Home

USER'S GUIDE – Korg Kronos

image

Contents

1. RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 x x x Filter Cutoff CC74 Brightens darkens the Drums and Guitars use w Knob 2 Knob 2 x XEK Resonance CC71 Controls resonance for the Drums and Guitars use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the Bass Knob 4 X X Release CC72 Controls the release time on the LH and RH organ Knob 5 x x xX Knob Mod 5 CC17 Controls the depth of the Chorus sweep on the Guitars Knob 6 x amp X Knob Mod 6 CC19 Controls the amount of Chorus on the Guitars Knob 7 x x X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 X x x xX X Xx Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the Drums use SW2 to lock X Right CC118 Mutes Guitar 1 X Left Bend on the Drums use SW2 to lock X Left Mutes Guitar 2 Y Up Ccco1 Toggles the Rotary Speaker on the organ slow fast Y Up CC119 Mutes the Bass Y Down CC02 Subtle muting of the Bass strings Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80_ Adds a vibrato effect on the RH organ sound Switch 2 mess JS X Lock use to lock the JS left right pitch bend on the Drums Ribbon CC16 Modulates the volume level of the LH and RH organ sounds Sus
2. RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 X Filter Cutoff CC74 Brightens darkens the Arpeggio use w Knob 2 Knob 2 X Resonance CC71 Controls resonance for the Arpeggio use w Knob 1 Knob 3 X X Filter EG CC79 Brightens darkens the LH RH string pads Knob 4 X Release CC72 Lengthens shortens the release on the Arpeggio Knob 5 X Knob Mod 5 CC17 Filter envelope modulation on the Arpeggio Knob 6 X X Xx Knob Mod 6 CC19 Controls the frequency depth and speed of the Phaser Knob 7 X X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 xIx x x X xX X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the LH pad and RH e piano bells X Right CC118 Mutes the Arpeggio X Left Bend on the LH pad and RH e piano bells X Left Mutes Cymbals amp Drum Track Y Up Ccco1 Mutes the snare and Drum Track if on lock with SW2 Y Up CC119 Mutes the Bass Y Down CC02 Modulation on the Arpeggio Y Down Mutes the Main Drums Other Controllers CC Function Switch 1 CC80_ Modulation on most timbres including the RH string pad under the piano Switch 2 Locks the JS Y up and Ribbon modulation Ribbon CC16 Filter modulation on all KARMA parts Sustain Damper CC64
3. RT Control Modules Keyboard IFX Controller CC Function Knobs BIC LH RH MFX Knob 1 x X Filter Cutoff CC74_ Brightens darkens the Drums Bass Synth 2 use w Knob 2 Knob 2 x X Resonance CC71 Controls resonance on the Drums Bass Synth2 use w Knob 1 Knob 3 X Filter EG CC79 Modulates Filter Cutoff on the Bass Knob 4 X X Release CC72 Shortens lengthens the release on the LH and RH synth pads Knob 5 X Knob Mod 5 CC17 Envelope release on Synth 1 turn all the way down for short Knob 6 Knob Mod 6 CC19 Raises lowers the pitch of one oscillator in Synth 2 by an octave Knob 7 xX X X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 x x x X X X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the BH string pad X Right CC118 Mutes Synth 2 X Left Bend on the BH string pad X Left Mutes Synth 1 Y Up Ccco1 Vibrato on the RH string pad Y Up CC119 Mutes the Bass Y Down CC02 Pitch mod on Drums and Bass lock w SW1 Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 JS Y Lock locks the pitch mod on the Bass and Drum Switch 2 CC65_ Activates Portamento on elements of Synth 1 and Synth 2 Ribbon CC16 Filter modulation on the Bass and Synth 2 Sustain Damper CC64_ Latches the LH motion synt
4. Page 24 009 Pulse Down 114BPM House BassSplits Left Hand KARMA on Synth pad KARMA off Synth bass Right Hand Polyphonic synth lead Split Points B3 C4 Middle C C4 60 Pulse Down is carried along by a hip hop house beat a dark sinuous dance bass ethereal dream like gated sound effects that mysteriously pulse into the foreground and fade away and a subtle synth piano riff layered with a resonant short synth sound All modules are triggered via the lower 2 octaves which has a soft synth pad as well The upper 3 octaves provide a bright lead synth polyphonic with a synth string pad beneath almost a synth brass layer that works nicely for soloing or stabs Try Scene 1 for minimal activity with a clockwork percussion groove courtesy of the Kronos s Drum Track or Scene 8 for some buzz delayed drums with arpeggiated pitch bend Other scenes provide some nice alternative grooves useful for completely different compositions such as Scene 4 Special Notes e Scene 1 only uses the Drum Track to add a clockwork percussion groove To add this in other scenes edit the DT Run settings in the Scene page Kronos or the RT Controls Window KARMA Kronos Software KARMA Module A B C D Instrument Drums Bass Synth 1 Gated Synth GE Kronos KK 14
5. Controller CC Function Knobs A B C D LH RH MFX Knob 1 X Filter Cutoff CC74 Brightens darkens the Synth Riff use w Knob 2 Knob 2 X Resonance CC71 Controls resonance on the Synth Riff use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the Bass Knob 4 X X Release CC72 Lengthens shortens the release on the Synth Pad Knob 5 xX xX Knob Mod 5 CC17 Adds removes the Talking Modulator effect on the Synth Riff Knob 6 X X Knob Mod 6 CC19 Controls the level of Multitap Delay on the RH Pad Sound Knob 7 x x x x X Knob Mod 7 CC20 Controls the level of Chorus on the overall mix Knob 8 X X X X Knob Mod 8 CC21 Controls the level of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH amp LH synth pad and bass when KARMA off X Right CC118 Mutes Drums 2 amp Drum Track X Left Bend on the RH amp LH synth pad and bass when KARMA off X Left Mutes the Synth Riff Y Up cco1 Vibrato on the RH amp LH synth pad and bass when KARMA off Y Up CC119 Mutes the Bass Y Down CC02 Filter modulation on the Bass lock w SW2 Y Down Mutes Drums 1 Other Controllers CC Function Switch 1 CC80 Raises one of the RH pad oscillators a 5 and one of the oscillators in the Bass an octave Switch 2 JS Y Lock locks the filter modulation of the JS down on the Bass Ribbon CC16 Filter modulation on the RH pad Sustain Damper CC64_ KARMA On
6. CC Function Switch 1 CC80 Pitch envelope modulation on the Gated Synth very cool Switch 2 Ribbon Lock locks the position of the ribbon modulation Ribbon CC16 Filter cutoff on the Drums and one element of the Synth Riff try moving all the way to the left then locking with SW2 Sustain Damper CC64 Latches the LH pad KARMA on or LH synth bass KARMA off Drum Track Pattern 695 Vocoder Ac All Function Adds a syncopated clockwork percussion pattern to what s already there on in Scene 1 only through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords D Min A Maj C Maj A Min G Maj F Maj E Min A Maj Page 26 010 Feet on the Earth 80 BPM Film Soundtrack LeadSplits Left Hand Vocal ooh pad Right Hand Layered solo flute pan flute Split Points B3 C4 Middle C C4 60 This combi features a filtered one note 16ths bass line throbbing on top of an afro cuban percussion ensemble and drum groove while a slow ethnic mandolin tremolo string line ascends through a diatonic scale A lush vocal pad is provided in the LH area and a beautiful layered solo flute pan flute for playing leads in the RH area this is a great layered split for playing solo even without KARMA The 8 scenes present a wide range of variation from the startup scene faintly reminiscent of something Vangelis might do to the double time D
7. RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 X Filter Cutoff CC74 Brightens darkens the Drums amp Tablas use w Knob 2 Knob 2 X Resonance CC71 Controls the resonance on the Drums amp Tablas use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the LH resonant pad Knob 4 X Release CC72 Shortens lengthens the release on the RH synth lead Knob 5 X Knob Mod 5 CC17 Controls the pitch of some oscillators in the RH synth lead Knob 6 X Knob Mod 6 CC19 Controls the pitch of other oscillators in the RH synth lead Knob 7 X X Knob Mod 7 CC20 Controls the feedback amount of the Delay on the RH synth lead Knob 8 x x xX xX X X Knob Mod 8 CC21 Controls the overall amount of Reverb on the mix Joystick CC Function Vector JS CC Function X Right Bend on the RH synth lead X Right CC118 Mutes the Tablas and Perc X Left Bend on the RH synth lead X Left Mutes the Bells Y Up Ccco1 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass Y Down CC02 Pitch modulation on the Drums amp Perc lock with SW2 Y Down Mutes the Drums Other Controllers CC Function Switch 1 CC80_ Adds an octave effect to the Bass and an eerie effect to the Bells Pad Switch 2 mess JS Y Lock locks the pitch modulation of the joystick down for the Drums amp Perc Ribbon CC16 Filter modulation on the LH resonant pad Sustain Damper CC64 Latche
8. Reincarnated Groove Nirvana USER S GUIDE Korg Kronos Created by Scott Raposa and Stephen Kay Executive Producer Editor Stephen Kay Revision Date 21 Nov 2012 2010 2012 by Karma Lab LLC All Rights Reserved This document is protected by United States copyright and other intellectual property laws and may not be reproduced rewritten distributed re disseminated transmitted displayed published or broadcast directly or indirectly in any medium without the prior written permission of Karma Lab karma lab www karma lab com Introduction Thank you for purchasing Reincarnated This collection of 32 high quality combis for the Korg Kronos Music Workstation represents hundreds and hundreds of hours of effort and contains a wide variety of styles ranging from a mixture of dance categories to jazz to rock to ambient pads and special FX Each combi within this collection uses all four available KARMA Modules and all eight Scenes for maximum sonic possibilities and to demonstrate the power and potential of multiple GE s Note Reincarnated is based loosely on some of the 64 Reincarnation Volume 1 combis for the original Karma Workstation and KARMA Triton software hence the name Reincarnated We say loosely because not all of the GEs in the original Karma are available in the Kronos and even the ones that are perform differently since the Kronos is KARMA v2 with 8 scenes and 5 control layers
9. Adds Pitch EG to the LH synth pad to the left Knob 7 X X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 xX Xx xX xX Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH synth lead X Right CC118 Mutes the Arpeggio X Left Bend on the RH synth lead X Left Mutes the Gated Synth Y Up CcCo01 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass Y Down CC02 Filter Modulation on the Bass Gated Synth and LH pad lock SW2 Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Drops out the snare from the Drums Switch 2 JS Y amp Ribbon Lock Locks the filter modulation of JS Y and Ribbon to last position Ribbon CC16 Darkens brightens or modulates the Bass Gated Synth Arpeggio and LH pad lock with SW2 Sustain Damper CC64_ Latches the LH synth pad Drum Track Pattern 402 Techno Grv 3 BrzPrc Function Adds some additional percussion to any scene on in Scenes 3 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min GMin A Min F Min A Min E Min D Maj C Maj Page 8 001 Genome 106 BPM Techno Drum n Bass Pads Vocal Left Hand Motion pad through Phaser Right Hand Hybrid string pad through Phaser Split Points B3 C4
10. BPM synced delays and a heavy phaser effect on the synth line create a unique aural backwash Scene 2 provides an interesting open groove while Scene 8 provides buzzing delayed drums with pitch bend for an interesting breakdown The Drum Track feature has been used to add industrial noises through the delay and flanger but is added in Scenes 2 7 and 8 only through the use of the Drum Track Run buttons in the Scene Matrix page For an interesting effect choose one of those scenes and turn off the KARMA Latch button then press the Chord Triggers hold for two beats release and wait two beats while the Drum Track fills in the spaces Special Notes e The Drum Track is used in Scenes 2 7 amp 8 controlled by the Drum Track Run button in the Scene Matrix KARMA Module A B C D Instrument Drums 1 Drums 2 Bass Synth GE Kronos KK 1432 11 024 1410 11 002 1235 09 083 1234 09 082 GE Name HipHop 33 All Kits HipHop 11 All Kits Techno Riff 04 Techno Riff 03 Category Drum Drum Bass Pattern Bass Pattern RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 GV1 Gated Vel Pat 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls BCID Switch 1 x Module Run 1 Turns Drums 1 on and off Switch 2 x Module Run 2 Turns Drums 2 on and off Switch 3 x Module Run 3 Turns the Bass on and off Switch
11. Loading Individual Combis to combine with others i e Catalyst Vol 1 If you would like to combine the 32 combis of Reincarnated with the 32 combis of our previously released Catalyst Vol 1 set or any other bank with available slots you can press the OPEN button one more time when the Bank U B icon is selected and you will see the individual combis in locations 000 031 You can select them one at a time and load them into any 32 locations that you choose For example to combine with the Catalyst Volume 1 set in locations 0 31 you could load the Reincarnated Combis into 32 63 Note if you have the KARMA Kronos software it can be easier to do this in the software and the send via SysEx to the Kronos see the next section Note When using the KARMA Kronos Software and selecting a different bank other than USER B to load the PCG you also need to change the Bank Type setting at the top of the Bank Display Window in the KDF file to match the bank that you are going to load the data into See the next section as well KARMA Kronos Software Combining KDF s To use Reincarnated with the KARMA Kronos Software simply open the KDF using the File Menu gt Open command To combine the Reincarnated Combi Bank into another KDF file such as the Factory Preload KDF File 1 Have both KDF files open you can use the File Menu gt Open command to locate the other one 2 Select the Combi U B Reincarnated row in the Reinca
12. Middle C C4 60 Genome is a unique sounding techno d amp b combi that features two synth arpeggios with completely different characters Synth 1 is a layered bell and short arp sound with panning patterns provided on Master Layer Slider 6 while Synth 2 is an analog mono synth with filter modulation patterns on Master Layer Slider 7 A very simple bass line with bending and filter modulation effects moves along underneath the two synths while an industrial style techno beat is provided by Module A Two different pad sounds are provided in the LH and RH areas of the keyboard with the LH pad filling out the mix when a chord is played and the RH pad being more suitable for soloing lines and chords The scenes provide a wide variety of simple to complex variations from the awesome bending breakdown on Scene 1 to the arpeggiated pitch bending drums on Scene 8 Special Notes e Pull down on the joystick and lock it in place with SW1 over the JS for pitch modulation effects on the Drums and Bass e Try SW2 over the JS to add portamento to both Synths 1 and 2 for a tonal variation KARMA Module A B C D Instrument Drums Bass Synth 1 Synth 2 GE Kronos KK 1767 13 103 1163 09 011 0033 00 033 0032 00 032 GE Name Techno 17 Dance Kits Drum n Bass Bs 2 Computer 2 Computer 1 Category Drum Bass Pattern Arpeggio Arp
13. This written license agreement is the exclusive agreement between you and us concerning the Software and Documentation and supersedes any and all prior oral or written agreements negotiations or other dealings between us concerning the Software 2 This license agreement may be modified only by a writing signed by you and us 3 In the event of litigation between you and us concerning the Software or Documentation the prevailing party in the litigation will be entitled to recover attorney fees and expenses from the other party 4 This license agreement is governed by the laws of the state of New Jersey 5 You agree that the Software will not be shipped transferred or exported into any country or used in any manner prohibited by the United States Export Administration Act or any other export laws restrictions or regulations
14. use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the Bass Knob 4 X Release CC72 Shortens lengthens the release time for the RH synth pad Knob 5 x x x x F A Decay CC75 Controls filter and amplitude decay on all KARMA parts Knob 6 x x x x X X x Knob Mod 6 CC19 Controls amount of Flanger on the overall mix Knob 7 X x X Knob Mod 7 CC20 Controls amount of Stereo Random Filter on the overall mix Knob 8 x X X x Knob Mod 8 CC21 Controls amount of Delay on Gated Synth and mallet element of the Bass Joystick CC Function Vector JS CC Function X Right Bend on Bass when KARMA off X Right CC118 Mutes Drums 2 amp Drum Track Bend on RH synth when KARMA on X Left Mutes the Gated Synth X Left Bend on Bass when KARMA off Y Up CC119 Mutes the Bass Bend on RH synth when KARMA on Y Down Mutes Drums 1 Y Up Ccco1 Vibrato on RH synth pad Y Down CC02 Pitch and filter modulation on RH synth pad Other Controllers CC Function Switch 1 CC80 Pitch filter modulation on the Drums modulation and change octave of one Bass oscillator Switch 2 JS Y and Ribbon Lock Ribbon CC16 Filter modulation on RH synth pad and LH bass when KARMA is off filter modulation on Drums and Bass when KARMA is on Sustain Damper CC64_ Latches the LH amp RH synth pads Drum Track Pattern 374 Triangle 1 Orig Perc Function Off by default use to add a triangle part to any scene Pads 1 8 1 2 3 4 5 6 7
15. 1 2 3 4 6 and 8 through the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min G Min A Maj F Maj G Maj D Maj D Maj G Maj Page 30 Rock Funk Organ Left Hand Organ lower manual Right Hand Percussion organ upper manual Split Points B3 C4 Middle C C4 60 BX3 Funk lets you jam out with a slammin organ with rotary speaker effect on top of a funky rock groove comprised of drums bass and two complimentary twangy guitars panned to the left and right The LH area KARMA Input works well with simple 5ths as the programmed chords demonstrate but you can also use major and minor triads The eight scenes provide a gradual build from a complete breakdown with just percussion cymbals and plucky muted guitars on Scene 1 to a sh t kicking double time on the drums and bass in Scene 8 The Drum Track feature adds some extra tambourine in a few of the scenes through the use of the DT Run settings Special Notes e JS Y toggles the Rotary Speaker effect fast slow on the Organ e JS X Pitch Bend changes the pitch of the drums lock with SW2 KARMA Module A B e D Instrument Drums Bass Guitar 1 Guitar 2 GE Kronos KK 1831 14 039 1251 09 099 1179 09 027 0906 07 010 GE Name Rand Funk 2 AIl Kits Trance Bass 2 Funk Bass F
16. Joystick CC Function Vector JS CC Function X Right Bend on the RH shakuhachi flute X Right CC118 Mutes the Stream and wind chimes Sound FX X Left Bend on the RH shakuhachi flute X Left Mutes the Harp Y Up Ccco1 Vibrato on the RH shakuhachi flute Y Up CC119 Mutes the Pad Y Down CC02 KARMA triggers the wind chimes Sound FX Y Down Mutes the Percussion amp Drum Track Other Controllers CC Function Switch 1 CC80_ Modulates the pitch of some oscillators in the Harp and Pad Switch 2 CC81 Increase the depth of the Phaser effect on the LH pad use w Knob 5 Ribbon CC16 Modulates the filter of the RH shakuhachi flute Sustain Damper CC64 KARMA Off Latches everything except the RH shakuhachi flute KARMA On no function Drum Track Pattern 391 Shakers 1 BrzPrc Function Adds a subtle shaker part on in all scenes through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords D Min GMin C Maj F Maj7 A Maj E Min7b5 A7th D Maj When KARMA is On Module C is generating a CC 74 Envelope that will interfere with the use of RT Control Knob 1 Page 16 005 Epic Rock In 7 108 BPM Rock Progressive Fusion Organ Left Hand Layered synth pad Right Hand Rock organ w rotary speaker Toggle fast slow JS Y Split Points B3 C4 Middle C C4 60 Inspired by the likes of an all time favorite
17. Kronos KK 1300 10 020 1675 13 011 1055 08 031 0260 02 004 GE Name 8 Beat 2 All Kits Junglaya All Kits Walking Bass 2 Flute Improv Category Drum Drum Bass Pattern Melodic RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 BL1 Bass Lead 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns Drums 1 on and off Switch 2 X Module Run 2 Turns Drums 2 on and off Switch 3 x Module Run 3 Turns the Bass on and off Switch 4 x Module Run 4 Turns the Flute on and off Switch 5 x Rhythm Multiplier 1 Multiplies the rhythm of Drums 1 by 200 half time Switch 6 X Rhythm Multiplier 2 Multiplies the rhythm of Drums 2 by 200 half time Switch 7 x Octave 3 Changes the octave of the Bass depends on chord played and location on kbd Switch 8 x Octave 4 Changes the octave of the Flute Slider 1 x x x Rhythm Swing Varies the swing feel for all Modules except the Bass Slider 2 x x x x Rhythm Complexity Varies the rhythmic complexity of all four Modules at the same time Slider 3 x x Duration Control Varies the length of notes for the Bass and the Flute Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass and the Flute Slider 5 x X Alternate Drum Map Selects one of many alternate mappings for Drums 1 and Drums 2 Slider 6 Xx Note Randomize Varies the randomization of the note pattern for the Bass Slider 7 Note Random Jump Varies the max distance t
18. Latches the RH and LH pad KARMA Off Latches the RH pad and LH bass Drum Track Pattern 395 SwingHop1 BrzPrc Function Off by default use to add an additional percussion part to any scene Pads 1 8 1 2 3 4 5 6 7 8 Chords GMin D 7th C 7th D 7th D 7th F 7th C Min D D Maj Page 68 031 Golden Goddess 98 BPM Hip Hop LeadSplits Left Hand Motion synth pad Right Hand Mono sine wave lead synth Split Points B3 C4 Middle C C4 60 Golden Goddess is a sensuous Hip Hop combi that features a two part melody an alluring nylon guitar and a wah filtered synth line both played by GEs with an improvisational flavor A syncopated fingered bass line weaves through a hip hop drum groove featuring a ride cymbal to provide the foundation An evocative sine wave mono lead synth with portamento is provide for soloing in the RH area while a nice filtered motion synth pad is provided in the LH area which also provides input to KARMA Many of the scenes take it almost into Jazz territory where you ll surely be tempted to improvise away with the RH lead In addition the Drum Track is used in several scenes to inject additional percussion through the use of the DT Run settings Note that Dynamic MIDI is used to retrigger the start of the Synth riff from the beginning of the phrase by Chord Triggers 1 and 5 while the other ones or the keyboard allow the riff
19. Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Arpeggio on and off Switch 4 x Module Run 4 Turns the Gated Synth on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 X Octave 3 Changes the octave of the Arpeggio Switch 8 x Octave 4 Changes the octave of the Gated Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all 4 Modules Slider 2 x x x Rhythm Pattern Selects many different rhythm patterns combinations for the Bass Arp and Synth Slider 3 x x x Duration Control Varies the length of notes for the Bass Arp and Gated Synth Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Arp and Gated Synth Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for the Drum Slider 6 X FX Ctrl Pattern Selects one of many filter cutoff modulation patterns for the Bass Slider 7 X Rhythm Multiplier Varies the rhythm multiplier for the Arpeggio from 50 to 800 Slider 8 x Velocity Pattern Selects one of many velocity patterns for the Gated Synth Page 41 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH R
20. Mutes the Guitar X Left Bend on the RH synth lead X Left Mutes the Synth Y Up Ccco1 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass amp Drum Track Y Down CC02 Pitch modulation on the Drums lock with SW 2 Y Down Mutes the Drums Other Controllers CC Function Switch 1 CC80 Removes the auto wah effect from the Synth Switch 2 JS Y amp Ribbon Lock use to lock the position of the JS Y and or Ribbon Ribbon CC16 Darkens to the left the Drums Bass Synth and LH motion pad lock with SW2 Sustain Damper CC64 Latches the LH motion pad Drum Track Pattern 396 SwingHop2 BrzPrc Function Adds a subtle triangle tambourine conga part to any scene on in Scenes 1 2 3 and 7 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords D Min A Min7 G Min7 C Maj GMin D Min7 E Min7 A Maj Page 70 KARMA LAB END USER LICENSE AGREEMENT FOR SOUND DATA CAREFULLY READ THE FOLLOWING LICENSE AGREEMENT BY USING THIS SOFTWARE YOU ARE CONSENTING TO BE BOUND BY AND ARE BECOMING A PARTY TO THIS AGREEMENT IF YOU DO NOT AGREE TO ALL OF THE TERMS OF THIS AGREEMENT CONTACT KARMA LAB FOR RETURNS LICENSE GRANT The package contains sound data Software and related explanatory written materials Documentation Software includes any upgrades modified versions updates additions and copies of the Software You means the person or company
21. Name Trance 5 Dance Kits Back Beat Bass 5tone Trance 3 Poly arp 1 Category Drum Bass Pattern Chord Rhythmic Chord Rhythmic RTC Model DP1 Drum Perc 1 BL1 Bass Lead 1 GV1 Gated Vel Pat 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Arpeggio on and off Switch 4 x Module Run 4 Turns the Keys on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 x x Rhythm Multiplier Multiplies the rhythm of the Arpeggio and Keys by 200 half time Switch 7 X Octave 3 Changes the octave of the Arpeggio Switch 8 x Octave 4 Changes the octave of the Keys Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 x x x Rhythm Pattern Selects different rhythm patterns for the Drums Bass and Keys Slider 3 x x x Duration Control Varies the length of notes for the Bass Arpeggio and Keys Slider 4 x x Velocity Accents Varies the level of certain notes for the Arpeggio and Keys Slider 5 xX Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Velocity Accents Varies the level of certain notes for the Bass Slider 7 X Note Pattern Selects one of many note patterns for the Arpeggio Slider 8 x Note Pattern Selects one of many note patterns for the Keys Pag
22. Pat 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns Drums 1 on and off Switch 2 X Module Run 2 Turns Drums 2 on and off Switch 3 x Module Run 3 Turns the Bass on and off Switch 4 x Module Run 4 Turns the Synth Riff on and off Switch 5 Xx Bend Envelope On Off Adds a pitch bend envelope to Drums 1 Switch 6 X Alternate Drum Map Changes Drums 2 from snare hi hats to sidestick rides Switch 7 x Octave 3 Changes the octave of the Bass Switch 8 x Number Of Measures Selects whether the Synth Riff performs a 4 bar on or an 8 bar phrase off Slider 1 x x xX Rhythm Swing Varies the swing feel for all four Modules Slider 2 x x Rhythm Complexity Varies the rhythmic activity on both Drum Modules Slider 3 x x Duration Control Varies the length of notes for the Bass and Synth Riff Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass and Synth Riff Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for Drums 1 Slider 6 X Transpose Pattern Selects one of many octave transpose patterns for the Bass Slider 7 X Note Pattern Selects one of many note patterns for the Bass Slider 8 X Velocity Range Top Varies the overall velocity level of the Bass Page 67 RT Control Modules Keyboard IFX
23. Right Bend on the RH synth lead X Right CC118 Mutes Drums 2 amp Drum Track X Left Bend on the RH synth lead X Left Mutes the Gated Synth Y Up Ccco1 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass Y Down CC02 Pitch Modulation on the Drums Y Down Mutes Drums 1 Other Controllers CC Function Switch 1 CC80 Shifts one of the oscillators in the RH synth lead up a 5th Switch 2 Sess Octave Up raises the RH synth lead by an octave also changes KARMA Key Zones watch out Ribbon CC16 Filter modulation on the RH synth lead make some cat noises Sustain Damper CC64_ Latches the LH pad when KARMA is off Drum Track Pattern 402 Techno Grv 3 BrzPrc Function Adds a triangle and hand drum part on in Scenes 2 6 7 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords D Min7 G Min7_11 E Min7 AMin7_11 A Min7_9 D Min7_9 G Min7_9 A 7sus4_9 Page 12 Trip Hop Keyboard Left Hand Motion pad Right Hand E Piano pad through phaser Split Points B3 C4 Middle C C4 60 Two complimentary drum GEs provide the laid back groove in this trip hop combi with the first one going through the Analog Record effect with delay for a characteristic filtered vibe A cyclic bass arp provides a repetitive trance pattern over which a chorused breathy bell vibe sound plays with random
24. Switch 2 X Module Run 2 Turns Drums 2 on and off Switch 3 x Module Run 3 Turns the Bass on and off Switch 4 x Module Run 4 Turns the Bells on and off Switch 5 x Rhythm Multiplier 1 Multiplies the rhythm of Drums 1 by 200 half time Switch 6 X Rhythm Multiplier 2 Multiplies the rhythm of Drums 2 by 200 half time Switch 7 X Pan On Off Activates a left to right panning pattern on the Bass Switch 8 Note Inversion On Adds an additional layer of notes to the Bells that are inverted from the other Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 x x Rhythm Complexity Varies the complexity of the rhythm for Drums 1 and Drums 2 Slider 3 x x Duration Control Varies the length of notes for the Bass and Bells Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass and Bells Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for Drums 1 Slider 6 Xx Alternate Drum Map Selects one of many alternate mappings for Drums 2 Slider 7 X Note Pattern Selects one of many different note patterns for the Bass Slider 8 x Note Scale Type Varies the basic scale type for the Bells from regular at min to scalic and atonal Page 13 RT Control Modules Keyboard IFX Controller CC Function Knobs A B Cj
25. Switch 3 x Module Run 3 Turns the Gated Synth on and off Switch 4 x Module Run 4 Turns the SFX on and off Switch 5 x Octave 2 Changes the octave of the Bass Switch 6 x Octave 3 Changes the octave of the Gated Synth Switch 7 X Pattern Select Selects one of two different patterns for the Gated Synth alternating or not Switch 8 X Note Latch On Off When off you have to hold the Chord Triggers or kbd to hear the Gated Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 X Rhythm Complexity Varies the rhythmic complexity and activity for the Drums Slider 3 x x x Duration Control Varies the length of notes for the Bass Gated Synth and SFX Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Gated Synth and SFX Slider 5 X Drum Perc Sound Changes the entire Drum Pattern to one of many different percussion patterns Slider 6 xX Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 7 X Note Inversion Varies the chord inversion for the Gated Synth Slider 8 X Bend Length Changes the length of the bend effect when bending is used for the Bass Page 61 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 X Filter Cutoff CC74 Brighten
26. and Arpeggio Slider 3 x x x Duration Control Varies the length of notes for the Bass Arpeggio and Gated Synth Slider 4 Velocity Accents Varies the level of certain notes in the Gated Synth Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Phrase Cycle Length Varies the length of the phrase for the Bass Slider 7 X Phrase Cycle Length Varies the length of the phrase for the Arpeggio Slider 8 x X Rhythm Multiplier Multiplies the rhythm of the Bass and Arpeggio by 400 to 50 Page 39 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 Filter Cutoff CC74 Brightens darkens the Gated Synth use w Knob 2 Knob 2 Resonance CC71 Controls resonance the Gated Synth use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the RH synth lead Knob 4 X X Release CC72 Lengthens shortens the release on the RH and LH kbd sounds Knob 5 X Knob Mod 5 CC17 Envelope modulation on the RH synth lead Knob 6 Knob Mod 6 CC19 Modulates the pitch of some of the elements in the Gated Synth Knob 7 X X X X Knob Mod 7 CC20 Controls the feedback and amount of Delay on the overall mix Knob 8 X X X X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Funct
27. and off Switch 3 x Module Run 3 Turns the Sitar on and off Switch 4 x Module Run 4 Turns the Flute on and off Switch 5 X X Rhythm Multiplier 1 Multiplies the rhythm of the Drums by 200 and changes the time sig on the Bass Switch 6 x Rhythm Multiplier 2 Multiplies the rhythm of the Tablas by 400 quarter time Switch 7 x Octave 3 Changes the octave of the Sitar Switch 8 x Octave 4 Changes the octave of the Flute Slider 1 x x x Rhythm Swing Varies the swing feel for the Drums Tablas and Sitar Slider 2 X Pan Pattern Selects one of many different panning patterns for the Drums Slider 3 X Duration Control Varies the length of notes for the Sitar and Flute Slider 4 x x Velocity Accents Varies the level of certain notes for the Sitar and Flute Slider 5 xX Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 xX Drum Perc Sound Varies the transposition of the Tablas for many different Percussion Sounds Slider 7 X Note Pattern Selects one of many different note patterns for the Sitar Slider 8 x Velocity Level Varies the overall velocity level of the Flute Page 55 RT Control Modules Keyboard IFX Controller CC Function Knobs BIC LH RH MFX Knob 1 x x Filter Cutoff CC74 Brightens darkens the Drums and Tablas Knob 2 x Reso
28. any diskette s or other media not meeting our Limited Warranty which is returned to us or to an authorized Dealer or Distributor with a copy of your receipt or If we or an authorized Dealer or Distributor are unable to deliver a replacement diskette s or other media that is free of defects in materials or workmanship you may Page 71 terminate this Agreement by returning the Software and Documentation and your money will be refunded IN NO EVENT WILL WE BE LIABLE TO YOU FOR ANY DAMAGES INCLUDING ANY LOST PROFITS LOST SAVINGS OR OTHER INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING FROM THE USE OR THE INABILITY TO USE THE SOFTWARE EVEN IF WE OR AN AUTHORIZED DEALER OR DISTRIBUTOR HAS BEEN ADVISED OF THE POSSIBILITY OF THESE DAMAGES OR FOR ANY CLAIM BY ANY OTHER PARTY SOME STATES DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU TERM AND TERMINATION This license agreement takes effect upon your use of the software and remains effective until terminated You may terminate it at any time by destroying all copies of the Software and Documentation in your possession It will also automatically terminate if you fail to comply with any term or condition of this license agreement You agree on termination of this license to either return to us or destroy all copies of the Software and Documentation in your possession GENERAL PROVISIONS 1
29. classic rock group Yes this combi drops us in the world of syncopated drum and bass rhythms fusion guitars synthesizers and classic organ sounds and it does it all in 7 4 time The lower 2 octaves trigger the drums bass guitar and ethereal synth pad while the upper 3 allow you to solo with the classic distortion organ through rotary speaker This combi is a tour de force for KARMA s random capabilities the drums abound with little touches of randomness in the opening scene while the guitar module driven by GE 0263 Flute Improv to get that distinctive modal improvisational sound provides a full on improvisational musician In fact try turning off the other three Modules and just playing chords with the LH Pad while the guitar improvises away You can add all sorts of effects to the guitar while it solos with the ribbon RT Control Mode Knobs 3 and 5 and JS Y for feedback on long notes Special Notes e Use KARMA Master Layer Slider 7 to select different time signatures try 5 4 KARMA Module A B C D Instrument Drums Bass Synth 1 Guitar GE Kronos KK 1793 14 001 1169 09 017 0549 04 037 0260 02 004 GE Name 7 8 Groove AIl Kits E BassLine 10 Pad Helper 07 Flute Improv Category Drum Bass Pattern Harmonic Poly Melodic RTC Model DP1 Drum Perc 1 BL1 Bass Lead 1 CL1 Comp Lead 1 CL1
30. half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of the Guitar Switch 8 x Octave 4 Changes the octave of the Bells Slider 1 x x Rhythm Swing Varies the swing feel for the Drums and Bass Slider 2 x x Rhythm Complexity Varies the rhythm complexity of the Drums and Bass Slider 3 x x x Duration Control Varies the length of notes for the Bass Guitar and Bells Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass Guitar and Bells Slider 5 X Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Bend Length Varies the bend length for the Bass when bend is on in the Module B Layer Slider 7 X Time Signature Varies the time signature of the Guitar from 1 4 to 8 4 and changes the phrase Slider 8 x Time Signature Varies the time signature of the Bells from 1 4 to 4 4 RT Control Modules Keyboard IFX Controller CC Function Knobs B C D LH RH MFX Knob 1 X X Filter Cutoff CC74 Brightens darkens the Drums and Guitar use w Knob 2 Knob 2 X Xx Resonance CC71 Controls resonance on the Drums and Guitar use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the LH synth pad Knob 4 X Release CC72_ Controls the releas
31. of KARMA turn Real Time Control Mode Knob 3 all the way up to create a fade in effect on the RH Piano sound then try the pads again KARMA Module A B C D Instrument Drums Hits Strings Synth Lead GE Kronos KK 1427 11 019 1435 11 027 0440 03 056 1006 07 110 GE Name HipHop 28 All Kits HipHop 36 Dance Kits Astral Pad 2 Express Gtr 3 Category Drum Drum Harmonic Poly Pick RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 CL1 Comp Lead 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 X Module Run 2 Turns the Vocal Hits on and off Switch 3 x Module Run 3 Turns the Strings on and off Switch 4 x Module Run 4 Turns the Synth Lead on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 X Rhythm Multiplier Multiplies the rhythm of the Vocal Hits by 200 half time Switch 7 x Octave 3 Changes the octave of the Strings Switch 8 x Octave 4 Changes the octave of the Synth Lead Slider 1 x x x Rhythm Swing Varies the swing feel for all 4 Modules Slider 2 x x Rhythm Complexity Varies the random rhythm complexity for the Drums and Vocal Hits Slider 3 x x Duration Control Varies the length of notes for the Strings and Synth Lead Slider 4 x x Velocity Accents Varies the level of certain notes for the Strings and Synth Lead Slider 5 Xx Alternate Drum Map Selects one of many alternate mappin
32. second one providing just cymbals and percussion in some scenes and full beats in others that s held up by a simple yet extremely effective sub octave synth bass line Both of the drum grooves have Rhythm Multiplier on Switches 5 and 6 in the Master Layer for putting them in and out of half time with relationship to each other used in some scenes A catchy cyclic synth arpeggio having a mallet sound layered in for an interesting effect weaves through the mix panning slowly left to right This combi is meant to be played with single chords or a two handed chords in the lower two octaves while the upper octaves provide a combination string pad electric piano that is augmented by a bell timbre The scenes provide many interesting variations building from simple to more intense with an interesting half time variation in Scene 2 a breakdown in Scene 1 and a crazed explosion of sound in Scene 8 In fact it s interesting to switch back and forth between Scene 1 and Scene 8 every 8 beats try it Special Notes e Real Time Control Mode Knobs not KARMA Mode 1 2 4 and 5 provide a great deal of variation on the Arpeggio sound KARMA Module A B Cc D Instrument Drums 1 Drums 2 Bass Arpeggio GE Kronos KK 1661 12 125 1794 14 002 1122 08 098 0215 01 087 GE Name House Me AIl Kits 90 s Funk AIl Kits SynBass Lin
33. solo play with this to add even more life Sustain Damper CC64_ Latches the LH synth pad Drum Track Pattern 384 Breakbeat Tamb BrzPrc Function Off by default use to add a tambourine part to any scene Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min7 G Min7_9 A Min7 F Min7_9 G Min7 D Min7_9 F Min7 C Min7_9 Page 18 006 Burst 115 BPM Techno LeadSplits Left Hand Gated synth pad with additional layer when KARMA is Off Right Hand Heavy mono sync lead with Chorus Flanger Split Points B3 C4 Middle C C4 60 This heavy slower techno groove features a heavily delayed Chord Hit Module C run through a Talking Modulator effect for a very cool techno stab sound Underneath heavy drums and a throbbing plodding bass line move in an angular fashion while a synth arpeggio percolates on top and that s just the startup scene Some very cool alternate scene variations abound while the Drum Track feature has been used to add an interesting industrial element to several of the scenes A thick and evil layered mono sync lead run through a Chorus Flanger provides a cutting solo sound while the LH pad adds a simple gated beeping while providing input to KARMA With KARMA off another layer is added to the pad to fill it out The Note Trigger Mode for all four Modules has specifically been set to Any note so that you can rapidly retrigger the
34. song ideas from simpler to more complex with several interesting half time variations courtesy of the Rhythm Multiplier on Master Layer Switch 5 It s also interesting to change back and forth between simple scenes and busy scenes every few beats such as Scene 1 and Scene 7 or Scene 2 and Scene 8 Special Notes e Master Layer Slider 2 not only increase the rhythmic complexity of the Drums but also doubles the rate of chopping and try it in the middle for interesting random alternations in the chopping KARMA Module A B C D Instrument Drums Bass Gated Synth Arpeggio GE Kronos KK 1545 12 009 1186 09 034 1268 09 116 0700 05 060 GE Name Choppy 2 AIl Kits Groove Analog 02 Pad Gate Giant Pad w Pulse Category Drum Bass Pattern Gated Chord Rhythmic RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 GC1 Gated CCs 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Gated Synth on and off Switch 4 x Module Run 4 Turns the Arpeggio on and off Switch 5 x x x Rhythm Multiplier Multiplies the rhythm of the Drums Bass and Gated Synth by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octa
35. that human touch AnthroMorph makes uses of two Talking Modulator effects the first on the Synth Riff Module D and the second on the lead synth pad The first Talking Modulator effect on the Synth Riff IFX 1 can be mixed in out with RT Knob 5 An interesting effect is that although the second Talking Modulator is on the keyboard sound the effect is actually being modulated by CC 83 messages generated by the GE for Module C the Bass The four KARMA Modules are meant to be triggered by a single note in the LH area while you play full range chords in the RH area Scene 8 provides an open buzzing and bending variation that s cool for a complete breakdown change of the groove while Scenes 5 down to 1 get progressively simpler and simpler allowing you to take a jam up and down in energy with ease Special Notes e Try SW 1 over the joystick to raise one of the oscillators in the Bass an octave and change the pitch of the RH pad oscillators and use the ribbon to modulate the RH pad while holding chords KARMA Module A B C D Instrument Drums 1 Drums 2 Bass Synth Riff GE Kronos KK 1760 13 096 1544 12 008 1137 08 113 0213 01 085 GE Name Techno 10 Some Kits Choppy 1 AIl Kits 70 s Disco Talking Mod 1 Category Drum Drum Bass Pattern Melodic RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 GV1 Gated Vel
36. the Bass Knob 4 X Release CC72 Shortens lengthens the release on the RH Synth Lead Knob 5 X X Knob Mod 5 CC17 Controls the amount of Phaser on the Synth and RH lead Knob 6 X X Knob Mod 6 CC19 Controls the level of Delay on the Synth and RH synth lead Knob 7 X x X Knob Mod 7 CC20 Controls the level of Chorus on the overall mix Knob 8 x xX X Xx x Knob Mod 8 CC21 Controls the level of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH synth lead X Right CC118 Mutes one of the Synth timbres X Left Bend on the RH synth lead X Left Mutes the other of the Synth timbres Y Up Ccco1 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass Y Down CC02 Pitch Mod on the RH lead Filter Mod on LH pad SW 2 lock Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Changes the octaves of some of the oscillators in the RH lead Switch 2 JS Y amp Ribbon Lock Ribbon CC16 Filter Modulation on the RH synth lead and LH pad lock with SW 2 Sustain Damper CC64_ Latches the LH synth pad Drum Track Pattern 659 Blazer 3 Ind voc Function Adds industrial percussion through the delay and phaser on in Scenes 2 7 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords GMin A Maj F Min G Maj D Maj F Maj D Min C Maj Page 36 015 Walk With M
37. through a Phaser effect with a soft pad is provided in the LH area while a beautiful Pro Soloist mono lead is provided in the RH area with fingered portamento Special Notes e Use Real Time Control Mode Knob 5 to vary the envelopes of the RH analog lead and Knob 3 to darken it to the left KARMA Module A B C D Instrument Drums Bass Arpeggio Gated Synth GE Kronos KK 1451 11 043 1052 08 028 1052 08 028 1256 09 104 GE Name HipHop Spying All Kits Stagger Bass 1 Stagger Bass 1 Analog Pad Gate 1 Category Drum Bass Pattern Bass Pattern Gated RTC Model DP1 Drum Perc 1 DM1 Drum Melodic 1 DM1 Drum Melodic 1 GC1 Gated CCs 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Arpeggio on and off Switch 4 x Module Run 4 Turns the Gated Synth on and off Switch 5 x Rhythm Multiplier 1 Multiplies the rhythm of the Drums by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 X Octave 3 Changes the octave of the Arpeggio Switch 8 Octave 4 Changes the octave of the Gated Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 x x b Rhythm Complexity Varies the rhythm complexity for the Drums Bass
38. time signature for the Guitar from 2 4 to 8 4 center 4 4 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 X Filter Cutoff CC74 Controls filter cutoff on the Bass use with Knob 2 Knob 2 xX Resonance CC71 Controls resonance on the Bass use with Knob 1 Knob 3 Xx Filter EG CC79 Affects the resonant S amp H element of the Bass turn up to remove Knob 4 X X Release CC72 Lengthens shortens the release of the RH pad Knob 5 X X Knob Mod 5 CC17 Controls the vocoder level on the Gated Synth Knob 6 Knob Mod 6 CC19 Lengthens shortens the decay of the Arp on the Gated Synth Knob 7 X X X Knob Mod 7 CC20 Controls the level of Delay on the overall mix Knob 8 xX X X X Knob Mod 8 CC21 Controls the level of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the Drums lock w SW2 X Right CC118 Mutes the Guitar X Left Bend on the Drums lock w SW2 X Left Mutes the Gated Synth Arp Y Up cco1 Vibrato on the RH vocoder vocal pad Y Up CC119 Mutes the Bass Y Down CC02 Pitch modulation on Bass Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Pitch and filter modulation of the Bass timbres switch in to greatly emphasize the bass line Switch 2 JS X amp Ribbon Lock locks the left right pitch bend of the drums and the filter modulation of the ribbon Ribbon
39. who is being licensed to use the Software or Documentation We and us means KARMA LAB LLC We hereby grant you a nonexclusive license to use one copy of the Software on any single computer provided the Software is in use on only one computer at any time The Software is in use on a computer when it is loaded into temporary memory RAM or installed into the permanent memory of a computer for example a hard disk CD ROM or other storage device TITLE We remain the owner of all right title and interest in the Software and Documentation ARCHIVAL OR BACKUP COPIES You may either make one copy of the Software solely for backup or archival purposes or transfer the Software to a single hard disk provided you keep the original solely for backup or archival purposes THINGS YOU MAY NOT DO The Software and Documentation are protected by United States copyright laws and international treaties You must treat the Software and Documentation like any other copyrighted material for example a book You may not copy the Documentation other than for your own use copy the Software except to make archival or backup copies as provided above reverse engineer disassemble decompile or make any attempt to discover the source code of the Software place the Software onto a server so that it is accessible via a pubic network such as the Internet sell sublicense rent lease or lend any portion of the Software o
40. xxx x Xx Xx xX Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the full range pad X Right CC118 Mutes the Arpeggio X Left Bend on the full range pad X Left Mutes the Bells Y Up CcCo01 Vibrato on the Arpeggio and Bells adds a shimmer Y Up CC119 Mutes the full range Pad Y Down CC02 Filter modulation and resonance on the full range pad Y Down Mutes the Percussion amp Drum Track Other Controllers CC Function Switch 1 JS Y Lock locks the vibrato shimmer on the Arpeggio and Bells Switch 2 pease JS Y amp Ribbon Lock locks the filter modulation and resonance on the full range pad Ribbon CC16 Filter modulation on the full range pad Sustain Damper CC64_ Latches the full range pad Drum Track Pattern 391 Shakers 1 BrzPrc Function Adds a shaker pattern on in most Scenes through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min7 F Maj D Min7 G Maj F Min7 B Maj A Min7 D Maj Page 44 019 House of Nirvana 122 BPM House LeadSplits Left Hand String pad through phaser Right Hand E Piano bell string layer Split Points B3 C4 Middle C C4 60 House of Nirvana features a serious house beat provided by two drum GEs the
41. 37 11 029 1163 09 011 0492 03 108 1258 09 106 GE Name HipHop 38 Dance Kits Drum n Bass Bs 2 Flashin Arp Dr Chopper 1 Category Drum Bass Pattern Harmonic Poly Gated RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 GV1 Gated Vel Pat 1 GC1 Gated CCs 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Synth Riff on and off Switch 4 x Module Run 4 Turns the Gated Synth on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 x Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of the Synth Riff Switch 8 x Octave 4 Changes the octave of the Gated Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 X x Rhythm Complexity Varies the rhythmic activity for the Drums and Gated Synth Slider 3 x x x Duration Control Varies the length of notes for the Bass Synth and Gated Synth Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Synth and Gated Synth Slider 5 xX Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Note Pattern Selects one of many different note patterns for the Bass Slider 7 X Note Pattern Selects one of many different note patterns for the Synth Riff Slider 8 x Velocity Pattern S
42. 4 x Module Run 4 Turns the Synth on and off Switch 5 x X Note Transpose Transposes the Drums for an alternate groove Switch 6 x x Rhythm Multiplier Multiplies the rhythm of the Bass and Synth Switch 7 x Octave 3 Changes the octave of the Bass Switch 8 x Octave 4 Changes the octave of the Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 x X Rhythm Complexity Varies the rhythmic activity for the Drums Slider 3 x x Duration Control Varies the length of notes for the Bass and Synth Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass and Synth Slider 5 x Xx Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X FX Ctrl Pattern Selects one of many different Filter Frequency Cutoff patterns for the Bass Slider 7 x Note Pattern Selects one of many different note patterns for the Synth Slider 8 x Transpose Pattern Selects one of many different transpose patterns for the Synth Page 35 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 Filter Cutoff CC74_ Brightens darkens the Synth use w Knob 2 Knob 2 Resonance CC71 Controls resonance for the Synth use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens
43. 8 Chords A Min E Min G Min D Min F Min C Min D Min E Maj Page 50 022 eXtasy 92 BPM Hip Hop BassSplits Left Hand Acoustic bass Right Hand E Piano layer with Auto Wah Split Points B3 C4 Middle C C4 60 eXtasy offers a sine wave lead that forever slides around in the upper octaves as a mellow hip hop beat kicks out the rhythm below The Stereo Gate effect IFX4 is applied to the synth lead in order to provide short breaks in the lead line To remove this effect use SW2 over the joystick The upper three octaves of the keyboard control the input notes to the lead synth These keys also trigger a soft synth pad riff as well as allow you to play an auto wah electric piano layer Both of these are controlled with the SmartScan feature so it takes 3 notes or more to cause a change in the chord Use the lower two octaves to manually play bass lines using the acoustic bass which also triggers the Drums amp Hits Each scene is punctuated by different vocal sighs moans and phrases etc generated by Module B Hits and a variety of different syncopated drum grooves and synth lead variations are provided starting with very simple in Scene 1 and ending with heavy bending drums in Scene 8 Special Notes e To hear more
44. CC16 Filter modulation on the Drums KARMA on modulation on the RH vocal pad KARMA off lock with SW2 Sustain Damper CC64_ Latches the vocoder pad KARMA on or the RH vocal pad KARMA off Drum Track Pattern 408 World Grv 8 BrzPrc Function Adds a shaker triangle groove to any scene on in Scenes 4 and 7 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min F Min7_11 G Maj6_9 G 7sus4_9 A 7sus4_9 D Min7 F Maj7_9 G Maj9 Page 64 029 Bellzabub 91 BPM Hip Hop LeadSplits Left Hand Synth pad Right Hand Polyphonic bell string lead Split Points B3 C4 Middle C C4 60 A crystalline layered bell sound with strings in the RH area combined with a funky hip hop beat with a trashy snare and dark plodding bass line give this combi its name while a plucky muted guitar line pans around the mix to contribute to the funkiness There are essentially two different grooves represented in this combi the startup Scene 5 and Scene 4 where the bass line is completely different and the other scenes complement either variation The Drum Track has been used to add a percussion groove but is added in Scenes 2 6 only through the use of the Drum Track Run settings in the Scene Matrix page For an interesting effect choose one of those scenes and turn OFF the KARMA Latch button then press the Chord Triggers hold for 2 or 4 be
45. Comp Lead 1 KARMA RT Modules Name Function Controls AJB C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Synth on and off Switch 4 x Module Run 4 Turns the Guitar on and off Switch 5 X Rhythm Multiplier Multiplies the Rhythm of the Drums by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of the Synth Switch 8 Octave 4 Changes the octave of the Guitar Slider 1 x x x Rhythm Swing Varies the swing feel for 3 Modules skipping the Synth Slider 2 x x Rhythm Randomize Varies the complexity of the Drums and Bass by adding randomness Slider 3 x x x Duration Control Varies the length of notes for the Bass Synth and Guitar Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Synth and Guitar Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 x Phrase Selection Selects four different arrangements of two different Bass Phrases Slider 7 x x x Time Signature Varies the time signature from 1 4 to 8 4 on the Drums Bass and Synth Slider 8 x Rhythm Value Varies the rhythmic resolution that the Guitar phrase is based on Page 17 RT Control Modules Ke
46. D LH RH MFX Knob 1 x Filter Cutoff CC74_ Brightens darkens the Bass use w Knobs 2 5 6 Knob 2 x Resonance CC71 Controls resonance on the Bass use w Knobs 1 5 6 Knob 3 X Filter EG CC79 Brightens darkens the whoosh element of the LH motion pad Knob 4 Release CC72 Lengthens shortens the release of the LH motion pad Knob 5 x Knob Mod 5 CC17 Filter LFO Env modulation on the Bass use w Knobs 1 2 6 Knob 6 x Knob Mod 6 CC19 Filter LFO Env modulation on the Bass use w Knobs 1 2 5 Knob 7 X X X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 x x x x x x Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bends Drums 1 amp 2 up one octave lock w SW2 X Right CC118 Mutes the Bells X Left Bends Drums 1 amp 2 down one octave lock w SW2 X Left Mutes Drum 2 Y Up Ccco1 Vibrato on the Bells Y Up CC119 Mutes the Bass Y Down CC02 Filter Mod on the Bass and RH piano pitch mod on the Drums Y Down Mutes Drums 1 amp Drum Track Other Controllers CC Function Switch 1 CcC80 Pitch EG on LH motion pad Switch 2 JS X amp Ribbon Lock locks the pitch bend on the Drums and or the effect of the ribbon on the LH pad Ribbon CC16 Filter modulation on the LH motion pad lock with SW2 Sustain Damper CC64 Latches both the LH motion pad and the R
47. H MFX Knob 1 X Filter Cutoff CC74 Brightens darkens the Drums Knob 2 x Resonance CC71 Controls resonance on the Bass use w Knob 3 Knob 3 x Filter EG CC79 Brightens darkens the Bass use w Knob 2 Knob 4 X Release CC72 Shortens lengthens the release on the Arpeggio notes Knob 5 x x Knob Mod 5 CC17 Controls the volume level of the snare pull down to remove return to center for default volume Knob 6 xX X Knob Mod 6 CC19 Controls the level of the Panning Delay effect on the Arpeggio Knob 7 x x x x X Knob Mod 7 CC20 Controls the level of Chorus on the overall mix Knob 8 xX x x X X xX Knob Mod 8 CC21 Controls the level of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the motion synth pad X Right CC118 Mutes the Gated Synth X Left Bend on the motion synth pad X Left Mutes the Arpeggio Y Up Ccco1 Vibrato on the motion synth pad Y Up CC119 Mutes the Bass Y Down CC02 Filter and pitch modulation on the Bass lock w SW2 Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Modulation and octave change on some elements of the motion synth pad try with KARMA Off Switch 2 JS Y Lock lock the filter and pitch modulation on the Bass Ribbon CC16 Filter modulation on the motion synth pad Sustain Damper CC64_ Latches the motion synth pad Drum Track Pattern 390 Hip Bossa Tamb BrzPer
48. H e piano Drum Track Pattern 386 Clave BrzPerc Function Adds a simple clave part to any scene on in Scenes 2 7 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min7 F Min7 G Maj6 G7th C Min7 D Min7 F Min6 G Maj Page 14 New Age Atmospheric LeadSplits Left Hand Synth pad w low strings at bottom KARMA off add wind chimes Right Hand Shakuhachi layered with synth pad Split Points B3 C4 Middle C C4 60 A soothing harp arpeggio is layered over a deeply pensive phased pad with a simple taiko rhythm rain stick effects and other Asian percussion permeating the Zen like simplicity A babbling brook runs quietly throughout the peaceful scene A breathy shakuhachi and flute are layered on top of the pad for soloing on the upper three octaves In addition to the keyboard timbres a panning set of wind chimes is available to be triggered by JS Y The startup scene is Scene 1 which contains the simplest variations As you move towards Scene 8 the harp and percussion Modules get slightly busier with each scene Towards the end some pitch bending is added to the sustained Pad on Module C and eventually to the harp as well and finally on the percussion in Scene 8 The 8 programmed chords produce a beautifully serene progression if we say so ourselves Special Notes e JS Y trigge
49. Hop Hip Hop House House House Jazz New Age Atmospheric New Age Atmospheric New Age Film Soundtrack R n B Funk Rock Funk Rock Progressive Fusion Techno Techno Drum n Bass Techno Hardcore Trance Trance Dance Trance House Trip Hop World Ethnic World Fusion Combi Category MotionSynth LeadSplits LeadSplits BassSplits BassSplits BassSplits BassSplits Complex amp SFX LeadSplits LeadSplits LeadSplits BassSplits LeadSplits LeadSplits LeadSplits BassSplits BassSplits Pads Vocal LeadSplits Complex amp SFX LeadSplits Organ Organ LeadSplits Pads Vocal LeadSplits LeadSplits LeadSplits Keyboard Keyboard Guitar Plucked LeadSplits 000 In Yer Face 111 BPM Drum n Bass LeadSplits Left Hand Motion synth pad Right Hand Mono saw lead Split Points B3 C4 Middle C C4 60 A heavy gated chopped drum beat that s very much in your face and a dark throbbing bass line with a slow filter sweep form the foundation of this combi while a thick gated synth pad chops around the stereo spectrum and a wah filtered synth arpeggio weaves a syncopated riff through the mix A motion pad with bi phase modulation is provided in the LH area for filling out the mix while providing input to KARMA use RT Control Knob 6 to the left to and add pitch EG and a sharp mono saw lead is provided in the RH area for soloing The scenes provide a wide variety of different
50. Latches the LH pad and RH e piano bells Drum Track Pattern 396 SwingHop 2 BrzPrc Function Adds a conga triangle groove on in Scenes 4 6 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords D Min F Min E Min GMin A Min F Maj E Min D Min Page 46 020 Dark Soul 70 BPM Film Soundtrack Complex amp SFX Left Hand Choir bells strings taiko harp Right Hand Choir bells Split Points KARMA on B3 C4 Middle C C4 60 KARMA off C3 C 3 Start out Dark Soul with Chord Trigger 1 and with a massive drum gong hit the chanting choir beckons you towards the light An ominous taiko cadence backed up by harp chimes strings and bells provides a menacing atmosphere yet if you listen long enough this combi actually has the power to lull you into a state of calm Use the lower three octaves to trigger and control all the KARMA magic The top two octaves can be used to provide additional choir voices and bell With KARMA off a nice bells strings layer with harp drum in the lower octave reveals itself The eight scenes provide a number of alternate visions becoming more peaceful towards Scene 1 The Drum Track feature provides an anchoring shaker pattern in all scenes JS Y provides talking modulation on the choir be sure to try moving it slowly from the center all the way down while the lo
51. Techniques The combis in this collection fit one of 12 different ways of playing from the keyboard as illustrated below 1 Full Keyboard no Split Play single notes in LH chords in RH 7 Split Keyboard Play two handed chords in LH single notes in RH 2 Split Keyboard Play chords in LH chords notes in RH 8 Three Way Split Keyboard Play single notes in lowest zone and chords in next zone 3 Split Keyboard Play single notes in LH chords in RH 9 Three Way Split Keyboard Play single notes in lowest zone and chords in next zone 4 Split Keyboard Play chords in LH single notes in RH 10 Three Way Split Keyboard Play single notes in lowest zone and single notes in next zone to control KARMA chords in top zone for soloing m 5 Split Keyboard Play single notes in LH single notes in RH 11 Three Way Split Keyboard Play single notes in lowest zone and next zone to control KARMA single notes in top zone for soloing TALAM AAMT 6 Split Keyboard Play two handed chords in LH chords in RH 12 Multi Zone Split Keyboard Multiple zones trigger different modules Page 5 Note the actual location of zones and split points varies from combi to combi In addition not all of the setups are necessarily used in this collection You will find one of these diagrams at the beginning of each combi s description giving you a basic idea of h
52. Trance Dance LeadSplits Left Hand Synth pad through Stereo Filter Right Hand Mono octave trance lead Split Points B3 C4 Middle C C4 60 A signature synth riff arpeggio Module C pans left to right on top of a simple backbeat synth bass a solid trance drum groove and some comping synth keys The LH area provides a nice synth pad through a Stereo Random Filter effect while the RH provides a mono octave trance rave lead synth for soloing The Drum Track feature is used in four of the scenes to add some industrial sounds to the drum groove through the use of the DT Run buttons on the Scene Matrix page The eight scenes provide a wide variety of different grooves for song building from the simple breakdown of Scene 1 to the wide open wildness of the pitch bending drums and synth stabs in Scene 8 Move your finger slowly left to right on the Ribbon to modulate the filter of the bass and it can be locked with SW2 over the JS Special Notes e Use Real Time Control Mode Knob 6 to the right to add Pitch EG to the LH synth sound for an intro effect e Try KARMA Switches 5 and 6 Rhythm Multipliers for some quick and easy variations to the scenes KARMA Module A B C D Instrument Drums Bass Arpeggio Keys GE Kronos KK 1775 13 111 1059 08 035 0641 05 001 0738 05 098 GE
53. X Knob Mod 7 CC20 Controls the amount of BPM Mod Delay on the overall mix Knob 8 X X X X xX Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH synth lead X Right CC118 Mutes the Picking X Left Bend on the RH synth lead X Left Mutes the Synth Y Up cco1 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass Y Down CC02 Pitch mod on Drums and Synth filter mod on Bass lock w SW2 Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Tightens the Drum envelopes filter mod on Bass Switch 2 JS Y amp Ribbon Lock locks the position of the JS Y and Ribbon when set to on Ribbon CC16 Filter modulation on the LH vocoder pad Drums and Synth brighten darken lock with SW 2 Sustain Damper CC64 Latches the LH vocoder pad Drum Track Pattern 429 Techno Trance11 Trance Function Adds congas claps and more hi hats on in Scenes 2 4 and 7 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords E Min A Min B Min C Maj C Min G Min A Maj B Maj Page 54 024 Indian Guitar Jam 103 BPM World Ethnic Guitar Plucked Left Hand Ethnic vocal pad Right Hand Distorted guitar lead mono Split Points B3 C4 Middle C C4 60 This ethnic extravaganza marries the w
54. also triggers a driving synth bass layered with a mallety Balaphone for an exotic feel as well as a gated synth pad The upper three octaves of the keyboard will sound a dreamy resonant filtered lead motion synth pad RT Knob 5 provides an interesting clamping down effect on the KARMA parts towards the left You can also increase the amount of Flanger on the final mix using RT Knob 6 and the Random Filter by using RT Knob 7 The 8 scenes provide an increasing level of complexity from minimal activity in Scene 1 to a frenetic drum breakdown in Scene 8 in fact it s interesting to switch between either end of the extreme Special Notes Try JS Y on the BH synth pad with KARMA off for some interesting intro effects JS Y and the Ribbon can be locked with SW 2 KARMA Module A B C D Instrument Drums 1 Drums 2 Bass Gated Synth GE Kronos KK 1600 12 064 1519 11 111 1225 09 073 1274 09 122 GE Name Drum n Bass 22 Dance Kits Bangin DnB Dance Kits SynBass Line 10 Classic Click Category Drum Drum Bass Pattern Gated RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 BL1 Bass Lead 1 GC1 Gated CCs 1 KARMA RT Modules Name Function Controls BCID Switch 1 x Module Run 1 Turns Drums 1 on and off Switch 2 x Module Run 2 Turns Drums 2 on and off Switch 3 x Module Run 3 Turns the Bass on and off Switch 4
55. amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH flute lead X Right CC118 Mutes the Mandolins X Left Bend on the RH flute lead X Left Mutes the Percussion Y Up Ccco1 Vibrato on the RH flute lead Y Up CC119 Mutes the Bass Y Down CC02 Filter modulation on the Bass Lock with SW1 Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 JS Y amp Ribbon Lock lock the filter mod on the Drums and Perc Switch 2 CC81 Subtle filter and effect modulation on the LH vocal pad Ribbon CC16 Filter modulation darkens the Drums and Perc Lock with SW 1 Sustain Damper CC64 Latches the LH vocal pad Drum Track Pattern 375 Triangle 2 Orig Perc Function Adds a triangle part to any scene on in Scenes 3 6 7 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords A Maj F Min D Maj E Maj F Maj D Min A Maj C Maj Page 28 011 Trance Mansion 124 BPM Trance House Keyboard Left Hand Synth pad Right Hand House piano layered w pad Split Points B3 C4 Middle C C4 60 This trance house ensemble features an energetic layered bass line with chunky and resonant elements a bubbling perc organ line a heavy house drum groove and an anthemic synth riff A biting metallic house piano layered with analog stri
56. an strat guitar chords in the opening scene but be sure to check out all the scene variations Scenes 4 and 5 are particularly nice to solo over With KARMA off the Timbre Thru feature is used to provide a similar 3 way split with the bass in the bottom octave the synth pad from C3 to B4 layered with the guitar and the RH lead synth from C5 up Page 23 Special Notes e Chord Trigger 1 purposely triggers only Modules 3 amp 4 Guitar Bells while Chord Trigger 2 triggers only the Modules 1 amp 2 Drums Bass Note because of the way this is all zoned in certain scenes playing a single note in the bass area will produce a major riff unless notes are held in the pad area as well KARMA Module A B C D Instrument Drums Bass Guitar Bells GE Kronos KK 1498 11 090 1157 09 005 1032 08 008 0362 02 106 GE Name 2 Step 07 AIl Kits Decayed Bass UpWham Guitar E Piano Police Category Drum Bass Pattern Pick Harmonic Poly RTC Model DP1 Drum Perc 1 BL1 Bass Lead 1 CL1 Comp Lead 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Guitar on and off Switch 4 x Module Run 4 Turns the Bells on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200
57. and the earlier products were KARMA v1 2 scenes and one control layer Not to mention the programs available in the Kronos are completely different as are parts of the effects architecture Some of the combis are completely new while others bear some varying degrees of resemblance to the originals they are based on All of them should prove extremely entertaining and useful in creating song structures in various styles Enjoy Scott Raposa and Stephen Kay How to Load Loading the Bank 32 Combis 96 Empty You have downloaded or been supplied with one or two files REIN_K PCG Reincarnated_Kronos kdf Korg format file load this into the Kronos Optional KARMA Kronos Software file Transfer the REIN_K PCG file onto a USB memory stick and insert into the Kronos Go to the Disk Mode Load Page and locate and highlight the file Press the LOAD button and answer OK this will load the set into Combi Bank U B Reincarnated is a combi only set There are no additional programs or GEs to reference so loading is simple just load into any available Combi Bank The supplied PCG file has the combis in the User B Bank but you can load them anywhere you want by using the Disk Mode Load tab highlighting the file and pressing OPEN to reveal the Combinations icon Pressing OPEN again will show you the Bank U B icon Selecting this and pressing LOAD gives you the option to specify a destination bank other than USER B Page 2
58. at is driven by the gamelans GE on Module D Bells The eight scenes provide some extremely cool variations featuring bending on the bass and repeated notes on the drums All Modules are triggered on the lower 2 octaves below Middle C On the upper octaves you ll find one of the most unique lead synths in the collection a sort of Asian sync lead steel drum nose flute For some variation try Real time Control Mode Knob 5 to vary the pitch of some oscillators in the lead sound Pull the Joystick all the way down Y to modulate the pitch up on the Drums amp Percussion and lock it in place with SW2 then turn off SW2 a few bars later on the downbeat Special Notes e The Bass and Bells have been set to Any Note Trigger Mode to allow you to play the bass and provide accents that are not on the downbeat If you feel this gets in the way just edit the KARMA Trigger page on the Kronos or the Trigger Panel of the Performance Editor in the KARMA Kronos software KARMA Module A B C D Instrument Drums Tablas Bass Bells GE Kronos KK 1633 12 097 1947 15 027 1010 07 114 0498 03 114 GE Name Hard Knock 2 AIl Kits Tablas 8 Orch amp Ethnic Kit Fretless Guitar Thing Gamelans 4 Category Drum Drum Pick Harmonic Poly RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 CL1 Comp Lead 1 CL1 Comp Lead 1 KARMA RT Modu
59. ation Control Varies the length of notes for the Bass Hits and Arpeggio Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Hits and Arpeggio Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Time Signature Varies the time signature of the Bass from 1 4 to 8 4 Slider 7 Note Pattern Selects one of many different note patterns for the Arpeggio Slider 8 Step Transpose Pattern Selects one of several different octave transpose patterns for the Arpeggio Page 19 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 Filter Cutoff CC74_ Brightens darkens the Arpeggio use w Knob 2 Knob 2 Resonance CC71 Controls the resonance for the Arpeggio use w Knob 1 Knob 3 X Filter EG CC79 Modulates brightens darkens the Bass Knob 4 X Release CC72 Lengthens the release for the Hits and Arpeggio careful at far right Knob 5 F A Decay CC75 Shortens lengthens the Filter Amp decay for most KARMA Parts Knob 6 X Knob Mod 6 CC19 Tunes one of the elements of the RH synth lead up down Knob 7 xX X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 X X xX X X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Ve
60. ats release and wait 2 or 4 beats while the Drum Track fills in the spaces Alternatively try starting with KARMA Off and just the Drum Track on Special Notes e Try starting out with Scene 4 for a completely different bass line and feeling then move to Scene 3 for a nice variation e Drum Track is used in Scenes 2 6 controlled by the Drum Track Run button in the Scene Matrix KARMA Module A B C D Instrument Drums Bass Guitar Gated Synth GE Kronos KK 1354 10 074 1190 09 038 0636 04 124 1258 09 106 GE Name Trouble Rage All Kits House Bass 1 2tone Vel Trip1 Dr Chopper 1 Category Drum Bass Pattern Chord Rhythmic Gated RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 GV1 Gated Vel Pat 1 GC1 Gated CCs 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Guitar on and off Switch 4 x Module Run 4 Turns the Gated Synth on and off Switch 5 x x Rhythm Multiplier Multiplies the rhythm of the Drums and Bass by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of the Guitar Switch 8 Octave 4 Changes the octave of the Gated Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all f
61. c Function Adds a simple Tambourine groove through the Phaser Effect to any scene on in Scenes 1 4 and 7 through the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords G Maj GMin F Maj D Maj D Maj C Min7 A Maj7_9 A 7sus4_9 Page 42 Pads Vocal New Age Atmospheric Left Hand Low strings part of full range pad Right Hand Part of full range pad Split Points B3 C4 Middle C for low strings This dreamy combi features a massive four timbre layered pad across the full range of the keyboard along with a fifth timbre of low strings in the LH area being controlled by one of KARMA s unique Dual LFO GEs in Module B One of the LFOs is sweeping a Stereo Envelope Flanger effect IFX 1 with a triangle shape so you can vary the rate depth and triggering of it in different scenes while the other LFO is varying CC11 Expression with a sawtooth shape being triggered by rhythmic patterns By setting both the Min and Max levels for this CC11 LFO Module Control Layer B Sliders 5 amp 6 to lower values you can mix the level of the pad into the scenes as desired or even remove it entirely The scenes provide a variety of mixtures of different levels of activity from the other modules Udu Perc Arpeggio and Bells and be sure to check out the shimmering bell glissando effect in Scene 8 along with the reverse saw fade in on the pad Note that you can start everythin
62. cal Hits Y Down CC02 Filter modulation on the Strings and RH piano Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80_ Raises one of the oscillators in the Strings a 5th try it with KARMA Off Switch 2 CC81 Turns off the Stereo Gate effect on the Synth Lead allowing it to play all the time Ribbon CC16 Filter modulation on the Strings try also with KARMA Off Sustain Damper CC64_ Latches the RH e piano but not the String layer Drum Track Pattern 375 Triangle 2 Orig Perc Function Adds a simple triangle part to any scene on in Scenes 3 5 and 7 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min7 G Maj6_9 C Maj7_9 F Maj7_9 F Maj7_9 C Maj7_9 A Min7_9 D 7_9 Page 52 023 Lovetrance 131 BPM Trance LeadSplits Left Hand Vocoder synth pad Right Hand Mono trance lead Split Points B3 C4 Middle C C4 60 A hypnotic and vaguely ethnic sounding picked 16th note line weaves through a throbbing synth bass and drum groove punctuated with synth stabs alternating left and right while the LH area provides a somewhat vocoder like wave sequence motion synth through a phaser and the RH provides a mono trance lead all joining together to welcome you into the Lovetrance Use Real Time Control Mode Knob 6 to bring the noise of the LH Vocoder Pad down in the
63. ctor JS CC Function X Right Bend on the RH synth lead X Right CC118 Mutes the Arpeggio X Left Bend on the RH synth lead X Left Mutes the Hits Y Up Ccco1 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass Y Down CC02 Filter LFO Mod on the RH synth lead and LH pad KARMA Off Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Turns off the filter sweep on the gating in the LH synth pad turns on a filter sweep in the additional element KARMA Off Switch 2 CC81 Adds a chirping resonant modulation to the Arpeggio Ribbon CC16 Filter modulation on the RH synth lead Sustain Damper CC64_ Latches the LH synth pad Drum Track Pattern 667 Junglib2 Ind Voc Function Adds an industrial noises groove through comp phaser to any scene on in Scenes 2 6 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords Hits D Min C Min A Min A Min D Hit CHit A Hit A Hit Page 20 007 Occult Fusion 114BPM World Fusion LeadSplits Left Hand Resonant stereo synth pad Right Hand Ethnic synth lead mono Split Points B3 C4 Middle C C4 60 This Performance features a fretless bass line that moves along in a funky groove while a set of gamelans tablas and drums provide a complex ethnic rhythmic backdrop There s also an ethereal and sometimes flute like pad sound th
64. dule B Control Layer Special Notes e You can get many more variations out of the two Drum GEs using KARMA Sliders 5 amp 6 Alternate Drum Map separate for each one e The Rhythm Multipliers for the Drums on Switches 5 amp 6 can also be used with good effect KARMA Module A B C D Instrument Drums 1 Drums 2 Bass Gated Synth GE Kronos KK 1546 12 010 1563 12 027 1150 08 126 1273 09 121 GE Name Choppy 3 AII Kits DeepHouse All Kits Dance amp Comp 1 Cinema Pad Category Drum Drum Bass Pattern Gated RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 GV1 Gated Vel Pat 1 GC1 Gated CCs 1 KARMA RT Modules Name Function Controls AJB CJD Switch 1 x Module Run 1 Turns Drums 1 on and off Switch 2 X Module Run 2 Turns Drums 2 on and off Switch 3 x Module Run 3 Turns the Bass on and off Switch 4 x Module Run 4 Turns the Gated Synth on and off Switch 5 x Rhythm Multiplier 1 Multiplies the rhythm of Drums 1 by 200 half time Switch 6 x Rhythm Multiplier 2 Multiplies the rhythm of Drums 2 by 200 half time Switch 7 x Octave 3 Changes the octave of the Bass Switch 8 Octave 4 Changes the octave of the Gated Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 Ke xs Rhythm Complexity Varies the rhythm complexity of the 2 Drum GEs on different halves of the Slid
65. e 03 Techno Riff 2 Category Drum Drum Bass Pattern Melodic RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 BL1 Bass Lead 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns Drums 1 on and off Switch 2 X Module Run 2 Turns Drums 2 on and off Switch 3 x Module Run 3 Turns the Bass on and off Switch 4 x Module Run 4 Turns the Arpeggio on and off Switch 5 x Rhythm Multiplier 1 Multiplies the rhythm of Drums 1 by 200 half time Switch 6 X Rhythm Multiplier 2 Multiplies the rhythm of Drums 2 by 200 half time Switch 7 x Octave 3 Changes the octave of the Bass Switch 8 Octave 4 Changes the octave of the Arpeggio Slider 1 x x x Rhythm Swing Varies the swing feel for Drums 1 Drums 2 and the Arpeggio Slider 2 x x Pattern Variation Selects one of many different patterns for Drums 1 and Drums 2 Slider 3 x x Duration Control Varies the length of notes for the Bass and Arpeggio Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass and Arpeggio Slider 5 x X Alternate Drum Map Selects one of many alternate mappings for Drums 1 and Drums 2 Slider 6 X Pan Pattern Selects one of many panning patterns or off for Drums 2 Slider 7 x Phrase Selection Selects one of four variations in the Bass Phrase Slider 8 x Note Pattern Selects one of many note patterns for the Arpeggio Page 45
66. e 104 BPM Jazz BassSplits Left Hand KARMA on part of full range E Piano KARMA off Bass Right Hand E Piano w Auto Wah Split Points B3 C4 Middle C C4 60 Two drum groove GEs play a Funk Kit and Electronic Kit for a solid mixture of a hip hop jungle beat while a chorused fretless bass walks underneath an improvising flute riff through delay An electric piano through an Auto Wah is provided for playing chords to drive the improvisational jam and fill in piano riffs where inspiration strikes The technique for playing this Performance is a bit different from others You play the keyboard in a full range fashion as if playing a piano i e single notes or octaves or 5ths in the LH 4 or 5 note chords in the RH not thinking about KARMA zones the Dynamic MIDI SmartScan setting takes care of that A single note in the LH area will trigger the Drum Groove but it takes 3 or more notes anywhere to trigger a change in the chord If you re going to solo with the piano bear in mind that playing 3 or more notes will change the chord unless you are holding down the sustain pedal damper Special Notes e Scene 1 provides a complete breakdown to a single electronic drum groove while Scenes 2 to 7 build in intensity and activity KARMA Module A B C D Instrument Drums 1 Drums 2 Bass Flute GE
67. e 57 RT Control Modules Keyboard IFX Controller CC Function Knobs C D LH RH MFX Knob 1 X X Filter Cutoff CC74 Brightens darkens the Drums and Arpeggio Knob 2 Resonance CC71 Controls resonance for the Bass use w Knob 3 Knob 3 Filter EG CC79 Brightens darkens the Bass use w Knob 2 Knob 4 X X Release CC72 Shortens lengthens the release of the LH pad and RH synth lead Knob 5 X X F A Decay CC75 Shortens lengthens the F A Decay on the Drums Bass and Arp Knob 6 X Knob Mod 6 CC19 Inthe left direction adds Pitch EG to the LH synth pad Knob 7 X x x X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 X x X X X X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH synth lead X Right CC118 Mutes the Keys X Left Bend on the RH synth lead X Left Mutes the Arpeggio Y Up CCo01 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass Y Down CC02 Pitch modulation on the Drums lock w SW2 Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80_ Octave pitch modulation on the Bass and Arpeggio Switch 2 CC81 JS Y amp Ribbon Lock lock the pitch mod on the Drums and the filter mod on the Bass Ribbon CC16 Fil
68. e length on the LH synth pad Knob 5 X Knob Mod 5 CC17 Modulates the envelopes on the RH synth lead Knob 6 xX xX Knob Mod 6 CC19 Controls the amount of the Phaser effect on the Bass Knob 7 X X X Knob Mod 7 CC20 Controls the amount of Delay and Feedback on the Guitar and RH lead Knob 8 xX x xX Xx xX xX Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH lead synth X Right CC118 Mutes the Guitar X Left Bend on the RH lead synth X Left Mutes the Bells Y Up Ccco1 Vibrato on the RH lead synth Y Up CC119 Mutes the Bass Y Down CC02 LFO filter modulation on the RH lead synth Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Changes the octave of one of the oscillators in the RH synth lead subtle Switch 2 Seas JS Y amp Ribbon Lock locks the position of the Y and Ribbon modulation on the RH lead synth Ribbon CC16 Brightens darkens the LH synth pad and RH lead synth Sustain Damper CC64 KARMA on latches the LH synth pad KARMA off latches the Bass LH synth pad and Guitar Drum Track Pattern 372 Shakers 2 Orig Perc Function Adds an additional shaker pattern to any scene on in Scenes 1 2 5 7 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords G Min7 RH G Bass LH F Min7 D Min7 A Min7 E Min7 B Min7 F Min7
69. east eight beats the Trigger gt Delay Start setting for Module C is set to two whole notes or eight beats To latch the gated synth so that it will play after you release the keys turn on Master Layer SW 8 Note Latch On Off as it is in most of the other scenes Scenes 1 2 and 3 provide some interesting insectile noise and build up to bringing in the full groove variations with the later scenes When changing to other scenes from the startup be sure to trigger the pads again so that you will trigger the Gated Synth Module and get the full effect Special Notes e To remove the hit sound for a pure pad effect move RT Knob 5 to the bottom then all the way back to the top to restore it e Hold down the RH notes or Chord Triggers at least 8 beats to bring in the Gated Synth in the startup scene SW 8 is off KARMA Module A B C D Instrument Drums Bass Gated Synth Sound FX GE Kronos KK 1607 12 071 1043 08 019 1270 09 118 1076 08 052 GE Name Drum n Bass 29 Dance Kits Cycling 16ths 1 Abbesque E BassLine 01 Category Drum Bass Pattern Gated Bass Pattern RTC Model DP1 Drum Perc 1 BL1 Bass Lead 1 GC1 Gated CCs 1 BL1 Bass Lead 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off
70. eedback on the overall mix Knob 8 x xc x x X X X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH bell string lead X Right CC118 Mutes the Gated Synth X Left Bend on the RH bell string lead X Left Mutes the Guitar Y Up Ccco1 Vibrato on the RH bell string lead Y Up CC119 Mutes the Bass Y Down CC02 Filter mod on RH bell string lead pitch mod on LH pad Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Adds a Pitch EG dip to each RH bell lead note and raises one oscillator of the RH strings by a fifth Switch 2 JS Y Lock locks the filter mod on the RH bell string lead and the pitch mod on the LH pad Ribbon CC16 Filter modulation on the RH bell string lead and LH pad Sustain Damper CC64_ Latches the LH synth pad Drum Track Pattern 381 Breakbeat2 BrzPrc Function Adds a clave hand drums and agogo bell groove on in Scenes 2 through 6 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords A Min G Maj6 F Maj7 E Min7 D Min7 C Maj7 B Min7 E 7th Page 66 030 AnthroMorph 114 BPM Electronica BassSplits Left Hand KARMA on Full range pad KARMA off Synth bass pad Right Hand Full range pad Talking Mod Split Points B3 C4 Middle C C4 60 To provide
71. eggio RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 GV1 Gated Vel Pat 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns Synth 1 on and off Switch 4 x Module Run 4 Turns Synth 2 on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of Synth 1 Switch 8 x Octave 4 Changes the octave of Synth 2 Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 X Note Pattern Selects one of many different note patterns for the Bass Slider 3 x x x Duration Control Varies the length of notes for the Bass Synth 1 and Synth 2 Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Synth 1 and Synth 2 Slider 5 X Alternate Drum Map Selects one of many alternate note mappings for the Drums Slider 6 X Pan Pattern Selects one of many different pan patterns for Synth 1 Slider 7 FX Ctrl Pattern Selects one of many different filter cutoff Patterns for Synth 2 Slider 8 x x Note Pattern Selects combinations of different note patterns for Synth 1 and Synth 2 Page 9
72. elects one of many different velocity patterns for the Gated Synth Page 25 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 X Filter Cutoff CC74 Brightens darkens the Synth Riff use w Knob 2 Knob 2 X Resonance CC71 Controls the resonance for the Synth Riff use w Knob 1 Knob 3 x x Filter EG CC79 Controls the Filter EG Amount for the Synth Riff and Gated Synth Knob 4 X X Release CC72 Controls the release length for the RH and LH synth pads Knob 5 X Knob Mod 5 CC17 Envelope modulation on the Gated Synth try all the way to the left Knob 6 X X Knob Mod 6 CC19 Oscillator pitch on the Bass and filter mod on the Gated Synth Knob 7 x X X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 x x x x X X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH synth lead X Right CC118 Mutes the Gated Synth X Left Bend on the RH synth lead X Left Mutes the Synth Riff Y Up Ccco1 Vibrato on the RH synth lead LH Bass KARMA off Y Up CC119 Mutes the Bass Y Down CC02 Filter modulation on the RH synth lead LH Pad KARMA on Y Down Mutes the Drums amp Drum Track Other Controllers
73. er Slider 3 x x Duration Control Varies the length of notes for the Bass and Gated Synth Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass and Gated Synth Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for Drums 1 Slider 6 xX Alternate Drum Map Selects one of many alternate mappings for Drums 2 Slider 7 X Note Pattern Selects one of many note patterns for the Bass Slider 8 x Time Signature Varies the time signature of the Gated Synth from 1 4 to 16 4 Page 11 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 X Filter Cutoff CC74 Brightens darkens the Bass use w Knob 2 Knob 2 X Resonance CC71 Controls resonance for the Bass use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the RH lead synth Knob 4 x X Release CC72 Lengthens shortens the release for the LH pad KARMA off and RH lead synth Knob 5 X Knob Mod 5 CC17 Envelope modulation for the RH lead synth Knob 6 X Port Time CC19 Controls the portamento time for the RH lead synth Knob 7 X X Knob Mod 7 CC20 Controls the amount of Delay for the RH lead synth Knob 8 x xX X X X X Knob Mod 8 CC21 Controls the amount of Reverb on the overall Mix Joystick CC Function Vector JS CC Function X
74. ertain notes for the Kalimba Bells and Guitar Slider 5 xX Alternate Drum Map Selects one of many alternate mappings for the Perc Slider 6 X Time Signature Varies the time signature of the Kalimba from 1 4 to 8 4 Slider 7 x Cluster Randomize Varies the occurrence of clusters chords in the Bells Slider 8 x Note Voicing Varies the voicing interval distances of the notes in the Guitar Page 33 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 X Filter Cutoff CC74 Brightens darkens the LH synth pad use w Knob 2 Knob 2 Resonance CC71 Controls resonance on the LH synth pad use w Knob 1 Knob 3 x x Filter EG CC79 Brightens darkens the Kalimba Bells and Guitar Knob 4 X X Release CC72 Lengthens shortens the release on the LH pad and RH flute Knob 5 x x x F A Decay CC75 Lengthens shortens the Filter Amp Decay for all 4 KARMA parts Knob 6 Xx Knob Mod 6 CC19 Stretches the pitch of the RH flute up or down an octave Knob 7 xX X X Knob Mod 7 CC20 Controls the amount and feedback of Delay on the overall mix Knob 8 x x x xX Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH flute X Right CC118 Mutes the Bel
75. es Slider 2 x x Rhythm Complexity Varies the rhythmic activity of the Drums and Percussion Slider 3 x x Duration Control Varies the length of notes for the Bass and Mandolin Strings Slider 4 x Velocity Accents Varies the level of certain notes in the Mandolin Strings Slider 5 Xx Alternate Drum Map Selects one of many alternate mapping for the Drums Slider 6 Xx Percussion Pattern Selects a number of combinations of different percussion patterns Slider 7 x Note Pattern Varies the note pattern on the Bass Slider 8 x Pan Pattern Activates a panning pattern on the Bass min off max on Page 27 RT Control Modules Keyboard IFX Controller CC Function Knobs B Cj D LH RH MFX Knob 1 x xX Filter Cutoff CC74 Darkens the Drums and Percussion Knob 2 x Resonance CC71 Controls resonance on the Bass Timbres use w Knob 3 Knob 3 X Filter EG CC79 Brightens darkens the Bass use w Knob 2 Knob 4 X X Release CC72 Lengthens shortens the release of the RH and LH Kbd Parts Knob 5 X Knob Mod 5 CC17 Filter and envelope modulation on the Bass Knob 6 X Knob Mod 6 CC19 Filter and effect modulation on the Mandolins Strings Knob 7 X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 x x xX X X X Knob Mod 8 CC21 Controls the
76. es e JS Y shows off a little known KARMA feature known as Direct Indexing you can sweep through several octaves of notes for the Bells module with KARMA On The range of the glissando is controlled by Slider 5 Note Range in Module C s Control Layer KARMA Module A B Cc D Instrument Perc Kalimba Bells Guitar GE Kronos KK 1886 14 094 0272 02 016 1016 07 120 0979 07 083 GE Name Ethnic Perc 1 Perc Kit Lil Counterpoint G Strum random Finger Pick 1 Category Drum Melodic Pick Pick RTC Model DP1 Drum Perc 1 CL1 Comp Lead 1 CL1 Comp Lead 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Perc on and off Switch 2 x Module Run 2 Turns the Kalimba on and off Switch 3 x Module Run 3 Turns the Bells on and off Switch 4 x Module Run 4 Turns the Guitar on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Perc by 400 quarter time Switch 6 x Octave 2 Changes the octave of the Kalimba Switch 7 x Octave 3 Changes the octave of the Bells Switch 8 x Octave 4 Changes the octave of the Guitar Slider 1 x x x x Rhythm Swing Varies the swing feel for all 4 Modules Bells are locked to 0 and 200 Slider 2 X x Rhythm Complexity Varies the rhythmic complexity of the Perc and Guitar Slider 3 x x x Duration Control Varies the length of notes for the Kalimba Bells and Guitar Slider 4 x x x Velocity Accents Varies the level of c
77. es Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 X Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Gated Synth Arp on and off Switch 4 x Module Run 4 Turns the Guitar on and off Switch 5 x Octave 2 Changes the octave of the Bass Switch 6 X Octave 3 Changes the octave of the Gated Synth Arp Switch 7 x Octave 4 Changes the octave of the Guitar Switch 8 x Transpose Pattern Adds an alternating octave transpose to the Guitar pattern Page 63 Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Module C setting range is different Slider 2 X x Rhythm Pattern Selects one of many different rhythm patterns for the Bass and Guitar Slider 3 x x x Duration Control Varies the length of notes for the Bass Gated Synth Arp and Guitar Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Gated Synth Arp and Guitar Slider 5 X Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Pan Pattern Selects one of many pan patterns for the Bass 0 off Slider 7 Cluster Pattern Selects one of many different note and rhythmic patterns for the Guitar Slider 8 Time Signature Varies the
78. g except the Perc in the RH area i e play a chord and hold it and then bring in the Percussion with low notes in the LH area Special Notes e Use Sliders 5 amp 6 in Module Control Layer B to control the overall level of the pad and the accents being created by the envelopes KARMA Module A B C D Instrument Perc Pad Arpeggio Bells GE Kronos KK 1952 15 032 2024 15 104 0564 04 052 0004 00 004 GE Name Udu Misc Kit Dual LFOs Tri Tri Perpetual Random Motion Arp Model 05 Rand Category Drum CC Harmonic Poly Arpeggio RTC Model DP1 Drum Perc 1 LF1 Dual LFOs 1 CL1 Comp Lead 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Percussion on and off Switch 2 X Module Run 2 Turns the Pad sweeping Dual LFOs on and off Switch 3 x Module Run 3 Turns the Arpeggio on and off Switch 4 x Module Run 4 Turns the Bells on and off Switch 5 Xx Percussion Pattern Selects an alternate percussion pattern for the Perc Switch 6 X Rhythm Pattern When the Pad s Dual LFOs are being triggered by a rhythm selects a variation Switch 7 X Octave 3 Changes the octave of the Arpeggio Switch 8 Octave 4 Changes the octave of the Bells Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 X Rhythm Multiplier Varies the rhythmic resolut
79. groove from the keyboard change it to 1st if you find this gets in the way of your Performance Special Notes e Chord Triggers 5 8 do not play chords into KARMA but play Brass Hits that have been tuned to match the chords on Chord Triggers 1 4 KARMA Module A B C D Instrument Drums Bass Hits Arpeggio GE Kronos KK 1343 10 063 1203 09 051 0095 00 095 0219 01 091 GE Name Santa Cruz All Kits Phunky Wah 1 Goober Uber Alles 1 Trance Riff 2 Category Drum Bass Pattern Arpeggio Melodic RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 CL1 Comp Lead 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Hits on and off Switch 4 x Module Run 4 Turns the Arpeggio on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 x Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of the Hits Switch 8 x Octave 4 Changes the octave of the Arpeggio Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 x x x Rhythm Pattern Selects one of many different rhythm patterns for the Bass Hits and Arpeggio Slider 3 x x x Dur
80. gs for the Drums Slider 6 Xx Note Transpose Transposes the Vocal Hits allowing different vocal samples to be played Slider 7 X Note Voicing Varies the chord voicing on the Strings Slider 8 X Cluster Randomize Varies the occurrence of clusters chords in the phrase for the Strings Page 51 RT Control Modules Keyboard IFX Controller CC Function Knobs B Cj D LH RH MFX Knob 1 x x Filter Cutoff CC74 Brightens darkens the Drums and Vocal Hits use w Knob 2 Knob 2 x Resonance CC71 Controls resonance for the Drums and Vocal Hits use w Knob 1 Knob 3 x Filter EG CC79 Creates a fade in on RH piano sound in the upwards direction Knob 4 X Release CC72 Lengthens shortens the release on the RH piano Knob 5 X Knob Mod 5 CC17 Pitch shifting on the Vocal Hits Knob 6 X Xx Knob Mod 6 CC19 Turn down to remove the Auto Wah on the RH piano Knob 7 x x x X Knob Mod 7 CC20 Controls the feedback and amount of Delay on the overall mix Knob 8 XEREX X Xx Xx Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the LH bass X Right CC118 Mutes the Strings X Left Bend on the LH bass X Left Mutes the Synth Lead Y Up Ccco1 Vibrato on the LH bass Y Up CC119 Mutes the Vo
81. h pad Drum Track Pattern 408 World Grv 8 BrzPrc Function Adds an additional triangle and tambourine groove to any scene on in Scenes 5 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords AMin E Min G F Maj7 E Min7 D Min7 A Min7 B Min7 E7sus4_9 Page 10 002 DiZzyY kiTtY 115 BPM House LeadSplits Left Hand Pad KARMA off silent KARMA on but provides input notes Right Hand Mono synth lead w portamento Split Points B3 C4 Middle C C4 60 This combi derives its name from the Cat Lead E099 in the original Karma Workstation version Even though the Kronos does not have this sound we ve come up with a suitably feline RH synth lead using Tone Adjust There s portamento with the amount controlled via RT Knob 6 in addition to a bit of delay There s also filter modulation available via RT Knob 3 and the ribbon can be used to make meowing type sounds in conjunction with JS X pitch bend SW2 over the joystick raises the RH synth lead by an octave to really make it wail watch out it also shifts the KARMA key zones down so be careful The lower 2 octaves trigger two drum kits a hypnotic bass line and a very cool heavily randomized gated synth pad with some very distinctive variations in the 8 Scenes Last but not least you ll find the cat s friend in Scene 7 controlled by Pattern 3 On Off in the Mo
82. he Flute can jump from one note to the next Slider 8 Rhythm Multiplier Multiplies the rhythm of the Flute from 100 to 800 Page 37 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 x x Filter Cutoff CC74 Controls the filter cutoff hi pass on the Piano Knob 2 x Resonance CC71 Controls the resonance on the Bass use with JS Y Knob 3 Filter EG CC79 Brightens darkens the Flute Knob 4 X X Release CC72 Shortens lengthens the release on the Piano Knob 5 X X Knob Mod 5 CC17 Controls the amount of Delay on the Flute and RH e piano Knob 6 x X F A Decay CC75 Shortens lengthens the F A Decay on the Drums Knob 7 x x Knob Mod 7 CC20 Controls the amount of Chorus on the Bass Knob 8 x x x x x x Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right KARMA off Bend on the LH bass KARMA on bends the Drums up 12 X Right CC118 Mutes Drums 2 X Left KARMA off Bend on the LH bass KARMA on bends the Drums down 12 X Left Mutes the Flute Y Up cco1 Speed of Auto Wah on e piano Lock with SW2 KARMA off vibrato on LH bass Y Up CC119 Mutes the Bass Y Down CC02 Dampens the strings of the Bass Y Down Mutes D
83. he Harp Slider 4 X Velocity Accents Varies the velocity level of certain notes for the Harp Slider 5 xX Note Pattern Varies the notes produced by the Harp Slider 6 X Rhythm Multiplier Multiplies the rhythms for the Percussion creating less space between notes Slider 7 x Env Start Level Varies the start level for a CC74 Filter Cutoff envelope on the Pad it loops Slider 8 X Env Sustain Level Varies the sustain level for a CC74 Filter Cutoff envelope on the Pad it loops Page 15 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 X X X Filter Cutoff CC74 Brightens darkens the LH RH pad and stream use w Knob 2 Knob 2 X xX x Resonance CC71 Controls resonance on the LH RH pad and stream use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the RH shakuhachi flute Knob 4 X Release CC72 Lengthens shortens the release on the RH shakuhachi flute Knob 5 X X X Knob Mod 5 CC17 Modulates varies the amount of the Phaser effect on the Pad use w SW2 Knob 6 Xx Knob Mod 6 CC19 Modulates the envelopes of the Harp fade out with min Knob 7 xX X Knob Mod 7 CC20 Controls the amount of feedback on the Delay effect on the Harp Knob 8 Xx Xx Xx xX X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix
84. ically in certain scenes only using the DT Run settings on page 7 5d KARMA gt GE RTP Scenes gt Scenes If you are using the KARMA Kronos Software this can be located in the RT Controls Editor in the top row of the Scene Matrix grid Other combis do not use the Drum Track initially but you can add the preprogrammed part by turning on the Drum Track button and triggering the combi again even while KARMA is running Please check the Drum Track notes in each combi s description for more detailed information Note that when turning KARMA off on these combis you may also need to turn off the Drum Track button at the same time and then when turning KARMA back on you may need to turn on the Drum Track button as well However using the Return Key in KARMA Kronos to stop KARMA will automatically stop the Drum Track as well without having to shut off the buttons About the Drum Track amp KARMA Kronos Software Sync When playing the combis from the KARMA Kronos software you may notice the Drum Track in the scenes where it is being used going out of sync with the KARMA groove This will happen if the Kronos is not MIDI Clock synchronized with the KARMA Kronos software The fix for this is simple 1 Make sure that in the Kronos s Global Mode gt MIDI page the MIDI Clock is set to External USB when using USB and the Korg USB MIDI Driver or External MIDI when using a standard MIDI interface 2 Set the KARMA Kro
85. ion Vector JS CC Function X Right Bend on the RH synth lead X Right CC118 Mutes the Gated Synth X Left Bend on the RH synth lead X Left Mutes the Arpeggio Y Up Ccco1 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass Y Down CC02 Filter LFO modulation on the RH synth lead Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Adds an octave effect to the Arpeggio Switch 2 CC81 Switches off the Amp Simulator effect on the snare Ribbon CC16 Brightens darkens the RH synth lead and introduces filter modulation and brightens darkens the LH synth pad element Sustain Damper CC64 Latches the LH piano pad Drum Track Pattern 375 Triangle 2 Orig Perc Function Adds a simple triangle part to any scene on in Scenes 1 7 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min7 F Maj C G Maj C C Maj F Min A Maj F C Maj F F Maj Page 40 017 Immerzion303 145 BPM Drum n Bass MotionSynth Left Hand Full range motion synth pad Right Hand Full range motion synth pad Split Points B3 C4 Middle C C4 60 Immerzion303 fully immerses you in a massive ocean of high energy sonic activity The entire keyboard is programmed to sound a 5 timbre layered split synth pad that has plenty of motion to it To get a true appreciation for its
86. ion of the Perc from slow to fast 800 to 50 Slider 3 x x Duration Control Varies the length of notes for the Arpeggio and Bells Slider 4 X Velocity Accents Varies the level of certain notes for the Arpeggio and Bells Slider 5 X Alternate Drum Map Selects one of many alternate mappings for the Perc may have a subtle effect Slider 6 X Drum Perc Sound Transposes the Perc over a range of 24 24 semitones selecting different sounds Slider 7 X Bend Length Varies the length of the bend for the Arp when Bend is on in Module C s Layer Slider 8 x Rhythm Multiplier Varies the rhythmic resolution of the Bells from slow to fast 800 to 50 Page 43 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 x x Filter Cutoff CC74_ Brightens darkens the full range pad use w Knob 2 Knob 2 x x x Resonance CC71 Controls resonance on the full range pad use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the Arpeggio subtle Knob 4 X X X Release CC72 Lengthens shortens the release of the full range pad Knob 5 X Knob Mod 5 CC17 Envelope mod on the Arpeggio shorten lengthen Release Knob 6 Xx xX Knob Mod 6 CC19 Varies the depth of the Detune effect on the Bells and the full range pad Knob 7 x x x x X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8
87. k Progressive Fusion Organ Techno LeadSplits World Fusion LeadSplits Drum n Bass LeadSplits House BassSplits Film Soundtrack LeadSplits Trance House Keyboard Rock Funk Organ New Age Film Soundtrack Complex amp SFX Techno Hardcore LeadSplits Jazz BassSplits Hip Hop LeadSplits Drum n Bass MotionSynth New Age Atmospheric Pads Vocal House LeadSplits Film Soundtrack Complex amp SFX Drum n Bass BassSplits Hip Hop BassSplits Trance LeadSplits World Ethnic Guitar Plucked Trance Dance LeadSplits Rn B Funk LeadSplits Drum n Bass BassSplits Electro BassSplits Hip Hop LeadSplits Electronica BassSplits Hip Hop LeadSplits Page 6 017 000 008 021 027 028 030 020 010 029 016 022 031 002 019 009 015 018 004 013 026 012 005 006 001 014 023 025 011 003 024 007 Reincarnated by Style Name Immerzion303 In Yer Face Mysterious Karma The Serpent Yellow Frog lonasphere AnthroMorph Dark Soul Feet on the Earth Bellzabub Double Agent eXtasy Golden Goddess DiZzY kiTtY House of Nirvana Pulse Down Walk With Me Lucidreams Zen amp the Art The Long Fairytale 3 AM BX3 Funk Epic Rock In 7 Burst Genome Rezberry WILD Lovetrance Trance Collective Trance Mansion Serious Chill Indian Guitar Jam Occult Fusion Style Category Drum n Bass Drum n Bass Drum n Bass Drum n Bass Drum n Bass Electro Electronica Film Soundtrack Film Soundtrack Hip Hop Hip Hop Hip
88. kens the timbres of the LH and RH sounds Knob 2 x Resonance CC71 Resonance on the Bass use with the Ribbon Knob 3 x Filter EG CC79 Brightens darkens the piano element of the RH sound subtle Knob 4 Release CC72 Shortens lengthens the release of the LH and RH sounds Knob 5 xX Knob Mod 5 CC17 Modulates the envelope of the resonant Bass Timbre Knob 6 x xX F A Decay CC75 Filter and Amp Decay tighten up or lengthen the Drums Bass Knob 7 x X X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 x x x x Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend up on the Drums lock w SW2 X Right CC118 Mutes the Synth Riff X Left Bend down on the Drums lock w SW2 X Left Mutes the Organ Y Up CcCo01 Vibrato on the LH and RH pad elements Y Up CC119 Mutes the Bass Y Down CC02 Filter modulation on the LH and RH pad elements trigger all KARMA Modules Y Down Mutes the Drums amp DT Other Controllers CC Function Switch 1 CC80_ Filter and resonance modulation on one of the Bass timbres Switch 2 JS X Lock Locks the pitch bend on the Drums Ribbon CC16 Filter modulation on the Bass and Synth Riff Sustain Damper CC64_ Latches the LH synth pad Drum Track Pattern 388 Hip Bossa 2 BrzPrc Function Adds a clave shaker and tambourine percussion groove to any Scene on in Scenes
89. les Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Tablas Perc on and off Switch 3 x Module Run 3 Turns the Bass on and off Switch 4 x Module Run 4 Turns the Bells on and off Switch 5 x x Rhythm Multiplier Multiplies the rhythm of the Drums and Tablas by 200 half time Switch 6 Xx Note Transpose Transposes the Tablas for an alternate set of percussion sounds Switch 7 Xx Note Pattern Selects an alternate phrase for the Bass line Switch 8 x Octave 4 Changes the octave of the Bells Slider 1 x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 xX Rhythm Complexity Varies the amount of rhythmic complexity for the Drums from min to max Slider 3 x x Duration Control Varies the length of notes for the Bass and Bells Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass and Bells Slider 5 Xx Alternate Drum Map Selects one of many alternate note mappings for the Drums Slider 6 X Repeat Note Range Limit Varies the lowest repeated notes that can be generated for the Bass Slider 7 x Note Movement Switches between regular and inverted doubled notes for the Bells Slider 8 x Note Voicing Selects one of several different open voicing methods for the Bells Page 21
90. ls X Left Bend on the RH flute X Left Mutes the Kalimba Y Up cco1 Vibrato on the Bells and Guitar Y Up CC119 Mutes the Guitar Y Down CC02 Direct Indexing on the Bells with KARMA On Y Down Mutes the Percussion amp Drum Track Other Controllers CC Function Switch 1 CC80_ Raises one of the Bell timbre s oscillators by a 5th and brightens the Guitar Switch 2 CC81_ Octave Up moves the KARMA Key Zones down an octave and extends the range of the RH flute Ribbon CC16 Darkens the Kalimba and Bells to the left raises the volume of the LH synth pad to the right Sustain Damper CC64 Latches the LH fretless bass and synth pad Drum Track Pattern 003 Pop amp Ballad 3 Std Function Use to add a drum groove underneath any scene on in Scene 8 only through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min GMin D Maj A Maj C Min D Min D Maj G Maj Page 34 014 Rezberry WILD 120 BPM Techno Hardcore LeadSplits Left Hand Synth Pad Right Hand Synth Lead Mono Split Points B3 C4 Middle C C4 60 This combi features dual drum GE s an analog like rez bass and a big synth techno riff These modules are all triggered on the lower two octaves along with a synth pad by single notes or chords as the Chord Triggers demonstrate On the upper octaves is a resonant techno lead for soloing
91. lternate mappings for the Drums Slider 6 X Rhythm Randomize Varies the rhythmic randomization of the Bass from min to max Slider 7 X Rhythm Multiplier Multiplies the rhythm of the Arpeggio from 800 to 25 Slider 8 x FX Ctrl Fixed Pattrn Activates a CC 16 filter mod pattern at max or sends a CC 16 value for the G Synth Page 59 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 Filter Cutoff CC74_ Brightens darkens the Gated Synth use w Knob 2 Knob 2 Resonance CC71 Controls resonance for the Gated Synth use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the RH synth lead Knob 4 X X Release CC72 Lengthens shortens the release for the RH and LH kbd sounds Knob 5 X Knob Mod 5 CC17 Envelope modulation on the Bass Knob 6 X F A Decay CC75 Tightens up the decay on the Drums in the left direction Knob 7 X X Knob Mod 7 CC20 Controls the amount of Delay on the mix Knob 8 xX X xX Knob Mod 8 CC21 Controls the amount of Reverb on the mix Joystick CC Function Vector JS CC Function X Right Bend on the RH synth lead X Right CC118 Mutes the Arpeggio X Left Bend on the RH synth lead X Left Mutes the Gated Synth Y Up CCo01 Vibrato on the RH synth lead Y Up CC119 Mutes the Bass Y D
92. ly chosen and timed notes An ultra cool e piano pad layer through Phaser effect is provided for soloing in the RH area while a slowly fading in and out wave of sound is provided by the motion pad in the LH area in addition to driving KARMA s input Be sure to hold the pads or LH chords down long enough to get the full sweep of sound The scenes provide some very different variations such as the nice sidestick ride variation in Scene 7 and the trippy pitch bending drums in Scene 8 Since the RH piano has no pitch bend use the JS X axis to bend the pitch of the drums up or down an octave and lock with SW2 over the joystick for additional variations Special Notes e Real Time Control Mode Knobs 1 2 5 amp 6 all interact with the Bass to produce many cool and interesting modulations e For a cool effect try the LH Pad with SW1 over the joystick on and the ribbon at far right a real wave of sound KARMA Module A B C D Instrument Drums 1 Drums 2 Bass Bells GE Kronos KK 1413 11 005 1569 12 033 1222 09 070 0223 01 095 GE Name HipHop 14 AIl Kits Downtempo 2 All Kits Stravy Bass TripHop Vibe Category Drum Drum Bass Pattern Melodic RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 GV1 Gated Vel Pat 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns Drums 1 on and off
93. m Swing Varies the swing feel for all four Modules Slider 2 X Rhythm Complexity Varies the rhythmic activity of the Drums from simpler to busier Slider 3 x x x Duration Control Varies the length of notes for the Bass Picking and Synth Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Picking and Synth Slider 5 xX Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 x Rhythm Multiplier Multiplies the Rhythm of the Bass from 50 to 200 center 100 Slider 7 X Note Pattern Selects one of many different note patterns for the Bass Slider 8 x Note Pattern Selects one of many different note patterns for the Synth Page 53 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 x Filter Cutoff CC74 Brightens darkens the LH vocoder synth use w Knob 2 Knob 2 Resonance CC71 Controls resonance on the LH vocoder synth use w Knob 1 Knob 3 xX X Filter EG CC79 Brightens darkens the Bass Picking and Synth parts Knob 4 X X Release CC72 Shortens lengthens the release on the LH and RH kbd sounds Knob 5 xX X Knob Mod 5 CC17 Envelope modulation tighten lengthen on the Bass and Picking Knob 6 F A Decay CC75 Controls the decay of envelopes for the LH vocoder pad Knob 7 X X
94. m Track Pattern 367 Clave Orig Perc Function Adds a simple clave part to any scene on in Scenes 1 4 5 7 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords A 7sus4 G 7sus4 C 7sus4 A 7sus4 D 7sus4 C 7sus4 F 7sus4 E 7sus4 Page 62 028 lonasphere 114BPM Electro BassSplits Left Hand KARMA on Lower part of vocoder pad KARMA off Synth bass Right Hand KARMA on Upper part of vocoder pad KARMA off Vocal pad Split Points B3 C4 Middle C C4 60 Bass amp Drums LH Gated Synth Arp amp Guitar RH lonasphere combines a trance like resonant bass amp vocoded synth with a clean sounding Old Skool Techno beat In addition an electric guitar strum or riff enhances the rhythm The main attraction is the unique synth pad courtesy of the Vocoder IFX2 effect An arpeggiated GE Module C is sent into the Vocoder as a modulator and also doubled by timbre 9 while a choir pad is used as the carrier So as you hear the arpeggiated synth line bouncing around it also generates the vocoded pulses from the choir pad solo Timbres 1 amp 2 to hear just the vocoder effect The Vocoder Pad is assigned to the keyboard full range and meant to be played with two handed chords such as those assigned to the Chord Triggers but the input to the Vocoder Modulator only comes from the RH area By using Real time Knob 5 you ca
95. mix The eight Scenes provide a wide variety of completely different variations from the open breakdown in Scene 1 to the arpeggiated pitch bend buzzing drums in Scene 8 Scene 3 provides an interesting half time variation while Scene 2 provides an interesting syncopated variation Special Notes e The Drum Track is used to add additional percussion and hi hats in Scenes 2 4 and 7 thru the use of the Drum Track Run checkboxes in the Scene Matrix page KARMA Module A B C D Instrument Drums Bass Picking Synth 1 GE Kronos KK 1776 13 112 2104 16 056 1021 07 125 0639 04 127 GE Name Trance Club Dance Kits Trance Bass Riff Moody Gtr Score 5Tone Trance 1 Category Drum Bass Pattern Pick Chord Rhythmic RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 CL1 Comp Lead 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls AJB CJD Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Picking on and off Switch 4 x Module Run 4 Turns the Synth on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 x Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of the Picking Switch 8 Octave 4 Changes the octave of the Synth Slider 1 x x xX Rhyth
96. n control the mix level of the Vocoder Turn it up for its full effect and all the way down to remove it completely While trying out the scenes be sure to hold a Chord Trigger or chord on the keyboard or you ll miss the Vocoder variations The drums amp bass are triggered on the lower 2 octaves while the guitar amp vocoded synth arp are triggered on the upper 3 octaves You can trigger the right and left hands separately when starting from a reset of the KARMA On Off Switch try starting with just the RH Note that since you ll also be playing the synth on the upper octaves you may end up with the guitar being out of sync with the drums amp bass depending on the rhythm you play In that case just play the kayboard on the beat to bring it back in sync Special Notes e Try starting a performance with just a right hand chord then bringing in the drums amp bass later with a left hand chord or the Chord Triggers e JS Y provides a fifths pitch modulation of the bass line KARMA Module A B Cc D Instrument Drums Bass Gated Synth Arp Guitar GE Kronos KK 1707 13 043 1251 09 099 0256 02 000 0900 07 004 GE Name Old Skool Elec 1 Dance Kits Trance Bass 2 Flip Blip ElecGtr Strum Category Drum Bass Pattern Melodic Strumming RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 CL1 Comp Lead 1 GV1 Gated Vel Pat 1 KARMA RT Modul
97. nance CC71 Controls resonance for the Sitar use w Knob 3 Knob 3 x Filter EG CC79 Brightens darkens the Sitar Use w Knob 2 Knob 4 X Release CC72 Lengthens shortens the release on the LH vocal pad Knob 5 Knob Mod 5 CC17 Pitch modulation on one of the Flute elements Knob 6 Knob Mod 6 CC19 Controls the level of the ethnic element in the LH pad right off Knob 7 X X X Knob Mod 7 CC20 Controls the amount of Delay on the overall mix Knob 8 x x x x x X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH lead guitar X Right CC118 Mutes the Sitar X Left Bend on the RH lead guitar X Left Mutes the Flute Y Up Ccco1 Vibrato on the RH lead guitar Y Up CC119 Mutes the Tablas amp Drum Track Y Down CC02 Pitch modulation on the Tablas Y Down Mutes the Drums Other Controllers CC Function Switch 1 CC80 Adds a tremolo effect to the RH lead guitar Switch 2 CC81 Removes the chiffy attack from the Flute sound Ribbon CC16 Bend effects on the RH lead guitar Sustain Damper CC64 Latches the LH vocal pad Drum Track Pattern 374 Triangle 1 Orig Perc Function Off by default use to add a simple triangle part to any scene Pads 1 8 1 2 3 4 5 6 7 8 Chords CSus4_9 D Min A Min G Maj A Maj6 C Maj6 D Maj A Sus4 Page 56 025 Trance Collective 138 BPM
98. nd Bells Slider 3 x x x x Duration Control Varies the length of notes for all four Modules Slider 4 x x x x Velocity Accents Varies the level of certain notes for all four Modules Slider 5 X Time Signature Varies the time signature of the Perc Orch from 1 4 to 8 4 Slider 6 X Phrase Cycle Length Varies how often the Choir and Gong sound from 1 beat to 16 beats Slider 7 X Velocity Level Controls the overall volume of the Choir and Gong Slider 8 X Note Voicing Varies the voicing spread of the Choir Page 47 RT Control Modules Keyboard IFX Controller CC Function Knobs C LH RH MFX Knob 1 x Filter Cutoff CC74_ Brightens darkens the Perc Orch harp taiko use w Knob 2 Knob 2 Xx Resonance CC71 Controls resonance on the Perc Orch use w Knob 1 Knob 3 X Filter EG CC79 Brightens darkens the Gong and Strings Knob 4 Release CC72 Shortens lengthens the release on the Choir Knob 5 F A Decay CC75 Modulates the decay time for the Bells Knob 6 X Knob Mod 6 CC19 Introduces a subtle tremolo effect on the Strings towards max Knob 7 X X X X X Knob Mod 7 CC20 Controls the level of Chorus on the overall mix Knob 8 X X X X Knob Mod 8 CC21 Controls the level of BPM Delay on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on jus
99. ne 1 is usually quite simple and useful for a complete breakdown in fact it s a great contrast to jump from one of the busier scenes to Scene 1 during a live jam with nearly any of these combis When using the KARMA Kronos software there are 32 scenes per combi the first eight scenes are the programmed ones and the startup scene has been copied into the other 24 scenes as a starting point for your own creations About the RT Knobs KARMA Control Mode Each combi loads in RT Knobs KARMA Control Mode like most of the factory combis Each of the following combi descriptions includes a table showing the assignments for each of the eight RT Knobs as well as the 8 KARMA RT Sliders Note Knobs 7 amp 8 are standardized for control of the effects settings For example the Reverb wet dry mix is most often found on Knob 8 you can easily vary the effects levels to have less or more to suit your taste About the GE Locations In each of the combi descriptions in this document you will see a listing of the GE being used and some information about it One line gives the location of the GE in both the Kronos itself and in the KARMA Kronos software For example GE Kronos KK 1453 11 45 What this means is that in the Korg Kronos the GE is number 1453 and in the KARMA Kronos software it is number 45 in GE Bank 11 And if you do the math you ll see it works out the same 11 128 45 1453 How to Play Key Zones and
100. ng Aahh chord plays in the startup scene monks from hell Special Notes e The frequency of the occurrence of the gong hit and choir Aah can be varied using Slider 6 Phrase Cycle Length e JS Y provides talking modulation on the choir KARMA Module A B C D Instrument Perc Orch Choir Strings Bells GE Kronos KK 1016 07 120 0731 05 091 0389 03 005 0232 01 104 GE Name G Strum random Periodic Chords Orch Movement Atonal 2 Category Pick Chord Rhythmic Harmonic Poly Melodic RTC Model CL1 Comp Lead 1 CL1 Comp Lead 1 CL1 Comp Lead 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls AJB C D Switch 1 x Module Run 1 Turns the Perc Orch harp amp taiko on and off Switch 2 X Module Run 2 Turns the Choir choir bells gong on and off Switch 3 x Module Run 3 Turns the Strings on and off Switch 4 x Module Run 4 Turns the Bells on and off Switch 5 x Octave 1 Changes the octave of the Perc Orch harp amp taiko Switch 6 X Octave 2 Changes the octave of the Choir choir bells gong Switch 7 x Octave 3 Changes the octave of the Strings Switch 8 x Octave 4 Changes the octave of the Bells Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 xX x Rhythm Complexity Varies the rhythmic complexity for the Perc Orch a
101. ngs is provided for playing short polyphonic stabs in the RH area on top of the sonic mayhem The Drum Track feature has been used to add additional percussion in Scenes 1 2 3 4 6 and 8 only through the use of the Drum Track Run buttons in the Scene Matrix page For an interesting effect choose one of those scenes and turn OFF the KARMA Latch button then press the Chord Triggers hold for 2 beats release and wait 2 beats while the Drum Track fills in the spaces Special Notes e With KARMA Off use the JS Y to add filter modulation to the pad elements in the LH and RH sounds With KARMA On use it to rapidly retrigger the entire groove DJ style by repeatedly bringing it all the way down e The Drum Track has been purposely key zoned to the entire keyboard Try starting the Performance by playing some chords in the RH area which will just start the percussion groove and then trigger KARMA with chords in the LH are when ready KARMA Module A B C D Instrument Drums Bass Organ Synth 1 GE Kronos KK 1653 12 117 1251 09 099 0332 02 076 1094 08 070 GE Name House 13 Some Kits Trance Bass 2 Booty Call Groove Globe 2 Category Drum Bass Pattern Harmonic Poly Bass Pattern RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 CL1 Comp Lead 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x M
102. nos software s Sync Editor to send MIDI Clock to the port on which the Kronos is located Furthermore when using the Kronos by itself it is possible to turn on the Drum Track while KARMA is playing hit the next Chord Trigger and have the Drum Track come in perfectly synchronized with the KARMA groove This is possible because both features are internal to the Kronos This is not possible when using the KARMA Kronos software since the Drum Track is not part of the software and the KARMA feature is external to the Kronos when using the software Hence there is no way for them to synchronize while one is already running unless your timing is perfect However they will stay synchronized when started at the same time provided the previous section is followed Standardized Module Arrangements All of the combis in this set have had the modules arranged in the following standardized fashions Dual Drum GE Combis Module A Drums Perc 1 Module B Drums Perc 2 Module C Bass Module D Additional Part Single Drum GE Combis Module A Drums Percussion Module B Bass Module C Additional Part Module D Additional Part Module Names When using this sound set with the optional KARMA Kronos Software each Module has been given an appropriate name label in the Performance Editor such as Drums Bass etc making it easier to see which Module is performing which part These Instrument labels are used in each of the C
103. odule Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Organ on and off Switch 4 x Module Run 4 Turns the Synth on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of the Organ Switch 8 Octave 4 Changes the octave of the Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 X X Rhythm Complexity Varies the rhythmic complexity of the Drums and Organ Slider 3 x x x Duration Control Varies the length of notes for the Bass Organ and Synth Slider 4 x X Velocity Accents Varies the level of certain notes in the Bass Organ and Synth Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Rhythm Multiplier Multiplies the rhythm of the Bass from 100 to 400 Slider 7 xX Transpose Pattern Changes the semitone transpose of the Organ Riff in the fourth bar of the phrase Slider 8 x Note Pattern Selects one of many note patterns for the Synth Page 29 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 X X Filter Cutoff CC74 Brightens dar
104. ombi Descriptions in this document as well About Pads amp Chord Triggers The Kronos s eight pads are also sometimes referred to as Chord Triggers in this document This also refers to using the function keys of the computer keyboard with the KARMA Kronos Software Note that with the KARMA Kronos software you can have up to 16 Chord Triggers eight more but only the first eight are programmed in this set the second eight are copies of the first eight that you can replace with your own Since the Kronos does not have physical pads you should try each combi initially with the on screen pads of the 1 8 EQ Vector Control gt Pads page to get an idea of the types of voicings that are intended to produce the best results with these combis Also an external pad device such as a Korg Page 4 nanopad2 can be programmed to trigger the 8 stored pads in each combi giving you the same type of control as the OASYS or M3 About the Order of the Scenes Simpler lt gt Busier Generally the startup scene when you first load the combi represents the basic full groove with a medium level of activity there are only a few exceptions to this The general concept is that from the startup scene moving to higher numbered scenes increases the energy and business of the groove and moving to lower numbered scenes decreases the activity and simplifies In addition bending and buzzy drum grooves tend to end up in Scene 8 mostly Sce
105. orld music sounds of sitar supported with a sub octave bass tablas and chiffy flutes the Indian part of the title with a heavy drum groove and fantastically playable distorted synth guitar lead in the RH mono with legato retriggering hence the Guitar Jam part of the title A vocal pad with an ethnic element is played by the LH the ethnic element can be removed with Real Time Control Mode Knob 6 at maximum additionally providing chord input to KARMA The scenes range from a simple drone in Scene 1 to a full on frontal assault of drums and ethnic percussion in Scene 8 with a whole range of different variations in between to solo on top of Special Notes e Try starting with Scene 1 the simple drone building a solo on that then switching to Scene 4 brings in the drums in half time for a while then moving to Scene 6 or 7 KARMA Module A B C D Instrument Drums Tablas Sitar Flute GE Kronos KK 1616 12 080 1944 15 024 1210 09 058 0296 02 040 GE Name Electro Beat Dance Kits Tablas 5 Orch amp Ethnic Kit Shaman Syn Santur Category Drum Drum Bass Pattern Melodic RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 GV1 Gated Vel Pat 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls AJB CJD Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Tablas Perc on
106. otes e Timbre 11 is muted on purpose and is actually being used to retrigger the Doppler effect from the beginning when a LH chord is played KARMA Module A B C D Instrument Drums Bass Arpeggio Gated Synth GE Kronos KK 1722 13 058 1128 08 104 0004 00 004 0410 03 026 GE Name R n B 10 AIl Kits Techno Riff 02 Arp Model 05 Rand Slice of Life Category Drum Bass Pattern Arpeggio Harmonic Poly RTC Model DP1 Drum Perc 1 DM1 Drum Melodic 1 CL1 Comp Lead 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Arpeggio on and off Switch 4 x Module Run 4 Turns the Gated Synth on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 X Octave 3 Changes the octave of the Arpeggio Switch 8 x Octave 4 Changes the octave of the Gated Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 x x x Rhythm Complexity Varies the rhythmic complexity on the Drums Bass and Gated Synth Slider 3 x x x Duration Control Varies the length of notes for the Bass Arpeggio and Gated Synth Slider 4 x x Velocity Accents Varies the level of certain notes for the Arpeggio and Gated Synth Slider 5 Xx Alternate Drum Map Selects one of many a
107. our Modules Slider 2 x X Rhythm Pattern Selects one of many different rhythm patterns for the Bass and Guitar Slider 3 x x x Duration Control Varies the length of notes for the Bass Guitar and Gated Synth Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass Guitar and Gated Synth Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Note Pattern Selects one of many different note patterns for the Bass Slider 7 X Note Pattern Selects one of many different note patterns for the Guitar Slider 8 x Velocity Pattern Selects one of many different velocity patterns for the Gated Synth Page 65 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 X Filter Cutoff CC74 Brightens darkens the Bass use with Knob 2 Knob 2 X Resonance CC71 Controls resonance on the Bass use with Knob 2 Knob 3 X X Filter EG CC79 Modulates the tone of the LH synth pad and RH bell string lead Knob 4 X Release CC72 Controls the release length on the LH pad and RH bell string lead Knob 5 X Knob Mod 5 CC17 Controls the pitch of one of the oscillators in the Gated Synth Knob 6 X F A Decay CC75 Controls envelope decay on the Drums Knob 7 X X X X Knob Mod 7 CC20 Controls the amount of Delay F
108. ow it is to be played Of course you can experiment with your own playing styles Note depending on the type of sounds layered across the keyboard mono poly and their pitch ranges single notes can also mean octaves or fifths or harmonies etc The diagrams show where chords should be played to control KARMA and where you should solo or play lead melodies For example in many combis it may not be obvious that you need to play a chord in the LH because single notes will also trigger the sounds but often a 3 note chord is necessary to actually give the generated notes their proper tonality major minor diminished etc 000 001 002 003 004 005 006 007 008 009 010 011 012 013 014 015 016 017 018 019 020 021 022 023 024 025 026 027 028 029 030 031 Reincarnated by Order Name In Yer Face Genome DiZzY kiTtY Serious Chill Zen amp the Art Epic Rock In 7 Burst Occult Fusion Mysterious Karma Pulse Down Feet on the Earth Trance Mansion BX3 Funk The Long Fairytale Rezberry WILD Walk With Me Double Agent Immerzion303 Lucidreams House of Nirvana Dark Soul The Serpent eXtasy Lovetrance Indian Guitar Jam Trance Collective 3 AM Yellow Frog lonasphere Bellzabub AnthroMorph Golden Goddess Style Category Combi Category Drum n Bass LeadSplits Techno Drum n Bass Pads Vocal House LeadSplits Trip Hop Keyboard New Age Atmospheric LeadSplits Roc
109. own CC02 Pitch mod on the Drums and tightens up the Bass notes use w SW2 Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Removes the Doppler effect that is fading the Arpeggio in and out Switch 2 JS Y Lock use to lock the modulations of the Bass and Drums Ribbon CC16 Modulates the tone of the RH synth lead Sustain Damper CC64_ Latches the LH motion synth pad Drum Track Pattern 396 SwingHop 2 BrzPrc Function Adds an additional percussion part triangles tamb congas on in Scenes 2 5 6 and 7 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords C Min A Maj G Maj G Min F Min D Maj D Min C Maj Page 60 027 Yellow Frog 157 BPM Drum n Bass BassSplits Left Hand KARMA on Input notes only KARMA off Bass Right Hand KARMA on Layered pad hits KARMA off Pad Split Points B3 C4 Middle C C4 60 Yellow Frog is a high energy drum n bass combi that gets its name from the cricket like sound of the ambient SFX in Module D its intensity from a cycling bass line and its lushness from the fat hits and motion synth pads On the lower two octaves you ll trigger the drums bass and background effects On the upper octaves you ll hear a very fat combination hit synth pad you ll also trigger a gated synth that will kick in if you hold the key s down for at l
110. r so that you can select a scene change ahead of time and have it change on the downbeat If you want to change this for some reason make it longer or shorter the parameter can be found on 7 5d KARMA gt GE RTP Scenes gt Scenes If you are using the KARMA Kronos Software this can be located in the RT Controls Editor Page 3 About the Key Zones Most of the combis in this collection use the following easy to remember key zoning KARMA action e g drumbeat bass line etc on the lower octaves lead timbre s on the upper octaves In some cases the split point is moved up an octave so that the LH has more range you can find this info in the description of each combi In most cases each combi is meant to be played with a LH Chord in the octave below or surrounding Middle C C4 Alternately you can use a two hand chord consisting of a LH bass note in the lowest octave and a RH chord in the octave below or surrounding Middle C after which you can solo or do chord work with the RH in the area above C5 Finally there are a few combis that you play full range like a piano Check each combi s description for a diagram and zoning notes Additionally see the following section How to Play Key Zones and Techniques About the Drum Track All of the combis in this set have the Kronos s Drum Track feature programmed to add an additional element usually percussion In many of the combis it is added automat
111. r Documentation or modified versions of the Software and Documentation sell or transfer the rights provided to you hereunder to another person whether through the use of services such as E bay or any other means or create derivative works based on the Software LIMITED WARRANTY We warrant that for a period of 30 of days after delivery of this copy of the Software to you the physical media on which this copy of the Software is distributed will be free from defects in materials and workmanship under normal use and the Software will perform in substantial accordance with the Documentation To the extent permitted by applicable law THE FOREGOING LIMITED WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES OR CONDITIONS EXPRESS OR IMPLIED AND WE DISCLAIM ANY AND ALL IMPLIED WARRANTIES OR CONDITIONS INCLUDING ANY IMPLIED WARRANTY OF TITLE NONINFRINGEMENT MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE regardless of whether we know or had reason to know of your particular needs No employee agent dealer or distributor of ours is authorized to modify this limited warranty or to make any additional warranties SOME STATES DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE LIMITED REMEDY Our entire liability and your exclusive remedy shall be the replacement of
112. rly use this sound set as it was designed your Kronos should be updated to OS 1 6 or higher It should also have the normal order of factory programs for OS 1 6 loaded If you need to update information can be found at www korg com kronos About the Vector Joystick In nearly all of the combis in this set the Vector Joystick has been set up to mix the four Modules in a somewhat standardized fashion Down will fade out mute the Drums and usually the Drum Track as well up will fade out mute the Bass and left right will fade out the other two parts There are a few exceptions to this so consult the Vector Joystick notes in each combi description About Triggering Some of the Modules in these combis have been set so that you can retrigger them while the groove is playing perhaps while the drums maintain their groove This allows you to do more intricate chord patterns than would normally be possible If you find that this is causing you to go off the beat too much or you are having difficulty playing them this way the fix is easy go to 7 4 KARMA gt Trigger and set the Note Trigger Parameter to 1st for any Module that is not already set that way If you are using KARMA Kronos Software this can be handled in the Performance Editor gt Trigger Page About Scene Changes and the Quantize Window In nearly all of these combis the Scene Change Quantize Window a feature introduced in KARMA 2 2 has been set to be 1 Ba
113. rnated KDF File and use the Edit menu gt Copy command 3 Select the other KDF file and perform Edit gt Paste placing the Reincarnated Performance bank in with the other Combi Performance Banks 4 If you have decided to put Reincarnated into a different Bank than USER B you also need to change the Bank Type setting at the top of the Bank Display Window double click the Reincarnated row in the KDF file to match the bank that you are going to load the data into Combining with others i e Catalyst Vol 1 in the same Bank To put the 32 Reincarnated combis into the same bank as Catalyst or other combis in the KDF file Open the two Bank Display windows side by side Select all 32 Reincarnation combis using the mouse and the shift key Use the Edit Menu gt Copy command Select 32 empty destinations in the other bank Use the Edit Menu gt Paste command se 6 Renumber the bank to correspond to the correct combi locations in the Kronos by using the Menu Button Renumber Korg Prg Cmb Ids command in the Bank Display Window of the bank you pasted into 7 Send the resulting combined bank to the Kronos via SysEx by using the Menu Button command Send Bank in the Bank Display window you wish to send By default the dialog will come up with the proper banks selected Click the OK button green checkmark and the data will begin sending to the Kronos Kronos Version 1 6 or higher required In order to prope
114. rs KARMA Module D to produce a panning wind chime effect that can be added at any time e RT Control Knob 7 when turned all the way up creates an infinite delay effect on the Harp and also the RH shakuhachi flute KARMA Module A B C D Instrument Perc Harp Pad Sound FX GE Kronos KK 1871 14 079 0011 00 011 2045 15 125 0727 05 087 GE Name Asian Perc Orch amp Ethnic Kit Arp Model 12 Up RT Real Time Bend Pad Holder Category Drum Arpeggio Real Time Chord Rhythmic RTC Model DP1 Drum Perc 1 CL1 Comp Lead 1 RB1 Real Time Bend CL1 Comp Lead 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Percussion on and off Switch 2 X Module Run 2 Turns the Harp on and off Switch 3 x Module Run 3 Turns the Pad on and off Switch 4 X Rhythm Multiplier Multiplies the rhythm and changes the time signature of the Harp Switch 5 Xx Drum Perc Sound Transposes the Percussion to produce alternate sounds Switch 6 x Octave 2 Changes the octave of the Harp Switch 7 x Octave 3 Changes the octave of the Pad Switch 8 x Octave 4 Changes the octave of the wind chimes Sound FX Slider 1 x x Rhythm Swing Varies the swing feel for the Percussion and Harp Slider 2 xX Rhythm Complexity Varies the rhythmic activity for the Percussion Slider 3 X Duration Control Varies the length of notes for t
115. rums 1 amp DT Other Controllers CC Function Switch 1 JS X Lock use to lock the JS left right pitch bend on the Drums Switch 2 Locks the Ribbon and JS X speed of Auto Wah on e piano Ribbon CC16 Filter modulation on the Drums and Flute lock with SW 2 Sustain Damper CC64 Latches the e piano Drum Track Pattern 378 Conga Grv 2 Conga Function Use to add a conga groove to any scene off by default Pads 1 8 1 2 3 4 5 6 7 8 Chords A Min7_9 D7_9 F MnMj7 C Maj7_9 B Min7_9 E7_9 G MnMj7 D Maj7_9 Page 38 016 Double Agent 89 BPM Hip Hop LeadSplits Left Hand E Piano w phaser and pad Right Hand Mono Pro Soloist analog lead Split Points B3 C4 Middle C C4 60 This combi takes its name from the fact that the same GE Stagger Bass 1 is used twice for both the Bass and the Arpeggio Modules and the fact that the name of the Drum GE has Spying in it don t ask us why hence Double Agent The chunky bass sound and synth arpeggio can be heard in Scene 1 playing nearly the same phrase in unison with some randomizations while other scenes use the KARMA Parameters to make the phrases alternate empty measures with each other A solid hip hop drum groove with the snare running through an amp simulator provides the beat and a gated synth comprised of 3 different layered sounds rounds out the composition An E Piano
116. rums in Scene 8 Be sure to check out the cool pitch bending drums in Scene 2 especially when coming from Scene 1 Special Notes e Module B has three different Perc Patterns on Module Control Layer Switches 1 2 and 3 You can use Master Layer Slider 6 to change them to other patterns for a wide range of completely different percussion patterns KARMA Module A B C D Instrument Drums Perc Bass Mandolin GE Kronos KK 1594 12 058 1886 14 094 1142 08 118 0139 01 011 GE Name Drum n Bass 16 Dance Kits Ethnic Perc 1 Perc Kit Bass Lines 1 Slow Synth Mover 2 Category Drum Drum Bass Pattern Arpeggio RTC Model DP1 Drum Perc 1 DP1 Drum Perc 1 DM1 Drum Melodic 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls AJB CJD Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Percussion on and off Switch 3 x Module Run 3 Turns the Bass on and off Switch 4 x Module Run 4 Turns the Mandolin Strings on and off Switch 5 x Rhythm Multiplier 1 Multiplies the rhythm of the Drums by 200 half time Switch 6 x Rhythm Multiplier 2 Multiplies the rhythm of the Perc by 200 half time Switch 7 x Octave 3 Changes the octave of the Bass Switch 8 Octave 4 Changes the octave of the Mandolin Strings Slider 1 x x x Rhythm Swing Varies the swing feel for all four Modul
117. s Varies the level of certain notes for the Guitar and Synth Slider 5 Xx Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Rhythm Multiplier Varies the rhythm multiplier for the Bass from 50 to 400 Slider 7 x Note Voicing Varies the voicing distance between notes for the Guitar Slider 8 x Pan Randomize Varies the width and occurrence of random panning for the Synth Page 69 RT Control Modules Keyboard IFX Controller CC Function Knobs BIC LH RH MFX Knob 1 X Filter Cutoff CC74 Brightens darkens the Drums and Synth use w Knob 2 Knob 2 X Resonance CC71 Controls resonance for the Drums and Synth use w Knob 1 Knob 3 Filter EG CC79 Brightens darkens several elements of the LH motion pad Knob 4 X X Release CC72 Lengthens shortens the release time on the LH pad and RH lead Knob 5 X F A Decay CC75 Shortens lengthens the EG Decay on the Drums down for short Knob 6 X X Knob Mod 6 CC19 Controls the amount of Delay and Feedback on the RH lead synth Knob 7 xX X X X X Knob Mod 7 CC20 Controls the amount of Chorus on the overall mix Knob 8 X X X X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the RH synth lead X Right CC118
118. s darkens the RH synth pad use with Knob 2 Knob 2 x Resonance CC71 Controls the amount of resonance on the RH pad use w Knob 1 Knob 3 xX Filter EG CC79 Modulates Filter Envelope applied to the Bass at right remove low octave Knob 4 X Release CC72 Controls the length of the release for the RH synth pad Knob 5 xX Volume CC07 Controls the level of the Hit sound return to top for default Knob 6 x x F A Decay CC75 Tightens up or extends the amound of F A Decay on the Bass and Drums Knob 7 x x x Knob Mod 7 CC20 Controls the amount of the Phaser Effect on Bass and Hi Hats Knob 8 X x X X X Knob Mod 8 CC21 Controls the amount of Reverb on the overall mix Joystick CC Function Vector JS CC Function X Right Bend on the Drums lock w SW2 amp LH bass KARMA off X Right CC118 Mutes the Gated Synth X Left Bend on the Drums lock w SW2 amp LH bass KARMA off X Left Mutes the SFX Y Up Ccco1 Vibrato on the LH bass KARMA off Y Up CC119 Mutes the Bass Y Down CC02 Filter modulation on the RH pad mainly when off Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80 Subtle modulation on the RH synth pad when KARMA is off Switch 2 JS X Lock use to lock the pitch bend on the KARMA Drums for awhile then release Ribbon CC16 Filter modulation on the Drums Bass and Gated Synth Sustain Damper CC64_ Latches the RH pad and Hits Dru
119. s the LH resonant pad Drum Track Pattern 372 Shakers 2 Orig Perc Function Adds an additional shakers part to any scene on in Scenes 2 3 6 amp 7 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords A 7sus4 G 7sus4 C 7sus4 A 7sus4 B 7sus4 F 7sus4 E 7sus4 B Maj Page 22 008 Mysterious Karma 112 BPM Drum n Bass LeadSplits Left Hand Bass breathy synth pad Right Hand Mono octave analog lead Split Points B2 and down Bass Drums C3 B4 Guitar Bells Synth pad C5 and up Mono synth lead Different from most of the combis in this collection Mysterious Karma provides a 3 way split setup where single notes in the bottom octave trigger the Drum and Bass Modules while a chord in C3 to B4 area triggers the Guitar and Bells in addition to playing a breathy synth pad The upper octaves from C5 up are used for playing a mono lead synth As the Chord Triggers Pads demonstrate you can trigger the Bells and Guitar Chord Trigger 1 separately then bring in the Drums and Bass underneath it Chord Trigger 2 try playing Chord Trigger 1 and holding it then waiting 8 or 16 beats and bringing in Chord Trigger 2 The other Chord Triggers control all four KARMA Modules When coming back to Chord Trigger 1 from Chord Trigger 8 play both CT1 amp CT2 at the same time An ominous bending bass line combines with chugging and upstroke cle
120. subtleties try playing the combi with the KARMA function off which also happens to be a nice synth pad With the KARMA function turned back on a split arrangement is provided where notes in the LH area as shown by Chord Trigger 1 trigger the bass line and drums and notes in the RH area as shown by Chord Triggers 2 3 amp 4 trigger the gated synth and arpeggio as well as the drums Be sure to hit Chord Trigger 1 amp 2 at the same time to get the full groove when checking out the scenes The eight scenes do not completely follow the simpler to busier convention used in most of this set simply because some of the variations we came up with are so extreme as to defy placement Special Notes e Try starting with Chord Triggers 2 3 and 4 which do not start the bass line then when ready add the bass line to the mix with Chord Trigger 1 e Use SW1 with KARMA Off to add some a subtle modulation variation to the Motion Synth Pad KARMA Module A B C D Instrument Drums Bass Arpeggio Gated Synth GE Kronos KK 1701 13 037 1153 09 001 0009 00 009 1258 09 106 GE Name Nu Skool 2 Dance Kits Dance 2 Arp Model 10 Up Dn Dr Chopper 1 Category Drum Bass Pattern Arpeggio Gated RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 CL1 Comp Lead 1 GC1 Gated CCs 1 KARMA RT Modules Name Function Controls AJB C D Switch 1 x
121. t about everything X Right CC118 Mutes the Bells X Left Bend on just about everything X Left Mutes the Strings Y Up Ccco1 Vibrato on the Choir Y Up CC119 Mutes the Choir Y Down CC02 Talking modulation on the Choir move it down during the long chord Y Down Mutes the Harp and Taiko Other Controllers CC Function Switch 1 CC80 Removes the taiko drum and changes the pitch shift effect on the harp and bells Switch 2 CC81 Increases the depth of the Chorus for an eerie effect Ribbon CC16 Filter modulation on the gong sound that happens on the downbeat Sustain Damper CC64 Latches the strings and bells mainly for use when KARMA is off Drum Track Pattern 372 Shakers 2 Orig Perc Function Provides a subtle anchoring shaker pattern throughout all scenes Pads 1 8 1 2 3 4 5 6 7 8 Chords GMin E Min C Min A Min G Min F Min D Min B Min Page 48 021 The Serpent 115 BPM Drum n Bass BassSplits Left Hand KARMA on Pad KARMA off Bass Right Hand Synth pad Split Points B3 C4 Middle C C4 60 Two distinct drum modules triggered via the lower 2 octaves give The Serpent a unique beat that sits somewhere between techno and drum n bass Note To isolate the drums turn off Modules C amp D from the KARMA mode of the control surface see if you can hear the rattle of the serpent s tail The LH area
122. tain Damper CC64_ Latches the LH organ Drum Track Pattern 399 SwingHop Tamb BrzPrc Function Adds a tambourine part to any scene on in Scenes 4 7 and 8 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords E7th A Maj G Maj D Maj E Maj G Maj7_9 A Maj C Maj7_9 Page 32 OEM Umesh tial 73 BPM New Age Film Soundtrack Complex amp SFX Left Hand Layered synth pad bass Right Hand Mellotron like flute Split Points B2 C3 Bass KARMA Input B4 C5 KARMA Input Flute This combi presents a unique combination of percussion a panning kalimba ish mallet sound chiming bells and a picked nylon guitar to create a hypnotic dream like fantasy world Different from most combis in this set the KARMA Input Zone is from C3 to B4 with C2 and down on the bottom having a fretless bass for playing low notes and C5 and up providing a beautiful Mellotron like flute for soloing The 8 Chord Triggers have been set to play bass notes and flute notes as well as notes in KARMA input zone for the synth pad layer try the chords from 1 to 8 holding each for 4 or 8 beats to get a nice climbing progression Since KARMA Module A is only doing different types of percussion the Drum Track has been used to add a drum groove in Scene 8 only Special Not
123. ter modulation on the Bass lock w SW2 Sustain Damper CC64 Latches the LH synth pad Drum Track Pattern 668 Junglib 3 Ind voc Function Adds a metallic industrial drum groove to any scene on in Scenes 2 4 and 7 through the use of the DT Run settings Pads 1 8 1 2 3 4 5 6 7 8 Chords D Min G Min D C Maj A Min A Sus2 G Min C Sus2 A Maj Page 58 026 3AM 92 BPM Rn B Funk LeadSplits Left Hand Motion synth pad Right Hand Mono synth lead w chorus Split Points B3 C4 Middle C C4 60 Strange things can happen at 3 AM like this combi A very randomized bass line consisting of a layered synth bass and slap bass through a Phaser improvises on top of a solid R n B Drum groove with a comping synth playing fat clusters of notes on two synth timbres spread slightly left and right A simple sine wave arpeggio playing random notes fades in and out of the mix over periods of time courtesy of the Doppler insert effect minus the pitch shifting part the Doppler can be deactivated by turning SW1 On An expressive chorused synth lead slightly reminiscent of Steve Winwood is provided in the RH area while the LH plays an atmospheric motion pad in addition to providing input to KARMA Special N
124. to continue improvising from where it is Special Notes e SW1 removes the auto wah effect from the Synth riff e JS Y provides an interesting pitch modulation of the drums which can be locked with SW2 KARMA Module A B C D Instrument Drums Bass Guitar Synth 1 GE Kronos KK 1421 11 013 1142 08 118 1004 07 108 0269 02 013 GE Name HipHop 22 Dance Kits Bass Lines 1 Express Gtr 1 Improv Lead 3 Category Drum Bass Pattern Pick Melodic RTC Model DP1 Drum Perc 1 DM1 Drum Melodic 1 CL1 Comp Lead 1 CL1 Comp Lead 1 KARMA RT Modules Name Function Controls AJB C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns the Guitar on and off Switch 4 x Module Run 4 Turns the Synth on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of the Guitar Switch 8 x Octave 4 Changes the octave of the Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 x x x x Rhythm Complexity Varies the rhythm complexity for all four Modules Slider 3 x x x Duration Control Varies the length of notes for the Bass Guitar and Synth Slider 4 x x Velocity Accent
125. unky Strums Category Drum Bass Pattern Bass Pattern Strumming RTC Model DP1 Drum Perc 1 GV1 Gated Vel Pat 1 BL1 Bass Lead 1 GV1 Gated Vel Pat 1 KARMA RT Modules Name Function Controls A B C D Switch 1 x Module Run 1 Turns the Drums on and off Switch 2 x Module Run 2 Turns the Bass on and off Switch 3 x Module Run 3 Turns Guitar 1 on and off Switch 4 x Module Run 4 Turns Guitar 2 on and off Switch 5 X Rhythm Multiplier Multiplies the rhythm of the Drums by 200 half time Switch 6 X Octave 2 Changes the octave of the Bass Switch 7 x Octave 3 Changes the octave of Guitar 1 Switch 8 x Octave 4 Changes the octave of Guitar 2 Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 X x Rhythm Multiplier Varies the rhythm multiplier for the Bass and Guitar 2 Slider 3 x x x Duration Control Varies the length of notes for the Bass Guitar 1 and Guitar 2 Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Guitar 1 and Guitar 2 Slider 5 xX Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Time Signature Varies the time signature of the Bass Slider 7 xX Pattern Select Selects one of several different note patterns for Guitar 1 Slider 8 x Pattern Select Selects one of many different note patterns for Guitar 2 Page 31
126. ve of the Gated Synth Switch 8 x Octave 4 Changes the octave of the Arpeggio Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 X x Rhythm Complexity Varies the rhythm complexity for the Drums and chopping and the Arpeggio Slider 3 x x x Duration Control Varies the length of notes for the Bass Gated Synth and Arpeggio Slider 4 x x x Velocity Accents Varies the level of certain notes for the Bass Gated Synth and Arpeggio Slider 5 xX Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 6 X Note Pattern Selects one of many different note and rhythm patterns for the Bass Slider 7 X Note Scale Type Varies the note scale and voicing for the Gated Synth Slider 8 x Note Pattern Selects one of many different note and rhythm patterns for the Arpeggio Page 7 RT Control Modules Keyboard IFX Controller CC Function Knobs C LH RH MFX Knob 1 X X Filter Cutoff CC74 Brightens darkens the Drums and Gated Synth Knob 2 Resonance CC71 Controls resonance for the Bass Knob 3 X Filter EG CC79 Modulates the RH synth lead Knob 4 X Release CC72 Shortens lengthens the release on the LH pad Knob 5 X F A Decay CC75 Shortens lengthens the Filter Amp EG Decay on the Drums Arpeggio Knob 6 X Knob Mod 6 CC19
127. x Module Run 4 Turns the Gated Synth on and off Switch 5 Octave 3 Changes the octave on the Bass Switch 6 xX Bend Envelope On Off Activates a pitch bend envelope on Drums 1 Switch 7 X Bend Arpeggiation On Activates arpeggiated pitch bending on Drums 2 Switch 8 x Octave 4 Changes the octave on the Gated Synth Slider 1 x x x x Rhythm Swing Varies the swing feel for all four Modules Slider 2 x x Rhythm Pattern Selects one of many different rhythm patterns for the Bass and Gated Synth Slider 3 x x Duration Control Varies the length of notes for the Bass and the Gated Synth Slider 4 x x Velocity Accents Varies the level of certain notes for the Bass and Gated Synth Slider 5 x Note Pattern Selects one of 8 pattern variations for the Bass voicing Slider 6 x x Alternate Drum Map Selects one of many alternate mappings for the Drums Slider 7 X Rhythm Complexity Varies the rhythm complexity for Drums 1 Slider 8 x FX Ctrl Env On Off Activates a filter modulation envelope on the Gated Synth Page 49 RT Control Modules Keyboard IFX Controller CC Function Knobs A B C D LH RH MFX Knob 1 x Filter Cutoff CC74 Brightens darkens the Gated Synth use w Knob 2 Knob 2 x Resonance CC71 Controls resonance for the Gated Synth
128. yboard IFX Controller CC Function Knobs A B C LH RH MFX Knob 1 Filter Cutoff CC74 Filter modulation on the LH synth pad use w Knob 2 Knob 2 X Resonance CC71 Controls the resonance on the LH synth pad use w Knob 1 Knob 3 Filter EG CC79 Darkens brightens thins out the Guitar Knob 4 X Release CC72 Controls the Release length for the LH synth pad Knob 5 Knob Mod 5 CC17 Modulates the envelopes of the Guitar for muting and fade ins Knob 6 X Knob Mod 6 CC19 Alternate filter modulation on the LH synth pad try with KARMA off Knob 7 X X X X Knob Mod 7 CC20 Controls the amount of Delay on various elements of the mix Knob 8 X xX X X Knob Mod 8 CC21 Controls the amount of Reverb on various elements of the mix Joystick CC Function Vector JS CC Function X Right Bend on the Drums lock with SW2 X Right CC118 Mutes the Synth Pad X Left Bend on the Drums lock with SW2 X Left Mutes the Guitar Y Up Ccco1 Toggles the RH organ rotary speaker slow lt gt fast Y Up CC119 Mutes the Bass Y Down CC02 Hold down to allow feedback on the Guitar long notes Y Down Mutes the Drums amp Drum Track Other Controllers CC Function Switch 1 CC80_ Activates vibrato on the RH organ Switch 2 mess JS X Lock use the left right joystick to pitch bend the Drums up or down an octave and then lock in place with this Ribbon CC16 Pitch bending on the Guitar while focusing on the random

Download Pdf Manuals

image

Related Search

Related Contents

Enginuity GB-102 Two Wire Test Set with Signaling  AEG 96901K-MN User's Manual  XDAS-V2 user manual  仕様> RC-38  Sect. 26 Preventive - Patterson Dental/Dentaire  X-ES FERROSOS SONDA - Electro  APEX POINTER™+  Samsung B1930N Korisničko uputstvo  

Copyright © All rights reserved.
Failed to retrieve file