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1. compile a source file Use Id file f file interpret a file with echo off Automatic File Loading auto script init load INIT F in current directory initialize autoscripting Timbre LC User Manual for V 14 43 Introduction Writing Rules Writing Rule Sets Writing FrameWorks Writing Applications Debugging FrameWorks Timbre Glossary Active Object Loader Active Object Loader Statistics unknowns Derrors unknown done unknown Active Objects repeat object ao message assume interpret object activator load aof ao branch ao Obranch File Access aobj_file read name next symbol lookup symbol activate object activate file execao act Image Relocater image absolute relative immediate resolve symbol load image a number of unknown symbols encountered reset error counts increment the number of unknowns f print out final stats error word for unknown symbols for repeating active objects print out embedded message s n convert string to a number s interpret next object in file active object to interpret file embedded active file linker branch absolute within the file f branch if 0 within the file n FDTYPE for an active object file s read a count prefixed string from file tick 0 read next symbol from file tick next symbol with error checking activate next object in f
2. Timbre Timbre Script fs Y i pl ae Input Output User Manual for V 14 PREFACE This manual is intended to provide instruction on how to use Timbre Timbre runs on Macs and Windows and Unix or Linux platforms V 11 is a big change in that all words have been changed to lower case The information contained in this document is subject to change without notice No warranty is made of any kind with regard to this material including but not limited to the implied warranties of merchantability and fitness for a particular purpose There is no liability for errors contained herein or for incidental or consequential damages in connection with the furnishing performance or use of this material Copyright TimbreWorks Engineering 1990 2006 Table Of Contents A A aie ohare oy 5 RUES 2 nd dace n a Relea melita Bde a ER peda gue erase amp 6 Match Phrase 6 Action es ta tyat seer faut te Sans SN A AS A 7 New Phrase 7 SYNTAX 2080 lu ete rate LU delve lee Rate ar alta alee 7 Rule Et 40 2 rot ann it e bailed pila ea 8 DIM a ARA AAA AA 8 InputFlOW Aer eed es a Aaa te Bed ol wee lke 8 Conditional Ruling 10 FrameWorks 10 Fundamental Forms 10 Translation 11 Applications 22
3. f can a rule be found get input in case we are out unparse partially matched input does the current word match in the current rule set primary word for rule checking move to following word for checking Timbre LC User Manual for V 14 51 Introduction Writing Rules Writing Rule Sets Writing FrameWorks Writing Rule Execution Lens rule echo do method Debugging substitute FrameWorks run word a ES run rule rule rule size cached cache rule turf phrase run cache uncache rule Rule Navigation longer default check rule check rules check rule sets File Translator translate file translate translate input translator init tld tld timbre Timbre Glossary Timbre Engine a echo rules when executing tule execute the method of the rule rule substitute the substitute phrase of a rule s look up and execute word in string rule execute rule on the stack a address of rule which is in the cache a length of phrase in cached rule f status of rule cache cache the current rule under inspection empty out the phrase queue run the rule which is in the cache pull current rule from cache f is the current rule longer than the one in cache locate and execute the default rule check a rule against the input stream Ce check all rules in a set check all rule sets run a file
4. n s convert a number to a tempoary string sl a n a 0 look for sl within n bytes of a Nested Enviroment Shells shell end shell out shell abort shell shell shell sh reset the return stack but allow data reset both stacks 2 reset both stacks and set error flag Shell execution for indirect threaded Forth code Shell execution for indirect threaded Forth code flag terminate shell reset shell stacks Timeout Facility timeout time timeout set timeout start end pause name create a timeout variable seconds return the time from start in seconds a f check a timeout variable to see if it is done n a set a timeout variable for n seconds from now set the start time for end return the length of time from start ms stop application for ms milliseconds Timbre LC User Manual for V 14 47 Introduction Writing Rules Writing Rule Sets Writing FrameWorks Writing Alerts Applications arg error string Debugging w notice FrameWorks aa u w messages w notices W errors Quick Sort array gt item string less unsigned less less vector less cell exchange exchange vector exchange partition rqsort quicksort sort byadjunct sort dict sort Timbre Glossary Library n used to prefix numbers n s return the error string for error number n s print out s as a notification Ss p
5. 8 34 n gt tick 8 34 name 8 34 names 8 50 negate 8 30 negative 8 37 new 8 42 next 8 39 next rule 8 51 next rule set 8 50 next symbol 8 44 next word 8 51 nip 8 29 no 8 30 non 8 30 noname 8 38 not 8 30 number 8 37 number 8 37 numstr 8 47 nup 8 29 O oct 8 36 only 8 35 open 8 42 or 8 30 out 8 35 outlink 8 45 outlist 8 45 output 8 49 outputq 8 51 over 8 29 P p 8 32 pad 8 36 parse 8 37 parser 8 50 parser rule 8 50 partition 8 48 pathlength 8 43 pause 8 47 peasantq 8 35 peasants 8 45 Timbre LC User Manual for V 14 60 Symbols phrase 8 51 Numerics phrases 8 51 A SLA AO TO ZE CASIO AHUDAR gt platform 8 49 pop 8 33 pop file 8 42 pop rules 8 50 prefixed 8 37 previous 8 47 primary word 8 51 prompt 8 39 prompter 8 39 pull 8 33 push 8 33 push file 8 42 push rules 8 50 put rules 8 50 pwd 8 43 Q q 8 32 q gt 8 32 q 8 32 queue 8 32 quicksort 8 48 quit 8 39 R r 8 29 r gt 8 29 rdepth 8 29 read 8 42 read bytes 8 42 read cell 8 42 read line 8 42 read name 8 44 reboot 8 40 recursive 8 40 rehash 8 46 relative 8 44 remove 8 42 rename 8 42 repeat 8 39 repeat object 8 44 reset 8 40 reset rules 8 50 resolve symbol 8 44 restore input 8 51 restore io 8 41 rootlength 8 43 rotateq 8 32 rp 8 29 rp0 8 29 rqsort 8 48 rssq 8 50 rule 8 52 8 53 rule done 8 51 rule echo 8 52 rule set 8 50 rule sets 8 50 rule size 8 52 rule words 8 50 rule 8 51 ruledic
6. all rules dict all words which appear in all rules s string for finding default rules s string for parser J s s f find string in rule word dictionary s name add new string to dict if not already there name parse out the next word and add it to the rule words dictionary if it is new a points to dictionary of names s s return unique address for given string q stack of rule sets for input pattern matching q stack of check rule sets rule set get top rule set from rule set stack rule set push rule set onto rule set stack declare a rule set n how many rule sets are stacked go to the next rule set reset the rule set stack gt rule get default rule from top rule set gt rule get parser rule from top rule set rule set push a rule set rule set pop a rule set rule set replace current rule set ruleset empty rule set stack and set to ruleset q rule stack states stack to nest rule sets push a copy of current rule sets to rssq push the current rule sets to the rssq pop the last rule set state back as current Timbre LC User Manual for V 14 50 Introduction Writing Rules Writing Rule Sets Writing FrameWorks Writing Rule Builder Applications e outputq Debugging activity FrameWorks phrase phrases stuff it method in phrase add rule ad
7. bytes 8 43 C c 8 32 cl 8 32 cl 8 32 c 8 32 c 8 34 c 8 32 c 8 32 c 8 32 cache rule 8 52 cached 8 52 capacity 8 46 case 8 45 case branch 8 38 cd 8 43 cell 8 29 cell exchange 8 48 cells 8 29 chain 8 47 change rules 8 50 char 8 38 check rule 8 51 8 52 check rule sets 8 52 check rules 8 52 check word 8 51 cii 8 40 close 8 42 close all 8 42 cmove 8 33 collect 8 39 collector 8 39 compare 8 31 compile 8 37 compiling 8 37 constant 8 40 container 8 38 copy rules 8 50 count 8 35 cr 8 35 Timbre LC User Manual for V 14 57 Symbols create 8 40 Numerics D MK SK CH AMO TO ZE CAST IHOAHUDAR gt d gt adjunct 8 53 d gt table 8 53 decimal 8 36 default 8 50 default rule 8 50 definitions 8 35 delete 8 46 depth 8 29 destination 8 49 dict 8 46 dictionary 8 46 dictq 8 50 differ 8 31 different 8 46 digit 8 37 digits 8 37 digits 8 37 dii 8 40 do method 8 52 does gt 8 40 dos 8 49 dos 8 49 dotrule 8 53 dotrules 8 53 dp 8 34 drop 8 29 dump 8 45 dup 8 29 E else 8 39 emit 8 35 emit 8 35 emitq 8 35 empty 8 46 end 8 47 endcase 8 45 endif 8 39 erase 8 33 error 8 37 error string 8 48 evaluate 8 38 exchange 8 48 exchange vector 8 48 execao 8 44 execute 8 38 execute word 8 38 exit 8 39 external ref 8 45 external value 8 45 F file 8 42 file echo 8 53 file emit 8 49 file size 8 42 file status 8 42 file gt 8 49 file 8 42 filename 8 49 fill 8 33
8. key flag number of items in keyq key char get a character from the keyq Okeys empty the key queue key ask c 0 query for nonblocking input Text Input Buffer in a index into text input buffer for parsing tib a points to text input buffer Otib reset tib pointer and index input addr current address within input buffer in addr set input pointer to addr Timbre LC User Manual for V 14 36 Introduction Writing Rules Timbre Glossary Writing Rule Sets Environment FrameWorks Writing Input Scanner o rr shar poe any nin ato Debugging scan for char f scan tib for char and return flag Hed parse char copy all characters till char is encountered to here Error Recovery abort reset the return stack error print out any string at here and call abort error flag call error if flag is non zero Number Conversion lowercase c c make an alphabetical character lower case negative a f return true if first character is a minus sign prefixed a c f return true if string longer than two start with zero skip prefix a c n a c skip n characters digit char n flag try to convert a character to n and return a flag digits a n f check digits to see if they are digits in the current base digits a n a m convert n digits and abort on error number string f check string to see if it is a number in the current base number str
9. lee ay 26 G Code Walkera sank da are thd bal dat ara hd te data den de 27 Word Walker 27 Nois Pars r int eanta dad Wand Seles ee ali Ma mile 27 Stack Venir ch avatar ey eal damier me mt 27 68030 ASsemblei i saa ora naaa as a ee 27 8 Timbre Glossary 28 e ae UE D a re De nn de 29 AE La A E E A Sd I TT PA PU O E 4 CR E T 30 TOS a r ar As 30 MMOL Y aies cortina ata 32 DICUONATY 4 23 22 tit ei ee a ao Dead Ba bets id 34 Environment 35 COMPIlerS i nen a a a A ee A Oe a 39 External Interface 5 acacia a aa 40 Fil Int rface 0 A da A a ed 42 Active Object Loader 44 LAY A A Na 45 File as an output sink 49 Timbre Engine aa ee ee ee ee a be 50 Timbre LC User Manual for V 14 4 1 Introduction In This Chapter e Rules e Rule Sets e Input Flow e FrameWorks Applications An Implementation Timbre LC User Manual for V 14 Introduction Rules Timbre is a general purpose translation engine whose components are 1 a pattern matcher for matching text phrases 2 a stack engine for interacting with a computer 3 a rule compiler for defining behaviour This translation engine may be thought of as a language gate with two inputs and one output One input controls the behaviour of the gate and is fed rule sets The other inp
10. multiply Test Flags no f the false flag 0 yes t the true flag 1 Zero Test 0 n flag return yes ifn is 0 else return no 0 lt n flag return yes ifn is negative else return no non f f French equivelant for 0 Timbre LC User Manual for V 14 30 Introduction Arini Rules Timbre Glossary Writing Rule Sets Test Writing FrameWorks Writing Compare Ada n m flag return yes if n is equal to m else return no eee lt n m flag return yes ifn is less than m else return no Debugging gt n m flag return yes ifn is greater than m else return no u lt n m flag same as lt but unsigned and used typically for HRRSRENS addresses u gt n m flag same as gt but unsigned and used typically for addresses differ a a a a f compare bytes and increment to next bytes bits differ a a mask a a f differ using a bit mask same al a2 length flag compare length bytes at al to a2 compare stringl string2 flag compare two count prefixed strings m me a b length flag c 0 c compare two strings and memp return difference of first different character Absolute MinMax abs n n take the absolute value ofn note 8000 abs is 8000 max n m p return the signed maximum of n or m min n m p return the signed minimum of n or m umax a b c return the unsigned maximum of a and b Timbre LC User Manual for V 14 31 Introduct
11. through Timbre for running Timbre without affecting open files translate input till input exhausted initialize Timbre This word can be redefined to include other initializations file s run the following file name through Timbre Use tld filename file same as tld but print file name f run Timbre on input and return error flag Timbre LC User Manual for V 14 52 Introduction Writing Rules Writing Rule Sets Writing FrameWorks Writing Rules Tools Applications get phrase Debugging phrase phrase method substitute rule dotrules rule FrameWorks q qs report showme dotrule last rule timbre rmargin d gt table d gt adjunct dict words rules set P file echo text echo Timbre Glossary Timbre Engine a return the address of the match phrase of the current rule a print out the phrase on the stack a print out the phrase with curlies around it a print out the method on the stack a print out the substitute phrase on the stack rule print out the rule on the stack print out rules being checked parse following word and print the rules which match q print out a queue from the stack print out input and output queue n n n n report results ofa SHOWME show all the effects of executing a rule rule print out a rule print out the last rule checked print o
12. word 8 45 words 8 53 8 30 mod 8 30 8 31 gt 8 31 Timbre LC User Manual for V 14 55 Symbols gt baron 8 35 Numerics gt body 8 34 MK SSK CHHRFOVOAZM Ranana gt console 8 49 gt file 8 49 gt folder 8 49 gt 1 8 38 gt item 8 48 gt phrase 8 51 gt q 8 32 gt r 8 29 gt rules 8 50 adjunct 8 46 ascil 8 45 baron full 8 35 char 8 38 cr 8 35 default 8 52 dup 8 29 error 8 37 execute 8 37 file 8 42 find 8 38 rmargin 8 53 rules 8 51 stop 8 45 wait 8 35 word 8 38 8 32 8 32 8 32 8 45 8 51 8 51 8 45 shell 8 47 8 38 Numerics 0 8 30 0 8 30 Obaron 8 35 Obranch 8 38 Oerrors 8 44 Okeys 8 36 0q 8 32 Ostring 8 46 Otib 8 36 2 8 30 2 8 30 2drop 8 29 2dup 8 29 A abort 8 37 abs 8 31 absolute 8 44 act 8 44 activate file 8 44 activate object 8 44 activator 8 44 activity 8 51 add path 8 43 add rule 8 51 add rules 8 51 adjunct 8 46 adjunct table 8 46 again 8 39 ahead 8 39 align 8 34 aligned 8 34 Timbre LC User Manual for V 14 56 Symbols allocate 8 46 Numerics allot 8 34 MK SSK CHHMRFOVOAZM Rananggana also 8 35 and 8 30 ao 8 44 ao message 8 44 aobj_file 8 44 append 8 46 array 8 48 asckey 8 46 assume 8 44 auto script 8 43 B baron 8 35 baron gt 8 35 base 8 36 begin 8 39 bin 8 36 binary 8 42 bits differ 8 31 bl 8 33 blanks 8 33 block 8 43 branch 8 38 8 44 bump 8 46 bye 8 40 byte pointer 8 42
13. 222 aia ada ati pda 12 An Implementation 12 2 Writing Rules 35 4006 6 ii bd 14 Simple Rules ean ot Aa ada ae eats haan ae ae rar an a 15 Translating Input Text 15 Timbre as a Linguistic Solver 15 Parsing i iera is ee AR ate a ee RES ke 15 Inlihe States sus pains ee wean atra pew Binh aa 16 Conditional Substitution 16 Phrases im Forth a see estad 16 3 Writing Rule Sets 17 Rule Sets as States 18 Rule Set Stack 18 Super States rece ysis eds mea OL Lad ata alo dla 18 4 Writing FrameWorks 19 Application Stripdown 20 CiParser 52 Le se ane mel Que Bd REA LA Nas bas 20 As a Philosophy 20 Racer ue non At Ga na et at 20 5 Writing Applications 21 Timbre LC User Manual for V 14 3 TOP DOWN ga a A aia 23 Bottom Upisa a hominis it di 23 Midde Out a E late dal 23 EvolutioN rem ra as Sak aid rh ale radia d Baa ale la 23 6 DEBUGGING 88 25808 enn muet pen sip WS EREE 24 RUGS LE A E actos ale aed 25 RUSS Ses eile ha oo a eid Vala a eae he de elie dh geet 25 Fram Works a oes ae ta aa 25 Application estocada o gla plain ala al 25 7 FRAMEWOPKS riie a A ee AG eee
14. B which is to be parsed parsed text input queue This text Rule being matched A This is text This was text After this rule has fired we have the following picture text input buffer i TIB which is to be parsed input queue new phrase D This text In a rule which has more than one new phrase to stuff the last stuffed phrase is the first accessible phrase in the input When this rule fires match phrase new phrase 1 new phrase 2 new phrase 3 The input queue looks like input queue match phrase match phrase match phrase Timbre LC User Manual for V 14 9 Introduction FrameWorks Conditional Ruling All looping conditional or iterative recursion and co routine program constructs are supported by conditionally substituting a new phrase inside an action Example iterative looping until 0 DUP IF 1 until 0 ENDIF Example conditional looping until false IF until false ENDIF Example recursion this rule MORE IF this rule ENDIF Example co routines that rule OTHER IF other rule ENDIF other rule THAT IF that rule ENDIF FrameWorks FrameWorks are collections of rule sets which may be used to build Applications They are developed from an application or during its building It is
15. a frame of rule sets that works i e noBuGs Examples include e noise parser e partial 68030 assembler e infix math parser RPN math parser Fundamental Forms Here are the fundamental forms of all Timbre rules for all subsequent Frameworks and scripts augmented with a few illuminating comments 1 2 3 4 5 6 7 8 recognition control H substitution action IK translation 3M 3 controlled substitution K pattern generator controlled pattern generator Timbre LC User Manual for V 14 10 Introduction FrameWorks 9 K semi controlled pattern generator 10 transmorf Recognition e pattern is parsed out of the input e it is in the dictionary e an empty pattern matches everything else it is the default rule Control e it runs the machinery when there is no input e self sustaining e default action is to continue to parse words from open files using blanks as delimiters Substitution e just altering the flow e optimizations e self sustaining Action e from the event action change state model e states are supported as well as context nesting Translation e recognition control and substitution what more do you need e self sustaining Controlled Substitution e oh yeah gotta control some of those substitutions e self sustaining Pattern Generator e gotta have one may as well be in concert e continu
16. adjunct table if one doesn t exist a zero length null string for replacing deleted entries loc f check to see if a location is used string loc f compare a string to a location string loc hash a string to a dicionary location string loc string loc rehashing algorithm string loc string loc rehash string for next location a junk entry for when there is no dictionary string loc string loc exchange string with entry of same content string dict loc lookup up string in dictionary string dict insert string into a dictionary string dict append a string into a dictionary string dict delete string from dictionary string dict entry 0 find string in dictionary string dict entry 0 find cell in adjunct table a free an allocated chunk of memory n a allocate a chunk of memory print out memory usage Timbre LC User Manual for V 14 46 Introduction Writing Rules Writing Rule Sets Writing FrameWorks Nating Link Lists Applications sis 1 Debugging on FrameWorks han Strings numstr gt within Timbre Glossary Library entry head prev find previous entry in list a b link two entries b a unlink entry a from b head link here into the list a space for writing a number string s a store string s at address a s a n append n bytes at a to string s
17. ce after it lt builds create a word which has an action defined by does gt does gt define an action for a word built with lt builds start a word definition terminate a word definition constant n create a constant and set it ton variable n create a variable and initialize it ton forget remove all words defined after and including the next word in the input stream External Interface End of Kernel version print out version of botForth reset reset the kernel reboot initial entry point to botForth install do nothing word for compatibility to be removed bye exit the kernel Standard IO stdin peasant for polling kernel input queue stdout peasant for polling kernel output queue Timbre LC User Manual for V 14 40 Introduction Writing Rules Writing Rule Sets Writing FrameWorks AAA Standard IO Writing init io Ale setup io Oppucamens restore 10 Debugging sys FrameWorks sleeps Timbre Glossary External Interface initialize input output setup the io interface for non blocking restore io to entry conditions commands the rest of the line is passed as a command line to the underlying operating system a system variable to control amount of time spent sleeping each cycle Set to 1 for maximum speed but increase if IO is a problem Timbre LC User Manual for V 14 41 Introduction Writing Rules Wri
18. ch phrase then the first one found will execute Action An action consists of a group of stack engine instructions New phrases may also be added as part of an action New Phrase A new phrase is the text that will be stuffed into the input This new input will then be used for matching rules This allows a rule to be factored into common compo nents which are self documenting Syntax Rules may be built using curly brackets or vertical bars to delimit the phrases Either the action or the new phrase may be left out New phrases can appear inside of an action Multiple match phrases may be included within a rule match phrase actions new phrase new phrase V DA one or more either action new phrase or both alternate syntax match phrase actions new phrase new phrase Syntax Examples The following examples illustrate some of the syntactical forms match phrase action match phrase new phrase 1 See botKernel Programmer s Manual for more details on stack engine instructions See the Glossary of this manual for the stack engine API Timbre LC User Manual for V 14 7 Introduction Rule Sets match phrase 1 match phrase 2 match phrase 3 action match phrase action new phrase match phrase match phrase action new phrase action new phrase 1 new phrase 2 aan Rule Sets A rule set is a collection of rules functionally gr
19. ck to the interpret state with right bracket The default parser in Timbre is to use ASCII blanks to delimit non blank sequences of characters from the input stream as strings Different parsers are built for any rule set Timbre LC User Manual for V 14 15 Writing Rules Inline States by using the sequence PA interpreting The default parser can be described as bl word here unique inputq push Inline States count down dup if 1 count down then This rule creates a temporary inline state that counts down the top element on the data stack till zero and then stops Conditional Substitution Phrases in Forth hello world hello world In the above Forth definition the phrase hello world is inserted into the input stream as two words Timbre LC User Manual for V 14 16 3 Writing Rule Sets In This Chapter e Rule Sets as States e Rule Set Stack Super States Timbre LC User Manual for V 14 Writing Rule Sets Rule Sets as States Rule Sets as States Rule Set Stack Super States Timbre LC User Manual for V 14 18 4 Writing FrameWorks In This Chapter Application Stripdown As a Philosophy Timbre LC User Manual for V 14 19 Writing FrameWorks Application Stripdown FrameWorks are the scaffolding upon which applications are built from They are a collection of rule sets with a basic behaviour A technique for par
20. d rules make rules rules gt phrase word rule Rule Matching checked rule check word rule rule done first word first sub next word next rule set rule find rule get input restore input word match primary word following word Timbre Glossary Timbre Engine q hold parsed input q hold matched phrase or parsed phrases a flag an activity is being defined for a rule terminator phrase create a phrase delimited by terminator initiater terminater create phrases started by initiator and ended by terminator phrase stuff a phrase into the inputq method create a method terminator create a phrase in a method sub meth phr add a rule to the current rule set sub meth add a bunch of rules to the rule set initiator terminator create rules define a rule define a rule alternate syntax make sure there is an initial rule words dictionary strings n phrase build a phrase from strings string method add a rule for string and method a points to the rule which is being checked a points to a word in the phrase of the rule being checked f is there a rule being matched f is the rule matched s get first word of the rule phrase s return first string form substitute phrase move to the next of the rule move to the next rule s use string s to select a rule
21. e kept unique by keeping them in a hashed dictionary which provides fast lookup By maintaining a single copy of an input string it rapidly pro cedes through the Timbre engine with address comparisons clicking most of the time with an occasional string compare New input or noisy input will cause more string compares For fast rule recognition the rules are indexed into a dictionary on the first string of the Match Phrase Rules with a common first string are link listed together Dictionary Match Phrase Match Phrase Match Phrase Timbre LC User Manual for V 14 13 2 Writing Rules In This Chapter Simple Rules Inline States Conditional Substitution Phrases in Forth Timbre LC User Manual for V 14 14 Writing Rules Simple Rules Simple Rules Timbre rules involve an iterative thinking process As you write out rules you describe understand and solve the problem you are working through It is best to minimize your actions and stay in the editor continuously refactoring until you feel you have a firm grasp of the problem Since Timbre is text oriented it is a lot like writing a small story Writing rules breaks down into two categories In the first type text input is being translated In the second type input which isn t necessarily text is translated linguistically Translating Input Text Translating input text usually has a structure which consists of a lot of parallel p
22. f the start of free Debugging memory limit a variable containing the address of the end of free memory FrameWorks here addr return the contents of free allot n allocate n bytes of memory n store n into free memory and increment free to the next cell C c store c into free memory and increment free by 1 W n store n into free memory and increment free by 2 aligned round free up to an aligned address align a a round a up to an aligned address according to platform Headers latest addr points to the link field of the most recently defined word blink tick link convert a tick address to a link address I gt tick link tick convert a link address to a tick address t gt name tick name convert a tick address to a name address n gt tick name tick convert a name address to a tick address n gt link name link convert a name address to a link address name link name convert a link address to a name address Dlink link link traverse from the link of one word to the previous gt body tick body convert a tick address to its body address Dictionary Searching name string name flag compare string and name search dictionary string gt list link yes string no search list for string Vocabularies vocabulary name v CREATE a header and add dictionary to it search context search vocab set context s a f search context vocab
23. find 8 46 find rule 8 51 find 8 38 first sub 8 51 first word 8 51 Timbre LC User Manual for V 14 58 Symbols flush blocks 8 43 Numerics flush emits 8 35 lt A SM CHHMFROVOAZM KR oH BOMBA SD following word 8 51 for 8 39 forget 8 40 forth 8 35 free 8 46 free dictionary 8 46 fullfilename 8 43 G get input 8 51 get phrase 8 53 get word 8 50 H hash 8 46 header 8 40 here 8 34 hex 8 36 hold 8 36 I i gt 8 38 if 8 39 image 8 44 immediate 8 40 immediate 8 44 in 8 36 in phrase 8 51 in rules 8 50 in what 8 45 init 8 39 8 43 init io 8 41 initialize 8 46 inlink 8 45 input 8 36 input echo 8 43 input line 8 43 input 8 38 inputq 8 51 insert 8 46 install 8 40 internal ref 8 45 internal value 8 45 interpret 8 38 interpret object 8 44 interpret word 8 38 J junk 8 46 K key 8 36 key ask 8 36 key 8 36 keyq 8 36 kill 8 35 L I gt link 8 34 I gt name 8 34 I gt tick 8 34 late 8 37 latest 8 34 Id 8 43 less vector 8 48 less 8 48 limit 8 34 line no 8 42 link 8 47 listq 8 35 Timbre LC User Manual for V 14 59 Symbols Numerics A SLA AMO TO ZE CASIO AHUDAR gt lit 8 38 literal 8 37 load 8 43 load aof 8 44 load image 8 44 locate 8 46 locate file 8 42 longer 8 52 lookup symbol 8 44 lowercase 8 37 M mac 8 49 mac 8 49 make rules 8 51 make word 8 50 max 8 31 memcmp 8 31 method 8 51 min 8 31 mod 8 30 modify 8 42 move 8 33 N n gt link
24. hrases If you are encountering varied text phrases in the input write a phrase that you expect to translate then write its substitution This might involve using dif ferent forms of Timbre as described in Fundamental Forms on page 10 Timbre as a Linguistic Solver Using Timbre as a linguistic solver involves building a hierarchy of rules The sim plest way to start writing rules is to start at the highest level and describe your problem linguistically without any actions If you are using Timbre in a mode where there is no text in the input but you are using Timbre linguistics to solve a problem then write the phrase you expect to solve and then write the solution as a substitute phrase You move down in the hierarchy by making sub rules that solve portions of the initial substitute phrase by creating rules with match phrases and substitute phrases At some point the phrases are atomic and are then described as actions linking them to the underlying computing machinery Parsing To change from an interpreting state to a compile state the right bracket f is used and is used to return to the interpret state from the compile state In the compile state special words have been given the power to temporarily be in the interpret state while the compile state is invoked Timbre adds one more state Parsing The same two symbols are used change states The parsing state is transitioned to by using the left bracket and then ba
25. if terminator for else or if then terminator for else or if begin initiate a loop Ended with either until again or while repeat while n ifn is zero continue execution after repeat otherwise execute following code repeat branch back to begin until n branch back to begin ifn is zero again always branch back to begin for n execute code enclosed by next n times 0 really means zero times next decrement index until 0 and branch back to for exit return to caller of current word cfa return the code field address of the next word in the input stream Strings string c string return a string terminated by c s compile a string delimited by a print out message delimited by Timbre LC User Manual for V 14 39 Introduction Writing Rules Timbre Glossary Writing Rule Sets External Interface Writing FrameWorks Writing Inner Interpreters Ada vii ii inner interpreter for variables cll ii inner interpreter for constants Debugging di ii inner interpreter for colon definitions A CA dii ii inner interpreter for does children Defining Words header create a header for the next word in the input stream smudge hide the latest word from the interpreter recursive reveal the latest word to the interpreter immediate make the latest word executable at compile time create create a word and have it return the address of spa
26. ile s primitive to execute active object file s execute active object file object prefix syntax for activating file a pointer to start of working image ra aa change relative address to absolute aa ra change absolute address to relative tick f check immediate bit in ticked word a resolve symbol to an address a read image from file to memory Timbre LC User Manual for V 14 44 Introduction Writing Rules Writing Rule Sets Writing FrameWorks Writing Applications Debugging FrameWorks Image Relocater external value external ref inlink outlink outlist internal ref internal value table entry Library Debugging Tools line fields dump S in what ascii stop name word show peasants peasants words watch stack Case Construct case endcase Timbre Glossary Library resolve an external value resolve an external reference resolve a reference into image resolve a reference out of image resolve a link list to an external reference resolve an image internal reference resolve an image value a resolve a table entry a a print out a line for dump a print out the fields for dump a n dump n lines of 16 bytes from address a print out the data stack addr link 0 return link of word containing addr char char convert to if not pr
27. ing n convert a string to a number n or die trying Compiler compiling addr variable containing current state of compiler set state to compile set state to interpret late tick tick return the latest definition of the word compile token compile the token into the dictionary execute tick status execute or compile tick address literal n compile a number into the dictionary Timbre LC User Manual for V 14 37 Introduction Writing Rules Writing Rule Sets Timbre Glossary Environment Writing FrameWorks Writing Inner Interpreters for Cells Ada gt 1 n push n into index register for use with branch eed i gt n pull n from the index register Debugging lit n push contents from following cell onto data stack Hed branch branch to address in following cell PA Obranch n branch if stack is 0 branch decrement index register and branch if not 1 case branch nm n branch constructuct for case Outer Interpreter for Text skip all characters up to and including skip all characters till end of line word char copy all bytes up until char to here skipping leading chars char n return the next non blank character in the input input f returns yes if there is more input and will pull more lines from file if available char c return a character from multi line input word c parse a c delimited word f
28. intable ASCII stop if a key has been pressed 1f givin a link print the word name a print name associated with address a display current peasants in queue display all peasants in queue display all words in dictionary monitors peasants and signals when one of them changes the data stack Use watch stack gt baron 0 start a case construct 0 0 begin a choice 0 0 end a choice 0 end a case construct Timbre LC User Manual for V 14 45 Introduction Writing Rules Writing Rule Sets FrameWorks Writing Applications Debugging FrameWorks Hashed Dictionaries dict string table capacity free adjunct table dictionary free dictionary hash empty initialize entry entry adjunct Ostring used different hash asckey rehash junk bump locate insert append delete find adjunct Dynamic Memory free allocate ram Timbre Glossary Library a pointer to current dictionary a address of string table in current dictionary n capacity of current dictionary n number of free spaces left in current dictionary a address of adjunct table in current dictionary dict create an empty dictionary dict release a dictionary n dictionary size dict empty a dictionary initialize new dictionaries decrement number of free entries increment number of free entries setup an
29. ion Writing Rules Timbre Glossary Writing Rule Sets Memory Writing FrameWorks Writing Memory Applications Cells a n read the cell at address a Debugging n a store n into the cell at address a a n a read the cell at address a and increment a to the next cell Frame Works n a a store a word at address a and increment a to the next cell a n a read the cell at address a and decrement a to the previous cell l n a a store a word at address a and decrement a to the previous cell n addr increment the value in the cell at address a by n Bytes c a c fetch a byte from address a c c a store a byte at address a c a c at fetch a byte from address a and increment a by 1 cl c a a store a byte at address a and increment a by 1 c a c a fetch a byte from address a and decrement a by 1 cl c a a store a byte at address a and decrement a by 1 c n Vaddr increment the value in the byte at address a by n Bits bits bits addr set bits of the byte at address a bits bits addr clear bits of the byte at address a Short w addr n fetch two bytes at address w nl addr store two bytes to address Queues queue cells create a queue with words entries 0q q remove all items from a queue q q n get a copy of first value in queue p q n get a copy of the last value in the queue q q n return number of items in a queue q gt q n retur
30. n first value in queue gt q n q append n to end of queue rotateq q n rotate n elements through queue q Timbre LC User Manual for V 14 32 Introduction Writing Rules Writing Rule Sets Writing FrameWorks PESAS Queues Writing transferq Applications push Debugging pop FrameWorks stuff pull Timbre Glossary Memory sreq dstq n transfer n elements form source queue to destination queue n q push n into queue same as gt q q n pop an item out of the bottom of a queue used with PUSH to implement a stack n q stuffn back into a queue used with pull to implement a stack q n pull n out of a queue used with push to implement a queue same as q gt Memory Tools bl cmove lt cmove move fill erase blanks char the ascii value of blank hex 20 sre dest n move n bytes from src to dest src dest n same as cmove but going from high to low memory sre dest n move n cells from src to dest addr n char fill n bytes of memory with char starting at address addr addr n fill n bytes of memory with 0 starting at address addr addr n fill n bytes of memory with 20H starting at address addr Timbre LC User Manual for V 14 33 Introduction Writing Rules Timbre Glossary Writing Rule Sets Dictionary Writing FrameWorks Writin Dictionary Ac Memory Management _ SRE dp addr variable containing the address o
31. ns Top Down Top Down Bottom Up Middle Out Evolution Timbre LC User Manual for V 14 23 6 Debugging In This Chapter Rules Rule Sets Frame Works Applications Timbre LC User Manual for V 14 24 Debugging Rules Rules Rule Sets Frame Works Applications Timbre LC User Manual for V 14 25 l FrameWorks In This Chapter e Noise Parser Stack Verifier 68030 Assembler Timbre LC User Manual for V 14 26 FrameWorks C Code Walker C Code Walker Word Walker Noise Parser Stack Verifier 68030 Assembler Timbre LC User Manual for V 14 27 8 Timbre Glossary Timbre LC User Manual for V 14 28 Introduction Writing Rules Writing Rule Sets FrameWorks Writing Applications Debugging FrameWorks Timbre Glossary Stacks This glossary contains a stack comment and a simple explanation of each word available in Timbre The words are grouped according to usage For an alphabetical listing refer to the index Cell cell n number of bytes in a memory cell cells n m number of bytes in n cells Stacks Data Stack swap min nim swap the top two items of the stack dup m mim duplicate the top item of the stack drop m drop the top item of the stack nup m n m m n duplicate the second stack item sounds like dup nip m n n drop the second item on the stack over m n m n m copy the second item to the top
32. of the stack tuck m n n m n tuck a copy of the top item under the second item 2dup m n m n m n duplicate the top two items 2drop min drop the top two items dup n n n duplicate the top item of the stack if it is not 0 sp empty the data stack depth n return the current depth of the data stack sp0 a pointer to bottom of the data stack Return Stack T gt r r rp rdepth rp0 m pop the top item off the return stack m push n onto the return stack m get a copy of the top item on the return stack empty the return stack n return the current depth of the return stack a pointer to bottom of the return stack Timbre LC User Manual for V 14 29 Introduction Writing Rules Writing Rule Sets FrameWorks Writing Applications Debugging FrameWorks Timbre Glossary Alu Alu Logic and m n p AND n with m or min p OR n with m xor min p XOR n with m not m n invert all the bits of n Shift 2 m n shift m left one bit and set bit 0 to 0 2 m n shift m right one bit but don t change msbit u2 m n shift m right one bit and set msbit to 0 shift n m n shift n m bits left or right m is left Math F m n p addn tom m n p subtract n from m negate m n take the two s complement of m mod n m r q unsigned divide with remainder devide n by m n m quot unsigned divide mod n m rem modulus n m nm signed
33. ouped together Rule sets are declared first and then rules are added to them Rule sets to be matched to the input are pushed onto the rule stack Only the rule sets on the rule stack are used to match against the input By factoring rules into different rule sets you can create context and run state machines on the input Super states can be achieved by keeping common rule sets on the rule stack The rule stack is modified by the actions of rules Syntax Rule sets are declared by the word RULE SET It creates the necessary data structures to support a rule set RULE SET interpreting A rule set is made available by putting it on the rule stack ruleset1 RULES Once it is on the rule stack rules may be defined Several rule sets may be placed on the rule stack or taken off by rulesetl gt RULES ruleset2 gt RULES RULES gt DROP Input Flow Text flows from the text input buffer TIB into an input queue This input queue is filled with words parsed from TIB Rules are matched against the words in the input queue If a rule needs more words to complete its match phrase then they are parsed from the TIB When a rule s match phrase matches all the matching words are dropped from the input queue and the rule is executed Any remaining words and new phrases Timbre LC User Manual for V 14 8 Introduction Input Flow in the input queue are used to match rules again text input buffer gi is text in TI
34. ous Controlled Pattern Generator e this is creativity only appreciated by others e self destroying e second name creativity Timbre LC User Manual for V 14 11 Introduction Applications Semi Controlled Pattern Generator e nice to have some shorthand in the creation e self destroying Transmorf e see channel add e can do it all every thing else is just shorthand Applications Applications may be built from FrameWorks or from new rule sets When building the rule sets consider what states are required in the solution Simple states may be done with a single rule while more complex states would require a complete rule set change Some applications are required to learn from their input To learn certain rules called meta rules create new rules and or rule sets A meta rule can also create new meta rules An Implementation A closer look at the relationships between rules and their components brings us to the nuts amp bolts level An implementation in software of the Timbre engine lets us examine what components can be used to build rules Match Phrase A rule is an array of 3 pointers A match phrase or a new phrase is an array of pointers to strings terminated with a null An action is code which can be exe Timbre LC User Manual for V 14 12 Introduction An Implementation cuted by the local stack engine A string is an array of characters with the count in front The strings ar
35. rint out s as a error message n print out messages n print out strings and numbers as a notification n print out strings and numbers as an error message a points to array of items to sort n a index to ni item address in array i pivot f check if item is less than pivot item i pivot f check if item is less than unsigned pivot item a points to compare routine i pivot f call compare routine loc1 loc2 exchange two locations a points to exchange routine loc1 loc2 call exchange routine high low pivot create low and high list and a pivot high low recursive part of quicksort list n use quicksort to sort list of n items dict dual array sort strings according to adjunct values dict array n sort dictionary into an array of n items dict sort a dictionary and print out items Timbre LC User Manual for V 14 48 Introduction io Rules Timbre Glossary Writing Rule Sets File as an output sink Writing FrameWorks ee File as an output sink Writing oan Output File Type Anplications a contains file type to create for output Debugging dos n constant to indicate DOS file type with CR LF as line ending Fiame works mac n indicates Mac file type with CR line ending Sls unix n indicates Unix file type with LF line ending Output File Control output a variable for curren
36. rom file to address a and return number read a n write n bytes from address a to file and append an end of line n read a cell from a file n write a cell to a file a n read n bytes from a file to address a a n write n bytes to a file from address a Timbre LC User Manual for V 14 42 Introduction Writing Rules Writing Rule Sets Writing FrameWorks Writing Applications Debugging FrameWorks Block Access bytes block update flush blocks Directories fullfilename pathlength rootlength pwd set root add path cd wd Timbre Glossary File Interface n return number of bytes in a block n a return address of block n mark current accessed block as changed so it will be written back flush any modified blocks a address containing path and last file name a variable containing length of current working directory a variable containing length of root directory print out current directory s set current directory to string s s concatenate string to the end of current path path set the root directory Useage cd botForth in C Forth to C path set working directory with reference to root Useage wd A Source Loader input echo input line ld load a flag variable If set to yes input will be echoed during loading f copy a line from a file into tib 0 returned if not possible name
37. rom multi line input find cfa status string no try to find next word in input stream find cfa try to find next word in input stream or die trying interpret i interpret the input stream pointed at by tib and in till 0 n return the ASCII value of the next letter execute a execute code at address a execute word interpret word container noname evaluate s look up and execute word in string s s look up and compile execute word in string a array for text evaluation tick start a headless definition returning its execution address s evaluate a text string Timbre LC User Manual for V 14 38 Introduction Writing Rules Writing Rule Sets FrameWorks Writing Applications Debugging FrameWorks Timbre Glossary Compilers Key Collector prompter addr address of the prompt string prompt set the prompt string as the rest of tib prompt output the prompt collect collect and echo input characters collector collect keyboard input and interpret when cr is input Control Loop init first in initialization chain called by reset quit main control loop which continuosly executes baron Compilers Control Flow ahead branch ahead Terminated with ENDIF Same as 0 if if n execute following code ifn is non zero Use with else or endif else execute following code for zero conditions from if Use with if and endif end
38. sing or an algorithm for code certifying They are either built by distilling from applications or with original intent Application Stripdown Strip extra functionality not related to a primary state diagram of the system that is not specific to a set of rules is the distilled essence or a FrameWork s for an application A framework creates a state diagram of linguistic terms C Parser This framework was distilled from an application which was used to scan C code using rules to transit linguistic states Addition of rules can create a host of appli cations involving C structure like code Simple compilers or support for other lin guistic characterstics can be added Parser State Diagram As a Philosophy Good frameworks are the cornerstone of design amplification Each framework captures a linguistic diagram which represents the set of states and transitions necessary to walk the states Some states might be isolated and have zero transitions or more in or out It is good practice to generate frameworks from an application to give back to Timbre Zone Different classes of Frameworks in clude a capture architecture subsumption motor schema pattern finders text parsers etc Timbre LC User Manual for V 14 20 5 Writing Applications In This Chapter Top Down Bottom Up e Middle Out Evolution Timbre LC User Manual for V 14 21 Timbre LC User Manual for V 14 22 Writing Applicatio
39. successful Output Formatter cr emit a linefeed and a cursor return cr call cr if out is not 0 space emit a space spaces n emit n spaces count addr addr count read a byte and increment addr by 1 type addr count emit n characters from address addr Timbre LC User M anual for V 14 35 Introduction Writing Rules Writing Rule Sets Timbre Glossary Environment Writing FrameWorks Writing Number Output Ada base addr variable containing current base for number I O Appacatnons set base a c a c check for prefixes OX 0x OC Oc OB or Ob Debugging bin set number base to 2 binary A CA oct set number base to 8 octal PRA hex set current base to hex decimal set current base to decimal pad addr a scratch pad area for number conversion hold char prepend char to current number string lt start number to string conversion n n convert the ls digit of n to a character and prepend it to the current number string s n n convert all digits until n is 0 sign m n n prepend sign of m to current number string gt n addr count end number conversion and return address and length T n m output n to screen right justified in field m n output n to screen b n print out n in binary d n print out n in decimal ch n print out n in hexadecimal Input Stream keyq q keyboard input queue checked by key
40. t 8 50 ruleq 8 50 rules 8 50 rules get 8 50 rules gt 8 50 run 8 35 run cache 8 52 Timbre LC User Manual for V 14 61 Symbols Numerics A SLA AO TO ZE CASIO AHUDAR gt run rule 8 52 run word 8 52 S same 8 31 scan 8 37 scan for 8 37 search context 8 34 search dictionary 8 34 search vocab 8 34 set base 8 36 set context 8 34 set root 8 43 set rule 8 51 set timeout 8 47 setup io 8 41 sh 8 47 shell 8 47 shell abort 8 47 shell end 8 47 shell out 8 47 shell 8 47 shift 8 30 show peasants 8 45 showme 8 53 sign 8 36 sink 8 49 skip 8 37 skip prefix 8 37 smudge 8 40 sort 8 48 sort byadjunct 8 48 sort dict 8 48 source 8 49 sp 8 29 sp0 8 29 space 8 35 spaces 8 35 start 8 47 stdin 8 40 stdout 8 40 string 8 39 string less 8 48 string table 8 46 stuff 8 33 stuff it 8 51 substitute 8 52 swap 8 29 swap file 8 49 sys 8 41 T blink 8 34 t gt name 8 34 table entry 8 45 text echo 8 53 then 8 39 tib 8 36 timbre 8 52 time 8 47 timeout 8 47 timeout 8 47 tld 8 52 transferq 8 33 translate 8 52 translate file 8 52 translate input 8 52 translator init 8 52 Timbre LC User Manual for V 14 62 Symbols Numerics MK SK CHHMRFOVOAZM KR oH IHOAHUDAR gt trim blank 8 49 tuck 8 29 turf phrase 8 52 type 8 35 U u 8 31 u gt 8 31 u2 8 30 umax 8 31 uncache rule 8 52 unique 8 50 unix 8 49 unix 8 49 unknown 8 44 unknowns 8 44 unlink 8 47 unsigned less 8 48
41. t file id and byte pointer filename a array containing name of input file destination a array containing name of destination file trim blank remove trailing blanks from filenames source switch to source file sink switch to sink filel swap file swap top files on the open file stack dos use dos file format CR LF dos f return true if platform is dos file type mac use Mac file format CR mac f return true if platform is mac file type unix use Unix file format LF unix f return true if platform is unix file type Output Redirection file emit machine to output emits to a file gt console switch output back to console gt file file direct output to file gt folder s select destination file space file gt s send file s to output Timbre LC User Manual for V 14 49 Introduction Writing Rules Writing Rule Sets Writing FrameWorks Writing Applications Debugging FrameWorks Timbre Engine Word Dictionary version rule words ruledict default parser in rules make word get word names unique Rule Sets ruleq dictq rules get put rules rule set rule sets next rule set reset rules default rule parser rule rules gt gt rules change rules rules rssq copy rules push rules pop rules Timbre Glossary Timbre Engine print out version of Timbre a points to all words which appear in
42. ting Rule Sets FrameWorks Writing Applications Debugging FrameWorks File Interface File Access byte pointer line no file file status file size new modify binary open file close remove rename locate file file close all push file pop file File Contents read write read line write line read cell write cell read bytes write bytes Timbre Glossary File Interface a variable containing byte index into a file for reading writing a variable containing current line number in text file a variable which contains the file handle a vartiable which contains the status of the open file a variable containing size of file just opened use before file to create a new file use before file to allow writing to a file use before file to allow binary access to a file s open a file named string with whatever above modifiers abort if file status is set close the open file name delete file of name old name new name rename a file s f return yes if the file exists and can be opened n return 0 if there are no files open close all open files push current file parameters onto file stack pop the file parameters off the file stack and make it the current file c read a byte from a file and increment the byte pointer c write a byte to the file and increment the byte pointer a n n try to read n bytes f
43. uluary for string s v s f search a single vocabulary v set context to v Timbre LC User Manual for V 14 34 Introduction Writing Rules Writing Rule Sets Writing Frame Works Vocabularies Writing only Poe definitions Applications listq Debugging also forth Frame Works Environment Baron peasantq Obaron gt baron baron gt baron kill run baron full Timbre Glossary Environment set context back to default of forth and root make first searched vocabulary the one to add new words to q stack of vocabularies in context for searchings make a copy of the top vocabulary to the vocabulary stack set search order to built in vocabularies q address of peasantq empty the peasant queue peasant append a peasant to the peasantq peasant remove peasant from peasantq execute a peasant from the peasant queue peasant remove all occurances of a peasant from the peasantq peasant append a peasant and remove any other occurances in the peasantq test to see if task queue is full Output Stream emitq q output queue used by emit out q variable holding the number of characters output since cr flush emits run baron until emitq is empty wait if the emitq is full run the baron until the emitq is not full emit char stuff a character in the emitq emit c c 0 output a single character and return zero if
44. until 8 39 update 8 43 used 8 46 y variable 8 40 version 8 40 8 50 vii 8 40 vocabulary 8 34 W w 8 32 w 8 34 w error 8 48 w errors 8 48 w messages 8 48 w notice 8 48 w notices 8 48 w 8 32 watch stack 8 45 wd 8 43 while 8 39 word 8 38 word match 8 51 word rule 8 51 words 8 45 write 8 42 write bytes 8 42 write cell 8 42 write line 8 42 X xor 8 30 Y yes 8 30 Timbre LC User Manual for V 14 63
45. ut is the data The output is the modified data Rule sets h AAA input Timbre Meta rules are rules which learn from the input and can edit the rule base This allows Timbre to adapt to the input Rules A rule is the basic component of behaviour to Timbre Rules belong to rule sets A rule is three groupings of text on one line representing 1 Match Phrase when this phrase matches up with the input the rule executes 2 Action action to take when a rule executes 3 New Phrase what phrase to stuff back into the input The three groups of text are separated by curly square and curly brackets match phrase action new phrase or by vertical bars square brackets and vertical bars match phrase action new phrase The alternate syntax allows for curly brackets to be included in rules The two syntactic rules may be intermixed freely Match Phrase A match phrase consists of a group of words and or symbols which will be looked Timbre LC User Manual for V 14 6 Introduction Rules for in the input Once this phrase is found in the input stream the rule will exe cute The text in the phrase is interpreted as words with blanks between them The input is parsed with blanks between words except when a rule choses to parse differently If the match phrase of a rule is a subset of another rule then the rule with the longer match phrase will execute If there are two rules with the same mat
46. ut the status of Timbre n n add a new line ifn characters won t fit before the right margin dict string table capacity translate a dictionary into its string table and its capacity dict adjunct table capacity translate a dictionary into its adjunct table and its capacity dictionary print out a dictionaries contents print out the words in the top rule set print out all the rules in the top rule set a print name of rule print phrase for current rule a variable to enable file name printing a variable to enable text echoing Timbre LC User Manual for V 14 53 Symbols Numerics E AM CLAAN ARO TO Z ZEPA ADO ADA Index Timbre LC User Manual for V 14 54 Symbols Numerics MK SK CHHMRFOVOAZM KR oH IHOAHUDAR gt Symbols 8 32 I 8 32 l 8 32 8 39 8 36 gt 8 36 gt 8 47 arg 8 48 dos 8 49 free 8 46 hash 8 46 mac 8 49 s 8 36 unix 8 49 8 47 within 8 47 8 39 8 38 8 30 8 30 8 32 8 47 bits 8 32 entry 8 46 in 8 36 unknown 8 44 8 34 8 30 bits 8 32 branch 8 38 entry 8 46 8 36 8 39 phrase 8 53 b 8 36 d 8 36 dict 8 53 done 8 44 fields 8 45 h 8 36 Jast rule 8 53 Jine 8 45 method 8 53 name 8 45 p 8 53 phrase 8 53 prompt 8 39 q 8 53 qs 8 53 r 8 36 ram 8 46 report 8 53 tule 8 53 rules 8 53 S 8 45 set 8 53 Substitute 8 53 timbre 8 53 tld 8 52
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