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1. missiles can turn by adjusting the Missile Turning Radius slider bar The range is from 1 to 5 slowest to quickest turning respectively
2. Tanks User Manual Darrell Westerinen Jae Kim March 17 2009 CSS 451 Kelvin Sung Tanks Proposal Page 2 of 4 Gameplay There are 2 tanks in the world One player controls one of the tanks and the other player controls the other tank The goal of the game is to shoot and destroy the other tank The tanks will be in a 3D world separated water so they won t be able to drive close to each other The game ends when one of the tanks is destroyed Each of the tanks has health and the health 1s decreased each time a missile collides with t The tanks will be able to shoot missiles and special homing missiles Tank Each player will control a tank The Tank can move in the following ways e The turret can rotate in two directions This is used to aim e The tank can drive around the world but cannot drive on the water e Fach tank has its own health meter that will decrease each time the tank collides with a missile When the health meter is depleted the game is over Missile e Both tanks can shoot missiles e Missiles have a starting velocity chosen by the player In general the player will want to aim for the other player e The player can control a missile once it is in the air Homing Missile e Homing missile are the same as normal missiles but will home in slightly toward the other tank to make it easier to aim e Homing Missile mode can be enabled disabled for both players via the GUI Tanks Pr
3. adjust the missile s flight path using by holding down the alternate control button and using the arrow keys to push the missile forward back left and right Note If Homing Missiles Mode is enabled the player cannot control the missile Tanks Proposal Page 4 of 4 Fire Bullet Press the Fire Bullet key Repeatedly tap the key to fire many bullets Move Tank Arrow Keys The entire tank can move forward or backward using the up and down arrow keys The tank can also turn rotate using the left right arrow keys GUI Player 1 and Player 2 each have the following set GUI elements e Tank View Will follow behind Player s tank as a 3 person POV e Weapon View A 1 person camera view from the end of the turret This shows where the tank 1s currently aiming If a missile 1s active this view will follow the missile Health Bar This shows how much health the tank has left Power Bar This shows the initial speed of the next missile when it launches The following are shared by both players e Top View Will show the entire world from up in the sky looking down a bird s eye view The user can left click and drag to pan around the Top View Right click and drag in the Top View will zoom in and out e New Game Initialize model and begins game e Pause Suspend Resume game e Homing Missile Mode Enable or disable homing missiles by clicking the Homing Missile checkbox option e Missile Turning Radius Adjust how quickly the
4. oposal Page 3 of 4 Bullet e The tanks can also fire bullets e Bullets are used to destroy incoming missiles out of the air e Bullets do not cause damage to the other tank 1 a eS Fe u Be Controls Player 1 Left side e Arrow Keys WI S A D for up down left right respectively e Launch Missile Left Ctrl e Fire Bullet Space Bar e Alternate Control Hold Right Shift Player 2 Right side e Arrow Keys Normal up down left right arrow keys e Launch Missile Right Ctrl e Fire Bullet Enter Alternate Control Hold Left Shift Each Tank has the following controls Aim Turret Alternate Control Arrow Keys The turret controls the initial direction of the missile To adjust the turret s aim the player must press and hold the Alternate Control button and then use the arrow keys to aim the turret up down left and right Note When a missile is active the tank cannot aim Power Hold Launch Missile key While holding down the Launch Missile button the power will continuously increase until it reaches max and the decrease This loop will continue until the button 1s released Launch Missile To launch a missile the user presses and then releases the fire button Hold the fire button down to select how much power to use The power meter will cycle up and down while holding the Fire key Control Missile Alternate Control Arrow Keys Once a missile is launched the player can
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