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1. Carefully replace top assembly Tilt cutter assembly up Turn captive locking pins clockwise to release To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 Programming Tickets To Prizes Software Version 5 8 1 Entering Programming Mode To enter program mode press and hold the left Red button located in the Right Enclosure mounted on the electronics cover After 2 seconds TOTALS will appear on the LCD Display At this time release the button TICKETS IN with the number of tickets inserted will be displayed The game is now in Program Mode PLEASE NOTE that from this point forward the left button Red Button 1 and the right button Black Button 2 are the buttons used Each programming option is displayed on the LCD with the functions shown for Button 1 and Button 2 In general Button 1 changes a value or setting and Button 2 advances to the next option 2 TICKETS IN If the Input Method is set for Ticket Acceptance See Programming Option 16 The total tickets received through the ticket takers is displayed The total will rollover to zero when it reaches 1 000 000 000 Depressing button 2 will display DOLLARS IN 3 DOLLARS IN If there is a Bill Validator then the Total Bills Inserted will be displayed The total will rollover to zero when it reaches 1 000 000 000 Depressing button 2 will display COINS IN 4 COINS IN If the
2. 1 at this time will enter the area of Program Mode where parameters may be changed and ENTER PASSCODE will be displayed Depressing Button 2 will return the Tickets To Prizes to Normal Run Mode 9 ENTER PASSCODE To be able to change programming parameters or reset the counters a 4 digit passcode must be entered The default passcode is 0000 To enter the passcode Depress Button 1 to change the digit from 0 to 9 then press Button 2 to move to the next digit After all digits have been entered correctly depressing button 2 will Display the first programming option CHANGE PASSCODE 10 CHANGE PASSCODE Depressing Button 1 will allow for changing the passcode Depressing Button 2 will move to DISPLAY CONTRAST IMPORTANT ONCE THE PASSCODE IS CHANGED THE DEFAULT OF 0000 WILL NO LONGER WORK BE SURE TO SAVE THE PASSCODE IN A SAFE PLACE Entering the new passcode is accomplished in the same way that entering the passcode is done as explained in 9 8 DISPLAY CONTRAST This option sets the contrast for the LCD Display Depress and hold Button 1 until the desired contrast is reached then release Button 1 Depressing Button 2 will move to the next option VOLUME 9 VOLUME This option sets the speaker volume for the audio prompts When this option is entered the audio voice will play continuously Depressing Button 1 will increase decrease the volume As long as Button 1 is depressed the vol
3. 4 bolts and washers from inside of center unit Tighten all 3 8 and 5 16 bolts Reinstall ticket chute and bag Plug left side harnessO into center unit Connect power harnessO for the upper prize cylinders and secure wires to top of cabinet Attach marquee to marquee mount brackets with supplied screws Load Prizes Prize Trees Power should be off when loading the prize trees Hang merchandise on arms of prize tree Each prize tree has five levels representing different ticket values Be sure to load the appropriate value prize to match ticket value level on prize tree IMPORTANT 1 DO NOT HANG A PRIZE ON EVERY TURN OF THE DISPENSE SPRING TO AVOID A DOUBLE DISPENSE PRIZES SHOULD BE LOCATED NO CLOSER THAN EVERY SECOND TURN ON THE PRIZE SPRING To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 2 PRIZES SHOULD BE HUNG USING PAPER RINGS SUPPLIED BY BENCHMARK OR PUT INTO POLY BAGS WITH A MINIMUM THICKNESS OF 3 MILS TO AVOID VEND ISSUES 3 PRIZES SHOULD NOT REST ON THE PRIZE SPRING LOCATED ON THE LEVEL BELOW Prize Doors Open Prize Doors 1 2 amp 3 by pushing the release tabs accessible through the inside of the right side cabinet Once released the Prize Doors will slide open using the red handle Prize doors 4 amp 5 have a release pin located inside the right cabinet on the top Prize doors 6 amp 7 have a release pin located in
4. many there are is determined by Option 23 have been entered Depressing Button 2 again will display PRICE LEVEL 1 25 PRICE LEVEL 1 This option displays the price setting for Level 1 Depressing Button 1 will allow for the price to be changed Depressing Button 1 again will change the first of 5 digits from 0 to 9 then back to 0 Depressing Button 2 will advance to the next digit The Price can be set in this manner from 0 to 99 999 If Button 2 is Depressed after a Price for a given Level is first displayed then the next Level s Price is displayed Levels 1 through 17 are set in this manner To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 The Levels are as follows Levels 1 through 5 are the 5 levels on the right tree starting at the bottom Levels 6 through 10 are on the left tree starting at the bottom and levels 11 through 17 are Doors 1 through 7 respectively Depressing Button 2 after the last level will display TICKETS IN See Option 25 Resetting Totals 25 RESETTING TOTALS At this point the same totals that were displayed at the beginning of the Program Mode are displayed again but the option is given to clear the Totals The Totals displayed are TICKETS IN BILLS IN COINS IN TICKETS OUT and PRIZES DISPENSED for each Level Depressing Button 1 clears the Total and depressing button 2 moves to the next Total Depressing Button 2 after the last Level o
5. to the ticket eater pcb Ticket eater will not count with ticket inserted in any direction Check notch count opto LED on receiver should flash as tickets are fed into ticket eater a If LED does not flash check power to the opto transmitter and receiver b If LED is always on something is blocking the opto path or the opto is dirty If LED does flash check output of notch count opto all the way to the ticket eater pcb Check power to barcode pcb s and output all the way back to ticket eater pcb Ticket eater counts accurately with barcode only up or Check power to and output from barcode scanner pcb corresponding to the side that does not work only down Ticket count is To help diagnose the problem you can through programming intermittent options change the ticket verification to notch from barcode If the ticket count becomes accurate the problem is related to the barcode If the count is still intermittent the problem is probably related to the notch opto sensors l Ze Bad tickets with poor printing or out of spec barcode Clean barcode scanner pcb s and opto notch transmitter and receivers if this works check pump operation and pneumatic cleaning system for leaks Check for loose wire connections to barcode scanners or opto notch optos Single tickets do not count accurately Check that tickets travel through the ticket eater at a consistent rate without stopping or slowing dramaticall
6. 1 spacer ticket belt S E 3 assembly 87 SCM 25 2 4 pee assembly cover 87 SHM 02 1 5 BRG 001 BRG 001 4 Inch Spur gear 32DP 6 32T 14 5PA 1875FW 87 GER 02 1 S32N 75H 75L0 1875N 7 belt assembly cover 87 ASM 61 1 8 087BLTOO1 urethan belt 2 9 CR PHMS 0 086 N A gt 56x0 25x0 25 N collar shaft 250 HAR 034 1 opto PC B020 transmitter 1 square M SHXNUT 0 138 32 S C N A 2 belt pulley assy short 87 ASM 48 1 14 Modos 4 80x0 3125x0 3125 N REVISIONS DESCRIPTION DATE 07 26 07 07 27 07 02 25 12 PROPRIETARY AND CONADENTIAL THE INFORMATION CONTAINED IN THIS DRAWING IS THE SOLE PROPERTY OF BENCHMARK GAMES ANY REPRODUCTION IN PARTORASA WHOLE WITHOUT THE WRITTEN PERMISSION OF BENCHMARK GAMESIS PROHIBITED prawn BY S Corso UNLESS OTHERWISE SPEC IFIED DIMENSIONS ARE IN INCHES TOLERANCES ANGULAR 1DEG XX 010 XXX 005 XXXX 003 Benchmark Games TITLE ticket eater belt Belt Assembly 87 ASM 26 MATERIAL FINISH COMMENTS SIZE DWG NO REV B 87 Asm 24 SC ALE 1 1 2 WEIGHT SHEET 3 OF 6 1 8 7 TogPurchase This His Visit BMI Gaming RN 4 800 746 2255 1 561 391 7200 2 1 MEM NO PARTNUMBER DESC RIP
7. 3L Spacer FF 7 4 40 x 125 PPMS 4 8 4 40 x 250 PPMS 4 9 6 32 x 500 PPMS 2 10 2 56 x 250 PPMS 2 rivet_094x250 11 dome steel plated 10 12 2 Hex Nut 2 Hex Nut 4 13 B27 1 NA1 25 2 C tic rn ker roller 14 087M AC 042 containment 1 plate barcode 15 PC B022 scan 1 LBSAM 12 ticket eater 16 087SC M015 top cover 1 acer ls oulder 17 0887SC M022 washer 6 18 087ASM030 roller top opto 19 PC B036 receiver 2 small roller 20 087MAC 039 alignment 1 plate B iat spring ticket eater 21 087SHM 103 OE OET 1 half air fitting 22 GEN010 1 8 barbed 2 to 10 32M 23 2 Hex 1 56x 188he xx 313L Spacer FF at spring 24 087SHM 102 ticket eater 1 top roller trac 25 087PLA002 plastic 2 UNLESS OTHERWISE SPEC IFIED NAME DATE 9 eee SS DRAWN S Corso 3 8 2011 FRACTIONAL TLE ANGULAR MACH 2 BEND 5 WO PLACE DECIMAL 7 Benchmark ticket eatertop top cover roller FOUR PLACE DECIMAL 0005 Games Inc INTERPRET G EO METRIC TOLERANCING PER PROPRIETARY AND CONADENTIAL ad a EIRE NO FINISH S PARTO AAS A WHOLE B 087ASM 025 WITHO UT THE WRITTEN PERMISSION OF DO NOTSCALE DRAWING PROMBIED o OS SCALE 1 1 WEIGHT SHEET 2 OF 2 8 7 3 2 1 7 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 y Description Part Number ITEM NO QTY 1 PC B022 PCB 022 1 2 belt pulley assy long 87 ASM 47
8. TIO N QTY ee 1 idler pulley pin 87 SC M 02 1 S a 2 idler pulleywo flanges 87 SCM 01 1 07 26 07 3 count opto mount 87 SHM 19 1 07 27 07 plate 02 25 12 4 GENOTIO a EN O10 c I 5 087SC M024 assembly jet 1 6 nut fiberlock 440 N A 2 CR PHMS 0 112 ReMi L 20 8 40x0 188x0 188 N is S 9 90 deg fitting 062 GEN 014 1 10 MSHXN LO 10 24 24 oC N A 1 nm Bso N A 2 elt assembly cover 2 E E 12 fight hm 87 SHM 01 1 Belt Assembly Cover Left MEM NO PARTNUMBER DESC RIPTIO N QTY 1 idler pulleywo flanges 87 SC M 01 1 2 belt assembly cover 87 SHM 01 1 3 idler pulley pin 87 SC M 02 1 4 CR PHMS 0 112 N A 1 40x0 188x0 188 N MENFORMATON CONDNED NTS UNLESS O THERWISE SPEC IFIED Be nc hma rk G ames DIMENSIONS ARE IN INC HES BENCHMARK GAMES ANY TOLERANCES REPRODUCTION IN PARTORASA WHOLE ANGULAR ae 1 DEG ROH con 0s ticket eate r belt ER sse m over S S DRAWN BY S Corso es Belt Asse S Cover Left 87 ASM 62 Belt Assembly Cover MATERIAL B DWG NO REV FINISH SCALE 1 1 WEIGHT SHEET 4 OF 6 7 TogPurchase This a Visit BMI Gaming AN 4 800 746 2255 1 561 391 7200 2 1 MEM NO Description Part Number QTY REVISIONS ticket eatertop side ZONE REV DESCRIPTION DATE 1 87 SHM 12 1 au assembly release palace D D 2 kameler 87 SCM 51 2 B 07 27 07 3 monger sor 125 x 125 N A 2 C 02 25 12 belt as
9. To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 Benchmark PARTS FAX 561 493 2990 PARTS 561 253 3311 SERVICE 561 253 3310 TM A A E Is AA Games Inc WORLD S PREMIER GAMES iz s T EN Mi la a zM IS ts Y GE n m PRIZE DOOR IS PRIZE DOOR v Y Y Y v v v v U v Y PLEASE READ FIRST BEFORE AS PLUGGING IN MACHINE 87MAN 01 G ALL RIGHT RESERVED PAT PENDING e AG A X C AMERICAN AMUSEMENT Ka _MACHINE ASSOCIATION Amusement amp Music Operator Associction ae MEMBER To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 Table of Contents Setup Load Prizes General Operation Changing Ticket Bag Ticket Eater Service Programming Troubleshooting Guide Diagrams 6 11 11 13 14 21 To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 Setup Cabinet Preparation 1 2 3 Locate center right cabinet assemblyO in the position you will want the machine Connect power cord but do not power the machine on Slide the left side cabinet together with the center right cabinet assembly so that locating pins engage into locating holes Loosely thread three 3 8 16 x 1 1 4 bolts and washers from inside of the left side unit Open center unit door and remove ticket chute and bag from center unit Loosely thread four 5 16 x 1 1
10. UT THE WRITTEN PERMISSION OF UNLESS OTHERWISE SPECIFIED Benchmark Games DIMENSIONS ARE IN INCHES TOLERANCES TITLE A ANGULAR 1 DEG XX 010 BENCHMARK GAMES IS PROHIBITED XXX 005 XXXX 003 idler arm side belt DRAWN BY S Corso MATERIAL FINISH 5 4 3 COMMENTS SIZE DWG NO REV B 87 ASM 49 SCALE 2 1 WEIGHT SHEET 1 OF 1 D
11. e This e Visit BMI Gaming A 1800 746 2255 1 561 391 7200 2 1 MEM an See REVISIONS NO Description Part Number QTY nE ON E 1 SHE crosscut steep 87 SC M 26 1 A 07 26 07 B 07 27 07 2 Bpiral crosscut steep 87 SC M 27 1 pitch top C 02 25 12 3 GearCutter Lower 87 G ER 03 1 4 torsion spring SPR 014 1 5 cutterspacer 87 SCM 14 3 6 cutter plate right 87 SHM 33 1 AFBMA 12 2 0 2500 7 10 5000 0 1250 BRG 010 4 12 S NC 12 8 roll pin_063x250 N A 1 Ml 9 cuttercover 87 SHM 51 1 10 GearCutter Upper 87 G ER 04 1 x CR PHMS 0 112 11 0x0 25x0 25 N NA 2 12 cutter plate left 87 SHM 32 1 PROPRIETARY AND CONADENTIAL UNLESS OTHERWISE SPEC IFIED SSR omesonsasen nores Benchmark Games REPRO DUCTION IN PARTOR ASA WHOLE EUA PA DEG or oe ale TITLE di XXXX 003 ticket eaterbelt prawn BY S Corso Cutter Asse mbly 87 ASM 28 COMMENTS MATERIAL SIZE DWG NO REV FIN B 87 Asm 24 SC ALE 1 1 5 WEIGHT SHEET 6 OF 6 8 7 6 5 j 4 3 2 1 8 7 6 ITEM NO Part Number 14 idler arm side belt shm 87 SHM 85 2 idler arm roller 87 SCM 60 3 0 5000 0 1960 BRG 001 2 8 SI NC 8 p Ee 1 nEn N A To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 5 4 3 2 1 Release to Production DATE E eee EN ARAS PROPRIETARY AND CONFIDENTIA THE INFORMATION CONTAINED IN THIS DRAWING IS THE SOLE PROPERTY OF BENCHMARK GAMES ANY REPRODUCTION IN PART OR AS A WHOL WITHO
12. f Prizes Dispensed is displayed will display ENTER PROGRAM MODE which allows for the option of re entering Program Mode at the beginning again Depressing Button 1 will re enter Program Mode and Depressing Button 2 will go to Normal Run Mode DEFAULT SETTINGS PASSCODE 0000 AUDIO VOLUME 36 ATTRACTION FREQUENCY OFF VEND RETRIES 3 TICKETS FOR 1 15 TICKETS FOR 5 75 TICKETS FOR 10 150 TICKETS FOR 20 300 TICKETS FOR COIN 3 TICKET MULTIPLIER 1 INPUT TYPE TICKETS ONLY TICKET SECURITY 0 EATER SAFE MODE OFF PRINTER MACHINE NUMBER 49 QTY VALID MACHINES 1 ACCEPTED MACHINE NUMBER 49 PRICE LEVEL 1 25 PRICE LEVEL 2 50 PRICE LEVEL 3 100 PRICE LEVEL 4 350 PRICE LEVEL 5 750 PRICE LEVEL 6 25 PRICE LEVEL 7 35 PRICE LEVEL 8 75 PRICE LEVEL 9 200 PRICE LEVEL 10 500 PRICE LEVEL 11 1000 PRICE LEVEL 12 1000 PRICE LEVEL 13 1500 PRICE LEVEL 14 1500 PRICE LEVEL 15 2000 PRICE LEVEL 16 2000 PRICE LEVEL 17 2500 10 To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 Refer to picture below for prize level locations Troubleshooting Guide Ticket Eaters Understanding General Operation The ticket eaters consist of 4 major assemblies 1 Main Frame Components of Interest a Ticket Opto Transmitter pcb b Lower ticket roller 2 Upper Assembly Components of Interest a Ticket Opto Receiver b Upper ticket roller c Upper barcode scanner pcb d Ticket notch opto receiver pcb e Ticket co
13. ing the credits will be eliminated from the machine The player may want to select a prize from a prize door If so s he must press the illuminated button labeled with the number corresponding to the prize door The prize door will be immediately unlocked It will remain unlocked for approximately 30 seconds allowing the player to slide the door open and get the prize When a prize is successfully vended the appropriate number of points will be subtracted from the credit display and the Illuminated Vend Buttons will be updated If the player has enough points to select another prize s he can If the player has a lower amount of credit than the lowest priced prize the ticket dispenser will automatically give change If the machine is out of tickets to give for change the remaining credits will remain on the display Changing Ticket Bag 1 Open Center Unit Door 2 Remove capture plate by lifting up and off of locating pins 3 Remove ticket chute and ticket bag 4 Reinstall ticket bag by reversing above instructions To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 Ticket Eater Service CAUTION ALWAYS STAY CLEAR OF THE TICKET CUTTERS Ticket Jam 1 AA PA M Pull captive locking pins out and turn counterclockwise to secure them in the out position Tilt cutter assembly down Use brass handle to pull top assembly back and up to remove Remove jammed tickets
14. lf air fitting 12 GENO10 1 8 barbed to 10 32M 13 2 56x 188hexx 313L ex g i Spacer_FF flat spring 6 14 087SHM 102 ticket eater top roller 1 trac 15 087PLA002 plastic le 15 2 B 4 10 UNLESS OTHERWISE SPEC IFIED NAME DATE ENC INCHES DRAWN S Corso 3 8 2011 FRACTIONAL TILE ANGULAR MACH 2 BEND 5 TWO PLACE DECIMAL Eor Rakaan ticket eater to D to p COVer ro ller FOUR PLACE DECIMAL 0005 creer Games Inc INTERPRET G EO METRIC TOLERANCING PER PROPRIETARY AND CONADENTIAL ah eine ac tener SZE DG NO FIN REPRODUCTON IN PARTOR ASA WHOLE B 087ASM025 WITHOUT THE WRITTEN PERMISSION OF DO NOTSCALEDRAWING aia Ee SCALE 1 1 WEIGHT SHEET 1 OF 2 6 5 4 3 1 8 TogPurchase This Hs Visit BMI Gaming aai A 1800 746 2255 1 561 391 7200 2 1 PARTNUMBER Loc Rev Description Date 4 40x 188hexx 313L D Major Revision 03 09 11 LLI DPS E Change 2 6 screwsto 1 2 long 02 25 12 rivet_094x250 dome steel plated D 2 Hex Nut 2 Hex Nut ticket eater 6 087SHM011 top cover shm roller ticket eater 7 087SHM054 tunnel block bearing assy 8 087ASM074 ticket eater top tic ket taker i 9 087MAC042 roller 10 O87MAC 039 alignment plate nee spring ticket eater 11 087SHM 103 t
15. ly option is the default and allows for Ticket Insertion and payment of change in Tickets The Tickets and Receipt Option allows for Ticket insertion OR Barcoded receipt and gives change by printing a barcoded receipt Receipt Only allows for acceptance of barcoded receipt only The cardswipe option is selected if the Tickets To Prizes is to be interfaced with a cardswipe system Depressing Button 1 changes the Input Type Depressing Button 2 will display the next option If the Input Type includes Tickets then go to the next option else skip to Option 20 17 ENTER BARCODE If the Input Type includes Tickets then the option to enter the 4 Digit barcode for the tickets to be used can be entered Depressing Button 1 will display ENTER BARCODE and the current setting Depressing Button 2 will display TICKET SECURITY Depressing Button 1 again will change the first digit from 0 to 9 then back to 0 Depressing Button 2 will advance to the next digit After the last digit Depressing Button 2 will display TICKET SECURITY 18 TICKET SECURITY If the Input Type includes Tickets then this option sets the security level for Ticket acceptance A setting of 0 is for Notch Only Required and the barcode is not checked A setting of 1 is the default setting and requires at least 80 barcode validation for ticket acceptance A setting of 2 is the most stringent setting but be advised that the barcode printed on the ticket must be absolu
16. ntact springs 3 Belt Assembly Components of Interest a Ticket belts b Ticket notch opto transmitter pcb c Lower barcode scanner pcb 4 Cutter Assembly Components of Interest a Ticket cutter blades 11 To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 General Features 1 Ze 3 6 Te Independent ticket eater operation allows simultaneous ticket count and the reliability of redundancy Opto sensors are used to sense ticket entry and initiate startup Second opto sensors are used to count ticket notches center notch not edge notch and verify correct ticket length Upper and lower barcode scanners are used to verify barcode whether tickets are inserted with barcode up or barcode down Tickets with barcode on both sides can also be used Self cleaning is provided for all opto sensor transmitter and receivers and barcode scanners by air jet A compressor activates automatically after a predetermined number of tickets have been run A solenoid operated air valve opens to release compressed air through air jets and over sensors keeping them clean and virtually eliminating any dust related maintenance Rolling cutters make scissor like cut to control dust and pull ticket out of mechanism Stepper Motor Drive provides reliability accuracy and torque limit Description of Operation A ticket or string of tickets is pushed into the ticket eater until the ticket opto sensor is t
17. op roller C half air fitting 12 GENO10 1 8 barbed to 10 32M 13 2 56x 188hexx 313L ex g i Spacer_FF flat spring 6 14 087SHM 102 ticket eater top roller 1 trac 15 087PLA002 plastic le 15 2 B 4 10 UNLESS OTHERWISE SPEC IFIED NAME DATE ENC INCHES DRAWN S Corso 3 8 2011 FRACTIONAL TILE ANGULAR MACH 2 BEND 5 TWO PLACE DECIMAL Eor Rakaan ticket eater to D to p COVer ro ller FOUR PLACE DECIMAL 0005 creer Games Inc INTERPRET G EO METRIC TOLERANCING PER PROPRIETARY AND CONADENTIAL ah eine ac tener SZE DG NO FIN REPRODUCTON IN PARTOR ASA WHOLE B 087ASM025 WITHOUT THE WRITTEN PERMISSION OF DO NOTSCALEDRAWING aia Ee SCALE 1 1 WEIGHT SHEET 1 OF 2 6 5 4 3 1 8 7 TogPurchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 2 1 y No PARTNUMBER DESCRIPTION amp XPIOVE QT Loc Rev Description Date ticket eater 1 087SHMO11 top cover 1 D 03 08 11 shm roller AFBMA 12 2 E 02 25 12 2 0 2500 0 5000 2 0 1250 12 SI NC 12 ticket eater D 3 087SHM 054 n block 1 4 cable_clamp_250 1 bearing assy 5 087ASM074 ticket eater 6 top 6 4 Hex 4 40x 188hexx 31
18. r on the Tickets To Prizes can be selected Depressing Button 1 changes the selection from 0 to 99 then back to 0 Depressing Button 2 will display RESET RECEIPT DATABASE 22 RESET RECEIPT DATABASE If the Input type includes RECEIPT then this option will be displayed If YES Button 1 is selected the display will prompt with ARE YOU SURE If YES Button 1 is selected again then the Receipt Database will be completely cleared and the Receipt Serial Number generated by the printer will be reset to zero Please note that this will allow for all previously printed receipts to be accepted again Depressing Button 2 will display QTY VALID MACHINES 23 QTY VALID MACHINES If the Input type includes RECEIPT then a number of different Machine Numbers can be accepted This option sets how many machine numbers are allowed The setting is from 1 Machine usually the Printer mounted to the Tickets To Prizes to up to 20 different Machine Numbers so that receipts may be accepted from Benchmark s Ticket Stations as well Depressing Button 1 changes this setting Depressing Button 2 will display ENTER MACHINE NUMBER 24 ENTER MACHINE NUMBER If the Input type includes RECEIPT then this option will be displayed Depressing Button 1 will change the setting from 0 to 99 then back to 0 Depressing Button 2 will advance to the next machine number until all of the machine numbers how
19. re is a Coin Mechanism then the Total Coins Inserted will be displayed The total will rollover to zero when it reaches 1 000 000 000 Depressing button 2 will display TICKETS OUT 5 TICKETS OUT If the Input Method is set for Ticket Acceptance Only See Programming Option 16 then the Total Tickets Dispensed as change will be displayed The total will rollover to zero when it reaches 1 000 000 000 Depressing button 2 will display PRIZES OUT LEVEL 1 6 PRIZES OUT This option displays the total prizes dispensed Depressing Button 2 will advance to the next Prize Level until the totals have been displayed for all 17 Prize Levels Depressing button 2 after the last Prize Level will Display one of two options If the Input Method is set for Ticket Acceptance Only See Programming Option 16 and there are tickets to be dispensed as change that have not been dispensed then CLEAR TICKETS OWED will be displayed otherwise ENTER PROGRAM MODE Y atte To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 7 CLEAR TICKETS OWED This option is displayed if there are tickets that are owed that have not been dispensed and will show the number of tickets Depressing Button 1 will clear these tickets from the system and TICKETS CLEARED will be displayed Depressing Button 2 will display ENTER PROGRAM MODE 8 ENTER PROGRAM MODE Depressing Button
20. riggered The ticket eater starts pulling the ticket s through a set of rollers and a second opto sensor which measures the ticket length The ticket s are carried past the barcode scanners on a pair of belts into the cutters and out the back of the mechanism in neatly cut fragments Troubleshooting Ticket eater will 1 Check ticket sense opto LED should come on and power not start output should pull to ground when opto is blocked by ticket Check for good power and ground to transmitter and receiver 2 Check for good signal to ticket eater pcb input from ticket sensor opto 3 Check all ticket eater motor connections Ticket eater runs Hall effect sensor output not getting to the ticket eater board slowly 1 Check that when the motor is running the red LED on the hall effect pcb is flashing at least one time per motor revolution If the LED does not flash a Check to see if the motor pulley is tight on the motor shaft b Check the distance of the pulley from the hall effect sensor pcb There is a magnet on the inside of the motor pulley that activates the sensor every 12 To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 revolution If the pulley is located too far from the sensor pcb the magnetic strength will be too weak to activate the sensor c Check voltage to the sensor board If the LED does flash check the output of the hall effect sensor pcb all the way
21. sembly release 4 handle G 87 SC M 30 1 elt assembly release y l 5 Cami 87 SHM 45 1 oulderwasher 6 02 0x62 87 SC M 50 2 belt assembly release E y 7 Cam right 87 SHM 78 1 8 BRG 001 N A 2 9 idler shaft assy 87 ASM 32 1 10 spacertop assembly 87 SCM 08 1 spacer belt assembly S E 11 latch E E 87 SCM 06 1 spacerbelt assembly 7 E 12 mount 87 SCM 07 1 13 ES Al bottom 87 SHM 07 1 14 rollershaft lowerassy 87 ASM 31 1 15 ae eatertop side 87 SHM 10 1 AFBM A 2 0 DO 16 0 5000 0 1250 N A 2 12 S1 NC 12 C R PHMS 0 112 17 40x0 25x0 25 N NIA gt R PHMS O S 18 40x0 375x0 375 N 1 90 degree 19 HAR00097 fitting 10 32 180 to ns hose idler am 20 087A SM 049 de belt 1 21 shoulder washer 1 4id x185x37 22 Static brush 1 R PHM S 0 06 23 x0 375x0 375 C 2 24 R PH 138 2 32x0 188x0 188 N E opto 25 PC B020 transmitter 1 quare PROPRIETARY AND CONADENTIAL UNLESS OTHERWISE SPECIFIED h rk 26 MSHXNUT0 112 40 D S 3 DRAWNG STHESOLE PROPER OF 1 Benchmark Games BENCHMARK GAMES ANY x 27 MSHXNUTO 112 40 5 C 1 WITHOUT HE MEN PERMISSON OF D TITLE RROHETHD SOO W003 ticket eater belt prawn BY S Corso Body Assembly 87 ASM 27 MATERIAL FINISH COMMENTS SIZE DWG NO REV B 87 asm 24 SC ALE 1 1 65 WEIG HT SHEET 5 OF 6 o gt 2 1 8 7 TogPurchas
22. side the left cabinet on the top General Operation The Tickets To Prizes machine was designed to be a standalone enhancement or replacement for a redemption counter Players win tickets playing redemption type games and cash them in for prizes When a player has enough tickets to redeem for a prize they run the tickets through either or both of the ticket eaters The ticket eaters will receive and count tickets when inserted in any of the four possible directions As the tickets are eaten the display updates to reflect the number of tickets credited When the player is ready to select a prize s he can select from any of the levels valued at or lower than the ticket credits indicated by the illuminated selection buttons If s he wants to select from a prize tree the player can rotate the tree with the Rotate Prizes Button until the desired prize is in the Selection Window The player then will press the Vend Button corresponding to that prize window The prize tree will rotate around until the prize is located above the prize chute where it will vend the prize The player then To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 pulls the prize door open in order to remove the prize If there was no prize on the arm that the player selected from the player will get another try The number of tries is a programmable option If the player makes unsuccessful tries beyond the number set in programm
23. t GER 015 1 C Change receiver to transmitter on beltassemlbypage 1027 2517 12 13 29XL 375 wide timing belt GER 014 1 14 Shoulder washer 4id x185x375 87 SCM 59 2 15 C R PHMS 0 112 40x0 375x0 375 N N A 2 16 nut fibedock 440 N A 2 Tic ket Taker Body SM 27 PROPRIETARY AND CONADENTIAL THE INFORMATION CONTAINED IN THIS DRAWING IS THE SOLE PROPERTY OF BENCHMARK GAMES ANY REPRODUCTION IN PARTORASA WHOLE WITHOUT THE WRITTEN PERMISSION OF BENCHMARK GAMESIS PROHIBITED prawn BY S Corso UNLESS OTHERWISE SPEC IFIED MATERIAL FINISH Benchmark Games DIMENSIONS ARE IN INCHES TOLERANCES e TITLE peas ticket eater belt Complete COMMENTS SIZE DWG NO REV B 87 Asm 24 SCALE 1 2 WEIGHT SHEET 1 OF 6 1 8 TogPurchase This Hs Visit BMI Gaming aai A 1800 746 2255 1 561 391 7200 2 1 PARTNUMBER Loc Rev Description Date 4 40x 188hexx 313L D Major Revision 03 09 11 LLI DPS E Change 2 6 screwsto 1 2 long 02 25 12 rivet_094x250 dome steel plated D 2 Hex Nut 2 Hex Nut ticket eater 6 087SHM011 top cover shm roller ticket eater 7 087SHM054 tunnel block bearing assy 8 087ASM074 ticket eater top tic ket taker i 9 087MAC042 roller 10 O87MAC 039 alignment plate nee spring ticket eater 11 087SHM 103 top roller C ha
24. tely perfect for it to be accepted with this setting Depressing Button 1 changes the Security Level and depressing Button 2 will display EATER SAFE MODE To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 19 EATER SAFE MODE This option increases the Ticket Taker s sensitivity to motor slow down Benchmark s Ticket Taker technology intelligently monitors the load on the motor and will momentarily slow down and increase power if a jam is detected in an effort to clear it If Safe Mode is turned on the eater will immediately shut down if a jam is detected The default setting is OFF Depressing Button 2 advances to the next Option If the Input Type includes RECEIPT go to the next option else go to Option 25 20 SET DATE TIME If the Input Type includes RECEIPT then the date and time in 24 Hour format will be displayed along with the question CHANGE If Button 1 is depressed then the Date and Time can be changed otherwise depressing Button 2 will advance to the next option Depressing Button 1 again will change each setting for Month Date Year Hours in 24 Hour format and Minutes Depressing Button 2 will advance to the next setting Depressing Button 2 after the Minutes setting will display PRINTER MACH NUMBER 21 PRINTER MACH NUMBER If the Input type includes RECEIPT then the Machine number for the receipt from the printe
25. umber of tickets from 1 to 100 If Button 1 is held depressed the value will continue to change If Button 1 is released and then depressed again the value will change from increasing to decreasing or vice versa Depressing Button 2 will display TICKETS PER 5 BILL and the same procedure is used for the 5 Dollar Bill as well as 10 and 20 When Button 2 is depressed after the 20 Bill setting then TICKETS PER COIN will be displayed If the Tickets To Prizes has a coin mechanism then the same procedure is followed to set the number of tickets awarded per coin Depressing Button 2 will then display TICKET MULTIPLIER 15 TICKET MULTIPLIER If the Tickets To Prizes has ticket Takers this option sets the value of the accepted ticket For every valid ticket that is inserted the total displayed is increased by this value Also the change dispensed from the Ticket Dispensers is calculated in the same manner For example if the Ticket Multiplier is 5 then for every ticket inserted 5 is added to the total and 1 ticket is dispensed for every 5 in change Depressing Button 1 will change the value from 1 to 10 in increments of 1 Depressing Button 2 will display INPUT TYPE 16 INPUT TYPE There are three types of input that the Tickets To Prizes will accept Tickets Receipts and Cardswipe Input Depressing Button 1 will change the Input Type between Tickets Tickets and Receipt Receipt Only or Cardswipe The Tickets On
26. ume will increase until the maximum is reached then decrease until the volume is off Depress and hold Button 1 until the desired volume is reached If the volume is increasing and Button 1 is released then depressing Button 1 again will cause the volume to decrease The opposite will happen if the volume is decreasing Depressing Button 2 will display the next option ATTRACTION FREQUENCY 10 ATTRACTION FREQUENCY This option sets the frequency at which the attraction mode occurs The attraction mode causes the trees to rotate for approximately 1 minute The settings are from OFF to every 30 minutes Depressing Button 1 will change the settings in 1 minute increments from OFF to 30 minutes then back to OFF Depressing Button 2 displays the next option VEND RETRIES 13 VEND RETRIES This option sets the number of vend attempts allowed If the number of attempted vends allowed without a successful vend exceeds this setting then the Ticket Count is set to 0 The To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 options for number of allowed attempts for a vend are 1 through 5 and NO LIMIT Depressing Button 1 will change the setting Depressing Button 2 will display the next option TICKETS PER 1 BILL 14 TICKETS PER 1 BILL If the Tickets To Prizes has a bill validator then the number of tickets given for a 1 Bill can be specified Depressing Button 1 will set the n
27. y 1 2 Check for debris in ticket eater Check belts for tracking breakage stretch or extreme wear 13 To Purchase This Item Visit BMI Gaming www bmigaming com 1 800 746 2255 1 561 391 7200 8 7 6 5 4 3 2 1 iTEMNO Description Part Number QTY 1 icket guide bracket 87 SHM 25 1 ZONE 2 icket guide rail 87 MAC 04 Release to Production 07 28 07 3 icket guide end plate 87 MAC 03 4 icket guide shim 87 SHM 50 i ar S D Ea META h at SHM 6 ficket guide ralllower 87 MAC 12 1 L oa MAC LS UE guide rail 87 MAC 13 10 MSHXNUT 0 138 32 D N N A 11 kcrewnail 13x750 THE ee eee VRS OTHERWISE SPECIFIED Bench mark Games DRAWING IS THE SOLE PROPERTY OF sr ENS IONS ARE IN NGHES BENCHMARK GAMES ANY 3 REPRODUCTION IN PART OR AS A WHOL TOLERANCES T T L E WITHOUT THE WRITTEN PERMISSION OF ANGULAR 1 DEG BENCHMARK GAMES IS XXE OAD PROHIBITED XXX 005 XXXX 003 DRAWN BY S Corso COMMENTS B seun ME AA SCALE 1 2 WEIGHT SHEET 1 OF 1 8 7 6 5 4 3 2 ticket guide assembly 7 TogPurchase This s Visit BMI Gaming A 1800 746 2255 1 561 391 7200 2 1 ITEM NO Description PartNumber QTY S 1 ticket eatertop 87 ASM 25 1 BONE PRES Bee Ai 2 belt assembly ticket taker 87 ASM 26 1 A Release 07 26 07 7 cutter steep pitch 87 ASM 28 1 B Update parts 07 27 07 12 27XL 375 wide timing bel
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