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        MANUAL- Cash Cube Club Kart Prize
         Contents
1.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             
2.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   1 2 B3    PUB 40002UK ASSY MAIN BD        PRIZE EXP   u ot  1        FROM CONNECT BOARD               a le  z UPO  5    9       PUB 6301 1UK Wine     eS       1 FROM cash CUBE  2     CONTROL BOARD  SH  3       5    i e S  Dio  PUB 3000UK ACCEL UNIT  EN PUB 63012UK  
3.                                                                                                                                                                                                                                                                                                                                                                         PUB 4100UK ASSY ELEC     PUB 1140UK ASSY FRONT DOOR  5     1               CST   CP PUB 61007UK                              L   sa VO     gt  ENABLE HOPPER DRIVER BOARD           Th JPM PART No 045361 1    50 50 3        3           K FT SPKR VDD    Frise    i 7 O            SPKR LEFT     1 30 80 uw 18 10           IEC INLET FILTER 21 23   Sa GAME  0    SPKR LEFT     2 8 Ohm 20W       Bis SQUARE WAVE    FOR MONITOR     1 580029 38         v    BOARD AUDIO 0719 AUDIOR     95        optino  SUPPLY   PUB 61004UK    88 E   OPTOTEST     20L pe 88      d z  43L as nl    n         50 50 w     8 eu   121     1          SPKR RIGHT     1 1 80 80 RIGHT SPIR AS p  2   f    2 80hm 20W SOL    7   2 Ivot SPKR RIGHT    16           R   2 2A4             580029 E  x 8      FROMVISUNT T von   a  pi          02     cro  n   5     GND AUDIO POWER AMP 70L 3         03          8      9      838 13616   EB     i   UP   65265                                     es Ips AvP ST             z      10 VeAvvy             PUB 60202UK i           O 1          z      RELAY 5              RED  i  lt      TA Tac iv            VH 400 5421 07524W       1 O 
4.                                                                                                         51    Selecting CRT test allows the projector adjustment  to be checked for colour and distortion     Press the test or start button to have the second  CRT test screen appear     8 1 6  SYSTEM ASSIGNMENTS    If the settings of CABINET and MONITOR TYPE are not suitable for the  connected game  an ERROR message is displayed when the game is  turned on and TEST mode has finished  and the game cannot be played   Refer to the game s service manual for the correct settings  or enter settings    corresponding to the cabinet and control panel specifications     Only QUALIFIED SERVICE PERSONNEL should carry out these  procedures     IMPORTANT       This mode configures the cabinet and board settings  For settings relating to game difficulty  etc   refer to  the dedicated service manual for the game software     1  Select the setting to be changed using SERVICE and TEST   2  Select EXIT after settings have been performed     SYSTEM ASSIGNMENTS    CABINET TYPE 2PLAYER  S   ADVERTISE SOUND ON  MONITOR TYPE HORIZONTAL  SERVICE TYPE COMMON       gt  EXIT    SELECT WITH SERVICE BUTTON  AN    PRESS TEST BUTTON       e CABINET TYPE  1PLAYER S   2PLAYER S   SPLAYER S   4PLAYER S    oets the number of players between one and four   e ADVERTISE SOUND  ON  OFF   Sets whether ADVERTISE sound is emitted or not   e MONITOR TYPE  HORIZONTAL  VERTICAL   Sets the on screen display according to the o
5.            60040      vf As     ps move        t 4s HHH as 2m 1            5        pu CP 3  Re 7  za     AS TP 220 5753  38 AB BLUE     50099                             n 12     0900        Ja CONTROL BOARD 3   a         50L ACCEL POT 1  deb  ae Por 2   17   He PUB 3050UK BRAKE UNIT  GAME BOARD   NAOMI 2     6 pa 4  840 0137D 02 58        i   cp    ia CTA 60050 1 3  ASSY CASE NAT CKT PUB EXP 48    48 m          CB  Eye gerer eee suec se al UP  3  EE na UP 220 5753  BLK  840 0137B o  E          1  MONITOR 19  FLAT CRT ROM BD NAT CKT PUB                 ds   PENTRANIC     837 14360            olt       i lis  Fl RIS  4 o 38 1 PUB 20002UK ASSY CTRL PNL CKT PRIZE  JPM PART No 451057      cs  5 STEERING HANDLE POT a Ar     840 0137C ano  6    2  ROM CASE NAT CKT PUB    93         os 15  230VAC AUDIO OUT 58 58   915  9  649 840 0046A 12 s HL PUB 63013UK    Dru i WHITE ASSY CASE NAT MAIN W 232C EXP         5 0  pe        FROM AC UNIT   837 14123 02 es  NE oe      MAIN BD          2 COM EXPORT         l    837 14009   01   10      START LAMP 18   18          lt     2 START SW BET SW  tS ee SE          8  BETLAMP          98 509 5971       IF FITTED   600 7158 0100 z        839 1069 FLT BD NAOMI ues 30 18 30 KU 98    none      x 9 EF        c  2 oooo H           442   4 49  Js 44  gt                                          z Ei        Py mH od    NO        si 40 NO sitcom        t  TO 1 2 C1 ur 1877 Ter 187                   848 48  8        5      95   PUB 62004UK START SW        
6.          2 000000   IV FAN 57   18  390 5637 15AUK E A Wi  50 coupscriorpen    SUPPLY     m a        50    50    COIN METER  MONEY CONTROLS         UP    a  lt  lt   lt   OST 6 220 5643 01 JPM PART No 420921  3  E mis pci               PUB 61002UK UP  EARTH PLATE    Erud EIER EE  i B PUB 61006UK   p   HOPPER TOP UP SW                BE 30 4 JPM PART No 510074  1    AL 1          HE         1  1   221   8          lt  v          ca  2  i                   LAMP 50 AS  1    TO SWREGU LL fa Ta  x 1    1                  oooooooooo                                    E  5         UP                           AQ AAAS SUSESRUXSR UP  3           o           sy YYYY 5 000000    0000000    5                      o4 5             5 gerni ine      I  i          ane RED o       za22                 1 H RED       mE 5 232C RxD su 12   9 77        TO GAME BOARD          Os   nup          vv YY       A INHIBIT TOKEN           1    07  gt  2326016 2 TOKEN ACC D5 14 4 NOTUSED           uP      5  232CRTS 5 3 88 ef 22999 S   gt      1     1    9 2222 22 22666 1  x iz     1 O   gt  Bonen 5 HOPPER SENSOR mo    6        enki pali i    5    8     On nd i HOPPER TOP UP SW    a 105 ur    Bs  5                          Lot p REFILL KEY SW         PUB 1160UK ASSY SELECTOR  E S 5 1 1      Spe 533870  z z      ACCEPT 1 NA           2   1   x m 5338T         cz ACCEPT2 N5 aos o          8 O    5   8 86 ACCEPTS   6 4 29        AMP 585 COIN MECH  5 A   ag    mE     5 5 5 bg        5 seu  2717 a   357 554 pos
7.         20                                               MERE HERR Ma URN MUN M NNNM ME 20  902  JADJUSTING OR NEPLACING THE VOLUM E tite coitus Ee      23  56 33                                             e 9 24   SPEM GAME BOR Pr                             25         TAKING OUT TEE GAME  BOARD               E UM            25  2022    COMPOSITION OF GAME BOARD ettet    nata a ale 26  S0  MONITOR ADJUSTMENT  uas ea mutet                  oven 2   gli  MROUBLESHOOTN            29  Sn MS AOPPERASSEMBE               30  3 12 1  HOPPER OPERATION a o                 30  3 12 2  MOPPERASCSENIBIGY                               30      3             arid belle 32  3 13 1  COIN MECHANISM OPERATION  FOR UK                             0 32  3 13 2  COINAMEGRANISNEAULDT FINDING                                       32                          33  4  mig SMOD ne nnn       aa ave 34  Ze        SNe                                    elle lente       MEME 34   4 2  EANDEORD REF LE lc ce tan le aaa eae M dU UN MUN NEUE 34  192 OD  2 BS RE PI o         35  44  DEADING             lot   lel  er ee A ee ere      36           zd miae              li le ae E eae 3   5               38        NA        THE              ec 38  05                                       Na anaes 38  5 96          OA MINO    lari eel lt lel ed i eee 39   uM 151510           a ere ee er ee ten een ee tre ee    40  6  PERIODIC GHECISANDANSPEOTIOD           va dau CER ES RUNE      41  6 1   CLEANING THE CABINET SURFAGQE
8.        p     taking wind gauge      account  to stop KART    A n fT          Stage within STOP AREA     The ACCELERATOR UNIT will NOT be used        You have to succeed in this game to collect your dosh         A      If you succeed  you can win the prize achieved  in  4 DOSH DASH RACE        jd      wind   Mim iie wind    Sten onthe brake when the frontwheels touch the braking point    UN   aJ    If you fail  it will be GAME OVER        6  Continue  If you fail in 5  ALL OR NOTHING STAGE  you can retry ONCE     If you wish to continue  please insert coin within time restriction     43    7        DOUBLE UP CHALLENGE         For UK operation  this stage should not be enabled  see section 8 2 3   This  stage will be factory defaulted to OFF      IMPORTANT       If you succeeded in both above 5  amp  6  you  have a chance of doubling up the prize   Look carefully for WIN and LOSE door  and    aim for WIN gate     vouble      Challenge      you select the Correct WIN GATE  vour dosh will double     If you WIN prize doubles  but if you LOSE it  will be GAME OVER and no prize paid out     This  7  DOUBLE UP CHALLENGE  feature can be either set ON or OFF     44    8  EXPLANATION OF TEST AND DATA DISPLAY    Use the switches on the VTS to enter the TEST MODE  This will allow you to carry out post installation and    periodic checks and adjustments  The following section details the function of each of the tests     ITEM DESCRIPTION INTERVAL    THE MACHINE checks            MEMORY    
9.      71          BOOKKEEPING FOR  FOREN SETTING                 75        BACKUP DATA GEEAFUSGREEIN        aj 81   9  DESIGN RELAV BA PARTO c                       82  10    APPENDIX As ELECTRICAL                tus tnt nata t ba ANNE dus 83   TOPE  VIRE GOLOM            ba PH 83   102  EEG TRIGA             IG bb a 83               SCHEMATIC DRAWING ol  S a bb dane 84   10 4    SOCHMEMATIC DRAWING a e E EEEE ba ba      85    1  BEFORE USING THIS PRODUCT    To ensure the safe usage  be sure to read the following before using the product  The following instructions are  intended for the use of QUALIFIED SERVICE PERSONNEL ONLY     If any activity is carried out on the product  this should be done only after carefully reading and sufficiently  understanding the instructions     Only qualified service personnel should carry out maintenance on the product     Depending on the potential risk  terms such as    WARNING   CAUTION  and  IMPORTANT are used where       explanation is given that requires special attention  SEGA is not responsible for injury or damage caused by use in a  manner contrary to the instructions given in this document     In order to prevent accidents warning stickers and printed instructions are applied in the places where a potentially  hazardous situation relating to the product could arise  Be sure to comply with these warnings     Indicates that mishandling the product by disregarding this warning will cause a potentially  hazardous situation that can resul
10.      s 0 8  PUB 62005UK    b  93   TO AUDIO AMP    B  0 9 x F           8 PUBCAR zv    P    so             1     amp   BET SW  4 e   CTA 2100      5397  50L  5 200539701      ASSY STEERING HANDLE MECHA    iu k z SW MODE PSU 512       491  1        3 80L 52x2 i  z d 88 8 E    ds               30x2   cr    CTA 60070 y 1    3 50x2 1              4 TO AUDIO AMP took bp          20448844   2 INPUT 100VAC 120VAC   91 57   140 2      5 B a E OUTPUT 33VDC 12A 58            Tae  344      ae mu     mm    55 PANEL   21  85          _      PUB 62003UK s o Ba        05  5 ES          25    PUB 1130 SW UNIT 5 45      8 a NOTUSED  SERVICE SW        x       w 3 alele R    0   10  mS m         j  2  509 5008   PUB 62006UK 5 5    8 z E    5   uP  pee ene del g  das              a ae                               E             OOOOOL  00595            OOOOOOOOOOOOOOOOOOOOOOOOOO         10                 gt  z  lt   PUB 62002UK    ume  E                       Z          8                                                        NH   4  2               cme won ene See ee eee SSRRXASN  509 5028 CP a ni 5V 10   71 1   zz 22 22  gt  gt       5v 2 ol  n 2 wes  88      5566      55                                                so KA so SEES Z220858662285668629705662208266         4      Ls  888 22 2 9  2 22 2 95 222 22 22222         Hr  VOLUME CONTROL E           1    6 837 13551 92                  2      CONTROL BOARD FOR JVS              UP SENSE 5010   DATAB 6    20     2205179 DATA   7           
11.    a5 73  mo E          34 O        1 SORTER OVERRIDE ROUTING PLUG y     EE IN METER 93 53   ax      nit Bx v    E 28 OUT METER OUTM     35    30   12         ve era REFILL METER 3      570 4 00715 PAYOUT SW  gt                gt        000000          7 Plc      90    333333  gt  o WH 1    M            e Lwit            9           MEM Y vVVVVY  gt  o    220 5643 01  RESERVED FOR PAY OUT SW Lp 00000 oo    OPTION ON CONTROL PANEL I3          59 o 522529 10        2        cP COIN INSERT LAMP    00000 OO    000000 CASH QUT METER   8     1212 WATT BULB  uP    1      3   12  HE      5 YE d  000000                 PUB 1000UK ASSY CABI  11 nose            P     YELLOW e  8   BLACK DRAWN CHECKED   THIS DRAWING WILL IN NO WAY      COPIED   1   ORANGE      LIGHT GREEN A        BE RETURNED ON DEMAND   43  EARTH WIRE    5   WHITE D   PURPLE    1 f  4   GREEN C   BROWN O        5 CW  3   YELLOW      SKY BLUE K   AN618  11015 CASH CUBE   KART EM 1 2  2   BLUE A   PINK L   AWG20 001097 PUB 00002UK SCH    ALTERATION 1   RED 9   GRAY ANG22 UL1007 TOP ASS Y 18 02 04       A    D    E    G                                                                                                                                                                                                                                                                                                                                                                                                                           
12.  00 5 00 10 00    COIN  6   2 00     0 05 0 10 0 20 0 25 0 50 1 00 2 00 5 00 10 00    COIN  7   0 05     0 05 0 10 0 20 0 25 0 50 1 00 2 00 5 00 10 00    COIN  8   0 50    0 05 0 10 0 20 0 25 0 50 1 00 2 00 5 00 10 00   DEFAULT SETTING   EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    COIN  1 to  8  Coin value assignment number label for each type of coin      lt For TOKEN Setting gt     COIN ASSIGNMENTS    SETUP COIN VALUE ASSIGNMENTS  FOR COIN MECH     CREDIT VALUE OF 1 COIN   1   C1  2  3  4  5  10  20  25  50  100     DEFAULT SETTING  EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    CREDIT VALUE OF 1 COIN  Value assignment for a single coin     67    8 2 5  CREDIT SETTING  Select CREDIT SETTING to display the following screen and adjust payout  Hopper  related settings      lt For POUND  DOLLAR  EURO  or ANY CASH Settings gt     CREDIT SETTING   FREE PLAY    OFF     ON  OFF     BET   1 0    0 5  1 0    MAX PAY   100    5  10  15   95  100   DEFAULT SETTING   EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    FREE PLAY  Turns Free Play ON or OFF  Setting to ON allows play without the use of coins   BET  Number of coins required for a single play   MAX PAY  Maximum payout value  This will not be displayed when set to POUND       For TOKEN and BET BUTTON  USED  Setting      CREDIT SETTING   FREE PLAY   OFF     ON  OFF     BET BUTTON   USED     USED  NOT USED     MIN BET  1   1 2 3     100    MAX BET   100    1 2 3     100    ADD BET  1   1 
13.  ACCEPTI         4 PUB 1110UK METER UNIT             3             O 17        144          ACCEPT2 PIN 11  I2Vmax50mA si               eme         gps m 334   018        INS          ACCEPTS FINTE GND B       bd 5  SEEMS peu                  19   ae ING          ACCEPTA          ouo      21 Op       ED  T   H               20   a  INT          ALARM HOPPER ENABLE           2       1          88 i ANP cont                 H 4  125  NE PN                              HOPPER RELAY      pe   3 ose    28 Q DUM  jio  H                               SQUARE WAVE      a        ge                   10 0       INHIBIT COIN        25 A8   EE 1      gt  o           O         0     11 ot  he DIVERT ours 26 B8 c c      2 CON3    20  m COIN INSERT LAMP 00        e    27         GIH                               EXITC 13  RESERVED FOR NOTE ACCEPTOR   SENSOR POWER               20 12   5 E14                  4  1 oe  OPTION  MONEY CONTROLS LUMINA    m m    INHIBIT TOKEN  gt           O              sre     51  z 0       7 28         Ha      lo    SERT METER TR UP HOPPER DUMP SW   05   paras          X    16 0         8 p OUT20          INHIBIT  T       510074    ima        panic CON6 470       Jo Ho 5 2110  V oUT21          INHIBIT2 7 30    50           J            CONS     18 HH           2    54 OUT22          INHIBIT3 5 30 P 15 IN       a o 4 00723          INHIBITA 8         30     o           ai  Up    eH a 00717          ESCROW sv           FPE  gt   3  o CP CASH IN METER 5     ai up  
14.  INPUT TEST  OUTPUT TEST  COIN TEST  TROUBLE LOG  MEMORY SETTING    DATAPORT SETTING  COIN ASSIGNMENTS    EXIT    SELECT WITH SERVICE BUTTON    AND PRESS TEST BUTTON    a  INPUT TEST   b  OUTPUT TEST    c  COIN TEST    d  TROUBLE LOG    e  MEMORY SETTING     f  DATAPORT SETTING     g  COIN  ASSIGNMENTS     Executes INPUT TEST    Executes OUTPUT TEST   Executes Hopper COIN TEST   Displays error data encountered   Enters MEMORY SETTING menu     Enters DATAPORT SETTING menu  This will only be displayed under  particular setting conditions     Allows adjustment of coin value  This will not be displayed when set to  POUND     59    8 2 4 1 INPUT TEST SCREEN  Select INPUT TEST to display the following screen and check the status of input devices     Press the switch button  If it is functioning correctly  the START indicator will switch from OFF to ON      lt For POUND  DOLLAR  EURO  or ANY CASH Settings gt     INPUT TEST   RESET KEY SW   OFF   ON   COIN ACCEPT   1   OFF   ON   COIN ACCEPT  2   OFF   ON   COIN ACCEPT  3  OFF   ON   COIN ACCEPT  4   OFF   ON   COIN ACCEPT  5   OFF    ON   COIN ACCEPT  6  ON    OFF   TOKEN IN SW   OFF   ON     HOPPER COUNTSW  ON    OFF   HOPPER TOP      SW  OFF            DUMP sW  OFF   ON    FRONT DOOR SW   CLOSE     OPEN    BACK DOOR SW   CLOSE     OPEN    CASH DOOR SW   CLOSE     OPEN      PRESS TEST AND SERVICE BUTTON TO EXIT    Note  The TOKEN IN SW is the switch signal for the mechanical coin selector  This option will not be  displayed when se
15.  S quaai au RN Ru MEER Mad MES REN MER               MEE 41  7  CONTENTS OF GAME ae     0 42  ro VOV TO PLAVE FOUND SET MN CO        s 42  8  EXPLANATION OF TEST AND DATA DISPLAY    45                    TEST OD de 46           c i tla          47   O      Deo    ace tial ea       clare cea ale a E ue        49                                                  been 50       SOUND TES cR 50      oC Ncc c   51           ZOVSVLENL A           IN             baraba 52  edits  GOINASSIGNMENTS bana 5         BOOKKEEPING                                          54  92092 BACKUP  DATA GLE NA m 54  8 1 10   595      SE               babe 55    8 1 11  DIMM se IPM  aaa aaa             55    9 2     GAME TEST DESCRIPTION MODE a UNUS 56  92  k  INPUTTESFOOREEN rect circa E EE    56  p 22  OUTPUT TEST SGREEN rees aaa ae  57  923 GAME SETTING creien      EEEE E lac alia cei luis anhalt 57  p 24    HOPPER TEST MENU SO BEES dut ts putet aaa  59   OA INPUT TEST SUREEN        rut E aa ba 60  9242  OUTFUT      SGHEED    tutta ua career aula aa ab 61  92437                                      X 62  9244  TROUBLE COG SOREEN M aaa        64  8245  MEMOR SETTING a E 66  6 24 65   DAVAROMA Te Sie BEC                  TEE 66  Quid  COINASSIGNMENTS  SETTING           ab bebe 67      C LiB NRI Cp 68  920  VOLUME                  ms 70        BOOKKEEPING SGREEN miti RE RM      MEI p RE      M EE              MD UN MEN      70  8 2 7 1  BOOKKEEPING FOR POUND  DOLLAR  EURO       ANY CASH SETTINGS         
16.  TEST AND SERVICE BUTTON TO EXIT        This option will only be displayed when CURRENCY is set to TOKEN and BET BUTTON is set to  USED     Press the SERVICE and TEST Buttons simultaneously to return to the Game Test Menu screen     56    8 2 2  OUTPUT TEST SCREEN    Select OUTPUT TEST to display the following screen and check the status of each lamp     Use the SERVICE Button to move the cursor to the desired test item  Press the TEST Button to test the  selected lamp  ON will light the lamp  and OFF will turn it off   Doing so will confirm that the lamp and its wiring are functioning properly     OUTPUT TEST Screen    OUTPUT TEST    START LAMP    OFF     BET LAMP   OFF   gt  EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON     9 This option will not be displayed when CURRENCY is set to a monetary currency  such as POUND  or  when the BET BUTTON of the TOKEN settings is set to NOT USED     Move the cursor to EXIT and press the TEST Button to return to the Game Test Menu screen     8 2 3  GAME SETTING    Select GAME SETTING to display the current game settings and make changes     GAME SETTING Screen    GAME SETTING    CAR NO   CURRENCY   LANGUAGE  PAYOUT SETTING    RISK  amp  RETURN  DOUBLE UP  CONTINUE     ITEM FEATURE     ITEM ODDS      JACKPOT ODDS   gt  EXIT     1     POUND     ENGLISH    90      ON     ON     ON     ON    x5     x40    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    57    CAR NO   Colour setting for cars appearing in the game  Choose from 
17.  UD  8040     p saj  CNS 51    5 2        5         hm          Po  8 8 g                                                                                                                              3 7 p  5     NOT USED  50x2    10  9        30 HEN  5  amp  eH  8    MI        5 11   m    _   up  PANEL  i SLAC IND DRAWN   CHECKED SE  EX   THIS DRAWING WILL IN NO WAY      COPIED   SEE      SEGA ENTERPRISES  LTD  5   WHITE PURPLE 43  EARTH WIRE      1     P TO BE RETURNED ON DEMAND                                CW  K   AWGI8 011015  2   BLUE A   PINK L  48620 01007 PUB 00002UK CASH CUBE   KART SCHEM 2 2  ALTERATION 1   RED 9   GRAY AWG22 UL1007 TOP ASS  Y 18 02 04                                                 D      G             
18.  machine  retract the leg adjusters fully  During movement  pay careful attention so that the casters or leg adjusters do not damage any  other cabling laid on the floor  Such damage could result in a fire or electric  shock        Do not push the upper part of the cabinet  Failure to observe this can cause  the cabinet to fall forwards and result in accidents     When transporting the machine  be sure to hold the handles on the rear of  the cabinet  Inclining the machine by holding portions other than the handles  can damage the cabinet and or the floor surface     Do not push the pop panel  Failure to observe this may damage the  installation portions and may cause unexpected accidents     The machine weighs approximately 100Kg and should only be moved by a  minimum of 2 people           IMPORTANT                         m    A    Castors       To move the machine     1  Using the handles at the back of the cabinet  tilt the cabinet back until it is balanced safely on the  rear castors  EXTREME CARE SHOULD BE TAKEN DURING THIS OPERATION TO AVOID  INJURY OR DAMAGE TO THE MACHINE     2  Carefully roll the machine to the desired position         Tilt cabinet forward until front legs are in contact with the ground     CAUTION  THE MACHINE  MAY PULL FORWARDS     4  Adjust the leg adjusters to ensure cabinet is square and steady if required     16    3 6  ELECTRICAL ASSEMBLY  Before performing work  be sure to turn power off  Working with power on can  cause an electric shock or 
19.  to TOKEN     70    8 2 7 1 BOOKKEEPING FOR POUND  DOLLAR  EURO  OR ANY    CASH SETTINGS  BOOKKEEPING 1 4 Screen  BOOKKEEPING 1 4  NUMBER OF GAMES 0  PLAY TIME OD 0H 0M 0S  AVERAGE PLAY TIME 0H 0M 0S  LONGEST PLAY TIME           05    SHORTEST PLAY TIME           05    PRESS TEST BUTTON      CONTINUE    NUMBER OF GAMES  Total number of games played    PLAY TIME  Total in game play time    AVERAGE PLAY TIME  Total play time divided by the number of individual games played   LONGEST PLAY TIME  Longest of all games played    SHORTEST PLAY TIME  Shortest of all games played     Pressing the TEST Button will bring up the following screen     BOOKKEEPING 2 4 Screen    BOOKKEEPING 2 4    TIME HISTOGRAM  OMOOS   OM29S  OM30S   0  595      005   1  295  1  305   1M59S  2M00S   2M29S  2M30S   2  595  3  005   3  295  3M30S   3  595  4  005   4M29S  4  305   4  595  OVER 5  005    O CO C Cc OO S CC    PRESS TEST BUTTON TO CONTINUE    PLAY TIME HISTOGRAM shows the number of plays and the respective play times  This histogram should  be referred to when setting the game difficulty     71    Pressing the TEST Button will bring up the following screen      lt For POUND Setting gt     BOOKKEEPING 3 4 Screen    BOOKKEEPING 3 4  COIN IN  0 05    0  COIN IN  0 10    0  COIN IN   0 20    0  COIN IN  0 50    0  COIN IN   1 00    0  COIN IN   2 00    0  CASH IN   0 00  CASH OUT   0 00  ATTENDANT OUT   0 00  SERVICE CREDITS   0 00    PRESS TEST BUTTON TO CONTINUE    COIN IN  Number of individual co
20. 0 0 0 0   80  0 0 0 0  0 0 0 0   81  0 0 0 0  0 0 0 0   82  0 0 0 0  0 0 0 0   83  0 0 0 0  0 0 0 0   84  0 0 0 0  0 0 0 0   85  0 0 0 0  0 0 0 0   86  0 0 0 0  0 0 0 0   87  0 0 0 0  0 0 0 0   88  0 0 0 0  0 0 0 0   89  0 0 0 0  0 0 0 0   90  0 0 0 0  0 0 0 0   91  0 0 0 0  0 0 0 0   92  0 0 0 0  0 0 0 0   93  0 0 0 0  0 0 0 0   94  0 0 0 0  0 0 0 0   95  0 0 0 0  0 0 0 0   96  0 0 0 0  0 0 0 0   27  0 0 0 0  0 0 0 0   98  0 0 0 0  0 0 0 0   99  0 0 0 0  0 0 0 0   100  0 0 0 0  0 0 0 0     PRESS TEST BUTTON TO CONTINUE    The size of bets made  76     100 coins   number of wins  actual payout ratio  number of successful games   number of games played  and rate of success will be displayed     19    Pressing the TEST Button will bring up the following screen     BOOKKEEPING 9 9 Screen    BOOKKEEPING 9 9  ITEM WIN LOSE   WIN LOSE  TREASURE  10 0 0      TREASURE  20 0 0      TREASURE  30 0 0      TREASURE  50 0 0      TREASURE  100 0 0      TREASURE x2 0 0      TREASURE x3 0 0      TREASURE x4 0 0      TREASURE x5 0 0      SHIELD x1 0 0      SHIELD x2 0 0      SHIELD x3 0 0      SHIELD x4 0 0      TIME SLOW 0 0                    2 0 0                               0 0 0 0  PREMIUM 0 0      FAIRY 0 0      B_ZONE x2 0 0 0 0  SPY GLASS 0 0 0 0    PRESS TEST BUTTON TO EXIT    When CURRENCY is set to TOKEN in the GAME SETTING and ITEM FEATURE is set to ON  the  number of items won lost in normal games  as well as the number of items won lost when using  CONTINUE  is shown    Note  
21. 1 to 8     CURRENCY  Setting for currency used in the game  Choose from POUND  DOLLAR  EURO  ANY CASH  or  TOKEN         LANGUAGE  Language setting  RUSSIAN  as well as ENGLISH  is available  except when CURRENCY is set to  POUND     PAYOUT SETTING  Payout ratio setting  which can be adjusted in 5  increments within the range of 30     100          9 RISK    RETURN  Game s balance setting     HIGH  Within a given game  the payout size   large  and the payout frequency   few    MIDDLE  Between HIGH and LOW    LOW  Within a given game  the payout size   small  and the payout frequency    frequent     When CURRENCY is set to TOKEN  however  only HIGH and LOW are available     CONTINUE  Determines whether or not the CONTINUE option is available during game play     DOUBLE UP  Determines whether or not the DOUBLE UP CHALLENGE option is available during game play         ITEM FEATURE  Determines whether or not the ITEM FEATURE option is available during game play when  CURRENCY is set to TOKEN         ITEM ODDS   Determines the probability of  hitting  an ITEM  A setting of  10  equates to the highest probability  of hitting     1    the lowest    This option will only be available when ITEM FEATURE is set to ON           JACKPOT ODDS  JACKPOT odds settings  displaying odds multiplication values for a wide range of play units     58    8 2 4  HOPPER TEST MENU SCREEN  Select HOPPER BOARD TEST to display the following screen and adjust Hopper related settings     HOPPER BOARD TEST   
22. 2 3     100    AUTOMATIC PAYOUT   OFF     ON  OFF     MAX PAY   19999     499  999  1499  1999      19999    MAX CREDIT   19999     499  999  1499  1999     19999    HOPPER SIZE   399     19  39  59  79      399    DEFAULT SETTING   EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    68     lt For TOKEN and BET BUTTON  NOT USED  Setting gt     CREDIT SETTING   FREE PLAY   OFF     ON  OFF     BET BUTTON  NOT USED   USED  NOT USED     BET  1    1  2  3       100    AUTOMATIC PAYOUT   OFF     ON OFF     MAX PAY   19999    499  999  1499  1999     19999    MAX CREDIT   19999    499  999  1499  1999     19999    HOPPER SIZE   399    19  39  59  79     399    DEFAULT SETTING   EXIT    SELECT WITH SERVICE BUTTON    AND PRESS TEST BUTTON   FREE PLAY  Turns Free Play ON or OFF  Setting to ON allows play without the use of coins    BET BUTTON  Turns use of BET Button ON or OFF  This will not be displayed when set to  POUND  DOLLAR  EURO  or ANY CASH    MIN BET  Minimum bet allowed to start a game   When BET BUTTON is set to USED    MAX BET  Maximum bet allowed to start a game   When BET BUTTON is set to USED    ADD BET  Additional bet amount   When BET BUTTON is set to USED    BET  Number of coins required to start a game   When BET BUTTON is set to NOT  USED    AUTOMATIC owitches whether coins are paid out  or added to the player s credits    PAYOUT    MAX PAY  Maximum number of coins that can be paid out    MAX CREDIT  Maximum number of credits    HOPPER SIZE  Payout exceedi
23. 3 12 2  HOPPER ASSEMBLY FAULT FINDING    Coins fail to unjam    1  Ensure coin exit clear   2  Ensure no incorrect coins or foreign objects are in the hopper   3  Ensure no badly bent coins in hopper     Clearing a coin jam    1  Open the Outer and Service doors to gain access to the Hopper area     2  Detach the metalwork surrounding the hopper by removing the 2 screws and 3 nuts that hold it in  place    3  Remove all coins from bowl    4  Remove motor assembly from base    5  Clear the jammed coin by either     a  Rotating the disc manually first anti clockwise then clockwise to free the coin   OR b  Push the coin back in using the edge of similar coin     NB  Common cause is damaged or bent coins  Do not return damaged coins to bowl     Remove any debris from the disc bed assembly   Clean the exit window opto with a clean dry cloth   Reassemble as described earlier    Refill and test the hopper     Ore SD     Motor fails to run    1  Check 24v 5A fuse on the Hopper Drive Board    2  Hopper over current protective device tripped  Wait 30 seconds while supply off    Over payout of coins    1  Check opto area coin exit for dirt     Under Payout of coins    1  Ensure hopper contains sufficient coins   2  Poor connection  check common return wires  to hopper     30    Dismantling the Hopper    Gently pull outwards the securing clips on the back of the base     2  Tilt the bowl forward until it is clear of the clips    3  Slide the bowl forward until the locating lugs  at the f
24. 46  0 0 0 0  0 0 0 0   4T  0 0 0 090 0 0 0 0   48  0 0 0 0  0 0 0 0   49  0 0 0 0  0 0 0 0   50  0 0 0 0  0 0 0 0     PRESS TEST BUTTON TO CONTINUE    The size of bets made  26     50 coins   number of wins  actual payout ratio  number of successful games   number of games played  and rate of success will be displayed     77    Pressing the TEST Button will bring up the following screen     BOOKKEEPING 7 9 Screen    BOOKKEEPING 7 9    BET WIN BET PAYOUT GOOD GAMES GOOD     51  0 0 0 0  0 0 0 0   52  0 0 0 0  0 0 0 0   53  0 0 0 0  0 0 0 0   54  0 0 0 0  0 0 0 0   55  0 0 0 0  0 0 0 0   56  0 0 0 0  0 0 0 0   34  0 0 0 0  0 0 0 0   58  0 0 0 0  0 0 0 0   59  0 0 0 0  0 0 0 0   60  0 0 0 0  0 0 0 0   61  0 0 0 0  0 0 0 0   62  0 0 0 0  0 0 0 0   63  0 0 0 0  0 0 0 0   64  0 0 0 0  0 0 0 0   65  0 0 0 0  0 0 0 0   66  0 0 0 0  0 0 0 0   67  0 0 0 0  0 0 0 0   68  0 0 0 0  0 0 0 0   69  0 0 0 0  0 0 0 0   70  0 0 0 0  0 0 0 0   71  0 0 0 0  0 0 0 0   12  0 0 0 0  0 0 0 0   73  0 0 0 0  0 0 0 0   74  0 0 0 0  0 0 0 0         0 0 0 0  0 0 0 0     PRESS TEST BUTTON      CONTINUE    The size of bets made  51     75 coins   number of wins  actual payout ratio  number of successful games   number of games played  and rate of success will be displayed     78    Pressing the TEST Button will bring up the following screen     BOOKKEEPING 8 9 Screen    BOOKKEEPING 8 9    BET WIN BET PAYOUT GOOD GAMES GOOD     76  0 0 0 0  0 0 0 0   TI 0 0 0 0  0 0 0 0   78  0 0 0 0  0 0 0 0   79  0 0 0 0  
25. B reference     PART NUMBER LOCATION TYPE  amp  DETAILS  514 5078 3150   STEREO AMP REF  F1  F2   5x20mm CERAMIC SB 3 15A    514 5078 4000   SWITCH REG REF  F1 5x20mm CERAMIC SB 4A  514 5078 5000   IEC INLET REF  F1 5x20mm CERAMIC SB 5A EN  514 5078 6300   CONN  BD  REF  F1 5x20mm CERAMIC SB 6 3A    There are also fuses located on the Monitor PCB  Refer to the monitor manufacturer for further  information        33    4  REFILL MODE    4 1  WHAT IS REFILL MODE   The REFILL MODE is used to refill the Hopper with coins or to pay out coins from the Hopper  To enter  REFILL MODE  hold the Key Switch in the  ON  position for around one second  Setting the Key Switch  back to  OFF  will then exit REFILL MODE  Except during game play or in Test Mode  REFILL MODE can  be accessed at any time  However  it is possible to enter REFILL MODE during game play if a  HOPPER  EMPTY  error occurs   There are two different submodes used in REFILL MODE  depending on the status of the machine doors     When the doors are closed   LANDLORD REFILL  is used  and when the front door or cash door are open    COLLECTOR REFILL  is used     4 2  LANDLORD REFILL  During LANDLORD REFILL  a screen like the one below will be displayed         LANDLOAD REFILL       LAST      8 08  FLOAT g  70       Hu ET             1 00         LANDLORD REFILL Screen    The number of wins in the last game     The number of coins in the Hopper   current number   maximum number  Any coins  inserted beyond the maximum number wi
26. BOARD TEST    PROGRAM VER   1 02  DIMM SLOT O   GOOD  DIMM SLOT 1   GOOD  DIMM STATUS   GOOD    CHECKING DIMM BD  DIMMO     GOOD  DIMMI     GOOD  1C34  355   GOOD      10 115   GOOD  GD DRIVE   GOOD         COMPLETE           PRESS TEST BUTTON TO EXIT    55    8 2  GAME TEST DESCRIPTION MODE    Test menu Flow is  System test    Game test  gt  Hopper Board test    Select GAME TEST MODE from the System Menu screen to display the Game Test Menu screen as  shown below     Use the SERVICE Button to move the cursor to the desired test item  Press the TEST Button to enter the  selected item     GAME TEST MENU Screen    CLUBKART TEST MENU    INPUT TEST   OUTPUT TEST   GAME SETTING   HOPPER BOARD TEST   CREDIT SETTING   VOLUME SETTING   BOOKKEEPING   BACKUP DATA CLEAR    gt  EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON  After the test is complete  move the cursor to EXIT and press the TEST Button to return to the System  Menu screen     8 2 1  INPUT TEST SCREEN    Select INPUT TEST to display the following screen and check the status of input devices   This test should be used periodically to check that each input device is functioning correctly     Confirm the status of each switch button and controller sensitivity levels   Press the switch button  If it is functioning correctly  the indicator will switch from OFF to ON     INPUT TEST Screen    INPUT TEST    STEERING         ACCEL          BRAKE         START SW   OFF      BET SW   OFF  SERVICE   OFF  TEST   OFF    PRESS
27. CONTROL   ROUTING PLUG  18 WAY   Pt No PUB 64101UK   5 7 8 15 1 13  10913  1213  16913  17 13   18913    The diode direction is shown as     gt         Note  Cash Payout     1 Hopper only fitted        3 13 2 COIN MECHANISM FAULT FINDING    There is a green diagnostic LED used to provide a visual indication of the mechanisms current operation  and error condition     LED ON   Power ON   LED OFF   Power OFF   LED will flash OFF once when Coins or Tokens are accepted or if reject Lever is pressed   LED will flash OFF twice if Coin or Token is unrecognised    LED will flash OFF three times if validator or machine has inhibited Coin or Token    LED will flash continuously when in Token Teaching Mode     Ola IN    For further information on the operation of the coin mechanism  please refer to the Money Controls  website     www moneycontrols com support     32    3 14  FUSES    Never touch places other than those specified  Touching places other than  those specified can cause electric shock and short circuit  Disconnect the  machine from the supply before attempting the replacement of any fuse        WARNING  Only QUALIFIED SERVICE PERSONNEL should replace FUSES   Only replace fuses with ones of the same value and type   IMPORTANT       There are a number of fuses used on this machine to protect the user and the machine from damage  Only  replace the fuse once you have removed the cause of its failure  Detailed below is a list of the fuses used   their location and if relevant PC
28. CONTROL SYSTEM    MONITOR    IC BOARD MEMORY TEST Monthly  e  n the SOUND TEST mode  check the sound  related ROMs    PERIODIC CHECKS   Periodically perform the following    INSTALLATION OF   When the machine is installed perform the following Monthly  Check to see that each setting is as per the  standard settings input at the time of shipment   In the INPUT TEST mode  check each switch and  V R   In the OUTPUT TEST mode  check each of the  lamps   In the MEMORY TEST mode check all of the IC   s  on the IC BD     On the TEST MENU screen choosing the MEMORY   Monthly  TEST allows self test to be performed  In this test  RAM  amp  ROM are tested     Monthly  MEMORY TEST    Ascertain each setting    In the INPUT TEST mode  test the control devices     In the OUTPUT TEST mode  check each of the  lamps     In the INPUT TEST mode  check each switch and Monthly   V R    Adjust or replace each switch and V R    In the C R T  TEST mode  check to ensure the Monthly  monitor is adjusted correctly        Clean screen  switch off machine and remove the Weekly  plug     Clean surfaces Monthly    DATA CHECK Check such data as held in the bookkeeping Monthly  screens  relating to number and length of plays    e  EXTERIOR    MAINTENANCE       Lubricate seat sliders    COIN MECHANISM e Check switch operation  if fitted  Monthly    8 1  SYSTEM TEST MODE    Setting changes made in SYSTEM ASSIGNMENTS  COIN ASSIGNMENTS and  GAME TEST MODE are stored only when the TEST mode is exited properly     
29. E    2  gt                          PC eats      51 0 oto 2  evo ALT           PSU 24V              2    20              i                 201  BLUF oy RE i3  4 g 3         O2 GND  3       p    et ot BL 24  4           PUB 60004UK   GREY 17   2     HH    Jaci 3   actoov            2107 a O    a LCA755 24 W w   5  2  ORANGE _ 2207 YEL   ak n      74            3 RED 230V ACTOUV      5      249  6 oll     BROWN       z0v 55A YEL O     PUB 61007UK  FI  PUB 1100UK ct       ds Wi      gele E  AC BRKT     a    838 11856     02 BL AL 400 5421 05012Y   501  2     Hurt  o 5       i BL 9 1        GND   1 Hok aoe  e  PUB 4200UK ASSY XFMR lela    CONNECT BD p   55 PSU 12V 43A GND   2 HH     28  BL            EL              g      actoov a    mho REFILLKEYSW AYYY  t z 55 1   JPM PART No 460044     YELLOW      4 ak In  LCASOS 12 Y  n    jj  PUB 64102UK i                     5   FG          UJE 2              Le    B5 B5 E              JE              v 50     so 250 250 PFPE      AL     4 AL 2           EARTH PONT       jo t  8 x M 85  5      NOT USED   2          lo  gt                 PUB 61008UK m 2595                 12                                                      sess     SUPPLY                   7  Actoov aw    PUB 61006UK     x   i i O BLKU P      m 8   FRONT DOOR SW BACK DOOR SW REFILL METER    PART No 510069 PART No 510069 7       se AL zz222            cd c 93 3 BK  80     F          6     E 302               30     NOT USED rA FLUNIT 15W 2   u            MINIL          
30. ERT  0 0 0  WIN   P O DOUBLE UP CHALLENGE   GAMES  0   DOUBLE UP  DONE  0 00   BET  MAX  0  WIN  WIN R  0 00   P O    0  0     1  0  CONTINUE   2  0  BET   3  0  WIN   4  0  P O   5  0     6  0    7  0    8  0    9  0    10  0    11  0   CONTINUE     TRY  0   0  0 00    WIN  0   0  0 00      PRESS TEST BUTTON TO EXIT    73    SETTINGS     PAYOUT  Payout ratio setting    TOTAL    BET  Total number of bets made    WIN  Total number of wins    P O  Resulting actual  total payout ratio    D D RACE    BET  Number of DOSH DASH RACE bets made    WIN  Number of DOSH DASH RACE wins    P O  Resulting  actual DOSH DASH RACE payout ratio   DOUBLE UP    BET  Number of DOUBLE UP CHALLENGE bets made   WIN  Number of DOUBLE UP CHALLENGE wins    P O  Resulting  actual DOUBLE UP CHALLENGE payout ratio   CONTINUE   BET  Number of CONTINUE bets made    WIN  Number of CONTINUE wins    P O  Resulting  actual CONTINUE payout ratio     DOSH DASH RACE     WINS   GAMES  WIN     BEGINNER  0   0  0 0    INTERMEDIATE  0   0  0 0    EXPERT  0   0  0 0      The number of games played  number of wins  and the win ratio will be displayed for each difficulty setting     WINMAX   WINAVG TTLAVG    BEGINNER  0 0 0 0 0  INTERMEDIATE 0 0 0 0 0  EXPERT  0 0 0    Here  the maximum number of wins and the average number of wins will be displayed for each difficulty  setting  The TTLAVG is a total average of all DOSH DASH RACE coins paid out     DOUBLE UP CHALLENGE   GAMES  Number of DOUBLE UP games played   DONE  DOUB
31. G   SHOW HOPPER FLOAT   OFF    ON    SHOW LAST WIN   OFF    ON    MAX HOPPER FLOAT    200    50  60  70    200    DEFAULT SETTING   EXIT    SELECT WITH SERVICE BUTTON    AND PRESS TEST BUTTON   SHOW HOPPER Determines whether or not to display the HOPPER FLOAT   FLOAT    SHOW LAST WIN  Determines whether or not to display the LAST WIN     MAX HOPPER FLOAT  Changes the number of coins filled into the Hopper when pressing the  HOPPER TOP UP Switch  This option will not be displayed when set to  POUND     8 2 4 6 DATAPORT SETTING  Select DATAPORT SETTING to display the following screen and adjust the DATAPORT settings     DATAPORT SETTING   OPTION                      PROTOCOL  NON PROT    CONDITION    TEMP     TEMP  FOREVER     EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    OPTION  Determines whether or not to connect to the DATAPORT   CONDITION  DATAPORT Mode status setting     66    8 2 4 7 COIN ASSIGNMENTS SETTING  Select COIN ASSIGNMENTS to display the following screen and adjust the coin value assignments      lt For DOLLAR  EURO  or ANY CASH Settings gt     COIN ASSIGNMENTS    SETUP COIN VALUE ASSIGNMENTS  FOR COIN MECH     COIN  1 PAYOUT COIN    1 00     0 05 0 10 0 20 0 25 0 50 1 00 2 00 5 00 10 00      COIN  2   0 25     0 05 0 10 0 20 0 25 0 50 1 00 2 00 5 00 10 00    COIN  3   0 20    0 05 0 10 0 20 0 25 0 50 1 00 2 00 5 00 10 00    COIN  4   0 10    0 05 0 10 0 20 0 25 0 50 1 00 2 00 5 00 10 00    COIN  5 TOKEN    1 00    0 05 0 10 0 20 0 25 0 50 1 00 2
32. G ADJUSTER ADJUSTMENT     e The nominal position for the leg adjusters is fully retracted  Only  extend them if the machine is sited on an uneven surface     CAUTION    Stor e Only QUALIFIED SERVICE PERSONNEL should carry out this operation   IMPORTANT       This machine has two castors  at rear  and two leg adjusters  at front   Where the installation is flat and    level  the adjuster should not need to be extended  Only extend the adjusters to prevent the machine from  rocking     To extend the led adjusters   1  Use a wrench to turn them until the machine is    stable and level  ADJUSTER               Ensure that all of the Adjusters  are in contact with the floor     O    Ensure adequate ventilation is maintained by ensuring there is at least a 150mm gap between the  back on the machine and any wall     3 4 3  CONNECTION TO THE POWER SUPPLY  To connect the machine to the power supply   1  With the Mains Switch in the          position  insert the IEC mains lead plug into the IEC socket   2  Turn the machine on by switching the Mains Switch to the T position     MAINS SWITCH PRIMARY EARTH POINT  INSIDE            IEC INLET   FUSE    Fluorescent lamp         is always lit        Screen images  appear    p         Sound is  emitted    3 5  MOVING THE MACHINE    When moving the machine  be sure to remove the plug from the power  supply  Moving the machine with the plug inserted can cause the power cord  to be damaged  resulting in a fire or electric shock     When moving the
33. LE UP play ratio    MAX  Maximum number of DOUBLE UP wins   WIN R     DOUBLE UP win ratio       0  Failure on try number 1      1  Success on try number 1  or failure on try number 2     2  Success on try number 2  or failure on try number 3     3  ouccess on try number 3  or failure on try number 4     4  Success on try number 4  or failure on try number 5     5  ouccess on try number 5  or failure on try number 6     6  ouccess on try number 6  or failure on try number 7     7  Success on try number 7  or failure on try number 8     8  Success on try number 8  or failure on try number 9     9  Success on try number 9  or failure on try number 10    10  ouccess on try number 10  or failure on try number 11    11  Success on try number 11     74    CONTINUE   TRY         ratio of CONTINUE games tried to games tried   CONTINUE number   games tried   WIN  The ratio of successful tries  WINS  to games tried   WINS   games tried     Press the TEST Button to return to the Game Test Menu screen     8 2 7 2                        FOR TOKEN SETTING    Page 1 9  2 9  and 4 9 are identical to the   BOOKKEEPING for POUND  DOLLAR  EURO  or ANY CASH  setting  above     BOOKKEEPING 3 9 Screen    BOOKKEEPING 3 9  COIN IN   0  COIN OUT   0  ATTENDANT OUT   0    PRESS TEST BUTTON TO CONTINUE    COIN IN  Total number of inserted coins   COIN OUT  Total number of coins paid out   ATTENDANT OUT  Total number of coins paid out by attendant     19    Pressing the TEST Button will bring up the foll
34. O   COIN IN     Number of coins paid out for the current test   Total number of coins paid out    Longest Hopper Switch activity period   Shortest Hopper Switch activity period   Number of errors encountered     Number of coins inserted  When set to DOLLAR  EURO  or ANY CASH  the  COIN ASSIGNMENTS setting display will change     Pays out a single coin   Tests sorting of inserted coins     Confirms receipt of inserted coins     8 2 4 4  TROUBLE LOG SCREEN  Select TROUBLE LOG to display the following screen and show error data status     TROUBLE LOG  1 2     NO ERROR    PRESS TEST BUTTON FOR NEXT PAGE    TROUBLE LOG  2 2    002  0  101    003  0  102    004  0  103    005  0  104    105    106    202  0  302    203  0  303    304     0    O O oooO    O       PRESS TEST BUTTON TO EXIT    64     002  LOW BATTERY       003  ROM HAS CHANGED       004  RAM DATA IS BAD       005      ERROR       101  COIN IN JAM  HOPPER        102  COIN IN JAM                  103  HOPPER OVER PAID       104  HOPPER RUNAWAY     105  HOPPER EMPTY JAM       106  HOPPER SENSOR IS BAD       202  COM TIME OUT  DATAPORT        203  COM ERROR  DATAPORT        302  COUNTER OUT OF ORDER  IN        303  COUNTER OUT OF ORDER   OUT        304  COUNTER OUT OF ORDER   REFILL       Backup battery voltage has declined significantly  The  system will reset  but backup data may be lost  Replace the  lithium battery on the     board     The ROM detected is that of an unfamiliar version  If there is  a version incompati
35. RND 0050 REV 1    SERVICE MANUAL       IMPORTANT    Before using this product  read this SERVICE MANUAL carefully to understand the contents stated herein   After reading this manual  be sure to keep it available nearby the product or somewhere convenient in    order to be able to refer to it whenever necessary   Manufactured in the UK by     SEG            CONTENTS    1  BEFORE USING EH SP RODU CAE             Det utet du A                 3  1 1  INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION 4  2  INTRODUCTION  FO THIS SERVICE MANUAL ei ee ke NEM E PNE But      6  3  INSTALLATION AND MAINTENANCE INSTRUCTIONS                  eem 7  3 1  HANDLING AND INSTALLATION PRECAUTIONSGS                      7              OPP NANO    cece i                                                           8         PGCE SOO PES               10  Se  ROO IVEY MING FC      coms 12  SA  INSTALLING                                  5                                      13  3 4 2  SECURING IN PLACE  LEG ADJUSTER                                               14  94 3    GONNEGIION        THE POWER SUPPLX            utu ab al 15        MOVING  EHE  MAC HINE yeeie one ttt cee cea ta a a ela 16  CH                Od Oy 21 Wy Vc Fo  on    ey A aa eb 17  9 5       BEMOVING THE ELEC TRIG AL                        17        CONTROLE                          ee eres 18  Sd     REPLACING THE CONTROL PANEL tuta bab eb 18   3 9    AGOGELERATOR AND BRAKE ui tutt tuts rte              a
36. RS       SEGA product has stickers describing the product  manufacture number  Serial Number  and  electrical specification  If you require service  assistance you will require the Serial Number   Identical machines may have different parts fitted  internally  Only by quoting the Serial Number will  the correct parts be identified        Behind Cover        EM            Number             m          SEGA product has warning displays on  stickers  labels or printed instructions  adhered attached to or incorporated in the  places where hazardous situations can arise   The warning displays are intended for the  accident prevention of customers and service  personnel      BUB                k      E    gt   1                        pa        3  pr        4 Bi Ls       r                          TJ         o    On Elec Assy  Cover    Behind Door    SPECIFICATIONS    Installation Space  mm      Height  mm    Height with Pop Panel  mm      Weight  kg      Rated Voltage  VAC    Rated Current  A         650  W  940  D     1576  1916    100 Kg  approx      220   240  1    Note  Descriptions in this manual are subject to change without prior notice     2  INTRODUCTION TO THIS SERVICE MANUAL    SEGA ENTERPRISES LTD   supported by its experience in electronic high technology of VLSI s   microprocessors etc  and with a wealth of experience  have for more than 30 years been supplying various  innovative and popular games to the world market  This Service Manual is intended to provide detai
37. TAL   0      HOPPER COUNT SWITCH     MAX ACTIVE TIME    0  msec    MIN ACTIVE TIME   0  msec    ERROR COUNT         COIN IN COUNT     COIN 0 05      COIN 0 10 EU   COIN 0 20   0   COIN 0 50 N    0   COIN 0 50          COIN 1 00   qo    COIN 2 00   0   TOKEN   0   PAY 1 COIN  STOP     DIVERT TO  CASHBOX   CASHBOX  HOPPER    COIN IN   ACCEPT     INHIBIT  ACCEPT    EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    62     lt For DOLLAR  EURO  or ANY CASH Settings gt     COIN TEST      HOPPER    HOPPER OUT LAP  HOPPER OUT TOTAL   0               HOPPER COUNT SWITCH     MAX ACTIVE TIME   0  msec    MIN ACTIVE TIME   0  msec    ERROR COUNT   0     COIN IN COUNT     COIN 0 05   0   COIN 0 10   0    COIN 0 20   0   COIN 0 25 0   COIN 0 50   0   COIN 1 00 E    COIN 2 00   0   TOKEN E    PAY 1 COIN  STOP     DIVERT TO  CASHBOX   CASHBOX  HOPPER    COIN IN   ACCEPT                                               SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    COIN TEST      HOPPER    HOPPER OUT LAP  HOPPER OUT TOTAL   0       e      HOPPER COUNT SWITCH     MAX ACTIVE TIME   0  msec    MIN ACTIVE TIME zx  msec    ERROR COUNT   0     COIN IN COUNT     TOKEN   0   PAY 1 COIN   STOP                        CASHBOX   CASHBOX  HOPPER    COIN IN   ACCEPT                                               SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    63    HOPPER OUT LAP     HOPPER OUT TOTAL     MAX ACTIVE TIME   MIN ACTIVE TIME   ERROR COUNT   COIN COUNT     PAY 1 COIN   DIVERT T
38. TING of the HOPPER BOARD TEST Menu  see section  8 2 4 6   The Menu item  however  is not normally displayed among the other setting selection items     Displaying the Menu item requires a special dongle  explained in the next section  SETTING  PROCEDURE                   BUARD TEST    INPUT TEST  OUTPUT TEST  COIN TEST  TROUBLE LOG  MEMORY SETT ING    DATAPORT SETTING                     BUTTON  sta                    5 4    Ia SE  AML         gt  ee        DATAPORT SETTING Menu     5 2  SETTING PROCEDURE    The following procedure explains how to use a dongle to access the DATAPORT SETTING Menu and  change the aforementioned error display setting     1  Make sure power is off and connect dongle   Turn on power    Enter HOPPER BOARD TEST Menu   Change setting in DATAPORT SETTING   Turn off power     Disconnect dongle               559279                                 38    5 3                   SETTING    In the DATAPORT SETTING Menu  two setting values can be changed   The OPTION setting determines whether or not the HOPPER BOARD watches over communications from    the DATAPORT  and the CONDITION setting controls whether the OPTION setting is active perpetually or  temporarily     OPTION PROTOCOL setting PROTOCOL  watches over DATAPORT    NON PROT  does  not watch over DATAPORT     CONDITION OPTION setting type FOREVER  perpetual    TEMP  temporary     Setting the CONDITION to TEMP will not eliminate the DATAPORT SETTING Menu item  however setting  CONDITION to FOREVER wi
39. These figures will not be displayed when ITEM FEATURE is set to OFF     Press the TEST Button to return to the Game Test Menu screen     80    8 2 8  BACKUP DATA CLEAR SCREEN  Select BACKUP DATA CLEAR to clear the contents of BOOKKEEPING     Note that this operation does not affect the settings for GAME SETTING     BACKUP DATA CLEAR Screen    BACKUP DATA CLEAR    YES  CLEAR     gt  NO  CANCEL     SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    To clear data  use the SERVICE Button to move the cursor to YES  CLEAR  and then press the TEST  Button     When the data has been cleared  the message    COMPLETED    will be displayed   Press the TEST Button again to return to the Game Test Menu screen     Move the cursor to NO  CANCEL  and press the TEST Button to return to the Game Test Menu screen  without clearing the data     81    9  DESIGN RELATED PARTS     5 Other side  13     Other side    ITEM PART NO  DESCRIPTION    1 TICKER CNTRL PNL FRONT     6  PUB 5003   1  STICKERSIDECOVERL 000     8  PUB 1056 BUK  1  DECALCOIN ENTRY   00     9  PUB 2021UK   1 QCTRLPNLSHCKTPRZE         _____  13       82    10  APPENDIX A   ELECTRICAL SCHEMATIC  10 1  WIRE COLOURS    THE WIRE COLOUR CODE IS AS FOLLOWS     A PINK   B SKY BLUE   C BROWN   D PURPLE   E LIGHT GREEN  Wires other than those of any of the colours listed above will be displayed by 2 alphanumeric characters    1 RED   2 BLUE   3 YELLOW   4 GREEN   5 WHITE   7 ORANGE   8 BLACK   9 GREY    If the right hand side numeral of t
40. VAL    MONITOR Cleaning CRT face Weekly                       Speaker  sound Sound test  check volume adjustment Monthly    COIN SELECTOR Coin insertion test Monthly  Cleaning Tri Monthly    POWER SUPPLY CORD Check condition Annually  INTERIOR Clean  Do Not use water jet  Annually  CABINET SURFACE Clean  Do Not use water jet        6 1  CLEANING THE CABINET SURFACES    When the cabinet surfaces are badly soiled  remove stains with a soft cloth dipped in water or chemical  detergent  diluted with water  and squeezed dry  To avoid damaging surface finish  do not use such  solvents as thinner  benzene  etc   other than ethyl alcohol   abrasives or bleaching agents  DO NOT USE  A WATER JET     41    7  CONTENTS OF GAME    7 1  HOW TO PLAY  POUND SETTING    1  Insert Coin  2  Press START BUTTON    3  Select the difficulty level between  novice  intermediate  difficult by using the steering  and then  confirm by pressing ACCELERATOR UNIT or START BUTTON     4  DOSH DASH RACE  If you fail to reach goal within the time restriction it will be GAME OVER   There are many items within the circuit  Aim for  mem  star mark  avoid for skull mark  and then attempt    Y to reach the goal within the time restriction       Time bonus will be added when reaching goal  try  corey  for further bonus time by reaching goal in certain  VA time period        TIME                   sy      LAP TIME    01503 053        42    5  ALL OR NOTHING STAGE    Please press BRAKE UNIT in proper time              
41. ayed at both extremes of pedal travel     Note  It will be easier to remove the Pedals if the Electrical Assembly is removed  beforehand  See Section 3 6 1 for information on how to remove the assembly     3 8 1  REMOVING THE PEDALS    Note  The pedals may differ slightly form those illustrated     Front Plate Screws  Front Plate Screws    Bolt Plates       1  Turn the power switch OFF and remove the IEC cable   2  Remove the four Front Plate screws then slide the Plate up and away from the pedals     20            M6x20 bolts     one hidden  13    mmu    Bolt Plates       21    3  Remove the four pedal bolts  per pedal  securing  the pedal to the front of the cabinet     4  Remove the bolts and bolt plate from beneath  the cabinet       Earth LELE  Brake  black        Note  In this illustration the Electrical Assembly is removed     5  Disconnect the earth tag and connector block     The connector block colours are as follows   Blue   Accelerator  Black   Brake     6  The Pedal can now be removed by sliding it into the cabinet     22    3 8 2  ADJUSTING OR REPLACING THE VOLUME  ADJUSTMENT   1  Loosen the grub screw  and adjust the volume angle for optimum gear mesh   2  Tighten the grub screw   3  Check the volume setting in Section 8 2 6            s ae   mac m Sa 1  em    Lock Nut       Grub Screw       REPLACEMENT   1  Loosen the grubscrew     2  3  4  5  6      Slide off the gear cog      Undo the lock nut      Remove the volume      Re install in reverse order      Chec
42. ayout Gameboard                 29    3 12  HOPPER ASSEMBLY    The machine uses a Coin Controls 24V DC hopper assembly     3 12 1  HOPPER OPERATION    Each disc contains a number of holes in which coins are held in short stacks  The motor drives the disc via  a gear train  As the disc rotates  the coin at the bottom of one of the stacks will make contact with the  ejector fingers and start to push the fingers back  Further rotation of the disc will cause the coin to start to  move outwards into the exit slot  At this point the spring will be free to pull the ejector fingers forward and  push the coin through the exit slot     A LED transmitter and opto receiver form an optical detector  The infrared light beam is routed across the  exit slot via a light guide  When coin passes through the exit the light beam will be broken and coin output  signal will be generated     The hopper will automatically brake when power is interrupted  or machine placed in the off state  thus  preventing overrun and excessive coin payout     An over current detection circuit reverses the hopper momentarily in the event of a coin jam  and then  attempts to continue payout  This oscillation of the disc will continue until either the coins are freed  the  hopper is switched off  or the overload trip switches  Should the latter occur the hopper supply must be  disconnected  the fault condition must be corrected and the trip be allowed time to cool  Approx  30  seconds  before the hopper will start     
43. bility  all backup data will be cleared     Backup RAM data is abnormal  All backup data will be  cleared     There is a problem with the Key Switch  Please inspect the  Key Switch     Either coin passage time  in Hopper  has been exceeded  or  there is a coin jam  Please inspect the coin sensor     Either coin passage time  in game machine  has been  exceeded  or there is a coin jam  Please inspect the coin  Sensor     Hopper has paid out more than the appropriate number of  coins  Please inspect the Hopper     Hopper has malfunctioned  Please inspect the Hopper     No coins have been released from the Hopper within the set  time  If the Hopper is empty replenish the coin stock   Otherwise  it is possible that there is a Hopper malfunction     The Hopper sensor is not functioning correctly  Please  inspect the Hopper     There was no response from the DATAPORT within the set  time  The possible problems are that either the DATAPORT  is not connected  the DATAPORT is damaged  or that there  is some problem within the network     There is a problem with the DATAPORT response  It is  possible that there is a problem with the network     The electronic IN counter is broken  or not properly  connected     The electronic OUT counter is broken  or not properly  connected     The electronic REFILL counter is broken  or not properly  connected     65    8 2 4 5 MEMORY SETTING  Select MEMORY SETTING to display the following screen and adjust the Hopper Board settings     MEMORY SETTIN
44. coin stock   Setting the Key Switch to OFF will exit REFILL MODE and return to payout   End the game     vo Cl oue   a                  ERN EPROR      nune A V Z KM       HOPPER EMPTY   JAM Error Occurrence 1          z  mur rn Do  gt  ER  lio        Lia                           lt     M     4         244 EL            lt  lt  3 00   21180        HOPPER EMPTY   JAM Error Occurrence 2    36    4 5  METERS    The machine is fitted with three mechanical meters that record the following information     e Total Coin In  Total of all the coins fed in through the coin mechanism     e Total Coin Out  Total of all the coins paid out from the hopper     e Total Coin Refill  Total of all the coins refilled through the coin mechanism    Note  These meters cannot be reset and therefore record the totals since the machine was delivered     siva pA Seg           E    EE  tar          2g   5   T                           a 9             3     5                      5 1  WHAT IS THE DATAPORT   The DATAPORT is a data organization device used to aid U K  AWP SWP income collection  The  DATAPORT  when connected to the game unit  can exchange information with the HOPPER BOARD  machine regarding settings and states  coin IN OUT quantities  etc  via serial data transfer   The DATAPORT and HOPPER BOARD share information  and typically when there is no response from  the DATAPORT an error will occur  but settings can be changed to prevent this from happening   This change is made in the DATAPORT SET
45. ctrical specifications are detailed  Ensure that the product is compatible with the power supply voltage and  frequency requirements of the location in which the machine is to be installed     Install and operate the machine only in places where appropriate lighting is available  allowing warning stickers to be  clearly read     To ensure maximum safety for customers and operators  stickers and printed instructions describing potentially  hazardous situations are applied to potentially hazardous locations  Ensure that the product s operating location has  sufficient lighting to allow any warnings to be read  If any sticker or printed warning is removed or defaced  do not  operate the machine until an identical item has replaced it     Exercise great care when handling the monitor  applies only to product with monitor   Some of the monitor  TV  parts  are subject to high tension voltage  Even after turning the power off some components are liable to high tension  voltage  Only qualified service engineers should perform monitor repair and replacement     In cases where commercially available monitors and printers are used  only the items relating to this product are  contained in this manual  Some commercially available equipment will have functions and reactions not referred to in  this manual  This manual should be read in conjunction with the specific manufacturer s manual for such equipment     Descriptions contained herein may be subject to change without prior notificatio
46. ctual control panel shipped     6  Remove the Control Panel    19    3 8  ACCELERATOR AND BRAKE    Before performing work  be sure to turn power off  Working with power on can  cause an electric shock or short circuit     Use care to ensure the wiring is not damaged  Damaged wiring can cause  electric shock or short circuit     Touching parts of the machine other than those specified here can cause electric  shock of short circuit     Before starting this procedure  extend the leg adjusters far enough to enable  access to the bolts and bolt plates located beneath the cabinet  If the access gap  is not sufficient  the machine will have to be tilted or placed in its back    Tilting or placing the machine on its back is a hazardous procedure and  should only be carried out by QUALIFIED SERVICE PERSONNEL     The Coin Hopper and Cash Box should be emptied before moving the machine  to prevent coins escaping into the cabinet body        If the operation of the Accelerator and Brake pedals is unsatisfactory and not remedied by adjustment of  the VOLUME SETTING in the TEST MODE  the cause may be mesh failure of the Volume Gear or a  faulty Volume potentiometer  Follow the procedure below to adjust the Volume Gear mesh or replace the  Volume potentiometer     When the pedals are depressed fully  if the Volume shaft is rotating within the movable range  the Volume  is not feared to be damaged  Use the procedure described herein to position the VR such that the correct  values are displ
47. d  this proceeds to the    Returns to the Menu Mode     49    8 1 3  INPUT TEST SCREEN    JVS TEST  INPUT TEST  NEXT NODE       gt  EXIT    NODE 1 1    SWITCH    SYSTEM 00000000  PLAYER  00000000   00000000  PLAYER2  00000000  00000000  COIN       0000 0000   ANALOG          0000 0000 0000 0000  0000 0000 0000 0000    SELECT WITH SERVICE BUTTON    AND  PRESS TEST BUTTON    8 1 4  SOUND TEST       When the control panel switches  etc   are  actuated the display changes fram U to 1     If the Coin 51 15 actuated  the  counter starts             TEST mode is  exited the display returns to 0000     Analogue values are displayed  between 0000 and FFUU        Select the sound test to check the status of the amplifiers  sound boards and speakers   Press the SERVICE button or view change button to move the arrow to the desired test item     Press TEST button to output the sound     SOUND TEST    MAIN SPEAKER LEFT   MAIN SPEAKER RIGHT   OPTION SPEAKER LEFT   OPTION SPEAKER RIGHT   gt  EXIT    SELECT WITH SERVICE BUTTON  AND  PRESS TEST BUTTON       50    e Select the sound source with SERVICE        On pressing TEST  the test sound is  emitted from the selected source     Front speakers are located on the Control Panel   Rear speakers are located in the seat back     Select EXIT to return to MENU screen     8 1 5  CRT TEST    C R T  TEST 1 2             PRESS TEST BUTTON TO CONTINUE                                                                                                        
48. ear fire equipment or  emergency exits     On unstable surfaces or surfaces subject to vibration   Where liquids  other than routine cleaning  may come into contact with the game     Important     Only Qualified Service Personnel should install this machine     Be sure to switch the supply power OFF and remove the mains supply plug from the machine  before any work is carried out on the machine     Do not attempt to repair the PCB s  Printed Circuit Boards  yourself  This will void the warranty   The PCB s contain static sensitive devices that could be damaged     Always return a faulty part to your distributor with adequate packaging and protection   When removing the plug from the mains always grasp the plug not the cable    Do not use a fuse that does not meet the specified rating    Make sure all connections are secure before applying power     Ensure that the mains lead is not damaged  If the mains lead is damaged in any  way there could be a danger of electric shock or a fire hazard     Ensure that the power supply is fitted with circuit protection  Using the power  IMPORTANT supply without circuit protection is a fire hazard        3 2  NAME OF PARTS    Pop Panel          Service Door    SSS                  Ree eee                                                 Control Panel Outer Door    Service Door Key    Q    k             k m          Refill Key    Cash Door Key    Accelerator and Brake      Driving Games Only     Cash Door       Upper and lower  rear service do
49. he code is 0  then the wire will be of a single colour shown by the left  hand side numeral  see the list above      Note 1  If the right hand side alphanumeric is not 0  that particular wire has a spiral colour code  The left  hand side character shows the base colour and the right hand side one  the spiral colour      Example  51              WHITE RED   WHITE wire with RED stripes    Note 2  The character following the wire colour code indicates the size of the wire   K  AWG18  011015    L  AWG20  UL1007  None AWG22  UL1007    10 2  ELECTRICAL SCHEMATIC    The following pages contain the electrical schematic for this machine     83    10 3  SCHEMATIC DRAWING 1    SCHEMATIC DRAWING 1 HERE    84    10 4  SCHEMATIC DRAWING 2    SCHEMATIC DRAWING 2 HERE    85    SEGA AMUSEMENTS EUROPE LTD   SEGA SERVICE CENTRE   Suite 3a   Oaks House   12   22 West Street  Epsom  Surrey  United Kingdom  KT18 7RG    Telephone   44  0  1372 731820  Fax   44  0  1372 731849          SEGA 2004                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  
50. i Mica xz 7  cP   y   MODU  MONEY CONTROLS  i  5 5 5 5 a gi   2 1019      ACCEPT 5 N18 si PUB 61009UK   M PART      420793  5 E 5 S                 o                      9    y      To TORE s D   8       18     TOKEN SIGNAL    1    55 05    mk     e ACCEPT 6    5 5      o 02 34 2 1 0 5     8               15  B    Z 52    gt              5            c 2s 3              m 3 COMA    1 JST RA20P 50 4 ae        acciri    vl        aw   57 50 si 5 s Os   kev  x      i  9 KART CP 58   25            S 3    1 2 50    6   4            2  y z   owe     He D      oov  pACTA  CASH CUBE CONTROL BOARD so pe z i 50 E i  5 e 5 n   ancer                     Bene J   2 a o 2      837 14415 01  SH I O BD W BACT  GND 8   8 5 c as  n  SELECT LINE  2      o 3      sv mo   5  E 45 A     s  519  aa ACCEPT    s ES       Te o 4   ae 33     o 4 z pol 175    58 soje O       5 5     nog 5 E 5 33V 2 mo   He             He 12vsupPLY  ES 8    5 2 5     FROMSWREGU         JSTRA 60 ai a e s O  ae OV  E    5    2 g 5 m 0 7   a Hu o     gt  sol 13  p INHIBIT 3 200  5   5     2                  INHIBIT 2 5p 10p 50   5 5 3    amp  Z B O               0 50    0   50   MOLEX      5 5      EARTH 9 o   gt  sline 5 15 T D15   NHB 1   1 90142 0018  z  gt  8    g    ho  gt     sg  O 16     INHIBIT 5 TOKEN       8                    ej ur ov   een          8 i       2 BACTA RxD IN 10 UP      gt  GRAN                   9    2 0   10  5   2 PIN3 BACTA TxD           NOTUSED 2g    0     a RS  5           16   PINs         
51. ins inserted   CASH IN  Total monetary value inserted   CASH OUT  Total monetary value paid out from the Hopper     ATTENDANT OUT  Number of coins paid out by the attendant   SERVICE CREDITS  Number of credits added with the SERVICE Button     Pressing the TEST Button will bring up the following screen      lt For DOLLAR  EURO  or ANY CASH Settings gt     BOOKKEEPING 3 4 Screen    BOOKKEEPING 3 4    COIN IN  0 05     COIN IN  0 10     COIN IN  0 20     COIN IN  0 25     COIN IN  0 50     COIN IN   1 00     COIN IN   2 00     TOKEN IN   1 00       O C SDV DD o       TOTAL IN VALUE   0 00  TOTAL OUT VALUE   0 00  ATTENDANT OUT   0 00  SERVICE CREDITS   0 00    PRESS TEST BUTTON TO CONTINUE     2    COIN IN     TOKEN IN     Number of individual coins inserted  This number will differ in the COIN  ASSIGNMENTS setting     Number of tokens inserted  This number will not be displayed when CURRENCY  is set to POUND     TOTAL IN VALUE  Total value of inserted coins    TOTAL OUT VALUE  Total value paid out from the Hopper   ATTENDANT OUT  Number of coins paid out by the attendant   SERVICE CREDITS  Number of credits added with the SERVICE Button     Pressing the TEST Button will bring up the following screen     BOOKKEEPING 4 4 Screen    BOOKKEEPING 4 4  SETTINGS  DOSH DASH RACE   PAYOUT  90  WINS   GAMES  WIN    BEGINNER   0  0  0 096   TOTAL  INTERMEDIATE  0  0  0 0    BET  EXPER  0  0  0 096   WIN  WINMAX WINAVG TTLAVG  BEGINNER  0 0 0 0 0  D DRACE  INTERMEDIATE  0 0 0 0 0  BET  EXP
52. k the volume setting in section 8 2 6    23    3 8 3  GREASING    e When performing work  be sure to turn power off  Working with power on can  cause an electric shock or short circuit     WARNING  Use only synthetic grease  grease or spray  as plastic parts are used  Do not    use mineral based greases   Applying grease to parts other than those specified can cause malfunctioning or  IMPORTANT quality deterioration of parts        Apply grease to the gear mesh portions once every three months  Use a proprietary synthetic lubricant      24    3 9     WARNING    GAME BOARD    When performing work  be sure to turn power off  Working with power on  can cause an electric shock or short circuit     Be careful not to damage wiring  Damaged wiring can cause an electric  shock or short circuit     The voltage amperage ratings for the Game Board are 3 3V 12A  5 0V 10A    and 12V 2A  To avoid risk of fire  never use any board with supply  requirements exceeding the above     When replacing the Game Board with one not of JAMMA standard  be sure  to use only the harness supplied by the manufacturer of the Game Board   Using other harnesses constitutes a fire risk        3 9 1  TAKING OUT THE GAME BOARD    To take out the game board  remove together with the wooden base on which the Game Board is mounted   1  Turn power OFF by removing the IEC lead from the wall socket   2  Disconnect all of the connectors A to H as shown below     Fixing 1  A zena       3  Remove fixings 1 and 2     4  S
53. led  descriptions together with all the necessary information covering the general operation of electronic  assemblies  electro mechanicals  servicing controls  spare parts  etc  as regards this new SEGA product   This manual is intended for those who have knowledge of electricity and technical expertise especially in  IC s  CRT s  microprocessors etc  Carefully read this manual to acquire sufficient knowledge before  working on the machine  Should there be any malfunction  non technical personnel should under no  circumstances touch the internal systems  Should such a situation arise contact the nearest branch listed  below  or our head office     SEGA AMUSEMENTS EUROPE LTD   SEGA SERVICE CENTRE  Suite 3a   Oaks House   12   22 West Street   Epsom   Surrey   United Kingdom   KT18 7RG    Telephone   44  0  1372 731820  Fax   44  0  1372 731849    3  INSTALLATION AND MAINTENANCE INSTRUCTIONS  e Only QUALIFIED SERVICE PERSONNEL should carry out installation and  maintenance   IMPORTANT       3 1  HANDLING AND INSTALLATION PRECAUTIONS    When installing or inspecting the machine  be very careful of the following points and pay attention to  ensure that the player can enjoy the game safely     The game must NOT be installed under the following conditions     Outside  the game is designed for indoor use only   In areas directly exposed to sunlight  high humidity  dust  excessive heat or extreme cold     In locations that would present an obstacle in the case of an emergency i e  n
54. lide the board assembly out from the cabinet being careful to avoid any damage during removal     25    3 9 2  COMPOSITION OF GAME BOARD       mM PART NO  DESCRIPTION  840 0137D 02 ASSY CASE NAT CKT PUB EXP    26    3 10  MONITOR ADJUSTMENT  The monitor adjustment pcb is located behind the logo plate on the opposite side to the coin entry bezel                     a f        Rotate retaining  bracket to free  Logo Plate        To gain access to the pcb     1  Open the control panel after removing the two M6 security screws and using the Control Panel key   see section 3 7 1      2  Loosen the retaining bracket held on with 1 M4 screw to the lower right of the Logo Plate  This  allows the bracket to rotate enabling the Logo Plate to be removed     3  The Monitor Adjustment pcb is located directly behind this plate        27    Note     Problems with the monitor that cannot be corrected by simple adjustment using the pcb are beyond the  scope of this manual  Please refer to the monitor manufacturer for further information     Pentranic Limited    4 Michaelson Square  Kirkton Campus  Livingston   Scotland   UK   EH54 7DP    www pentranic com    28    3 11  TROUBLESHOOTING    e Only QUALIFIED SERVICE PERSONNEL should carry out these procedures     IMPORTANT       If a problem occurs  first check the wiring connections     PROBLEMS CAUSE COUNTERMEASURES    When the main switch is The power is not ON  Firmly insert the plug into the outlet     turned ON  the machine is  Incorrect p
55. ll be diverted to the Cash Box        During LANDLORD REFILL  the Hopper coin stock can be replenished by inserting coins into the coin slot   It is possible to fill the Hopper up to the FLOAT maximum value setting  shown as 70 in the above table      LAST WIN and FLOAT values will not be displayed under the default settings  To display these values   change the display option in the MEMORY SETTING section of the HOPPER BOARD TEST Menu     34    4 3  COLLECTOR REFILL  During COLLECTOR REFILL  a Screen like the one below will be displayed           LANDLOAD REFILL       LAST WIN        FLOAT a  29                  3 000  lt 1 00    COLLECTOR REFILL Screen    Total number of coins inserted   Total number of coins paid out        In COLLECTOR REFILL mode  the Hopper coin stock can be replenished just like in LANDLORD  only in  COLLECTOR REFILL mode  coins can be added directly into the Hopper     After refilling coins directly into the Hopper  be sure to press the Top Up Switch and set the FLOAT current  coin number to the maximum coin number  Neglecting to set the current coin number could result in a coin  overflow     Also note that pressing the Dump Switch will release the entire Hopper coin stock     35    4 4  DEALING WITH A HOPPER EMPTY ERROR   Following is the procedure for dealing with a HOPPER EMPTY JAM error    1  Geta WIN in the game   Payout will commence   The error occurs  as shown in the figure below    Set the Key Switch to ON and enter REFILL MODE   Refill the 
56. ll render it hidden  The Menu item will remain hidden until connecting the    dongle as mentioned above                       CONDITION     2EXIT  SELECT WITH SERVICE BUTTON  AND PRE  E TEST BUTTON    DATAPORT SETTING Menu       Setting CONDITION to TEMP will result in the following screen  blue window  coming up whenever  restarting an application  Turning the Key Switch ON and OFF again will allow the application to startup     WAITING FOR HOPPER BOARD RESPONSE          PLEASE RN  ON AND OFF RESET KEY    Startup Screen with TEMP Setting    39    5 4  ERROR    With CONDITION set to PROTOCOL  an error   202  will result when there is no response from the  DATAPORT  This error will be cancelled when there is a normal response from the DATAPORT         Ka CID ort                   corre Taron        pa                 Lf                 bike esas        OE     2     A                     Pd    Version         1 00 Play                SEGA CORPORATION  2002  2004    Error  202 Screen    40    6  PERIODIC CHECK AND INSPECTION    The items listed below require periodic check and maintenance to retain the performance of the machine  and ensure safe operation             sure to check annually to see if the power cords are damaged  the plug  is securely inserted and that there is no dust in the interior of the machine or  between the socket and the power cord  Using the product in an unclean  condition may cause a fire or electric shock     WARNING    DESCRIPTION WHAT TO CHECK INTER
57. n     The contents described herein are fully prepared with due care  However  should any question arise or errors be found  please contact SEGA AMUSEMENTS EUROPE LTD     IMPORTANT    1 1  INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT  TO THE LOCATION    e Only QUALIFIED SERVICE PERSONNEL should carry out inspection        Normally  at the time of shipment  SEGA products are in a state to allowing usage immediately after  transporting to the location  Nevertheless  an irregular situation may arise during transportation preventing  this  Before turning on the power  check the following points to ensure that the product has been  transported safely     Are then any dented parts or defects  cuts  etc   on the external surfaces of the product   Are castors and leg adjusters present and undamaged   Do the power supply voltage and frequency requirements meet with the local supply     Are all wiring connectors correctly and securely connected  Unless connected in the correct  direction  connector connections cannot be made successfully  Do not insert connectors forcibly     Are all IC s of each IC BD firmly inserted    Does the power cord have any cuts or dents    Do fuses meet the specified rating    Are such units such as monitors  control equipment  IC BD  etc  firmly secured   Are all earth wires connected    Are all accessories available    Can all doors and lids be opened with the accessory keys and or tools     CONCERNING THE STICKER DISPLAY CONCERNING WARNING STICKE
58. ng this value requires payout from attendant     69    8 2 6  VOLUME SETTING    Select VOLUME SETTING to display the following screen and adjust the control settings for the steering   accelerator  and brake     VOLUME SETTING Screen    VOLUME SETTING   MIN MID MAX   2000  2000  STEER  asi ao snu            2000 3000 C000  ACC BID                                    810013000 C000  BRA                ee          gt  EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    Use the SERVICE Button to move the cursor to the desired test item  Press the TEST Button to enter any  of the items  and set as explained below     STEER  Press the START Button when the steering wheel is directly in the centre     ACCEL  Press the START Button with the accelerator pedal released  then after pressing the accelerator pedal all  the way down  press the START Button again     BRAKE  Press the START Button with the brake pedal released  then after pressing the brake pedal all the way  down  press the START Button again     After making changes  be sure to select EXIT and press the TEST Button in order to enable the new  settings  After changing the settings  select EXIT and press the TEST Button to return to the Game Test  Menu screen     8 2 7  BOOKKEEPING SCREEN    Select BOOKKEEPING to display the following screen and view up to date operational game data  There  are four total BOOKKEEPING screens when CURRENCY is set to a monetary currency  such as POUND   and nine total screens when set
59. ors    Test    Service    Volume    Game Board    Electrical Assembly    Hopper Drive Board   beneath Hopper        3 3  ACCESSORIES    The machine is supplied with an installation kit  Please ensure the following parts are supplied     e The Installation Kit will be placed in the Cashbox  However larger items  e g  the  Pop Panel  will be placed in the recess beneath the Test and Service buttons  inside the cabinet body     e You must ensure that these items are removed before the machine is powered  IMPORTANT Up     LS PART NUMBER DESCRIPTION COMPONENT REFERENCE  ME S S 95    PUB 5006 POP CASHCUBE              SAECE 122 DECLARATION OF CONFORMITY CKP    402 08119   1   SELFSEALBAG9IXI234       404   PK0061 ____ 0 025  BUBBLE WRAP LARGE 15MX45M        405  540 0006 01   1 MWRENCHMATMPPRF       406 _  540 0015 01   1 JWRENCHM6TMPPRF  02       2          ltems 405  amp  406   Tamperproof TORX wrench     When returning the GAME BOARD for repair or replacement  be sure to  package the entire ASSY SHIELD CASE in the original card transit box    THERE ARE NO USER SERVICEABLE PARTS INSIDE     Failure to return the GAME BOARD in this manner may invalidate the    IMPORTANT  warranty              CHECK SIDE  DISPLAY    ASSY SHIELD  CASE       SERIAL NO     Wrap the ASSY SHIELD CASE with the packaging material and put it in the original transit box as shown   Putting it upside down or packing other than as shown can damage the GAME BOARD and parts     3 4  ASSEMBLY INSTRUCTIONS    Perfo
60. ower source voltage  Make sure that the power supply voltage are  correct     not activated  AC Unit CIRCUIT PROTECTION First  remove the cause of overcurrent and  DEVICE  i e   fuse  was activated due   reinstate the circuit protection device to its original  to an instantaneous overcurrent  status   Then identify the cause of the fault on the item  which caused the overcurrent  amp  fix     The colour image on Incorrect monitor adjustment  Make appropriate adjustments  Refer to section  the screen is incorrect 3 10     The on screen image of the  The power source and voltage are not  Make sure that the power supply and voltage are  monitor sways and or correct   shrinks    Sound is not emitted Sound volume adjustment is not Adjust the volume setting located near the Test  correct  and Service switches    Malfunctioning BD and Amp  Perform Sound Test to check it    Connector connection is incorrect Check connector connection from Base to  opeaker   The fluorescent lamp Fluorescent lamp needs replacement   Replace the fluorescent lamp    does not light up   The connector is disconnected Check connector connections behind the monitor  mask     Or   Coin mech faulty  Replace coin mech   Poor coin acceptance rate    Bad loom connections  Check all harness connections for loose wires and  fitments     Faulty Hopper internal or external loom  Check connectors   to motherboard or drive PCB    24V DC fuse blown on hopper drive Check fuse  board     Payout Gameboard faulty  Replace P
61. owing screen     BOOKKEEPING 5 9 Screen    BOOKKEEPING 5 9    BET WIN BET PAYOUT  GOOD GAMES GOOD     1  0 0 0 0  0 0 0 0   2  0 0 0 090 0 0 0 0   3  0 0 0 0  0 0 0 0   4  0 0 0 0  0 0 0 0        0 0 0 0  0 0 0 0   6  0 0 0 0  0 0 0 0   7  0 0 0 0  0 0 0 0   8  0 0 0 0  0 0 0 0   9  0 0 0 0  0 0 0 0   10  0 0 0 0  0 0 0 0   11  0 0 0 0  0 0 0 0   12  0 0 0 0  0 0 0 0   13  0 0 0 0  0 0 0 0   14  0 0 0 0  0 0 0 0   15  0 0 0 0  0 0 0 0   16  0 0 0 0  0 0 0 0   17  0 0 0 0  0 0 0 0   18  0 0 0 0  0 0 0 0   19  0 0 0 0  0 0 0 0   20  0 0 0 0  0 0 0 0   21  0 0 0 090 0 0 0 0   22  0 0 0 090 0 0 0 0   23  0 0 0 090 0 0 0 090  24  0 0 0 090 0 0 0 090  25  0 0 0 0  0 0 0 0     PRESS TEST BUTTON TO CONTINUE    The size of bets made  1     25 coins   number of wins  actual payout ratio  number of successful games   number of games played  and rate of success will be displayed     76    Pressing the TEST Button will bring up the following screen     BOOKKEEPING 6 9 Screen    BOOKKEEPING 6 9    BET WIN BET PAYOUT GOOD GAMES GOOD     26  0 0 0 0  0 0 0 0   2 1 0 0 0 0  0 0 0 0   28  0 0 0 0  0 0 0 0   29  0 0 0 0  0 0 0 0   30  0 0 0 0  0 0 0 0   31  0 0 0 0  0 0 0 0   32  0 0 0 090 0 0 0 0   33  0 0 0 0  0 0 0 0   34  0 0 0 0  0 0 0 0   35  0 0 0 0  0 0 0 0   36  0 0 0 0  0 0 0 0   37  0 0 0 0  0 0 0 0   38  0 0 0 0  0 0 0 0   39  0 0 0 0  0 0 0 0   40  0 0 0 0  0 0 0 0   4   0 0 0 090 0 0 0 0   42  0 0 0 0  0 0 0 0   43  0 0 0 0  0 0 0 0   44  0 0 0 0  0 0 0 0   45  0 0 0 0  0 0 0 0   
62. return to the game     8 1 1  RAM TEST    This screen carries out a test on the RAM on the NAOMI Main Board  The test begins immediately that the    screen appears   TESTING NOW is displayed while the system is testing     RAM TEST    GOOD  GOOD  GOOD 1C10 GOOD  GOOD 1C12 GOOD  GOOD 1  18 GOOD    GOOD 1C22 GOOD  GOOD     19 GOOD  GOOD     2   GOOD    PRESS TEST BUTTON TO EXIT       GOOD should appear next to each IC number if the RAM is satisfactory  BAD will appear next to  abnormal IC s  The test takes about two and a half minutes to complete testing on all IC s     After testing  press TEST to return to the system menu screen     47    48    8 1 2  JVS TEST    Use this test to check specifications of the I O Board connected to the NAOMI Main Board  while INPUT  TEST can be performed on the input switches  First        Board specifications are displayed     NODE  NAME    CMD VER  JVS VER  COM VER  SWITCH  COIN  ANAL OG  ROTARY  KEYCODE  SCREEN  CARD    uz s    JVS TEST  INPUT TEST  NEXT NODE  EXIT  1 1  SEGA ENTERPRISES  L TD   1 0 838 18683  VER 1 04  98 12  1 1  2 0  1 0  2PLAYER S  11BITS  2SLOT  8CH  OCH  0  X 0 Y 0 CH 0  OSLOT    HOPPER OUT OCH   DRIVER OUT 8SLOT   ANALOG OUT OCH   CHARACTER CHARA 0 LINE O    BACKUP    0    SELECT WITH SERVICE BUTTON  AND    PRESS TEST BUTTON    Select from the following     INPUT TEST  Proceed to the INPUT TEST of the I O BOARD displayed     NEXT NODE   next I O Board     EXIT     In the case of more than two I O Boards being connecte
63. rientation of the monitor   e SERVICE TYPE  COMMON  INDIVIDUAL   If several SERVICE buttons exist  this setting decides the function   COMMON  Service credit is obtained for all players when any SERVICE button is pressed     INDIVIDUAL  Service credit is obtained for the player corresponding to the SERVICE button  used     52    8 1 7  COIN ASSIGNMENTS  Ensure machine is set to 1 Coin 1 Credit     COIN ASSIGNMENTS Go to Game Test menu for further coin test  COIN CHUTE TYPE COMMON settings   COIN CREDIT SETTING  1  COIN CHUTE  1  1COIN 1CREDIT    COIN CHUTE  2  1COIN 1CREDIT       MANUAL  SETTING  SEOUENCE SETTING  EXIT    SELECT WITH SERVICE BUTTON    AND  PRESS TEST BUTTON       53    8 1 8  BOOKKEEPING    BOOKKEEPING PAGE 1    This mode consists of 2 pages that allow the data  relating to credit and game play time to be checked   TOTAL TIME 55H27M1 3S    COINI 16 SERVICE1   In          1 mode press SERVICE to proceed to page    COIN2 4 SERVICE2 2  in page 2 mode press TEST to return to the test  CREDIT 10 menu     e Total time is displayed as XXH XXM XXS  and no date will be displayed after  TOTAL GOIN na exceeding 24 hours     IT 1        44      e The displays for number of coin and    TOTAL CREDIT 15 number of service vary depending on the  PRESS SERVICE BUTTON TO ANOTHER PAGE CABINET TYPE set in SYSTEM   PRESS TEST BUTTON TO EXIT ASSIGNMENTS  Number of credit displays  1 if COIN CHUTE TYPE is set to COMMON  in COIN ASSIGNMENTS  If COIN CHUTE  TYPE is set to INDIVIDUAL  
64. rm the assembly by following the procedure herein stated  Failure to  comply with the instructions  for example  inserting the plug into an outlet at  a stage not mentioned in this manual can cause an electric shock    Assembling should be performed as per this manual  Since this is a  complex machine  erroneous assembling can cause damage to the  WARNING machine  or malfunction to occur     Do not attempt to complete this work alone  a minimum of 2 people are  required     Only QUALIFIED SERVICE PERSONNEL should carry out assembly     IMPORTANT       When carrying out the assembly work  follow the procedure in the following three item sequence     STEP 1 INSTALLING THE POP PANEL  STEP 2 SECURING IN PLACE  LEG ADJUSTER ADJUSTMENT   STEP 3 CONNECTION TO THE POWER SUPPLY    Note that the parts contained within the installation kit are required for the assembly work   The following tools will be required when installing this machine     HEX KEY       3 4 1  INSTALLING THE POP PANEL  PUB 5006     e QUALIFIED SERVICE PERSONNEL should only carry out this operation     IMPORTANT       The Pop Panel picks up on the three top fixings of the Monitor Mask Moulding    To fit    1 Remove the three screws and washers on top of the Monitor Mask Moulding    2 Offer up the Pop Panel and align over three fixing holes       Re fix the screws and washers    4 Ensure the Monitor Mask Moulding is pushed back and seated properly to the cabinet        Align 3 holes       3 4 2  SECURING IN PLACE  LE
65. ront of the bowl  are clear of the slots in the  base    4  Lift the motor assembly out of the base    5  Disconnect the cable from the motor assembly    Hopper Assembly   1  Connect the cable to the motor assembly  ensuring that the 4 pin connector is the correct way  round    2  Lower the motor assembly into the base  ensuring that the coin exit is in the rear exit position    Towards Coin exit position     3  Locate the lugs  on the front of the bowl  into the slots at the front of the base    4  Gently press down until the securing clips  on the base  click into the slots in the bowl     Routine cleaning     All accessible parts of the coin route should be cleaned periodically using a mild detergent on a damp  cloth  No spray solvents should be used  Particular attention should be paid to the opto sensor at the coin  exit to remove any build up of dirt     31    3 13  COIN MECHANISMS    The machine uses a Coin Controls SR5 Coin Mechanism   3 13 1  COIN MECHANISM OPERATION  FOR UK MACHINES      COINS ACCEPTED  5P  10P  20P  50P    1    2    COIN ROUTING    The coin mech automatically routes all coins  other than   1 coins to the cash box  exit C     1  coins are routed to the hopper  exit A  until the  float is achieved  afterwards they are diverted to C  the cash box  exit B   The float is maintained by  software counting the number of   1 coins  entered    The coin mech exits are as follows    A Hopper   B Cash Box   C Cash Box   D Not Used     Wire Link    SR5     COIN 
66. short circuit     Use care to ensure the wiring is not damaged  Damaged wiring can cause  electric shock or short circuit     Touching parts of the machine other than those specified here can cause electric  shock of short circuit     This procedure to be carried out only by QUALIFIED SERVICE PERSONNEL        Remove the two fixings  bolt m4x30 and washer  securing the board   Remove the plastic board cover   Uncouple the loom conneciors A to L     p UU  qus    Carefully slide the board out from the rear of the cabinet ensuring no damage takes place to the  board     3 7  CONTROL PANEL    Before starting work  ensure that the cabinet is isolated from the mains by  switching off and removing the IEC mains lead from the wall outlet        Be careful not to damage wiring  Damaged wiring can cause electric shock  and short circuits     WARNING       3 7 1  REPLACING THE CONTROL PANEL  Power OFF the machine and remove the IEC lead from the wall outlet   Remove the 2 M6 security screws ion the top of the Panel   Unlock the Control Panel using the Control Panel Key and open the Panel   Disconnect the looms and the earth tag     pop NM ox            Earth Tag          Note  This illustration may not reflect the actual control panel shipped      s       5  Remove the 6 bolts that secure the Control Panel in place     Be sure to support the weight of the control panel when doing this      IMPORTANT       Control Panel Bolts   1 hidden        Note  This illustration may not reflect the a
67. t in death or serious injury     Indicates that mishandling the product by disregarding this caution will cause a potentially  hazardous situation that can result in personal injury and or material damage        This is cautionary information that should be complied with when handling the product   Indicates that mishandling the product by disregarding this will cause a potentially  hazardous situation that may not result in personal injury but could damage the product     IMPORTANT    Be sure to turn off the power and disconnect from the mains supply before working on the machine   Ensure that the correct fuses are fitted to the machine  Details of these are enclosed in the Service Manual   Ensure that only qualified Service Engineers perform any maintenance work on the machine     opecification changes  removal of equipment  conversion and or additions not designated by SEGA are not permitted  and will invalidate this product s CE conformity     Warning labels or safety covers for personal protection etc  are component parts of the product  A potential hazard  will be created if the machine is operated while any parts have been removed  Do not operate the product if any  doors  lids or protective covers become damaged or lost  SEGA is not liable in any whatsoever for any injury and or  damage caused by specification changes not designated by SEGA     Before installing the product  check for the Electrical Specification Sticker  SEGA products have a sticker on which the  ele
68. t to POUND       For TOKEN Setting      INPUT TEST   RESET KEY SW   OFF    ON   PAYOUT SW    OFF    ON   COIN ACCEPT   1                     COIN ACCEPT  2   OFF            COIN ACCEPT  3   OFF    ON    COIN ACCEPT  4   OFF            COIN ACCEPT  5   OFF    ON    COIN ACCEPT  6  ON    OFF   TOKEN IN SW   OFF    ON     HOPPER COUNTSW  ON    OFF   HOPPER TOP UP SW   OFF  ON     DUMP sW  OFF  ON    FRONT DOOR SW   CLOSE     OPEN    BACK DOOR SW   CLOSE     OPEN    CASH DOOR SW   CLOSE     OPEN      PRESS TEST AND SERVICE BUTTON TO EXIT    60    8 2 4 2 0UTPUT TEST SCREEN  Select OUTPUT TEST to display the following screen and check the status of each lamp     Pressing the TEST Button causes ON to be displayed and the corresponding lamp to light up   Pressing the TEST Button again causes OFF to be displayed and the corresponding lamp to turn off     OUTPUT TEST  COIN INHIBIT  INHIBIT                                  DIVIDER  HOPPER   CASHBOX HOPPER    PAYOUTSWLAMP    OFF    ON     COIN IN LAMP   OFF    ON     REFILL METER LAMP   OFF    ON     EXIT    SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON    Note  The PAYOUT SW LAMP option will not be displayed when set to POUND  DOLLAR  EURO  or ANY  CASH     Selecting the lamp and pressing the TEST Button will turn it from OFF to ON     61    8 2 4 3 COIN TEST SCREEN  Select COIN TEST to display the following screen and view the Hopper status      lt For POUND Setting gt     COIN TEST      HOPPER    HOPPER OUT LAP   0  HOPPER OUT TO
69. the applicable  number in CABINET TYPE setting will be  displayed           On      second screen  each sequence    displays the frequency of functioning   BOOKKEEPING 2 2    SEQ  SEQ  SEQ  SEQ  SEQ  SEQ  SEQ  SEQ    OOOOOOOO    2  3  4  5  6  7  8       8 1 9  BACKUP DATA CLEAR    Clears the contents of bookkeeping  When clearing  BACKUP DATA CLEAR bring the arrow to    YES  CLEAR     and press the test  button  When the data has been cleared      COMPLETED  will be displayed  Bring the arrow to  YES  CLEAR            CANCEL   and press the test button to return     NO  CANCEL  to the menu mode     Note that this does not clear the contents of  BOOKKEEPING in GAME TEST MODE  For this   use the BACKUP DATA CLEAR in GAME TEST  MODE  see dedicated service manual for the game  software         SELECT WITH SERVICE BUTTON  AND    PRESS TEST BUTTON    54    8 1 10 CLOCK SETTING    YEAR  MONTH  DAY  HOUR and MINUTE are changed in this mode  Select the desired item with  SERVICE button and press TEST to increase the value  Select EXIT to return to MENU mode     CLOCK SETTING    2000 7 7 7 7 7 FRI    YEAR  MONTH  DAY  HOUR  MINUTE  SECOND        EXIT  CANCEL  2000 7 7 7 7     FRI  SELECT WITH SERVICE BUTTON    PRESS TEST BUTTON       8 1 11 DIMM BOARD TEST    This mode appears only if a DIMM Board is connected to the NAOMI  If not  ROM BOARD TEST will  appear     In this test  the DIMM memory and IC s are checked  If GOOD is displayed  it is satisfactory  Press TEST  to exit     DIMM 
70. the power is turned off before exiting  and changes made will be ineffectual     Do not activate any system test mode while the system is reading the GD ROM   if fitted   otherwise error messages may appear     IMPORTANT     Only QUALIFIED SERVICE PERSONNEL should carry out these procedures        The SYSTEM TEST MODE allows the IC Board to be checked for correct operation  monitor colour to be  adjusted  and COIN and GAME ASSIGNMENTS to be adjusted     The Test and Service button are located on the left hand side of the cabinet behind the service door     Test        Hopper         Service       Volume    Game Board    Hopper Drive Board    Electrical Assembly  beneath Hopper        46    To enter the Test mode   1  After turning power ON  press the TEST Button to display the following menu             SYSTEM MENU  VERS   ON             RAM TEST  JVS TEST  SOUND TEST   C R T  TEST   SYSTEM ASSIGNMENTS  COIN ASSIGNMENTS  BOOKKEEP I NG   BACKUP DATA CLEAR  CLOCK SETTING              This item shows ROW      TEST if a  ROM board ig connected    Game name here           DIMM BOARD TEST  GAME TEST MODE                     gt  EXIT  SELECT WITH SERVICE BUTTON  PRESS TEST BUTTON    2  Press the SERVICE Button to move the arrow to the desired item  and press TEST to select     3  Select GAME TEST MODE to display the test menu for that specific game  For further information    about GAME TEST MODE  refer to the service manual for the game   4  Upon finishing the test  select EXIT to 
    
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