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        ORBITER User Manual - Orbiter Space Flight Simulator
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1.                                                                                                         73  14 7  Map                                                                                                                                        75    14 8 Align orbital plane                                                                                                                 79  14 9 Synchronise orbit                                                                                                                  81  14 10 RCS Attitude                                                                                                                         82  14 11 Transfer                                                                                                                                84  14 12 Ascent profile  custom MFD mode                                                                                     87    15  SPACECRAFT CONTROLS                                                                89    15 1  Main  retro and hover engines                                                                                            89    15 2 Attitude thrusters                                                                                                                 90    16  RADIO NAVIGATION AIDS                                                              92    17  BASIC FLIGHT MANOEUVRES                                                       
2.                                                                                                      23    5  QUICKSTART                                                                                   24    6  THE HELP SYSTEM                                                                         31    7  KEYBOARD INTERFACE                                                                 32    7 1  General                                                                                                                                  32    7 2  Spacecraft controls                                                                                                               33    7 3  External camera views                                                                                                         34    7 4  Internal  cockpit  view                                                                                                          35    7 5  MFD control                                                                                                                          35    7 6  Menu selections                                                                                                                     35    8  JOYSTICK INTERFACE                                                                    36    9  MOUSE INTERFACE                                                                        37    10  SPACECRAFT CLASSES                                    
3.                                                                     116  21 3 Mission 3  De orbit from Mir                                                                                             117    22  VISUAL HELPERS                                                                          119    22 1 Planetarium mode                                                                                                               119  22 2 Force vectors                                                                                                                       120  22 3 Coordinate axes                                                                                                                   122    23  DEMO MODE                                                                                 123    APPENDIX A MFD QUICK REFERENCE                                              124    APPENDIX B SOLAR SYSTEM  CONSTANTS AND PARAMETERS       128    B 1  Astrodynamic constants and parameters                                                                          128    B 2  Planetary mean orbits  J2000                                                                                           128    B 3  Planetary orbital element centennial rates                                                                        129    B 4  Planets  Selected physical parameters                                                                               129    B 5  Rotation eleme
4.                                                                    10    3 3  Installation                                                                                                                            10    3 4  Uninstall                                                                                                                                11    4  BEFORE YOU START  THE LAUNCHPAD                                        12    4 1  Scenarios tab                                                                                                                         12    4 2  Parameters tab                                                                                                                      14    4 3  Visual effects tab                                                                                                                   15    4 4  Modules tab                                                                                                                           19    4 5  Video tab                                                                                                                               20    4 6  Joystick tab                                                                                                                            21    4 7  Extra tab                                                                                                                               22    4 8  About Orbiter tab            
5.                                38    10 1  Delta glider                                                                                                                           38    10 2 Shuttle A                                                                                                                               38  10 3 Shuttle PB  PTV                                                                                                                   40  10 4 Dragonfly                                                                                                                              40    ORBITER User Manual  c  2000 2010 Martin Schweiger  3    10 5 Space Shuttle Atlantis                                                                                                           41  10 6 International Space Station  ISS                                                                                        44  10 7 Space Station MIR                                                                                                               44  10 8 Lunar Wheel Station                                                                                                            45  10 9 Hubble Space Telescope                                                                                                      46  10 10 LDEF Satellite                                                                                                                       47    11  OBJECT 
6.                   107    19 2 Terminal MFD                                                                                                                    108  19 3 Run a script with a scenario                                                                                              108  19 4 Call a command or script via the API                                                                               108    20  EXTRA FUNCTIONALITY                                                              109    20 1 Scenario editor                                                                                                                    109  20 2 External MFDs                                                                                                                    109  20 3 Performance meter                                                                                                             110  20 4 Remote vessel control                                                                                                          111  20 5 Flight data monitor                                                                                                              111    21  FLIGHT CHECKLISTS                                                                     113    21 1  Mission 1  Delta glider to ISS                                                                                             113    21 2 Mission 2  ISS to Mir transfer                        
7.       1  arccos  r    Mean anomaly     ORBITER User Manual  c  2000 2010 Martin Schweiger  133    E  e  E  M  sin    Mean longitude     M  L    True longitude     l    Orbit period     3  2  a  T    ORBITER User Manual  c  2000 2010 Martin Schweiger  134    Appendix D Terms of Use    The ORBITER software  documentation and the content on the ORBITER website is  copyright 2000 2010 by Martin Schweiger     ORBITER is not in the public domain  it is the intellectual property of Martin  Schweiger     D 1  Orbiter Freeware License    The licensor of Orbiter grants you a limited non exclusive license to use  copy and  distribute Orbiter  downloadable from orbit medphys ucl ac uk  without fee for per   sonal  educational  charity and other non commercial use     You agree to comply with the following conditions     You will not modify any of the binary codes of the Orbiter software in any way  If    you publish a library module for Orbiter that uses undocumented features of the  orbiter programming interface  or links to the orbiter core in an undocumented  way  you must state this in the documentation for the module  and advise users of  potential incompatibility of the module with future Orbiter versions     You will not sell Orbiter or any parts of it  or charge others for use of it  either for    profit or merely to recover your media and distribution costs  whether as a stand   alone product  as part of a compilation or anthology  or included in a separate  software package  wi
8.      56  13 3 Engine information display                                                                                                 56  13 4 Navigation mode indicators controls                                                                                  57  13 5  Surface HUD mode                                                                                                              58    13 6 Orbit HUD mode                                                                                                                  58  13 7  Docking HUD mode                                                                                                             58    14  MULTIFUNCTIONAL DISPLAY MODES                                           59    14 1  COM NAV receiver setup                                                                                                     61    14 2 Orbit                                                                                                                                      63  14 3 VOR VTOL                                                                                                                            67  14 4 Horizontal Situation Indicator                                                                                            68  14 5 Docking                                                                                                                                 70  14 6 Surface                           
9.      ORBITER    Space Flight Simulator    2010 Edition    User Manual    ORBITER User Manual  c  2000 2010 Martin Schweiger  2    ORBITER User Manual     Copyright  c  2000 2010 Martin Schweiger  25 August 2010    Orbiter home  orbit medphys ucl ac uk  or www orbitersim com    Contents    1  INTRODUCTION                                                                                5    1 1  About Orbiter                                                                                                                         6    1 2  About this manual                                                                                                                  6    1 3  Orbiter on the web                                                                                                                  7    1 4  Finding more help                                                                                                                   7    1 5  Getting started                                                                                                                        8    2  WHAT IS NEW IN ORBITER 2010                                                     9    3  INSTALLATION                                                                               10    3 1  Hardware requirements                                                                                                       10    3 2  Download                                                            
10.      off rotational translational   The indicator buttons can be clicked with the mouse to  change the RCS mode     Trim setting  Displays the current setting of the trim control  if available   Trim   ming allows to adjust the flight characteristics during atmospheric flight      HUD mode     RCS indicators     controls     Fuel status  kg   Main engine  force  N   Hover engine  force   N   Trim control setting    Fuel engine displays and controls     For more information about engines and spacecraft control see Section 15     13 4 Navigation mode indicators controls    The navigation mode indicators are shown as a row of buttons at the bottom edge of  the generic cockpit view window  They display any active navigation sequences such  as    prograde orientation    or    kill rotation     The buttons can be clicked with the  mouse to select or deselect modes  Note that some spacecraft types may not support  all or any navigation modes     The navigation mode indicators are not shown if the HUD is deactivated          mode  shortcut  action    KILLROT  Num  kill any vessel rotation  auto terminates     HORLVL  keep vessel level with local horizon    PROGRD  align vessel with orbital velocity vector    RETRGRD  align vessel with negative orbital velocity vector    NML   align vessel with normal of orbital plane    NML   align vessel with negative normal of orbital plane    HOLDALT  hold altitude  hover function      All navigation mode except HOLDALT  make  use  of  the  RCS   
11.     ORBITER User Manual  c  2000 2010 Martin Schweiger  80    MFD control layout       MFD display components      The MFD display shows a schematic orbit  indicating the directions of the ascending   AN  and descending  DN  nodes of the intersection of the current orbit with the tar   get orbit  as well as our current position  P  along the orbit  The angular distances  from the current position to the next AN and DN passages are shown on the left   range 0 360     Also shown is the time to the next node passage  Tn      Readouts for the relative inclination between the current and target orbits  RInc  and  the rate of change of the relative inclination  dRInc dt  Rate  help with timing the  alignment burn     Finally  the estimated burn times required to align the orbit with the target plane are  listed  assuming a main engine burn at full thrust  perpendicular to the orbital plane     Note that the required velocity change  Delta V   and thus the burn time  depends on  the orbital velocity  and may therefore be different at the ascending and descending  nodes  if the orbit is not circular  The MFD shows the burn times both for the as   cending  TthA  and descending nodes  ThtD      Select target    object      target object    curr  inclination    current longitu   de of asc  node    rel  inclination    rate of change    angles to next  asc desc node    time to node    predicted thrust    times    target  inclination    target longitude  of asc  node    schematic orbit    
12.    ORBITER User Manual  c  2000 2010 Martin Schweiger  102    Since rotational alignment is not enforced at present  you can simply ignore the rota   tion of the station and fly straight in      ORBITER User Manual  c  2000 2010 Martin Schweiger  103    18  Flight recorder    You can record and play back your Orbiter si   mulation sessions with the built in flight re   corder feature  To access the recorder during a  simulation  open the Flight recorder player  dialog with    You can now select a name    for the recorded scenario  By default  the re   cording will be stored under the current scena   rio name  Then press the REC button to begin  recording the flight to disc  Press the STOP  button to turn the recorder off again  You can  also start and stop the recorder directly from  the simulation with the keyboard shortcut      An active recorder is indicated by a       Record    box in the simulation window     Some additional recorder options can be ac   cessed by pressing the  button  These in     clude     Record time acceleration  this option records any changes in time compres     sion during the recording  During playback  the user has then the option to set  time compression automatically from the recorded data     Sampling in system time steps  If ticked  the intervals between recorded data    samples are determined in system time  otherwise in simulation time  In system  time  sampling is less dense during time compression  This allows to reduce the  size of the d
13.    button  Your glider will    now orient itself perpendicular to the orbital plane     When the    Engage engines    indicator in the Align MFD begins to flash  engage    full main engines  The relative orbit inclination  RInc  should start to drop  Ter     ORBITER User Manual  c  2000 2010 Martin Schweiger  117    minate the burn when the    Kill thrust    indicator appears and the inclination  reaches its minimum     This is a very long burn  about 900 seconds   so you may want to fast forward     but do not miss the end of the burn     You probably won   t be able to sufficiently reduce the inclination  less than 0 5       in a single burn  Repeat the process at the AN  ascending node  point  Remember  that the glider must be oriented in the opposite direction for this burn  by clicking  the    Orbit Normal        button     Once the orbital planes are aligned  you need to plot a rendezvous trajectory using    the Sync Orbit MFD  The procedure is the same as in the previous mission     Tune your NAV1 receiver to MIR   s transponder frequency at 132 10  and NAV2 to    the IDS frequency of Dock 1 at 135 00     Once the sync maneuver is complete  switch the HUD to Docking mode             and switch one of the MFD displays to Docking  SEL  Docking   Slave both HUD  and MFD to NAV1     Proceed with the docking maneuver to Mir in the same way as you did for docking    at the ISS in the previous mission  Don   t forget to open the nose cone before mak   ing contact     21 3 Mis
14.    e  Eccentricity    i  Inclination    Longitude of ascending node    argument of periapsis    true anomaly    C 1  Calculating elements from state vectors    Let r and v be the cartesian position and velocity vectors of an orbiting object in  coordinates of a reference frame with respect to which the elements of the orbit are to  be calculated  e g  geocentric equatorial for an orbit around Earth  or heliocentric ec   liptic for an orbit around the Sun   We assume a right handed system with the x axis  pointing towards the vernal equinox  or other reference direction  and the z axis  pointing upwards     Compute the following auxiliary vectors     v  v  r  r  r  e    h  z  n    v  r  h                  1       0                         2v    h  h    v  r  v  r  v  r  v  r  v  r  v  r    x  y    x  y  y  x  x  z  z  x  y  z  z  y     where h is a vector perpendicular to the orbital plane  n points towards the ascending  node  the z component of n is zero   and e is the eccentricity vector  pointing towards  the periapsis  with  GM   G is the gravitational constant and M is the mass of the    central body  neglecting the mass of the orbiter      Semi major axis     E  a  2  with        2    2    r    v  E    Eccentricity          e  e  or  2    2  2  1  Eh  e    Inclination           arccos h    zh  i    Longitude of ascending node           arccos n    xn   if  0  y  n  then  2       ORBITER User Manual  c  2000 2010 Martin Schweiger  132    is the angle between reference di
15.    orbits     The ejection burn should take place with the Sun in opposition  on the planet   s       dark    side  so that the ship   s orbital velocity is added to the planetary velocity   This is the case when the source  ship direction indicator is pointing away from    the Sun     Immediately before the ejection burn  switch the source orbit to your ship  so that    Dv can be estimated     14 12 Ascent profile  custom MFD mode     This MFD mode is only available if the    Custom MFD    plugin is activated in the  Modules section of the Launchpad dialog     The ascent profile records a number of spacecraft parameters and displays them in  graphs on the MFD  The following are recorded     Altitude as a function of time     Pitch angle as a function of altitude     ORBITER User Manual  c  2000 2010 Martin Schweiger  88    Radial velocity as a function of altitude     Tangential velocity as a function of altitude      Ascent profile MFD mode  pages 1 and 2    Key options     Switch display page     Set altitude range     Set radial velocity range     Set tangential velocity range      Parameters are sampled at 5 second intervals  A total of 200 samples are stored and  cycled  By default  axis ranges are adjusted automatically  but manual range setting is  possible     Circular orbit insertion    In the tangential velocity graph  Vtan   a gray line indicates the orbital velocity for a  circular orbit as a function of altitude  If the vessel   s tangential velocity crosses thi
16.   103 kg  empty     11 0  103 kg  100  fuel     Length  14 8 m    Width  7 2 m    Height  5 6 m     Propulsion system    RCS mounted in 3 pods  left  right  aft  total 16 thrusters  Thrust rating  1 0 kN per thruster    Isp  4 0  104 m s  vacuum     10 5 Space Shuttle Atlantis    Space Shuttle Atlantis represents the only    real    spacecraft in the basic Orbiter distri   bution  but there are many more available as addons   Its flight characteristics are  less forgiving than fictional models like the Delta glider  and just reaching orbit is a  challenge     The Atlantis orbiter features a working payload bay with remote manipulator system      Canadarm      so you can simulate the deployment or even recapture of satellites  or  the shipment of resupplies to the International Space Station     The model now also features a virtual cockpit  with working MFD instruments and  head up display  a working payload bay and remote manipulator arm  as well as  MMU support     Operation procedures and implementation details are provided in separate docu   ments  Doc Atlantis and Doc Atlantis_MMU_Sat_30     Below are a few simplified checklists for launch  docking and payload operation     Launch     Fire main engines at 100      ORBITER User Manual  c  2000 2010 Martin Schweiger  42    SRBs are ignited automatically when main engines reach 95   SRBs are not con     trolled manually  Once ignited  they cannot be shut off     During launch  attitude is controlled via SRB thrust vectoring
17.   Epoch   J2000   2000 January 1 5     Planet   mean     a  AU   e  i  deg    deg    deg   L  deg     Mercury  0 38709893  0 20563069  7 00487  48 33167  77 45645  252 25084    Venus  0 72333199  0 00677323  3 39471  76 68069  131 53298  181 97973    Earth  1 00000011  0 01671022  0 00005   11 26064  102 94719  100 46435    Mars  1 52366231  0 09341233  1 85061  49 57854  336 04084  355 45332    ORBITER User Manual  c  2000 2010 Martin Schweiger  129    Jupiter  5 20336301  0 04839266  1 30530  100 55615  14 75385  34 40438    Saturn  9 53707032  0 05415060  2 48446  113 71504  92 43194  49 94432    Uranus  19 19126393  0 04716771  0 76986  74 22988  170 96424  313 23218    Neptune  30 06896348  0 00858587  1 76917  131 72169  44 97135  304 88003    Pluto  39 48168677  0 24880766  17 14175  110 30347  224 06676  238 92881    Table 4  Planetary mean orbits    B 3  Planetary orbital element centennial rates     for the mean elements given above     Planet  rate   a  AU Cy   e  1 Cy   i      Cy        Cy        Cy   L      Cy     Mercury  0 00000066  0 00002527   23 51   446 30  573 57  538101628 29    Venus  0 00000092   0 00004938   2 86   996 89   108 80  210664136 06    Earth   0 00000005   0 00003804   46 94   18228 25  1198 28  129597740 63    Mars   0 00007221  0 00011902   25 47   1020 19  1560 78  68905103 78    Jupiter  0 00060737   0 00012880   4 15  1217 17  839 93  10925078 35    Saturn   0 00301530   0 00036762  6 11   1591 05   1948 89  4401052 95    Uranus  0 001
18.   Help    from the main menu          The help system provides information about MFD modes  and optionally a descrip   tion of the current scenario or the currently active spacecraft     Many in game dialog boxes provide context   sensitive help  To activate the relevant help  pages click the         button in the title bar of  the dialog box     The help system is currently still under de   velopment  Not all scenarios and vessels  currently support context sensitive help  The system can be extended by adding ad   ditional scenario and vessel help pages  and add on developers are encouraged to use  the help system to provide user friendly information about their spacecraft  or to in   clude documented tutorial scenarios that illustrate the features of their plug ins     Scenario info  Vessel info  Table of contents  Help page    Context     sensitive help    ORBITER User Manual  c  2000 2010 Martin Schweiger  32    7  Keyboard interface    This section describes the default Orbiter keyboard functions  Please note that the  key assignments are customizable by editing the keymap dat file in the orbiter direc   tory  and that therefore the keyboard controls for your Orbiter installation may be  different     The key assignment reference in this section and the rest of the manual refers to the  keyboard layout shown in the figure below  For other layouts  e g  language specific   the key labels may be different  The relevant criterion for key functions in Orbiter is  the positio
19.   Roll shuttle for re     quired heading  and decrease pitch during ascent for required orbit insertion     SRBs separate automatically at T 2 06min  In an emergency  SRBs can be jetti     soned manually with       Ascent continues with Orbiter main engines  Throttle down as required for 3g    max acceleration     Tank separates at T 8 58min  alt 110km  when empty  or manually with       After tank separation  orbiter switches to OMS  orbital maneuvering system  us     ing internal tanks  for final orbit insertion  Attitude thrusters  RCS     reaction  control system  are activated     Docking     The orbiter carries a docking attachment in the cargo bay     3D model and  textures  Michael  Grosberg  Don  Gallagher  orbiter   and Damir Gulesich   ET SRB   Original  module code  Martin  Schweiger  Original  grappling  RMS and  MMU extensions   Robert Conley  Module  code extensions  David  Hopkins and Douglas  Beachy     The virtual cockpit  from the com   mander   s seat     ORBITER User Manual  c  2000 2010 Martin Schweiger  43    Open cargo bay doors before docking     Docking direction is in orbiter   s  y direction  up   The Docking MFD must be    interpreted accordingly     RMS manipulation and grappling     The shuttle carries a mechanical manipulator arm in the    cargo bay which can be used for releasing and recapturing  satellites  MMU control  etc     The arm can be used in orbit once the cargo doors have    been fully opened     To bring up the RMS control dialog  
20.   and altitude  in metres   e g     Earth          80 62  28 62 15     Click Ap   ply to jump to the selected location     You can also directly use the current camera location in ground observer mode  by  clicking Current  The longitude  latitude and altitude are then entered automatically     You can move the observer location by pressing    and the observer al     titude by pressing  and   The speed at which the observer moves can be adjusted    with the Panning speed slider in the dialog box  in the range from 0 1 to 104 m s     There are two ways to select the camera orientation  If the Target lock box in the di   alog is ticked  the camera is always automatically pointing towards the current cam   era target  If the box is not ticked  the camera direction can be modified manually by  pressing       See also Section Planets in OrbiterConfig pdf on how to add new observer sites to a  planet definition file     In external views a display of target parameters can be toggled by pressing       12 3 Selecting the field of view    The camera aperture defines the visible field  of view  FOV   It can be adjusted in a similar  way to the zoom function of a camera lens     To set the aperture  select the FOV tab in the  Camera dialog  The supported range is be   tween 10   and 90    Orbiter defines the field  of view as the vertical aperture  between the  top and bottom edge of the simulation win   dow   The most natural aperture depends on  the size of the simulation window on yo
21.   if available  The    frequency is listed in the station   s information sheet          ORBITER User Manual  c  2000 2010 Martin Schweiger  100    Slave the Docking MFD and Docking HUD to that NAV receiver    and      respectively     If not done already  synchronise relative velocity by turning the ship until it is    aligned with the relative velocity marker     and fire main thrusters until velocity  value  V  approaches zero     Rotate the ship to face the station   marker      At a range of approx  10 km  tune a NAV receiver to the IDS  Instrument Docking    System  frequency of the designated docking port  if available  Slave Docking  MFD and Docking HUD to that receiver  if applicable  This will display orienta   tion and direction information in the MFD  and a visual representation of the ap   proach path in the HUD  rectangles      Move towards the approach path rectangle furthest away from the station and    hold     Align the ship   s heading with the flight path direction using the    X    indicator in    the MFD     Align the ship   s position on the approach path using the         indicator in the MFD     Switch attitude thrusters to linear mode for this     Align the ship   s rotation along its longitudinal axis using the arrow indicator in    the MFD     Approach the station by engaging main thrusters briefly  During approach correct    your position continuously using linear attitude thrusters     Slow down approach speed to less than 0 1m s before intercept
22.   mouse over the window  If unticked  the focus is switched in normal Windows  style by clicking the window     ORBITER User Manual  c  2000 2010 Martin Schweiger  15    Stars    The parameters in this group the number and brightness of background stars dis   played on the celestial sphere  Orbiter uses the Hipparcos star catalogue with more  than 105 entries     The  apparent magnitude  is a logarithmic scale describing the brightness of a star as  seen from Earth  The brightest star  except for the sun   Sirius  has an apparent mag   nitude of mv    1 5  The faintest stars visible without instruments are approximately  of magnitude mv   6     Using a higher magnitude value for the max  brightness setting will render stars  brighter  Using a higher magnitude for the min  brightness setting will increase the  number of faint stars rendered  Increasing the min  brightness level will make faint  stars look brighter     Using logarithmic mapping will increase the contrast between bright and faint stars  to a more realistic level     Instruments    Transparent MFD  Make the onscreen multifunctional displays transparent     This provides a better view of the 3D environment  but makes it more difficult to  read the instruments     MFD refresh  Time  in seconds  between MFD updates  Shorter intervals pro     vide smoother updates  but may degrade performance  Some built in MFD  modes  such as the Surface and HSI modes  define a lower limit for the update  frequency     Panel scale  
23.  93    17 1  Surface flight                                                                                                                        93    17 2  Launching into orbit                                                                                                            93    17 3  Changing the orbit                                                                                                               94    17 4  Rotating the orbital plane                                                                                                    95    17 5  Synchronising orbits                                                                                                             97    17 6  Landing  runway approach                                                                                                 98    17 7  Docking                                                                                                                                 99    ORBITER User Manual  c  2000 2010 Martin Schweiger  4    18  FLIGHT RECORDER                                                                      103    18 1  Playback event editor                                                                                                          105    19  SCRIPT INTERFACE                                                                      107    19 1  Console window                                                                                                
24.  Cockpit view  scroll instrument panel  if applicable   External view  rotate view direction  ground observer mode  only      ORBITER User Manual  c  2000 2010 Martin Schweiger  37    9  Mouse interface    Spacecraft instrument panels can be operated by the mouse  Most buttons  switches  and dials are activated by pressing the left mouse button  Some elements like multi   way dials may respond to both left and right mouse buttons  In generic cockpit view   the buttons around the two multifunctional displays  MFDs  can be operated with the  mouse     In external camera modes  the mouse wheel control  if available  can be used to move  the camera towards or away from the view target  The mouse wheel acts like the    and  keys     In internal 2 D panel cockpit views  the mouse wheel can be used to zoom the panel  view in and out  if the native resolution of the panel is higher than the size of the si   mulation window  not supported for legacy panel implementations      The camera direction can be rotated by holding down the right mouse button and  dragging the mouse  This works both in external and cockpit views     The mouse can of course also be used to select and manipulate dialog controls     NEW       ORBITER User Manual  c  2000 2010 Martin Schweiger  38    10  Spacecraft classes    The following standard spacecraft types are currently available in the Orbiter stan   dard distribution  Many more can be downloaded as add ons  See the Orbiter web  site for a list of add on 
25.  In MFD mode selection   in combination with a mode key selects that    mode  see Section 14       lt func gt   In standard display mode   in combination with a mode specific func     tion key activates that function  see Section 14      For control of specific multifunctional display  MFD  modes see Section 14 or the  quick reference in Appendix A     7 6  Menu selections    Move to previous item in the list     Move to next item in the list     Display sub list for selected item  if available     Go back to the parent list from a sub list     Select current item and close list     Cancel list     ORBITER User Manual  c  2000 2010 Martin Schweiger  36    8  Joystick interface    A joystick can be used to operate the attitude and main thrusters of the user con   trolled spacecraft manually     Action  Effect    Push stick left or right  Rotate around vessel   s longitudinal axis  bank     Push stick forward or back   ward    Rotate around vessel   s transversal axis  pitch     Operate rudder control  or  Push stick left or right while  holding joystick button 2    Rotate around vessel   s vertical axis  yaw     Operate throttle control  Controls main thruster settings  This is similar to the    Num and  Num keyboard controls  but it affects    only the main thrusters  not the retro thrusters     Direction controller     coolie  hat        Cockpit view  rotate view direction  External view  rotate camera around the observed object    Direction contoller   joystick  button 2   
26.  angle will turn you into a shooting star  For now we are not  concerned with such fine detail       Turn prograde again and wait for your altitude to drop  As you enter the lower    part of the atmosphere  friction will cause your velocity to decrease rapidly   Reentries are usually performed with a high angle of attack  AOA      about 40   for  the Space Shuttle     Once your aerodynamic control surfaces become responsive again you can turn    off the RCS system  Your glider has now turned back into an aircraft     You have probably ended up a long way from your launch point at the KSC  Re     entering towards a specified landing point requires some practice in timing the    ORBITER User Manual  c  2000 2010 Martin Schweiger  30    deorbit burn and the reentry flight path  We   ll leave this for a later mission  For  now  simply look for a dry patch to land your glider     This completes your first orbital excursion     You are now ready to try more advanced missions  Try the    Launch to docking with  the ISS    flight described in section 21  First you might want to learn a bit more about  orbital maneuvers and docking procedures in section 17     ORBITER User Manual  c  2000 2010 Martin Schweiger  31    6  The help system    From the Orbiter Launchpad  you can get a description of the different dialog box  options by pressing the    Help    button in the bottom right corner     During the simulation you can open the Orbiter help window by pressing    or    by selecting  
27.  as soon as apoapsis distance reaches 1000km planet radius  e g     7370km for Earth   Use Orbit MFD mode to monitor this     Wait until you reach apoapsis     Turn ship prograde and engage main thrusters     Kill thrusters as soon as periapsis equals apoapsis and eccentricity is back to 0      initial orbit    transfer orbits    A    P    r2    r1    a1    target orbit    a2    initial orbit    A    P    r2    r1    target orbit     a1     a2     Moving into a higher orbit involves prograde acceleration at P and A  periapsis and  apoapsis of the transfer orbit   Conversely  moving from the higher to the lower or   bit requires retrograde acceleration at A and P     Case 2  Rotate the argument of periapsis of an elliptic orbit  i e  rotate the orbital el   lipse in its plane      Wait until you reach periapsis     Turn ship retrograde and engage main thrusters until orbit is circular  eccentric     ity   0      Wait until you reach the desired new periapsis position     Turn ship prograde and engage main thrusters until original eccentricity and    apoapsis distances are re established     17 4 Rotating the orbital plane    When trying to rendezvous with another object in orbit  the required orbit changes  can often be simplified by splitting them into two separate phases  a plane change  that rotates the plane of the current orbit into that of the target  and further in plane  operations that only require the application of thrust in the plane of the orbit  Once  you are in 
28.  can    Add annotations which appear on the simulation window at particular times dur     ing the replay     Change camera positions     Modify the time compression applied during the playback    However  you can not modify the recorded simulation itself  such as changing vessel  trajectories  engine burn times  animations  etc   To access the Playback editor  start  a previously recorded scenario  then open the playback dialog with    and click    the Playback editor button  This will open the playback editor dialog box     Event list    The top part of the dialog box contains the event list for the scenario  Initially  this  may be empty  or contain some event tags that were inserted during the original re   cording     Each line of the list represents an event  Each event contains    a time stamp  simulation time since the start of the playback in seconds     an event tag defining the type of event    and event type specific parameters     The current simulation time is indicated by a blinking line   lt   lt   lt   lt    As the playback  progresses  the current time marker is moving through the event list  Sometimes it  may be useful to pause a playback    in the simulation window  to have more    time for editing the event list     Adding a new event    Events are always added at the current simulation time  that is  at the position of the  time marker   You can however later edit the time stamps of events to move them to a  different time     First  select an event type 
29.  can be run in unsupervised environments     To start the simulation paused     Tick the Start paused box to pause the simulation on start  You can resume the si   mulation by pressing       To save your own scenarios     After exiting a simulation session  click the Save current button to save the current  simulation state in a new scenario file  For setting up custom simulation scenarios   see also the Scenario Editor Manual  ScenarioEditor pdf      To clear quicksaved scenarios     Click the Clear quicksaves button to delete all scenarios stored in the Quicksave  folder     ORBITER User Manual  c  2000 2010 Martin Schweiger  14    4 2  Parameters tab    The Parameters tab contains  various options to customise  the  simulation  behaviour     including  realism  and    difficulty  settings   back     ground star rendering  in   strument  display  settings     and focus mode for dialog  boxes     Realism    Complex flight model     Select the realism of the  flight  model  for    spacecraft  Tick this box  to enable the most realistic flight parameters available for all vessel types   Disabling this option may activate simplified flight parameters which make space   craft easier control for newcomers  Not all vessel types may support this option     Damage and failure simulation  Spacecraft can sustain damage and system    failure  for example if operational limits are exceeded  Not all vessel types may  support this option     Limited fuel  Un tick this box to ignore fuel c
30.  comes with the basic distribution of Orbiter   It is a User s Guide to the Orbiter software   which is to say that it gives an introduc   tion into how most things work  but doesn t tell you much why they behave as they  do  By following the instructions  you will find out how to operate the engines of your  spacecraft  how to use the instruments  and how to perform the most common mis   sions     But a big part of the appeal of Orbiter is finding out about the why   why do space   craft in orbit behave as they do  what is involved in a gravity assist flyby  why do  rockets have multiple stages  why can it be tricky to line up for docking with a space  station  what do the numbers in the instrument displays actually mean          This is where physics comes into the picture  If you want to conquer the final frontier   you will at some stage need to understand a few of the fundamental physical concepts  that form the basis of astrodynamics and space flight  Luckily most of it is not very  difficult   if you learn a bit about forces and gravity   Newtonian mechanics   and  how they relate to the motion of planets and spacecraft in orbit   Kepler s laws    you  will have covered a good deal of it  Of course  there are always opportunities to dig  deeper into the details  so your next steps might be finding out about the effects of    ORBITER User Manual  c  2000 2010 Martin Schweiger  7    orbit perturbations  attitude control  trajectory optimisation  mission planning  in   st
31.  ence object     This mode displays a pitch ladder relative to the current orbital plane  where the    0     line indicates the orbital plane  It also marks the direction of the orbital velocity vec   tor  prograde direction  by         and retrograde direction by          If neither the pro   grade nor retrograde direction is visible  then the direction of the  marker is indi     cated by a pointer labeled    PG     prograde      The reference object for the HUD can be manually selected by pressing       13 7 Docking HUD mode    Indicated by    DOCK Tgt    in the upper left corner  where Tgt is the name of the target  station     This mode marks the current docking target  orbital station  with a square marker   and displays its name and distance  It also shows the direction and magnitude of the  target relative velocity vector  The velocity of the target relative to the ship is indi   cated by          This is the direction in which you need to accelerate to synchronise  your speed with the target  The opposite direction  the velocity of the ship relative to  the target  is indicated by          If neither  nor   are visible  then the direction of the    marker is indicated by a pointer  Similarly  if the target marker is offscreen  its di     rection is indicated by a pointer     The target station for the HUD can be manually selected by pressing       ORBITER User Manual  c  2000 2010 Martin Schweiger  59    14  Multifunctional display modes    Multifunctional displays  o
32.  for 1 AU  A  499 004783806     0 00000001  s    Gravitational constant  G  6 67259     0 00030     10 11 kg 1 m3 s 2    General precession in longitude  5028 83     0 04  arcsec Cy    Obliquity of ecliptic  J2000   84381 412     0 005  arcsec    Mass  Sun   Mercury  6023600      250      Mass  Sun   Venus  408523 71     0 06     Mass  Sun    Earth Moon   328900 56     0 02     Mass  Sun    Mars system   3098708      9      Mass  Sun    Jupiter system   1047 3486     0 0008     Mass  Sun    Saturn system   3497 898     0 018     Mass  Sun    Uranus system   22902 98     0 03     Mass  Sun    Neptune system   19412 24     0 04     Mass  Sun    Pluto system   1 35     0 07     108    Mass  Moon   Earth  0 012300034     3    10 9     Table 2  Primary constants    Constant  Symbol  Value    Astronomical unit distance  c    A   AU  1 49597870691    1011     3  m    Heliocentric gravitational  constant    k2 AU3 d 2   GMsun  1 32712440018    1020     8    109  m3 s 2    Mass  Earth   Moon  81 30059     0 00001     Table 3  Derived constants    Notes     Data are from the 1994 IAU file of current best estimates  Planetary ranging deter   mines the Earth Moon mass ratio  The value for 1 AU is taken from JPL s current  planetary ephemeris DE 405     Reference     Standish  E M   1995    Report of the IAU WGAS Sub Group on Numerical Stan   dards    in Highlights of Astronomy  I  Appenzeller  ed    Table 1  Kluwer Academic  Publishers  Dordrecht     B 2  Planetary mean orbits  J2000    
33.  if the panel is larger than    the simulation window  or to scroll the panel out of the way     If a ship supports multiple panels  you can switch between them with         Generic cockpit  Generic cockpit  2D panel view  2D panel view  Virtual cockpit  Virtual cockpit    ORBITER User Manual  c  2000 2010 Martin Schweiger  51    For details on HUD and MFD modes  see sections 13 and 14     12 2 External views    External views allow to have a look at any objects currently populating the simulated  solar system  including the Sun  planets and moons  spacecraft  orbital stations and  surface bases     From cockpit view  an external view of the current spaceship can be selected by  pressing    Other objects can be selected from the target list in the Camera dialog             Two types of external camera modes are available     Track views follow the object  The camera can be rotated around the target object  by pressing  keys  The  and  keys move the camera towards or    away from the target  Different camera panning modes for external views can be se   lected by pressing  or via the Track tab in the Camera dialog     Target relative  The camera is fixed in the target   s local frame of rotation     Looking at a planet in this mode for example will rotate the camera together with  the planet around its axis   will rotate the camera around the tar     get   s local axes     Global frame  The camera is fixed in a non rotating reference frame  Looking at    a planet in this mode w
34.  may have a slight impact on frame    NEW       NEW       ORBITER User Manual  c  2000 2010 Martin Schweiger  21    rates  If the selected video mode doesn   t support stencil buffers  this option is ig   nored     Full Screen  Select this option to run Orbiter in full screen mode  You can choose  the screen resolution and colour depth from the lists provided  Only modes supported  by the selected device are listed here  Higher resolution and colour depth will im   prove the visual appearance at the cost of reduced performance     In addition  you can select the Disable vertical sync option  This allows Orbiter to  update a frame without waiting for a synchronisation signal from the monitor  This  can improve frame rates  but may lead to visual artefacts  tearing      On some systems the hardware frame buffer switching may cause the screen occasio   nally to flash white  Use Disable hardware pageflip to solve this problem  Disabling  hardware pageflip also disables vertical sync     Window  Select this option to run Orbiter in a window  You can specify the size of  the render window here  Selecting one of the available fixed aspect ratio options  4 3  normal  16 10 widescreen or 16 9 widescreen  automatically adjusts the window  width or height to maintain the aspect ratio  Large window sizes can reduce simula   tion performance  Note that some older graphics drivers may not allow 3 D applica   tions to run in window mode     4 6  Joystick tab    The Joystick tab allows selec
35.  move the observer position     and  will change the observer altitude  and  will rotate the observer di     rection  unless locked to the target      ORBITER User Manual  c  2000 2010 Martin Schweiger  35    7 4  Internal  cockpit  view    The two multifunctional displays  MFD  on the left and right side of the screen are  controlled via left right Shift key combinations  where the left Shift key addresses the  left MFD  the right shift key addresses the right MFD     The Head up display  HUD  and MFDs are visible only in internal cockpit view     Toggle between generic  2D panel  and 3D virtual cockpit modes  if sup   ported by the current spacecraft   Rotate view direction     Return to default view direction     Scroll instrument panel  in 2D panel view      Switch to neighbour panel  if available  in 2D panel view      Toggle HUD display on off     Toggle HUD colour     Switch HUD mode     HUD reference selection   Orbit HUD  opens reference selection input box   Docking HUD  steps through available NAV receivers   Docking HUD  Reference selection  bypassing XPDR and IDS transmit   ters     7 5  MFD control    MFD commands are generally     key commands  where the left and right    keys refers to the left and right MFD display  respectively     Toggle MFD on off  equivalent to MFD PWR button      Open a menu for MFD mode selection  equivalent to MFD SEL button      Open page close the MFD specific parameter selection menu  equivalent  to MFD MNU button       lt mode gt  
36.  need to plan your ascent care   fully not to run out of fuel     Delta glider  model and  textures by Roger     Frying Tiger     Long  Instrument  panels by Martin  Schweiger     ORBITER User Manual  c  2000 2010 Martin Schweiger  39    The vessel has a set of two main and two hover thrusters  plus a pair of auxiliary  thruster pods which can be rotated 180   for main  hover or retro thrust       Model design  Roger  Long  Instrument  panels and module  code  Martin  Schweiger  Virtual  cockpit  payload  management exten   sions  Radu  Poenaru     The Shuttle A comes with instrument panels  For operational details and technical  specifications see the separate Shuttle A Technical Manual     The latest version of the Shuttle A supports a virtual cockpit  detachable cargo pods   and working landing gear  contributed by Radu Poenaru     Main and overhead instrument panels     Turn the panels on and off with    The Shuttle A supports two panels which can be    selected with  and              Fuel    tank pump    status    indicator  airlock lock  cover  control    Navmode  selectors   indicators    left MFD    RCS  mode  select  or    right MFD    main    engines    hover  engines    thrust    indicators    aux    engines    aux pod tilt    controls    payload  control    ORBITER User Manual  c  2000 2010 Martin Schweiger  40     Vessel specific key controls     Operate docking hatch mechanism    Open close outer airlock door    Operate landing gear     10 3 Shuttle PB  PTV     
37.  of the SLF  Shuttle Landing Facility  at the Kennedy Space Center  Cape  Canaveral  Florida     You are in control of a Delta glider  a powerful futuristic spacecraft  aligned and    ready for takeoff     You can always exit the simulation by pressing  or    or by clicking       Exit    on the main menu       Orbiter saves the current simulation status in the        Current status     scenario  so you can continue your flight later by selecting this  scenario     Camera modes     You are in an external camera mode  looking towards your ship     You can rotate the camera around your ship by pressing and holding down the    key and pressing a cursor key      on the cursor keypad of your    keyboard  Alternatively you can press the right button on your mouse and drag  the mouse to rotate the camera  Or  if you have a joystick with a direction con   troller     coolie hat      you can use that as well     To jump into the cockpit of your glider  press       always toggles between    cockpit and external view of the spacecraft you are controlling      In the cockpit  you can look around by rotating the camera with       or with the right mouse button or the joystick coolie hat     To look straight ahead  press the  button     To learn more about camera modes and views  have a look at Section 12     Cockpit modes     At the moment  you are in  virtual cockpit  mode   that is  you are inside a three     dimensional representation of the glider cockpit  with the glass pane of the he
38.  on rotating docking targets  only if the vessel   s docking port is aligned with its longitudinal axis of rotation  This  is the case for Shuttle A and Dragonfly  but not for the Delta glider or Space Shut   tle     The wheel station sends a transponder signal at frequency 132 70  The default IDS  transmitter frequencies for the two docking ports are    Port 1  136 00    Port 2  136 20    ORBITER User Manual  c  2000 2010 Martin Schweiger  46      Wheel model and  textures  Martin  Schweiger    10 9 Hubble Space Telescope    The Hubble Space Telescope is the visible ultraviolet near infrared element of the  Great Observatories astronomical program  The spacecraft provides an order of mag   nitude better resolution than is capable from ground based telescopes  The objectives  of the HST are to   1  investigate the composition  physical characteristics  and dy   namics of celestial bodies   2  examine the formation  structure  and evolution of  stars and galaxies   3  study the history and evolution of the universe  and  4  provide  a long term space based research facility for optical astronomy  During initial on or   bit checkout of the Hubble s systems  a flaw in the telescope s main reflective mirror  was found that prevented perfect focus of the incoming light  This flaw was caused by  the incorrect adjustment of a testing device used in building the mirror  Fortunately     HST model and  textures by David  Sundstrom    ORBITER User Manual  c  2000 2010 Martin Schweiger  
39.  page  press RTN     Rotational docking alignment    The attitude MFD can also align the vessel with a target docking port  From the main  page  press the DCK button  This opens the Dock alignment page  Docking alignment  is performed with data from an IDS  instrument docking system  transmitter  Make  sure that one of your NAV radios is tuned to the IDS transmitter of the target dock   Use the NAV button to select the appropriate radio  Docking alignment can only be  activated once an IDS signal is received  Press ACT to activate the alignment mode   You can then return to the main page with RTN     Docking alignment mode is cancelled if the IDS transmitter goes out of range  or if  the slaved radio is re tuned     Docking alignment also works for off axis docking ports     Pre multiplying an angular offset    Sometimes it is useful to apply an angular offset to all attitude modes  For example   the Space Shuttle   s OMS engines are tilted by 15   against the longitudinal axis  The  resulting thrust vector therefore points to  15   pitch  For a prograde OMS burn  the  Shuttle needs to pitch up by 15   against the orbital velocity vector  This constant off   set due to engine arrangement can be taken into account by the Attitude MFD     Open the Configuration page by pressing CFG from the main page  You can now add  angular offsets by pressing the ADD button  You can then set the rotation axis and  angle similar to the attitude mode setup  For example for the Shuttle  add a p
40.  the OBS indicator will turn into the ap     proach direction and can be used as a localiser indicator  At the same time  the  glideslope indicator will become active  When both indicators are centered to  form a crosshair  you are on course and on glideslope to the runway     14 5 Docking    The Docking MFD assists during final approach to dock with another vessel or orbital  station  It provides indicators for translational and rotational alignment with the ap   proach path  as well as distance and closing speed readouts     Left HSI indicator  NAV receiver   frequency and  identifier    OBS    TO FROM  indicator    Glideslope    Localiser    Course    Deviation    Bearing    Right HSI indicator    Gyro   compass    CDI    Distance    ORBITER User Manual  c  2000 2010 Martin Schweiger  71    This instrument relies on docking approach data received by your spacecraft  Ap   proach data can be acquired in three different modes     IDS mode  data are acquired from a radio signal sent by the docking target  The    IDS  Instrument Docking System  signal is obtained by tuning a NAV receiver to  the appropriate frequency and slaving the Docking MFD to that receiver  The  typical range for IDS is  100km  To select a NAV receiver  press    The se     lected frequency is displayed in the upper right corner of the MFD     Visual mode  Docking parameters are acquired from onboard visual systems     typically video cameras mounted in the docking port  The visual system aids in  docking t
41.  the landing gear          Turn right towards heading 140       Pitch up steeply to 70       ORBITER User Manual  c  2000 2010 Martin Schweiger  114    At about 30km altitude your glider will start to drop its nose due to decreasing at     mospheric pressure  even while you are pulling back on the stick  Now activate  the RCS  Reaction Control System  by right clicking the    RCS Mode    selector  on  the right side of the instrument panel  or by pressing  Num  You are now    controlling your craft with attitude thrusters     Pitch down to about 20    After leaving the dense part of the atmosphere  you need    to gain tangential velocity to achieve orbit  Your flight path indicator  the             symbol on the HUD  should stay above 0       Switch the right MFD to Orbit mode  SEL  Orbit   Select the ship   s orbit as refer     ence plane      and select ISS as target         ISS         Continue at 100  thrust  Maintain your heading  and adjust pitch angle so that    the flight path vector remains slightly above 0    You will see how your orbit tra   jectory  green curve in the Orbit MFD  grows     Cut thrusters when your apogee radius  highest point of the orbit  reaches 6 731M     the    ApR    entry in the left column of the Orbit MFD   This corresponds to an al   titude of 360 km     Switch to Orbit HUD mode            So far we are on a ballistic flight path that would eventually bring us back to the    surface  To enter orbit  we need to perform a further burn     orb
42.  top left corner of  the simulation window  It contains information about the camera target and track  mode  This display can be turned on and off with       Camera target     Camera track mode     Camera distance from target       External camera information    View  Name of the current camera target     Mode  The camera mode used for tracking the target     Dist  Distance between camera and target     13 3 Engine information display    The engine information display is only shown in non panel cockpit views     Fuel status  Remaining fuel is displayed as percentage of full tanks     Main engine  The horizontal bar shows current main retro engine thrust as fraction  of max  engine thrust  Green indicates main thrusters  orange indicates retro thrus   ters  The numerical value shows acceleration in units of m s2  positive for main  neg   ative for retro thrust   Note that the acceleration may change even if the thrust setting  doesn   t  because the ship   s mass changes as fuel is consumed     Hover engine  If available  hover engines are mounted underneath the ship   s fuse   lage to assist in surface flight  in particular during takeoff landing  Display analogous  to main engine     ORBITER User Manual  c  2000 2010 Martin Schweiger  57    RCS indicators controls  The Reaction Control System  RCS  is an assembly of  small thrusters arranged on the spacecraft so that they can be used for rotation and  fine  translational  adjustments   The  display  shows  the  current  mode
43.  tuned to the runway ILS system   The HSI contains a course pointer  deviation and glideslope indicator  It works  like a standard aircraft instrument  so you may already be familiar with its use  If  not  check section 14 4 for details     ORBITER User Manual  c  2000 2010 Martin Schweiger  28    As you approach the runway  you will see PAPI and VASI landing aids in front of    and beside the runway  see section 17 6   The PAPI is of limited use here  because  it is adjusted for the Space Shuttle   s steep descent slope of 20       Throttle back and engage airbrakes      to reduce speed  Lower the landing    gear          After touchdown  engage left and right wheel brakes    and    until you come    to a full stop     Space flight     So far we have treated the glider much like a conventional aircraft  Now it is time to  aim a bit higher        Take off as before  Turn east  use the compass ribbon at the top edge of the HUD     or the one in the Surface MFD display   and pitch up to 50       As you gain altitude  you will notice that your craft starts to behave differently     due to the reduction in atmospheric pressure  One of the effects is a loss of lift   which causes the flight path indicator  the  HUD marker  slowly to drift down     Another effect is the loss of response from your aerodynamic control surfaces     At about 30km altitude your glider will start to drop its nose even while you are    pulling back on the stick  Now activate the RCS  Reaction Control Syst
44.  variations in Earth   s rotation by inserting leap seconds at irre   gular intervals  Currently the offset between TDB and UT is 66 184 seconds     Date  TDB date and time readout     Engine  information  display    Left MFD  Right MFD    Direction indicator    Pitch ladder    Altitude  Airspeed    Compass tape  General  information    Nav modes    Velocity vector    ORBITER User Manual  c  2000 2010 Martin Schweiger  56    MJD  The Julian Date  JD  is the interval of time in days elapsed since 4713 BC    January 1 at Greenwich mean noon  The Modified Julian Date  MJD  is the  Julian Date minus 2 400 000 5  Since dates are referenced to TDB  a day is  defined as consisting of 86400 seconds  SI   rather than as mean solar day     Sim  Simulated time  in seconds  elapsed since the start of the simulation     Wrp  Time acceleration factor  This field is not displayed for acceleration factor 1     real time      FoV   vertical  field of view  i e  viewport camera aperture     FPS  current frame rate  frames per second     Dim  viewport dimension  width and height in pixels  colour depth in bits per pixel     The display of frame rate and viewport dimension can be turned on and off with the    key     Orbiter provides a date conversion utility  date exe  in the Utils subdirectory  The  Scenario Editor  see Section 20 1  allows to manipulate the date of a running simula   tion     13 2 Camera target mode display    This data block is displayed in external camera modes only  in the
45.  via a scena   rio file     Camera  Mode preset list    ORBITER User Manual  c  2000 2010 Martin Schweiger  54    13  Generic cockpit view    Generic cockpit mode displays flight information in a standard format and is availa   ble for all vessels  Some vessel types may additionally provide customised instru   mentation in the form of 2 D panels or 3 D virtual cockpits  In that case   switches    between the available modes     The generic view mode represents a head up display  HUD  that projects various  avionics data displays directly onto the pilot   s forward view     The HUD is switched on off with    HUD modes can be selected with    The    following modes are available     Surface  Displays horizon pitch ladder  compass ribbon  altitude and    airspeed        Orbit  Displays orbital plane pitch ladder  prograde and retrograde velocity    markers    Docking  Displays target distance and relative velocity markers     All HUD modes show engine and fuel status in the top left corner  and general infor   mation  time and camera aperture  in the top right corner     Two multifunctional displays  MFDs  can be displayed independent of the HUD  mode  see Section 14   Each MFD has up to 12 mode dependent function buttons  along the left and right edges of the display  and 3 standard buttons below the dis   play  The standard buttons are     PWR  Turns the MFD display on or off  This button is available even if the MFD    is deactivated  provided that the HUD is activated     SE
46. 1 to 104m  logarithmic    scale      VSPD  vertical airspeed component  m s   The vertical speed bar has a range    from 0 1 to 103m s  logarithmic scale   Positive vertical speed is indicated by a  green bar  negative vertical speed by a yellow or red bar  Red is a surface impact  warning     Target indicator  Shows the horizontal location of the slaved NAV transmitter     ship relative  on a logarithmic scale  Range  1 to 104m     Hspeed vector  Shows the horizontal component of the airspeed vector  ship     relative  on a logarithmic scale  Range  0 1 to 103m s     VTOL cone  This circle indicates the admissible deviation from the vertical    touchdown vector as a function of altitude  During VTOL landing  the target indi   cator must remain inside the VTOL cone  A red circle indicates that the ship is  outside the cone  The VTOL cone is displayed only when the MFD is slaved to a  VTOL transmitter     14 4 Horizontal Situation Indicator    The Horizontal Situation Indicator  HSI  consists of two independent displays  Each  display can be slaved to a NAV receiver and show directional and relative bearing in   formation  The instruments accept data from surface based transmitters such as VOR  and ILS  The function is similar to instrument navigation systems found in aircraft     The display consists of a gyro compass indicating the current heading at the 12  o   clock position  The yellow arrow in the centre of the instrument is the course arrow  or Omni Bearing Selector  OB
47. 47    however  Hubble was designed for regular on orbit maintenance by Shuttle missions   The first servicing mission  STS 61 in December 1993  fully corrected the problem by  installing a corrective optics package and upgraded instruments  as well as replacing  other satellite components   A second servicing mission  scheduled for March 1997   installed two new instruments in the observatory     Orbiter provides several Space Shuttle HST missions for both deployment and re   capture operations  For Shuttle payload manipulation  see Section 10 5 above     HST specific key controls     Deploy retract high gain antennae    Open close telescope tube hatch    Deploy fold solar arrays    10 10 LDEF Satellite    Long Duration Exposure Facility  LDEF     Deployed in orbit on April 7  1984 by Shuttle Challenger and intended for retrieval  after one year  the LDEF satellite was stranded in orbit for six years after the Challen   ger accident  The crew of STS 32 recovered the LDEF from its decaying orbit on Jan   uary 11  1990  two months before it would have re entered the Earth s atmosphere  and would have been destroyed     The LDEF makes a good object for deployment and retrieval missions in Orbiter     LDEF mesh by  Don Gallagher      ORBITER User Manual  c  2000 2010 Martin Schweiger  48    11  Object information    Use the object information window to retrieve data and current parameters about    the current camera target object  spacecraft  spaceports  celestial objects  sun  p
48. 52025   0 00019150   2 09   1681 40  1312 56  1542547 79    Neptune   0 00125196  0 0000251   3 64   151 25   844 43  786449 21    Pluto   0 00076912  0 00006465  11 07   37 33   132 25  522747 90         arcsecs    Cy  Julian century    a  Semi major axis    e  eccentricity    i  inclination    longitude of the ascending node    longitude of perihelion    L  mean longitude    Notes     This table contains mean orbit solutions from a 250 yr  least squares fit of the DE 200  planetary ephemeris to a Keplerian orbit where each element is allowed to vary line   arly with time  This solution fits the terrestrial planet orbits to  25  or better  but  achieves only  600  for Saturn  Elements are referenced to mean ecliptic and equi   nox of J2000 at the J2000 epoch  2451545 0 JD      Reference     Explanatory Supplement to the Astronomical Almanac  1992  K  P  Seidelmann  Ed    p 316  Table 5 8 1   University Science Books  Mill Valley  California     B 4  Planets  Selected physical parameters    Planet  Mean radius   km     Mass   1023kg     Density  g cm3   Siderial rota   tion period  h     Siderial orbit  period  yr     Mercury  2440    1   3 301880  5 427  1407 509  0 2408445    Venus  6051 84   0 01  48 6855374  5 204   5832 444  0 6151826    Earth  6371 01   0 02  59 73698968  5 515  23 93419    0 9999786    Mars  3389 92   0 04  6 418542  3 9335  0 0004  24 622962  1 88071105    Jupiter  69911    6   18986 111  1 326  9 92425  11 856523    Saturn  58232    6   5684 6272  0 
49. 6873  10 65622  29 423519    Uranus  25362    12   868 32054  1 318  17 24   0 01  83 747407    Neptune  24624    21   1024 569  1 638  16 11   0 01  163 72321    Pluto   1151  0 15  1 1  153 28  248 0208     Planet  V 1 0    mag      Geometric albedo  Equatorial gravity   m s2     Escape velocity  km s     ORBITER User Manual  c  2000 2010 Martin Schweiger  130    Mercury   0 42  0 106  3 701  4 435    Venus   4 4  0 65  8 87  10 361    Earth   3 86  0 367  9 780327  11 186    Mars   1 52  0 15  3 69  5 027    Jupiter   9 4  0 52  23 12    0 01  59 5    Saturn   8 88  0 47  8 96    0 01  35 5    Uranus   7 19  0 51  8 69    0 01  21 3    Neptune   6 87  0 41  11 00    0 05  23 5    Pluto   1 0   0 3   0 655  1 3    All values from reference  1  except Pluto data from  2   Mercury to Neptune masses  derived from GM data in  1   thanks to Duncan Sharpe for pointing this out         Orbiter now uses 23 93447h    23h 56m 4 09s  which appears to give better long  term stability     References     1  Yoder  C F  1995    Astrometric and Geodetic Properties of Earth and the Solar  System   in Global Earth Physics  A Handbook of Physical Constants  AGU Reference  Shelf 1  American Geophysical Union      2  Explanatory Supplement to the Astronomical Almanac  1992  K  P  Seidelmann   Ed   p 706  Table 15 8   University Science Books  Mill Valley  California     B 5  Rotation elements    Planet  North pole  Obliquity of eclip   tic          Longitude of Sun   s tran   sit        Right a
50. C screen resolution   to avoid excessive switching between video display modes     ORBITER User Manual  c  2000 2010 Martin Schweiger  124    Appendix A MFD quick reference    NAV COM  see pg  61      Orbit  see pg  63      HIS  see pg  68      Switch    left right HSI     Select NAV    receiver     Rotate OBS    left     Rotate OBS    right      Prev  receiver     Next receiver    Down0 05MHz     Down 1MHz     Up 0 05MHz     Up 1MHz     Select orbit    reference    Auto select    reference    Select target     Unselect target     Display mode     Frame of  reference      Orbit projec   tion mode     Alt rad dis   tance display     ORBITER User Manual  c  2000 2010 Martin Schweiger  125     VOR VTOL  see pg  67      Docking  see pg  70      Surface  see pg  73       Select NAV    receiver     Switch to vis   ual acquisition     Direct target    input      Select NAV    receiver      Indicated    airspeed  IAS      True airspeed     TAS      Ground relati   ve speed  GS      Orbital speed     OS       ORBITER User Manual  c  2000 2010 Martin Schweiger  126    Map  see pg  75      Align orbital planes  see pg  79      Synchronise orbits  see pg  81       Select map    reference     Select target    base orbit     Zoom out     Zoom in     Toggle track  mode on off     Open config    page      Scroll up     Scroll down     Scroll left     Scroll right      Select target    object     Toggle inter   section point     List length     Rotate inter   section point     Rotate inter   
51. Descending node  The point at which the orbit passes through the reference plane    from above     Radius vector  The vector from the orbit   s focal point to the current position of    the orbiting body     For further explanation of orbital elements see Appendix C     For hyperbolic  non periodic  orbits  the following parameters are interpreted spe   cially     SMa  real semi axis a  distance from coordinate origin  defined by intersection of    hyperbola asymptotes  to periapsis  The semi major axis is displayed negative  in this case     SMi  imaginary semi axis b   a sqrt e2 1     ApD  apoapsis distance  not applicable    T   orbital period  not applicable    PeT  time to periapsis passage  negative after periapsis passage    ApT  time to apoapsis passage  not applicable    MnA  mean anomaly  defined as e sinh E     E  with E hyperbolic eccentric anomaly    G field contribution    The    G    value at the bottom of the display shows the relative contribution of the cur   rent reference body to the total gravity field at the ship   s position  This can be used to  estimate the reliability of the Keplerian  2 body  orbit calculation  For values close to  1 a 2 body approximation is accurate  For low values the true orbit will deviate from  the analytic calculation  resulting in a change of the orbital elements over time     As a warning indicator  the G display will turn yellow for contributions  lt  0 8  and red  if the selected reference object is not the dominant contr
52. INFORMATION                                                                  48    11 1  Vessel information                                                                                                               48    11 2  Spaceport information                                                                                                         48    11 3  Celestial body information                                                                                                  49    12  CAMERA MODES                                                                             50    12 1  Internal view                                                                                                                         50    12 2 External views                                                                                                                       51  12 3 Selecting the field of view                                                                                                    52  12 4 Storing and recalling camera modes                                                                                    53    13  GENERIC COCKPIT VIEW                                                               54    13 1  General information display                                                                                                 55    13 2 Camera target mode display                                                                                          
53. L  Displays the MFD mode selection screen  This allows to activate a different    MFD mode  If more than 12 modes are available  use SEL repeatedly to show  more modes     MNU  Displays an onscreen menu for the available function buttons of the cur     rent MFD mode  including the associated keyboard shortcuts     The MFD buttons can be operated either with the mouse  or with keyboard shortcuts     ORBITER User Manual  c  2000 2010 Martin Schweiger  55     Generic cockpit view with two onscreen MFD displays and HUD in surface mode     13 1 General information display    A block of data with information about simulation time and speed  frame rate and  camera aperture  displayed in the top right corner of the simulation window  This  display can be turned on and off with       Date and time    readout     Modified Julian    Date  days      Simulation time     seconds      Frame rate       Time acceleration  factor  Field of view  camera  aperture   Viewport dimension   W x H x bpp     General simulation information    The date in Orbiter is referenced to Barycentric Dynamical Time  TDB   TDB is a li   near time scale  measured at the barycentre of the solar system for the purpose of ac   counting for relativistic effects  useful for expressing planetary motion and other ce   lestial events  It is similar  but not identical  to Universal Time UT  which is the time  reference that terrestrial clocks are generally referenced to  subject to a time zone off   set   UT is adjusted to
54. PROGRD     RETRGRD  NML  and NML  align the    kill    rotation    level    horizon    pro   grade    retro   grade    orbit   normal    orbit     antinormal    hold    altitude    ORBITER User Manual  c  2000 2010 Martin Schweiger  58    vessel into a specific attitude with respect to the orbital velocity vector and orbital  plane  while HORLVL aligns with respect to the local horizon     HOLDALT is only available for vessels that provide hover thrusters     The KILLROT mode terminates automatically at zero angular velocity  All other  modes are persistent and terminate only when deselected or when a conflicting mode  is selected     13 5 Surface HUD mode    Indicated by    SRFCE    in the upper left corner     This mode displays a pitch ladder which indicates the ship   s orientation w r t  the cur   rent plane of the horizon  The plane of the horizon is defined by its normal vector   from the planet centre to the spacecraft     The compass ribbon at the top of the screen indicates the ship   s forward direction  w r t  geometric north  A marker shows the direction of the current target  space   port      The box left below the compass ribbon shows the current altitude  m   The box right  below the compass ribbon shows the current    airspeed     m s   even if there is no at   mosphere      The surface relative velocity vector direction is marked by             13 6 Orbit HUD mode    Indicated by    ORBIT Ref    in the upper left corner  where Ref is the name of the refer  
55. S   When the slaved NAV radio is tuned to a VOR    NAV receiver  frequency    vertical speed   m s     altitude  m     vertical speed  bar  log scale     altitude bar   log scale     NAV type and    id    NAV distance  and direction    horizontal air    speed  m s     horizontal    speed vector    VTOL cone    target position    indicator    ORBITER User Manual  c  2000 2010 Martin Schweiger  69    transmitter  the OBS can be adjusted with the OB       and OB       keys     For ILS transmitters  the OBS is automatically fixed to the approach direction     The middle section of the course arrow is the Course Deviation Indicator  CDI   It  can deflect to the left and right  to show the deviation of the OBS setting from the cur   rent bearing to the NAV sender  If the CDI is deflected to the left  then the selected  radial is to the left of the current position     In the lower left corner of the instrument is the TO FROM indicator     TO    means  that you are working with a bearing from you to the ground station     FROM    indi   cates a radial from the ground station to you     When tuned to an ILS  localiser  transmitter  the instrument shows an additional ho   rizontal glideslope bar for vertical guidance to the runway  If the bar is centered in  the instrument  you are on the correct glide slope  If it is in the upper half  the glide  slope is above you  i e  you are too low  If it is in the lower half  the glide slope is be   low you and you are approaching too high     
56. SLF runway 33 at the KSC     You may need to scroll the instrument panel down a bit    Cur  to see the runway    in front of you  Make sure you can still see the top half of the panel with the MFD  screens     Your launch is scheduled at MJD 51983 6308  the Modified Julian Date  or    MJD  is Orbiter   s universal time reference  and is shown in the top right corner of  the screen   This leaves plenty of time to get used to the instrumentation  If you  are not yet familiar with the glider   s panel layout  check section 10 1  For details  on MFD modes  see section 14     The left MFD screen is in Surface mode and shows velocity and altitude data     The right MFD screen is in Map mode and shows your current location  KSC  as a    white cross  The orbital plane of the ISS is shown as a yellow curve  As time  progresses  the curve will shift across the map  as the Earth rotates under the sta   tion   s orbital plane     To fast forward to your launch window  press     Each time you press    time    accelerates by a factor of 10   As you approach launch time  switch back to real   time by pressing  until the    Wrp    indicator in the top right corner of the screen    disappears     Engage main engines    Num  to 100  thrust  You may also use the sliders    on the instrument panels or the throttle control on your joystick to operate the  main engines     At ground speed 100 m s  surface MFD or HUD readout   pull the stick  or press    Num  to rotate     Climb at 10   and retract
57. Sizing factor for instrument panels  Scale 1 provides optimal visual    quality  but other values may be used to adapt the panel size at low or high screen  resolutions     Panel scroll speed  Determines how fast the panel can be scrolled across the    screen  pixels second   Negative values invert the panel scroll direction     4 3  Visual effects tab    The Visual effects tab provides options for tuning the rendering parameters and  graphic detail  These options will improve the visual appearance and realism of the  simulator  but most of them can have an adverse effect on simulation performance   frame rates  when enabled  and may increase video and main memory demands  so  they should be used with care  in particular on less powerful computers  As a first  step in troubleshooting Orbiter problems  it is often a good idea to turn off all visual  effects     Note that some advanced rendering options can also be found in the Extra tab  under  Visualisation parameters  This includes mipmap and anisotropic filtering options as  well as the new on demand texture loading feature        ORBITER User Manual  c  2000 2010 Martin Schweiger  16                  Planetary effects    Cloud layers  Render clouds as a separate mesh layer for appropriate planets      Cloud shadows  Render cloud shadows cast on the planet surface  Only planets    whose config files contain a CloudShadowDepth entry  lt  1 will actually render  cloud shadows      Cloud lay   ers dis   abled   left  and  enab
58. The PB is a very agile single seater  It produces little lift in atmospheric flight  and  depends on its hover thrusters for takeoff and landing  Aerodynamic control surfaces  are not supported in this version  Attitude control is performed via the RCS  reaction  control system       Overall design and  textures  Bal  zs  Patyi  Model im   provements  Martin  Schweiger    Technical specifications     Mass  500 kg  empty orbiter     750 kg  fuel capacity     1250 kg  total     Length  7 m    Thrust  3 0  104 N  main     2 x 0 75  104 N  hover     Isp  5 0  104 m s  fuel specific impulse in vacuum     10 4 Dragonfly    The Dragonfly is a space tug designed for moving payload in orbit  It may be used to  bring satellites delivered by the Space Shuttle into higher orbits  or to help in the as   sembly of large orbital structures     The Dragonfly has no dedicated main thrusters  but a versatile and adjustable reac   tion control system     THE DRAGONFLY IS NOT DESIGNED FOR ATMOSPHERIC DESCENT OR SUR   FACE LANDING      ORBITER User Manual  c  2000 2010 Martin Schweiger  41     Dragonfly original  design  Martin  Schweiger  Model  improvements and  textures  Roger  Long  Systems si   mulation and in   strument panels   Radu Poenaru     The Dragonfly is the first vessel to be modeled with detailed electrical and environ   mental systems simulation  contributed by Radu Poenaru  For detailed information  see the Dragonfly Operations Handbook     Technical specifications     Mass  7 0
59. The refresh rate for the HSI MFD is 4Hz or the user selection in the Launchpad di   alog  whichever is higher     Key options     Select NAV receiver    Switch focus to left right HSI instrument    Rotate OBS left    Rotate OBS right     MFD control layout       Switch    left right HSI     Select NAV    receiver     Rotate OBS    left     Rotate OBS    right      ORBITER User Manual  c  2000 2010 Martin Schweiger  70    MFD display components       To use the HSI for surface navigation     Determine the frequency of the VOR station you want to use  e g  from the Map    or spaceport info dialog    and tune one of your NAV receivers to    that frequency  on the COM NAV MFD     Slave one of the HSI displays to that receiver with       To fly directly towards the station  turn the OBS indicator until the CDI aligns    with the arrow  and the TO FROM indicator shows    TO        Turn the spacecraft until the OBS indicator points to the 12 o   clock position     If the CDI wanders off to the left or right  turn the spacecraft in that direction un     til the arrow is aligned again     To fly away from the station  use the same procedure  but make sure that the    TO FROM indicator shows    FROM        To use the HSI for instrument landing     Make sure the runway is equipped with ILS  use the spaceport info dialog        and tune one of your NAV receivers to the appropriate frequency     Slave one of the HSI displays to that receiver     As soon as the ILS transmitter is in range 
60. a    perihelion marker    equatorial  position and rate    angle of attack   deg     pitch ladder    Indicated    airspeed  IAS      True airspeed     TAS      Ground relati   ve speed  GS      Orbital speed     OS       ORBITER User Manual  c  2000 2010 Martin Schweiger  75    TAS  true airspeed   The speed of the spacecraft relative to the surrounding at     mosphere  Airspeed is usually measured with a pitot tube in the airstream re   cording the difference between freestream and stagnation point pressure  The  TAS mode is only available if the freestream pressure p1  gt  10 4Pa  on Earth  this  corresponds to approx  140 km altitude   If TAS cannot be measured  the speed  tape is reset to 0 and the readout shows                IAS  indicated airspeed   Commonly used in conventional aircraft  IAS is cali     brated to atmospheric density and speed of sound at sea level  IAS and TAS are  similar at low altitude  but start to diverge at higher altitudes  with IAS  lt  TAS   The limit p1  gt  10 4Pa also applies for IAS availability     GS  ground relative speed   The magnitude of the vessel   s velocity vector    transformed into the rotating planet reference frame  This is similar to TAS at  lower altitudes  but diverges at higher altitudes  Usually  TAS is no longer availa   ble at altitudes where the differences would become significant  Note  For an ob   ject in geostationary orbit  GS is zero since it is stationary relative to the rotating  planet frame     OS  orbital 
61. ad   up display  HUD  in front of you  and the instruments and controls arranged    ORBITER User Manual  c  2000 2010 Martin Schweiger  25    around you  If you look back  you can even get a glimpse of your passengers in the  cabin behind you     You can switch to a different cockpit mode by pressing    Pressing  once will    open the  generic glass cockpit  mode with only the HUD and two onscreen mul   tifunctional displays  Pressing  again will open a 2 D panel mode     The panel can be scrolled by pressing a cursor key      on the cursor    keypad  To scroll the panel out of the way  press    You should now be able to    see the runway stretching in front of you  Scrolling the panel is useful if you want  to see more of your surroundings  Also  if the panel is larger than your simulation  window  you can scroll different parts of the panel into view     If the native resolution of the panel is larger than your simulation window  you    can use the mouse wheel to zoom the panel view in and out  this feature may not  be supported by all spacecraft types      Some spacecraft have more than a single panel which can be accessed by pressing    in combination with a cursor key  If you press    you will see the    glider   s overhead panel with some additional controls  Pressing  twice will    bring up the lower panel with brake and gear controls  For now  switch back to  the main panel with       Not all spacecraft types support 2 D panels or 3 D virtual cockpits  but the ge     
62. age  www lua org   A large  number of functions and methods have been added to the standard Lua command set  to provide an interface to the Orbiter simulation environment  To a large extent the  Lua Orbiter interface replicates the Orbiter C   API interface     There are several methods available to users and developers for accessing the script  interface     Console window  Make sure the LuaConsole module is activated in the Modules    tab of the Orbiter launchpad  The console can then be opened by selecting Lua  console window from the custom command list          Terminal MFD  Make sure the LuaMFD module is activated in the Modules tab of    the Orbiter launchpad  The terminal MFD mode is then available via            Run a script on launching a scenario  This is useful for mission  or tutorial style    scenarios     Execute a Lua command or script from a module using the Orbiter API  This is    useful for implementing autopilots and control systems     For script examples and a list of available functions  see the    Orbiter Scripting User  Manual    section in the Orbiter online help  available from the    Help    button on the  Launchpad window  or with  from within the simulation  From a terminal     console window or terminal MFD  you can access the script manual by typing   help api      19 1 Console window    The console allows to enter com   mands or launch scripts controlling  various aspects of spacecraft beha   vior  To open the console window   select Lua conso
63. al resolution level supported by any planetary body may be  lower than this value  depending on the texture set available  Higher resolution  textures for may bodies may be downloaded from the Orbiter website or add on  repositories  The highest resolution levels are usually only supported in selected  areas of the surface  e g  around spaceports       If you are using many high resolution texture maps  it is important to activate the  load on demand feature  to avoid excessive loading and closing times  This feature  can be activated under the Extra tab of the Orbiter Launchpad  Select    Visualisation parameters  Planet rendering options  Load on demand      General effects    Vessel shadows  Enable shadows cast by spacecraft on planet surfaces     Object shadows  Enable dynamic shadows of ground based objects such as    buildings     Specular reflections from objects  Render reflective surfaces like solar pa     nels  window panes or metallic surfaces  May degrade performance     Reentry flames  Render glowing plasma hull during reentry     Particle streams  Render ionised exhaust gases and vapour trails with particle    effects     Planet  night  lights dis   abled   left  and  enabled   right      Florida  scenery at  resolution  level 10   left  and  14  right      ORBITER User Manual  c  2000 2010 Martin Schweiger  19    Local light sources  Enable localised light sources  e g  from engines  landing    lights  floodlights  etc  This option can have a significant influe
64. anual  c  2000 2010 Martin Schweiger  62    MFD display components     The display is divided into two sections  The NAV receiver stack  listing the frequency  and signal status of the ship   s navigation radio receivers  and the Transponder status   showing the frequency of the ship   s transponder       The frequency of the selected receiver transmitter can be tuned in steps of 1MHz with    and    and in steps of 0 05MHz with  and    in the range    from 85 00MHz to 140 00MHz  If a compatible NAV transmitter is within range  the  instrument displays information about the signal source     You can scan across the frequency range with   down  and   up   Scan     ning will stop as soon as a signal is detected     Notes     Certain instruments such as the Launch Land MFD mode are slaved to a NAV re     ceiver  and will only work if a suitable signal is available  This behaviour differs  from earlier Orbiter versions  where the data reference was obtained automati   cally     The Object Info      see Section 11 2   Navaid Info      and Map dialogs         are a useful tools to obtain frequencies for navaid transmitters such as    VOR and ILS beacons or vessel transponders     The positions and frequencies of VOR stations in your vicinity can also be dis     played directly in the simulation window via the VOR Markers option of the Vis   ual helpers dialog box          NAV receiver  status    Transponder  status    frequency    signal  source type  and ID    NEW       ORBITER Use
65. any of its major bodies   the sun  planets and moons  You  take control of a spacecraft   either historic  hypothetical  or purely science fiction   Orbiter is unlike most commercial computer games with a space theme   there are no  predefined missions to complete  except the ones you set yourself   no aliens to de   stroy and no goods to trade  Instead  you will get a pretty good idea about what is in   volved in real space flight   how to plan an ascent into orbit  how to rendezvous with a  space station  or how to fly to another planet  It is more difficult  but also more of a  challenge  Some people get hooked  others get bored  Finding out for yourself is easy    simply give it a try  Orbiter is free  so you don t need to invest more than a bit of  your spare time     Orbiter is a community project  The Orbiter core is just the skeleton that defines the  rules of the simulated world  the physical model   A basic solar system and some  spacecraft  real and fictional  are included  but you can get a lot more with add on  modules developed by other enthusiasts in the Orbiter community  There are add ons  for nearly every spacecraft that ever flew  and quite a few that never got beyond the  drawing board   for many more celestial bodies in the solar system  or entirely new  fictional systems   for enhanced instruments  and much more  The Orbiter web site  contains links to many Orbiter add on repositories     1 2  About this manual    This document is the main help file that
66. ata files when recording over long periods of time  by fast forwarding  through less critical parts of a mission     Sampling intervals  Currently not used     Attitude data  Can be recorded either with respect to the global ecliptic frame of    reference  or with respect to the local horizon of the current reference celestial  body     To play back a previously recorded session  launch the scenario under the Playback  scenario folder  During playback  all vessels will follow their pre recorded trajectories  and will not respond to manual user control  At the end of the playback  the simula   tion will automatically switch back to manual mode  and the user can take over con   trol  You can terminate the playback before the end of the recorded data is reached by  pressing    or by pressing the STOP button in the Recorder dialog  In that case     control returns immediately to the user     During playback  the user has still various op   tions to interact with the simulation  For  example  it is possible to move the camera   change between internal and external views   and even manipulate the MFD instruments to  access more flight data  Manual control of time    ORBITER User Manual  c  2000 2010 Martin Schweiger  104    compression is only possible if the Play at recording speed option is deactivated in  the Player dialog       Otherwise  Orbiter sets the time compression directly    from the recorded data     Recorded flights can be annotated with onscreen notes which appear o
67. ay  Frm      The plane into which the graphical orbit displays are projected can be selected via      The current projection plane is indicated in the top right corner of the in     strument  Prj   ECL or EQU project into the plane of the ecliptic or equator  respec   tively  SHP projects into the vessel   s current orbital plane  and TGT projects into the  target   s current orbital plane  if a target is specified     The length of the current radius vector  and the apoapsis and periapsis distances can  be displayed in two modes     planetocentric distance  distance from orbit focus   indicated by Rad  ApR  PeR     respectively    altitude above planet mean radius  indicated by Alt  ApA  PeA  respectively     ORBITER User Manual  c  2000 2010 Martin Schweiger  64    Use  to switch between the two modes     opens a menu to specify a target object  Only targets which orbit around the    current reference object will be accepted  The target display can be turned off with         Pressing  will switch the vessel   s head up display to Orbit mode and copy the    orbit reference object from the MFD to the HUD  This is often more convenient than  selecting the HUD reference directly with       Key options     AR  Auto select reference object     DST  Toggle radius  apoapsis and periapsis data display between planetocen   tric distance and altitude above mean planet radius     FRM  Toggle frame of reference  ecliptic  equator of reference object     HUD  Set HUD to Orbit mode and co
68. balance gravitational acceleration  can be done automati     cally with    Hold altitude    nav mode   This also means the ship should be kept  level with the horizon     Navigate with short main thruster bursts     At high horizontal velocities the flight path may approach an orbital trajectory  In    that case hover thrusters must be reduced to maintain altitude  In the extreme  case of horizontal velocity exceeding the orbital velocity of a circular orbit at zero  altitude  the ship will gain altitude even for disengaged hover thrusters  That  means you have entered into an elliptic orbit at periapsis     If the planet has an atmosphere    When flying through an atmosphere  the flight model will be similar to an airplane   s   in particular if your ship essentially is an airplane  i e  has airfoils that produce a lift  vector as a function of airspeed  As with an airplane  you need to apply continuous  thrust to counter atmospheric friction and maintain a constant airspeed  If your ship  produces lift  hover thrusters are not necessary unless airspeed falls below stall speed   e g  during vertical lift off and landing   If your ship does not generate a lift vector   hover thrusters must be substituted  or the ship must be tilted such that the main  thrusters provide a vertical component to counter the gravitational field  Note that     lift    produced by thrusters is independent of airspeed     17 2 Launching into orbit    Launching from a planetary surface and entering i
69. bit targets     Only bases located on the current reference planet will be accepted as target    bases     Your ship   s orbital plane will only be plotted if you are orbiting the current    reference planet     If required  the Map MFD mode can be reverted to the 2006 legacy version by    adding the line    MFDMapVersion   0    to the Orbiter cfg configuration file in the  main Orbiter folder     14 8 Align orbital plane    This MFD mode aids in rotating the orbital plane in space so that it corresponds with  some target plane  e g  the orbital plane of another object  The instrument contains  the relevant orbital elements  inclination and longitude of the ascending node  of the  current and target orbits  It also shows the relative inclination  angle between the two  planes   the angles of the current radius vector towards ascending and descending  nodes  the time to intercept the next node  and the predicted required thruster burn  time  See section 17 4 on how to use this MFD mode     The target plane can be either defined in terms of the orbital plane of another orbit   ing object  or by specifying the parameters that define the orientation of an orbital  plane  the inclination and longitude of ascending node with respect to the ecliptic  frame of reference     Key options     Input a new target object or target orbital parameters     Input target plane as ecliptic inclination and longitude of ascending node      Display    items    Selection    marker    Display  status
70. computer  you should  not install the new version into the same folder  because this could lead to file  conflicts  You may want to keep your old installation until you have made sure that  the latest version works without problems  Multiple Orbiter installations can exist  on the same computer     ORBITER User Manual  c  2000 2010 Martin Schweiger  11    Download the Base package from an Orbiter download site into your new Orbiter  folder and unzip it with WinZip or an equivalent utility  Important  Take care to  preserve the directory structure of the package  for example  in WinZip this re   quires to activate the    Use Folder Names    option      After unzipping the package  make sure your Orbiter folder contains the executa   ble  orbiter exe  and  among other files  the Config  Meshes  Scenarios and Tex   tures subfolders     Run orbiter exe  This will bring up the Orbiter    Launchpad    dialog  where you can  select video options and simulation parameters     You are now ready to start Orbiter  Select a scenario from the Launchpad dialog   and click the    Launch Orbiter    button      If Orbiter does not show any scenarios in the Scenario tab  or if planets appear  plain white without any textures when running the simulation  the most likely rea   son is that the packages were not properly unpacked  Make sure your Orbiter folder  contains the subfolders as described above  If necessary  you may have to repeat the  installation process     3 4  Uninstall    Orbiter d
71. cs and physics relevant for space flight  you might find the Scienceworld  site useful  at scienceworld wolfram com      1 5  Getting started    If you are a first time user  it is probably a good idea to have a look at this manual to  get you off the ground quickly  Ideally  use it together with the simulator  If you don   t  want to print it  run Orbiter in window mode  see Section 4 5  and have the manual  open next to it     For installation help  see Section 3  The first time you run Orbiter  you will have to  configure the video options  Sec  4 5   Then you are good to go     see Sec  4 1 on how  to select a scenario and launch the simulation     To get a feel for Orbiter  you can run some of the pre recorded flights and tutorials   These are the scenarios you find under the Tutorials and Playback folders  They  don   t require any user input  so you can lean back and enjoy the view     Once you are ready to take control  have a look at the Quickstart chapter  Sec  5   It  contains step by step instructions for takeoff  flight and landing in the futuristic  Delta glider     Some more complex missions  including a flight from the Kennedy Space Center to  the International Space Station  can be found in Flight checklists folder  Sec  21      For an overview of basic spacecraft controls  see Sec  15  A detailed list of common  keyboard commands can be found in Sec  7     And once you have made your first steps into orbit  you might want to consult the rest  of the manual t
72. d by a gray line  and the intersection longitude is displayed  TLi   The  position of the target at the time when the ship reaches the intersection point is  marked by a dashed yellow line  The objective is to adjust the HTO so that the gray  and dashed yellow lines coincide  so that ship and target arrive at the intersection  point simultaneously     Hohmann transfer orbit    A transfer orbit which just touches the target orbit  i e  where ejection and intersec   tion longitude are 180   apart  is called a Hohmann minimum energy transfer orbit   because it minimises the amount of fuel used during the orbit ejection and injection  points  Transfer orbits with larger major axis require more fuel  but are faster than  Hohmann orbits     Ejection burn    ORBITER User Manual  c  2000 2010 Martin Schweiger  87    Once the HTO has been set up  the ejection burn takes place when the ejection point  is reached  when the solid and dashed green lines coincide   The ejection burn is pro   grade  or retrograde  given the orbit w r t  the current orbit reference  As the burn  takes place  the current orbit  solid green line  will approach the HTO  The burn is  terminated when the orbit coincides with the HTO  and Dv has reached zero  After  ejection the HTO should be turned off so that intercept parameters are displayed for  the actual transfer orbit     Numerical multi body trajectory calculation    The source  target and transfer orbits discussed above are analytic 2 body solutions   Th
73. d dialog  You can then open any number of MFD windows by clicking Ex   ternal MFD from the Custom Functions dialog          ORBITER User Manual  c  2000 2010 Martin Schweiger  110    External MFDs behave in the same way as built in MFDs  They can be controlled by  pressing the buttons on the left  right and bottom edges  See Section 14 for a descrip   tion of the available MFD modes and controls     Unlike built in MFD displays  the window MFDs can be resized  They are available in  external view as well as cockpit view  and they can be configured to either automati   cally follow the focus vessel  or remain attached to a specific vessel  even if the focus  is switched to a different vessel     20 3 Performance meter    This is a little dialog box to keep track of  Orbiter   s frame rate performance and simu   lation time step intervals  It shows the  frames per second  FPS  and or the step  length interval  in seconds  between con   secutive frames in a graphical display over  the last 200 seconds  This is a useful tool to  estimate the impact of complex scenery and  visual effects on the simulation perform   ance  The time step graph also incorporates  the effect of time acceleration  and thus reflects the fidelity of the physical model  ac   curacy of trajectory calculation  etc      This function is only available if the Framerate module is active and is accessible via  the Frame Rate entry in the Custom functions panel          Clos    e    MFD mode    help    Lock  vess
74. descending  node    ascending  node    radius vector    intersection  with target  plane    action    Select custom    elements      ORBITER User Manual  c  2000 2010 Martin Schweiger  81    Tip  It is often more fuel efficient to make the orbit more eccentric before applying  the plane change  so that the radius distance of one of the nodes is increased and the  corresponding Delta V decreased  In particular if the plane change is to be combined  with other changes to the orbit  a careful planning of the sequence of burns can help  to minimise the fuel expenditure     14 9 Synchronise orbit    The Synchronise Orbit MFD assists in catching up with an orbiting body once the or   bital planes have been aligned  see previous section      The instrument displays the ship   s and target body   s orbits  together with a reference  axis and lists the times it will take both objects to reach this axis for a series of orbits      For this instrument to work properly the orbital planes of both objects must coin   cide  The relative inclination of the orbital planes is shown in the lower left corner      RInc      If this becomes greater than 1    realign the planes using the Align Orbital  Planes MFD  Once the planes are aligned  all subsequent maneuvers should be  performed in this plane     Key options     Select target object  Only objects orbiting the same body as the ship will  be accepted     Select reference axis mode  Intersection 1 and 2 are only available if the  orbits inter
75. e  FPS  display  If this module is active   the frame rate window can be selected from the Custom Functions list          LuaConsole  Provides a console window for interactive processing of script com   mands from the Custom Functions list     LuaMFD  Adds a new MFD mode for script input via a console MFD     4 5  Video tab    The Video tab provides options to select the rendering device  switch between full   screen and windowed mode  and set the resolution  window size and colour depth     3D Device  Lists the available hardware and software devices for 3D rendering  Se   lect a hardware device with transform and lighting capabilities when possible  such as  Direct3D T amp L HAL or similar   On some systems  the hardware devices might be  listed with the name of your graphics card   Software devices such as RGB Emulation  will produce poor performance  Note that some hardware devices do not support  window mode     Always  enumerate  de     vices  Tick this box if Orbiter  does not display 3D devices  or screen modes correctly   This option enforces a hard   ware scan whenever Orbiter  is launched and skips the de   vice data stored in device dat   Make sure to tick this box af   ter upgrading your graphics  hardware or DirectX video  drivers to make Orbiter aware  of the changes     Try stencil buffer  Enables  stencil buffering  if the video  mode supports it  Stencil buffers can improve various visual effects  for example   provide support for alpha blended shadows   but
76. e Transfer MFD however also supports a numerical trajectory calculation  to ac   count for the effect of multiple gravitational sources  The display of the numerical  trajectory is toggled with    The trajectory is displayed as a solid bright yellow    line  The calculation is performed in discrete time steps  starting from the current  source position  or  if displayed  from the HTO ejection point  Since the calculation of  the trajectory can be time consuming  it is not automatically updated  but can be re   freshed with    The interval between time steps is automatically adjusted to    provide consistent accuracy  The number of time steps  and thus the length of the  trajectory  can be selected via    The number of time steps  and the total time    interval covered by the trajectory  are displayed under    Num orbit    in the MFD     Interplanetary transfers    Using the Transfer MFD for Earth to Moon orbits should be straightforward  For in   terplanetary transfers  e g  Earth to Mars  a few caveats apply     For interplanetary transfers  the reference should be the Sun  and the source orbit    should be the planet currently being orbited  This is because the ship   s orbit  w r t  the Sun will be severely distorted by the planet     The ship should be in an orbit with zero inclination against the ecliptic before    ejection  The relative inclination between source and target orbits cannot be ad   justed  it is simply given by the relative inclination between the planets 
77. e docking mechanism should engage once you are within 0 3 m of the desig     nated dock  A    Dock    indicator will appear in the MFD once your ship has suc   cessfully docked     Finished      Mission 1 completed  successfully     21 2 Mission 2  ISS to Mir transfer    This mission performs an orbital transfer from the International Space Station to the  Russian Mir station  which in Orbiter   s virtual reality is still happily in Earth orbit    Note that in Orbiter  Mir is placed in an ecliptic orbit to make it a platform for inter   planetary missions  This means that ISS and Mir have a very high relative inclination  which makes the transfer very expensive in terms of fuel expenditure     Start Orbiter with the Checklists ISS to Mir scenario  Your glider is docked to the    ISS     Press  to jump into the glider   s cockpit     Select target Mir in Orbit MFD  Press Right           Mir        ISS and Mir orbits have a high relative inclination  To prepare for orbit change     select the Align plane mode in the left MFD  SEL  Align planes  and Left           Mir         Undock from the ISS       Once you are clear of the dock  close the nose    cone          Switch to Orbit HUD mode          The first burn will take place at the DN  descending node  point  Use time    compression to fast forward there  but switch back to real time when the    time   to node     Tn  value in the Align plane MFD is down to 500     Prepare attitude for the burn  click the    Orbit normal     
78. e scenario list contains all stored scenarios  including any you created yourself  in  a hierarchical folder structure  Double click on a folder to open its contents  Double   click on a scenario  marked by the red  Delta glider  icon  to launch it     Selecting a scenario or folder  brings up a short description  on the right of the dialog box   Some scenarios may include  more  detailed  information    that can be viewed by clicking  the Info button below the  description box     There are a few special sce   narios and folders     The   Current  state     scenario is automatically  generated whenever you  exit the simulator  Use  this to continue from the latest exit state     The Tutorials folder contains pre recorded flights with onscreen annotations    that explain different aspects and stages of space flight missions     The Playback folder contains the flights you have recorded with Orbiter s built     in flight recorder  Launching one of these will start a replay     The Quicksave folder contains in game saved scenarios generated by pressing      Multiple quicksaves are possible  Orbiter saves the quicksave states un     der the original scenario name  followed by a quicksave counter  The counter is  reset each time the simulation is launched  so make sure to copy any scenarios  you want to keep     The Demo folder can be filled with scenarios that are automatically run in    kiosk demo mode  see Section 22 2   This allows to put together a set of simula   tions that
79. ed in this version   Orbiter now contains plug in modules and API support for running scripts from  within the simulation  Scripts can be used for a variety of tasks  such as autopilots   mission scripting and interactive tutorials     Separation of the graphics and rendering subsystem from the simulation  core    The Orbiter code base has been revised to isolate the rendering module from the  physics simulation  This allows to plug in external graphics clients for improved vis   ual appearance  or to run Orbiter without graphics support in server mode     New 2 D instrument panel engine    The new version has improved support for displaying customized vessel instrument  panels  which provides better scaling and zoom support  and can make use of mesh  transformation techniques for smooth instrument animations  The included Delta   glider contains a sample implementation of the new panel interface  The old panel  style is retained for backward compatibility     ORBITER User Manual  c  2000 2010 Martin Schweiger  10    3  Installation    This section lists the computer hardware requirements for running Orbiter  and con   tains download and installation instructions     3 1  Hardware requirements    The standard Orbiter distribution requires the following minimum hardware fea   tures     600 MHz PC or better  Pentium  Athlon  etc      256 MB RAM or more    Windows 98 2000 XP Vista    DirectX 7 0 or higher    DirectX compatible 3D graphics accelerator card with at least 16MB of v
80. el    Sebase    mode    Mode  menu    Power  on off    Left    function  buttons    Right    function  buttons    Reference city    l    ORBITER User Manual  c  2000 2010 Martin Schweiger  111    20 4 Remote vessel control    The Remote Vessel Control plugin allows to  remotely control the engines of all space   craft     The dialog contains the a vessel selection  list  gauges for main  retro and hover en   gines  controls for RCS thrusters in rota   tional and linear mode  and access to the  standard navmode functions  This interface  can also be useful if simultaneous access to  linear and rotational RCS modes is re   quired     This tool is available only if the Rcontrol  module is active  and can be accessed via  the Remote Vessel Control entry in the  Custom functions panel          20 5 Flight data monitor    The flight data monitor graphically displays a  number of flight parameters as a function of  time  This tool is available only if the  FlightData module is active  The dialog box is  accessible via the Custom functions panel           The control area of the dialog box allows to  select the vessel for which the flight data are  displayed  the sampling rate  and the flight  parameters to show     The following parameter displays are cur   rently supported     Altitude  Airspeed  Mach number  Free stream temperature  Static and dynamic pressure  Angle of attack  Lift and drag force  Lift over drag ratio  L D   Vessel mass    For each parameter category selected in 
81. em  by  right clicking the    RCS Mode    selector  on the right side of the instrument panel   or by pressing  Num  You are now controlling your craft with attitude thrus     ters     Pitch down to about 20    After leaving the dense part of the atmosphere  you need    to gain tangential velocity to achieve orbit  Your flight path indicator should stay  above 0       Now is a good time to activate the Orbit mode in one of your MFDs  This shows    the shape of your current orbit  the green curve  in relation to the planet surface   the gray circle   together with a list of orbital parameters along the left side of the  display  You should switch the display to    current orbital plane    projection mode   by clicking on the    PRJ    button until    Prj  SHP    is shown in the top right corner  of the display  Also select altitude readouts by clicking the    DST    button so that  the PeR and ApR entries in the data column change to PeA and ApA  periapsis  altitude and apoapsis altitude   respectively     At the moment  your orbit will be a rather eccentric ellipse  which for the most    part is below Earth   s surface  This means that you are still on a ballistic trajectory  rather than in a stable orbit  As you keep gaining tangential velocity  the orbit will  start to expand  Once the green curve is completely above the planet surface  and  sufficiently high above the atmosphere  you will have entered orbit     At this point  the most important pieces of information from t
82. ers which allows attitude  rotation  and linear control of  the spacecraft     Num  Enable disable manual user control  via keyboard or joystick  of aerody   namic control surfaces  elevator  rudder  ailerons  if available   Toggle    Hold altitude    navcomp mode  Maintain current altitude above  surface by means of hover thrusters only  This will fail if hover thrusters  cannot compensate for gravitation  in particular at high bank angles   Combining this mode with the    H level    mode is therefore useful   Toggle    H level    navcomp mode  This mode keeps the spacecraft level  with the horizon by engaging appropriate attitude thrusters   Toggle    Turn prograde    navcomp mode  This mode turns the spacecraft  into its orbital velocity vector   Toggle    Turn retrograde    navcomp mode  This mode turns the spacecraft  into its negative orbital velocity vector   Toggle    Turn orbit normal    navcomp mode  Rotates spacecraft normal to  its orbital plane  in the direction of  V  R                     Toggle    Turn orbit antinormal    navcomp mode  Rotates spacecraft anti   normal to its orbital plane  in the direction of  V  R                        Cur  Trim control  only vessels with aerodynamic surfaces     Apply left wheel brake  where applicable     Apply right wheel brake  where applicable     7 3  External camera views    Move camera away from target object     Move camera towards target object     Rotate camera around object     In ground based camera views   will
83. es  90        Your current flight path passes south of the KSC  so you should initially bank left    to correct your approach path  check Map MFD      The bank angle will determine your rate of descent and airspeed  If you come up    short to the KSC  reduce the bank angles to slow your descent and reduce atmos   pheric deceleration  If you come in too fast or too high  increase the bank angles  to increase the descent slope and atmospheric friction     Timing of the reentry path is not quite as critical as for the Space Shuttle  because    the glider can use its engines for a powered approach     When the distance to target drops below 500 km  tune your NAV1 receiver to fre     quency 112 70  KSCX VOR   and NAV2 to frequency 134 20  Rwy 33 ILS  using  the COMMS mode  SEL  COM NAV  in the right MFD     Turn the right MFD to Horizontal Situation Indicator  HSI  mode  SEL  HSI      Leave the left display slaved to NAV1  and flip the right display to NAV2  Right       Right         Use the course deviation and glide slope indicators of the HSI displays for adjust     ing the approach path  They work like standard aircraft instruments     Lower landing gear       Deploy airbrakes      as required  Touchdown    speed is 150 m s     Use wheel brakes    and    on rollout until you come to a halt      Rollout at the KSC  SLF     ORBITER User Manual  c  2000 2010 Martin Schweiger  119    22  Visual helpers    Orbiter has the ability to display a number of visual cues to provide additi
84. et  view mode and field of  view   Opens the online help window     Toggle tracking mode for external camera views  target relative   absolute  direction   global frame    Open the Time acceleration dialog  This allows to speed up slow down the  simulation  and to pause resume     Open vessel dialog to switch control to a different spacecraft     Switch control back to the previously active vessel  This allows quickly  switching backwards and forwards between two vessels     Main menu     Open the Custom functions dialog  Contains a list of functions defined in  plug in modules  if available   Open the Flight recorder playback dialog  Contains recording and play   back options   Open the Object Info dialog for object specific data such as ILS navaid  frequencies etc   Open the Map dialog  spaceports  navaid locations etc      Open the Navaid Info dialog containing a list of navigational radio bea   cons   Open the Planetarium options dialog for controlling the display of grids  and markers        Planetarium mode     Toggle display of constellations     7 2  Spacecraft controls    These keys allow manual maneuvering of the user controlled spacecraft  See also  joystick controls  Note some spacecraft may not define all thruster types     Main retro thruster controls     Num  Accelerate by increasing main thruster setting or by decreasing retro  thruster setting     Num  Decelerate by decreasing main thruster setting or by increasing retro  thruster setting     Num  Kill main a
85. from the drop down list below the event list  The most im   portant event types have entries in the list   For less frequently used items  select the  entry and enter the event tag manually   Then press the Insert button     A new event line will appear in the list  and the Edit area in the lower part of the di   alog box will allow to define any required parameters     Editing an existing event    If you want to modify the parameters of an event already in the list  simply highlight  it by clicking on a line in the list  The event parameters will appear in the Edit area   and you can modify them     Deleting events    To delete an event  highlight it by clicking on a line in the list  Then press the Delete  button     NEW       ORBITER User Manual  c  2000 2010 Martin Schweiger  106    Committing changes    To commit the changes you have made to the event list  press the Commit button at  the bottom of the dialog box  This will save the modified event list in the playback file   Orbiter will immediately re scan the file up to the current simulation time  so that  any changes can be examined at once     ORBITER User Manual  c  2000 2010 Martin Schweiger  107    19  Script interface    Orbiter contains a script interpreter module which allows to control a variety of si   mulation tasks with the help of scripts  Script applications include autopilots  MFD  control  interactive tutorials  mission control  and many others     The Orbiter script engine uses the Lua scripting langu
86. fuel it may however be better to match later or   bits if this can be achieved with less distortion to the original orbit  For example   if the target is marginally ahead  then to intercept it in the next orbit you need to  nearly double your orbital period     It is not essential that the orbits are identical or circular at the start of the ma     neuver  It is sufficient for them to intersect  In that case it is best to use Intersec   tion 1 or 2 reference mode in the Synchronise MFD     You don   t necessarily need to wait until you reach the reference point before firing    thrusters  but it simplifies matters because otherwise the intersection point itself  will move  making the alignment of orbit timings more difficult     17 6 Landing  runway approach     Some of Orbiter   s spacecraft support powered or unpowered runway approaches   similar to normal aircraft  Examples are the delta glider and the Space Shuttle  The  Shuttle Landing Facility  SLF  at the Kennedy Space Center provides an good op   portunity for exercising landing approaches     Visual approach indicators    The visual approach aids at the SLF are designed for Shuttle landings  They include a  Precision Approach Path Indicator  PAPI  for long range glide slope alignment  and a  Visual Approach Slope Indicator  VASI  for short range alignment  The PAPI is set  up for a glide slope of 20    about 6 times as steep as standard aircraft approach  slopes    The VASI is set up for a 1 5   slope during the fina
87. g the INV button  For exam   ple  this switches between prograde and retrograde  normal and anti normal  etc  The  following table defines the orientation of each base mode via two principal vessel axes   forward   z  and up   y   relative to the orbital velocity vector  v   radius vector  r   and orbital plane normal  n   r x v       Mode  Vessel orientation    prograde   z   v    y   n    retrograde   z     v    y     n    normal   z   n    y     v    antinormal   z     n    y     v    perpendicular  in    z     v x n    y   v    perpendicular  out    z   v x n    y     v    radial  down    z     r    y   v    radial  up    z   r    y     v     After defining the base mode  you can add additional rotations to modify the vessel  orientation  Press the  R button to add a rotation  You can then select a rotation axis   pitch  yaw  roll  by pressing the AX button  Set a rotation angle with the  V and    V  buttons  You can add multiple rotations  but note that the order is significant  Rota   tions do not commute  You can select a rotation with the UP and DN buttons  Rota   tions can be deleted with the    R button     Active base  mode    Additional  rotations    Deviation  from target  direction    Deviation  from target  rotation    ORBITER User Manual  c  2000 2010 Martin Schweiger  84    When you are satisfied with your mode  press the GO button to activate it  You can  continue editing the mode  and activate the modifications by pressing GO again     To return to the main
88. he Orbit display are    the orbital velocity     Vel     and apoapsis altitude     ApA      For a low Earth orbit   you need to achieve a velocity of at least 7800 m s  Once you reach this value  you  will see the orbit rising rapidly above Earth   s surface  At the same time  the  apoapsis altitude  the highest point of the orbit  will start to grow  Keep firing  your engines until ApA reaches about  300km  Now cut the engines     ORBITER User Manual  c  2000 2010 Martin Schweiger  29    You are now nearly in orbit  All that remains to do is raise the periapsis  the low     est point of the orbit  to a stable altitude  This is done best when you reach apoap   sis  which should be half an orbit  or about 45 minutes  from your current posi   tion  Time to switch into an external camera mode and enjoy the view     It is also a good idea to switch the HUD from surface to orbit mode now  Do this    by clicking the    OBT    button in the top left corner of the instrument panel  or by  pressing  twice  In this mode  the HUD flight path ladder is aligned with the or     bital plane instead of the horizon plane  and there is a ribbon showing your or   bital azimuth angle  It also shows indicators for prograde  the direction of your  orbital velocity vector  and retrograde  the opposite direction      When you approach apoapsis  turn your craft prograde  You can see how close    you are to the apoapsis point by checking the ApT  time to apoapsis  value in the  Orbit MFD  If it takes 
89. ibutor to the gravity field  In  that case   will select the dominant object     ORBITER User Manual  c  2000 2010 Martin Schweiger  67    14 3 VOR VTOL    The VOR VTOL MFD mode is a navigational instrument used for surface flight and  vertical takeoff and landing  In addition to altitude and airspeed readouts it can dis   play a graphical indicator of the relative position of a VOR  very high frequency om   nidirectional range  navigation radio transmitter     This MFD mode can be slaved to one of the ship   s NAV receivers  The current receiver  and frequency is shown in the upper right corner of the display  If a signal is received   the transmitter ID is displayed in the second line  If the ship supports more than a  single NAV receiver  a different receiver can be selected with    To set the re     ceiver frequency  use the COM NAV MFD mode  see section 14 1      The instrument can also be used for vertical instrument landing  VTOL   When  slaved to a VTOL transmitter  the target indicator shows the relative position of the  corresponding launch pad     Key options     Select navigation radio  NAV  receiver for VOR or VTOL information input      MFD control layout       Select NAV    receiver      ORBITER User Manual  c  2000 2010 Martin Schweiger  68    MFD display components      DIST  distance to NAV transmitter  m     DIR  direction of NAV transmitter  ship relative     HSPD  horizontal airspeed component  m s     ALT  altitude  m   The altitude bar has a range from 
90. ideo RAM   32MB or more recommended  and DXT texture compression support    Approximately 100MB of free disk space for the minimum installation  additional  high resolution textures and add ons will require more space      DirectX compatible joystick  optional     Installing high resolution texture packs or add ons may have an impact on perform   ance and can require significantly higher computer and graphics capabilities     3 2  Download    The Orbiter distribution can be obtained from one of several Orbiter mirror sites on  the internet  You can find links to these mirrors at the Download page of the Orbiter  site  http   orbit medphys ucl ac uk   Orbiter is distributed in several compressed  software packages   zip files   The Base package contains the basic Orbiter system  and is the only required package  All other packages are optional extensions to the  basic system     All package names contain a 6 digit time stamp  YYMMDD  identifying the modifi   cation date of the package  For example  orbiter060504_base zip contains the base  package built on May 4  2006  Note that not all current packages may have the same  time stamp  In particular  high resolution planetary texture packages are rarely up   dated and may have an older time stamp  Check the download pages for the latest  versions of all packages     3 3  Installation    Create a new folder for the Orbiter installation  e g  c  Orbiter Orbiter2010     If a previous version of Orbiter is already installed on your 
91. ign with the HUD relative velocity marker           and fire main    engines until relative velocity is close to zero     Rotate the ship towards the ISS   target designator box  and move to within 5km    of the station  You may want to use attitude thrusters in linear  translatorial   mode for this  Switch between linear and rotational mode with the  Num key     Slave HUD and Docking MFD to NAV2  If you are within 10 km of the ISS you    will receive the signal of the IDS system for dock 1  providing alignment informa   tion in the MFD and a visual representation  series of rectangles  of the approach  path on the HUD     Move towards the rectangle furthest away from the station and hold     Align your ship   s longitudinal axis with the approach path direction  align    X       indicator in the MFD  using attitude thrusters in rotational mode     Align your ship   s rotation around its longitudinal axis  align         indicator at 12    o   clock position in the MFD      Center your ship on the approach path  align         indicator in the MFD  using li     near attitude thrusters     Expose the docking mechanism under the nose cone by pressing       Start moving towards the dock with a short burst of the main engines  Closing    speed  CVel  should be gradually reduced as you approach the dock  Final speed  should be  lt  0 1 m s  Re align ship on the approach path with linear attitude  thrusters as required     ORBITER User Manual  c  2000 2010 Martin Schweiger  116    Th
92. ill show the planet rotating underneath the camera     will rotate the camera around the axes of the ecliptic frame of ref     erence     Absolute direction  This can be regarded as a mixture of the two modes above     The direction into which the camera points is fixed in an absolute frame  but it is  tilted with respect to the target   s local frame   will rotate the cam     era around the target   s local axes     Target to      Positions camera so that the specified object is behind the target     Target from      Positions camera so the specified object is behind the camera     In Target to     and Target from     modes camera rotation      is deac     tivated  but radial camera movement with  and  is still available     Camera  Selecting a track mode  left  or a ground based view  right       ORBITER User Manual  c  2000 2010 Martin Schweiger  52    Ground based views place the camera at a fixed point relative to the surface of a  planet  This is a good way to follow the launch of a rocket from a spectator   s perspec   tive  or view the final approach of a Shuttle from the control tower  To select a  ground based view  select the Ground tab in the Camera dialog  You can now select  one of the predefined observer locations from the lists  e g     Earth         KSC         Pad 39  Tower     Alternatively  you can just specify the planet and enter the location by hand   providing longitude  in degrees  positive towards east   latitude  in degrees  positive  towards north 
93. ing the dock     You need to approach the dock to less than 0 3 m for a successful docking ma     neuver     To disengage from the docking port  press       ORBITER User Manual  c  2000 2010 Martin Schweiger  101     A Shuttle A class cargo ship after successfully completed docking approach to the  ISS     Notes     For precise attitude control with the keyboard use the attitude thrusters in    low    power    mode  Ctrl   Numpad key      Rotational alignment is not currently enforced  but may be in future versions     Currently no collision tests are performed  so you might fly straight through the    station if you miss the docking approach     Docking at rotating stations    Stations like Luna OB1 rotate to use centrifugal forces for emulating gravity     which  is nice for their inhabitants but makes docking a bit more complicated  Docking is  only possible along the rotation axis  so at most 2 docking ports can be provided  The  docking procedure is similar to the standard one  but once aligned with the approach  path  the rotation around the ship   s longitudinal axis must be aligned with that of the  station     Important     Initiate your ship   s longitudinal rotation only immediately before docking  when    past the last approach marker   Once you are rotating  linear adjustments become  very difficult     Once the rotation is matched with the station  don   t hit  Num  Kill rotation  by    accident  or you will have to start the rotation alignment again     Cheat  
94. ints of  interest  historic landing sites  navigational aids  etc   Likewise  the planetary system may define sets of  markers to identify bright stars  navigation stars  ne   bulae  etc  You can select marker sets by clicking the   Config  button  This opens a further dialog box   where you can highlight the appropriate sets from a  list box  Additional lists may be available as addons  from Orbiter internet repositories  If you want to  modify the provided marker sets or create your own  see OrbiterConfig pdf  Section     Adding custom markers        ORBITER User Manual  c  2000 2010 Martin Schweiger  120    Orbiter stores the current planetarium settings in its configuration file  and rememb   ers them in the next simulation run     Hardcore space simmers may spurn the planetarium as a cheat mode  but for the rest  of us it can be a handy tool  and also helps in visualising the dynamics of planetary  systems        Grid lines  celestial  vessel and surface markers     22 2 Force vectors    Orbiter can provide a graphical display of the force vectors currently acting on a  spacecraft  This option is particularly useful for educational applications  to provide a  direct feedback of the effects of environmental parameters  gravity  atmosphere  and  user input  e g  change of lift as a function of changing angle of attack      The display of force vectors can be activated and configured via the Force tab in the  Visual helpers dialog          Planetary  surface  markers    Ves
95. ion    ladder to monitor progress     As soon as the time to node  Tn  reaches half the estimated burn time  TthA or    TthD for AN and DN  respectively  the    Engage thruster    indicator will start  flashing  Engage full main thrusters  Make sure the relative inclination  RInc  de   creases  i e  the rate of change  Rate  is negative  otherwise you may be pointing  in the wrong direction     Adjust the ship   s orientation as required to keep normal to orbital plane  the    automated RCS sequences will do this for you      Disengage thrusters as soon as the action indicator turns back to    Kill thruster        If the relative inclination was not sufficiently reduced repeat the procedure at the    next node passage     During the maneuver make sure your orbit does not become unstable  Watch in    particular for the eccentricity  use the Orbit MFD to monitor this      17 5 Synchronising orbits    This section assumes that the orbital planes of ship and target have been aligned  see  previous section      The next step in a rendezvous maneuver after aligning the orbital planes is to modify  the orbit in the plane such that it intercepts the target   s orbit and both ship and target  arrive simultaneously at the interception point  Use the Synchronise Orbit MFD to  calculate the appropriate orbit     For simplicity we first assume that the ship and target are in a circular orbit with the  same orbital radius  for synchronising the orbital radius see Section 17 3   i e  both  
96. it insertion burn      at the apex of the trajectory  Wait until you reach apogee  the remaining time is  shown in the    ApT    entry of the Orbit MFD   This could take a while  so you may  want to time accelerate     At apogee  press the    Prograde    button to turn prograde  Once the velocity    marker            is centered on the screen  engage main thrusters until orbit eccen     tricity     Ecc     reaches a minimum  and perigee radius     PeR     equals ApR   this  will require only a short burn      Switch the left MFD to Align Orbital Plane  SEL  Align planes   Select ISS            ISS         Ideally the orbital planes should already be roughly aligned  RInc within 5     You    now need to fine adjust the plane     As your ship  P  approaches an intersection point with the target plane  AN or    DN   Rotate the ship perpendicular to your current orbital plane  90   on the Or   bit HUD inclination ladder   If you are approaching the ascending node  AN    turn orbit antinormal  If you are approaching the descending node  DN   turn  orbit normal  You can use the Auto navigation modes    for orbit normal and    for orbit antinormal  to obtain the correct orientation     As soon as the    Engage engines    indicator starts flashing  engage full main en     gines  The relative inclination between the orbital planes should now decrease     Kill thrusters as soon as the    Kill thrust    indicator appears  If you could not re     duce the orbit inclination sufficiently  
97. it normal to the OP     It may not be possible to align the plane in a single node crossing  If the angle to     wards the target plane cannot be reduced further by accelerating normal to the  current orbit  cut the engines and wait for the next node crossing     Since the maneuver will take a finite amount of time T  thrusters should be en     gaged approximately    T before intercepting the node      current orbit    acceleration vector    acceleration vector    AN    DN    ir    nt  ns  rs    vs  target plane     Alignment of the orbital plane  rs  radius vector  vs  velocity vector  AN  ascending  node  DN  Descending node  ns  normal of the current plane  nt  normal of the target  plane     The direction of the normal vector ns is defined by the direction of the cross product    rs vs   Acceleration should be applied in direction    ns in the ascending node  AN    and in direction  ns in the descending node DN    see Error  Reference source  not found       In Practice     The Align orbital plane MFD mode  see Section 14 8  is designed to aid in plane    alignment  Select the target object          ORBITER User Manual  c  2000 2010 Martin Schweiger  97    The HUD should be in Orbit mode  As your ship approaches the intersection with    the target plane  rotate it to a normal  if at DN  or anti normal  if at AN  orienta   tion to the current orbital plane  There are automated RCS sequences    and      available to perform the required alignment  Use the HUD Orbit inclinat
98. itch ro   tation of  15    When done  press RTN to return to the main page  The rotational off   set will be added to all attitude modes  except for the dock alignment mode     14 11 Transfer    The Transfer MFD mode is used for calculating transfer orbits between planets or  moons  or more generally  between any objects with significantly different orbits  for  which the Sync orbit MFD is not sufficient      Note that Orbiter now contains Duncan Sharpe   s TransX MFD mode as a plugin  module  which supersedes and extends most of the Transfer MFD mode  TransX is  described in a separate document  TransXmanualv3      Key options     Open input box for selection of reference celestial body     Open a menu for source orbit object selection     Open a menu for target selection     Unselect target     Toggle HTO  hypothetical transfer orbit  display on off     Toggle numerical multi body trajectory calculation     Refresh numerical trajectory  if displayed     ORBITER User Manual  c  2000 2010 Martin Schweiger  85    Open input box for time step definition        Rotate transfer orbit ejection longitude        Decrease increase ejection velocity difference      MFD control layout        MFD display components     Transfer reference     Current source or     bit true longitude     HTO params     Eject longitude  Time to ejection    delta velocity    Intercept longitude    Time to intercept     HTO     Current src pos     direction indicator     Current target pos     Rel inclinatio
99. ki Main_Page  is a community main   tained site which contains useful information for users and developers     For general information about Orbiter  have a look at the Wikipedia entry   en wikipedia org wiki Orbiter_ sim      A site dedicated to Orbiter graphics development is the Orbiter Visualisation Project  at sourceforge net projects orbitervis      1 4  Finding more help    The help files that come with the main Orbiter package are located in the Doc sub   folder below your main Orbiter directory  Many add ons will place their own help  files in the same directory after installation  The Doc Technotes folder contains some  documents with technical details and background information for interested readers   They are not required for using Orbiter     Many people have written documentation and tutorials covering particular aspects of  Orbiter  Links can be found on the Related sites page of the Orbiter home page     A very good introduction to using and understanding Orbiter for beginners  and a  handy refresher for old timers  is Bruce Irving s online book Go Play In Space  which  can be found via a link from the Manual page on the Orbiter web site     The scientific and technical background of space flight is covered in many textbooks  and online sites  A good introduction is JPL s Basics of Space Flight  or R  Braeunig s    ORBITER User Manual  c  2000 2010 Martin Schweiger  8    Rocket  amp  Space Technology  Among the many online resources for the general  mathemati
100. l difference  DTmin   This is the minimum time difference     s  between the ship   s and target   s arrival at the reference point for any of the  listed orbits  see below      Rel  orbit inclination  RInc   Inclination between ship   s and target   s orbital    planes     Time on reference lists  Sh ToR and Tg ToR   A list of time intervals for    the ship and target to reach the selected reference point  The number of orbits can  be selected with    The closest matched pair of timings is indicated in yel     low  The DTmin value refers to this pair     For usage of this MFD mode in orbit synchronisation  see Section 17 5     14 10 RCS Attitude    The Attitude MFD mode provides advanced functions for orbital attitude control  beyond the basic navigation modes described in Section 13 4  This MFD mode is an    ORBITER User Manual  c  2000 2010 Martin Schweiger  83    example for a script driven MFD definition  In order to use it  the ScriptMFD module  must be activated     This is a relatively complex multi page MFD mode  The main page shows the cur   rently active attitude mode      To create a new attitude mode  press the SET button  This opens the Mode definition  page  If an attitude mode is currently active  the definition page initially displays the  parameters of this mode  Otherwise  a default prograde mode is shown  You can use  the BAS button to page through the available base modes  prograde  normal  perpen   dicular and radial  Each mode can be inverted by pressin
101. l flare up prior to touch   down      ORBITER User Manual  c  2000 2010 Martin Schweiger  99    Precision Approach Path Indicator    The PAPI consists of an array of 4 lights  which appear white or red to the pilot de   pending on his position above or below the glide slope  At the correct slope there will  be 2 white and 2 red lights  see figure   In Orbiter there are 2 PAPI units per ap   proach direction at the SLF  located about 2000 meters in front of the runway thre   shold      Above glide slope    Slightly above glide slope    On glide slope    Slightly below glide slope    Below glide slope    PAPI indicator signals    Visual Approach Slope Indicator    The VASI consists of a red bar of lights  and a set of white lights in front of them  At  the correct slope  the white lights are aligned with the red bar   see figure   At the  SLF  the VASI is located about 670 meters behind the runway threshold      Above glide slope    On glide slope    Below glide slope    VASI indicator signals    PAPI  Threshold  VASI    20      1 5      2000  670    SLF Shuttle approach path    17 7 Docking    Docking to an orbital station is the last step in the rendezvous maneuvered  Assuming  you have intercepted the target station following the preceding steps  here we discuss  the final docking approach     Select Docking mode in one of your MFD displays  and the Docking HUD by    pressing  until docking mode is selected     Tune one of your NAV receivers to the station   s XPDR frequency
102. l life counterpart  Orbiter   s MIR is  orbiting in the plane of the ecliptic  which makes it an ideal platform to launch lunar  and interplanetary missions     3D model and  textures  Project  Alpha by Andrew  Farnaby    ORBITER User Manual  c  2000 2010 Martin Schweiger  45     MIR model and tex   tures by Jason  Benson    MIR sends a transponder  XPDR  signal at default frequency 132 10 which can be  used for tracking the station during a rendezvous maneuver     MIR supports 3 docking ports  with the following IDS transmitter frequencies     Port 1  135 00    Port 2  135 10    Port 3  135 20    10 8 Lunar Wheel Station    This is a large fictional space station in orbit around the Moon  It consists of a wheel   attached to a central hub with two spokes  The wheel has a diameter of 500 metres  and is spinning at a frequency of one cycle per 36 seconds  providing its occupants  with a centrifugal acceleration of 7 6 m s2  or about 0 8g  to mimic Earth   s surface  gravitational force     The main problem the station poses to the spacecraft pilot is in performing a docking  maneuver  Docking to a rotating object is only possible along the rotation axis  The  wheel has two docking ports in the central hub  The docking approach is performed  along the axis of rotation  Before docking  the approaching vessel must synchronise  its own longitudinal rotation with that of the station  For docking procedures  see  Section 17 7      Currently  Orbiter   s docking instrumentation works
103. lanets  moons     The object information window can be opened during the simulation by selecting  Object info from the main menu  or by pressing       11 1 Vessel information    Select object type Vessel  and pick one of the  spacecraft in the current simulation from the  list  The information sheet for spacecraft and  orbital stations contains     current mass and size  mass normalised principal moments of in     ertia  PMI     transponder frequency  engine vacuum thrust ratings  equatorial position  longitude and lati     tude  above currently orbited planet  alti   tude and speed    attitude relative to local horizon  yaw     pitch  roll angles     orbital elements in the ecliptic frame of    reference  relative to currently orbited pla   net  semi major axis  eccentricity  incli   nation  longitude of ascending node  lon   gitude of periapsis  mean longitude at  epoch     Atmospheric temperature  density and    pressure    docking  port  status   if  applicable     free docked vessel  instrument docking  system  IDS  transmitter frequency     time  propagation  mode   free     flight landed  dynamic or stabilised time  step updates   and current gravitational field sources    11 2 Spaceport information    ORBITER User Manual  c  2000 2010 Martin Schweiger  49    Select object type Spaceport and pick one of  the available surface bases from the list   Spaceport information sheets contain     planet moon and equatorial position  lon     gitude and latitude     landing pad s
104. le window from  the custom command list          If this option is not available  acti   vate the LuaConsole module in the  Modules  tab  of  the  Orbiter    launchpad dialog     The console window is a simple terminal interface  User input is shown in black  pro   gram responses are shown in green  The window can be resized  The font size can be  selected via the Console configuration item in the Extras tab of the Orbiter  launchpad  The console allows simple command line editing  and scrolling through  the command history via the  key     NEW       ORBITER User Manual  c  2000 2010 Martin Schweiger  108    19 2 Terminal MFD    The Terminal MFD mode is available via the Terminal MFD entry      of the    MFD selection list       If this entry doesn   t isn   t available  activate the LuaMFD    module in the Modules tab of the Orbiter launchpad     Commands can be entered into the MFD by pressing the INP  input  button        typing the command  and pressing       The MFD allows to open multiple command interpreters simultaneously  To open a  new terminal page  press NEW       To switch between pages  press PG gt          or  lt PG       To close a terminal page  press DEL          19 3 Run a script with a scenario    To run an Orbiter script automatically when a scenario starts  the scenario must  contain the following line inside the ENVIRONMENT block     SCRIPT  lt path gt     where  lt path gt  is the path to the script file  relative to the Script subdirectory  Script  fi
105. led   right      Cloud  shadows  disabled   left  and  enabled   right      ORBITER User Manual  c  2000 2010 Martin Schweiger  17    Horizon haze  Render intensity graded     glowing     horizon layer for planets    with atmospheres      Distance fog  Apply atmospheric mist and fog effects to distant object when    viewed through planetary atmospheres      Specular water reflections  Render water surfaces on planets with specular    reflection effects      Specular ripples  Generate    ripple    effect in specular reflections from oceans    for improved appearance of water surfaces      Horizon  haze dis   abled   left  and  enabled   right      NEW       Distance  fog dis   abled   left  and  enabled   right      Specular  water ref   lections  disabled   left  and  enabled   right      Specular  ripples  disabled   left  and  enabled   right      ORBITER User Manual  c  2000 2010 Martin Schweiger  18    Planet night lights  Render city lights on the dark side of planet surfaces where    available      Night light level  Defines the brightness of night city lights  Valid range is 0 to    1   ignored if planet night lights are disabled     Max  resolution level  The maximum resolution at which planetary surfaces    can be rendered  Supported values are 1 to 14  Higher values provide better visual  appearance of planets that support high texture resolutions  but also significantly  increase the demand on computing resources  graphics processor and memory    Note that the actu
106. led spacecraft  to interactive tutorials and mission  scripts     Orbiter   s physics have also improved     from new atmosphere models for Earth and  axis precession support to solar radiation pressure  check out the solar sail scena   rios      However  the most important changes have taken place    under the hood     The Orbi   ter code has been extensively restructured  to separate the graphics subsystem from  the simulation core  This allowed the introduction of a new server version  orbi   ter_ng  in addition to the traditional orbiter exe executable  The server has no built   in graphics  ng      no graphics      and can be used for example as a multiuser server  application or trajectory data generator  But more interestingly for most users is the  ability of orbiter_ng to link to external graphics modules  This feature will allow to  plug in more powerful and feature rich rendering engines in the future  Even better   the interface to the graphics module is public  so anybody can try their hand at im   proving the Orbiter graphics     Enjoy the ride     Martin Schweiger    ORBITER User Manual  c  2000 2010 Martin Schweiger  6    1 1  About Orbiter     Let us think the unthinkable  let us do the undoable  Let us  prepare to grapple with the ineffable itself  and see if we  may not eff it after all     Douglas Adams     Dirk Gently s Holistic Detective Agency    Orbiter is a space flight simulator based on Newtonian mechanics  Its playground is  our solar system with m
107. les are text files  The file names should have the extension     lua     but the extension  should not be added to the path specification  For example  if you have created a  script file tutorial1 lua in a directory Script MyScripts under the Orbiter main direc   tory  the entry in the scenario file would be    SCRIPT MyScripts tutorial1    19 4 Call a command or script via the API    To access the script interface from within a plugin module  you must create an inter   preter instance with the oapiCreateInterpreter function  This returns a handle with  can subsequently be used to issue commands via the oapiExecScriptCmd function  It  is possible to either execute individual commands  or entire scripts via the    run     command     ORBITER User Manual  c  2000 2010 Martin Schweiger  109    20  Extra functionality    Orbiter comes with a default set of plugin mod   ules to enhance the core functionality of the si   mulator  To access these additional functions   the appropriate modules must be loaded in the  Modules tab of the Orbiter Launchpad dialog   see Section 4 4 on how to activate plugin mod   ules      Many more plugins are available from 3rd party  addon developers  Check out the Orbiter reposi   tories on the web to find more     You should only activate modules you want to  use  because many plugins may access the CPU  even if they are running in the background  Too  many active modules can degrade simulation performance     When activated  some plugins  such as cu
108. m events such as animations  Further  time compres   sion events can be recorded here  This data stream can also contain timed anno   tations that are displayed on top of the simulation window during replay  Anno   tations must be added manually to the atc file after the recording is completed     A complete recording session consists of the playback scenario in the Scenar   ios playback folder  and the corresponding flight data folder under the Flights direc   tory  To share a playback with other Orbiter users  these files must be copied  Note  that the scenario file can be moved to a different Scenario folder  but no two playback  scenarios can have the same name     Be aware that long simulation sessions  in particular during time acceleration  may  lead to very large data files if the Sampling in system time steps option is not used     Note that the recorder feature is still under development  Future versions may intro   duce changes to the recording mechanism and file formats  Certain features  such as  the recording of animations  require modifications to the vessel plugin modules and  may not be available for all vessel types     Implementation details and flight recorder file format specifications can be found in a  separate Orbiter Technical Note Doc Technotes RecorderRef     ORBITER User Manual  c  2000 2010 Martin Schweiger  105    18 1 Playback event editor    After recording a flight  you have the option of using the Playback editor to enhance  the playback  You
109. modes than can be  displayed in a single page  pressing  SEL  or    repeatedly will page    through all mode screens  Pressing SEL on the last mode screen will return to the  previously selected MFD mode  Note that the mode selection with keyboard shortcuts  works from any of the mode selection pages  even if the desired mode is not displayed  on the current page     Function buttons    The function of the buttons to the left and right of the display depends on the current  MFD mode  and their labels will change accordingly  Check the descriptions of the  individual MFD modes in the following sections for the button functions of standard  MFD modes  For addon modes  consult the accompanying documentation  In some  cases the buttons may act as switches  where each press executes a specific function   In other cases it may be necessary to press down a key continuously to adjust a para   meter     Function buttons can also be activated  with   key combinations  Pressing    the MNU button on the bottom edge of  the screen will switch into menu mode   keyboard shortcut is     where a    short description of each function  button is displayed  together with the  associated  keyboard  key   Pressing    MNU again  or pressing a function  button  will restore the display     In generic view mode  and in most in   strument panels in Orbiter the MFDs  have 12 function buttons  but in principle this could vary  If an MFD mode has de   fines more functions than can be assigned to the butt
110. n     Target orbit  params  current  longitude  longi   tude at intercept   Num orbit params  Num orbit  Intersection indi   cator  target at intersec   tion  target orbit  Eject indicator    Figure 1  Transfer MFD mode     The Transfer MFD looks similar to the Orbit MFD  it displays a source and a target  orbit  relative to a selectable orbit reference  The source orbit is usually your ship   s  current orbit  although sometimes a different source is more appropriate  see below    The MFD again assumes matching orbital planes of source and target  although this  condition usually can not be precisely satisfied for interplanetary orbits     Select refer   ence object     Select source    orbit     Select target     Unselect target     Toggle hypo     thetical orbit     Numerical  trajectory      Update  trajectory     Time steps     Rotate ejection  point     Rotate ejection  point     Decrease V     Increase V     ORBITER User Manual  c  2000 2010 Martin Schweiger  86    Source orbit selection    The source orbit is the orbit from with to eject into the transfer orbit  Usually the  source orbit will be the ship   s current orbit  In certain situations however it is better  to use a different source  Consider for example an interplanetary transfer from Earth  to Mars  using the Sun as reference  Since the ship   s primary gravitational source will  be Earth rather than the Sun  its orbit w r t  the Sun will be strongly distorted by the  Earth   s field  In this case it is bet
111. n of the key on the keyboard  not the key label  For example  on the Ger   man keyboard  the keys for the    turn orbit normal        and    turn orbit antinormal           will be          and              Keys from the numerical keypad or the cursor keypad will be denoted by subscript   e g   Num or  Cur     Note that certain spacecraft may define additional keyboard functions  Check indi   vidual manuals for a detailed description of spacecraft controls and functionality     7 1  General    Toggle frame rate info on off    Toggle display of information about current object and camera mode     Time warp shortcut  Slow down simulation by factor 10  down to real   time   See also Time acceleration dialog         Time warp shortcut  Speed up simulation by factor 10  up to a maximum  warp factor of 100000   See also Time acceleration dialog         Zoom out  increase field of view   See also Camera dialog         Zoom in  decrease field of view   See also Camera dialog         Zoom out  in discrete steps of 10        Zoom in  in discrete steps of 10        Start stop recording a flight  or stop a flight playback  See also Flight re   corder dialog         Undock from a vessel     Pause resume simulation     Exit to Launchpad dialog     Quicksave scenario     Cursor pad    Numpad    Keyboard layout reference    ORBITER User Manual  c  2000 2010 Martin Schweiger  33    Toggle internal external view of the user controlled spacecraft     Open the Camera dialog to select camera targ
112. n the simula   tion window at predefined times  This opens an exciting new way to write tutorials  and space flight demonstrations   The annotations can be turned off from the re   corder dialog during a playback by deactivating the Show inflight notes option      The data for recorded simulation sessions are stored under the Flights subdirectory   Orbiter creates a new folder for each recording  using the same name as the recorded  scenario  Each vessel in the scenario writes three data streams to this folder  includ   ing     position and velocity    pos   At the moment  these data are recorded relative    to the reference planet  either in a non rotating reference system  ecliptic and  equinox of J2000   or a rotating equatorial reference system  As a result  trajecto   ries are recorded in an absolute time frame  Samples are written in regular inter   vals  currently 4 seconds  or if the velocity vector rotates by more than 5 degrees     attitude    att   Attitude data are saved in terms of the Euler angles of the space     craft with respect to the ecliptic reference frame or local horizon frame  Samples  are written whenever one of the angles has changed by more than a predefined  threshold limit     articulation events    atc   This stream contains changes in thrust levels of    spacecraft engines  and other types of events  e g  change of RCS mode  activa   tion deactivation of navigation modes  etc   It can also be used by individual ves   sel modules to record custo
113. nce on frame rates     Ambient light level  Defines the brightness of the unlit side of planets and    moons  Ambient level 0 is the most realistic  but makes it difficult to spot objects  in the dark  Level 255 is uniform lighting  no darkness      Celestial sphere    Background  Select a bitmap to cover the celestial sphere background  Various  options are available in the default distribution  including sky surveys from  various mapping projects at different wavelength ranges  More maps may be  available as addons     Intensity  The brightness of the background image  range  0 1   For a realistic  setting  try the Visible map with a very low intensity setting  e g  0 05      4 4  Modules tab    The Modules tab allows the activation and deactivation of plug in modules for Orbi   ter which can extend the functionality of the core simulator  Plug ins can contain ad   ditional instruments  dialogs  interfaces to external programs  etc  Make sure you  only activate modules you actually want to use  because modules can take up some  processing time even if they run in the background  and thus affect Orbiter s perfor   mance     To activate a module  click the  tick box next to its entry in the  list  By clicking on the entry  itself  many modules provide a  short description about their  function and user interface in  the right panel  Entries are  grouped in categories  You can  expand or collapse categories  by  double clicking  the    category header  The buttons  at the bott
114. nd now supports the following fea   tures     Choice of ground track or orbital plane display  In ground track mode  the    map shows the past surface track up to the current position  as well as a predic   tion of the future track line  In orbital plane mode  the map shows the great circle  defining the intersection of the planet surface with the orbital plane     Horizon lines  The planet horizon  as seen from the spacecraft  can be displayed    as a line  This defines the surface area currently visible from the spacecraft  or  equivalently  the area within which the spacecraft appears above the horizon for a  ground based observer      Track mode  The map can either be scrolled manually  or set to track mode     where the spacecraft is kept in the centre of the display     Terminator line  The lit hemisphere of the planet can be marked by a shaded    area or boundary line     Vector coast and contour lines  If provided for the target planet  the map can    display coast lines or other contours  such as topological levels     Large zoom range  Zoom factors between 1 and 128 are supported     Optional display of surface bases and navigation radio transmitters     Surface bases and VOR transmitters can be displayed in the map  At higher zoom  levels  the positions are labeled with names and frequencies     Optional display of additional surface features  If the target planet sup     ports additional surface markers  see also Section 22 1   such as cities or geologi   cal feat
115. nd retro thrusters     Num  Fire main thrusters at 100  while pressed  overrides permanent setting     Num  Fire retro thrusters at 100  while pressed  overrides permanent setting      Hover thruster controls  where available      Num  Increase hover thruster setting     Num  Decrease hover thruster setting      Attitude thruster controls  rotational mode         Num  Engage attitude thrusters for rotation around longitudinal axis  bank        Num  Engage attitude thrusters for rotation around transversal axis  pitch        Num  Rotational mode  Engage attitude thrusters for rotation around vertical  axis  yaw     Num  Toggle    Kill rotation    navigation computer mode  Stops spacecraft rotation  by engaging appropriate attitude thrusters    ORBITER User Manual  c  2000 2010 Martin Schweiger  34    Note  In combination with    thrusters are engaged at 10  max  thrust for fine    control     Attitude thruster controls  linear mode         Num  Engage attitude thrusters for up down translation        Num  Engage attitude thrusters for left right translation        Num  Engage attitude thrusters for forward back translation    Note  In combination with    thrusters are engaged at 10  max  thrust for fine    control     Other controls     Num  Toggle reaction control thruster mode between rotational  engage oppo   site thruster pairs  and linear  engage parallel thruster pairs     Num  Enable disable reaction control system  RCS   The RCS  if available  is a  set of small thrust
116. neric cockpit mode is always available     MFD instruments     The most important and versatile instruments are the two multifunctional displays   MFDs  in the centre of the instrument panel  Each MFD consists of a square LCD  screen and buttons along the left  right and bottom edges     MFDs can be set to different modes  With the mouse  left click the    SEL    button    at the bottom edge of one of the MFDs   Alternatively  you can press       MFD keyboard interfaces always use  key combinations  where the left    key controls the left MFD  and the right  key controls the right MFD   You    will see a list of available modes     Click on one of the buttons along the left or right edge to select the corresponding    mode  If you click the top left button  the MFD switches to Orbit mode     If you want to select a mode via keyboard  press      letter   where  let     ter  is the keyboard character listed in grey next to the MFD mode in the selection  page     Most modes have additional settings and parameters that can be controlled with    the buttons as well  The button labels change to indicate the various mode func   tions  For example  the Orbit mode has a button labeled    TGT     This can be used  to display the orbit of a target object  Click this button     you will see a dialog box  to select a target object  Press    type    iss    in the text box  and press    again  This will show the orbital parameters of the International Space Station in  the MFD display     T
117. nto a low orbit is one of the most  basic problems of space flight  During the early part of the launch the ship needs to  apply vertical thrust to overcome the gravitational field and acquire altitude  As the  ship approaches the desired altitude  the pitch is reduced to increase the horizontal  acceleration component  in order to reach orbital velocity  A stable orbit is achieved    ORBITER User Manual  c  2000 2010 Martin Schweiger  94    as soon as the periapsis distance is sufficiently high above the planetary surface so  that atmospheric friction can be neglected     Orbits should usually be prograde i e  rotate in the same direction as the planet sur   face  to exploit the initial velocity vector provided by the planet   That is  on Earth  ships should be launched eastwards   This also means that launch sites near the  equator are most efficient since they provide the largest initial velocity     In Practice      This assumes the ship is initially placed on the Earth   s surface      Set HUD to surface mode  Bring up Surface and Orbit MFD modes     Engage hover thrusters to at least 10m s2     Once free of the surface  turn towards east  90   on HUD compass ribbon      Raise nose to 70   pitch  while at the same time engaging full main thrusters     As air speed increases  bring hover thrusters slowly back to zero     As you gain altitude  slowly reduce pitch  e g  60   at 20km  50   at 50km  40   at    80km  etc     As the desired altitude is reached  e g  200km  the 
118. nts                                                                                                               130    B 6  Atmospheric parameters                                                                                                    130    APPENDIX C CALCULATION OF ORBITAL ELEMENTS                       131    C 1  Calculating elements from state vectors                                                                            131    APPENDIX D TERMS OF USE                                                              134    D 1  Orbiter Freeware License                                                                                                   134    D 2  Disclaimer of warranty                                                                                                       134     ORBITER User Manual  c  2000 2010 Martin Schweiger  5    1  Introduction     Welcome to Orbiter 2010     The latest version has been nearly three years in the making  and I hope that it was  worth the wait  There is a whole range of new features and improvements  The first  thing you may notice are the new visual effects  including increased planetary texture  resolution  distance haze effects  anisotropic and mipmap filtering  or new 2 D panel  animation effects     Other features may take longer to reveal their full potential  Orbiter now comes with  an embedded scripting language that will open up new possibilities     from the design  of autopilots and computer control
119. o learn about some of the more advanced details of Orbiter     ORBITER User Manual  c  2000 2010 Martin Schweiger  9    2  What is new in Orbiter 2010     Improved physics    Two new atmosphere models for Earth have been added to replace the limited model  of the 2006 Edition  The new models extend to significantly higher altitudes of 2500  km  compared to previously 200 km   and they fix the problem of underestimating  atmospheric density above 100 km  Micro drag for objects in low Earth orbit is now  much more realistic and adds new challenges to maintaining orbit stability     Support for simulating planetary axis precession has been added  Even though most  simulation session won   t last long enough introduce a perceptible change of axis ro   tation  this feature will allow to correctly model planet orientations over longer time  ranges without the need for modifying configuration data     New visual features    Planetary surfaces can now be rendered at significantly higher resolution  2 5 pix   els arc second  equivalent to 75 m pixel for Earth   Despite this  the simulation  startup time has been reduced thanks to a new load on demand mechanism for  planetary textures  The Orbiter distribution contains an Earth texture package with  maximum resolution for Florida     New options for improved rendering include distance fog  mipmap filtering and ani   sotropic filtering     Embedded scripting capability    Scripting support  based on the Lua script language  has been add
120. o see a short description of the available mode functions  click the    MNU    but     ton at the bottom of the MFD  Alternatively  use        NEW       ORBITER User Manual  c  2000 2010 Martin Schweiger  26    A description of standard MFD modes can be found in Section 14  Orbiter can    also be extended with add on MFD modes  so you may see additional modes in  the list     For now  switch the left MFD to Surface mode  and the right MFD to HSI mode      Takeoff     Your glider is capable of runway takeoffs and landings on Earth  and on any other  planet  if the atmospheric density is sufficient to provide aerodynamic lift      For takeoff  engage main engines at full thrust  You can do this by pushing the    Main engine sliders at the left of the panel to the top using the mouse  make sure  you push both sliders simultaneously    or by pressing  Num until engines    are at full throttle  If you have a joystick with throttle control  you can use that to  engage the main engines     Your spacecraft will start to roll  You can check the speed  in meters second  on    the AIRSPD indicator of the Surface MFD  or on the HUD  head up display      the  value in the green box at the top right of the screen     When the airspeed reaches 100 m s  pull back on the joystick to rotate  or press    and hold  Num     Once clear of the runway  press  to raise the landing gear     ORBITER User Manual  c  2000 2010 Martin Schweiger  27     When the atmosphere is too thin to produce enough lif
121. o targets which don   t provide IDS  The typical range for visual mode is   100m  To switch to visual mode  press       Direct target selection  If you want to avoid the need to tune into a navigation    transmitter signal  you can open target dialog      and enter target name     and optional docking port index 1  directly   This shortcut method may be  dropped in a future version      Apart from their different operational range  the three modes provide are identical in  terms of the produced MFD display     Key options     Select NAV receiver for IDS information input     Switch to visual docking data acquisition mode     Direct target and docking port selection     MFD control layout       Select NAV    receiver     Switch to vis   ual acquisition     Direct target    input      ORBITER User Manual  c  2000 2010 Martin Schweiger  72    MFD display components       IDS source  identifies the source of the currently received IDS signal     TOFS  tangential offset from approach path  This value is given in units of the    approach cone radius at the current target distance  TOFS  lt  1 indicates a position  inside the approach cone     TVEL  Tangential velocity  velocity relative to target  projected into plane normal    to approach path   m s     DST  Dock to dock distance  m   The bar shows the distance on a logarithmic    scale in the range 0 1   103 m     CVEL  Closing speed  m s   The bar shows the closing speed on a logarithmic    scale in the range 0 1   103 m s  Yell
122. objects have the same orbital elements except for the mean anomaly  The method for  intercepting the target is then as follows     Switch the reference mode of the Synchronise Orbit MFD to    Manual    and rotate    the axis to your current position     Turn your ship prograde  using Orbit HUD mode  and fire main thrusters     The orbit will become elliptic  with increasing apoapsis distance  Periapsis is your    current position  Simultaneously the orbit period and the times to reference axis  will increase     Kill thrusters as soon as one of the Sh ToR times coincides with one of the Tg     ToR times     Then you just have to wait until you intercept the target at the reference axis     At interception  fire thrusters retrograde to get back to the circular orbit and    match velocity with the target     ORBITER User Manual  c  2000 2010 Martin Schweiger  98    target orbit    ship    target    ship orbit  TS    TT    tT    Sh ToR 0    TS  Tg ToR 0    tT  Tg ToR 1    T   t  T  T    Synchronisation   T   T   t  S  T  T     A transition orbit to intercept the target at the next periapsis passage     Notes     Instead of increasing the apoapsis distance one could fire retrograde and reduce    the periapsis distance in this maneuver  This may be more efficient if the target is  ahead of the ship  But make sure that periapsis does not become dangerously low     It should always be possible to match your next ToR  orbit 0  with the target   s    ToR at orbit 1  If you are low on 
123. oes not modify the Windows registry or any system resources  so no compli   cated de installation process is required  Simply delete the Orbiter folder with all  contents and subdirectories  This will uninstall Orbiter completely     ORBITER User Manual  c  2000 2010 Martin Schweiger  12    4  Before you start  The Launchpad    Starting Orbiter exe brings up the Orbiter Launchpad dialog box  The launchpad is  your gateway to Orbiter  From here  you can    select and launch a simulation scenario  set simulation  video and joystick parameters  load available plug in modules to extend the basic Orbiter functionality  open the online help system  launch the Orbiter simulation window  or  exit to the desktop    Clicking on one of the tab selector buttons along the left edge of the dialog box opens  the corresponding configuration page     Important  Before running Orbiter for the first time  make sure that all simulation  parameters  in particular the video options  are set correctly     When you are ready  select a scenario  and press the  Launch Orbiter  button to jump  into the simulation     4 1  Scenarios tab    The Scenarios tab allows you to manage and browse the available simulation startup  scenarios  A  scenario  defines the initial setup of a simulation session  the date   spacecraft positions  velocities and other parameters      Tab  selectors    Tab area    Start scenario  Launchpad help  Exit base    er    ORBITER User Manual  c  2000 2010 Martin Schweiger  13    Th
124. of the MFD  yellow   The elements refer to the selected  frame of reference  so they will change when switching between ecliptic  ECL  and  equatorial  EQU  frame          Orbit  reference    Spacecraft orbit    Ascending  node    Descending  node    Radius vector    Apoapsis    Periapsis    Target orbit    Planet surface    Frame of  reference    Projection  plane    G field contribution    Line of nodes    Semi major axis  Semi minor axis    Periapsis distance  Apoapsis distance    Radial distance    Eccentricity  Orbit period    Time to periapsis passage  Time to apoapsis passage    Velocity    Inclination    Longitude of ascending node    Longitude of periapsis  Argument of periapsis    True anomaly  True longitude  Mean anomaly  Mean longitude    Orbit reference    Ship elements  Target elements    Frame of reference    G field contribution    ORBITER User Manual  c  2000 2010 Martin Schweiger  66      Notation     Semi major axis  the longest semi diameter of the orbit ellipse     Semi minor axis  the shortest semi diameter of the orbit ellipse     Periapsis  The lowest point of the orbit  For Earth orbits  this is also called peri     gee  For solar orbits  it is also called perihelion      Apoapsis  The highest point of the orbit  for Earth orbits  this is also called apo     gee  For solar orbits  it is also called aphelion      Ascending node  The point at which the orbit passes through the reference plane     plane of the ecliptic  or equator plane  from below     
125. om of the tab allow  expanding or collapsing the  entire list  and quick deactivation of all modules     The modules provided with the standard Orbiter distribution are demos from the  SDK package  and are available in full source code  A wide variety of additional mod   ules by 3rd party add on developers can be downloaded from Orbiter repositories on  the internet     Some of the standard modules distributed with Orbiter are     ScnEditor  A versatile scenario editor that allows adding  editing and deleting  spacecraft in a running simulation  See Section 20 1 for more details     NEW       NEW       NEW       ORBITER User Manual  c  2000 2010 Martin Schweiger  20    ExtMFD  This module allows to open additional multifunctional displays in external  dialog boxes  Useful if you need more information than a vessel   s built in MFD dis   plays provide  or if you want to track flight data in external camera views     CustomMFD  This module provides an additional    Ascent MFD    mode for the mul   tifunctional displays  which can be selected via          Rcontrol  Remote control of ship engines  This allows to manipulate vessels even if  they don   t have input focus  If this module is active  the remote control window can  be selected from the Custom Functions list          FlightData  Real time atmospheric flight data telemetry  If this module is active  the  flight data window can be selected from the Custom Functions list          Framerate  A graphical simulation frame rat
126. on or off     DSP  Switch to parameter selection page    UP  Scroll map display up  not in track mode or global view      DN  Scroll map display down  not in track mode or global view       lt   Scroll map display left  not in track mode       gt   Scroll map display right  not in track mode      Key options  parameter selection      UP  Move selection marker up     DN  Move selection marker down     MOD  Modify the currently selected option     OK  Return to map display     MFD control layout      Select map    reference     Select target    base orbit     Zoom out     Zoom in     Toggle track  mode on off     Open config    page      Scroll up     Scroll down     Scroll left     Scroll right      ORBITER User Manual  c  2000 2010 Martin Schweiger  78    MFD display components      Readouts     Spacecraft  position  longitude  latitude  and altitude  Orbit target  position  longitude  latitude  and altitude  Base target  position  longitude  latitude      reference    planet    city    base    current  position    zoom level    VOR    transmitter    target base    reference    planet    surface  bases    orbit target    current  position    zoom level    horizon line    terminator    line    ground track   predicted   target base    ground track   past     locations for  spacecraft   target and    base    ORBITER User Manual  c  2000 2010 Martin Schweiger  79     Notes     Only objects  ships  stations or moons  orbiting the current reference planet will    be accepted as or
127. onal data to  the user  These include    a    Planetarium   mode that projects different coordinate grids onto the celestial    sphere and provides markers and labels for various simulation objects  and celes   tial and planetary surface features     the display of force vectors on spacecraft    the display of coordinate axes on different objects    The visual helper options can be configured via a dialog          22 1 Planetarium mode    Lost in space  If you lose your bearings in the middle of an  interplanetary flight  Orbiter offers guidance in the form of an  in flight    planetarium    with grids and object markers  To confi   gure the planetarium options  open the Visual helper dialog       and select the Planetarium tab  A shortcut for turning    the planetarium on and off is    The following items are avail     able     Celestial grid lines  Earth equatorial reference frame   Ecliptic grid lines  Ecliptic great circle  Equator great circle of the target body  if applicable   Constellation lines and labels  full and abbreviated   Markers for celestial bodies  Vessel markers  Surface base markers  Markers for navigation radio transmitter locations  Markers for user defined objects on the celestial sphere  Markers for user defined planetary surface labels    Some marker types will not be visible if the object is out of range  or from a planet  surface during daylight     Planets may define their own sets of surface markers   to locate items such as natural landmarks  po
128. ons  then pressing MNU repeat   edly will page through the available sets of functions     ORBITER User Manual  c  2000 2010 Martin Schweiger  61    Colour customization    The default colour schemes for MFD displays can be changed by editing the Con   fig MFD default cfg text file  Note that some addon MFD modes may override the  default settings     Below is a description of the standard MFD modes provided by Orbiter  See also the  Quick MFD reference in Appendix A     14 1 COM NAV receiver setup    The COM NAV setup MFD mode provides an interface to the ship   s navigation radio  receivers which feed data to the navigation instruments  It also allows to select the  frequency of the ship   s transponder which sends a signal to identify the vessel  The  mode is activated via the COM NAV entry from the MFD mode selection page           The MFD lists frequency and signal source information for all NAV radios  NAV1 to  NAVn   The number of receivers  n  depends on the vessel class  A NAV receiver can  be selected from the list by  and    The selected receiver is highlighted in    yellow  see below      Key options     Select previous NAV receiver    Select next NAV receiver    Step down frequency 1 MHz     Step up frequency 1 MHz    Step down frequency 0 05 MHz    Step up frequency 0 05 MHz    Scan frequency down    Scan frequency up     MFD control layout       Prev  receiver     Next receiver    Down0 05MHz     Down 1MHz     Up 0 05MHz     Up 1MHz     NEW       ORBITER User M
129. onsumption of your spacecraft      Some of the more    realistic    spacecraft  such as the Space Shuttle  may NOT work  properly if    Limited fuel    is not selected  because they rely on the reduction of mass  during liftoff as a consequence of fuel consumption     Nonspherical gravity sources  This option activates a more complex gravity    calculation which can take into account perturbations in the gravitational poten   tial due to nonspherical object shapes  thus allowing more accurate orbit predic   tions  Note that this option can make orbital calculations more difficult  and may  reduce the stability of instruments that don   t take this effect into account  For a  planet to make use of the perturbation code  its configuration file must contain  the JCoeff entry  For background and technical implementation details please  refer to the Orbiter Technical Note Doc Technotes Gravity     Gravity gradient torque  If this option is enabled  vessels can experience an    angular moment in the presence of a gravitational field gradient  This will be noti   ceable in particular in low orbits and can lead to attitude oscillations around the  equilibrium or attitude locked orbits  For background and technical implementa   tion details please refer to the Orbiter Technical note Doc Technotes Distmass     Window focus mode    Focus follows mouse  If this option is ticked  the input focus is switched be     tween the Orbiter simulation window and any open dialog boxes by moving the
130. or forces that are not generated at the vessel   s centre  of gravity  e g  the lift vector   the total force displayed is broken  up into a linear component originating at the centre of gravity  and a corresponding  torque     The opacity of the displayed force vectors can be adjusted with the Opacity slider   from completely transparent to completely opaque       ORBITER User Manual  c  2000 2010 Martin Schweiger  122    Dynamics in action  A Delta glider displaying the forces acting on its airframe     22 3 Coordinate axes    The orientation of the coordinate axes for the local frames of  vessels  celestial bodies and spaceports can be displayed with  the Axes tab of the Visual helpers dialog       Coordinate    frames can be useful in particular for addon designers who want  to make sure that the orientation of their spacecraft design  within the simulator is correct     The display of coordinate axes is enabled by ticking the Coordi   nate axes box     Axes can be displayed for    vessels  spacecraft   celestial bodies  planets and moons   surface bases    Unless the Show negative axes box is ticked  only the positive x   y and z axes are displayed     The length of the axis vectors can be adjusted with the Scale slider     The opacity of the displayed vectors can be adjusted with the Opacity slider     ORBITER User Manual  c  2000 2010 Martin Schweiger  123    23  Demo mode    Orbiter can be run in  demo  or  kiosk  mode to facilitate its use in public environ   ments s
131. or the VTOL VOR MFD to obtain direction and distance in   formation  A map with VOR locations is available with    Frequencies of    VOR transmitters located at a surface base are also available from the base   s in   formation sheet          VTOL  Surface landing pads for vertical take off and landing  VTOL  may be    equipped with short range landing aid transmitters  This signal can be fed to the  VTOL VOR MFD to obtain landing alignment information  A list of available  VTOL transmitters can be obtained from the information sheet of a surface base           ILS  Many runways are equipped with Instrument Landing Systems  ILS  to pro     vide heading and glideslope information  ILS information is used by the HSI MFD  mode  ILS frequencies are available from the runway listing in the information  sheets of surface bases     XPDR  Some spacecraft and orbital stations are equipped with transponders for    identification and long range homing purposes  An XPDR signal can be fed to the  Docking MFD to obtain distance and closing speed information  It is also recog   nised by the Docking HUD mode  which will display a target rectangle  velocity  marker and distance information  The Docking HUD can be slaved to a NAV re   ceiver with    XPDR frequencies can be obtained from a vessel   s informa     tion sheet          IDS  Instrument docking system  Most space stations and some spacecraft pro     vide short range approach signals for their docking ports  typical range 10 km    Thi
132. ou can have a look  at any of these by adjusting the camera  mode  To open the camera configuration di   alog  press    You can now    Point the camera to a new target  by se     lecting an object from the list  and click   ing Apply     Jump back to the current focus object in    external or cockpit view  by clicking Fo   cus Cockpit or Focus Extern   Shortcut          Select the external camera tracking or ground based mode  by clicking the Track    tab   Shortcut        Change the camera field of view  by clicking the FOV tab   Shortcut   and    for continous zooming  and  and  for discrete zoom steps      Store and recall camera modes via the preset list  by clicking the Preset tab     12 1 Internal view    In internal  cockpit  view the player is placed inside the cockpit of his her spaceship  and looks forward  Instrument panels  head up display  HUD  and multifunctional  displays  MFD  are only shown in internal view  To return to cockpit view from any  external views  press    or select Focus Cockpit from the camera dialog     Some spacecraft types support scrollable 2D instrument panels and or a 3 dimen   sional    virtual cockpit     in addition to the generic view  Press  to switch between    the available cockpit modes     You can rotate the view direction by pressing the  key in combination with a cur     sor key      on the cursor keypad  To return to the default view direction     press  on the cursor keypad      2D panels can be scrolled with    This is useful
133. ow indicates positive closing speed     The circular instrument shows the ship   s alignment with respect to the approach path  towards the allocated dock     Approach path indicator  The green cross indicates the position of the ap     proach path relative to the ship  When centered  the ship is aligned on the ap   proach path  The radial scale is logarithmic in the range 0 1   103 m  Tangential  alignment should be performed with attitude thrusters in linear mode  see Sec   tion 15 2      Tangential velocity indicator  The yellow arrow indicates the relative    tangential velocity of your vessel with respect to the target  The radial scale is lo   garithmic in the range 0 01   102 m s  The numerical value is the tangential veloc   ity  m s   To align your ship with the approach path  engage linear attitude  thrusters so that the arrow points towards the approach path indicator     Alignment indicator  The white red cross indicates the alignment of the ship   s    forward direction with the approach path direction  When centered  the ship   s  forward direction is parallel to the approach path  The cross turns red if misalign   ment is  gt  2 5    The radial scale is linear in the range 0   20    Rotational alignment    transmitter ID     IDS XPDR     tangential ap   proach offset    tangential    velocity    longitudinal rota     tion indicator    tangential  velocity indicator    alignment    indicator    approach cone    NAV frequency    target distance    closing velocit
134. press   Space     The arm has three joints  the shoulder joint can be rotated    in yaw and pitch  the elbow joint can be rotated in pitch   and the wrist joint can be rotated in pitch  yaw and roll     To grapple a satellite currently stowed in the cargo bay     move the RMS tip onto a grappling point  and press     Grapple     If grappling was successful  the button label  switches to    Release        To make it easier to identify the grappling points of satel     lites  you can tick the    Show grapple points    box  This marks all grappling points  with flashing arrows     To release the satellite  press    Release        You can also grapple freely drifting satellites if you move the RMS tip onto a grap     pling point     To return a satellite back to Earth  it must be stowed in the cargo bay  Use the    RMS arm to bring the satellite into its correct position in the payload bay  When  the Payload    Arrest    button becomes active  the satellite can be fixed in the bay by  pressing the button  It is automatically released from the RMS tip     The RMS arm can be stowed in its transport position by pressing the RMS    Stow       button  This is only possible as long as no object is attached to the arm     Payload can be released directly from the bay by pressing the    Purge    button     Atlantis specific key controls     Jettison  separate SRBs or main tank    Operate cargo bay doors  The cargo bay doors cannot be closed when  the Ku band antenna is deployed     Opera
135. py the current MFD orbit reference object     MOD  Toggle display mode  list only  graphics only and both     NT  No target orbit     PRJ  Toggle orbit projection mode  reference frame  ship   s and target   s orbital  plane     REF  Select new reference object  planet or moon  for orbit calculation     TGT  Open menu for target selection      MFD control layout       MFD display components     1  Graphic display mode    In graphical mode  the Orbit MFD shows the ship   s orbit  green  and optionally the  orbit of a target object  yellow  around the reference body  surface represented in  gray   The display also shows the ship   s current position  radius vector   the periapsis   lowest point of the orbit  and apoapsis  highest point   and the ascending and des   cending nodes w r t  the reference plane     Select orbit    reference    Auto select    reference    Select target     Unselect target     Display mode     Frame of  reference      Orbit projec   tion mode     Alt rad dis   tance display     Copy data to  HUD     ORBITER User Manual  c  2000 2010 Martin Schweiger  65    The user can select the plane into which the orbit representations are projected  or   bital plane of the ship or target  ecliptic or equatorial plane         2  Orbital element list mode    In list mode  the ship   s orbital elements and other orbital parameters are listed in a  column on the left of the MFD display  green   If a target is selected  its elements are  listed in a column on the right 
136. r MFDs  are used in the cockpits of most military aircraft  and modern airliners  They combine the function of a variety of traditional instru   ments in a compact format  and in combination with computerised avionics data  processing present the pilot with situation dependent relevant data     In space flight  providing the pilot with information appropriate to the current flight  regime is even more critical  and the Space Shuttle makes extensive use of MFD dis   plays  Orbiter uses the MFD paradigm in a general and extendable way to provide  flight data independent of vessel type     An MFD is essentially a square com   puter display  e g an LCD screen  and a  set of input controls  usually push  buttons arranged around the screen    The specific layout can vary  but the  functionality is the same  The picture  shows the MFD representation for the  generic cockpit view mode which is  available for all vessel types  Up to two  MFDs can be displayed in this mode   Vessels which support customised 2 D  instrument panels or 3 D virtual cock   pits may use a different number of  MFD screens  In generic mode  the displays are superimposed directly onto the 3 D  scenery  representing for example a projection onto the pane of a HUD display in  front of the pilot     In the centre of the MFD is the data display  The 12 buttons along the left and right  edge are mode dependent function buttons  Their labels may change according to the  current operation modus of the instrument  The 
137. r Manual  c  2000 2010 Martin Schweiger  63     Map and Navaid dialogs with VOR and ILS frequencies     14 2 Orbit    The Orbit MFD mode displays a list of elements and parameters which characterise  the ship   s orbit around a central body  as well as a graphical representation  In addi   tion  a target object  ship  orbital station or moon  orbiting the same central body can  be selected  whose orbital track and parameters will then be displayed as well  The  mode is activated via the Orbit entry from the MFD mode selection page          The display shows the osculating orbits at the current epoch  i e  the 2 body orbit  corresponding to the vessel   s current state vectors  with respect to a given celestial  body  The orbital parameters may change with time due to the influence of perturb   ing effects  additional gravity sources  distortions of the gravitational field due to  nonspherical planet shape  atmospheric drag  thruster action  etc      The orbital elements can be displayed with respect to one of two frames of reference   ecliptic or equatorial  The plane of the ecliptic is defined by the Earth   s orbital plane   and is useful for interplanetary flights  because most planets orbit close to the eclip   tic  The equatorial plane is defined by the equator of the current reference object  and  is useful for low orbital and surface to orbit operations  Use  to switch be     tween the two frames of reference  The current mode is displayed in the top line of  the displ
138. ration entries to the list when activated     It is generally safe for new users to leave all settings in this list at their default values   Advanced users can fine tune the behaviour of the simulator here     Click on an item to see a short  description of its purpose to  the right of the list  Double   clicking  or pressing the Edit  button opens the associated  configuration dialog  Among  the  configuration  options    available are     Time propagation   defines  the parameters for dynamic  update of linear  position and  velocity  and angular vessel  states  orientation  angular  velocity   Users can select the  integration methods as a  function of step interval  The Orbit stabilisation entry allows to configure the  conditions under which Orbiter switches from dynamic to orbit perturbation updates   For technical details on the dynamic propagation schemes available in Orbiter  refer  to the Orbiter Technical Note Doc Technotes Dynamics     Vessel configuration   Different spacecraft types may provide options for defining  visual and physical behaviour under this section     Celestial body configuration   Parameters to define particular characteristics of  planetary bodies  Currently  this section contains configuration options for the at   mospheric models of some planets     Debugging options   Miscellaneous settings  including the way Orbiter shuts down  a simulation session  and the option to enforce fixed time steps  which can be useful  for debugging or trajecto
139. rection  1 0 0   e g  vernal equinox  and the as     cending node     is undefined for equatorial orbits  i   0   in which case Orbiter by convention sets    0  i e  it places the ascending node in the reference direction  which is equivalent    to setting     0 0 1        n  n       Argument of periapsis               arccos  e  n    e  n   if  0  ze  then  2       is the angle between the ascending node and the periapsis  is undefined for equa     torial orbits in which case according to above convention we get          arccos e    xe   if  0  ze  then  2       is also undefined for circular orbits in which case Orbiter by convention places the    periapsis at the ascending node  i e    0     True anomaly               arccos  r  e    r  e   if  0  v  r  then  2       is the angle between the periapsis and object position  Note that this expression is    undefined for circular orbits  in which case the periapsis coincides with the ascending  node according to the convention above  i e               arccos  r  n    r  n   if  0  v  n  then  2       If in addition the inclination is zero then the true anomaly further simplifies to          arccos r    xr  if  0  xv  then  2       Some dependent parameters can be derived from the above elements     Linear eccentricity       a e    Semi minor axis        1   2  2  2  e  a  b    Periapsis and apoapsis distances        1        1     e  a  d    e  a  d    a    p    Longitude of the periapsis      Eccentric anomaly     e    a  E  
140. repositories     10 1 Delta glider    The Delta glider  DG  is the ideal ship for the novice pilot to get space borne  Its futu   ristic design concept  high thrust and extremely low fuel consumption make it easy to  achieve orbit  and it can even be used for interplanetary travel  The winged design  provides aircraft like handling in the lower atmosphere  while the vertically mounted  hover thrusters allow vertical takeoffs and landings independent of atmospheric con   ditions and runways     Two versions are available  The standard DG is equipped with main  retro and hover  engines  The scramjet version  DG S  has in addition two airbreathing scramjet en   gines fitted  which can be used for supersonic atmospheric flight  The scramjets have  an operational airspeed range of Mach 3 8     The DG supports 2 D instrument panels and a virtual cockpit in addition to the stan   dard    glass cockpit    camera mode     The glider comes with operating landing gear  nose cone docking port  airlock door   deployable radiator and animated aerodynamic control surfaces  It supports particle  exhaust effects     Details on instrumentation  controls  camera modes and technical specifications can  be found in the separate document Doc DeltaGlider     10 2 Shuttle A    The Shuttle A  designed by Roger    Frying Tiger    Long  is medium size freight vessel   designed preliminary for low gravity low density environments  The current design  allows to achieve LEO from Earth   s surface  but you
141. rument design   to name just a few     Don   t get frustrated if you don   t succeed immediately     it   s only rocket science  Read  the documentation and try some of the numerous Orbiter tutorials available on the  internet  and you will soon be orbiting like a pro     Eventually you might start to develop your own add on modules to enhance Orbiter s  functionality  write tutorials and help files for newcomers   or even take active part in  the Orbiter core development by identifying and discussing flaws or omissions in the  Orbiter physics model  and there are still many      1 3  Orbiter on the web    The Orbiter home page can be found at orbit medphys ucl ac uk   It is your portal to  Orbiter news  downloads  forum  addon sites  and related pages     The main Orbiter forum  www orbiter forum com   is a friendly meeting place for an  active community of new and seasoned users and developers  It is a good place to find  answers to any problems you may encounter  or just to hang out with fellow Orbi   nauts  Suggestions  bug reports  and of course praise  are always welcome  Links to  other forum sites can be found on the Orbiter web site     Next door to the forum  at www orbithangar com  is the primary Orbiter add on re   pository  where you can find a huge number of user created spacecraft  instruments   textures  and more  And once you have started to write your own plug ins  you can  upload them here to share with others     The Orbiter wiki  at www orbiterwiki org wi
142. ry generation     Visual parameters   This section contains advanced rendering and texture load  options for planetary bodies     ORBITER User Manual  c  2000 2010 Martin Schweiger  23    4 8  About Orbiter tab    The About Orbiter tab con   tains version and build in   formation  as well as links to  the Terms of Use  credits  and  the Orbiter home page and  forum     ORBITER User Manual  c  2000 2010 Martin Schweiger  24    5  Quickstart    This section demonstrates how to take off and land with one of Orbiter   s default  spacecraft  the Delta glider  If you are using Orbiter for the first time  this will help to  familiarise yourself with some basic concepts of spacecraft and camera control  You  should also read the rest of this manual  in particular sections 6 and 8 on keyboard  and joystick interface  section 14 on instrumentation  section 15 on spacecraft con   trols  and section 17 on basic flight maneuvers     Make sure you have configured Orbiter before launching your first simulation  in  particular the video and joystick parameters  see section 4   Once you have started  the Quickstart scenario  you can get the following scenario instructions also on   screen by opening the Help window with       Starting     Select the Checklists Quickstart scenario  see Section 4 1 on scenario selection      and press the    Launch Orbiter    button to launch the scenario  Once the mission  has been loaded  this can take a few moments   you will see in front of you run   way 33
143. s  line for a given altitude  while simultaneously the radial velocity crosses zero  circular  orbit is achieved     ORBITER User Manual  c  2000 2010 Martin Schweiger  89    15  Spacecraft controls    This chapter contains guidelines on how to control your spacecraft in free space  out   side the influence of aerodynamic forces due to an atmosphere   We are considering a     generic    vessel  Note that the handling of different spacecraft types may vary consid   erably  Always read the operating instructions of individual vessels  if available     15 1 Main  retro and hover engines    Main thrusters accelerate the ship forward  retro thrusters accelerate it backward   Main and retro engines can be adjusted with  Num  to increase main thrust or    decrease retro thrust  and  Num  to decrease main thrust or increase retro    thrust   Main and retro thrusters can be killed with  Num  The permanent set     ting can be temporarily overridden with  Num  set main thrusters to 100   and    Num  set retro thrusters to 100    If available  a joystick throttle control can be    used to set main thrusters     The ship   s acceleration a resulting from engaging main or retro thrusters depends on  the force F produced by the engine and the ship   s mass m     a  F  m    Note that both a and F are vectors  that is  they have a direction as well as a magni   tude  In the absence of additional forces  such as gravitation or atmospheric drag  the  spacecraft will move with constant velocity 
144. s signal can be fed to the Docking MFD to obtain dock alignment information   It can also be fed to the Docking HUD to display the approach path as a series of  rectangles  IDS frequencies are available from a vessel   s information sheet           To find out how to set up XPDR and IDS transmitters via a cfg script see the 3DModel  document     ORBITER User Manual  c  2000 2010 Martin Schweiger  93    17  Basic flight manoeuvres    The following flight techniques are mostly my own invention  They seem plausible   but since I am not a space flight expert  although an enthusiastic amateur  they may  be inefficient or plainly wrong  Corrections and suggestions are always welcome     17 1 Surface flight    By surface flight I mean flight paths close to a planetary surface which are not ac   tually orbits  i e  where the gravitational field of the planet must be countered by ap   plying an acceleration vector  rather than the free fall situation of an orbit  Surface   to surface transfers  from one surface base to another  typically involve surface flight     If the planet has no atmosphere    In this case the only forces acting on your ship are the planet   s gravitational field and  whatever thrust vectors you apply  Most notably  there is no atmospheric friction to  reduce the ship   s    airspeed     This causes a flight model rather different from a normal  airplane  The simplest  but probably not the most efficient strategy for surface flight  is     Use hover thrusters to 
145. scension    1         Declination 1          Mercury  280 99  61 44  7 01  228 31    Venus  272 78  67 21  1 27  302 07    Earth     90  23 44  0    Mars  317 61  52 85  26 72  262 78    Jupiter  268 04  64 49  2 22  157 68    Saturn  40 14  83 50  28 05  349 39    Uranus  257 29   15 09  82 19  167 62    Neptune  295 25  40 63  29 48  221 13    Pluto  311 50  4 14  68 69  225 19    Reference     The Astronomical Almanac 1990  North pole coordinates         Derived from north pole coordinates  MS     B 6  Atmospheric parameters    Planet  Surface pres   sure   kPa     Surface density   kg m3     Scale height   km     Avg  temp   K     Wind speeds   m s     Mercury    Venus  9200   65  15 9  737  0 3 1  surface     Earth  101 4  1 217  8 5  288  0 100    Mars  0 61  variable    0 020  11 1   210  0 30    Jupiter   gt  gt  104   0 16 at 1 bar  27   129   165 at 1 bar    up to 150 at  lt   30   latitude  up to 40 else    Saturn   gt  gt  104   0 19 at 1 bar  59 5   97   134 at 1 bar    up to 400 at  lt   30   latitude  up to 150 else    Uranus   gt  gt  104   0 42 at 1 bar  27 7   58   76 at 1 bar    0 200    Neptune   gt  gt  104   0 45 at 1 bar  19 1 20 3   58   72 at 1 bar    0 200    Pluto     ORBITER User Manual  c  2000 2010 Martin Schweiger  131    Appendix C Calculation of orbital elements    Six scalar parameters     elements     are required to define the shape of an elliptic or   bit  its orientation in space and a location along its trajectory     a  Semi major axis 
146. sect        Rotate reference axis  manual axis mode only      Select number of orbit timings in the list      MFD control layout       Select target    object     Toggle inter   section point     List length     Rotate inter   section point     Rotate inter   section point      ORBITER User Manual  c  2000 2010 Martin Schweiger  82    MFD display components     Target object     Reference axis     True anomaly of    ref  axis     Longitude differ     ence     Distance  m      Rel  velocity  m s      Time of arrival dif     ference     Rel  orbit inclination    Orbit counter  Ship time on ref   erence axis  Target time on  reference axis  Ship orbit  Target orbit  Ship radius vector  Target radius vec   Reference axis    Synchronise Orbit MFD mode     Target object  The synchronisation target is displayed in the title line  It can be    selected with       Reference axis  A selectable axis for which timings are computed  Can be se     lected with  from one of the following  orbit intersection 1 and 2  if appli     cable   ship and target apoapsis and periapsis  and manual  The manual axis can  be rotated with  and       True anomaly of ref  axis  RAnm   The direction of the reference axis w r t     the ship   s periapsis direction     Longitude difference  DLng   The angle between ship and target as seen    from the central body     Distance  Dist   Distance between ship and target  m      Rel  velocity  RVel   Relative velocity between ship and target  m s      Time of arriva
147. section point      Select target    object     Select custom    elements      ORBITER User Manual  c  2000 2010 Martin Schweiger  127    Transfer  see pg  82      Ascent     TransX       Select refer   ence object     Select source    orbit     Select target     Unselect target     Toggle hypo     thetical orbit     Numerical  trajectory      Update  trajectory     Time steps     Rotate ejection  point     Rotate ejection  point     Decrease V     Increase V     Context help     Switch to next    stage     Switch to    previous stage     Select view     Next variable     Previous  variable      Increase  sensitivity     Decrease  sensitivity     Increase  variable     Decrease  variable     Toggle view  mode     Select display    page     Altitude range     Radial velocity    range     Tangential    velocity range      ORBITER User Manual  c  2000 2010 Martin Schweiger  128    Appendix B Solar System  Constants and parameters    This section contains a list of physical and orbital planetary parameters used by Or   biter to build its solar system     B 1  Astrodynamic constants and parameters    Constant  Symbol  Value    Julian day  d  86400 s    Julian year  yr  365 25 d    Julian century  Cy  36525 d    Speed of light  c  299792458 m s    Gaussian gravitational  constant    k  0 01720209895  AU3 d2 1 2    Table 1  Defining constants    Constant  Symbol  Value    Mean siderial day  86164 09054 s   23 56 04 09054    Sidereal year  quasar ref  frame   365 25636 d    Light time
148. sel markers    Celestial  markers    Ecliptic    Target  equator    Celestial  equator    Constellations    Object    markers    ORBITER User Manual  c  2000 2010 Martin Schweiger  121    Tick Body force vectors to enable the vector display     Orbiter allows to show a number of separate linear force components as well as the  resulting total force     Weight  G  yellow   force due to gravitational field    Thrust  T  blue   force generated by the vessel   s propulsion system    Lift  L  green   lift force generated by lifting airfoils in airflow    Drag  D  red   drag force generated by motion through atmosphere    Total  F  white   total force acting on the vessel    Note that the total force shown may not be equal to the sum of the four component  forces  because additional forces may be acting on the vessel  e g  user defined  forces      Linear forces are shown graphically as vector arrows originating  at the vessel   s centre of gravity  The vector lengths are propor   tional to the force magnitudes  or logarithm of the magnitudes   depending on the Scale setting  The lengths can be adjusted  with the provided slider  In addition  the magnitudes are also  shown numerically in units of Newton  N      In addition to the linear forces  Orbiter can also display the  acting total torque     i    i  i    i    i  r  F  M  M       The torque vector is shown w r t  the centre of gravity of the ves   sel  The numerical value is shown in units of Newton metre   Nm      Note that f
149. sion 3  De orbit from Mir    This mission completes your orbital roundtrip with a re entry to return to Kennedy  Space Center     Start Orbiter with the Checklists Deorbit scenario  This picks up where the pre     vious mission ended  with the glider docked to the Mir station  You are currently  over the Pacific ocean  already it the correct location for the deorbit burn     Undock       and engage retros for a few seconds    Num  to get clear of the    station     Close the nose cone          Turn retrograde          When the glider   s attitude has stabilised and the retrograde direction is no longer    obstructed by the station  engage main engines at 100      Kill engines when the perigee radius  PeR in Orbit MFD  has decreased to    5 600M     Turn prograde          When attitude has stabilised  roll the glider level with the horizon          Switch to Surface HUD mode          Turn left MFD into Surface mode  SEL  Surface      You should reach 100 km altitude about 4000 km from the target  Dst  4 000M    in Map MFD   At this point  aerodynamic forces will become noticeable     ORBITER User Manual  c  2000 2010 Martin Schweiger  118    At 50 km altitude  turn off attitude stabilisation       disable the RCS       Num   and make sure that    AF CTRL    is set to    ON        Lift forces will cause the glider to pitch up  To bleed off energy you should per     form left and right banks  Due to the relatively high lift drag ratio of the glider  you need very steep bank angl
150. speed   The vessel   s velocity relative to the planet   s centre in a non     rotating frame  This is identical to the    Vel    readout in the Orbit MFD  Note  OS is  usually nonzero for a vessel at rest on the planet surface  since the planet itself ro   tates     The speed tape left of the artificial horizon displays the vessel speed in the selected  mode  The acceleration tape below shows the speed rate of change in the same mode   The vertical speed and vertical acceleration tapes are not affected by the speed dis   play mode     The refresh rate for the Surface MFD is 4Hz or the user selection in the Launchpad  dialog  whichever is higher     Technical background  Orbiter uses a compressible flow model to calculate indicated airspeed     1  1  1    2    1    1  0    IAS    s    s  p    p  p  a  v    where p0 and p1 are the stagnation and freestream pressures  respectively  ps and as are the standard sea level  values for static pressure and speed of sound  and is the ratio of specific heats     The stagnation point pressure p0 is obtained from the true airspeed by    1  1    2    1    1    0    1  TAS  p  p  a  v    where a1 is the freestream speed of sound     14 7 Map    The Map MFD mode shows a surface map of a planet or moon in a cylindrical  lati   tude vs  longitude  projection  and a superimposed orbit track of the spacecraft and  an optional target object     ORBITER User Manual  c  2000 2010 Martin Schweiger  76    The Map MFD has been significantly improved a
151. stall speed      ORBITER User Manual  c  2000 2010 Martin Schweiger  90    Main  Retro  Hover     Num  perm      Num  temp 100       Joystick throttle control    Num  perm      Num  temp 100       Num  Num    Acceleration from main  retro and hover thrusters    The maximum vacuum thrust ratings for main  retro and hover thrusters as well as  the current spacecraft mass are displayed in the vessel   s info sheet       Values    are in Newton  1N   1kg m s 2   Note that the actual ratings may be lower in the pres   ence of ambient atmospheric pressure     15 2 Attitude thrusters    Attitude thrusters are small engines which are engaged in pairs to enable rotation or  translation of the spacecraft  In rotation mode  attitude thrusters are fired in cross   linked pairs to produce a rotational moment  e g  front right and back left to rotate  left   In translation mode  thrusters are fired in parallel pairs to produce a linear  moment  e g  front right and back right to accelerate left   The current attitude mode  is indicated in the top left corner of the HUD  Att ROT and Att LIN  and can be tog   gled with  Num     Attitude thrusters are controlled with the joystick or keyboard  In rotation mode     Rotate  Yaw  Rotate  Pitch  Rotate  Bank     Num  Num    Joystick rudder control    Or    Joystick left right Button 2    Num  Num    Joystick forward back    Num  Num    Joystick left right    Attitude thrusters in rotational mode    In translation mode the spacecraft can be linearl
152. stom MFD modes  take effect automatically  whenever the simulation runs  Others are accessible via the Custom functions dialog   Press  to get a list of the available functions     20 1 Scenario editor    Orbiter has an editor that allows to create  configure and delete vessels within a run   ning simulation  and to change the simulation time  The editor is provided as a plugin  module  To use it  make sure that the ScnEditor module is activated in the Modules  tab of the Orbiter Launchpad dialog     During the simulation  you can access the editor by opening the Custom Functions  dialog with    and double clicking the Scenario Editor entry in the list  This will    bring up the editor   s main page  From here  you can either configure any vessels cur   rently present in the simulation  or create new vessels in any location     The operation of the scenario editor is described in a separate document   Doc ScenarioEditor  This also contains a section for vessel addon developers who  want to integrate the scenario editor with their vessel code     20 2 External MFDs    If the multifunctional displays  MFD  integrated in the vessel instrument panels  don   t provide enough information  you can open additional MFD displays in external  windows  This is particularly useful in multi monitor setups where you can display  the Orbiter simulation window on one monitor  and a set of MFDs on the other     To open external MFDs  the ExtMFD module must be activated in the Orbiter  Launchpa
153. t for a runway takeoff  for ex   ample when taking off from the Moon  or when no runway is available  you can use  the glider   s hover engines to lift off     Move the Hover slider on the instrument panel up by clicking and dragging with    the mouse  Alternatively  press the  Num key until hover engines are fully en     gaged     Your glider should now lift off vertically  Once clear of the ground  engage main    engines  Note that a fully loaded and tanked glider may be too heavy to lift off ver   tically from Earth when the    realistic    flight model is used     As you gain airspeed  you can gradually reduce hover thrust     Atmospheric flight     In the lower atmosphere  the glider behaves very much like an aircraft  Try the joy   stick controls for pitch  roll and yaw to get a feeling for handling at different altitudes   Without a joystick  you can use the numerical keypad       Num for pitch      Num    for roll  and     Num for yaw   The glider has powerful rocket engines  but their    performance depends on atmospheric pressure  at very low altitudes  it will not even  go supersonic      This is a good time to try different camera modes  Open the Camera dialog          and check the effect of different track modes and field of view  FOV  settings     Landing     Go around and approach runway 33 of the SLF from the south  Line up with the    runway  Your HSI instrument helps to maintain the correct approach path and  slope  One of its two displays should already be
154. tatus  free landed vessel     and instrument landing system  ILS   transmitter frequency     runway information  runway alignment    direction  length  and ILS transmitter fre   quency     frequencies and ranges for any VOR  very    high frequency omnidirectional radio   transmitters associated with the space   port     11 3 Celestial body information    Select object type Celestial body and pick one  of the bodies listed  Information sheets for ce   lestial bodies  such as sun  planets and  moons  contain     physical parameters     mass  M   mean radius  R   length of siderial     star     day  Ts   obliquity of ecliptic  Ob      tilt of axis of  rotation against plane of ecliptic    atmospheric parameters  if applicable      atmospheric pressure at zero altitude   p0   atmospheric density at zero altitude  r0   specific gas constant  R   ratio of specific heats cp cv  g     orbital elements in the ecliptic frame of    reference  relative to currently orbited  body   semi major  axis   eccentricity     inclination  longitude of ascending node  longitude of periapsis  mean longitude  at epoch     current ecliptic position in polar coordinates  longitude  latitude and radius  rela     tive to currently orbited body     geocentric celestial position  right ascension and declination     ORBITER User Manual  c  2000 2010 Martin Schweiger  50    12  Camera modes    Orbiter   s solar system contains a variety of  objects  including planets  moons  space   craft and launch sites  Y
155. te landing gear  activated only after tank separation     Operate split rudder speed brake      Deploy retract Ku band antenna  The antenna can only be operated if the  cargo bay doors a fully open      Space  Open RMS control dialog      ORBITER User Manual  c  2000 2010 Martin Schweiger  44     Unlike the futuristic spacecraft designs  Atlantis provides only a small margin of er   ror for achieving orbit  Try some of the other ships before attempting to launch the  Shuttle  Limited fuel must be selected  otherwise Atlantis is too heavy to reach or   bit     10 6 International Space Station  ISS     The International Space Station is a multinational scientific orbital platform cur   rently under construction  although its fate is now somewhat in doubt after the Co   lumbia disaster      Orbiter contains the ISS in its completed state  The ISS is a good docking target for  Shuttle and other spacecraft missions     In Orbiter  the ISS can be tracked with its transponder  XPDR  signal  which by de   fault is set to frequency 131 30     The ISS contains 5 docking ports  In Orbiter  each is equipped with an IDS  Instru   ment Docking System  transmitter  The default IDS frequencies are     Port 1  137 40    Port 2  137 30    Port 3  137 20    Port 4  137 10    Port 5  137 00    For docking procedures see Section 17 7     10 7 Space Station MIR    In Orbiter  the Russian MIR station is still in orbit around Earth and can be used for  docking approaches  Furthermore  unlike its rea
156. ter to directly use Earth as the source orbit     Whenever the source is not identical to the ship  a small direction indicator will be  displayed at the current source position which shows the ship   s direction w r t  the  source  This helps with timing the ejection burn  e g  direction indicator pointing  away from the Sun     Hypothetical transfer orbit    Unlike in Orbit mode  this MFD allows you to plot a hypothetical transfer orbit   HTO   which allows to set up    what if    scenarios  without having to change the ac   tual orbit  The HTO display is toggled on off via    It is calculated assuming    that somewhere along the current source orbit a prograde or retrograde orbit ejection  burn occurs  The HTO has two parameters  the longitude at which the ejection burn  occurs  adjusted with       and the velocity change during the burn  adjusted    with        The HTO is displayed as a dashed green curve in the MFD  The po     sition of the ejection burn is indicated by a dashed green radius vector     A number of parameters is shown when the HTO is turned on     TLe  True longitude of orbit ejection point    DTe  Time to ejection point  s     Dv   Velocity difference resulting from ejection burn  m s     TLi   True longitude of interception with target orbit  if applicable     DTi   Time to interception with target orbit  s   if applicable     Intercept indicator    If the source orbit  or  if shown  the HTO  intersects the target orbit  the intersection  point is marke
157. the list  a graph display is opened below the  control area to track that parameter as a function of time     The Start Stop button starts or stops the update of the data graphs   The Reset button clears the data graphs     ORBITER User Manual  c  2000 2010 Martin Schweiger  112    The Log button starts or stops the output of flight data to a log file  When the Log    button is ticked  Orbiter will write out data into text file FlightData log in the  main Orbiter directory  This file can later be used to analyse or visualise the data  with external tools  FlightData log is overwritten whenever Orbiter is restarted     ORBITER User Manual  c  2000 2010 Martin Schweiger  113    21  Flight checklists    This section contains point by point checklists for some complete flights  While fly   ing these checklists  you may want to save regularly       so you can pick up    from a previous state if necessary     The checklists can also be accessed during the simulation when running a checklist  scenario by calling up help      and clicking the Scenario button in the help    window  Other scenarios may also provide online help     21 1 Mission 1  Delta glider to ISS    In this mission we launch the Delta glider into orbit from runway 33 of the Shuttle  Landing Facility  SLF  at the Kennedy Space Center  and perform a rendezvous and  docking maneuver with the International Space Station     Start Orbiter with the Checklists DG to ISS scenario  Your glider is ready for ta     keoff from 
158. the same plane as your target  most of the following navigational problems  become essentially two dimensional  which makes them more robust and a lot easier  to compute     In terms of the orbital elements  aligning the plane of the orbit with a target plane  means to match the two elements which define the orientation of the orbit in space   inclination  i  and longitude of the ascending node         The rotation of the orbital plane requires the application of out of plane thrust  To  match the plane with a target plane  thrust should be applied normal to the current    ORBITER User Manual  c  2000 2010 Martin Schweiger  96    plane  in one of the nodes  the points where the orbit crosses the intersection of the  current and target planes   This will rotate the orbital plane around an axis defined by  your current radius vector     The amount of normal v required to rotate by a given  angle i is proportional to the orbital velocity v  It is  therefore more fuel efficient to perform the plane  change where v is small  i e  close to aphelion  For a  given line of nodes  it is more efficient to perform the  plane change at the node closer to aphelion  Sometimes it may even be useful to make  the orbit more eccentric prior to the plane change maneuver  so that the radius dis   tance of one of the nodes is increased     Note     If the angle between the initial and target OP is large it may be necessary to adjust    the orientation of the spacecraft during the maneuver to keep 
159. thout explicit prior written permission by the licensor     You will not remove or alter any copyright or license notices contained in the soft     ware and documentation  or remove or alter any identifying elements  including  splash screens and logos  or try to hide or reassign in any way the name or origin  of the software or any of its components     You will not use Orbiter or any parts of it to advertise  promote  present or sell    any software or other product or service without explicit prior written permission  by the licensor     You will not use Orbiter to engage in or allow others to engage in any illegal activ     ity     D 2  Disclaimer of warranty    THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS  AS IS   AND ANY EXPRESS OR IMPLIED WARRANTIES  INCLUDING  BUT NOT LI   MITED TO  THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS  FOR A PARTICULAR PURPOSE ARE DISCLAIMED  IN NO EVENT SHALL THE  AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT  INDIRECT  INCI   DENTAL  SPECIAL  EXEMPLARY  OR CONSEQUENTIAL DAMAGES  INCLUD   ING  BUT NOT LIMITED TO  PROCUREMENT OF SUBSTITUTE GOODS OR SER   VICES  LOSS OF USE  DATA  OR PROFITS  OR BUSINESS INTERRUPTION   HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY  WHETHER IN CON   TRACT  STRICT LIABILITY  OR TORT  INCLUDING NEGLIGENCE OR OTHER     ORBITER User Manual  c  2000 2010 Martin Schweiger  135    WISE  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE  EVEN IF  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE     
160. three buttons along the bottom edge  are static and mode independent     The MFDs can be operated either by left clicking with the mouse on the buttons  or  via the keyboard  All MFD keyboard functions are   key combinations  where the    left and right  keys operate the left and right MFD  respectively  For instrument    panels with more than two MFD displays  only two can be operated with the key   board  the others are limited to mouse control     Turning the MFD on and off    The PWR button activates and deactivates the MFD display  Keyboard shortcut is      In generic view mode  turning off the MFD also hides the buttons  except the    power button  so it can be turned on again      Mode selection    The SEL button activates the mode selection screen  Keyboard shortcut is       Each MFD mode provides information for a different navigation or avionics problem   orbital parameters  surface parameters  docking and landing aids  etc   For a full list    ORBITER User Manual  c  2000 2010 Martin Schweiger  60    of default modes see the following sections in this chapter  Many additional modes  are available via3rdparty addons     The display shows the available modes  in the display area  one mode next to  each function button  To select a mode   simply click the corresponding button   For selection with the keyboard  press  the  key together with the mode    selection key displayed in grey with  each of the listed modes  for example     for Orbit mode      If there are more 
161. tion and configuration of your joystick device  if present     Joystick device  Lists all attached joysticks     Main engine control  Define the joystick axis which controls the main thrusters   Try different options if the throttle control on your joystick doesn   t work in Orbiter     Ignore throttle setting on  launch  If ticked  the joystick  throttle will be ignored at the  launch of a scenario util the  user  manipulates  it     Otherwise  the throttle setting  is used immediately     Deadzone  Use this to de   fine how soon the joystick will  respond when moved out of  its centre position  Smaller  values  make  it  respond    sooner  Increase if attitude  thrusters do not cut out  completely  in  neutral    position     Throttle saturation  Defines the tolerance zone at the minimum and maximum  range of the throttle control at which the joystick reports zero and maximum throttle     NEW       ORBITER User Manual  c  2000 2010 Martin Schweiger  22    respectively  Reduce if main engines do not cut out completely at minimum throttle  setting   Applies only to joysticks with throttle control      If further calibration is required you should use the appropriate tools in the Windows  Control Panel     4 7  Extra tab    The Extra tab contains a list of more advanced and specialised settings and configu   ration parameters  including details about Orbiter   s dynamic state propagation  ves   sel configuration and debugging options  Addon plugins may add their own configu   
162. too long  press  to engage time acceleration  and  to    switch back  To turn prograde  you can activate the RCS manually  but it is easier  to leave it to the automatic attitude control  by simply pressing the    Prograde     button on the right of the instrument panel  or        Now fire your main engines for final orbit insertion  The two parameters to watch    are the orbit eccentricity     Ecc     and periapsis altitude     PeA      The eccentricity  value should get smaller  indicating that the orbit becomes more circular  while  the periapsis altitude approaches the apoapsis altitude  ApA   Once the eccentric   ity value reaches a minimum  turn the main engines off  You can also deactivate  the prograde attitude mode by clicking    Prograde    again     Congratulations  You made it into orbit     Deorbiting     Should you ever want to come back to Earth  you need to deorbit  This means to drop  the periapsis point to an altitude where the orbit intersects the dense part of the at   mosphere  so that your vessel is slowed down by atmospheric friction     Deorbit burns are performed retrograde  Click the    Retrograde    button  wait until    the vessel attitude has stabilised  and engage main engines     Keep burning until the periapsis point is well below Earth   s surface  PeA  lt  0      then cut the engines  Strictly speaking  the deorbit burn must be timed precisely   because too shallow a reentry angle will cause you to skid off the atmosphere   while too steep an
163. uch as exhibitions and museums     Demo mode can be configured by manually editing the Orbiter cfg configuration file  in the main Orbiter directory  The following options are available     Item  Type  Description    DemoMode  Bool  Set to TRUE to enable demo mode  default  FALSE     BackgroundImage  Bool  Set to TRUE to cover the desktop with a static image    default  FALSE     BlockExit  Bool  Set to TRUE to disable the Exit function in Orbiter s  launchpad dialog  If this option is enabled  Orbiter can  only be exited via the task manager   default  FALSE     MaxDemoTime  Float  Defines the maximum runtime for a simulation  sec   onds   Orbiter automatically returns to the launchpad  when the runtime has expired     MaxLaunchpadIdleTime  Float  Maximum time spent in the launchpad without user input  before Orbiter auto launches a demo scenario  seconds     In demo mode  only the Scenario tab is accessible in the launchpad dialog  to prevent  users from modifying simulation configuration features such as screen resolution or  plugin modules  Orbiter should therefore be configured as required before launching  into demo mode     To use the auto launch feature in demo mode  a folder  Demo  must be created in the  main scenario folder  usually  Scenarios    Orbiter will randomly pick a scenario  from the Demo folder to launch     Note  When using Orbiter in kiosk mode  it is recommended to run the simulation in  a window  or to use a fullscreen mode which matches the native P
164. ur  screen  and the distance between your eyes  and the screen  Typical values are between  40   and 60       You can adjust the field of view by clicking  one of the aperture buttons  moving the  slider  or entering a numerical value in the edit box     The keyboard shortcuts are  and  to continuously decrease or increase the FOV     respectively  or  and  to decrease and increase the FOV in discrete steps    of 10    The current field of view is displayed in the status section in the top left corner  of the simulation window     Camera  field of view selection    NEW       ORBITER User Manual  c  2000 2010 Martin Schweiger  53    12 4 Storing and recalling camera modes    Orbiter provides an easy method to store  and recall camera modes in a preset list   Click on the Preset tab in the Camera dialog   Any available modes are listed here  To acti   vate a mode  double click it in the list  or  select the mode and click Recall     To store the current camera mode as a new  preset in the list  simply click Add  This will  produce a new entry with a short descrip   tion  To delete a mode  click Delete  or Clear  to clear the whole list     Each entry remembers its track mode  posi   tion  target and aperture  The preset list is a  good way to prepare a set of camera angles  beforehand  for example to follow a launch   and then activate them quickly without having to adjust the positions manually  The  preset list is stored together with the simulation state  so it can be shared
165. ures  these can be selected and displayed in the map     Configuration page  The Map MFD can be configured via a configuration page     The current spacecraft position is displayed with a green cross  The ground track or  orbit plane  as well as the visibility horizon  are shown as green lines  For ground  track modes  the past track is shown in dark green  while the predicted future track is  shown in bright green  In total  the track for approximately three orbits will be  shown     Note that in orbit plane display mode  the cross sectional line will slowly move across  the map  as the planet rotates below it     In addition to your own orbit  the position and ground track or orbit plane of a target  object  e g  a spacecraft or moon  orbiting the same central body can be displayed   The position and orbit lines are shown in yellow     The positions of spacecraft and orbit target  longitude  latitude and altitude  are  shown at the bottom of the map display     Surface bases are indicated by yellow squares  A surface base can be selected as a tar   get  which will display its position at the bottom of the page     Key options  map display      REF  Open input box for reference planet moon selection     TGT  Open a menu for target selection     NEW       ORBITER User Manual  c  2000 2010 Martin Schweiger  77    ZM   Decrease the zoom level by factor 2 down to 1x  global view      ZM   Increase the zoom level by factor 2 up to 128x     TRK  Switch automatic vessel track mode 
166. v as long as no engines are engaged   When engines are engaged  the ship   s velocity will change according to                t  dt    t  d  a  v  or    t    t    td  t  t  t    0                      0  a  v  v    Note that for a fixed thruster setting F the acceleration will slowly increase as fuel is  consumed  resulting in a reduction of the ship   s mass m     Hover engines  if available  are mounted underneath the ship   s fuselage to provide  upward thrust  Hover thrust is increased with  Num and decreased with  Num     Hover thrusters are useful to compensate for gravitational forces without the need to  tilt the ship upward to obtain an upward acceleration component from the main  thrusters     The current main retro thruster setting and corresponding acceleration is displayed  in the upper left corner of the generic HUD     Main      The indicator bar is green for  positive  main  thrust  and yellow for negative  retro  thrust  The hover thrust setting  is also displayed if applicable     Hovr      The numerical acceleration value is in units of  m s2  Spacecraft with customised instrument panels usually have their own indica   tors for thrust levels     Spacecraft equipped with airfoils moving within a planetary atmosphere usually do  not require hover thrusters except for launch and landing  because they produce an  upward force  lift  when moving with sufficient airspeed  like a normal aircraft  Lift is  speed dependent and will collapse below a threshold speed  
167. vertical velocity and accelera     tion should fall to zero   by reducing pitch  not by killing the thrusters   Pitch may  still be  gt  0 because part of the thrust vector is required to counter gravitation un   til full orbital velocity is reached     As the tangential velocity increases  pitch should be reduced to maintain constant    altitude     As soon as the tangential velocity for a circular orbit is reached  eccentricity   0     thrusters should be killed     17 3 Changing the orbit    To change the shape of the orbit without changing the orbital plane  the thrust vector  must be applied in the orbital plane  The simplest maneuvers involve modifying the  apoapsis or periapsis distances     Increase apoapsis distance  Wait until the ship reaches periapsis  Apply thrust    vector prograde  ship orientated along velocity vector  engage main thrusters      Decrease apoapsis distance  Wait until the ship reaches periapsis  Apply thrust    vector retrograde  ship orientated against velocity vector  engage main thrusters      Increase periapsis distance  Wait until the ship reaches apoapsis  Apply thrust    vector prograde     Decrease periapsis distance  Wait until the ship reaches apoapsis  Apply thrust    vector retrograde     In Practice     Case 1  Assume you want to change from a low circular orbit  200km  into a higher  circular orbit  1000km      Turn ship prograde and engage main thrusters     ORBITER User Manual  c  2000 2010 Martin Schweiger  95    Kill thrusters
168. vessel     14 6 Surface    The Surface MFD mode assists in flight close to planetary surfaces  It contains the  following elements     Artificial horizon with pitch and bank readouts     Heading indicator tape    Altitude tape with markers for pherihel and aphel altitude    Vertical speed tape    Vertical acceleration tape    Speed tape  IAS TAS GS OS     Acceleration tape    Angle of attack tape    Atmospheric data    Equatorial position  longitude and latitude  and rate of change     The following atmospheric data are displayed  if applicable      OAT  Outside Air Temperature  Absolute atmospheric freestream temperature     K      M  Mach number M v a  with airspeed v and speed of sound a     DNS  Atmospheric density  kg m 3     ORBITER User Manual  c  2000 2010 Martin Schweiger  74    STP  Static pressure  Pa     DNP  Dynamic pressure q      v2  Pa      Key options     Select Indicated Airspeed display     Select True Airspeed display     Select Ground relative Speed display     Select Orbital Speed display      MFD control layout       MFD display components        Speed display modes     The user can choose between four different speed indicator modes     vertical accelera   tion tape  m s2     VSI  vertical  speed indicator   tape  m s     altitude  tape  km     acceleration tape     m s2     speed tape  m s      IAS TAS GS OS     heading tape  deg      artificial  horizon    aphelion marker    reference  object    pitch bank readout    bank indicator    atmospheric dat
169. within 0 5    repeat the process at the next  nodal point     ORBITER User Manual  c  2000 2010 Martin Schweiger  115    Once the planes are aligned  the next step is intercepting the ISS  Switch to Sync    Orbit MFD  SEL  Sync orbit   Switch the reference point to    Intersect 1    or    Inter   sect 2              If the orbits don   t intersect  select    Sh periapsis    instead     The two columns on the right of the MFD screen show the times it will take you     Sh ToR  and your target  Tg ToR  to pass the reference position at your current  orbit  Ob 0  and the 4 subsequent orbits  Ob 1 4      Turn the ship prograde  align with         velocity marker of the orbit HUD   This    can be done by engaging the Prograde auto navigation mode          Fire main engines until Sh ToR 0  matches Tg ToR 1   You will now intercept the    ISS at your next passage of the reference point  You may want to engage time ac   celeration until the time on target counters are close to zero  indicating that you  are approaching the encounter point     On approach  tune your NAV receivers to the station   s navaid radio transmitters     Select Comm MFD mode  SEL  COM NAV   and tune NAV1 to 131 30 MHz  ISS  XPDR frequency  and NAV2 to 137 40 MHz  Dock 1 IDS frequency      Switch to Docking HUD mode         and to Docking MFD  SEL  Docking      Make sure both HUD and Docking MFD are slaved to NAV1  use  to cycle    through the NAV receivers for the HUD  and  for the MFD      Rotate the ship to al
170. y    distance bar   log scale     closing speed  bar  log scale     approach path    indicator    ORBITER User Manual  c  2000 2010 Martin Schweiger  73    should be performed with attitude thrusters in rotational mode  see Section  15 2      Longitudinal rotation indicator  This arrow indicates the ship   s longitudinal    alignment with the docking port  To align  the indicator must be moved into 12  o   clock position by rotating the ship around its longitudinal axis  by engaging  bank attitude thrusters in rotational mode  see Section 15 2   When alignment is  achieved  the indicator turns white  misalignment  lt  2 5     Note that this indicator  is only displayed when directional alignment  see above  is within 5       Approach cone  The concentric red or green circle indicates the size of the ap     proach cone at the current dock distance  The ship should approach the dock so  that the approach path indicator is always inside the approach cone  indicated by  a green circle   The approach cone becomes smaller as the ship approaches the  dock     Closing speed should be reduced as the ship approaches the dock  using retro thrus   ters   The final speed should be  lt  0 1 m s     Notes     To dock successfully  you must approach the dock to within 0 3 m  Additional re     strictions may be implemented in the future  speed  alignment  etc      No collision checks are currently performed  If you fail to dock and keep closing    in  you may fly your ship through the target 
171. y accelerated forward back   left right and up down     ORBITER User Manual  c  2000 2010 Martin Schweiger  91    Translate Forward back  Translate  Left right  Translate  Up down     Num  Num  Num  Num    Joystick rudder control    Or    Joystick left right Button 2    Num  Num    Joystick forward back    Attitude thrusters in translational  linear  mode    For fine control of attitude thrusters with the keyboard use   Numpad key combi     nations  This engages the engines at 10  thrust     An important control function is the Kill rotation sequence    Num   This will auto     matically engage appropriate attitude thrusters to stop the ship   s rotation     ORBITER User Manual  c  2000 2010 Martin Schweiger  92    16  Radio navigation aids    Orbiter uses various types of radio transmitters and receivers to provide information  for spacecraft instrument navigation systems  Most vessels are equipped with one or  more NAV radio receivers which can be tuned to the frequency of a navigation radio  transmitter  and feed the data to the vessel   s navigation subsystems     To tune a NAV receiver  open the Comm Control MFD mode  select a receiver     and     and tune through the frequency band                     The following types of navaid radio transmitters are currently supported in Orbiter     VOR  surface based omnidirectional radio beacons  typically with a range of sev     eral hundred kilometres  VOR signals can be fed into the HSI  horizontal situa   tion indicator  MFD 
    
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