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Evolve Mutations Manual EN

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1. 28 1 Ja INO J a 0 a T1 gt lt TA T1 gt lt Ta J Ta J j t AFX Deep Spacelings nki AFX Final Frontiers nki AFX Pulsing Robots nki AFX Signal Omission nki AFX Transmission Received nki AFX Used Future nki APA Approaching Atonal MW nki APA Creeping Cruncher nki APA Delusion Chimes In nki APA Space Forest nki APT Broken Horizons MW nki APT Decimation Pad nki APT GTR Electricution MW nki APT Natural Energy MW nki APT Pulsing Sun nki APT Scraping Pianish Spaces nki APT Sever The Dust MW nki APT Subtlocity Pad nki APT Tine Pad MW nki APT Warning Drone MW nki APT Water Pad MW nki EVOLVE MUTATIONS 29 5 5 Multi Instruments Instruments assigned to MIDI channels 1 8 Dark Disturbing and Epic nkm Industrial Genetics nkm One Way Ride To Zen nkm Percussive Feast nkm Pop Rock it nkm EVOLVE MUTATIONS 30 Continuous Controller CC Numbers COMINO CD Tannen a pen EVOLVE MUTATIONS 31 b Credits Sound Design by Dave Fraser Neil Goldberg Ari Winters Mark Kauffman EVOLVE MUTATIONS 32
2. AV BY USER S MANUAL The information in this document is subject to change without notice and does not represent a commitment on the part of Native Instruments GmbH The software described by this document is Subject to a License Agreement and may not be copied to other media No part of this publication may be copied reproduced or otherwise transmitted or recorded for any purpose without prior written permission by Native Instruments GmbH hereinafter referred to as Native Instruments All product and company names are or trademarks of their respective owners KORE SOUND is a trademark of Native Instruments Manual written by Native Instruments Heavyocity Document Version 1 0 07 2009 Product Version 1 0 07 2009 Special thanks to the Beta Test Team who were invaluable not just in tracking down bugs but in making this a better product Germany Native Instruments GmbH Schlesische Sir 28 D 10997 Berlin Germany info native instruments de www native instruments de USA Native Instruments North America Inc 5631 Hollywood Boulevard Los Angeles CA 90028 USA Sales native instruments com www native instruments com NT NATIVE INSTRUMENTS Native Instruments GmbH 2009 All rights reserved Table Of Content 1 Welcome to EVOLVE MUTATIONS nnnanvnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnannnnnnnnnnnannnannnnne 9 General Structure or the Library na 6 EVOLVE MUTATIONS S
3. 1 Welcome to EVOLVE MUTATIONS The Heavyocity team would like to extend our sincere thanks to you for purchasing this instrument powered by KONTAKT We look forward to hearing about your experiences with EVOLVE MUTATIONS and how you are incorporating It into your works This manual should get started quickly by guiding you through EVOLVE MUTATIONS features EVOLVE MUTATIONS 5 2 General Structure of the Library There are 4 main instrument components that make up EVOLVE MUTATIONS Each instrument category contains specific instrument types for you to load and play The browsing system is both simple and intuitive ensuring efficient navigation and minimal creative fumbling The breakdown of categories is as follows Rhythmic Suites nki Preset Prefix LPS gt Looped Percussives LPS gt Looped Tonals LPS gt Mapped Loop Slices MLS Percussive Kits nki Preset Prefix PERC Stings And Transitions nki Preset Prefix STINGS Tonality and FX nki Preset Prefixes AFX APA APT and INST gt Melodic INST GTR guitar INST PNO piano INST SYN synth INST OTH other P Pads and FX AFX Ambient FX APA Ambient Pad Atonal APT Ambient Pad Tonal In addition to the individual nki s we have created 5 Multis to help you get acquainted with the library s diversity Each Multi comprises 8 single instruments assigned to MIDI channels 1 through 8 EVOLVE MUTATIONS 6 3 EVOLVE MUTATIONS
4. Other System Menu nki STINGS Shock and Slice Menu nki STINGS Spatic Discharge Menu nki STINGS 3rd Encounter nki STINGS Ambient Moods Menu nki STINGS Approaching 51 nki STINGS Glimmers of Fear nki STINGS Lost Frequency nki STINGS Of Neptunes nki STINGS Other System nki STINGS Spatic Charge nki STINGS Static Delusions nki STINGS Swelling Alias Endings nki STINGS Swelling Dumpsticks nki STINGS The Haunting nki STINGS The Summoning nki EVOLVE MUTATIONS 26 9 4 Tonality and FX INST AFX APA APT 6571 gt mod E o gt m slm Y w INST GIR Dangerous Harmonics MW nki INST GTR Encounters MW nki INST GTR Monster nki INST GTR Reverse Clean Shrt nki INST GTR Reversed Hives nki INST GTR Stranger Harmonics MW nki INST OTH Buzz Mallet MW nki INST OTH Glass Tungsten nki INST OTH Karmic Reversals MW nki INST OTH My Private Zen MW nki INST OTH Resonant Chime nki INST OTH Shofar So Far nki INST OTH Unhinging Tremelo MW nki INST OTH Wurly Burly nki INST PNO Echomania MW nki INST PNO Grandpas Paper Piano nki INST PNO Haunted Clowns MW nki EVOLVE MUTATIONS 27 INST PNO Haunted Muse MW nki INST PNO Weepees Playhouse nki INST SYN Dirrrrty Disto Bass nki INST SYN Dirrrrty Mono Bass MW nki INST SYN Karmic Reversals MW nki INST SYN Noizentric MW nki INST SYN Organ Deep Maroon MW nki INST SYN Organ Snaps MW nki INST SYN Phaze The Craze nki INST SYN Stadiocity MW nki EVOLVE MUTATIONS
5. Specific Instrument Categories and Interfaces The following provides brief overviews of EVOLVE MUTATIONS instrument categories and interfaces The colors vary to differentiate the interface types but the control features are identical on all presets in the instrument categories 3 1 Rhythmic Suites Beat Sliced nki Preset Prefixes LPS amp MLS ES Ba LPS 01 Scorefare Menu 1 EI F 8 Tune Output st 1 Fl om Voices OF Mos 32 Purge H Midi Ch A 1 E g Memory 309 07 MB HE Rhythmic Suite te y Skreamer ee 370 HP off PN Brig ht GER Cutoff ER 1 Zutcff 0 0 E 0 Mas 00 Tee 251 Re LE Hz eto a Drive a PYP m Attack Oo ek Decoy ge Sustain De Release go ai F F 9 CI CIP AA Mi 2 Mi 00 ue AO gt A O VE EV MUTATIONS Massive Crunchy Beats walls of tweaked percussion and next gen tonal elements make up the 2 Rhythmic Suite categories There are over 150 beat sliced loops as well as a massive tonal loop suite with breakdowns The percussive loops split into two menus are also broken down into slices and mapped onto individual presets MLS The MLS presets are named according to the key of the menu that plays that loop The loop suites are geared to work well with one another allowing you to mix and match different styles to create dense rhythmic layers Heavyocity s intuitive key mapping system facilitates this process Referring to the diagram below
6. repeating decaying echo The delay in EVOLVE MUTATIONS is automatically tempo synced in sixteenth note increments to insure smooth rhythmic results with the sound being played EFFECTS O Time Delay r IA 3 0 oy Level Feedb nf JO yr E 40 0 a JP s 40 0 LeveL determines how strong the delay will playback with the sound Increased level results in louder delay effect gt Time determines the tempo synced note value of the delay The number value shown represents the number of sixteenth notes the sound is delayed for example 1 0 1 16 note 2 0 1 8 note 3 0 3 16 dotted eighth 4 0 1 4 note 5 0 5 16 6 0 3 8 dotted quarter note and so on gt Feeps Feedback determines the length of the delay tail Increasing the feedback will create longer delay tails EVOLVE MUTATIONS 15 Continuous Controller CC Assignments EVOLVE MUTATIONS 16 9 Instrument Preset Organization Instruments are structured in 4 key categories Each categories houses a system of simple sub menus and presets Presets have prefixes for easy recognition in a multi timbral setup e Loop Suite LPS In addition to the individual instruments in EVOLVE MUTATIONS we ve created 5 Multis to help you get acquainted with the library s diverse sound Each Multi is named according to the type instruments and sounds you can expect to hear and instruments are assigned to consecutive MIDI channels 9 1 Rhythmic Suite
7. Skreomer r a 42 5 HF off LF off F 4 Drive en Bright rN Cutoff PN Cutoff o v E i byp va _ SaS k 361 Hz u ran ar in lb Attac e gt Deg oy 7 a Sustain fo Feleqse e Fes OROFO OPAO OPAO OP e E 0 55 ms ir de Wide he wf j a el 0 0 a st 25 0km5 a 10 aga 5 2k ms we 00 EVOLVE MUTATIONS The Stings amp Transitions category offers distinct new ways to heighten emotional impact It is perfect for adding terrifying or serene punctuation to a film soundtrack or bizarre textures to the breakdown of a pop song The Category comprises several menus in addition to the associated sounds mapped onto individual presets 3 4 Tonality amp FX nki Preset Prefixes APA APT AFX nd ES GTR Dangerous Harmonics MW ENTE Tune D Output Fr Mm Voices 0 Mas 32 Purge a 0 00 Gi Midi Ch A 1 Le g Memory 117 MB RE Tonality amp FX gm FP o Fi off Hz HPF off LF off k ea gt Hoise fam Cutoff enn 3 Ae ot kl au 36 1 21 ok H kd n Attack Ah Decay Sustain Release 9 CI cy 0 x O47 ms Okms E 00 dB 7 wy 10k ms 00 in am 00 EVOLVE MUTATIONS The fourth and final category is a mashed up array of instruments that stray from the traditional meat and potatoes sounds that many composers already have From organic otherworldly soundscapes to gnarled out synths to treated melodic instruments EVOLVE MUTATIONS tonality will bring an inn
8. fected distorted the sound becomes this is why the bypass is when the knob is at 100 gt S Rate determines the sample rate of the sound Similar to the Bit rate the lower the sample rate the dirtier and more aliased the sound becomes Noise sets the level of background hiss the sound produces The Noise level ranges from Infinity db to 0 0 db Reverb Reverb simulates the component of sound that results from reflections from surrounding walls or objects You can introduce different types of emulated environments in which the instruments can be played Feuerb a j 5 0 Leyl Damping OPR OM lm 18 qye ee 3 U LeveL determines how wet the sound Is Increasing the level makes a sound more washed out more effected gt Size determines the size of the simulated room and thus the length of reverb tail for example larger sizes will give sounds the effect of being set in large hall or arena Smaller size gives the impression of the sound being played in a tighter space i e studio iso booth gt Damping sets the amount of simulated absorption that takes place in rooms due to objects affecting the reflection behavior This parameter will make the wet sound of reverb less apparent and more transparent EVOLVE MUTATIONS 14 Delay The delay effect takes the input signal and plays it back after a preset increment of time It can be played back multiple times creating a
9. il liseconds EVOLVE MUTATIONS 10 Continuous Controller CC Assignments 41 2 Filter Controls Filters allow you to select a range of frequencies and either amplify or reduce them Decreasing high frequencies or increasing low frequencies within a sound makes it seem darker or muffled while increasing high frequencies or decreasing low frequencies makes the sound seem brighter EVOLVE MUTATIONS houses 2 controllable filters with user definable parameters gt 4 Pole High pass filter High frequencies are passed while low frequencies are attenuated gt 4 Pole Low pass filter Low frequencies are passed while high frequencies are attenuated HF off LF off Ly Cutoff O Cutoff e 36 1 Hz 2 21 5k Hz Filters Off EVOLVE MUTATIONS 11 FILTERS Cutoff O Zutoff 36 1 Hz 71 8k Hz Filters On Within the interface filters are easily engaged by simply clicking on the grey HP off and or LP off boxes in the filter control area When the filters are engaged the boxes will turn yellow Filter Parameters gt Curorr Cutoff frequency This defines which frequencies are removed from the audio signal In other words the cutoff frequency setting can either brighten or darken a sound depending on the value gt Reso Resonance Resonance emphasizes frequencies at the filter s cutoff point It can create dramatic effects if the percentage is high and the f
10. ilter cutoff point Is changing This is described as a filter sweep Continuous Controller CC Assignments eee EVOLVE MUTATIONS 12 41 3 Effects Controls All the instruments house user programmable effects designed to sweeten existing instruments The Effects panel contains a drop down menu on the left which enables the user to toggle between Skreamer distortion Lo Fi Reverb and Delay effects Within each effect there are 3 specific parameters you can control Skreamer Skreamer simulates a classic tube screamer distortion This effect powered by KONTAKT s internal effects unit creates an overdriven tone to the instrument crrects a ES O A A 22 0 Skreamer oy Orig am Bright OPAO OM IA 323 Wa 36 0 Drive determines how distorted the sound Is gt Tone determines the timbre of the distortion Turning the tone down will provide a darker more muffled sound while turning it up will create a brighter harsher sound gt BricHT changes the higher frequencies of the distorted sound By turning up the bright knob you can create a more piercing sound In heavy mixes this might help allow the sound to shine through EVOLVE MUTATIONS 13 Lo Fi Lo Fi allows you to change the bit rate and sample rate of the sound This effect Is extremely effective in creating strong and edgy timbres Bits determines the bit rate of the sound The lower the bit rate the more ef
11. nki LPS 05 El Bassic 5 nki LPS 06 FI Bassic 6 nki LPS 07 F 1 Bassic nki LPS 08 Gl Bassic 8 nki LPS 09 G 1 Bassic 9 nki LPS 10 Al Bassic 10 nki LPS 11 A 1 Bassic 11 nki LPS 12 BI Bassic 12 nki LPS 13 C2 Hip Hood Bassic nki LPS 14 C 2 Major Bassic 1 nki LPS 15 D2 Bassic Chirp nki LPS 16 D 2 Pedal Syn 1 nki LPS 17 E2 Pedal Syn 2 nki LPS 18 F2 Pedal Syn 3 nki LPS 19 F 2 Guitar Tapper nki LPS 20 G2 Syn Pedal 4 nki gt D Y D a NS D T D O rF 5 D O O 3 O gt D E gt O NS D Y D rF 4 EVOLVE MUTATIONS 23 LPS 21 G 2 Warning Synth nki LPS 22 A2 Alias Bitz nki LPS 23 A 2 Fuzzy Syn Waves nki LPS 24 B2 Clang Factor nki LPS 25 C3 Piano Pulser nki LPS 26 C 3 Fuzz Clinky nki LPS 27 D3 Synthetic Chirper nki LPS 28 D 3 Synthetic Chirper 2 nki LPS 29 F3 Zen Pedal nki LPS 30 F 3 Light Tapper nki LPS 31 G3 Medio Tapper nki LPS 32 G 3 Sorrow Motif nki LPS 33 A3 Neutrality Line nki LPS 34 A 3 Serious Harmonic 1 nki LPS 35 B3 Serious Harmonic 2 nki LPS 36 CA Paranorm Piano nki LPS 3 C 4 Synth Beacons nki LPS 38 D4 Tub Pedal nki LPS 39 D 4 Scraped Softly nki LPS 40 EA Bass Prickles nki LPS 41 F4 Ultra Glitchy nki EVOLVE MUTATIONS 24 5 2 Percussive Kits PERC PERC Deep Conga set nki PERC Ethnic Drums REvolved nki PERC Grit Kit Slim nki PERC Rusted Roomy Kit nki PERC Scoring Hits nki EVOLVE MUTATIONS 25 5 3 Stings and Transitions STINGS STINGS
12. on the lower end of keyboard are the larger deeper darker sounds Moving up the register the loops shift towards higher wispier types of sounds EVOLVE MUTATIONS 7 This intuitive system allows you to build complex beats and breaks with ease The tonal loops use a similar key mapping structure About The Beat Sliced Loops We ve taken specific care to create very clean beat sliced content Individual loops generally have optimal tempo ranges or sweet spots spanning 80 160 BPM However you can create very interesting textures by pushing the tempo beyond this range The beat sliced loops are synced to either the MasterKontrol or host sequencer tempo 3 2 Percussive Kits nki Preset Prefix PERC EJ PERC Scoring Hits gt 4 Output st 1 gt m Voices O Mos 32 E Midi Ch A 1 El Memory 0 70 MB Percussive Kit Skreamer T 125 PN Drive A o l A a b l JP N fo Mee Attack Oe Decay PN Sustain PN teleuse y notte u SUL lime pr OU de isk 1 us 7 C e gt i Ranging from twisted drum kits to unique impacts this category puts a variety of percus Sive sounds at your fingertips Made up of 5 different menu style kits the Percussive Kits are best as elements to build your own beats from the ground up EVOLVE MUTATIONS 8 EJ STINGS The Summoning 7 Ture 9 Output st 1 Cel m Voices OF Mas 32 urge ae 0 00 gi Midi Ch A 1 7 g Memory 480 00 kB HE Stings amp Transitions
13. ovative quality to your arrangements EVOLVE MUTATIONS 9 4 EVOLVE MUTATIONS User Interface Control Features This section will help familiarize you with the general instrument parameters of EVOLVE MUTATIONS 41 Control Parameters We have assigned basic CC values to key knobs in the instruments Should you wish to re assign CC numbers we strongly recommend referring back to chapter 5 1 Changing MIDI CC Assignments 41 1 Amplitude Envelope denoted AMP ENV on the interfaces You can utilize amplitude envelope for molding the volume of an instrument s sound over time User defined attack decay sustain and release parameters are built into all of the presets Below Is a description of each parameter of the envelope Cy Attack Decay e Sustain Felegse gt lt 0 65 ms 25 Okms J 1 0 dB e S 2k ms dd gt Arrack determines how quickly a sound reaches full volume after the it is activated key is pressed Slow attack is commonly part of sounds that are more pad like whereas fast attack usually occurs in more percussive instruments gt Decay determines how quickly the sound drops to the sustain level after the initial peak Is reached gt Sustain corresponds to the constant volume that the sound takes after the decay until the note is released gt RELEASE controls how quickly the sound fades when a note ends the key Is released H Units of time are defined in m
14. pecific Instrument Categories and Interfaces nnnnnnennnnannnn na 1 3 1 Rhythmic Suites Beat Sliced nki Preset Prefixes LPS amp MLS ooocoocoocoooooo0220 7 3 2 Percussive Kits nki Preset Prefix PERC cccsssecccsseecceneescenseeceneesenneeseeneess 8 3 3 Stings Transitions nki Preset Prefix STINGS ooccoococococcconcconconaconccanconaronaranonanos 9 3 4 Tonality FX nki Preset Prefixes APA APT AFX INST c ccsscsesssecnesseseneeseeeens 9 4 EVOLVE MUTATIONS User Interface Control Features ocooccoccoccocconconconconconconconconnonos 10 4 1 GONtrol ParameterS nana 10 4 1 1 Amplitude Envelope denoted AMP ENV on the interfaces 10 4 1 2 Pr CONTOS Ge as at ee ee 11 4 1 3 ENCIS CONIO ae a a ESO a a a amaa 13 9 Instrument Preset Organization uuunsunnnunnonnnunnnunnnnnnunnnunnnnnnnnnnunnnnn nun nun nun nnnnnnunnnnnnnnnnnn 17 5 41 o R yinmic Suites LPS MES aussen 17 9 1 1 FS e I re ee Nee 17 DMZ One A TM na ee nee YE 22 9 2 PEEGUSSIVE KIIS PERO ers amma kk al Gnl la am air lan 25 5 3 Stings and Transitions STINGS 111 1111nssen anana ananas anan anana 26 5 4 Tonality and FX INST AFX APA APT iaa een 27 5 4 1 NV IOI IN Ws 27 942 Padsand FX APA APA AP een 29 5 5 Multi Instruments Instruments assigned to MIDI channels 1 8 onnnannnannana 30 e t 32 EVOLVE MUTATIONS IV
15. s LPS MLS 5 1 1 Percussive gt LPS Ol Scorefare Menu 1 IPS 02 Scorefare Menu 2 Mapped Loop Slices split into 2 folders according to menu MLS Scorefare Menu 1 04 D 0 nki MLS Scorefare Menu 2 04 D 0 nki MLS Scorefare Menu 1 05 EO nki MLS Scorefare Menu 2 05 EO nki MLS Scorefare Menu 1 06 FO nki MLS Scorefare Menu 2 06 FO nki EVOLVE MUTATIONS 17 EVOLVE MUTATIONS 18 EVOLVE MUTATIONS 19 EVOLVE MUTATIONS 20 Tessin zn TT esmane KA TEET ase zar some za TT eee KA E sn rem e za ase zaya semazen ase naza ame sen maze m EVOLVE MUTATIONS 21 5 1 2 Tonal LPS Mutonal Menu In C nki This ts a full menu of all loops tuned to C Combinations of loops from full menu 3 4 loops mapped across keyboard LPS Combi Ol Bass The Thump nki LPS Combi 02 Bass Support nki LPS Combi 02 Oddly Indigenous nki LPS Combi 03 Syndo Bass nki LPS Combi 04 Major Attitude nki LPS Combi 05 Hope In Sorrow nki LPS Combi 06 Approaching Calm nki LPS Combi 07 Neutron Nomads nki LPS Combi 08 Tech Traveller nki LPS Combi 09 Not My Hood nki LPS Combi 10 Beastly Boyz nki LPS Combi 11 Warning Signs nki LPS Combi 12 Sorrow Glitch nki LPS Combi 13 Harmonic Syn nki LPS Combi 14 Native Syns nki LPS Combi 15 Banga Jam nki EVOLVE MUTATIONS 22 Sub menu for SINGLE LOOP Presets LPS 01 Cl Bassic 1 nki LPS 02 C 1 Bassic 2 nki LPS 03 D1 Bassic 3 nki LPS 04 D 1 Bassic 4

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