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1. A installed copy of FragScore available from our web site Procedure Be sure to follow all steps carefully or malfunction may result Step 1 Download the firmware file that you wish to update to from our web site Product Page This will be a small file with a ftg2 extenstion on it for example mainboard_3 26_pw ftg2 Step 2 Switch off power to the gun Connect the USB cable to the Gun s Odin port and the other end to the PC Step 3 Start the FragScore PC application and select the Settings menu and then Communications Port In the window that appears select the communication port number corresponding to your USB cable If you are unsure it will usually be a number higher than 2 It may take some guess work and trying of somesettings to see which one works When you have made your selection press Save and Exit FragTag 2013 Page 60 of 62 Communications Port Step 4 Select the Tools menu and then Firmware Update Step 5 In the window that appears select the Open File button and browse to the firmware file downloaded in Step 1 FragTag 2013 Page 61 of 62 Step 6 Press the Download button E Firmware Upgrade Ey Source File D Projects aser skirmish fragtag mainboard mainboard_2 06 ftc Download Step 7 Switch on the gun After a short time the FragScore display should show that it has connected
2. INTA Wald wa Iess FragTag ProTag Users Manual Version 1 4 FragTag 05 08 2013 EA om ce k eet R26 A So ee een S FragTag 2013 FragTag ProTag Users Manual Copyright Notice FragTag Mainboard User Manual Copyright 2013 FragTag All rights reserved No part of this work may be reproduced in any form or by any means graphic electronic or mechanical including photocopying recording taping or information storage and retrieval systems without the written permission of the publisher Products that are referred to in this document may be either trademarks and or registered trademarks of the respective owners The publisher and the author make no claim to these trademarks While every precaution has been taken in the preparation of this document the publisher and the author assume no responsibility for errors or omissions or for damages resulting from the use of information contained in this document or from the use of programs and source code that may accompany it In no event shall the publisher and the author be liable for any loss of profit or any other commercial damage caused or alleged to have been caused directly or indirectly by this document May 2013 Melbourne Australia TERMS FragTag products are protected by both Australian Copyright Law and international copyright treaties You may not seperately publish market distribute sell or sublicense for fee or
3. Press Up or Down buttons to change the setting Advanced Config Simulation Bleed Effect The Simulation Bleed enable controls whether or not in Simulation Mode the Bleed Simulation is active If the Bleed Effect is enabled when a player is hit they will begin Bleeding and require Bandaging to stop the Bleed Press Up or Down buttons to change the setting FragTag 2013 Page 41 of 62 Advanced Config Simulation Damage Multiplier The Simulation Damage Multipler enable controls whether or not in Simulation Mode the Damage Multiplier is active If the Damage Multiplier is enabled hits to the Player will be multiplied by a scaling factor that gets progressively higher if multiple hits occur in a short time period This can increase the difficulty of game play Press Up or Down buttons to change the setting Advanced Config Physical Magazines The Physical Magazine enable controls whether or not physical magazines are active If Physical Magazines are enabled the normal Reload button is disabled and Player s must carry physical ammunition magazines Press Up or Down buttons to change the setting Advanced Config Auto Respawn The Automatic Respawn feature allows the Gun to automatically respawn itself when dead after a configurable time delay The value is shown in seconds and can be changed in 5 second increments Press Up or Down buttons to change the setting FragTag 2013 Page 42 of 62 C
4. Reserved for expansion Serial data Serial clock 5 v Battery voltage Reserved for expansion CON IO 01 A Go IN JH Reserved for expansion Figure 22 J8 Expansion Connector FragTag 2013 Page 28 of 62 J15 Communications Connector J15 requires a 6 way polarised and locking header socket The FragTag ProTag system can be connected to our Odin Master Controller and also connected to a iButton port for supporting accessories These are connected to the board at J15 The pinouts for J15 are Pin Function Odin Clock Odin Data Ground 5v iButton O O A C5 N j iButton Ground Ea FragTag to i 1 Ji Figure 23 J15 Communications Connector FragTag 2013 Page 29 of 62 Odin Master Controller Connections If the optional Odin Master Controller is also being used with the Mainboard for Odin data uploading a 3 5mm stereo audio socket is required to be mounted on the gun This port is also used for Firmware updates This socket will need to be connected to pins 1 2 and 3 of J15 as shown below Odin Port Figure 25 Odin Data Connector Pinouts FragTag 2013 Page 30 of 62 iButton Connections The optional iButton system allows for Membership and other Accessories such as Bandage Packs and Physical Magazines Membership allows players to be allocated with small disc shaped buttons tha
5. and the progress bar will begin to move across the screen At this time the gun display will be blank and the hit led will be illuminated Step 8 After approximately 60 seconds the progress bar will reach 100 and the gun will start up automatically and you will be taken to the configuration menus refer to configuration section Unplug the stereo audio cable from the gun This completes the update procedure Additional guns can be updated by plugging in a new gun with the gun power off and repeating steps 6 to 8 At the completion of all updates exit from FragScore and unplug the cable Troubleshooting If the above procedure does not work check these items Li Try a different comm port number in the step 3 It can be difficult to identify which port the USB cable adopts on the PC Gr Ze Double check all of your connections and cables including the connection between the mainboard and the Odin port inside the gun refer to Hardware section If all of the above still fail to work contact us on techsupport fragtag com au FragTag 2013 Page 62 of 62
6. signal that did not contain the correct Field Code In this case use Odin to configure the Gun and or Utility Box and or Odin to the correct setting that is consistent in all devices that need to be used together FragTag 2013 Page 56 of 62 Data Logging and Scoring The FragTag mainboard has the outdoor tag industry s most comprehensive data logging and scoring system For every player 224 total supported the following items are logged for each game Hit Data who you hit and who hit you Shots Fired Total Damage inflicted Calculated Soldiering score this is a value calculated from Damage inflicted accuracy respawns and heals Number of times healed Number of times ammo was added Number of times the Administrator killed you Number of times respawned Number of times player died Health remaining at the end of the game Clips remaining Ammo remaining Primary damage value Secondary damage value Accuracy percentage Run Counter number of minutes the gun has been switched on for Rank among the other players in the game Membership ID code Bonus points awarded Explosive damage taken Radiation damage taken Number of stuns Detection for power cycling cheating via key off flat batteries etc This data is uploaded from each gun at the end of a game using the FragTag Odin Master Controller Odin collects all the data and can then pass it on to a PC using the FragTag FragScore PC application FragScore displ
7. ESSEN A EES Dd dd 50 Re ER le a alo a rada 50 Near TEE 51 TU toas 51 Timed Games and Remote Configuration ooonniconccccnnncccnnncccnnnnnnnncnnnnnn non nnn nan cn nana rra 52 GUN Status uta tati Rita 53 BUON SMA iio tee Nee 53 Bleed SIMULA aos ii 54 MUA GE EE EE 55 Explosive and Radiation Damage ooooonncccccccnnnccccnnnnoononnnnncnnnnnnnn nn nnnn nn rra n nr nn nr ran nr nn rn nn rr enana n era mr ran rr ra nnnnnrnnn 55 Anti Cheat Funchons nc nan cn nana nn 56 Power POQOING KEE 56 EISE EE As 56 RER Siria aa ee Te ee ee eee ee 56 Data Logging and Georg 57 FragTag 2013 Page 4 of 62 JOGA GAS Wie ut TE 60 ltems Needed ee EE E 60 NS EE EE EE ge gais oh eal 60 Dee ie E eene EE 62 FragTag 2013 Page 5 of 62 Introduction Welcome to FragTag a highly advanced dual format commercial laser tag combat simulation system that follows open standards The FragTag ProTag system is a hardware and software package that uses state of the art electronics to receive process and transmit low power infra red IR light signals tens to hundreds of meters These signals carry coded data that details such things as the transmitting player identification and associated team membership among other things FragTag 2013 Page 6 of 62 Mainboard Layout Dimensions amp Installation ProTag Mainboard 34mm Figure 1 Mainboard dimensions all dimensions in mm The mainboard requires approximately 15mm of verti
8. The weapons in the library will depend on what type of software you are running The FragTag mainboard software is available in two types player carried containing weapons for normal players to use and emplaced weapons that are larger and more powerful intended for fixed installations Refer to this document for a full listing of the available weapons http www fragtag com au downloads Fraglag weapon library pdf To select a weapon use the Primary reload and Fire Mode buttons to move up or down through the list and pull the trigger to accept Exampe of setting the primary weapon to Assault Rifle 2 Example of setting the secondary weapon to Pistol1 Setting the iButton enable After the weapon parameters have been selected you will be given the option to enable the iButton system If you wish to use membership buttons or bleed simulation or real ammo mag carrying and you have fitted the port and resistor as detailed in the hardware section then use the Primary reload and Fire Mode buttons to select YES and then Fire to accept Otherwise select NO FragTag 2013 Page 44 of 62 Setting the Weapon Special Output Mode The Weapon Special Output J14 7 can be configured to be driven at one of a number of different times This can allow for Recoil external muzzle flash systems or other external accessories Select the index according to the table below and then Fire to accept Weapon Special index Fun
9. anced Config Game A B This menu allows the setting of one of two different Game settings This allows two games to be run side by side with minimal interference Guns set to Game A cannot hit guns set to Game B and vice versa If a Gun is set to Game A shooting a Gun set to Game B will result in a Near Miss ricochet sound effect Press Up or Down buttons to change the setting Advanced Config Safety Fire Mode enable For enhanced realism guns can utilise a Safety fire mode where the gun can be placed into a Safety mode and cannot fire Press Up or Down buttons to change the setting Advanced Config Disable Hit Led When a Gun is hit by another Gun it will flash its Hit Led in the sensor to inform the Shooting player During Night missions this may give away a Player s position and be undesired This menu allows the Hit Led flashing to be disabled Press Up or Down buttons to change the setting FragTag 2013 Page 40 of 62 Advanced Config Death Time The Death Timer is a Timer that begins when a player is killed It is intended for Game play styles that require the Player to remain still for a timer period after being Killed This setting is in minutes Press Up or Down buttons to change the setting Advanced Config Respawn Time The Respawn Timer is a Timer that begins when a player is Respawned This timer prevents the Player from shooting or being killed until the timer expires This setting is in seconds
10. anced Config Game AR 40 Advanced Config Safety Fire Mode enable cece eeeeeeceeeeee eee eeeccaaaaeeeeeeeeceeecaaaeeeeeeeseseensaaeeenes 40 Advanced Config Disable Hit Led 40 Advanced Config Death Time 41 Advanced Config Respawn Time 41 Advanced Config Simulation Bleed Eitect n o nn cnn nn nara rra nr 41 Advanced Config Simulation Damage Multiplier oooonnnninnnnnnnndininicccnonccnnnnonannnr ac cn nn nr rn anar nn rca rr 42 Advanced Config Physical Magazines ooonnnccnccccnnncccnncncononnnnnccnnnnnn cnn cnn nn nr n naar nn cnn r rra nn rn r rra nr r enana nera nrnnn 42 Advanced Config Auto Hespawn AE AAASE AEEA EAEEAANEEEEEEEEEASANEEEEEEES EASE EEEE Ennn ant 42 Eegiel Ban ne EE 43 Loading Default Configuration cnn cnn nc c nan aran n arar nana nn nn nn aran rannnnn rn nn canina nannnes 43 Setting the Weapon Parameters AAA 44 Setting the Button enable cece ect te ee ee needed rn nn een nn rra nan eee 44 Setting the Weapon Special Output Mode ocooocccccnnocococcccnnncnnnconnoncnnnnnonnnnnnnnncnnnncnnn cnn nn rca nn n cr nnnnnnnnncnnnncinnnns 45 PEAY SIO DE om A EE 46 Ee EE 46 LOGGING NIE 46 Eire MOdes tt da dd do Acne as atic as 47 Reloading ease asainn GG ia nia arais ale a ara a aea Teasa ain a sia sii ai ee si She se ai aire ie a ica areas isan as 47 Secondary WEAPONS ii eege Eege ege 48 TAKING FIG Na A AA THITHE THEITH THITHE TE AS A A A AA SAAR mease 48 The e KEE 48 BIET DEE 49 ENEE eene EE EE 49 ADVANCED TOP I
11. ays all information and can print Score Cards for each player FragTag 2013 Page 57 of 62 Sample display of FragScore from a 24 hour game at Lazer Storm 2006 son ZN 3070 T 0 1 8J RB 1 HK i 2 i li il ARTIC id lo AA is SANTANA iiil HARFE ETH Basir SERRE RERIN PBOrnogroonagzzagso gros UNNE TT Refer to the Odin and FragScore user manuals for further details of the scoring and data logging system O FragTag 2013 Page 58 of 62 Sample Soldier s Scorecard reg Smith SOLDIER TOTAL MISSIONS 2 SCOREC ARD AVG ACCURACY 2 17 FRAGTAG TEST FIELD AVG DAMAGE 252 24 09 05 1 00PM AVG SOLDIERING 1758 MISSION Johhny on the spot RANK SOLDIERING CLAN None 1 PLAYER ID Red 1 PLAYERS THAT YOU HIT Rona Md Blue Eois Masa Biel 112 Ron eg Blue 10 Aaron Savyer PLAYERS THAT HIT YOU Biue0 70 Robin Mawson Bluel 14 Ron Ims Biuel0 20 Axon Sawyer FragTag 2013 Page 59 of 62 Upgrading the Firmware The FragTag mainboard has the ability to have its internal software updated by the owner without opening the gun casing in approximately 60 seconds per gun In this manner you can maintain and upgrade yout fleet yourself without the need for expensive or time consuming replacing of chips Items Needed You will need the following items to perform this procedure lt A USB interface cable can be used available from our Store
12. cal height including room for the cables The mainboard is provided with 4 M4 mounting holes Insulating washers i e not electrically conductive must be used on both surfaces of the mounting holes to prevent the mainboard from shorting to any conductive surface inside the tag gun casing Care must also be taken not to over tighten mounting screws to prevent damage to the mainboard Failure to follow these instructions will void the limited warranty FragTag 2013 Page 7 of 62 LCD Display Dimensions Millimeters 80 0 0 5 36 0 0 5 LED B L N Mis DOT SIZE E Tolerance is SE 0 3mm unless specified FragTag 2013 Page 8 of 62 Hardware Installation and Configuration Volume Control The volume can be set by adjusting this trimpot It is recommended that the volume be adjusted to prevent distortion at the speaker The actual level will be determined by the specifics of the speaker that is connected If a Radio module is fitted it will be necessary to remove the module to access the volume control To do this grasp the module at either end and carefully lift it vertically Once the adjustment is compete replace the Radio module by lining up the pins and carefully pushing it down vertically Ensure that the Radio module pins do not get bent and that the Radio module is correctly oriented refer to overlay marking on PCB the angled side is positioned towards the closest edge of the board 8 04 J5 de
13. ction 0 Disabled 1 Output pulses briefly low at the start of a Shot and idles high Used for 5 channel external firing system Doppelganger 2 Output switches on continuously when firing is occurring and off otherwise 3 Output switches on briefly approx 35 msec once for every shot Suitable for Recoil FragTag 2013 Page 45 of 62 PLAY MODE At the completion of the boot up stage the system is ready to begin playing The display will change to the main screen Main Screen The main screen shows a summary of the current player status Player Health Toggling Display Area his HEALTH 100 FAUTO Number of rounds left in current clip Number of ammo clips left When this screen is active pulling the trigger will begin to shoot rounds The number of rounds fired depends on what Fire Mode you have selected Y ee Sa Ze e d e The HEALTH value shows the amount of health the player has left The FragTag system uses health in a similar manner to a PC game 100 health is the normal full value and O health is dead This is done due to the variable damage system the more commonly used laser tag concept of lives is not suitable for variable damage systems as we take away a different amount of health for each gun which gives far more realism The RND value shows the amount of rounds or virtual bullets remaining in the current magazine When this gets to zero you can no longer f
14. eld Bandage may be used The gun must have a reader port fitted in such a manner that it can be easily reached by the player for example LAZER COMBAT TECHNOLOGIES To use the Membership system the player must touch and hold his ID button to the port for approximately 1 second lf the button is ready correctly the screen will change to show a welcome message and a welcome sound effect is played FragTag 2013 Page 53 of 62 If the button is not read correctly an error screen will be shown and the alarm will sound If this occurs hold the button against the port again Be careful not to move it around for the time period If you continue to have errors ensure that both the button and the port are clean and free of any mud or dirt If problems persist on all buttons tried you may need to check the internal wiring or replace the reader port Important Note if the Membership system has not been enabled the system will completely ignore any buttons held against the port Refer to the configuration section for details of how to enable the Membership system Bleed Simulation In Simulation mode when you are hit you will start to bleed Every 10 seconds you will lose additional health points the amount of which depends on how severe the hit was To stop the bleeding it is necessary to use a FragTag Field Bandage device which simulates a bandage and will stop the bleeding To use the bandage press and hold it a
15. elect Wow mode in the Signal Format this menu item will be skipped Player ID This menu allows the setting of the player s ID number Each press of the Up Down buttons steps to the next ID between 0 and 95 for Red and Blue teams and 0 to 31 for Yellow team Warning When playing in Fraglag mode each player must be assigned a unique Team and Player ID If any player s have duplicate settings they will not be able to hit each other due to the self hit prevention feature Note that if you select Wow mode in the Signal Format this menu item will be skipped Team and Player IDs are not relevant when using WOW mode FragTag 2013 Page 38 of 62 Advanced Configuration The Advanced Configuration menu allows you to set a number of Advanced configuration items To enter this menu press either the Up or Down buttons To skip this menu press the Enter button Advanced Config Friendly Fire This menu allows the enabling or disabling of Friendly Fire if Friendly Fire is enabled default Players can hit members of there own Team If it is disabled they cannot hit members of there own Team Press Up or Down buttons to change the setting Advanced Config Range This menu allows the Range of the gun to be adjusted The available settings are Long for full power Outdoor use and Short for reduced power Indoor use Press Up or Down buttons to change the setting FragTag 2013 Page 39 of 62 Adv
16. g of the Hit Led when hit can be disabled in the Advanced Config menu FragTag 2013 Page 48 of 62 Dieing When your last amount of health is used the screen will change to show DEAD and a sound effect is played Player ID Game Time remaining in minutes seconds At this point you are out of the game You will see the time remaining in the current game on the second line of the display and if you are running in MilesTag mode the bottom line of the display will also show your own team and player ID Respawning When you are dead you can be bought back to life respawned by a FragTag Master Controller or Utility Box device or by using the power key to switch the power off and then on again When this happens from a controller or box the display will change to show a countdown until you can rejoin the game This countdown value is set to 2 seconds by default but can be changed from the Master Controller device or from the Advanced Config menu Time until respawn in seconds FragTag 2013 Page 49 of 62 ADVANCED TOPICS LCD Backlight This is considered an advanced function and is not essential to the use of the system Some players may find it difficult to remember how to operate in this case just ignore this function The LCD display has a backlight that allows the screen to be seen clearly in darkness The backlight consumes battery power so by default it is switched off If the ambient light is not s
17. gainst the iButton port and watch the LCD and or listen to the sound effects Bandaging takes approximately 10 seconds and the screen will show a bar graph during this time Sound effects of bandaging will be heard until the end when an ahhhh sound will be heard If a bandage is not applied you will eventually bleed out and die Note that bandaging does not restore any health points it just prevents additional points from being lost A Medic Box accessory can be used to restore Heath points The Field Bandage has a set number of uses typically 5 Each time it is used the number of uses is decreased until it gets to 0 when it will no longer function To recharge it hold it against the iButton port of a Medic Box device until a beep is heard This will restore it to 5 uses The Odin Master Controller device can also recharge Field Bandages At the beginning of a new game all Bandage devices should be recharged unless the scenario calls for otherwise FragTag Field Bandage You can check the number of uses of the Bandage left by holding it against your gun s iButton port when you are not bleeding You will see the number of uses left on the LCD display FragTag 2013 Page 54 of 62 Stuns The system supports Stuns for example from a Flash bang grenade When this signal is received the display will show Stunned and you cannot fire for a time period You can still take hits in this state Exp
18. he connection for the LED outputs for the primary fire and secondary fire if supported as well as any muzzle flash LED optional NOTE All LED s require a load resistor to be connected in series with the respective LED Load resistors are not installed on the mainboard The pinouts for J13 are Pin Function 1 Primary Fire Output LED ve 2 Primary Fire Output LED ve 3 Secondary Fire Output ve 4 Secondary Fire Output ve Figure 9 J13 Output Connector FragTag 2013 Page 16 of 62 The suggested IR LED to be used with the FragTag Mainboard is the TSAL6100 External resistors must be used to limit the current through the LED to prevent overdriving and damaging it Muzzle flash LED s can be simply connected in parallel to the respective IR LED Note that muzzle flash LEDs also require a load resistor to be connected in series with the LED Figure 10 Suggested LED Wiring mee T tail T Figure 11 Muzzle Flash LED clear and Infrared LED purple blue FragTag 2013 Page 17 of 62 Fire Rate rounds per minute Sniper single shot Less than 370 370 to 450 Above 450 Suggested IR LED resistor value 2 2 ohm 3 3 ohm 4 7 ohm 6 8 ohm The recomended value for R2 Muzzle Flash LED resistor to suit our standard LED is 43 ohms Other LEDs may require a different value Notes about the Alternating Fire Special Config Note the following information only applies t
19. ire and need to Reload The MAGS value shows the number of remaining Magazines This number is decreased by one each time you reload and when it gets to zero you are out of ammo and can no longer shoot Toggling Display The upper right corner of the display toggles ie changes automatically every 2 seconds between a number of different lines of information Li Zei Y eo Fire Mode Refer to following section Game Time If you are playing a Timed Game you will see the time remaining before the current game ends It will be shown as gt 1 HR if there is more than 1 hour to go or a display of minutes and seconds if there is less than 1 hour to go eg 12 10 means 12 minutes and 10 seconds to go If you are not playing a timed game this will show as UNLMT meaning Unlimited game time Player ID the player s Team and ID value ar shown eg RED 20 Armour value Battery Level in percentage eg B90 If fitted the Wireless sensor battery level in percentage eg S95 FragTag 2013 Page 46 of 62 Fire Modes The available Fire Modes depends on the weapon type that you have selected in the Weapon Selection Menu Mode Display Safety SAFTY Shots cannot be fired when the Safety is on note that the use of Safety fire mode is optional and is set in Advanced Config menu Full Automatic Shots are fired continuously for as long as the trigger is held down and the clip has ammo Ty
20. istic style Refer below for details about these styles and formats e The fourth item is a 3 letter code representing your team colour eg RED YEL BLU etc e The fifth item is a number representing your player ID number Upon pulling the trigger the configuration menus will be entered Configuration Menus In all configuration menus the following buttons and functions apply Trigger Enter Button Accept current value and advance to next item Primary Reload Down Button Move down through allowed values for current item Primary Fire Mode Up Button Move up through allowed values for current item FragTag 2013 Page 35 of 62 Game Style This menu allows the setting of the style of game play Game Style Easy Suited to kids You can be hit once every 3 seconds you have unlimited ammunition and you take only half damage Arcade Suited to younger or less experienced players In this mode you can only be hit once every 3 seconds You will typically be given lots of ammunition Realistic Suited to military simulations this mode allows you to be hit once every 0 25 seconds You will typically be given more realistics smaller amounts of ammunition to more closely simulate real world clip sizes Simulation Advanced Military simulation mode Hits can be taken at a high rate with the optional addition of Bleed simulation Damage multiplication and Physical Magazines Healing takes time Each press of the Up Dow
21. l 16 Lay 1E3 R25 Figure 2 Volume Control Trimpot FragTag 2013 Page 9 of 62 LCD Contrast Adjustment The contrast of the LCD display may be set by adjusting this trimpot This adjustment will be set during manufacturing but may be adjusted to suit the particular LCD model being used If necessary this control can be adjusted to control how dark the LCD display text is If it is set too high the display will appear totally black If set too low the display will be totally invisible Adjust it such that the text is clearly visible ar Figure 3 LCD Contrast Control O FragTag 2013 Page 10 of 62 Cable Set Assembly The connectors used on the mainboard utilise a system with a housing and crimped wires It is necessary to insert the crimped wires into the housings in order to build the cable sets needed to allow the system to be wired The crimps have a small metal tang and must be inserted into the housing with the tang facing towards the hole in the housing Refer to the following photos Crimp Tang Housing Hole Tang Upwards FragTag 2013 Page 11 of 62 J1 Power Connector J1 requires a 2 way polarised and locking header socket The FragTag mainboard requires a battery source of between 6 and 12 volts 7 2v recommended and is connected here to J1 Pin Function 1 Negative 2 Positive 17 EE gt V A Kette Figure 4 J1 Power Con
22. lection menu you can fire this by pressing the Secondary Fire button This will fire a round from the secondary weapon and the main display will change to show SCND as the fire mode and the Rounds and Clips values will change to the secondary values Pressing the primary trigger button will change back to the primary weapon When the secondary weapon runs out of rounds it will reload automatically there is no secondary reload button Taking Hits If an opposing player hits you your display will change to show OUCH and a sound effect will be heard If you are running in MilesTag mode the second line of the display will show the team player ID that it you and how many points of damage you took i e how much of your health was taken away If your Health is above zero after a time delay the delay depends on if you have set Arcade or Realistic modes the LCD returns to the main display and you can continue playing When your health reaches zero you are dead The Hit LED When you are hit the Hit Led on the sensor will flash quickly to alert other players that they have been successful in hitting you When you die the Hit Led will stay on continuously for a time period of 4 minutes and then it will automatically switch off to conserve battery power During Respawning delay or start delay for a timed game refer to Odin User Manual for more details about timed games the Hit Led will flash slowly Flashin
23. lios fitted with 6 core cable 4P4C with tails Figure 14 Sensor Wiring for FragTag Helios Sensor fitted with 4 core cable FragTag 2013 Page 20 of 62 J3 LCD Connector J3 require a 12 way polarised and locking header socket The FragTag ProTag system requires a 16x2 character LCD for displaying system messages The LCD needs to be connected to the mainboard at J3 Most LCD displays follow a 16 pin convention As the FragTag mainboard uses the 4 bit data transmission protocol for communicating with the LCD display only 12 of the 16 pins are required J3 pin outs are Pin Function 1 Backlight Gnd 2 Backlight 5v 3 Data Bit 7 4 Data Bit 6 5 Data Bit 5 6 Data Bit 4 7 Enable signal 8 Read Write 9 Register select 10 Contrast Adjust 11 Vcc 5v 12 Ground A Jo ll R25 Rm 18 94 39 fry ol us RA TETI CA S i b HE o e eo coma Saas Jee r Ku I r o R ie R26 0C4 Wi aid i i 1 Ji gs 313 R27 ras MER SS O 72 8 5 a Figure 15 J3 LCD Connector FragTag 2013 Page 21 of 62 Figure 16 LCD Wiring FragTag 2013 Page 22 of 62 Provided below is a table of the LCD pinouts and corresponding mainboard connections for reference Please note Each LCD module may not necessarily follow this convention and the documentation for your particular model should be consulted first Table 1 Common LCD pinouts amp Correspo
24. losive and Radiation Damage Certain FragTag products generate signals that simulate Explosive or Radiation damage for example Thor s Hammer time bomb If the mainboard receives this type of damage the value and type will be displayed on the screen FragTag 2013 Page 55 of 62 Anti Cheat Functions Power Logging The mainboard software logs any occurrences of the power being switched off during a game to detect cheating by players respawning themselves a common problem for our competitor s systems If this occurs on a FragTag system the score data uploaded at the end of the game will be marked as having a power off event Sensor Failure If a sensor fails or is disconnected on a system that allows unpluggable sensors then an alarm will sound and the system will cease to function until the problem is rectified In certain circumstances failure of a single wire within a connecting cable may cause the sensor to stop functioning yet not be detected This is a limitation of the sensor modules and cannot be changed however this would be a very rare occurrence Field Code Guns can be configured via the Odin Master Controller to accept Respawn Healing and Ammo signals from certain authorised devices only and reject signals from unauthorised devices Refer to the Odin User Manual for more details Important note If the gun plays the alarm warning four times and shows a message Invalid Field Code it received a
25. n buttons steps to the next style Health This menu allows the setting of the player s initial health Each press of the Up Down buttons steps in 10 points Minimum allowed value is 10 maximum is 100 Magazines This menu allows the setting of the player s initial number of ammo mags Each press of the Up Down buttons steps in 1 mag Minimum allowed value is 1 maximum is determined by the weapon configuration refer to the Weapon Library setting below FragTag 2013 Page 36 of 62 Sound Set This menu allows the setting of the style of fire sounds that would like to use The actual sounds used can be customised by the user when recording sounds Soundset Description S PRI primar This sound set is typically used for the standard set of gun sounds SEC secondar This set is typically used for silenced gun sounds Each press of the Up Down buttons steps to the next set FragTag 2013 Page 37 of 62 Signal Format This menu allows the setting of the signal format to use Each press of the Up Down buttons steps to the next available signal format Currently the supported formats are Worlds or Wonder abbreviated as WOW and FragTag abbreviated as FTG This menu allows the setting of the player s team for FragTag mode Each press of the Up Down buttons steps to the next available team colour from the following list Display 3 character abbreviation RED BLU YEL Note that if you s
26. nd Audio Programming Audio Programming Figure 17 J5 Audio Connector The pre amplifier and pre ampilfier ground pins may be used to connect and external amplifier In this case the onboard volume trimpot will not be functional and an external volume control must be used FragTag 2013 Page 25 of 62 Figure 18 Speaker Wiring Figure 19 External Amplifier Wiring Optional FragTag 2013 Page 26 of 62 Audio Programming The programming lines of J5 are used for programming Audio data digitally into the Sound processor using our FragScore PC software These lines can be wired to a 3 5mm audio socket and then connected to a USB port using a standard FragTag USB serial adaptor It is not necessary to fit this socket to a Tag gun It is recommended to connect the cable when needed and disconnect when not needed Figure 20 Typical 3 5mm stereo audio socket Audio Programming Port Ground Figure 21 Audio Programming Connector Pinouts FragTag 2013 Page 27 of 62 J8 Expansion Connector J8 requires a 8 way polarised and locking header socket The FragTag ProTag system can be further expanded through the expansion connection to support future uses and as a low power connection point for gun accessories like Red Dot scopes and Illuminated Zoom Scopes All these optional accessories are connected to the mainboard at J8 The pinouts for J8 are Pin Function Ground
27. nding Connections R Mainboard Pin Function cin Mainboard Pin Function 1 J3 12 GND 9 Not Connected 2 J3 11 VCC 5V 10 Not Connected 3 J3 10 Contrast ADJ 11 J3 6 Data Bit 4 4 J3 9 Register Select 12 J3 5 Data Bit 5 5 J3 8 Read Write 13 J3 4 Data Bit 6 6 J3 7 Enable Signal 14 J3 3 Data Bit 7 7 Not Connected 15 J3 2 Backlight 5v 8 Not Connected 16 J3 1 Backlight GND LCD pinouts listed are what is most common on a 16x2 LCD display however check pinouts on your LCD to verify this first Pin outs of supplied LCD display Vpp 5 0V Supply Voltage for logic GV 3V option Variable Operating voltage for LCD RS HL H DATA L Instruction code 5 H Read MPU Module L Write MPU Module Chip enable signal S ur i m i 5 6 25 MEA O FragTag 2013 Page 23 of 62 FragTag 2013 Page 24 of 62 J5 Audio Connector J5 requires a 6 way polarised and locking header socket J5 is the connection point for a speaker optional external amplifier and audio programming 4 or 8 ohm speakers can be used Do not use a Speaker of less than 4 ohms It may be necessary to adjust the volume control for the particular speaker to prevent distortion or to suit your preference The pinouts for J5 are Pin Function 1 Speaker 2 Speaker note this is not the same as Ground This pin must not be grounded Pre amplifier output Pre amplifier output Ground and Programming Grou
28. nector Warning Connecting the power wires backwards battery negative to positive and battery positive to negative may cause permanent damage to the board This damage will not be covered under warrantee Check very carefully before applying power We recommend the use of a 7 2v rechargeable NiMh battery pack commonly used in radio controlled cars refer Figure 5 We suggest obtaining a battery pack with a capacity of at least 3000 mAh This will allow for approximately 12 15 hours of game play Figure 5 Suggested Battery supply A typical RC model car racing pack FragTag 2013 Page 12 of 62 It is suggested that a keyswitch be mounted in the tagger to turn off the power supply to the mainboard and a DC jack port be installed for charging the batteries without having to remove them from your tagger casing We provide a schematic for your reference of the suggested power sub circuit This recommended configuration ensures that the charging jack does not have power on it when the gun is switched on so that players cannot cheat by shorting out the charging jack and reseting the system It also protects the PCB from voltages produced by the charger Keyswitch Connector Figure 6 Suggested Power sub circuit FragTag 2013 Page 13 of 62 J14 Controls Connector J14 requires a 8 way polarised and locking header socket J14 is the connection for all the controls of the gun The FragTag ProTag system supports
29. no fee the Licensed Product or any part thereof FragTag will endeavour to provide free access to software updates to all purchased products that are still currently in development The distribution method of these updates is at the sole discretion of FragTag and for security reasons product updates may involve returning electronic components to FragTag or a licensed distributor In this instance return postage costs may be payable by the purchaser WARRANTY FragTag warrants that your purchased product will perform substantially in accordance with the provided documentation for a period of 12 months from the date of receipt In the event of deviations in the product FragTag will make a reasonable effort to bring the product into conformance with the documentation to provide you with a corrected version as soon as possible This warranty is void if the product failure has resulted from abuse accident or misapplication FragTag s liability is limited to refund of the money paid for the product and in no event will FragTag be liable for any indirect or consequential damages that may arise including damages for loss of business profits business information or other pecuniary losses FragTag 2013 Page 2 of 62 Table Of Contents ele Uu Te te iaa ias 2 TADEO CoOmtents EE 3 Introduction suan O 6 MANDA Ly A ici 7 DIMENSIONS A ne Ee 7 Porad Mabe A ea aac ee a Mek Pe 7 LGD Displays curtir errar tati 8 Hardware Installation and Conftgu
30. o mainboard software configurations in which the Alternating Fire option is enabled The dual outputs of the FragTag mainboard can be used together instead of in a primary secondary type arrangement If the alternating fire config is used the secondary outputs are connected to a second IR LED output double barrel type FragTag 2013 Page 18 of 62 J10 Sensor Connector J10 requires a 4 way polarised and locking header socket J10 is the connection point for the IR sensors and optional hit LEDs The board can support a number of sensors connected in parallel The minimum required is 1 but 2 is recommended 1 front and 1 back The pinouts for J10 are Pin Function 1 Hit Led 5v 2 Data 3 GND Vss 4 5v Vdd Figure 12 J10 Sensor Connector The FragTag Mainboard requires TSOP sensors to be connected at J10 for proper function of the system Sensor cable failure unplugged or broken wire is sensed by the system and an audible alarm is sounded until either power is disconnected from the mainboard or a sensor is reconnected A FragTag Sensor is recommended Typically this connector is wired to an RJ11 pigtail connector suitable for plugging in a standard FragTag sensor Note that the wiring order depends on which model of FragTag sensor is fitted Refer to the following diagrams FragTag 2013 Page 19 of 62 4P4C with tails Figure 13 Sensor Wiring for FragTag Kit Sensor and He
31. onfirming Settings At the completion of the configuration menus you will be asked to confirm them Pressing Fire will accept the settings or pressing Reload or Fire Mode will go back to the start of the menus and allow you to correct any needed values Loading Default Configuration If for some reason you wish to restore the default configuration this can be achieved by switching off the power pressing and holding the primary reload button and switching on the power When you see the message LOAD DEFAULTS release the button and the display will change to DEFAULT CONFIG LOADED Once this procedure has been performed the configuration parameters are restored to the default values This procedure will happen automatically if the system detects that the configuration is invalid which happens when the system s CPU is first programmed After performing this procedure you will be taken to some additional configuration menus that allow for low level settings that would not normally need to be changed frequently FragTag 2013 Page 43 of 62 Setting the Weapon Parameters The first menu to be shown after resting to the default parameters is the Weapon Library The Weapon Library is a built in collection of guns that can be selected independently for both primary and secondary That is you could select for example a sub machine gun for your main primary weapon and a pistol as your backup secondary weapon
32. pically used on machine guns and assault rifles Burst Fire For each trigger pull a burst of multiple rounds is fired The number of rounds in a burst is part of the weapon configuration Only one burst will be fired for each press of the trigger Typically used on sub machine guns Single Shot One single shot is fired for each press and release of the trigger Holding the trigger down will produce only one shot This is typically used on Sniper Rifles Each available Fire Mode can be cycled through by pressing the Primary Fire Mode button It will advance one mode for each button press and release Reloading Once you have fired all of the rounds in the current clip the main screen will change to show that your clip is empty At this time pulling the trigger will play a sound to indicate you have no ammo left When this occurs it is necessary to press the Primary Reload button to reload the gun with a new clip Provided you have some primary clips left the display will change to the following The bar graph at the bottom will advance along from left to right showing the progress of the reload when it gets to the right side the reloading is complete and the display will change back to the normal main screen a sound effect will be heard at this time too The time taken to reload is set by the selected Weapon FragTag 2013 Page 47 of 62 Secondary Weapons If you have selected a Secondary Weapon in the weapon se
33. r simple target practice range testing sensor gun testing or scope calibration In this mode the main Idle screen will show Target and you will not be able to fire Hits will be taken from any Player ID including from the same player ID as the Target itself ie self hits are not prevented but no damage will be taken ie the Target cannot be killed and doesn t need to be respawned FragTag 2013 Page 51 of 62 Timed Games and Remote Configuration The FragTag mainboard allows full remote configuration and remote game control by using our Odin Master Controller Refer to the Odin user manual for full details When playing timed games the main display may change to a number of different screens depending on what is happening Some examples Idle Display ae Time remaining minutes seconds Before a game starts counting down no firing or hits allowed during this time Game Over after the configured game duration has expired FragTag 2013 Page 52 of 62 Gun Status The Odin Master Controller can reguest the gun to show its status lf this is done the following screen will be shown for 4 seconds Primary Weapon Secondary Weapon Run Timer counts time gun has been active for in hours minutes Player Team and number iButton System If the hardware has been fitted refer to Hardware section and you have enabled the iButton system refer to configuration section then a Membership button or Fi
34. ration nn cnn nr rr nr cnn rr nana rr nn cnn rra nr rn cnn 9 Volume Controls 9 LCD Contrast Adiusiment rana eee 10 EN EE 11 J Power Connector rar 12 TIA Controls Connector eege eege edd 14 Weapon Special QUU bebe Sa EE ened ed een hate ened EE 15 J13 1 Output GONMECION EE 16 Notes about the Alternating Fire Special Contig etre eeeeecceeeeeeeeeeeeecaaee cnn nrnnnnnn nn nn nana ncanannns 18 JIO Senso CONE O i neat acceaea Sh i ES aaiahrhsrairhahrhasahSIH bag SIE sag daw a E E D 19 J3 LCD Connector eee eee eee eae rr 21 Pin outs of supplied LCD deplay eee asal as aa aaraa naar hea cnn nr nana nr rra nn n narra anne nr nn carr nr aaa 24 J5 Audio COMBO Sn nr 25 A dio Programming D 27 d EXPANSION GAN dde 28 J15 GOmMmUuNnications een ee 29 Odin Master Controller CONNECTIONS ccoonncccccccnnnccocnncnonnnnnnnnconnnnn ono cnn cnn rn anne rn nn rn nn rra anne n nn nr ran nn EEAS annn n nn nnna anene nEn 30 BUON e e 31 J2 and J17 Manufacturer Connectors 2 0 0 2 cece eeeeccceee cece eee ceca eee e eee eeteeaaaaeeeeeeeee ran r nn cnn nn rra nr rn rra nn n rra seecsaeeeeeees 33 SoftWare USES GUIGS E 34 Viele RE rue EE 34 Cogu TER D 24 Configuration Summa EE EE 35 Configuration OTT 35 A oo ea a A N A 36 PCAN E 36 Ee E LEE 36 eut RTE 37 elle Lu EE 38 KT EE EE 38 lee Kee ada a at a e EE emm a EE E oa 38 Advanced Kelte le EE 39 FragTag 2013 Page 3 of 62 Advanced Config Friendly Fire 39 AdVaNGed Config RANGE EE 39 Adv
35. stem will remember the last used configuration automatically FragTag 2013 Page 34 of 62 Configuration Summary When power is first applied to the system the LCD display will show the software version and a display showing the number of hours and minutes that the system has been running for After 1 second you will be presented with a screen like the following The upper line informs you that you must pull the trigger in order to enter the configuration menus lf the trigger is not pulled within 4 seconds it will time out and begin to run normally ready for game play The second line shows a summary of the current configuration It can be interpreted as follows H Initial M Initial Signal Format Game style Team colour Player ID number Health Clips e The first item is the currently configured health The letter H is followed by a value the value is the amount of health that the player will begin the game with e The second item is the number of primary mags The letter M is followed by a value the value is the amount of clips the player will begin the game with e The third item firstly shows the signal format The letter W signifies that the system is running in Worlds Of Wonder mode WOW mode and the letter E signifies that the system is running in FragTag mode After 2 seconds this item will change to show either an A to signify that it is running in Arcade style or R to signify Real
36. t contain a globally unique large number The button can be swiped on the gun held briefly against an external port which can then be used to identify the player when the score data arrives back in the FragScore PC scoring application This can then automatically print the player s name and details on their score sheet and keep track of their data over multiple games Figure 26 iButton Reader Port FragTag 2013 Page 31 of 62 Figure 27 iButton Wiring FragTag 2013 Page 32 of 62 J2 and J17 Manufacturer Connectors J2 and J17 are for manufacturer usage only Do not connect anything to these connectors n FragTag 110 i 1 Ji Figure 28 J2 and J17 Manufacturer Connectors FragTag 2013 Page 33 of 62 Software Users Guide This section describes the operation of the ProTag software Version Number When the mainboard is first switched on it will display the software version that is running and a counter in hours and minutes that shows how long the gun has been running for This is useful for an operator to perform auditing and ensure that all use of equipment is accounted for Version Time that the gun has been active for in hours minutes Configuration Data Configuration data refers to the values and settings that control the operation of the gun The configuration data parameters are stored in such a manner that they are not cleared when the power is turned off so the sy
37. ufficient to view the screen you can turn on the backlight by pressing and holding the primary fire mode button After holding it for 1 second the display will change to the next backlight mode The backlight should be used sparingly to prevent draining your batteries too quickly TIME The backlight will turn on after any button push or hit and then turn off after 5 seconds of inactivit ON The backlight will remain on at all times OFF Backlight is always off Each mode is cycled in turn for each 1 second press hold release of the button Backlight Mode The backlight mode is reset back to OFF when the power to the system is turned off The screen will change to show the currently selected backlight mode as it is selected and return to the main screen 1 second after you release the button FragTag 2013 Page 50 of 62 Near Miss If your gun receives a hit signal that is not quite fully intact for example you may have just got the end of a signal or a reflection then you may experience a near miss A sound effect will be played a ricochet and your firing may pause briefly You will not take any damage from this and it serves as a warning that you are under fire and should seek cover immediately Target All FragTag mainboards have the option to be configured as a Target by setting the Target weapon type in the weapon library refer to the configuration section for details The Target mode can be used fo
38. up to 6 switches The buttons for Primary fire Trigger Primary Reload and Fire Mode also operate other functions as described later under software operation However if secondary fire is not required then button for this function is optional not required for system functions All switches for these controls need to be momentary action normally open switches e g common momentary action pushbutton switches The switches need to connect the relevant pin to Ground when pressed The pinouts for J14 are Pin Function Ground Primary Fire button Secondary Fire button Primary Reload button Primary Fire Mode button Expansion Weapon Special Output CON IO 01 A Go IN JH Ground J15 Figure 7 J14 Controls Connector O FragTag 2013 Page 14 of 62 Primary Trigger Reload Button Fire Mode Button Figure 8 Suggested Button Wiring colours for illustrative purpose only Weapon Special Output The Weapon Special Output can be configured in the menus for various functions Refer to the software section for details Critical Note this output provides for a low current output only Do not draw more than 20 mA from this output Failure to observe this limit may cause permanent damage to the circuitry and will not be covered under warrantee FragTag 2013 Page 15 of 62 J13 IR Output Connector J13 requires a 4 way polarised and locking header socket J13 is t
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