Home
簡易電子説明書 PDFファイル
Contents
1. BAS1C BASIC BASIC BASIC
2. Z LOCATE GPRIO SPOFS BG BGOFS Z 1024 25G
3. ID ID 1 fP 1 f f r EEI roerauLT 1 ID 10 1
4. LET 1 POW IF BASIC lt gt FOR NEXT FOR 1 0 TO 1 STEP1 FOR NEXT BASIC 1 NEXT
5. 2 L ETWE 1 os We ki HE EBERTE ii Fh me 2 A WWWWWWWWWwWwwWwwWW
6. 3D BG SPRITE 5 z 400xZC40 BG 1 16x16 128x127 4 512 SPRITE 16x16
7. BASIC TOP MENU BASIC DIRECT TT EDIT HELP SMILE BASIC PRINT RGB EE BG E PRI TE 3 3DS 3D
8. FILES OAD 6 YE LIST E UN ta ss Cj El DIRECT 1 1 EDIT EDIT EDIT 1 FILES LO0AD Savre LIST E Ri T 1 IO IP QB I ie Ca 8 a
9. TOP MENU PROJECT Gu 2 BASIC DEFAULT BASIC BASIC PROJECT PROJECT 3 3
10. eme a ee SYS DIRECT LOAD SYS RUNEE START EDIT UN 9 IN SAVE BASIC EDIT
11. 1 ABC ENTER ABC ate ut plaleitelg OK I Undefined function DIRECT 1
12. OFF SD 3 SD oewyNpe vww SLOT SAVE SLOT0 SLOT1 SLOT PRG1 SAVE PRG1 TEST1 MG PRG2
13. imeer oi CE 0 0 1 EDIT DIRECT EDIT DIRECT EDIT DIRECT TOP MENU SmileBASIC TOP MENU SLOT SLOT 4 SLOT SLOT0 SLOT1 3 EDIT DIRECT DIRECT EDIT DIRECT RUN
14. R INPUT RR 23JPK RxRxPI PRINT S lt RUN 3 28 26 OK INPUT INPUT EE INPUT AGE AGE GOTO GOTO a GOTO QTOP EGOTO TOP TOP
15. e SmileBASIC SmileBASIC 3 DA TP 20
16. AU 5 A A 5 BASIC A 5 A 5 A 5 A A 5 PRINT 1 PRINT A OK A HELLO
17. IF THEN BASIC IF THEN IF THEN A 0 A gt 4 gt lt gt lt THEN ETF A YES THEN PRINT A YES 14Ciej 124 lu 9 IF R 0 THEN END 4 3JPK 5 PRINT S GOTO TOP IF R 0 THEN END R 0 END
18. 2 A B 2 3 3 2 PRINT A C 3 A B 1 C FF 2 3 1 2 3 7 OK I 2 x x 3 14 WPRINT S 2 PI 3 14 1 _ 3 S 4 PRINT
19. 3 CLS 2 4 Ee eS RUN DIRECT eml PF RUN HELLO HELLO OK EDIT START K 3DS START DIRECT NEW
20. DIRECT EDIT kc 4 2 1 CAP SHIFT 5 ENTER
21. a tn lg SD SAVE DIRECT SAVE SAVE _ 1 TEST1 2 CITE ETT TTF SUPERHITGAME ea CE
22. S 1g B5B OK I BN HELLO AS BASIC AS HELLO PRINT NAME ALICE PRINT 1 KETT W FE PRINT HELLO NAME HELLO ALICE OK 1 uidWWe pp B WORLD PRINT C HELLO WORLD OK
23. BGMPLAY MML BGMPLAY MML MML Ji BGMPLAY 0CCC 1REE 2RRG 3 MML ACG D G A B C D G A G C D E F G A G C D F G A B R C1 C2 C4 C8 C16 C32 2 4 8 16 32 Cl C2 CA C8 616 C32 L O 00 0O8 lt 1 gt 1 0C 15 T T1 lt T240 V V0 V127 0 127 MML HELP MML
24. BASIC PRINT BEEP SAVE BASIC BASIC OP
25. A B EDIT A ENTER Y BS X Y L SHIFT R START 0 BASIC 3 BASIC
26. GOTO Q GOTO 1 Cl INPUT R PI 3 14 Ey S RxRxP PRINT S GOTO TOP 1 TOP 2 5 6 GOTO TOP lt RUN 2 3 28 26 2 2 12 56 2 START GOTO START
27. EE ev Oe ms mE OE Oi Rs 1 0OEFRULT EE BFR FE 2 3 RENAME 1 Ge 0EFAMLT ge Lm CEETETEES
28. R 0 R 0 BASIC lt TA U OK I END END END IFC THEN ELSE ENDIF IFCTHEN ELSE ENDIF ms TF THEN ELSE ENDIF RGB RGB CMY
29. GCIRCLE 110 40 50 20 GPAINT GPAINT X Y XY EE GPAINT 110 40 RGB 0 255 255 110 40 BGM BEEP DIRECT BEEP BEEP 0 133 0 a
30. SmileBASIC EX1 8 GAME1 7 SB 222 SmileBASIC rwpRoecTr LA4 _ 1 396 SeileBoonm 9 Z HLC 2014 19 08 12 23 29 SmileBoon 2014 10 08 12 23 29 1332 Seileboos SeileBoos 3827 SaileBoan 599 a
31. HELP SMILE BEEP BGM BGMPLAY BGM BGMPLAY BGM 43 BGMPLAY BGM 0 7 BGM 0 42 128 255 i 1 BGMSTOP BGM SMILE BGM BGM BGMSTOP BGM i BGMSTOP
32. i GRP0 GRP1 GPAGE 3 65536 32768 RGB 16 a RGB 5 1 RGBA 5551 RGB RGB 8 RGB GCOLOR RGB R G B R G B 0 255 GCOLOR RGB A R G B A 255 1 16 1 SMILE
33. L L EDIT 1
34. 1 2 2 2 3 0 3D HOME
35. EDIT EDIT em PF 3 1 CLS 2 HELLO PRINT 3 BEEP 1 CLS CLS 1 ENTER 2 HELLO PRINT pCLS PRINT HELLO 4 PRINT BASIC
36. BEEP CLS CLS OK CLS COLOR COLOR 3 COLOR OK 3 COLOR 15 ENTER 0 15 0 1
37. 3 6 GRP0 GRP5 GRP0 GRP0 DISPLAY 0 GRPO GRP5 GRP4 GRP1 GRP5 GRP4 1
38. SPRITE COLOR lt BEEP A BGM BGMPLAY A Y MML BGMPLAY MML GM A Y SPRITE SPDEF BG BG PAINT MAP BG ANIM WAVE
39. EDIT TEXT NUMERIC ISTRING STATEMENT COMMENT LABEL BACK BASIC SmileBASIC SmileBASIC SmileBASIC 2 2 DIRECT EDIT DIRECT ee ET eEDIT DIRECT EDIT es ET EDIT DIRECT
40. FILES LoaD Savre LIST E Ri ET Es KEY 3 FILES DIRECT KEY 3 FILES L LOAD I LOAD SAVE SAVE SAVE LOAD KNHEM FILE 3 8 5 1 FILES LORD SRVE LIST E RUR LT 1
41. mkII 2 SAVE DELETE 1 DIM
42. EL se 1 A 2 A 3 Gy ol2 za ms A 1
43. MI PR Ww MN LU 11 g1 31 11 L 1
44. 33 BG 3 SmileBASIC BG SPRITE BG BG Back Ground 16x16 BG BGPUT BG BG GRP5 BG BG BG GRP5 1 16x16 0 1023 SMILE BG BG BG
45. RGB R G BB 0 0 0O 255 255 255 224 224 224 128 128 128 64 64 64 255 0 0 255 96 208 160 32255 80 208 255 0 32255 96 255 128 0192 0 255 224 32 255 160 16 160 128 96 255 208 160 GLINE 0 0 399 239 RGB 255 0 0 RGB 1 R 0 255 G B RGB 0 255 0 RGB 0 0 255 g4
46. BGMSTOP 0 7 0 a p BGMPLAY 12 Fp WAIT 60 5 BGMSTOP 0 3 1 BGM12 0 2 WAIT 1 60 WAIT 60 1 5 3 0 BGM 3 BGM 5 3 BGM BGMPLAY BASIC MML Music Macro Language BGMPLAY CDEFG2AB lt C
47. 2 INS BS DEL CGCGGGSSBGBo de ET AL Eee BS DEL DIRECT BS DEL UNDO EDIT UNDO 5
48. YELLOW MAGENTA CYAN 3 B BLACK TV BLUE B GREEN w REp RED GREEN BLUE WHITE RGB RGB
49. 3 SLOT LOAD SLOT0 PRG1 SLOT1 LOAD PRG1 TEST1 PRG2 SLOT2 PRG3 SLOT3 LOAD SLOT LOAD L LOAD FILES FILES SD FILES SD FILES MA 4 files TEST1 xMYPROG x MYPROGZ PRACTICE 3
50. 1 2 3 4 5 1 2 WS ss s s MYPROJECT1 iv Ed
51. 5 rm ng CS EE 1 BASIC xBEEP5 ENTER oBEEP 5 ENTER 1 ENTER ENTER DIRECT ENTER EDIT ENTER PRTNT HELLO ENTER BASIC
52. BGPUT X Y 0 3 X Y 0 1023 EBGPUT 0 12 7 1 0 BG 1 BG BGFILL BG m BGFILL X Y X Y 0 3 X Y 0 1023 EE BGFILL 0 1 1 23 13 2 0 1 BG 2 BG BGOFS BGOFS X Y Z 0 3 XX Y Z 1024
53. SPHOME X Y SPRITE 0 511 X Y SPRITE SPRITE 16x16 X 8 Y 8 SPRITE SPHOME 0 8 16 SPRITE 0 8 16 SPRITE SPRITE HELP SPHTIDE SPRITE SPSHOW SPRITE SPANIM SPRITE SPLITNK SPRITE SPUNLINK SPLINK SPCLR SPRITE
54. LT T 1 T 135 135 135 PRINT A BEEP 5 GOSUB 6DM PRTNT BYE PRTNT Oo GOTO TOP 11 GLTNE 0 0 399 239 1 DATA 3 14 1 08 36 5
55. TINPUT 1 Fp PI 3 14 13 PRINT S 1 R INPUT INPUTR 2 3 JPK 3 y PRINT S INPUT R 3 3 ENTER OK i INPUT
56. 1 OPTION 2 PROJECT 3 EXEC RUN VIEWER Or s gt owmac meemee gt 3 SYS SBSHILE gt 3 6 3
57. NEW 5 NEW SLOT SLOT NEW SLOT SLOT0 3 0 3 NEW 0 SLOT0 NEW 1 SLOT1 NEW 2 SLOT2 NEW 3 SLOT3 NEW EDIT EDIT 1 1 2 ENTER 2 1 CLS RIIMT BEEP 5 2 ENTER 2 1
58. Lt vw ED 3 EE WWWWwWwWwwWwwWWwW i EL NG NG 4
59. LOCATE X Y Z 2 3 X Y X 0 49 Y 0 ZzZ9 1024 lt 0 lt 256 4 5 LOCATE 20 15 COPY HELP 8 SMILE SMILE SMILE SMILE SMILE
60. 0 0 X 0 399 Y 0 239 399 239 Z BG Z BG Z 3D SPRITE SPSET SPRITE SPRITE SPRITE SPSET SPRITE 0 511 SPRITE 0 1023 SPSET 0 1 SPRITE 0 1 SPSET SPRITE SPHIDE SPRITE SPOFS SPRITE SPOFS
61. 1 512 SPRITE SPSET SPRITE SPSHOW GRP4 SPRITE SPRITE SPSET_E 2 SPSHOW 9 SPRITE SPRITE GRP4 16x16 SMILE SPDEF SPRITE SPRITE SPSET 512 SPRITE SPRITE SPOFS BG
62. 400 x 240 X Y 0 0 X 0 399 Y 0 239 399 239 DIRECT EDIT GLINE GLINE 0 0 399 239g GLINE GLINE X Y X Y EE GLTNE 0 0 399 239 0 0 399 239 GCLS CLS GCLS
63. OUT ke SMILE SMILE OPTION TOOL BASIC WAIT 1 2 REPEAT 2 OPTION EDIT 1 1
64. BG BG 25 15 BGSCREEN BG 0 0 X 0 24 Y 0 14 24 14 1 16x16 BG 4 BG BG 0 3 BG BGOFS BGOFS Z 3D BG BGPUT BG BG
65. SMILE SMILE X ENTER SMILE Y X PAINT 8W DGTOSPRITE EDIT Y L ENTER S ENTER LOAD GRP5 MYBG BG BG EDIT SPDEF
66. 2 3 OFF SD
67. 8 RGB 0 0 0 RGB 255 0 0 RGB 0 255 0 RGB 0 0 255 RGB 255 255 0 RGB 0 255 255 RGB 255 0 255 RGB 255 255 255 GCOLOR GCOLOR ae GCOLOR RGB i GCOLOR RGB 255 0 0 ga 2E GPSET pp GPSET X Y X Y GBOX BOX X Y X Y XY XY GFILL 110 40 50 20 GCTIRCLE _ GCIRCLE X Y X Y
68. PF IF EET1 IE mm EE 1 OFF SD 1
69. NEXT 1 NEXT ON GOTO ON GOSUB 1 0 BASIC INT FLOOR FLOOR RND RNDF LINE 0 0 639 399 GLINE 0 0 399 239 EDIT L
70. SPANIM SLOT1 WAVE SAVE LOAD WAVSET BEEP BGMPLAY PRINT PRINT PRINT 14JMIHIEKGM 2 4 AA DIRECT HELLO A OK PRINT 1 HELLO 14M MIHIEKGp PR
71. START END STOP Press ENTER to Exit ENTER TOP MENU DEFAULT SMILE 3 e 5 e
72. A A A 0 0 PRINT A CEEED PRINT A 57W LOCATE PRINT LOCATE LOCATE X Y X 0 49 Y 0 29 X 10 Y 3 HELLO CLS pp LOCATE 10 3 Ep PRINT HELLO Z 3D LOCATE X Y Z Z 3D 0 1024 0 256
73. 1 1 1 PRINTE HELLO 2 DEL PRINT HELLO 4 EDIT 1 2 SEL 3 COPY PASTE COPY L INS 1 1 UNDO PASTE 1
74. GCLS G GCLS ME Ver a TT qd Vid 1 Sp 1 ie Boon Co e ee CLS GCLS GLINE RGB RGB 3 R G B 0 255 RGB 255 0 0 1 1 f
75. 1 2 1 SYS DEFAULT 3 E ye LT EE
76. 0 256 i BGOFS 0 3 4 0 3 4 BG BGCLR BG ma BGCLR 0 3 BGCLR 0 0 BG BG HELP BGSCREEN BG BGSCALE BG BGROT BG BGCOPY BG BGANIM BG 5 OPRITE BG SPRITE 6 map we SPRITE BG 16x16
77. X Y Z SPRITE 0 511 X Y Z 1024 0 256 EE 5POFS 0 192 112 SPRITE 0 SPRITE SPSCALE SPRITE SPSCALE X Y SPRITE 0 511 X Y 0 5 50 1 0 10096 2 0 2009 ji SPSCALE 0 1 5 1 5 SPRITE 0 1 5 SPRITE SPROT SPRITE SPROT SPRITE 0 511 0 360 EE SPROT 0 30 SPRITE 0 30 SPRITE SPHOME SPRITE SPRITE
78. GAME4SHOOTER GAMES5VS GAME6TALK GAME7EXPAD HELP HELP DIRECT EDIT HELP LOCATE 1 ENTER LOCATEI 2 HELP FILES LOAD SRVE LIST E RUH HELP e 3 IN 3 Ot oo NN Oe MW Mt i 0 lt W sd 1 6 4 J0 kl LOCATE X Y Z X Y
79. TT TT Ta 2 1 G G FILES LOAD SRVET LIST E RUH 3 C GC FILES LOAD SRVE LIST E RUH CT CA CE CT I1 I amp 1 DD DIRECT DIRECT OK OK BASIC BEEP BEEP ENTEP BEEP SPACE ENTER
80. 2 OR nN 1 1 36 16 1 281 e le gt 6 67ip 2014 10 16 36 06 5S i LJ 03 3 316 161 06 4T 1 1 6 43 3 DELETE 1 1 2 3 1
81. PRG3 SLOT2 SLOT3 SAVE SAVE L SAVE LOAD LOAD A SLOT0 1 OAD 1 TEST1 LOAD TEST1 ENTEP 2 SUPERHITGAME OFF SD
82. EX1TEXT EX2CALC EX3KEYDRUM EX4NUMGAME EX5BIORHYTHM EX6SEOUENCER EX7ALIEN EX8 TECDEMO BASIC EDIT BASIC GAME1DOTRC GAME2RPG 3D GAME3JUMP
83. 618432 kbytes free OK DELETE SD DELETE m DELETE 1 TEST1 2 SUPERHITGAME vw OFF SD 3
84. INT AA HELLOA OK I HELLO A PRINT 14M 1 EMI 2 HELLO A OK A A PRINT A b PRINT A 0 A A BASIC PRINT Al
85. MENU 0 vss asa me ae OB TOP MENU 3 web BASIC OPC EE EE a mee enc TS HOME Le 6 PCT
86. SPRITE PRINT 3D Z 0 1024 256 3D 3Z0xZ240 Z 0 0 Wi x y 0 0 x y 0 0 XSCREEN 4 1
87. X 0 49 Y 0 29 1024 lt 0 lt 256 Dt EE EE LOCATE 20 15 1 1 2 1 1 PASTE HELP LOCATE 1
Download Pdf Manuals
Related Search
Related Contents
取扱説明書 S-600N (666KB) Fisher & Paykel 94832 User's Manual Cisco 256MB Memory for NPE-225 / NSE-1 in 7200 Series BaByliss ST292E hair straightener AFICIO AP 3800 COLOR Igenix IG8750 electric food chopper Istruzioni per l`uso it 1 - KDDI Copyright © All rights reserved.
Failed to retrieve file