Home
        Balloon Pop Water Race Game
         Contents
1.      Master 1        Master p 197   2   AKA Accounting Module Slot    Player Cox l UE  E  Clock   and  Spare   E a  All of the modules have the same features   other than player clock and master 2   If you  receive a player clock or master 2 module  they will be labeled as such  If a module is  received it is labeled  Master 1  that means it  has a program update for the game  The  master 1 socket has the ability to update the  program to the rest of the game     Master Module Slot  Accounting Module  Slot        Fuse    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    In order to insert any of the modules you must make certain your game power is OFF   You will notice that the three  lights on the edge of the module are out completely   At that point insert the module into the Master Module Slot or  far left slot on the board  removing the old module  The module should be inserted so the LED s  small yellow  red  and green lights  are toward the bottom  It should plug securely into place  That module should be at the same  height as the other modules in place and not at any angle  Now you can apply game power   turn on the circuit  breaker or plug it into the wall  All of the modules should light up at least the green and yellow LED s     When a master 2 module  which keeps track of what time it is  is inserted into a game  the time must be set for your  time zone     go to the Multi Line LC Display Box with the accounting features  Hold down the two middle buttons  the 
2.     BSR MULTI LINE LCD    BALLOON POP       MODE UP DN ENTER                                                                            BOB S SPACE RACERS EX033511  BALLOON POP OPTION REGISTERS  BPOP2416 V0O 7OR LATER  Reg Name DEFAULT MIN MAX Description    PLAYERS 14 02 22 NUMBER OF UNITS IN GAME  BELL TIME 20 20 40 BELL ON TIME  WIN LIGHT TIME 60 50 100 WINNER LIGHT TIME  DUMP TIME 60 00 90 DUMP TIME  BALLY HOLD 60 14 255 BALLY HOLD  LO MONEY VAL 02 01 09 LOW MONEY VAL   HI MONEY VAL 03 00 09 HIGH MONEY VALUE  AUTOSTART TM 01 00 255 AUTOMATIC START TIME  Air Pressure Regulator Settings DEFAULT MIN MAX  Collar Pressure 50 50 65  Fill Pressure 25 25 30                      BOB S SPACE RACERS      4  PARTS LIST    PART      E0012900  E0013600  E0023375  E0023625  E0028600  E0029800  EM030952  EX013600  EX022035  EX022720  EX023060  EX030900  EX033420  EX033457  EX033458  EX033473  M0002200  M0005300  M0006101  M0006102  M0006103  M0006104  M0006200  M0006330  M0006500  M0006905  M0010900  MX007203  MX010390  N0002351  P0007735  P0007751  P0008800  PX007701    BALLOON POP GROUP GAME MANUAL    DESCRIPTION    Switch Pushbutton   Switch  Micro  Water Game YZ  Transformer  Neon Ventex 120v  Fuse 2 Amps SB   Bulb  25W RS for Target 120V   I D  Light 14V Amber   Relay 12V PC Mount   Target Switch YZ Wired   LED Player Clock   Power Supply 12V Meanwell  Transformer Assembly 12 24   Light Target Assembly with Bracket  Board Assembly Module   Board Assembly     Relay BSR9013A  Board As
3.    DPERATOR BEACON  40 18 3       See next page for 5 8     RED ADD GREEN  HEAT SHRINK        EARTH GROUND 2  FORWARD ID  3  PRACTICE    4  SSEQ   5  STOP   6  BALLY   7  FORWARD  8  TEST   9  BELL   10  RESET       12    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    UNIT MODULE RELAY BOARD    l   J18   VALVES   119   BEACONS   MALE PINS     FEMALE PLUG  UNITS  A B C       PIN 7 IS NOT USED      AT THIS TIME                       12V DC 24                       OOOOO  GROUND  3 l  2   VALVES  4  BLANK  l  2   BEACONS  3  4   12V REG  4    i BUTTON LED S    5   MN TARGET LED S  6   FOOTSWITCH LED S          ID LIGHT LED S                 e  A    DIRECTIONS        BIB       13    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    UNIT MODULE RELAY BOARD  PAGE 2     i BUTTON ID LIGHTS        O O O O O pooo  OOOOO Q  OOO                                                          FOOTSWITCHES  TARGET SWITCHES       14    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    6  MAINTENANCE    6 1  General Game Maintenance   TO CLEAN GAMES     You may use soapy water on Formica  Plexi glass  regular glass  Stainless Steel  and other metals without causing  any damage  The following list of cleaners can only be used on the materials they are listed with  If a cleaner is used  on a material that it is not listed with it will cause damage to that material and Bob s Space Racers  will not be held  responsible for repair and or replacement of that damaged material        Cleaner
4.    SEE THE MAINTENANCE SECTION FOR MORE  IN DEPTH MAINTENANCE INSTRUCTIONS     BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    1 3  Setup   TRAILER INSTALLATION  SET UP AND HOOK UP    Power Requirement  220V  60 Cycles  Single Phase    1  Locate trailer and drop Leveler Jacks  Level trailer front to back  and right to left  Unwind lead line from hitch   Remove hitch and store out of the way     2  Unlock awning doors  Raise the doors by use of key switch at the corner of the trailer     3  Put pins in awning prop rods  release pressure from Hydraulic Pump by turning the key the other direction   Remove key     4  Hook up White wire to the Neutral  Common   The Red and Black hook to opposite 110 volt phases  Green  is Earth Ground  NOTE  Use power checker to check for 110 volts on both hot lines  see INTRODUCTION  AND SET UP Figure  1      CAUTION  Be sure of correct voltage  220V  60 Cycle  Single Phase  NO MORE     BLACK WIRE  110V AC  WHITE WIRE  Common Neutral  RED WIRE  110 V AC  GREEN WIRE Equipment Ground    G W B  R R H L  E E   A  E D T           K  betes              DON Sas    5  Raise marquee top and secure with prop rods  Unload ends of marquee from inside game and attach to  marquee sides  The ends plug into the sides with a Black Amp plug  Check for bad or broken bulbs  NOTE   Make sure Safety Cables are used when raising the Marquee  Install bally curtains     6  Check operation of game  check for any bad or broken lights and flash game     INSTALLATION O
5.   3  Winterizing with compressed air   A  Locating the pump s drain  and pressurizing areas   1  If the game is made in 2002 or newer the pump has a drain valve at the bottom  as well as  an air hook   up on the top   As seen in DIAGRAM  1 on next page               Connect air  hose here         Open this valve  to drain pump     DIAGRAM  1    2  If the game is older than 2002  you will need to take out a plug on the pump to hook up air  and remove  another plug to drain the water from the pump   As seen in DIAGRAM  2 below     Remove this plug to  apply air pressure     Remove this plug  to drain pump     DIAGRAM  2       BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    B  Turn all units on and place game into forward   C  When applying air pressure  both pump s gate valves need to be open  D  Apply 40 to 50psi of air to the pressure part of the pump     WARNING  DO NOT EXCEDE 50PSI  OR SEVERE PUMP AND PLUMBING DAMAGE COULD OCCUR     E  Shoot all guns until no water or vapor shoots out of the guns   F  Open drain valve  Diagram  1   or remove drain plug  Diagram  2  on both pumps   G  After draining all water from both pumps   1  Disconnect air   2  Close all valves  drain  and gate valves    3  Replace all plugs  drain  and pressurize    H  Remove filter  1  If cartridge filter  dispose used cartridge  do not reinstall cartridge housing     2  If clear view filter  unscrew and remove screen filter  and clear housing  Clean both screen and  housing  Do not install     
6.   Lighting    12  REPLACEMENT POLICY AND SHIPPING RULES    13  WARRANTY    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    Federal Communications Commission  FCC  Statement    This equipment has been tested and found to comply within the limits for a Class A digital device   pursuant to part 15 of the FCC Rules  These limits designed to provide reasonable protection  against harmful interference when the equipment is operated in a commercial environment  This  equipment generates  uses  and can radiate frequency energy  and  if not installed and used in  accordance with the instruction manual may cause harmful interference to radio communications   Operation of this equipment in a residential area is likely to cause harmful interference in which  case the user will be required to correct the interference at his her own expense     WARNING   ALL OF BOB   S SPACE RACERS   GAMES ARE SHIPPED WITH THE SAME KEY AND LOCK  SETS     IT IS IN YOUR BEST INTEREST TO CHANGE THE KEYS AND LOCKS ON YOUR GAMES  WHEN YOU RECEIVE THEM       WARNING      Use  7 Double Dipped Balloons Only    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    1  INTRODUCTION    1 1  Overview     Congratulations  Thank you for purchasing a custom game from Bob s Space Racers  Built on a long tradition of  value  your new BALLOON POP GROUP GAME retains all of the great game play you have come to expect from a  game from BSR and is specifically designed for today s Park environment  The new game uses techno
7.   Place game in forward   19    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL  4  Run antifreeze through water system     5  Take game out of forward    6  Switch pumps  Run water system again to circulate antifreeze through pump  Both pumps need to be run  with antifreeze    7  Run game again  spraying all guns until antifreeze is detected    8  Check mixture in tank with Hydrometer  The antifreeze mixture should have a minimum reading of 30    below F   a  When using Ethylene glycol antifreeze  a HG hydrometer will be needed to test the mixture   b  When using Propylene glycol antifreeze  a PG hydrometer will be needed to test the mixture    9  If the mixture reads warmer than  30  F add more antifreeze and repeat above steps    10  After proper winterizing is completed  drain solution from the game and dispose according to manufactures  suggestions     NOTE  IT IS RECOMMENDED TO DRAIN BOTH PUMPS OF LIQUIDS IF PUMPS HAVE  DRAIN PLUGS IN THE BOTTOM HOUSING     11  Remove filter  a  If cartridge filter  dispose used cartridge  do not reinstall cartridge housing   b  If clear view filter  Unscrew and remove screen filter and clear housing  Clean both screen and housing   Do not reinstall   12  Clean tank  drain pans  target pans  and all other area antifreeze is found   13  Dispose of used antifreeze  according with antifreeze manufacture s directions and precautionary  statements     NOTE  WHEN GAME IS RESTARTED THE WATER SYSTEM SHOULD BE FLUSHED TO  REMOVE ANTIFREEZE   
8.   This is a sediment filter  we are only trying to get  out the large particles and not to filter for drinking water  If a higher quality filter is used  i e  a  02 Micron Filter  or any  filter that would remove 99 9  of contaminants  that would take away from the water pressure needed to push the  water through the guns  regardless of where the pressure regulator is set up     15    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    From the water filter cartridge the water passes through to the Watts Valve  also called a pressure regulator in generic  terms  This allows for regulation of the water pressure to the front counter  On top of the Watts Valve there are two  large bolts that look like caps  which are actually hollow bolts  The one closest to the water filter is the smallest   Upon removal of the cap  there is a cylindrical tube made out of a screen mesh material  This is a free filter that  keeps any large particles from going through the pressure regulator  as they would damage the diaphragm  a rubber  disk that causes the pressure regulator to operate   BSR removes these filters but if one is still in the Watts valve  please remove it and throw it away     Do not remove the larger cap  which is directly above the adjustment screw  The reason for this is because it holds  the spring that operates the diaphragm and if that cap is loosened  there is a chance the Diaphragm could be  damaged  Below that cap is the pressure adjustment screw  This allows for pressu
9.   UP  and    DOWN     on the display   See ACCOUNTING SYSTEM in the APPENDIX for more instructions and a  diagram on this LCD box   Then turn the key to the  ON  position  it should display  YEAR    and a value  After  setting the value you want by using the  UP  and  DOWN  buttons PRESS the  ENTER  key     The four buttons have the following features  the left hand button is    MODE    as it says in the bottom of the display   When you press this button it advances to the next option without modifying any settings  The next two buttons are   UP  and  DOWN   to change the value of a given setting  When you change the value in the display the setting does  not take until you press the  ENTER  button which is the far right button  If you press the    MODE    button  instead of   ENTER  you advance to the next location without changing the option  even though you saw the value change  You  must press  ENTER  for it to accept the change  The year value is a two digit number from 00 to 99  this program  takes into account the year 2000  and is accurate to the year 2090     Now  set the month  which is from 01 for January to 12 for December  Press the  ENTER  button after that value is  set correctly  Next set the time  there is no AM or PM value  we use the 24 hour format  If you want 8 00PM the  setting would be 8   12 or 20 for the value then press  ENTER   The next setting is for minute  set the correct  number of minutes and press     ENTER   Turn the key back to the  OFF  pos
10.  IT SHOULD SLIDE IN EASILY        7  Replace the faceplate and screws  and plug in the system     CIRCUIT BOARD DIAGRAM       d  RIGHT        De LEFT   MONO    PWR   9V DC    Power Cord       Jumper        Ribbon  Connector   Disconnected  Y    Sound Card    32    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    SOUND UNIT WITHOUT THE RIBBON CABLE    Move  Jumper  Over       In the event your ribbon cable becomes damaged  broken or shorted  disconnect or unplug the  ribbon cable  Ensure that the 22 gauge red and black wires are properly connected to    GND    and   SW1   Plug in the 9V DC     12V DC power supply and ensure that the phono RCA cable is  plugged into either  RIGHT  or  LEFT  female phono jack                  o This configuration has power supplied by the 9V DC     12V DC power supply     33    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    MM 4 Four Channel Powered Mixer                                     o o7         Yorkville 25  SE FTN  rust  ruse          WARNING  P lt             TZ  w Tnm  AV 5    PISS    22 CSC       PAS WAR             SPECIFICATIONS  Power Output  140 Watts RMS   4 Ohms  90 Watts RMS   8 Ohms  Harmonic Distortion   lt  1 0  at Full Power  Input Sensitivity  1 0 Volt RMS  Output Load  4 Ohm minimum  Power Requirements  117 VAC 60 Hz 360 VA   In Europe  220 VAC 50 Hz 360 VA    CAUTION  DO NOT REMOVE COVER  OR BACK   NO USER SERVICEABLE PARTS  INSIDE     REFER SERVICING TO QUALIFIED SERVICE PERSONNEL     Read Instructions   T
11.  If the problem doesn t go away  recall the symptoms or behaviors and call Bob s Space  Racers Tech Service for help in repairing the problem     Intermittent problems are the hardest to find and cure  If you have an intermittent problem please keep details on the  problem  symptoms and details on when the problem occurs  Note how often it occurs  Contact Bob s Space  Racers Tech Services with the problem details     Module Relay Board   OVERVIEW    The BALLOON POP GROUP GAME Module Relay board controls all the functions for that particular unit  The module  relay board is thoroughly labeled and has indicator LED   s for instantaneous indication of game activity     There are system address boards  for networking multiple units and for the Master board  The master board controls  overall function of the entire game  i e  start  stop  winner determination  etc      Master board and the module relay board contain both regulated 12V DC and 24V AC power   MODULE CHANGES AND UPDATES    When you receive an update or replacement  module it can go into one of several sockets  on your Master Relay Board  If the module  does not have a label on it  you can put it in  any of the positions other than    Master 2  or     Player Clock     These specific sockets are  labeled on the master relay board  The  master relay board is mounted to the far left  side of your control electronics box  The Player Clock Module  master relay board has four  4  sockets     Slot   labeled from left to right
12.  MODE  The output of the Water Pump goes up into a Water Filter  Canister  On top of the Water Filter there is a Red Button that is used to allow air to bleed out of the Water Pump  system whenever the pump is trying to    prime     On the newer Clear Vue filter system this red button isn t needed  because the drain    T     Many times this is not needed because gravity is feeding the Water pump  but if difficulties  should occur in getting the pump to prime  just press the Red Button and it will allow air to escape out of the lines   reducing the pressure the pump is fighting against to push the water through  This action will bleed off any air  pockets in the system between the pump and the fill side     Water Maintenance Schedule     Daily  e Check Target Switch for activation   e Check water level  Water should be below the overflow tube   e Check and clean tank screens and water filter and remove all debris from the screens and filter   Check over  pump intake     inside the tank     and over top of the tank    e Remove the screen on the end and check the suction and the tank pick up screen     Every 3 or 4 Days  e Clean the water filter    Weekly  e Drain all water    e Clean tank and all screens    e Switch pumps and clean pump filter   replace filter    e Fill tank with clean water and add factory recommended water conditioner    Every Six Months   e Clean pre filter screen in Watts Valve  for both systems   or  remove it if it s still installed     16    BOB S SPACE 
13.  Material   Lacquer Thinner Formica  regular glass   Mineral Spirits Formica  Plexi glass  Stainless Steel  other metals   Clean On The Go Glass Formica  regular glass  Stainless Steel  other metals and  Hard Surface Cleaner    De Solve It  Formica  Plexi glass   Brillianize   Plexi glass  regular glass   Windex  Regular glass   3812S Enamel Reducer Plexi glass   Soft Scrub    CLR    Stainless Steel  other metals    Lemon Oil  Old English  Oil  Baby Oil Formica  Stainless Steel  other metals  General Maintenance Schedule     DAILY  e Clean off all balloon residue on the game and in water tank area every day   USE  7 DOUBLE DIPPED BALLOONS ONLY   Clean Clear Vue Water Filter   Screen every day   Check all Unit Activation   Look for any trash or dirt in game area   Clean all Formica   Check all ID Lights    Check all Winning Lights     WEEKLY  e Lemon oil all Formica    6 2  Water Maintenance     WATER SYSTEM   CENTER GAMES      The water storage tanks are tied together with a crossover tube so that both tanks have the same amount of water in  them  These tanks contain the main supply of water for the game  The water is fed via gravity down to the intake of  the water pump  The water pump then sends the water through the water filter cartridge  which removes any  sediment from the water     The filter is specifically to keep large mineral deposits  etc   from making their way into the system  A mineral deposit  could greatly restrict the amount of water passing through the guns
14.  NOT NECESSARILY REFLECT THE NUMBER OF  BUTTONS IN YOUR GAME     FORWARD  Pressing the    Forward    button will start the game and turn on the Forward I D  Light   RESET  Pressing the    Reset    Button will reset the game and return the toys to the home position   STOP  Pressing the    Stop    button will pause the game    BELL PUSH BUTTON  Pressing the    Bell    Push Button will ring the bell    BALLY BUTTON  All Models have a Bally Button  When the button is pressed  the balloons will    partially fill  amp  deflate drawing attention to your game  Hitting any foot switch will take the game out of Bally  Mode ready to play     y                OOOOO    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    3  PROGRAMMING    2400 ELECTRONICS  OPTION REGISTER SETTING INSTRUCTIONS  Enter Options by turning the keyed switch to    on    and waiting until the following message comes up        PLAYERS         This means the system is ready to accept changes for the option registers  The second line of the display reads     MODE        UP        DN        ENTER     The MODE button sequences through each register without changing any option  register settings  The UP and DOWN buttons increase or decrease the value of the current register  The change is  NOT made permanent until the ENTER button is pressed  The ENTER button also advances the screen to the  next option register     NOTE  THE REGISTERS CANNOT BE CHANGED IN THE MIDDLE OF A RACE    MULTI LINE LIQUID CRYSTAL  DISPLAY BOX
15.  Return Merchandise Authorization Number  RMA    will be issued for you to use  when returning the defective item s  to Bob s Space Racers    Inc   or you may use the order number  After the  defective item s  is received by Bob   s Space Racers   Inc  your account will be issued either a     1  Warranty credit  if your game is under warranty   See the Warranty Policy page   Note  this credit does  not include return shipping charges     OR    2  Credit for the item s   Note  this credit does not include return shipping charges  nor does it include the  repair charges for the item s      If the item s  cannot be repaired to the point where it could be shipped to another customer as an Advanced  Replacement item  i e  cosmetic damage   we will ship your original item s  back to you  You will be required  to return the Advanced Replacement item s  or pay for it  You will be responsible for all shipping charges   should you decide to not keep  and pay for  the Advanced Replacement item s      ADVANCED REPLACEMENT ITEM S  SHIPPING RULES    When you request an Advanced Replacement item from us  we have a few rules for you to follow    1  DO NOT try to repair the defective item s  on your own  DO NOT disassemble the defective item s  prior to  returning it to Bob s Space Racers   Inc      this could cause further damage and the possibility of you not  receiving any credit at all on the item s   There are not any user serviceable parts inside  and our vendors may  void their warrant
16.  etc  These LED   s are for you  the  customer  to visually look at and determine what area is at fault or activated improperly  Troubleshooting is easiest  done by a process of elimination  It would help to determine which half of the game the problem exists in     Lastly  determine whether all visual inspections have been exhausted  If so  then you will need to ensure that all the    boards and electronics are receiving the correct voltages to operate correctly  The electronics are supplied with two  types of voltages  12VDC regulated and 24VDC unregulated     22    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    SELF DIAGNOSTICS    2400 Electronics are equipped with easy to use self diagnostic LED s  These LED s are easily read to sort out most  problems that can occur in operation  If problems occur our Technical Services can easily identify problems by noting  which of these LED s are on or off     NO ERROR FEATURES    Nothing is worse in a group game than having switches stick  This causes an unfair advantage for a player or  disrupts the entire game  2400 Electronics will not let the unit turn on or it will turn the unit off  when the game starts    If there is a stuck switch  If the target switch is stuck when the foot switch is pressed the ID light will flash on than  go out  If a win switch is stuck the ID will stay on until forward is pushed than it will go out     AUTOMATIC FEATURES  New for 2400 Electronics is the 1 button Auto Start  the Timed Auto Start  
17.  flood  lighting and wind   g  any other abuse or misuse of the equipment     3  EXCLUSIVE WARRANTY  THE FOREGOING WARRANTY IS EXCLUSIVE AND IN LIEU OF ALL OTHER WARRANTIES OR  REMEDIES  WHETHER WRITTEN  ORAL OR IMPLIED  THERE ARE NO WARRANTIES WHICH EXTEND BEYOND THE  DESCRIPTION ON THE FACE HEREOF  ANY AND ALL IMPLIED WARRANTIES OF MERCHANTABILITY  FITNESS FOR A  PARTICULAR PURPOSE  COURSE OF DEALING OR USAGE OF TRADE ARE HEREBY EXPRESSLY DISCLAIMED AND EXCLUDED     4  REMEDIES LIMITED  UNDER NO CIRCUMSTANCES  EXCEPT TO THE EXTENT PROHIBITED BY APPLICABLE LAW  SHALL  BOB S SPACE RACERS   INC  BE LIABLE FOR ANY LOSS OR DAMAGE  DIRECT OR INDIRECT  SPECIAL  INCIDENTAL OR  CONSEQUENTIAL ARISING OUT OF THE USE OR INABILITY TO USE THIS EQUIPMENT INCLUDING BUT NOT LIMITED TO ANY  CLAIM FOR LOSS OR PROFITS  LOSS OF SAVINGS OR REVENUE  LOSS OF USE OF THE EQUIPMENT  OR ANY ASSOCIATED  EQUIPMENT  FACILITIES OR SERVICE  DOWNTIME  THE CLAIMS OR COST S  OF THIRD PARTIES INCLUDING CUSTOMERS   AND INJURY TO PROPERTY    Some states do not allow limitations on how long an implied warranty lasts or the exclusion or limitation of incidental or consequential  damages  so the above limitations or exclusion may not apply to you  This warranty gives you specific legal rights and you may also have  other rights which vary from state to state     5  NO OTHER WARRANTIES  Unless modified in writing and signed by both parties  this agreement is understood to be the complete  and exclusive agreement bet
18.  i        When the display reads    PRINT REPORT    and you press the right hand  button below the    YES     as shown on the previous page  a report will be  Report Bate  03 12 2003 printed   See example at left   If no report is printed then you will need to  Report Time  10 17 06 t  gt            Gane 10 373 make certain the printer is turned on  A green light on the face of the printer    unit will come on when the printer has power to it  Also  check the paper  supply to the printer  the paper is found inside the unit  If these items are fine  Level    Reports and you still have no printing capabilities  then you will need to check the  Players in   2 Games   00000 connection on the Master Relay Board  Examine the  MASTER 2 PRINTER  sche z P    0000 PORT    on the Master Relay Board and make certain it is securely plugged in   Total   1 Gares 00   Total     00000    printed report will have    heading that includes  1  the Current Time                  Date  2  the Game Identification Number  and  3  the Last Time and Date the  net End    Information was cleared from the Accounting System  Note  You should  Reset     000 recognize it as the last time you cleared your meters  The report will then    e rint a LEVEL 1 report providing you with the totals since the last time the           2       Te ae EE  y   Danes with i player   00000 system was cleared    Ganes with 2 playe   00000    mno Gee  ea This Accounting System will also keep track of the total dollars for you  I
19.  malfunctions   wins automatically  shuts off or other type of  problems while the game is in play  check the balloons first     Malfunctions can be caused by one or all balloons  If the problem    repeats  change all balloons on the game units  Any hole in a balloon will  cause a malfunction     39    BOB S SPACE RACERS      Troubleshooting 2400 Series Electronics     BALLOON POP GROUP GAME MANUAL       Problem    Cause    Solution       90  of problems that occur are simple  things that get overlooked    Loose Wires   Bad Connections   Loose Modules or Relays  Component changed by  someone else   s actions    A wire connector plugged into a wrong plug in the  accounting Board       Game Will Not Turn On    Bad Footswitch    Check continuity on foot  If bad  replace       Bell Does Not Work At All          No Power Check for 12VDC at the Relay Board  Check wiring  Bad Relay Swap Relay with another one  replace  if necessary  Bad Bell Check Bell by plugging into the end of an extension cord      The Bell has a standard wall plug jack on it         Beacon Disk Does Not Revolve but the  Light Works    Reflector is Slipping    Check the Motor to see if it is slipping  There is an O ring  around the disk  also  there is a tension wheel that pushes  the O ring tight to the Motor shaft  It probably isn t pushing  down hard enough on the O ring  adjust if necessary           Beacon Light Does Not Work but the Disk is   Bad Bulb Check the bulb and or replace it with a  1195 bulb   Re
20.  to the original purchaser  Telephone or write     Bob s Space Racers   Inc    427 15  Street   Daytona Beach  FL 32117  Telephone number  386 677 0761  FAX  386 677 0794    44    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL          WHEN CALLING FOR SERVICE    1  When calling for service  please check the service manual first  Many times the answer to your problem has been  addressed in this documentation     2  Please make sure you have the serial number of the game ready when you call     3  If this is a repeat call  please tell the service technician that you have made a previous call regarding this problem   This way we will be able to retrieve the history on your game allowing us to serve you better and save you time     4  Please retain proof of purchase for your product  This might be requested for warranty repairs     5  Please call from the game if possible since we might need you to check certain things on the game while we are on  the telephone with you        IF YOU HAVE ANY QUESTIONS OR COMMENTS  PLEASE CALL OUR SERVICE  DEPARTMENT AT     386  677 0761   MONDAY   FRIDAY  8 30AM     5 00PM EST  EXCLUDING HOLIDAYS      or   EMAIL QUESTIONS To                                                      or     VISIT THE    CUSTOMER SUPPORT    SECTION ON OUR WEBSITE     WWW BOBSSPACERACERS COM    45       
21. F PARK AND BUILDING MODELS    Bob s Space Racers  installs all Park and Building Model Games 95  of the time  If you desire to install your game  by yourself  we can send separate instructions on how to do so     BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    1 4  Daily Preparation     GETTING READY FOR EACH DAY    We suggest you begin each day by checking the power  This procedure is done to insure that proper power is being  supplied to the game to avoid electrical damage  and or malfunctions  To check the power going into your trailer  look  for the power checker with a toggle switch on it  This is mounted near the breaker panel  Toggle the switch to the left  to test one leg of the power  then right for the other leg of the power  The needle should read approximately 120 VAC  on each leg     If either leg does not read 120 VAC you will need to locate the supply generator or the city power connections and  check the voltage source there  This needs to be done every day because your trailer may have been hooked to a  different circuit by a show electrician  from one day to the next  without your knowledge     If both legs do read 120 VAC you can start the game up and check your sound level for both the microphone and the  sound track  We find it helpful to label the knobs on the amp so the operator attendant can easily distinguish between  each knob     It is important to be aware of your merchandise inventory throughout the day  especially during peak times  This wi
22. GS   Displays    Remote Control        Adjust Volume    and    Contrast     Move arrow to desired option and press     Enter           Remote Control        Not Available       Adjust Volume        can be set from 1db to 25db       Contrast        can be set from 1 to 7  Contrast is for the display on the sound unit    When finished setting all options press    Menu    until the screen displays    Game Music        Pushing a button on the keypad will play one of the 10 game music songs   Pushing the         or         button will select the different groups of sound categories     GAME MUSIC GIMMICKS  OPERATOR A EXTRAS  OPERATOR B    By pushing any one of the numbers on the key pad  the sound associated with that number will play     Screws            vV ENTER    Screws       JUKEBOX          4       BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL  REPLACING THE MUSIC CARD    1  Unplug the system   2  Remove the four screws on the face of the sound unit     3  Carefully remove the faceplate  diagram above  and lay it face down  The green circuit board should be facing  you     4  Refer to the circuit board diagram below  and gently pull out the sound card     5  Insert the other card in the same manner   refer to the same diagram below   The shiny gold section of the music  card should be facing you  Insert gently until it will go in no further     6  If you insert the music card upside down  the card socket will not allow you to insert it fully  DO NOT FORCE  THE CARD IN 
23. I  Clean tank and drain pans     NOTE  WHEN RESTARTING GAME BOTH PUMPS WILL HAVE TO BE PRIMED WITH WATER FOR  PROPER OPERATION     21    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    6 3  Electronic Features     Electronic Module Component     OVERVIEW    Bob s Space Racers   exclusive module electronics are as easy to change and repair as our old style relay systems   Modules pop out and pop in if problems arise  no boards or cables to change  Modules can be swapped between the  unit board and the master board  One spare module can repair problems with your game     NOTE  GAME POWER MUST BE OFF BEFORE ADDING OR REMOVING COMPONENTS     MODULES    The Modules serve as the units    individual controller board  while containing our latest innovative electronics  This  electronic set up is designed with the customers    best interest in mind  The modules provide an easy maintenance  tool and prevent the entire game from crashing when only one unit is down or inoperative     When a unit is down and all practical trouble shooting solutions have been exhausted  the problem may exist on an  electronic level  Ensure all modules and boards have their LED   s ON to indicate regulated 12VDC power exists     There are several possibilities to be considered       Is the entire game inoperative or down   b  Are there one or two units that are inoperative   c  Do both inoperative units have anything in common   i  Do the bad units share the same Unit Relay Board   ii  Do the bad unit
24. N  Return  jack will disconnect the MM 4 s direct internal signal path from the  MM 4 s power amplifier and substitute the signal present at the RTN jack    This means that you can use the EFFECTS LOOP to send the signal from the MM 4 s mixer to an external power  amplifier while using the MM 4 s built in power amplifier for some other purpose     POWER AMPLIFIER     7  inside     The MM 4 power amplifier delivers approximately 150 watts into a 4 Ohm load  There are two speaker output jacks  on the rear panel of the MM 4  You may connect an 8 Ohm speaker to each jack  or you may connect one 4 Ohm  speaker     The MM 4 s power amplifier is fully protected from all abnormal load conditions  Shorting the outputs of the MM 4 will  not harm the unit  The power amplifier will    shut down  if it senses an improper load condition  Such a condition can  result from connecting too many speakers   too low a load impedance   to the MM 4  In this case  the sound will be  intermittent as the power amplifier repeatedly tests the load to determine if it can resume operation  The solution is to  reduce the number of speakers you have connected     36    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    10  ACCOUNTING SYSTEM    2400 G Module Electronics  Accounting System   OVERVIEW    The 2400 G Module Electronics  Accounting System is integrated into the game s own electronics  This means there  is no wiring harness to connect it to the rest of the game or to individual units     The ex
25. ND OR REPLACEMENT     BACK UP WATER PUMP DIAGRAM       27    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    7  LIGHTING SYSTEM    LIGHTING OVERVIEW    Flashers    ELECTRONIC FLASHERS   Electronic Flasher Unit s  are a self contained electronic system  a 2x4 box with four triacs  and their own electronic  board  Each unit  also  has four 10 amp fuses  The flasher runs on 40 amps maximum     FLUORESCENT LIGHTING    Fluorescent lighting is used on all trailer models  and on some park models  to light up parts of the game  We use  standard light fixtures that can be sourced from a local hardware or building supply store  Most of the fixtures use  replaceable ballasts that can be obtained from local home repair stores or sourced from Bob s Space Racers  Inc      28    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    8  AIR COMPRESSOR    AIR COMPRESSOR OVERVIEW  For Large Group Games and Trailers    The air compressor currently in use is a    continuous run    compressor that is directly wired to a circuit breaker or  plugged into an outlet  The compressor will run continuously  once started  until it is manually turned off     When there is a demand for compressed air the pilot valve closes  causing the unloader tower to actuate the  unloader  Now the compressor begins to make compressed air  As soon as the demand for compressed air is met   the pilot valve opens  allowing air pressure to de actuate in the unloader tower   The compressor still runs  but  doesn   t comp
26. RACERS   BALLOON POP GROUP GAME MANUAL    Water Maintenance Procedures   Flush System as Needed    If system is extremely dirty or won t run clean after the normal weekly drain and clean    Clear Vue Filter Only   e Attach to the bottom of the pump filter and partially open the valve on the bottom of the filter   e Turn on all units  put clean water hose in tank and run game until water out of guns is clear   Refill water tank according to weekly procedure    NOTE  ONLY ADD BOB S SPACE RACERS   RECOMMENDED PRODUCTS   NEVER ADD LIME AWAY  BLEACH  OR ANY OTHER CORROSIVE PRODUCTS     To prevent metal stains  made from iron  copper  manganese  or rust   scale or calcium deposits  and or rusty  clouds or discolored green water from occurring in your water game  You will need to add one of the  following recommended products to the water in your game     USE ANY OF THE FOLLOWING PRODUCTS   e SpaTime   Stain and Scale Control     Proteam   Spa Metal Magic  e Jack s Magic  The Pink Stuff     e Aqua Chem  Stain  amp  Scale Inhibitor  Where to get the above products     All of the above named products can be found at any Lowe s   Home Depot    or any pool supply store in your  area     When to apply to your water game     1  Always add the product to your new water when you are changing out the old water in your game   2  Always add a fresh supply of the product once each week to your game s water     How much to add each time     Add 3096 more than what the directions on the bottle sa
27. Target Switch    2400 Electronics sense the problem and prevent the unit  from turning on       A Unit turns off when a race is started but all  other units operate normally   Push    Forward    button and the game or unit  automatically wins without reaching the end  of the track    Hung or Stuck Win Switches    Check or replace Win Switch    2400 Electronics sense the problem and prevent the unit  from turning on       Fuse in the power supply box    Blow       immediately when replaced    Bad Bridge Rectifier    Replace Bridge Rectifier       Several Units in a row or one side of the  game are not working    Blown Fuse and    Rectifier    Bridge    Replace Fuse and Bridge Rectifier          Erratic behavior that doesn   t effect multiple  units       Power down the game then power the game back up          Contact Bob   s Space Racers Tech Service     Keep details and symptoms on when the problem occurs  and when it stops having the problem        40       BOB S SPACE RACERS      Troubleshooting The Water Pump System     BALLOON POP GROUP GAME MANUAL       WATER PUMP SYSTEM   GROUP GAME       Problem    Cause    Solution       Low pressure   no pressure    Lost Prime    Clogged Filter  Clogged Watts Valve Screen  Clear Vue Filter Clogged    Trash in Pump  Lint or balloon residue on tank screen    Water Supply hoses to Front Counter kinked  under counter   Center Games   Broken Impeller    Run Pump  Press Red Button on Top of Water Filter  to relieve trapped air  Open the C
28. YT NW V       Y     m  WATER GROUP GAME  OPERATION MAN UAL              L       Z fie       AS  WARNING      Be sure to read this Operation Manual before using your machine to ensure safe operation       Bob s Space Racers Incorporated  427 15  STREET   DAYTONA BEACH     FLORIDA     32117  PHONE 39868 677 0761 Fax 386  677  0794    BOBSSPACERACERS COM  May 2009    52009 BOB S SPACE RACERS INC     BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    BALLOON POP  Group Game        n Iz     SA C    2 A  00N   4 27       hj   rd  e a u    X  CN ws DN LN      gt  FN N Pa       BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    TABLE OF CONTENTS    1  INTRODUCTION  1 1 Overview  1 2 Important Safety Information  1 3 Setup  1 4 Daily Preparation    2  INSTRUCTIONS FOR PLAY  2 1 Object Of The Game  2 2 Basic Game Operation  2 3 Push Button Stations    3  PROGRAMMING  2400 Electronics   4  PARTS LIST  5  DIAGRAMS AND SCEMATICS    6  MAINTENANCE AND TROUBLESHOOTING   6 1 General Game Maintenance  General Maintenance Schedule   6 2 Water Maintenance  Water Maintenance Schedule  Water Maintenance Procedures  Water Pump Systems  Winterizing A Water Game   6 3 Electronics Features  Electronic Module Component  Module Relay Board   6 4 Backup Systems    7  LIGHTING SYSTEM    8  AIR COMPRESSOR    9  SOUND SYSTEM  BSR Sound Unit  MM 4 Four Channel Powered Mixer    10  ACCOUNTING SYSTEM  2400 G Module Electronics  Accounting System    11  TROUBLESHOOTING GUIDE  2400 Electronics  Water Pump
29. and the Manual Start feature     Manual Start     Setting 0     The operator pushes each start button for sound  game and bell manually at the time  sequence desired     1 Button Start     Setting 1   This is your 1 button start feature for all sound  game and bell  This is for new and  untrained operators  By depressing  1  everything sequences in proper order to start the game   the same way every time     Timed Auto Start     Set at Time Desired   This feature is for the serious operations   Time is Money   Set your time  desired and get ready  that you set is when we start     CB OFF RESET    All 2400 Electronics have    CB OFF  or    RESET    button  This button is used to reset the preset game  If units were  inadvertently turned on  press and hold the    CB OFF  button  In about two seconds  the game will reset and be ready  for play  This will sometimes cure your odd problems     COMPUTER CONTROLLED GAME OPTIONS    In all 2400 Electronics ALL game features and controls can be set and changed using the keyed MULTI LINE LCD  display panel  The option registers settings are based on years of testing and operating experience and preset by  Bob s Space Racers  technicians  These settings can be changed by the end user depending on your operational  needs  If you have any questions about these settings please contact our Technical Services department     SIMPLE SOLUTIONS    Look for the simple things first  9096 of problems that occur with BSR equipment are simple things th
30. at are  overlooked      Loose wires     Bad Connections     Loose modules or relays     Something has been changed around by someone else    ELECTRONIC RESET PRECEDURES    There are 2 ways to reset your game  One is    CB OFF   Computer Board Off  button and 2    is game power breaker   First try the  CB OFF   Computer Board Off  button located at each end of the game where start and stop push  buttons are  Second turn the game power breaker off at the power panel  wait 16 seconds and turn breaker back on   Something to remember     2400 electronics is a computer  if it gets  lost  it must be reset to start over properly     23    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    FUSE PROTECTION    Your game has fuse protection for the following     Power supply bridge rectifier protection      located beside power supplies in power supply box  See Power Supply  Layout   The ID light beside the fuse post represents a fuse in proper working order when lit     Main board protection     For Main power going into the master relay unit relay boards  valves and beacons  pump  and  operation beacon     Surge protectors     mounted on breaker panels     Depending on game there are numerous fuses located throughout the game  Be familiar with these locations and  check these first when problems arise     INTERMITTENT AND ERRATIC PROBLEMS    If the game is demonstrating erratic behavior that doesn t affect multiple units it S best to power down the game then  power the game back up 
31. clipping  Under normal use  it is expected that this LED will flash for brief instants during the loudest  musical peaks  If the lip LED is off  you can be sure that the mixer section of the MM 4 is not clipping     The LED circuitry is intended to indicate clipping only in the mixer section of the MM 4  It is not implemented as an    indicator of clipping in the power amp section  Remember also that the Clip Led can   t indicate clipping in any external  amplifier connected to the MM 4     35    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL  MASTER CONTROL    4    The signals from the four channels are internally routed to the Master section  where they are combined into a  monophonic signal  This signal is then routed to the EQ and then to the power amplifier within the MM 4  The Master  control varies the level of this combined signal  The signal level sent to the EFFECTS LOOP SEND jack is also  governed by the Master Control     EQ SECTION    5    The tone controls provided by the MM 4 consist of a three band active shelving equalizer  The signal arriving from  the Master Control passes through this on its way to the power amplifier  Within the EQ section  the signal is  temporarily split into three components  The lowest frequency  bass  components may be adjusted with the LO  control  the middle  midrange  frequencies are varied by the MID control  and the HI control adjusts the high  treble   frequencies     The numbers around the LO  MID  and HI dials indicate th
32. e amount of boost at cut applied to the signal  in the  decibels  The center or    0    positions correspond to a    flat    response where the signal level remains unchanged as it  passes through the EQ  Rotating the LO control clockwise from this position will increase the BASS frequency  components  while a counter clockwise rotation will decrease the BASS sounds     When adjusting the EQ controls  it is best to begin by setting all three controls to their center    O    positions  From  there you can experiment until you get the sound you like     EFFECTS LOOP    6    An external effect such as a digital delay  echo  phaser  flanger  or parametric equalizer can be easily interfaced to  the MM 4  Any effect device designed to operate at the OdB line levels will properly interface to your MM 4  As a  rule  any device which is not foot operated will work just fine     foot pedal    devices which are designed to accept a  guitar directly can often be overloaded by standard line level signals     Connect the input of the effect device to the SEND jack of the MM 4 EFFECTS LOOP  Connect the output of the  effect device to the RTN jack of the MM 4 EFFECTS LOOP  Now the MM 4   s signal is routed through the effect  device on its way to the MM 4   s power amplifier     The EFFECTS LOOP SEND jack may also be used as a line output jack  You can augment the MM 4   s internal  amplifier by connecting an external power amplifier s input to this jack     Plugging into the EFFECTS LOOP RT
33. elded shut  they need to  be replaced   Check the LED Outputs for proper operation              Motor runs hot       Something in the Pump   Insufficient voltage at Pump Motors  motors hum  and or Run very hot   110VAC at Pump instead  of 220VAC       Take pump apart to see what the problem is  Make sure lead lines are connected to opposite  phases       41       BOB   S SPACE RACERS      Troubleshooting Lighting     BALLOON POP GROUP GAME MANUAL       TROUBLESHOOTING   LIGHTING       Problem    Cause    Solution       Overhead Lights Don   t  Work At All    Breaker off    No 110V AC supply    Faulty fuses    Faulty triac    Check the breaker before replacing any equipment  or bulb    If no voltage  follow wiring back to 6X6 or larger box  and check the fuse and or wiring inside  If you have  110V AC at the light and it still doesn   t work  it   s  probably a bad light    Check and replace the necessary fuses   There are  four fuses to each flasher     Replace triac  If all triacs are faulty it will be  necessary to replace the flasher unit   There are  four triacs to each flasher           Some lights don   t work  NOTE   THIS SECTIONS  PERTAINS TO RANDOM  OR INDIVIDUAL LIGHT  OUT OCCURRENCES     Faulty connection  Faulty bulb    Faulty socket    Check bulbs to make certain there is a secure fit  into the socket    Swap bulb with a known good one and replace if  necessary    Re twist light socket connection and replace socket  if necessary           A series or pattern of l
34. f you  Games with 5 players   00000 have the price sign option  and if the price sign reads correctly  then this  Ganes with    players   rons system will accumulate how many dollars the game was supposed to bring in          since the last time it was cleared    zaten uith B players   00000   Buwes with 9 players   00000   Ganes with 10 players   00000 After Level 1  the report prints Level 2 which provides you with the number of  im    i        NEC races that were 1 player games  2 player games  3 player games  et cetera   GARES uiui 13 players   6006  up through 16 player games  If you have more than 16 units  then all of the  Games with 14 players   00000 games played with 16 or more players or more will be tallied on the    16   Ganes with 15 players   06000       i   bem udi 10 alienis UNE players  line on the printed report    Level 3 Report  Below Level 2 is Level 3  this consists of a set of total races that have ever  pany er wasqa     been played  These values do not get cleared when you    ERASE DATA  and  Total   2 banes   0000000 are considered non resettable   This part replaces the Mechanical Meters  Players in   1 Games   0000054 you may have in some of your older games     Tatal   1 Ganes   0000029   Reset Players   0001298         mE   Reset Bames   0000000 The last part to be printed is Level 4  which is an hourly report  This informs    S you of how many games were played each hour the machine was powered        up  turned on   If the machine was not powe
35. he Owner   s Manual should be read and understood before operation of your unit  Please  save theses instructions  for future reference     Packaging   Keep the box and packaging materials  incase the unit needs to be returned for service     WARNING  WHEN USING ELECTRIC PRODUCTS  BASIC PRECAUTIONS SHOULD  ALWAYS BE FOLLOWED  INCLUDING THE FOLLOWING     Power Sources    Your unit should be connected to a power source only of the voltage specified in the owners manual or as marked on  the unit  This unit has a polarized plug  Do not use with an extension cord or receptacle unless all three blades can  be fully inserted to prevent blade exposure  Precautions should be taken so that the grounding scheme on the unit is  not defeated     34    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    Power Cord   The AC supply cord should be routed so that it is unlikely that it willbe damaged  If the AC supply cord is damaged  DO NOT OPERATE THE UNIT     Service   The unit should be serviced only by qualified service personnel     INTRODUCTION    Your new Micromix model MM 4 is the latest addition to our growing Micromix line of powered mixers  We at Yorkville  Sound are confident that you will find your new MM 4 to be an efficient and versatile solution to your sound  reinforcement needs  This manual contains information to help you get the maximum performance from your  Micromix  We hope you will take the time to read it over        MICROPHONE AND LINE INPUTS    1    The MM 4 featu
36. ights  don   t work   NOTE   THIS SECTIONS  PERTAINS TO A STRING   SERIES OR PATTERN OF  LIGHT OUT  OCCURRENCES     Faulty fuse    Faulty triac    Shorted or damaged bulb    Check and replace the necessary fuses   There are  four fuses to each flasher     Replace triac  If all triacs are faulty it will be  necessary to replace the flasher unit   There are  four triacs to each flasher    If only one or a few random bulbs are out check the  bulb  If a string of lights are our in the same order  down the line check the four fuses              Fluorescent Lights Will Not  Light Up  Possibly until  someone is standing next to  them        Faulty light    Faulty grounding    Faulty ballast       Change light bulb     Make certain the fixture is properly grounded and  has an earth ground properly connected  VERY  IMPORTANT   Replace ballast        42       BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    12  REPLACEMENT POLICY AND SHIPPING  RULES    ADVANCED REPLACEMENT POLICY    After speaking with our Technical Department it may be necessary for Bob s Space Racers    Inc  to ship an assembly  item or part to repair your game  We will ship the item s  according to your preference via United Parcel Service   Federal Express  US Postal Service  etceteras  Note  we will not ship anything to P O  Boxes via the US Postal  Service  You will be billed  per your account status  for the total cost of the shipment  which includes shipping  charges      Upon shipment of the new item s  a
37. ition  and the Multi Line LCD Box will return to its normal accounting  function     If you receive an updated Player Clock module there are no settings for it  when plugged in it will do its job     25    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    BSR9020     EX033442  EACH TWO UNITS REQUIRE A BOARD    UNITI RED UNIT  2 RED UNIT  2 WHITE UNITSTWHITE     DUMP UNIT  2 BLACK       531 DIODE  VALVE 18 5  GROUND  RED  BROWN   FILL  WHITE   DUMP     The above plug connects J4  amp  J5 from the relay board  and interfaces to the electronic pressure switches valves for  unit 1 and unit 2     The 9  pin Molex connector supplies power to the FILL DUMP valves     26    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    6 4  Backup Systems   This game includes an extra water pump s  for each system   CHANGING FROM ONE WATER PUMP TO ANOTHER    NOTE  If a pump is NOT used on a regular basis  it will go bad from simply sitting there  Water pumps need to be  switched out on a regular basis  see Maintenance      To Change From One Water Pump To The Other   1  Unplug first pump  plug in second pump   2  Close valve on output of first pump and open valve on output of second  NOTE  It is critical that the valves    be switched so as        to damage the Water Pumps  If uncertain about what needs to be done  please call  Bob s Space Racers  and ask to speak to a Technician        IMPORTANT  IN THE EVENT THAT THE PUMP GOES BAD  YOU MUST RETURN IT TO BOB S SPACE  RACERS  FOR REPAIR A
38. ks  Check for contaminated lubricant  Check for compressor   vacuum leaks    Monthly    Check belt tension  if applicable   Torque sheave fasteners  if applicable   Change lubricant   amp  filter if applicable     30    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    BSR JUKEBOX SOUND UNIT Operating Instructions  There are  4  four white push buttons on the front face of the BSR JUKEBOX sound unit   See picture below     MENU UP DOWN ENTER    You can set the different menu options and play the 10 different game music songs by pushing the  appropriate button sequence     MENU   Push the    Menu    button to display    Attract Mode    and    Settings           Attract Mode    will play various music and gimmick sounds when the game is idol  There is approximately 15  seconds between sounds     Select    Attract Mode    by placing the arrow  using the up down buttons  pointing to    Attract Mode    and push  the    Enter   button        Turn off on     use arrow keys to select one then push enter  to turn    Attract Mode    on or off     Delay    is the amount of time set before    Attract Mode    sounds will begin again after completing its cycle     Set delay time by using the arrow keys to select the delay time then push the    Enter    button  Delay time can  be set from 30 seconds to 9 minutes  Press    Enter    when done     Press    Menu    again to go back to the    Settings    mode  Move arrow to    Settings     amp  press    Enter    to enter  settings     SETTIN
39. lear Vue T handle   Remove Watts Valve filter    Remove inner screen wash with soap and water   Rinse and Replace    Open Pump and clean inside    Located in the bottom of the tank or on the side of  the tank near the bottom     remove and clean it off   Lift counter and place hose in its proper position    Replace Impeller           Motor does not run    No power  Thermal Circuit Breaker  Faulty pressure switch on pump    Check Circuit Breaker    If Motor is hot  allow to cool    Check Contacts for free movement  do this with  Pump unplugged from Power            No water shooting out of  guns     Check all of the PROBLEMS listed above   Clogged gun tip  Solenoid Valve not Operating    Clean gun tips   Check Relay Board   Is Relay operating   Check status LED on unit relay board s    Check white fuse on unit relay board s    Check for 24 VAC at unit relay board s    Verify the LED s on the bottom right corner  are coming on for each player kick up   If LED comes on  it is probably a bad Relay           Guns shoot over or around  the counter    Gun Not at Correct Height    Y Yoke Loose    Loosen Set Screws and adjust to correct height   when gun tips back  the lower part of Gun Handle  should be one  1  inch above the Countertop    Loosen Set Screw or bolts  Position on Gun aimed  at center of Target  Tighten Set Screws  Bolt            Pump runs continuously    Faulty Contactors    Faulty Board    Check Contactors to see if they have welded shut  or just stuck  If they are w
40. ll  ensure that your game doesn t run out of prizes     BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    2  INSTRUCTIONS FOR PLAY  2 1  Object Of The Game     The object of the BALLOON POP GROUP GAME is to hit the target with the water that sprays out of the gun  and fill  the balloon with air  The first player to  pop  the balloon wins the game     2 2  Basic Game Operation     1     2     Gather players and collect money    Activate the Player position by kicking the foot switch  pressing Push Button or activate the I Button on games  at each unit  Notice that the small ID light turns on and stays on  if it doesn   t stay on  see Trouble Shooting  Section     Repeat Steps 1 and 2 for each participant     To turn a unit off  hold the foot switch  Push Button or   Button in for two to three seconds until the lights go  off     Start the game when all players are ready by pushing the    Forward Button     Everything will start in sequence  from that point  i e  Sound Track  Bell  Pump  and Game Start  This is done with    Auto Start    option 1     The first balloon to pop will be the Winner  Only the winners beacon will light up indicating that unit has won   The bell will ring for a predetermined amount of time and the game will automatically deflate the other  balloons back to their original deflated position     Repeat the entire process     2 3  Push Button Stations     1     2     3     4     NOTE  THIS IS AN EXAMPLE     SOME FEATURES SHOWN HERE ARE  OPTIONAL AND DO
41. logy    specifically developed for this application     1 2  Important Safety Information     IMPORTANT SAFETY  INFORMATION    WARNING  ALWAYS BE SURE POWER TO THE  GAME IS TURNED OFF WHEN DOING EVEN  ROUTINE MAINTENANCE  OTHERWISE  MOVING  PARTS COULD ACTIVATE UNEXPECTEDLY  CAUSING INJURY     Depending on the potentially hazardous degrees   the terms of NOTICE  WARNING CAUTION  etc  are  used  Be sure to understand the content of the  displays before reading the text     WARNING  ONLY QUALIFIED TECHNICAL  PERSONNEL SHOULD WORK ON THIS GAME   NON TECHNICAL PERSONNEL WHO DO NOT  HAVE TECHNICAL KNOWLEDGE AND EXPERTISE  SHOULD NOT TAMPER WITH THE GAME  FAILING  TO COMPLY CAN CAUSE SEVERE INJURY OR  HARM TO THE MACHINE     NOTE  ENSURE THAT PARTS REPLACEMENT   SERVICING AND INSPECTIONS  AND  TROUBLESHOOTING ARE PERFORMED BY THE  LOCATIONS MAINTENANCE MAN OR THE  SERVICEMAN  IT IS INSTRUCTED HEREIN THAT  PARTICULARLY HAZARDOUS WORK SHOULD BE  PERFORMED BY THE SERVICEMAN WHO HAS  TECHNICAL EXPERTISE AND KNOWLEDGE     MAINTENANCE    Due to the design of the machine  very little  periodic maintenance is required     CLEANING   Clean the outer surfaces of the game  with a commercial spray type cleaner  DO NOT  however  use glass cleaner or commercial sprays  on the marquee graphic panel  Use a good quality  spray type furniture polish to keep the game  looking good     Vacuum the inside of the game occasionally to help  keep the dust and debris off of all the electrical  components   
42. ol   automotive   and is purchased diluted  It takes more RV antifreeze to winterize a game than Auto antifreeze   Ethylene glycol must be diluted with water to work  which means it takes less antifreeze to give the same protection  as Propylene glycol  All directions and precautionary statements on both antifreeze should be read before using  BSR  highly recommends you understand proper handling procedures for any winterizing fluids you may use  You must be  aware of both safety and environmental concerns before using antifreeze  Care should be taken with the handling of  such products  Follow manufactures Safety Precautions     The Compressed Air method s  greatest advantage is that there is no used antifreeze to handle  This method takes a  little longer than the antifreeze method  Clean up of game is much quicker than the antifreeze methods     2  Winterizing with Antifreeze   There are two types of antifreeze that can be used   A  Ethylene Glycol  EG   Automobile antifreeze  Needs to be mixed with water to give freeze protection   B  Propylene Glycol  PG   Sometimes known as RV antifreeze  Should not be diluted with water     CAUTION  WHEN USING PROPYLENE GLYCOL ANTIFREEZE YOU MUST FOLLOW ALL  INSTRUCTIONS ON THE LABEL OF THE CONTAINER THAT IT CAME IN     1  Add antifreeze to tank  Making sure the bottom suction hole it completely covered  raising or lowering trailer  may be done to accomplish this so less anti freeze is used   Trailers only   2  Turn all the guns on   3
43. r than normal services  use  or wear  Light bulbs are  specifically excluded from this warranty and shall be the sole responsibility of the purchaser  Bob   s Space Racers    Inc   within its sole  discretion  makes the final determination as to whether to repair or replace any component and whether any such repair or replacement  shall be performed where the equipment is located or at its home facility in Volusia County  Florida  or another facility of its sole choice   Any and all freight charges for the purposes of repair or replacement shall be paid by the original purchaser  All defective parts shall be  returned to Bob   s Space Racers    Inc  if requested  Bob   s Space Racers    Inc  does not warrant that the equipment will meet any original  purchaser s specific requirements or that the operation of the equipment will be uninterrupted  These remedies are the original  purchaser s exclusive remedies for breach of warranty     2  EXCLUDED BY THIS WARRANTY  Bob s Space Racers   Inc  does not warrant  a  any product  components or parts not  manufactured by Bob s Space Racers   Inc    b  damage caused by use of the equipment for purposes other than those for which it was  designed   c  defects caused by failure to provide a suitable installation environment for the equipment   d  damage caused by  unauthorized attachments  modification  or service   e  damage caused by normal wear and tear or improper power supply   f  damage  caused by accident or disaster such as fire 
44. re adjustment if the Watts Valve is  not putting out enough pressure     There is a jam nut up near the casing of the pressure regulator  After that nut is loosened  adjust to the desired  pressure and tighten the nut  closest to the body  tighten up against the body  so that the adjustment screw cannot  vibrate loose  The water passes from the Watts Valve into a red rubber hose and out to the front counter  The hose  is then attached to a check valve that allows water to go out to the front counter  The check valve will not allow the  water to drain from the front counter back to the water pump when it is turned off  From the check valve the water  goes up into a manifold where all the valves are mounted for each of the individual unit stations  These valves  when  operated  allow water to pass from the manifold into the Water Gun where water is shot out the brass tips towards the  target  Any water coming from the manifold  that is not used  passes through the manifold into a reducer coupling  and comes back to the holding tank via a 1   2    return line which is apiece of v2  copper tubing  It is important what this  line is not stopped up or restricted in any way  as it will damage the seals in the Pump     The Water Pump has an intake which is the larger size fitting on the pump  The smaller fitting is the output of the  Water Pump  The Water Pump we use is a 1 Hp Well Pump that operates off of 220 volts through a contactor that is  turned on when the game goes into RACE
45. red up there will be no report for  Date Time Games Players Receipts that time frame    05 08 12 00 00 00000 00000  ao a aa S When you are done using the BSR MULTI LINE LCD  you need to turn the  05 08 15 00 00 00000     00000 key to the  off  position  This key needs to be in the  off  position during  05 08 18 00      00000 000  game operation as well as when the game itself is powered down   it will not  EXAMS MF RES NE affect the operation of the game  If the key is left in the  on  position during  05 09 11 00 00      00000 the game operation it will not affect the game  nor will it affect the function of  ELLA             the BSR MULTI LINE LCD  However  if the key is left in the    on    position it  05 09 14 00 00 00000 00000 will affect your security  It will allow anyone to have access to your game s  05 09 15 00 00        00000 financial information and they will be able to erase it before you have a  Maia m wmm we chance to record it in your books  It is very important that you do not leave    05 12 20 00 00 60000 00000    3 m   m P     the key in the    on    position for safety and security reasons        38    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    11  TROUBLESHOOTING GUIDE    BSR Balloon Pop Water Games have been built to specifically use   7 Double Dipped Balloons Only     Use of any other type of balloon will affect the proper operation of the  game  In some cases the game will not function without  7 Double    Dipped Balloons     If your game
46. res both balanced microphone and unbalanced line inputs on channels 1 through 3  The standard  XLR type microphone inputs are electronically balanced for maximum noise suppression  The input characteristics  match those of professional low impedance dynamic microphones such as the Shure SM 58 and the Image IM 400     The LINE inputs are standard 1   4    phone jacks which accept single ended signals from guitars  synthesizers  electric  pianos  tape recorders  unbalance high impedance microphones  and the like     Do not connect signals to both types of inputs on any one channel  Use either the unbalanced or the balanced input  on any one channel  but not both  Connecting to both inputs on one channel will cause improper operation of the  input circuit     Channel 4 is a special channel  in which the LINE input  1 4    phone jack  has been replaced by two RCA jacks  The  XLR balanced input functions identically to the other XLR inputs  but the RCA inputs are specifically intended to  receive stereo signals from compact disk players or tape players  Within the MM 4  these stereo signals are  electronically summoned to a monophonic signal     CHANNEL LEVEL CONTROLS    2    Each channel has a separate level control  Advancing this control increases the contribution of the associated  channel   s signal to the overall mix     CLIP LED    3    The Clip LED is located next to the master control  It will light when any signal anywhere within the mixer section gets  to within 3dB of 
47. ress air      The pilot valve is preset at the factory  so you should not need to make any adjustments  There are two  2   adjustment options for the pilot valve     1  The top brass hex nut can be adjusted in  or out  to set the top  unload  pressure     2  A large brass hex nut that can be screwed in  or out  of the pilot valve assembly to alter the differential pressure  between the start pressure and the unload pressure  cut in and cut out  settings   Once these pressures have been set  use the lock nuts to lock the settings     The compressed air moves from the compressor  or house supply  to the Filter  Regulator  Lubricator  F R L   and  manifold assembly  The filter collects any water that is in the compressed air and deposits it in the first glass bowl   This should be drained routinely by means of a petcock at the bottom of the bowl  The regulator then allows only a  preset amount of air into the manifold  The lubricator automatically puts oil into the air to keep all valves and cylinders  in good working condition  The lubricator bowl should always be kept full with 10w Non detergent oil     Fill Pressure       Collar Pressure                   Air Pressure Regulator Settings DEFAULT MIN MAX  Collar Pressure 50 50 65  Fill Pressure 25 25 30                   29    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    QUINCY AIR COMPRESSOR MAINTENANCE    Weekly    Manually test pressure relief valves  Clean surfaces of intercooler   Check distribution system for lea
48. s have a fuse or wiring harness in common   Module LED definitions   e Asolid yellow LED with a green flashing LED means all is working correctly and there is normal traffic  on the network   NOTE  DURING GAME PLAY THE RED LED WILL COME ON TO INDICATE THAT THE PLAYER  HAS  ARMED  OR THE BALLOON HAS BACK PRESSURE ON THE WIN SWITCH  IF A  MODULE DOESN T ARM IT WILL NOT INDICATE A WINNER IF THE BALLOON POPS   Red  or red with yellow  typically red without green   This means a critical area of failure   Red alone means a network fault   Red with irregularly flashing green means incorrect addressing   Yellow means invariable win line  shuts off when there is a WIN at the end of the race and comes  back on    e Red with solid green indicates an error but not necessarily an error that will cause shutdown     In the event a module is plugged into the wrong spot  there are three distinctive LED s flashes on the module   One flash with a pause means you have a master or unit module installed in the accounting or player clock  position   Two flashes and one long pause indicates the module for slot two  accounting module  is in the wrong port   or spot    Three flashes and one long pause indicates the module for slot three  player clock module  is in the wrong  port  or spot      Visually look for proper illumination of all module LED s and for irregular symptoms  If all of the module LED s are  correctly lit  then take note of the LED s for  footswitches         lights  targets  valves 
49. sembly Master Relay Version II  LED Price Display   Decal    SHOOT HERE    Clear  Lubricant Spray CRC 16oz Can  Spring BSR 551  57 112   Spring B121 3B  57 114   Tip Nozzle Brass   Water Gun Tip Cleaner w  58 Drill  Water Gun O Ring 57 158   Barrel Arcade Gun   Binks Gun  Grease Heat Proof   Spring Water Gun 2 5    Long   Driver Scrulox  2   Target Pan Complete BSR   Gun Barrel New Style  Arcade Style Guns   Switch Pressure Air   Valve Electric 24V   60 Fill   Valve Electric 24V   60 Dump  Water Filter   Valve Electric 24V   60 Guns    BALLOON POP GROUP GAME MANUAL    BOB S SPACE RACERS      5  DIAGRAMS AND SCEMATICS    MASTER MODULE RELAY BOARD    Master Module Slot    Accounting Module Slot    Or  Master  2     Player Clock Module Slot    Spare Module Slot    Battery    x        ro       5          y  5  a    MASTER 2    Fuses 6 3  Amps         0          4  4                               7       o oo     mu OO         a 5        11    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    MASTER MODULE RELAY BOARD    1  FEMALE PLUG   MALE PINS  MASTER  J18   amp  SATELLITE  J19   PUSHBUTTON STATIONS  BALLY SWITCH  STOP SWITCH            TEST SWITCH    SOUND  GROUND    BELL SWITCH         12V REG  RWARD SWITCH    2  MALE PLUG   FEMALE PINS       HI LO SWITCH  420    2 CHANNEL  23 22                      223  Chase 1  amp 2  lt    INPUT   OO   sss Q GROUND    H2V REG    3  FEMALE PLUG     MALE PINS     JZIFORWARD  27 22 4 4  FORWARD  27 22 4 LED SWITCH ARRAY   BELL BLOCK  D5
50. ter contains a disposable sediment filter cartridge  That cartridge needs to be replaced every time  you change the water  for any reason      Filter Canister  Watts Valve            b  Rh UNES at    h            EN    J    mA              CMM    Filter Canister       ANOTHER VIEW OF THE CLEAR VUE FILTER                                 ee      a         BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    Winterizing A Water Game     When water freezes it expands  thus causing anything that is holding it to crack  This means your frozen tubing  the  water pumps  the filter casings  and the manifolds     anything that the frozen water is in where there is no room for  expansion  All of this adds up to very expensive repairs and replacements during the spring thaw  To prevent such a  costly project we at Bob s Space Racers    recommend that every game with water in it be    winterized        Steps   1  Choosing what winterizing method is right for you     2  Winterizing with Antifreeze   3  Winterizing with pressurized air   if applicable     Tools or Parts needed   if applicable  0       Chemical gloves Safety Glasses Hydrometer        r    Paper towels Air hose All purpose cleaner Antifreeze       Steps   1  Choosing what winterizing method is right for you    The Antifreeze method of winterizing  is particularly useful if you do not have access to compressed air  The  difference in the two antifreezes are  Propylene glycol  RV  is a more expensive product then Ethylene glyc
51. ternal wiring for this accounting system includes two  2  cables that are plugged into the Master Relay Board   There is a connector marked    MASTER 2 PRINTER PORT    on the Master Relay Board  which has a cable that runs  down to the printer in the game  and a Ribbon Cable above the Spare Module that is labeled    ACCOUNTING LCD      Even with the printer or the LCD cable not plugged in  the accounting system continues to accumulate information   Whenever a good LCD or printer is plugged in  all of the tallied information will be available     To locate the BSR MULTI LINE LCD for the accounting system simply read the display  The message on the display  will read out    ACCT2418    on the bottom left side of the display  When you turn the key to the    ON    position  it will  display    PRINT REPORT     across the top  On the bottom line it will say    NEXT    above the far left button  and above  the far right it will read    YES     If you press the button below the word    NEXT     it will sequence through a number of  settings from    PRINT REPORT     to    HI PLAYERS     to    HI GAMES     to    LO PLAYERS     to    LO GAMES  and then  to     ERASE              If you press the button below the word    YES    when the display reads    ERASE             it will clear all  of the data and default back to the    PRINT REPORT    display     BSR MULTI LINE LCD    PRINT REPORT      BOB S SPACE RACERS EX033511       37    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL   
52. volving  Beacon Does Not Work At All No Power The Bell probably isn t working either  which means it is a    Board problem  Check voltage to Relay Board  should be  12VDC        Bad Wire Connection s     If the bell is working check all wiring to and from the  Beacon        Bad Relay    Check Relay on Relay Board for proper operation        Game Reset       CB OFF     Computer Board Off  button located at each end  of the game where start and stop push buttons are        Turn the game power breaker off at the power panel  wait  10 seconds and turn the breaker back on       Sometimes the electronics need to be reset to start over  properly        Green LED   s    Everything is connected in proper slots and in proper  communication with other components        Red LED   s    Error in the module or the  module location    Master 1 and units are interchangeable    Master 2 must be in Master 2 slot only   Player clock must be in player clock location only   The spare unit or master 1 module is located in the spare  slot  See Board Layout         Module Changes and Updates    Turn Game Power OFF at Breaker Panel   Swap or Change Module   Turn Game Power ON at Breaker Panel   Go to keyed    LED    Control Box and turn key    ON    and  push Mode Button until    UPDATE    appears in LED   Press enter to update programs and modules        Footswitch that lights when turned on and  goes out when it is released  Unit will not turn on    Hung or Stuck Target Switches    Check or replace 
53. ween the parties  superseding all prior agreements  oral or written  and all other communications between the  parties relating to the subject matter of this agreement  No employee or representative of Bob s   Space Racers     Inc  or any other party is authorized to make any other warranty or to assume any other liability in connection with the sale  of its equipment     6  TIME LIMIT FOR CLAIMS  Any claim for breach of warranty or claims under this warranty must be received in writing by Bob s Space  Racers   Inc  within 13 months following delivery of the equipment     7  FUTURE CHANGES  Bob s Space Racers   Inc  reserves the right to reserve  change or modify the construction and design of its  equipment or any component part or parts thereof without incurring the obligations to make such changes or modifications in present  equipment     8  ALLOCATION OF RISKS  This agreement allocates the risks of equipment failure between Bob s Space Racers   Inc  and the original  purchaser  This allocation is recognized by both parties and is reflected in the price of the goods  THE PURCHASER ACKNOWLEDGES  THAT IT HAS READ THIS AGREEMENT  UNDERSTANDS IT  AND IS BOUND BY ITS TERMS     9  TO OBTAIN WARRANTY SERVICE  The original purchaser must  at his own expense  bring or ship the equipment to an authorized  location for service  Additionally  the original purchaser must pay all freight  shipping or transportation charges for the return of the  equipment from Bob s Space Racers   Inc 
54. y  each time you add the product to your game water     Water Pump Systems     This game has a water pump system and a backup water pump system   DEIONIZED DISTILLED WATER    The use of Deionized distilled water in Bob s Space Racers Water games has been determined by the Sta rite  Corporation to be highly detrimental to their pump s life and performance     Since Deionized distilled water is ion deficient it attacks metal surfaces by pulling free ions from the surfaces that  come in direct contact with it  The electro chemical reaction that takes place results in rapid oxidation of the metal   This type of aggressive oxidation will result in premature pump failure     The game needs to have all of its holding tank water drained and the filter cartridge replaced or cleaned weekly  Any  time you drain the water system and put new water in   We recommend using plain tap water  you need to put in a  new water filter  Any sediment  or anything  that is in that filter at the time the water is changed would be re circulated  into the new water     if you do not change the filter     17    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    CLEAR VUE FILTERS    GUN TANK  This filter is re useable  Remove this filter every 3 or 4 days by unscrewing the bowl  Take out the filter  and clean it  then replace in original location  Keep the tank free of trash     NOTE  The gun tank may have a different filter in it  The different filter is tan gray with a dark brown black  top  This fil
55. y on disassembled parts   Please review the last paragraph of the Advanced Replacement  Policy      2  Wait for the Advanced Replacement item s  to arrive prior to returning the defective item s      3  When the new item s  arrive  verify that it is the correct part  If it is not  please note what the differences are and  contact Bob s Space Racers   Inc     4  Return the defective item s  in the exact same packaging the Advanced Replacement item s  came in  This  insures no more damage will be done to the item s  during the return shipping     Thank you for your cooperation     43    BOB S SPACE RACERS   BALLOON POP GROUP GAME MANUAL    13  WARRANTY    BOB   S SPACE RACERS    INC  S  ONE YEAR NEW EQUIPMENT WARRANTY    1  INCLUDED IN THIS WARRANTY Bob   s Space Racers    Inc  warrants to the original purchaser only that the equipment that is the  subject of this sale conforms to its specifications  and is free from defects under normal service for a one year period from the original date  of delivery  This warranty does not include any damages resulting from occurrences listed in Paragraph 2 below  This Warranty is not  transferable under any circumstance  Any claims under this warranty must be received in writing by Bob   s Space Racers    Inc  within 13  months from the date of delivery  Within a reasonable time of such written notification Bob s Space Racers   Inc  will replace or repair any  defective component of the equipment or part thereof which fails for reasons othe
    
Download Pdf Manuals
 
 
    
Related Search
    
Related Contents
  SIMOVERT P Transistorised Voltage–Source DC–Link Inverters  ODYS Xelio 4GB Black  Smeg CUR100 sink  取扱説明書 - オリオン電機株式会社  Bunn 40410.0000G Coffeemaker User Manual  Manuel d`utilisation Sanyo PLC 9000  navtex receiver nx-300  自走式クラッシャ 日立建機 ZR950JC  Lochinvar KNIGHT 51 User's Manual    Copyright © All rights reserved. 
   Failed to retrieve file