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        Operators Manual - Strand Lighting
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1.                    cseceeseeeeneeeenees 166  BIU BOX siivin aiara 167  Labeling a Cue 167  Changing a Cue s Time 167  Independent Timing 168  Changing Multiple Cells to the Same Label or Time 168  Changing Multiple Cells  Values Relative to Each Other  169  Changing a Cue s Action 169  Adding a Cue Profile 170  Clearing Independent Timing 170  Asserting or Going to a Cue 171  PONO S SE ene neat 172  Releasing  amp  Asserting Cue Lists                  csccsseeseeeseeeeenees 178  Release a Cue List 178  Asserting a Cue List 178  Step Forward and Back                cccseseeceseecensecenseceneeeeneesenees 179  Step Back a Cue 179  Step Forward a Cue 179  Cue Numbering SCHEME              c cccssseceseeseeseeseeneeseeneeseneees 180  Renumber CuUes             cccceeeeeseeeneeeeeeesensesenseeensesensesenseseneenes 181  Blocking and Unblocking of Cues and Cue Lists              183  Blocking Cues 183  Unblocking Cues 184  Unblocking the Entire Cue List 184  Blocking the Entire Cue List              cccccssesseesssenseeeeeneeeseees 184  Cue Properes 222 eee ae et een tas 185  Deleting CUES   ripis A 188    Palette OS Operations Manual    Index    Index    Deleting single CUCS         cccccceseceeseeessenseenseeeneeeaseeneeoeeeseaeees 188  Retain Cue Datla aeiicerictic tien GiewtienGia aeiaai 188  Deleting Multiple Cues                    ssccsssseecssseecsnsesenseeeenseeees 188  Deleting Cue Pans wicca ete 189   0   0 GU  eee re er nears eC gn ee eS ore re ere eae cee eer ee ere 19
2.                 58  Fixture  51  Cue List Vertigo iE                 52  Cue   Cue 4   floor two  Cue 5   out  Cue 6   back two      Cue 6 5    Cue    mid two  Cue 6   floor two    Cue 9  out bail      53  Cue Number le        wW    OK    gt  Cancel                                                   Note   If you highlight the cue with the Blue Box then press  VIEW   CUE  this  dialog box will be pre loaded with correct cue number     You can use either  F10  S10  or the  CUE  button to show you cue selection  options  You can also highlight the cue with the Blue Box and hit the Properties  eee    EA in the Cue List toolbar     Once you select Cue  the Cue Number edit box is active  Enter a number or use  the wheel to scroll through the list of available cues  Use  S1  to change the cue list  if you want to view cues that are not in your currently Selected cue list  When you  have found the cue you want  press  ENTER   The Cue Properties dialog box will  appear        button    185 Palette OS Operations Manual    Recording and Using Looks    Cue 74 Properties     51  Label rain muic  waltrfade Frofile     52  Cue Time la Linear    53  Down Time 5 Slow End   54  Position Time Damped    55  Color Time Snap At Start   56  Gobo Time Linear     57  Lens Time Linear     58  Special Time S Linear     59  Follow Mode walt for Go ka  oo l          811  Run Nest Cue  Hest Cue 20     512  Hum Loops  forever         Macra   geig     _  Suppress Move In Black    Move In Black Time   le  gt
3.         cccssseesseseeseeeeeees 309  Console Group         c sccccessecceeseccenseecesseecesseeonsseeenseeeeaseesonsees 310  Launch Show Palette           ccccseseesseseeeseseeeeeneeeeseeeeaseeneaseenes 310  HardWare TOSU nsccccse te cesrtedetesccedetesctecadecs toda tecctarecesrvecedecedes  311  Read Release Notes         assnnnsnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 312  SVSIEM  GrOUD arse O 313    System Date  Time  Time Zone  DST  Keyboard Language313    System Date  Time  TZ and DST                 cccceeseeeeeeeeeeneeeees 313  Keyboard Input Language            ccsccccssecseseeseeseeeeeeeeeseneaeenes 315  Screen Resolution and Screen Savel        ccssccccceeeseeeeeeseees 318  Changing the screen resolution 318  Changing the Screen Saver 319  ELCO TOUCKSCIEEN Sinne 322  On Screen Keyboard ssn 324  Mouse Properties         snnsnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nn 325  Keyboard Options          sanssnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nnne 327  Accessibility Options               ccccccccesssesseseesceneesenseeseeseesensees 328    xvii Palette OS Operations Manual    Index    Network Configuration              ccccsssccssssessesseseeseeeeseesenseeseaes 329  Manually setting up your network connection 329  Monitor Power Savetr        cccscscccssesseessesseeseeeseeseeeseeseeseesenenss 333  Network Printer SeCtup             cccccsssessssseccessecesseeseeneesenneeseaes 334  Shutdown CONSOLE         cecceceeeesseeeeneeeeeesseeseeneeeeeenseesoensee
4.       6   ENTER     Palette OS Operations Manual       Programming and Viewing Channels     1   THRU   10       5  Selects Channels 1 through 4 and 9 and 10   THRU    8   ENTER      1   SHIFT   THRU  selects any Channel with an intensity greater   100   ENTER  than 0  between Channels 1 and 100  thru on      1  seco  NEXT  Selects Channels 1 through 4   NEX    4   PREV   PREV  Selects Channels 1 through 4   PREV     After selecting Channels  you can roll the Wheel to adjust the level  If you hold down   SHIFT  while rolling the wheel  the level will change in finer steps  for example   when changing 8 bit intensities  it will change in decimal steps from 0 to 255  but in  other cases it may be different   It is also important to know the order in which you  select Channels is preserved when recording group which makes a big difference  for Fanning and Effects        Setting Levels    You can set levels before or after you press  ENTER   By default  Intensity Levels  are depicted in percent  They can also be entered in Decimal if you precede the  value by the decimal point          1       55  Selects Channel 1 and sets it to   ENTER  55      1       50  Selects Channel 1 and sets it to   ENTER  50      1       5  Selects Channel 1 and sets it to   ENTER  50   Note  after typing an       you don t need the zero in 50      1       05  Selects Channel 1 and sets it to   ENTER  5      1           127  Selects Channel 1 and sets it to    ENTER  50  or 127 Decimal  Note  the      k
5.       Palette Control Panel    Internet Protocol  TCP IP  Properties       Ee  General       fou can get F settings assigned automatically if your network supports  this capability  Othenwise  You need to ask your network administrator for  the appropriate IP settings         O Obtain an IF address automatically                      IP address    192 168  0     Subnet maszk    255 l 255 z 255             Detault gateway    192 ABR  D                Use the following DNS server addresses   Prefered DNS server   is2 168  0 1      d    Alternate DNS server              Choose Use the following IP address    Type in the static IP address and appropriate Subnet mask provided by your network  administrator     Type in a Default gateway if you need to get outside of the LAN  i e  connect to other  networks or surf the web     Type in a Preferred DNS  Domain Name Server  for computer and website lookups     Click OK     10  Click OK in the Local Area Connection Properties dialog box     11  Close the Network Connections dialog box     Note     There will be no need to reboot the processor for the network changes to take  affect     If you need to change the name of your console on the network  from  Palette     contact Strand Lighting Technical Support     Palette OS Operations Manual 332    Palette Control Panel    Monitor Power Saver    i  rt   L  T    a    Erer       art    i       If you leave your system running 24 7 it may be a good idea to not only use the Screen  Saver  but t
6.      209 Palette OS Operations Manual    Recording and Using Looks     S2    Enter the number of the Look Master you wish to record     Note     This edit field is active when you enter the dialog box  so  you can just type  REC   LOOK       ENTER  if you want  to go fast      S3    From the drop down list box select the Record options     Note   The default Record Option is to record your Changed       Attributes or those marked with the delta symbol   To find out what the other options mean and when to use  them  check out the topic Record Options  Read about other  Channel states in the topic called Channel s Different  States     S4    Enter a Look Master label in the text box     S5    Check of Inhibitive if you want this to be Master to be  inhibitive  See Look Types for deta Vision Net     S7    If you are recording to an existing Look and want to Merge  in the changes  select Merge  Merging in data means that the  new data will be recorded to an existing cue  not destroying data  that is currently there  If you are recording to an existing look  and don t select Merge  you will see the dialog box shown below  after you press  ENTER      Record Confirmation    Do you want to replace the current Look with the  specitied channels     c   51  Delete and Replace with new values      Fa Cancel       S8    Use the Exclude Sub Masters check box to select if you  don t want to record levels set by other active Sub Masters  This  option is ON by default     S9    The Attribute 
7.      6  L11000 TSD     7  WYLI000 TSO       L11000 TSO     4 1000 TSO     10 1000 TSO     11  L000 Spot      12   Le  000 Spot    13 YLZ000 Spot     14 VL2000 Spot     15 WYL2000 Spot      16  YL2000 Spot     17  YLZ000 Spot      16 VL2000 Spot     149    Le000 Spat      20     Le000 Spot  G21   VLe000 Wash    x    o Retrieved 104 cues    73 bing   74 bong   75 out      amp  100   50       100   50        100   50     fT 100    0    f 100  0   fT 100    0    ft 100  40     75 5telease bally  76  Hello  77  FEEEL   78 Istrobe to ceiling   7     g 0   t 100     Los      0     t 100   t 50   t 100   t 100   t 40   t 100     t 100   t 100   t 40      gt    gt  100   76       0        100   76        amp  100   76     50   76     100   76   100   76     40   76    amp  100   76      amp  100   FE    amp  100   76        When you enter the dialog box  the Cue List combo box will be empty  Press  S1   to select the desired Cue List  As the cues are read into the Track Sheet  the  progress and total number of cues retrieved will be displayed to the right of the Cue    List combo     All the Channels in your show are displayed along in the rows  and the recorded cue  in the selected Cue List are displayed in the columns  If a column header s text ends  in       then there is more text to the cue s label than can t be displayed because of  the width of the column  Either re size the column by double clicking on the column    separators  or hover over the text and a tool tip will displa
8.     51  Proportional Patch  2  100     52  Output Min  2         53  Output Max  22      54  Profile    Park Output       55  Output Not Parked       56  Park At Zero  O  57  Park At Full   O  58  Park AtLevel  59  Level  3  D      fa wW    DK   X Cancel      a Proportional Patch    If you want the Output to be a scaled value of what is displayed in the channel grid   change this value to something other than 100   Valid numbers are between 1   and 200   For example  if you have Channel 1 patched to Output 1 with a  Proportional Patch of 50   when Channel 1 is showing a value of 80  in the  Channel Grid  the Output will only be at a level of 40   Or  if you have a  Proportional Patch of 200  and Channel 1 is showing a value of 10  in the  Channel Grid  the Output will be set to 20    NOTE  Output values will never  exceed 100       KF Limiting Outputs    If you enter values for Output Min or Output Max  you can limit the upper and or  lower limits of an Output  regardless of how the control channel wants to affect it   The fade profile will be the same elsewhere in the fade path  but as a limit is  reached  the value will cease to move  Valid entries are between 0  and 100            Profiling the Output    Select from the combo box to change the Profile of the Output  For example  if you  choose Inverted  when the control channel reads 100  in the Channel Grid  the  Output will actually be at 0   The following profiles are available  Linear  Snap at  Start  Snap at End  Zig 
9.     File view Play MEHE             Download    Search for Media Files    F3    Plug ins P    License Management                                  wW Marquee Media Player Communications Flugin                                          Download Plug ins  Options    Options                                           203 Palette OS Operations Manual    Recording and Using Looks    Recording and Using Looks  amp  Groups    Recording and  Using Looks  amp   Groups    Looks   Look Master Types  Recording Looks  Busking    Recording  amp  Using  Groups    Apply  Levels Palettes       Palette OS Operations Manual 204    Recording and Using Looks and Groups    Looks    The virtual Look Master display can be added to or removed from the display by  selecting Display Sub Masters from the Menu Bar or pressing  S5  from the main  Softkey menu and selecting Sub Masters from the large pop up display     E Rg   2a    NOTE     When dealing with just intensities  you may want to think of Sub Masters as  conventional submasters  The term Look Master more accurately describes  how these controls adjust intensity attributes while still recording and playing  back other attributes such as Pan and Tilt  i e  when addressing a Look via  the command line  the Level wheel will adjust the Channels  intensities while  not affecting other attributes  Likewise  when playing a Look back using the  Sub Masters  different attribute families can be mapped to the handle in  different ways      The colored triangl
10.     Opening the Hardware Setup allows you to assign Macros to the back panel triggers   Just short out Pins 1  amp  2 or 1  amp  3 to fire the macros     The Abstract Control Model gives you six different Color Spaces to select and fade  your color mixing Channels     The Fan tool allows you to evenly spread out attribute values using one of the  following functions  Center  Right  Left  Ends  Random  Random Positive  Sine and  Tangent  You can also repeat the fan throughout your selection set     If you have the optional Button Array Wing Panel  you can make the buttons first  select the Channels  then apply their recorded levels with a second press     When controlling moving lights  double hit the softkey for an attribute to display a  large pop up with fixed attribute values  The softkeys 1 through 12 map to these  values for very quick access     The command line supports relative movement of moving light attributes  For  example  you can type  1   THRU   10   PAN       90   ENTER      If you want one group of Channels to move at a different rate than others in the  same cue  you can either move those Channels to a different part or use the  Independent Timing where each and every attribute of every Channel can have its  own wait and fade time  This is handy if you want staggered times and are not  concerned about managing parts in the cue list  To access Independent Timing   press  SHIFT   EDIT      The four round buttons below the encoders on the Palette ILC open large
11.     el  q 144 3 w  q 146 3  0142  gq 16 Chair Set 0    Palette OS Operations Manual 196    197    Cue Lists    Action on GO Within Cue Loop    When the GO button is pressed while a loop of Cues is going  the Cue List can be  configured to behave differently  A loop is defined as a series of Cues that all have  Follow times and a Link back from the last Cue in the Loop to the first Cue in the    Loop  See Playback Loops     1  View the properties of the Cue List by pressing  VIEW   SELECT  OR  right click on a Cue List in the Cue List directory and select Properties   The Cue List Properties dialog box will appear     2  To Override the value defined in Show Options  check the box to the  left of Go Action I nside Loops     Cue List Properties   51  Cue List Name 4 8        E2  Auto Aun      53  Reset to Start on Release    C    4  HTP  C   85  Lock for Editing   56  Prorty 10    S7 BG Color     58 FG Coo EE     59  Attributes  All Attributes         510  SMPTE 0 E      811  Suppress MIB    Override Value m Show Options  Override Value     _  Cue List Assert  Double Click  Time  sec           Cue List Release Time  sec  7   _  Cue List Step Time  sec  0      Cue List Back Time  sec       ir 47  dr dY     lt     Go Action Inside Loops Jump out of loop    Next cue      Goto Cue on Record Fall out of loop          Release Fistures on Record Jump out of loop    K Cancel         3  Select from the list to the right     e Next cue    Go to the next Cue within the Loop  This is what 
12.    Attribute Behaviour    Each Attribute Family can have a different behaviour when this Look is activated  By  default  Intensity attributes are set to Manual control  meaning that the level will be  scaled by the handle s position from 0  to 100   Other options are Snap Off Zero  and Snap At Full  That means that the attribute will go to it s recorded level without  fading as soon as the handle moves off the bottom or hits the top     Note  These behaviours are set to automatically at record time  If both  Intensities and other attributes are recorded into the Look  the  Intensity Behaviour will be Manual and all the others will be set to  Snap Off Zero  If you are recording attributes besides intensity  and  specifically NOT Intensity attributes   the behaviours will be set to  Manual     207 Palette OS Operations Manual    Recording and Using Looks    Look Master Types    Palette s virtual Sub Masters can be used in either an additive or inhibitive mode   The operating mode for a Look Master is determined at record time     Additive    e An additive Look Master provides proportional control of its recorded channel levels   If a channel is recorded into a Look Master at 80   the channel will be at 80  when  the Look Master is at 100      e Additive Sub Masters pile on  add to  the active stage levels in a highest takes  precedence manner     e The home position for an additive Look Master is zero  0       e The levels of attributes controlled by additive Sub Masters are di
13.    Console Buttons    The sofkeys display which tools are available when  you press and hold this button    If the LED is on  the tool is active  Press the button to  turn off the tool   Pressing and releasing this button when the LED is  off will toggle the last selected tool on  The last Tool  used is displayed in the Status Bubbles     82    83    Console Buttons    Look Button       Press  LOOK  then    ENTER  to put the Channels in  a particular Look at their recorded level    Alternately you can scale their level using the keypad  by typing  LOOK      Level  ENTER     Select desired Channels then press      LOOK        ENTER  to take selected Channels to their level in  specified Look and apply their values as a palette  reference    Press  REC  then  LOOK  then a number to_record a  look    Press  LOOK       REC  to record a look    If your Slider Panel hardware is setup to control  Looks  rather than Channels   press  REC  then a  bump button to quickly record a look to a master   Groups in Palette are stored as Looks  even if you  don t use the levels     Go to Show Options to assign what Sub Master Page  will be used when this button is pressed     Palette OS Operations Manual    Group Button       Palette OS Operations Manual    Console Buttons    Press  GROUP  then   ENTER to put the Channels  In a particular Look on the wheel  Alternately you can  set them to a level using the keypad  Example    GROUP   4       50   ENTER    Press  REC  then  GROUP  then a number
14.    Highlight   Lowlight Rem Color  cmore gt     Learn Dim Picker    An image box will appear     Color Picker                       51  Color Ficker Image iF       Using the mouse  click and drag in this space and the selected color mixing  Channels will attempt to simulate the color under the cursor  If they are not already   they will be switch to the RGB color space  When you are happy with the color   close the Color picker by either pressing  ENTER  or  REL  or right clicking  Since  the Color Picker was the last Tool  if you press and release the  TOOLS  button you  will get the Color Picker again     While the Color Picker is open  pressing  S1  will switch the image  A number of  images are supplied  but you can save any image you want  including images from  digital cameras  to the same location that your show file is saved and these too will  appear in the list  Double press  S1  to open a large popup showing all available  images     Palette OS Operations Manual 226    Tools    Channel Check    With Channel Check  you can easily accomplish your pre show lighting check  Your  Channel Check can be done either manually or automatically     To Manually Perform A Channel Check    1  Select the Channel where you want to start the Channel check        2  Press and hold the Tools Button  keyboard     3  Select Channel Check  S1   you may need to select  lt more gt  to  see Channel Check on  S1       or  T  on the QWERTY    Fixture Check     51  Current Fixture  gt   S3 Hig
15.    S9  though  S12  switch you  between the different setup options     Show Setup     51  Edits Track Forward Record Default  Tracking Mode    52  Up Down Percent 1 0      3  At Full Percent 100       54  Default Color Space Coy       55  Look Key Look Page  Main ss     56  Group Rey Look Page  Group        511  Venue    Default Colors Background E Foreground E          512  Show Save 2 w    OK   J Cancel          S1    Edits Track Forward Record Default    When you are recording cues in the middle of your cue list  not appending to the  end of the cue list   the Record dialog box will have a check box to determine if the  changes you make will track forward into the next cue or be undone for you  automatically in the next cue  This option allows you turn it on or off by default      S2    Up   Down Percent    The Console s  UP  and  DOWN  buttons or the QWERTY keyboard s  PG UP  and   PG DN  buttons will move Selected Channels    intensities by this amount  If you  hold down  SHIFT  while using those buttons  the level will change by 1   regardless      S3    At Full Percent    When using the Command Line  you can press  FULL  or  HOME  to take the  selected Channels to a predetermined level  On new show  this is 100   but you  can change it here to any value  If you double hit  FULL  or  HOME  the Channel  will go to 100  regardless of this setting     231 Palette OS Operations Manual    General Information     S4    Default Color Space    When working with moving lights t
16.    You will need a separate PC to run your presentation that is connected to your  Palette processor via a LAN or cross over Cat5 cable  You must download the  template PowerPoint file from the Strand Lighting web site and modify it to include  your own slides  It is important to name the file ending with a number between 1 and  9  This number will match the macro s Machine ID number                    Edit Macro    Macro  PowerPonth ests lidelmachine_ id     Description  Go to the next PowerPoint slide on machine id                       51  Comment   m                             S2  Arguments   Argument   Yalue    wW    OK    pas Cancel         In your version of PowerPoint  you may need to go into  TOOLS MACROS SECURITY and set the Security Level to Medium or Low  You  must do this before loading and saving your presentation     Palette OS Operations Manual 300    Macros and Show Control    Security       High  Only signed macros From trusted sources will be  allowed ta run  Unsigned macros are automaticallw  disabled        Medium  You can choose whether or not to run  potentially unsafe macros     I Low inot recommended   You are not protected From  potentially unsafe macros  Use this setting only iF you  have virus scanning software installed  or you are sure  all documents vou open are safe     No virus scanner installed        When you are ready to run your show choose TOOLS MACROS Macros    from the  PowerPoint menus and RUN the macro called Palette     HC  PowerPoi
17.    text        To add an effect to any attribute  press  SHIFT  and Double Press the attribute s  softkey  A similar popup list will be presented with appropriate effects available     If edit a running effect  double press  S10  to get a list of running effects and  highlight the desired one in the popup list   You can also highlight the desired effect  with the mouse in the Effects Grid   The effect attributes will appear on  S1  through   S4  and by pressing  S10  again  you will be shown more attributes of the effect   The banks are labeled to the left of the first bubble  Effects always start off with the  MAIN bank of tweekers  These four attributes of the effect will appear on other  banks as well  If you keep pressing the Effect softkey you will eventually wrap  around to see the MAIN attributes again  Pressing downs  SHIFT   S10  takes you  backwards through the banks of effect attributes    If you edit a running effect  you will see red delta symbol next to it in the Effects Grid   This means the changes must be recorded to a new cue or updated in the current  cue  Make sure that Effects are not filtered out of the update or record process     The attributes of an effect are faded in Cue Time   Effects cannot be recorded to Looks   version 3 1      Palette OS Operations Manual    Programming and Viewing Channels    Effects Grid    Effects grid can be turned on and off in the Display Menu   text       Right click in the Effects grid to expose the popup list        Re
18.   4 53    Paa c  e ee et E   ele       Note how Channel 1 does not wait at all but takes 5 seconds to fade  whereas  Channel 20 waits a full 5 seconds then snaps to its value     Now  say you wanted to add a 1 second Wait to all of these Channel and not fuss  with the Fade times  Type  1   THRU   20           1      ENTER  which would look  like this     Fixture 1 thru 20 Intensity Time Relative 1 7    Note that the syntax is  Wait       ENTER   The  Fade  entry is intentionally left  blank  The Wait Fade times would then appear as       1i 3s a    4758 4558 4     12 13 14 15 16 17  J 3 9  f 42s f 44s J 47s f 49  f 52s f 5 5  57s   co ee a   2 ee       The combinations of this syntax are almost endless  One more example that shows  the power of this command line would be  1   THRU   20                   2       0    ENTER  which would look like this     Fixture 1 thru 20 Intensity Time Relative 7 2 to 0    This will leave the current Wait times alone while Relatively Shifting the Fade times  down using a fanned range     121 Palette OS Operations Manual    Programming and Viewing Channels    j 1 3  J 1 5  f 1 8       2858 Fist    12 13 14 15 16 TF    EEEF ESES ETES LI EFN eE eE Li  i a a a i a a     a                           All these examples only used Intensity Time on the command line  This was  achieved by using the     key  If you wanted to use any other attribute or attribute  family  you would use or  S1  through  S10  as described above or in the topic  called Comma
19.   510  Edits Track Forward  wW    OK   x Cancel                    S2        Cue  Humber        a  E       Note     The sofkeys S1 through S12 on the console are mapped to F1 through F12 on  the QWERTY keyboard     Popups    If you are selecting from a combo list  similar to  S1  above   you can either  repeatedly press the softkey to change the selection or you can double press  S1  to  get a pop up list     Main Stg   Cue List 1       When you get this list   S1  through  S4  become     Palette OS Operations Manual    Screen Layout    51 52 53 54  Hain Cue  Pa mL Sige  ii    You can also use the Softkeys  Arrow Keys or the Wheel to select the desired choice  Once  you have highlighted the right one  press  ENTER      Additional Softkeys        Some dialog boxes  such as the Record dialog box  have buttons that have the        symbol after the text  like this  __Attibutes    Pressing and holding the  SHIFT  key    gives you additional softkeys  such as the following   S1 S2 S3 S4   S5 SE S7 Sg   sg S10 511 S12    All Hone Intensity   Position Color Gobo Lens Special Effects Time    In this case  pressing any of these softkeys changes the attribute masking  without the need to open the Attribute dialog box     Note     o While holding down  SHIFT   the other softkey accelerators in the  dialog box will disappear  i e    S2  Cue List just becomes Cue List    Although it may look odd when entering labels that include capital  letters  it does not prevent you from utilizing othe
20.   A confirmation box will be displayed     Verify Time Event Deletion    Delete selected time events        Press  ENTER  to confirm deletion or  REL  to abort the operation   Macro    To add macros to the event  move the Blue Box to this column and press  EDIT     The Macro Editor will open and you can add one or more actions to this event   Enabled   This column will either have a check mark in the box or not  You can use the mouse   or the blue box and  EDIT  to toggle the check mark  Events that should occur for all    other reasons except that it s not enabled will appear in red text in the Today  column     When    Individual Time Events can be triggered based on different criteria     Palette OS Operations Manual 292    Macros and Show Control      When        at time ka    at time       When you select at time the Offset column to its right will be disabled  You then set  the specific time of day in the Time Offset column two to the right  When you select  any one of the four astronomical events  the Offset column become enabled  see  below   Before you use any astronomical events  you must set up your location in  Show Options Venue Setup and the correct time and daylight savings time settings  using the Palette Control Panel     Offset  Only when the When column is set to an astronomical event will this column be  active     Offset      no ofset      no offset    before  after       Your choice is to fire the event exactly on time  no offset  or before or after the 
21.   Additive or Inhibitive    When you record a Look  you can choose whether or not it will be additive  pile on  or  inhibitive  reducing the level   Levels that are affected by an inhibitive Look Master    appear like this        Palette OS Operations Manual 206    Recording and Using Looks and Groups    Note     Assuming you are dealing with Looks with similar Priorities  unless you  choose HTP Intensity  the last look activated will take all levels to their new  recorded level  even if that means lowering their level  Inhibitive Looks can  hold cue levels lower than their recorded level    HTP Intensity    Intensities can either be LTP or HTP  By default  when you record a Look  the Look  Master will control the intensities in an LTP fashion  allowing you to Busk looks  taking  levels up or down  with the last one winning  You can also make Looks resolve ina  Highest Takes Precedence fashion by checking this box  An HTP Look will not lose its  intensity to other LTP Looks unless the LTP Looks have a higher priority           Priority    You change the priority of this Look to any value between 1 and 100  highest priority is  Priority 1   Higher Priority Looks  lower numbers  win  The exception is if another Look  Master or Cue List with the same priority sets the attribute to a different level  again  resolved HTP or LTP as determined by the properties of that other control   The default  priority is 9 such that Looks win over Cue Lists which have a default priority of 10  
22.   BAND   Lav   25 VL2000 Wash t 100    Cyc   0 C  gt  0  M    0 Y 49 Select Yellow   26 VL2000 Wash t 100     Cyc   0 C  gt  0  M   O Y 9 Select Yellow   2  VL2000 Wash     100    BAND   Blue   26  YL2000 Wash     100         BAND   Blue       The Intensity value is repeated in this grid for convenience  As you select different  attributes to control  the columns will autoscroll to show your their values  but the  Channel column and the Intensity column remain on the left hand side     The Display Menu allows you to park an attribute grid on a second monitor  If  you are displaying both the Attribute Grid below the Channel Grid as well as  the Second Attribute Grid  only the one on the main screen will autoscroll     Attribute Control         DBE k bee    To take control of a moving light  select it and set its intensity level using any of the  methods described in the topic Selecting and Setting Channels  The softkeys will  then change to look like this     51 52 53 54 55 56 57 58 59 510 S11 512  Position Color Gobo Lens Special Effects cog Select    After selecting the desired Channels  softkeys  S5  through  S9  allow you to  change the function of  S1  through  S4   For example  pressing  S5  will change   S2  and  S3  to Pan and Tilt     51 52 53 34  Mode Pan Tit fime  4 B C D PA Mode Pan Tit Pos Time  Folar   g  Tracking    Movement    Palette OS Operations Manual 112    113    Programming and Viewing Channels    Note     O    Note the text in the box above the A B and 
23.   Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit      Contact    Servicelamartin  com    slipportaigenlte  com      OM    a1  1   af  15  14  14  16  eo  ef  19  14  af  13  19  22  15    Modified    3476405 7 56 17 AM  3475405 7 05 45 PM  efeef05 8 36 13 PM  214405 9 37 47 AM  2715705 2 25 50 PM  ef 14405 9 07 17 AM  a4 15405  3746 PM  3475405 7 35 56 PM  304405 6 18 19 PM  214405 3 53 46 AM  2 14 05 3 53 12 AM  drear 05 3 13 04 AM  2 14 05 9 03 06 AM  214705 3 02 47 AM  3 1605 9 02 22 AM  2 14 05 10 02 27 4M       Yersion    1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00    Fas Cancel      Once you select the appropriate type  Select  OK  to return to the Power Patch  dialog box and select  S5  to set the first Attribute Output  You can them press    Palette OS Operations Manual    208    General Information     S6  to Apply the changes and continue with other Channels  or  OK  to apply the  patch and exit Power Patch     Hint  You can use the wheel to change the first output number     259 Palette OS Operations Manual    General Information    Printing    Palette prints to PDF  Portable Document Format  files that can be e mailed   archived or printed on any printer     Cue ListA B    Show Name  Joe s Coat Designer  Big Al  Show File  Joe March 1 mgs Programmer  Same old l
24.   Intensity   Manual    55  Position   Snap off Zero   56  Color    Snap off    era   S7  Gobo Snap off    ero   58  Lens Snap off    ero    9  Special   Snap off Zero     510  Delete Look    ia OK   Cancel      If  when recording a Look using moving lights  the intensities are included in the  Record Options  the look will automatically receive the properties as shown above   That means that as you push up a Look Slider  all the moving light attributes will  quickly set themselves into position and leave you with just the intensity level on the  slider  Moving the handle in the opposite direction  as the slider reaches zero  all the  attributes will be released and will return to whichever playback or other look was  controlling them before this look was brought up        Palette OS Operations Manual 212    Recording and Using Looks and Groups    Look 1 Properties   51  Label Aud WfhaHoo    Additive       82  HTF Intensity  S53  Priority 1  2  Attribute Behavior     S4 Intensity Manual   55  Position   Manual     56  Color   Snap off    ero   S7  Gobo   Snap off    ero   58  Lens   Snap off    ero   59  Special   Snap at Full     510  Delete Look    7 w    OK Pa Cancel      If you want to have more control of how the Channels will respond  change the  properties of the Look  i e    VIEW   BUMP   and alter the Attribute Behaviors   This audience blinder look  which has very high priority  will manually control the  intensities of the lights coming up  and possibly others goin
25.   Look at the diagram below to see what each area does and use the index to find  more information on each topic     Palette OS Operations Manual 28    29    Screen Layout    Macro Buttons    Look Masters    Cue List Directory Toolbar Fixture Grid Toolbar       Cue List Directory Fixture Grid       Cue List Toolbar    Attribute Grid  Cue List   j    Command Line       Softkeys    A B CID P     a    Pada   Moving Light Encoders   Status Bubbles    Uber Status       Palette OS Operations Manual    Screen Layout    Toolbars    Palette has three different toolbars  If you are not sure about any tool   s function   position the mouse pointer on a toolbar button  without clicking   The tool is  highlighted  and the Tool Tip display indicates the function      MSD DP a  Coto Cue and Execute Follows     The functions of the Toolbars are detailed below  Most of these functions have  QWERTY keyboard equivalents     Cue List Toolbar    SKUEDA A GPa    The Cue List Toolbar is located directly above the Cue List on the left side of the  display     The Autoscroll button turns the Autoscroll Cue List function on and off Fe  S11     also toggles the pin           D  The GO button  Console Equivalent   GO   QWERTY Equivalent   SPACE       e activates the cue indicated by the Cue List Pointer in the cue s  recorded time    e advances to the next cue in the recorded time  activating any Cue  Actions and executing any Follow Cues     0O The HALT button stops any cue that are playing back on thi
26.   Press this button to get  context sensitive help     e Palette supports 100 Priority levels for Looks and Cue Lists  The highest priority is   1 and the default priority for Cue Lists is  10     e Press Edit in the Action column of any cue to add a Macro to a cue  Macros can  trigger other cues or even control your Media Player or console work lights     Palette OS Operations Manual 20    21    Concepts and Overview    To enter times in the HH MM SS format  use two dots  i e               to make the colon   This format extends from days  DD  to fractions of a second or frames  FF  in  SMPTE time  i e   DD HH MM SS FF   Note that frames or the 100th of a second  appear after a single decimal point     Moving Head Channels can hit the same place on stage using two different sets of  pan and tilt  Use the FLIP TOOL to try cues out using either      S10  is the Select softkey  Pressing it gives you twelve methods of selecting  Channels in your rig  including Evens  Odds  Previous  Levels Going Up  Channels  Using Palettes etc  You can even store your own selection set similar to Memory  Store and Memory Recall on a calculator     Using the command line  you can alter intensity levels relative to their current  position using the  1   THRU   10           15   ENTER  syntax  The command line  will read    Up    when you press      Similarly you can press     for    Down     If you re  controlling moving light attributes  the     puts the word    Relative    in the command  line 
27.   REL PB  to release all cue lists    Use with  EDIT  to enter the Times Display    Use with  STEP UP DN  buttons to go to the top or  bottom of a cue list    Use with  ARROW KEYS  to select a range of cells  with the Blue Box    Use with  QOTO CUE  to open the Goto Cue dialog   Use with  GO  to assert the appropriate cue list    Use with  BACK  to go to the previous cue in cue time   Use with  UP DOWN  to adjust the selected Channels  level by one percent    Use with Split Crossfaders or Single Crossfaders  A B  C D fader setup under  S3  Hardware Setup  to  manually move backwards through a cue list    When the command line is empty  holding down   SHIFT  and rolling the wheel will scroll the Channel  grid    Use after pressing  REC  and before pressing  BUMP   or  SELECT  or  5X5  to keep Record dialog box open  for labeling or attribute masking    Use with  THRU  for  Thru On  syntax   When moving lights are selected  hold down  SHIFT   while double pressing  S1  through  S4  to add an  Effect to the corresponding attribute       80    81    Console Buttons    Up   Down Buttons    Use these buttons to raise or lower the selected  Channels    intensity by the pre determined level in  S2   Show Options    Use with  SHIFT  to move the selected Channel one  percentage point    In dialog boxes  these buttons will raise or lower  number boxes by pre determined levels  cue number  by 10  time by 10     Palette OS Operations Manual    Tools Button    Palette OS Operations Manual 
28.   S2  to open a large popup with all the applicable  options then use the softkeys to select the desired one     Typically you have to set this attribute  hold it for 5 seconds or so  then Release it   See your Channel s manual for more information     Palette OS Operations Manual 352    353    Backup  Support and Contact Information    Software License    SET OUT BELOW ARE THE TERMS AND CONDITIONS UNDER WHICH YOU ARE  PERMITTED TO USE THE BUNDLE OF SOFTWARE COLLECTIVELY CALLED THE  Palette and or PALETTE SOFTWARE     CONTROL SOFTWARE    PLEASE READ  THIS INFORMATION CAREFULLY  IF YOU USE CONTROL SOFTWARE  YOU  AGREE TO BE BOUND BY THESE TERMS AND CONDITIONS AND AS SUCH  THIS  DOCUMENT WILL CONSTITUTE A LEGAL AGREEMENT BETWEEN Horizon Control  Inc    HCI   AND YOU AND SUCH ENTITY  collectively referred to as  You  or  Your   hereinafter  GOVERNING ALL USE OF CONTROL SOFTWARE     1  Grant  HCI grants you a non exclusive  royalty free license to use the CONTROL  SOFTWARE and all modifications and upgrades thereof     2  Copyright  HCI holds an exclusive  worldwide license to market and distribute  CONTROL SOFTWARE  HCI holds and retains all worldwide rights  title and interests   including without limitation  copyright  in and to CONTROL SOFTWARE and all source  code  object code  executable code  libraries and graphical representation  screen  layout   You acknowledge that HCI is not selling or otherwise transferring title or any  rights in CONTROL SOFTWARE to You  You may not
29.   cleanest  way of building and editing a show  Some of the  other options described below have their place  but if you make changes  you  probably want to record them  The other record options  such as Cue List State and  All Levels  Block Cue   often carry extra un needed baggage  This can be seen in  the Channel Grid as the block symbols depicting redundant data that has been  recorded in the cue that does not add to the look on stage     E or 7 Lye    After you Record attributes that were marked Changed  the delta symbol disappears   Those attributes are now considered just Captured  There is a Cue List Option that  can automatically Release the Channels after a record is completed        Palette OS Operations Manual 136    137    Recording and Editing Cues    Cue List State    Recording the Cue List State means to stuff all the data needed to get to where you  are now in this cue  It specifically does not mean record all channels and attributes  right now  That option is called All  Block  and is described below  State is much  more selective and for many of the reasons described in the topic called A Note on  Redundant Data  it is more desirable to record State than it is to record All     Recording the state gives you a snapshot of what is on stage right now vis a vie the  current cue list  It also includes any Changes or Captured channels that you may  currently be working with  You would choose this option when the designer says    Right     love this   make sure we 
30.   gt           0  0    50   Shutter  lt  gt         PES                   _             PE  Frost a a  H Pos  Time    O HAA       If you see the green magenta track symbol ina moving light s intensity row  this  is a clue that you might want to expand to see what attributes are changing  All  other symbols in the grid are the same symbols used in the channel grid  A full  description of what they mean can be found in the topic called Channel Colors and    Symbols     The Track Sheet is a display only view     Palette OS Operations Manual 152    153    Recording and Editing Cues    Move In Black  MIB     eI    Half of the trick of using multi parameter Channels is not showing the audience how  you use them  Each time a light is needed to illuminate some piece of scenery or an  actor  they need to be setup  i e   positioned correctly  colored right  have the right  gobo in it and finely tuned the edge so it s just the right sharpness   This process is  sometimes called  marking the light    or    locating the light     Palette does all of this  work for you automagically and it s called Move in Black     o gt     How does it happen  The rules are   The Channel must have 0  intensity in the cue before it is used     The Channel must have an intensity greater than 0  recorded in the next cue  the  cue it will be seen again      There must be time for the MIB to occur AFTER the last cue completes and  BEFORE you  GO  into the cue it is used     The MIB attributes  discussed below 
31.   q 2 Band F 35     F2    d Enter    159 Palette OS Operations Manual    Recording and Using Looks    Linked Cues have a chain link symbol in the Action column with the cue it is linking  to marked with a  Q      44 Sunset 30    55 3 1   a    If a Cue List is released  not writing to the stage   the cue where the Cue List  Pointer is set is shown with a pink lighting symbol  You can move this pointer using  the  STEP UP  or  STEP DN  buttons  QWERTY equivalent     and        Pressing   GO  will run the cue list from the cue list pointer in cue time          q   Preset J  qj 2 5 FZ  q i Enter 10    Cues that have fade Profiles have a profile icon preceding the time in the time  column that uses the profile        q 1 Warmers 3  gq 2 preset z  a 3 house to hat 3 3 8    Asserting Cue Lists    If a Cue is active  green light   but other cues have stolen away from it  the channels   as recorded in this cue  may not be making it to stage  If you want this cue to take  full control again  you must Assert this cue list  To do this press  SHIFT   GO      Go Back    If you press  HALT BACK  while a cue is running  it will pause it  If a cue list is  Halted  and you press  HALT BACK  it will go to the previous cue in the time  determined by the Back Time in Default Cue List Options  If you want the cue you  are going back to to run in its own cue time  press  SHIFT   HALT BACK      Auto Scroll Cue List   The Pin    The Cue List can be set to scroll automatically as Cues are executed  To
32.   snom OO OS     52  Arguments   Argument   Yalue    device_id    lock 1 funlock 0  0       w    OK     Cancel         291 Palette OS Operations Manual    Macros and Show Control    Time Events    Use the Display Menu or the  S5 softkey to change the display to Time Events  You    can also press the icon in the Cue List Directory toolbar  To return to the Live  Display  press   12         Note that the upper left pane  where the Cue List Directory normally lives  now  contains pages of Time Events  By default  the first pages is called  Time Events   and is Enabled     The lower left pane is where individual Time Events are added and edited  There  are twenty one column in total  ten shown here and eleven shown below        Name   Macro  Enabled   When   Offset Time Offset   gt    Morning clear ReleaseCue Lis    before 00 20 00   gt  On Hour Go s B  at time     00 00 00     Recal Gol  Cal   at time     22 00 00   gt  Blackout DBO DBO A  or  C  at time     20 00 00    Testing Events    The first column of the time events list has the GO icon  If you move the Blue Box  over this icon and press  EDIT   the Macro s  for this time event will run immediately  for testing purposes     Adding  Deleting and Naming Events    To add an event  press  S1 Add Event  The new event will be named  New Time  Event   To change its name  move the Blue Box to the name column and press   EDIT   If you want to delete one or more events  position the blue box to highlight  the events and press  DEL 
33.   to copy one Look to  another     COPY   5X5   5X5  to move palettes around on the  optional Button Array    COPY   5X5   BUMP  to copy a palette to a Sub  Master    78    19    Console Buttons    Move Button    Previous Next Buttons     MOVE  button    Although you can move cues from one Cue List to  another  while working in one cue list  moving cues is  essentially renumber cues  Highlight the cues you  want to renumber with the Blue Box then press   SHIFT   MOVE   CUE   NUMBER   ENTER  to  renumber the selected cue s  to new cue s     While the Move dialog box is open  you can also  select a new numbering scheme    Press  SHIFT   MOVE   LOOK              ENTER  to  move Looks    Press  SHIFT   MOVE   BUMP  BUMP  to quickly  move Looks    Use      SHIFT     MOVE       ENTER  to move  attributes from one Channel to another  Attribute  filtering is available in the dialog box     SHIFT     MOVE   5X5   5X5  to move palettes  around on the optional Button Array    Press Next to select the next Channel  Press Prev to select the last Channel  The QWERTY keyboard equivalent is TAB  In dialog boxes   o Press Next to go to the next control  o Press Prev to go to the previous control    Palette OS Operations Manual    Shift Button                       Ys  wi       Palette OS Operations Manual       Console Buttons    Use with  REL  to restore previously released  Channels   NOTE  if Last Action Editing is on   SHIFT      REL  will fully release any captured attributes    Use with
34.   wail fade      w    OK   x Cancel      Use the softkeys  move to any box and change the properties that you wish  To  select a Profile  use the softkeys to select a Time field then press  NEXT  to move  over to the Profile combo  When you are finished  press  ENTER         Note     You can change some of these parameters by moving the Blue Box to the  Action column and pressing  EDIT  or  INSERT   The Cue Action dialog  box will then open     Palette OS Operations Manual 186    187    Cue Action     51  Follow Mode Follow Time Ww   52  Follow Time F         83  Run Next Cue    Next Cue    BLKOUT     54  Num Loops  forever  w    IS5  Macro   pen      _   56  Suppress Move In Black     57  Move In Black Time s wait fade  Po VK   XK Cancel         Palette OS Operations Manual    Recording and Using Looks    Deleting Cues  Deleting single cues    Position the Blue Box over the cue and press  DEL  to show the Delete Cue dialog  box     Delete Cue     51  Cue List    Vertigo    S2 C Beane    el ue  36      Lights go down  37  fade  40   Hello Hello    EST    4   sweep 2  44   out  646    FEEEEL    46   fade                       53  Cue Number 42        _   54  Retain Cue Data    ta wW    OK     Cancel      The cue highlighted will be automatically be stuffed in the Cue Number field  but  you can type any other cue number before pressing Enter  Rolling the Wheel will  scroll through the cues in the list allowing you to read the labels to ensure you  delete the correct cue        
35.  1      and sets their levels to 50      10   ENTER  Channel 1 will reach 50  in  1second  Channel 5 will reach  50  in 5 seconds and Channel  10 will reach 50  in 10  seconds     1   THRU   10  Selects Channels 1 through 10        50       1      and sets their levels to 50 over    10       10       1  11 seconds  Channel 1 will wait    ENTER  1 second before fading over 10  seconds and Channel 10 will  wait 10 seconds before fading  for 1 second to 50        Note that the         and         keys put the words Up and Down on the command  line  When controlling moving light attributes the     key puts the word Relative on  the command line whereby you can then enter positive or negative number to adjust  multiple Channels  all having different values  by the same amount  See Moving  Lights below  Even after explicitly typing levels  you can roll the Wheel to adjust  levels as described above     101 Palette OS Operations Manual    Programming and Viewing Channels    Release Levels  Sneak     If you want to release a Channel and all of its attributes  but don t want it to  immediately return to its playback level  use the command line syntax  SHIFT       For example   1   SHIFT      5  will release Channel 1 and any of its captured  attributes over 5 seconds  See also Captured In and Release Time in Hardware  Setup   A B C D  Also see Independent Timing for setting wait and fade times ona  per attribute basis for recording        Selecting Groups    Group selection is used to
36.  1   os  clock      loop through first 5 buttons to see which one is down     511  Command     os  date  fori  1 5 do    HC  CueListao  cue list       i  button i down  HC  CueListHaltBack  cue list     if HC ariableGet  Hallt     1 then       HC  CueListH alt  cue list         store away button number  HC  CueListhelease    cue list        HC  CueListh amp ssert  cue list      HC  CueListGoto4ndH alt cue list     cue      HC  CueList oto4ndeE xecuteF ollowes  cue list     c  HC  PowerPointFirstSlide machine_id  s    Ei Script ae  53  Insert    gt   54  Test         S10  Status Sting Raise J z 2 W    OK    lt  Cancel      Below is a list of available calls to the HC library  You will find that many of the  routines are almost exactly like the common Macro Commands  but the syntax is  slightly different  There are also some calls here that are not available as  Commands                             Cue List Execution  HC CueListGo    cue list        HC CueListHaltBack  cue list        HC CueListHalt    cue list        HC CueListRelease    cue list      HC CueListAssert    cue list      HC CueListGotoAndHalt  cue list     cue   HC CueListGotoAndExecuteFollows    cue list     cue     Palette OS Operations Manual    Macros and Show Control    Power Point Automation  HC PowerPointFirstSlide machine_id   HC PowerPointLastSlide machine_id   HC PowerPointPrevSlide machine_id   HC PowerPointNextSlide machine_id   HC PowerPointGotoSlide machine_id slide_number     Media Player Automatio
37.  2 or 3 characters are recommended for titles to maintain clarity on  the monitor    e If you want to restore the default number  delete any text you put  in the Center Title    e If you want to reduce the font size  preppend the text with leading  Spaces    Palette OS Operations Manual    98    Programming and Viewing Channels    Command Line Syntax    Palette does not have Channel  Fixture or Spot buttons  Typing numbers alone will  select Channels  If the command line is clear and you press  1   it will appear like    this  Fixture 1      Other valid keywords that appear on the command line include Look  Group and  Cue  but these will only appear when you press the  LOOK    GROUP  or  CUE   buttons  Their syntax is described below     For the selection of Channels  Palette uses the very common Lightpalette syntax or  Enter syntax  Intensity levels are expressed in percentages and assigned to  selected Channels with the     key   More on level setting below   The command  line is not executed until you press enter  although Palette will select Channels as  you type on the command line and before you press  ENTER      For example  if you typed  1   THRU   10   when you press  THRU   Channel 1 is  Selected  not Captured  For information of what that means  check out the topic  called Channels    different states   If you were to type  1       2       3   each time  you press      the Channel preceding it will be selected     This is important to understand for when you are ba
38.  90   ENTER  appears as  PRANTE AA Ann EG ARE U A a and enters scaled gobo index values  evenly spaced from  90 degrees to 90 degrees for Channels 10 through 1   Note the reverse order     Palette OS Operations Manual 114    115    Programming and Viewing Channels    o  1   THRU   10   S8 Lens   S3 lris      50   ENTER  appears as  Fixture 1 thru 10 Iris Relative 50    through 10 s current live iris value    O Fi ture T  ma 0 Zoom Rel fi    5 appears as  Fixture 7 thru 10 Zoom Relative  3 and zooms in Channels 1 through 10    by 5 degrees    o  1   THRU   10   S4 Gobo Index           90       90   ENTER  appears as  Fixture 1 thru 10 gi Index Relative  90 to 40 This syntax can be handy  if ten Channels are projecting corporate logos on the wall and you ve already  lined them up so they are all square  Typing this command line will adjust  their relative positions such that the logos appear as an arc with the one on    the left readable when you tilt your head to the left and similarly with the one  on the extreme right as the one in the middle will remain square     and adds 50  more iris to Channels 1    For more examples  see the help topic called Command Line Syntax  Remember   the order in which you select Channels or type in the command line is used by the   TO  syntax  Fanning and Effects  Also see Recording and Using Groups and  Independent Timing on how to adjust timing on a per attribute basis for recorded  cues        Encoder Banks    As mentioned above  multiple pr
39.  Attributes  All Attributes   512  Look   E    X cance      By default  the destination Cue List is the same as the selected one  but you can  change that by pressing  S1   When you enter the dialog box  the First Cue  Number is highlighted allowing you to just tyoe a new number and pressing   ENTER   If desired  you can use  S5  New Cue Increment and change the   S4 Cue Increment so the new cues follow a specific numbering scheme rather  than the original offsets        lf the destination cue numbers already exist  you will be presented with this dialog  box     Delete Destination Range    Destination Cue Range ts not empty  delete cues and continue     w    ves   x Mo         Cue State    If you Move or Copy a Cue with the Cue State option checked  Palette figures out  which channels and attributes have been used in this cue list up to the source cue     243 Palette OS Operations Manual    General Information    then takes their current value and stuffs it in the destination  Check out the topic  called A Note on Redundant Data to figure out if that is desirable     Attributes    If you want  you can filter out different information from the source cue and then not  use it in the destination cue  To do this press the Attributes button     Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    Pas Cancel         By default all check boxes will be checked  You can customize this
40.  Back       You can use the buttons on the console or the Cue List Toolbar buttons to    step between cues     Step Back a Cue    Click the Step Back button  K on the Cue List Tool Bar to fade back to the cue  prior to the active cue  Step Back uses the default Step fade time as set up in Cue  List Properties  The QWERTY equivalent is         Step Forward a Cue    Use the Step Forward button  D to fade to the next cue after the active cue on the  Cue List  Step Forward uses the default Step fade time as set up in Cue List  Properties  The QWERTY equivalent is  J      179 Palette OS Operations Manual    Recording and Using Looks    Cue Numbering Scheme    Cues number is determined when recording a cue by filling in the Cue Number field   Cue numbers can have three decimal places  i e   you can have 999 cues between  cue 1 and cue 2  up to 1 999   If you are appending to the end of a cue list  Palette  will suggest a new cue number for you automatically based on the last cue number     NOTE     The record dialog box s Cue Number field is automatically filled in with the  number of the cue where the Blue Box is sitting     If you want to re number existing cues  see the topic called Renumber Cues for  information on how to use the Move command     Palette OS Operations Manual 180    Cue Lists    Renumber Cues    To renumber cues within the same cue list  the process is done using the Move  command     1  Highlight the cues you want to move using the Blue Box  Use   SHIFT  and th
41.  Channels     S1   425  Add a new Channel to the Channel Grid   ENTER      S2   21   THRU  Deletes Channels 21 through 25 and leaves a   25   ENTER  vertical soacer bar between Channel 20 and 26     S3   1   ENTER  Unpatches Channel 1 s outputs     S3   1   THRU  Unpatches Channel 1 through 5    5   ENTER     1       8  Patches Channel 1  intensity only  to output 8   ENTER     Patch By Output     S1   1   ENTER  Unpatches output 1   S1   1   THRU   5  Unpatches output 1 through 5   ENTER        Patches output 1 to Channel 8 s intensity   1       8   ENTER  attribute       Palette OS Operations Manual 106    Programming and Viewing Channels    Captured Attributes    Any Channel attributes that have been adjusted with the keypad or the mouse is  considered to be    captured     The attributes of the Channel are now controlled solely  by the keypad  or mouse or encoder  and not by any Cues or Sub Masters  A red  level identifies captured attributes     ES  Cyc    To return a Channel to normal control  select the Channel and Release it        Note    o If you are using the Hardware Setup  Console option called Last Action  Editing  pressing Release will only deselect the Channel  The attributes  will remain captured until a cue list asserts them  or you press   SHIFT   REL      o Simply selecting a Channel does not make it Captured  You must  change the level of an attribute to capture it     o You can easily capture the LIVE values of any selected Moving Light s  attributes usi
42.  Channels or  releasing Channels    e Either press  UPDT  to Update the Loaded cue   watch the Loaded Pink Bubble at the bottom of the  screen  or press  REC  to record it as a new Cue or  Look    e Press  LOAD   LOOK  then the desired Look number  to load a Look for editing    e Press  LOAD   BUMP  to quickly load a Look for  editing    e In BLIND  the Clear On Load check box will clear  any Channels that are Captured and anything that is  already Loaded as shown in the Loaded Bubble    e You can Load more than one item at once to  combine ideas  The first thing loaded will be  Updated        Blind Button     BLIND  button    e Press  SHIFT   BLIND  to enter and exit the Blind  display    e While in Blind  the Channel grid has a Green  background and the Green LED will be flashing   You can also see a Green outline around the  Blind button in the Channel Grid toolbar    e While in Blind  moving the Blue Box will Load  cues automatically for you     Palette OS Operations Manual 74    19    Console Buttons    Delete Button    Use this button to delete cues  Highlight the desired  cue  or cues  with the Blue Box using the ARROW  KEYS then press this button     You can also type in a range in the Delete Cue dialog  box  i e 1 10     To delete a Look  press  VIEW   BUMP  then select   S10  Delete     Palette OS Operations Manual    View Button    Console Buttons    PRESS Release TO CLOSE THIS BOX     Palette OS Operations Manual    Opens the View Properties dialog box to select  
43.  Doing so would mean that if you record these  values in a new cue  that cue s affect would change if  Cue 10 were to change  When you do this  the levels will  be marked with a blue triangle with a  C  in it        If you precede the command line with either  CUE    LOOK  or  GROUP  the  Softkeys change to give you additional methods of manipulating and or recording    items     CUE  Records Cue 1 in the selected cue list using default times and   1  no label     REC     Records Cue 1 in the selected cue list using a 6 second Cue  Time     Records Cue 1 in the selected cue list using a 6 second Up    Time and a 10 second Down Time     Changes Cue 10 s fade time to 6 seconds     Blocks Cue 10        Moving Light Softkeys    When moving lights are selected   S5  through  S9  are used to control the function  of  S1  through  S4   For more information on this functionality  check out the topic  Controlling Moving Lights  If you are in the Levels display and type in the command  line  pressing any of  S5  through  S9  after pressing the     button will open the  Apply Levels dialog box  It will open to the Look tab  but the Look Page selected will  be the first Look page that uses the default attribute masking that best matches the  button  i e   If you press      S5 Pos   the Apply Levels dialog box will be open to  the Look Page called Position   While in the Times display  pressing these buttons  puts their name on the command line for setting attribute family timing  See  In
44.  Faxes i    Lo    ID offic ejek 5500 series on  Printer Tasks Eha jea  Add a printer  KS  See what s printing    a  Select printing  preferences       Pause printing  E   Share this printer  i Delete this printer       Set printer properties       Using the task list on the left  select Add printer if you do not already have one  installed  You will follow a wizard that allows you to browse your network for shared  printers  You must make sure your system administrator has already shared a printer on  the LAN and given you privileges to use it     Once you have added a printer  it will become the default printer  check marked   You  can add more than one printer without issue  you will just have to choose which one you  want to print to if it is not the default printer     Palette itself prints to PDF  Adobe s Portable Document Format  files  These files can  be saved to the hard drive or removable media  like a USB stick  and printed elsewhere  if you don t have a shared printer  You can also e mail the PDFs right from the viewer if  you ve set up an Outlook Express account on your console     You can Launch Adobe s PDF reader from the Additional Applications button or just  browse the hard drive with Explorer and double click on your PDF files     Palette OS Operations Manual 334    Palette Control Panel    335 Palette OS Operations Manual    Palette Control Panel    Shutdown Console       Choose this button from the Palette Control Panel if you want to power off your conso
45.  File Open  dialog box allows you to open Palette Show files  Checkpoint files and Backup files   By default  the combo is set to open Palette Show files    spf      e Close     Use to exit the show that is currently in use  If the show file has been  changed  it will ask you to save first     e Save     Use to record the contents of the current show to disk  You can also press   S8  on the main softkey toolbar  Once you save the show  the old file on disk will be  renamed YourShowFile spb  The   spb extension is used for backup files  The  current show file is automatically backed up at regular intervals to a Checkpoint file   Checkpoint file use the same name as the show file  but has the extension   spc  If  your system crashes or you lose power  when you recover the Checkpoint file will  be opened rather than the show file        Checkpoint File Found    Checkpoint File is newer than show file  open the Checkpoint  File instead of the Show File     W    Yes   I No      You will need to verify you want to continue working with the Checkpoint file or the real  show file  If you choose Yes to open the Checkpoint file  you will do a SaveAs the first  time you choose Save  You can manually Open checkpoint files by changing the  Files  of Type  combo in the File Open dialog box to  Palette Checkpoint   Set the time  interval of how often checkpoint files are written in Show Options   Check out Mirrored  Saves also found in Show Options  Checkpoint files are automatically delete
46.  If you are editing a  numeric column   like time   after  pressing  EDIT   you can use the  WHEEL to change  the values  If  multiple cells are  selected  the  values will change  relative to each  other  In the  example below  if  you used the  WHEEL to change  the  3  to a  4   the   2  would change to  a  3  and the  1   would change to a   2     Holding down   SHIFT  while  rolling the WHEEL  on any numeric  field will change  the value by 0 1   While in  BLIND    moving the Blue  Box with the Arrow  keys automatically   LOADS  cues   You can tell which  cue list loaded by  looking to the  Status Bubbles     66    67    Console Buttons    gana    4    Dance  Break  R Enter    1  2    Palette OS Operations Manual    Edit Button    Palette OS Operations Manual    gana    d    Console Buttons    Pressing this button allows you to change the  highlighted cells in the cue list  times  labels  follows  etc    Time Events or Patch displays  Move the blue  highlighted cells using the Arrow Keys    If a range is selected  typing in a new value will  change all cells to that value    If you are editing a numeric column  like time   after  pressing EDIT you can use the WHEEL to change  the values  If multiple cells are selected  the values  will change relative to each other  In the example  below  if you used the WHEEL to change the  3  to a   4   the  2  would change to a  3  and the  1  would  change to a  2     If you highlight cells in the Action column in the Cue  List or Set
47.  Keyboard Cue List Control 275  Enable Wed Server 275  Force Outputs at Startup on Recovery 276  Level Entry Mode 276  USB DMX Flavor 276  FIEIMOLE FOCUS UNI cira 277  Macros  amp  Show Control           cccccssscseeseseseeeeeeeseneeeeseeeeneeeenes 279  Macro Editor  amp  COMMANASS            ccscceeeeseseeeeeeeeeeneeneeeneenees 280  Macro Editor  amp  SCripts             cccccssseesssseesesseesesseesensesseneeeees 283  TNE Lua Language iatcsniesstecictencccs cece sect spcescehstenevctaieesesbetinehae 283  TVG FAC ENO GARY riiin seiecsiesesedevessucessecsaswasavewedsweseseuaasseccuee 283    Example   Raise Lower on Architectural Button Station   285  Example   Occupancy Sensor using File IO                  00 285    Example   Temperature Indicator using Serial Port    COMMUNICATOR sisie 286  User Interface Macros             ccccscscssssecseseseeseeeeseeeeseeeeseeeenees 287  Variables  Button Stations             cccccsecsessessessessescesensenseneens 289  TIME EVENIS ssir EEEa 292  Browser CONVO lirrne EE 296    Palette OS Operations Manual    xvi    Index    MS Media Player Control                ccccssseseseeceeseeeeeneeseeneeseaes 299  PowerPoint AUTOMATION           cccececeeeeeeeeeeeeneeeeeneeeeneeeeneenenees 300  SEtial  QUU MaCr OSa 303  Telnet and Serial COMMUNICATIONS               cccceteeeeeeeeeeeeeees 305  Palette Control Pane  rca 306  Palette Control Panel             cccccsssseecsssseeeeseseeeeeeseeseeeseesseeaes 307  Upgrading the Palette Software           
48.  Typing a selection in the Command Line and pressing Odds will only select  the odd numbered Channels  For example  if you type  1   THRU   10   SELECT    ODD  you will end up with 1  3   5   7   9 selected  If no Channels are selected  and you select Odd  all the odd Captured Channels will be selected   If nothing is   captured or selected  pressing Select Odd will do nothing       S10    Even works exactly like Odd does      S11    If you have a number of Channels Captured and some of them are Selected   choosing Invert will make the non selected Captured Channel selected      S12    While you are working on an idea  you may be juggling a number of different  Channels or Channel groups  The Select Previous button allows you to quickly grab  the Channels you were working with just before the ones you are working with now   Making adjustments  then pressing this button  then making adjustments and  repeating will switch you between the last two selection sets ad infinitum  Alternately   you can press and hold  S12  to get a pop up list of the last ten selections        When you get this list   S1  through  S10  become the different selections  You  can also use the mouse  the arrow keys or the wheel to select the desired  Channels in the list  Once you have highlighted the right line  press  ENTER      129 Palette OS Operations Manual    Programming and Viewing Channels    Recording and Editing Cues    Recording  amp   Editing Cues    Recording Cues  Channels to Record  Updat
49.  Universes   1 to b144  12 Universes     to bb5b  13 Universes   1 to 7168  14 Universes   1 to  bol  15 Untverses   1 to 5192  16 Universes   1 to 8704  1  Universes   1 to 9216  16 Universes   1 to 9720  19 Universes   1 to 10240  20 Universes       General Information    Choose how many XDMX universes you want to output to and return to the Live  display  These setting are saved in the show file  Your Pathport network will now  show Active DMX on Pathport Output nodes that are configured to listen on the  selected universes  In Pathport Manager  you must set up the Output nodes to  either listen on these XDMX addresses OR on these Quick Patch universes     For more information on patching within XDMX universes  see ShowNet     Palette OS Operations Manual    206    General Information    One to One Patch    The default One to One Patch assigns output 1 to Channel 1 s Intensity etc  Using  this dialog box available via the Softkeys in the Patch Display  you can patch ranges  of channels 1 1 very quickly     Patch 1 to 1     51  Starting Fixture     52  Ending Fixture                                53  Starting Output     54  Apply   wW    OK   2 Cancel         Tip   e Use the Wheel to adjust the values     e Use  S4  to do the patch without closing the dialog box  allowing you  to do more than one range at a time     257 Palette OS Operations Manual    General Information    Power Patch    Power Patch allows you to patch large groups of consecutive Channels at once  For  ex
50.  Viewing Channels       Blue levels with an up arrow represent Channel levels that have moved up or are moving up  in the active cue  The top of the yellow pipe shows the ultimate level of the Channel and  the pipe fills in as the cue Is running        Green levels with a down arrow represent Channel levels that have moved down or are  moving down in the active cue  The top of the wide yellow graph shows the ultimate  level of the Channel and the narrow part of the graph falls as the cue is running        Blue triangle with a  C  to the right of a level in the Channel Grid show intensities  that are referencing another cue  These are set using the      CUE  syntax        Blue triangle with a  L  to the right of a level in the Channel Grid show intensities  that are referencing a look  These are set using the      LOOK  syntax        Light Blue  0 35  Attributes with text and a double green arrow show that the attribute has changed since the    last cue  The text could be  hard  values or the name of a palette         Light Blue  0 35    Attributes with text surrounded with tildes     and a double green arrow show that the attribute  is moving towards a new value  i e   the cue is running  The text could be  hard  values  or the name of a palette       Light Blue     Attributes followed by a circle with a slash through it show that the specified palette reference    is empty  The attribute will not move when the cue is initiated so the output value will  track although the pal
51.  While the edit box is open  you can press  S12  to open the Cue List    Properties dialog box   o See the topic called Profiles for images of what each profile looks like     Clearing Independent Timing    If some of the Channels recorded in the cue are using Independent Timing  the Cue  Time field will have a clock icon in it     Palette OS Operations Manual 170    Cue Lists      Cue   Label  Cue Time  Down Time  aj House to haf  93 2 6    If you move the Blue Box to this field and press  EDIT   the Cue Profiles softkeys   see above  are displayed  If you want to remove all Independent Timing in the cue   press  S11   If you do  a confirmation dialog box will be displayed     Clear Independent Time    Are You sure You want to clear all independent tines for this    cue   W Yes    gt  No      If you are sure you want to have all Channels follow the times as set out in the Cue  List columns  press  ENTER   If you want to cancel the operation  press  REL         Note   The  S11 Clear Ind  Time  softkey is only visible when you are editing the  Cue Time field in the cue list     Asserting or Going to a Cue    If you move the blue box to the first column of the cue list  positioning it over the  Cue List Pointer  and press  EDIT   you will assert the desired cue     171 Palette OS Operations Manual    Recording and Using Looks    Profiles    As Palette executes cues  you have an awful lot of control over how you get from  Point A to Point B  whether that be intensity levels or p
52.  You have the option to set the time you step through cues using   Step Fwd   Step Back  keys or     and          S4    Cue List Back Time    This time is used when you press  SHIFT   BACK  or the Go Back toolbar button    to move backwards through the cue list using cue time      S5    Default Cue Time    Use this text box to set the Default Cue Time  The default time is stuffed into the  Record dialog box each time new cues are written  You can easily change individual  cue times in the Record dialog box when you are writing them or just as easily  afterwards using the Blue Box      S6    Loop Go Action    Use the combo box to select the action to be taken when the GO button is hit during  a loop of Cues  For an explanation of each  see Action On Go Within a Cue Loop     Go Acton Inside Loops Jump out of loop            Next cue  Fall out of loop      A umo out of joo p        S7    Goto Cue on Record    This option  if set  takes you to new cues you ve just recorded when the Record  dialog box closes  The default for this option is on  If you are doing a lot of editing  out of sequence  you may want to turn this option off  If you do a Record Merge  the  GOTO does not happen      S8    Release Channels on Record    This option  if set  automatically releases all Captured Attributes when the Record  dialog box closes  The default for this option is on  If you are building multi step  chases with moving lights  you may not want the Channels released after recording  each and
53.  _ cli TrackOs         E  trackos    Desktop     Tracko  Type  CD Audio Track   iTrackos Size  44 bytes    b  amp   Trackos   Pr   trackio     Tracki 1  My Computer ete     dtracki3    tracki4    My Network   Places          File name   Track05 cda   T rack  l cda   T rack  z cda     Files of type    Media files  all types  v       6  Press the Play button to play the files in order as they appear in the Play  List on the right hand side of the display     7  Double click on any file in the Play List to play it out of sequence   Tips  e Adjust the volume with the slider at the very bottom of the screen or  Press F9 on the QWERTY keyboard to raise the volume  F10 to lower it     F8 to Mute it  Volume control is only possible when Media Player is the  active window     e Under the Play menu  you will find Shuffle and Repeat options   e Using the Taskbar to the very left of the display  you can connect to  Internet Radio  Radio Tuner  if you are connected to the Internet   Note     If you need to make finer adjustments of the audio level  hold down Ctrl and  click the Media Player icon  The Windows volume control will open     Palette OS Operations Manual 340    341    Palette Control Panel    H yolume Control    nt 1Ons Help  tee Pp ae sega el  PLE LAL E  os Sa Bee eee  balance balance    i L l    Y olume       YAnE   H 1    oy ay       Palette OS Operations Manual    Palette Control Panel    Internet Explorer       If your Palette console is connected to a Local Area Network t
54.  a Channel number indicates this is showing the specified moving light s  intensity level  The intensity level is mirrored in the Attribute Grid below the Channel  Grid along with all the Channel s other attributes        Palette OS Operations Manual 96    97    Programming and Viewing Channels       Fixture   Intensity   Color   Gobo   Gobo 2   Gobo 3   Edge      oom  1   LIO00 TID L 4  Open 0   BO em    Blue backgrounds on attributes show available attributes for the selected Channel   Some Channels may not have all attributes  In this case  there are Channels  patched in the show that do have Color Wheels and multiple Gobo Wheels  but  the selected VL1000 does not     Palette OS Operations Manual    Programming and Viewing Channels    Channel Title    Note   The Channel Title function lets you assign text titles instead of a number for a  Channel on the Channel grid display  You may have a Center Title and or a Top and  Bottom title  You can also select the color in which any title is displayed     2 cycl cyce        In the above example  CYC is the Center title and 1 is the Top title for Channel 22     To add Channel titles  select the Channel s  you wish to name  Right click the  mouse to display the right click menu and choose Channel Title to open the  Channel Properties     Fixture 22 Properties    Top   51  Title     52  Color                 54  Color Ped w                  e If you want to label one Channel at a time  you can use the  VIEW        ENTER  syntax    e
55.  any attribute family does not have a time  such as the Lens family shown in this  example   then these attributes will use Cue Time  Although this timing method is  very convenient  its limitations are that all attributes of all Channels in the cue must  use the time specified     Alternately  you can use Part Cues to separate groups of Channels involved in the  cue into new rows to give slightly more flexibility          Cue   Label    Cue Time  Down Time   Pos  Time   Color Time   Gobo Time   Lens Time  ag 1 Enter 3 A 1 4 0    Pat A    Pi ee J cfu 0    Again  the limitation is that all the Channels in each part must use the same attribute  family timing and further still  individual attributes within a family are forces to use  the same time  Note  Palette is limited to 26 cue parts  Independent Timing frees  you of these limitations     Accessing the Independent Time Display    To access the Independent Timing display  press  SHIFT  EDIT   Alternately  you  can use the mouse or touch screen to press the Times button     tI Levels    The Channel Grid and Attribute Grid look very similar  except that the numbers that  appear are in seconds rather than degrees or hertz etc     Palette OS Operations Manual 118    Programming and Viewing Channels      re ae  Gy ee et  Os   O 3s  O 5s  0 9s  11s  1 3  1 6s  1 85  2 15    he a E  a E S U A    2 6s  2 9s  3 2s  3 4s  3 7s  3 9s  4 2s  4 5s  4 7s  5s         Fixture   Intensity   Pan   Tilt   CTO  1   LS000 Spot Us J5 bs        LS
56.  any way you like   For instance  if you had a great mixed color in Scene 1 on the cyc  but now wanted  that same color on the stage  you may copy the cyc cue to a new cue using just the  Color Attributes     Note     o If you double tap  S5   or any other softkey   it will  solo   Position  That is  all other check marks will clear and Position  will remain checked    o While in the main Move Copy dialog box  if you press   SHIFT   the Attribute button will look like    Attibutes     this and the softkeys will change to the   following   51 52 53 54  5 56 S7 58 59 510 511  12  All None all Position Color Gobo Lens Special Effects Time    Pressing any of these changes the attribute masking without the need  to open the Attribute dialog box  You can also double tap any attribute  family to solo it     Looks    The easiest way to move or copy a recorded Look is press  COPY   BUMP     BUMP   You hardware must be setup to use Sub Masters  As soon as you press  the  MOVE   COPY  button  the dialog box will appear  If you are using the Bump  Buttons  you don t need to even look at it  All the correct information will be stuffed  for you   Don t forget the very quick  LOAD   BUMP  and  VIEW   BUMP  syntax         When you want to copy or move a Look using the dialog box  launch the command  as described above  The dialog box will open  Press the  LOOK  button or  S12  to  display the Look page     Palette OS Operations Manual 244    General Information    Move Look     51  Source Lo
57.  astronomical event  If you choose before or after  the Time Offset column to the  right will become active     Time Offset    This column will only be active if either the When column is set to at time or an  astronomical event is scheduled an you have set the Offset column to before or  after  If the When column is set to at time  enter in the desired time in this column  using the twenty four hour  HH MM SS  syntax  If you re offsetting either before or  after an astronomical event  enter the desired time offset here     it Repeats Repeat Delay   Today  0 a2  ed 01 00 00 next at 13 00 00        next at 20 00 00      Repeats    By default  this column is set to a value of zero  That means that once the event   happens  it will only happen once  If you want the event to happen multiple times  within this day  enter a none zero value  When you edit this field  you can type a   repeat value or roll one in using the wheel     Note     Regardless of the value of   Repeats  events will never roll over into the  next day   Repeat Delay  When the   of Repeats is none zero  this column will become active  The default    repeat time is 1 hour  01 00 00   The minimum repeat time is one minute  but any  value greater than 60 seconds is valid  for example  90 seconds or 00 01 30      293 Palette OS Operations Manual    Macros and Show Control    Rolling the wheel while this box is open for editing increases the repeat time by one  second  No repeats happen outside of the current day  i 
58.  belong to the cue that the light comes up in  although the affect will be seen before the cue Is run   Here is a scenario   Channel A is on the cyc in blue in Cue 1   lt tracks for the next 4 cues then fades out  intensity only  in Cue 5     It does nothing for Cues 6 through 9  so essentially  if you brought it up  it would be  on the cyc in blue      Cue 10 uses the light to Down Stage Center  the color is Open White and it is irised  in on an actor s head     What happens when you are building this sequence is that you move along  as  expected  from Cues 1 through 9  When building Cue 10  the first thing you probably  do is grab Channel A  bring up it up and see it on the cyc  Then you say   Hey  what  is that doing there    Then you remember   Oh ya  that is where it was last  But that  is not where   want it now   You then move it as described in Step 4 above     Now  if you didn t have MIB and you ran this sequence  one of two things would  happen     A  You sit happily in Cue 9 feeling very proud of yourself  then press Go for Cue 10  and say   Ewph  what a mess   as the light moves from the cyc  clears its color and  irises in on the actor s head     B  You are clever and write a cue 9 5 that sets up all the parameters of Channel A that  you steal from Cue 10  but you leave out the intensity and just bring that up in Cue 10     The issue with item B  above is that if you ever decide to alter Cue 10  maybe  because the actor moves   they do that   then you also have t
59.  column you want to  change     2  Press the  EDIT  button to put the Blue Box into edit mode  g      Note   The QWERTY equivalent of  EDIT  is  INSERT     3  Either type in a new value to completely replace the text highlighted in blue or use  the Wheel to roll the values up or down  Each detent on the wheel will change the  value  up or down  by one second  Holding down  SHIFT  will change the value by  0 1 of asecond   For SMPTE  it is 1 second or 1 frame      e If you are editing a Wait Fade time  the entire cell is highlighted in    blue  je Directly typing a new value will replace both values  If  you just want to change the Wait Time  press  FULL  or  HOME  to    take you to the front of the line Be  highlighting only the Wait  time   If you want to change the Fade Time  press  OUT  or  END     likewise   24H   e To enter times in the HH MM SS format  use two dots  i e              to  make the colon  This format extends from days  DD  to fractions of a  second or frames  FF  in SMPTE time  i e   DD  HH MM SS FF   Note  that frames or the 100  of a second appear after a single decimal  point    4  When you are finished  press  ENTER  to close the edit box        Tips   To quickly edit numbers  move the Blue Box to the first cell  press  EDIT    type in a new number  but rather than pressing  ENTER   press an Arrow  Key to move you to the next cell  The cell will automatically be open for  editing    Note     The Blue Box will follow the Green Light  cue running indicat
60.  command line with  REC       CUE   5   REC     The Record and Exclude Sub Masters options are taken from the Record dialog  box  see  S3  and  S8  above   so whatever they were last set at will be used when  using the command line to record cues     Note that as soon as you start the command line with  CUE   the softkeys will  change to     133 Palette OS Operations Manual    Programming and Viewing Channels    IE ww ow  ow a ow wl oe Se Se Se  al Link Aum    n    a am pm  me   Delete Delete      Follow Jo Loops   Block Unblock   MIB   Time Delay cue Only Track    This allows you to specify some other options before committing a record operation      CUE   5   S9   TIME   4   REC    CUE   5   S9   TIME   2       4   REC    CUE   5   S2   Follow   3   REC     Recording a Ranges of Cues     If you want to record values through a range of cues  either type  CUE   X   THRU    Y   REC  or  by pressing  REC  first to open the Record Dialog box  enter the range  using the X Y syntax in the  S2  field     Record Cue                                     oe                                  E   51  Cue List AFB    4 56 E or start   end     52  Number   53  Record      Changed Attributes es  deltas                                                                                                                                                                                                a E     58  Exclude Look Masters     59  Attributes All Attributes     512  Look  510  Edits Track Forw
61.  dialog box is  opened will automatically be inserted into the field     Palette OS Operations Manual 190    Cue Lists    Use Cue Time    If this box is checked  when you press  ENTER   the cue will execute in its recorded  time     Note    The Goto Time box may not update to the proper cue time if you are just  entering a cue number until you    leave    the Cue Number edit box  This is  because the dialog box does not Know what number you are entering  i e   if  you type  12  and expect the Goto Time to change to cue 12 s time  how is  it to know that you didn t want to continue typing to Goto cue  122    Don t  worry  even if the Goto Time number does not change  if the Use Cue Time  check box is checked  when you press  ENTER  to close the dialog box  it  will use Cue Time  If you want to check the time before pressing  ENTER    enter your desired Cue Number then press  NEXT  or  TAB  to change  fields in the dialog box  The Goto Time box will then display the recorded  time     Goto Time    When Use Cue Time is checked  this edit box is grayed out  but it will show you the  recorded time of the cue selected in the Cue Number edit box  If you want to use a  different time  uncheck Use Cue Time and enter the desired time here  Pressing   S4  to uncheck the Use Cue Time box will move you to this box automatically  You  can also press  S5  directly and it will uncheck  S4  for you     Goto Cue and Execute Follows    By default  this check box is checked  meaning that once yo
62.  different priorities available for every Cue List and Sub Master  Macro Buttons 12 pageable virtual    Remote Video One connection  more available  via XP machine on LAN running  PalettePC software    Portable Remote Focus Unit Optional  Tracking Backup Yes  Crash Recovery Yes    VISION NET Architectural Button Stations Optional with VISION NET Interface  card    Browser Control On local or networked Internet browsers    Show Control Programming Full programming language using Macro Scripts and  the Lua lanquage    Serial Out Macros available to output RS232 commands    External Trigger Events 2 triggers on Palette hardware or VISION NET buttons  stations or contact closures    Telnet and Serial session 16 Com ports and multiple telnet session available  Astronomical  amp  Time Event Clock Yes  Note      No reasonable limit  means that the limit is determined the processor and  RAM on the system     Palette OS Operations Manual    Concepts and Overview    The Abstract Control Model     Simplicity  clarity  singleness  These are the attributes that  give our lives power and vividness and joy as they are also  the marks of great art     Richard Holloway    Communication and the expression of ideas is central to the art of lighting  Creating  great lighting is a team effort lead by the designer  The language a designer uses to  communicate with the team  and specifically the console programmer  is crucial to  the process of creating the art  The programmer  in turn  must then t
63.  enable or  disable this function  click the Autoscroll Cue List button in the Cue List Toolbar  The  Autoscroll button changes appearance as it turns the Autoscroll Cue List function on    Hal  off  a  The  S11  softkey mimics the state of this pin     Rearranging and Hiding Columns    You can re size the columns in the cue list by clicking between two columns and  dragging left or right  When you click down  the cursor will change from an arrow to  a double arrow like this  4 If you double click  the column will size to fit the cell with  the largest text     You can change the order of the columns in the cue list by clicking on the column  header and dragging it left or right  When you click down  the cursor will change    from an arrow to a box with a double arrow like this  LPF The first two column  cannot be moved     Palette OS Operations Manual 160    Cue Lists    You can hide individual columns by right clicking and unchecking the desired one in  the list     Label    Cue Time  Down Time  Action  Pos  Time  Color Time  Gobo Time  Lens Time  spec  Time  SMPTE             24 4 4 4  amp      amp   amp      4                   The order and size of columns will be persistent between sessions  This information  is not stored in the show file     161 Palette OS Operations Manual    Recording and Using Looks    Cue List Properties    To Modify Cue List Properties    There are three ways to get the Cue List Properties dialog box up     1  Right click on the Cue List you want
64.  enabled  their success or failure is also noted in the Uber Status box   S8   Save Show is directly above this bubble when the default softkeys are displayed     Time    The Time of Day and date is displayed in this bubble  You can set the date and time  of your console through the Control Panel     Palette OS Operations Manual 50    Screen Layout    HW Status    This bubble will tell you if your Palette hardware is either On Line or Off Line or  whether or not the outputs are enabled  Click on this bubble to open the Hardware       Status dialog box to view your Hardware type  serial number  and what type of  processor and what amount of memory your system has  The total number of  channels your system is authorized for and other additional options  such as  Remote Focus Unit or Remote Video authorization  is also shown here              Hardware Status    Hardware Type  Horizon Kep  Serial Number   601 10006    Channels  2046  Options  Remote Video   CPU  Mobile Intel R  Pentium R  4 CPU 3 20GHz   3200 MHz  Memory  247 MB       Loaded    When you are in Blind the Loaded Bubble becomes very important  It is your best  indicator of what you are working on  It also works in Live mode if you use the   LOAD  button  You can load more than one item  cue or look  at once  The first  one you load is displayed in this bubble  If you pile on addition items  then press  Update  the first one gets updated with the entire state of everything that was  loaded  If you exhaust the multi s
65.  every step     Palette OS Operations Manual 234    General Information    Move In Black    The MIB time will be used on all newly recorded cues  The MIB time is found in the  Cue Actions dialog box and can be altered for each and every cue     235 Palette OS Operations Manual    General Information    Venue Setup Location    Touching  S3  will open the Show Options dialog box   S9  though  S12  switch you  between the different setup options      S1 through S5    Show Info    If you are going to do Printed Reports  you will probably want to fill in the Show Info  fields  These names are used at the top of reports     Show Setup  Show Info       51  Show Hame    Tear End Special     52  Designer Jane Doe   53  Programmer Bob  armiator   54  Master Electrician    5  55  Venue                                                                                              59  General                             510  Cue List Location   56  Description    Sunrise at 0 49 08 Sunset at 17 02 34     57  Change Location       S12  Show Save   w    OK   2 Cancel      Location       If you are going to use the astronomical time clock features of Palette for triggering  events automatically based on the Sunrise or Sunset  you need to specify where  your system is located      S6  is normally the name of the city you are in or closest to  The text in this field is  arbitrary and can  for example  be  The Science Museum   It will automatically be  filled in if you choose  S7  to open the Cha
66.  highlight value  no  gobo  no color  and the intensity is taken to full  Note  Lens attributes are not  affected   This allows you to position the Channel easily while not destroying cue  information to see it  The Attribute Grid will show the text  HL  in place of the value  that would normally be going to the stage           Fixture   Intensity   Pan   Tilt   Color   Gobo   Gobo 2                16   L2000 Spot  amp  HL DSC  amp  HL e  16 WL2000 Spot  amp  HL A g     0  amp  HL L  1    L2000 Spot  amp  HL    DSC  amp  HL HL    Although Highlight alters attributes  it does not mark these attributes as changed  If  the values were changed before Highlight was turned on  you will see a red delta HL   If the values were at their default values are under the control of a cue or look  you  will see a black HL  When you toggle Highlight off  all attributes except Pan and Tilt  will return to their previous value     If you highlight conventional Channels  their intensity it taken to full as well  Used in  combination with the  NEXT   PREV  key  you can quickly find Channels  Lights with  scrollers on them will be temporarily forced to Open White  or the first color in the  gel string      LowLight takes the selected Channel to Full and all other Channels in the current  cue list to 20   It does not affect any other attributes     Palette OS Operations Manual 224    Tools    RemDim or Remainder Dim    Access the RemDim tool by pressing and holding the  TOOLS  button  or  T  on  th
67.  mixed selections including  Moving Lights use a multi stage release     Conventional Lights    e 1   press releases the Selected Channel s   e Next press releases all Captured Channels    e Press  SHIFT   REL  to undo these actions  in two stage   Selections including Moving Lights    e 1  press releases the last Changed attribute    e Next press releases the entire attribute family  if the first press did not release the  entire attribute family     e Next press releases the selected Channel s   including all of its Captured Attributes   e Final press releases all other Captured Channels and their attributes    e Press  SHIFT   REL  to undo these actions  in all stage     Sneak   Release in Time    Regardless if a Channel is a moving light or a conventional dimmer  if you want to  release it or a selection of Channels in time  or sneak it back to cue level  use the  syntax  1   SHIFT REL   5   ENTER   This appears on the command line like this     Fixture 5 Release In Time 5    Note   o This syntax will release the Channel s  and all of its attributes     o You can setup your A B or C D fader pairs to control the amount of time   from O to 10 seconds  that attributes fade to their captured levels and  release  This is very handy if you have pre programmed a large number  of looks  or palettes  and want to play them back live     127 Palette OS Operations Manual    Programming and Viewing Channels    Select Softkeys    The  S10  button on the main Softkey menu is Select  Pre
68.  modify  translate  adapt   reproduce  decompile  reverse engineer or disassemble CONTROL SOFTWARE     3  Use  You agree to follow the instructions contained in CONTROL SOFTWARE  and  in the Materials provided with CONTROL SOFTWARE from time to time  for the  installation and use of CONTROL SOFTWARE  HCI may modify CONTROL  SOFTWARE at any time for any reason     4  Disclaimer of Warranty  You expressly acknowledge and agree that your use of  CONTROL SOFTWARE is at your sole risk  HCI warrants that CONTROL SOFTWARE  will be free from defect on the day you receive it which constitutes HCI   s sole and  exclusive warranty     HCI EXPRESSLY DISCLAIMS AND EXCLUDES ALL OTHER WARRANTIES   EXPRESS AND IMPLIED  INCLUDING BUT NOT LIMITED TO THE IMPLIED  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR  PURPOSE  HCI DOES NOT WARRANT THAT CONTROL SOFTWARE WILL MEET  ALL OF YOUR REQUIREMENTS OR THAT ITS OPERATIONS WILL BE  UNINTERRUPTED OR ERROR FREE  OR THAT ANY DEFECT WITHIN CONTROL  SOFTWARE WILL BE CORRECTED  FURTHERMORE  HCI DOES NOT WARRANT  NOR MAKE ANY REPRESENTATION REGARDING THE RESULTS OF YOUR USE  OF CONTROL SOFTWARE IN TERMS OF CAPABILITY  CORRECTNESS   ACCURACY  RELIABILITY OR OTHERWISE  NO ORAL OR WRITTEN  INFORMATION  REPRESENTATION OR ADVICE GIVEN BY HCI OR AN  AUTHORIZED REPRESENTATIVE OF HCI SHALL CREATE A WARRANTY     5  Remedies  In the event of a breach of the express warranty provided in Section 4  above  HCI will replace CONTROL SOFTWARE with another cop
69.  navigate the popup using the mouse   the arrow keys or the wheel to select the desired value then press  ENTER  to  choose it  Pressing  REL  will close the list without changing the value  While the  popup is open  you cannot use the mouse or touchscreen to click the softkeys     Command Line Control of Attributes    The first four softkeys that give you wheel control of the moving lights may also put  text in the command line   We say  may  because some parameters like Color Space   Strobe values or Gobo Mode attributes must be adjusted by the wheel or Attribute  Pop ups   Here are some examples of attribute command line syntax     O     1   S6 Color  S2 Color A Cyan   50   ENTER  appears as    Fodure 1 Color A 30 and sets the Cyan value of Channel 1 to 50      1   THRU   10   S2 Pan   90   ENTER  appears as  Fixture 1 thru 10 Pan 90    Channels 1 through 10     1   S2 Pan       90   ENTER  appears as Fbture 1 Pan Relative 90      will pan Channel 1 positive 90 degrees from its current location    and will enter a hard value of 90 degrees in all of     1   THRU   10   S2 Pan       90       90   ENTER  appears as    PAUNA A CNU a eee es and enters scaled pan values evenly    spaced from  90 degrees to 90 degrees for Channels 1 through 10     1   THRU   10   S2 Color Select   1       10   ENTER  appears as    Fixture 1 thru 10 cl Select 1 to 10 and selects colors 1 through 10 on the    color wheel such that each Channel has a different color    E ire 10  T Lahi x0 to 30     
70.  of time after the GO button has been  pressed enter a WAIT time  Do this by editing the Cue Time box using the WAIT    FADE syntax     You can remove any redundant data in your cue list by right clicking in the cue list  and select Unblock Entire Cue List  Alternately  you can do it on a single cue or    Palette OS Operations Manual    Concepts and Overview    range of cues by selecting them with the Blue Box first before right clicking and  selecting Unblock Cues     e When editing wait fade times using the blue box  use  FULL  to highlight the Wait  time  start of line  and  OUT  to edit the Fade time  end of line      e To enter time in HH MM SS format  press the decimal key twice to make the colon   This is used for VERY long fade times or when entering SMTPE times     e Holding down SHIFT while rolling the WHEEL on any numeric field will change the  value by 0 1     e  f you build a look that you like on one moving light  you can use the COPY button to  copy its attributes to any other light  regardless of make and model  This is on of the  very powerful features of the Abstract Control Model     e The GOTO CUE button has two functions  Un shifted  it is the CUE button  used  when in the Record dialog box or in the command line  Shifted it opens the GOTO  CUE dialog box where you can select any cue and Goto it in either recorded time or  a time you enter in the dialog box     e lf another cue lists steals away attributes from your cue list  press SHIFT   GO to     Asser
71.  on Edits Track Forward  This option is ON by default  You  can change the default in  S2  Show Options  This option is  disabled if you are appending to the cue list     4  Press  ENTER  to close the dialog box  If you are attempting to  record over an existing cue and you have not selected Update as  described in  S7  above  you will be presented with the following  dialog box     Record Confirmation    Do pou want to replace the current Cue with the specified  values         51  Delete and Replace with new values    Pai Cancel         o Update  see above  is the default  Pressing  ENTER  or   S2  will close this dialog box and update the existing  cue  not losing old cue data    o Pressing  S1  Delete and Replace will delete the  existing cue and record the new cue data to this cue  number using the record options specified in  S3  and   S9  above    o Cancel will close this dialog box and return you back to  the Record dialog box     5  The recorded cue appears on the cue list     Tips   o You can use the  WHEEL  to change many of the controls in    this dialog box  Holding down  SHIFT  while using the Wheel  changes numeric values by 0 1     o You can quickly append a cue to a cue list that is not currently  selected by pressing  REC   SELECT      Using the Command Line to Record Cues    If you prefer  you can record cues without opening the Record dialog box by using  the command line  To do this  you must press  CUE  first followed by the cue  number then terminate the
72.  pane above the Cue List display     The Cue List presents all recorded cues in numerical order with their cue attributes   Each cue is shown with a small lighting instrument symbol on the left  These  symbols indicate the status of the cues     Note     You can have 999 cues between two cue numbers   i e   1 001 through  1 999   For more information on cue numbering  check out the topic called  Cue Number Scheme     The cue currently running is shown with a green lighting symbol          Cue   Label   Cue Time   Down Time   Acton  q Preset J  q e Band A 2D w  qg Enter 1  aj 4 Sunrise    The last active cue in the Cue List  once it completes its fade  is shown with a red  lighting symbol     q l Freset J  q 2 Band 5 ef rr   ag 3 Enter      If you press Halt Back  a yellow lighting symbol with the pause sign shows that the  Cue List has paused the current fade     q l Preset J  g  2 Band z 2 5 e   q i  Enter 1    If more than one fade is active at once  by auto follows or    stepping    on cues   the  additional overlapping fades are shown with yellow lighting symbols  with the last  cue still running shown in green     q 1 Preset J   q  2 Band z 2 5 wl F 2  gq  3 Enter 10   aj 4 Sunrise    Follow Cues appear indented in the cue list  i e  Stage Management will not call  these cues   The cue that initiates the Follow Action is marked with a wrap around  arrow and the Follow time marked with an  F   If the cue is marked to  Follow After  Fade   only the arrow will be present   
73.  popup  lists for the attribute values currently assigned to those encoders  Spinning the  encoder will highlight different values and pressing the button again will put those  values live to stage     If you enter a range of cues in the Record Cue dialog box  you have the option to  record values in all cues in the range  or to just record in the first cue and track  through the rest     Time Events can trigger on specific days of the week or month and have hourly or  daily repeat frequencies     Palette OS Operations Manual    Concepts and Overview    e Cues can steal away from active Looks Masters if both are at the same priority  but  by default  Looks are recorded with Priority 9 whereas Cues are Priority 10     e Use SHIFT with the arrow keys to select multiple cells with the blue box in the Cue  List  This is handy for changing many cues  times all at once  This is also how you  select multiple cues to delete  move or copy  before touching the DEL  MOVE or  COPY keys   Loops are easily created by highlighting multiple Action cells and  pressing EDIT to add follows and links     e The A B and C D faders can be configured with S3   HARDWARE SETUP to either  manually fade the Up and Down times  crossfade the cues  work as cue list masters  or be manual two scene masters     e You can write a BLOCK cue by selecting the ALL Levels  Block Cue  Record option  in the record dialog box  or just by right clicking on a cue and selecting Block Cue  A  horizontal line above the cue
74.  previous Channel will look like    this         red text  The Channel is still Captured and has changes that    need to be recorded  Running Cue Lists or Sub Masters cannot affect this  Channel until you release it  unless you are using Last Action Editing as    determined by settings in Hardware Setup   Console     You may also want to purchase ELO Touch Screens for your console as  selecting Channels just as easy using your finger     Palette OS Operations Manual    Programming and Viewing Channels    Controlling Moving Lights    Note     All Channels in Palette have the possibility of having more than one attribute   Conventional dimmer Channels only have one attribute which is their level  0 100     You can see these levels in the Channel Grid        Channels that have additional attributes can be identified in the Channel Grid by the  red triangle next to the Channel number  These triangles will appear after you patch  Channels other than those of type Dimmer  The additional attributes of the Channel  are shown in the Attribute Grid                                      Fixture   Intensity   Pan   Tilt   Color A   Color B   Color C   Color   Gobo   Edge  1 L1000 TID    0  g  83   g 61   t73  H 4  100  5 4  06  L    Pinwheel Rot CW 6 RPM   42   2   L1000 TID   100      52   65   473  H  100 5   66  L t gt  Pinwheel Rot CW 6 RPM   33   21   L2000 Wash 4 0    BAND    Lav   22   L2000 Wash 4 0  422       57      Lav   23 VL2000 Wash 40  BAND    Lav   24 VL2000 Wash 4 0      
75.  reside in the  same location as MyShow sps      S3   amp   S4   Mirrored Save    Fear of a hard drive failure can be alleviated by setting up Mirrored Saves on  external hard drive devices  such as a USB stick or mapped network drive  If you  Enable this option and point to a valid directory  each time you save  a duplicate    Sps file will saved on the external device      S5      of Backups to keep    This number determines the total number of serialized   spb files that will be saved  when you select File Backup from the File Menu and the number of archive   spb  files as setup above  For more information on serialized file formats  see the  Archive on Save topic above      S6    Backups Save Folder    You can set the default location to where the serialized   spb files will be saved  when you select File Backup from the File Menu  When you choose File Backup   you will be presented with the Browse for Folder dialog box     239 Palette OS Operations Manual    General Information    Browse for Folder    Select Backup Folder    Ef Desktop  i  My Documents   I W ShockLap    See Lape  C    S  HORIZON KEY  D    6 ORE  Hid  DVD CD RW Drive  G   J    Control Panel       Mobile Device  H  Shared Documents    fos Daharte Dinan imanthr            a    3 LaptopXPE on    Fast Laptop  Shocklap    t    hal            Once you select a folder  your show file will be saved with the  spb extension  If you  need to resort to this file  the File Open dialog box s  Files of Type  combo box c
76.  select    like    Channels  It is a handy method of organizing  your rig such that you can address large section of it quickly  In Palette  you don t  record Groups  you record Looks and use the Group Button to bring back the  selection of Channels used in that Look  Check out the topic called Recording and  Using Groups to see how to make Groups  The Look Page that the Group button  references is specified in Show Options  See Mixing Groups and Channels below  too      GROUP   1   ENTER  Selects the Channels recorded in Look 1     GROUP   1   FULL  Sets all intensity attributes of the Channels in  Look 1 to 100     GROUP   1      Selects the Channels in Look 1 and Look 2    GROUP   2   ENTER     GROUP   1       5  Selects the Channels in Look 1 and sets their    ENTER  intensities to 50      GROUP   1      Selects the all Channels in Look 1 less any of   GROUP   2   ENTER  those in Look 1 that also belong to Look 2       The order in which you select Channels in the command line while recording groups  is retained and used for the      or  TO   syntax shown below and for Fanning     For traditional  Group   Level  syntax see Using Looks below   Mixing Groups and Channels  You can build selection sets from a combination of both groups and Channels     Note     As there is no Channel or Channel button  make sure you press  GROUP   each time you want to specify a Group      GROUP   1      Selects all Channels in Look 1 and Channel 20   20   ENTER      GROUP   1      Selects al
77.  than one Universe is being sent over ShowNet  the console can be  configured to send the data over mutliple XDMX start addresses  This is done by  entering the XDMX start as a comma separated list  The following example sends  the first three universes from the Patch over the network     Setup      E  Output Devices     USB DM 1 to 1024  2 Universes      ShowNet 1 to 1536  3 Universes       ShowNet SDM Stat 1 5 7    The XDMX settings then post the data on the Network as follows     Output paint ShowNet  Range a NetSlot    513  2049   1024 2560  1025  7 3073   1536 3584    If you are using SN110 series nodes  their configuration may be set by using  Internet Explorer  which can be accessed using the Control Panel        253 Palette OS Operations Manual    General Information    To configure your ShowNet nodes enter the IP address of the node you want to  change       Microsoft Internet Explorer       File Edit View Favorites Tools 4H              x  a    Address   hkto f192 165 0 71    A web page will appear where you can then change the various parameters     off    Port 1  Type  Label  Monitor  0 0f  1  512     Start  End  NetSlot  Priority  HTP    cieee                      Port 2  Type  Label                Palette OS Operations Manual 254    General Information    Pathport       Palette can talk directly to any number of Pathport Output Nodes installed in your  venue using your LAN via the Ethernet port on the back of the processor  These  units are available throughout 
78.  the base code  additional  library files  updated help documentation or OS changes  You may either receive the  updates on CDR from your dealer or download them yourself from the Strand Lighting  Website  In either case  what you will receive is a single  EXE file  You will not be able  to run this file successfully on your system since it will be writing to protected areas of  your hard drive   1  The upgrade file needs to be placed in the root directory of the D  drive   e Download Method  Download it directly from the Strand  Lighting web site to D    e Media Method  Copy it to D   from the supplied CD or USB stick  using Windows Explorer which you start from the Control Panel   NOTE  Remove the media before Step 2   2  Re boot the system for the changes to take affect     3  After the system starts up  the Control Panel may appear and display the  message          A i W li  4  Once the new software has been installed  the Palette software will run  and the process is finished   5  The  EXE file you placed on D   will be moved to the folder  D  Savedinstalls     Tip   If at any time you want to  roll back  to a previous version of Palette software   all you needed to do is launch Windows Explorer from the Control Panel and  move the appropriate file from D  Savedlnstalls back to D   and re boot the  system     Alternate Method of Upgrading Software  You can simply place the supplied CD in  the CD drive and re boot the system  Palette always looks to removable media  CD s 
79.  the third parameter being  100 as shown below          RAISE BUTTON DOWN ACTION      make global variable CurBut invalid    C  rBut    1      loop through first 5 buttons to see which one is down  ror i   1  5 do      is button 1 down   if HC VariableGet   Hall  1i     1 then         store away button number  CurBut   i  end  end     pniy go 22 DUTCOO is valid  if CurBut     1 then     start a 5 sec  rate fade of the look on the current button  HC LookFadeRate   Main  CurBut 100 5   end       RAISE BUTTON UP ACTION      Oniy fo ar Poton 22a valid   if CurBut     1 then           stop the fade started in RAISE BUTTON code  HC LookFadeStop   Main  CurBut    end    Example   Occupancy Sensor using File lO    This example shows how scripts can access the operating system s disk input and  output routines  All the Variables on this Variable Page have the same code and  are tied to occupancy sensors  such that when the sensor is tripped  the macro is  fired  The script finds out the name of the sensor that is tripped and writes the data  to a log file         loge fOr ALi Sensors         opens file for appending   local f   io open  d   People log       a       get variable name and write log file    f write HC GetScriptSource  name        t was tripped at    os date   SxX     omn T 2 2 MSi lt daret  27a   s Wa            close the file so other applications can access it    Palette OS Operations Manual    Macros and Show Control  f close      If you had four sensors  one in the E
80.  to Flip them  As moving heads have two ways to reach  every point on stage this sometimes happens when you re positioning a Channel  and you don t consider where it came from  There is no sure fire way to avoid this  happening  it is only evident after you run the cues  One rule of thumb is to always  tilt the Channel towards you first before you position it  Following this one rule  normally keeps you out of trouble     If you do find that the cue did not position the Channel elegantly  i e   they went the  wrong way around  just select the Channels and use the Flip Tool and update the  CUE     To use Flip  press and hold the  TOOLS  button and select  FLIP   The selected  moving head Channels will flip around on stage landing at the same location they  were in originally  but using different pan and tilt values     Once you use the Flip tool once  it will be the    last tool    as shown in the Tool Status  Bubbles     Tool  Flip    Pressing and releasing  TOOLS  will perform the flip operation again     Palette OS Operations Manual 220    221    Tools    Fanning Tool       When you are adjusting attributes  you can customize the way the wheel acts upon  the values they are changing  Generally  as you roll the wheel a tick  the selected  value changes by one unit  i e   one percent  one degree  one second  one gobo  etc   If you activate one of the fanning Tools  differing results can be achieved  The  following fan modes are available     Fan Random    Fan Random      Fan 
81.  to change in Cue List Directory  and select Properties     2  Press  VIEW  or  V  then  S9  to select Cue Lists  then  S1  to  select the desired list  Press  ENTER  to display the dialog box     3  Press  VIEW  the  SELECT  button over the cue list playback     Cue List Properties     51  Cue List Hame  C  D     _   52  Auto Run  _   53  Reset to Start on Release       54  HTP      5  Lock for Editing   56  Prorty f0       59  Attributes  AlStributes   510  SMPTE  None    E         811  Suppress MIB  Move In Black      812  Midi Out    Override Value in Show Options  Override Value       Cue List Assert  Double Click  Time  sec  i      Cue List Release Time  sec      _  Cue List Step Time  sec    _  Cue List Back Time  sec       Go Action Inside Loops      Goto Cue on Record    la        Release Fistures on Record       Default Color Background x Foreground yy    la w DK   Cancel         Auto Run    If Auto Run is on this Cue List will execute its lowest numbered cue automatically  when Palette starts or the show is loaded     Reset to Start on Release    When the cue list is Released  the cue list pointer will go to the first cue     Palette OS Operations Manual    162    Cue Lists    HTP    The Cue List will act on a Highest Value Takes Precedence  HTP  basis   Channels will take the highest level of all other HTP or LTP Cue Lists or Chases  with equal or lesser priority     Example  If channel one is set 50  on Cue List 1  HTP  and then later Cue List 2   HTP or LTP  set
82.  to make it an Oops key  also a three stage process      The first time you press the TOOL key  you must hold it down and use the  SOFTKEYS to select the desired tool  Next time  you can just touch the tools key  quickly to toggle the tool on and off     Did you know that any cue with zero time will appear bold in the Next Cue column in  the cue list directory     To quickly copy a Sub Master  touch COPY then the Look s BUMP button  then  touch the desired new BUMP button     While in BLIND  moving the Blue Box loads cues  Don t forget to check the Pink  Loaded Status Bubble to see what is Loaded     To alter the selected Channels by 1  instead of 10   press and hold SHIFT while  using the UP and DOWN buttons     Time Events can trigger based on astronomical events such as sunrise and sunset   Palette has longitude and latitude values for nearly two thousand cities around the  world     Palette uses TheAbstract Control Model  This very powerful technology allows you  to do things like control color mixing lights in six different color spaces     Flash Channel  a TOOL  works whether or not you have Channels selected before  you initialize the tool  If you type Channel   TOOLS FLASH  that Channel will start  flashing  You can then type another Channel number and press enter to jump to it   Use the wheel to scroll through Channel quickly  Once you close the tool  the last  Channel will be selected and ready for you to set its level     To make the Channels wait a specific amount
83.  to record  a Look  The current levels will be stored in the Look   but if you only want to use the selection  group    recall the Look using the group key    If you want traditional  Group at Level  functionality  use  LOOK       ENTER  to retrieve both the selection  set and the recorded attributes    Go to Show Options to assign what Sub Master Page  will be used when this button is pressed     84    85    Console Buttons       Select Button    Press a Select button to determine which cue list cue  will be written to by default when you record cues   The  selected  cue list will have an Amber LED  flashing    Pressing this button is the same as using the mouse  to highlight a cue list in the cue list directory     To quickly record cues to a cue list  even if it is not  the currently selected cue list  press  REC  then   SELECT   The new cue will be appended to the end  of the cue list and the current cue list selection will  not change     Use with  VIEW  to get the properties on this Cue  List     Palette OS Operations Manual    Go Button       Palette OS Operations Manual    Console Buttons    This button will do a GO on its cue list   NOTE  The  Select button does not have to be active  amber LED  flashing     If a cue is running  the Green LED will be flashing    If you are sitting in a cue  the LED will be solid  Green    Use with  SHIFT  to assert the current cue  grabbing  full control of all its attributes without advancing the  cue list    If the cue list is Rele
84.  turn on or off the Attribute Grid display by using the    Display menu   S5  or the Channel Grid Toolbar using this button  You can  also dock a Second Window with just the Attribute Grid in it by selecting Second  Window from the Display menu or selecting it from the  S5  popup        The Channel Grid shows that a Channel has more attributes than just intensity by    The additional attributes can       displaying a red triangle in its upper left corner   be seen in the Attribute Grid     Fixture   Intensity   Pan   Tilt   Color A   ColorB   Color C   Color   Gobo   Edge                               1  L1000 TID   0      83   Q 61   t73  H  100 5   gt  06  L    Pinwheel Rot CW 6 RPM   42   2   L1000 TID     100      52     65   973  H  100  5   gt  66  L   Pinwheel Rot CW 6 RPM   33   21  YL2000 Wash 4 0    BAND BL i A   22  YL2000 Wash 40  422   aS      Lav   23 VL2000 Wash 4 0    BAND 9  Liv   24 VYL2000 Wash 4 0       gt   BAND EL   25 YL2000 Wash t 100    Cyc G 0 C   0 M   0  Y  9 Select Yellow   26  YL2000 Wash fT 100           Cyc   0 C   0 M   0  Y 4o Select    Yellow   2   YL2000 Wash   100          BAND    Blue    _ ____   _    26  YL2000 Wash   100        BAND Blue       The Channels are listed in rows and the attributes are show in columns  The first  two columns are fixed  such that when you scroll the pane horizontally  you can  always see which Channel is on which row and you can see its current intensity   The other columns will shift left an right if you mov
85.  type  1   THRU   10       50        5   ENTER   and the command line would look like this     Fixture 1 thru 10 At 50 In Time 5    If you want to Release a Channel  and all of its attributes  in time  or sneak it back to  cue level  use the syntax  1   SHIFT REL   5   ENTER   This appears on the  command line like this     Fixture 5 Release In Time 5    A more complex example of using time on the command line is  1   THRU   10   S2        90       90       0       5       1  which would look like this     Fixture 1 thru 10 Fan  90 to 90 In Time Oto 5 1    This is crazy  but looks very cool  What it does it takes Channels 1 through 10 and  fans them out to make a perfect half circle  but it does it over 5 seconds  starting by  moving Channel 1 in one second and ends after six seconds with Channel 10     Using the A B or C D faders to specify time    There is an option in the Hardware Setup   A B C D that allows either of the split  fader pairs to control the live fade time  If you are running a show live  it is handy to  have handles to control how long attributes get to their new level and how long they  should take to return to their old levels once released  This option sets up the left  hand fader to control the IN TIME of any attribute you set using the command line or  button array  The scale is from zero to ten seconds  top to bottom   The right hand  fader controls how long releases should take or what is the sneak time     Attributes set using times specified by the 
86.  update the selected cue  The dialog box will  ask if you want to commit the changes and track the changes  forward  If you select OK  the Channel grid will clear and the Loaded  Status Bubble will clear     Palette OS Operations Manual 148    Recording and Editing Cues    o To record the changes as a different cue number  use the Record  button and enter the new number in the appropriate text box     o You can return to LIVE even when you are working on things in  BLIND  When you come back to BLIND  things will be just as you left  them     o To see how to work with Looks in Blind  enter Blind and follow the  instruction discussed in the Load topic     To View and Or Change the Contents of A Look in Blind    1  Select the Blind display by either method shown above   2  Press  LOAD  or  SHI FT   B  to open the Load dialog box   3  Press  LOOK  or  S12  to display the Look tab     Load Look    Si  Lok Pap     52  Look   is      11  Cue     54  Clear On Load     59  Attributes  All Attributes  ae VK X cons     612  Look       4  Choose the desired Look Page and Look and select OK  The contents  of the look are shown on the Channe  Grid  Note the Loaded Status  Bubble shows the Look s label    Loaded       A AEE  Sunrise  5  Alter the look by Selecting and Setting Channels  or Releasing   Attributes  making any changes you like to its contents    6  Press  UPDT  or  U  to update the loaded Look      y  2    Note   o To record the changes to a different Look or Cue  use the Recor
87.  wait before the 5 second fade  Cue ranges are also  allowed  If you omit the Cue Number  the current cue number will be used     MIB Global Suppression    x  The Channel Grid Toolbar has a MIB Global Suppression button E3  If you press  this button  it is like turning on Suppress MIB for each and every cue  During editing  sessions  where you may be inserting new cues  it may be desirable to turn this  option off because sometimes when you turn a light back on  it may not be in the  position you thought you left it  Do not run shows with this option set        MIB Cue List Property    If you prefer not to use MIB  or only call for it when desired  the easiest thing to do is  adjust the Cue List Properties to Suppress MIB on the entire Cue List  If you choose  this option  the Suppress Move In Black check box in the Cue Action dialog box  becomes Use MIB and it not checked by default     In Show Options   Cue List there is an option to turn on Suppress MIB for all new  Cue Lists     155 Palette OS Operations Manual    Cue Lists    Palette OS Operations Manual    Recording and Using Looks    Cue Lists    Cue List Directory  Cue Lists   Cue List Properties  Cue List Pointer  Autoscroll Cue List  Blue Box   Profiles    Releasing  amp   Asserting Cue Lists    Step Forward  amp   Back    Cue Numbering  Scheme    Renumber Cues    Blocking  amp   Unblocking Cue  Lists    Cue Properties  Deleting Cues  Goto Cues  Linking Cues  Playback Loops    Action of GO within  Cue Loop    Part C
88.  will show you that no attributes will track into this cue     e You can rearrange the columns in the Cue List by clicking and dragging the column  headers     e Use the Tools button to open Virtual 5X5 Button Arrays for Groups and Positions   Color and Gobo palette access     e The command line supports range entry of when setting levels  For example you  can type  1   THRU   10       10   TO   1   ENTER   To get  TO  on the command  line press the     key     e When you record groups  the selection order is preserved for fanning and staggered  independent timing purposes     e Configure the way the DBO  Dead Black Out  button works in S3   HARDWARE  SETUP  It can be a momentary button  a toggled or disabled     e Palette s Track Sheet can show you every parameter of the moving lights in your rig   You can expand and collapse this detail level on a per Channel basis  Open the  Track Sheets using  S5   Display      e The release button has multiple functions  It will close any open dialog box or it will  release selected Channels if no dialog box is open  Press SHIFT   REL to bring  back what you just cleared     e DON T USE THE TRACKPAD   you don t have to  Almost every function can be  achieved using dedicated keys  the Softkeys  S1   S12   the NEXT PREV button   the wheel or the arrow buttons     e lf you put the forward slash character     at the beginning of a cue label  the text will  appear italicized  If you use an exclamation point     it will be bold     e You can d
89.  you want to select them and  put them in a certain state  or at certain levels   This is achieved in Palette by first  Recording a Group  then either using the  GROUP    G  is the QWERTY equivalent   button to just Select the Channels  Using the  LOOK  button or  L  key Selects them  and sets their Levels        So to summarize   o Groups are recorded as Looks  o The  GROUP  Button can be mapped to a specific Look Page in Show Options    o To use a Group  use the  GROUP  or  G  button  then enter the Look number   only  the Channels will be selected     o To seta Group to a specific level  press  GROUP               ENTER      o To use the traditional Group At Level syntax  press  LOOK       ENTER  or  LOOK                ENTER     o Channel order selection is preserved when recording Looks and is restored when  calling them back  This is useful for Fanning and Effects     Check out the topic Recording Looks for information on how to record Groups     Palette OS Operations Manual 214    215    Recording and Using Looks and Groups    Apply Levels Palettes    Palette does not have a separate storage container for palettes like some desks do   Likewise  Groups are not stored in a container called Groups  The Look concept is  used to achieve all of these goals  That is  you record ideas to Looks  then you can  later use those Looks either on the Command Line or by pushing up sliders or by  referencing them indirectly and recording that reference in a Cue or another Look   The re
90. 0  Cue List 190  Cue 190  Cue Number 190  Use Cue Time 191  Goto Time 191  Goto Cue and Execute Follows 191  Follow CUCS scscceccccaceiccesccetceesncecccesedenecvsasencueeadeacaveadencsstecenest 192  Setting a Follow Time for a New or Existing Cue 192  Using the Command Line to add Follows 192  BPE MN CS aroa Aai 194  Using the Command Line to Links Cues 194  PIAVDACK LOODS scipo naaa a Eaa EAn a AAA ances 195  Creating a Loop Within a Cue List                sccseeeeeeeeeeeeeeees 195  Action on GO Within Cue LOOP     ssssssssssssnnsnnnnnnnnnnnnnnnnnnnnnn 197  Part CUCS sere voce vate sacevagevacevedevesewsdacasavedavecavecswacevacevecevecestcewage  199  Putting Channel in a different part when recording a cue 199  Reassigning Channels to different parts when updating a cue  without loading  the cue  200  SMPTE Timecode on Cue ListS                   seceeseeeeeeeseeeeeeees 201  Recording and Using Looks  amp  Group               csceeeseeeeeees 204  LOOK Siaa a a EE 205    Palette OS Operations Manual xii    xiii    Look Master TYpe S           cccscscsssessseeeeseeneeeens    Additive    Inhibitive    Recording LOOKS weciecdecccessccwsstecsteseieeeweieeets  BUSKINO corsen eE tanait  Recording and Using Groups                         Apply Levels Palettes                    ccssssseseeees    Using Look Levels    Using Cue Levels    Tools and the Button Array    SMPTE Learn Mode   u        ccccececscseseecencececess    Ghannel CROCK mienis    To Manually Perform A Channel Chec
91. 0 511 512  Link Hum   Delete Delete  Follow To LADRE Block Unblock HIE Time Delay Custis Jack    This allows you more traditional manipulation of existing cues  if you terminate the  command line with  ENTER   or allows you to specify some attributes of the cue  before you record them  terminating the command line with  REC          Palette OS Operations Manual    Screen Layout    Keyboard Shortcuts    The QWERTY keyboard maps most functions available on the console  Here is a list  of keys and what operations they perform     Used in command line for  Channel selection and Relative  attribute adjustments    Used in command line for  Channel selection and staggered  attribute  TO  syntax    Used in command line to set  intensity levels or intensity times     is also acceptable     Used to set point times or twice  to indicate a colon for the  HH MM SS time format    Used in command line to select a  range of Channels   gt  is also  acceptable     Step Back in cue list  Use with   SHIFT  to take you to the top of  a cue list     Close Step Forward in cue list  Use  Square with  SHIFT  to take you to the    Brace bottom of a cue list     Release Cue Lists  SHIFTED      Back Slash  releases all cue lists     Sets display to Blind mode   SHIFTED   Load     Opens Copy dialog box  Used for Group on command line  Used for Look on command line    Opens Move dialog box    Opens Apply Levels dialog box    Use when using Cue on  command line  SHIFTED   Goto  Cue     Opens the Record dia
92. 000 Spot 0 33s 35 bs  3   LS000 Spot 0 55 35 bs   4 VLS000 Spot U os 48 hs    The topics Selecting and Setting Channels and Controlling Moving Lights outlines  methods of setting attributes of Channels  Once you understand the Command Line    Syntax for addressing individual attributes of Channels  much of the same syntax is  used to set individual times     For example  while in the Times display  to set the Pan fade time to 3 seconds  you  could type  1   THRU   20   S2 Pan   3   ENTER  which would appear as     Fixture 1 thru 20 Pan Time 3    To achieve the fanned  or spread out  intensity times as shown in the image of the  grid above  you would type in the command line  1   THRU   20       0       5    ENTER  which would appear as     Fixture 1 thru 20 Intensity Time 0 to 5    All moving light softkeys put text into the command line  That is  if you press  S5   Position   the text Position Time will appear  which will set both the Pan and Tilt  times  If the individual attributes are currently not visible on  S1  through  S4   just  continue pressing  S5  through  S9  until you see the specific attributes you want  control over     When you have finished setting attributes and times  record the new cue or update  an existing cue  Be sure to include the TIME filter in the Attributes masking     Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    Pas Cancel         Relativ
93. 3   LS000 Spot 0 55 35 bs  4    L3000 Spot 0 55 35 bs    2  To achieve the offset intensity times as shown above  type in the  command line  1   THRU   20       0       5   ENTER   It will  appear like this     Fixture 1 thru 20 Intensity Time 0 to 5    3  To set the Pan timing to 3 seconds  type  1   THRU   20   S2 Pan    3   ENTER  which would appear as     Fixture 1 thru 20 Pan Time 3    Note     All the moving light softkeys will stuff text onto the command line  That   is  if you press  S5 Position   the text Position Time will appear    which will set both the Pan and Tilt times  If the individual attributes   are currently not visible on  SL  through  S4   just continue pressing    S5  through  S9  until you see the attributes you want control over    4  When you have finished setting attributes and times  record the new   cue or update an existing cue  Be sure to include the  S11  Time  filter in the Attributes masking     Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    x Cancel         Palette OS Operations Manual    Concepts and Overview    Time on the Command Line    As you directly enter attribute values on the Command Line  you can specify times  as well  Not only will these times be placed in the Independent Time grid as  described above  but Palette will also use the time to fade the attribute from its  current value to its new value  For example  you could
94. 6 Button stations can also be assigned to IR Remote rooms A through  D for triggering Palette using the infrared hand held device   VISION NET button events  down and up  are transmitted to Palette over the  VISION NET network and can be used by Palette   s Variable  Display Variables   Palette can have multiple Variable Pages   VISION NET devices can be    patched    to Variable Pages  The syntax is B   where  B is the capital letter    B    and   is the VISION NET device ID        voem  Yanable Page   Patch    Control Room B        Order   Name   Value   Last Change   Macro   Type   Radio Group   Default  ON  Show 1 13 dul 2006 23 15 26 Ry  Radio  2 A  Work 0 13 Julfe006 23 15 26 Sy  Radio  3 B   Aquarium 1 13 Julf2006 23 15 33 Siaz Toggle  4 C  External     By  Taggle  5 D  Flame Test     Ay  Momen   b OFF 0 13 Julfe00b 23 15 26 ity Radia    Multiple button stations can be patched to a variable page by separating devices by  a comma  i e     B1 B2      The order field can also contain comma delineated text  such as  B1 1 B2 5  which  would bind together button number 1 on Button Station  1 and button  5 on Button  Station  2  As buttons go down  the corresponding variable     Order field  will be set to a value  of    1     As buttons go up  the corresponding variable will be set to a value of    0     If a variable   s value is non zero  the button   s LED will be illuminated  Variables can be set as    o Momentary  only down as long as your finger is on it    o Toggle  f
95. A B or C D faders are not transferred to  the TIMES display  i e   you can t use these times to write cues with      Palette OS Operations Manual    Concepts and Overview    Multiple Cue List Concept    Multiple Cue Lists allow the console to operate completely separate and  asynchronous cue lists simultaneously  This is useful if you want to have an effect  running on one cue list to keep it separate from the cues in the main cue list  or if  the console was controlling the lighting in a main theater as well as a space in the  theater lobby  an individual cue list for each space could be developed and operated  at the same time to run completely different cues     Note   Palette supports an unlimited number of Cue Lists     Using the Cue List Properties  Cue Lists can be given different names as well as  different colored backgrounds to help visually differentiate one from another   Individual cue lists can be locked to prevent unauthorized modifications to cues     Cue Lists can be assigned a Priority and can be resolved either using a Highest  Takes Precedence method or a Latest Takes Precedence method     The Cue List Directory appears above the Cue List Display and shows all the cue  lists in your show     The Channel Grid display normally has a black background color  When Channels  are being controlled by another cue list  i e   the one that is not selected   the levels  will be displayed with a dark blue background          With some black and white printed manuals  i
96. Archive the show each time you save it  If you do this  a new   spb file will also be    Palette OS Operations Manual 238    General Information    written when your show file is updated  The show file name will be appended with a  serial number that will continue to increase as your show progresses  For example   if your show file is called MyShow sps  the first archive will be named  MyShow_0001 spb  The next time you save  another file will be added called  MyShow_0002 spb  The number will always increase  up to 9999  then loop  The  total number of   spb files on your disk depends on the setting in  S5    Backup to  Keep  If the number is three  the default   after your forth save  you will have just  three   spb files numbered 0002  0003 and 0004  If you need to resort to one of  these files  the File Open dialog box s  Files of Type  combo box can be changed to  show you backup files     The location to where these archives are stored is either in the Show Folder or the  Backup Folder  If  for instance  your show file is d 7 MyShow sps and you choose  the Show Folder option  a directory will be created called d  MyShow and it will  contain serialized backups  such as d  MyShow MyShow_0001 spb  If you choose  the Backup Folder  the serialized backups will reside directly in the folder you point  to in  S6  Backup Save Folder     Note     None of these settings affect the creation of regular   spb Backup files   Regardless of what is setup  MyShow spb  un serialized  will
97. C D Playback Bubbles  This text  in this  case Position  describes the Encoder Bank for all of  S1  through  S4   Each time  you press any of the softkeys  S5  through  S9   the encoder bank switches  In  some case  there is only one bank available for a Channel  but in other cases there  may be three or four banks  Pressing the button repeatedly will loop you around  from the last to the first bank  Pressing  SHIFT  plus one of  S5  through  S9  will  back you up on bank     In the example shown above  if you hold down  S2  and roll the Wheel  you will be  Panning the selected Channel  If you let go of  S2   the Wheel will revert back to  Intensity control  If you want to use the wheel to adjust the moving light attributes   you must hold down the attribute you want to change     Sometimes the attribute that appears in  S2  through  S4  may depend  on the attribute value set in the bubble to its left    Notice that  S4  is Position Time  This attribute is not in the Position  family  but rather in the Special family and is only placed on  S4  for  convenience     Mouse Control for Pan Tilt    If you want  you can use the console s trackpad or an external mouse or trackball to  control the movement of automated Channels  To Pan a Channel  hold down  S2   and move the mouse side to side  To Tilt the Channel  hold down  S3  and move the  mouse up and down  You can also hold down both keys and roll the wheel or move  the mouse freely to change them in tandem     Fine Attribute C
98. DelTracking m7 Selectinvert     DelAndTrack m8 SelectOdd     displayattributes m9 SelectOn    lt  displayblind m10 SelectPrevious    displaylevels m1 1 SelectUp   Cue displaylive m12 SelEven   level displaypatch MIB Sellnv    Q displaytimes MIBTime SelOdd  AtCue end move SelOn   atlevel enter next SelPrev  backspace FirstCue out SelUp   block FlashDMX pagedown spec   Clear FlashChannel pageup special  ClearCommandLine FlashOutput pgdn stepback   col follow pgup stepforward  color gobo pos thruon   colour group position unblock   copy highlight prev update   cue home rec upat   cuetime InTime record wait   del LastCue rel   delay    Palette OS Operations Manual    Macros and Show Control    There is no keystroke recorder for macros  You must manually form the  HC UI Macro script     Palette OS Operations Manual 288    289    Macros and Show Control    Variables  Button Stations    Text       To patch an VISION NET button station to a variable page  enter the button station  ID in the patch edit box using the syntax B   for example B2 would connect the  variable page to Button Station 2   the B must be capitalized   VISION NET button  stations should be in Remote Keypad mode     text     The optional VISION NET Interface card connects a Palette product to an  VISION NET network    VISION NET 6 Button  8 Button and AV Contact Closure devices can communicate  with Palette when set to Mode 2  Remote Keypad mode   VISION NET devices must be addressed between 1 and 255   VISION NET 
99. FT  while rolling the  WHEEL  changes numeric values  by 0 1  It will change SMPTE times by 1 frame     Changing a Cue s Action    1  Move the Blue Box to the Action column of the cue that you want to add a link   follow or macro  You may also want to adjust the Move In Black parameters     2  Press  EDIT  on the console or  INSERT  on the QWERTY keyboard     3  The Cue Action dialog box will open  see Cue Properties      Palette OS Operations Manual    Recording and Using Looks    Cue Action   51  Follow Mode    yy sit for Go    0 0       53  Run Next Cue    CueListGo  C   0    oe  55  Macra         56  Suppress MIB     57  Move In Black Time    A wait lade    P w    OK   E Cancel      4  Make any changes as necessary and choose OK          Cue   Label  Cue Time    Down Time   Action  a 3 House Out 3 Sy Sa egg G4   Fee  This  very busy  cue has a Link to Cue 4  a follow in 2 seconds  a macro and MIB is  Suppressed     Adding a Cue Profile  1  Using the  ARROW KEYS  move the Blue Box to the time column you want to add  a profile to     Press the  EDIT button to put the Blue Box into edit mode  g  Enter a new time if necessary and or press the appropriate softkey to add a profile    to the fade   Fi F2 F3 F4 F5 GE F7 F8 Fa Figs FFA F2  Linear arstat AtEnd Law   Stet End Stat End P2PCd Zg Ind Time Properties  4  The edit box will close and the fade time along with a profile icon will be displayed in  the cue list   q 1 Warmers 3    2 preset 5  a  3 housetohalf 3 3 8    Note   o
100. GB    100  C  5  RGB  100 E  E  RGB    100  C  7  RGB P    700  C  o  RGB    100  C    random  checker bo       frogger   WHE noise  add colour  stop Int F        mm sa Mm Om tt to Pha    5  z  5  z  white noise 5  z  5  5  z    22224420 dlE  2 22224227F    w  d  d  d  d  d  d  d  d  d   lt     Fl F2 F3 F4 F8 F9 F10    Patch Show    Hardware Control    Save Scroll Cue  Options Setup Panel Effects    Show Lock Part  Tool Fader Fading Saved Time Hw Status Loaded GM    Scene D T Hol 11 06 06  144 0  Fave 13 25    Display Select    m       Palette OS Operations Manual    Screen Layout    If the main system exits or re loads a show file  the remote machine will be  presented with a dialog box explaining that you must close and re connect to the  main system  You can also disconnect using the File Disconnect Remote Video  option to disconnect any time and or connect to another system on your network     Palette OS Operations Manual    64    65    Console Buttons    Console Buttons    Console Buttons    Programming  Buttons    Playback Controls    Grand Master and  DBO       Palette OS Operations Manual    Arrow Buttons    Palette OS Operations Manual       Console Buttons    The arrow keys  move the Blue Box  in the cue list   Time Events and  Patch displays    To change a value   press the  EDIT   button    Holding down the   SHIFT  key and  pressing the up or  down arrows  selects a range   Once a range is  selected  typing in  a new value will  change all cells to  that value   
101. ITE  4    Palette OS Operations Manual    URL    http  A ay martin  com    Ato  e  morpheuslights  car    http  zwe robe  cz    http  ze OECO  COM    http  Awa  sgm  ik    http  AWW  spacecannon  com prod     http  sw war lite  com  http  Arw DOr  com    Hame    VLS500  YL2000 Spot  wWL1000 TSO  VL2000 Wash  WL1000 TID  WL1000 TO  WL3000 Wash  WL3000 Spot  WL1000 A5  WL1000 Al  wWL1000 4  WL1000 TS  WLI1000 TI  wWL1i000 T  VL2500 Spot  VL2500 Wash    Hode    Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit      Contact    Servicelamartin  com    slipportaigenlte  com      OM    a  1   af  15  14  14  16  eo  of  19  19  af  13  14  oe  15    Modified    3 16 05 7 56 17 AM  315705 7 05 45 PM  efeef05 8 36 13 PM  ef 14405 9 37 47 AM  2715705 2 25 50 PM  2f 14405 9 07 17 AM  of 15405 737 46 PM  3475405 7 35 56 PM  3404405 6 18 19 PM  214405 3 53 46 AM  2f 14405 9 53 12 AM  drear 05 3 13 04 AM  2 1405 9 03 06 AM  ef 14705 3 02 41 AM  316405 9 02 22 AM  214 05 10 02 27 4M    w OK      Yersion    1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00  1 00    Fis Cancel         248    General Information    Press  S1  to select the Channel Manufacturer and  S2  to select the Model Mode of  Channel you re using then press  ENTER  t
102. If you want to remove a Cue Part  see the description below   Retain Cue Data    Sometimes this option is referred to as Delete Cue Only  What it actually means is  that any important data in this cue will be moved to the next cue as this cue is  deleted  The exception to the rule is that it will not overwrite data that exists in the  next cue and the deleted data will be lost  You use this check box if stage  management says that the cue has been cut     Deleting Multiple Cues    You can enter a cue range in the Cue Number edit box  i e   1 10  to remove  multiple cues from a Cue List  You can also preselect the cues to be deleted by  using  SHIFT  plus the  ARROW KEYS  to highlight multiple cues with the Blue Box   Then press  DEL  to show the Delete Cues Dialog box     Delete Cues 40 thru 44  Delete All Selected Cues          54  Retain Cue Data  w    OK      Palette OS Operations Manual 188       Cue Lists    Again  you have the options selecting to Retain Cue Data as described above     Deleting Cue Parts    If you want to remove a Cue Part  you must highlight the Part with the Blue Box and  press  DEL   You will then be presented with the Delete Cue Part dialog box     Delete Cue Part     51  Delete Part D of Cue 95 including its features     52  Delete Part D and move fietures into Cue 95       You then have the option to either remove the part and any Channel that is in it or  just move the Channels into the main part so they will assume the normal cue timing  paramet
103. L PANEL to change the way your track pad works  You can  turn on or off features such as the tap clicks     Palette OS Operations Manual 24    25    Concepts and Overview    To release all the Playbacks  press SHIFT REL PB     Use the File Open File Types combo to open Checkpoint files if you ve made a  mistake  Scroll up the Uber Status to see when the last Checkpoint file was  recorded     To go to the top of a Cue List  press and hold SHIFT while pressing the STEP UP  button  To get to the last cue in a Cue List  press SHIFT STEP DOWN     To scroll the Channel grid  hold down the SHIFT key while rolling the wheel  This  only works when there are no Channels currently selected  To deselect all Channels  without affecting their set level  press the BACKSPACE key until the command line  is clear     To go to a cue without using the GOTO CUE dialog box  use the ARROW KEYS to  move the blue box to the first column in the cue list on the desired cue and press  EDIT  This is equivalent to double clicking on that cell with the mouse     Using S2   SHOW OPTONS  you can give each Cue List their own default Step  times  Back times and Release times     Your console worklights can have separate levels  Choose the desired levels in S3    HARDWARE SETUP     You can right click to Clear or Copy the contents of the Uber Status to the system  clipboard  You can then paste this text into Notepad to save it if need be     Typing VIEW  CHANNEL NUMBER  ENTER allows you to change the labels of 
104. LIND  things will be just as you left  them    See Also  Updating Cues  Blind    Uber Status  Edits Track Forward    147 Palette OS Operations Manual    Programming and Viewing Channels    Blind Display    The Blind display lets you  load  create  preview or modify Cues and Looks without  affecting the current look on stage     To Access the Blind Display Using the Mouse    Click the Blind icon          To Access the Blind Display Using the Console    Press  SHI FT   LOAD  BLIND       Blii     a       To Access the Blind Display Using the Keyboard    Press the Blind key  B      To View and Or Change the Contents of A Cue in the Blind Display    1  To display a cue in Blind  select the Blind display by either method  shown above     2  Move the Blue Box in the Cue List  either with the arrow keys or using  the mouse   and the contents of the cue are shown on the Channel  Grid  Note the Loaded Status Bubble shows the current cue that is  loaded into Blind     Loaded      r B  GURIE    3  You can either see or hide values that are tracking into the loaded cue    by toggling the Track Toolbar Button     4  Alter the cue by Selecting and Setting Channels  or Releasing  Attributes  making any changes you like to its contents  When you    select another cue  a dialog box will appear asking you if you want to  save the changes  Click Yes to save changes  No to discard them     Updated Changed Item    Update 4 8 Sunrise     W    OK   FS Cancel         Note     o Press  UPDT  or  U  to
105. ON Saien a a SA 65  AI OW BUTONS cacica a 66  EAU BUON peeerie senennns Sunestrs tele els Senet See osen eee eeee es sense seas ee 68  NUMDEF BUTTONS sieceinceveceieseverctaievessieesvessvecevecstecesecetaeeveccinueees 69  Plus  Minus  At  Full  Out DUTtONS             cc scessesseseseeeeneeneenes 70  Release BUNON 6 sescscscccsresenccauessece sees secs e a aaa 71  Record Button        assssnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nnmnnn 72  UPITE B UNON orrn a 73  Load Button         nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nnne 74  Bina BUMON sccccteeeiccesceetetcctertesccceetececceeeerenceecerencreteiaueteuetieees 74  Delete  BUUlON wives eee ee een eee ee eect 75  VIEW BUNTON oani ie ee eee 76    Palette OS Operations Manual    Index    DOM KOYS iisi ioa aaa iaia a 77  CODY BU OM coina a 78  MOVEBUNOI ssi a E a S 79  Previous Next ButtOns          cccccceseeeeeeeeeseeeeneeeeseeeeneeeeneeeeneenees 79  Shin BUON scio eh eteces 80  UP DOWN BUTIONS cissie NEEE 81  TOOS BUON  sana 82  LOOK BUIO Moca sacs cence sic en sccasscasenesssosevesstecstecsceceesaceacs 83  Group Button icicirtec  tcc crate setee testes teeesen et ecinen tune tee eee 84  SCIECCB UNO   Berenber erpeeber per terr Pret errr irr tr rrsier etree rrr errr errr cher reer sere 85  CO BUON sia ene a ee ene ee ecene ae een ae een ne eee eee eee ae eee eee eae 86  Pall BACK  BUNON eat ecdeccdsendeecdeen eee endeeussendatwenendeweteccdenece sede 87  Ue BUHO ioni ee tiwcveseticteeetosee
106. Operators Manual       PALETTE CONTROL  CONSOLE SOFTWARE       a s Cleniyte company    Strand Lighting Inc  6603 Darin Way Cypress CA 90630 USA  Tel   1 714 230 8200 Fax  1 714 230 8173  www strandlighting com    Index    Offices and Service Centers    Strand Lighting Asia  20 F Delta House  3 On Yiu Street  Shatin  N T  Hong Kong  Tel    852 2757 3033 Fax    852 2757 1767    Strand Lighting Europe Limited  Unit 2 Royce Road  Fleming Way  Crawley  West  Sussex  United Kingdom  RH10 9JY    Tel    44 1293 554 010 Fax    44 1293 554 019    Strand Lighting Inc  6603 Darin Way  Cypress  CA 90630  USA  Tel   1 714 230 8200 Fax   1 714 230 8173    The material in this manual is for information purposes only and is subject to change without  notice  Strand Lighting assumes no responsibility for any errors or omissions which may  appear in this manual  For comments and suggestions regarding corrections and or updates  to this manual  please contact your nearest Strand Lighting office     El contenido de este manual es solamente para informacion y esta sujeto a cambios sin  previo aviso  Strand Lighting no asume responsabilidad por errores o omisiones que puedan  aparecer  Cualquier comentario  sugerencia o correcci  n con respecto a este manual  favor  de dirijirlo a la oficina de Strand Lighting mas cercana     Der Inhalt dieses Handbuches ist nur fur Informationszwecke gedacht  Aenderungen sind  vorbehalten  Strand Lighting uebernimmt keine Verantwortung fur Fehler oder Irrtuemer  d
107. Poiss Wheel         anes Seanad Apply       Palette OS Operations Manual 326    Palette Control Panel    Keyboard Options       If you want to change the repeat properties of the keys on your QWERTY keyboard   choose Keyboard Options from the Palette Control Panel     Keyboard Properties    speed   Hardware    Character repeat    Repeat delay     Repeat rate     Slow    Click here and hold down a key to test repeat rate   Cursor blink  rate    None    Apoy       327 Palette OS Operations Manual    Palette Control Panel    Accessibility Options       Use the Accessibility options in the Control Panel to change things such as   e Sticky Keys  one press on Shift   then one press on letter to get an upper case letter   e Change display to use High Contrast or change the cursor blink rate    e Enable MouseKeys to allow the arrow keys to move the cursor    Accessibility Options    Kepboard Sound   Display   Mouse   General                   Stckykeys    Use Stickykeps If pou want to use SHIFT  CTRL  ALT   or  Windows logo key by pressing one key at atime     Settings    Filter eps    Use FilterReys if you want Windows to ignore brief or repeated  keystrokes  or slow the repeat rate                       Use Filterkeys Settings      Togglekeys    Use Toggleheys if you want to hear tones when pressing  LAPS LOCKE  NUM LOCE  and SCROLL LOCE          Use ToggleKevs Settings        Show estra keyboard help in programs                            Palette OS Operations Manual    328    Pal
108. Programming and Viewing Channels    Record Options    When recording Cues and Looks  the Record dialog box has an option called  Record  Palette makes some pretty good guesses at the situations you are in and  attempts to default to sensible configurations  but sometimes it is desirable  and  very powerful  to change the Record Option  Understanding when and why is key     Record Options for Recording Cues    The options for recording cues are as follows            53  Record    Changed Attributes  deltas  a v     Changed Attributes  deltas   Cue List State    Selected Fixtures  all attributes   All Levels  Block Cue   Captured Attributes       Changed Attributes  deltas     This is the default record option when recording cues  When you are appending  news cues to a cue list or even editing existing cues  this is probably the option that  will keep you out of trouble  Since Palette is a tracking console  and cues inherently  only alter attributes that are changing in a cue  recording the changes you ve just  made normally makes sense  If you re not familiar with the concept of tracking  it is  well worth reading the topic called Tracking     As you are playing around with your lights  you will notice that values get tagged  with a delta symbol  or triangle      ee A Cyc    This symbol is often used in mathematics to show that there has been a change of  state  Attributes tagged with the delta symbol are ear marked for recording with this  option        This is considered the
109. S Operations Manual    Hardware Setup    Hardware Setup    Main Hardware  Setup Page    Slider Panels  A B   C D    Grand Master  amp   Dead Black Out    Button Array  Triggers  Trigger Wiring  Console    MIDI   SMPTE  Interface    Remote Focus Unit       262    Hardware Setup    Hardware Setup    Selecting Hardware Setup from the main softkey menu allows you to configure how  different bits of your console operate  Palette is highly configurable and it is well  worth reading and understanding all of the options available to you     Hardware Setup  l  l    11I  57  Slider Panels     58  4 6 C O       More information found in these topics   Hardware Setup   Slider Panels  Hardware Setup   A B C D  Hardware Setup   Grand Master and Black Out Button  Hardware Setup   Button Array  Hardware Setup  Tiggers  Hardware Setup   Console             263 Palette OS Operations Manual    Hardware Setup    Hardware Setup   Slider Panels    Selecting Hardware Setup from the main softkey menu allows you to configure how  different bits of your console operate     Slider Panels    Hardware Setup    Ltttt P  51  Configuration   2  Top Slider Bank    Scene A a E   24  2 Scene 24 Channels  Sac      ia        48 Look Masters          z  96 Look Masters    54  Slider Wing 4 Main ae   1 24         59  Grandmasters  4 Scene 24 Channels                     Scene 48 Channels    S5 Siderwinge        nones        Tea    1 Scene 96 Channels   ac  a  eacene T2 Channels    56  Slider    wing C SFIOnes    e
110. Sine    Fan Tangent    To activate a fanning tool press and hold the  TOOLS  button or  T  on the  QWERTY keyboard  The Softkeys will display all the available tools     51 52 53 54 55 S6 Si 58 59 510 511 512  m SMPTE  gt  Ene   Rem Color  Group Fosition Color Other wen Flip Fan Highlight   Lowlight Dim pees  lt more gt     The Fan tool is activated by pressing  S7   A large pop up list  shown above  is  displayed and you can choose which fanning method you want to invoke   see  examples below  Do this by rolling the wheel or using the arrow keys then press   ENTER   The Tool bubble will then turn red and show you the active fanning  method        Center       The  TOOLS  button LED will be on and whenever you adjust multiple Channels     attributes or times  their values will be fanned  To turn fanning off and change the  adjustment method back to normal  press the  TOOLS  button again  The Tool  bubble will turn pink and display the last active fanning tool used     T ool    Fan  Center    If at any time you want to use fanning again  just press and release the  TOOLS   button  If you want to change the fanning method  press and hold the Tools button  and press  S7  to display the large pop up of all the fanning methods     By default  the fanning is spread out across all the selected Channels evenly  When  the fan tool is active  the fan effect can be multiplied by holding down  SHIFT  when  rolling the wheel  You then see how many times the fan is spread out across your  
111. Sub Master is running a recorded Look and that master is at 100   and you change the value  you will have the option to update the  recorded Look    e If you press  S4  to Select All  Palette will update in this order  ensuring that redundant data Is not recorded    o Looks   Track Back Palettes   Track Back Cues   Current Palettes   Current Cue    O O O           Fosition 5 Vert Cyc  palette in curent cue     A B Cue 22 rings  track back cue    AB Cue 50 verse  track back cue    AB Cue 37 fade  track back cue    Color 16 Red  palette in track back cue     sea   S10  Edits Track Forward   59  Attributes  All Attributes   0 BAr Racer       e If you want to remove channels from a cue  you can use the Blind  mode described below or the Load method described in the Load  topic     e Ifa Look is being played back at 100   and you alter attributes  under its control  the Look will also appear in the list above     Palette OS Operations Manual 142    Recording and Editing Cues    Modifying Cues in the Blind Display    1  Select   Blind from Channel Grid Tool Bar or press  SHI FT      BLIND      2  Highlight the Cue in the Cue List to be modified  Note that as you  move the Blue Box  the highlighted cues automatically get loaded     Loaded    Ao ai  SUNSE    3  Make the changes required by Selecting Channels and if necessary  Releasing them to remove them from the cue     4  Press  UPDT  or  U    or      5  When you move the Blue Box  a dialog box will ask you if you want to  Save ch
112. There is a Console Option in Hardware Setup that allows you to use  Last Action Editing  If you choose Last Action Editing  Channels will  remain captured until a cue takes control of them     Channels under Playback Control must be Released  If you are using Last Action       Editing  attributes will automatically be Released when a Cue Lists needs to take    control of them     Under Playback Control     Channel under Sub Master Control must be Released  Additive Looks can affect  levels similar to Cues  either under HTP or LTP control  Inhibitive Looks negatively  affecting a Channel s intensity that is currently either under Cue List Control or  Additive Sub Master Control        Under Additive Sub Master Control         black background  yellow text and green handle   Channel under Cue List Control being inhibited by Inhibitive Sub Master        black background  yellow text and red handle   Channel under Cue List Control being inhibited by Cue List Master or Grand  Master    Palette OS Operations Manual 36    37    Screen Layout       fer  black background  broken arrows  hollow yellow pipe  red hat     Flashing Channels are Selected  It may or may not be Captured   See  Flash  Channel or Output and Highlight Lowlight     Flashing or Highlighted Channel         black background  yellow text     Palette OS Operations Manual    Screen Layout    Attribute Grid    If you have patched moving lights in your show  the Attribute Grid will appear below  the Channel Grid  You can
113. Tracking    Palette is by nature a Tracking console  With Tracking  when a cue brings a channel  to a level  the channel stays at that level until it receives a specific instruction to  change levels  This level tracks through all subsequent cues in the cue list until the  level is increased or decreased in another cue     Levels which have tracked in a cue are displayed on the channel grid in magenta       with a circular arrow symbol beside the level     If you record a hard level in Cue 2 that is exactly the same level that is in Cue 1  you  will get a magenta level with a white block showing there is a redundant command        A good way to understand tracking is to think of how you use lights every day     e When you enter a room  you turn on a room light    e Then you may turn on your desk light  You do not need to turn on the room  light again    e The room light and the desk light will remain on until you purposefully turn  one or both off     With Palette  you record channel 1 at 80   If nothing else sends a command to that  channel it will stay at 80   no matter what other channels might be added or  changed  Channel 1 will continue at 80  through all subsequent cues until it is told  to change its level by a later cue     One of the advantages of tracking desks is that you can have multiple cues fading  simultaneously because each cue only  talks  to the channels it has information  about  That means that if a long fade is happening on  say  Channel 1  but Cue 2  r
114. Zag  Squares Law  Invert  Slow Start  Fast Start  Fast End   Damped  Slow End  Non Dim  35  Jump Start    B Parking an Output    If you choose any of the Park options  the Output will never change from that value   regardless of where the control channel wants to set it  Parking Outputs is at the top  of the Fade Resolution pecking order     Output Devices    On new shows  the DMX outputs on the back of your console hardware are mapped  to Palette Outputs 1 through 1024  You can configure the Output Devices by  clicking the     sign in the upper left hand pane of the display     Palette OS Operations Manual 250    General Information    Setup     E  Output Devices    Marquee USB 1 to 1024  2 Universes      Pathport None    The options for Palette USB  back of console  are None  1 to 512 and 1 to 1024   You can also choose to output via Ethernet using the Pathport protocol  Just select  how many XDMX universes you want to output to and configure your Pathport  network to listen to those slots     251 Palette OS Operations Manual    General Information    Strand Lighting ShowNet DMX       Your console can connect directly with any Strand Lighting ShowNet Network   transmitting levels to other Strand Lighting Nodes or Strand Dimmer Racks that are  part of that Network     Note     ShowNet uses Broadcast communications in which IP addresses are not used   Regardless  it is a good idea to know what Subnet you are broadcasting on   See Control Panel   Network     The ShowNet config
115. a  Channel to make your Channel Grid a little easier to understand  Alternately  you  can select them and right click with the mouse and choose Channel Label    Right click on the divider to the left of the Channel Grid to set 20 vs  25 across   The pink Tools bubble will tell you what tool you will get if you touch the TOOLS  button  To change the tool  press and hold TOOLS and select a new tool using the  SOFTKEYS     If you want to get back to the stage display while in the patch  just press a SELECT  key     Instead of using the command line to patch Channels  try using the Blue Box  Select  the first cell  press EDIT  type in the desired number then just keep pressing the  DOWN ARROW rather than ENTER     Press S4   CONTROL PANEL to get to applications other than the Palette  such as  MS PAINT  Internet Explorer and Media Player     Running your finger along the very right hand side of the track pad allows you to  adjust the levels of the selected Channels     Why print to paper  Just e mail your PDF output right from your desk     There is a text editor built into Palette that allows you to take notes  Get to it using  S4   CONTROL PANEL     Palette OS Operations Manual    Concepts and Overview    Use the WHEEL in dialog boxes to scroll through lists  number boxes and combo  boxes  Holding down SHIFT while rolling the WHEEL will change numeric fields by  0 1     Press S4   CONTROL PANEL to change your Screen Saver  Changing the Settings  of  My Pictures Slideshow  allow
116. a delta symbol  or triangle      ee  A Cyc    Values or attributes tagged with the delta symbol are ear marked for recording with  the Changed option        Some of the other options described below have their place  but if you make  changes  you probably want to record them  The other record options  such as All  Levels  all carry baggage that you must understand if you are going to use them     After you Record channels and attributes that were marked Changed  the delta  symbol disappears  Those channels are now considered Captured  You may want  to Release them  or record them elsewhere using the Captured option     Palette OS Operations Manual 138    139    Recording and Editing Cues    Selected Channels  all attributes     Selected Channels look like this     16   a or  red outline or red background     The one on the left is just Selected and the one on the right is Selected  and its  intensity attribute is Captured and Changed  In either case  you may find something  you like and want to record it to a Look  Just use the mouse to select it or type the  numbers in the command line  then record using this option  Other Channels may  be Changed  below on the left  or merely Captured  on the right  but not Selected     EN E  red text  black background     These will not be recorded if you choose the Selected option     Captured Attributes    Captured attributes are essentially under the programmer s control     RA  B  red text  black background     They cannot be controlle
117. ample  say you want to patch channels 97 through 125 with outputs starting at  193  one output each      Power Patch     51  Channels 97 125       sf  52  Unpatch    153  Change      Example  734647 2 75    Fisture Type  immer     54  First Intensity Output    93 2    wW    OK       56  Apply      Enter the range of channels in the edit box and the starting dimmer in the First    Output box      S5  First Attribute Output r    K Cancel         If you are patching intelligent Channels  you will want to change the Channel Type  to something other than Dimmer  To do this  press  S3  to open the Select Channel  Type dialog box     Select Fixture Type     51  Fieture Manufacturer    Type  Lite Luest  Martin  Microh  Morpheus  Robe  Rosco    SGM Light Technology    Space Cannon  WARI LITE  Wybron     52  Fisture Model    Hanufacturer    VARIFLITE  VARIFLITE  VARILITE  VARIFLITE  VARILITE  VARIFLITE  VARILITE  VARIFLITE  VARIFLITE  VARIFLITE  VARILITE  VARIPLITE  VARIPLITE  VARILITE  VARIFLITE  VARIFLITE  4    URL    http  w  martin  com    http  we  morpheuslighta  corn    http  zw robe  cz    http  w OECO  COMM    Http  Awa  sgm  ik    http  www spacecannon  com prod     http  w war lite  com  htp  Awe DOr  com    Hame    VLS500  VL2000 Spot  YVLIO00 TSO  VL2000 Wash  WL1000 TID  WL1000 TO  WL3000 Wash  WL3000 Spot  WL1000 A5  WL1000 Al  wWL1000 4  WL1000 TS  WL1000 TI  VL1O00 T  VL2500 Spot  VL2500 Wash    Hode    Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit  Enhanced 16 Bit
118. an  be changed to show you backup files     Palette OS Operations Manual 240    General Information    Move and Copy    The Move and Copy commands are identical and work for Cues  Looks and  Channels  You can only move copy Cues to Cues  Looks to Looks and Channels to  Channels  If you want to copy the contents of a Cue into a Look  the best way to do  that is to Load the Cue then Record the Look  If you want to copy the contents of a  Look into a Cue  the best way to do that is to type  LOOK       ENTER   REC        ENTER      Note     The Record dialog box defaults to recording cues  but you can type  LOOK        ENTER   REC   CUE       ENTER  for completeness   Also see other  command line methods in the topic on Looks and check out the Record Cue  option called Exclude Sub Masters     On the QWERTY keyboard  commands are launched with the  C  and  M  keys   Channels    The default tab for Move and Copy is the Channel tab  One of the most powerful  features of Palette as far as moving lights is concerned is the Abstract Control  Model  This basically means that all moving lights  regardless of who manufactured  them and what protocol they are using  are controlled the same way in Palette  Not  only do they all have similar    control handles     but the data that is stored in the cues  is not raw DMX levels as traditional desk do  It is made up of  real world    terms such  as  15 Degrees    20 RPM  and  8 Hz   This means that even if you programmed  your show with one typ
119. an also connect this console up to your office network and take  advantage of services like DHCP networking  mapped network drives and printers or  Internet connectivity  Windows also offers features specifically designed with  accessibility in mind for those with disabilities     To allow you at these special features  you use the Palette Control Panel  To launch the  control panel from Palette  press the  S4  button or press the FAV button on the  processor s keyboard        System Screen Windows Windows Paint  date  amp  resolution  amp  Explorer Media  time  DST screen Player    307 Palette OS Operations Manual     amp  time   zone       Keyboard  setup       Network  Setup       Launch Sh  ow Palette    Note     saver       Mouse  setup    Accessibility  Options          Hardware  Test       Internet  Explorer       Monitor  Power  Saver    Vee l    Read  Release  Notes       Palette Control Panel       Outlook  Express  Mail       Network  Printer  Configurat  ion       Additional  Applicatio  ns    The Control Panel will automatically hide itself after 30 seconds of inactivity  You  can also hide it by pressing the FAV button on the processor s keyboard or    pressing the SPACE BAR     Palette OS Operations Manual    308       Notepac  text edit       Shutdow  System    Palette Control Panel    Upgrading the Palette Software    From time to time  Strand Lighting may release updates to the software installed on  your Palette Console  These may include general changes in
120. and  graphics and buttons etc  and save the published version  including subfolders  to  the machine running Palette as described above     Note   The main page must be called index html     In the Hardware Setup   Console page  check off  S6    Enable Web Server     Hardware Setup  Ltttt    Ltt  57  Slider Panels Console Light Level  2 St Linked  10 2  S2 Let MO    S3 Right NO    IT   55  A B C O         E4 Last Action Editing  56  OER TY Keyboard Cue List Control      85  Enable Web Server     Force Outputs at Startup on Recovery    Level Entry Mode Use    lt Enter Kep         USB OMS Flavor 31 Hz       w OK   Fas Cancel      Palette will then serve up this web page  or site  when the user types in Paleite s IP  address in their personal browser s address line        297 Palette OS Operations Manual    Macros and Show Control    4 ample Erreser Contre   Micnesoft internet Feplorer    me mi View  Epia pah Brin    4  fa P P  J frarkh ye Fveneiten cd bi      in a     Pe b  S    vaz MA  1 T on    Marquee Browser Control Example    A B Cue List Control    Biss on AE  F Relense ATE    C O Cue List Control  D CGa On CM    F kw OD    Look Master Control    2 Pull Chal      ull Qu  Full Chil  1 Fall Chui       Any links you have to other pages or embedded graphics or animation etc  will be  visible on the machine surfing the site  Any time the user clicks a Palette specific  link  Palette will execute the script immediately     Palette OS Operations Manual 298    Macros and Show Con
121. and to provide a method to  change them     You can show virtual Macro Buttons by selecting Macro Buttons in the Display  menu or by pressing  S5  from the main softkey menu and selecting from the pop up  list        The combo box to the left shows which Variable Page the macros buttons are   assigned to  If you have multiple Variable pages  use the mouse to choose which  one you want to see  To operate a Macro Button  left click on it with the mouse or  using the QWERTY keyboard  hold down ALT while pressing  F1  through  F12      To change the function of the macro buttons you must change the Variables it is  tied to  Do this by accessing Variables in the Display menu or press the traffic light  icon in the Cue List Directory Toolbar or press  S5  from the main softkey menu  and select Variables from the pop up list     ae Toi          Yarable Page   Patch    Hall Bg  Enterance B4  kitchen BR  Order   Name   Value   Last Change   Macro   Type   Radio Group   Default      GN 0 TMa 006 10 23 53 Bey  Radio Ewent    2 Wedding 0 16May2006 10 23 55 Saz Radio Ewent  3 Meeting 0 16May2006 10 23 44 Saz Radio Ewent  d Banquet 0 16May2006 10 23 20 Saz Radio Ewent  z Lunch   TeiMay e00b 10 23 56 Beye Radio Evert  E Of 0 16 May 2006 10 23 48    T Raise 0 TeiMay e 00b 11 25 13 Bey  Women   a  Lower 0 TeMay z 006 11 25 11 Bey  Momen     Select the desired Variable Page using the mouse  then use the Blue Box and   EDIT  to change any of the parameters of the variables  The name and the val
122. anges  Click Yes to keep the changes  No to discard them     Updated Changed Item    Update 4 8 Sunrise     w OK    gt  Cancel         e You can return to LIVE at any time when working in BLIND  When you  return to BLIND  everything will be just as you left it  You can go back  and forward between Live and Blind as often as you like     e You can use Load to load multiple things to combine idea  The first  item loaded  the one shown in the Loaded Status Bubble  will be  updated when you press  UPDT      143 Palette OS Operations Manual    Programming and Viewing Channels    Load    Loading Cues and Sub Masters is the most effective method of examining  changing  and updating the stored data     Updating a Cue from the LIVE Display using Load    1  Select from the channel grid Tool Bar      2  Press  LOAD   enter a cue number  The QWERTY equivalent  to hitting  LOAD  is  SHI FT  B   Load is Shift Blind      Load Cue                 51  Cue List Vertigo   52  Cue   back two    mid two     floor two    Sunrise     back two    mid two      floor two o                                                                          53  Cue Number B E      E5  Load Cue State     59  Attributes  All Attributes                             212  Look    a w OK   Pas Cancel         Note     The Cue Number box is active when you enter this dialog  If you roll the  wheel you can scroll through the list to select a cue  The Cue Number is pre   stuffed with the cue number where the Blue Box was sit
123. annel levels are color coded to indicate the status of the Channel   See Channel  Colors and Symbols     e Channels with a small red triangle by their number are Channels that have more  attributes than just intensity  The other attributes can be found in the Attribute Grid     Adjusting the Size of the Channel Grid Display    1  Move the mouse over the line separating the Channel Grid from the Cue List until it  turns into this symbol    2  Click on the vertical line and hold down the mouse button to adjust the width of the  Channel Grid display     OR    2  Right click once the qP symbol appears  and select a set Channel Grid size from  the right click menu     Set Grid 10 Across    Set Grid 12 Across  Set Grid 15 Across  Set Grid 20 Across    Set Grid 25 Across       Moving around the Channel Grid using the Wheel    While no Channels are selected  you can hold down  SHIFT  and roll the Wheel to  scroll the Channel grid  If you have Channels selected and you don t want to release  them  use the  BKSP  key to clear the command line     33 Palette OS Operations Manual    Screen Layout    Moving around the Channel Grid Display with the trackpad    The Scroll Bar is located along the right edge of the cue list display as well as the  Channel display and it identifies whether the display is near the top  middle or    bottom     Palette OS Operations Manual    e Inside the Scroll Bar is the Thumb  which indicates the  section displayed   If it is near the top of the scroll bar  y
124. annel on  S2       Flash Fixture     51  Fixture    Q   52  Go Back      53  Go Fwd    wW    OK         Using the  S2  or  S3  buttons to step forward or backwards from the current       Channel  The Channel that is shown in the edit box will appear like this in  the Channel Grid showing that is flashing  If you are flashing Outputs  DMX   there  is no change to the Channel grid     Hint   o Use the Wheel to roll through the Channels    Once you select the Flash tool once  you can toggle this tool on and  off by pressing the  TOOLS  button  or  T  on the QWERTY keyboard    o Select the Channel first  then press Tools to automatically fill the  Channel edit box   o Once you press Enter to close the dialog box  or toggle the Tools  button   the last Channel in the edit box will be Selected    o After typing in new values into the number box  if you press Enter   the selected Channel  or output  will flash  You can then enter  another number and press enter again and the dialog box will not  close  If you press Enter twice  the dialog box will close     229 Palette OS Operations Manual    General Information    Palette OS Operations Manual    General Information    General  Information    General Show  Options    Default Cue List  Options    Venue  Setup Location    Show Save Options  Move  amp  Copy  Patch   ShowNet   Pathport   One to One Patch  Power Patch  Printing       230    General Information    General Show Options    Touching  S3  will open the Show Options dialog box
125. annels will be  release immediately and return to their proper levels as  determined by the console s Fade Resolution     Note      S9    Opens the Attribute dialog box to allow you to filter what will  be loaded     Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    Fai Cancel         o If you double tap  S5   or any other softkey   it will  solo  Position   That is  all other check marks will clear and Position will remain    checked   o While in the main Load dialog box  if you press  SHIFT   the  Attribute button will look like this           and the softkeys will  change to the following   S1 S2 53 S4 S5 S6 57 SB S9 510 S11 512  All Hone Intensity   Position Color Gobo Lens Special Effects Time          Pressing any of these changes the attribute masking without the need to  open the Attribute dialog box  You can also double tap any attribute family to  solo it     O If you do any Attribute Masking during the load process   the Loaded Status Bubble will not be filled and you will not be able  to use  UPDT   You will have to use  REC  and specifically  determine where you are going to record what was loaded     Updating a Cue from the BLIND Display using Load    1  Select E from the channel grid Tool Bar      2  Press  LOAD   enter a cue number  The QWERTY equivalent to  hitting  LOAD  is  SHI FT  B   Load is Shift Blind      145 Palette OS Operations Manual    Programmi
126. ans  you can use things other than your finger  like a fingernail  pen  etc   You need to  purchase the USB type  NOT serial  We recommend the 3000 series     Once you purchase your touchscreens  one or two will work   you should be able to just  plug them in and boot the system  hot plugging is not suggested      Important Note  The very first time that you connect the ELO touch screens  you may  experience a Blue Screen on the console reporting a serious error  This is because of a  conflict with the ELO touch screen drivers and the current system setup  If you  experience this problem  remove power to the console  reconnect and power up the  system again  This time there should be no conflict and the system will operatre  normally from this point onward     You will need to calibrate the screens  To do this  choose ELO Touch Calibration from       Additional Apps button     Palette OS Operations Manual 322    Palette Control Panel    Ol  Elo Touchscreen Properties    Video alignment enables the computer to  convert touchscreen coordinates into  image coordinates     Align the touchscreen whenever you       Initially install the touchscreen  drivers      Change the bouchmanitor or  touchscreen hardware      Notice the cursor isn t lined up with  vour Finger     OK   Cancel   ply   Help         This dialog box will let you change various options for the touchscreens  most  importantly  the calibration  To do this  use the mouse to touch the Align button  The  screen should g
127. ant every attribute of every Channel recorded in every  cue  i e   a like a Preset Desk would have   you can Block the entire cue list  Select  the Block Entire Cue List option from the right click menu     Blocking an entire cue list can be counter  productive and prohibits you from  taking advantage of multiple cue lists and unlimited simultaneous fades  within a single cue list  Blocking the cue list will put hard values into every  cue for every attribute  If you then edit or insert a cue  any changes made  will not track through your show  While editing cues  if you don t want data to  track when you update or insert new cues  uncheck the Edits Track Forward  check box in the Record dialog box  Read the topic called A Note on  Redundant Data for more information and examples     Palette OS Operations Manual 184    Cue Lists    Cue Properties    Many of a cue s properties can be set when you are recording the cue using the  Record Cue dialog box  You can easily edited timing properties using the Blue Box  in the cue list or other properties by editing the Action Column or you may want to  adjust more than one property of the cue at once by using the cue s property dialog  box  All cue properties are described here  including the ones found in the Cue  Action dialog box     To view a cue s property box  use the  VIEW  CUE      ENTER  syntax  or   V  F10      ENTER  on the QWERTY keyboard      After hitting the  VIEW  button  the View dialog box will appear                 
128. ard  W    OK     Cancel      As soon as you type the     symbol for Thru  the Label  Cue Timing and Update  control become inactive  When recording through a range of cues  new cues will  never be created as this type of recording is necessarily an Update operation  When  you press OK  you will be presented with this dialog box        Record Confirmation    Do you want to merge the new values by blocking them  Into each cue or use tracking and not block values     F   1  Block new values mto cue range    ae Cancel         If you select Block new values into cue range  each cue in the range will get the  new values as determined by the Record Options you selected with  S3  in the  Record dialog box  This may result in Redundant Data which may or may not be    Palette OS Operations Manual 134    Recording and Editing Cues    desirable  normally only desirable in multiple cue list environments where you want  to be sure each cue will be in total control of those lights  regardless of what other  cue lists are doing   By default   S2  Track new values through cue range is  selected  so pressing  ENTER  will close this dialog box using this option   If you  select this option  the values will be recorded in the first cue in the range and they  will track until the end of the range  You can still un check  S10  Edit Track  Forward in the Record dialog box to not track beyond the end of the range  even  when using the  S2  Confirmation option     135 Palette OS Operations Manual    
129. are like Notepad  Internet Explorer and MS Media Player  Listen to  MP3s or CD while you work  You can also launch a hardware test to make sure all  your buttons  LEDs and sliders are working properly from the Control Panel        Palette OS Operations Manual    Concepts and Overview    About Palette    Two basic styles of lighting consoles have evolved since computerized consoles  were introduced in the early 1970s  These two styles can best be described as     tracking    and    preset        Preset consoles record cues the way manual preset consoles do  On a manual  preset console  the user sets up a look on an active set of faders  then sets up the  next look on an inactive set of faders  and then uses cross faders to fade from one  look to the next  In a computerized preset console  these looks are saved as cues   but each channel needs to be told what to do in each cue  and cue execution can  only crossfade from one cue to another     With a tracking console  when a cue brings a channel to a level  that channel stays  at that level until it receives a specific instruction to change levels  This level then  tracks through all subsequent cues until the level is increased or decreased by  another cue  Tracking consoles are capable of much more sophisticated and  complicated effects than Preset consoles because of their ability to have more than  one fade executing at the same time     Where does Palette fit in     Palette is a tracking console    Palette offers the techniq
130. asing  both the GO and the       HALT BACK LEDs will be flashing  The release time    can be set in the Cue List s Properties     86    87    Console Buttons    Halt Back Button       This button will Halt any running cues or follows on  its cue list  You can tell if a cue is running because  the Green LED on the GO button will be flashing    If a cue list is Halted  flashing Red LED   pressing  this button again will back up the cue list    Hold down  SHIFT  and press this button to go back  to the previous cue using cue time    If the cue list is Releasing  both the GO and the  HALT BACK LEDs will be flashing  The release time  can be set in the Cue List s Properties     Palette OS Operations Manual    Cue Button    Goto Button    Palette OS Operations Manual    Console Buttons     CUE  button    After pressing  RECORD   you have the option to  either record a Look or a Cue  Recording a Cue is the  default  if you press  LOOK   but then decide you  really wanted to record a cue  press this button   While in the command line  select the Channels you  want then type    CUE    ENTER to open the Apply  Levels dialog box to set attributes to their previously  recorded level     Example   1   THRU   4       Cue   6   Enter      GOTO CUE  button     GOTO CUE    ENTER to take the selected cue list to  the desired cue    The Cue Number edit box will be pre stuffed with the  cue number of the blue highlighted cue    If desired  you can set a desired time for the cue to  execute  The 
131. asses by the specified value    o Pass Through  when the look crosses a certain value in either direction    o Value Change  is trigged any time the value changes     You can attach any number of macro actions to a variable    Macros can contain Lua Scripts that provide for IF THEN ELSE type programming  Capabilities     While Palette is attached to the VISION NET network  it can send two VISION NET  commands using macros   o VISION NETSetScene  sends a Scene Set command to a specified device  ID  useful for setting house lights to half   o  VISION NETLockCommand  lock or unlocks a specified button station   useful to lock out public buttons stations at show time   The VISION NET devices must be in proper VISION NET mode  i e   not Remote  Keypad mode  to make use of these commands     Palette OS Operations Manual 290    Macros and Show Control           Macro Editor               51  Available    PowerPoint ext lide  PowerPointGotoSlide     52  Commands    Command   Comment                gt                    ag FirturelheckF onward SSeS   EIR FixtureCheckBack ILSLockCommand 1 0   qi  Command 9 MediaPlayerPlay    MediaPlayerStop  MediaPlayerPause  MediaPlayerPlayF ile             Edit Macro           Macro  ILSLockCommand device_id 0  1          serial pen   Seriahwrite l   Description  Set the ILS device_id  0 to 255  ta Locked  1  or Unlocked  0   HardwareConsoleLights   ILSSetScene         ILSLockCommand    fe     512  Script mp  53  Insert     510  Status String il     
132. at B  Pinwheel Chay BPH    Palette OS Operations Manual 38    39    Screen Layout    The first bubble Selects the specific gobo from the gobo wheel  in this case  Pinwheel   Adjusting the Gobo Mode determines how the individual gobos will  behave  in this case  the gobo will rotate Clockwise   and the third bubble shows  specifically how the behaviour is configured  in this case  it shows Revolutions Per  Minute  but if the behaviour was to index the gobo  it would show the angle in  degrees from the home position   You can read these bubbles from left to right like  this   The Pinwheel gobo will Rotate Clockwise at 6 RPM   In the attribute grid  it  appears concatenated like this  Pinwheel Rot Cv b REM    For more information on the relationship of control handles and attributes  check out  the topic Abstract Control Model     Palette OS Operations Manual    Screen Layout    File Menu    Display Help    Mew     Open     Close  Save   save AS     Backup       Print to POF       1c  documents and settings pobert desktop  test  mas   2 c  documents and settings  pobert desktop  mobbdeepshow mas  3c  documents and settings pobert desktop amy skywynd mas  4 c  documents and settings pobert desktop wl demositb  mgs    w Enable Outputs    Exit    The File pull down menu on the Menu Bar provides access to the following  functions     e New   Use to create a new show  You will have to Save it to give it a name     e Open     Use to access an existing show for playback or editing  The
133. ata will be applied to the selected  attributes like this       Intensity   Color      t 100  A 56     Palette OS Operations Manual    Recording and Using Looks    If you have  S4 Apply As Palette checked  than the name of the Look gets applied  rather than the raw data       Intensity   Color    t 100     SEA BLU    If you then record this delta value into a cue  or another Look   when the cue runs it  will ask Sea Blue for values before putting them to the stage  That way  if Sea Blue  ever changes  you don t have to update the cues using it  This practice is  particularly useful on touring shows where positions may change from night to night     Using Cue Levels    Palette not only allows cues to reference stored Looks  but you can also use Cues  themselves as indirect references  That is  a Cue can look to another cue for a value   or in fact  a Look can look to a Cue for a value   To open the Apply Levels dialog  box using the command line  select the desired Channels then type      CUE      Apply Cue Levels     51  Cue List   52  Cue     e  mid two            floor two   9  out   10   back two  amp  Bono  11   mid two     53  Cue Number  lt      54 Apply As Palette     55  Preview      foi  59  Attributes    All Attributes   512  Look    OK   Pas Cancel      Again  you can Preview the levels live on stage by pressing  S5  and scroll through  the cues  You have the choice of leaving raw data captured by unchecking   S4 Apply As Palette or leave it check to have one cue r
134. ayout  It also helps to understand the information in the topic called Record  Options in the next chapter     8  t 50     A red outline or blue background shows that the Channel has been selected  either with the  mouse  the keypad or the Button Array   Running cues may in fact still change the level  of the Channel until you alter the Channel with the wheel or the keypad  This is why  selected Channels are not necessarily Captured  The yellow pipe on the right hand side  shows the current level     16  PEEL 4 Oye    A red outline filled in with a white level and a white triangle  delta symbol  or red text  red  triangle on a blue background indicates selected Channels that you have Changed and  effectively Captured their values  These changes are marked to be recorded or updated     on A Cyc    A red level with a red or white triangle  delta symbol  indicates that you have changed the  value but it is currently not Selected and has not been recorded yet  It is Captured     a  455 or Le    A time value with either the  s  indicator or the MM SS syntax shows that you have changed  an Independent Timing value and you are in the Times Display     a  Cyc    Just a red value indicates that the Channel s attribute is Captured  probably just recorded but  not released                        A yellow level with a flash symbol indicates that the Channel s intensity is currently under  control of the Flash Channel or Lowlight tool     Palette OS Operations Manual 94    Programming and
135. ber  will win        The default priority of new Cue Lists is 10 and new for Looks it is 9  In complex  show files  it is good practice to bump higher priority items up to numbers like 7 or 8   rather than straight to number 1  This will give you  room to grow  as you add more  important things  like fire safety cues  at a later date  In architectural situations  you  may want to build a    base    look that is priority 90 or so  such that if all other playback  items get released  this base look will take over     Note     Only one item can win  If there are two items writing to the stage and one is  9 and the other is 10  changing the  9 to a  1 will not make it win any  better or faster     Palette OS Operations Manual    Concepts and Overview    Tips and Tricks    Reading these tips may be the fastest ay to avoid reading the entire manual  These  are the Tip of the Day tips     e Use the HELP button to get help on any specific button or in any dialog box  To get  help on buttons  press HELP then the desired button     e  f your hardware is such that the A B faders crossfade you between cues  see S3    HARDWARE SETUP   holding down SHIFT while moving the faders moves you  backwards through the cue list     e lf you double press the softkeys accelerator for a pull down list in a dialog box  a  large popup will appear  allowing you to use the wheel to select a value     e Youcan add profiles to any timed fade  intensity  position  color  etc    AS you use  the Blue Box to en
136. button opens a dialog box that allows you to  filter what will be recorded in this look  double press any key to  solo that attribute         Palette OS Operations Manual 210    Recording and Using Looks and Groups    Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    Pas Cancel         Note   o If you double tap  S5   or any other softkey   it will  solo   Position  That is  all other check marks will clear and  Position will remain checked     o While in the main Record dialog box  if you press   SHIFT   the Attribute button will look like    this me and the softkeys will change to the  following   51 52 53 54 55 56 57 58 59 510 511 512  All Hone Intensity   Position Color Gobo Lens Special Effects Time       Pressing any of these changes the attribute masking without the  need to open the Attribute dialog box  You can also double tap  any attribute family to solo it     6  Click OK  or push  Enter  on the keypad  to record the Look     Note     o You can use the Command Line to record Looks too  Adjust your levels   then type  LOOK       REC   The Look will be recorded to the current  Look Page and Merge data if the look already exists  Other Sub Masters   levels will not be included in the record operation     o If you want to modify a Look Live and use the  UPDT  button  the Look  Handle must be at 100   See Updating Cues   Modifying Cues in the Live  Display     211 Pa
137. cables  but much  more convenient        Any time the outputs are disabled  the Hardware Status bubble will look like this     Hw  Status    Uut puts       Disabled    There is a Hardware Setup   Console option called Force Outputs at Startup on  Recovery that prevents this dialog box from appearing during recovery     Hardware Setup  Ittt    i e4e   87  Slider Panels Console Light Level  S1  Lnked  10    S2 Let  10    S3 Right  10      ILU tseave con         E4 Last Action Editing  56  WEAR TY Keyboard Cue List Control     _   55  Enable Web Server  _  Force Outputs at Startup on Recovery    Level Entry Mode    Use    lt Enten Key       USB OMe Flavor 31 Hz       T wW    OK C Cancel         Palette OS Operations Manual 350    Backup  Support and Contact Information    This option should be checked in architectural situations where there is no user  intervention available to get back up an running     351 Palette OS Operations Manual    Backup  Support and Contact Information    Recalibrating  Striking and Dousing Channels    Since each moving light manufacturer uses different methods to recalibrate  strike or  douse their Channels  Palette does not support a direct function to do this  But  you  will always find the control attribute used to achieve these functions in the  S9     SPECIAL attribute family on softkey  S2    Control  This attribute normally include  Recal  Strike and Douse but may also include Recal Color  Recal Pan Tilt  Fan Low   Dim Display etc  Double press
138. can come back to this   The reason you choose  to record State vs  recording using Changed is that recording State gives you what  you have and also Blocks the cue  The Block it does is better than using the Block  command because it only puts hard values in for Channels that you have used in  this cue list  If you are running a multiple cue list show  you don t want to record the  entire rig into this cue list  Doing so would necessarily  steal  Channels away from  other cues lists when you run this cue  This may be desirable when working in a  theatre  but imagine you are programming a museum  Just because the designer  said   I love this  Snapshot it    you have to appreciate he s only in one room right  now  There could be many other things happening on other cue lists that are not  involved in what he is looking at right now  For that reason  you record State  It s not  a stretch to come up with other scenarios that are applicable to a stage show        Make note that when you Move  Copy or Load Cues  you have the State option too     Selected Channels  all attributes     Imagine that you  as the programmer  are working away at some cue that you just  have not managed to crack  The designer promised to leave you alone to sort it out  and walks on stage  After a very short period of time  he asks you to bring up some  lights  You politely do  knowing that you can just release them after he s had a quick  look  After some time  you realize that he really wants what he aske
139. can have its own wait and fade time  This is handy if you want  splayed offsets and are not concerned about managing parts in the cue list      You can do this either at record time  or when updating the cue     Putting Channel in a different part when recording a cue    1  Select the Channels that will be in the main part and set their levels   This may include applying palettes or manually adjusting attributes   These Channels need no further attention before recording the cue     2  Select the Channels for the next part and adjust their levels   3  Press the  S11 Cue Parts button to open the cue part dialog box     Cue Parts    Quick Parts     51  Part E    52  Part C  53  Part D    54  Part E     59  Part F  56  Part G    S7  Part H    58  Part       55  Part J    510  Patt K     11  Clear       S12 More Parts     OK X Cancel      4  Select the button for the desired part        Note     There is a main cue part that is not assigned a letter    Cues need not be made up of parts in specific order  You can  have a cue that has just a main part and a Part G     o Press  S12  and roll the wheel to select parts greater than Part  K then press  ENTER  to close the dialog box     o If you select any part between A and K  the dialog box will  close automatically     5  The Selected Channels will remain selected but will now show a  Superscript letter showing the part     16  480    199 Palette OS Operations Manual       Recording and Using Looks    6  Continue with Steps 2 throug
140. cation parameters before sending any  data  This can be done by adding a macro to the first cue in a cue list and making  the cue list automatically run at load time  You will have to check with the device you  are sending data to to configure the parameters properly     Edit Macro    Macro  SenalSetup   to 8  S600 N 8 1      Description  Seral Port Setup     51  Comment     S2  Arguments   Argument   Yalue  port      setup string S600 6 1    w OK   Pas Cancel         Make sure you specify the correct Port number  The DB9 connector on the back of  the processors is Port 1  The setup string consists of four parts      BAUD RATE    PARITY    DATA BITS    STOP BITS   The default is 9600 N 8 1  If your device is expecting these settings  you will not  need to run this macro  If you must change the settings  you only need to run the  macro once during a session     The macro that actually send the data is called Seria Out     303 Palette OS Operations Manual    Macros and Show Control    Edit Macro    Macro  SerialOut 1 to  output M string   Description  Seral Port Output Data                                                  51  Comment     S2  Arguments   Argument   Yalue  port      output string    w    OK   Pai Cancel         Again  make sure you specify the correct Port number  The Output String can be  any text and does not need to be encompassed in double quotes   Note    M will  send a Carriage Return   J sends a Line Feed and    I sends a tab      Palette OS Operations Man
141. cce te occ aes tees sece tate easste cn cecssaccaceseassaccstece  148  To Access the Blind Display Using the Mouse 148  To Access the Blind Display Using the Console 148  To Access the Blind Display Using the Keyboard 148    To View and Or Change the Contents of A Cue in the Blind Display 148  To View and Or Change the Contents of A Look in Blind 149    Palette OS Operations Manual    Index    Index    EARS TRACK FOMWANG ovaio iii 150  Track SINCCUS oeeti cetacean  Sie etiw tieesiv iaai 151  Move In Black  MIB  sc ccsicciwsitcnacanwstimniteunnanseunavanceuvecweaensveastnen    153  Move In Black Time 154  Suppress Move In Black 154  MIB on the Command Line 155  MIB Global Suppression 155  MIB Cue List Property 155  GUS LISS vires dec cdretecatecb ee cetnaesiecwareneteeesweteernentueeteceteeatceteees 156  Cue DISET DIFGCTORY nnuninnnsanninnnnana 157  Sizing Columns 158  CUG TENS Ure ccs gee cocci ea ad adaa 159  Asserting Cue Lists 160  Go Back 160  Auto Scroll Cue List   The Pin 160  Rearranging and Hiding Columns 160  Cue ISU PROD GINCS  oissisevedecesecvsscvecevatevainwasawesaxacevacevsinwacaceni 162  To Modify Cue List Properties 162  Auto Run 162  Reset to Start on Release 162  HTP 163  Locked For Editing 163  Priority 163  Attributes 163  SMPTE 163  SMPTE Offset 164  Suppress MIB  Move In Black  164  Override Value in Show Options 164  CUS LIST POUR iror cece tee cece ten cbs eeeiceek a R EREA 165    Palette OS Operations Manual    XI    Autoscroll Cue List  Scroll LOCKk 
142. ckspacing on the command line  and Channels become de selected  For example  if you typed  1       10       100       then started using the backspace key to correct yourself  the first  BKSP  would  delete the last      but the next would de select Channel 100  not remove the last  zero of the 100  making it 10   The next  BKSP  would delete the next     and the  next would de select Channel 10  etc     Also see the topic Recording Cues to see how to use the command line to record  cues  i e   Cue   1   REC       The following are some examples of how to use the command line  These examples  assume that the console is setup in the Hardware Setup   Console dialog box to use  the ENTER SYNTAX     Selecting Channels    You can select and set levels on one line  see Setting Levels below   or you can  make multiple selections pressing  ENTER  multiple times  i e    1   ENTER   2    ENTER    As long as you don t set an attribute  the selection set will grow  Once  you change a level  a new selection set will automatically be created and the  previous selection set will be de selected  but remain Captured      1   ENTER  Selects Channel 1   1       2   ENTER  Selects Channel 1 and 2     1   THRU   10  selects Channels 1 through 10    ENTER     1   THRU   4       6  selects Channels 1 through 4 and 6 through 10   THRU   10   ENTER     1   THRU   10       5  selects Channels 1 through 4 and 6 through 10   ENTER     1   THRU   10       5  selects Channels 1 through 4 and 7 through 10 
143. cue sequence  HC CueListGotoAndExecuteFollows   Temperature   cue     See Also    www lua org  Macro Editor and Commands    User Interface Macros  Macro Buttons   Time Events   Triggers   Cue Properties   Blue Box   PowerPoint Automation    Palette OS Operations Manual 286    Macros and Show Control    User Interface Macros    The Scripts in the Macro Editor are very powerful  but especially powerful is the  HC UIMacro   call  Using this call alone  properly formatted  you can almost  completely automate a console as if someone was pressing the buttons  very  quickly      If you have not already familiarized yourself with the syntax and operation of Scripts   it would be good to review the topic Macro Editor and Scripts  Once you have an  handle on that  writing the HC UIMacros is a snap  The format is     He  UilMacro  CC  macro 1nto  3 Maero 1n to eea  For example   HC UIMacro  1 10 5 enter      HC UIMacro  1 5 enter      selectodd  0 enter     HC UIMacro    M1        The accepted characters that do not have to be enclosed in    s are 0 through 9 and    28     Note     the characters          lt  and    The text inside the braces is case insensitive    0 delete lens release   1 DeleteCueOnly link ReleaseAllPB  2 DeleteQOnly load ReleaselnTime  3 DeleteRetain look RellnTime   4 DeleteRetainData loop remdim   5 Delete Track m1 SelCap   6 DelQOnly m2 SelDown   7 DelRetain m3 SelectCaptured  8 DelRetainData m4 SelectDn   9 Delete Track m5 SelectDown     DelTrack m6 SelectEven  
144. d  button rather than Update     o You can return to LIVE even when you are working on things in  BLIND  When you come back to BLIND  things will be just as you left  them     o To quickly load a Look  press  LOAD   BUMP      149 Palette OS Operations Manual    Programming and Viewing Channels    Edits Track Forward    When updating an existing cue that is not at the end of your Cue List  you can  uncheck the Edits Track Forward option in the Record dialog box  This will mean  that any changes you make in this cue will be undone in the next existing cue  the  next cue is updated behind the scenes automatically    For example    e Channel 5 is set to 60  in Cue 1    e Channel 5 is tracking at 60  through Cues 2 and 3    e You change Channel 5 to 40  and update Cue 2 with Edits Track Forward OFF    e When Cue 3 is run  it puts Channel 5 back at 60      Note     o You cannot select Edits Track Forward OFF if you are updating or  recording the last cue in a cue list     o You can change the system default state of this option in  S2 Show  Options     Palette OS Operations Manual 150    151    Recording and Editing Cues    Track Sheets    As Palette is by nature a tracking console  a useful tool for seeing the dynamics of a  Channel is the Track Sheet  This popup windows can be seen by selecting Track  Sheets from the Display Menu     w  Tracksheet     51  Cue List Vertigo    Fixture   T2 out__         1  L11000 TID     2  WYL1000 TIO  H3   LIOO0 TSO      4 1000 TSO     5 1000 TSO
145. d by Cues or Looks until they are released  Captured  Channel may be marked as Changed and be ready for recording or they may just be  Captured  and not changed   A good example of how a light can be Captured and  not Changed is when you don t do a Release after recording a cue   This is a Cue  List Option   Also  when recording Looks  Channels are not automatically released     One example of when you may want to record using the Captured option is when  you have just completed a record command  but also want to record the same stuff  to a different place     Captured Attributes   Selected Channels    It is possible to Select a Channel and not Capture its attributes  intensity being just  one of its attributes   Selected Channels look like this     iso   red outline  colored text on black background     This Channel has been Selected  but the intensity attribute was not Captured   In  this case  it is being controlled by a cue list   It may have been Selected because  you were Panning and Tilting it  It may have also been Selected because somebody  just called for Channel 16  but has not said what to do with it yet  Therefore you  have not touched the Wheel to Change its level     This is often how Groups are recorded  You may type  10   THRU   20   REC    GROUP   5   ENTER   By typing that  we did not Capture anything  That is why  when you press  REC  followed by the  GROUP  button  this is the option that gets  put in the Record dialog box automatically     Palette OS Ope
146. d for recorded  somewhere  You can either select and release everything you were working on to  record his pet project  or you can release his stuff and deal with it later  The third  option is to Record Selected  Being as you just grabbed his lights and set them to a  level  they are still Selected  If you then wish to record them  either to a Look  a new  cue  or even Merging them into an existing cue  choose the Selected option  Only  the Channels  and their attributes  with this symbol will be recorded     16   white text on a red background     You can then release them and carry on with what you were doing  This is very   handy for doing what is colloquially know as  surgery  on cues  It is worth checking  out the topic called Blind  Palette has two programmers  one for the stage and one  for Blind and you can have Channels Selected in each  independent of each other        All Levels  Block Cue     This is the  big dam     Nothing gets past it  Every attribute of every Channel will get  hard data in cues recorded using the All option  For many of the reasons you may  want to record State  as described above   you may also want to use this option   This option is more appropriate when the whole world should listen to you when you  hit  GO  on this cue  Every light in the house will be at your command     Palette OS Operations Manual    Programming and Viewing Channels    Recording with this option is identical to using the Block command in the cue list  If  you record w
147. d if you  exit Palette manually        Palette OS Operations Manual 40    Screen Layout    e Save As     Use to record the current show under another name and continue  working under that name     e Backup   Use to make a backup copy    spb  of the current show to another  location and continue working under the original name  Set your backup  configurations in Show Save Options     e Print to PDF   Opens the Print dialog box to allow you to customize what sort of  document you want to create using the current show     e Recent files will be listed by number  Using the QWERTY keyboard  press that  number to load it     e Enable Outputs   This option is a indicated by a check mark  If you disable the  outputs  the console s DMX ports and Ethernet outputs will remain static until you  re enable them     Outputs Not Enabled    Outputs are currenly not enabled  Please check that the LIVE  display appears corect before Enabling Outputs  IF wou choose  not to Enable Outputs now  pou must do it manually from the  FILE menu after dismissing this dialog bos  Would you like to    Enable Outputs now     W    Yes   Ho      Upon recovery from an improper shut down  you can choose to enable or disable  outputs  If the Console Option Force Outputs upon Recovery is checked  they will  always be enabled  which is desirable in architectural situations        e Disconnect Remote Video   If you are monitoring a console using your PC or  laptop as a Remote Video terminal  you can disconnect from 
148. ded cue  This  button is only shown when in Blind     g The Record button accesses the Record dialog box        Ei Update will open the Update dialog box presenting a list of possible playback items to  update     l  tl awale Changes the Channel and Attribute Grid displays to show Intensity Levels and  Attribute Values  The Moving Light Attribute Grid  see below  must be displayed to  see Attribute values such as Pan Tilt and Color     Changes the Channel and Attribute Grid displays to show Wait Fade Times  The  keyboard shortcut to toggle between Levels and Times is  SHIFT   EDIT      The first click of the Release button release the last altered attribute  The second click  releases selected Channels and the third releases all captured Channels    Turns on and off the display of the Moving Light Attribute Grid     Turns on and off the display of the Running Effects     Palette OS Operations Manual    Screen Layout    X  Globally toggles Move In Black on and off     Cue List Directory Toolbar    Use the Cue List Directory toolbar to switch between displaying Cue Lists  Patch  and Time Events     Palette OS Operations Manual    32    Screen Layout    Channel Grid  The Channel Grid is the field of numbers located in the top right pane of the display        e Each Channel in the system is represented in the Channel grid in two lines     o The top line represents Channel numbers    o The second line can either show levels or fade and wait times   See  Independent Timing     e Ch
149. dependent Timing for more deta Vision Net and examples      1       S5  Selects Channel 1 and opens the Apply Levels Dialog  Pos   3  box with the Position Look Page active  Pressing  3    ENTER   ENTER  will apply Position 3 s values to Channel 1     GROUP   1  Puts all Channels recorded in Look 1 to Position 3       S5 Pos    3   ENTER        Palette OS Operations Manual 104    Programming and Viewing Channels     1   S5 Pos    S2 Pan   50    ENTER      1   S5 Pos    S2 Pan   50        5    ENTER      1   S7 Gobo    S2 Select    4   ENTER      1   S4 Gobo  Index   90    ENTER      1   THRU    10   S4   Gobo Index        90    ENTER      1   S2 Pan              45    ENTER      1   THRU    10   S2 Pan    0       90    ENTER      1   THRU    10   S4   Gobo Index            90        90   ENTER     Select Channel 1 and sets its pan parameter to 50  degrees    Select Channel 1 and fades its pan parameter to 50  degrees from its current location over 5 seconds    Select Channel 1 and sets selects the fourth gobo in the  gobo wheel  Note  slot 1 is open     Select Channel 1 and sets its gobo index to 90 degrees    Note  if the  GOBO  attributes are already on  S1   through  S4   see step above   then you do not need to  press  S7      Selects Channels 1 through 10 and relatively indexes all  their gobo wheels 90 degrees clockwise from their  current index position  Note  the word Relative appears  on the command line when you press         Pans Channel 1 forty five degrees counte
150. determined by the combo to the very right   The assigned Channel will have an  intensity as determined by the position of the slider and will be displayed in the  channel grid with this symbol     Palette OS Operations Manual 264    Hardware Setup       The only method of overriding the values set by Channel Masters is using the Grand  Master  see below   No other control  Sub Master or Cue List  of any other priority  can affect the intensity level of a channel set by a Channel Master    Scene Mode    Scene Mode allows you to operate Palette as a common 2 Scene console  This is  achieved by setting up two slider banks  one as Scene A and the other as Scene B  and assigning the A B fader pair as the A B Two Scene Master  If you set a slider  bank up to be either Scene A  B  C or D  the intensity level of the specified channels  will be multiplied by the level of the appropriate Scene Master  see A B C D setup  below   If you have enough external wings  you can also setup up the C D Masters  and panels to make a 4 Scene Preset desk     Note  It is important to setup the A B C D faders to utilize the Scene Mode of the  Slider Banks     Refer to the supplied Quick Start Guide to determine how wings are configured as  either A  B  C or D   Sub Master Mode    As mentioned above  the list of available assignments for Slider Panels includes  Chan  Scenes and user assignable Look Pages  Look Pages are collections of user  definable  recordable  Sub Masters  If you set up your slider 
151. e   past midnight    Today  This non editable field shows you the event s activities for today   o Events missed because the show file loaded after the event was to  occur appear in grey text    o Events that are excluded from occurring today for any reason except  that the event is not enabled appear in grey text    Events that are still to occur appear in green text  Events that should occur today but are disabled appear in red text    10 Jan all    Sun Mon   Tue Wed   Thu   Fri   Sat Only On it Repeats    Skip Days   Except On  all Feb all 4 Julfall 0      E  C all dates          C 14Feb 2006  0        2 Decfall 12 1  1 Decfall 13 1    Days of the Week    You can easily determine which days of the week this event will occur on by adding  a check mark in the appropriate column  By default  all new time events will be set  to function on all seven days     Only On    If you want events to occur only on certain dates  you can get more specific by  editing the Only On column  Pressing  EDIT  in this column will open up a dialog  box     Only On Dates     51  Dates    Day   Honth   Year  all Feb           wb  152  Add    53  Delete    P wW    OK   2 Cancel         Press  S2  to add a line to the list then move the Blue Box using the arrow keys or  mouse and press  EDIT  to change the value in each of the Day  Month and Year  columns  The first item in each list is the word all  You can add as many rows in the  list is needed to cover all your dates  If you want to delete any ro
152. e Grid will make  your life a lot easier        Before you move on  if you re not fully familiar with the philosophy of tracking  you  may want to read the topic called Tracking first     DESIRABLE   e When you write a Block cue at the top of Scene 2 so future editing  session on cues in Scene 1 won t track through into Scene 2    e When you record a cue using the State option to collect the cumulative  set of data used to reproduce a cue state  You may do this at the  beginning of a scene in a linear cue list  or when you are Copying or  Moving cues within a cue list or to the middle of another cue list    e When you have one attribute that doesn t necessarily change  but other  attributes in the cue rely on it to be in a certain state  For example  in a  CMY colour mix system  if you are fading from pure Cyan  100   0   0    to pure Green  100  0  100   the Cyan value does not change in the  second cue  When running the second cue  you would see the Block  Symbol  This is definitely not redundant date because having Cyan at  100  is a necessary condition to making Green  If it were not there with a  Block Symbol  it would still produce Green  but the important thing to  consider is what if we change the first cue such that is does not have  Cyan at 100   Then our second cue would not be Green  Palette  automatically marks co dependant attributes with deltas when you are  editing so you don t have to worry too much about this  Just don t get  fussed if you do see block symbo
153. e QWERTY keyboard  then select  S10   you may need to select  lt more gt  if  RemDim is not visible      51 52 53 54 55 56 57 58 59 510 511 512  PE SHPTE    a   Rem Color  Group   Position Color Other wae Flip Fan Highlight f Lowlight Dim Picker   more gt     lf RemDim was your last Tool  then just pressing and releasing  TOOLS  will  perform a RemDim     If Channel 1 is at 0   typing  1   REMDIM  will take Channel 1 to 100   or the Full  level as set in Show Options  and all other Channels above 0  in the current cue  list to 0   The second press of  REMDIM  will take all Channels  regardless of  playback  to 0      If Channel 1 is at some level set by the current cue list  typing  1   REMDIM  will set  all other Channels above 0  in the current cue list to 0  and leave Channel 1 at its  current level     The syntax  1       5   REMDIM  takes Channel 1 to 50  and others in the current  cue list above 0  to 0   Again  the second press of  REMDIM  will take all  Channels to 0      Typing  REMDIM  by itself takes all Channels in the current cue list above 0  to 0      225 Palette OS Operations Manual    Tools    Color Picker Tool    The fastest way to select colors with color mixing Channels is to use the Color  Picker tool  To use it  select the Channels then press and hold the  TOOLS  button  and choose  S11    Color Picker  you may need to select  lt more gt  if Color Picker is    not visible    7 sa is ls sy JSF ss   sa sito si SE  Group Position Color Other   SMPTE fip Fan
154. e Up and Down Arrows to extend the range of the  Blue Box    2  Press  SHIFT  MOVE  or  M  on the QWERTY keyboard to open the  Move dialog box     Move Cues 6 thru 9 to   51  Cue List     52  Cue    8 floor two  J out       11  mid two    l2 Hoor two     53  First Cue Number 10    lL        85  New Cue Increment      56  Move Cue State     59  Attributes  All Attributes   512  Look   A    X cance      3  Note the cues you highlighted appear in the title of the dialog box   Enter a new starting cue number  You can use the wheel to scroll  through the list looking for the gap in which you want to move these  cues        Note   If you select existing cues to move your cues to  you will be warned     Delete Destination Range    Destination Cue Range ts not empty  delete cues and    w Yes   X No      You can either cancel out at this point by pressing  REL  or press  ENTER   to delete the old cues and move these cues into their spot  Be careful     4  If desired  change the Cue Increment  By default this value is 1   This is handy if you ve just written a bunch of cues using point  numbering and you want to clean it up  In other cases  you may have  to squeeze a bunch of cues between two existing cues and may want  to use a number less than 1   Remember  there can be 999 point  cues between two whole numbers     5  Select Move Cue State  if the cue numbering is actually moving the  cues out of sequence  not simply renumbering them   Then the first  cue will Move using its cumulati
155. e cue at the end of your cue list or it will be cue number  highlighted by the Blue Box   The Cue Number box is active by  default  so you can just enter a number and press  ENTER    Also  see note below about recording ranges of cues     The following properties are optional    S1    If needed  select the Cue List to record to  The default is the  cue list you currently have selected      S3    Change the Record option if needed  The default option is to  record your Changed Attributes or those marked by the delta       131 Palette OS Operations Manual    Programming and Viewing Channels    symbol  ka To find out what the other options mean and  when to use them  check out the Topic Record Options  Read  about other Channel states in the topic called Channels s  Different States     S4    Enter a Cue Label  This label will appear in the Cue List next  to the cue   optional     S5    Change the Default Cue Time  This box will automatically be  stuffed with the value from the Default Cue List Options     S6    If you don t enter a Down Time  the Down Time will be the  Cue time  If you do enter a Down Time  the Cue Time is  equivalent to the Up Time  If you need the cue to wait a specified  amount of time before it starts to fade  either Up or Down   use  the Wait  Fade syntax in the time field     S7    If you are recording to an existing cue and want to Update  in the changes  select Update  Updating means that the new data  will be overlaid on the existing cue  not destroyin
156. e of Channel  you can play it back with another  More  commonly  you will have a rig made up of multiple Channels and you will want to  talk to them using the same language  This is where Copy Move really works to your  advantage        If you have one light doing exactly what you want and you want another to do just  that same thing  you can Copy all of the attributes from the first Channel to the  second  If you ve dialed something up really nice on one Channel  then figured out  that it may look better on another  you can just Move the attributes across   The  attributes you move from the first Channel will be released      When you want to copy or move attributes of a moving light  launch the command  as described above to open the dialog box to the Channel tab     241 Palette OS Operations Manual    General Information    Move Fixtures     51  Source Fixtures     52  Group    53  Select Recall     55  Destination Fiatures    f Aa 2 ee E    511  Cue   56  Group  57  Select Recall         59  Attibutess   i Altibules  fv   512  Look a wW    OK    lt  Cancel      If you launched the command and pressed  CUE  or  LOOK   press  S10  to display  the Channel tab  By default it will open to the Channel tab  Fill in the Source  Channels and Destination Channels fields  If desired  you can select a group  using the Channels from a pre recorded Cue or Look or Recall the Stored selection   Before closing the dialog box  you can filter out different information from the source  Chann
157. e on the virtual Sub Masters is there to indicate the Look Master  type    e Green up arrows indicate an additive Look Master    e Red down arrows indicate an inhibitive Look Master        A virtual Look Master Handle appears when you place the Mouse pointer on a  Look Master and left click  and hold      e To change channel levels  hold the left mouse button down while moving  the mouse up and down  raising and lowering the handle     e Release the left mouse button to release the handle  It will stay where you  left it     The order in which you select Channels is preserved when you Record a Look  This  order is restored when you use the Look to recall a group of Channels and matters  when you are using Fanning and effects        205 Palette OS Operations Manual    Recording and Using Looks    You can get a Look   s Properties by either right clicking on the Virtual Look Display   see Display Menu  or using the  VIEW  or the  V  button on the QWERTY keyboard  then selecting  S12 Look Master     Look Pa     52  Look ea E  Podium    w    oK    a     Cancel       54  Intensity   55  Position   56  Color     S7  Gobo    Snap off    ero     58  Lens    Snap off    ero       59  Special snap off    ero o     510  Delete Look    7 wW    OK   XX Cancel         Label    The Label can be any text field you want  This text will appear in the bubbles in the  Look Display  in the Virtual Look Master Handle  cues that reference this Look and in  any dialog box that identifies the Look   
158. e option in the File Menu        349 Palette OS Operations Manual    Backup  Support and Contact Information    Recovery  amp  Enable Outputs    If for any reason your system dies  read   power failure    or  crash    when it restarts it  will be restored to the same state as it was just before it went down  i e   in the right  cues  looks etc   If you were programming Channels when the system went down   anything you had captured will be lost     When the system initially restarts  the console s DMX ports and Ethernet outputs will  be disabled     Outputs Not Enabled    Outputs are currenly not enabled  Please check that the LIVE  display appears corect before Enabling Outputs  IF you choose  not to Enable Outputs now  you must do it manually from the  FILE menu after dismissing this dialog box  Would you like to    Enable Outputs now     w Yes x Ho      Answering YES gives you the option to continue on from where you left off  or by  answering NO  the outputs will remain static until you re enable them using the  Enable Outputs File Menu option  Whether or not the outputs are enabled are  disabled is indicated by a check mark beside the menu text     w Enable Outputs    At any time during normal operation you can disable the outputs by clearing the  check mark  You may want to disable the outputs if you want to run cues or looks  off line rather than working in Blind  leaving the stage unaffected  This mode of  operation is equivalent to unplugging your DMX and or Ethernet 
159. e text gets highlighted         but you only want to fo one at press    the left Arrow Key to unhighlight the cell Boy Enters USL    Enters USL     allow you to move freely around  Delete characters with   BACKSPACE     e If you want to make the text BOLD  prepend the label with the  exclamation point       e If you want the text to appear ITALICIZED  prepend the label  with the forward slash        e All  Button  cues or cues with zero time will appear BOLD  automatically in the  Next  column of the Cue List Directory just  to let you know something dramatic is going to happen when  you hit  GO    4  When you are finished  press  ENTER  to close the edit box     Tips    To quickly label a bunch of cues  move the Blue Box to the first cell  press   EDIT   type in a new label  but rather than pressing  ENTER   press  the Down Arrow Key to move you to the next cell  The cell will  automatically be open for editing     Changing a Cue s Time    The Cue List has multiple columns for time including Cue Time  which all attributes  will use unless specified   Down Time  Position Time  Color Time  Gobo Time  Lens  Time  Special Time and SMPTE Time  The SMPTE Time does not relate to the fade   but rather to when the cue should be executed      D a              SK da D Da         Cue   Label   Cue Time   Down Time   Acton  q Preset 2 e   ag 2 Band p fb  q 3 Enter J    167 Palette OS Operations Manual    Recording and Using Looks    1  Using the  ARROW KEYS  move the Blue Box to the time
160. e the horizontal scroll bar or  automatically when you address individual attributes such that the one you are  working with is visible  The column order cannot be switched  but you can size the  columns by placing the cursor between two column headings  clicking and dragging   The column width will be persistent between show files as it is not saved in with the  show     When you select a moving light  the row in which it appears will be highlighted with a  blue background        Note     Just by selecting a moving light  you do not Capture the individual attributes   They are still being controlled by cues and looks until you actually adjust their  values  Check out the topic called Channel Colors and Symbols to see what  the different symbols mean     The blue highlighted background shows you which attributes are available for that  Channel  In the image above  you can clearly see that the VL1000 does not have a  Color Wheel and the VL2000 Wash Channel does not have a Gobo Wheel     The attribute bubbles at the bottom of the screen show you individual control of the  various aspects of the selected attributes  Sometimes two or more of these controls  are string concatenated into a full description of what the attribute is doing within a  single column  The Gobo wheel on the VL1000 shown above is a great example   When you selected Gobo after selecting the VL1000  there at three controls that  affect how the Gobo Wheel is going to behave     gb Select   gbMode gb Speed    F
161. ect  using  the Local Area Network  to a console to monitor your show  Once you launch the  application using this shortcut  you will be presented with the Remote Video  Connection dialog box        Remote Video Connection    Marquee Host 192 168 1 99 j a T                                                            oK   Exit      A list of recent IP addresses can be found by clicking on the down arrow in the  combo box  If you don t the know the IP address of your console  hover over the          Network button in the Palette Control Panel  The tooltip will show you the  current IP address  By default  your Palette allows five remote connections     The remote video connection does not allow you to Select or alter Channels or  change Cue Properties  but it does allow you to independently view cues in Blind  just by moving the Blue Box and you can display any cue list you wish to see which  cues are active  The remote can chose to display Sub Masters  Macro Buttons   Tracksheets and position the splitters in any locations they want  Most toolbars and  Softkeys are disabled     Y Marquee Show  Thommy RGB mgs   Remote Video   192 168 0 3  gt   File Display Help      FS  Playback   Current   Next   Remai  Ef EFi     wawe a    2 falling       Hac D 1    CleverClever 7   connec      lt       FK IE D HAD 8 a    Label  Cue Time  Down Time  amp     WEE ACSS    falling down  blinds         Fixture Intensity   Color A   1   RGB t a 100     100  C  Z  RGB    100  C  3  RGB    100 C  d  R
162. ed 1 1 such that each Channel is patched to the  corresponding output  You can see a summary of how many control channels your  console is authorized for  how many you ve used and how many remaining by  looking in the top left pane of the display when you enter the patch display     Setup       Output Devices  E  Channel Allocation    Fixtures    Moving Lights    Authorized Channels     Used Channels  Remaining Channels     S1  puts Add Channel into the command line such that you can type command like   Add Channel   129   Thru   500   Note that you can also delete Channel with  S2   as simply as typing  Delete Channel   12   Thru   15       19   If you were to type  that command  the Channel Grid would look like this     10 11 16 17 18   20 2        The Channel Allocation above will change depending on how many Channels total  you have  The Moving Light total is a sub set of the total Channel count  The used  channels is how many DMX or Ethernet outputs you re consuming     Patching Dimmer Type Channels to Outputs    To patch normal intensity Channels  commonly referred to as channels   enter the  patch in either way as described above  If you have paperwork that lists the    247 Palette OS Operations Manual    General Information    channels in order with their respective dimmer hookup  you will want to Patch by  Channel  Patching is done in two ways  either using the command line or  more  conveniently  using the Blue Box     Using the Command Line    To patch using the co
163. eference another        Palette OS Operations Manual 216    Tools    Tools    Tools   SMPTE Learn Mode  Flip   Fanning   Highlight   Lowlight  RemDim   Color Picker  Channel Check  Flash Channel or    Output       217 Palette OS Operations Manual    Tools    Tools    Tools are handy utilities that make your programming easier  The  TOOLS  button  or  T  button gives you access to the last tool you used and works as a toggle  While  a tool is active the LED on the button will flash  To select a tool  press and hold the  tools button  The softkeys will then show the available tools     51 52 53 54 55 56 57 58 59 510 511 512  T SHPTE   T   Rem Color  Group   Position Color Other eae Flip Fan Highlight f Lowlight Dim Picker  more gt     While holding the Tools button  select the desired tool  if you need to see more   press  S12  while still holding down Tools   That tool will then become active and   the  TOOL  LED will remain lit  Press the tools button again to disable the active tool   The pink Tool Status Bubble will now show the last tool used     Tool    Flash  Fixture    You can also click or touch the Tool bubble to activate the displayed tool  If you hold  down  SHIFT  before pressing the Tool bubble  you will be presented with a large  list of available tools        Use the mouse  arrow keys or wheel to select the desired Tool and press  ENTER    You can also use the softkeys to select tools when this pop up is open     Note   Launching a Tool this way does not change 
164. el s  you wish to select on the keypad   You can see what you are typing in the Command Line    Use the    And      Through  and    Minus  keys to select  multiple Channels    Press     or     on the QWERTY keyboard to set a level in percent   Enter the percentage value  If you just enter a single number  it will  be multiplied by 10  example hitting  5   ENTER  results in 50     Complete the action by pushing  ENTER       Alternately  you can select your Channels and roll the wheel to  increase or decrease their level from its current position     Holding down  SHIFT  while rolling the wheel changes the values in  Decimal rather than Percent   If you want to set a level of 5   you must enter  05   ENTER      If you want to set a decimal level  enter      127   ENTER  fora  intensity of 50     Palette OS Operations Manual 108    Programming and Viewing Channels    o Use the      LOOK  syntax to open the Apply Levels dialog box to  reference pre recorded Looks as palette references     Level Setting Shortcut Keys    e  UP  or  PGUP    Increases Channel level by 10  e  DOWN  or  PGDN    Decreases Channel level by 10    e  SHIFT   UP  or  SHIFT   PGUP    Increases level by 1    e  SHIFT   DOWN  or  SHIFT   PGDN    Decreases level by 1   e  FULL  or  HOME    Sets Channel level to full  100     e  OUT  or  END   Sets Channel level to out  0      Note     The Show Options dialog box has a place to set the level for the  FULL  key   which by default is 100   Regardless of what this 
165. els to not use in the destination Channels  To do this press the Attributes    button        Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    Pas Cancel         By default all check boxes will be checked  You can customize this to what is  appropriate     Note     o If you double tap  S5   or any other softkey   it will  solo   Position  That is  all other check marks will clear and Position    will remain checked     Palette OS Operations Manual 242    General Information    o While in the main Move Copy dialog box  if you press   SHIFT   the Attribute button will look like    this At and the softkeys will change to the   following   S1 co Sai 54 coe 5S6 SOO com 59    50 511 mae  All m Hu a Intend Position Color Gobo Lens SeN   Effects Time 2       Pressing any of these changes the attribute masking without the need  to open the Attribute dialog box  You can also double tap any attribute  family to solo it     Cues    To move or copy a cue  move the Blue Box to the desired cue  You can select more  than one cue at a time  Launch the command and press the  CUE  button or  S11   to open the dialog box to the Cue tab     Move Cues 6 thru 9 to     51  Cue List W ertigo     52  Cue of mid tivo      6   floor tio   3  out        510  Fisture     11   mid two   12   floor two              53  First Cue Number 10      E        85  New Cue Increment      56  Move Cue State     59 
166. ely Shifting Times from their Current Values    Often  when teching a show  you may have just run a cue and want to add a second  or two to a fade  If you have a large number of Channels already using staggered    119 Palette OS Operations Manual    Programming and Viewing Channels    independent times  such as in the image of the Channel grid above  adding one  second to each Channel s fade would be a monumental task  The command line  syntax to add a second to a range of Channels  using their current values as the  starting place is  1   THRU   20           1   ENTER  which would appear as     Fixture 1 thru 20 Intensity Time Relative 1    This would make the cue shown in the grid above appear like this     Wee Fes Olas A Daal gee Oe aD  is   1 38  1 5s  1 93  21s  23s  26s  2 85  3 1s  3 45     11    12    13  14    15    16    17  18    19    20  CA ee DE W BEEE BEEE EEEE ELEA EEES ERE       Taking this one step further  you can stagger the relative offset by typing  1   THRU    20           2       0   ENTER  which would appear as     Fixture 1 thru 20 Intensity Time Relative 2 to U    If you used the grid above as a base  the result would be       a   ee  Pe UL  3s   3 2s  3 35  3 5s  3 6s  3 es  3 9s  4 15  4 35  4 45     11    12 713  14    15    16    1      18    19    20  TO 4 7s  4 9s  5 1s  5 2s  54s  5 5  5 7s  5 85  6s       Note how Channel 1 had 2 seconds added to it and Channel 20 had nothing added  to its time     You can also shift a range of Channels in t
167. en pushed down      PB Master   Crossfader    In this mode  the left hand fader is the overall intensity master of the cue list  assigned to this playback and the right hand fader is  at will  a manual cross fader   The  GO  and  Halt Back  buttons function as normal  but at any time you can grab  the fade and manually complete it using this handle  If you  Halt  the cue  you can  either press  GO  to complete it  or use the handle to manually complete the  transition to the next cue  If you are sitting in a cue  moving the handle will initiate  the transition to the next cue as seen in the Playback Bubbles        All levels going up and down will be affected  All times will be re scaled to the  distance the handle has to travel  with the greatest time in the cue being measured  using that distance and all others scaled to that  Wait times will be scaled too     At any point before reaching the end of travel  you can move the handle backward  to reverse the transition  Once you reach the end of travel  the next cue in the cue  list will be pending  You do not have to physically reload a cue or move the fader  back to it s starting position  The next cue transition will begin by moving the fade off  the end of travel you just reached or by simply pressing  GO      Palette OS Operations Manual 266    Hardware Setup    If you hold down  SHIFT  while manually moving a Crossfader  you can move  backwards through a cue list   i e   the cue that has just been completed will be the  
168. ence  in order of Priority    Note     The affect of the Grand Master and Black Out Button can occur before or  after Captured intensity attributes based on how it is setup     Palette s Latest Takes Precedence cue lists do not get automatically  released when other cues take full control of all the attributes used in  them  Their values are still valid and if the domineering  more recent    cue  list gets released  the values from the original cue list will get a chance to  write to the stage again  Some may refer to this domineering behaviour  as Stomping and the behaviour of re writing to the stage after the  release as Persist on Override     It s interesting to note that intensities recorded in Looks  often thought of  as traditional submasters  do not always win over cue lists at the same  priority  By default  the attributes are resolved on an LTP bases unless  the Look has specifically been marked HTP  This ensures that the  recorded  look  will appear on stage when the look handle reaches the top  of its travel  even if it must reduce the level of some Channels     Palette OS Operations Manual    Concepts and Overview    HTP  Highest Takes Precedent  vs  LTP  Latest Takes  Precedent     Intensities can be resolved either HTP  Highest Takes Precedent  or LTP  Latest  Takes Precedent      LTP    If multiple controls  Sub Masters or Cue Lists  are attempting to control the same  attribute  the last one to move it will win  For example  if one cue sets a level to 75    t
169. ereof  to be unenforceable  that provision shall be enforced to the maximum  extent permissible so as to affect the intent of the parties and the remainder of this  License shall remain in full force and effect  Any cause of action with respect to  CONTROL SOFTWARE must be instituted within one year after the claim or cause of  action has arisen or be barred     8  Confidentiality  CONTROL SOFTWARE and all Materials provided by HCI under this  License are confidential and proprietary to HCI  You agree to hold them in confidence   not to use them other than in connection with CONTROL SOFTWARE and the  performance of this License     9  Complete License  This License constitutes the entire agreement between You and  HCI with respect to CONTROL SOFTWARE  and all Materials provided to You by HCI  and supersedes any prior or contemporaneous understandings  representations   statements or agreements  written or oral  regarding CONTROL SOFTWARE  No  amendment to or modification of this License will be binding on HCI without HCI s  consent  HCI may modify this License at any time for any reason     10  Headings  The section headings used herein are for convenience of reference only  and do not form a part of these terms and conditions  and no construction or inference  shall be derived therefrom     If you have questions about the CONTROL SOFTWARE License  please send email to  sales horizoncontrol com prior to using     Palette OS Operations Manual 354    
170. ers  If you want to delete the entire cue  highlight the main part before  pressing  DEL      189 Palette OS Operations Manual    Recording and Using Looks    Goto Cue    The Goto Cue dialog box is opened by pressing  SHIFT  GOTO CUE  or  SHIFT  Q   on the QWERTY keyboard     Goto Cue     51  Cue List Main    Cue 136   Boys Two a     Sele Cue 187   Castle Doors L   Cue 188   Cassie    ach   Cue 189    have Cancer   Cue 190   Al Jumps off th   Cue 191   ONE    Cue 192   TWO    Cue 193   Brim of the hat   Cue 194   SINGULAR SE   Cue 195   Stay Pulled Up           53  Cue Number 190       54  Use Cue Time  le E      56  Goto Cue and Run     gt  0K    JS  Cancel         Cue List    The selected Cue List will be displayed by default  If you want to Goto a cue ona  different cue list  press  S1  until the desired cue list is displayed  The cues  belonging to that Cue List will be displayed in the box below     Tip  o Use the mouse to select a cue list from the pull down list     Cue    Once you select a Cue List using  S1   all of the cue list s cues are displayed in this  box  Using the wheel  you can scroll through this list to find the cue you want to go  to  Pressing  ENTER  will take you to that cue  For timing options  see below     Cue Number    This edit box is active by default when you enter this dialog box  That means that  you can press  SHIFT   GOTO CUE       ENTER  to quickly go to a cue directly     Note     The cue number of where the Blue Box is sitting before this
171. ert  cue list        HC  CueListGoto4ndHalt cue list     cue     HC  CueListaoto4ndE xecuteF ollows    cue list c        HC  PowerPointFirst5lide machine_tid  a    ob  53  Insert   D gt   54  Test     S10  Status String      Once you are sure the desired action happens correctly  copy the text from the right   hand edit area and paste it as the URL in the link in your web authoring software                                                                                                                                                              Edit Hyperlink    Text to display    Screenvip         Type the file or Web page name   ff  script mg HC   CueListGo  Or select from list  Browse for   qr http    0 script mg HC  CueListRelease C 20  2 File         ris http    0 script mg HC  CueListRelease A 20     Z  http    0 script mq HC  CueListGo C 20  20D   Web Page       http    0 script mg HC  CueListGo Main       Browsed    http    www  horizoncontrol com marquee  Pages    Inserted    Links    Bookmark         Remove Link Cancel         You need to pre pend the URL with the text   Palette OS Operations Manual 296    Macros and Show Control    http    0 script  mq   then add the copied text verbatim  For example     GO on Cuelist A B would be    http    0 script  mq HC CueListGo   A 20  20B    A three second fade to Full on Look 1 on the Main look page    http    0 script  mq HC LookFade   Main  1 100  3     Compose your custom web page or an entire site that has linked pages 
172. eset emulation  philosophy are just not capable of this flexibility because they record every channel  in every cue and can only fade from one cue  singularly  to another cue whereas  Palette can handle any number of fades at once  The key to power is unleashed  with a simple user interface that even the most novice of programmers can take  advantage of immediately     This topic briefly describes different methods of controlling attribute timing but there  are specific topics available that explain them more fully     Cue List Time Cells and the Blue Box    Most shows will be satisfied with the flexibility offered by editing times in the Cue  List  There are multiple timing columns editable here  the main one is labeled Cue                   Time   FK  lt i     gt D ie    Cue   Label   Cue Time   Down Time   Action  q Preset 2 H  ag 2 Band A fh  q 3 Enter J    Visible here is also the Down Time column  but not seen are Position Time  Color  Time  Gobo Time  Lens Time and Special Time which will only be available if you  have moving lights patched in your show  Follow these steps to change the timing of    your cue   1  Using the  ARROW KEYS  move the Blue Box to the time column you want to  change   2  Press the  EDIT  button to put the Blue Box into edit mode  E    Note     The QWERTY equivalent of  EDIT  is  INSERT     3  Either type in a new value to completely replace the text highlighted in blue or use  the Wheel to roll the values up or down   Note  Each detent on the 
173. ess of  S5  through  S9  will bank you through  encoder pages  Using a VL3500 as an example  this is how the encoder banks  would be laid out     PT Mode Pan Pos Time  Position Polar    Movement         Tracking    cl Space Color 4  Color B Color C       Color  Mixing HSL 35  H 25 5 100 L  Color CTO Color Time  Correcti  on U Tracking  clWwh bid   cl Select Color Time  Select white Tracking  Gobo gi  wh bd gi Mode gl Select gl Index  Wheel 1 Select Indes Upen wu   Gobo a     Whi Md gz Select Gobo Time  Wheel 2 Select Open Tracking  Zoom Edge Shutter   gt  Lens Time  L1 Lens  el  AU Me Tracking    Palette OS Operations Manual    Programming and Viewing Channels    Top amp  Top Thrust Top Angle Bot Thrust Bot Angle  L2 Bottom  Shutter E  ur    me D  S  Left  amp  Left Thrust Left Angle Right Thru  Right Anal  L3 Right  Shutter 0z p  iis ni  S  All T B Thrust T B Angle L A Thrust LA Angle  L4 Shutter  S mi  ur UF gt    Strobe Control Intensity    Control  Upen Idle U    Fos Time Color Time Gobo Time Lens Time    Tracking Tracking Tracking Tracking       Conditional Abstract Attributes    The images above only tell half the story on how to control all parameters of the  VL3500  or any other Channel for example   Palette uses TheAbstract Control  Model and one of the benefits of that is Conditional Abstract Attributes  describe  fully in the topic called Abstract Control Model   Conditional attributes split complex  control that is typically shared on DMX channel down to individua
174. etaebe 88  GOO BUON sisrereeesies ceric ieee 88  Step Forward Step Back ButtOns           ccccssseesseseeeseneeeeeneeees 89  Release Playback           cc cccccssecsssecceseeeeseeeeseeeeseseeseseeseseesesoees 90  MACKO BUUIONS cscs acts echssces ec cessed aa aaa aai 91  Dead Black Out Button            cctecseectesseeseeeseeeeenseeseenneeeeeeneees 92  Programming and Viewing Channel s              ccccsssseesssseeeens 93  Channel Colors and Symbols           ccccteseeeeeeeeeeeneeeeeneeeeneeees 94  Channel U  Seeeeeenceetreerrertece rar tech EEEE 98  Command Line Syntax             ccccsseccseseeceeseeseeeeesenseesenneeseneees 99    Palette OS Operations Manual    vi    vii    Selecting Channels irises 99  SOCTUNG  LOVEIS isisisi aaa 100  Release Levels  Sneak              ccssccesecessecnseceseeeneecaseceneseneees 102  Selecting GROUPS vers icacstcraecatieeecetaecteeeteees 102  Mixing Groups and Channels                cccccsseesssseeseeseeeeeneeees 102  USMO LOOKS sssri aaae 103  Cue Button and the Command Line               ccccsssssseseeeenees 103  Moving Light SoftkeyS                ccccsseesssseeeeeseeseeseesenseeseneeeees 104  Command Line in the Patch                 csecsecsessessssceeeneenseneens 105  Patch By Channel 105  Patch By Output 106  Captured Attributes               cccccsssesssssescensesceseesenseesenseeseneees 107  Selecting and Setting Channel s            cccccsssseessesseeseeeseesees 108  Using the Keypad 108  Level Setting Shortcut Keys 109  Using t
175. ette Control Panel    Network Configuration       If your lighting console can be hooked to the building s network you can leverage off of  standard networking capabilities such as mapped network drives  network printers and  Internet connection  Most LANs have a DHCP Server  Dynamic Host Configuration  Protocol  that automatically assigns network properties such as the IP address  In most  network situations  you should be able to just physically hook the network cable up to  the back of the processor and either surf the web or find shared drives on your network     If you have more specific needs  such as the requirement to assign a Static IP address  to your lighting desk for connection to other gear  such as Pathport   then you need to  manually setup your network connection  Use this button in the Palette Control Panel to  launch the Network Connections dialog box     Note     If you hover over the button  the tooltip will tell you the current IP address and  computer name     Manually setting up your network connection       1  Click on the Network button in the Control Panel     329 Palette OS Operations Manual    Palette Control Panel      Network Connections    File Edit View Favorites Tools Advanced Help    O Back     a o Search ey Folders      Internet Gateway    Network Tasks x           Guelph on Miscou  Create a new Connected    connection Guelph on Miscou  Set up 4 home or small  office network       LAN oF High Speed Internet    Change Windows  Firewall settin
176. ette name will appear in the attribute grid        Light Blues    Attributes followed by a double black arrow show that the specified palette reference includes  a nested  circular  reference that cannot be resolved     95 Palette OS Operations Manual    Programming and Viewing Channels       ooo    Dust Breakup    Magenta levels with the circular symbol  or  hole   represent Channel levels that did not  change  Tracked  from the last cue  That means that there is no information in the  current cue for that attribute     a 9 Cyc    Magenta levels with the white block symbol represent Channel levels that did not change from  the last cue but had redundant cue information  i e  a hard level in the current cue the  same as the tracking level   Check out the topic A Note on Redundant Data for more  information              Magenta levels with the green magenta symbol represent intensity levels that did not change   Tracked  from the last cue but moving light attributes did change     os   Q Cyc    Dark blue background or blue text shows that the level is being controlled by a cue  list that is not currently Selected  Check out the topic called Multiple Cue List    Concept     o j i    Yellow levels with a green handle symbol represent Channels controlled by an Additive Sub  Master or Channel Master              Broken arrows with a red hat and hollow pipes represent Channels being inhibited by an  Inhibitive Sub Master  a Playback Master or Grand Master     A red triangle next to
177. etter showing the part        16  480    6  Continue with Steps 2 through 5 until you have assigned all Channels  to their correct part  7  Press  UPDT   ENTER     8  Use the Blue Box to alter timing on the main part or any additional  parts     a 3 Dinner 2    3 Fate    Note   o The main cue part is always Part A  in this case labeled     Dinner    o Cues need not be made up of parts in specific order  You can  have a cue that has just Part A and Part G  o Palette supports 26 parts  Press  S12  and roll the wheel to    select parts greater than Part K then press  ENTER  to close  the dialog box     Independent Timing    The limitations of the above two methods are that all the Channels in each cue part  must use the same attribute family timing and further still  individual attributes within  a family are forces to use the same time  Independent Timing frees you of these  limitations     13 Palette OS Operations Manual    Concepts and Overview    1  Access the Independent Timing display by pressing  SHI FT  EDIT    Alternately  you can use the mouse to press the Times button     t  Levels    The Channel Grid and Attribute Grid look very similar  except that the  numbers that appear are in seconds rather than degrees or hertz or  RPMs     rr re a    Os   03s  O 5s  oss  11s  13s  16s  1 85  2 1s  2 45    1h es a E T E    2 6s  2 9s  3 2s  3 4s  3 7s  3 9s  4 25  45s  4 75  5s         Fixture   Intensity   Pan   Tilt   CTO  1   LS000 Spot Us 35 bs  e    LS000 Spot 0 38 35 bs  
178. ey puts the word Decimal  on the command line      1       FULL  Selects Channel 1 and sets it to   ENTER  100      1       FULL  Selects Channel 1 and sets it to  100      1          Selects Channel 1 and sets it to  100      1   FULL  Selects Channel 1 and sets it to  100      1   OUT  Selects Channel 1 and sets it to  0      1   SHIFT   THRU  Selects any Channel that has a    Palette OS Operations Manual 100       Programming and Viewing Channels     10       5  none zero intensity between   ENTER  Channels 1 and 10 and sets  their level to 50   thru on      1           50  Selects Channel 1 and raises   ENTER  its level 50   Note  you must    type  50   not  5       1   THRU   10  selects Channels 1 through 10           5   ENTER  and lowers their levels 5     Selects Channel 1 and raises  its level 10   as determined in    Show Options      1   THRU   10  selects Channels 1 through 10   DOWN  and lowers their levels 10      1       50       5  Selects Channel 1 and fades it   ENTER  to 50  over 5 seconds           NOTE  you may want to stop  reading here if you are not  interesting in advanced  command line support and    Independent Timing      1   THRU   10  selects Channels 1 through 10       1       10  and sets their levels to   ENTER  1 2 3 4 9 6 7 8 9 10     1   THRU   10  Selects Channels 1 through 10        1       10      and sets their levels to    10   ENTER  1 2 3 4 5 6 7 8 9 10 over 10  seconds     1   THRU   10  Selects Channels 1 through 10        50     
179. fects   57  Gobo  511  Time    Fas Cancel         Removing Independent Timing from an Attribute    In some instances  you may want to remove the Independent Timing from an  attribute  While in the Times display  the  S11  softkey is Cue Time     S11  Cue  Time a     The syntax above suggests you enter a number after using the     key for setting  Intensity times  or any of  S1  through  S9  to set other moving light attributes   If  you want to remove the independent time that is already in place  press  S11 Cue  Time  ENTER      Tip   If you want to remove all the independent timing for a specific Channel   press  10 All Time  S11 Cue Time   ENTER      Clearing All Independent Timing from a Cue    If a cue has Channels using Independent Timing  the Cue Time field will have a  clock icon in it       Cue   Label  Cue Time  Down Time  aj House to haf  93 2 6    If you move the Blue Box to this field and press  EDIT    S11 Clear Ind  Time  will  to remove all Independent Timing in the cue  A confirmation dialog box will appear     Clear Independent Time    Are you sure you want to clear all independent times for this    cue   W Yes    gt  No         123 Palette OS Operations Manual    Programming and Viewing Channels    If you are sure you want to have all Channels follow the times as set out in the Cue  List columns  press  ENTER   If you want to cancel the operation  press  REL      Note   e The  S11 Clear Ind  Time  softkey is only visible when you are  editing the Cue Time f
180. ference method is commonly referred to as Palettes  Generally you think of  Palette as a noun  but in Palette  it is a verb  one  thing  is used by another  thing  as  a palette  Those things can be either Looks or Cues  and either can be used by  anything     Using Look Levels       Check out the topic called Command Line Syntax on how to call up raw recorded  Look levels directly by typing them in  If you want to take advantage of the indirect  reference functionality  you must us the Apply Levels dialog box  To use it  select  Channels  then type      LOOK   The Apply Levels dialog box will open     Apply Look Levels     51  Look Page   52  Look    y     511  Cue 15  SPIN REV    Red    Green       53  Look Mumber w     54 Apply 4s Palette     55  Preview     59  Attributes  All Attributes    ia wW    OK   Pas Cancel      You can also use the      S5 POS  or      S6 COL  etc  syntax to  open the Apply Levels dialog box  Doing so will automatically select  the first Look Page that uses the appropriate attribute masking     You can apply parts of the recorded Looks by using the Attribute  filtering     If the desired Look Page is not already selected  use  S1  to select it  then  S3  to  scroll through the Looks until you have highlighted the desired one  If you press  S5    the currently selected Look will be pumped to the stage for preview purposes  If you  cancel out of this dialog box  the original levels will be restored     If you uncheck  S4 Apply As Palette  the raw d
181. file    w  of Recorded Value       0 20 40 BU ol 100  w Through Fade    This silly ZigZag Profile provides a sense of humorous indecision when used on an  intensity or movement transition     177 Palette OS Operations Manual    Recording and Using Looks    Releasing  amp  Asserting Cue Lists    Cue Lists can be active  controlling channels by running cues  or sitting in a cue  or  released  not talking to any channels      Release a Cue List    There are multiple was to release cue lists     o  SELECT  a cue list then press  REL PB   o Press     on the QWERTY keyboard    o Click the Release button on the Cue List Tool Bar   Press  SHIFT   REL PB  or  SHIFT      to release all cue lists   o Use a Macro to release a specified cue list     O    Asserting a Cue List    Asserting a Cue List means making it fully active again  You will want to do this if  another Cue Lists  steals  channels away from you and you want to regain control of  them  To do this  press  SHIFT   GO   or  SHIFT   SPACE    The Cue List Pointer  will not move  but the all channels  including tracking channels  will fade to their  correct value in the time set in Show Options    Note     You can also double click in the first column of the cue list on the desired cue  or move the Blue Box to the first column  positioning it over the Cue List  Pointer and press  EDIT      See Also  Cue List  Cue List Pointer  GoTo Cue  Default Cue List Options    Palette OS Operations Manual 178    Cue Lists    Step Forward and
182. functions          Palette Help    About Palette     Upgrade Palette     Tip of the Day       Palette Help   Opens the on line Help files      amp   gt     Back Forward i WebSearch       Contents   Index    Search              License     B   Concepts and Overview    Feature Overview   2  About Marquee    2  System Capacities    DER     Welcome Page    M Date  March 2  2005    Engine Ver   1 00 274     2  Abstract Control Model   2  Tracking    2  Multiple Cue List Concept   2  Fade Resolution    2  HTP vs LTP Congratulations on your purchase of Entertainment Technology s Marquee Lighting Control   2  Priorities Console     2  A Note on Redundant Data   2  Tips and Tricks     GQ Screen Layout      m  Proarammina and Viewina Levels    horizoncontrol com    UI Ver    1 00 85    For general help  use the Contents  Index or Search tab on the left                    e About Palette        Displays copyright and version information for Palette  including  the User Interface  Fade Engine and Show File version numbers        Show Sw 0 0 0    Interlace Version 3 1 27 Engine Version 3 1  120  Copyright 1995 2006 Honzon Control Incorporated  All Right  Reserved    e Upgrade Palette      Allows you to either use Dealer Codes or go On Line to order  more control channels for your Palette    43 Palette OS Operations Manual    Screen Layout    Horizon Upgrade Wizard   Introduction    C My Horizon dealer has given me a Upgrade Kev    ve run this application already and have received the   Ac
183. g data that is  currently there  If you are recording to an existing cue and don t  select Update  you will see the dialog box shown below after you  press  ENTER      S8    Check Exclude Sub Masters if you don t want to suck in  levels from recorded Looks that are active on stage     S9    Opens the Attribute dialog box to allow you to filter what will  be recorded in this cue     Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    K Cancel         Note    o If you double tap  S5   or any other softkey   it will    solo     Position  That is  all other check marks will clear and  Position will remain checked    o You don t necessarily have to open this box to change the  attribute filtering  While in the main Record dialog box   press  SHIFT  and the Attribute button will change to  this me and the softkeys will change to the  following    51 52 53 54 55 56 57 58 59 510 511 512  All Hone Intensity   Position Color Gobo Lens Special Effects Time       Pressing any of these changes the attribute masking without the  need to open the Attribute dialog box  You can also double tap  any attribute family to solo it     Palette OS Operations Manual 132    Recording and Editing Cues     S10    De select Edits Track Forward if you are updating a cue  which is not the last cue in the cue list and you don t want the  changes you ve just made to go past this cue   There is a whole  topic
184. g down if they are  recorded at lower levels in this look   The Position will follow your movement with  the handle whereas the color will go to its recorded state as soon as you move the  handle and the recorded strobe value won t start until you reach the top     If you record a Look using Linear Movement  and you set the Position behaviour  to Manual  you can use the Look Handle to move Channels in straight lines   i e    the light will move in a straight line from where ever it is on stage to the recorded  position such that if you have multiple looks set up  you can move a group of lights  to any position on stage  essentially using your moving lights as manual follow  spots         Note   If you are running a show live  it is handy to setup the A B or C D handles to  control how long attributes get to their new level and how long they should  take to return to their old levels once released  In combination with Busking   this makes Palette a very flexible Live Concert desk     213 Palette OS Operations Manual    Recording and Using Looks    Recording and Using Groups    Group selection is used to Select    like    Channels  It is a handy method of organizing  your rig such that you can address large section of it quickly  Palette is unique in  that it does not have a separate    container    or    place    to record groups  it just uses  the Record Look function  This is done because sometimes when you use groups   you want to just Select the Channels and at other times
185. gs      Disable this network      1394 Connection  device Connected  Firewalled    Repair this connection Lgi 1774 Net Adapter    Rename this connection Local Area Connection    View status of this   3 Connected  Firewalled  connection SiS 900 PCI Fast Ethernet Ada     Change settings of this ape  connection Ed   Local 4rea Connection 2   Mm Network cable unplugged  Fire       lew or change settings For this connection  such as adapter  protocol  or modem configuration settings   Other Places EJ o a                   Ml Control Panel       2  Click the Local Area Connection  not Local Area Connection 2  icon to expand the  Network Tasks menu     3  Click on Change settings of this connection to open the Local Area Connection  Properties dialog box     Palette OS Operations Manual 330    Palette Control Panel       Local Area Connection Properties  General   Authentication   Advanced    Connect using     E SiS 900 PCI Fast Ethemet Adapter    This connection uses the following tems        te Microsoft TCP IP version 6  x AYLink MetBlOS  w A Link  Pa S Pei    inel Protoc    Install       Description    Transmission Control Protocol lntemet Protocol  The default  wide area network  protocol that provides communication  actos  diverse interconnected networks        Show icon in notification area when connected  Notify me when this connection has limited or no connectyity    4  Select Internet Protocol  TCP IP  and click Properties        331 Palette OS Operations Manual    8   9  
186. gt    ri Down F Delete F  wW    OK   Pal Cancel      If you have the optional Button Array  when the top left green Channel LED is not  on  the function of the four banks of twenty five buttons are determined by this  dialog box  If you don t have the physical hardware  you will access the array using  the Tools button and pressing virtual buttons on your screen using a mouse or touch  screen  Each bank of twenty five  buttons A through Y  can have a series of Look  Pages assigned to them in a stack that are accessible using the up and down  arrows above each bank                 Button Action    As you select different Look Pages to add  and their First Button Number offset    you can decide what the action of the button is     Apply Palette    The selected Channels will have the Look applied to them as a Palette and the  affected attributes will be marked with deltas  ready to record  If the selected Channels  were not recorded in the Look  nothing happens when this button is pressed     Select Channels    The Channels recorded in the Look will become selected  No attributes will become  captured   Apply Level    The selected Channels will have their attribute and intensity levels set to the values  recorded in the Look and the affected attributes will be marked with deltas  ready to  record     Select  1    Apply  2     Upon the first press  the Channels recorded in the Look will become selected  No  attributes will become captured  If you double press the buttons  the Cha
187. h 5 until you have built the cue     7  Record the cue    8  Use the Blue Box to alter timing on the main part or any additional  parts    aj i Dinner 2    3 Pan    Reassigning Channels to different parts when updating a cue  without  loading the cue   1  Goto the cue you want to alter     2  Select the Channels that need to be assigned to a different part   3  Press the  S11 Cue Parts button to open the cue part dialog box     Cue Parts    Quick Parts     31  Part E    52  Part C  53  Part D    54  Part E     59  Part F  S6  Part G    S7  Part H    58  Part     59  Part J    510  Part K    11  Clear     512  More Parts EN j C Cancel       4  Select the button for the desired part   5  The Channels will show a superscript letter showing the part     16  480    6  Continue with Steps 2 through 5 until you have assigned all Channels  to their correct part     7  Press  UPDT   ENTER      8  Use the Blue Box to alter timing on the main part or any additional  parts     aj i Dinner 2    3 Pant       Palette OS Operations Manual 200    Cue Lists    SMPTE Timecode on Cue Lists    Cue Lists have a property to accept SMPTE Time Code   e Any number of Cue Lists may have SMPTE Time Code     e Each Cue on the Cue List will GO when the recorded SMPTE Time Code is  received     e Ifthe SMPTE source is rewound or advanced  Palette will sync the Cue List when  the clock advances through the first cue that has the new time     e SMPTE Times can be manually added or edited for each cue using t
188. h Check Value 100     52  Advance Time  sec 1      54  Low Check Value           E5  Automatic Advance    GLISE  GoBack        7  Stop   ID  88  Go Fwd   wW    OF      4  The Current Channel text box will have the first Channel you have  selected in it  Change it with the Wheel or by typing in a new number  if needed        Note     If you type a value in the Current Channel box and press Enter  the  Channel will raise to the High Check Value  If you then type in a new  number and press Enter again  the previous number will go to the Low  Check Value and the new Channel will go to the High Check Value     5  Select the High Check Value box and enter a percentage level to  establish the maximum level at which Channels play during the  check     6  Select the Low Check Value box and enter a percentage level to  establish the minimum level Channels return to after being checked     7  Use the Go Forward or Go Back button to manually execute each  step of the Channel Check     8  Click OK when the check is completed     9  Click the Release button on the Channel grid toolbar twice  or press  the  REL  key twice  to release all Channels controlled by the keypad   shown with red levels under the Channel number      To Automate Channel Check    1  Follow steps 1 through 6 above   2  Enter atime in the Advance Time text box     Note   227 Palette OS Operations Manual    Tools    The Advance Time establishes the length of time a Channel stays at the  High Check Value before automatica
189. hat  truly does marry dimming and automated control like no other desk  The key is in  the software design  using the familiar Windows XP style  although the face panel  gives you the direct access you ve come to expect from a professional lighting  console  The core fade engine works on the Last Action philosophy  meaning levels  and attributes stay put until another control moves them  freeing you from recording  all channels in all cues  This lends itself nicely to the multiple cue list environment  Palette also boasts  Some of the other features that make Palette very powerful  include     e Abstract Control Model   The ACM is a whole new way of thinking about controlling  moving lights  It frees the designer from the crazy world of DMX charts and lets you  think of the lights in your rig as tools to aid you in your design     e Adding Effects with Palette is as easy and convenient as making a gobo rotate  clockwise  Effects can be added to any attribute or attribute family and from that  point onward in the show  the parameters of the effect track  just like any other  attribute value     e Busking   With Palette s unique approach to storing entire looks  rather than just  levels  the slider panels become incredibly flexible tools to busk shows live  The  setup and operation is far faster than other desks and core fade engine allows you  to build up extremely complex looks and then tear them back down to their  primitives in any order     e Move In Black   Never again wo
190. hat can achieve multiple colors using three color  flags or gel strings or sources  you can mix in any one of six color spaces  At any  time you can change the color mix mode live  but this setting determines what the  default color space mix mode will be      S5   amp   S6    Look and Group Key Look Page    The console has dedicated  LOOK  and  GROUP  buttons to address certain Sub  Master Pages so while in the Command Line you can call them up by number   Select which Page you want for those keys here  These dedicated console buttons  also allow you to quickly navigate dialog boxes such as Record and Apply Levels   rather than using the depicted Softkeys  normally  S11  and  S12   When in the  command line  the QWERTY equivalent of these keys is  L  and  G      Default Colors    These options determine what colors are used for the Cue List Directory  Cue List   Attribute Grid and Uber Status  On a per cue list bases  you can change the colors  SO you can easily detect which cue list is selected     Palette OS Operations Manual 232    General Information    Default Cue List Options    Touching  S3  will open the Show Options dialog box   S9  though  S12  switch you  between the different setup options     Cue List Defaults    Cue List look to these settings to get their default values  Individual cue lists can  override these settings if they want to by changing settings in the Cue List  Properties box     Show Setup    Cue List Defaults ENER   51  Cue List Assert  Double Cl
191. hat is connected to the  Internet  you can surf the web right on your console  Launch Internet Explorer from the  Palette Control Panel or press the WWW button on the processor s keyboard     Select a region     North America       Europe  amp  Asia       U6 jeu  Bao    New Contact Update    Stra nd    GHTING       Tip     You can go directly to the Download section of the Strand Lighting web site and get  software or library update directly  Just click on the update and select SAVE TO D    Read more here   e You will not be able to download other software from the Internet and  install it because of the Embedded operating system and general security  restrictions     Palette OS Operations Manual 342    Palette Control Panel    Outlook Express       E mail is included with your Palette Console  To launch Outlook Express  press the mail  button on the Palette Control Panel or press the Mail button on the processor s  keyboard  If you console is connected to a Local Area Nework that is connected to the  Internet  you can send and receive mail directly on your desk  You will need your  Internet Service Provider s SMPT and POP3 server names and an account name and  password to set up the system  Upon first use  a wizard will guide you through the steps     343 Palette OS Operations Manual    Palette Control Panel    Notepad Text Editor       Launch the Notepad text editor from the Palette Control Panel if you want to make  simple text based documents     Monday Notes   Notepad Se
192. hat is equivalent to pressing  HALT  then  manually completing the cue by pulling the handle     e If you move the handle to Halt a cue  but then decide you want the  cue to complete in cue time  you can simply press  GO   You will  have to park the handle at one end or another to make it active again     e If you Halt a cue for any reason and choose to complete it using the  handle  all times will be re scaled to the distance the handle has to  travel  with the greatest time in the cue being measured from top to  bottom and all others scaled to that  Wait times will be scaled too    e It does not matter if the handle is at the top or bottom when you start  to use it  As long as it is at one end  it will function as a manual  crossfader  moving you forward through the cue list    e If you want to manually crossfade backwards through the cue list   hold down  SHIFT  while pulling the handle  You will notice that the  pending cue in gray at the bottom of the bubble will have a lower  number than the current cue in black text up top     Top  amp  Bottom Slider Panel Lookmasters  positive     If you set up the Slider Panels to hold Look Pages  see Slider Panels   the left and  right fader will control the level of the top and bottom panel s respective overall  intensity  Both sliders are configured so full output is at the top of the travel     Top  amp  Bottom Slider Panel Lookmasters  negative     If you set up the Slider Panels to hold Look Pages  see above   the left and righ
193. he Blue Box   The SMPTE Learn Mode Tool can be used to automatically assign or change  SMPTE Times in each Cue     e Palette has Macros that allow you to control the Processor s Media Player to play  CD s  Wave files  MP3 s or MPEG s        You can read the current media file s play head location in the Status Bubbles   SMTPE    06 01 30  When using MP3 files  the SMPTE Hour place holder is determined by the MP3  track number  If you are using multiple songs  you probably want each song to have    its own hour  To change it  you must change the properties of your MP3 file  Under  the Summary tab  press the Advanced  gt  gt  button     201 Palette OS Operations Manual    Recording and Using Looks    03   Snapshot mp3 Properties    fnapshot      ai       The Advanced button will show you properties that look like this     Palette OS Operations Manual 202    Cue Lists    03   Snapshot mp3 Properties    General   Summary   Property   Music     4 Artist The Art Of Noise   a Album Title Who s Afraid Of        4 Year 1986   E gTrack Number     4 Genre       Lyrics    Description      a Title Snapshot   a Comments    Origin        Protected  Audio        Duration       You can click on and change the Track Number and Apply the changes  When you  open this MP3 file with Palette  the SMPTE Hour will relate to this Track Number     Note     To read Time Code from the Windows Media Player  the Palette Media Player  Communications Plug in must be enabled           Windows Media Player    
194. he Mouse to Select Channels 109  Using the Optional Button Wing to Select Channels 109  Using the Select Softkeys 109  NEXT PREV Button 110  Using the Mouse to Select Channels and Set Levels        111  To select one or more Channels 111  To set levels 111  Controlling Moving Lights                    ccssseesesseeeeeseeseeseeseees 112  Atribute CONTO oroa 112  Mouse Control for Pan Tilt            cccsccsecsessesseuseseeseusensensenees 113  FINE Attribute Controls sssrinin ant 113    Palette OS Operations Manual    Index    Index    Attrip  t   POP UPS siecccanicecticchoweiioeticetiecliveicoviinedievlinsiiesticstien  113  Command Line Control of Attributes                  cccseeeeeeeeees 114  Encoder Balik S aranna R 115  Conditional Abstract Attributes                  cccseseseceseeeeeeneeees 116  Attribute Filtering on Record            ccccesseseeeeeeeeeeeeeeeeeeeeenees 116  Independent Timing 117  Independent TIMING           ccccsccceseceseeceeseeeeeeeeneeeeeseeeeseeeeeesens 118  Timing Methods 118  Accessing the Independent Time Display 118  Relatively Shifting Times from their Current Values 119  Adding Wait Times to Fade Timing 120  Time Display When Running Cues 122  Deltas in the Time Display 122  Removing Independent Timing from an Attribute 123  Clearing All Independent Timing from a Cue 123  EMOCIS issiron oiee iaai 125  Effects Grid sienna AA A NARO AA RANAN 126  Chase a  2 6  ce er a ee ee ae ee 126  ROCAS Carcass acs i 127  Conventional LIQIUS vecieccvsever
195. he negative directions using the syntax  1    THRU   20               3   ENTER   This is a little odd to type because you have a      followed immediately by a     but on the command line it looks like this     Fixture 1 thru 20 Intensity Time Relative  3    That would make the above grid look like this     Pe ey ee a  a  Os   0 2s  0 3s  o 5s  o6s  Oss  O 9s  1 15  1 38  1 45    1 es    1 63  1 7s  19s  2 1s  22s  24s  2 5s  27s  2 83  3s         Adding Wait Times to Fade Timing    The Independent Time command line syntax for Wait and Fade times is the same  as you would use when editing with the Blue Box  The notation is Wait Fade  So  if  you wanted to set Channels 1 through 20 to Wait 1 second then fade in 4  you  would type  1   THRU   20       1       4   ENTER  which would appear as     Fixture 1 thru 20 Intensity Time 1   4    Palette OS Operations Manual 120    Programming and Viewing Channels    The Channel grid would look like this     12 13 14 15 16 Tf 16 19 20      RE  Is iE  iE  iE  iE  Is iE  iE     ds E 45 E 45 E 45 E ds E 45 E ds E ds E 45 E       Using staggered timing  you can have all Channels in the cue finish their fades at  the same time if you typed  1   THRU   20       0       5   4   5       0   ENTER   which would look like this     Fixture 1 thru 20 Intensity Time Oto 5 5to O    This would result in this Channel grid     1 i 3 A 5 b f    TE LEES LETE LES ERES LES ELS pE  Tin m ee a ee a ee E    Lr se Os Ai    J 2 9  f 3 2  f 34s J 37s f 3 9  f 42s
196. he same  thing with Two Digit entry  you would type  1   THRU   10       5   0   If you wanted  5  in single digit entry  type  1   THRU   10       0   5   ENTER      Note     Typing  1   THRU   10           127   ENTER  will set Channels 1  through 10 to 50  in any mode     USB DMX Flavor    Use this options to change the refresh rate or flavor of the DMX coming out the back  of the console  You may need to alter the default to satisfy some third party legacy  devices  Ethernet DMX settings must be configured with third party Ethernet to DMX  management software     Palette OS Operations Manual 276    Hardware Setup    Remote Focus Unit    Strand Lighting offers an optional wired or wireless Remote Focus unit that allows  users to select and set Channels  intensities  run cues or looks and perform Channel  or output checks  There is a PC version of this software available for optional  installation when you download Palette PC  Your system must be authorized to use  an RFU when you are live  You can use the software when you are in off line mode  for demonstration purposes only     Online Online    r  x  c  E  E    ANN                300 de       Show Loop 100 Show  kS lii     Cue   Label   ff      100 showb    200 Rex Lights    a200 ide      400 big Tshowc       500 lights    600 idle    700 showd    800 lights       00 idle  Fix  Grd Cue  Chk   Set    277 Palette OS Operations Manual    Hardware Setup       For more information visit www strandlighting com     Palette OS O
197. hed to it  If it s flashing  the button is down    You can display virtual buttons from the Display  Menu    Right Click on one of the virtual buttons to change its  macro    These buttons can be linked to external architectural  button stations  MIDI or contact closures        Palette OS Operations Manual    Console Buttons    Dead Black Out Button       Palette OS Operations Manual    Use this button to black out the stage     This button can be configured to work as a momentary button   a toggle button or be disabled  Choose your preference using   S3  Hardware Setup    The LED flashes when the GM slider is not at 100   It flashes  rapidly when the slider is at 0      The current level of the Grand Master can be seen in the  Status Bubbles    92    Programming and Viewing Channels    Programming and Viewing Channels    Programming and  Viewing Channels    Channel Colors  amp   Symbols    Channel Title    Command Line  Syntax    Captured Attributes    Selecting  amp  Setting  Channels    Using the Mouse to  Select Channels and  Levels    Controlling Moving  Lights    Independent Timing  Effects   Release   Select Softkeys       Palette OS Operations Manual    Programming and Viewing Channels    Channel Colors and Symbols    Palette   s Channel and Attribute Grids use color and graphics to help identify the  status of Channel levels or attributes values  To understand the terminology in this  section  make sure to read the topic called Channel s different states in Screen  L
198. hen another one is executed and it sets it to a level of 50   the attribute will go to  50      Note   o Channel Masters are always HTP   o Cue Lists and Sub Masters can be either HTP or LTP as determined by    their properties    o Palette s Latest Takes Precedence cue lists do not get automatically  released when other cues take full control of all the attributes used in  them  Their values are still valid and if the domineering  more recent    cue  list gets released  the values from the original cue list will get a chance to  write to the stage again  Some may refer to this domineering behaviour  as Stomping and the behaviour of re writing to the stage after the  release as Persist on Override    o for a LTP Cue List or Sub Master to gain control   the losing control must  also be LTP  i e   not marked HTP     HTP  If multiple controls  Sub Masters or Channel Masters or Cue Lists  are writing to an    intensity attribute  the one with the greatest value will win  The exception to this rule  is if a control with a higher priority is wanting it to go to a lower level  it will win     Palette OS Operations Manual    Concepts and Overview    Priorities    Palette allows for 100 different priorities for use when you are playing back recorded  items to the stage  Priorities apply to Cue Lists and Looks  The Properties box for  each of these items has a number field where you can enter the desired priority   Regardless of the HIP vs LTP settings  Higher Priority items  lower num
199. hown in red text    Grand Master  shown in red text   USB On Line status   Time Events       Palette OS Operations Manual    52    Screen Layout    Playback Bubbles    The area in the bottom left hand side of the main screen is reserved to give you  status of the first two cue lists in your show        The top smaller bubble tells you what cue list the cues are fading on  The first line of  text  in this case  4   floor two  on A B  shows the current cue that you are either  sitting in or fading to  The lower text in gray shows the pending cue  The colored  bars that are in between the text that move from left to right as cue are running are  described below     Depending on how the hardware is setup  the displays are subtly different  Each  hardware configuration is described below   Also see help topic Hardware Setup    A B C D     Disabled    The handles don t do anything  only the  GO  and  HALT BACK  buttons work  When  a Cue has equivalent Up and Down times  mid fade the display may look like this         If there is a split fade time  the progress of the Up time through the fades is  represented by the thicker yellow bar  whereas the Down fade is represented by the  thinner black bar        Playback Master and Manual Crossfader    The top yellow bar indicates the position of the left hand fader which is the Playback  Master  The higher the level  the more right the bar moves and the brighter the  yellow bar gets  The bottom blue bar shows the progress of the cue if it 
200. ick  Time  sec  1                        59  m al  52  Cue List Release Time  sec    53  Cue List Step Time  sec    54  Cue List Back Time  sec    55  Default Cue Time  sec                                                                 P 1 P 1    1   x  P 1           56  Go Action Inside Loops Jump out of loop   57  Goto Cue on Record   58  Release Fistures on Record    mE   511  Venue    Move In Black    MIB Time oe                  bral     S12  Show Save 2 wW    OK     Cancel       S1    Assert   Double Click Goto Time       Asserting a cue list means to take full control again after other cue list have stolen  Channel from you  To do this manually  press  SHIFT   GO      If you use the mouse to double click on the left most cell in the Cue List you will  execute a GOTO on that cue  The fades on channels involved in the GOTO will  happen in the time you set here        q 4 Sunrise   CR Enter 1  gq 5 2 Enter 2  Alternately  you can move the Blue Box to this cell and press  EDIT  or  INSERT  on  the QWERTY keyboard        233 Palette OS Operations Manual    General Information     S2    Cue List Release Time    When your Release a Playback  the values have to fade to some other value  either  their default value or the value set by some other cue list as determined by the Fade  Resolution  The Cue List Release Time determines that fade time      S3    Cue List Step Time    If you are running rehearsals  you may just want to step from cue to cue ignoring the  recorded times 
201. ie  in diesem Handbuch auftreten  Fur Bemerkungen und Verbesserungsvorschlaege oder  Vorschlaege in Bezug auf Korrekturen und oder Aktualisierungen in diesem Handbuch   moechten wir Sie bitten  Kontakt mit der naechsten Strand Lighting Niederlassung  aufzunehmen     Le mat  riel d  crit dans ce manuel est pour information seulement et est sujet a  changements sans pr  avis  La compagnie Strand Lighting n assume aucune responsibilit    sur toute erreur ou Ommission inscrite dans ce manuel  Pour tous commentaires ou  suggestions concernant des corrections et ou les mises a jour de ce manuel  veuillez s ll  vous plait contacter le bureau de Strand Lighting le plus proche     Information contained in this document may not be duplicated in full or in part by any person  without prior written approval of Strand Lighting Inc and Horizon Control Inc  Its sole purpose  is to provide the user with conceptual information on the equipment mentioned  The use of  this document for all other purposes is specifically prohibited  Certain features of the  equipment described in this document may form the subject of patents or patent  applications     Copyright    2007 Strand Lighting Inc  All rights reserved   Copyright    2007 Horizon Control Inc  All rights reserved     Palette OS Operations Manual ji    Index    Contents  Offices and Service Cente rs         cccecccccceccccccecscencecscencscsceneness ji  CONIO O A E EA lil  Concepts and OvervieW          ssssssssunsnnnnnnnnnnnnnnnnnnnnnnnnn
202. ield in the cue list     e If you specify Time in the Command Line when typing in specific  attribute values  these times will be entered in the TIMES display as  well     Palette OS Operations Manual 124    125    Programming and Viewing Channels    Effects    Accomplishing complex programming task like marquees  ballyhoos and rainbows is  simple with Palette s effects  There are many standard effects that are available at  the press of a button  or you can get a little deeper and create some stunning looks  using the supplied simple math functions along with a host parameter tweekers     To add a new intensity effect  select the desired Channels and press  S10    Effects   If no other effects are running  you will see a single option to Add New Intensity  Effect   If another effect is already running  double press  S10   Press  ENTER    then choose the desired effect from the list     Block Bounce    Venetian Blind    Sine    sawtooth  Square Wave  Ramp Up       Once you have selected the effect  the attributes of that effect are displayed on   1   through  S4      Rate Scale  Start  Spar   Times  100  100  i  1x    Pressing the corresponding softkey puts the attribute on the command line where  you can type in a new value or press and hold the key to roll in the value  Pressing   S10  will bank you through pages of effect attributes  Some of the attributes will not  be exposed until you select specific modes  typically determined by encoders to the  left of the attribute  
203. ill  appear                       Macro Editor     51  Available  52  Commands             CueListao ae Comment    CueListHaltBack   CueListHalt       CueListRelease  E  Command   CueListAssert    CueListGoto4ndH alt    CueListG otodindE xecuteF allows  DBO  PowerPontF irstS lide  PowerPontLast lide  PowerPontPrevS lide  PowerPoint ext lide    Power PointGotoSlide    A        512  Script oF  53  Insert       54  Edit   4   55  Up  IP  56  Down   X  57  Delete     510  Status String     a   ba a wW    OK   Cancel                                                               Palette OS Operations Manual 280    Macros and Show Control    The main  S11  tab on the left should be set to Command showing the commands  available in the list under  S1   Press the softkey until the desired command is  highlighted then press  S3  to insert it into the list on the right  The Edit Macro  dialog box will open                                                                                                                                                                                                  Tip  e You can double click on any Available macro to add it to the list   e  SHIFT   S1  will move you backwards through the list of macros   Edit Macro  Macro  CueListao   cue list    Description  Perform a    Go    on the specified cue list   F1  Comment     S2  Arguments   Argument Value  cue list    Maire  wW    OK Pas Cancel    Any arguments  parameters  of the command will be listed  Doub
204. ill make sure that what is on stage looks just like it would if you went to the  first cue and pressed  GO  repeatedly until you got there   Some other  tracking consoles are pure  Move Fade  boards  meaning that if you jump    Palette OS Operations Manual 10    11    Concepts and Overview    cues  only the new fade information for the channels that are in the cue you  are jumping to will be implemented  Palette does not do this    e If you have redundant data in the cues  it makes it difficult to maintain the  cues when you re editing them at a later date  It is much nicer knowing that  the data you are examining is all  useful  data and is necessary to get the  looks on stage  If there is a lot of extra garbage in there  it makes it a lot  tougher     Note     At times you may see the Block symbol in your cue list when you didn t  expect to  This may happen because you just did a Goto Cue and the values  just    happened not  to change from their last state  To    clean up    the display  in this case  Assert the cue list by pressing  SHIFT   GO   Also note that  there is a Cue List Option to Goto cues after they are recorded  so it may  happen directly after a record operation        Palette OS Operations Manual    Concepts and Overview    Timing    One of Palette s very powerful features is its ability to fade every attribute of every  Channel in every cue across multiple cue lists and Sub Masters independently   simultaneously and effortlessly  Many consoles using the pr
205. ing Cues  Load   Blind   Edits Track Forward  Track Sheets   Move In Black       Palette OS Operations Manual 130    Recording and Editing Cues    Recording a Cue    Fast Description    1  Select Channels and set levels    2  Press  REC   ENTER  or  REC   SELECT  on the Playback you want to use    3  A cue with the next available number will be appended to the cue list  This cue will  use the default timing as determined in Default Cue List Options    Note     o If you want to keep the Record Cue dialog box open to add label or  change the record options  hold down  SHIFT  before pressing   SELECT    i e    REC   SHI FT   SELECT     o If the Blue Box Is resting on the last cue of the cue list  the Record  dialog box will be automatically stuffed with a sensible new cue  number      Detailed Description    1  Set the levels you want to record in a cue  The levels can be set by any method   using the mouse  the keypad  Looks  Groups  etc         2  Press  REC  or  R  or click the Record button on the Tool Bar   3  The Record dialog box appears     Record Cue     Sal Euelkit      tf   52  Number     orstart  end           53  Record    Changed Attributes  deltas           55  Cue Time 3 E     54  Label    Enterance       walt tade     56  Down Time           E7  Update  58  Exclude Look Masters     59  Attributes  All Attributes     312  Look  510  Edits Track Forward    P wW    OK    gt  Cancel      3  Enter a cue Number   The number in the  S2  box should be the  next availabl
206. ing the cue list from the keyboard  will be disabled  including pressing  EDIT  in the first column of the Cue List   To run  cues  you either need to press the dedicated buttons on the console or use the Cue  List Toolbar buttons with the mouse        Enable Wed Server    If you want to control your console from a browser  you must author your own web  based controls using hyperlinks embedded with Macro Scripts  See Browser Control  for more deta Vision Net     275 Palette OS Operations Manual    Hardware Setup    Force Outputs at Startup on Recovery    When this option is checked  the DMX and Ethernet outputs will be live upon startup   regardless of a proper or improper shutdown  This mode is preferable in   architectural situations that can not rely on user intervention to get back up an  running  In these environments  appropriate cue lists should be marked as AutoRun    in the Cue List Properties     For regular live performance situations  leave this option unchecked  That way if you  encounter a power failure or crash  you can gracefully recover and the audience will  be none the wiser  See Enable Outputs   Recovery for more deta Vision Net     Level Entry Mode    When working on the Command Line you can choose to terminate Channel  selection and level set commands with or without using the  ENTER  key  The  options are to use Enter  Single Digit or Two Digit entry  With single digit entry the  syntax  1   THRU   10       5  will take 1 through 10 to 50   To achieve t
207. irst press down  second press up    o Radio  only one variable in radio group can be down at a time   Variable Pages can also be patched to Cue Lists and Look Pages  i e     Cue List 1     or    B1 B2 Cue List 1    or  Main       When a variable leaves the zero state  the corresponding Cue or Look will be  activated  Variable Pages patched to Look Pages will be 0 when the look handle is at the  bottom and 100 when the look handle is at the top  or the bump button is pressed      Palette OS Operations Manual    Macros and Show Control    Setting a variable to any value between those two numbers sets the look   s virtual  handle to that level and vice versa  e Individual variables can have Cues or Looks specified in the order field  i e     Main 1 B2 5    Variables can have macros attached to them     Variable Action    ON   Show  1    51  Actions    Action   Value   Macro    Button Down       CueListhoto4nde xecuteFollows  Sernvice Areas  1      Button Up     CueListReleasel Show Loop CueListReleasel  Ser       DE lS2 Add   X  53  Delete   TSA Edt   2 f OK      There are eight different state change events that can fire macros       o Button Up   o Button Down   o On Value  when a variable reaches a certain value  i e      0    or    100    or    25       o Off Value  when a variable changes from a certain value  i e   when a look handle  leaves 0    o Up Through  when the look is fading up and passes by the specified value    o Down Through  when the look is fading down and p
208. is manually  crossfaded by pulling the right hand fader  The blue bar starts on the left and is very  dark  It progressively gets brighter blue as it travels from left to right        If you press  GO  on a cue that has split fade times  the progress of the Up time  through the fades is represented by the thicker yellow bar  whereas the Down fade  is represented by the thinner black bar        When the cue completes  the display will revert to this     53 Palette OS Operations Manual    Screen Layout       If you are sitting in a cue  and pull down the left fader which is the Playback Master   channel levels in the Channel Grid will have broken arrows  hollow pipes and red  hats         and the yellow bar in the playback bubble will fade as it tracks the position of the  fader handle           Note     e Ifyou press  HALT  while a cue is in progress  you can manually  complete the cue by pulling the handle     e You can reverse the direction of the current fade at any time before  the handle reaches its end point destination     e If you start a cue by pressing  GO   then  while the cue is in progress   you move the handle  that is equivalent to pressing  HALT  then  manually completing the cue by pulling the handle     e If you move the handle to Halt a cue  but then decide you want the  cue to complete in cue time  you can simply press  GO   You will  have to park the handle at one end or another to make it active again     e If you Halt a cue for any reason and choose to c
209. ith this option on every time  you have just turned Palette into a Preset  desk     Please note  if you are using multiple cue lists  recording with the All options is  rarely desirable  You will  steal    away every light from EVERY other cue list when  you go into this cue     Captured Attributes    Captured lights are essentially under the programmer s control  They cannot be  controlled by Cues or Looks until they are released  Captured Channel may be  marked as Changed and be ready for recording or they may just be Captured  and  not changed   A good example of how a light can be Captured and not Changed is  when you don t do a Release after doing a Record   This is a Cue List Option     One example of when you may want to record using the Captured option is when    you have just completed a record command  but also want to record the same stuff  to a different place     Record Option for Recording Looks    The options for recording Looks are as follows            53  Record    Changed Attributes  deltas  y         Changed Attributes  detas  Selected Fixtures  all attributes     Captured Attributes  Captured Att   amp  Selected Fix   All Levels       Changed Attributes  deltas     This is the default record option when recording looks  This is probably the option  that will keep you out of trouble because you won t be dragging in a bunch of stuff  you don t want     As you are building looks by Selecting and Setting Channels  you will notice that  values get tagged with 
210. k    To Automate Channel Check    Flash Channel or Output                cccceeseeeees  General Information           c ccccseceeseceeeeceeeeees    General Show Options                 ccsecsssseeeeees     S1    Edits Track Forward Record Default    Index    Palette OS Operations Manual    Index     S2    Up   Down Percent 231   S3    At Full Percent 231   S4    Default Color Space 232   S5   amp   S6    Look and Group Key Look Page 232  Default Colors 232  Default Cue List Options                 ccceceseeseeseeeeneeseeseeeeeneeees 233  Cue List Defaults 233   S1    Assert   Double Click Goto Time 233   S2    Cue List Release Time 234   S3    Cue List Step Time 234   S4    Cue List Back Time 234   S5    Default Cue Time 234   S6    Loop Go Action 234   S7    Goto Cue on Record 234   S8    Release Channels on Record 234  Move In Black 235  Venue Setup Localloniin inti ee ae aca 236   S1 through S5    Show Info 236  Location 236  SHOW Save OOU ONS  sia a a a 238   S1    Show Checkpoint Time 238   S2    Archive on Save 238   S3   amp   S4   Mirrored Save 239   S5      of Backups to keep 239   S6    Backups Save Folder 239  WOVE and COV ocras heaton  241  Channels conica NaS 241  CUCS ear 243  LOOKS ai 244    Palette OS Operations Manual XiV    XV    PALON ciona EE E 247  Adding and Deleting Channels                 cccsscceeseseeseeeeneseees 247  Patching Dimmer Type Channels to Outputs                     247  Patching Moving Lights to Outputs                 cessseseeseeeeeee
211. l Channels in Look 1 and de selects   5   ENTER  Channel 5     1       GROUP  Selects Channel 1 and all Channels in Look 8   8   ENTER      1   THRU   5  Selects Channels 1 through 5 and all Channels in       GROUP   8  Look 8 and puts them all to 50        5   ENTER        Palette OS Operations Manual 102    Programming and Viewing Channels    Using Looks    Looks are complete recorded Channel selections and their attributes  You can use  recorded Looks to bring back a group of Channels to a desired level  or extend them  to include moving light attributes as well  Check out the topic Recording Looks to  see the Look record options and how you can filter different attribute families when  recording Looks  The Look Page that the Look button references is specified in    Show Options     Selects all the Channels in Look 1 and puts all of their  ENTER attributes to their recorded level     LOOK   1  Selects all the Channels in Look 1 and puts all of their       FULL  attributes to their recorded level   ENTER      LOOK   1  Selects all the Channels in Look 1 and puts all of their       50  attributes to their recorded level  but scales the intensity   ENTER  attributes by 50      1      Selects Channel 1 and opens the Apply Levels dialog    LOOK   5  box to the Look tab allowing you to set Channel 1 s    ENTER  levels to the recorded level in Look 5  You can either set  the levels as raw numbers or as a palette reference  based on the Apply As Palette check box in the dialog  b
212. l real world  concepts  For example  if you are rotating a gobo continuously at 5 RPM  you don t  need to see the control that gives you indexing from 0 to 360 degrees  Instead  you  have the option to change the RPMs or the direction  Clockwise vs   Counterclockwise   Typically  the units of a tweeker are determined by the mode of  the bubble directly to its left  For example  if the gobo mode is to rotate  then the  units are RPM  If the mode is index  then the units are Degrees     Attribute Filtering on Record    When you record cues and looks  you have many options including the ability to  filter out different attribute families  In the record dialog box  you will find the  S9   button marked Attributes  When you select this button  you will be presented with  the Attribute Families  dialog box        Palette OS Operations Manual 116    Programming and Viewing Channels    Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special     56  Color  510  Effects     57  Gobo  511  Time    7 Cancel      Select which families you want included in the record operation and press OK to  return to the record dialog box        Note     o These attribute options are also available when copying and moving  cues  looks or Channel attributes or when updating Looks or Cues    o You can easily capture the LIVE values of any selected Moving Light s  attributes using the Select Softkey called Attribute Family     o Any dialog box that has Attribu
213. le   You can also press the LOG OFF button on the processor s keyboard  An OK Cancel  dialog box will ask you to confirm     P Shutdown          you choose Yes and Palette is running  you will be asked whether or not you want to  exit Palette     If you have not saved recent changes  Palette will ask if you want to save those before  you exit   Show Modified    Show has been modified  save changes     w    ves   I No         Note     e DMX transmission will cease and the console lights will turn off when you  Shutdown the Palette software  even if you do not shut down the    processor     Palette OS Operations Manual 336    Palette Control Panel    Applications Group    Windows Explorer       Launch Windows Explorer from the Control Panel to manage your hard drive  The D    will nominally have 35 GB of space available to you for whatever purposes you choose   Store show files  pictures  MP3s  text files  etc     Look in    See Public  D      Recent   O SavedInstalls    Show  spr    Type  SPF File  Date Modified  23 09 2006 07 55  Size  17 6 KB    Me Hetwoark  Places    Flenme    f  Files of type    Palette Show File     spt  7 Cancel       Because of the Embedded OS resirictions  you will NOT be able to           e explore the C   drive   e format the Public drive  D     e label the drive   e get the drive s properties    e make changes in the D  Horizon folder    337 Palette OS Operations Manual    Palette Control Panel    e perform administrative functions on the drive    Y
214. le click on the  Value column to set an appropriate value then select OK   Macro Editor   51  Available  52  Commands   _  CueListhio       Macro   Comment  E   CueListhalthack     CueListGo  Main    Advance to nest cue    Sie       CueListReleaze  C   D     ae Ree CueListhssert   Cyc      CueListGoto4ndHalt    CueListG otoAinde xecuteF ollaws  DED  PowerPointFirstSlide    PowerPointLast5 lide  PowerPontPreyS lide    PowerPointhestS lide      PowerPointGiotoSlide          512  Script op  53  Insert       54  Edi   4   55  Up  JP  S6  Down   X  57  Delete     810  Status String   A a     2 wW    OK    gt  Cancel    You can Insert as many individual commands as you like for each macro and order  them by selecting their line and use  S5  and  S6  to move them Up and Down in  the list   Hint  o If you enter text in the Status String   S8    it will be written to the  Uber Status when the macro is run   o Highlight any undesired command and press  S7  to Delete it   See Also    281 Palette OS Operations Manual    Macros and Show Control    Macro Editor   Scripts  User Interface Macros    Macro Buttons  Time Events  Variables  Triggers   Cue Properties  Blue Box    Palette OS Operations Manual 282    283    Macros and Show Control    Macro Editor  amp  Scripts    The Lua Language    Advanced scripting in Palette uses the Lua programming language and can be  constructed to execute very complex routines that access the Processor s operating  system  file system or other external non 
215. lect all but  Position  Then each time you went to record a Look on this page  the Record dialog  box would already be masking out  not recording  any attributes except Position  attributes  This can be overridden in the Record dialog box at will     Note   o If you double tap  S5   or any other softkey   it will    solo     Position  That is  all other check marks will clear and Position  will remain checked   o While in the main Properties dialog box  if you press   SHIFT   the Attribute button will look like  this Ato and the softkeys will change to the  following   51 52 53 54 55 56 Sf 58 59 510 511 512  All   None   inka Position Galen Gobo Lens Special Effects Time       Pressing any of these changes the attribute masking without the need  to open the Attribute dialog box  You can also press  SHIFT  and double  tap any attribute family to solo it     Palette OS Operations Manual 58    59    Screen Layout    Palette OS Operations Manual    Screen Layout    Macro Buttons    Macro buttons are a method of setting Variables which  in turn  can either run  macros or change variable values to either true or false     Note     Variable can be thought of as a meeting place for different pieces of hardware  and virtual console elements  Variable Pages can be  hard patched  to Look  Pages  Cue Lists or physical Button Stations in the show file  The Macro  buttons are just one method of tying user buttons to Variable Pages for the  purpose of seeing the variables    current values 
216. led  fee Momentary    Toggle                                                       The Grandmaster and Dead Blackout are used to control intensity channel of your  rig  Channels that are affected by the Grandmaster will be displayed with a red hat   a hollow pipe and a broken arrow     Grandmaster Mode    Disabled    Select Disabled if you don t want the slider of the Grandmaster to have any affect  This  may be set as a safety measure on shows that are strictly run from the Go button     All Channels    If you select All Channels  any type of Channel  conventional or automated  will be  affected when you pull down the grandmasier slider        Conventional Channels    Conventional Channels are defined as Channels that only have one attribute and that  attribute is intensity  i e   dimmers      Moving Lights    Channels included in the Moving Light category are Channels with more than one  attribute where one of the attributes is an intensity channel     Include Captured    If this checkbox is on  any Channel that has its intensity attribute captured will be  affected when the grandmaster slider is pulled down     DBO    The Dead Black out has multiple functions  Whenever it is enabled  it is like pulling the  grandmaster slider down to 0  in zero time  There are macros that allow you to control  this feature programmatically     Disabled    Select this option if you don t want to accidentally plunge your stage into darkness by  pressing the DBO button        269 Palette OS O
217. led by active Playbacks or Sub Masters        Selected Channel Only     A  red outline     Selected and Changed     4 50  red background     Selected  Changed and assigned new part     a 80    i  red background  white letter     Under control of either Flash  Highlight or Lowlight tool            yellow text  black background     Changed Channels are currently or recently under control after being selected  but  not yet recorded  These Channels are necessarily Captured     Changed  Selected and Captured  16    A 50  red background  white text  white delta symbol     oy and Captured   black background  red text  white delta symbol     35 Palette OS Operations Manual        Screen Layout    Captured Channels have likely have changed and are pending a record  If you are  in the LIVE display  these Channels will not be controlled by Cue Lists or Sub  Masters  If you do a record  the Changed delta symbol is removed  but the  Channels are still Captured  meaning that Cue Lists and Sub Masters will not control  their level until they are released     C         T Channel  not Selected but Changed     black background  red text  white delta symbol   Captured Channel  Selected and Changed     16  A 50  red background  white text  white delta symbol      R Not Changed  not Selected  probably just Recorded  but not released      black background  red text     NOTE   e You can control whether or not Captured Channels are automatically  Released after recording a cue in Show Options     e 
218. les  File Edit Format wiew Help    Focus FOH g   check shutter cuts on chins  put in cyc gel   order window gobo   add 2 to crew on wed        Note     You can save your   txt document anywhere on the D   drive except in the      Horizon folder  Feel free to make your own directory structures to suite your  organizational style     Palette OS Operations Manual 344    Palette Control Panel    MS Paint       The basic Paint package can be launched from the Palette Control Panel to view and  look at BMP  JPG  GIF  TIFF and PNG image files  This can be handy if you have  digital stills of your production or mockups that you may want to refer to       Fountain  jpg  Paint Sele  File Edit View Image Colors Help    a S0See eee       PE  SRE D Ge    For Help  click Help Topics on the Help Menu        Note     You can save your image files anywhere on the D   drive except in the    Horizon folder  Feel free to make your own directory structures to suite your  organizational style     345 Palette OS Operations Manual    Palette Control Panel    Additional Applications       Strand Lighting may choose to install additional applications and make them available  to you via this button     When you click on the button in the Palette Control Panel  a dialog box will open  presenting you with a list of additional applications that have been installed     Choose application to run   Adobe Acrobate Reader    ET Guardian    Cancel    Either double click on the desired application or select it i
219. lette OS Operations Manual    Recording and Using Looks    Busking    One of the very powerful features of Palette is the ability to very quickly record ideas  to Looks  i e    REC   BUMP   that can later be called back by the command line  or  referenced by cues as palettes or even played back on Sub Masters as easily as  pushing up a slider  Using multiple Sub Masters in a live situation to layer pre   recorded ideas is what we call Busking     Palette s Fade Resolution  discussed in the topic Fade Resolution  allows you to  continue writing to the stage with many many different playbacks and Sub Masters  and it keeps track of them all  even if only the latest or highest is winning  You can  pile look upon look continually and then pull it all apart again  not just in reverse  order  but in any order  With the flexibility of using multiple cue lists  look handles  and bump buttons all used in combination with Priorities and Look Attribute  Behaviors  described below   Palette makes a great live desk     After recording Looks to Look Master Pages  Palette gives you many possibilities of  how to bring that Look back up on stage  These are discussed fully in the topic  called Looks under the section about the Look s properties  but it is worth showing  the Look Properties    options here to exemplify two possible ways of using Looks ina  live situation     Look 1 Properties     51  Label Podium  Additive         82  HTF Intensity  S3  Priority 9 E     Attribute Behavior     54
220. level is set to  double  pressing the  FULL  key will take the intensity to 100      Using the Mouse to Select Channels    For a full description  check out the topic Using the Mouse to Select Channels and  Levels     1  Position the mouse pointer on the Channel number and left click  The  red outline appears     2  Multiple Channels can be selected with the mouse by left clicking on  the first Channel  holding the left button down and dragging the  mouse to the last Channel number in the group     3  Use the mouse wheel to change the level of the selected Channels   Using the Optional Button Wing to Select Channels    With the optional Button Wing you can select a Channel by pressing the  corresponding numbered button  The red LED will begin to flash  To deselect it   press the button again   Note  You do not need to deselect Channels if you change  the preceding selection s attributes before making a new selection   To select a  range of Channels  press and hold the first Channel in the range  then press the last   This works for deselecting ranges in the middle of selected Channels     Using the Select Softkeys    There is a whole topic that describes the use the  S10  Select softkey called Select  softkeys  These are very fast ways to select all odd or even Channels or all  Channels going up or all Channels in blue     109 Palette OS Operations Manual    Programming and Viewing Channels    NEXT PREV Button    While selecting Channels  touching the  NEXT  button will Selec
221. lighting related devices  Lua is a full  featured programming language that offers IF THEN ELSE type routines as well as  user definable functions  string manipulation and local and global variable storage     If you just want to run cues or control your media player or Power Point  you can   but do not need to use Scripts  Common tasks can be achieved using simple Macro    Commands     This topic can never cover the extensiveness of what Lua has to offer  It is a very  mature language that has a avid group of uses easily found on the web  To describe    Lua a little more succinctly  we took this from www lua org     Lua combines simple procedural syntax with powerful data description constructs  based on associative arrays and extensible semantics  Lua is dynamically typed   interpreted from bytecodes  and has automatic memory management with garbage  collection  making it ideal for configuration  scripting  and rapid prototyping     The HC Library    To make Lua capable of doing more than setting Variables in Palette  we ve  extended the language by writing a specific HC library that talks directly with  Palette s fade engine  All variables and library calls in Lua are case sensitive  so  we ve made it easy by providing you a list of available macros calls right in the editor     Macro Editor     51  Available  54  Script   Line 0    iF    then    end   RAISE BUTTON DOWN ACTION   IF    then    else    end      make global variable CurBut invalid   I    else    end CurBut   
222. llbar to the left to browse the notes  Click on any links in the notes for  further information  some links may attempt to connect to the World Wide Web   Close    this Explorer window when you are done     Palette OS Operations Manual 312    Palette Control Panel    System Group  System Date  Time  Time Zone  DST  Keyboard Language       System Date  Time  TZ and DST    Changing the system s clock is done via the Date Time control in the Palette Control  Panel  The Date and Time are set on the first tab you see when you launch the control     Date and Time Properties     Date  amp  Time   Time Zane    Internet Time                   i  13 14 15 16  i9 20 21 22 23 24  26 27 25 30    2 01 16PMm      Current time zone  Eastern Daylight Time              Lox Jl cancel _     To adjust the Time Zone  which is important if you are using Astronomical Events or  want to synchronize your system with World Time Services   select the second tab and  choose the appropriate time zone  Check whether or not your region uses Daylight  Savings Time or not        313 Palette OS Operations Manual    Palette Control Panel    Date and Time Properties x     Automatically adjust clack For daylight saving changes       The last tab determines whether or not Palette will look to World Time Servers on the  Internet  such as time windows com to synchronize your clock to World Standard Time   To do this all of the following must be true    e You must be on the Internet  see Network Setup    e The date  
223. lly fading down to the low check  value  At the same time the next Channel fades up to the High Check  level  and so on     3  Click Stop if you want to pause on a Channel   4  Press either the Go Forward or Go Back button to continue in the desired direction     5  Select OK or press Enter when your done     Note     e The High Check Value can be lower than the Low Check Value     e There are macro in the Macro Editor that will advance or backup the  Channel check  If you assign these macros to the console s trigger  buttons  you can easily make a pendant that you can use on stage for  doing Channel check     e The last Too  you used is assigned to the  TOOLS  button  If you  select a Channel before you enter Channel Check  that is the Channel  that the Channel Check will start at  So  when used in combination  with the last Tool button  the syntax becomes      TOOLS      Palette OS Operations Manual 228    Tools    Flash Channel or Output    When you are hunting for a specific intensity channel  sometimes it is easier to flash  through a bunch of them until you identify the one you want on stage  Using this  Tool allows you to quickly flash lights on the stage and not affect Channels that are  currently captured by setting them to Full and Out repeatedly     Access the Flash tools by pressing and holding the  TOOLS  button  or  T  on the  QWERTY keyboard  then select either  S2  for Flash Channel or  S3  for Flash  Output  you may need to select  lt more gt  to see Flash Ch
224. log box for  recording Cues or Looks    Hold down to change softkeys to  Tools menu  Strike to toggle last       Palette OS Operations Manual    49    Screen Layout    Tool    Opens Updated dialog box or  ou   paag updates Loaded items  box  Halts running cues  backs up the  Back cue list  SHIFTED   Go Back in  time     Used in command line to delete   Backspace characters  Use to deselect  Channel to return to the Default  Softkeys     Releases attributes and  Escape Channels  three stage    SHIFTED   restore     Sets selected Channels  intensity  to Full or the predefined level in   Home Show Options  Double press to  set Level to full regardless of  Show Options     Opens Blue Box for editing   igen toggle controls in dialog boxes   SHIFTED   Times  Display Levels Display   Intensity levels down by  Page Down specified amount  default   10     SHIFTED    1    Intensity levels up by specified  Page Up amount  default   10     SHIFTED    1    Tab Next Prev Selects the next Channel  shifted  selects previous Channel   Go on pending cue in selected  Space cue list  SHIFTED   Assert  current cue                    Palette OS Operations Manual    Screen Layout    Status Bubbles    At the bottom of the screen there are eight pink    Status Bubbles     These bubbles tell  you about different states or modes the console is in and other general information     Tool Fader Fading Saved Time Hw Status Loaded LM  Flash 40 min ago O2 14 06 Main    Fixture   anne u adasi gase Umbine prive
225. ls in your attribute grid  even if you have  just perform an Un Blocked cue operation    UNDESIRABLE   e When you are running a show from top to bottom and attributes are marked  with block symbols  it means that those attributes will get unnecessary and  sometimes harmful fades initiated on them for no good reason  For example   in the Tracking topic  there is a detailed example of a long Sunrise cue  followed by an actor s entrance cue  If the cyclorama channels that were  involved in the sunrise were blocked in the second cue  the long sunrise  would be quickly collapsed by the actor s entrance cue when it is executed    e When you are copying multiple cues from one section of a cue list to another  and you use the Copy State option  This will result in many block symbols  appearing because the entire cumulative state of the cue list is recorded into  each and every copied cue  This means if you copy the sunrise entrance  cues from the example above  you will destroy the sunrise  If you are copying  entire sections of the show within a cue list  it is best to copy the first cue in  the range using the STATE option  then all the subsequent cues without that  option  Alternatively  you can Unblock the section after you copy it    e Putting redundant data in a cue  Because you want to make sure that if you  jump to the cue it will all be there  is not necessary  Palette always maintains  the state of the cue list during Goto s   i e   if you jump around in the cue list   it w
226. ls to reveal the default Soft Keys    70    71    Console Buttons    Release Button    9    Press once to Release the last altered attribute   Press again  or twice  to release all selected  Channels   Press again  third time  to release all captured  Channels   Press  SHIFT     REL  to bring back previously  released items  This also work in a three stage  process    NOTE   If a dialog box is open  the LED is flashing  Pressing   REL  will close the dialog box without changes being  committed   If Channels are selected  the LED is flashing   If Channels have been changed but are not selected   the LED will flash in a stepped pattern   If you turn on Last Action Editing in the Hardware  Setup   Console dialog box  the function of release  changes to just deselect the selected Channels   Advancing cues will re gain control any attributes of  unselected Channels     Palette OS Operations Manual    Record Button    Palette OS Operations Manual    Console Buttons    Recording Cues    To record a cue  press the  REC  button  The record  dialog box will open  A default cue number is entered  and the cursor is waiting for you to enter a new one   if necessary   The  ENTER  key will close the dialog  box and record the cue to the Selected Cue List   To quickly record to a different playback master   press  REC  then the desired  SELECT  key on the  playback    Recording Looks  To quickly record a Look  press  REC  then press a   BUMP  button   Press  REC  then press  LOOK   enter a n
227. mmand line  first type a single Channel number followed by      then the output number  Complete the command by pressing  Enter      Patch Fixture 1 to Output 55    Using the Blue Box    Because of the very fast editing style of the Blue Box  if you are typing more than  one patch entry at a time with paperwork in front of you  or someone reading you  numbers  this method is preferred  The Patch by Channel display is already sorted  by Channel number  so entering output numbers in a sequential fashion using the  Blue Box is very fast     Using the arrow keys  position the Blue Box in the Intensity column of the patch  display on the same line as the first channel number you have in your paperwork     Press  EDIT  or  Insert  to open the box for editing  Type the appropriate    Patching Moving Lights to Outputs    Adding moving lights to your show is as easy as patching dimmers  Just decide on  which Channel numbers are going to be your moving lights  then change the Type  from Dimmer to whatever you have in your rig  Do this by moving the Blue Box to   the Type column and pressing  EDIT  or  Insert      Select Fixture Type     51  Fieture Manufacturer    Type  Lite Luest  Martin  Microhi  Morpheus  Robe  Rosco    SGM Light Technology    Space Cannon  WARI LITE  Wybron     52  Fisture Model    Manufacturer    VARIFLITE  VARIPLITE  VARIPLITE  VARIFLITE  VARIFLITE  VARIFLITE  VARIFLITE  VARIFLITE  VARIPLITE  VARIFLITE  VARIFLITE  VARIPLITE  VARIPLITE  VARILITE  VARIFLITE  VARIFL
228. mn shows you how many seconds are remaining in the last cue that was  run  The total time is considered the sum of the longest Wait and the Longest Fade  times  This value may be O  but other cues could still be running in the background if  you ran multiple cues at once  i e   you stepped on the  GO  button      Follow    lf the current cue has a Follow Action to automatically execute the next cue  the time  before the next cue s Go is shown here     Palette OS Operations Manual    Recording and Using Looks    Fading    This column shows you the total number of cues currently fading for this cue list   You can see the total number of cues fading on the entire console by looking at the  Fading bubble in the Status Bubbles  If you have more than one cue currently  running  the current Cue Pointer will be a Green Light and the others will have a  Yellow Light       Cues    This value is the total number of cues in the this cue list  including all point cues    Sizing Columns    You can re size the columns in the cue list by clicking between two columns and  dragging left or right  When you click down  the cursor will change from an arrow to  a double arrow like this  4 If you double click  the column will size to fit the cell with  the largest text     Palette OS Operations Manual 158    Cue Lists    Cue List    The Cue List is shown in the lower left pane of the display  Palette allows you as    many cue lists as you like  All Cue Lists are managed from the Cue List Directory 
229. n  HC MediaPlayerPlay  HC MediaPlayerStop  HC MediaPlayerPause  HC MediaPlayerPlayFile    file name      Show Control  HC SerialOpen 1 to 16  9600 N 8  1    script     HC SerialClose 1 to 16   HC SerialWrite 1 to 16  output string      HC SerialRead 1 to 16   HC MidiNoteOff channel_1_to_16 key_1_to_ 128  velocity_0 to127    HC MidiNoteOn channel_1_to_16 key_1_to_128  velocity_0 to127    HC MidiWrite midi_byte  midi_byte        HC SMPTEStart      hh mmi ss fr    30   30dr   25   24     interface    HC SMPTEStop interface   VISION NET Commands  HC  VISION NETSetScene device_id scene   HC  VISION NETLockCommand device_id lock 1  unlock 0   Hardware Setup  HC HardwareConsoleLights level 0 to 10     Channel Check Automation  HC ChannelCheckForward  HC ChannelCheckBack   Variable Manipulation  HC VariableGet  page     name  or order   HC VariableSet    page       name    or order  value  or value   HC VariableSetDelayed    page     name    or order  value    or value seconds   HC GetScriptSource    type   number   parent   name    type   number   parent   name    sep  erator       Strings  HC Status    status string      HC GetScriptSource    type   number   parent   name    type   number   parent   name    sep  erator        Sub Master Automation  HC LookFade    page  looknumber value  seconds    HC LookFadeRate    page    looknumber value  seconds full scale    HC LookFadeStop  page    looknumber   HC LookGetValue    page  looknumber     Attribute Manipulation  HC AttributeGetVal
230. n each of the Day  Month and Year  columns  The first item in each list is the word all  You can add as many rows in the  list is needed to cover all your dates  If you want to delete any rows  position the  Blue Box in any column of the desired row and press  Delete      295 Palette OS Operations Manual    Macros and Show Control    Browser Control    Using any web browser on your network  you can remotely control Palette  This is  accomplished by first authoring a customized web page or site and saving it to  d  Web on Palette  You can use any software to build your web site  The examples  installed with the software were simply published with MS Word  The key to how it  controls different functions in Palette lies in the syntax of the hyperlinks embedded  in objects on your pages  The URL of the links must use the HC      script macros     The easiest way to ensure the syntax is correct is to run Palette PC on the same  machine where you are authoring the pages  Right click on the virtual macro buttons  and  using the Macro Editor  add the commands you want for each action and check  their operation using the  S4    TEST button     Macro Editor     51  Available  54  Script   Line 1  if    ther    end A   HC  CueListGiol M ait     IF    then    else    end   It    else    end   pos  clock      511  Command     oz  date   HC  CueListao  cue list       HC  CueListH althack  cue list       HC  CueListHalt  cue list       HC  CueListhelease    cue list       HC  CueList amp ss
231. n the  Cue Time column if scroll lock is off  This allows you to easily change the fade  time on the last cue run if necessary     If this icon shows  Scroll Lock is on  Autoscroll is off   i e  You ve  stuck  the cue  list to where you want it to be   where you re working  You can use the Blue Box or the  scroll bar at the right of the Cue List to scroll through the cues manually  The softkey  will look like this     59  Scroll  Lock    When you turn Scroll Lock off  the cue list will refresh to show you the current cue  third  from the top     Note     If you move the Blue Box with the arrow keys  the Scroll Lock will turn on  automatically so that the current cue does not keep trying to refresh the  position of the cue list     Palette OS Operations Manual 166    Cue Lists    Blue Box    The lower left pane of the main window displays the currently selected Cue List  The  arrow keys will always move the Blue Box between cells  It is with this Blue Box that  you will do most of the cue management  including labeling cues  change cue  properties such as times  inserting follow commands  adding macros  moving and  deleting cues and cue parts        Labeling a Cue    1  Using the  ARROW KEYS  move the Blue Box to the cell you want to change   2  Press the  EDIT  button to put the Blue Box into edit mode     Note   The QWERTY equivalent of  EDIT  is  INSERT     3  Type in anew value to completely replace the text highlighted in blue     Notes      allie ee a  EDIT  and the whol
232. n the list and choose Run           Palette OS Operations Manual 346    Palette Control Panel    Up Time    The Palette Control Panel shows you the Up Time of the system and the Palette  software  If you close the main software and re start it  you will notice that the System  Up Time is different than the Palette Up Time        347 Palette OS Operations Manual    Backup  Support and Contact Information    Backup  Support and Contact Information    Backup  Support  and Contact    Information    Tracking Backup    Enable Outputs    Recovery    Recalibrating   Striking and Dousing  Channels    Software Revision  History       Palette OS Operations Manual 348    Backup  Support and Contact Information    Tracking Backup       Tracking backup allows a second console or PC to stay in sync with the one  that is driving the stage so in the event of a failure you can just switch to the backup  and continue unscathed  The second device must have equal authorization to the  main system  but it can be in the form of a second console  a PalettePC or simply a  Palette Key on a networked laptop  If you have installed Palette PC  you will find a  Palette Backup shortcut in the Palette section of your START menu  To launch a  tracking backup session from another console CTRL Click on the Palette icon in the  Control Panel     When you launch a Tracking Backup session  a dialog box will ask you for the IP  address of the Host system  You can find out the IP address of the host system by  hove
233. n these cues although the cue  list pointer is elsewhere    d   A yellow light with the pause symbol in it shows that the cue list has been halted    d A green light shows that this cue is currently fading and this is where the cue list    pointer is  Tip    e  f you hold down  SHIFT  while pressing the  STEP UP  or  STEP  DN  buttons the Cue List Pointer will jump either to the first or the  last cue in the Cue List    e If you hold down  SHIFT  and press  GO   the cue list pointer will  not advance  but the cue list will assert    e If you hold down  SHIFT  and press  HALT  BACK   instead of  backing up in Back Time as set in the Default Cue List Options  you  will go to the previous cue in Cue Time    e If you quickly want to complete a cue that is running  press  STEP  DN     See Also  Cue List    Releasing  amp  Asserting Cue Lists  Playback Bubbles    165 Palette OS Operations Manual    Recording and Using Looks    Autoscroll Cue List  Scroll Lock     By default  Cue Lists are set to scroll automatically as Cues are executed  To  enable or disable this function  click the Autoscroll Cue List button in the Cue List  Toolbar or press  S9  when no Channels are selected     If this icon shows  Autoscroll is on  Scroll Lock is off   Cues will automatically  scroll as they are executed  The current cue will be third from the top of the list  The  softkey will look like this     59    Scroll  Lock    Note   The Blue Box will follow the Green Cue List Pointer for running cues i
234. nd Line Syntax  Note that  S10  is All Time      S11 Cue Time   described below  is used for removing independent timing     Time Display When Running Cues    If you run cues while in the Times display  you will see live countdowns on both the  waits and fades  When the cue has completed  the white numbers on the screen  represent the recorded independent times whereas the grey numbers are the times  that come from the time columns in the Cue List  Only the most recent fades appear   that is  tracking attributes do not show Wait or Fade times     Times shown with a dark blue background are from currently un selected cue lists   See Channel Colors and Symbols     Deltas in the Time Display    If you are in the Times display and you adjust an attribute value  you will see a white  delta triangle        If you have not already adjusted the Level in the Levels display  the attribute will get  a delta on its level value too  The reverse is not true  That is  just because you are  adjusting an attribute value  it does not mean that you will see deltas in the Times  display     If you do have deltas in both the Levels display and the Times display  you can still  filter either out TIME during record  update  move and copy commands using the    l ae Attribut  Attribute Filtering button ae    Palette OS Operations Manual 122    Programming and Viewing Channels    Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Ef
235. nd the button blue and buttons or slider that you have   visited will remain green  If you have LEDs not flashing  buttons that are not responding  or buttons and sliders that turn green before you touch them  contact Strand Lighting     311 Palette OS Operations Manual    Palette Control Panel    Read Release Notes    Vg    Each and every software update to Palette will have accompanying Release Notes to  tell you what is new or what has changed in the latest software release  After you install  the software a dialog box will pop up showing you the release notes  If you want to go  back and read them at a later date  use this button in the Palette Control Panel   Also    see Release History        If there is only one set of release notes  initial install   clicking this button will open up  the notes directly  Otherwise  you will be presented with a dialog box asking you to  choose which notes you want to read     Choose release notes        2004 06 15    PAUOS OF 05 00       The notes will be sorted by date  Either double click on the desired one or select it and  choose the Show Notes buiton         F June 9  2004 12 00   Microsoft Internet Explorer Seles  File Edit wiew Favorites Tools Help ae  ay Back  F  x  EB ofl x   Search Se Favorites GP media fe  AE     5 3   Address E  D  5avedInstalls ReleaseNotesz004 07 05  htm w  gt  Go Links   al      Date  June 9  2004    FEngineVer   0 1 53  UI Ver    0 1 35       horizoncontrol com  Acar cyuseses SOT fovea E    Use the scro
236. ng and Viewing Channels    Load Cue                    51  Cue Lit  Vetig      B  52  Cue     53  Cue Number     54 Clear On Load      55  Load Cue State     59  Attributes  All Attributes      12  Look    a W    OK   x Cancel         Note     The Cue Number box is active when you enter this dialog  If you roll the  wheel you can scroll through the list to select a cue  The Cue Number is pre   stuffed with the cue number where the Blue Box was sitting  so it is fastest to  move the Blue Box to the cue you want to load before pressing  Load     3  If desired press  S4  to clear all Captured Channels before loading  your selected cue  If you don t do this  whatever is Captured or  Loaded before you load this cue will stay Captured allowing you to     layer    bits and pieces from different objects before Re Recording or  Updating    4  If desired press  S5  to load the cue s State or the cumulative effect  of all cues up to that point in the cue list as hard values     5  If desired press  S9  to load filter Attributes from the Loaded item     Note     If you don t do any Attribute filtering  the item Loaded get shown in the  Loaded Status Bubble  If you do subsequent loads in Blind before  making any changes and Clear on Load is checked  the first item gets  released and the new item gets loaded  You can layer ideas if you Load  one item  make a change and don t update before loading another   make sure to clear the  S4  check mark     6  Press  ENTER  to load the Cue     7  N
237. ng the Radio Group field blank is also valid   i e   any Radio Variable who has no text in this column will be part of the same  radio group      To learn more about Macros and Variables  check out the topics below     Palette OS Operations Manual    Screen Layout    View Properties    Pressing  VIEW  button or  V  displays the View dialog box     View     eret  pe betteltes  51  Fisture 55  lt                                    x Cancel      When the dialog box opens  the Channel tab is active allowing you to use the  syntax  VIEW       ENTER  to see the properties of a specific Channel     This is the method in which you get to View and Edit the Properties of almost  anything on the console  You can navigate this box using the Softkeys and the  display on the right hand side will change to allow you to further narrow your  selection        When on the console  there are two very handy accelerators that soeed you through  this box  You can press  VIEW   BUMP  or  VIEW   SELECT  to directly open the  Properties box for either a Look or a Cue List  You can also press  VIEW   CUE        ENTER  rather than  VIEW   S10       ENTER  to quickly see the properties of a  specific cue  Similarly   VIEW   LOOK       ENTER  shows you the properties of the  specified Look     Palette OS Operations Manual    Screen Layout    Remote Video       If you install the Palette PC software on your personal computer  available  from www strandlighting com   one of the START Menu options is to conn
238. ng the Select Softkey called Attribute Family     107 Palette OS Operations Manual    Programming and Viewing Channels    Selecting and Setting Channels    Note     Intensity information for Channels is shown in the Channel Grid with the Channel  number on the top row of numbers and the level on the bottom row  Selecting a  Channel is the first step towards setting or modifying levels  Channels may be  selected with either the mouse or with keystrokes or you may use the optional    Button Wing Panel     Moving Light Attributes are shown in the Attribute Grid  Also see Controlling  Moving Lights          Selected Channels are identified in the Channel grid by a red highlight around the  Channel number and level or in the attribute grid as text with a light blue background     8 or t 50     The level may still be controlled by other means  i e  Cue Lists or Sub Masters    Until you specify that you want to change the level  you do not have control over it  with the wheel or keypad  Once you alter the level  the red outline will fill in and a  white triangle  delta symbol   meaning changed  will appear  Attributes will get red a  red triangle and text     16  280   awe    Using the Keypad    For a full description of check out the topic Command Line Syntax     Fixture 1   16 thru 22 At 80    Note     If you want to use the QWERTY keyboard on the processor make sure that  the Num Lock key is on before using the numeric keypad     L     2     NOTE     Enter the number of the Chann
239. nge Location dialog box     Palette OS Operations Manual 236    General Information    Select Location    El North America  A United States  H States A C  H States D H  H States l L  F States M    Maine  E Maryland  A Massachusetts    Adams  MA    Arlington  MA    Attleboro  MA    Boston  MA    Brockton  MA    Brookline  MA    Cambridge  MA    Chicopee  MA     East Boston  MA    Fall River  MA  Fitchburg  MA    Description        51  Description      Boston  bid    Location      2  Latitude 42 3567     53  Longitude  71 0569    Today s Astronomical Events  Momina Twilight 05 32 10  SUNS 07 11 52  Sunset 16 33 20    Evening Twilight 18 13 01    w    OK   Pas Cancel       S1   again  is arbitrary  You can enter anything you like in this field  but it will be  filled in with the selection you make with the mouse in the list to its left     Location     S2  and  S3  will be filled in if you choose a city from the list but they also allow you  to enter precises values for Latitude and Longitude if you Know them  Normally  choosing a city that is within a twenty minute drive will be close enough     Today s Astronomical Events    For the location chosen  you can see when each of the four astronomical events will    occur based on the current time of you system     To set Palette   s clock and daylight savings time parameters  read the topic Date and    Time in the chapter Palette Control Panel     23     Palette OS Operations Manual    General Information    Show Save Options    To
240. nnels will  become selected and their attributes will have the Look applied to them as a Palette   Typically  recording groups at levels and setting a Button Bank up as a Group Select  nicely takes advantage of this Button Action  That way  pressing the button once just  selects the Channels  but if you double press it  you have them selected and set to  their pre recorded level     271 Palette OS Operations Manual    Hardware Setup    Button Array Described  The button array is a virtual pop up version that is accessed using the Tools button     Palette Mode       TEE    A large 5X5 grid will pop up on the screen showing you the label of the recorded  look and it s corresponding button  You can also pop up this display by using the  first four softkeys while holding down the  TOOLS  button  Once you select a button   the 5X5 display disappears  You can stop this behaviour by pressing the pin in the  upper left hand corner in  At any time  you can press the fat up and down arrows to  scroll through the stack as configured in Hardware Setup   Button Array  If you press  the thinner button to the right of the title  you will page between the four Button  Banks A through D     Palette OS Operations Manual 272    Hardware Setup    273 Palette OS Operations Manual    Hardware Setup    Palette OS Operations Manual 274    Hardware Setup    Hardware Setup   Console    Conzole Light Level   Si Llinked  10    S2 Left ho    S3  Aight ho              E4 Last Action Editing  56  GWERTY Ke
241. nnnnn nnnm 1  About Palette             ccccccceccncecencecencencecenceneeceneecenesneneenenseneneenens 5  System CapacitieS            cccccssecceesesssseesesseesesneesesseesesseesensesseaes 6  The Abstract Control Model             cccscscsesesecececscscsceceneececseeees 7  WAC KUNG  iscsi 8  A Note on Redundant Datai          cccccccececescncecscencececeececeeenesees 10  SPO S E E A E A 12  Cue List Time Cells and the Blue Box 12  Part cues 13  Independent Timing 13  Time on the Command Line 15  Using the A B or C D faders to specify time 15  Multiple Cue List Concept                 ccsscccsssecseseecenseeeenseesensees 16  Fade Resolution      sasannsnnnasunannnnunanunannnnananunannnnananunannanannsunnnnnn 17    HTP  Highest Takes Precedent  vs  LTP  Latest Takes Precedent     18  PO TN S ere E 19  Tips and TEICKS asset nace cee e ensani Aae aE aD EE a 20  Screen LayoU t Ger eerr areree rr cere er rrcerr cree Serr cern errr err cerr eres orercrrrcrer errr 27  Sereen AV OU se tectsisiecsiiswunsiesse nue wuclenwencusiewnnssationssacwclencunctstects 28  TOOID ANS sosisini sonene EEEE 30    Palette OS Operations Manual    Index    Gue ALISE TOODA 2isceciecticeldeeticedceeticuddevtieedioriievdiaticudievtieetievtie  Channel Grid TOOIDAr         ccccccccccccncecscscscecenencececscsceseeeneaeecess  Cue List Directory Toolbar                  ccccsseeesseeeeseeeeneeeeneeeenees    CHanner Grid eascctecetovatvcenwacsvatewsiecedsereneteenseaetwesmenswetventeacie   Adjusting the Size 
242. nt Automation       Check the Machine_ID then press the Run button  The machine running the  presentation will now wait for commands from Palette  Running the show using this  method does not prevent you from navigating the slides using standard methods   When the presentation is done  press the End button     Note     The first time you run the Palette macro in PowerPoint  you may be  presented with a Windows Security Alert     301 Palette OS Operations Manual    Macros and Show Control      Windows Security Alert Eg    To help protect your computer  Windows Firewall has blocked  some features of this program   Do you want to keep blocking this program     Name  Microsoft PowerPoint    Publisher Microsoft Corporation    Keep Blocking Unblock Ask Me Later    Windows Firewall has blacked this program from accepting connections from the  Internet or a network  IF you recognize the program or trust the publisher  you can    Unblock it  Wher should   unblock a program        This is Windows telling you that it notices you want to listen to Palette   Choose Unblock     Palette OS Operations Manual 302    Macros and Show Control    Serial Out Macros    The Macro Editor has macros that you can assign to macro buttons or cues that will  send serial data out the back of the processors DB9 serial connection  These can  be used to trigger other show control devices such as video switchers  MP3 players  or even other lighting consoles     lt is a good idea to initially set up the communi
243. nt this from happening  what you should do is BLOCK the first cue of  Scene 2  You can either choose to do it before you start working on Scene 2 or after  you re happy with it  It doesn t matter  Just do it before you go back to work on cues  in Scene 1  When you do  a horizontal line will be drawn above the cue you blocked   No information will track past that line  but rest assured  the cue below the line has  all the information to make sure that there are no surprises on stage       755 release bally 0 Sia  aj 76 Tao OF SOBRE 2 2  q    enter e     Blocking Cues    Note     To block a cue click on the desired cue then right click to open the Cue List Right   Click menu     Unblock Cues   Unblock Entire Cue List  Block Cues   Block Entire Cue List    Choose Block Cues     You can also select multiple cues using the Blue Box to Block more than  one cue at a time     The syntax  CUE   75 5   S5   BLOCK  is also valid  cue ranges are  also allowed     Palette OS Operations Manual    Recording and Using Looks    Warning   If you are using multiple cue lists in your show  you may want to reconsider  blocking cues  Blocking a cue puts hard values for every attribute of every  Channel in your show into the cue  If you are running a linear show  this is a  great way to stop things from tracking from one scene to the next  but be  aware  it may    steal    channels away from other cues with long fade times that  are still running or more dangerously other cue lists  You may conside
244. ntrance  one at the Exit  one in the Theater and  one in the Great Hall  the log file may look like this     Entrance was tripped at 11 11 37 on 05 15 06  Exit was tripped at 11 11 51 on 05 15 06  Theater A was tripped at 11 12 40 on 05 15 06  Great Hall was tripped at 11 15 52 on 05 15 06  Theater A was tripped at 11 21 22 on 05 15 06  Exit was tripped at 12 01 46 on 05 15 06  Entrance was tripped at 12 22 17 on 05 15 06    Example   Temperature Indicator using Serial Port  Communication    In this example an external temperature sensor is hooked to Palette using one of  the serial ports  At specific intervals  the current temperature is read and different  cues are run to indicate to the public  using color or movement  the temperature  A  Time Event with an hourly repeat executes this code       open Comi  with proper parameters   HC SerialOpen  1   9600 N 8 1            request temperature from gauge  hex code    HC  Serialwricei 1   0x4b      A very short while later   enough time for the gauge to respond  this code is called        sucks in temperature as a string   temp   HC SerialRead  1       close serial port   HC SerialClose  1          converts the string  temp  to a number  adding 20   temp   temp   20          limit the bottom   20F will be the coldest    temp   math max temp  0           limit the top  110F will be the hottest    temp   math min temp  130          normalize between 1 and 12 rounding down   cue   1   math floor temp   11   130           run the 
245. o The very fastest way to record a Look is to build a look on stage then press   REC   BUMP  on the desired Look Master    o Ifyou want to keep the Record Look dialog box open to add label or change  the record options  hold down  SHIFT  before pressing  BUMP     o If you want to change the properties of the Look after it has been recorded   press  VIEW   BUMP     o You can also use the syntax  MOVE   BUMP   BUMP    COPY   BUMP    BUMP  and  LOAD   BUMP  which are very quick  See the Using Looks  topic   Make sure your hardware is setup to have Looks on the slider panels  first      1  Select either or from the Channel Grid Tool    Bar   2  Select the Channels to be assigned to the Look Master     3  Set the levels or attributes     4  Click the Record button l amp n the Tool Bar or press  REC   The  QWERTY equivalent is  R    5  Press  LOOK  or  F12  to record a Look     Record Look     51  LookPage Main          y   S2 Number 1 2S                 53  Record   Changed Attributes  deltas  E     311  Cue        54  Label Cyc           85  Inhibitive Look      E7  Update   58  Exclude Look Masters     59  Attributes   All Attributes  W    OK   E Cancel      The following properties can be edited     S1    Select the Look Page in which you wish to record this Look  into from the drop down list box  The last page you recorded to  will already be active  so if you are working on position palettes   you will not have to change to the Position Look Page on every  record operation   
246. o also turn off your monitor  Launch the Power Options Properties from the  Palette Control Panel     Power Options Properties x     Select the power scheme with the most appropriate settings for  this computer  Mote that changing the settings below will modify  the selected scheme    Power schemes           Prezentation ka      Settings for Presentation power scheme    Turn off monitor  After 1 hour ka      Turn off hard disks    Never         System standby    Never wv         Notes     e The safest way to turn on the monitor after it has automatically turned off  Is to touch the SHIFT key on your console  That is assured not to change  any levels on the stage  either by running cues or adjusting subs    Touching any key or handle on the console will disable the screen saver  and turn the monitor back on      e It is not suggested that you adjust the hard disk power scheme     333 Palette OS Operations Manual    Palette Control Panel    Network Printer Setup       Printing is achieved by connecting you console to a Local Area Network Printer  which  saves you from having to move the printer close to your console  It also allows you to  use any new printer you have successfully installed on your LAN without having to  install drivers     Click on the Printer button in the Palette Control Panel to access the Printer Tasks  dialog box      gt  Printers and Faxes Seles  File Edit view Favorites Tools Help    N y Bach  gt  Bi pe Search lear Folders  FEE   Address    Printers and
247. o close the dialog box  Then move the  Blue Box to the Attribute column and enter the starting output address for each  Channel  You can also use the Power Patch to automatically enter a series of  Channels  If you have automated lighting that needs an intensity patch and an  automation patch  enter each in the appropriate columns  This is typical with  scrollers and tungsten sourced automated lights     Channel Settings    Sometimes when you add moving lights to your rig  you want the encoders to react  a certain way  i e   when you crank the wheel right  you want the light to move on   stage  To do this  move the Blue Box to the Settings column and press  EDIT  or   Insert  to open the Channel Seeing dialog box     Fixture Patch Settings         52  Invert Tilt     _   53  Swap Pan   Tilt    w    OK Fas Cancel         After you close the box  the Setting cell will have symbols showing which setting  was applied  Pan Invert  Tilt Invert and Swap Pan Tilt shown below from left to right      Fixture  Intensity  Attribute   Type   Settings    56 401      L2500 Spot Enhanced 16 Bit Gear     Output Settings    You can configure the Output  DMX or Ethernet  by tweaking its value at the very  end of the Fade Resolution chain by moving the Blue Box to the Settings column in  the Patch By Output display and pressing  EDIT  or  Insert   You will be presented  with the Output Patch Settings dialog box     249 Palette OS Operations Manual    General Information    Output Patch Settings 
248. o update Cue 9 5  This  is dull     With MIB  what happens is this   Channel A is on the cyc in blue in Cue 1   It tracks for the next 4 cues then fades out  intensity only  in Cue 5   It does nothing for Cues 6 through 9     Once Cue 9 is complete  a Move In Black occurs to setup up all of Channel A s  parameters     Palette OS Operations Manual    Programming and Viewing Channels    5  You press  GO  for Cue 10 and Channel A fades up nicely in cue time  Down Stage  Center  in Open White on the actor s head     The important thing to remember here is that magic happened AFTER Cue 9  completed  but it is Cue 10 that has the MIB properties in its Action dialog box     Cue Action   51  Follow Mode    yysit for Go  0 0       53  Run Next Cue    CueListGo  C Z D        E5  Macro               56  Suppress MIB     57  Move In Black Time 2 2 wait  lade    P w    OK   Cancel         Move In Black Time    The Move In Black Time is the fade time that the attributes use  while in black  of  course   In this case  there is a one second wait after all the fades in Cue 9 have  completed  this insures that any residual tungsten filament glow has cooled off  and  then there is a 2 second move  Even though we re in black  a 2 second move is a  little more subtle than a snap  This could either be because the audience can  actually see the moving heads  or it is an attempt to reduce noise  Another example  may have a much longer wait and fade time  particularly if scrollers are involved  as  y
249. o white and you will be presented with a red target to touch  Do this with  your finger from a typical viewing angle  You will repeat this two more times then  choose OK to exit     If your system does not have the ELO Touch Calibration option in Addition Apps  you  will need to download and install ELO drivers from http  Awww strandlighting com      323 Palette OS Operations Manual    Palette Control Panel    On Screen Keyboard    If you are using Touch Screens on your console  you may want to launch the On        screen Keyboard from the  Panel     Additional Apps button in the Palette Control    Fie Keyboard Settings Help    procen    Palette OS Operations Manual       324    Palette Control Panel   Mouse Properties  Palette s integrated trackpad has many options that can be adjusted by selecting the  Mouse Trackpad options from the Palette Control Panel        1  To enable or disable tap clicks on the pad or to change the button functions  select the  Taps and Buttons tab        Wheel Mouse On PS   Port Properties    Harare scrolling   a Gestures   Options   Devices      Tape and Buitons Pointers    Motion   Wheel    Button assignments    a Let Click Select  2  Right Click Contest Menu         Middle Click P an            Tap Click Settrgs    Use Defaults      2  To adjust the relative acceleration and speed of the trackpad  select the Motion tab        325 Palette OS Operations Manual    Palette Control Panel       Wheel Mouse On PS   Port Properties    Taps andButens   
250. of the Channel Grid Display  Moving around the Channel Grid using the Wheel    Moving around the Channel Grid Display with the trackpad   Description of the different states of Channels                    Attribute Grid Peeeeeneeeeetencer reenter necrmeny Pannen    hor rre  Mnnernn ernment meren  PIE MONU cc cckiretetcccians AEE A AE AAEE  DISHIAV MENU sicscsescccavcosdecavcnsrecaveostsnessescsecusnecanevseacacsvecscacsweas   MEID  MENU  sccis iaer AEA    SOMK CYS isisisi aa  Popups   Additional Softkeys       Moving Light Softkeys   Default Softkeys    Cue Softkeys  K  yDoard SHOMCUIS saiu iisipin iania iaaiiai    Stat  s BUDDIES aviissiiiisiioiisn inoia aaa aan  Tool   Fader   Fading   Saved   Time   HW Status   Loaded    Palette OS Operations Manual    Index    GM   Grandmaster 51  Uber Status       cccccccsssssesssecssecseessesseeseesseesseesseeseesseasenesseeseneees 52  Playback BUDDICS icecedcccdccsanccsascaasncoseioscanonsssccassecsesccsaccesasvaany 53  Disabled 53  Playback Master and Manual Crossfader 53  Split Crossfader 54  Two Scene Masters and Slider Bank Lookmasters 55  Additional Playback Bubbles 55  Sub Master Pages isn  secececi sec  cared acecssieccasspdeasacavacarccnsierosaasien  57  Macro BUT OIS ieee tic sce ccesnececuswecencespecawtsdwesteniusmacenteamncemsenucenes 60  VIEW PrOpe rte          cccssceeeceessceeseenseeeseeeaseonseoeseeenseoneeoeseseaeens 62  REMOT VIGCO  ciicehicelicelicelichcculeceiecelecstecsdec shes ecvteeieaetideleoeic  63  Console BUN
251. ok  Page  54  Destination Look Page     52  Source Look  55  Destination Look     1 5050       a  2  pe 2    Are  ed  Haze     510  Fisture      4  BAND  s 5   Verit Cyc  E  DSC Floor     511  Cue  53  Source Look Number j  5 6  Destination Look Number  J oe       59  Attributes  All Attributes    E wW    OK    gt  Cancel      Using the mouse or softkeys  select the Source Look Page and Source Look  then  define a Destination Look Page and new Look Number  The current Looks are  displayed in the box on the right for reference     You can overwrite an existing Look by choosing one from the list  If you do  you will  be presented with this dialog box        Overwrite Destination Look    Destination Look i already recorded  overwrite this look     w Yes   X Ho    Attributes    If you want  you can filter out different information from the source look so it i not  used when creating the destination Look  To do this press the Attributes button        Attribute Families     51  AlI    52  Mone       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    po Cancel         By default all check boxes will be checked  You can customize this any way you like     Note   o If you double tap  S5   or any other softkey   it will    solo       Position  That is  all other check marks will clear and Position  will remain checked     245 Palette OS Operations Manual    General Information    o While in the main Move Copy dialog box  if you pres
252. omplete it using the  handle  all times will be re scaled to the distance the handle has to  travel  with the greatest time in the cue being measured from top to  bottom and all others scaled to that  Wait times will be scaled too     e It does not matter if the handle is at the top or bottom when you start  to use it  As long as it is at one end  it will function as a manual  crossfader  moving you forward through the cue list    e If you want to manually crossfade backwards through the cue list   hold down  SHIFT  while pulling the handle  You will notice that the  pending cue in gray at the bottom of the bubble will have a lower  number than the current cue in black text up top     AE    7 J         Split Crossfader    When the faders are setup up as Split Crossfaders  the Left handle can manually  control the progress of intensity attributes that are moving up  as well as all other  moving light attributes  whereas the Right handle manually controls the progress of  any Channels who s intensity are going down in the next cue  At any time you can  press  GO  to execute cues  or just move the handles  The position of the Left  handle will be identified by the thick yellow bar and the position of the right handle  marked by the thinner blue line         If you execute a cue that has identical Up and Down times using  GO   the fade will  appear like this     Palette OS Operations Manual 54    Screen Layout       If you press  GO  on a cue that has split fade times  the progre
253. ontrol    Sometimes the ticks on the wheel don t give fine enough control  For instance  if you  are panning a light  each tick is one degree  At a distance  that can be too much of a  move  To get finer resolution  hold down  SHIFT  when you roll the attribute     On some attributes  like Position and Zoom  the display won t necessarily change   but the Channel will respond with finer movements  Other attributes  like color  wheels  will show you the steps between full ticks  Rolling the wheel on Color Select  takes you between whole colors  but holding down SHIFT takes you to fractions of a  whole move     cl Select    Blue  0 5    Attribute Pop ups    Rather than rolling the wheel and changing values Live on stage  you can also  double press   1  through  S4  and an appropriate list of options will pop up  For  example  if you are on the Color encoder bank     5  52 53 54  cl cl Color  whi Hd Select Time  clwhi bd   cl Select Color Time  Select Blue Tracking    and double press  S2  a large list will pop up     Palette OS Operations Manual    Programming and Viewing Channels       Note     To open the large popups  you can click on the  S1  through  S4  attribute  softkey bubbles with the mouse  or touch screen      When the pop up is displayed  the softkeys  S1  through   12  will display     51    White    52 53 54 55 56 57 58 59 510 511 512    Light Blue Yellow Light Pink Green WMagentajLavender Amber Orange UY  Red Blue    You can use the console s softkeys directly or
254. ontrol  You have total control  Press  S3   and check out the Hardware Setup  specifically the Slider Panels and A B C D fader  setup pages  Working with just these two controls  you can make Palette just like  the console you learned on  For more information check out the topic Hardware    Setup     Hardware Setup    THe 157  Slider Panels  51  4 B Slider   Disabled     Preset A B Two Scene Master     Cue List A B PE Master   Crogstader     Cue List A B Split Crossfader    Top  amp  Bottom Slider Bank Lookmasters  positive     Top  amp  Bottom Slider Bank Lookmasters  inverted      52  C D Slider  RBI a eee er    Cue List C D Split Crossfader  Top  amp  Bottom Slider Bank Lookmasters  positive   Top  amp  Bottom Slider Bank Lookmasters  inverted   Slider Wing     amp  B Lookmasters  positive     Slider Wing 4  amp  B Lookmasters  inverted     wW    OK                     Tip of the Day    By default  the Tip Of The Day is turned on when you start up Palette  You can  scroll through tips by pressing the  S2  key on the desk and close the tip by either  pressing  ENTER  or  REL   It is tempting to turn it off  but Keep in mind that these  brief tips were written to point out some of the more subtle features Palette has to  offer  You would have to do a lot of reading of the on line help or printed manual to  get these hints     w   ip of the Day       Did you know      52  Next Tip      To enter time in AA MM SS format  press the decimal  key twice to make the colon     51  Sh
255. or  USB sticks  upon startup for software updates  This is why it is important not to leave  the update CD s or sticks in the system  This method does not archive the install  but  you can always store the CD     309 Palette OS Operations Manual    Palette Control Panel    Console Group    Launch Show Palette    Use this button in the Palette Control Panel to Launch Palette if it is not running  or  bring the main window to the front if it is  If the Control Panel is visible  pressing the   Spacebar  is equivalent to pressing this button     If this console is your backup and you want to launch a Tracking Backup session  hold  down  CTRL  before clicking this button     Check the Up Time to see how long or if Palette is running     If you see this icon        the Control Panel is installing new software and you cannot launch Palette at this time     Palette OS Operations Manual 310    Palette Control Panel    Hardware Test       Use this button in the Palette Control Panel to start a hardware test  The Palette  software cannot be running while you perform the test so you must exit Palette before  selecting this option     Once you click on this button  you will be presented with an image of your console   Click it to start the test  Then choose the appropriate button in the top left of the screen  to choose the section of the console you wish to test     As you enter the test screen  all the LEDs on your console should be flashing  Pressing  a button will turn the square arou
256. or  if the  Autoscroll Cue List pin is out     Independent Timing    If you want to adjust the time of particular attributes independent of the time  specified in the cue  press  SHIFT   EDIT  to change the Channel and Attribute grid    Aa  to the     Times   siso1ay Press  SHIFT   EDIT  again to return to the tl  Levels    display   Changing Multiple Cells to the Same Label or Time    1  Move the Blue Box to the first cell you want to change using the arrow keys   2  Hold down  SHIFT     3  Continue to press the  DOWN ARROW  or  UP ARROW  to increase the size of the  Blue Box to highlight all wanted cells    4  Let go of  SHIFT     Palette OS Operations Manual 168    169    Cue Lists    5  Press  EDIT  on the console or  INSERT  on the QWERTY keyboard and follow  Steps 3 4 above     Changing Multiple Cells  Values Relative to Each Other     1  Move the Blue Box to the first cell you want to change using the arrow keys   2  Hold down  SHIFT     3  Continue to press the  DOWN ARROW  or  UP ARROW  to increase the size of the  Blue Box to highlight all wanted cells     q Dance    gq 3 Break 2       aj 4 S R Enter  4  Let go of  SHIFT   5  Press  EDIT  on the console or  INSERT  on the QWERTY keyboard     6  An edit box will open on the last cell you selected  Roll the  WHEEL  to change its  value up or down     7  Press  ENTER  to close the edit box  Note how all values changed up or down  relative to the amount of the change you made to the open cell     Tip   Holding down  SHI
257. osition on stage or from one  color to another   Palette allows you to have independent wait and fade times on  intensity levels going up in a cue  levels going down  and on each attribute family   Position  Color  Gobo  Lens and Special attributes   You can also split cues into  different Parts giving you more timing options     Profiles allow you to also affect the method in which a cue goes from Point A to  Point B  using the allotted time      Note     Apart from simple profiles  TheAbstract Control Model gives you greater  control on how to execute fades from one Position to another  or from one  Color to another using the Pan Tilt Movement option or the Color Space  options  See the topic called Abstract Control Model for more deta Vision Net     To assign a profile to a cue  or Cue Part   move the Blue Box to the appropriate  timing column  either Cue Time  Down Time  Position  Color  Gobo  Lens or Special   and press  EDIT  or  INSERT   You can now enter a time  as described in the topic  called Blue Box  and or add a profile to that timing parameter  When the Blue Box is  open for editing  the softkeys change to the following     51 G2 53 54 55 S6 Si 58 59 510 511 512    Snap Snap Square Slow Slow Fast Fast    ig Clear Cue  pees  AL Start At End Law Start End Start End Damna fag Ind  Time Properties    Pressing any softkey will close the edit box and assign that profile     a 3 houseto halt 63    If you want to remove a profile  just add a Linear profile to the cue  
258. ote the Loaded Status Bubble shows which cue is loaded  The Cue  List is on the top line and the cue number  or label if set  is below   Loaded    ABO  Sunrise    Note   You can either see or hide values that are tracking into the loaded cue by  toggling the Track Toolbar Button  i  If you have NOT selected the Clear on    Load option  i e   you are layering ideas  or HAVE selected Load Cue s State  option  i e   you are collapsing cues   this toggle has no affect     7  Make the changes to the cue as necessary  You can remove Channels  from a cue by selecting them and hitting  REL  or  ESC   Also see    Palette OS Operations Manual 146    Recording and Editing Cues    the topic called Release for examples of how to Release individual  attributes     8  Press  UPDT  or  U  to update the cue   Updated Changed Item    Update 4 8 Sunrise     w OK   Pas Cancel         After choosing OK  the Captured channels will be released and the Loaded  Status Bubble will be cleared  If the loaded cue is prior to the active  cue  the changes will fade when you hit  GO   If the loaded cue is  after the current cue  when you press  UPDT  the channels will be  released immediately and return to their proper levels as determined  by the console s Fade  Resolution     Note    o To record the changes as a different cue number  use the Record  button and enter the new number in the appropriate text box    o You can return to LIVE even when you are working on things in  BLIND  When you come back to B
259. ottom Slider Bank Lookmasters  positive       Top  amp  Bottom Slider Bank Lookmasters  Inverted          59  Grandmasters i a     52  C D Slider REE             st C   Iti    Cue List CY   Top  amp  Bottom Slider Bank Lookmasters  positive     Top  amp  Bottom Slider Bank Lookmasters  Inverted   Sider Wing     amp  B Lookmasters  positive     Slider Wing A  amp  B Lookmasters  inverted     w OK      The A B and C D faders have multiple purposes  On a new show file the A B are  configured as Preset A B Two Scene Masters  controlling intensity attributes on the  Top and Bottom Slider banks  see Slider Panels  and the C is configured as the  Intensity Master for the Cue List assigned to that Playback and D is configured as a  manual crossfader for that cue list  All the modes are described below     Note  Regardless of configuration of the A B and C D faders  the  SELECT     HALT BACKk  and  GO  buttons will function as normal on the appropriate cue list     Disabled    If you chose this option  the sliders will do nothing  If you are just doing a  GO  SHOW   this is the safest mode of operation as inadvertent moves on these faders  will have no affect           Preset Two Scene Master    In either case  A B or C D   the faders will be the overall intensity masters for the A  and B Scenes  The B and D faders are inverted such that if you pull both handles  together you will execute a dipless crossfade between the scenes  i e   Fader A is  full when pushed up  Fader B is full wh
260. ou are  near the top of the display     e Click above  or below  the thumb to move the Channel  grid will move up  or down  a page     e To move up  or down  line by line  click on the arrow at  the top or bottom of the scroll bar  Each click will move the  display one line  If you hold down the mouse button while the  mouse pointer is over the arrow  the screen will continue moving  line by line     e To move in big steps  put the mouse pointer on the  thumb  hold down the mouse button and the drag the thumb up  or down in the scroll bar     34    Screen Layout    Description of the different states of Channels    When you are programming your show  the Channels you select and work with can  be described as existing in different states  Understand the definitions of what  changes these states helps explain why Palette may treat them differently at  different times     Channels can be   Released  Selected  Changed  Captured  Under Playback control  Under Sub Master control  Under Flash Highlight Lowlight control    Released Channels are Channels that are not captured for use in a pending record  operation  These Channels may be at their default level  i e  not controlled by  anything  or they may be set to a level by a currently active Cue List or Sub Master     Examples of Released Channels     Selected Channels are Channels that have been addressed and are pending  immediate hands on control  Selected Channels that have not Changed and are not  Captured can still be control
261. ou can however  create your own folders and organize it as you like  It differs from  regular XP in that the Right Click menu is disabled  All of the functions that you need  are available in the main menu  such as FILE NEW FOLDER or VIEW DETA  VISION NET or TOOLS MAP NETWORK DRIVE      Palette OS Operations Manual 338    339    Palette Control Panel    Windows Media Player    1  Launch the Palette Control Panel  2  Click on the Media Player Icon  3  From the File Menu  choose OPEN            Windows Media Player is an easy way to play your CD s  MP3 s or AVI files  directly on    your console     Windows Media Player    mia View Play Tools Help    Open    Chrl o  Open URL    Ctrl U  Close krl      dd to Media Library  Save   S       Copy  Import Playlist to Media Library       Properties  Work  Offline    E  Tracki4 cda    Exit    Copyto CD  or Device    Skin  Chooser          Track 2  Track 3  Track 4  Track 5  Track 6  Track 7  Track  amp   Track 9  Track 10  Track 11  Track 12  Track 13  Track 14    Estimated Time  3 50    4  Select either the Drive and Directory where your media files are stored  or choose the CD drive  E   to play an Audio CD    5     From the Open Dialog box  choose the file or files you want to play     NOTE  To select more than one file  either hold down CTRL and click on  each file  or hold down SHIFT while selecting the first and last files      Palette OS Operations Manual    Palette Control Panel    Look in    23 Audio CD  E  J    em    Recent   
262. ou can offset the entire  cue list using this value  For example  if you programmed your song starting at  SMPTE time 1 00 01 00 and when you hear the first beat of the track the time now  reads 2 00 01 00  you would enter a value of 1 00 00 00 in this field and then not  have to adjust any cues     Suppress MIB  Move In Black     If you check this option  the Cue List will not use Move In Black on new cues  You  still have the option to edit the Cue Action with the Blue Box to Use MIB  Note   where by default this Cue Action check box says Suppress MIB  when the entire  cue list is told to Suppress MIB  the Cue Action check box is labeled Use MIB     Override Value in Show Options  Cue Lists will inherit options set in Show Options  If you want to override specific    settings  click the check box and set its value here  For more information on each  option  see Show Options     Palette OS Operations Manual 164    Cue Lists    Cue List Pointer    If a Cue List is currently released  and you want to start that cue list running at a  certain cue  you may use the Set Cue Pointer option  The Cue List Pointer is shown    by a pink light q  in the Cue List  Using the  STEP UP   amp   STEP DN  buttons or      and     while the cue list is released to move the pointer  Pressing  GO  will execute  the current cue in its cue time     You may also see     aq A red light shows that a cue list is active and currently not running    a  A yellow light shows that fades are still happening o
263. ou often want to move them very slowly to reduce noise  You may also do the  whole thing in zero time if Cue 10 follows on from Cue 9 in a hurry  Remember  this  adjustment can be made on a cue by cue bases  The defaults come from the Show    Options     Suppress Move In Black    Using the scenario above  let s say you wanted to see the light move off the cyc  and change color as it move towards the actor s head before properly landing on  him in Cue 10  You could do one of two things     A  Suppress the MIB on Cue 10  This will suppress ALL Channels from automatically  setting themselves up for Cue 10     B  Update Channel A to have an intensity level of 1  in Cue 9  Following the rules set    out above  Channel A cannot MIB before Cue 10 because it has an intensity  This may  be the desired    fudge    if you want other Channels to take advantage of MIB for Cue 10     Palette OS Operations Manual 154    Recording and Editing Cues    MIB on the Command Line    If you start a command line with  CUE   the softkeys become cue specific and  S7   is labeled MIB  If you type  CUE  5   S7   MIB   ENTER   it will toggle the MIB  check box in the Cue Actions dialog box  That is  if MIB is on  it will be turned off  and vice versa   If the Cue List has MIB Suppressed   see below   the Use MIB  checkbox will be toggled   You can also type  CUE  5   S7   MIB   5   ENTER  to  turn on MIB and set it to a fade time of 5 seconds   CUE  5   S7   MIB   2       5    ENTER  would put a 2 second
264. ow After Fade  the follow will happen after the longest  fade time of the cue is complete  If you change the fade time   you will not have to adjust the follow time     o Follow In Time  After pressing GO  the follow to the next cue  happens after a time you specify     o Follow Immediate  The follow happens exactly as the cue is  executed  follow in O time      3  If you selected Follow In Time  enter a time in the Follow Time  text box   4  Click press Enter to close the dialog box and complete the action     Using the Command Line to add Follows    If you start a command line with  CUE  the softkeys change to Cue specific    functions   S1 52 53 54 55 56 57 58 59 510 511 S12  Link Hum   Delete Delete  Follow To Leope Block Unblock HIB Time Delay Cusine eee    Typing  CUE  5   S2   FOLLOW   ENTER  allow you to apply a Follow After Fade  on Cue 5   CUE  5   S2   FOLLOW   10   ENTER  sets Cue 5 to Follow In a Time  of 10 seconds to the next cue  If the cue already has a Follow set  any type of    Palette OS Operations Manual 192    Cue Lists    Follow   typing  CUE  5   S2   FOLLOW   ENTER  will clear the follow  making it  Wait for Go   If you omit the Cue Number  the current cue number will be used     193 Palette OS Operations Manual    Recording and Using Looks    Linking Cues    In some situations you may want to link one cue to another in the same cue list   effectively jumping over some cues  You do this by editing the Action of a cue     1  Using the arrow keys  move 
265. ow Start curve can be used on dimmers or mechanical attributes of moving  lights  such as Position   Apply it when you want to subtly start a change     Slow End    w  Of Recorded Value     L    0 20 40 BU o0 100  v Through Fade    Often used when repositioning a moving light  the Slow End very subtly slows and  stops the Channel at the end of the fade     175 Palette OS Operations Manual    Recording and Using Looks    Fast Start      of Recorded Value       w Through Fade    Similar to the EIS curve  the Fast Start is useful when you want to make a real  statement at the beginning of a fade     Fast End    w  Of Recorded Value     L    0 20 AQ BU ol 100  w Through Fade    The Fast End curve can be used as a sort of exclamation mark at the end of a fade   really asserting the final position  Think of a light fading out at the end of a long and  dramatic death scene     Palette OS Operations Manual 176    Cue Lists    Damped Profile    w  ot Recorded Value   71  D    0 20 AQ BU ol 100  w Through Fade    Best used for moving light repositioning  the Damped profile gives a more organic  movement  more like that of a follow spot operator  The problem with the Linear  fade being used on Pan Tilt moves is that the Channel is moving at the same rate all  the way from point A to point B  The Damped profile slowly starts it up and then  slowly parks it at the end  Use it with the Linear Movement function provided by the  Abstract Control Model for real human like moves     ZigZag Pro
266. ow Tip of Day at startup    You can read tips anytime by selecting Tip of the Day from the main Help menu  A  list of them also appears at the end of this chapter           On Line Help    Why read the manual when it is all on line  Every dialog box has context sensitive  help by just pressing the  HELP  button  Press  HELP  then any other button to geta    Palette OS Operations Manual    Concepts and Overview    description of its uses  Press  HELP  twice to get the full help contents  The on line  help has advantage over the printed manual as the hyperlinks allow you to jump  around very quickly from topic to topic     E  Console Help Sele    Context Sensitive Help    Welcome to the context sensitive help  You see this dialog box because you just pressed the HELP button  From  here you can choose general help or help on a specific button   e For help on a specific button  press that button now    For help on the REL button  click here       For more general help  hit the help button again     PRESS Release TO CLOSE THIS BOX        The full and up to date manual is also available on line at www strandlighting com    a Palette Control Panel    When you are running the main software and no moving lights are selected  you can  press  S4  to reach the processor s Control Panel  The Control Panel gives you  access to general functions like changing the date and time  adjusting how the  trackpad works and setting up your network connections  Palette comes loaded with  useful softw
267. ox  If you apply as a palette  the levels will be marked  with a blue triangle with an  L  in it      GROUP   1  Selects all the Channels recorded in Look 1 and opens       LOOK  the Apply Levels dialog box  open to the Look tab   5   ENTER  allowing you to set their attributes as recorded in Look 5        Cue Button and the Command Line    The Cue button is used to capture a set of Channels from a particular cue and set  them to their recorded level     Note     Un Shifted  the button is the Cue button  Holding down  SHI FT  while  pressing this button opens the Goto Cue dialog box      CUE   10  Selects the Channels recorded in Cue 10 and puts all of    ENTER  their attributes to their recorded level  This may not  necessarily be the total cumulative look of Cue 10  it is  only the Channels that are in Cue 10 with the attributes  recorded in Cue 10  If you want the cumulative look of  Cue 10  Load Cue 10 and check the STATE checkbox      CUE   10  Selects all the Channels recorded in Cue 10 and puts all        50  of their attributes to their recorded level  not their    ENTER  tracking level   and scales their intensity attributes by  50      1   THRU   5  Selects Channels 1 through 5 and puts ALL of their        CUE  attributes to the level they were recorded at in Cue 10     10   ENTER  The Apply Levels dialog box will open and you can  choose to put in raw data or reference Cue 10 asa       103 Palette OS Operations Manual    Programming and Viewing Channels    palette 
268. panels to playback  Looks  initially there will be nothing to playback when you run a slider up  You will  first have to record them        Note  It is NOT important to setup the A B C D faders to utilize the Sub Master  Mode of the Slider Banks  but is optional     If you don t setup up the A B or C D faders to control the slider bank Sub Masters   they will operate normally  i e   if the slider is at the top  the Look will go to stage at  100  of the recorded level   Optionally  you can setup the A B and C D faders to  control the overall intensity of the intensity attributes of the assigned Look Pages     Note  If you do setup the A B  or C D  faders to control Look Pages  understand  that each Master will control the entire page s overall intensity level  For that reason  it is not desirable to assign the Top Slider Panel to Main 1 24 and the Bottom Slider  Panel to Main 25 48 AND THEN assume that the A Slider will control the overall  intensity of the Top Panel and B the intensity of the Bottom Panel  This is not the  case  The A Slider will control the overall intensity of the Main Look Page  Looks 1  through infinity   If you want to manually crossfade between Look Pages using the  A B  assign one panel to one Look Page and the other to a different page     265 Palette OS Operations Manual    Hardware Setup    Hardware Setup   A B C D    Hardware Setup    Preset A B Two Scene Master     Cue List A B PB Master   Crosstader   Cue List 4 6 Split Crosstader     Top  amp  B
269. pending cue  rather than the next cue in the cue list   You can see which cue you  are going to pull into by looking at the Playback Bubbles  In this case  the pending  cue is Cue 1   the cue just before Cue 2        PB Master   Disabled    In this mode  the left hand fader is the overall intensity master of the cue list  assigned to this playback and the right hand fader is disabled  You may want to use  this mode if you are sure that you will never want to manually execute fades and  don t want to inadvertently start a transition by touching a fader     Cue List Split Crossfader    The Split Crossfader mode sets up the left hand fader to  at will  manually control  the levels moving up in the next cue while the right hand fader manually controls the  levels going down in the next cue  Moving these faders in tandem executes a  standard crossfade  Both handles need to reach their end travel destination before  the cue completes  Once the cue completes  the pending cue changes and the  handles are ready to execute the next manual fade  You do not need to exercise the  full travel of the handles to re load the next cue     Notes on Playback Handles     e If you press  HALT  while a cue is in progress  you can manually  complete the cue by pulling the handle     e You can reverse the direction of the current fade at any time before  the handle reaches it s end point destination     e If you start a cue by pressing  GO   then  while the cue is in progress   you move the handle  t
270. perations Manual    Hardware Setup    Momentary    If you select this option  pressing the button will black out the stage only while you  have your finger on the button  Use this if you want to  bump  the stage out for effect  If  you want to keep it in darkness  press and hold the DBO while lowering the slider to  0      Toggle  If the DBO is set as a toggle  pressing it once will black the stage out and pressing it    again will restore it to the level set by the grandmaster slider  While the DBO is on or  the slider is at 0   the red LED will flash rapidly     Notes     e The red LED on the DBO button will flash slowly if the level of the  handle is between 1  and 99   It will be off if the handle is at full  It  will flash rapidly if the handle is at the bottom or the DBO is active   Check out Status Bubbles for display information on the GM     e There are Macros that allow you to set the level of the console lights   These macros can be called by cues so that your console lights dim  for cues such as black outs  then restore for the rest of the show     Palette OS Operations Manual 270    Hardware Setup    Hardware Setup   Button Array    Hardware Setup        57  Slider Panels  51  Bank A     52  Bank B Y  53  Bank C  54  Bank D     55  Look Page _ Stack  TT  58  A B CD  Main Group 1 Select then Appl      Group aro    6 Select then Apply    Position    Colour Da                           Button Action      Apply Palette w  5            First a Number     56  Add  gt  
271. perations Manual 278    Macros and Show Control    Macros  amp  Show Control    Macros  amp  Show  Control    Macro Editor  amp   Commands    Macro Editor  amp   Scripts    User Interface  Macros    Variables  Button  Stations  amp  MIDI  Notes    Time Events  Browser Control    Media Player  Control    PowerPoint  Automation    Serial Out Macros    Telnet and Serial  Communications    MIDI Show Control       279 Palette OS Operations Manual    Macros and Show Control    Macro Editor  amp  Commands    Macros can contain Commands or Scripts  Macros are not keystroke recorders   Macros Commands are very powerful user definable routines that Palette runs when  assigned to cues  time events  macro buttons  Variables or triggers  If you need  more advanced show control automation and logical branching  check out Macro    Editor and Scripts     When a Command is assigned to the Cue Action of a cue  you will see the macro  icon in the Action column       Cue   Label   Cue Time   Down Time   Action    q 1 start of Show i QO Sa    You can add a Command to a cue by moving the Blue Box to the Action column and  pressing  Edit  or  Insert   A Cue Action dialog box will open     Cue Action                          51  Follow Mode  wait for Go     o o 13     53  Run Next Cue                 CueListGof  C vb    2    5  Macro             56  Suppress MIB     57  Move In Black Time E f F walt fade  id OK   pai Cancel      Click on Macro or press  S5  to add a Macro Command  The Macro Editor w
272. place Fixtures    text     Double Press  S10  to change highlighted effect or use the mouse to change    highlight  Highlighted effect s attributes will appear on  S1  through  S4  and by  pressing  S10  again  you will be shown more attributes of the effect     Chase Effects    text       Chase options include Hard  Soft and Variable crossfades  Forward  Backwards   Bounce and Random order    Chase effects recorded in your main cue list use other pre recorded source cue lists   or look pages  to pull values from  Good practice dictates that you change the  source s properties to filter out any unwanted attributes before you start recording  chase steps as all attributes in the source will be used by the chase     text       Even if Channels 1 through 10 are recorded in the source  selecting only Channel 1  through 5 and putting a chase FX on them will only affect those Channels     Palette OS Operations Manual 126    Programming and Viewing Channels    Release    Releasing a Channel means to return it to normal control after Selecting and  working with it  To release Channels  press  REL  or  ESC  on the QWERTY    keyboard  You can also use the Release button on the Channel Grid Tool Bar    Note     If you have selected Last Action Editing from the Hardware Setup none of  this apply  Please read the topics in the Console section of Hardware Setup     For simplicity  describing how release works is done two different ways   Conventional Lights use a two stage release  whereas
273. properties of Cues  Looks  Cue Lists etc    Press  VIEW       ENTER  to see a Channel s title  dialog box    Press  VIEW   LOOK       ENTER  to see a Look    s  properties box    Press  VIEW   BUMP  to quickly get the Look s  properties box    Press  VIEW   SELECT  to get a Cue List s properties           76    11    Console Buttons    Soft Keys    The Softkeys are context sensitive to what you are doing always giving yot  choices at any stage of operation  You can always see what each button  bubbles at the bottom of the screen  The highlighted softkey s LED will blir  control currently has focus     When no dialog boxes are open or no moving lights are selected  the softk  functionality that is not available with the hard buttons on the console        To show the default softkeys  press Backspace to deselect the selected m    When a dialog box is open  the softkeys are used to jump to specific contri  etc    These would be the softkeys when the Record Cue dialog box is ope         Cue   i  Number       Palette OS Operations Manual    Copy Button    Palette OS Operations Manual    Console Buttons     COPY  button    Use      COPY       ENTER  to copy attributes from  one Channel to another  Attribute filtering can be  applied once the dialog box is open    Highlight the cues you want to copy with the Blue Box  then press  COPY   CUE   NUMBER   ENTER  to copy  the selected cue s  to new cue s     Press  COPY   LOOK  to open the Copy Look Dialog  box    Use  COPY   BUMP   BUMP
274. r Going  to this cue Live and re record it using the Record Option called State   See  the topic called Record Options       Unblocking Cues    Get into the habit of  cleaning up  cues by Unblocking them  This makes it easier  when you are maintaining the show at a later date  Knowing that all the information  in the cue is needed to produce the desired look on stage allows you to    clear the  clutter     To Unblock a cue  move the Blue Box to the row of the desired cue  right  click and select Unblock Cues  You can also select multiple cues using the Blue  Box to Unblock more than one cue at atime  The syntax  CUE   5   THRU   10   S6    UNBLOCK  is also valid     Unblocking the Entire Cue List    Sometimes it is desirable to  clean shop  and get rid of all the redundant data that  may be cluttering up your cue list  To do it all in one fowl swoop  right click  anywhere in the cue list and select Unblock Entire Cue List  If you are running  multiple cue lists and each cue list is a specific section of a greater show  this is  good habit to get into as you ll be sure that Unblocked Cue Lists will not  steal  away  from other cues lists  All the data they have is needed for the effect you were  building If you intentionally Blocked a cue within the cue list  be aware that it will no  longer function as a Block Cue     The syntax  CUE   0   THRU   1000   S6   UNBLOCK  works even if you don t have  a Cue 0 or 1000     Blocking the Entire Cue List    If you for some reason you w
275. r clockwise  from its current location  Note  the     puts the word  Relative on the command line whereas the     directly  following it depicts a negative relative movement      Pans the range of Channels 1 through 10 from 0  degrees to 90 degrees such that the first Channel is at 0  degrees and the last is at 90 degrees and the remaining  Channels are spread evenly through the range  Note   The     key puts the word TO on the command line     Takes Channels 1 through 10 and adds or subtracts a  scaled gobo index angle from  90 degrees to 90 degrees  from their current position  Note  the first     puts the  word Relative on the command line and the     directly  after it denotes a negative sign rather than the word To   The single     between the two  90  s puts the word To in  the command line         For some more examples showing what the command line actually looks like  see  the help topic Controlling Moving Lights under the heading Command Line Control  of Attributes  Remember  the order in which you type in the command line reflect  any ranges  i e   the     or  TO  syntax  you apply levels to  See also Fanning and    Recording and Using Groups     Command Line in the Patch    While in the Patch display  the command line is used to assign Channels of type  Dimmer to Outputs or vice a versa  Read the topic on Patch to see why using the  Blue Box may be faster than using the command line        Patch By Channel    Palette OS Operations Manual    Programming and Viewing
276. r shifted functions  such as holding down SHIFT and rolling the wheel to change numerical  fields by 0 1 rather than whole numbers     o If you double press any of  S4  through  S11  you can solo that  attribute family  This is quicker than pressing  S2  then reselecting  the single desired one     Moving Light Softkeys    If your show has moving lights patched  as you select Channels  the softkeys will  change to give you direct access to the moving light attributes     51 52 53 54 55 56 57 58 59 510 511 512  Position Color Gobo Lens Special Effects pe Select    For more information on manipulating moving light attributes  check out the topic  Controlling Moving Lights     Default Softkeys    When no dialog boxes are open and you have no moving lights selected  you can  use your mouse to press the softkey buttons  The default softkeys give additional  functionality that is not available with the hard buttons on the console     51 52 53 54 55 56 5r 58 59 510 511 512  Show Hardware Control z Save Toggle Cue  Fatai Options Setup Panel Dini Show Pin piss Part PISS    If you want to access the Default Softkeys while moving lights are selected  rather  than releasing the Channels  just press backspace  The attributes will remain  captured  but the selection will clear and you can then see the Default Softkeys     Palette OS Operations Manual 46    47    Screen Layout    Cue Softkeys    If the Command Line starts with  CUE   the softkeys change to     51 So  53 54 55 56 5r 58 59 51
277. rag columns around in the Cue List to suite your needs  Double clicking  on column separators will automatically size the column for you     e You can move any selected Channels in a cue to a separate part by pressing the  PART softkey and then update the cue  Move the Blue Box in the cue list to change  cue part timing  Palette supports 26 different parts plus individual independent  timing for every attribute if you need that flexibility     Palette OS Operations Manual 22    23    Concepts and Overview    The Grand Master can either include or exclude captured Channels  Choose your  option in S3   HARDWARE SETUP     The NEXT PREV button moves you through dialog boxes  Use it with SHIFT to  move backwards through a dialog box     Read up on SOS Remote Support in the main help files and see if it s right for you     You can delete cue parts by highlighting any cell part s line with the blue box and  press the DEL key  The Channels in that part can either be moved to the main cue  or removed from the cue altogether     While you are in a dialog box  the SOFTKEYS will take you to the individual controls   The control that currently has the focus of the WHEEL  ARROWS or NUMBER  KEYS will flash the amber LED on that SOFTKEY     Releasing Channels works in three stages  First time you press REL  it release the  last attribute you touched  The second Release releases any currently selected  red  background  Channels  The third press clears all captured Channels  Use it with  SHIFT
278. rain the console  in order to orchestrate the lights to ultimately relay the intent of the designer to the  audience  There is ample opportunity in this process for misinterpretations to muddy  the waters of communication  More recently  and at a furious pace  moving lights  have entered the theatre and the multitude of options they provide has only  complicated this process amplifying the opportunity for  miscue  of intent     Not surprisingly  there has been an increasing necessity to simplify the process of  moving light control  Unlike the hard and fast rules that have existed for decades  a  uniform language for designers and programmers to use for describing moving light  behaviors has been non existent  Moreover  the method used to communicate to  lights has never been standardized  The pioneering manufacturers of automated  lighting equipment each implemented different philosophies of control  More recently   generic moving light console manufacturers have had issues with just covering the  bases  It has been a challenge for some to turn the lights on and make them move  about  In all respects  these consoles were merely outputting numbers  sometimes  masqueraded by words to get the job done  Now that automated lighting is no  longer in its infancy  it is time for a fresh new approach on intelligent lighting control   This document will explain how we have achieved that goal with our Abstract  Control Model     Palette OS Operations Manual    Concepts and Overview    
279. rations Manual    Programming and Viewing Channels    All Levels    Every channel and every attribute of every Channel will get hard data in looks  recorded using the All Levels option  The exception to this is that any attribute that  is at it s default value will be filtered out  For intensities on conventional Channels   this is at a level of 0   As Looks are normally run HTP  this just cleans things up  If  you are going to run a look using LTP and specifically want default values in there   you will have to mark them Changed     Note   The topics Recording Cues and Recording Looks discuss three very important  options not described here  They are Update  Exclude Sub Masters and    Attributes     Palette OS Operations Manual 140    Recording and Editing Cues    Updating Cues  Cues can be modified in the Live or Blind display modes  When you modify a cue  in the Live display  the channels you alter will be seen on both the screen and the    stage  Working in the Blind display lets you modify cues without affecting any active  stage levels     Note   These methods described here do not use the Load method     Modifying Cues in the Live Display    1  Goto the cue you want to alter    2  Select and Modify the attributes of the Channels you want to change   3  Press  UPDT  or  U    4    The Update dialog box will open         4 6 Cue  6 Enter  current cue    ae   S10  Edits Track Forward   59  Attributes  All Attributes  eX coca       5  If you have just changed values that we
280. re going up or going down in the cue  i e    not tracking and not palettes  the only option will be to update the current cue     6  Select Edits Track Forward if you want the changes to continue to track from this  cue onwards  Uncheck the box if you want the changes to revert to their old levels in  the next cue     7  Press  ENTER  to update the selected items     Note     e If you change values that have been tracking  you will have the option  to change them in the current cue or in the cue they have been  tracking from  Track Back cue   You would do this for example if you    141 Palette OS Operations Manual    Programming and Viewing Channels    were part way into the scene and the designer ask  Why is the  chandelier so hot   You could then make the adjustment and have it  track from the beginning of the scene    e If you change the value of an attribute that was set by a palette  you  have the option to update the current cue with raw values or update  the original palette  You will also be presented with Track Back options  for palettes too    e The Attributes  button will open the Attribute Masking dialog box  allowing you to selectively update portions of your changes  Hold  down  SHIFT  to change the softkeys and short circuit opening the  Attribute dialog box    e Anything that does not get updated  either by Attribute Masking or by  de selecting items in the Update List  will not be Released allowing  you to make further changes and subsequent updates    e Ifa 
281. reate playback loops  If you are running a  Cue List and press  GO  you can jump out of the loop and go to the next cue  Other  actions can happen if you press  GO  too  Check out the topic called Action on GO    within Cue Loop        Creating a Loop Within a Cue List    To create a loop  you need to link the last cue of the loop to a cue higher in the list  and make all cues Follow on from each other  The easiest way to do this is use the  Blue Box to highlight the Action cells of the cues in the loop     1  Move the Blue Box to the cue with the lowest number    2  Hold down  SHIFT  and press the  DOWN ARROW  until you reach the last cue in       the loop     Cue   Label    Cue Time   Action    q ie Pull Down z  aj i Jacob Setup 6  q 142 3  q 14 4 3  d 146 5 E  q 16 Chair Set 0    3  Then press  EDIT  to open the Cue Action dialog box     Cue Action   51  Follow Mode Follow After Fade  0 0 3       83  Run Next Cue  Nest Cue  14   Jacob Setup     54  Num Loops  forever  dl     a    _   56  Suppress Move In Black           wait fade     57  Move In Black Time 14    w OK   Fai Cancel    4  Select the Follow Mode and uncheck  S3  Run Next Cue        5  Roll the wheel or type in the Next Cue number  The cue label will appear to the right  as you roll the wheel     6  Select OK  The cue list will now looks something like this     195 Palette OS Operations Manual    Recording and Using Looks         Cue   Label Cue Time   Action    q  e Pull Down z  a l4 Jacob Setup E    gq 14 2 3
282. recorded time is the default time    If you move the Blue Box to the first column and press   EDIT   this is equivalent to doing a GOTO on that  cue     88    Console Buttons    Step Forward Step Back Buttons    e Pressing the relevant button steps you through the  Selected cue list using the Step Time set in the  properties of the cue list   Press  VIEW   SELECT     e If the cue list is active   GO  had been pressed at  some point   the effect will be seen on stage  If it is not  active  only the cue list pointer will move  awaiting a  Go    e Use with  SHIFT  to move to the top or bottom of the  selected cue list    e Ifalong cue Is running and you want to quickly  complete it  press  STEP DOWN   The cue will  complete in the Cue List s Step Time as determined  by the Properties of the Cue List           Palette OS Operations Manual    Release Playback       Palette OS Operations Manual    Console Buttons    Pressing this button will release the cue list on the  selected playback master  The cue pointer will remain  at the current cue position  therefore pressing  GO   will put you back into the same state you were in  before you hit  REL PB    Press  SHIFT   REL PB  to release all cue lists        90    91    Console Buttons    Macro Buttons    The M Key buttons allow you to put custom macros  on them    These buttons are tied to the current Variables Pages  and can either be momentary  toggles or radio  buttons    lf the LED is on  the button  variable  has a macro  attac
283. rent levels and  they will be marked with a delta symbol  ready to be recorded   Also check out the  Record Options called Cue List State and All Levels  Block Cue   Sometimes  those options may be more appropriate if you want to address all Channels in the  cue on mass       S6    When discussing automated lighting looks  you often refer to Channels by the  state they are currently in  It would not be odd to hear   Take all the blue dot gobos  and make them stars   Using Select Using Palettes is the easiest way to select and  alter these Channels  The syntax is   SELECT   USING PALETTE   BLUE  which  will select the blue Channels  then you would apply the  STARS  palette  Pressing  Select Using Palettes opens a dialog box     Palette OS Operations Manual 128    Programming and Viewing Channels    Select Using Look Palette                 51  Look Page                                52  Look           511  Cue YELLOW  LT BLUE  PINE   GREEN  MAG                            ra     53  Look Number 3                      wW    OK   Pas Cancel      Select the desired palette and select OK to select Channels using that palette Live         S7    Reserved     S8    The  Store  and Recall selection set is a useful places to temporally stuff a  group of Channels that you re currently working with  If you know you will be coming  back  time and time again  to a selection of Channels  press  SELECT   SHIFT    STORE   Then when you want to get them back  press  SELECT   RECALL       S9   
284. ring over the Network icon in the Palette Control Panel     Tracking Backup Connection    Palette Host ll        pr wi    OK   os  Exit         Once you make a successful connection  the show file will be copied to the local  machine using the name ShowFile_ Tracking _Backup spb  The   spb indicates that it  is a Backup file  Each time the show file is saved on the main system  the   spb file  will be refreshed  All cue execution  Sub Master adjustments and variable changes  will track from the main system to the backup system so  if needed  the two systems  will be perfectly in sync     If the main system goes down or you lose the network connection  a dialog box will  be displayed     Tracking Backup Connection Lost    Tracking Backup Connection Lost    Go Live   Going Live in 3    hives   x ho      If you let the countdown timer elapse  or select Yes  the backup system will start  outputting levels to the stage using either its local DMX ports or the network DMX  devices        Outputs Not Enabled    Outputs are curren  not enabled  Please check that the LIVE  display appears corect before Enabling Outputs  IF you choose  not to Enable Outputs now  you must do it manually from the    FILE menu after dismissing this dialog box  Would you like to    Enable Outputs now     w    Yes pas MHo      If you choose No  the dialog box will close with all the cue etc  in sync  but the  outputs will be disabled  It will then be up to you when you want to re enable the  outputs using th
285. rry about manually marking your moving lights so  you don t see unwanted live moves on stage as cues come up without being limited  to global parameter timing  Each cue possess its own MIB timing as well as MIB  Suppression     e liming parameters are extremely flexible  from individual attribute family s wait  fade  and profile settings for every cue  to traditional cue part architecture and extending  into the very powerful Independent Timing of every attribute in every cue     e Updating Cues   It couldn t be made easier  Just press  UPDT  and Palette presents  you with a list of possible items to update given your most recent changes  including  the current cue  palettes used in the current cue  track back cues or Looks that are  being controlled by slider panels     e Track Sheets   Examining what is going on in your show during editing sessions can  sometimes be very tedious  Palette s Track Sheets give you a clear idea of what is  moving when  intensities or attributes  and even tells you when it moved last     e Safety Net Features   Tracking Backup  Mirrored Saves  Checkpoint Files and  Recovery allow you to program and operate your show in a worry free environment     53    Hardware  setup Hardware Setup    What kind of console do you want to have today  Your console can function as a  dead simple two scene manual board  the default setting for the A B faders  or be    Palette OS Operations Manual    Concepts and Overview    configured for more advanced methods of c
286. s   SHIFT   the Attribute button will look like    this At and the softkeys will change to the   following   51 52 53 54 55 56 S7 58 59 510 S11 512  All None   Position Color Gobo Lens Special Effects Time    Pressing any of these changes the attribute masking without the need  to open the Attribute dialog box  You can also double tap any attribute  family to solo it     Palette OS Operations Manual 246    General Information    Patch    Palette uses Channel numbers as the base user addressable unit  Conventional  desk often refer to these as Channels and moving light desks may call them Spots   Because of Palette s very powerful Abstract Control Model  calling everything a  Channel provides the most functionality  That way  what was once a par can  can be  converted into a VL1000  just by changing the Channel Type     To enter the patch  press  S1  when there are no Channels selected  The default  method of patching is Channel to Output  You can reverse this to patching Outputs  to Channels by pressing  S12      Note   The softkeys are sensitive to your current Channel selection  i e   if you have    moving lights selected   S1  will not be Patch   To enter the patch   regardless of what the softkeys are displaying use the mouse to select the    Setup icon above the Cue List Directory  The default selection is Patch  by Channel     Adding and Deleting Channels    When you create a new show file  the default patch contains 128 Channels of Type  Dimmer and the console is patch
287. s  ARCOM  Slider wing D  lt none gt     wW    OK   K Cancel      The left hand side of your console has 48 sliders and 48 bump buttons  You may  also have external wings attached to your desk  Each bank of 24 sliders can be  setup to control different things as determined by the combos on the right hand side  of this dialog box  If you select one of the pre defined configurations from the list in  the middle  the combos on the right will be disabled  but they will show you what is  assigned to each bank  If you want to customize the setup  choose Custom  Configuration from the bottom of the list which will allow you to adjust the values in  the combos on the right        Hint   Select a predefined configuration that is close to what you want first  then  select Custom Configuration to adjust the values     The first combo box on the right allows you to choose what sort of control the sliders  on the selected bank will be       none   Main       This list will change depending on what you have named your Sub Master pages   The important thing to remember is that user s Sub Master Pages appear at the top  of this list  in this case   Main  and  Alt    followed by pre defined operations of the  sliders  The Sliders can either be Channel Masters  Chan  or Scene Masters   either Scene A  B  C or D      Channel Master Mode    If you set a bank of sliders as Channel Masters  Chan   this gives you direct HTP   Highest Takes Precedence  control over the channels assigned to them  as  
288. s 248  Channel S uingS isincntedieteoreneieeteeeeivcianiies 249  OUIDUL SEIN G S nevecsveceesenscs cece vecerascwaceveserassvacaveceesaeacevecevens  249  Output Devices icc sacs sccssics sed ecees seco seco cs anee sere sees tees sacetessseceteees 250  Strand Lighting ShowNet DMX                    cscccssssseeeeseeseeeeees 252  PADOL cn rel heer e rn eene re ree ne reson eres eee s eee ee eee eee 255  OPCO  ONE cg    cd   eeeereher Mrereber etre errr erereerr Sere rerr rire srr rier errr errr ore 257  POWER PAIC Miraa 258  P HUNTING ieee SEEE 260  Hardware SC nsise 262  Hardware SC nsise 263  Hardware Setup   Slider Panels                     sscsssseseeseeeneeees 264  Slider Panels 264  Hardware Setup   A B C D          cccsscccsesseesesseeseneeseeseseeeneeees 266    Index    Hardware Setup   Grandmaster and Dead Blackout Button269    Grandmaster MOG 6 iscvsccccccvscsvecassestenssseavecassectaasvesetsesvencscsies  269  INGIUGE  Captured s sisien aaia 269  Detect E EE 269  Hardware Setup   Button Array             ccccssecsssseesesseeeeeeeeees 271  Button Action 271    Palette OS Operations Manual    Index    Button Array Described            ccccsccsesseesseeeeeeeseeenseeeseeeeeeenees 272  Palette Mode 272  Hardware Setup   CONSOIEC             ccccssecsssssecseneeseneeseeneeseaes 275  Hardware Setup   CONSOIEC             cccsssecsssseecseseeseeneeseneeseaes 275  Hardware Setup   COnSOIEC             cccsssecsssseeceeseeceeseeseneeseaes 275  Last Action Editing 275  QWERTY
289. s cue list from running  Once  the cue list has been stopped  hitting the Halt button again will backup to the previous  cue in the default Cue List Back fade time  See  S2  Show Options    Console  Equivalent   HALT BACK  QWERTY Equivalent   Z      Ki The Go Back button is equivalent to doing a Goto on the previous cue in its own cue  time   Console Equivalent   SHIFT   HALT BACK  QWERTY Equivalent   SHIFT   Z      IK The Step Back button replays the cue before the active cue in the default Step Time   See  S2  Show Options    Console Equivalent   STEP UP  QWERTY Equivalent        Use with  SHIFT  to go to the top of a cue list     DI The Step Forward button goes to the cue after the active cue on the default Step Time   See  S2  Show Options    Console Equivalent   STEP DN   QWERTY Equivalent        Use with  SHIFT  to go to the bottom of a cue list  If a long fading cue is running   pressing this button will complete the cue in Step Time     The Release Cue List button halts all cues on that Cue List and releases all Channels  controlled by that Cue List   The Channels will either return to their default levels  or  to the levels set by any other Cue List or Sub Master that has control of them  They  will fade out using the Cue List s release time    Console Equivalent   REL PB   QWERTY Equivalent       Use with  SHIFT  to release all cue lists     Palette OS Operations Manual 30    31    Screen Layout      f The Goto Cue button activates the highlighted cue on the Cue Lis
290. s it to 25   channel one will stay at 50   This is true if both are at  the same Priorities     Locked For Editing    If this is checked the Cue List may not be modified  The Cue List Toolbar will display          the locked icon   S  Clicking this icon turns on and off this feature   Priority    The topic called Priorities that explains how there are 100 different priorities  with  1  being the highest   By default  new cue lists have a priority of 10     Attributes    Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    Pas Cancel         The Attributes dialog box determine what attribute families will be recorded by  default in cues on this Cue List   You may always change from these default in the  Record dialog box   Selecting  None  will clear all check marks  where selecting  All   will add checks to all attribute families     SMPTE    If SMPTE is checked this Cue List can have SMPTE Time Code associated with it  and will respond to SMPTE time  A SMPTE column will appear in the cue list  You  can use the Blue Box to add SMPTE time stamps to cue or use the Learn SMPTE  Time Tool  The SMPTE time from the source is displayed in the Status Bubbles        163 Palette OS Operations Manual    Recording and Using Looks    SMPTE Offset    If you pre program a song using SMPTE  but later find that on site the audio guy  has re stripped the SMPTE on the track  as they often do   y
291. s you to point to your own directory of images that  you place on the hard drive     Create a chase easily by selecting a range of cues  ACTIONSs with the Blue Box   touch EDIT and select Follow After Fade  Then select the NEXT CUE to be linked to  the first     If you have external slider panels  you can have a 24 channel four scene console   Choose the desired configuration of the A B and C D faders using S3   HARDWARE  SETUP     When controlling moving lights  group multiple attributes together and control them  simultaneously by holding down combinations of S1 S4 and rolling the wheel     Palettes can be nested  If you build Position A from raw values  then build Position  B using Position A  updating Position A will affect Position B     You can Flip moving head Channels easily by using the FLIP Tool  Do this and  update the cue when the light    took the long way    round    when running cues     Palette OS Operations Manual    26    Screen Layout    Screen Layout    Screen Layout    Screen Layout  Toolbars  Channel Grid    Channel s Different  States    Attribute Grid   File Menu   Display Menu  Help Menu  Softkeys  Keyboard Shortcuts  Status Bubbles  Uber Status  Playback Bubbles  Sub Master Pages  Macro Buttons  View Properties  Remote Video       Palette OS Operations Manual    Screen Layout    Screen Layout    The layout of the Palette screen is flexible and allows you to look at the information  you need when you need it  When Palette starts  the screen is not a b
292. see above  must be set correctly    e Your time zone must be correct  see above     Palette OS Operations Manual 314    Palette Control Panel    Date and Time Properties                   Date  amp  Time   Time Zone   Internet Time            Server    time  windows  com      Update Now    The time has been successfully synchronized with time windows  com on  4 76 2004 at 3 16 PM                          Next synchronization  5 5 2004 at 3 16 PM    Synchronization can occur only when your computer is connected to the  Internet  Learn more about tine synchronization in Help and Support  Center                                         Note     To make Time Zones Changes take effect in the Status Bubbles  you will have to  restart Palette     Keyboard Input Language    If you need to adjust the keyboard language to access special characters CTRL Click  on this icon in the Control Panel to open the Regional and Language Options     315 Palette OS Operations Manual    Palette Control Panel    Regional and Language Options    Regional Options   Languages    Text services and input languages    To view or change the languages and methods you can use to enter  text  click Details     Supplemental language support  Most languages are installed by default  To install additional languages   select the appropriate check box below   Install files for complex script and rightto4teft languages  including  Thai    _  Install files for East Asian languages       In the Languages tab  click on 
293. selection set     For example  if you have twenty Channels on two pipes  if you Fan Pan Center you  may get this effect     Palette OS Operations Manual    Tools       If you then hold down  SHIFT  and roll the wheel until the Pan value shows as  2x    the resultant effect is two fans across twenty Channels        Note   o The order in which you select Channels matters when you use  fanning   o Channel selection order is preserved when you record Looks and use  them as Groups     o The Fan tool will automatically turn off when you change attribute  families or release the selected Channels        Using different attributes and different fanning methods and multiplying the fan gives  you an enormous amount of fine tuned control of your lighting rig     Palette OS Operations Manual 222    Tools    223    Fan  Rig  ht  on  Tilt    Fan  Sin    on  Tilt    Fan       Palette OS Operations Manual       Tools    Highlight Lowlight    Access the HighLight or Lowlight tools by pressing and holding the  TOOLS  button   or  T  on the QWERTY keyboard  then select either  S8  for Highlight or  S9  for  Lowlight  you may need to select  lt more gt  if Highlight and Lowlight are not visible      51 52 53 54 55 56 57 58 59 510 511 512  PE SHPTE    a   Rem Color  Group Fosition Color Other wae Flip Fan Highlight f Lowlight Dim Picker   more gt     These tools allows you identify selected Channels for ease of positioning  When you  use Highlight  all Gobo and Color attributes are taken to their
294. sens 336  Applications Group              cccccccsssesssseeeeseeseeseesenneesenneeseneees 337  Windows Explorer secs iccsicessveced dcsvecacccetecadeadusnencndsnedentdesoceseds 337  Windows Media Playet                csccssseseeseeeseeeeseeeeseeeeeeeeenees 339  INTERNET EDIN nina eee eee 342  Outlook  ExpleSs enn neneeeie eae een 343  Notepad Text Editor           cccccssseessseesesseesenseeeeneeeenseesenseeneass 344  BUNS  Paint sciences cect cece cece cece eee 345  Additional Applications            cccccccssseesseseeeeeneeeeeseeeeeneeeeenees 346  UO FIMO cearda a 347  Backup  Support and Contact Information                  0 0 348  TRACKING BACKUP eaaa a a aa E aaa AAE AEAEE AREARE AEA 349  Recovery  amp  Enable Outputs               scsccesssseeesseneeseeeneeseeens 350  Recalibrating  Striking and Dousing Channels                  352    Palette OS Operations Manual xviii    Concepts and Overview    Concepts and Overview    Concepts and  Overview    Feature Overview  About Palette  System Capacities    Abstract Control  Model    Tracking    A Note on  Redundant Data    Timing   Multiple Cue List  Concept   Fade Resolution  HTP vs  LTP  Priorities   Tips and Tricks       Palette OS Operations Manual    Concepts and Overview    A Quick Feature Overview    Congratulations on the purchase of your Strand Lighting Palette Lighting Control  Console     Check out the Software Revision History     Palette is a powerful  yet easy to program and operate theatrical control system t
295. sh UU    Tool    The Tool bubble shows what Tool is currently active or which tool will be active if  you press the  TOOLS  button  QWERTY equivalent  T  button   When you first  start your session  this bubble will display       because no Tool has been selected  yet  Hold the  TOOLS  button and select the tool using the softkeys  When a tool is  active  the bubble will be red and the LED on the Tools button on the console will  illuminate     Fader    The Fader bubble will tell you which fader has been moved last  what it was  assigned to and what its current level is  This is useful to set up the    blind    side of a  two scene scene from notes without having to Display Sub Masters     Note     e Movements of the Grandmaster and Playback Master faders are not  displayed here  See GM below or the topics Playback Bubbles and  Uber Status     Fading    Palette is capable of an unlimited number of Fades  or cues running   These fades  may be initiated from a single cue list running overlapping fades  complex parts   independent attribute timing or cues running from multiple cue lists  It s handy to  know how many fades are currently running so you can report to stage management  that things are still going on     Saved    After you save the current show  this bubble marks the time at which you did that  A  timer also shows you how long it has been since you last saved  The Uber Status  marks a horizontal line where the save occurred  If checkpoint files or mirrored  saving is
296. siacenassvacesecevassvaccvameresatassvecetess  127  Selections including Moving Lights                    c sssseseseee 127  Sneak   Release in Time               c ccssecceseecensecensecenseneneesenees 127  Select SOMKCY Sichasetecctngetesatentanctadatuestneetoostue tenets tusenmeetenee 128  Recording and Editing Cues              ccccccsesseceeseeeeseeeeneeeenees 130  Recording a O10  ereene Mrrrnenr Phere ser rere Serr Seer eres re St ntet arin irene 131    Palette OS Operations Manual    vill    Fast DESCIIDUON sssini ites bie ulenstacriest 131  Detailed De SCIiptiOn          ccccccseseesesseeenseeeeneeseenseeneneeeneneesees 131  Using the Command Line to Record Cues              csccceeee 133  Recording a Ranges Of Cues           csscsccssesseeseenseeseeenseeeneaes 134  Record ODuOns crana 136  Record Options for Recording Cues 136  Changed Attributes  deltas  136  Cue List State 137  Selected Channels  all attributes  137  All Levels  Block Cue  137  Captured Attributes 138  Record Option for Recording LOOKS             csssseessesseeeeeeees 138  Changed Attributes  deltas  138  Selected Channels  all attributes  139  Captured Attributes 139  Captured Attributes   Selected Channels 139  All Levels 140  Updating GUC Sn cies werccesed ce sieences i 141  Modifying Cues in the Live Display 141  Modifying Cues in the Blind Display 143  EO AC an 144  Updating a Cue from the LIVE Display using Load 144  Updating a Cue from the BLIND Display using Load 145  BOUIN NS ON AY ic se
297. splayed in yellow       with a Look Master symbol with a green handle    e The LED on the bump button for sliders that have Looks recorded to them will be  illuminated  The sliders must be setup to hold Looks     e Your hardware can be setup to control Looks via the sliders  For more information   check out Hardware Setup   Slider Panels     Inhibitive    e   Inhibitive Sub Masters proportionally scale the intensity attribute of a Channel  If the  intensity of a Channel is set to 50  by some other means  if you pull the inhibitive  Look Master at 50  the output will be 25     e The home position for a Inhibitive Look Master is Full  100       e The intensities of Channels being limited by inhibitive Sub Masters are displayed in       yellow with a Look Master symbol with a red handle Mili    e The LED ona bump bution that is setup to control an Inhibitive Look will flash if its  slider is not at the top  It will flash rapidly if the slider is sitting at the bottom     Palette OS Operations Manual 208    Recording and Using Looks and Groups    Recording Looks    For a complete description of Looks and different Look types  check out the topic  Looks  Palette does not have a collection of things called Groups  Groups are built  using the Record Look Syntax and used by pressing the  GROUP  key or  G  and  referencing a recorded Look number     Your hardware can be setup to control Looks via the sliders  For more information   check out Hardware Setup   Slider Panels     NOTE    
298. ss of the Up time  through the fades is represented by the thicker yellow bar  whereas the Down fade  is represented by the thinner black bar        The bulleted Notes that appear above in the paragraph called Playback Master  and Manual Crossfader apply here too     Two Scene Masters and Slider Bank Lookmasters    When the console is set up in any of the Two Scene modes  the Playback Bubble  shows the level of the faders  left to right respectively  In Two Scene Preset mode or  when the Lookmaster mode is  NEGATIVE   then the right hand fade will report a  value of 0  when the fader is at the top        Additional Playback Bubbles    There are 12 additional Playback bubbles made visible by selecting       Any active cue lists will have a bi color progress bar displayed between the active  cue  black text  and the pending cue  gray text   The currently selected cue list s  bubble will be down  1000s in the example above   To assign cue lists to playback  pages  right click in on the first cue lists of the desired page in the Cue List Directory  and check off Playback Page           Playback   Current   Hext  Remain Follow   Fading     Cues    vertigo O 5 room   1 PRESET 105  A ic p   cg 3000 Spot a b4  Eao wash  N     60 deg 26       3500 me n 36  EPE TE 43 de 49    por Move Down 23   2000 Wash Se ER EES strobe 30  a1 000s Pruner   iris In 34   JEdge pick k Add Look Page    d  Ea Ver Focus Fi p e  Ela Ver Gate Che 1   gate ch      J    After checking off Playback Page  a hori
299. ssing this button changes  the softkeys to the following     51 52 53 54 55 56 SZ 58 59 510 gH 512  Levels Levels Levels Captured  Attribute Using  Store  E E   gt 0  Going Up Going Dn Attributes  Family Palette hean ces   Gees  a Pees     S1    If you want to select any Channels that is on  choose Levels  gt  0       S2    Often  you may run a cue and notice the lights that came on had something  wrong with them  i e  wrong gobo or too bright etc    To select these Channels   choose Levels Going Up      S3    Similar to Levels Going Up  you may want to select Channels with Levels  Going Down  maybe to adjust their Independent Timing      S4    Selecting Channels that currently have Captured Attributes is an easy way  to grab everything you re currently working with      S5    Use Select Attributes if you want to capture the Live values of a Channel that  is currently being played back by either Cues or Looks  This is often handy if you    are doing  surgery  on cues  Start by first selecting the Channels and then press  Select Attributes to open the dialog box     Attribute Families     52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color   57  Gobo  511  Time      wW    OK   F Cancel         Note     The Effects check box is disabled as Effects are owned by the cues  not the  selected Channels     Check off the Attribute Families that you want to capture and select OK  The  selected Channels    attribute families will become captured at their cur
300. t    your cue list  The current cue will not advance     e The BLIND LOAD button has two functions  Un shifted it opens the Load dialog box   Shifted it takes you in and out of BLIND     e  f you hold down  SHIFT  while you press  HALT BACK  the cue list will go back to  the previous Cue in cue time  rather than the Halt Back time     e Busking Looks is a very powerful feature of Palette  Sub Master can be configured  to give true Last Action control to moving light attributes     e If you want to remove information in a cue  LOAD the cue  select the Channels   release them  then press the UPDT key to update the cue     e To quickly record a Sub Master  set the desired levels then press  REC  then a   BUMP  button  You can later edit the name of the Look by pressing VIEW then  BUMP to get the Look s properties  If you press  REC   SHIFT   BUMP  the record  dialog box will remain open to allow you to label the look     e lf you are editing a numeric column  like time   after pressing EDIT you can use the  WHEEL to change the values  If multiple cells are selected  the values will change  relative to each other     e Use Load to load cues or looks  You can load multiple items on top of each other to  combine ideas     e To quickly move a Sub Master  touch SHIFT MOVE then the Look s BUMP button   then touch the desired location s BUMP button     e To quickly copy a Sub Master  touch COPY then the Look s BUMP button  then  touch the desired new BUMP button     e Press S4   CONTRO
301. t  fader will control the level of the top and bottom panel s respective overall intensity   The right fader is inverted so that full output is achieved by positioning the fader at    267 Palette OS Operations Manual    Hardware Setup    the bottom of travel  This allows you to  while moving both handles  execute a  crossfade between two separate pages of Sub Masters    Slider Wing A  amp  B Lookmasters  positive   Similar setup to Top  amp  Bottom Slider Panel Lookmasters  positive  but using the first  two wing panels   Slider Wing A  amp  B Lookmasters  negative   Similar setup to Top  amp  Bottom Slider Panel Lookmasters  negative  but using the  first two wing panels   Captured In Time and Release Time    If you are running a show live  it is handy to have handles to control how long  attributes get to their new level and how long they should take to return to their old  levels once released  This option sets up the left hand fader to control the IN TIME  of any attribute you set using the command line or button array  The scale is from  zero to ten seconds  top to bottom   The right hand fader controls how long releases  should take or what is the sneak time     Palette OS Operations Manual 268    Hardware Setup    Hardware Setup   Grandmaster and Dead Blackout Button    Hardware Setup     51  Grandmaster 4       53  Grandmaster    Mode    LT Brea Cel   Disabled    C   E4 Include Captured    All Fixtures      Conventional Fixtures j Ea DEU A      Moving Lights     Disab
302. t  wt  1280 by 1024 pixels nin l M    Troubleshoot       2  Using the trackpad  adjust the Screen resolution slider to the desired position        Palette OS Operations Manual 318    Palette Control Panel    3  Click the OK button  The screen may blank for a moment or two and may ask you if you  want to keep the settings  If you monitor cannot handle the new resolution after a short  period of time  the settings will revert to their original state     4  Inside of the Palette software  move the mouse over the line separating the Channel  Grid from the Cue List until it turns into this symbol    5  Click on the vertical line and hold down the mouse button to adjust the width of the  Channel Grid display     OR    Right click once the qP symbol appears  and select a set Channel Grid size from the  right click menu     Set Grid 10 Across    Set Grid 12 Across  Set Grid 15 Across  Set Grid 20 Across    Set Grid 25 Across          Changing the Screen Saver    1  From the Palette Control Panel  choose the Screen Resolution Screen Saver button     2  Select the Screen Saver tab     319 Palette OS Operations Manual    Palette Control Panel    Dis play Properties      Themes   Desktop  Screen Saver   Appearance   Settings                                     Screen saver  Bhp Pictures Slideshow s    Settings      minutes    On resume  password protect                                           To adjust monitor power settings and save energy     click Power     3  Choose the Setting but
303. t clicking in the Cue List Directory and selecting the Add  Look Page     If you want to change the name or other properties of the Look Page  press  VIEW    S11  then press  S1  to select the Look Page  You can repeatedly press  S1  to  change the highlight in the list  or use the Wheel to scroll the list  Once you have  highlighted the desired page  press  ENTER                51  Look Page  ER  Alt               Ltttt    s14 ei Look F                      x Cancel      You will then be presented with the Look Page Properties box        Palette OS Operations Manual    Screen Layout    Look Page Properties     51  Page Name Position     59  Attributes  Position     1  507 50 Additive  2  Cuc Additive   3     oor Sdeditive  4  BAND Additive  5  Wert Cyc Additive  E  DSC Floor Additive             JS  Cancel      In this dialog box you can change the name of the page  The scroll list at the bottom  of the window tells you what Looks are recorded on this page  double clicking on  them does nothing      The Attributes button will open the Attribute Family Masking dialog box        Attribute Families     51  All    52  None       54  Intensity  58  Lens     55  Position  59  Special   56  Color  510  Effects   57  Gobo  511  Time    Pas Cancel         By de selecting different attribute families  these will not be recorded  by default   when you records Looks to this page  Therefore  if you wanted a whole bunch of  Looks that only had Pan Tilt information in them  you would de se
304. t desk  Just set the Record  combo box to All Levels  Block Cue  in the record dialog box  That way  every  channel will have a recorded level in every cue  This is highly undesirable because  you loose the functionality as described above  but worse yet  you completely  deflate the power of having multiple cue lists  If you have every channel recorded in  every cue  each time you press  GO  on any cue list  the entire rig will go to the  recorded levels of that cue   stealing everything away from the other cue list   If this  appeals to you  you may want to check out how to Block the Entire Cue List     Note    o If you are updating a cue and don t want the edits to track forward   turn OFF Edits Track Forward in the Record dialog box  The cue after  the cue you are updating will be automagically updated to reverse the  effects of what you just recorded    o You cannot select Edits Track Forward OFF if you are updating or  recording the last cue in a cue list    o You can change the system default state of Edit Track Forward for the    Record dialog box in  S2 Show Options  General       Palette OS Operations Manual    Concepts and Overview    A Note on Redundant Data    Redundant and or Blocked data in cues is displayed like this     EA  1 Cyc    Sometimes this is properly Blocked data  At other times it is just plain redundant   Having redundant data in a cue is not desirable  Understanding when and why you  may want these symbols appearing in your Channel Grid or Attribut
305. t in the default time    Console Equivalent   SHIFT   GOTO CUE   QWERTY Equivalent   SHIFT   Q        ENTER     Un Check  S6   Goto and Do Not Execute Follows     ka  The Goto and Run button fades to the highlighted cue in the recorded time   Console  Equivalent   SHIFT   GOTO CUE   QWERTY Equivalent   SHIFT   Q     Check  S6    Goto and Execute Follows     KB The Cue Properties button accesses the Cue Properties dialog box   Console  Equivalent   VIEW   CUE       ENTER  QWERTY Equivalent   V   F10       ENTER      Channel Grid Toolbar    E Live    Blind        l Levels A Times EE P o gt   When in Live mode  the levels you see in the Channel Grid show what is being    output to the stage  Any levels with a blue background are not controlled by the  Selected Cue List  Get in and out of Live mode by pressing  SHIFT   BLIND  or on  the QWERTY keyboard with  B      When in Blind mode  the Channel Grid has a green background  See the pink  Loaded bubble to see what is currently loaded in Blind  Get in and out of Blind mode  by pressing  SHIFT   BLIND  or on the QWERTY keyboard with  B   While in Blind  if  you use the arrow keys to move the Blue Box  the highlighted cue will automatically  be loaded  When you press  LOAD  or  SHIFT   B   the Load dialog box will be  automatically stuffed with the highlighted cue number        H When the Tracking button is down in Blind  the levels that have tracked into the Loaded  cue are shown even though those levels are not recorded in the loa
306. t may be difficult to see  but Channels 5   7 and 8 have a blue background      The Attribute Grid always has light background  Attributes being controlled by other  cue lists appear with blue text     Fixture   Intensity   Pan   Tilt   CTO   Color A   Color B    1    LSU00 Spot   BO          LIU00 Spot t 100     90     45         Red  3   LIU00 Spot d 50     90     45         Red    4 YLS0U00 Spot   50   5    LSU00 Spot t 50           b    YLSU00 Spot T 80     DSC    Blue      LS000 Spot t 25    5    470   o    LSU00 Spot t 80    5    470      With some black and white printed manuals  it may be difficult to see  but Channel 6 s  intensity is black where its other attributes are in blue text  This is much easier to see    on the real display      Note how one Channel with multiple attributes can be controlled by more than one  cue list at a time  Attributes that are at their default levels are shown in grey text     Palette OS Operations Manual 16    17    Concepts and Overview    Fade Resolution    oe ee UN    The pecking order that the fade engine uses to resolve output channels  in order of  precedence  is as follows     Parked Output levels   Intensities controlled by the Flash  Highlight or Lowlight Tools  Captured Channel attributes  on the keypad  with red levels   Inhibitive Look levels  intensities only  in order of Priority    Additive Look levels  intensities and attributes  in order of Priority and Cue List  levels  Latest Takes Precedence or Highest Takes Preced
307. t the next Channel   Holding down  SHIFT  and pressing the  NEXT PREV  button will select the  previous Channel number  You will not see these selections in the command line     Palette OS Operations Manual    110    111    Programming and Viewing Channels    Using the Mouse to Select Channels and Set Levels    The mouse can be used to select Channels and set levels     To select one or more Channels    Note     Before selecting a Channel it will look like this  EA  may be    magenta  blue or green   Left click the Mouse on the Channel Grid to select a Channel  It       should look like this   outlined in red   Hold the left button down and drag across the Channel Grid to select  several adjoining Channels       Touch Channels again to de select them     Even if a Channel is selected  running cue lists can still alter its level  until you capture it    You can also select moving lights with the mouse by touching them in  the Attribute Grid     To set levels    Note     1  Select a Channel as described above   2  Roll the wheel in the middle of the mouse  or the wheel on the  console   The level changes in the same direction you roll the wheel   The Channel will get a white triangle  delta symbol  showing the   16       changes to be recorded  It will look like this  4 50  red background     Each detent  or bump  on the wheel will adjust the level by 1    Holding down  SHIFT  while rolling the wheel will give you finer  control     If you then go and select other Channels  the
308. tage release  the final press of  REL  will clear  what is loaded and the Loaded Bubble will be empty     GM   Grandmaster    The Grandmaster display shows in red if the level is not 100   In addition  levels  that have been affected by the Grandmaster will be displayed with a red hat  a  hollow pipe and a broken arrow        Palette OS Operations Manual    Screen Layout    Uber Status    O O O O O O O O O O O O O O O O O O O oe eae Oe ae a ome    This box in the lower right hand corner of the display compliments the Status  Bubbles  showing you the actions you performed when operating your console  The    time of the operation is marked and the last two hundred events are shown in the list     You can right click to clear the list or copy it to the system clipboard     Checkpoint file writter   Released 4 7 B at 3 thow   Gols Otal   Go A 7 B to 2 dance piece  assert cue list     Go A B to 3 thow  Show file saved  Hardware Setup changed       Some of the actions that are reported in the Uber Status include   Show Open New Save  delineated with horizontal line placed above   Show Checkpoint  Mirrored Save success or failure  Go  Halt  Back  shown in green text    Assert Cue List  Release Cue List  Blue Box edits    Triggers   Show Options   Hardware Setup   Goto Cue   Goto Top Bottom of Cue List  Move Copy Cue    Move Copy Look  Load Cue    Load Look   Delete Cue   Delete Look   Record Cue  red if recording an empty cue   Record Look   Bump Buttons   Sub Masters Moves   DBO  s
309. te Filtering allows you to press and hold     SHIFT  to change the Attribute button to look like this A a    The attribute family dialog box will not open  but the softkeys will change  to the following   51 52 53 54 55 56 57 58 59 510 511 512    All Hone Intensity   Position Color Gobo Lens Special Effects Time       Pressing any of these changes the attribute masking without the need to  open the Attribute dialog box  You can also double tap any attribute family  to solo it     Independent Timing    Independent Timing is an extremely powerful method of assigning individual wait  and or fade times to any attribute regardless of cue or part timing  To access the  TIMES display  press  SHIFT  EDIT      117 Palette OS Operations Manual    Programming and Viewing Channels    Independent Timing    At the beginning of this manual  the topic called Timing discussed three methods of  setting cues times  Independent timing is the most exacting way of giving each  attribute of each Channel its own fade and wait times  This method  although not  complicated  is most often used in advanced programming situations  If you think  you may not need this functionality  you may want to skip this topic as it gets quite  involved     Timing Methods    Generally  when you write a cue  each attribute family will use fade and wait times  as specified in the cue list columns          Cue   Label  Cue Time  Down Time   Pos  Time   Color Time   Gobo Time   Lens Time    aj i Enter J ffs A 1 4 D      If
310. ter times  the softkeys change giving you access to profiles such  as slow start  damped and zigzag     e Last Action Editing  or the British Release Option  is available in Hardware Setup   This option does not release attributes to their default level  but rather leaves them  static and ready to be re asserted by advancing cues     e The Abstract Control Model allows you to move your moving lights in straight lines  rather than arcs     e Palette can read the SMPTE time off your MP3 files and you can synchronize cue  lists to music     e Inthe Hardware Setup under the Console tab  there is a check box that allows you  to mute QWERTY keyboard events for controlling Cue Lists     e Attribute masking can used when Moving  Copying  Recording  Loading or Updating  cues and looks  Rather than opening the  S9  Attribute dialog box  hold down SHIFT  and use the softkeys  Double pressing any attribute family will solo it     e Palette s Move In Black will automatically set up your moving lights ready for the  next cue their used in  MIB features can be customized on a pre cue basis using the  cue Action dialog box     e Palette s ability to     busk  moving lights is very powerful  You can change the attribute  behaviour of your moving lights by VIEWing the properties of a Sub Master     e The Show Options has a field where you can set the level for the FULL button   Double pressing the FULL button will always give you 100      e Every dialog box has a small blue question mark in it
311. the Blue Box to the Action column of the  last cue before the jump     2  Press  EDIT  or  INSERT  to change the cue s action   3  The Cue Action dialog box will appear     Cue Action   51  Follow Mode    ait for Go  5 0 F        83  Run Next Cue  Nest Cue 121   Pull Down     54  Num Loops  forever  w          S5  Macro   pene      _   56  Suppress Move In Black     57  Move In Black Time 1 2 o walt fade    P w OK   Cancel         4  Press  S3  to disable the Run next Cue option  The focus will move  to the edit box below     5  Type in or use the wheel to select the Next Cue  The cue labels will  appear to the right of this edit box     6  Press  ENTER  to close the dialog box   7  The cue list will now show the Link icon with the cue to which the    next  GO  will link to       O14     Note     You can also use the  VIEW  CUE       ENTER  syntax to get the Cue List  Properties dialog box     Using the Command Line to Links Cues    If you start a command line with  CUE  the softkeys change to Cue specific    functions   51 52 53 54 55 56 GT 58 59 510 511 512  Link Hum   Delete Delete  Follow To Lann Block Unblock HIE Time Delay ca Jae    Typing  CUE  5   S3   LINK TO   10   ENTER  allow you link Cue 5 to Cue 10  If  the cue already has a Link  typing  CUE  5   S3   LINK TO   ENTER  will delete the  link  If you omit the Cue Number  the current cue number will be used     Palette OS Operations Manual 194    Cue Lists    Playback Loops    Links and Follows can be combined to c
312. the Deta Vision Net    button to open the Text Services  and Input Languages     Palette OS Operations Manual 316    Palette Control Panel    Text Services and Input Languages    settings   Advanced    Default input language    Select one of the installed input languages to use when you start your  computer     Installed services    Select the services that you want for each input language shown in the  list  Use the Add and Remove buttons to modify this list     English  Canada   Keyboard    US   f  English  United States   Keyboard     US    Preferences    Language Bar    Key Settings                         Click on the Add    button to open the Add Input Language dialog box     Add Input language    Input language     English  United States  we    Keyboard layout IME     United States Dvorak Ww          317 Palette OS Operations Manual    Palette Control Panel    Screen Resolution and Screen Saver       When you receive you console  the screen resolution is set to 1024x768 and the screen  saver is set for 15 minutes     Changing the screen resolution    If you find the display difficult to read  you will want to ower the screen resolution  If you  have a good monitor that can support higher resolutions  you may with to raise the  screen resolution     1  From the Palette Control Panel  choose the Screen Resolution button     Display Properties      Themes      Display   Plug and Play Monitor on 515 650 651 M650 Mb52 740    Screen resolution Color quality    Highest  32 bi
313. the Go button does normally in  a cue list if you press Go when a fade is executing     e Fall out of loop    Execute all remaining cues within the loop in their cue time  then execute the  cue after the loop     e Jump out of loop    Palette OS Operations Manual    Recording and Using Looks    Execute the first cue after the loop in its cue time  If you are running a normal   Go Show  and a continula loop was built for a specific effect  this is the best way  to stop the loopedeffect and continue with the show    e Restart    Execute the first Cue in the Loop  i e   Goto top      Palette OS Operations Manual 198    Cue Lists    Part Cues    Part cues are a method of adding different timing for different groups of Channels to  use in a single cue  Generally  you build a cue which is a look on stage and then  you decide how you are going to get from one cue to another  The Blue Box allows  you to change timing of different attribute families without using parts  but it does it  for all Channels in the cue  For example  using the different columns in the cue list   you can have separate times for Channels going up in intensity than those going  down  You can also change times for Position fades vs  Color fades etc     If you want one group of Channels to move at a different rate than others in the  same cue  you can move those Channels to a different part   You may also want to  use the alternate method called Independent Timing where each and every attribute  of every Channel 
314. the current Tool     Tools and the Button Array    The first four softkeys will be labeled with the Look Pages as assigned in the  Hardware Setup   Button Array  If you do chose one of these first four tools  the  Button Array 5x5 display will be Superimposed on your main screen and you will be  able to use the mouse or touchscreen to select whatever you have setup in the  array   Note  you do not have to have a physical button array to view the 5x5 array  of palette buttons      Palette OS Operations Manual 218    219    Tools    SMPTE Learn Mode    Note     SMPTE Learn Mode is used to synchronize a Cue List with a source of SMPTE  Time Code     You will need to change the Cue List s properties to accept SMPTE Time Code     L     Build a series of cues that will need to be synchronized with SMPTE  Time Code     Activate the Tool  SMPTE Learn  see the Tools topic for more  information on how to use the  TOOLS  button     Be sure the Cue List is marked for SMPTE in the Cue List Properties  Start the SMPTE source  Hit the  GO  button to execute the cue at  the desired time  This will automatically record the SMPTE time with  each Cue    Run the SMPTE Time from the beginning and each Cue will execute at  the recorded SMPTE time     Palette OS Operations Manual    Tools    Flip  The  S6  tool on the of the Tools softkeys allows you to Flip moving head Channels   59  Flip    If you just ran a cue and the moving head Channels went to their new position  the  wrong way  you may want
315. the industry by dealers selling Pathway products  For  more information on Pathport visit Pathway Connectivity at  www pathwayconnect com     To change the Pathport settings  enter the Patch by pressing  S1  when there are  no Channels selected        Note   The softkeys are sensitive to your current Channel selection  i e   if you have  moving lights selected   S1  will not be Patch   To enter the patch   regardless of what the softkeys are displaying use the mouse to select the    Setup icon above the Cue List Directory  You can also press  BKSP  to  deselect your Channels without Releasing them     On new shows  the DMX outputs on the back of your console hardware are mapped  to Palette Outputs 1 through 1024  You can configure the Output Devices by  clicking the     sign in the upper left hand pane of the display     Setup     E  Output Devices    Marquee USB 1 to 1024  2 Universes      Pathport None    Click on the cell to the right of Pathport to open the output configuration combo     255 Palette OS Operations Manual    Setup   E  Output Devices    Marquee USB   Pathpart     Channel Allocation  show Setup  Hardware Setup  Fatch Mode    1 to 1024  2 Universes   None    1to 512 01 Universe   1 to 1024  z Universes   1 to 1536  3 Universes   1 to 2048  4 Universes   1 to 2560  5 Universes   1 to 3072  b Universes   1 to 3564    Universes   1 to 4096  8 Universes   5    i     i     i  1 to 4606  4 Universes  1 to 5120 010 Universe  i     i  i  i  i  i  i       1 to bbz  11
316. the main console using  this options  Immediately  you will be presented with the Connect dialog box to re   connect to the same or other recently used consoles     e Exit     Use to close down the lighting control software  Upon exiting  the checkpoint  file for the current show will be deleted to prevent you from opening a stale show file     Note     Any time you see a word with an underlined letter on the menu bar or ina  pull down menu  this means you can access it from the QWERTY keyboard  using the ALT key and the underlined letter  For example  ALT  F  O will  access the File drop down menu from the Menu Bar  and then the Open file  dialog box will appear     41 Palette OS Operations Manual    Screen Layout    Display Menu    Used to turn on and off the display of the Cue Lists Live Display  Patch  Time  Events  Macro Buttons  Virtual Sub Masters  Moving Light Attribute Grid  Running  Effects Grid  Second Window and Track Sheets     Cue Lists  Patch  Time Events       Macro Buttons      Look Masters    ML Attributes  Running Effects    Second Window  Tracksheet    A large popup display is available by pressing  S5  on the main Softkey menu        Macro Buttons    ML Attributes  Running Effects  Second Window    Tracksheet    Use the wheel to select a display  then press  ENTER  to close the popup and  select the new display     Palette OS Operations Manual    42    Screen Layout    Help Menu    The Help pull down menu on the Menu Bar provides access to the following  
317. ting  so it is fastest to  move the Blue Box to the cue you want to load before pressing  Load      3  If desired press  S5  to load the cue s State or the cumulative  effect of all cues up to that point in the cue list as hard values     4  Press  ENTER  to load the Cue     5  Note the Loaded Status Bubble shows which cue is loaded   The Cue List is on the top line and the cue number  or label if  set  is below    Loaded    A Bie  SUNSE    Note     The first item you Load gets shown in the Loaded Status Bubble  If you do  subsequent loads  essentially layering ideas   then press  UPDT   the item  shown in the Loaded Bubble is the one that gets Updated  In the LIVE  display  loading multiple things does not clear what is loaded automatically   Check to see if the Loaded Bubble is clear first  To clear it  press  REL  or   ESC  until it is clear     Palette OS Operations Manual 144    Recording and Editing Cues    6  Make the changes to the cue as necessary  You can remove or     knock out  Channels from a cue by selecting them and hitting   REL  or  ESC   See the Release topic for methods of  releasing individual attributes    7  Press  UPDT  or  U  to update the cue  The Captured  channels will be released and the Loaded Status Bubble will  be cleared  If the loaded cue is the active cue  the stage will  not change  If the loaded cue is prior to the active cue  the  changes will fade when you hit  GO   If the loaded cue is after  the current cue  when you press  UPDT  the ch
318. tings column in the Patch  a dialog box will  open allowing you to change one or more properties  at once    Holding down SHIFT while rolling the WHEEL while  editing cells will change numeric values by 0 1           Dance    Break z    SIR Enter    68    69    Console Buttons    Number Buttons    By default  typing on an empty Command Line  these  buttons will select Channels    Use in conjunction with the other keys        Thru etc    close to these to select ranges of Channels    While in dialog boxes  these keys fill in numeric fields   To change cue times  use these buttons in conjunction  with the Arrow Keys and the  EDIT  button     Palette OS Operations Manual    Console Buttons    Plus  Minus  At  Full  Out buttons    OO          Palette OS Operations Manual     FULL  and  OUT  will set the level of selected  Channels without having to press  ENTER    The default Full value is set in Show    Options     times A   use  FULL  to highlight the  Wait time  start of line  and  OUT  to edit the  Fade time  end of line     Use  FULL  and  OUT  in dialog box edit  boxes or combo boxes to take the value to its  upper or lower limit   Use the     key to select a range of Channels  or to specify WAIT FADE times in any time  field    Use the     key to remove Channels from a  range or to put the word TO on the command  line for specifying ranges of levels or times  across a series of Channels    Use the  BACKSPACE  key to clear the  command line and deselect the selected  Channe
319. tivation Test  e mail    f     want to register my Horizon Device    herizoncentralcom  lt  lt Back   Newt gt  gt    Cancel    e Tip of the Day     Use to access the Tip of The Day display  which can provide tips    and notes on Palette operation  The Tip of The Day dialog box has a check box to  determine if the Tips should be shown at startup        Tip of the Day      Did you know       YOu can add profiles to any timed face  intensity   position  color  etc   As you use the Glue Box to enter  times  the softkeys change giing you access to    profiles such as slow star  damped and zigzag         81  Show Tip of Day at startup       Palette OS Operations Manual    44    45    Screen Layout    Softkeys    The twelve lavender blue buttons at the bottom of the screen are context sensitive  to what you are doing such that at any stage of operation  you are presented with a  dozen or less choices     When a dialog box is open  the LEDs show you what buttons are used to jump to  specific controls  lists  check boxes etc    The LED will blink showing you what  control currently has focus     For instance  if the Record Cue dialog box was open  the softkeys would be as  follows     Record Cue     51  Cue List AB v     52  Number 3 E   Or start end   53  Record Changed Attribut Changed Attributes  deltas  v   54  Label   Enterance       55  Cue Time 3    a    wail lade    ISB  D OWA Time   E        E7  Update  58  Exclude Look Masters     59  Attributes  All Attributes     512  Look
320. ton              Palette OS Operations Manual 320    Palette Control Panel    El My Pictures Screen Saver Options    i  My Pictures screen sawer   E        seconds    How big should pictures be     Smaller   3 J    Use pictures in this folder     dH orizon         Stretch small pictures      Show file names                            452 of the screen    Use transition effects between pictures    Allow scrolling through pictures with the keyboard       4  Adjust the setting to suit your desire  You may change the Use pictures in this folder  option to point to your own directory on the D   drive  the default directory is D  lmages    Place any images in that folder you want to see when your screen saver is active     5  Press OK  6  Press OK in the Display Properties dialog box     Note     To change the power scheme for the monitor  auto power off   use the Monitor          S  L    Power Saver  S   Do not choose the Power button in the Screen Saver  properties box as you do not have the proper permissions to change the screen  saver     321 Palette OS Operations Manual    Palette Control Panel    ELO Touchscreens    Palette consoles can utilize ELO touchscreens  This makes running the console much  easier and is highly suggested        Since the drivers are part of the XP Embedded build  only ELO Touchscreens should be  used  These are the same ones often used for cash registers are very durable   www elotouch com  Get the AccuTouch models  i e  resistive technology which me
321. trol    MS Media Player Control     gt     Palette has Macros such as Play File  Pause and Stop  that allow you to control the  Processor s Media Player to play CD s  Wave files  MP3 s or MPEG s  Palette can  also read the Time Code off of these files and use it as SMPTE for use in  synchronizing Cue Lists to  You can read the current media file s play head location  in the Status Bubbles           Note     To read Time Code from the Windows Media Player  the Palette Media Player  Communications Plug in must be enabled            Windows Media Player        File View Play  eter       Download d    Search for Media Files    F3    E Marquee Media Player Communications Plug in      a                Download Plug ins                      Options  ws Options                                              299 Palette OS Operations Manual    Macros and Show Control    PowerPoint Automation    Palette   s macro editor has five PowerPoint   specific macros you can assign to cues  or macro buttons     Macro Editor       il   Available  52  Macros      z ar m aT Al   Macro   Comment  owerPontLastS lide I        PowerPointPrevSide   PowerPointh ext5 lide      PowerPoint ext lide  PowerPointh otoS lide    FixturelheckForvyvard    Fixturelheckb ack    MediaPlayerPlay  MediaPlayerStop    MediaPlayerPause    MediaPlayer pendpe    Serials etup    Senaldut            Bf tit   E   54  Edit s 4P 55 Up  YF  56  Down   X  S7  Delete       58  Status String nest slide    2   en Oe E R R  a W    OK   
322. u Goto the desired cue     any Follows    on the recorded cue will be executed  If you want to go to a cue and  sit there  uncheck this box  If there are no follows on the cue  this box has no affect     Tip   You can move the Blue Box to the first column of any cue and press  EDIT   and you will GOTO that cue  This is equivalent to double clicking on the light  in the first column     191 Palette OS Operations Manual    Recording and Using Looks    Follow Cues    Follow enables you to program cues to run automatically  A Follow time on a cue is  the length of time the system pauses after the cue   s activation before automatically  Starting the next cue  A Follow uses the next cue on the Cue List  unless the cue  with the follow time is Linked to a different cue number    Follow cues are shown indented on the cue list as a visual reminder that they don t  need to be executed by the board operator              FKEA    Cue   Label   Cue Time   Down Time   Action    q 1 Preset U  q 2 Curtian 10 3  ai i Band 2 1 5  q 4 Enter fo  q 5 Dance 0    Setting a Follow Time for a New or Existing Cue    1  Using the Blue Box  highlight the Action cell for the cue that is going  to trigger the follow and press  EDIT   2  Choose a Follow type from the drop down list box      51  Follow Mode wait for Go w       yt alt for Go    Follow After Fade        Follow In Time  Follow Immediate       o Wait for Go  Normal cue   runs fade and stops waiting for the  operator to press Go again     o Foll
323. ual 304    Macros and Show Control    Telnet and Serial Communications    Text    es Telnet 192 168 0 8    Horizon Control Remote Connection  Copyright 2666 Horizon Control Inc  All Rights Reserved  local commands  echo  noecho  prompt  noprompt  help  exit    HO  print tH VariableGet     Show Control     235  Main Show  HC  gt        See Also    Macro Editor and Scripts  Serial Out Macros    305 Palette OS Operations Manual    Palette Control Panel    Palette OS Operations Manual       Palette Control Panel    Palette Control  Panel    Palette Control  Panel    Upgrading Palette  Software    Console Group  System Group  Applications Group    Additional  Applications    System Up Time    306    Palette Control Panel    Palette Control Panel       The Palette console runs on a custom build Processor running the Windows XP  Embedded    operating system  An embedded operating system means that you only  have what you need to run the console  none of the extra user configurable gadgets  have been included in the OS therefore its overall size  efficiency and stability has been  greatly optimized  As an operator on the system  you have very limited control of the  OS s parameters guaranteeing that system integrity is never compromised  i e   you  can t install your own stuff or  get  to the OS      Since we do use Windows XP  there are a lot of features that we can take advantage of   such as Internet Explorer  MS Media Player  Outlook Express  MS Paint and Windows  Explorer  You c
324. uching  S3  will open the Show Options dialog box   S9  though  S12  switch you  between the different setup options     Show Setup  File Save Options     51  Show CheckpointT ime  min  10 ae                                           5 J Geno  52  Archive on Save N one        S3  Miror Save Folder  54  Enable Mirror Save     510  Cue List    File Backup Options  1 ofl  55    Backups to keep     511  venue  56  Backup Save Folder    Dh Show Backups                                  2        S1    Show Checkpoint Time    If this value is non zero  whenever a change to the show file has been made a  checkpoint file    spc  will be saved to disk at regular intervals  The Checkpoint file is  saved in the same locations as the show file  The FILEJOPEN dialog box will allow  you to open a Checkpoint file by changing the  Files of Type  combo  If you do  open a Checkpoint file  you will do a SAVEAS the first time you choose SAVE  The  Uber Status will show you when the last Checkpoint file was written     If your system crashes or you lose power  when you recover the Checkpoint file will  be opened rather than the show file        Checkpoint File Found    Checkpoint File is newer than show file  open the Checkpoint    File instead of the Show File     W Yes    gt  No         You will need to verify you want to continue working with the Checkpoint file or the  real show file      S2    Archive on Save    If you want a history of how your show has progressed as you build it  choose to  
325. ue Channell attrioute_name     HC AttributeFade Channel  attrioute_name  value   time     Automation  HC PatchChannel Channell  intensity_dmx   attribute_dmx  manufacturer     model      HC RecordLook    look_page  look_number    merge   replace      IPCGLSTE    label   HC RecordCue    cue_list   cue_number   merge   replace     IRCGLSTE    cue_time    labe  I    HC ReleaseAll    HC UIMacro    macro info    macro info           Palette OS Operations Manual 284    285    Macros and Show Control    Below are a few examples to get you started writing Lua scripts in Palette quickly   Much more detailed examples and documentation of the language can be found on   line     Example   Raise Lower on Architectural Button Station    One of the common bution stations to have in an architectural installation is a 6   button scene set  On  Off  plus four scenes   These button stations also have a  Raise Lower rocker button  Making buttons 1 through 6 part of the same radio group   each fading in a look on the Button Down action  then fading it out on the Button Up  action makes for an easy preset selection  Where it becomes a bit more tricky is  utilizing the Raise Lower buttons  The following code determines the currently  selected scene  then applies a fade using a predetermined rate to raise and lower  the current look  This code shows the actions you would put on the Raise button   Similar code would be put on the Lower buttons using   HC  LookFadeRate   Main  CurBut  0 5  rather than
326. ue of  the variable  true or false or zero or none zero show as normal or pushed in  can be  seen if the Variable Page is selected  Icons also show if a button is a radio  toggle or  momentary button         Momentary Buttons    If a variable s type is Momentary  the corresponding Macro Button will have a red   mushroom  button icon  These buttons are only down as long as you have your  finger on them  When it goes down  Button Down  Off Zero or Value Change actions  will occur and the variable s value will change from zero to 1 or 100  depending on    Palette OS Operations Manual 60    61    Screen Layout    what is patched to it   When you release your finger  the variable s value will return  to zero and any Up Action or On Zero or Value Change actions will be executed        Toggle variables  denoted by a rocker switch  make the down action of a button  stick  Pressing the button again  pops the button back up  Again  macros are fired  on Button Down  Button Up and Value Change events where applicable         Radio Buttons    Similar to an old car radio  only one radio button  or station  can be down  or tuned  in  at a time  Pressing another button down  pops the current button up  The  Variable display has a column called Radio Group  The text in these fields can be  anything  as long as they match the variables are in the same group  You may have  as many radio groups per Variable page as need be and buttons in each group will  not affect buttons in other groups  Leavi
327. ues    SMPTE Timecode  on Cue Lists       156    157    Cue Lists    Cue List Directory    The cue list directory in the upper left pane of the screen is the place where you  manage your cue lists     Playback   Current   Hext  Remain Follow   Fading   H Cues      verigo d  floor two 5   out 103    e 2  Reset 3  Dress 2  3000 Spot 1 spot  1 5 slow fa    Gd  S000 ash     O    bU deg 2h  1  3500    up 2  five SECO    29    eD Spot 1 0 onc   2 43 deg d  e00 wash l owoncyc 45  strobe a0      1000s 1 1000 TID 2   iris in tis  1  Edge pick bally 1 2  Vert Focus Pull 1 2  vert Gate Chase 1   gate cha    Pa       The columns provide you with live feedback on what each cue list is doing  If you  right click on a row you get a menu to move the position of the cue list  get its  properties or add and delete them     New   Delete   Move Up  Move Down  Properties  Add Look Page    Each columns in the cue list is described below     Current    The Cue Number  and Label if labeled  shown in this column is where the Cue List  Pointer is located  The Cue List may or may not be active  The current and pending  cues can also been seen in the Playback Bubbles           Next    The Next column shows which Cue is pending   This cue can also been seen in the  lower half of the Playback Bubble   If the next cue is a    Button     all fade times are  zero   the cue will be shown in Bold text just to let you know something dramatic will  happen when you press the  GO  button     Remaining    This colu
328. ues of tracking consoles in an easy to learn environment   The Timing options in Palette are extremely flexible and easy to use  The interface  for changing simple times is as easy to use as a Spreadsheet and allows adjustment  on individual attribute family s wait  fade and profile settings for every cue  Palette  also has a traditional cue part implementation that greatly reduces the number of  keystrokes necessary to maintain these typically complex cues  In very demanding  programming environments  Palette extends timing options with the very powerful  Independent Timing of every attribute in every cue    Palette deals with moving lights using TheAbstract Control Model  This means that  regardless of who manufactured the moving light and what protocol it is using  it is  presented to the user the same way  Cues are stored using descriptions like  Blue     3 RPM  and  11 Hz   This means that not only can you copy attributes from one  type of Channel in your rig to another with predictable results  you can also swap  your entire rig out for another and not have to re program your cues    Palette uses a    Graphical User Interface    and replaces the hidden command  structure of the DOS based tracking consoles with modern computer interfaces like  menus and dialog boxes  It can easily be understood and programmed by any  computer literate operator  Since each dialog box control has a softkey accelerator   your hands are not tied to the mouse  Pure keystroke syntax is not onl
329. umber and  press  ENTER    To record a group of Channels  press  REC  then  press  GROUP   enter a number and press  ENTER    A Look will be recorded  including the levels   Using  the  GROUP  button  you can bring back the selected  Channels and set them to any level using the  WHEEL or the Keypad     Note  The Red LED will be on any time there is a  change that has not been recorded     72    13    Console Buttons    Update Button    When you make changes live  pressing the  UPDT   button will open the Update dialog box  Pressing   ENTER  will update the current cue with the changed  levels    If you have changed tracking levels or palettes  you  can select different items from the list to update  i e    Track Back and Palette Update    If you have used the  LOAD  button to load a Cue or  Look  once you make the changes  press  UPDT  to  store the changes and release any selected  Channels  You will not be able to use this button if  you did not use All Attributes during your load  operation     Palette OS Operations Manual    Console Buttons    Load Button     LOAD  button    e Press  LOAD  then the desired Cue number to load a  cue  The pink status bubble will tell you what is  loaded  The Cue Number edit box will be pre stuffed  with the cue number from where the Blue Box is  sitting    e Press  S5  to load the entire State of the cue  all the  cumulative levels that got you to the look on stage at  that point in the cue list     e Edit the cue by changing levels  adding
330. ump  Last Saved  Mar 02  2005 03 19 PM Master Elec   Bobs  Output File  Joe March 1 pdf Venue  Hotel California    Cue Label Fade Time Action Cues 1 thru 58      Preset e   Preset Cont d  BLKOUT  FAR AWAY  Part B  Dream Doo  Kids XC  Pull Down  Jacob Setup    wwa aN  a g a wain ooh    en  3  L    ooo  ch oo Gen  O50  co  woe  2 cue  QGP    TD eo SoD  fa  Oo    G    Chair Set  Way Way Back    DODODODODODDO  BO 5 Go Lo to g in cd co     Boos       k     Launch the Print command from the File Menu and you will be presented with the  Print to PDF dialog box    Print to PDF   51  ltem To Print    Ad B Summary  52  Page Size    F  ie CO Summary     Patch By Fixture     Patch By Output  53  Orientation      4  Select All      LC  QurShow  pdf    US Letter  8 1 2 x11 in       Portrait    Pas Cancel         Choose the Items you want to print and select a PDF File destination  You can also  change whether the document will be formatted horizontally or vertically and what  size of paper it should ultimately be printed on     If you console is hooked to the Internet and you have set up a Outlook Express  account  you will be able to e mail these documents right from the PDF reader s  toolbar     ay File Edit View Document Tools Window Help    Ss Open save a Copy     Print a Email    You should also check out the topic Network Printers in the Palette Control Panel     Palette OS Operations Manual 260    General Information    261 Palette OS Operations Manual    Hardware Setup    Palette O
331. uns and moves Channel 2 to different level in short time  that will not affect  Channel 1 s fade     Example   e Cue 1 isa 45 second fade up on the cyc to show a slow sunrise  e Cue 2 is a 2 second fade up on an actor s front light  e Cue 3 isa 5 second fade down on the actor s front light       w   racksheet              51  Cue List A B s   Retrieved 3 cues  Fixture   1 Sunnise     Enter   3 Exit      t 80  A 80   1     2 t 100  1 0     When running the show  you re never sure when the actor is going to  decide to enter  so inherently  Cue 2 must be a called cue  Chances are  that the actor will enter at some point during the sunrise  Pressing   GO  on Cue 2 should not affect the subtlety of the 45 second fade on  Cue 1  To really drive the point home  the actor may exit before the    Palette OS Operations Manual    Concepts and Overview    sunrise has even completed  There is nothing in Cue 3 that address the  cyc Channels so pressing  GO  on Cue 3 still does not affect the  progression of the sunrise     lt is important to remember that Preset style desks cannot offer you this flexibility  In  Preset desks  each and every channel is recorded at its stage level in every cue   That would mean that in Cue 2  the cyc would be at its full sunrise level  So  when  you press  GO  on Cue 2 midway through the subtle sunrise because the actor  stepped on stage  your sunrise will complete in a not so subtle 2 seconds flat     If you really want to  you can operate Palette as a Prese
332. uration is setup in the Patch  In the top left hand pane  you can  configure the Output Devices by clicking the     sign to expose the Output Device  options  By default  the DMX ports on the back of your console  USB DMX  are  mapped to Outputs 1 through 1024     Double click on the cell to the right of ShowNet  From the drop down list  select the  number of universes that you wish to send over ShowNet  Here you can select up  to 20 universes  10240 DMX channels      Setup      EG Output Devices    USB OM 1 to 1024  2 Universes     ShowNet    ShowNet DMs Start    Arnet    ArfNet XDM Start 1 to 1024  2 Universes     Pathport 1 to 1536  3 Universes     Pathport SOM Start 1 to 2046  4 Universes   l Blind Data Pathport   is  gt  e o    o NIVerses  E ren REAN   to 3504   wa   H FtUrES      Moving Lights       Palette OS Operations Manual 252    General Information    In the ShowNet XDMxX Start cell  enter the starting point where this information will  appear on the network  This information is entered as logical network universe  numbers  rather than as discrete NetSlots     Start NetSlot Start NetSlot Start  os E  se ae  E 9   ee se  ee ar  ee ee a  ee E  ee ee  eer  eas    Note     o Where the XDMX start address is omitted  the system defaults to  sending the levels commencing at ShowNet Netslot 1     o Where you are to be using multiple consoles on a ShowNet network   you should select different ShowNet XDMX Start values for each  console to avoid any conflicts     Where more
333. usy as this     D    Marquee Slow  ou slow imus       i 3 rs y F  ai Aw lE Cals Aari Cile o  CPF F         Cine      Playdiaick liam a l  deez 2 wI F mid th  mn PeScscst    11 Pirnar  SW Fa  scch Leslee    33900 veoh  Ih  EJ ooy  EERIE l up o lre ss    Plau ezo 1 wa  2 43 dag  LJEPI wash  renne B  straba  E  ITT 2 iris in  iJ Ede  pih L   Z  eels lis   E  Foluin   Ciim A Dadi 7  F  nT Pi h Ja  i i eiM Aa  7  VLICIITS2   J mE E  H 1  Label  Cue Time Donn Tima  Action  fs   E YOLI tz k ee po we ee      4 Hs    eee Ha a i i ae Ls hd J  LAY   AZ TIN Fpa 5 a   71  arte    couch  byt Tgh   W110 Su  ne  IL Le JIU pol  A Ayr ip   a AA a  wile Le JIU Lp   SA F TIN Ep  Tgk   VLE II Epi  Le JIU pol  i  A7 TIN pr  mli Le JU ol  wile f   MAT Vesa  Pe LEI ee    1 1 1   d U a e I    Ie le e al al bl   L L Ll L Ll    1  ee      weg hill     GEI gr oh aT L of E F ATAT Al manane m  pace l  Pos   7 E e    EDE Hds a  ilp mbklae dl  Tina Foca adhe fila  lec R pada Hiyhliyhi WM Hasa et ie 2acae ct g    ima                   zin Mses et Coco  Me   Fi  Tiun Tud  Y iann Faa Time Falen iranl t    JT  Govengze co IESIT    seven       Ar  Bi eY pia Yei  ee We  Ata Te  Tia H sE     WH na EHA ro q  o e B40 lidh a De eben ui g       To add or remove screen components  use the Display Menu or press  S5  to show  the display popup list     Macro Buttons    ML Attributes  Running Effects  second Window  Tracksheet       As well  you can resize the Channel Grid by clicking or right clicking on the splitters   
334. ve state from its old running order  which was the cumulative effect of cues 1 through 10  i e   if you    181 Palette OS Operations Manual    continue        Recording and Using Looks    move Cue 10 to Cue 100 and there are cues in between  when you  get to the new Cue 100  it will look the same as it did when it was cue  10   This is the default option  but that may not always be the desired  intent     Palette OS Operations Manual 182    183    Cue Lists    Blocking and Unblocking of Cues and Cue Lists    Blocked data in cues looks like this     EA  7 Lye    Knowing when it is appropriate to have these symbols is key to understand how to    use a tracking console properly  It is fully explained in the topic called A Note on  Redundant Data        Block cues are best explained as a  dam  that does not let things pass through them   If you are working on a long cue list and are jumping around while you are editing it   it is handy to put block cues at the top of each scene  Imagine this     You re building a traditional theatrical GO show in a single cue list     You start out by doing a tiny bit of work on the first scene  You know you re going to  return to clean it up later     You then do a lot of work on the second scene of the show and are quite pleased  with yourself     You then go back to Scene 1 and continue working     When you get around to running Scene 2 later  there are things in there you didn t  expect to see  They  tracked  from the first scene     To preve
335. wheel will  change the value  up or down  by one second  Holding down  SHIFT  will change  the value by 0 1 of a second      4  If you want the attributes to hold their level for a piece a ve after you press the       GO button  enter the time using the Wait Fade syntax      5  When you are finished  press  ENTER  to close the edit box     Note     All attributes of all the Channels recorded in the cue will fade in Cue Time  unless a time is entered in the appropriate column  If you want to remove  individual attribute timings  edit the cell and press  DEL   ENTER      Palette OS Operations Manual 12    Concepts and Overview    Part cues    Complex shows need more advanced timing options  If you split a cue into different  Parts  you can have different timing for different groups of Channels without writing  additional cues  When working on a show  you build a cue  which is a singular look  on stage and later you decide how you are going to get from one cue to another    1  Goto the cue in which you want to alter the timing parameters   2  Select the Channels that need to be assigned to a different part   3  Press the  S11 Cue Parts button to open the cue part dialog box    Cue Parts    Quick Parts     31  Part E    52  Part C  53  Part D    54  Part E     59  Part F    S6  Part G    S7  Part H    59  Part     55  Part J    510  Part K    11  Clear     512  More Parts y W  Ook    Cancel       4  Select the button for the desired part  5  The Channels will show a superscript l
336. which is that  default      Note     e  S11  will clear all Independent Timing from the cue  This softkey is  only visible when you are editing the Cue Time field     e  S12 will open the Cue Properties dialog box allowing you to add  profiles to more than one timing parameter at a time     Below are images of the available profiles     Palette OS Operations Manual 172    Cue Lists    Linear Profile    w  Of Recorded Value       w Through Fade    This is the default profile  If the profile icon does not appear in the time column  this  is the profile used     snap At Start    W  Of Recorded Value   17   Ea    0 20 40 BU iL 100  w Through Fade    Using Snap at Start is equivalent to using a zero time  the attribute goes to the  recorded value as soon as the cue is executed     173 Palette OS Operations Manual    Recording and Using Looks    snap At End    w  of Recorded Value  1  SI    0 20 AD BU ol 100  w Through Fade    Using a fade time of 5 seconds with the Snap at End profile is equivalent to  assigning a wait time of 5 seconds and a fade time of zero     squares Law    w  of Recorded Value  17  SI    0 20 40 BU ol 100  w Through Fade    The Squares Law profile is a modified power consumption curve that produces a  perceived linear output of a dimmed tungsten source  This is generally only used  when fading dimmed intensity values up     Palette OS Operations Manual 174    Cue Lists    Slow Start    w  of Recorded Value  1    0 20 40 B0 ol 100     0 Through Fade    The Sl
337. ws  position the  Blue Box in any column of the desired row and press  Delete      Palette OS Operations Manual    294    Macros and Show Control      Repeats    The column to the right of Only On is called   Repeats  but has different  functionality to the column with the same name to the right of Time Offset  see  above   This field is only editable if you have entered at least one row in the Only  On field  If  for example  you specified only on January 1 2006  and them entered a  value of 6 in the   Repeats field  the events would happen seven time  a full week   starting on the 1   of January  if and only if there are no Except On or Days of the  Week exclusions     Note   Regardless of the value of   Repeats  events will never roll over into the  next month   Skip Days  If you have specified Only On Dates  and the   Repeats is greater than one  you  can specify Skip Days  This field is similar to Repeat Delay specified above   Except On    Apart from the Enabled value  this field is the upper most condition upon which an  event will not fire  Regardless of your Day of Week and Only On selections  if the  current day is specified here  the event will not happen  Pressing  EDIT  in this  column will open up a dialog box     Except On Dates   51  Dates    Day   Honth   Year  10 Jan all    i S2  Add       53  Delete  fa w    OK Pas Cancel         Press  S2  to add a line to the list then move the Blue Box using the arrow keys or  mouse and press  EDIT  to change the value i
338. y of CONTROL  SOFTWARE  if available  provided that you return the defective copy of CONTROL  SOFTWARE to HCI within thirty  80  days of the date you receive it  You acknowledge  that this Section sets forth Your SOLE AND EXCLUSIVE remedy and HCl   s SOLE AND  EXCLUSIVE liability  for breach of warranty or any other duty     6  Limitation of Liability  YOU ACKNOWLEDGE THAT HCI IS PROVIDING CONTROL  SOFTWARE AS IS  UNDER NO CIRCUMSTANCES  INCLUDING BUT NOT LIMITED  TO NEGLIGENCE  SHALL HCI BE LIABLE FOR ANY DIRECT  INDIRECT   INCIDENTAL  SPECIAL  CONSEQUENTIAL OR OTHER DAMAGES IN TORT   CONTRACT  PRODUCT LIABILITY OR UNDER ANY OTHER THEORY OF LAW  RESULTING FROM THE INSTALLATION OR REMOVAL OF CONTROL SOFTWARE   OR YOUR USE  OR INABILITY TO USE  CONTROL SOFTWARE  INCLUDING     Palette OS Operations Manual    Backup  Support and Contact Information    WITHOUT LIMITATION  DAMAGES RESULTING FROM LOSS OF USE  PROFITS   DATA  OR BUSINESS  AND DAMAGE TO YOUR INTERNAL COMPUTER SYSTEMS  EVEN IF HCI OR AN AUTHORIZED REPRESENTATIVE OF HCI HAS BEEN  ADVISED OF THE POSSIBILITY OF SUCH DAMAGES  THIS EXCLUSION OF  DAMAGES IS EFFECTIVE EVEN IF THE EXCLUSIVE REMEDY STATED IN  SECTION 5 ABOVE FAILS OF ITS ESSENTIAL PURPOSE     7  Controlling Law and Severability  This License shall be governed by and construed  in accordance with the laws of the United States and the State of Pennsylvania  If for  any reason a court of competent jurisdiction finds any provision of this License  or a  portion th
339. y possible   but quite often quicker than competing consoles  On the flip side  there is no need to  memorize a strict syntax as the softkeys are always narrowing your choices to less  than a dozen option  You can read the dialog box from top to bottom like a book and  quickly find the options you are looking for  even resorting to the mouse if that suites  you  Palette will never beep at you and expect you to fix the command line   Because Palette s design leverages on consumer based technology  such as readily  available operating systems  USB interfaces and Pentium   Processors  it allows  lower budget theatres with operators who are not full time employees to have the  sophistication that has previously been reserved for only the biggest of professional  theatres using specialized and dedicated equipment    Since a standard operating system is used and the hardware interfaces with USB   you already have your backup desk  In fact  you probably have over a dozen of  them in your facility     Palette OS Operations Manual    Concepts and Overview    System Capacities    The Palette system capacities outlined below represent the upper range of  capacities the program can support     Output Devices 32 768  1024 on physical console without external output devices   Channels No reasonable limit   determined by amount purchased    Cues Unlimited   Cue Lists Unlimited   Looks Unlimited   Looks per page Unlimited   Look Pages Unlimited   Simultaneous Fades Unlimited   Priorities 100
340. y the entire cue label     You can move around the display by using the horizontal and vertical scroll bars at  the bottom and right hand side     Channel that have a plus symbol   to their left have more attributes than just    intensity  The intensity is displayed on the row  but if you want to examine the    movements of the other attributes  just click on the plus symbol  The Channel will  explode to show you the additional attributes     Palette OS Operations Manual    Programming and Viewing Channels    w  Tracksheet     51  Cue List    Vertigo v Retrieved 104 cues    Fixture 44 out  45  FE _    46 fade   47  FE     48 fade   50 verse  51 set      52 IBing   53 bong  54 out      55 bing      1 WYL1000 TID 50s  4 p 0s f 100  40  fT 100  WH   100  50                     2 VL1000 TID    3 VL1000 TSO    4   L1000 TSO t ees NET a       A   LIOOO TSO    6  VL1000 TSO t 100           100   50     Pan i  39    37                       ___ a i             ________ 6  48    50  Tilt E nT aT     Color A 0      6 6      HRed          Re  B10     Color B         0  M  6 5      tHRed       Red  50     Color C       100  Y  6 5              Red        6 Red  50   Gobo     o Dust Breakup Rot Cy 0   2 RPM  6 5     Edge      100   6 5                              ________ 100   50     Zoom        6 5                   ore   i Shutter A eee    6 5                t        i 0  0    50   i Shutter B ee ES EE e a  i Shutter    2O ooo    6 5         t     oire     Shutter D        6 5        
341. yboard Cue List Control  BS IPE tcileinsh  tor      55  Enable Web Server     Force Outputs at Startup on Recovery    Hardware Setup    IL TI  s8147 c o      10  Button Array Level Entry Mode Use  lt Enter gt  Key        USB OMS Flavor 41 Hz       w    OK   x Cancel      The Console options set here are not part of your Palette show file  These options  will be persistent for all sessions on your console        Last Action Editing    This option affects the way the  REL  key or  ESC  key releases Channels  By  default on new show files  it is not checked     When it is checked  the multi stage release and undo of released Channels    SHIFT   REL   described in the help topic called Release is disabled  Instead   pressing  REL  just deselects the selected Channels keeping them Captured  Then   if a Cue List is advanced and has fade information for that attribute  it will become  released and fade under control of the cue list  If you keep a Channel Selected   running cue lists will not steal away attribute levels     If you want to truly Release the Channels  rather than keeping them captured    press  SHIFT   REL      QWERTY Keyboard Cue List Control    By default  the QWERTY Keyboard on the Palette Processor can control the  displayed Cue List  For example  the Spacebar executes a Go  the Z key does a  Pause or Halt  the Slash     will Release the Cue List   For the full QWERTY  mappings  see the topic Keyboard Shortcuts     If you uncheck this option  any method of controll
342. zontal line will appear above the cue list   This playback page uses the name of this cue list  You can add as many playback  pages as needed and rearrange them using the Move Up and Move Down options  in the list  Uncheck Playback Page to remove the page from the show file  To  change between playback pages  click on the combo box to the left of the Playback  1 bubble and select from the list     Note   e Left Clicking on any Playback bubble is equivalent to doing a  GO      55 Palette OS Operations Manual    e A Right Click will present a list of options to choose from     Step Back  Go Back  Halt Back  Go       otep Forward       Palette OS Operations Manual    Screen Layout    56    Screen Layout    Sub Master Pages    Looks are recorded and arranged on Sub Master Pages  You can see the first 24  looks in a page at the top of the screen by selecting the menu option Display Sub  Masters or pressing the  S5  Display softkey and select Sub Masters from the  pop up list  Using the combo box to the left  you can display user defined Look  Pages or a number of the sees ical pede     po Manso ad 100_ E T00 Pup      Diang Ralph   sader TE Stait s Enter  ao so WM ao Fiol PFs          p n cio  i  B  20 a            Cogn  fall N                Additionally  these pages may be laid out on your hardware s sliders  via Hardware  Setup  so that you can quickly playback Looks live     New show files have five Look Pages  Main  Group  Position  Color and Other   You  can add pages by righ
    
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