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Machinedrum User's manual

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1. FEE ee RP 1 35 CLASSIC VS EA TENDE 1 35 CEASSIC EDITING e a E 1 35 ETENDE DIIN Dr EET 1 35 TEMPO a N a a 1 36 N a TP 1 36 TAP TEMPO m 1 36 EX TERNALSYNCRIRONIZATON aM EUN RUE III NUR 1 36 PATTERN MODE sectis um sas decals see liene anie iul seruat vica o d 1 37 FAT REIS NE HE EN I anasto pees 1 37 EAT DEIN CORIPAIINIIN G Est uq Vd Rss 1 37 FARAME TER TWEAKING CIUS EIER aua Enos 1 37 SCALE TUE uiris a wie ciel alec ul oth 1 38 COMPOSING AAPA IE IRIN Eo M 1 39 GRIDIRECORDING 1 39 PATTERN PAGE FUNCTIONALITY ON MKI UNITS 1 39 LIVE RECORDING in sat arae nde aan Ex olen Mone coeli Qual de cd e ron ue i 1 39 ROTE COR ccr PEE 1 40 CLEAR NOTE PARAMETER 1 40 SNCS CO c E EE HE 1 41 GEI HARLOG CoL 1 41 TRACK Ol ode 1 42 CLEAR TRACK GS eR RENE NM PN 1 42 CORI CNN E EL 1 43 C
2. MIDI Byte T muti SYSEX init 64 Sf7 SYSEX set tri MIDI Byte ete MK E SYSEX init 65 0000aaaa 0000bbbb SYSEX set mut SYSEX init 66 0000aaaa S0000bbbb 7 SYSEX pattern SYSEX init 67 emix Reset midi note map to Elektron s mapping SYSEX end Set trig group ID Trigger track aaaa 0 to 15 track bbbb 0 to 15 to be triggered SYSEX end e group Set mute group ID Mute control track aaaa 0 to 15 track bbbb 0 to 15 to be muted SYSEX end dump Purpose Pattern dump ID Pattern data bytes see separate documentation SYSEX end BPM SYSEX pattern dump request SYSEX init 68 50 5 7 Pattern request ID Send pattern aaaaaaa SYSEX end SYSEX song dump SYSEX init 69 5 7 Song dump ID Song data bytes SYSEX end see separate documentation SYSEX song request SYSEX init 6a 000aaaaa Sf7 Purpose Song request ID send song 0 to 31 SYSEX end SYSEX set receive position for dump SYSEX init 6b 000aaaab 50 0 Sf7 Note Same as SYSEX menu SYSEX load so
3. eU EE x tat auc vnu Ecke aha ruens 1 9 LAYER E DITAND WINDOW S Cu Di 1 9 QUICK STAR 1 10 PLAYING AND TWEAKING DRUM 5 0 8 1 10 USING THE TRACK EFFEC VS dian ite 1 10 SELECTING AND PLAYING A PATTERN ena pa di eua oy bett c enu beu 1 10 RECORDING A PATTERN USING GRID RECORDING 1 11 SENTING THEACCENI PAT DESSIN i sugested a 1 11 SETTING THE SWING PATTERN iua De freie Doce lian dd egi eua 1 11 FAV PEPIN EI VE REC ORDIN oi acid n Shu nuu inita etus dave ens RUE M E em rM GS MM nS b t 1 12 PARAIVIE crc T 1 12 THE SOUND SYNTHESIS OF THE 1 13 WAGIHINEDESUNLEISETS Uri i curules i ERE UD eme deut ditur oru d 1 14 E 1 14 SAVING AND INAMING A KIT pete dub Une otn Pur era MCA e RR LU SURE POE 1 15 TE 1 16 M 1 16 SUN pec ETE 1 17 II T ASSENBLDY3 ied at e et esci M I MM EI MEI LE MM EU 1 17 SETTING MUTE AND TRIG RELATIONS OF A KIT oo 1 18
4. Use this control machine to control the parameters of the MASTER EQ equalizer The effect and routing pages function the same way as described for the RHYTHM EHCO delay Synthesis window This page shows the same parameters as found in the STEREO MASTER EFFECTS menu under the EQ tab LF is the cut boost frequency parameter of the low shelf fil ter LG is the low shelf gain parameter that controls how much the low frequencies should be boosted reduced between 15 and 1598 HF is the cut boost frequency parameter of the high shelf filter HG is the high shelf gain parameter that controls how much the high frequencies should be boosted reduced between 15dB and 1598 PF is the parametric EQ frequency parameter that is the center frequency of the parametric EQ band PG is the parametric EQ gain parameter It controls how much the parametric EQ should boost or reduce between 15dB and 15dB at the frequency set by the PF parame ter PQ is the parametric EQ Q factor The Q controls the width of the band that is boosted or reduced by the parametric EQ High Q values give a narrow band GAIN is the final out volume control This parameter allows you to adjust the out volume of the main stereo out CONTROL DYNAMIX PROCESSOR CTR DX Use this control machine to control the parameters of the DYNAMIX dynamic processor The effect and rout ing pages function the same way as described
5. TM 1 Ifa approx Turbo M D from 150ms between devic The timeout is for a byte not a message a message could take 15xN ms to reach the slave le Speed and Max Speed parameters not supported any device supporting whenever a higher speed is used receives active sensing and Appendix C SYSEX REFERENCE INDEX A ACCENT 45 AMPLITUDE MODULATOR 22 B BASE CHANNEL 58 C CLASSIC MODE 35 CLEAR Accent 46 Kit 17 Lfo 34 Machine 20 Parameter locks 40 Pattern 44 Sample 71 Sample bank 79 Slide 50 Snapshot 78 Song 56 Song row 53 Swing 47 Track 41 Track page 42 COMPRESSOR MASTER EFFECT 31 CONNECTING THE UNIT 7 CONTROL 58 Base channel 58 Local control 60 Map editor 59 Mechanical settings 61 Program change 60 COPY PASTE Accent 46 Kit 16 Lfo 34 Machine 19 Note 40 Pattern 43 RAM machine 71 Sample 71 Sample bank 79 Slide 50 Snapshot 78 Song 56 INDEX Song row 53 Swing 47 Track 41 Track page 42 D DELAY Delay send 26 Rhythm echo delay 29 DISTORTION 25 E EARLY START UP MENU 83 EDIT Kit 17 Lfo 32 Machine 21 Pattern 37 Song 52 ELECTRICAL SPECIFICATIONS 86 EMPTY RESET 83 EQ Master effect eq 30 Track eq 23 EXTENDED MODE 35 EXTERNAL CONTROL Control in 81 Sync 80 Tempo in 80 Trigging 62 F FACTORY RESET 83 FILE settings 76 Sample bank manager 79 Sample manager 7
6. SYSEX init 6c 000aaaaa Sf SYSEX save so SYSEX init 56 000aaaaa Sf7 SYSEX status MIDI Byte SYSEX init Purpose Receive position ID receive pos on type 0001 2global 0010 kit 0100 pattern 1000 2song to b 0 gt pos ccccccc b 1 original position for ddddddd sysexes of this type SYSEX end setting the receive parameters in the ng Load song ID Load song aaaaa 0 to 31 SYSEX end ng Purpose Save song ID Save song to position aaaaa 0 to 31 SYSEX end request Purpose Request status ID Status for parameter aaaaaa see list below SYSEX end global slot 0 to 7 kit number 0 to 63 pattern number A120 A2 1 song number 0 to 31 1 16 70 00aaaaaa Sf 0x01 Current 0x02 Current 0x04 Current 0x08 Current Ox10 Current 0x20 Current Appendix C SYSEX REFERENCE sequencer mode pattern mode 0 song mode 1 lock mode classic 0 extended 1 Ai SYSEX set status MIDI Byte SYSEX init Purpose 571 Set status ID 00aaaaaa Set parameter to 0bbbbbbb value bbbbbbb S 7 SYSEX end 0x01 Current global slot 0 to 7 0x02 Current kit number 0 to 63 0x04 Current pattern number A120 A2 1 1 16 0x08 Current song number 0 to 31 0x10 Current sequencer mode pattern mo
7. PTCH Controls the basic pitch of the triangle DEC Controls the decay time HP High pass filter frequency HPQ High pass filter Q value STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch SHAKER E12 SH PTCH Controls the basic pitch of the shaker DEC Controls the decay time HP High pass filter frequency SLEW Controls the effect of shaking back and forth STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch BONGO CONGO E12 BC PTCH Controls the basic pitch of the drum DEC Controls the decay time HP High pass filter frequency BC Varies the sound between a bongo and congo drum STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch A 8 Appendix A MACHINE REFERENCE P I P is the physically informed MD synth which simulates the behaviour of acoustic drums BASS DRUM PI BD PTCH Controls the b
8. SWING 80 NEL BAM ZA Ii 0 I i i gt Ei SH St HH Ht HF You can copy paste clear and undo swing patterns and tracks Press FUNCTION either RECORD PLAY or STOP while the SWING window is open to perform these operations You can also copy paste clear and undo a swing track page by pressing SCALE SETUP either the RECORD PLAY or STOP keys Try to swing only one or two tracks for example the hi hats for creating rhythms with a different feel compared to un swinged patterns Experiment with using only a few swing trigs in a swing pattern This will create just a few notes that are slightly off beat which can add a great deal of movement to a pattern PARAMETER LOCKS A parameter lock is a parameter locked to a certain value for a specific step Parameter locks can be programmed in GRID RECORDING mode and recorded in LIVE RECORD ING mode For parameter locks to come into effect you need to be in EXTENDED mode 47 Ai 48 THE PATTERN SEQUENCER All SYNTHESIS TRACK EFFECT and ROUTING parameters can be locked Parameter locks are a very important part of creating unique and dynamic patterns with the Machine drum PARAMETER LOCKS IN GRID RECORDING MODE To program parameter locks in GRID RECORDING mode follow the steps below 1 First make sure you are in GRID RECORDING mode by verifying that the lt gt LED is firmly lit 2 Select the track you wish to do pa
9. FILE d sunc 1 Select the ROUTING row in the GLOBAL EDIT menu Move the focus to TRIG IN A by pressing the ENTER YES key This will open the trig setting menu for the external input GLOBAL 1 EDIT oo ROUTING TRIG INA GATE o TS 05 e sets the input gate sensitivity A low value makes the trig more sensitive SENS sets the sensitivity of the inputs The higher the sensitivity the higher the reaction to weak signals VMIN and VMAX sets the minimum and maximum velocity mapping This controls the dynamic range of the connected trig pads DEST defines which track sound will be trigged by the incoming signal FILE In this menu both SysEx and sample transfers are handled If you have a unit equipped with a Drive all relevant Drive menus are found here as well GLOEAL 1 EDIT CE CONTROL 595 RED TO HAR FILE DRIUE 2 mcam SNAPSHOTS sunc SHPLEANES SYSEX SEND The sysex send function is used for dumping patterns songs kits global settings or every thing at once It is also possible to dump specific ranges of patterns kits or songs GLOEAL 1 EDIT CONTROL REC XO Hor Jum FILE DRIUE J Eur ShRPSHITS sunc SHPLEANES 63 42 14 GLOBAL SETTINGS Before sending make sure the connections are correct See the figure below for an exam p
10. MACHINEDRUM SPS 1 SPS TUW SPS 1 MKII SPS TUW MKII SPS TUW MKII uim FCC compliance statement This device complies with part 15 of the FCC rules Operation is subject to the following two conditions 1 This device may not cause harmful interference and 2 this device must accept any interference received including interference that may cause undesired operation NOTE This equipment has been tested and found to comply with the limits for a Class B digital device pursuant to Part 15 of the FCC Rules These limits are designed to provide reasonable protection against harmful interference in a residentpial installation This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions may cause harmful interference to radio communications However there is no guarantee that interference will not occur in a particular installation If this equipment does cause harmful interference to radio or television reception which can be determined by turning the equipment off and on the user is encouraged to try to correct the interference by one or more of the following measures Reorient or relocate the receiving antenna Increase the separation between the equipment and receiver Connect the equipment into an outlet on a circuit different from that to which the receiver is connected Consult the dealer or an experienced radio TV technician for help
11. amp EDEN TEMPO IN The Machinedrum can either follow its internal clock or follow the tempo of an external source GLOEAL 1 EDIT CONTROL m ETRL I oo ROUTING OUT rr 07181 OUT amp Eur T 1 Select the SYNC row in the GLOBAL EDIT menu Then select TEMPO IN and press ENTER YES GLOBAL 1 EDIT e TEHFD SOURCE INTERNAL EXTERNAL INTERNAL means the Machinedrum listens to its own BPM Note that the internal clock of the Machinedrum is extremely precise If you are unsure about the timing of the incoming signal we recommend that you leave the TEMPO IN setting set to INTERNAL EXTERNAL will sync the Machinedrum to incoming tempo via MIDI When locked to exter nal clock signal the BPM will display EXT If the Machinedrum does not receive a clock signal for a couple of seconds it will revert back to following its own internal clock A When the Machinedrum is synced to an external clock signal and no longer detects it it will fall back to its internal clock In this situation the sync source in the global settings will not change Once the Machinedrum begins to receive an external clock signal again it will synchronize to that signal CTRL IN Here you decide how the Machinedrum should react to incoming MIDI control data GLOEAL 1 EDIT CE CONTROL Il HETEL oo ROUTING TEHFE OUT OUT amp G
12. EEEN HIT FAT 5010 B FED 03 ne UERF Press ENTER YES to start receiving data The message WAITING shows up in the menu GLOEAL 1 EDIT F _ 595 REC E HRITE FOS FROH BEER HIT FAT 5010 ar REER 03 Oe HAITING Now initiate the data send from the sending device A message is shown on screen for each chunk of data received GLOBAL 1 EDIT F 595 REC E HRITE FOS FROH SEE HIT FAT 5010 Ge 03 col ne UERF REC 24 50 0 SYSEX VERIFY When the verify function receives a sysex dump it will check if the dump contains any errors Since it is only a diagnostics tool it will not overwrite any already existing data inside the Machinedrum 1 2 Make sure that you have connected the Machinedrum MIDI IN port to the MIDI OUT port of the device that is sending the sysex data Select the FILE row in the GLOBAL EDIT menu Then select SYSEX REC and press ENTER YES 69 Ai 70 GLOBAL SETTINGS 3 Select the VERF receive method using the UP and DOWN arrow keys GLOEAL 1 EDIT F FILE 5Y5E REC I HRITE FOS FROH ORIG PIT PUT SENE mE 4 Press ENTER YES to start receiving data The message WAITING shows up in the menu GLOEAL 1 EDIT F 5Y5E REL 24 HRITE FOS ORIG PET TERE HAITING 5 Initiate the data send from the sending device 6 When the dump is finished you will see how
13. b 6 MAIN stereo pair A B SYSEX assign machine MIDI Byte Purpose SYSEX set Rhythm Echo parameter ee ee n SYSEX init MIDI Byte Purpose 55 Load machine ID sete SSS 0000aaaa Select track aaaa 0 to 15 SYSEX init 0bbbbbbb and assign machine bbbbbbb number see 5d Set delay tab parameter ID list below 00000aaa Target parameter aaa 0 to 7 0000000c 0 SPS 1 1 SPS 1UW optional parameter 0bbbbbbb Set value to bbbbbbb 0 to 127 000000ad 0 init synthesis 1 init synthesis Sf7 SYSEX end effects 2 init synthesis effects routing optional parameter S 7 SYSEX end SYSEX set Gate box parameter 00 GND EMPTY 16 TRX BD 32 EFM BD 48 12 MIDI Byte Purpose 01 GND SIN 17 TRX SD 33 EFM SD 49 E12 SD 02 GND NS 18 TRX XT 34 EFM XT 50 E12 HT SYSEX init 03 GND IM 19 35 EFM CP 51 E12 LT 55 Set reverb parameter ID 20 TRX RS 36 EFM RS 52 E12 CP 00000aaa Target parameter aaa 0 to 7 21 TRX CB 37 EFM 53 E12 RS 0bbbbbbb Set value to bbbbbbb 0 to 127 22 TRX C 38 EFM H 54 E12 CB Sf7 SYSEX end 23 TRX O 39 EFM CY 55 E12 C 24 TRX CY 56 E12 O 25 TRX MA 57 E12 RC SYSEX set the EQ parameter 26 TRX CL 58 E12 CC 27 TRX XC 59 E12 BR MIDI Byte Purpose 28 TRX B2 60 E12 TA n ie am 61 E12 TR SYSEX init 62 E12 SH 55 Set eq paramete
14. 1 87 DESIGN 1 87 POWER SUPPLY aM MEL a ELM uU UM 1 87 SIN RATIOANDOUTF UT rm 1 87 SAMPLER SPECIFICATIONS UW MODELS ONLY seem 1 87 3 of 6 Ai TESTS LENGTH ode exo Ba dd etu 1 87 riu Dlpplc a 1 88 PRODUCT DESIGN AND 1 88 ADDITIONAL C EE 1 88 FACTORY DEFAULT SOUND DESIGN 335 tesa ear 1 88 USER COPA e 1 88 CONTACT INFORMATION 1 88 ELEKTRON WEBSITE 1 88 DEDIVEISYJADDRESS imam dant M d EL M ME E 1 88 ce HM TT RM 1 88 APPENDIX A MACHINE REFERENCE ils EE A 1 BASS DRUM TRA BD tata cue M auteni mem dave n concu M tem Pis A 1 BASS DRUM MEL cio ad c A 1 SNARE DRUM TRX SD per A 1 cp 2 CEAR 2 TRA RO e e 2 COW ELE TEX ere terres a quem iter errr err Daci CC NER Ju ed A 2 CEO
15. CONTROL DYNAMIX PROCESSOR tte ROM UW VERSIONS ONLY tette ROM MACHINES 1 ROM 48 sss ettet UW VERSIONS ONLY ELM E INE EA RR RAM RECORD 1 4 rettet tette ns RAM PLAY 1 4 RAM MACHINES TUTORIAL cccccesssscsecsesececsucecsucsesucsesecsesecsesecscestsusatsusetssetstssesststsetsnetateeteees APPENDIX B MIDI CONTROL REFERENCE DEFAULT MIDI MAPPINGS cccccccesseceseccecsesecseceesecsesecsesecsesecsesaesecatsucatsucetsssestsstssetstsesessesaeeess CTRIGCHANGE MAPPINGS ies ottiene al EEA EEE LEA utei te boue APPENDIX SYSEX REFERENCE INDEX 5 of 6 Ai 6 of 6 INTRODUCTION INTRODUCTION Thank you for choosing the Machinedrum SPS 1 SPS 1UW SPS 1 MKII SPS 1UW MKII SPS 1UW Synthetic Percussion Sequencer The Machinedrum is a powerful and intuitive tool for creating percussion sounds and rhythm sequences The Elektron develop ment team would like to take this opportunity to thank you for your choice of instrument We hope that you will have a lot of fun while exploring the vast possibilities of the Machine drum To make the most of the machine we would recommend you to carefully read this manual This manual is specifically written for t
16. READY TO RECEIVE HIDI WFGRADE FREPARIAWG FLASH FLASH EARLY STARTUP MENU SEND UPGRADE With this option you can send the OS installed in your Machinedrum to a friend s unit 1 Connect the MIDI OUT on the Machinedrum with the latest OS to the MIDI IN on the Machinedrum that is going to be upgraded Enter the EARLY STARTUP menus on both machines 2 Enter the MIDI UPGRADE mode in the Machinedrum that is supposed to be upgraded by pressing the fifth TRIG KEY Make sure you see the message READY TO RECEIVE MIDI UPGRADE on the screen 3 Press the sixth TRIG key of the Machinedrum that is used to send the OS upgrade This will start the transmission of the OS to the other Machinedrum f you have installed OS 1 31 or above you can experience the speed of the Elek tron TurboCharge protocol You will need to have the MIDI IN port of the receiving machine connected to the MIDI OUT port of the transmitting machine and vice versa for this to function 85 Ai 86 TECHNICAL INFORMATION TECHNICAL INFORMATION SPECIFICATIONS PERCUSSION CONTROL SEQUENCER 16 tracks 128 x 64 step patterns 32 songs 4096 songs Drive models only Supports swing slide and accent 64 possible parameter locks on each pattern step Full realtime control Full MIDI support 384 MIDI controllable MIDI CC parameters SOUND GENERATION SYSTEM 4 MD Synths 46 individual audio generating machines 5 effects
17. 000 FRESET tt SIZE OE a93 USED ick 17k ERASE 04 SID 430K GLOBAL SETTINGS In the MODE column you choose which action you want to perform You can RECEIVE SEND and ERASE and RENAME samples In the NAME SIZE column all loaded samples and their respective sizes are listed A slot that displays is empty To the right of the NAME SIZE column you can see what percentage of the DSP memory remains unused A All sample speeds from 4 kHz to 48 kHz are accepted and handled by the Machine drum UW Higher rates are accepted but the samples are downsampled to half the sampling speed The Machinedrum UW does not handle stereo samples bit depths are accepted but will be played back at 12 bit To preview a sample move the focus to the NAME SIZE column and press FUNC TION ENTER YES when the sample you want to preview is higlighted The pre viewed sample will be replayed using the track currently selected e The commands copy clear paste and undo are available in the sample manager You can for example copy content from the RAM machines and paste it into the ROM slots This is an easy way to permanently store a RAM machine recording Note that you actually don t have to be in the SAMPLE MGR menu in order to receive samples It is possible to send the samples to the Machinedrum UW at any time Note that playback of the sequencer will be halted when transmitting sam ples f you ha
18. Bank 2 Bank 128 Machinedrum SPS 1 SPS 1UW SPS 1 MKII SPS 1UW MKII SPS 1UW USER S MANUAL for operating system version 1 62 This manual rev L is copyright 2001 2010 Elektron Music Machines MAV AB All repro duction without written authorization is strictly prohibited The information in this manual may change without notice Elektron s product names logotypes titles words or phrases may be registered and protected by Swedish and international law All other brand or product names are trademarks or registered trademarks of their respec tive holders USER INTERFACE AND CONNECTORS USER INTERFACE AND CONNECTORS FRONT PANEL 414 MACHINEDRUM N N x 5 1 cid ATIK SYNTHETIC PERCUSSION SEQUENCER 24 12 13 14 19 21 The Machinedrum front panel 1 Master volume control Sets the volume for the main output and headphone jack 2 The SOUND SELECTION LEDs Used for indicating the current track in focus and for showing which tracks are triggered 3 CLASSIC EXTENDED mode change key Changes current editing mode between CLASSIC and EXTENDED 4 SOUND SELECTION wheel Selects tracks and changes values during editing
19. SOUND SELECTION LEDs should light If something does not work as supposed please contact Elektron Support EMPTY RESET To perform this operation press the second TRIG key This reset will clear all kits pat terns songs and global settings If you have a Machinedrum UW an empty reset will still retain the ROM samples in memory For Drive equipped units an empty reset will clear all kits patterns songs and global set tings of the Battery backed memory No samples will be erased FACTORY RESET To perform this operation press the third TRIG key This reset restores all patterns kits songs and globals to the factory presets that was preinstalled when the Machinedrum orig shipped For the Machinedrum UW all ROM samples will also be reverted to the fac tory defaults For Drive equipped units the Battery Backed Memory will be replaced by factory patterns kits songs and global settings The first Sample bank will be replaced with factory sam ples given you have a UW version of the Machinedrum The first Snapshot will be replaced with factory patterns kits songs and global settings No other Snapshots or Sample banks on the Drive will be affected 83 Ai 84 EARLY STARTUP MENU SOFT RESET To perform this operation press the fourth TRIG key This is a milder form of reset which will retain all data inside your Machinedrum After a SOFT RESET ROM samples will be loaded for the Machinedrum U
20. Then edit the pattern either by using GRID RECORDING or LIVE RECORDING PATTERN SELECTION The Machinedrum has 8 banks of 16 patterns each The banks are named A B C D E F G H The BANK key selects between pattern banks A to D and E to H To select a pattern press and hold the bank name key while pressing the TRIG key For selecting pattern 05 first make sure the BANK LEDs indicate that banks A to D are selected then press and hold key A E while pressing the fifth TRIG key While the BANK keys are pressed you can tell which patterns are uninitialised by the 16 lt TRIG gt LEDs LEDs that are lit indicate that the corresponding pattern contains data You will also see which pattern that is currently selected The TRIG LED corresponding to the active pattern will give off a rapid double blink The BANK keys are sticky which means that if you let them go without pressing any TRIG key you still have around two seconds for selecting your pattern This simplifies one hand operation of the Machinedrum A message on screen will indicate that the BANK key still is active and a graphic represantation will tell how much time is left for selecting your pattern If pattern selection is done while the sequencer is playing the selected pattern will not be actived until the current pattern has played to its end You will see the change in the display as described in section THE LCD USER INTERFACE on page 9 PATTERN CHAIN
21. amp Ez 81 Ai 82 GLOBAL SETTINGS 1 Select the SYNC row in the GLOBAL EDIT menu Then select CTRL OUT and press ENTER YES GLOBAL 1 EDIT SYNC CTRL OUT CTRL OUT NN ON will make the Machinedrum send out MIDI start stop and continue messages Use this setting if you want to control and external sequencer with the Machinedrum Pressing the PLAY key on the Machinedrum will then start the external sequencer pressing the STOP key will stop the external sequencer and so on OFF means no MIDI start stop and continue messages will be sent from the Machinedrum EARLY STARTUP MENU EARLY STARTUP MENU To access this menu hold down the FUNCTION key while powering up the Machinedrum From here you can perform a variety of maintenance tasks To choose the different alterna tives press the corresponding TRIG key TEZ THOLDE RESET FACTORY RESET SQFT RESET HIDI UFGRADE UFGRADE EXIT TEST MODE To enter this mode press the first TRIG key If you have any trouble with your Machine drum and suspect it may be due to a hardware problem perform this self test Everything should come up as shown below If not contact Elektron support SELF HOST TEST QARAM SRAM DSF TEST DSFi oOK FURC TION TEST Here you can also check that every button and knob work as intended Press the buttons and turn the knobs and the
22. COP YMACHINE M 1 19 CLEAR WWAG riz m 1 20 MACHINE PARAME TER EDITING e ant dee 1 21 THE IRAGN EFFEGU TS 1 22 AMPLTYDE MODULATOR d ne I td 1 22 jose dle I T HM 1 23 wi gt c E 1 23 THE SAMPLE RALE REDUCER niet nie SURE seu tut 1 24 THE ROUTING PAGE i isketsn enim erp 1 25 DISTOR TON rer 1 25 VOLUME 1 25 PAIN 1 26 BSN ge ci Bier eer rS 1 26 REVERB SEND idiot tent d hon LM MEM M IU LEM MEC 1 26 Biexese ic Me 1 27 THE STEREO MASTER EFFECT SYSTEM 1 28 THES ECHO sol Du 1 29 TEE GATE BOX REVER Bisore 1 30 Ai MASTER e DEEST 1 30 THE DYNAMIX DYNAMICS PROCESSOR 1 31 LOW FREQUENCY OSCILLATORS LFO s eee 1 32 PATTERN SEQUENCER
23. GENERAL SAMPLE RECEN E e 1 72 SPECIFIC APLACE E S TE 1 73 ORIGINAL PLACE SAMPLE RECEIVE eene nee E 1 74 SEND SAVEIES am ra tree rire oM tenta 1 74 RENAME SAMPLE a oia Santen tests sen a Esci ane Ea Ese mtu niu un 1 75 ETRE IVI SE HO a 1 75 TDRIVE SET TINGS F DRIVE UNITS ONLY a 1 76 SNAPSHOT MANAGER DRIVE UNITS ONLY seen 1 77 SAMPLE BANK MANAGER UW DRIVE UNITS 1 79 hdc gate rc T n ea ee es 1 80 ju der ce c 1 80 MI TEE INE ERE C RE 1 81 i exec 1 81 rere 1 82 EARLY STARTUP MENU ata ceu 1 83 1 83 EMPTY RESE a ees e 1 83 FACTORY Meet 1 83 SOFT ances tu m cu SM dx MEM pM IM RE EM d ume E 1 84 PVE NANI SC Qm 1 84 SEND UPGRADE es 1 85 TECHNIGCAL INFORMAT ION 5st esee h i ent nna RR xk uE Fx FERE REX FEM REM UR PEN P URS 1 86 Cl NC ONO MH HE 1 86 DIFFERENCES BETWEEN THE MKI AND MODELS
24. LOW FREQUENCY OSCILLATORS LFO s on page 32 The STEREO MASTER EFFECT system containing delay reverb EQ and compression add further to the sound shaping possibilities of the Machinedrum Read more about the THE STEREO MASTER EFFECT SYSTEM on page 28 MACHINEDRUM KITS Machinedrum kits hold the information specified below The machine selected for each of the 16 tracks Parameter settings for the 16 machines e Parameter settings for the TRACK EFFECT system Parameter settings for routings to the STEREO MASTER EFFECT system Parameter settings for the STEREO MASTER EFFECT system The kit name All kits are battery backed and user definable A total of 64 user kits can be stored in mem ory When in EXTENDED mode kits are connected to patterns Selecting a new pattern will then automatically load the associated kit In CLASSIC mode kits and patterns are not linked Read more about this in the chapter CLASSIC VS EXTENDED on page 35 You can either assemble a kit from scratch or modify an existing one and then save it to a new position Building your kit from an existing one is often quicker LOADING A KIT 1 Open the KIT window by pressing the KIT key SALE ch Fe EDIT MASTER 2 Use the arrow keys to move to the LOAD icon Press ENTER YES to open the LOAD KIT menu THE SOUND SYNTHESIS OF THE MACHINEDRUM LOAL KIT 12 IDnDRELLB 14 DDHBDUTRH 1h KATTER i E 1B B
25. Miss E 7 OS E T20 scusa aptatum cm Oma gram er 7 OPEN RIRAT sagt Beas Midas UR ptu da lu 7 CYMBAL EPA 7 CRASH GXMBAE E12 utr nei 7 BRUSHED SNARE PIZ a a a 7 TAMBOURINE DEN ete dated inet a 8 TRANGERE E Dr 8 SHAKER E lena bdo 8 BONGO GON GO E TABO acquises d E 8 todos bo aul tpa s aeui a inge AE 9 BAS Er 9 4 of 6 SNARE DRUM PERS D oaie ae Dod Mad n Lon oral ES UIT a TUER dro cr TH ME cil pc MARACAS EE mili e et S lote rtr INP OT GATES INP GAB ise onc am SpA UE ri IRI Da I MEN SAID Nui A INPUT FILTER FOLLOWER AB INP ERA B INPUH ENVELOPRE IB INP EA B a ue dx CONTROL MASTER EQ OM SM
26. Note that you do not need to be in the tempo screen to per form this tempo shift TAP TEMPO To tap a tempo hold the FUNCTION key and tap the TEMPO key at a steady rhythm ff wu bONMUL AES CEA TAP TEMPO HIT mooo FAB OOF SHRSYNT After four consecutive taps the average tempo of the taps will be set as the new tempo and it will be showed in the TAP TEMPO window You can continue tapping TEMPO key the tapped tempo average will continue updating EXTERNAL SYNCHRONIZATION The Machinedrum can be set to either internal or external synchronization When in internal clock mode the Machinedrum outputs a high quality MIDI clock on the MIDI OUT port This can be used for keeping external gear in sync with the Machinedrum When in external midi clock synchronization mode the Machinedrum will stay in sync with an external MIDI clock if present When in external clock mode the tempo in the upper left corner of the base LCD screen will show EXT for external synchronization The tempo screen will show the current average tempo For more information about this see section SYNC on page 80 A The tempo is not stored in a pattern or a kit However songs can store tempo changes THE PATTERN SEQUENCER PATTERN MODE To edit a pattern first make sure that the PATTERN LED is lit by toggling the PATTERN SONG key Then select a pattern as described below Load a kit that you want to use
27. The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch CRASH CYMBAL E12 CC PTCH Controls the basic pitch of the drum DEC Controls the decay time HP High pass filter frequency HPQ High pass filter Q value STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch BRUSHED SNARE E12 BR PTCH Controls the basic pitch of the drum DEC Controls the decay time HP High pass filter frequency REAL Enhances the effect of the brush STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo Appendix A MACHINE REFERENCE 7 Ai BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch TAMBOURINE E12 TA PTCH Controls the basic pitch of the tambourine DEC Controls the decay time HP High pass filter frequency HPQ High pass filter Q value STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch TRIANGLE 12
28. X X 10 16 Track 5 LT Machine parameter 1 X X 27 9 28 40 Track 6 CP Machine parameter 1 X X 3f 63 48 72 Track 7 RS Machine parameter 1 X X 95 60 96 Track 8 CB Machine parameter 1 X X 7 119 MIDI base channel 2 Parameter Trn Rec 08 08 Track 9 Level X X 09 09 Track 10 OH Level X X 0a 10 Track 11 RC Level X X 0b 11 Track 12 CC Level X X 0 12 Track 9 CH Mute gt 0 mutes trk X X Od 13 Track 10 OH Mute gt 0 mutes trk X X 0e 14 Track 11 RC Mute gt 0 mutes trk X X Of 15 Track 12 CC Mute gt 0 mutes trk X X 10 16 Track 9 CH Machine parameter 1 X X 21 39 28 40 Track 10 OH Machine parameter 1 X X 3f 63 48 72 Track 11 RC Machine parameter 1 X X 5f 95 60 96 Track 12 CC Machine parameter 1 X X Jk 159 Appendix B MIDI CONTROL REFERENCE MIDI base channel 3 hex dec Parameter Trn Rec 08 08 Track 13 1 Leve X X 09 09 Track 14 M2 Leve X X 0a 10 Track 15 M3 Level X X 0b 11 Track 16 4 Level X X 0 12 Track 13 1 Mute gt 0 mutes trk X X Od 13 Track 14 M2 Mute gt 0 mutes trk X X 0e 14 Track 15 M3 Mute gt 0 mutes trk X X Of 15 Track 16 4 Mute gt 0 mutes trk X X 10 16 Track 13
29. You can also select tracks by holding the FUNCTION key while pressing the corresponding TRIG key It is also used when scrolling in lists 5 FUNCTION key Press and hold it for accessing the secondary function of another key 6 BANK key Used for switching between bank group A to D and E to H 7 A E key Hold this key while pressing one of the TRIG keys to select a pattern in either the A or the E bank depending on which bank group is selected The secondary function is track muting 8 B F key Hold this key while pressing one of the TRIG keys to select a pattern in either the B or the F bank depending on which bank group is selected The secondary function is accent pattern editing 9 C G key Hold this key while pressing one of the TRIG keys to select a pattern in either the C or the G bank depending on which bank group is selected The secondary function is the pattern swing settings 10 D H key Hold this key while pressing one of the TRIG keys to select a pattern in either the D or the H bank depending on which bank group is selected The secondary function is slide pattern editing 11 The LCD graphical interface 12 ENTER YES key Used for entering sub menus and for confirming choices USER INTERFACE AND CONNECTORS 13 EXIT NO key Used for exiting the current menu and for deselecting options 14 The arrow keys Used for menu navigation They are called UP DOWN LEFT and RIGHT 15 LEV
30. clear and undo accent patterns tracks and track pages Press FUNCTION either the RECORD PLAY or STOP keys while the ACCENT window is open to perform these operations on the accent pattern or track Press SCALE SETUP either the RECORD PLAY or STOP keys if you want affect the accent track page with these operations SWING THE SWING WINDOW owing is used for adding a rhythmic shuffle to a pattern or to individal tracks By default the swing will affect every second 16th note starting on step 2 This is how the swing pat tern will be restored after a clear pattern operation and will give the traditional shuffle style swing for a 4 4 single speed pattern When changing to double speed mode in the SCALE SETUP menu see page 38 you need to modify the swing pattern to get the same result in single speed mode In double speed mode activate swing for every fourth note starting with the third note More advanced swing effects can of course be made with other swing pattern setups but that is outside the scope of this manual To add swing to a pattern follow the steps below 1 Hold FUNCTION while pressing C G to open the SWING window Em 01 M aes iud 2 Use the SOUND SELECTION wheel to set the desired amount of swing The amount of swing is set in percent 50 is the default value meaning that no swing will be applied and the maximum value is 8090 3 The TRIG keys are used for toggling w
31. try to use the box and padding the Machine drum originally shipped with or comparable packaging Make sure that you place the unit on a stable surface before use If you mount the unit in a rack be sure to tighten all four screws in the rack mount holes The memory used for storing patches and kits is powered by a battery inside the unit It will hold data at least 6 years before needing replacement If the battery USER INTERFACE AND CONNECTORS needs replacement the BATTERY LOW message will appear in the display Con tact Elektron support or your nearest repair center Turn off the machine when it is not in use THE LCD USER INTERFACE THE LCD USER INTERFACE The center of Machinedrum editing is the LCD display The main interface screen is shown below 1 The current tempo displayed with one decimal 2 Four boxes showing the playback position in the pattern page The playback recording status shown by the standard record play pause and stop symbols k m Name and number of the current kit Specification of the MD synth machine and current data entry focus Level bar showing the overall volume level of the machine on the active track Up to eight control data entry values They show what the DATA ENTRY knobs control and also indicate the current data entry values When two parameters depend on each other in some way they will have a small clip between
32. 16 0x00 bytes to allow setting of Speedtest the master should a and resetting of UART SYSEX turbomidi speed result SYSEX init 15 55 55 55 55 00 00 00 00 Sf7 Appendix C SYSEX REFERENCE slave Purpose result ID Speed test SYSEX end llow the slave is set on some Speed SYSEX turboMIDI speed test 2 master MIDI Byte Purpose Sa es SS E a SYSEX init 16 Speed test 2 master ID Sf7 SYSEX end Appendix C SYSEX REFERENCE Ai SYSEX turboMIDI speed result 2 slave then active sensing is lost for more than 300ms the device will revert to normal MIDI speed Byte Purpose mcxe ue mE SoS Me ee SYSEX init Negotiation Timing 517 Speed test 2 result ID Sf7 SYSEX end Length of master timeouts 30 ms minimum Length of slave timeouts 15ms minimum 25 ms maximum A fter reception of D2 is set on both speed result 2 SPEE the master and slave device Possibl SPE 0 05 1001 5 WN rP rH Va O NO ee H H H x 31 25 kbit 1 O FW 33 66 lues within parentheses ar Active sensing Active sensing should be sent Turbo MID
33. European Union regulation compliance statement This product has been tested to comply with the 2004 108 EC EMC Directive and the 72 23 EC Low Voltage directive This symbol indicates that your product must be disposed of properly according to local laws and regu lations The included switched mode power supply is CEC Level IV compliant The device contains a non rechargable lithium perchlorate battery cell that may need to be recycled separately de pending on local environmental laws If the battery needs replacing please contact Elektron or a local professional technician for servicing INTRODUC TION Hum E 1 1 CONVENTIONS IN IIS MANUA ss ids pco e A 1 1 THE STORY OF THE MACHINEDRUM cesses nennen 1 2 MACHINEDRUM MAIN 1 2 STDNSIVE FEATUISES usata uitium M qim Ee UM CUM P ane 1 3 USER INTERFACE AND nennen nnn 1 4 ms DLE 1 4 REAR CONNECTORS NR MM TL 1 6 asse MuelB NN dnm seco sad 1 7 RACKMOUNT KIF ASSEMBLY ignit d s om eco dapi tun ocaeca lent uetus det 1 7 CONNECTING TEE UND obsedit Giu elec 1 7 CAIREsINGVRUG NON 1 7 KHE LC DOSER
34. M1 Machine parameter 1 X X 24 9 28 40 Track 14 M2 Machine parameter 1 X X 3f 63 48 72 Track 15 M3 Machine parameter 1 X X 5f 95 60 96 Track 16 M4 Machine parameter 1 X X 7 119 SYSEX REFERENCE This appendix lists all Machinedrum SYSEX messages available for exter nal control Conventions format Sf SYSEX Start 00 Europe USA ID 20 Europe ID 236 Elektron ES D 02 Machinedrum ID Padding 00 Base channel A complete SYSEX message looks like this Ur 0 00 20 3c 02 00 command f 7 SYSEX global settings sysex dump Purpose SYSEX init 50 Global sa Global setting data bytes Sf7 SYSEX end settings dump ID SYSEX global setting dump request Purpose SYSEX init 51 Global setting dump request 0000aaaa S 7 SYSEX end ID Send global setting aaaa 0 to 7 by sysex Data printed with a 5 sign is written in hexadecimal format Data printed with a sign is written in a binary bitfield SYSEX kit sysex dump DI Byte SYSEX init 552 5 7 Kit dump ID Kit data bytes SYSEX end SYSEX kit request SYS 0 SYSEX unused EX init 53 Sf MIDI Byte SYSEX ini
35. Po POWER 6VDC 3A Mb INPUT MAIN B RIGHT Ai LEFT PHONES Lp The Machinedrum rear connectors 1 1 Power on off switch 2 6V DC power in A e Caution Use only an Elektron approved power supply with your Machinedrum A power supply is included with all models It can be used all over the globe without the need of voltage converters using an appropriate power cord Using the wrong type of adapter may damage your unit Damage caused by the use of incorrect power supply is not covered by warranty Please see TECHNICAL INFORMATION on page 86 for details about the MKII power supply e Note that the MKI models require a different power supply compared to the MKII models Please see DIFFERENCES BETWEEN THE MKI AND MKII MODELS on page 87 for details about the power supply to be used with the MKI models MIDI Thru MIDI Out MIDI In Input B X Input A USER INTERFACE AND CONNECTORS Individual output F Individual output E 10 Individual output D 11 Individual output C 12 Main out right Individual output B 13 Main out left Individual output A 14 Stereo headphones output RACK MOUNT KIT ACCESSORY The Machinedrum can be rack mounted in a standard 19 rack using the Machinedrum rack mount kit which is ordered separately When rack mounted the unit occupies four standard height units plus whatever additional space is needed to accommodate cables plugg
36. SAMPLE RECEIVE on page 72 or choose the ORG option located at the bottom in the NAME SIZE menu After receiving the first sample the Machinedrum UW checks if there are more samples coming If so the subsequent samples will be placed after the first one in the order they are received Note that these subsequent samples will overwrite any samples that might be stored in these slots The MIDI Sample Dump Standard offers Sample Position to be included in the dump This is handy to use with the ORG method as you can select any ROM slot as the starting point for the sample transfer The Machinedrum UW is always sysex device 0 when receiving data Typically you don t have to bother about this Use the Elektron TM 1 USB MIDI interface for up to 10x faster sample transfer speed When receiving a sample using 1 4 or higher the file name of the sample can depending on the settings in C6 be truncated to four charachters in the UW sam ple manager OS 1 62 or higher needs to be installed for this feature to work SEND SAMPLES You can send samples from the Machinedrum UW to an external device which will most likely be a computer You can use our program C6 for this task as well 1 Make sure you have conneced the MIDI cables correctly The MIDI IN port on the MIDI interface should be connected to the MIDI OUT port on the Machinedrum UW If you want to use the closed loop transfer method connect the MIDI IN of the UW to the MI
37. The sec ondary function is calling the GLOBAL EDIT menu A FUNCTION PATTERN SONG long press will open the CHANGE LOAD SNAPSHOT menu 24 TRIG keys 1 to 16 Used for direct trigging of machine per track and for placing notes in th GRID RECORDING and LIVE RECORDING modes Also used for choosing pat tern if pressed while holding A H keys They are also used for selecting track when pressed while holding FUNCTION Above each TRIG key is a lt TRIG gt LED 25 SCALE SETUP key Switches the editing focus of the TRIG keys between the differ ent pattern pages if the scale length is longer than 16 steps Above the SCALE SETUP key the four PATTERN PAGE LEDs are placed If for example 64 steps is used in a pattern all four LEDs will be lit The LEDs are used for indicating which page of the pattern currently being played or edited Note that units can have maxi mum of 32 steps per pattern For scale lengths up to 16 steps the 1 4 LED will stay lit and pressing SCALE SETUP will have no effect The secondary function of the SCALE SETUP key is calling the SCALE SETUP menu USER INTERFACE AND CONNECTORS REAR CONNECTORS SPS 1 SPS 1UW POWER THRU OUT IN B A D B RIGHT A LEFT PHONES MIDI INPUT MAIN OUT 000 000000000 lips sweden none IINEDRUM 5 5 1 MKII SPS TUW MKII MRCHINEDRUM
38. Track BD Machine parameter 4 X X 14 20 Track BD Machine parameter 5 X X 15 21 Track BD Machine parameter 6 X X 16 22 Track BD Machine parameter 7 X X 17 23 Track BD Machine parameter 8 X X 18 24 Track BD AM Depth X X 19 2 5 Track BD AM Rate X X la 26 Track BD EQ Freq X X 1b 21 Track BD EQ Gain X X lc 28 Track BD Filter base frequency X X 29 Track BD Filter width X X le 30 Track BD Filter Q X X EE 31 Track BD Sample rate reduction X X 20 32 Track BD Distortion X X 21 33 Track BD Volume X X 22 34 Track BD Pan X X 23 35 Track BD Delay send X X 24 36 Track BD Reverb send X X 25 37 Track BD LFO Speed X X 26 38 Track BD LFO Amount X X 27 39 Track BD LFO Shape X X 28 40 Track 2 SD Machine parameter 1 X X 3f 63 48 72 Track 3 HT Machine parameter 1 X X 5f 95 60 96 Track 4 MT Machine parameter 1 X X 71 119 B 1 Ai MIDI base channel 1 Parameter Trn Rec 08 08 Track 5 LT Level X X 09 09 Track 6 CP Level X X 0a 10 Track 7 RS Level X X 0b 11 Track 8 CB Leve X X 0 12 Track 5 LT Mute gt 0 mutes trk X X Od 13 Track 6 CP Mute gt 0 mutes trk X X 0e 14 Track 7 RS Mute gt 0 mutes trk X X Of 15 Track 8 CB Mute gt 0 mutes trk
39. Weight approximately 2 8 kg POWER SUPPLY PSU 2 ELECTRICAL SPECIFICATIONS Input voltage range 100 240V 43 60Hz Input connector IEC320 C8 2 prong In rush current 50A maximum Output voltage 5 7 6 3V DC Output current 3 5A maximum Output connector 5 5x2 5mm DC plug power at center DIFFERENCES BETWEEN THE MKI AND MODELS DIFFERENCES BETWEEN THE MKI AND MODELS There exist a number of hardware differences between the and MKII models of the Machinedrum Below is a compilation of the most important changes DESIGN The height of the Machinedrum MKII is 63mm including rubber feet and knobs The height of a unit including rubber feet and knobs is 77mm POWER SUPPLY A switched mode power supply is used for the MKII models which allow the units to be used all over the globe without the need of voltage converters The MKI models use an AC power supply The output specification of the MKI power supply is 6V AC 2 5A 50 60Hz The plug size of the MKI supply is the same as a MKII power supply S N RATIO AND OUTPUTS The S N ratio of the outputs on the Machinedrum MKII is 100dB The outputs of the MKII units are impedance balanced The S N ratio for a MKI unit outputs is 91dB and the outputs are unbalanced SAMPLER SPECIFICATIONS UW MODELS ONLY The MKII has 48 ROM slots 4 RAM machines and 2 5MB of sampling memory The MKI has 32 ROM slots 2 RAM machines and 2 0MB of sampling memory PATTERN LENGT
40. an envelope that treats external audio as a per cussion source It has two active envelopes one for the external audio and one the extra built in lowpass filter The envelopes are trigged using the standard drum trig buttons AVOL Controls the input volume Amplitude AHLD The input amplitude hold time A high value keeps the input amplitude gate open longer ADEC The input amplitude decay time FQ The input filter Q value FDPH The input filter cutoff depth value This controls how much the filter cutoff value will be influenced by the input filter envelope FHLD The input filter cutoff hold time FDEC The input filter cutoff decay time The input filter base cutoff frequency Appendix A MACHINE REFERENCE A 11 Ai MID The MIDI machines are used for controlling external MIDI gear such as synthesizers con nected to the MIDI OUT port of the Machine drum There are 16 MIDI machines in total each connected to the corresponding MIDI channel As there is no internal audio process ing fo these machines their controls extend over the SYNTHESIS EFFECT and ROUT ING menus Synthesis window 1 HIT NOTE Selects the MIDI note to be triggered ranging from C 2 to G8 N2 If N2 differs from 0 it adds a second note chord N2 number of semitones from NOTE N3 If N3 differs from O it adds a second note chord N3 number of semitones from NOTE LEN Sets the length o
41. be graphically updated until the Snapshot is saved The changes will be reflected immediately in the SAMPLE MANAGER menu though SAMPLE BANK MANAGER UW DRIVE UNITS ONLY In the SAMPLE BANK MANAGER menu you can switch rename erase lock and unlock Sample banks GLOEAL 1 EDIT CONTROL SEND EE GYSEN RED zz FOUTING SAHFLE HGR J PRIUE E Ete E T sme GLOBAL SETTINGS 1 Select the FILE row in the GLOBAL EDIT menu Then select SMPLBANKS and press ENTER YES GLOEAL 1 EDIT cp DRIUE SRHPLEERTE HOR GEH OFILE SNF LEERME NGR ELECT LLM RETIRHE VE USER ERASE LOCK Dna In the MODE column you select which action you want to perform SELECT allows you to load to another Sample bank It is possible to load a Sample bank even when not in this menu Keep the FUNCTION and KIT keys depressed First the SONG menu will appear but after a short while it will change into the SELECT SAMPLE BANK menu Here you can choose the Sample bank you want to load RENAME will rename the selected Sample bank A Sample bank name can contain a max imum of 8 characters ERASE will erase the selected Sample bank LOCK will lock the Sample bank When a Sample bank is locked it is not possible to over write rename or erase it Samples in the bank are protected and can t be overwritten or renamed A locked Sample bank is indicated by a lock symbol i
42. be used to modulate track parameters The speed of the LFO is synchronized to the global tempo Each of the 16 LFO s offers two synchronized waveforms A mix control allows the output to be set to any mix between the two waveforms LFO EDIT To edit an LFO follow the steps described below Press FUNCTION and hold it then press SYNTHESIS EFFECTS ROUTING to open the LFO edit window Use the SOUND SELECTION wheel to select the LFO to edit 01 80 TRACK FARAH SHF1 iI HDi i IFDTE FEED DEF TH SHHIH Le TRACK displays the target track for the chosen LFO The LFO s are by default mapped to control their own tracks but they can be set to modulate any track including other LFO s for extra complex modulation waveforms PARAM selects the parameter you wish the LFO to modulate All SYNTHESIS TRACK EFFECTS and ROUTING parameters are accessible by the LFO You can modulate another LFO by targeting the track it is assigned to and select either its SPEED DEPTH or SHMIX parameters with the PARAM control SHP1 selects which waveform shape that can be used by the LFO There are six types of available LFO waveforms e Triangle Saw e Square Linear decay Exponential decay Random SHP2 offers inverted waveforms of the ones available in SHP1 UPDTE controls the behaviour of the LFO If the UPDTE parameter is set to FREE the LFO will never retrig It will then
43. current scale resolution 16th or 32nd notes NOTE COPY It is possible to copy a note trig complete with all parameter lock settings and paste it to a new location in the track 1 Make sure you are in GRID RECORDING mode indicated by the RECORD LED giv ing off a steady light 2 Press and hold the note trig you want to copy and press the RECORD key A window saying COPY NOTE will appear 3 Hold the TRIG key correspondning to the location you want to paste the note to and press the STOP key to complete the paste operation A window showing PASTE NOTE will be shown CLEAR NOTE PARAMETER LOCKS Instead of removing the parameter locks from a note you can also use the clear note locks command 1 Make sure you are in GRID RECORDING mode The RECORD LED should be lit 2 Hold and press the TRIG key you whose content you want to clear Then press PLAY to clear the note The message CLEAR NOTE LOCKS will appear THE PATTERN SEQUENCER The clear note lock operation can be undone by performing the clear note opera tion one more time The message UNDO NOTE LOCKS will be shown in the dis play TRACK COPY In GRID RECORDING mode it is possible to copy the contents of one track to another 1 Make sure you are in GRID RECORDING mode indicated by the RECORD LED giv ing off a steady light Select the source track using the SOUND SELECTION wheel 2 Hold FUNCTION while pressing RECORD
44. e A 1 56 GLOBAL SETTINGS E 1 57 TURBOME NU S 1 57 2 of 6 BASE Unter tei A I RUE 1 58 1 59 D IIO qe TE 1 60 aisiBe dE LII 1 60 MECHANICAL SETTINGS UNITS ONLY eene meme 1 61 ROUTING MENTEM TT 1 61 YU p PETER 1 62 TRIGO plac ataca atte otc dvd tan S Batu ded Unda te SR c au Rein cute imas 1 62 PME ote PELIS 1 63 SVO EA dA cep 1 63 ALL DATASSYOEX it ots amd aon tre re tere creer ea nd Rn Ma Cp REN MM LAC aua 1 65 GLOBAL SY SEX SEND 5 atia pmi tuts ciel dx Dine 1 65 SONG EPATTERNA EKITI OYSEX SEND ehe 1 65 PA REIN FIG OY SEA SEINDslictsnat denuo bedankt 1 66 eo Pott a IMEEM QE MM C nf 1 66 diim P mL 1 66 SXoBEAXISEGEIVE DD MEC E UM 1 67 ORIGINALIP LACE SYSEX E iecit E Elena Uo SEDI 1 67 SPECIFIC PEACE SOE RECEIVE 1 68 d VERIFY PH LP 1 69 SAMPLE MANAGER UW MODELS 1 70 THE DIFFERENCE BETWEEN AND RAM 1 71 PRA EG ace 1 71
45. hard hit RING Controls the amount of ringing in the sound AG Enhances the high frequencies of the sound AU Decreases the high frequencies of the sound BR Controls the low frequences of the sound GRAB Sets the time to grabbing the cymbal A value of 127 means that that the cymbal is never grabbed A 10 Appendix A MACHINE REFERENCE GND GND is not really an MD synth It contains some miscellaneous machines that can be used for adding extra tonality and an empty machine called SINUS GND SN 01 FAB PTCH Controls basic pitch DEC The decay time A higher value gives a longer decay RAMP The pitch ramp RDEC The pitch ramp decay NOISE GND NS 01 FAB DEC The decay time A higher value gives longer decay IMPULSE GND IM 01 Rn FAB UP The time that the impulse seve positive UVAL The value of the positive phase DOWN The time that the impulse stays negative DVAL The value of the negative phase INP The INP synth contains the machines that effect the two external inputs of the Machine drum INPUT GATE A B INP GA B This is a gate for the A and B inputs It is made for passing through external audio It does not react to trigs other than you need to trig it once for it to become active INF RGARSYNT VOL Controls the inpu
46. many messages that were received and if the dump contained any errors No information has been overwritten GLOEAL 1 EDIT F X 595 REL E HRITE FOS FROH ORIG pII SLOE la REC 24 150 0 ERR SAMPLE MANAGER UW MODELS ONLY This menu is where samples can be loaded sent erased renamed etc GLOEAL 1 EDIT CE CONTROL GUSEN FF SYSEn REL ROUTING SAHFLE um ILE DRIUE EE SHAFSHOTS BHFLERIIES Samples are transferred to and from the Machinedrum UW the MIDI ports MIDI sample Dump Standard SDS is used to transfer samples This standard is supported by various sample editors but we recommend our free sample dump program C6 which you can find on the Elektron website For more information about how to use C6 please check the C6 manual which is also available at the Elektron homepage There are two methods available for transferring samples Closed loop and open loop Closed loop needs both the MIDI IN and OUT ports from the sending device connected to the MIDI IN and OUT ports of the Machinedrum UW Closed loop offers resending and cor rection of erroneous data If only the MIDI OUT port on the sending device is connected to the MIDI IN port on the Machinedrum UW the transmission will resort to open loop transfer which offers no error correction During transmission of the samples the method used will be stated at the bottom of the screen GLOBAL 1 EDIT m SAHFLE
47. parameter value from its original value stored in the kit but only for that note trig The parameter will change back to its default state on the next trig if no further parameter locks are made for that note and parameter A pattern can have a total of 64 individually locked parameters divided freely between all tracks and parameters When a parameter is locked on one step that parameter can be locked to individual values on all the steps of the track e Parameter locks only work in EXTENDED mode but changing mode to CLASSIC Will not affect any pre recorded locks They will remain in the pattern but they will have no effect until the mode is set to EXTENDED again PARAMETER LOCKS IN LIVE RECORDING MODE In LIVE RECORDING mode you can record parameter locks live To do this follow the steps below 1 Go into live recording mode by holding down the REC button and then pressing PLAY key 2 Select the track for which you wish to enter parameter locks by using the SOUND SELECTION wheel or by pressing FUNCTION the corresponding TRIG key Select a parameter page SYNTHESIS EFFECTS or ROUTING for the DATA ENTRY knobs THE PATTERN SEQUENCER 3 Record parameter locks by changing the corresponding DATA ENTRY knob while live recording When changing a parameter the parameter lock will be set on the next note played on the track If a parameter is not changed between two drum trigs no parameter lock will be made 4 To re
48. them as shown below Jo Oc 4A RRHF RDEE LAYER EDIT AND WINDOWS When a function which puts a window on top of the main interface screen is opened the function of certain buttons and or knobs will change The buttons that are not used or blocked can still be used to control the layer underneath For example when you have called the tempo function it will make use of the SOUND SELECTION wheel but you can still use the DATA ENTRY knobs to control the track in focus When a window has func tions mapped to such interface controls help is provided at the bottom of the window in the form of icons representing these controls The icons are The arrow buttons amp The SOUND SELECTION wheel The FUNCTION key aa TRIG keys All windows can be closed using the EXIT NO key Ai 10 QUICK START QUICK START This quick start will guide you through some of the basic operations to allow you to start using the Machinedrum right away First connect it as described in section CONNECTING THE UNIT on page 7 PLAYING AND TWEAKING DRUM SOUNDS 1 2 Press the KIT key Select the LOAD KIT icon in the menu and press ENTER YES You will now be pre sented with a list where you can select a kit name using the UP and DOWN keys Press ENTER YES to load the kit Exit the menu by pressing EXIT NO Now press any of the 16 TRIG keys to play the corresponding drum assigned to that track You will no
49. to copy the data in the track The message COPY TRACK will be shown in the display 3 Select the destination track using the SOUND SELECTION wheel 4 Paste the data by pressing and holding FUNCTION and then pressing the STOP key A message saying PASTE TRACK will be shown in the display The track data that is pasted consists of notes the machine association LFO set tings and if in EXTENDED mode parameter locks If the LFO is set to affect a parameter on the same track it is remapped as it is pasted If the LFO is set to affect a parameter of another track the destination is kept but the LFO depth is set to zero to avoid confusing results e Pasting a track overwrites any previous notes data and parameter locks The paste track operation can be undone by holding down the FUNCTION key while pressing the STOP key A message saying UNDO TRACK will be shown in the display CLEAR TRACK While in GRID RECORDING mode it is possible to clear a track 1 Make sure you are in GRID RECORDING mode The RECORD LED should be lit 41 Ai 42 THE PATTERN SEQUENCER 2 When you are in the track you wish to clear press and hold FUNCTION Then press PLAY to clear the track The message CLEAR TRACK will appear The clear track operation can be undone by performing the clear track operation one more time The message UNDO TRACK will be shown in the display TRACK PAGE COPY In GRID R
50. 0 Snapshot manager 7 Sysex receive 66 Sysex send 63 FILTER 23 G GLOBAL SETTINGS 57 Control 58 File 63 Routing 61 Sync 80 Turbo menu 57 GRID COMPOSING Parameter locks 48 GRID RECORDING 39 Ai K KIT Assembly 17 Machine preview 18 Trig and mute relations 18 L LCD USER INTERFACE 9 LFO s 32 LIVE RECORDING 39 Parameter locks 48 LOAD Kit 14 Song 51 LOCAL CONTROL 60 M MAP EDITOR 59 MASTER EFFECTS Dynamix dynamics processor 31 Gate box reverb 30 Master eq 30 Rhythm echo delay 29 MECHANICAL SETTINGS 61 MUTE Song 55 Track 44 O OS UPGRADE Receive upgrade 84 Send upgrade 85 P PAN 26 PARAMETER EDITING 21 PARAMETER LOCKS 47 Parameter slides 49 PATTERN CHAINING 37 PATTERN MODE 37 Grid recording 39 Live recording 39 Pattern chaining 37 Pattern tweaking 37 PATTERN SEQUENCER 35 POWER SUPPLY SPECIFICATIONS 6 PREVIEW Machine 18 Sample 71 PROGRAM CHANGE 60 R RACK MOUNT KIT 7 2 INDEX REVERB Gate box 30 Reverb send 26 ROUTING 61 Output 62 Trig in A B 62 ROUTING PAGE 25 Distortion 25 Lfo control 27 Pan 26 Reverb send 26 Volume 25 S SAMPLE BANK MANAGER 79 SAMPLE MANAGER 70 Erase samples 75 Original place sample receive 74 Preview sample 71 Rename samples 75 Send samples 74 Specific place receive 73 SAMPLE RATE REDUCER 24 SAMPLE RECEIVE General sample receive 72 Original place 74 Specific place 73 SAVE Kit 15 Song 56 SCALE SETUP 38 SLIDES 49 SNAPSHOT MANAGER 77 S
51. 0 009 02 FAT BFH HIT H 0 120 1 B H mun If the song is currently playing when you select another row you will first get two hollow arrows on each side of the current row The hollow arrows indicate which row will play next once the current row reaches its end EDIT SONG 001 0 FAT HIT H 0 30 1 0 4 REE oong loops are a useful tool when creating a song By using this command you can limit the number of rows and make the structure of the song clearer They can also be used for setting up pattern loops in order to extend the Machinedrum s limit of maximum 64 steps per pattern EDIT 50 0 001 01 FAT HIT FAAC H 0 100 4 4 aas 1 ENC To create a loop turn the SOUND SELECTION wheel in the PAT column to right before the 01 after the END indicator When a loop is selected the second edit column con trols which row to loop from Use the SOUND SELECTION wheel BANK A H together with a TRIG button to change what row to loop to The third column selects how many times the loop should be executed Use the SOUND SELECTION wheel to select how many times the loop shall be executed The loop count can also be set to infinity SO
52. 2 5 2d 45 A2 6 2f 47 2 7 30 48 8 32 50 D3 9 34 52 E 10 35 53 11 37 55 G3 12 39 S A3 13 3b 59 B3 14 60 4 15 62 04 16 hex dec note pattern 40 64 4 A01 41 65 F4 A02 43 67 G4 A03 45 69 A4 A04 47 71 B4 A05 48 72 C5 A06 4a 74 D5 A07 4c 76 5 A08 4d 77 F5 A09 4f 79 G5 A10 51 81 A5 A11 53 83 B5 A12 54 84 C6 A13 56 86 D6 A14 58 88 E6 A15 59 89 F6 A16 This mapping can be changed in the D map editor DI base channel 0 CTRL CHANGE MAPPINGS Parameter Trn Rec REY M AE RECENTE REA E a EE 08 08 Track 1 BD Leve X X 09 09 Track 2 SD Level X X 0 10 Track 3 HT Level X X 0b LI Track 4 MT Level X X 0c 12 Track 1 BD Mute 0 mutes trk X X 0d 13 Track 2 SD Mute 0 mutes trk X X 0e 14 Track 3 Mute gt 0 mutes trk X X Of 15 Track 4 MT Mute gt 0 mutes trk X X 10 16 Track 1 BD Machine parameter 1 X X 11 17 Track BD Machine parameter 2 X X 12 18 Track BD Machine parameter 3 X X 1 3 19
53. AMP Dampens the decay part TONE Changes tonal quality BUMP Adds a pitchshift at the start of the sound CLOSED HIHAT TRX CH GAP Changes the hi hat gap DEC Controls the decay time HPF High pass filters the sound LPF Low pass filters the sound MTAL Adds extra metal character to the sound OPEN HIHAT TRX OH 01 KHEN IET GAP Changes the hi hat gap DEC Controls the decay time HPF High pass filters the sound LPF Low pass filters the sound MTAL Adds extra metal character to the sound CYMBAL TRX CY RICH Adds extra richness to the sound DEC Controls the decay time TOP Amount of high frequency harmonics TTUN Tunes the top SIZE Changes the size of the cymbal PEAK Gives the sound more edge MARACAS TRX MA ATT Length of the attack SUS Length of the sustain REV Reverses movement of the maracas DAMP Dampens the sound to make it more sparse RATL Adds extra rattle to the sound RTYP Type of rattle TONE Changes tonal quality HARD Gives the sound a harder character Appendix A MACHINE REFERENCE CLAVES TRX CL PTCH Controls the basic pitch DEC Controls the decay time DUAL Introduces a dual attack ENH Enhances the tone TUNE Detunes the sound CLIC Adds a click at the start CONGAS TRX XC PTCH Controls the basic pitch of the drum DEC Controls the decay t
54. CTION a DATA ENTRY knob will only affect other tracks containing MIDI machines The 37 Ai 38 THE PATTERN SEQUENCER same condition applies if the active track is a UW RAM Recording machine Note that CTRL machines are not affected by this function as active track or otherwise When in the TRACK EFFECTS section use FUNCTION DATA ENTRY knob or F to apply a filter sweep to the whole pattern By pressing FUNCTION CLASSIC EXTENDED the saved kit will reload instantly This comes in handy when a pattern has been heavily manipulated and you want to quickly revert it back to its original settings SCALE SETUP It is possible to change the length and step resolution of a pattern By default a pattern is 4 4 bars 16 steps of length By pressing the FUNCTION key and then the SCALE SETUP key you can set the scale length and replay speed mode There are three values that can be changed in the SCALE SETUP screen The focus is moved with the LEFT and RIGHT keys The leftmost number selects the number of steps in the pattern The maximum number of steps is determined by the total length Use UP and DOWN to increase decrease the number of steps The TRIG keys can also be used to set the end step The second value selects the total length of the scale This is either 16 32 48 or 64 steps If you use 17 steps or more in a pattern the SCALE SETUP key is used in GRID RECORDING mode to toggle the focu
55. DI OUT of the MIDI interface 2 Select the FILE row in the GLOBAL EDIT menu Then select SAMPLE MGR and press ENTER YES 3 Choose SEND in the MODE menu and press the ENTER YES key The cursor will automatically jump to the NAME SIZE window GLOEAL i EDIT up SHHFLE 0 FRESET 00 FRESET 4 Set the program you are using to receive samples with to listen for incoming data 5 Choose which sample you want to send by using the UP and DOWN arrow keys Confirm the selection by pressing the ENTER YES button A bar will appear and when it has filled up the sample has been transmitted You will also see whether a closed loop or an open loop transfer method is being used GLUERL 1 EDIT ur GSRHFLE 002 FRESET ARE SRNE LE FRESET E ETER PAR MAHE SIZE EEO GEM eee i2H 003 5 03 H izk ERASE 04 510 ELUSELDUF GLOBAL SETTINGS You can send every stored sample to make a complete sample dump Scroll down in the NAME SIZE window until you find the option that says ALL e You can also transmit samples stored in the RAM machines Doing this you can sample sounds from the Machinedrum UW and store them externally When sending a sample to a computer the position of the sample in the sample list will be stored in the syx file When the same sample is sent to the UW using the ORG method of receival it will then be stored in its original position
56. E MACHINEDRUM THE STORY OF THE MACHINEDRUM The Machinedrum is a music instrument that presents new methods for music synthesis and creation It also traces its heritage to classic drum machines The drum machine concept is more than 30 years old Around the same time that Bob Moog released his first commercial synthesizer for keyboard players the first consumer drum machines were also made available Although primitive in design with only pre pro grammed patterns to offer they laid the foundation for a new area of electronically aided music and sound creation What followed has formed a good part of the percussive basis for modern music The drum machines from Roland the TR series Linn and Simmons are legendary and highly regarded for their individual synthetic sound The analogue drum machines were actually advanced synthesizers specially designed for creating a specific percussive sound Today respect is gained not by recreating the sound of an acoustic drum but by adding to the tonal palette of percussion The method of grid programming has also offered a creative approach to forming rhythms Percussion synthesis was a neglected area for many years With the Machinedrum we have incorporated the best ideas from the classic drum machines using specially designed machines for many types of percussion combined with new rhythm composing possibili ties to make it a state of the art drum synthesizer and sequencer For sample en
57. ECORDING mode you can also copy one page of trig data and paste it to another page 1 Make sure you are in GRID RECORDING mode indicated by the RECORD LED giv ing off a steady light Select the source track using the SOUND SELECTION wheel 2 Go to the page you want to copy by pressing the SCALE SETUP key 3 Hold the SCALE SETUP key and press RECORD A message saying COPY PAGE page will appear 4 Go to the pattern page you want to paste the copied page into by pressing the SCALE SETUP key Paste the data by holding SCALE SETUP while pressing the STOP key A message saying PASTE will be shown in the display A e Pasting a track page overwrites any previous notes data and parameter locks The track page paste operation can be undone by holding down SCALE SETUP key while pressing the STOP key A message saying UNDO will be shown in the display CLEAR TRACK PAGE It is also possible to clear a track page 1 Make sure you are in GRID RECORDING mode THE PATTERN SEQUENCER 2 When you are in the track you wish to clear press and hold SCALE SETUP Then press PLAY to clear the track The message CLEAR PAGE will appear The clear track page operation can be undone by holding the SCALE KEY and pressing the PLAY key directly after the clear operation The message UNDO PAGE will be shown in the display PATTERN COPY To copy the contents of a a pattern t
58. EL knob Sets the overall volume level of the track in focus 16 TEMPO key Brings up the tempo menu The current tempo is always indicated by the speed the TEMPO LED is flashing 17 DATA ENTRY knobs Used for tweaking parameters for the machines and effects 18 SYNTHESIS EFFECTS ROUTING toggle key Switches the editing focus for the DATA ENTRY knobs The active page is indicated by the SYNTHESIS EFFECTS and lt ROUTING gt LEDs The secondary function is calling LFO edit menu 19 RECORD key Toggles grid edit mode on off Starts live recording if held while pressing PLAY In GRID RECORDING mode the RECORD LED gives a steady light while in live recording it flashes The secondary function is COPY 20 PLAY key Initiates playback of a pattern or song Pressing PLAY a second time pauses playback The secondary function is the CLEAR operation 21 STOP key Stops the playback of a pattern or song The secondary function is PASTE The copy clear and paste functions are tied to different data depending on the context where they are used Their use will be described in their respective parts of this manual 22 KIT key Opens the KIT menu The secondary function is opening the SONG menu FUNCTION KIT long press will open the SELECT SAMPLE BANK menu 23 PATTERN SONG key Switches between pattern and song sequencer mode The cur rent sequencer mode is indicated by the PATTERN and SONG LEDs
59. H The pattern length of the MKII units can be up to 64 steps The can have patterns containing a maximum of 32 steps 87 Ai 88 CREDITS CREDITS PRODUCT DESIGN AND DEVELOPMENT Anders Andersson Magnus Forsell Anders Garder Daniel Hansson Jimmy Myhrman David Mollerstedt Mikael Raim ADDITIONAL DESIGN Goran Finnberg Jesper Kouthoofd Erik Larsson Charlie Storm Fredrik Ahfeldt FACTORY DEFAULT SOUND DESIGN Daniel Troberg USER S MANUAL Thomas Ekelund Daniel Hansson Jon M rtensson CONTACT INFORMATION ELEKTRON WEBSITE http www elektron se DELIVERY ADDRESS Elektron Music Machines MAV AB Sockerbruket 9 SE 414 51 Gothenburg Sweden TELEPHONE 46 0 31 743 744 0 MACHINE REFERENCE In this appendix the MD synths and their machines will be introduced The individual machine parameters are presented for reference TRX TRX is inspired by classic analogue drum machine synthesis With TRX we have not tried to recreate any specific existing drum machine but to create a classic sound with extended and relevant controls BASS DRUM TRX BD PTCH Controls the basic pitch of the drum DEC Controls the decay time RAMP Ramps the pitch RDEC Speed of pitch ramp STRT Makes the start harder NOIS Adds noise to the start of the sound HARM Adds extra harmonics CLIP A special type of distortion BASS DRUM TRX B2 PTCH Controls the b
60. HO delay the GATE BOX reverb the MASTER EQ equalizer and the DYNAMIX dynamic processor compres sor The MASTER EQ and DYNAMIX processor effect the final stereo main out signal The RHYTHM ECHO and GATE BOX reverb can be fed signals from each of the 16 tracks using the delay and reverb send parameters All master effect settings are saved as a part of the kit The MASTER EFFECTS is only available on the main outputs You can t use them on the individual outputs Even though you can t parameter lock the master effects you can still control them using CTRL machines For more info about this please see Appendix A MACHINE REFERENCE To access the STEREO MASTER EFFECT menu follow the steps below 1 Press the KIT key to open the kit menu ch FE EDIT 2 Move to MASTER FX icon and press ENTER YES to open the master effect menu HASTER Fr e RI fal Ta es 3 Use the LEFT and RIGHT arrow keys to select the effect you wish to edit A Since the master effect settings are stored in the kit it is important to save kit if you wish to keep the changes THE STEREO MASTER EFFECT SYSTEM THE RHYTHM ECHO DELAY The RHYTHM ECHO delay is a multi functional single tap delay with realtime adjustable delay time Some of its functionality can resemble tape loops and solid state CCD delays The delay time is synced to the tempo setting HASTER Fr e FR fa
61. ING You can use pattern chaining to cue up patterns to be played after each other in a loop like a simple live sequencer for patterns In PATTERN mode hold a BANK button and then press the TRIG keys corresponding to the patterns you want to chain The patterns will be chained in the order you select them It is only possible to chain patterns from one bank and each pattern may only be chained once Chaining is indicated by a double arrow between the current and the next pattern STOP changes pattern if a pattern was previously selected as next pattern That means that if pattern A01 is started and A02 is cued to play after pattern A01 pressing STOP and then PLAY will start playing at A02 PARAMETER TWEAKING By pressing the FUNCTION key and turning one of the DATA ENTRY knobs the actual parameter will be changed for every track This is a quick way to make patterns sound dra matically different Note that the values of the manipulated parameters may not be restored when you turn them back the same amount of steps you first changed them If track 1 has a FLTW setting of and track 2 has a FLTW setting of 127 and you change the FLTW parameter 10 steps clockwise using FUNCTION DATA ENTRY knob track 1 will display a FLTW value of 10 while track 2 still will have a value of 127 A e FUNCTION DATA ENTRY knob will not affect UW RAM Recording Machines or MIDI machines However if the active track contains a MIDI machine FUN
62. LEAR PATTERN eL 1 44 TRACK MUOTIN cH PE 1 44 TR TRACKMUTE WINDOW 1 44 MINIMISING TH MUTE WINDOW S aree Ev gene uhi muli EE S Bes E MARRE EIL redi REUS 1 45 ACCENT TRACK ici E sal laa Wien Pon at du d oh 1 45 BU VIN Gy hosti nea a tos e dM EI E dir DE uU aus 1 46 TRAE SWNG WINDOW c c 1 46 ecce EE 1 47 PARAMETER LOCKS IN GRID RECORDING 1 48 PARAMETER LOCKS IN LIVE RECORDING MODE 1 48 PARAME TER EOC IK SEDE a enia ia Rob Urbs 1 49 SONG MODE 1 51 de O 1 51 PLAYING ASONG EE o HEMDEN 1 52 NAVIGATING AA SONG situs EUR cix esit oS Eun diee exec dete ec ui iu Us 1 52 SONG EDITING LM 1 52 SONG ROW OFFSETS AND LENGTHS utu De p Rt utum erba deme de 1 54 SONG IAIN l9 ecc 1 54 SONG COOP Tr 1 54 SONGJUMP EEA 1 55 SONG AI cra nee ad el dee 1 55 SONGINIUTE sitet e renee re tern eee tren emer re eer re ery rere err 1 55 DAVIE DOING er ae dU MIELE uM aM NUM ina Nd
63. LOBAL SETTINGS 1 Select the SYNC row in the GLOBAL EDIT menu Then select CTRL IN and press ENTER YES GLOBAL 1 EDIT CTRL TRL IN Lam ON will make the Machinedrum respond to MIDI start stop and continue messages Use this setting if you want to control the playback of the Machinedrum from an external sequencer OFF makes the Machinedrum ignore MIDI start stop and continue messages With this setting the Machinedrum can have its tempo synchronized to an external source without having to stop the pattern currently playing if stop is pressed on the external sequencer This is practical if you want to use the Machinedrum as a sound module and still have the LFO s and the Rhythm Echo tempo synchronized TEMPO OUT The Machinedrum can be set to send out tempo information GLOEAL 1 EDIT CONTROL TEHPD pu ETRL oo Eur T 1 Select the SYNC row in the GLOBAL EDIT menu Then select TEMPO OUT and press ENTER YES GLOBAL 1 EDIT e OUT OUT ON will make the Machinedrum send out MIDI clock Select this option If you are going to tempo sync other devices to your Machinedrum OFF means no MIDI clock is sent out from the Machinedrum CTRL OUT The Machinedrum can be set to send out MIDI control data GLOEAL 1 EDIT CE CONTROL Il P ETRL oo ROUTING OUT FILE JETRA
64. ME SIZE window choose the slot where you want the Machinedrum to receive the sample by pressing the UP or the DOWN keys Confirm by pressing YES A message saying WAITING will start to blink indicating that the unit is ready to receive samples Note that you can always cancel any operation by pressing the EXIT GLOEAL i EDIT ur GSRHFLE 0 FRESET rc MAHE SIZE m Ep ET RAAHE ERASE 04 BID WALTING button 6 Send the samples from your program 7T When the Machinedrum UW is receiving samples a bar at the bottom of the screen will appear along with a message saying RECEIVING GLUERL i EDIT ur SAHFLE 0 FRESET art SE E ETER MAHE SIZE EE EN 0123945 03 H ldh ERASE 04 510 When the bar has been filled up the sample has been transferred If there was a sample in the slot before the new one was transferred a message saying LOADING will appear GLOEAL i EDIT up SAHFLE 0002 FRESET 1397 USED ick 03 H ldh ERASE 04 510 73 Ai 74 GLOBAL SETTINGS ORIGINAL PLACE SAMPLE RECEIVE The Machinedrum UW can also receive several subsequent samples To do this either just send the samples at any time to the unit as described under GENERAL
65. ME to 1 FB to zero and the MONO parameters to zero Then set the PAN parameter of the sound to either hard left or hard right 29 Ai 30 THE STEREO MASTER EFFECT SYSTEM THE GATE BOX REVERB The GATE BOX reverb brings HiQ reverb tailored for percussion with gating possibilities for extra effects HASTER Fr FRED GEG DRHF Gi C HF LF GATE LEU DVOL is the delay to reverb level parameter This parameter allows the output of the RHYTHM ECHO to be routed into the GATE BOX reverb PRED is the pre delay parameter The direct and delay signal mix is delayed by an amount of time to give the impression of the reverbation arriving after the sound DEC is the decay time parameter Decay time is the time it takes for the reverbation to die out after a sound has ended The decay parameter has a span of 0 5 to 3 seconds DAMP is the damping control parameter Damping decreases the high frequencies to give the impression of soft walls HP is a high pass filter filtering the output from the reverb LP is a low pass filter filtering the output from the reverb GATE sets the gate time The reverbated signal is gated after this time if the signal level is low The maximal value for this parameter gives infinite time in other words the gate is off LEV is the output level parameter of the GATE BOX reberb Sometimes a small amount of gated reverb can be used on snare drums to make them more distinct If you are l
66. Machinedrums together where one of them is a MKI model you might not be able to get a CURRENT SPEED value exceeding 6 7x CONTROL Here you choose how the Machinedrum will function in a MIDI context For MKII versions this menu also allows you to select the resolution of the encoders GLOBAL 1 EDIT Cm EASE CHANNEL Er HAF EDITOR O ROUTING LOCAL CTRL EXE FR CHANGE SETTINGS BASE CHANNEL Here you set which MIDI channels the Machinedrum will respond and send data to GLOEAL 1 EDIT Gm CONTROL m DITOR zz ROUTING LOCAL CTRL Fre CHANGE HECH SETTINGS d sune Follow these steps to set the MIDI base channel GLOBAL SETTINGS 1 Select the CONTROL row in the GLOBAL EDIT menu Then select BASE CHANNEL and press ENTER YES 2 Select base channel using the UP and DOWN arrow keys Press ENTER YES to make the actual selection GLOEAL 1 EDIT CE CONTROL EASE CHANNEL CHANNEL The MIDI base channel is the first MIDI channel that the Machinedrum will listen to and send data to If the base channel is set to 1 the Machinedrum will use channels 1 through 4 to send and recognise MIDI data The reason for using four channels is to allow for easy access of control change messages to all parameters By using four channels in total we have avoided using non registered parameters NRPN which are usually hard to make goo
67. NG MODE Loops be nested Aset of infinite loops can be very useful in a live setting With a set of infinite loops the song transport functions can be used to jump between the looping pat terns SONG JUMP A loop can also be converted into a jump A jump will refer to the song pointer position to the row that you select Insert a jump by turning the SOUND SELECTION wheel so that the number of the second loop row becomes a number that is greater than the current row number The jump command will appear and no loop count column will be available Use the RIGHT arrow key to move the focus to the column where you insert which song row you want the song position pointer to jump to EDIT SONG 001 01 ROH FAT AUT i am 120 4 1 ENC SONG HALT If you set the loop to loop to the current row it will change to a HALT statement When the song pointer reaches a HALT statement it will pause the playback You then need to use the song transport controls as described on page 54 to select a new position to start from EDIT 50 0 001 01 FAT HUT a 0 32 120 4 1 H ENC SONG MUTE In songs you can mute individual tracks for each row The mute pattern for each row is accessed by moving the cursor to the MUT column and then pressing ENTER YES Tracks muted using song mute can not be unmuted using pattern mute EDI
68. NGS 2 Select ERASE by using the UP and DOWN arrows Confirm the selection by pressing the ENTER YES button GLOEAL i EDIT Ei SANPLE FRESET BRHFLE EX 002 FREBET RECU RIIRHE 3 Choose which sample you want to erase by using UP and DOWN arrows and then press ENTER YES You will be prompted to confirm the removal of the sample Press the ENTER YES button again to erase the sample If you do not want to erase it press the EXIT NO button GLOEAL i EDIT w SAHFLE ERTIE 0 FRESET HODE MAHE SIZE RECU 39 SEME HsH Leh ERASE RIIRHE Lek IGHHFLE 1 DH 510 SURE e You can erase all samples at once Just choose the ALL option located at bot tom of the scroll list in the NAME SIZE window DRIVE SETTINGS DRIVE UNITS ONLY Here you select how quick loading a new Snapshot will affect the data of the Snapshot cur rently stored in the Battery Backed Memory In this menu you can also format your Drive Read a brief overview of how data is handled in relation to the Battery Backed Mem in the section DRIVE FEATURES on page GLOEAL 1 EDIT CE CONTROL EE SYSE REC FF ROUTING cAHFLE F mE SAAFSHOTS BHFLERTIIES 1 Select the FILE row in the GLOBAL EDIT menu Then select DRIVE and press ENTER YES GLOEAL 1 EDIT e DRIVE SETTINGS QUICK HODE it
69. Note that this only affects syx files RENAME SAMPLES In OS 1 62 or higher you can give each ROM sample an individual name Up to four char acters can be used 1 Select FILE in the GLOBAL EDIT menu Then select SAMPLE MGR and press ENTER YES 2 Select RNAME by using the UP and DOWN arrows Confirm the selection by press ing the ENTER YES button GLUERL i EDIT wj SAHFLE 002 FRESET HODE RECU DERE SEND ERASE 04 SID 30k 3 Choose which sample you want to rename by using UP and DOWN arrows and then press ENTER YES A window will appear where you can enter a name for the ROM sample GLOEAL i EDIT BRHFLE MAHE EATER NAME na I RICH LET T E F 4 Use the SOUND SELECTION wheel or the UP and DOWN keys to cycle through the letters The LEFT and RIGHT keys move the cursor backwards and forwards on the line Pressing FUNCTION key gives access to the high score selection method in which you see all characters at the same time Keep the FUNCTION key held while navigating using the LEFT RIGHT UP and DOWN buttons Release the FUNCTION key when you have found the right letter ERASE SAMPLES Every sample loaded into the UW can also be erased Erasing samples frees up sample memory 1 Select FILE in the GLOBAL EDIT menu Then select SAMPLE MGR and press ENTER YES 75 Ai 76 GLOBAL SETTI
70. OFT RESET 84 SONG MODE 51 Jumps 55 Loops 54 Mutes 55 Offset and lengths 54 Song halt 55 Transport 54 STEREO MASTER EFFECT SYSTEM 28 SWING 46 SYNC 80 Control in 81 Control out 82 Tempo in 80 Tempo out 81 SYSEX RECEIVE 66 Original place 67 Specific place 68 Verify 69 SYSEX SEND 63 All sysex send 65 Global sysex send 65 Kit sysex send 66 Pattern Kit sysex send 66 Song Pattern Kit 65 Song Pattern Kit sysex send 65 T TECHNICAL INFORMATION 86 TEMPO 36 Sending MIDI clock 81 Tap tempo 36 TRACK EFFECTS 22 Amplitude modulator 22 Eq 23 Filter 23 Sample rate reducer 24 TURBO MENU 57 INDEX UNDO Accent 46 Clear track 42 Clear track page 43 Kit 16 Lfo 34 Machine 21 Parameter locks 41 Pattern 43 Sample 71 Sample bank 79 Snapshot 78 Song 56 Song row 53 Swing 47 Track 42 Track copy 41 Track page 42 VOLUME 25 Ai INDEX Elektron Music Machines MAV AB Sockerbruket 9 414 51 Gothenburg Sweden
71. OP button The mes sage PASTE KIT appears TI 13 BIGROOH PASTE KIT ln nnn f LT f you want to undo action press the FUNCTION STOP buttons again The message saying UNDO KIT indicates that the paste operation has been undone CLEAR KIT You can also clear kits while in the SAVE or LOAD KIT menus 1 Select the kit you want to clear hold down the FUNCTION key and press the PLAY button A message saying CLEAR KIT appears LORG KIT 13 BIGROOH F7 CLEAR KIT ln nnn ocni It is also possible to undo this operation To undo action hold function FUNCTION button and press the PLAY button The message saying UNDO KIT indicates that the clear operation has been undone KIT ASSEMBLY To assemble a kit you need to select and assign your machines for each track First open the KIT window by pressing the KIT key ZAPE F GE master 1 Use the arrow keys to move to the EDIT icon Press ENTER YES to open the edit win dow 2 The EDIT KIT menu is used for both selecting which machine to load to a track and for specifying mute and trig groups The lt SOUND SELECTION gt LEDs indicate which track you are editing also shown at the top of the EDIT KIT window To change track position turn the SOUND SELECTION wheel left or right or hold down the FUNCTION key and press the corresp
72. RAT BERT 3 he screen presents a list of the kits stored in memory Use the UP and DOWN keys to choose among the 64 kit slots Press ENTER YES to load the kit of your choice If you want to exit without loading a kit press EXIT NO A Kits that are not associated with any pattern are distinguished a little star after the kit name SAVING AND NAMING A KIT 1 Open the KIT window by pressing the KIT key ch EDIT MASTER 2 Use the arrow keys to move to SAVE icon Press ENTER YES to open the SAVE KIT menu R 01 TRS EFH F I 05 3 he screen presents a list of the kits stored in memory Use the UP and DOWN keys to choose among the 64 kit slots Press ENTER YES to select the slot where you want to save your kit 4 The window opening will allow you to name the kit KIT NAME i Im9 KIT Lu T uz E 15 Ai 16 THE SOUND SYNTHESIS OF THE MACHINEDRUM Use the SOUND SELECTION wheel or the UP and DOWN keys to cycle through the letters The LEFT and RIGHT keys move the cursor backwards and forwards on the line 5 Pressing the FUNCTION key gives access to the high score selection method in which you see all characters at the same time Keep the FUNCTION key held while navigating using the LEFT RIGHT UP and DOWN buttons Release the FUNC TION key when you have found th
73. SED A ARA CMe sie hates uiu e tu cua antena well Me A 2 OREN TIN uM cC A 2 rcr 2 MARACAS SJ oA a 2 OLAVES TRX C Mina e tia Mom wean ist aie MUN Euclid dui n aou A 3 Bla co Msc E A 3 gli DEM nc v 4 ere EE 4 SNARE DRUM EFM SD cetus di umo aulis edet 4 je cpu hs ELE 4 EPIO leta 4 SE ISI ato mU Meca Raub cmd DAN A 4 COWBELL ERN CB TEM A 4 PRAD EE MEEI a M 5 CYMBAL EFM OY 5 EZ iuc A ee RCo ee ean ee ree MEME MEA M 6 BASS DRUM a Ao 6 SNARE DRUM E T2351 1i o d Ansa 6 giie n MEO SE TZP oaee pp rt A 6 Kg NO zi NT EE A 6 glutimate D aue UU deeft ud etus Minus A 6 aleae SE TARS CR A 6 COW BEEETETZSOB
74. SRHFLE 0 FRESET RE NN MAHE SIZE LO T Ed FASTE OUER Leh SAHFLE 01 ERASE 04 BID SuRE 3 A prompt will ask if you want to RELOAD SAMPLES NOW GLOEAL i EDIT ur SAHFLE 002 FRESET rc MAHE SIZE RELOAD RIIRHE 03 H Lek 5 5 ERASE 04 510 3DH 4 If you press the ENTER YES button the content of all other RAM machines will be erased If you want to copy the other RAM machines as well it is very important that you instead press the EXIT NO key 5 When you have copied all the RAM machines you can either press the ENTER YES key when being asked if you want to reload the samples or exit the SAMPLE MAN AGER In either way all the RAM machines will be emptied GENERAL SAMPLE RECEIVE You don t have to be in SAMPLE MGR menu to receive samples This is possible to do at any time and in any menu This method of receiving samples functions exactly the same way as the ORG option described in ORIGINAL PLACE SAMPLE RECEIVE on page 74 1 Connect the MIDI cables correctly to the Machinedrum UW The MIDI OUT port on the MIDI interface should be connected to the MIDI IN port on the Machinedrum UW If you want to use the closed loop transfer method connect the MIDI OUT of the UW to the MIDI IN of the MIDI interface 2 Load the samples you want to send to the Machinedrum into a suitable program for ex
75. T HIT This is where you arrange your patterns into a song You can edit the song while it is playing The two filled arrows on each side of one of the steps are the song position pointers They indicate which song step the sequencer is currently playing In the header of the menu next to the text EDIT SONG there is a counter indicating how many bars and beats the song has played 3 Use the UP and DOWN keys to select the song row you wish to edit The LEFT and RIGHT keys allow you to move the focus between the pattern repeat offset length BPM and mute settings The SOUND SELECTION wheel alters the value of each set ting 4 The pattern settings are located in the PAT column The SOUND SELECTION wheel is used for choosing between patterns and functions You can also select a pattern by hold ing the BANK A H key and pressing a TRIG key EDIT 5010 001 01 FAT HIT 5 The END mark indicates the end of the song When this point is reached sequencer will stop You can also program loops in this column See section SONG LOOP on page 54 for more information on loops 6 The REP column controls how many times the current pattern will be repeated for that particular row in the song EDIT SONG 001 01 FAT BFH HUT 7 Each row in the song can have its own BPM setting You the tempo in the BPM col umn If yo
76. T 50 0 FAT 1 HIT 605 2 14 100 Beebe 031 Eri MUTE B OB8O0O O00 000 1 5 9 13 KL aal 1 55 SONG MODE In this window you can set the tracks that will be muted for the row The standard pattern mute set by FUNCTION A E applies as well so tracks muted there as well as in the song mute are silent SAVE SONG 1 Open the SONG window by holding FUNCTION and pressing the KIT key Lonp EDIT 2 Use the LEFT and RIGHT keys to move to the SAVE icon Press ENTER YES to call the SAVE SONG menu g O2 TORYO GIRL VELVET RED 03 UH 3 HERETIHRL 00 16 00 164 uaa Lk ur 16 16 3 On the screen you can find a list of the songs stored in memory Use the UP and DOWN keys to choose among the 32 song slots Press ENTER YES to select the slot where you want to save your song 4 A window opens where you can name the song LEW DEC HOLD BRR zi z m SAWE 5010 EATER NAME 5 x TERR A ES Select characters using the SOUND SELECTION wheel The arrow LEFT and RIGHT keys move the cursor backwards and forwards on the line 5 Pressing the FUNCTION key gives access to the high score selection method in which you see all characters at the same time Keep the FUNCTION key held while navigating using
77. TTEN PAN positions the sound in the stereo field A value of 64 will pan the sound hard left a value of 63 will pan the sound hard right To get a more spacious sound try to spread out the tracks in the stereo field using the PAN parameter Note though that the normal placement of the bass drum is almost always in the center DELAY SEND This is a send to the RHYTHM ECHO DELAY of the STEREO MASTER EFFECT system When a track is assigned to an individual output no delay will be applied to the sound DEL controls the amount of signal that will be sent to the RHYTHM ECHO delay oee page 29 for more information on the RHYTHM ECHO delay REVERB SEND This is a send to the GATE BOX reverb of the STEREO MASTER EFFECT system When a track is assigned to an individual output no reverb will be applied to the sound REV controls how much signal will be sent to the Machinedrum GATE BOX reverb oee page 30 for more information on the GATE BOX Reverb THE ROUTING PAGE LFO CONTROL These parameters are identical to those found in the LFO menu LFOS controls the speed of the LFO LFOD controls the modulation depth of the LFO LFOM controls the mix between the two selectable LFO waveforms see section LOW FREQUENCY OSCILLATORS LFO s on page 32 for more informa tion about the LFO s 27 Ai 28 THE STEREO MASTER EFFECT SYSTEM THE STEREO MASTER EFFECT SYSTEM The STEREO MASTER EFFECT system includes the RHYTHM EC
78. Ta es ECHO TIME controls the actual delay time It is relative to the current tempo and it is measured in 128th notes For instance for a two beat delay 8 16th notes TIME should be set to 64 MOD controls the delay time modulation depth MFRQ controls the delay time modulation frequency FB controls the delay feedback amount The feedback is taken after the filter but before the out gain control FB set to central position with filter totally open gives unity feedback FILTF is the filter base frequency parameter Please refer to section FILTER on page 23 for a description of the functionality of the filter FILTW is the filter width parameter Please refer to section FILTER on page 23 for description of the function MONO is the feedback panning control parameter A low value gives ping pong style delay a high value preserves the stereo information and a central position brings the delay feed back into the central panning position LEV is the out gain level control of the RHYTHM ECHO delay A Watch out if you are using FB levels greater than 63 The sound level of the delayed signal will then constantly increase To get a robotic effect on your drum sounds turn up the delay send parameter DEL for all sounds set TIME to 1 and turn up FB to 55 e You can use the RHYTHM ECHO delay to obtain pseudo stereo effects Turn up the DEL send of the sound you want to affect and in the RHYTHM ECHO delay menu turn TI
79. W This might fix potential sample related problems in the sample manager MIDI UPGRADE By choosing this option the Machinedrum prepares itself to receive an OS upgrade via MIDI 1 Check that all MIDI cables are connected correctly 2 Load the new OS in an appropriate program capable of sending sysex files We recom mend the program C6 which can be found on the Elektron website You can also use another Machinedrum with a more up to date OS Connect it to the Machinedrum that is supposed to be upgraded and transmit the OS Read more about this procedure in the SEND UPGRADE section 3 Choose MIDI UPGRADE by pressing the fifth TRIG key The Machinedrum will wait for an OS to be transmitted to it and a message stating READY TO RECEIVE MIDI UPGRADE will appear on the screen READY TO RECEIVE HIDI UWUFGRADE 4 Once the Machinedrum senses that an OS is being sent to it the lt SOUND SELEC TION gt and the lt TRIG gt LEDs will light up one after another Please note that this proce dure takes a while 5 When the transfer is finished the message PREPARING FLASH appears READY TO RECEIVE HIDI UWFGRADE FREPARIAG FLASH 6 PREPARING FLASH is shortly followed by UPDATING FLASH When this process is finished the OS is updated After the upgrade the operating system may upgrade the bootstrap do not turn off the unit before it has completed its start up sequence or explicitely tells you to restart
80. a square window Once ENTER YES is pressed the current focus will be selected thus changing the focus to inverted text SETTING MUTE AND TRIG RELATIONS OF A KIT Mute groups are useful for interleaving drums such as open and closed hi hats Trig groups can be used for making layered drums consisting of two drums on different tracks that are triggered by one drum trig only THE SOUND SYNTHESIS OF THE MACHINEDRUM 1 In the EDIT KIT menu move the focus using the LEFT and RIGHT keys to the RELATE column LEFT and RIGHT are also used for selecting the MUTE TRIG POS focus 2 he mute relation is used for interleaving drums such as open and closed hi hats which are supposed to stop the sound of each other when played Use the UP and DOWN keys to select which track is muted when the current machine is triggered 3 The trigger relation is used for layering sounds It can either be used to make a sound richer or to combine two entirely different machines to make a new type of percussion Use LEFT and RIGHT to move to the TRIG POS position Use the UP and DOWN keys to select which track will be played in addition to the current when it is trigged Con firm the selection by pressing the ENTER YES key You can not use TRIG relations in a chain If the bass drum is set to trigger the snare and the snare is set to trigger the cymbal only the bassdrum and snare will be played when the bass drum is triggered La
81. abled versions of the Machinedrum those with a UW acronym where UW is short for UserWave inspiration was drawn from the 12 bit samplers of the 1980 s for example the EMU SP 1200 The sound from these instruments were often very character istic and had a punch and grit that can be hard to obtain today Combining samples with the ease of use and flexibility that the Machinedrum environment offers will vastly expand the sound shaping possibilities The Machinedrum UW versions also make it possible to explore new sonic territories as they contain real time sampling features All this makes a Machinedrum UW an ideal com panion for both forward thinking DJ s and beat composers looking for a unique sound MACHINEDRUM MAIN FEATURES The Machinedrum is built from three parts the percussion synthesizer the effect system and the percussion sequencer The synthesizer holds 16 drum generating synthesizers machines simultaneously Each of the machines is designed for creating a specific drum sound such as bass drum or claves from a set of parameters A range of special machines are also available The UW versions add the sample handling ROM and RAM machines The effect system consists of the TRACK EFFECT system and the STEREO MASTER EFFECT System The TRACK EFFECT system supplies various effects tied to each audio track These effects can be used tightly together with the machines to form the sound The STEREO MASTER EFFECT system consis
82. ample C6 3 Send the samples A message will appear saying RECEIVING SAMPLE The bar below the text shows the progress of each sent sample Playback of the sequencer will be halted RECEIVING SAMPLE n 4 When the Machinedrum senses that no more samples are sent a new message may appear stating CLEANING When the cleaning is done the message LOADING will appear and the samples are transferred to the DSP system a LOADING SAMPLES n 72 GLOBAL SETTINGS SPECIFIC PLACE SAMPLE RECEIVE If you want to receive samples using the specific location method please follow the instruc tions below 1 Connect the MIDI cables correctly to the Machinedrum UW The MIDI OUT port on the MIDI interface should be connected to the MIDI IN port on the Machinedrum UW If you want to use the closed loop transfer method connect the MIDI OUT of the UW to the MIDI IN of the MIDI interface Load the samples you want to send to the Machinedrum into a suitable program for example C6 Select the FILE row in the GLOBAL EDIT menu Then select SAMPLE MGR and press ENTER YES Select RECEIVE by using the UP and DOWN keys Once the RECEIVE option is highlighted press the ENTER YES button The cursor will automatically jump to the NAME SIZE window GLOEAL i EDIT ur GSRHFLE 0 FRESET rc MAHE SIZE m ree mE dok 03 H ERASE 04 BID 301 In the NA
83. an be up to 256 steps long and the memory holds 32 songs You enter song mode by pressing the PATTERN SONG key so that the SONG LED is lit The screen will change to make room for the song list LEW DEC HOLD BRR SE A LOAD SONG 1 To load a song from memory you first need to open the SONG window by pressing FUNCTION and the KIT key m o gi t ZAVE EDIT 1 n n BRE LOAD 5010 B 01 GIRL REL HERETIHRL 05 CRYOGENIC ur 16 164 3 Choose the song you wish to load from the list by using the UP and DOWN arrow keys and press ENTER YES to execute A Loading a song will destroy any unsaved current song settings Make sure to store unsaved work you wish to keep before loading a song The song only holds the information on what patterns should be played in sequence Accurate playback of a song depends on the patterns it uses being unchanged since saving Otherwise the song might sound differently e The Machinedrum recognises MIDI Song Pointer Position which means that you can control the position in the song list from an external sequencer Note that you cannot reach song positions inside loops e Pattern Song mode selection is remembered between reboots 51 Ai 52 SONG MODE PLAYING A SONG 1 Make sure that you are in SONG mode and that a song is presentl
84. aracters ERASE will erase the selected Snapshot from the Drive LOCK will lock the Snapshot When a Snapshot is locked it is not possible to overwrite rename or erase it If QUICK MODE in DRIVE menu is set to CHANGE the locked Snapshot will disregard this and instead function as if QUICK MODE was set to LOAD Hence no altered pattern kit song mute settings or global data will be saved when chang ing Snapshots A locked Snapshot is indicated by a lock symbol in the lower right side of the menu window UNLOCK reverts a locked Snapshot to the default unlocked status Copy Clear Paste commands are available in the SNAPSHOT MANAGER menu Warning No Undo command is available in this menu 1605 possible to lock or unlock a Snapshot regardless the selected MODE alterna tive Highlight the Snapshot with the cursor and press FUNCTION ENTER YES to lock it By pressing FUNCTION ENTER YES a locked Snapshot will be unlocked For faster scrolling in the list hold down the FUNCTION button and press UP DOWN arrow keys e With a Drive you can assign unique audio output routings to your Snapshots thanks to each Snapshot having its own 8 Global slots A Snapshot also remem bers your mute settings and if your unit is in song or pattern mode To the right under the camera icon you can see which Sample bank that is linked to the Snapshot If you switch Sample banks the new Sample bank assignment will not
85. asic pitch of the drum DEC Controls the decay time HARD A higher value gives a harder strike HAMR A higher value gives a softer mallet TENS Regulates the effect of the high tension in the skin from a hard hit DAMP Regulates the damping in the drum body SNARE DRUM PI SD PTCH Controls the basic pitch of the drum DEC Controls the decay time HARD A higher value gives a harder strike TENS Regulates the effect of the high tension in the skin from a hard hit RVOL The volume of the snares rattling RDEC The decay time of the rattling RING The drum s metallic ringing TOM PI XT PTCH Controls the basic pitch of the drum DEC Sets the decay time of the drum HARD A higher value gives a harder strike HAMR A higher value gives a softer mallet TUNE Emulates different tuning of skins DAMP Regulates damping in the drum body SIZE Regulates the size of the drum POS Moves the striking point from the center to the edge RIMSHOT PI RS PTCH Controls the basic pitch of the rim shot DEC Controls the decay time HARD A higher value gives a harder strike RING The drum s metallic ringing RVOL The volume of the snares rattling RDEC The decay time of the rattling METALLICA PI ML 01 Rn FAB F IFALFSUNT PTCH Controls the basic pitch of the sound DEC Controls the decay time HARD A higher value gives a harde
86. asic pitch of the drum DEC Controls the decay time RAMP Ramps the pitch HOLD Controls the initial hold time for the volume TICK Adds a tick to make the start harder NOIS Adds noise to the start of the sound DIRT Controls a bit reduction function for the bassdrum DIST A special type of distortion SNARE DRUM TRX SD PTCH Controls the basic pitch of the drum DEC Controls the decay time BUMP Adds a pitch shift at the start BENV Controls the envelope of the bump SNAP Amount of snap TONE Changes tonal quality TUNE Detunes the drum CLIP A special type of distortion Ai TOM TRX XT PTCH Controls the basic pitch of the drum DEC Controls the decay time RAMP Ramps the pitch RDEC Speed of pitch ramp DAMP Dampens the decay DIST Distortion DTYP Hardness of the distortion CLAP TRX CP CLPY Density of the clap TONE Changes tonal quality HARD Harder claps RICH Enhances the richness of the sound RATE Rate of the individual claps ROOM Adds a room sound RSIZ Changes the size of the room RTUN Changes the tonal quality of the room RIM SHOT TRX RS kIT 01 HAT Lr PTCH Controls basic pitch DEC Controls the decay time DIST Distortion COW BELL TRX CB PTCH Controls the basic pitch DEC Controls the decay time ENH Enhances the body of the sound D
87. at you can use LFO s alongside the stereo master effect control machines but not with the other control machines CONTROL ALL CTR AL This machine simultaneously controls the chosen parameter or parameters for all 16 tracks Manipulating one parameter on the CTR AL machine will affect the corresponding parameter on all 16 tracks Note that CTRL AL does not affect the MIDI machines or the SYNTHESIS page of RAM RECORD machines The functionality of this machine is similar to the FUNC TION DATA ENTRY knobs operation described on page 37 The major difference is that using this machine you can set trigs Synthesis window This page controls the up to 8 available synthesis parameters for every machine and track Appendix A MACHINE REFERENCE Track effects window Here you control the track effect parameters for all tracks Routing window Here you control the routing page parameters for all tracks CONTROL 8 PARAMETERS CTR 8P This Control machine is used for grouping together the parameters you manipulate the most into a single window The parameters can belong to different tracks This can be convenient in a live situation allowing less pressing of buttons to reach the desired parameters One CTR 8P machine can contain 8 of these track and parameter short cuts The CTR 8P can also function as a sort of trigless trig since it can manipulate parameters without trigging the corre sponding drum soun
88. can lock parameters by tweaking the knobs while recording Parameters can be locked for several tracks simultaneously To lock parameters for a new track just repeat the sequence from step 2 above remove lock enter grid edit mode and press the TRIG key on the locked note twice This removes the lock and restores the note to be triggered You can also hold the TRIG key while clicking the DATA ENTRY knob corresponding to locked parameter You will see that the inversion disappears and that the parameter lock is removed THE SOUND SYNTHESIS OF THE MACHINEDRUM THE SOUND SYNTHESIS OF THE MACHINEDRUM Track 01 Track 16 Step Seq Accent Swing MIDI OUT Parameter Locks amp Slides Joouenbesgs GIN MIDI IN LFO 1 Synthesis ja 2 N sisoy UAS Stereo Master Effects System Rhythm Echo C MAIN MIX Gate Box The basic sound generating unit in the Machinedrum ts called a machine Each machine is designed for generating a specific drum sound such as bass drum snare or claves How ever this does not mean that you only have to use it for generating the sound indicated by its name The flexible synthesis and effects system can transform a sound completely allowing you to come up with unique percussion sounds The machines are grouped in MD synths You could see it as if the machines in an MD synth bel
89. ced by a new one The UNDO command is available for this operation Press the FUNCTION STOP once more to undo the paste operation CLEAR MACHINE It is possible to clear a track so no machine is connected to it 1 In the EDIT KIT menu press and hold FUNCTION and then PLAY to clear the machine A message saying CLEAR MACHINE appears EDIT KIT E CLEAR MACHINE 15 1 TRIG Ele THE SOUND SYNTHESIS OF THE MACHINEDRUM The clear machine operation can be undone by performing the operation one more time The message UNDO MACHINE will be shown in the display MACHINE PARAMETER EDITING Machines are controlled by up to eight synthesis parameters that are accessed with the DATA ENTRY knobs Press the SYNTHESIS EFFECTS ROUTING key until the SYNTHESIS LED is lit The rightmost text of the machine information area at the bottom left will show SYNT for syn thesis The machine parameters are now controlled by the DATA ENTRY knobs e Changes are not stored to the kit unless it is saved Please see section SAVING AND NAMING A KIT on page 15 for information about saving kits For more information on specific parameters of the different machines please see Appen dix A MACHINE REFERENCE 21 Ai 22 THE TRACK EFFECTS THE TRACK EFFECTS The TRACK EFFECT system is available for all 16 tracks as an extension to the machine percussion synthes
90. continue to run regardless if new notes are trigged If UPDTE is set to TRIG the LFO is re started each time the track is triggered HOLD is a sample and hold function which freezes the value of the waveform at the time when the track is triggered It will remain frozen until trigged again Note that LFO s are only ever restarted by trigging the corresponding track SPEED sets the update speed relative to the tempo in 1 128 note steps LOW FREQUENCY OSCILLATORS LFO s DEPTH controls how much the LFO will affect the sound SHMIX is a balance control When set to zero the LFO only uses the SHP1 waveform as modulation At its maximum only modulation by the SHP2 waveform is used Below is an illustration showing the behaviour of the waveforms of the LFO s when set to the different UPDTE options TRIG 1 TRIG TRIG TRIG TRIG TRIG TRIG Y Y Y Y on TRI PN AN E ITRI SAW ISAW SQR WAVEFORM iSQR LIN ILIN EXP RND A As the LFO settings are stored in the kit it is important to save the kit if you wish to keep the changes The SPEED DEPTH and SHMIX parameters are also available from the ROUTING page As the parameters of the ROUTING page can be controlled by parameter locks and even by other LFO s this can be a source for highly advanced LFO set ups 33 Ai 34 LOW FREQUENCY OSCILLATORS LFO s If you select the same destination for two different LFO tracks their outp
91. d Synthesis window This page shows an overview of all the grouped parameters which tracks they belong to and what val ues they have HIT TRE P TRE FAG E Eng BY BH 1 P1 First shown is the track that P1 is assigned to Under the displayed track the controlled parameter is visible Under this the current value of the parameter is repre sented Manipulating P1 will therefore manipulate the cho sen parameter on the selected track P2 P8 The same function as P1 Track effects window In this window together with the ROUTING menu you assign the parameters and tracks that are going to be visible in the overview in the SYNTHESIS menu You set up 4 of these track and parameter short cuts in the TRACK EFFECTS window i PAR THE PAR E AHD TRY P1 TRK Chooses the track that will be affected by the P1 parameter on the SYNTHESIS page P1 PAR Chooses which parameter that will be affected by the P1 parameter on the SYNTHESIS page 2 4 TRK The same function as P1 TRK 2 4 PAR The same function as P1 PAR Routing window A continuation of the content in the EFFECTS menu The next 4 routings are made here CONTROL RHYTHM ECHO DELAY CTR RE Use this control machine to control the parameters of the RHYTHM ECHO delay The effects and routing pages look the same for all the master effect control machines therefore they will be described
92. d FORHAT USED 5 001 5HFLERTIIE5 O02 QUICK MODE decides the behavior of the QUICK MODE menu The setting is truly global and will not be changed when changing Snapshots The QUICK MODE menu allows you to load Snapshots more efficiently Access the QUICK MODE menu by holding down FUNC TION while pressing the PATTERN SONG key First the GLOBAL menu will be accessed but after a short while the QUICK MODE menu will appear All locked Snapshots are indicated by a lock symbol A similar mode is available for Sample banks as well See page 79 for more information CHANGE will save all pattern kit song mute settings and global data of the Battery Backed Memory to the Snapshot location it was loaded from before a new Snapshot GLOBAL SETTINGS is loaded If this option is chosen the QUICK MODE menu will be titled CHANGE SNAP SHOT CHANGE anni 1 Po 4002 COnGAS i hat 003 LOAD means all pattern kit song mute settings and global data of the Snapshot loaded to the Battery Backed Memory will be overwritten when a new Snapshot is loaded If this option is chosen the QUICK MODE menu will be titled LOAD SNAPSHOT 130 Soo a 001 5nRFl 003 FORMAT DRIVE erases everything on the Drive If you want to format the Drive press the ENTER YES key A prompt will appear Pres
93. d sysex data ORIGINAL PLACE and SPECIFIC PLACE There is also an additional method called VERIFY which only verifies that the messages received are correct A e Receiving data works the same in both the CLASSIC and the EXTENDED edit modes If for instance patterns are saved with their kits in EXTENDED mode and you receive them back while in CLASSIC mode you will get the kits as well To ensure that your data was received and stored correctly please use the VER IFY option GENERAL SYSEX RECEIVE You can send sysex data at any time to the Machinedrum The playback of the sequencer will not even halt This applies to sysex data containing information about patterns kits and songs Note that the only indication of a general sysex receive taking place is the blinking pixel in the upper left corner of the LCD signalling activity on the MIDI in port This general transfer method works just like the original place sysex receive described below If you need to place the sysex data at a certain location in the Machinedrum you need to enter the SYSEX REC menu ORIGINAL PLACE SYSEX RECEIVE If you still want to use this menu follow the instructions below To load sysex data into the same place as it was originally saved follow the steps below 1 Make sure you have connected the Machinedrum MIDI IN port to the MIDI OUT port of the device that is sending the sysex data 67 Ai 68 GLOBAL SETTINGS 2 Select the MIDI row in t
94. d use of from keyboards and from many computer sequencers In Appendix B and C we will look closer at how to control the Machinedrum externally f the MIDI base channel is turned below 1 4 it will display The Machine drum will then not send out nor react to MIDI data System common and System real time MIDI messages such as MIDI timing and MIDI synchronization are not affected Use the setting when you want to control other synthesizers but not have them react to the internal sequencer of the Machinedrum You can of course still control other synths using the MIDI machines MAP EDITOR The MAP EDITOR is used to setup how the Machinedrum will react to incoming MIDI notes You can trigger drum sounds patterns and the start stop and play functions of the sequencer GLOEAL 1 EDIT CE CONTROL EASE CHANEL mE HAF EDITOR ROUTING LOCAL CTRL p PRG CHANGE FILE HECH SETTINGS d sune 1 Select the CONTROL row in the GLOBAL EDIT menu Then select MAP EDITOR and press ENTER YES GLOEAL 1 EDIT CONTROL HAF EDITOR TRIG GATE STRT HUE 2 In the GROUP column choose for which trig category you want to edit the mapping TRACK allows you to assign which MIDI notes that should trig which track sounds PAT A H maps MIDI notes to specific patterns and finally CTRL allows you to let MIDI notes control the transport control of the Machinedrum Then press the RIGHT key to enter the MAPPING co
95. de 0 song mode 1 0x20 Current lock mode classic 0 extended 1 0x22 Current track 0 to 15 SYSEX status response MIDI Byte Purpose mcm 5 RS TESI JU TC ORE DE MET SYSEX init 72 Status response ID 00aaaaaa Parameter aaaaaa has 0bbbbbbb value bbbbbbb see list below Sf7 SYSEX end 0x01 Current global slot 0 to 7 0x02 Current kit number 0 to 63 0x04 Current pattern number A120 A2 1 1 16 0x08 Current song number 0 to 31 0x10 Current sequencer mode pattern mode 0 song mode 1 0x20 Current lock mode classic 0 extended 1 0x22 Current track 0 to 15 SYSEX set UW sample name SYSEX init 73 Set sample name ID 00aaaaaa Sample number 0 47 on mkII 0 31 on mkI 4 bytes ASCII name 7 bit Sf7 SYSEX end Note 1 This affects samples in the current samplebank only Note 2 During sample dumps sysex data can be sent in between the sample dump header and the sample data In this scenario the sample number is ignored and is instead read from the sample dump header TURBOMIDI PROTOCOL SYSEX DESCRIPTION All TurboMIDI SYSEX messages start with this sequence MIDI Byte Purpose SS ss se Sf SYSEX Start 00 Europe USA ID 20 Europe ID 3c Elektron ESI ID 00 Generic Elektron
96. e In this mode patterns simply keep trig information and have no associated kits or parameter locks Changing patterns will not recall any kit EXTENDED EDITING In EXTENDED mode each pattern is associated with a certain kit which will be recalled when the pattern is played This way you know playing a certain pattern always gives the same result In this mode patterns also keep parameter lock data See section PARAME TER LOCKS on page 47 for more information about parameter locks Working with parameter locks in EXTENDED mode is the key to many unique Machinedrum possibilities A In EXTENDED mode be careful to save any changes you have made to your kit that you want to keep Changing a pattern might change kit and then you will lose the old kit settings In EXTENDED mode if two patterns use the same kit the kit will not be reloaded when changing pattern 35 Ai 36 THE PATTERN SEQUENCER TEMPO THE TEMPO SCREEN The TEMPO screen is opened by pressing the TEMPO key Now you can use the SOUND SELECTION wheel to change the current tempo in integer steps The UP and DOWN arrow keys change the decimal part of the tempo Holding FUNCTION while editing the tempo will delay the actual change of tempo until you release the key You can temporarily shift the tempo up or down by 10 by pressing the LEFT or RIGHT arrow keys This is very handy when manually syncing your Machine drum to a turntable
97. e TRACK EFFECT system offers a resonant 24dB lo hi band pass filter The parameters are untraditional giving the user control of both the low and high filter cutoffs as well as a variable gap bandpass filter FLTF controls the base filter cutoff frequency When the FLTW parameter is set to its high est value changing the FLTF parameter has the function of a high pass filter When the FLTF parameter is set to zero the highpass Q is disabled The illustration below shows the function of the filter LEVEL FREQUENCY i FLTF 8 FLTW controls the filter gap width that is the distance between the highpass and lowpass cutoff frequencies When the FLTF is set to its minimum value changing the FLTW param 23 Ai 24 THE TRACK EFFECTS eter has the function of a low pass filter When the FLTW parameter is set to its maximum the lowpass Q is disabled LEVEL FREQUENCY FLTQ controls the filter quality Q parameter The Q value controls how much the volume is boosted around the low pass and high pass filter cut off frequencies THE SAMPLE RATE REDUCER The sample rate reduction reduces the sample rate using sample and hold FLTF FLTI oie SHEREN KIT 16 FAIG SRR controls amount of sample rate reduction THE ROUTING PAGE THE ROUTING PAGE The ROUTING page controls routing of the sound through the distorti
98. e right letter HLmmnarpPurpzrm Grfti F 6 When the kit naming procedure is completed press ENTER YES to save it 7 If you want to exit without saving the kit press EXIT NO UNDO KIT There is a special kit in the first position of the kit list called the UNDO 00 HIT 01 TRhh Ug EFH 03 Elg When you have made unsaved changes to a kit and a new one is loaded unsaved old kit will be stored in the UNDO KIT position When saving a kit over an occupied position in the kit list the overwritten kit will also be saved in the UNDO KIT You can load the UNDO KIT to restore your most recent unintentionally lost kit This can often be useful in EXTENDED mode where a pattern change automatically can change kits When you have needed to restore your kit using the UNDO kit don t forget to save it COPY KIT When in the SAVE KIT or LOAD KIT menus you can copy and paste kits When you are in either the SAVE KIT or LOAD KIT menus select the kit you want to copy hold down the FUNCTION key and press the RECORD button A message saying COPY KIT appears LORD KIT 13 AIGROOH 1 P 1 z 8 Use the UP and DOWN keys to scroll to the slot you want to copy the kit to THE SOUND SYNTHESIS OF THE MACHINEDRUM 9 To paste the kit into the slot hold FUNCTION and press the ST
99. e tracks to go quiet quickly press the STOP button twice The pattern page currently playing is indicated by the flashing of the PATTERN PAGE LED RECORDING A PATTERN USING GRID RECORDING 1 You can input notes into a pattern in the sequencer both while it is playing or while it is currently stopped Press the RECORD key to start grid recording The RECORD LED will be lit the whole time during the process 2 Select the active track using the SOUND SELECTION wheel 3 Press the TRIG keys to insert 16th notes where you wish to have the machine trig gered Pressing the same TRIG key once more removes the note To edit other tracks change the active track using the SOUND SELECTION wheel SETTING THE ACCENT PATTERN 1 2 Hold FUNCTION and press key B F to access the ACCENT screen On this screen you can set the accent level for all of the accent trigs Use the SOUND SELECTION wheel to set the level The accent pattern is shown on all lt TRIG gt LEDs above the TRIG keys as long as you are in the accent screen To accent a note simply select it by pressing the TRIG key To remove the accent press the same key again SETTING THE SWING PATTERN 1 2 Hold FUNCTION and press key C G to access the swing screen On this screen you can set the amount of swing on notes selected by the swing pattern Use the SOUND SELECTION wheel to set the level A level of approximately 65 should allow
100. ed into the unit at the back RACK MOUNT KIT ASSEMBLY Make sure that you have a Philips screwdriver which is in good condition and which is the right size Use the included M3x6mm size screws to secure the rack mount consoles on each side of the Machinedrum Make sure that all screws are fastened for secure operation of the unit CONNECTING THE UNIT Before you start connecting the Machinedrum to other units make sure that everything is switched off 1 Insert the supplied DC adapter into the wall socket and connect the small plug into the rear of the Machinedrum unit 2 Connect the main out L R from the Machinedrum to your mixer or amplifier 3 If MIDI control is desired connect MIDI OUT from the Machinedrum to the device that you wish to send data to Connect the MIDI IN to the device that you wish to receive data from The MIDI THRU port echoes the data arriving at the MIDI IN port so it can be used for chaining MIDI units together 4 Switch on all units CARE INSTRUCTIONS To ensure many years of trouble free operation please follow the advice below Never use any aggressive cleaners on the casing or the LCD overlay Remove dust dirt and fingerprints with a soft dry cloth More persistent dirt can be removed with a slightly damp cloth using only water e Never use sharp objects near the display to avoid scratches or damage Also avoid applying any pressure to the display itself When transporting the Machinedrum
101. edrum does not know in advance what kind of and how much data you will send it will place the data beginning with the start position you specify For example if you specify KIT 03 and receive four kits positions 3 to 7 will be written over no matter where the received kits were originally placed To receive the data starting from a specified position you need to 1 Make sure that you have connected the Machinedrum MIDI IN port to the MIDI OUT port of the device that is sending the sysex data GLOBAL SETTINGS 6 7 Select the FILE row in the GLOBAL EDIT menu Then select SYSEX REC and press ENTER YES Select the SPEC receive method using the UP and DOWN arrow keys GLOEAL 1 EDIT F X 595 REL E HRITE FOS FROH ORIG ae FAT suma ne Move to the box to the right where you can select the starting position for the sysex data that you will send to the Machinedrum The first position KIT is the kit number that you wish to start from The second PAT is the pattern start position The third SONG is the song start position and finally there is GLOB which is the global setting start slot You set the parameters with the UP and DOWN keys You can leave the other parameters blank and only specify the KIT parameter if for instance you only want to transfer kits Columns which are not specified are treated as they would be in ORIG mode GLOEAL 1 EDIT F FILE 5Y5E REL 28 FOS
102. ew pattern is selected but will not respond to incoming program changes MECHANICAL SETTINGS MKII UNITS ONLY If you have a unit you can select the resolution of the encoders GLOEAL 1 EDIT CW CONTROL EASE CHANNEL HAF EDITOR TO poutine LOCAL CTRL CHANGE HECH SETTINGS 1 Select the CONTROL row in the GLOBAL EDIT menu Then select MECH SETTINGS and press ENTER YES GLOEAL 1 EDIT CE CONTROL HECH SETTINGS HRII KNOE RESOLUTION EI 2 The default resolution setting is 24 Turning an encoder one revolution will cover 24 parameter steps If you increase the resolution to 32 turning an encoder one revolution will cover 32 parameter steps ROUTING In the routing menu tracks can be assinged to the six available track outputs You can also select how the Machinedrum will react to incoming trig signals GLOEAL 1 EDIT CONTROL DUTFUT TRIG In A ROUTING E TRIG oa FILE d sunc 61 Ai 62 GLOBAL SETTINGS OUTPUT Here the output routing of the tracks can be changed GLOEAL 1 EDIT CONTROL E TRIG In A oo ROUTING TRIG FILE d sune By default all tracks are routed to the main output The main output consists of the outputs A and B configured as a stereo pair In the OUTPUT menu you can choose to route tracks to the individual outputs A to F This is useful for placing certain tracks on separate
103. f a track forwards or backwards While in record mode hold down FUNCTION while pressing the LEFT or RIGHT arrow keys to perform this move This is espe cially useful on tracks containing snare drums PATTERN PAGE FUNCTIONALITY ON MKI UNITS On the MKI the pattern page is indicated by the LEDs lt 1 16 gt lt 1 32 1 gt and lt 1 32 2 gt When patterns are up to 16 steps in length only the 1 16 LED is lit When the pattern is longer the lt 1 32 1 gt LED indicates the editing position being on the first page and lt 1 32 2 gt indicates the second page LIVE RECORDING Live recording is the second method of recording drum trigs In this recording mode the TRIG keys are played like a drum set The current kit is assigned to all TRIG keys so all 16 tracks can be accessed at once 1 To start recording using direct composing hold RECORD while pressing PLAY This starts the sequencer recording and the RECORD LED starts to flash 39 Ai 40 THE PATTERN SEQUENCER 2 You can now lay down your beat in real time by triggering the machines in your kit with the TRIG keys 3 To stop recording press STOP To exit recording but keep the sequencer playing the pattern press PLAY 4 To remove notes recorded hold EXIT NO and a TRIG key All notes will be removed for the part of the track that is played while the EXIT NO and TRIG keys are held 5 A All live recorded data will be quantised to the
104. f the notes VEL Sets the velocity for NOTE N2 and N3 PB Controls the Pitch bend settings MW Controls the Modulation Wheel AT Controls the channel After Touch Track effects window a 1 HIT CC1D Selects the Control Change message to be con trolled by CC1V CC1V Sets the value of the Control Change chosen CC1D CC2D Selects the Control Change message to be con trolled by CC2V CC2V Sets the value of the Control Change chosen CC2D Sets the value of the Control Change chosen in CC3D CC3D Selects the Control Change message to be con trolled by CC3V CCAV Sets the value of the Control Change chosen in CC4D CC4D Selects the Control Change message to be con trolled by CCAV Routing window B8 wm 8 101 OFF EG Se CC5D Selects the Control Change message to be con trolled by CC5V CC5V Sets the value of the Control Change chosen in CCSD PCHG Performs a Program Change message between 0 and 126 LFOS Controls the speed of LFO of the MIDI machine LFOD Controls the depth of the LFO of the MIDI machine LFOM Controls the balance between the waveforms of the LFO of the MIDI machine CTR The control machines are used to automate and making it easier to control the different parameters of the sixteen available tracks as well as offering control over the stereo mas ter effects Note th
105. filter Q value STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch CLOSED HIHAT E12 CH PTCH Controls the basic pitch of the hihat DEC Controls the decay time HP High pass filter frequency HPQ High pass filter Q value STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch OPEN HIHAT E12 OH PTCH Controls the basic pitch of the cymbal DEC Controls the decay time HP High pass filter frequency STOP Sets the length of the sound until it gets stopped abruptly STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch RIDE CYMBAL E12 RC PTCH Controls the basic pitch of the cymbal DEC Controls the decay time HP High pass filter frequency BELL Introduces the sound from the inner bell of a ride cymbal STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig
106. for the RHYTHM EHCO delay Synthesis window This page shows the same parameters as found in the STEREO MASTER EFFECTS menu under the DYN tab ATCK controls the attack time which is the time it takes the volume detector to react to the Attack part of the sound signal Long attack times let fast transients through the compressor REL controls the release time This is the time it takes the volume detector to react to the Release part of the sound Appendix A MACHINE REFERENCE signal A long release time lifts the signal level as sound decays flattening the dynamics TRHD sets the threshold level where the signal starts get ting compressed from 48 to OdB RTIO controls the ratio by which the signal is compressed when the threshold level is reached The ratio has a value in the range 1 1 to 1 256 KNEE controls the soft knee transition It makes the transi tion between compressed and uncompressed signal smoother by softening the knee A low value gives a hard knee HP is the side chain High pass filter This parameter high pass filters the sidechain signal of the Compressor so that it does not react to bass OUTG out gain raises the signal level This is used to make up for the gain lost in the compressor MIX controls the cross mix between the compressed signal and the original signal A high value bypasses the DYNAMIX processor ROM UW VERSIONS ONLY The ROM Machines contains user exchangea ble samp
107. he GLOBAL EDIT menu Then select SYSEX REC and press ENTER YES GLOEAL 1 EDIT F FILE 5Y5E REC T HRITE FOS FROH RIT PAT mM SEDE E UERF 3 Select the ORIG receive method using the UP and DOWN arrow keys 4 Press ENTER YES to start receiving data A message displaying WAITING shows up in the menu GLOEAL 1 EDIT F RHhES REC ES HRITE FOS FROH ET Pal SEIE Lan UERF HAITING 5 Now initiate the data send from the sending device 6 A counter will display how many messages have been received and if you have a bad connection how many erroneous messages have been received and ignored GLOEAL 1 EDIT FILE REC HOCE FOS FROH amu SEDE SFEG RED 24 150 0 ERR e Received data will overwrite any previous data in the memory in the positions where it is placed Make sure you have backed up any important data using sysex send e Receiving sysex data may take a while depending on the size of the transmitted data You don t have to enter this menu for receiving sysex data Just send the data to the Machinedrum at any time and it will store it where it was originally saved See GENERAL SYSEX RECEIVE on page 67 for more info SPECIFIC PLACE SYSEX RECEIVE To relocate the data that you send to the Machinedrum you need to use the SPECIFIC receive method You can specify starting positions for each category of data Since the Machin
108. he MKII versions of the Machinedrum family How ever although differences exist between the MKI and models this manual is also usa ble for models Please see DIFFERENCES BETWEEN THE MKI AND MODELS on page 87 for more details on exactly what differs between the two models CONVENTIONS IN THIS MANUAL In this manual we have used certain conventions to indicate input operations using knobs and buttons and output from the user interface These conventions are listed below Buttons are written in upper case with bold style and they are enclosed in brackets For instance the button function on the main panel is written FUNCTION Menu names and certain modes of operation are written in upper case The SYNTHESIS menu is an example of that Messages visible on the screen will be written in upper case with quotation marks Like this RECEIVING DUMP Bold style is used for parameter abbreviations for example PTCH and for certain settings like EXTERNAL Knobs are written in upper case with bold italic style For instance the knob level is writ ten LEVEL LED indicators like the record light are written RECORDS The following symbols are used throughout the manual N This symbol indicates information that you need to pay attention to This symbol indicates a tip that might make it easier interacting with the Machine drum This symbol is not used but it shows a nice ear Ai THE STORY OF TH
109. hich pattern steps the swing will influence You can also have different swing settings for individual tracks Note though that every swing track will share the same percentage of swing Here is how you set individual swing tracks 1 Hold FUNCTION while pressing C G to open the SWING window 2 Use the SOUND SELECTION wheel to set the desired amount of swing THE PATTERN SEQUENCER 3 The TRIG keys are used for toggling which steps the swing will influence Swing is per default set to ALL which will affect the whole pattern Press the RIGHT arrow key in order to select individual swing tracks Em RLL 4 Once you have the swing track and are satisfied move on to next swing track by holding down FUNCTION and pressing the TRIG key corresponding to the track whose swing you want to set Note though that all swing tracks use the same percent age of swing Below is a figure illustrating how notes are affected by various amounts of swing SWING ILLUSTRATION OUTPUT TIMING FROM VARIOUS AMOUNT SETTINGS NOTE TRIGS 1 5 9 13 Yo ZEN a swing s0 I i I I 0 0 I OUTPUT OUTPUT swinc 60 it E I i i 0 i SWING 70 Y 6g Fog n 0 i DO 0 OUTPUT
110. hines 25 48 RAM MACHINES TUTORIAL The concept of how the RAM machines function can be a bit hard to grasp since they work so differently from the rest of the machines in the Machinedrum Here follows a short tutorial of how to set them up for recording and playing back the sound from the main outs This tutorial assumes you are familiar with the basic operation of the Machinedrum UserWave 1 Make sure that the main out of Machinedrum UW is con nected to your mixer or sound card You can also plug a pair of headphones into the phones output Compose a 1 bar pattern consisting of a bass drum a snare drum and some hi hats The pattern should not contain any other machines 2 Assign the first RAM RECORD machine RAM R1 to track M1 This machine will be used to capture the beat 3 Assign the first RAM PLAY machine RAM P1 to track M2 This machine will play back the captured sample of the RAM RECORD machine 4 Scroll the SOUND SELECTION wheel until track M1 the track with the RAM RECORD machine becomes active 5 Enter the SYNTHESIS page of the RAM RECORD machine and make sure that MLEV is set to zero Turn down ILEV to 64 Doing this you will record sound from the main outs and nothing from the external inputs LEN should be set to 64 and RATE to 127 This will capture one bar with maximum recording quality 6 Press the REC button and place a trig on the first step of the pattern then press PLAY When the l
111. ime RAMP Ramps the pitch RDEC Speed of the pitch ramp DAMP Dampens the decay part of the sound DIST Distortion DTYP Hardness of the distortion Appendix A MACHINE REFERENCE Ai EFM The EFM MD synth introduces Elektron s Enhanced Feedback Modulation algorithms The generated sound ranges from realistic acoustic drums to wild chaotic effects BASS DRUM EFM BD PTCH Controls the basic pitch of the drum DEC Controls the decay time RAMP The pitch ramp depth RDEC The pitch ramp decay time A higher value gives a longer decay MOD The frequency modulation depth MFRQ The modulation frequency MDEC The modulation decay time MFB Modulation feedback SNARE DRUM EFM SD PTCH Controls the basic pitch of the drum DEC Controls the decay time NOISE The amount of noise in the snare drum NDEC Noise decay time MOD The frequency modulation depth MFRQ The modulation frequency MDEC The modulation decay time HPF High pass filter frequency TOM EFM XT PTCH Controls the basic pitch of the drum DEC Controls the decay time RAMP The pitch ramp depth RDEC The pitch ramp decay time A higher value gives a longer decay MOD The frequency modulation depth MFRQ The modulation frequency MDEC The modulation decay time CLIC Adds a click to the start of the drum CLAP PTCH Controls the basic
112. is The track effects consist of individual effects for every track The effects that are available for each track are e Amplitude modulator e 1 band parametric EQ Adjustable lo hi bandpass Filter Sample rate reduction To access the track effects press the SYNTHESIS EFFECTS ROUTING key until the EFFECTS LED is lit The rightmost text of the machine information area at the bottom left will show for effects The TRACK EFFECT parameters for the active track are now controlled by the DATA ENTRY knobs The TRACK EFFECT system is a very powerful sound shaping tool Use it to either dramatically alter or subtly change the sound of a machine AMPLITUDE MODULATOR The amplitude modulator is essentially a volume control which is controlled by a low fre quency oscillator It is also known as a tremolo The frequency of the Machinedrum ampli tude modulator can be very high allowing extreme effects AMD controls the the modulation depth AMF controls the modulation frequency THE TRACK EFFECTS TRACK EQ Using the 1 band parametric EQ you can boost or reduce a certain frequency band EQF controls which center frequency that will be affected by the EQ gain EQG controls the EQ gain If set to a negative value the volume of the frequency centered around the EQF parameter will be reduced f you find a bass drum lacking in punch try adding a little EQ gain in the lower frequencies FILTER Th
113. le of what the connections could look like when sending sysex data to a computer MIDI INTERFACE IN USB CORD MD MIDI OUT e gt o o re 1 Select the FILE row in the GLOBAL EDIT menu Then select SYSEX SEND and press ENTER YES GLOEAL 1 EDIT FILE 5 5 SEND SELECTION RANGE 2 Select the preferred data send method using UP and DOWN arrow keys GLOEAL 1 EDIT 1 FILE SYSEn SEND SELECTION RANGE ALL 3 If the selected send method has the option to select ranges or a specific number you can now move the focus to the right After that you use UP and DOWN or the SOUND SELECTION wheel to select the lower and upper limit of the range For pattern selection BANK A H together with TRIG buttons can also be used GLOEAL 1 EDIT FILE 5 5 SEND SELECTION RANGE SOnG F h ei 4 Make sure that the device you are sending the data to is ready and waiting 64 GLOBAL SETTINGS 5 To perform the send press ENTER YES You will see a sysex message counter on the bottom of the screen indicating how many sysex messages have been sent out of the total amount of messages GLOEAL 1 EDIT FILE SYSEn SEND SELECTION RANGE SOnG F h e SENT 24 96 HEBBHGES Y
114. le pattern Press the RIGHT arrow key to be able to set individual slide tracks SLICE ALL 49 THE PATTERN SEQUENCER 3 Once you have set the slide track and are satisfied move on to the next slide track by holding down FUNCTION and pressing the TRIG key corresponding to the track where you want to place slide notes Use the TRIG keys to select the steps for which parameter locks will slide to their next locked value A The speed of the slide is relative to the current tempo The slide is always com pleted exactly when the next position with a drum trig is reached e Only parameters that are locked on the steps selected in the slide mode will slide to their destination Parameters that are unlocked will not slide You can copy paste and clear slide patterns and tracks Press FUNCTION either RECORD PLAY or STOP while the SLIDE window is open to perform these operations You can also copy paste and clear a slide track page by pressing SCALE SETUP either the RECORD PLAY or STOP keys The paste and clear actions can be undone 50 SONG MODE SONG MODE A song is basically a number of patterns which are played in sequence Each step in a song can have its own settings for pattern start position pattern length tempo and mute information You can also loop segments of a song or jump between locations within a song All this makes for a very powerful way of arranging your patterns A song c
115. les There are 48 ROM machines in total Use these machines to add your person alized samples to the Machinedrum environ ment The content of the ROM machines remains in the memory of the Machinedrum after power ing down the unit ROM MACHINES ROM 1 ROM 48 1 HIT PTCH Adjusts pitch two octaves or down For first octave up or down every third parameter step adjusts the pitch one semi note DEC The Decay time If the sample is looped a setting of 127 will make it loop infinitely HOLD Hold the amplitude envelope open for the speci fied time A value of 127 keeps the envelope open for 1 bar 16 steps A value of 1 will keep the envelope open for 1 8 of a step BRR Bit Rate Reduction When set to 127 the sample will be of 2 bit quality STRT Controls the start point of the sample The parame ter is exponential giving a very fine control over the begin ning of a sample END Controls the end point of the sample The sample will be reversed if it is set to a lower value than the STRT parameter RTRG Sets the number of times a sample will retrig If set to 127 the sample will retrig infinitely RTIM Defines the time between two retrigs The time is relative to the tempo If the value is set to zero the RTRG parameter will not affect anything The ROM machines ROM 25 to ROM 48 operates slightly differently since they are optimized for loops How the parameters diffe
116. lue the recorded signal will increase in volume compared to the original signal If set to a negative value the signal will decrease in volume Appendix A MACHINE REFERENCE A 15 Ai MBAL The recording is made monophonic and this parameter decides how the recording from the Main outs should be balanced ILEV Sets the level of input from the external inputs When set to 0 the signal will be recorded as is If set to a positive value the recorded signal will increase in volume compared to the original signal If set to a negative value the recorded signal will decrease in volume IBAL The recording is made monophonic This parame ter decides how the recording from the external inputs should be balanced CUE1 Sets the level of pre listening for the sound com ing from either the Main outputs or the external inputs Be careful with this parameter as it can generate feedback if set too high CUE2 Sets the pre listening level of what is going to be recorded if the RAM RECORD machine is triggered LEN Defines how long the recording will be A value of 127 will record for 2 bars Each parameter value is of step If running low on DSP memory turn this value down RATE Turning this down will lower the quality of the recording RAM PLAY 1 RAM P4 This machine is used for playing back the sound that the corresponding RAM RECORD machine has cap tured It functions exactly the same way as the ROM mac
117. lumn for the chosen group 59 Ai 60 GLOBAL SETTINGS 3 From here you set the actual mappings for the options available for the group Use the SOUND SELECTION wheel to select a MIDI note to map to track pattern etc Then press ENTER YES to confirm your choice Please note that each MIDI key only can be mapped to one function at once If you select a MIDI key that is already in use the previ ous mapping will be removed 4 In the TRIG window you set how the Machinedrum should react when receiving a trig signal When set to GATE the Machinedrum pattern will start to play once receiving a MIDI NOTE ON command and stop when receiving a MIDI NOTE OFF command This basically means that a pattern will play for as long as a key is being held on the external trigging device START will immediately initiate the new pattern once trigged QUE func tions much like how the internal Machinedrum sequcencer works if a pattern is playing and a new MIDI note is received the pattern currently playing will play to its end before patterns are switched f you map a track to it will neither respond to nor send out MIDI NOTE ON or NOTE OFF messages e You can also use an external MIDI device when assigning MIDI notes Move to the row for which you want to change mapping and then send a NOTE ON message to the Machinedrum MIDI IN port i e play the note on a connected keyboard LOCAL CONTROL This menu is used for turning local control
118. mixer channels or affecting certain tracks with external effects Once you route a track to a single output A B C D E or F you bypass the STEREO MAS TER EFFECT system which is only available for sound leaving the main output You can route more than one track to an output if you want to To change the track routing to the outputs follow these steps 1 Select ROUTING in the GLOBAL EDIT menu Then select OUTPUT and press ENTER YES GLOEAL 1 EDIT ROUTING OUTFUT TRAGK OUTFUT D1 ED 02 50 HAIN 03 HT HAIN 2 Use the UP and DOWN arrow keys to select the track that you wish to route 3 Select the output that you wish to route using the LEFT and RIGHT keys GLOEAL 1 EDIT e It is possible to route some tracks to the main outputs and others A or B This is probably not very useful as the tracks routed to A or B will appear as non effected tracks hard panned to either left or right If you use A and or B as individ ual outputs you probably do not want to use the MAIN stereo out at all TRIG IN A B The Machinedrum allows the two audio inputs to be used for connecting external drum pads The trig system is prepared for standard piezo elements as used by most pads and GLOBAL SETTINGS require no amplification before being handled by the Machinedrum It is possible to set dif ferent trig settings for input A and B GLOEAL 1 EDIT CE CONTROL DUTFUT PE jTRIG IM A oo ROUTING TRIG
119. more detail on page 35 Check the PATTERN SONG key so that the lt PATTERN gt LED is lit 4 Press the BANK GROUP key to select between banks A to D or E to H Select pattern bank A to D for this demonstration QUICK START To select pattern A01 press and hold the pattern selection key A E and then the TRIG key 1 You can see the currently selected pattern in the lower left corner of the display To play this pattern simply press the PLAY key The pattern will start playing and will loop once it reaches the end Pressing the PLAY key while playing pauses the play back Holding the STOP key and pressing PLAY will immediately restart the playback from the beginning The amount of SCALE LEDs lit indicated the number of pages the pattern consists of For example if two SCALE LEDs are lit then the pattern consists of two pages To change pattern during playback simply select a pattern the same way as in step 4 The display will show the selected pattern beside the current one but with an arrow pointing towards it This indicates that once the current pattern has come to its end the selected pattern will begin to play To stop the playback of the pattern press the STOP key There might be occasions when the Machinedrum keeps making noise after you press the STOP button This situation can especially occur when using samples with an infinite decay in the Machinedrum UW In order to force all th
120. move specific parameter locks press and hold EXIT NO and a DATA ENTRY knob All parameter locks will be removed for that specific parameter and track on the steps of the track that is played itis often a good idea to edit and fine tune the parameter locks in GRID RECORD ING mode after recording them in LIVE RECORDING mode PARAMETER LOCK SLIDE The default behaviour for parameter locks is that the value changes exactly when the step is played and not in between By using slides you can have the value of a parameter locked on one step slide gradually to the value on the next This behaviour is controlled by the slide pattern or the slide tracks For a parameter to slide it needs to be parameter locked at two separate steps If a slide trig is set to the same step as there is a parameter lock the parameter will slide to the next parameter locked value The speed of the slide is relative to the current tempo and the slide is completed when the next position with a drum trig is reached To set slide trigs follow the instructions below 1 Hold FUNCTION while pressing D H to open the SLIDE window SLICE 01 2 Use the TRIG keys to select the steps for which parameter locks will slide to their next locked value To set individual swing tracks just follow the instructions below 1 Hold FUNCTION while pressing D H to open the SLIDE window 2 Slide is per default set to ALL which will affect the who
121. n the lower right side of the menu window UNLOCK reverts a locked Sample bank to the default unlocked status Open the quick Sample bank selection menu by long pressing the FUNCTION KIT buttons e Copy Clear Paste commands are available in the SAMPLE BANK MANAGER menu Warning No Undo command is available in this menu 1605 possible to lock or unlock a Sample bank regardless the selected MODE alter native Highlight the Sample bank with the cursor and press FUNCTION ENTER YES to lock it By pressing FUNCTION ENTER YES a locked Sample bank will be unlocked Forfaster scrolling in the Sample bank list hold down the FUNCTION button and press the UP DOWN arrow keys It s possible to copy samples between Sample banks Open the SAMPLE MGR in the FILE menu Select the sample you want to copy and press FUNCTION REC to copy it Load a new Sample bank Enter the SAMPLE MGR select the position to which you want to paste the sample Press FUNCTION STOP to paste the sample No undo function is available here 79 Ai 80 GLOBAL SETTINGS SYNC The Machinedrum can be synchronized to either internal or external MIDI clock It can also be configured to react to and transmit different kinds of control messages which is useful in a studio environment where the Machinedrum is synchronized to other MIDI devices GLOEAL 1 EDIT Cie CONTROL Il PI ETRL zz ROUTING rTEHFE
122. nd press ENTER YES to select it 3 If you wish to enter the menu for the selected slot you can either press ENTER YES once more or move the focus to the ENTER field and press ENTER YES TURBO MENU The TURBO menu only available in OS 1 53 and higher allows you to use the Turbo pro tocol when connecting the Machinedrum to other units that have the Turbo protocol imple 57 Ai 58 GLOBAL SETTINGS mented This will speed up MIDI transfer times considerably which is handy if you for example want to transfer sysex data or samples to another Machinedrum CU 56 5 5 10 05 1 62 TUFEO e 1 Connect the MIDI OUT of your Machinedrum to the MIDI IN of the other unit and the MIDI IN of your Machinedrum to the MIDI OUT of the other unit 2 Press FUNCTION PATTERN SONG to open up the GLOBAL menu Use the ARROW keys to select TURBO Press ENTER YES HEN TURED HENU ae CURRENT SFEED 1 0 NEGOTIATE EENI 3 CURRENT SPEED shows current multiplier of the MIDI transfer rate When not con nected to a device using Turbo protocol compatible software the speed will therefore be x1 0 Select which NEGOTIATE speed you want use The Machinedrum defaults to x10 but this value can be lowered should it be needed Press the ENTER YES button to start to negotiate The CURRENT SPEED value will display the change of the MIDI transfer rate A If you link two
123. o another follow the steps below 1 Make sure you are not in GRID RECORDING mode indicated by the RECORD LED being unlit Select the source pattern Hold FUNCTION while pressing RECORD A message COPY PATTERN will be shown in the display Change pattern to the destination where you wish to paste your pattern data by using the BANK and TRIG keys Paste the data by pressing and holding FUNCTION and then pressing the STOP key The message PASTE PATTERN will be shown in the display The pattern data that is copied consists of notes the kit association in EXTENDED mode and parameter locks Pasting a pattern overwrites any previous notes data and parameter locks The copy pattern operation will copy the whole pattern including unsaved kit changes You can undo the paste operation by holding the FUNCTION key and pressing the STOP key 43 Ai 44 THE PATTERN SEQUENCER CLEAR PATTERN It is possible to clear a whole pattern of its contents 1 Make sure you are not in GRID RECORDING mode 2 Select the pattern you want to clear Press and hold FUNCTION Then press PLAY to clear the pattern A message CLEAR PATTERN will be shown in the display The clear pattern operation can be undone by immediately performing the opera tion one more time A message saying UNDO PATTERN will be shown in the dis play TRACK MUTING THE TRACK MUTE WINDOW Tracks can be indi
124. off or on GLOBAL 1 EDIT CW ConTROL ERSE CHANNEL F EDITOR TT pouin n CTRL SETTINGS ft 1 Select the MIDI row in the GLOBAL EDIT menu Then select LOCAL CTRL and press ENTER YES GLOEAL 1 EDIT CONTROL LOCAL CTRL 2 he default setting is ON When set to OFF the Machinedrum will not trig internal sounds when using the sequencer or pressing the TRIG keys It will not react to the DATA ENTRY knobs either The unit will only make sounds when trigged by incoming MIDI data However MIDI data is still being sent out from the Machinedrum PROGRAM CHANGE The Machinedrum can both transmit and receive MIDI Program change messages Here you decide how the Machinedrum should react to these messages GLOEAL 1 EDIT CONTROL ASE CHANNEL PE HAF EDITOR oo ROUTING LOCAL CTRL FILE ft sunc HECH SETTINGS GLOBAL SETTINGS 1 Select the CONTROL row in the GLOBAL EDIT menu Then select PRG CHANGE and press ENTER YES GLOEAL 1 EDIT CE CONTROL FRG CHANGE 2 You will be presented with available alternatives for handling program changes When the program change setting is set to OFF the Machinedrum will neither transmit nor receive program change messages If set to IN the Machinedrum will respond to incom ing program changes but will not send out any program change data when a new pat tern is selected If set to OUT the Machinedrum will send program change messages when a n
125. on volume and pan to the effect buses and also basic LFO control To access the ROUTING page press the SYNTHESIS EFFECTS ROUTING key until the lt ROUTING gt LED is lit The rightmost text of the machine information area at the bottom left will show ROUT for routing The routing parameters for the active track are now con trolled by the DATA ENTRY knobs DISTORTION The distortion is applied after the TRACK EFFECTS but before volume and pan The DIST parameter controls the signal overload distortion VOLUME This volume control is separate from the LEV overall gain control You can control track volume by parameter locks or by using the LFO system The ACCENT feature can also be used to affect volume of a track HIT 1 KATTEM VOL controls the volume of the track See section LOW FREQUENCY OSCILLATORS on page 32 for more informa tion on LFO s See section PARAMETER LOCKS on page 12 for more information on parameter locks See section ACCENT TRACK page 45 for more information on the accent feature 25 Ai 26 THE ROUTING PAGE A The LEVEL overall gain control can not be locked or controlled by LFO Instead use the VOL parameter PAN Here you control the stereo pan for the main stereo outputs The default value is 0 which places a sound in the center When a track is assigned to an individual output the PAN parameter has no effect hIT 1Bb KA
126. on each track 4 stereo master effects 16 part synthesis 64 kits 8192 kits Drive models only SPS 1UW MKI ONLY 32 ROM slots 4096 ROM slots Drive models only 2 RAM machines for real time sampling SPS 1UW ONLY 48 ROM slots 6144 ROM slots Drive models only 4 RAM machines for real time sampling TRACK EFFECTS Amplitude modulation 1 Band EQ Resonant 24dB Ip bp hp filter Sample rate reduction Distortion MASTER EFFECTS Rhythm Echo delay Gatebox reverb Hi Lo shelf parametric EQ Dynamix processor ELECTRICAL SPECIFICATIONS Impedance balanced audio outputs Main out level 15dBu Assignable outs level 10dBu Output impedance 100 Q unbalanced S N ratio 100dBFS 20 20 000Hz Unbalanced audio inputs Input level 7 maximum Audio input impedance 9 SNR inputs 98dBFS 20 20 000Hz Unit power consumption 10W typical 18W maximum Recommended power supply 6V DC 3A HARDWARE 128x64 pixel backlit LCD MIDI In Out Thru 6 x 1 4 impedance balanced audio out jacks 2 x 1 4 audio in jacks 1 x 1 4 stereo headphone jack Advanced dual DSP system 44 1kHz 24 bit D A and A D converters Flash EEPROM upgradable OS 2 0 Mb sample memory UW models only 2 5 Mb sample memory UW models only Drive equipped models only PHYSICAL SPECIFICATIONS Steel casing with brushed aluminium panel Dimensions W340xD176xH63mm height including knobs and rubber feet
127. onding TRIG key 17 Ai 18 THE SOUND SYNTHESIS OF THE MACHINEDRUM 3 After choosing what track you want to change use LEFT and RIGHT to choose between the SYNTH MACHINE and RELATE columns LEFT and RIGHT are also used for selecting MUTE TRIG POS focus in the RELATE column Once you have entered a column it will be highlighted and now you can use UP and DOWN to choose from the available options Select the MD synth by first selecting the SYNTH column with the LEFT and RIGHT keys Then move the focus using UP and DOWN to select the MD synth of your choice 4 When you are satisfied with your choice press RIGHT once to move the focus to the MACHINE column Select the machine using UP and DOWN 5 Finally you need to press the ENTER YES key to confirm your selection This will load the machine with every value set to default If you want to load a machine and keep the previous settings of the TRACK EFFECT and ROUTING pages hold FUNCTION while pressing the ENTER YES key You can preview sounds without loading them While in the EDIT KIT menu make sure that the RECORD LED is not lit and that the focus is on the MACHINE col umn Then press the TRIG key corresponding to the active track You will now hear the default sound of the chosen machine The MD synth and the machine currently selected are shown as inverted text The focus when moved away from the original selection is
128. ong to the same family In the EFM family for example there are a total of 8 machines for bass drum snare drum closed hi hat etc Despite the fact that each machine is based on the family synthesis each machine has a unique synthesis parameter set The parameters have been carefully selected to give you the best sound shaping possibilities for that particular machine The MD synths and their machines are covered in Appendix A MACHINE REFER Each of the 16 tracks have any machine assigned to it The assignment of machines and their parameter settings are collected in so called kits Editing the kits is discussed in section KIT ASSEMBLY on page 17 13 Ai 14 THE SOUND SYNTHESIS OF THE MACHINEDRUM Every track has its own dedicated effect module called the TRACK EFFECT system Each track effect delivers hi lo band pass resonant 244 filter amplitude modulation 1 band eq and sample rate reduction The settings of effects are saved in the kit as well The TRACK EFFECT system is explained in section THE TRACK EFFECTS on page 22 The ROUTING page controls pan delay send reverb send output distortion and volume The routing options are discussed in section THE ROUTING on page 25 The Machinedrum offers 16 assignable Low Frequency Oscillators LFO s that you can connect to any synthesis parameter track effect or routing parameter More about the LFO s can be found in section
129. only for the RHYTHM ECHO delay Synthesis window This page shows the same parameters as found in the STEREO MASTER EFFECTS menu under the ECHO tab TIME Controls the actual delay time It is relative to the current tempo and it is measured in 128th notes For instance for a two beat delay 8 16th notes TIME should be set to 64 MOD Controls the delay time modulation depth MFRQ Controls the delay time modulation frequency FB Controls the delay feedback amount The feedback is taken after the filter but before the out gain control FB set to central position with filter totally open gives unity feed back FILTF The filter base frequency parameter For a description of the functionality of the filter see THE RHYTHM ECHO DELAY on page 29 FILTW The filter width parameter Please refer to the text found under the heading THE RHYTHM ECHO DELAY on page 29 for a description of the functionality of the filter MONO the feedback panning control parameter A low value gives ping pong style delay a high value preserves the stereo information and a central position brings the delay feedback into the central panning position LEV The out gain level control of the RHYTHM ECHO delay Appendix A MACHINE REFERENCE A 13 Ai Effects window This window is empty as no relevant controls can be found here FAB Synthesis window Here controls for the LFO of the track can be found LFOS Control
130. ooking for the sound popular in the 1980 s apply a fairly large amount of gated reverb to the drum sounds MASTER EQ The MASTER EQ equalizer is the final frequency shaping tool It supplies one low shelf and one high shelf filter that allow you to boost or reduce the high and low frequencies It also brings one parametric equalizer with frequency and Q control HASTER Fa LF is the cut boost frequency parameter of the low shelf filter LG is the low shelf gain parameter that controls how much the low frequencies should be boosted reduced between 15dB and 15dB THE STEREO MASTER EFFECT SYSTEM HF is the cut boost frequency parameter of the high shelf filter HG is the high shelf gain parameter that controls how much the high frequencies should be boosted reduced between 15dB and 15dB PF is the parametric EQ frequency parameter that is the center frequency of the paramet ric EQ band PG is the parametric EQ gain parameter It controls how much the parametric EQ should boost or reduce between 15dB and 15dB at the frequency set by the PF parameter PQ is the parametric EQ Q factor The Q controls the width of the band that is boosted or reduced by the parametric EQ High Q values give a narrow band GAIN is the final out volume control This parameter allows you to adjust the out volume of the main stereo out THE DYNAMIX DYNAMICS PROCESSOR The DYNAMIX dynamics processor is specially designed for compressing percus
131. ou can always cancel the SYSEX SEND operation by pressing EXIT NO but ton ALL DATA SYSEX SEND Use this option when you need to back up the entire memory of your Machinedrum All pat terns songs kits and global settings will be transmitted GLOEAL 1 EDIT 1 FILE SYSEn SEND SELECTION RANGE E A No range can be selected for this send method Because of the large amount of data transmitted it may take several minutes to complete the operation On UW versions of the Machinedrum the samples are NOT sent using ALL DATA SYSEX SEND Please refer to section SAMPLE MANAGER UW MODELS ONLY on page 70 Speed up sysex dump times tenfold by using the Elektron TM 1 MIDI interface GLOBAL SYSEX SEND Sends all or a specific global setting from the 8 slots available GLOEAL 1 EDIT FILE SYSEn SEND SELECTION RANGE GLOEAL SONG PATTERN KIT SYSEX SEND Sends the song or songs with the patterns used in them If you are in EXTENDED mode you will also send the kits that are used in the patterns In CLASSIC mode you will only 65 GLOBAL SETTINGS send patterns and song data Even if you currently are in CLASSIC mode parameter locks will still be transmitted The range selects what song s will be sent GLOEAL 1 EDIT FILE SYSEn SEND SELECTION RANGE SOnG F h e PATTERN KIT SYSEX SEND oends a pattern or several patterns If you are in EXTENDED mode yo
132. pitch of the drum DEC Controls the decay time CLPS The number of claps CDEC The clap decay time A higher value gives a longer decay MOD The frequency modulation depth The modulation frequency MDEC The modulation decay time HPF High pass filter frequency RIMSHOT EFM RS PTCH Controls the basic pitch of the drum DEC Controls the decay time MOD The frequency modulation depth HPF High pass filter frequency SNAR Adds snare drum timbre to the sound SPTC The pitch of the snare drum timbre SDEC The decay of the snare drum timbre SMOD The modulation depth of the snare drum timbre COWBELL EFM CB PTCH Controls the basic pitch DEC Controls the decay time SNAP The amount of snap in the beginning of the sound FB Feedback amount MOD The frequency modulation depth MFRQ The modulation frequency MDEC The modulation decay time Appendix A MACHINE REFERENCE HIHAT EFM HH kIT 0 EFH STD PTCH Controls the basic pitch of the hihat DEC Controls the decay time TREM Depth of the added tremolo TFRQ Frequency of the tremolo MOD The frequency modulation depth MFRQ The modulation frequency MDEC The modulation decay time FB Feedback amount CYMBAL EFM CY PTCH Controls the basic pitch of the cymbal DEC Controls the decay time FB Feedback amount HPF High pass filter frequency MOD The frequenc
133. playing during composing The LEDs above the TRIG keys will start to run to indicate the current step in the pat tern It will loop over and over until you press STOP to stop the playback or PLAY to pause it The pattern page being played is indicated by the flashing of the corresponding PATTERN PAGE gt LED 4 Press the TRIG keys to toggle percussion trigging for the corresponding step The LEDs above the TRIG keys will indicate what steps will be triggered 5 If the pattern contains more than 16 steps switch to the pattern page you want to edit by pressing the SCALE SETUP key The active pattern page is being indicated by a firmly lit PATTERN PAGE LED A n the Machinedrum you work directly in the pattern memory There is no need to save patterns If you wish to keep the data in a pattern you will have to copy it to another pattern before you begin editing it See section PATTERN COPY on page 43 for more information on copying pattern data If you exit recording mode you will not get the running LEDs above the TRIG keys during playback The copy clear paste and undo functions operate on a specific track when in GRID RECORDING mode See section TRACK COPY on page 41 The copy clear paste and undo functions operate on the full pattern when not in GRID RECORDING mode See section PATTERN COPY on page 43 e way to experiment with a pattern is to move all the trigged notes o
134. product ID 00 Base channel Padding A complete SYSEX message looks like this Ur 0 9 00 20 SYSEX turbomi 3c 00 00 command f7 di speed request Speed request ID SYSEX end SYSEX turbomidi speed answer SYSEX init 11 Saaaaaaaa 00000bbb cccccccc S00000bbb Sf7 SYSEX turbomidi speed negotiation SYSEX init Purpose Speed answer ID bit 0 speed 2 bit 1 speed 3 3 bit 0 speed 13 3x bit 1 speed 16x bit 2 speed 20x contains certified speed bits contains certified speed bits SYSEX end master Purpose 12 Speed negotiaton ID 0000aaaa Speed 1 value 0000bbbb Speed 2 value S 7 SYSEX end SPEED1 gt SPEED2 if certified SPEED1 SPEED2 1 requires no handshaking SYSEX turbomidi speed acknowledgement Acknowledge After speed acknowledgement is received SPEEDI slave Speed acknowledgment ID SYSEX end sent upon SPEEDNEG always sent at 1xMID SPEED both the master and slave device SYSEX turbomidi speed test SYSEX init 14 S55 55 55 55 500 500 500 500 Sf7 Before th master Speed test master ID SYSEX end breathing by sending
135. r ID 63 E12 BC 00000aaa Target parameter aaa 0 to 7 0bbbbbbb Set value to bbbbbbb 0 to 127 64 P I BD 80 INP GA 96 01 112 CTR AL SYSEX end 65 P I SD 81 INP GB 97 MID 02 113 CTR 8P 66 P I MT 82 INP FA 98 MID 03 67 P I ML 83 INP FB 99 MID 04 SYSEX set Dynamix parameter 68 P I MA 84 INP EA 100 MID 05 69 P I RS 85 INP EB 101 MID 06 MIDI Byte Purpose 70 P I RC 102 MID 07 71 P I CC 103 MID 08 SYSEX init 72 P I HH 104 MID 09 120 CTR RE 60 Set dynamics parameter ID 105 MID 10 121 CTR GB 00000aaa Target parameter 0 to 7 106 MID 11 122 CTR EQ 0bbbbbbb Set value to bbbbbbb 0 to 127 107 MID 12 123 CTR DX Sf7 SYSEX end Appendix C SYSEX REFERENCE SYSEX set tempo SYSEX init 61 0aaaaaaa 0bbbbbbb 5 7 Purpose Set tempo ID Upper bits Lower bits SYSEX end Note Tempo aaaaaaabbbbbbb 24 max 300 BPM min 30 SYSEX set LFO MIDI Byte Purpose DS Se dM M SYSEX init 62 Set LFO ID 0aaaabbb aaaa LFO number 0 to 15 sbbb parameter number 0 7 0ccccccc parameter value S 7 SYSEX end Note You can also use control change to set LFO speed amount amp shap SYSEX unused MIDI Byte ea SYSEX init 63 Sf7
136. r from the other ROM machines is described below HOLD Set to a value of 127 the amplitude envelope is open for 2 bars A setting of 1 will keep the envelope open for 74 of a step 1 16 note STRT This parameter is now linear which makes it easy to find a position within a loop In a 2 bar loop you will find each note located every 128 8 16 parameter steps So for every 16 steps of the parameter you will find each beat in the loop END Also linear and functions basically the same way as the STRT parameter RAM UW VERSIONS ONLY The RAM machines are designed for captur ing sound in real time They function a little bit different from the other machines In order to capture and replay sound two dif ferent machines are needed the RAM RECORD and the RAM PLAY machines The content of the RAM machines are lost when powering down the Machinedrum RAM RECORD RAM R1 RAM R4 These machines are used to capture sound The RAM RECORD machines can capture both internal sounds and external sounds You have 4 RAM RECORD machines at your disposal Some DSP memory is always reserved for the RAM machines The memory is shared with the ROM machines so the more memory left for the RAM machines the higher will the quality of the recording be MLEV Sets the level of internal sound that is rerouted from the Main outputs to the RAM RECORD machine When set to 0 the signal will be recorded as is If set to a positive va
137. r strike TENS Regulates the effect of a hard hit MARACAS PI MA DEC Sets the decay time of the maraca GRNS Adjusts the number of grains in the maraca GLEN Adjusts the decay time for the individual grains SIZE Regulates the size of the maraca HARD Regulates the hardness of the grains HI HAT PI HH PTCH Controls the basic pitch of the hi hat DEC Sets the decay time of the hi hat CLSN Simulates slight contact between the two cymbals of the hihats RING Controls the amount of ringing in the sound AG Enhances the high frequencies of the sound AU Decreases the high frequencies of the sound BR Controls the low frequences of the sound CLOS Sets the time to closing the hi hat A value of 127 means that that the hi hat does not close Appendix A MACHINE REFERENCE A 9 Ai RIDE CYMBAL PI RC PTCH Controls the basic pitch of the ride DEC Sets the decay time of the ride HARD Adds the impression of a hard hit RING Controls the amount of ringing in the sound AG Enhances the high frequencies of the sound AU Decreases the high frequencies of the sound BR Controls the low frequences of the sound GRAB Sets the time to grabbing the cymbal A value of 127 means that that the cymbal is never grabbed CRASH CYMBAL PI CC PTCH Controls the basic pitch of the crash DEC Sets the decay time of the crash HARD Adds the impression of a
138. rameter locks for using the SOUND SELECTION wheel Select a parameter page SYNTHESIS EFFECTS or ROUTING for the DATA ENTRY knobs 3 Press and hold the TRIG key for the step where you want to add a lock While holding the TRIG key you can now tweak the parameter of your choice with the DATA ENTRY knobs You can tell that the parameter has been locked by it being inverted on the LCD screen When the TRIG key is released the trig for that position will hold the parame ters that you just programmed You can also click an unlocked DATA ENTRY knob once to lock it to its current value 4 You can verify which steps have parameter locks by looking at the lt TRIG gt LEDs A firmly lit lt TRIG gt LED means that it is not locked whereas a rapid interval flash indicates it does have one or more parameter locks 5 f you want to view the current parameter lock settings for a step hold the TRIG key You can tell which parameters are locked by them being inverted on the screen 6 To remove all parameter locks for a step hold the TRIG key and press the PLAY key You can also remove the locks by deleting the trig and reinserting it 7 remove one of more parameter lock for a step hold the TRIG key and click the DATA ENTRY knob you want to remove the lock for You can tell that the lock has been removed by the inversion disappearing for the parameter clicked A A lock is a snapshot of a parameter setting It changes the
139. rs below apply 0aaaaaaa Load pattern aaaaaaa 0 to 127 Sf SYSEX end 00 01 16 ROM 17 32 RAM R1 48 ROM 33 01 02 17 18 33 RAM R2 49 ROM 34 02 03 18 ROM 19 34 RAM P1 50 ROM 35 SYSEX load kit 03 04 19 ROM 20 35 RAM P2 51 ROM 36 04 ROM 05 20 ROM 21 52 ROM 37 MIDI Byte Purpose 05 ROM 06 21 ROM 22 37 RAM R3 53 ROM 38 uua c nc EE 06 ROM 07 22 ROM 23 38 RAM R4 54 ROM 39 SYSEX init 07 ROM 08 23 24 39 RAM P3 55 ROM 40 58 Load kit ID 08 09 24 ROM 25 40 RAM P4 56 ROM 41 00aaaaaa Load kit aaaaaa 0 to 63 09 ROM 10 25 ROM 26 57 ROM 42 Sf SYSEX end 10 ROM 11 26 ROM 27 58 ROM 43 11 ROM 12 27 ROM 28 59 ROM 44 12 ROM 13 28 ROM 29 60 ROM 45 SYSEX save kit 13 ROM 14 29 ROM 30 61 ROM 46 14 15 30 ROM 31 62 ROM 47 MIDI Byte Purpose 15 ROM 16 31 ROM 32 63 ROM 48 SYSEX init SYSEX set track routing 59 Save kit ID 00aaaaaa Save kit to pos aaaaaa 0 to 63 MIDI Byte Purpose Sf7 SYSEX end SSS SSeS sae tf aS Sa Se SSS SYSEX init 5c Set track routing ID SYSEX set midi note to track mapping 0000aaaa Route track aaaa 0 to 15 S00000bbb to output specified by MIDI Byte Purpose Sf SYSEX end cust enne RR ROS RR A SYSEX init b 0 OUTPUT 5a Set midi note mapping ID Died s B 0aaaaaaa Associate note aaaaaaa 0 2C0 i2 0000bbbb with track bbbb 0 to 15 DS D Sf7 SYSEX end b 4 s
140. s ENTER YES to format the Drive Press EXIT NO to cancel the operation A Note that formatting Drive will not erase the Snapshot loaded in the Battery Backed Memory However any samples in the Sample bank loaded in the DSP will be cleared immediately At the bottom of the DRIVE SETTINGS menu you will see how many Snapshots and Sample banks your unit contains The NEGOTIATE setting in the TURBO menu will just like the QUICK MODE setting stay the same no matter which Snapshot that is loaded Ifa Snapshot is locked it will always behave as if the QUICK MODE setting was set to LOAD SNAPSHOT MANAGER DRIVE UNITS ONLY In this menu you can load save rename erase lock and unlock Snapshots 1 EDIT CE CONTROL 5u5ES i BUEEM RED ROUTING cAHFLE m LHA F m BHFLERTIIES 1 Select the FILE row in the GLOBAL EDIT menu Then select SNAPSHOTS and press ENTER YES GLOEAL 1 EDIT DRIUE HGR GhAF SHOT T T EE 003 4 LOCKED 77 Ai 78 GLOBAL SETTINGS In the MODE column you select which action you want to perform LOAD will load one of the 128 available Snapshots SAVE will save the content in the Battery Backed Memory to one of the 128 Snapshot loca tions RENAME makes it possible to rename Snapshots A Snapshot name can contain a maxi mum of 8 ch
141. s between the different pattern pages The third parameter is the tempo multiplier There are four possible settings 1X 2X 3 4X and 3 2X 2X allows a pattern to be played back at twice the global tempo 3 4X allows a pattern to be played back at three quarters of the global tempo 3 2X will play back a pattern twice as fast as the 3 4 setting Double speed is useful for increasing the step resolution to 32th notes Three quarter speed is useful when the Machinedrum is playing alongside other instruments set to the same BPM and you want the Machinedrum to play triplets Even though you set a pattern to have a certain length using scale setup you can change this row by row in the song editor See section SONG MODE on page 51 for more information When changing pattern length from 16 to 64 steps first 16 step pattern page Will be copied to all the subsequent pages if the last other pages previously have not been programmed THE PATTERN SEQUENCER COMPOSING A PATTERN GRID RECORDING GRID RECORDING is a method of percussion composing that was first developed in vin tage drum machines In its default state the 16 TRIG keys represent 1 bar of 16th notes 1 To start recording press the RECORD key The RECORD LED on the left side of the key is now firmly lit 2 Select the track you wish to edit using the SOUND SELECTION wheel 3 You can press PLAY if you would like to have the pattern
142. s the speed of LFO LFOD Controls the depth of the LFO LFOM Controls the balance between the waveforms of the LFO CONTROL GATE BOX REVERB CTR GB Use this control machine to control the parameters of the GATE BOX reverb The effect and routing pages function the same way as described for the RHYTHM EHCO delay Synthesis window This page shows the same parameters as found in the STEREO MASTER EFFECTS menu under the REV tab DVOL is the delay to reverb level parameter This parame ter allows the output of the RHYTHM ECHO to be routed into the GATE BOX reverb PRED is the pre delay parameter The direct and delay signal mix is delayed by an amount of time to give the impression of the reverbation arriving after the sound DEC is the decay time parameter Decay time is the time it takes for the reverbation to die out after a sound has ended The decay parameter is active in the range of 0 5 to 3 seconds DAMP is the damping control parameter Damping decreases the high frequencies to give the impression of soft walls HP is a high pass filter filtering the output from the reverb LP is a low pass filter filtering the output from the reverb GATE sets the gate time The reverbated signal is gated after this time if the signal level is low The maximal value for this parameter gives infinite time in other words the gate is off LEV is the output level parameter of the GATE BOX reberb CONTROL MASTER EQ
143. sive sounds HASTER F5 ju ex fas mm KNEE OUTG HIS Ber controls the attack time which is the time it takes the volume detector to react to Attack part of the sound signal Long attack times let fast transients through the compres Sor REL controls the release time This is the time it takes the volume detector to react to the Release part of the sound signal A long release time lifts the signal level as a sound decays flattening the dynamics TRHD sets the threshold level where the signal starts getting compressed from 48 to OdB controls the ratio by which the signal is compressed when the threshold level is reached The ratio has a value in the range 1 1 to 1 256 KNEE controls the soft knee transition It makes the transition between compressed and uncompressed signal smoother by softening the knee A low value gives a hard knee HP is the side chain High pass filter This parameter highpass filters the sidechain signal of the Compressor so that it does not react to bass OUTG out gain raises the signal level This is used to make up for the gain lost in the com pressor MIX controls the cross mix between the compressed signal and the original signal A high value bypasses the DYNAMIX processor 31 Ai 32 LOW FREQUENCY OSCILLATORS LFO s LOW FREQUENCY OSCILLATORS LFO s Each kit in the Machinedrum has 16 assignable low frequency oscillators LFO which can
144. t 54 5 7 Kit dump request ID Send kit number aaaaaa 0 to 63 by sysex SYSEX end Purpose None SYSEX end SYSEX set current kit name MIDI Byte ec ay c E SYSEX init 55 5 7 Set current kit name ID 16 bytes ASC 7 bit SYSEX end SYSEX set active global setting SYSEX init 0 56 000aaaa 5 7 Set active global setting ID Set global pos aaaa 0 to 7 as active SYSEX end Ai SYSEX load pattern 108 MID 13 109 MID 14 MIDI Byte Purpose 110 MID 15 nose eer peel SoS SSS StS SSS aes 11 MID 16 SYSEX init S57 Load pattern ID If c 1 the numbe
145. t TRIG gt leds of the pattern sequencer moves over the RAM RECORD trig the machine will start to record sound Remove the trig right after it has been trigged This is because we don t want the machine to record a new take The loop is now stored in the RAM RECORD machine It is time to play it back 7T Scroll the SOUND SELECTION wheel until track M2 the track with the RAM PLAY machine becomes active 8 Make sure that the RECORD led is still lit and the place a trig on step 5 of the pattern sequencer You should now hear the captured loop start playing over the already programmed beat changing the rhythm considerably 9 Try experimenting with the loop Place a trig on step 9 of the pattern sequencer and parameter lock the STRT parameter to a value of 16 The recorded loop will now begin from a different start point further changing the style of the beat A 16 Appendix A MACHINE REFERENCE Appendix B MIDI CONTROL REFERENCE All machine parameters in the Machinedrum are accessible by MIDI control change messages This appendix lists the available MIDI CTRL change mappings The default MIDI NOTE ON mappings are also listed although these can be changed using the internal MIDI map editor DEFAULT MIDI MAPPINGS hex dec note track 24 36 2 1 26 38 02 2 28 40 3 29 41 F2 4 2b 43 G
146. t volume GATE The input gate sensitivity A low value lets lower signals through the gate ATCK The input gate attack time A high value makes the gate open more slowly HLD The input gate hold time This parameter controls how long the gate will be fully open for after the input sig nal level drops below the gate sensitivity level DEC The input gate decay time Sets the gate decay time which comes after the gate hold phase INPUT FILTER FOLLOWER INP FA B This is an input envelope lowpass filter follower for the A and B inputs It is made for passing through external audio It does not react to trigs other than you need to trig it once for it to become active ALEV Controls the input volume GATE The input gate sensitivity A low value lets lower signals through the gate FATK The input filter attack time A high value makes the gate open more slowly FHLD The input filter gate hold time This parameter con trols how long the gate will be fully open for after the input signal level drops below the gate sensitivity level FDEC The input filter gate decay time Sets the gate decay time which comes after the gate hold phase FDPH The input filter cutoff depth value This controls how much the filter cutoff value will be influenced by the input gate envelope The input filter base cutoff frequency FQ The input filter Q value INPUT ENVELOPE A B INP EA B This is
147. ter frequency HPQ High pass filter Q value STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch HP High pass filter frequency RING Introduces ringing overtones to the sound STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch HIGH TOM E12 HT RIMSHOT E12 RS PTCH Controls the basic pitch DEC Controls the decay time PTCH Controls the basic pitch of the drum DEC Controls the decay time HP High pass filter frequency RRTL Adds ringing to the sound STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo HP High pass filter frequency HPQ High pass filter Q value STRT Moves the start point of the drum forward RTRG Number of drum retrigs A 6 Appendix A MACHINE REFERENCE BEND Pitch bend depth Bends pitch of the drum up or down into the basic pitch COW BELL E12 CB PTCH Controls the basic pitch DEC Controls the decay time HP High pass filter frequency HPQ High pass
148. the LEFT RIGHT UP and DOWN buttons Release the FUNC TION key when you have found the right letter LEU HILD MECOEFGHI J Imma HLmnoPapsrm ur 1010 6 Once you are done naming the song press ENTER YES to save it 7 If you want to exit without saving a song press EXIT NO The commands copy paste clear and undo are available in the SAVE SONG and LOAD SONG menus GLOBAL SETTINGS GLOBAL SETTINGS The Machinedrum offers 8 different global settings positions The multiple global setups are useful for using the Machinedrum in more than one setup You can have one setup for stu dio use and another for live use or maybe several different setups for different parts of your live set The items listed below are available in a the GLOBAL SETTINGS menu MIDI base channel TRACK PATTERN mappings for a MIDI keyboard Local control on or off Program change settings Mechanical settings units only Output routings of tracks Trig settings e Sysex send of pattern song and kit data e Sysex receive of pattern song and kit data Sample manager Machinedrum UW models only e Drive settings Drive models only Tempo and Sync settings Turbo menu To select a global setting and edit it 1 Press FUNCTION and then the PATTERN SONG key to open the GLOBAL SET TINGS menu 2 Go to the global setting slot you wish to use a
149. tice that the drum select LEDs in the upper left corner will light up accordingly Turn the SOUND SELECTION wheel so that the lt BD gt LED is lit lt BD gt is now the active track and every parameter that is being edited will be directed to the bass drum track Make sure that the SYNTHESIS LED is lit by pressing the toggle key SYNTHESIS EFFECTS ROUTING Now turn any of the DATA ENTRY knobs to tweak the corresponding bass drum machine specific parameter You can trigger the sound by pressing the first TRIG key while you are turning the DATA ENTRY knob A to hear the pitch change Instead of using the SOUND SELECTION wheel to choose the active track you can hold the FUNCTION key while pressing the corresponding TRIG key The DATA ENTRY knobs have accelerated editing when pressed By default the knobs increase decrease in steps of 1 1 When pressed the step length is higher allowing quicker adjustments USING THE TRACK EFFECTS 1 2 Press the SYNTHESIS EFFECTS ROUTING key until the lt EFFECTS gt LED is lit You can now edit the track effect parameters for the active track by turning the DATA ENTRY knobs SELECTING AND PLAYING A PATTERN 1 2 Make sure you have loaded a kit See the previous section for details on this Press the CLASSIC EXTENDED key until the lt CLASSIC gt LED is lit You are now in CLASSIC mode The difference between CLASSIC and EXTENDED mode 15 explained
150. to the big MUTE window press the ENTER YES button A n songs mutes be programmed specifically per row For more information see section SONG MUTE on page 55 muted track remains muted even when the pattern is changed or if SONG mode Is entered or exited Drums already trigged and still making sounds will continue to sound when muted but further trigs will be masked This allows the drums to fade out in a nat ural way Mute settings are remembered between reboots and Snapshots when being changed not loaded ACCENT TRACK The Accent feature is used for quickly changing the accentuation for either a pattern as a whole or for individual tracks Accent raises the volume at selected positions within a pat tern or a track 1 Hold down the FUNCTION key while pressing the B F key This brings forth the ACCENT window 2 The accent value is set in steps up to 15 using UP and DOWN or the SOUND SELECTION wheel 45 Ai 46 THE PATTERN SEQUENCER 3 Toggle the steps to be accented by pressing the TRIG keys Accent is per default set to ALL and will therefore affect the whole pattern Place accents by pressing the TRIG keys Press the RIGHT arrow key if you want to accent individual tracks ALL T ure EO 4 Move on to the next accent track by holding down FUNCTION and pressing the TRIG key corresponding to the track whose accent you want to set e You can copy paste
151. ts of a delay a reverb an EQ and a dynamics compressor These effects operate on the mixed main output signal The percussion sequencer offers full control over the machines and the Track Effects THE STORY OF THE MACHINEDRUM DRIVE FEATURES The Machinedrum SPS 1UW comes with the Drive installed by default A Drive allows for thousands of patterns sounds and songs to be stored internally and more or less instantly recalled The Drive also makes it possible for Machinedrum UW versions to host thousands of ROM samples organized in 128 Sample banks All Machinedrum models can be upgraded with a Drive Read more about the Drive settings on page 76 The Drive adds 128 Snapshots A Machinedrum Snapshot can contain up to 128 patterns 64 kits 32 songs and 8 globals If the Machinedrum is a UW model each Snapshot is also linked to a Sample bank A UW MKII Sample bank consists of 48 ROM sample slots A UW MKI Sample bank consists of 32 ROM sample slots Sample banks can be dynamically switched within a Snapshot When you load a Snapshot it is transferred to the Battery Backed Memory of the Machine drum From here you can edit the patterns kits songs and globals of the Snapshot In the case of UW models the Sample bank associated with the Snapshot is transferred to the DSP DRIVE Snapshots Snapshot 2 Battery Backed Snapshot 3 Memory Snapshot 128 USERWAVE s
152. u do not specify a BPM value on a step the sequencer will use the last one used in the song If a song does not have any tempo settings the sequencer will use the current tempo ld 1b To insert a step in song use FUNCTION together with the DOWN key To remove a step in the song use FUNCTION together with the UP key Copy paste clear and undo functions operate on rows in song edit 53 Ai 54 SONG MODE SONG ROW OFFSETS AND LENGTHS The OF LEN column can be used to override the default start offset and length settings for the pattern assigned to that row EDIT 5010 001 01 FAT HIT The default start of a pattern is always zero This means it will start to play from the begin ning The default length is set from scale setup see section SCALE SETUP on page 38 The song row offset and length functions can be used to build complex rhythm structures It can also be used for exchanging certain parts of a pattern for certain song rows in order to add for example a fill at the end of a pattern SONG TRANSPORT is possible to start playback from any row position in a song do this move the editing focus to the row you wish to start the playback from and press the ENTER YES button If not in play mode you will see the two filled arrows indicating the replay position move to the current row EDIT 501
153. u will also send the kits that are used in the patterns In CLASSIC mode you will only send patterns Although sent from CLASSIC mode existing parameter locks will be transmitted The range selects the span of consecutive patterns that you wish to send GLOEAL 1 EDIT FILE 5 5 SEND SELECTION RANGE oni Sends or several kits The range selects the span of consecutive kits GLOEAL 1 EDIT FILE SYSEn SEND SELECTION RANGE HIT 0A SYSEX RECEIVE The sysex receive function makes it possible to restore previously stored data back into the Machinedrum GLOEAL 1 EDIT CE CONTROL SHEER SEND FF TEGER ROUTING GAHFLE HGR m FILE zPRIUE E EE f sunc SHPLEANES Note that it is also possible to receive sysex data without being in the SYSEX REC menu In fact you can receive sysex data anytime without having to be in a spe cific menu For more info about this please see GENERAL SYSEX RECEIVE on page 67 66 GLOBAL SETTINGS Before receiving data make sure you have connected the Machinedrum properly to the external device See the figure below for an example of what the connections could look like when receiving sysex data from a computer MIDI INTERFACE OUT There are two methods for storing receive
154. uts will be added making advanced layered LFO s possible e You can let a number LFO s control several parameters of a machine This allows for percussion sounds that are constantly changing Note that an LFO can modulate another LFO s parameters as well as long as the modulated LFO is on a higher track The LFO 03 can modulate the parameters of the LFO 04 but not vice versa Copy paste clear and undo functions are available for the LFO s THE PATTERN SEQUENCER THE PATTERN SEQUENCER The sequencer is a central part of the Machinedrum It is designed to be an inspirational tool for pattern based rhythms The sequencer is designed both for live and studio use The patterns can either be trigged individually from the user interface trigged by MIDI commands or they can be linked together to form a song The sequencer has two main modes of operation called PATTERN mode and SONG mode We will start by taking a look at the PATTERN mode and move on to the SONG mode but first we will take a look at a very central concept of the Machinedrum CLASSIC VS EXTENDED The sequencer is tied to parameter control and kit selection in different ways depending on the editing mode currently selected The key CLASSIC EXTENDED switches between the CLASSIC and the EXTENDED mode and the adjacent LED indicates which mode is currently active CLASSIC EDITING In CLASSIC mode the Machinedrum will behave much like a traditional drum machin
155. ve a Drive equipped Machinedrum you will see which Sample bank that s currently active You can also see whether it is locked or not If it is locked a small lock symbol will be displayed THE DIFFERENCE BETWEEN ROM AND RAM MACHINES The Machinedrum offers two types of machines for storing samples ROM and RAM machines The ROM machines keep the samples in memory even after the unit is switched off When the unit is turned on the samples stored in the ROM machines will be loaded instantly The RAM machines on the other hand function a bit different Their content is erased every time the unit is switched off You then have to fill them with sound data by either sampling the internal engine or sample from the external inputs They are best used for real time sampling Read about how they can be used in the RAM MACHINES TUTORIAL on page A 16 found in APPENDIX A RAM TO ROM COPY If you want to permanentely store the content of a RAM machine you can copy it and paste it to a ROM machine 1 While in the SAMPLE MANAGER menu move the focus to the RAM machine whose content you wish to copy and then press FUNCTION REC 2 Choose the ROM slot you want to copy the RAM machine to and then press FUNC TION STOP Since you can t undo this operation you will be asked whether you 71 GLOBAL SETTINGS want to perform the action or not Press ENTER YES if you want to proceed with the operation GLOEAL 1 EDIT ur
156. vidually muted from the MUTE window This is useful in a live setting you can mute out sounds in a looping pattern thus creating variations 1 Hold FUNCTION while pressing A E to call forth the MUTE window MUTE BOOOSOOOSODOOS8OOO 1 5 9 13 BEN doi T 2 In this window there are 16 squares representing the 16 tracks Use the TRIG keys to amp 33 toggle muting of the corresponding tracks A muted track will be displayed as a sign MUTE 7 1 5 9 13 ann TRHFECFROUT Tm 3 While holding FUNCTION and pressing the TRIG keys the mute changes will be held until FUNCTION is released A track that is currently muted but will be unmuted when FUNCTION is released is displayed as a sign A track that is currently not muted but will be muted when is released is displayed as an sign BEEEEEBOOOSOOO j 1 5 9 13 LI i 7719 4 Release the FUNCTION key to perform all the prepared mute operations THE PATTERN SEQUENCER MINIMISING THE MUTE WINDOW While the MUTE window is active it occupies a large portion of the LCD screen This can be disturbing if you want to work with mutes at the same time as you want to access the sound parameters To avoid this problem the MUTE window transforms to a small centered window when DATA ENTRY knob is accessed while in MUTE mode To return
157. y loaded 2 To start the playback of a song press PLAY Pressing PLAY again pauses the play back 3 To stop the playback press STOP NAVIGATING A SONG The UP and DOWN keys can be used to manoeuvre the two indicators on the left and right sides of the new song list Pressing ENTER YES will move the song pointer to the position of the arrows Ud 00164 Lm dl t 055 16 16 When playing song arrows will blink and at every fourth blink they point in the direc tion of the song position pointer When repeating a row in a song the number of turns left is indicated to the right of the current pattern display In song mode STOP holds the position and another STOP moves the position pointer to the beginning of the song A Songs are played until the end and will then stop Of course infinite loops can make songs that never end The current tempo will change if the song has tempo changes in it SONG EDITING The Machinedrum song editor is where the song is built Here patterns are assigned to the song The behaviour of the patterns is also set in the song editor 1 Hold the FUNCTION key and press the KIT key to open the SONG window a cH oD LOAD SAVE SONG MODE 2 Move to the EDIT icon and press ENTER YES to open the EDIT SONG screen EDIT 5010 001 01 FA
158. y modulation depth MFRQ The modulation frequency MDEC The modulation decay time Appendix A MACHINE REFERENCE Ai E12 E12 is built on carefully processed sampled percussion sounds with individual control BASS DRUM E12 BD PTCH Controls the basic pitch of the drum DEC Controls the decay time SNAP Depth of the snap Introduces a more harsh RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch LOW TOM E12 LT PTCH Controls the basic pitch of the drum DEC Controls the decay time HP High pass filter frequency attack SPLEN Length of the snap START Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch HPQ High pass filter Q value STRT Moves the start point of the drum forward RTRG Number of drum retrigs RTIM The time between each retrig The time is relative to the tempo BEND Pitch bend depth Bends the pitch of the drum up or down into the basic pitch SNARE DRUM E12 SD CLAP E12 CP PTCH Controls the basic pitch of the clap DEC Controls the decay time PTCH Controls the basic pitch of the drum DEC Controls the decay time HP High pass fil
159. yering is a very powerful way to expand the sound palette of the Machinedrum Try using filtering to obtain the low frequency characteristics from one sound and combine it with the higher frequencies from another This is especially useful when creating new and interesting bass drum sounds COPY MACHINE You can copy one machine and its settings from one track to another It is also possible to copy the current machine and its settings to another kit 19 Ai 20 THE SOUND SYNTHESIS OF THE MACHINEDRUM 1 In the edit kit menu press and hold FUNCTION and then press RECORD A mes sage saying COPY MACHINE appears EDIT KIT FOS 01 80 PT T TEITI EFH Ele TRIG TRha GF 2 The settings are placed in machine copy buffer Now you can either change track using the SOUND SELECTION wheel or load a new kit and select a target track in there 3 Once the target track is selected press and hold FUNCTION and then press STOP to paste the machine settings from the copy buffer A message saying PASTE MACHINE appears EDIT KIT FOS 14 He 5 moema i PASTE MACHINE 15 p EFH TRh nT TRIG FOS Ele TRh DF e Any previous machine settings will be overwritten when pasting Once the machine is copied into the copy buffer it can be pasted many times to several tracks or kits It will stay in the buffer until it is repla
160. you to hear the effect The swing pattern is shown on all lt TRIG gt LEDs above the TRIG keys as long as the swing screen is active The default swing pattern affects every other note starting with 11 Ai 12 QUICK START the second The swing pattern can be changed using the TRIG keys but for normal rhythm styles the default pattern is better left as it is PATTERN LIVE RECORDING 1 The LIVE RECORDING mode of a pattern allows you to play the sounds in the kit while the pattern is playing To start this mode hold RECORD and then press PLAY You can now play all the machines in the kit directly on the TRIG keys All played notes will be quantised to 16th notes and you will be able to hear them the next time the pattern starts all over The pattern will loop until you press the STOP key PARAMETER LOCKS 1 Press CLASSIC EXTENDED key until the lt EXTENDED gt LED is lit You are now extended mode The difference between CLASSSIC and EXTENDED mode will be explained on page 35 Now it is possible to lock parameters to a specific note in the pattern In GRID RECORD ING mode hold a TRIG key and then tweak a parameter The parameter adjusted will be inverted on the LCD screen to indicate that it now is locked to the value you have set The corresponding lt gt LED will flash rapidly to indicate that a parameter is locked for that step In LIVE RECORDING mode you

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