 2 3 Windows 114 116 adding 29 30 distributing 87 Windows adding 113 124 Workspace changing view 59 65 exploring 42 51 Library pane 43 44 main window 42 46 showing hiding elements 65 zooming in out 60 62 WRL 167 X X3D 167 XML 83 91 126 Z Zooming in out 60 62
116. jects There are two ways to add objects to your floor plan which depend on the type of object you re adding e For adding walls ceilings floors and cameras you use the tools on the 2D toolbar e For all other objects insert the objects from the object library or import them into the project For details on adding specific types of objects see the relevant chapter for that object type Selecting Objects To work with an object you have bal to select it If you have another tool active you may need to click the Selection button on the toolbar to be able to select an object To select an object click it in the 2D or 3D view Note f you select an object in the 2D layout it remains selected when you switch to the 3D view and vice versa Objects in 2D e All selected objects show a light blue frame or outline e Selected walls floors ceilings text boxes and dimension lines have handles shown as green dots You use these handles for resizing the object Selected cameras also have handles for you to move the camera with or without turning it e For walls doors windows and niches you can select one of the two sides and that side changes to a green color To select a specific side click it in the 2D or 3D view By selecting a side 76 HGTV HOME DESIGN USER S MANUAL you can perform side specific operations such as changing materials and modifying mouldings You can select both side
117. lank project clear both these checkboxes 24 HGTV HOME DESIGN USER S MANUAL You can adjust a setting for better performance e For better computer performance clear the Animate Library 3D Preview by default checkbox You can adjust settings related to checking for updates To have HGTV Home Design check for program updates regularly select the Automatically check for updates checkbox To only check for updates manually clear this checkbox and then choose Check for Updates from the HGTV Home Design menu You may want to clear this checkbox if you have a dial up connection Project Design Workflow In general you do most of your home design development work in the 2D view and use the 3D view to choose materials to match colors to adjust lighting and to take pictures of your interior design 7 a 10 Co 2D View 3D View In the 2D view you insert and draw objects to create your design project Each HGTV Home Design design project has many different objects such as walls floors ceilings doors furniture and lighting sources You draw objects like walls floor and ceilings by using tools in the 2D view You add more complicated objects from the available object libraries CHAPTER 3 GETTING STARTED 25 Once you have an object in your design you can delete move resize and rotate it and app
118. lete Current Category You can add and remove object categories or add and remove custom objects from the library Adjusting object categories You can add new object categories into the library When you do the new category appears in both the Furnishing and Building Elements sections of the object library beneath the provided categories To add new object categories into the library 1 Open the pop up menu at the top of the Library pane and choose New Category 2 Inthe New Category dialog box type a name for the category in the Category Name box Do not use spaces in the category s name If you do HGTV Home Design replaces them with the underline character 3 Click OK CHAPTER 5 WORKING WITH OBJECTS 91 To delete a custom object category 1 In the Library pane specify the custom category from the pop up menu at the top of the Library pane 2 Then choose Delete Current Category from the pop up menu 3 When the warning message appears click Delete Note You cannot delete the provided categories and objects but you can uninstall them See Chapter 2 Installing HGTV Home Design for information Adding and removing objects You can import Google SketchUp skp Ogre XML xml and 3D Studio 3ds objects into your projects as 3D objects After you import an object into your project you can add it to the library It is best to add new objects to a custom category To add an object to the library
119. licking the button ry creates a new track and adds a new camera to it The icon of the button turns into the image below indicating that new cameras will be added to the current track by clicking the button Add Movie Camera mode In this mode clicking the button 3 adds a new camera at the end of the selected track Note For creating a new track none of the existing movie tracks should be selected To clear the selection from a movie track click the Movie Tracks title above the list of movie cameras Move in the 3D space to the next position If necessary adjust the orientation tilt and elevation of the camera Click the Add Movie Camera from 3D Viewpoint button in the Inspector Repeat steps 3 5 to add more movie cameras 180 HGTV HOME DESIGN USER S MANUAL Adjusting a Movie Track You can change the shape of a track on the floor plan by e moving cameras to new places e changing the shape of track segments between movie cameras keeping the location of cameras unchanged To change the location of a movie camera select a movie track and drag the camera to a new place To change the shape of a track segment without moving cameras drag the camera control points around the corresponding camera You can see the view from any movie camera in the 3D view To do this select the camera in the Camera Properties tab of the Inspector If you start walking around the camera changes its location and dir
120. loor Label Adding Interior Walls in a Loft ADDING WINDOWS DOORS AND STRUCTURAL ELEMENTS 113 Working with Windows Doors and OpeningS cceseceesseeeeeeseeeeeeee Addingand Removing OpeMmingS visec s ccusssvecseeeseess coe cadcadteceesseveceestensttnees cd ecco Selecting Openings Moving Openings Adjusting Parameters for Openings Adding Niches and Wall Panels 0 Adding and Removing Niches and Wall Panels Selecting Niches and Wall Panels c cesceseceseeeeceeeseeeeeseeeeneeseaeeeeeeeateeaeeeee Moving Niches and Wall Panels Adjusting Parameters of Niches and Wall Panels cccceceeeeeeeeereeeteeeenees Applying MatenalS eisereen earan Eegen as erenn ai esaii Adjusting the Object Representation in 2D Using Columns in a Floor Plan Adding and Removing Columns fe Adjusting the Parameters for COlUMIS cesccesceceeeeeseeeeeeeeaeeeaeeesaeeteeeeeees HGTV HOME DESIGN USER S MANUAL Inserting and Adjusting Staircases Adding and Removing Staircases z Selecting a Staircase 2122 Moving a Staircase Adjusting Staircase Parameter Applying Materials 124 Editing the Opening Shape erretiroen E aa a LER ia es 124 ADDING AND ADJUSTING FURNITURE nsssssssssesneneennnrnnnnrnnnrnnnn 125 Working with FUrmitUMe 2 2ie25 ces cst cs castitehedetessis aina
121. ly a loft to the structure and view each storey For information see Chapter 10 Working with Storeys 4 HGTV HOME DESIGN USER S MANUAL Adding Furnishings When the structure is in place you can add furniture appliances electronics decorative elements lamps and other items HGTV Home Design provides a vast array of interior objects in the Furnishing library You can search the Web for more models or develop your own and import them into your projects As with the structural elements you just need to locate the object you want and drag it into your floor plan For more information see Chapter 8 Adding and Adjusting Furniture Feel free to re arrange anything in the project You can quickly switch between the 2D view and the 3D view to get a realistic feel for the design In the 3D view you can walk or fly through the scene To learn how to work with the different views see Chapter 4 Using HGTV Home Design Armchairs Coach Imperial Bravo 9 Tampa Sunny Victoria California Ronda Violetta Prairie 4 Re Libr aag 3D Preview Applying Materials and Lighting With the structure and interior elements in place you can get really creative by applying materials such as flooring wall coverings fabrics paint to the various elements HGTV Home Design provides a built in materials library but you re not limited by this You can import your own materials from
122. ly materials textures to it The major steps of the design process if starting from scratch are 1 Create a new blank project Adjust the project settings if needed Draw walls Add floors and ceilings Add doors and windows Add furniture and other objects Set up the lighting Apply materials to objects Co ON A Wn A WY N Add cameras i Print the 2D plan take pictures in the 3D view and possibly create movies or QTVR files QuickTime virtual reality movies This is the general flow but you may change the order of these steps For example you can draw all the walls insert all the furniture and then change their materials Alternatively you can change materials right after adding each new object Some steps may be omitted For example you may want to develop a spatial design without adding furniture To create a two storey building you can add the other storey after setting up the first storey In the second storey HGTV Home Design duplicates the exterior walls from the first storey You can develop the floor plan for the second storey as you did for the first storey by following steps 3 9 as needed If you add a roof you can also add a loft to your project If you start from an existing project or a sample project you might spend most of your time moving or removing existing objects and applying different materials 26 HGTV HOME DESIGN USER S MANUAL Quick Start Guide This section gives you a br
123. mbnails until you find the image material you added To apply that material to the picture frame double click the thumbnail If necessary resize the object with the texture 0 0 inspector LE a Object s Materials Glossy paint 9011 graphite black Glossy paint 1000 green beige Matte paint 9016 traffic white P Materials Gallery Pictures E2 ces S09 T DEG 09 to o i 100 HGTV HOME DESIGN USER S MANUAL 6 ADDING WALLS CEILINGS AND FLOORS Adding walls creates the space for your design project In general in the 2D view you create the walls first to set up the floor plan for your project When you create an enclosed space HGTV Home Design automatically creates a floor which you can change if needed HGTV Home Design adds a ceiling if you create a multi storey project but you have to specifically add a ceiling or a roof to completely enclose the space if it is a single storey building Chapter 6 at a glance Working With Wall Siissvs deve caveutecivettis cist agisvecsiestenetviane yin Yerete cain Yiveres 102 Changing Ceilings and FIGOS snsusssiisasenisasiin aa 108 Adding Interior Walls in a Loft sssssossinesrisarsacnospin nonnai 112 102 HGTV HOME DESIGN USER S MANUAL Working with Walls Walls form the basis of your project Usually you begin creating a floor plan by drawing external and then internal walls There are two different types of walls in HGTV Hom
124. me Design Assistant Dialog BOX cccceeeeeeeeeeeereeeeeeeeeeeneeeenees Using sample projects Customizing HGTV Home Design Using Rulers Guidelines and the Grid Using the RUIG Sissies Working with Guidelines About Smart Guides Using the Layout Grid Changing Your Workspace View Switching Between the 2D and 3D Views Zooming In and Out of the Workspace Navigating in the 3D View 4 Showing or Hiding Workspace Elements a Viewing Different Storeys sssaaa eenia secede a S aeaoe ea eRe DE sade e Cee EANNA SEEE Creating and Opening Projects Creating new projects si Opening existing Projetsen riinas ner nane irika iia oanret isanne nE areais Creating and opening custom templates cecceeceeeeeeeeeeneeeeeeeeeeeeeeeeieeseeeenees Adjusting Project Settings 5 Adjusting a Projects Environment cescccscceeeceeeseeeeeeeeseeeeeeeseeeeeeeseeseneenaeenaees SAVING Projets 2522 ecco csc set icc cae reada ce Se nce ra raea ca aain id Aa susssucvessanersesucessdacxe WORKING WITH OBJECTS cccceeeeeeneceeeeeeeeeeeseeeeeseeeeaseeneneseeenees Overview of HGTV Home Design Objects Adding Objects Selecting Objects Using the Project Tree to Select Objects Deleting Objects Moving Objects Modifying Objects Changing Materials Adjusting Object Properties in 2D Adjusting Type and Representation Properties Importing Objects importing by Dragoi gss
125. ment image appears in the 2D and 3D views You can set up the import from Google 3D Warehouse by using the Make all surfaces double sided to avoid invisible surfaces and Split object instances checkboxes You can change the default condition of these checkboxes in the Google 3D Warehouse tab of the Preferences dialog box Click the Import Settings button in the browser window s toolbar for quick access to this tab in the Preferences dialog box For details on these import options see the Importing Google SketchUp Objects topic in online help To change the default properties of the imported object use the Type amp Representation dialog box 86 HGTV HOME DESIGN USER S MANUAL Aligning and Distributing Objects In HGTV Home Design you can arrange objects in the layout using the Align and Distribute submenu commands in the Arrange menu Aligning Objects In HGTV Home Design you can arrange objects in the layout using the Align submenu commands located in the Arrange menu You can align objects by their centers or edges The Align Centers Horizontally and Align Centers Vertically commands align the centers of the selected objects along a vertical or horizontal straight line When you apply the Align Edges commands objects are aligned to the outermost object Align Centers Horizontally I i i I Eia H A A iw inl Hi Al CHAPTER 5 WORKING WITH OBJECTS 87 Distribut
126. menu or click Type amp Representation on the Object Properties tab of the Inspector 3D Representation Q Q Object type Furnishing W 2D Representation Change Object Origin to To Vi Bottom Left Right Front Back share xx pdt share sppdf Share cle pdf Object dimensions Width m E Depth 0 65 m Height 1 00 m Share 2pat shae adpdf share ropdf 3D Representation rotation ep YR Ale e 6 4 18 a ao rtip ap S o ag 2H lt q Custom image a The settings in the Type amp Representation dialog box change the currently selected object to create a new model Other objects of the same type in your project remain unchanged By default HGTV Home Design uses the same model for all copies of each object in the project If you modify one object HGTV Home Design creates an additional model for the changed object So by using the Type amp Representation dialog box you increase the total number of object models in the project which may affect the program s performance and increases the file size for the project Controlling an object s preview In the Type amp Representation dialog box the 3D Representation box displays a preview of the 3D model Changes in the preview area do not affect the object They change the preview picture only To change the size of the preview picture click the zoom buttons above the preview To rotate the 3D model in the preview drag the image in t
127. mmary Go Back Continue 4 Follow the instructions in the installer Updating the Program Occasionally an update to HGTV Home Design may become available If you have an Internet connection you can have HGTV Home Design check for updates automatically or you can check for updates manually Note To be able to update the program the application and supporting files should be in their default locations To check for the latest update choose Check for Updates in the HGTV Home Design menu To have the program automatically check for updates 1 Choose Preferences from the HGTV Home Design menu 2 Inthe Preferences dialog box click the Miscellaneous tab 18 HGTV HOME DESIGN USER S MANUAL 3 Select the Automatically check for updates checkbox or To only check for updates manually clear this checkbox 4 Click OK Uninstalling the Program You can uninstall the program with the uninstaller or manually Uninstalling the Program with the Uninstaller You can uninstall the entire program and all its associated files or just remove selected files To uninstall the program with the Uninstaller 1 Choose Uninstall from the HGTV Home Design menu B00 Uninstall Uninstall options M Remove HGTV Home Design Application C Remove HGTV Home Design Preferences C Remove HGTV Home Design Content supplied Object and Material Libraries C Remove User Content user Object and Material Libraries
128. movies when in the 3D view To take a picture 1 Determine a point from which the picture will be taken To do this walk to some point in 3D If necessary adjust the camera position and orientation using the Walk Control that appears at the bottom of the 3D window Use the larger central navigator for your movement The smaller one on the left tilts the camera The smaller one on the right moves the camera up and down To make the Walk Control visible all the time choose Display 3D Walk Control Always from the View menu When the scene appears as you would like for the pictures choose Export 3D View from the File menu wsm o Where jj Documents key Format JPEG EE Size As Current View ND UV A W Quality SS Least Best Cancel Save Select the file format If available for the file format adjust any export settings Specify where to save the graphic file Type a file name Click the Save button CHAPTER 3 GETTING STARTED 39 Note All objects in HGTV Home Design have a Visibility option in the Project Tree on the Library pane If you don t want an object to be shown in the 3D view or on the floor plan make the object invisible To do this select the object and click the eye icon in Project Tree You can also create movie tracks when in the 3D view For details see Chapter 14 Taking Pictures and Making Movies 40 HGTV HOME DESIGN US
129. n 3D affects system performance The following settings affect the application s performance Parameter or Property Where to Change Set To Affected View Rendering Quality View menu Without 3D 3D View gt Lights amp Rendering Shadows Quality submenu or Lights Only Decrease Quality when Preferences dialog No Lights amp 3D Moving box Shadows does not increase the 3D Settings tab speed of walking when Rendering Quality is set to Without Lights amp Shadows Full Scene Anti aliasing Preferences dialog Set a lower 3D box value or None 3D Settings tab not all video cards support this mode Textures Filtering Preferences dialog Bilinear 3D box setting None 3D Settings tab can make the quality of the 3D picture unacceptable Shadow Casting Lights Preferences dialog Nearest 2 or 3D box Nearest 4 3D Settings tab Cast Shadows Inspector Off 3D turn off shadows of Object unimportant objects Properties tab and where the shadow is invisible because of the object s location Animate Library 3D Preferences dialog Off 2D and Preview by Default box 3D Miscellaneous when the tab library is shown 192 HGTV HOME DESIGN USER S MANUAL Show Rulers Parameter or Property Where to Change Set To Affected View Number of open views Do not open 2D and the 2D and 3D 3D views at the same time Light from lamps Inspector off 3D candles and fireplace
130. n on the toolbar Click the Straight Wall button in f the toolbar Move the pointer over the workspace area and click in the layout to start drawing a wall Press the Shift key as you move the pointer and then click to specify the end of the first wall and start the next wall the first corner Continue pressing the Shift key as you move the pointer and then clicking to add two more corners Each click specifies the end of the current wall segment and the start of another one Click the open end of the first wall segment to set the end of the last wall HGTV Home Design encloses the room 7 30 5 ft If you need to resize the room select one of its walls and drag it 28 HGTV HOME DESIGN USER S MANUAL Drawing an interior wall After drawing the exterior walls you can draw interior walls to subdivide the space One or both ends of an interior wall may be joined with existing walls To draw an interior wall 1 If the 2D view isn t showing choose Toggle 2D 3D View from the View menu or click the 2D View button on the toolbar 2 Click the Straight Wall button in f the toolbar 3 Click a location on the outer wall to start drawing the interior wall 4 Click a location on the opposite outer wall to place the end of the interior wall or double click a spot between the two exterior walls 5 If necessary adjust the location of the interior wall by dragging it The joint between the interior wall and
131. n start up C Animate Library 3D Preview by default M Save supplied Content in projects M Autosave modified projects every B minutes M Snap Sensitivity on 2D Plan lal fs pixels Automatically check for updates Cancel Ea 2 Inthe Preferences dialog box if necessary click the Miscellaneous tab 52 HGTV HOME DESIGN USER S MANUAL 3 To see the Welcome dialog box each time you start the program select the Show Welcome dialog on start up checkbox By default the Welcome dialog box appears on startup To see the HGTV Home Design Assistant dialog box each time you start the program clear the Show Welcome dialog on start up checkbox and then select the Show Assistant dialog on start up checkbox To not see either the Welcome or the Assistant dialog box clear both checkboxes 4 To have 3D objects automatically rotate in the Library pane s preview area after you select them select the Animate Library 3D Preview by default checkbox To manually control the animation clear this checkbox Selecting this checkbox may affect your computer s performance 5 To specifically save all objects with the project instead of linking library objects select the Save supplied Content in projects checkbox To minimize a project s file size by linking to library objects clear this checkbox Note This checkbox only affects objects from the built in library HGTV Home Design always saves modified library objects and any
132. ng click the Materials tab in the Inspector 2 At the bottom of the Materials tab click the Materials Menu button at the bottom of the tab and choose New Material n ba New Material e Selected Material Da 3 Inthe New Material dialog box type a name for the image s material Material Name Newiatera o JE Material Templates Matte E5 1000 beige 1001 beige 1002 yellow 1003 yellow 1004 yellow 1005 yellow 1006 yellow 1007 yellow O Has Texture Categories nat E 4 Select a template such as Matte from the Material Templates pop up menu 5 Select a white material in the Material list 98 HGTV HOME DESIGN USER S MANUAL 9 To apply the image to this material select the Has Texture checkbox Select the material category to add the new material to There is a Pictures category but you can specify any category you wish Scroll through the thumbnails in the category list and at the bottom of the list click Import Custom In the Import Texture dialog box locate and select the image file 10 Click Import 11 In the New Material dialog box click OK HGTV Home Design creates the new material from the specified image If the image is too dark double click its thumbnail in the Inspector and make the Ambient Color light gray or white The provided object library has a blank picture frame in the Furnishing gt Pictures category After creat
133. ng the wall 6 Adjust the parameters of the door or window by changing settings on the Object Properties tab of the Inspector Adding Furniture You may now add furniture into the space If you follow this example you add a chair from the object library and adjust its size and location CHAPTER 3 GETTING STARTED 31 To add a chair 1 Click the Furnishing button on the toolbar or Choose Library Furnishing from the Window menu 2 Under the currently open category s thumbnails type chair in the search box and press Return 3 Scroll through the list of chairs 4 Select one of the displayed chairs and drag it into the project layout If there s a category for the furnishing you want to add for example Armchairs you can specify that category in the pop up menu and then look through its thumbnails To change the size of the chair 1 With the chair selected choose Inspector Object Properties from the Window menu or If the Inspector is showing click the Object Properties tab 2 To unlock the Width Depth and Height boxes click the Lock icon next to them 3 Type the dimensions for the chair To make the furniture snap to walls you set Glue by checkboxes in the object s Object Properties tab To move the chair 1 To make the chair snap to the floor if necessary select the Glue by Bottom checkbox in the Glue by section Selecting Glue by Bottom prevents the object from hovering above the floo
134. ns and staircases for you to add to designs Chapter 7 at a glance Working with Windows Doors and OpeningS ccccccceeeeeteeeeeeeeesteeeees 114 Adding Niches and Wall Panels ve T17 Ysing ColUmnsiia Floor PAM ressos E EENEN 119 Inserting and Adjusting Staircases c cccccceceeeeeeeeeeeeeeeeeeeeeeneeeseeeeeeseaeees 120 114 HGTV HOME DESIGN USER S MANUAL Working with Windows Doors and Openings Windows doors and openings have a similar behavior in the program Adding and Removing Openings You add windows doors and openings to walls To add a window door or opening 1 Open the Building Elements tab on the Library pane 2 Select a category Doors Openings or Windows in the pop up menu 3 Browse through the models until you find one to add 4 Drag the opening onto the layout When you drag an opening over the 2D layout the opening snaps to the nearest wall and changes its orientation according to the orientation of the wall To remove an opening select it and press the Delete key Selecting Openings To select an opening click it All the openings used in the layout appear in the Project Tree You can also select them in the list Moving Openings To move an opening drag it or you can select the opening and press the arrow keys To remove an opening from a wall drag it out of the wall If you drag an opening from a wall when you move it close to another wall HGTV Home
135. nt to select a minimum resolution and frame rate to create a preview movie When you are sure that all the cameras are positioned well create a better quality movie Looping Movies You can loop a movie track by placing the beginning and the end of the movie track at the same point To do this select a track right click or Control click and choose Loop Movie You can also select the Loop Movie checkbox on the Cameras Properties tab HGTV Home Design automatically adds a new track segment to close the track If you remove the loop feature by clearing the Loop Movie checkbox on the Cameras Properties tab the added segment disappears To play back such a movie open it in QuickTime and choose Loop from the View menu Then click the Play button 182 HGTV HOME DESIGN USER S MANUAL Modifying Movie Tracks in 2D You can make certain adjustments while creating a movie track or after creating it Setting the Camera Direction You can point a new camera while adding it Another way is to change the camera direction after the track is created To adjust the direction when creating the track 1 Click the Movie Track button in the 2D toolbar 2 Move the pointer on the floor plan where you want to place the first movie camera 3 Press the mouse button and while keeping the button pressed move the mouse to change the camera s direction Release the button when the camera is pointing in the correct direction 4 Rep
136. olor When selected you can specify the color for the fill Supported objects include walls floors and ceilings The Pattern Fill checkbox is useful to mark off walls floors or ceilings when different building materials are used for them or their parts When selected you can specify a Pattern Type and a Pattern Color Use the Rotate slider to rotate cameras images measurements and text annotations Click an Alignment button Left Center Right or Justified to align text inside a selected text object 000 Inspector E goaa e e Drawing M Stroked Stroke Color O Filled Fill Color p C Pattern Fill Pattern Type an Pattern Color x Rotate Q 180 o 180 Text Annotations Alignment Size Fonts Text Color To change the size of text in text annotations and measurements drag the Size slider type a point size in the Size box click the Size arrows or click the Font Bigger or Font Smaller buttons Click Fonts to open the Mac OS X Fonts palette for changing the font in text annotations and measurements Click the Text Color box to change the color of text in text annotations and measurements 80 HGTV HOME DESIGN USER S MANUAL Adjusting Type and Representation Properties In the Type amp Representation dialog box you can change default object properties It opens when you import an object when you choose Type amp Representation from the Edit or shortcut
137. on bar displays the OO inspector selected wall s length thickness and IABut angle walls B You can change most of the wall r Thickness 6 B parameters in the Inspector where you can adjust the thickness and length of Sdi z the selected wall In the Mouldings Typa section you can specify the shape and Maser wals g size of the wall bases and wall crowns nen w w To change the shape of a crown or a 6 General Wall w base use the corresponding list If the 8 General Wall w wall should have no crown or base 10 General Wall w ow select the item You can also change YWood the width and height of the selected sy wecu Wa vg crown or base laei w Click the Flip Sides button to swap the Flip Sides materials wall crowns and wall bases Mouldings to the other side of the wall J A The Master Walls list shows wall HT 19 HE 1A templates with predefined thickness In J In J and materials Select a template to Default Default change the characteristics of the selected wall 1 ko Ha JA Ha JA In the Project Tree you can control 170 170 the Visibility and Lock options By a making a wall invisible you can take a 5 MA 106 HGTV HOME DESIGN USER S MANUAL picture of the 3D view from a greater distance For example you can take a picture from outside the room to include more objects in the picture Modifying Walls You can change a wall s size height mouldings or materials Adjusting
138. on for working with HGTV Home Design features including a Quick Start Guide Later chapters include more details about the features presented in this chapter Chapter 3 at a glance Setting Up HGTV Home Desigtis visic asec seira nel avaeiuta a aniicabaneees 22 Project Design WorkTlow sssini sanira keene 24 Quick Start GUC arennau E AEE EEEN 26 22 HGTV HOME DESIGN USER S MANUAL Setting Up HGTV Home Design After you install HGTV Home Design you may want to take a few minutes to set up the program before starting on your first project Register HGTV Home Design Register the program to get free technical support information about new versions of HGTV Home Design and bonus offers To register online click Register Now in the Registration dialog box or choose Register Online from the Help menu Your default browser opens to a registration page where you can enter your information Setting Basic Program Preferences Before you start working you may want to make some quick adjustments to the HGTV Home Design preferences To do so choose Preferences from the HGTV Home Design menu Cmd to adjust application settings For more details about customizing the application see Chapter 4 Using HGTV Home Design 000 Preferences O Measurement Units Inches Fractional E CO Suppress Units Predefined Scale 1 100 i O Custom Scale Default Storey height fe O Cancel Con CHAPTER 3 GE
139. ou may return it directly to Nova Development for your money back This right to return the Software is in addition to your right to return the Software for a replacement under Section 13 below To receive a full refund from Nova Development you must return the product box with the UPC bar code still intact disc s all print materials from inside product box and your original dated store receipt showing price paid for the Software copy accepted On a piece of paper please provide your first and last name address including street city state and zip code phone number email address and a brief explanation as to why you are returning the product Send materials via a traceable method to Returns Department Nova Development 15001 Meridian Parkway A Riverside CA 92518 All returned packages are required to have a valid tracking number In the event that a package gets lost or misplaced Nova Development can only credit customers who have a tracking number showing proof of delivery to Nova Development We recommend sending your package via U S Postal Service s Media Mail Service and request Delivery Confirmation A full refund will not be given if any of the aforementioned materials are not returned to Nova Development Return requests missing any of the aforementioned materials will be destroyed Partial refunds will not be given Shipping and or handling charges for returned product will not be refunded by Nova Development Sales tax charged by retail
140. our projects saved as a template e Access a recently opened document e Open any project on your computer e Start from a blank project An easy way to start working with HGTV Home Design is to open one of the sample projects from the Assistant dialog box Using sample projects The sample projects that are available through the Assistant dialog box are intended for e Learning the program You can open and change a sample project to see how the program works CHAPTER 4 USING HGTV HOME DESIGN 51 e Creating new projects You can modify a pre designed project to meet your needs or create a custom template and then use it to make variations of the project such as changing the furniture arrangement adding decorations and so on On the left side of the Assistant dialog box the sample projects are grouped into categories When you select a category the preview area on the right shows thumbnails of the templates in that category To open a template select its thumbnail on the right and then click OK or double click the thumbnail Customizing HGTV Home Design Before starting your work on the first project you may want to set up HGTV Home Design to suit your needs The program settings are available in the Preferences dialog box and apply to all projects To adjust general program settings 1 Choose Preferences from the HGTV Home Design menu 0600 Preferences mM Show Welcome dialog on start up F Show Assistant o
141. ources daylight and any lamps or fireplaces added to the project To change brightness or color of a light source select it in the list and adjust the setting in the settings at the bottom of the tab To turn a light on or off click its light bulb icon The Building Properties tab You use the Building Properties tab to add and remove storeys You can also change the storey and slab height or specify any floor to be the ground level The HGTV Home Design Assistant Dialog Box When you start HGTV Home Design by default it opens the Welcome dialog box From this dialog box you can access the Assistant dialog box which has a collection of pre designed projects by clicking the Browse Sample Projects button You can open the Assistant dialog box at any time by choosing New from Assistant from the File menu Cmd Shift N 50 HGTV HOME DESIGN USER S MANUAL Please choose the initial template for your project or open a project you worked on recently 1 Bedroom 2 Bedroom 3 Bedroom Homes Apartments Custom Templates Bedroom_02 Bedroom_03 Recent Projects Livingroom_02 Livingroom_03 aaa E Ez 5z Abinnnannn Oe Ce YTS Otieno Diinan 07 Ge F New Project Open Project Cancel GOK You use the Assistant dialog box to specify which project to open or how to start a new project In this dialog box you can e Select a project from the provided samples e Open a custom template which is one of y
142. p 10 Getting Help 2 HGTV HOME DESIGN USER S MANUAL Introduction HGTV Home Design is an innovative home design program that is easy enough to use for beginners and full featured enough for more professional interior designers You can design e Complete buildings develop entire homes apartments and offices e Room makeovers change paint fabrics and flooring for living rooms dining rooms kitchens and so forth e Remodeling projects plan room additions and structural changes to an existing building Creating a project is as easy as drawing a room dragging objects into the space and specifying materials for those objects HGTV Home Design provides models of furniture and accessories and you can add your own 3D models or models from the Web such as from Google 3D Warehouse as needed HGTV Home Design Features With HGTV Home Design you can design the interior of your future home or office and determine the best location for your furniture and other elements Before ordering various pieces of furniture you can see how they fit in the interior space and walk through the space in the 3D view Each project contains e A printable floor plan of the structure with walls doors windows furniture and other accessories e 3D model to view the structure as if you were inside it You can take photographs screenshots of the view or walk inside a structure Setting up the Walls Drawing walls i
143. pace is a status bar that gives information about the currently selected object or currently active tool when drawing objects It shows in the workspace when the rulers are available The Storey pop up menu in the bottom left corner shows the current storey The Zoom list on the right shows the current zoom level 46 HGTV HOME DESIGN USER S MANUAL The 2D toolbar has tools for adding walls ceilings floors and other objects You can also zoom in or out of the floor plan and pan around In the 3D view you apply materials to objects adjust lighting walk through the somewhat realistic representation of the project and take pictures or make movies of the interior You can add objects and move items around in this view too The 3D toolbar has buttons for selecting objects for looking around for walking around and for adjusting lights and shadows There s also a button for taking a picture of the current 3D view CHAPTER 4 USING HGTV HOME DESIGN 47 The Inspector The Inspector is a floating window where you can change object properties control cameras and manage storeys The Inspector displays the settings for the currently selected object To open the Inspector e Choose Show Inspector from the Window menu Cmd I e Click the Inspector button on the toolbar Y To open the Inspector to a specific tab choose commands on the Inspector submenu on the Window menu 0OO inspetor F BTANA
144. palette To turn the selected light on or off click the light bulb icon To adjust several light sources together you can select them in the Lights list and then change their settings e00 Inspector Lights AE T ES 2 Sun ist Floor e Indigo e Indigo Indigo Indigo ound Floor Indigo Pleiad lamp Indigo Pleiad lamp Luminosity On Off Color e Oo A single lamp may have several light sources If you select such a lamp in the Lights list the Inspector displays the settings of each light source in the lamp To adjust the multiple light sources for one lamp at the same time select all those lines in the settings area 13 PRINTING AND EXPORTING PROJECTS With HGTV Home Design you can easily print a floor plan of your project Additionally you can export image files of the 2D and 3D views Chapter 13 at a glance Printing a Floor Plan Exporting a Floor Plan Exporting 3D Views Exporting 3D Files 162 HGTV HOME DESIGN USER S MANUAL Printing a Floor Plan You can print your 2D layout floor plan of the currently showing storey When you print a floor plan the scale for printing is based on the scale specified on the Measurements tab in the Project Setup dialog box Depending on the current scale the floor plan may print onto several pages To print a floor plan 1 In the workspace specify which storey to print 2 Choose Print from the File menu Cmd P
145. ple if you measure a wall to show its length and you resize the wall s length the measurement object changes also If you either create the measurement object by clicking away from the object s handles or move the measurement object s endpoints away from the measured object s handles the object and the measurement object are separate To change the font size or color of text for a dimension line use the 2D Properties tab of the Inspector Adding Images to the Floor Plan Generally you insert images in the 2D view This is particularly useful when you already have a floor plan saved as an image file or drawn on paper that you can scan With HGTV Home Design you can insert standard image file formats such as GIF JPEG PNG PSD and TIFF To insert an image 1 Choose Image from the Insert menu 2 Inthe Open dialog box locate and select the image to insert 3 Click Open After inserting an image you can move it within the design rotate it resize it or adjust its transparency level with the Inspector Adding Images as Materials To display an image in 3D you apply it to an object as a material You can insert standard image file formats such as AI GIF JPEG PNG PSD and TIFF to use as materials CHAPTER 5 WORKING WITH OBJECTS 97 To create a new material with an image 1 If necessary open the Inspector to the Materials tab by choosing Inspector Materials from the View menu or if the Inspector is showi
146. r 2 If you need to turn the chair drag the Rotate slider in the Inspector or type a specific value 3 To move the chair into the proper position drag it 32 HGTV HOME DESIGN USER S MANUAL Working with Materials The objects supplied with HGTV Home Design have default materials The object s material determines its color and also the light dissipation and light reflection characteristics in the 3D view Many objects have several materials applied When creating a specific interior design you may want certain objects in your design have the same color or finish To make this type of change you usually work in the 3D view where you can see a realistic image of the project In this quick start example you change the materials of a sofa and then copy them to an armchair To add a sofa and change its material 1 In the 2D view click the Furnishing button on the toolbar or Choose Library Furnishing from the Window menu 2 Select the Sofas category from the pop up menu in the Library pane 3 Drag the California VZ sofa to the project layout 4 Choose Toggle 2D 3D View from the View menu or Click the 3D View button on the toolbar 5 While the sofa is selected choose Inspector D gt Materials from the Window menu or click the Materials tab in the Inspector All the materials used in the sofa appear in the Object s Materials list at the top of the tab Note f this is the first time you ve opened the Ma
147. rary pane has three different sections which you show by clicking a button on the toolbar or by choosing a Library submenu command on the Window menu The Building Elements section of the library of objects includes doors windows niches openings columns staircases and 3D shapes e The Furnishing section of the library of objects includes furniture lamps fireplaces and other objects e The Project Tree lists all the objects in the current project CHAPTER 5 WORKING WITH OBJECTS 89 Accessing Object Information The Item Info dialog box shows information about objects in the library To open the dialog box double click a thumbnail in the object library Item Info Title California Description armchair Manufacturer ArchiBas Keywords armchair armchairs arm chair arm chairs Thumbnail Cancel 0K You can modify the displayed data if you have selected a custom object an object that you ve added to the library When you add a new object to the library HGTV Home Design opens the tem Info dialog box for you to update the information You cannot change the information of objects supplied with the program 90 HGTV HOME DESIGN USER S MANUAL Managing Objects in the Library Appliances Armchairs Bathroom Beds Chairs Cupboards amp Wardrobes Decorations Fireplaces Kitchen Ware Kitchens Lamps Miscellaneous Pictures Plants Sofas Tables Downloaded New Category De
148. re only available when the 3D view is visible Click the Add Camera from 3D Viewpoint button the first button to add a new camera The location and orientation of the added camera corresponds to your current position and point of view in the 3D view Click the Add Movie Track from 3D Viewpoint or Add Movie Camera from 3D Viewpoint button the second button to create a new track or to add a movie camera to an existing movie track If you select a movie track or a movie camera in the list clicking this button adds a new camera to the current movie track Otherwise HGTV Home Design creates a new movie track 000 Inspector OZ 82 Cameras Y Predefined Cameras I From Back From Front KS From Left U9 From Right I From Top v User Cameras 9 outside guest room guest room 2 kitchen bathroom Movie Tracks v Movie Track B Movie Camera 1 B Movie Camera 2 g Movie Camera 3 B Movie Camera 4 B Movie Camera 5 B Movie Camera 6 O 3 x Record Movie 172 HGTV HOME DESIGN USER S MANUAL To delete a selected camera movie track or movie cameras click the Delete button X If you ve selected a movie track or camera a Loop Movie checkbox appears on the toolbar Select this to be able to loop a movie when you create it Click the Export 3D View button to export a picture from the current 3D view This button is equivalent to choosing Export 3D View from the File menu If you
149. rement Units pop up menu on the New Project tab of the Preferences dialog box but you can change the measurement system for a specific project on the Measurement tab of the Project Setup dialog box As you move objects in the floor plan rulerlines can help you position objects If you choose Show Rulerlines on the View menu short lines appear in both rulers as you move objects Ce mea PY JERU 8 PALSA Working with Guidelines Guidelines help you to align objects in the floor plan You may want to add guidelines to the layout before drawing and placing objects The guidelines do not appear on the printout or when you export an image of the floor plan 58 HGTV HOME DESIGN USER S MANUAL To add a guideline e Place the pointer over the ruler click the ruler and then drag to place the guide into the drawing e Choose Horizontal Guide or Vertical Guide from the Insert menu and then drag the guide to place it in the correct location To select a guideline click it To move a guideline drag it To remove a guideline select it and press the Delete key Like other objects guides appear in the Project Tree and you can find them in the Auxiliary Objects group If you plan to add multiple guidelines you may want to rename each in the Project Tree by its location To prevent yourself from accidentally moving a guide you can click its lock icon in the Project Tree Guidelines have a shortcut menu for quick access to commands
150. rfaces select to adjust the surfaces as needed to be able to easily work with all surfaces Split object instances select to split a compound object into separate objects See details in the Importing Google SketchUp Objects topic in online help Click Import The object model may have references to one or several textures If so HGTV Home Design tries to find them in the folder that has the selected file If HGTV Home Design cannot find a texture it asks you to specify its location The texture s name appears at the top of the Open File dialog box If the Open File dialog box appears specify the location for the texture file or skip opening textures and use the materials from the built in library Click Open In the Type amp Representation dialog box adjust the settings as needed and click OK The default Object type is Furnishing Drag to move the imported object in your project You can also import a model from the Google 3D Warehouse HGTV Home Design integrates with Google 3D Warehouse so you can directly import files To be able to do this you must have an Internet connection 128 HGTV HOME DESIGN USER S MANUAL To import a 3D model directly from Google 3D Warehouse 1 Click the Google 3D Warehouse button in the toolbar or choose fs Google 3D Warehouse from the Window menu The Google 3D Warehouse page opens in a browser window e090 3D Warehouse Ci ft amp 3D Warehouse Building
151. roject or open a project you worked on recently u 1 Bedroom 2 Bedroom 3 Bedroom Homes Apartments Custom Templates Bathroom_01 Bedroom_01 Bedroom_02 Bedroom_03 Recent Projects Wren Flee Co e Quick Start Guide In Chapter 3 Getting Started the Quick Start Guide section gives overview information about HGTV Home Design s basic features You learn how to make walls add doors windows and furnishings and how to apply materials You can also learn quickly how to set up lighting add cameras and print a floor plan 10 HGTV HOME DESIGN USER S MANUAL Viewing HGTV How To Videos The HGTV Home Design disc includes How To video segments as QuickTime mov files from the HGTV and DIY networks To view a How To video 1 4 Insert the HGTV Home Design disc into your Macintosh computer s disc drive If necessary open the disc in a Finder window In the disc s window double click the HGTV How To Videos icon HGTV How To Videos Double click one of the video files QuickTime opens and starts playing the video segment For information about working with QuickTime see QuickTime Help You can also view the HGTV How To videos online To do so choose View How To Videos from the Help menu Conventions Used in this Document Bold text indicates names of menus menu commands buttons options text box labels tabs checkboxes lists and other items in the program Text in i
152. roperties tab of the Inspector You can also turn any lamp on or off Luminosity On Off Color To turn light sources on or off click the e 9 light bulb icon in the Lights list at the bottom of the Lights Properties tab of the Inspector Printing a Floor Plan You can either print a floor plan or export it as a graphic file Before printing the layout you may want to add measurements or some text to it To do this choose Measurement or Text Annotation from the Insert menu To print a floor plan 1 Choose Print from the File menu CHAPTER 3 GETTING STARTED 37 Printer HP LaserJet P1505n kH fv Presets Standard Gane CD 2 In the Print dialog box specify the printer to use 3 Click Print HGTV Home Design uses the scale that is set in the Project Setup dialog box to print the project To export a floor plan as a graphic file 1 Choose Export 2D Plan from the File menu soe As UR Where i Documents H Format JPEG E Quality Least Best Cancel Save 2 Select the file format 3 If available for the file format adjust any export settings 4 Specify where to save the graphic file 5 Type a file name 6 Click the Save button From the Print dialog box and from the Export 2D Plan dialog box you can also create a PDF file of the 2D layout 38 HGTV HOME DESIGN USER S MANUAL Taking Pictures of the 3D View You can take pictures or create
153. row keys You can move objects in both the 2D and 3D views Modifying Furniture Re a ae The Information bar above the horizontal ruler shows the select furniture object s width height depth elevation and angle You can modify most of the selected furniture object s parameters in the Inspector on the Object Properties tab rma 200 9 Depth 2 00 8 Note n the Project Tree you ah L Height 0 75 8 control the Visibility and Lock ee 7 t rs M Maintain Aspect Ratio o p f Elevation ooo A To change an object s properties hoe _ A such as the orientation in 3D the o o 180 origin point and 2D representation 3 Glue by _ select the object and click the Type of o8 amp Representation button in the L sg o o Inspector Because the library does not have all A possible pieces of furniture you may need to adjust the existing objects for Type amp Representation your needs 130 HGTV HOME DESIGN USER S MANUAL Changing the Size To resize a piece of furniture select it and unlock the dimensions by clicking the lock icon Then type the new values To resize the object proportionally make sure to have the Maintain Aspect Ratio checkbox selected Rotating Furniture To rotate the selected piece of furniture drag the Rotate slider Adjusting Elevation To change the elevation of a piece of furniture change the value in
154. rtive objects appear in the Auxiliary Objects group 94 HGTV HOME DESIGN USER S MANUAL Adding Text Annotations You use the Text Annotation tool to add text comments to the 2D drawing 123 Post St ra Bedroom renovation Designer Bill Krasen e a e To add a text annotation 1 Choose Text Annotation from the Insert menu Alternatively click the Text Annotation button on the toolbar if the Text Annotation button is not available click the Measurement arrow and then click Text Annotation cy Bo Pe Measurement n EN Text Annotation 2 To create a default text object click once in the floor plan or To set the size for the text object drag to create a rectangle 3 With the insertion point in the text object type the text for this text object 4 To format text select the text and then change the settings on the 2D Properties tab of the Inspector After adding a text annotation the tool is still active for you to create other text annotations Click the Selection button on the toolbar to no longer add text annotations You can move and resize text annotation objects in the same manner as other objects Each text annotation in the project appears as a separate item in the Project Tree in the Auxiliary Objects group In the Project Tree you can show and hide or lock and unlock these objects CHAPTER 5 WORKING WITH OBJECTS 95 To edit an existing text annotation double click it
155. s of an object at the same time Objects in 3D e In the 3D view the selected object has by a white boundary frame around it You can usually select an object in the 3D view by clicking it To prevent yourself from accidentally moving or modifying an object you can lock it in the Project Tree You cannot select a locked object in the design area by clicking it You must unlock the object to be able to select it by clicking Alternatively you can select it in the Project Tree even if it is locked Using the Project Tree to Select Objects HGTV Home Design lists all objects project Tree Gaunt Foo added to your project in the Project Boome 1c shadel lar Tree found in the Library pane Dome ic Shade d Conditi r Fenco ff Decor Wall Clock of To open the Project Tree choose Picture ae i x Pi af Project Tree from the Window menu aaae or click the Project Tree button onthe BAe ale P Furniture ad Library pane s toolbar Eie a r 7 Bax ad Having the Project Tree showing gives Bikitchenware ef f Decoration ef you two ways to access an object you Ek rincer ae can select the object by clicking it in irite eaaa the currently open view or by clicking tata bl urniture F it in the Project Tree Sometimes the Furniture ae M s f Furniture coat i only way to select an object is to use Earmes01 ae i PC case ad the Project Tree E Office writer Ah Bchairs2 Cory Usin
156. s Lights Properties Turn off light sources tab in the Lights that are unimportant for list the current 3D scene Rulerlines View menu no checkmark 2D Show Rulerlines Rulers View menu no checkmark 2D In general to speed up 3D rendering e Use as few materials as possible in a project e Use fewer different objects For example if you have two copies of a chair in the project HGTV Home Design uses one model for both of them If you change the parameters of one chair in the Type amp Representation dialog box HGTV Home Design creates a new model for this modified chair Now the project has one more object model in it although the actual number of objects in the 3D scene hasn t changed Editing an object in SketchUp creates anew model too have red circles on the floor plan Every red circle on the floor plan indicates a place where wall segments are joined incorrectly A bad joint may cause problems when creating automatic floors and ceilings displaying the affected walls in the 3D view and other problem CHAPTER 15 SOLVING PROBLEMS 193 To fix the problem move a segment aside and then return it to its place If this doesn t help delete the affected segments and add them in again I m having problems printing projects The printer does not print e If the printer is connected to your Macintosh computer or network box with a cable check the cable connections e Make sure the prin
157. s and or other countries Any other trademarks are the property of their respective owners designates trademarks registered in the U S A which may be registered in certain other countries TABLE OF CONTENTS Table of Contents INTRODUCING HGTV HOME DESIGN 0 22 c cceeeeeseeeeeeeeeeeeeeeee 1 Introduction oc eces sacs caee cap cet eces este cezcesccencencsbeexccswetxececcucah siucaisucesceenedPesnscreas 2 HGTV Home Design Features ccccccsseeeeeceeeeeseeeeeeaeeeeseeeeesseeeeseneeeeeeeeeenss 2 Setting up the Walls i G stomizing the Sti Cte iope e o eaae U EEEn AERES Adding Furmishihg S serie e aeaa E e aia aat Applying Materials and Lighting Sharing YOUN Projets aa e aaa aaa oeae aaa E Eea Registering Your SoftWare ii2c ccs ccccscsecsessteceesccccessacseedsetecesstecsencbereesstecesaeterses Learning HGTV Home DeSig9 ccccsseceeeeeeeseseeeeeeeaeeeeneeeeesseeeeeeeeeeeeseeeenss 7 Viewing HGTV How To Videos ccccceeseeeeseeeeeeeeeeeeseeeeeeeaneeeeneeeeeeeaeeneeaeeas 10 Conventions Used in this DoCUMENE ccccecceeeceeeeeeeeeeeeeeeeeeeeeeeeseeeneeeees 10 Getting Help seccvececivescecedsntastsevsee dase caved aars eita uA Cestanveceest Daves Auecesineas Using HGTV Home Design Help x Reading the User s Manual Online sscceeeceeeeeeeeeeseeeeeeeeceaeeeaeeseaeeeaeeeeaeeeee 13 Contacting Technical SUPPOrt cecceecceeeeeeeeceeeeeeeeceaeeeaeeeaeeseaeeeace
158. s as easy as clicking a button and dragging the mouse You create a 2D floor plan to specify the space for your project Smart CHAPTER 1 INTRODUCING HGTV HOME DESIGN 3 guides make it easy to set up a room in minutes To learn how to work with the 2D view see Chapter 4 Using HGTV Home Design For general information about the various objects in HGTV Home Design including walls see Chapter 5 Working with Objects For information about creating walls to define space see Chapter 6 Adding Walls Ceilings and Floors Customizing the Structure Once you have the walls in place you pL can add doors windows stairs and rn other structural elements as needed All these elements are available from the Building Elements library After you find the object you want in your floor cm Ka Door Sigma Door Beta Ea EA plan and drag it into place Door Gamma Door Alpha See Chapter 7 Adding Windows Doors and Structural Elements for detailed information un a Door Zeta Door Kappa If you re designing an entire building you can add a roof to the project esta atic HGTV Home Design has a Roofing j l Assistant dialog box for you to select Door Epsilon Door Waves a roof from standard templates The application automatically fits the s Qag roof to the structure but you can customize the roof as needed For more information see Chapter 9 Working with Roofs e You can add an additional storey and possib
159. s size Height 3 00 I You can adjust the height of the Capital Height 0 28 8 column base and capital separately in Base Height 0 18 8 the Object Properties tab Rotate _ ____ The default column height is equal to as 8 the height of the walls 180 or 180 M Cast Shadows Materials Use the Materials tab of the selected to apply or change the column s material See Chapter 11 Applying Materials for more details Inserting and Adjusting Staircases Stairs are a special object type in HGTV Home Design Unlike other objects they create an opening in the slab above To activate this property the staircase object should have the Stairs type set in the Type amp Representation dialog box The stairs in the provided object library do but if you import a stair model you need to adjust this manually CHAPTER 7 ADDING WINDOWS DOORS AND STRUCTURAL ELEMENTS 121 For example the illustration below shows two copies of the same staircase object with two different object types applied The left staircase is Furniture which is a generic object type The right one is Stairs When you import a 3D model of a staircase it has the Furniture type by default A Stairs object has two components the slab opening and the staircase itself You can see its structure in the Project Tree v ii stairs Opening ei y stairs bedi The Stairs Opening item determines certain parameters for the whole staircase If you select
160. se Add Movie Camera After or Add Movie Camera Before CHAPTER 14 TAKING PICTURES AND MAKING MOVIES 185 Changing the Location of a Movie Camera To change the location of a camera 1 Click a camera in 2D to select it 2 Drag the handle 3 in the picture above to move the selected camera to a new location Adjusting the Direction of a Movie Camera You can change the direction of any movie camera in an existing movie track To change a camera s direction 1 Click a camera in the 2D view to select it 2 Drag the camera s direction handle 4 in the picture above to rotate the selected camera Adjusting the Curvature of Segments You can adjust the track segments 1 in the previous picture located next to a specific movie camera 3 To adjust segments 1 Click a camera in the 2D view 2 Drag the camera s control handle 2 to modify the shape of the track segments 186 HGTV HOME DESIGN USER S MANUAL Removing Movie Cameras and Movie Tracks Removing a Movie Camera To remove a movie camera select it on the floor plan by clicking and then press the Delete key To remove a camera with the Inspector 1 Open the Cameras Properties tab of the Inspector 2 Click the triangle next to the Movie Tracks category to expand it 3 Expand a specific movie track to see all the movie cameras for that track 4 Select a camera and click the Delete button X below the list of cameras or press the Delete
161. se Copy Open the destination category Right click or Control click in blank area of that category s thumbnail list and choose Paste CHAPTER 5 WORKING WITH OBJECTS 93 To move an object to another location in the library 1 Right click or Control click the object in the Library pane and choose Cut 2 Open the destination category 3 Right click or Control click in blank area of that category s thumbnail list and choose Paste Replacing an object in the library You can only replace objects in custom categories To replace an object in the library with an object selected in the project 1 Select an object in your project 2 Right click or Control click an object in the library and choose Substitute with Selection in Project Changing the order of objects You can re order objects only in custom categories To change the order of an object within a custom category drag the object s thumbnail to a new position Working with Auxiliary Objects Auxiliary objects are objects that help you create a project They appear on the floor plan but aren t visible in the 3D view These auxiliary objects include text annotations images and measurement tools HGTV Home Design also provides guide lines grids and cameras See Chapter 4 Using HGTV Home Design for information about guidelines and grids See Chapter 14 Taking Pictures and Making Movies for information about cameras In the Project Tree all suppo
162. se eee eee ieee 86 Grouping and Ungrouping ObjeCtsss 2c ssasecia anau iah 87 Accessing Objects from the Object Library ccccceceseeeeeeeeeeeeeeeeeeeeeeeeeeeee 88 Working with Auxiliary OBj CIS siisi aana eE EEANN 93 74 HGTV HOME DESIGN USER S MANUAL Overview of HGTV Home Design Objects In the 2D and the 3D views you work with several types of objects Design Objects e Walls e Ceilings and floors e Windows doors and openings e Columns e Furnishing furniture lamps appliances and decorative objects e Staircases Supportive or auxiliary objects e Cameras e Dimension lines e Text annotations Images The object type is the most important property of an object Objects have different behavior depending on their type For example separate wall objects can merge thus making a longer wall but furniture objects cannot merge Depending on the type of the selected object HGTV Home Design activates or deactivates some tools or settings in the Inspector showing only the functions available for the selected object Design objects have two representations in a design one for the 2D layout and another one for the 3D view Supportive objects don t appear in the 3D view but cameras are used in the 3D view for taking pictures and creating movies Note Roofs are a special type of object See Chapter 9 Working with Roofs for details CHAPTER 5 WORKING WITH OBJECTS 75 Adding Ob
163. seaeeeaeeeeaeeeaeess 13 INSTALLING HGTV HOME DESIGN ccesseccceeeeeeeeeeeeeeeeeeeeee 15 System Requirements 16 Installing HGTV Home Design 16 Updating the Program 17 Uninstalling the Program 18 Uninstalling the Program with the Uninstaller cceeceeceeeeeeeeeeeeeeeeeeeeeeeeeeeeee 18 Uninstalling the Program Manually c cccccceceeeeeeeeeeeeeeeseeeeeeeeeeeeeeneeseaeeeneeenaeeee 19 GETTING STARTED usilinan ianua nO nti ened 21 Setting Up HGTV Home Design 22 Register HGTV Home Design wee Setting Basic Program Preferences Project Design Workflow Quick Start Guide Creating aINGw Projet 2cisccct 20 5 engarde dadene eieae a A si Eea E ES 26 Drawing Walls oi03cieciete ess eatin nha eeedeeis A ae eee eens 26 Adding Floors and Ceilings Adding Doors and Windows P Adding Furnitures drosi eetis nase e ea Eaa stg aleda aea aiaa ini 30 Working with Materials seesinane daaa ao saeara iai Aiae EA AA EEREN NANET 32 Working with Cameras Setting Up the Lighting Printing a Floor Plan Taking Picttines of the SD ViGW s sccseessccees csckeeedadedacdesssseeceneusbeaeeenteetenendenarceeeeens sien 38 HGTV HOME DESIGN USER S MANUAL USING HGTV HOME DESIGN ccceseceeeeeeeeseeeeeeeeeseeeeeeeeeeeeeeee What Is an HGTV Home Design Project Exploring the HGTV Home Design Workspace Main Window The Inspector es es The HGTV Ho
164. seeeeeeeeeeeeeeaee 196 190 HGTV HOME DESIGN USER S MANUAL General Troubleshooting cannot start HGTV Home Design There are several reasons why HGTV Home Design may not start HGTV Home Design cannot find its files or folders or the files are damaged Solution Re install HGTV Home Design Before you re install the application uninstall it by choosing Uninstall from the HGTV Home Design menu Minimally select the first three checkboxes and click Uninstall See Chapter 2 Installing HGTV Home Design for details When you re install the application use the default locations Incorrect settings were saved in the program s preferences file Solution Delete the preferences file com novadevelopment HGT VHomeDesign plist from the Library Preferences folder HGTV Home Design cannot open a corrupted document Solution If HGTV Home Design doesn t start when you double click a project file 1i3d file open HGTV Home Design from the Applications folder Then try to open the document from within the application cannot select an object The object you cannot select may be locked Find the object in the Project Tree and see if it is indeed locked Select the object in the Project Tree If you want to modify or move the object click the Lock icon in the Project Tree to unlock the object CHAPTER 15 SOLVING PROBLEMS 191 My system seems to slow down when using HGTV Home Design Walking around i
165. spector and in the Auxiliary Objects group in the Project Tree To delete a custom camera select it in the Inspector and click the X button at the bottom of the Camera Properties tab To rename a camera double click its name in the Inspector and type a new name You can also rename and delete cameras in the Project Tree Moving Cameras in the 2D View To move a camera drag it or you can select it and press the arrow keys rz Doing this does not rotate the camera When selected the camera has two handles the front one the upper dot on the picture and the central one If you drag the front handle the camera turns around the central handle point and the camera s location stays unchanged By dragging the center handle you move and rotate the camera at the same time Adjusting the Viewing Angle of the Active Camera The viewing angle frustum and the view direction of the active camera Be show in the 2D view Use them to point ey a camera to some place or object 174 HGTV HOME DESIGN USER S MANUAL If you drag the front handle the selected camera turns around the central handle point If you drag the center handle the camera moves and rotates You can turn the frustum on or off by choosing Show 3D Viewpoint from the View menu Hiding Cameras Cameras do not print in the floor plan but while in the 2D view you may not want to see the cameras To hide a user defined camera open the Project Tree select the
166. talics refers to names of windows dialog boxes discs and folders It is also used for chapter and section references and to introduce important new terms Commands in submenus are given as Submenu Submenu Command For example the Left Edges command on the Align submenu is given as Choose Align Left Edges from the Arrange menu A keyboard shortcut groups several keys that are pressed together to perform a menu command For example Cmd S means to hold down the Command 88 key while pressing the S key and then to release both of the keys CHAPTER 1 INTRODUCING HGTV HOME DESIGN 11 If you have a multi button mouse click means to click the left mouse button Right click means to click the right mouse button If you have a single button mouse click means to click the mouse When you Control click you press the Control key as you click the mouse Control click is equivalent to a right click If you have a Magic Mouse normally the Secondary click is equivalent to the right mouse button But this depends on how you ve set up the preferences for the Magic Mouse With a Multi Touch trackpad read your documentation to learn how to set the preferences for various clicks A shortcut menu is the menu that Cut 3X appears when you right click Copy 3C or Control click an object The Paste 3V commands on the shortcut menu Duplicate 3D depend on the object Delete Make Object Invisible Lock Object Refer
167. ter is turned on e If you have several printers available to use make sure that you ve selected the correct printer in the Print dialog box e Check the paper source for the selected printer Some printers have several input trays and the wrong one may be indicated in the Print dialog box If necessary click the Expand button next to the Printer pop up menu to access other printer settings e Make sure paper is properly loaded into the printer If the printed text or images are low quality light stripes or gaps on the printout faded wrong colors check the ink or toner level If the printout is blurry or ink takes too long to dry e Make sure the paper meets the printer s requirements e Check if the correct side of the paper is used e Check if the proper paper type is selected in the printer settings To understand the cause of a printing problem make a test print with a document in another application If the problem persists it s more likely that the problem is related to the printer For more detailed troubleshooting information refer your printer s documentation 194 HGTV HOME DESIGN USER S MANUAL The 3D View is too small The 3D view doesn t fill the available space or it doesn t expand by resizing the main window Unlike the 2D view the size of the 3D picture is limited by the amount of the video memory VRAM in your Macintosh computer To find out whether the problem is related to the memory l
168. terials tab it may take a few minutes for HGTV Home Design to install all the materials 6 Inthe Object s Materials list select Wood ArchiBase_Cherry CHAPTER 3 GETTING STARTED 33 Object s Materials Fabric ArchiBase_CO2 IN Wood ArchiBase_Cherry w Fabric ArchiBase_CO1 P 7 Inthe Materials Gallery section open the Wood category in the pop up menu 8 Scroll through the samples and click 026 Sharp Oak It replaces the selected material for the sofa Materials Gallery 025 Sh ak Light 026 Sharp Oak To copy the material from the sofa to an armchair 1 Inthe Library pane specify the Armchairs category 2 Scroll through the thumbnails and then drag the California armchair into the project 3 With the armchair still selected on the Materials tab of the Inspector select Wood ArchiBase_Cherry in the Object s Materials list 4 Toreplace this material with the one used for the sofa click the Material Picker button on the Materials tab P 34 HGTV HOME DESIGN USER S MANUAL 5 With the Material Picker tool active click the sofa s wooden area to pick up that material and change it in the selected armchair 6 Click the Material Picker button again to deactivate it To apply a material to walls the ceiling or the floor you can drag the material onto the object in the 3D view Working with Cameras In the 3D view you walk to get to any place within the project s 3D sp
169. th the table to be able to move all of them together To group objects together 1 Select all the objects to group together 2 Choose Group from the Arrange menu Cmd G 88 HGTV HOME DESIGN USER S MANUAL To ungroup a grouped object 1 Select the grouped object 2 Choose Ungroup from the Arrange menu Cmd Shift G In the Project Tree a group of objects appears as a single item You can also create groups of grouped objects nested groups You can group either separate objects or combine a group with another group When you ungroup the bigger group objects in a nested group remain grouped For example you can group a lamp with a table Then group the lamp and table object with a chair After ungrouping the overall group the table with the lamp remain grouped and the chair is separate You can also merge several selected objects into one object by choosing Merge into Single Object from the Arrange menu Accessing Objects from the Object Library HGTV Home Design has a library of objects 3D models of furniture doors and so on In your projects you can use this built in library or import more objects You can add imported items into the library to use in other projects The library is located in the Library pane The Library pane is a part of the main program window To open the pane if it is hidden use the Toggle Library toolbar button the double headed arrow or choose Toggle Library from the Window menu The Lib
170. the Elevation box In the 3D view you can drag an object upward or downward but this is less accurate You can lock or unlock the Elevation box by clicking the lock icon Locking the Elevation value is useful when you need to move an object only horizontally in the 3D view for example to distribute things over a table Turning Shadows On or Off The Cast Shadows checkbox determines whether HGTV Home Design renders shadows for that object in the 3D view Clearing this checkbox can be useful to e Minimize the task for the rendering engine Calculating the 3D scene with all the shadows displayed requires more time To speed up rendering disable unnecessary shadows For example shadows on walls and floor carpets are not seen at all and can be turned off e Emphasize some key objects in your 3D design You can create a design where only several objects cast shadows This attracts more attention to key objects keeping others in the background CHAPTER 8 ADDING AND ADJUSTING FURNITURE 131 Adjusting Lamp Parameters Lamps are listed in a separate section of the Furnishing tab In addition to the parameters that other furniture items have you can change color and luminosity of light You change these parameters in the Light Properties tab of the Inspector For more details see Chapter 12 Applying Lighting Applying Materials You use the Materials tab of the Inspector to apply or change the material used with a pie
171. the outer wall divides the outer wall into two parts Adding Floors and Ceilings HGTV Home Design automatically adds the floor and the ceiling when you create a closed shape with several wall segments Therefore you normally don t have to add ceilings and floors to your projects To draw floors and ceilings yourself use the Ceiling Floor button on the 2D toolbar and specify which element to draw CHAPTER 3 GETTING STARTED 29 f O N te Floor B Ceiling amp Floor Ceiling Z Ceiling Opening The shape of a floor or ceiling is determined by its corners You click to specify a corner and then click where the next corner should appear on the floor plan and so on Double click where the last corner should be located Adding Doors and Windows You do not need to leave gaps in the wall for future doors or windows HGTV Home Design automatically creates an opening when you place a window or a door in the wall 30 HGTV HOME DESIGN USER S MANUAL To add a door or window 1 Click the Building Elements button on the toolbar or Choose Library Building Elements from the Window menu 00 A E Door Sigma Door Beta Door Gamma Door Alpha 2 In the pop up menu at the top of the pane specify Doors or Windows 3 Scroll through the thumbnails for the doors or windows 4 Drag a door or window onto a wall 5 As needed adjust the location of the door or window by moving it alo
172. tion To import a 3D model directly from Google 3D Warehouse 1 Click the Google 3D Warehouse button in the toolbar or choose de Google 3D Warehouse from the Window menu The Google 3D Warehouse page opens in a browser window This simplified browser is similar to a standard browser For information about this special browser see the Importing Google SketchUp Objects topic in online help CHAPTER 5 WORKING WITH OBJECTS 85 e00 3D Warehouse Bear _ ee 3D Warehouse Building Maker SketchUp English Sign in View our blog for the latest news oe 3D warehouse Gear Savane d Search Find share and store 3D models Popular Models 3D Building Collections Featured Collections Oi OBESSING AD Swinging Door hearen t Lia LM beige bathroom by Google by Stephanie gt ha LS Building Maker Create 3D buildings with Building Maker 2 Find the model you want to import You can use thumbnails and links in the browser to navigate to a file or you can use the search box 3 Once you have found a model to use in your project open its page 4 Click the Download Model button on the object s page The button may also be called Download to HGTV Home Design Get Model or Download to Google SketchUp The duration of the download depends on the object s file size and on the speed of your Internet connection Until an object is completely downloaded a replace
173. to the subject matter of this License Nothing contained in this License will be deemed to create a joint venture or partnership between you and Nova Development or to create any third party rights This License is binding on and made for the benefit of the parties and their successors and permitted assigns The prevailing party in any action or proceeding arising under relating to or connected with this License shall be entitled to recover from the other party the reasonable attorneys fees and costs incurred in such action or proceeding Software contains Google 3D Warehouse By using Google 3D Warehouse in the software you agree with the following Terms of Service Review Google 3D Warehouse Terms of Service at http sketchup google com 3dwarehouse en tos html HGTV HOME DESIGN USER S MANUAL Copyright 2010 Scripps Networks LLC 2010 Nova Development Software Copyright 2010 BeLight Software Ltd All Rights Reserved HGTV and the HGTV logo are trademarks of Scripps Networks LLC The Nova logo is a registered trademark of Nova Development Apple Finder Leopard Mac Mac OS Macintosh and Snow Leopard are registered trademarks of Apple Inc Multi Touch is a trademark of Apple Inc The Google logo and SketchUp are trademarks of Google Inc Google is a registered trademark of Google Inc Adobe the Adobe logo and Adobe Reader are either registered trademarks or trademarks of Adobe Systems Incorporated in the United State
174. tor thickness elevation and frame F thickness of a niche or wall panel on the Object Properties tab in the ip Wall Panels amp Niches iz Inspector we The Thickness of one of these objects may be either positive and negative With the positive value it looks like a H wall panel With the negative value it looks like a niche You can attache niches and wall panels s Width 0 90 8 to walls on only one side To attach L Heightl210 A a niche or wall panel to another wall side click the Flip Sides button in the Gf Maran Asper Rato Inspector Thickness 0 15 8 You can change the height or width of eee 0 02 B the niche or wall panel on the wall You can change the elevation of the Flip Sides niche or wall panel on the wall By clicking the lock icon you can lock the Elevation parameter to move an object only horizontally for example to distribute niches in the wall Note n the Project Tree you control the Visibility and Lock options To change the object s default properties such as its orientation in 3D its origin point and 2D representation select the object and click the Type amp Representation button in the Inspector CHAPTER 7 ADDING WINDOWS DOORS AND STRUCTURAL ELEMENTS 119 Applying Materials To change the material for a niche or wall panel use the material library located in the Materials tab of the Inspector See Chapter 11 Applying Materials for more deta
175. ts to change To select multiple parts click each part while pressing the Cmd key To select a range of parts click the first part and then press the Shift key as you click the last part Specify a category in the Material category pop up menu Browse through the material samples in that category Select one of the samples Adjusting the Texture Size and Orientation You use the Texture Transform settings on the Materials tab to adjust the texture size and orientation of materials applied to an object You can do this for walls ceilings floors wall panels openings and niches if you have applied a material with a texture In particular the Texture Transform settings are useful for making a texture meet a wall edge or corner CHAPTER 11 APPLYING MATERIALS 153 Adding Materials to the Library You can add a new material to the library by creating one from existing elements or you can import an image file as a texture To add a material 1 Click the gear icon at the bottom of the Materials tab and choose New Material e New Material Delete Selected Material In the Create New Material dialog box you see a preview of the material at the top as you develop it Material Name y 2 Material Templates 3 7021 k grey 7022 agrey 7023 egrey 7024 egrey P 000o 7026 e grey 7030 e grey 7031 blue grey 7032 e grey eevee l M Has Texture Categories in ue Piiroin
176. two triangles Interpolated points are represented by a line The arrows in the movie camera icon define the direction of the camera s movement along the path 1 2 3 4 In the example above 1 is the beginning of the movie track the first movie camera and 2 shows the movie track 3 is an intermediate movie camera and 4 indicates the end of the movie track the last movie camera CHAPTER 14 TAKING PICTURES AND MAKING MOVIES 177 Selecting a movie track There are several ways to select a movie track e Click a movie track in the 2D view e Click a movie track in the Movie Track category on the Cameras Properties tab of the Inspector e Click a movie track in the Auxiliary Objects category in the Project Tree HGTV Home Design indicates a selected movie track on the floor plan with a blue color Selecting a movie camera To select a movie camera click it on the floor plan or select it in the list under the corresponding movie track on the Cameras Properties tab of the Inspector A selected movie camera may also define a point of view for 3D view as an ordinary camera In this case a viewing frustum viewing angle a blue triangle next to it displays the direction of the camera In the example above 1 is the selected movie track The two points indicated as 2 are the camera control points for the selected camera 3 with 5 as the camera direction point 4 is a camera that is not selected 178 HGTV
177. ure from the provided model library or you can import 3D furniture models To add furniture from the object library 1 Open the Building Elements tab on the Library pane 2 Select the Columns category in the pop up menu 3 Browse through the models until you find one to add 4 Drag the piece of furniture onto the layout The built in object library may not contain all objects necessary for developing your project With HGTV Home Design you can import other objects created in 3D applications which are in the following formats e 3D Studio format 3ds e Google SketchUp format skp e Ogre XML forma xml To import an object 1 Choose Import 3D Object from the File menu eer Import 3D Object lt gt 88 m Downloads W Q searc E work k i x a Y SHARED aM rine A ios farine A 3 12 Y PLACES Desktop E tidy_mosx i A Applicati j r aliamm B window skp M Wirele v mg m u S Documents File Type Google SketchUp Z C Make all surfaces double sided to avoid invisible surfaces C Split object instances Cancel import CHAPTER 8 ADDING AND ADJUSTING FURNITURE 127 8 In the Import 3D Object dialog box specify the type of file in the File Type pop up menu Locate and select the file for that object If the object is a Google SketchUp object or a 3D Studio object specify how to import the file Make all surfaces double sided to avoid invisible su
178. urrent one click the Add Storey Above Current button or choose Building Add Storey Above Current from the Edit menu To add a storey below the current one click the Add Storey Above Current arrow and choose Add Storey Below Current Alternatively choose Building Add Storey Below Current from the Edit menu When you add a new storey it becomes active automatically its floor plan shows in the 2D view The outer walls floor and ceiling of the previously selected storey are copied onto the new floor Removing Storeys To remove the active storey click the Delete Current Storey button X in the Inspector Alternatively choose Building Delete Current Storey from the Edit menu HGTV Home Design removes all the objects located on the removed storey too If you remove the ground floor another floor automatically becomes the ground floor Note A project must have at least one storey the ground floor Selecting the Active Storey The active current storey is the one whose floor plan appears in the 2D view The active storey s name appears in the lower left corner of 2D view In the Inspector on the Building Properties tab the thumbnail of the active storey is outlined in blue To make another storey active click its thumbnail on the Building Properties tab of the Inspector or select it from the Storey pop up menu at the lower left corner of the main window when the 2D view is active 1st Floor CHA
179. verhang 0 30 Use the Thickness box to adjust the thickness of the selected roof segment Use the Overhang box to adjust the distance between the selected roof segment and the supporting wall CHAPTER 9 WORKING WITH ROOFS 139 Modifying the Style of a Roof You can modify the style of a roof using the settings in the Object Properties tab of the Inspector The examples in this section show how to modify a gable roof to a gambrel hip or shed roof All of these roof styles are standard and can be created using the Roofing Assistant dialog box To be able to select the sides of a roof and preview the results open the 3D view To change a gable roof to a gambrel roof 1 In the 3D view select a roof slope 2 In the Inspector click the Add Segment Below Selected button 3 With that segment selected in the table change the Angle of the lower segment to 60 4 Adjust the Height of the lower segment if necessary 140 HGTV HOME DESIGN USER S MANUAL 5 Repeat steps 1 4 with the other roof slope To modify a gable roof to a hip roof 1 In the 3D view select a gable 2 In the Inspector change its Angle to 45 3 If necessary adjust the Overhang distance 4 Repeat steps 1 3 for the other gable CHAPTER 9 WORKING WITH ROOFS 141 5 Change the material of new slopes using the Material Picker located in the Materials tab of the Inspector See Chapter 11 Applying Materials for det
180. w select the Suppress Units checkbox 5 To specify the scale for the 2D view select Predefined Scale and then select a scaling factor from the pop up menu or Select Custom Scale and type values for the scaling factor in the boxes 6 Specify a height in the Default Storey height box 7 Click OK 54 HGTV HOME DESIGN USER S MANUAL Note To change the settings for an active project use the Project Setup dialog box The 3D settings affect the quality and speed of rendering a picture in the 3D view To apply some of these changes you must restart the program To determine what settings you should apply you may try testing the various settings with a sample project and evaluate the differences that occur to find out which settings are acceptable to you on your system Note Higher 3D settings take more system resources and may slow down the rendering process significantly To adjust the 3D settings 1 Choose Preferences from the HGTV Home Design menu 2 Inthe Preferences dialog box click the 3D Settings tab eon Preferences Full Scene Anti aliasing Textures Filtering memme Reflections Quality F Decrease Quality when Moving No Reflections Lights amp Shadows O No Lights amp Shadows O No Shadows Shadow Technique Stencil Shadows O Shadow Maps Shadow Casting Lights Unlimited 15 Cancel E i 3 To adjust how HGTV Home Design smooths the edg
181. when the 2D view is showing you can use the Storey pop up menu to view the active storey and perform operations on storeys 1st Floor Ground Floor Mark Current Storey as Ground Delete Current Storey 11 APPLYING MATERIALS In HGTV Home Design you use materials to apply color to an object or to map a texture onto its surface This makes the object look more realistic in the 3D view A material determines the object s color and also affects light dissipation and light reflection Chapter 11 at a glance Working witht Matenials ic avivectictietis necvetersdictrenscaveteltan sai AE 150 Applying Material ieuctcc cases itven ieee a nena 150 Adding Materials to the Library cccccccceeeseeeeeeneeeeeeeeeeteeeeeeeaeeetenaeesteaeees 153 Removing Custom Materials from the Library ccccceeeeseeeeeeeeeeeseeeeeeeeees 155 Matching Materials in Objects 155 150 HGTV HOME DESIGN USER S MANUAL Working with Materials You apply materials from the Materials tab of the Inspector The Materials library includes numerous categories for applying various types of materials including Bricks Wood Pictures Fabric Metal and so forth The first time you open the Materials tab it may take a few minutes for HGTV Home Design to load the Materials library You cannot modify the materials es TES supplied with HGTV Home Design Ba but you can add your own materials to Object s Materials th
182. xported i into Cuba Libya Sudan North Korea Iran Syria or any other country subject to a U S embargo or to any national or resident of any of these countries or ii to any person or entity on the U S Treasury Department s list of Specially Designated Nationals or the U S Commerce Department s Denied Persons List or Entities List By using the Software you agree to the foregoing and represent and warrant that i no U S federal agency has suspended revoked or denied your export privileges ii you are not located in any such country or under the control of a national or resident of any such country or on any such list and iii you will not export or re export the Software to any prohibited county or to any prohibited person entity or end user as specified by U S export controls 10 Assignment You may only assign the Software to another party if that party takes the Software subject to all of the terms and conditions of this License If you assign the Software you may not use the Software or retain any copies of it in any format whatsoever and all of your rights under this License will immediately terminate 11 Term The term of this License with you will continue until you assign the Software in accordance with Section 10 or you breach any term of this License END USER LICENSE AGREEMENT 12 Money Back Guarantee If you purchased this Software and within 90 days of purchase you are not completely satisfied with the Software y

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