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        ASR-X User's Guide - Platinum Audiolab
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1.    This button accesses various settings relating to the behavior of the sequence   2  Turn the Parameter knob until the display shows     The name of the sequence The current location in the sequence  m m    SEQ00001 1 01  Loop Playback  On    3  Turn the Value knob counter clockwise to turn the playback looping off     A Few Final Sequencing Thoughts    The Sequence Select  Edit and Process buttons provide access to a wealth of tools used in sequencing   from the creation and selection of sequences  to all of the settings that establish your recording  environment  to the various ways that recorded tracks and sequences can be manipulated and processed  after recording  Sequencing is described in detail in Chapter 6 of the ASR X Reference Manual     The Track buttons   Sound  Edit and Mute   provide the means of setting up tracks and changing the way  they play their sounds  changes you can make even as sequences play back  You can also mute and solo    ENSONIQ ASR X User s Guide    Tutorial    tracks using a highly musical Mute Solo system  Chapter 2 in the ASR X Reference Manual is the place to  go for information relating to tracks     Effects    The ASR X contains a powerful ENSONIO ESP2 effect chip  capable of providing a variety of exceptional  effects  Each sequence contains its own     e inserteffect   Aninserteffectis one of a collection of 40 high quality effects  Insert effects handle a  wide range of processing jobs     e globalreverb   The global reverb in each 
2.   Saving an ALL SESSION File  1  Locate and press the Disk  Global Save button     ih  Disk   Global Amm  Load Save System    All Notes WSave All MIDI  Off    2  If necessary  turn the Parameter knob until the display shows     Save to disk   ALL SESSION SESSION    1 1  The type of file to be saved The name of the file to be saved    By turning the Parameter knob you can select the different types of file that can be saved to disk  For  this tutorial  you want to save an ALL SESSION file  as shown     Tip  There s a faster way to jump to this Save ALL SESSION display  simply double click the  Disk Global Save button  We ve used the longer method in Steps 1 and 2 to help you become  familiar with the procedure for saving files of all types     You can assign an eight character name for your ALL SESSION file  Each of the eight character  positions can be selected   it will be underlined   and the desired character dialed in  Let s name this  file    MYFIRST    to get a sense of how files are named     Since the first    S    in    SESSION    is already underlined  it s selected for editing    3  Turn the Value knob to dial in an    M    as the ALL SESSION file name   s first character    4  Press the right hand Select Track button to underline   and select   the second character position for  editing    5  Turn the Value knob to dial in a    Y       6  Repeat Steps 4 and 5 until you ve named the file    7  When you re done  press the Yes button     Saving an ALL SESSION file ca
3.   thoroughly dry before turning on the power  Never use alcohol  benzene   volatile cleaners  solvents  abrasives  polish or rubbing compounds     Polarization and Grounding   Like many modern electrical devices  your ENSONIQ product has a three   prong power cord with earth ground to ensure safe operation  Some  products have power cords with only two prongs and no earth ground  To  ensure safe operation  modern products with two prong power cords have  polarized plugs which can only be inserted into an outlet the proper way     Three prong  with earth ground    ne    Some products  such as older guitar amplifiers  do not have polarized plugs  and can be connected to an outlet incorrectly  This may result in dangerous  high voltages on the audio connections  which could cause you physical  harm or damage any properly grounded equipment to which they are  connected  such as your ENSONIO product     Non polarized Polarized       To avoid shock hazards or equipment damage  we recommend the  following precautions       If you own equipment with two pronged power cords  check to see if  they are polarized or non polarized  You might consider having an  authorized repair station change any non polarized plugs on your  equipment to polarized plugs to avoid future problems       Exercise caution when using extension cords or plug adapters  Proper  polarization should always be maintained from the outlet to the plug   The use of polarized extension cords and adapters is the easiest w
4.  All of the above are expressed on this display as percentages of the entire wave     Tip  Though you don t need them for this tutorial  sample start  loop start and loop end all have  fine adjustments that you can use to find perfect loop settings when working on your music     16 ENSONIQ ASR X User s Guide    10   11     12   13   14   15     16     17   18   19   20     Tutorial    C2 WAVE SMPLI_ 01  Start Loop 00 00 99     l P    Sample Start Loop start Loop end    Since you sampled using the threshold trigger  the sample and loop start settings should already be  set properly for what we re about to do     Turn the Parameter knob so that the loop end field is underlined  which means it s selected for  editing   Press and hold down the lowest pad  and turn the Value knob to find a setting for loop end that  causes the wave to return smoothly to its beginning after the four bass notes  The auto zero cross  feature offers you locations within the wave that are likely to result in satisfactory loops   You ve just made your first ASR X loop   Make note of your loop end setting    you ll need it again in a moment  write it down  if you ve got  paper handy    Press the middle pad  and if necessary  turn the Parameter knob until the PlayMode parameter is  displayed   The pad whose sound you   re editing The sound being edited  m m  F 2 WAVE SMPLI 02  PlayMode OnceForward  Notice how the display is now showing that we re working with a new pad  and a new sound   SMPL1_02   Turn t
5.  X sounds like  To play the demo     1     bi  6     Locate the Effects section on the ASR X front panel     h Effects Mim     Select Edit    Cc  E    L Y Bypass  Demo     Hold down the Select Effect button        a Effects    Select Edit    Y Bypass  Demo    While still holding the button down  press the Edit Effect button     h Effects Amm   Select Edit    Y Bypass  Demo    Start demo playback   MAINDEMO  Gizmo Bop    Press the Enter   Yes button to hear the demo   To stop the demo  press the Track Sound button in the center of the ASR X front panel     Release both buttons   The display shows     Note  You can actually press any button to stop the demo   the Track Sound button was specified  for the purposes of this tutorial     Selecting Tracks    The ASR X is organized into a framework of 16 tracks  Tracks play an important role in the ASR X     When you re playing sounds or sampling   resampling in the ASR X  you can think of each track as  being a container for the sound with which you re working    When you re recording    or sequencing   each track contains a recorded performance  as well as the  sound that plays it    The ASR X is a multi timbral MIDI receiver   the 16 tracks correspond to MIDI channels 1 16  Each  track receives MIDI data on its like numbered channel  You can play a track   s sound or record on a  track via MIDI at any time    Each track can transmit MIDI data on its like numbered channel     Whenever you do anything in the ASR X  you re always on 
6.  You ve just recorded your first track in your first sequence     To Play Back a Sequence Track    1  Hold down the Record button  press the Stop button  and then release both buttons to rewind to the  top of the sequence     Tip  The Transport buttons perform many tasks   see Chapter 6 in the ASR X Reference Manual  to learn more     2  Press the Play button     The track you   ve just recorded plays back   the sequence loops  playing your recording over and  over  this default sequence setting can be changed  see Chapter 6 in the ASR X Reference Manual    3  Press the Stop button to end playback     Undo    For situations in which you ve recorded something you d like to get rid of  or when you ve done  something to a track that you wish you hadn   t done  the ASR X provides a handy Undo feature  As long  as you haven t yet recorded other tracks or performed other procedures  you can undo whatever you   ve  just done to a track     To Undo a Track    1  Double click the Sequence Process button       ii  SEQUENCE it  Select Edit Process  Y New Ta p Tempo Y Undo  The display shows     The default name of the sequence you    ve been recording The location at which you stopped playback  m n  SEQ00001 1 04  Undo track 1     The No  Yes LEDs flash to indicate that you re being asked a question     2  If you   d like to undo your recording and try again  press the Yes button and repeat the steps in    To  Record a Sequence Track    above  Press the No button if you re satisfied wit
7.  apply a large amount of reverb to the track s sound    e  Dry   to leave the track   s sound un effected       AuxOutl 4   to send the track s sound out of one of the auxiliary output jacks provided by an  X 8 output expander  These values are only available when an output expander is installed     3  Turn the Value knob to set the FX Bus parameter to each of the available settings  playing a few  notes on the pads with each setting to hear how the bass sound changes     4  Set the FX Bus parameter to    Insert        ENSONIQ ASR X User   s Guide 11    Tutorial    Changing a Sequence   s Insert Effect    Now that the bass is being sent to the sequence   s insert effect  let s find out what that effect is  and then  change it     1  Locate the Effects Select button        a Effects Mim   Select Edit         gt     L Y Bypass  Demo     2  Press the Effects Select button once  The display shows the sequence   s insert effect     Insert Effect   20 DDL   Chorus    3  Turn the Value knob to select different insert effects and play some notes on the pads to hear what  they sound like     Note  Insert effects sometimes take a few moment to be installed  or    downloaded        4  When you re done experimenting  select insert effect 25 Dist Chorus   Play a few notes   the bass has now become something rough and wide     A Few Final Effect Thoughts    A sequence s global reverb can be selected in the same way as its insert effect  press the Effects Select  button a second time to vie
8.  it   s a sound called DanceKit_01  When the  ASR X makes a RAM kit copy of a sound  it names the copy after the original  adding a number onto it  if  necessary  it automatically abbreviates the name of the original ROM sound      Sounds Were Created that Play the Waves    When you sent your waves to pads  the ASR X created a standard sound in RAM that plays the waves   For each pad to which you sent the waves  it also created a copy of that sound  This allows each pad to  play the waves in its own individual way  as you ll see in a few moments  Let s take a look at all of these  new standard sounds that have been created     Turn the Sound Type knob to select the  CUSTOM SoundFinder category  If necessary  turn the Sound  Name knob all the way counter clockwise so that the sound SMPL1 is displayed  This is the standard  sound created when you sent your wave to pads  Each such sound is assigned a number   if you were to  sample something else and send it to pads  its standard sound would be called    SMPL2        Turn the Sound Name knob clockwise   now you can see SMPL1_01  SMPL1_02 and SMPL1_03  the three  copies of SMPL1 that are played by the three pads in DanceKit_01  You can see that the copies of SMPL1  retain its name and are numbered     Tip  You can use the Memory Manager to rename sounds in RAM  See Chapter 7 of the ASR X  Reference Manual     Before Proceeding  1  Go back to the DRUM KIT SoundFinder category and select DanceKit_01     A Few Final Sampling Resampl
9. ENSONIQ        C Sampler  Resam pler        User   s Guide  Version 1 10    ASR X User   s Guide    Written  designed  and illustrated by  Robby Berman  Documentation Management  Bill Whipple  Thanks to  Ray Legnini  Bryan Pape    Copyright    1997    ENSONIQO Corp   155 Great Valley Parkway   Box 3035   Malvern  PA 19355 0735   USA   World Wide Web   http     www ensoniq com  Printed in U S A    All Rights Reserved    Please record the following information   Your Authorized ENSONIO Dealer  Phone   Your Dealer Sales Representative     Serial Number of Unit  Date of Purchase     Your Authorized ENSONIO Dealer is your primary source for service and support  The above information will be  helpful in communicating with your Authorized ENSONIO Dealer  and provide necessary information should you  need to contact ENSONIQ Customer Service  If you have any questions concerning the use of this unit  please contact  your Authorized ENSONIO Dealer first  For additional technical support  or to find the name of the nearest Authorized  ENSONIO Repair Station  call ENSONIQ Customer Service at  610  647 3930 Monday through Friday 9 30 AM to 12 15  PM and 1 15 PM to 6 30 PM Eastern Time  Between 1 15 PM and 5 00 PM we experience our heaviest call load  During  these times  there may be delays in answering your call     This manual is copyrighted and all rights are reserved by ENSONIQ Corp  This document may not  in whole or in part   be copied  photocopied  reproduced  translated  or reduce
10. ack     No gl    Tip  To learn more about quantizing  see Chapter 6 of the ASR X Reference Manual     Adding to an Already Recorded Track  The ASR X sequencer provides a variety of recording modes  described fully in Chapter 6 of the ASR X  Reference Manual  These modes change the way in which the sequencer records what you play  In     Replace mode  what you record replaces anything already on the track     e Add mode  what you record is added to what s already on the track  In this way  you can build up  complex recordings  an element at a time     e Step mode  you can enter notes or chords one at a time with the sequencer at rest   e Track Mix allows you to record volume  panning and other track setting changes on a track     e Final Mix allows you to record whole sequence volume changes   such as fade outs    and tempo  changes     Since Add mode is already selected  it s the default setting   you can now add hihat 1 8th notes to your   track    1  Pressing the right hand Octave Transpose button twice to aim the pads at HeavyDrmKit s second  octave  Play the pads to locate a hihat sound you like    2  Press the Record and Stop buttons to return to the beginning of the sequence     ENSONIQ ASR X User   s Guide 9    Tutorial    3  Hold down the Record button  press Play and release both buttons when the countoff begins   4  Record 1 8th notes on the hihat to accompany the two measures of bass drum and snare     5  Press the Stop button at the end of the second bar   in Add 
11. ay  to maintain proper polarity      Whenever possible  connect all products with grounded power cords  to the same outlet ground  This will ensure a common ground level to  prevent equipment damage and minimize hum in the audio output     AC outlet testers are available from many electronic supply and hardware  stores  These can be used to check for proper polarity of outlets and cords     AC Line Conditioning   As with any computer device  the ASR X is sensitive to sharp peaks and  drops in the AC line voltage  Lightning strikes  power drops  or sudden and  erratic surges in the AC line voltage can scramble the internal memory  and  in some cases  damage the unit s hardware  Here are a few suggestions to  help guard against such occurrences       A surge spike suppressor  A surge   spike suppresser absorbs surges  and protects your gear from all but the most severe over voltage  conditions  You can get multi outlet power strips with built in  surge spike suppressers for little more than the cost of unprotected  power strips  so using one is a good investment for all your electronic  equipment      A line conditioner  This is the best  but by far the more expensive way  to protect your gear  In addition to protecting against surges and  spikes  a line conditioner guards the equipment against excessively  high or low line voltages  If you use the ASR X in lots of different  locations with varying or unknown AC line conditions  you might  consider investing in a line condition
12. d to any electronic medium or machine readable form without  prior written consent from ENSONIQ Corp  The ASR X software  firmware is copyrighted and all rights are reserved by  ENSONIQ Corp     Although every effort has been made to ensure the accuracy of the text and illustrations in this manual  no guarantee is  made or implied in this regard     IMPORTANT    Note  This equipment has been tested and found to comply with the limits for a Class B digital device  pursuant to part  15 of the FCC Rules  These limits are designed to provide reasonable protection against harmful interference in a  residential installation  This equipment generates  uses and can radiate radio frequency energy and  if not installed and  used in accordance with the instructions  may cause harmful interference to radio communications  However  there is  no guarantee that interference will not occur in a particular installation  If this equipment does cause harmful  interference to radio or television reception  which can be determined by turning the equipment off and on  the user is  encouraged to try to correct the interference by one or more of the following measures       Reorient or relocate the receiving antenna    Increase the separation between the equipment and receiver    Connect the equipment into an outlet on a circuit different from that to which the receiver is connected    Consult the dealer or an experienced radio TV technician for help                Part Number 9310 0214 01 B Model N
13. e Track Sound button         i Track o  Sound Edit Mute      O  lt  gt     Mix  FXBus Y Solo     Later in this section  you ll learn why  DEMO SND  just changed to  DRUM KIT  on the display      2 ENSONIQ ASR X User s Guide    Tutorial    2  Check the display   s upper left hand corner to make sure that you ve got the desired track selected     for this tutorial  you ll use Track 1     3  Turn the Sound Type knob to view the SoundFinder categories that are currently available   SoundFinder categories are shown in the lower left corner of the display   When there are no sounds  in memory of a particular type  its SoundFinder category isn t shown       qol ROMO08 000  PERCSOLO  Thump Kick    i  The currently selected SoundFinder type    4  Select the DRUM KIT SoundFinder type   5  Turn the Sound Name knob to view the various drum kits in the DRUM KIT SoundFinder category     01 ROM10 005  DRUM KIT OP SkoolKit    1  As you turn the Sound Name knob  the sounds in the selected SoundFinder category are displayed    6  Select the sound HeavyDrmKit  The display provides information about the sound you ve selected     The track you re on The sound   s bank number The sound   s program number  l m n    q01 ROM10 002  DRUM KIT HeavyDrmKit    1 1  The selected SoundFinder type The selected sound    Sounds are stored in groups called banks  Each bank can contain up to 127 sounds  each of which is  numbered  This system allows you to select sounds via MIDI  since each bank   s number is al
14. e sure nothing is plugged into the other  Main Out jack  If you d rather listen to the ASR X through headphones  you can plug yours in to the  ASR X s Phones jack   your headphones will need to have a 1 4    stereo plug or adapter to work  correctly with the Phones jack     ENSONIQ ASR X User s Guide    Introduction    Main Out  Right Lett Phones  Mono Mono    Warning  If you connect the Main Outs to a stereo system  set your ASR X Volume level carefully   or you risk damaging components of your stereo  See    Setting Levels    below     e if you plan to use any external MIDI devices with the ASR X   such as a keyboard  sequencer or  computer   you ll need to connect     e the MIDI In of the ASR X to the MIDI Out of the external device   e the MIDI OUT of the ASR X to the MIDI In of the external device     MIDI  ru ut    YOY    Tip  You ll be able to verify that your external MIDI device is properly connect to the ASR X by  transmitting some MIDI data to the ASR X    when the ASR X receives the data  its front panel  MIDI LED will light     e AC power for the ASR X   by connecting one end of the supplied power cord to the AC Line jack on  the back of the ASR X  and the other end to a grounded AC outlet     Powering Up    Warning  Before powering up your ASR X for the first time  turn its front panel Volume knob all  the way down  counter clockwise  before turning the ASR X on  This will help make sure that  you ve set safe levels for all of your equipment before you make any 
15. end the waves to the three pads     16  Play the pads  you   ll hear what you ve sampled on the three pads you selected  and other elements  of Dance Kit on the other pads     What Happened When We Sent the Waves to the Pads     A RAM Kit was Created    When you send waves to pads  those pads have to be in a sound that can accept them  Since all of the  sounds built into your ASR X are permanently stored in ROM  none of them qualify   they   re  unchangeable  As a result  when you try to send waves into a ROM sound    f that s what s on the  currently selected track   the ASR X makes an editable copy of the sound  into which you can send your  waves  Such a sound is called a RAM  for    random access memory     sound  since that s where all  editable items are stored in the ASR X   s memory     Kit sounds are ideal for sending waves into  since in kit sounds  each pad can have its own sound  If you  try to send waves into a sound that s not a kit  the ASR X turns it into one   in such a kit  each pad will  play a different pitch of the original sound     Therefore  when you send waves into a sound  it has to be a RAM kitsound   if it s not  the ASR X  automatically makes a RAM kit copy of the sound on the currently selected track  In our tutorial  that s  just what happened  Dance Kit was a ROM sound  so the ASR X created a RAM kit copy of it that could  accept your waves     ENSONIQ ASR X User s Guide    Tutorial    Press the Track Sound button to see what s on Track 3 now  
16. er     Introduction    Introduction    Welcome to the ASR X User s Guide  and congratulations on your purchase of the ENSONIQ ASR X  The  User s Guide contains a step by step tour of the major features of the ASR X  For more detailed  information on the topics discussed in the User s Guide   and more   see the ASR X Reference Manual     The User s Guide is structured as a tutorial  meant to be read and followed in the order in which it s  presented  This approach will allow you to become familiar with ASR X concepts and procedures one ata  time  and will let you build up your understanding of   and comfort with   the way the ASR X works   The whole User s Guide will only take about a half hour to complete  Along the way  you ll get a sense of  how much fun it is to create music on your new ASR X     Note  At the end of various sections of the tutorial  you ll see a    Before proceeding       section  The  instructions in each these sections help set up the tutorials that follow     What Else is in the ASR X Box    The following items are included with every ASR X shipped from the ENSONIO factory      ENSONIQ X Audio Sampling CD    ENSONIQ ASR X User s Guide  Volume 1   Producers    Mix e ENSONIQASR X Reference Manual       FDX 100 sound and demo floppy disk e hex wrench  e AC power cable    Getting Around on the ASR X    The Display and Yes No Buttons    The display located in the center of the ASR X front panel will always tell you what you need to know as  you do different 
17. h density disk  on the ASR X     Note  In order to be formatted or written to  a floppy must not be write protected  The sliding  window on its lower edge should be in the closed position     Formatting a Floppy  1  Insert a fresh 3 5    high density floppy disk into the ASR X disk drive label side up  as shown     Floppy drive slot    e     Shutter    Position the floppy so that  its shutter looks like this     As you insert the disk into the drive   s slot  stop pushing it in when it   s seated in the drive  mechanism   you can usually feel when this occurs     2  Locate and press the System   MIDI button     2 Disk   Global fia  Load Save System    All Notes WSave All MIDI  Off    3  Turn the Parameter knob until the display shows     System MIDI  Access disk utils   4  Press the Yes button     The ASR X takes a few moments to load the floppy   s directory   18 ENSONIQ ASR X User   s Guide    Tutorial    5  If necessary  turn the Parameter knob until the display shows     Disk Utilities  Format floppy disk   6  Press the Yes button     7  The ASR X asks you to again if you want to format the disk  since doing so will permanently erase  any files currently on the disk     8  Press the Yes button if you re prepared to format the floppy     The formatting process takes a minute or so  When the ASR X is finished formatting the disk  the  ASR X will briefly display    Format successful     If there s a problem with the floppy  the ASR X will  display a message telling you so   
18. h your performance     8 ENSONIQ ASR X User   s Guide    Tutorial    Correcting the Timing of a Performance    A sequencer such as the one in the ASR X can correct timing inconsistencies in a recorded performance     this process is called quantizing  The ASR X offers a sophisticated set of quantizing tools  as well as  quantizing templates  in which common types of quantization are already pre programmed     To Quantize a Track   1  We ll be quantizing the just recorded Track 1  which is therefore already selected  Normally   however  you ll want to make sure that the track you want to quantize is selected before proceeding    2  Press the Sequence Process button  The display shows     SEQ00001 1 01  Undo track 1     In this case  you don t want to undo the track  so don t press the Yes button  The Undo function is  only one of the track and sequence operations accessed by pressing the Sequence Process button     3  Turn the Parameter knob clockwise until the display shows     SEQ00001 1 01  Quantize track 1     4  Press the Yes button  The display now shows     Quantize track 1   Template Strict 1 16    This display is presenting you one of the pre programmed quantizing templates  However  the track  you ve recorded contains 1   4 notes  not 1 16th notes     Turn the Value knob counter clockwise to select the Strict 1 4 template    Press the Yes button    Play back your track   the timing of the quarter notes in your track is now perfect   Press the Stop button to end playb
19. he Value knob to set PlayMode for this pad   s sound to LoopForward as well   Turn the Parameter knob so that the Start   Loop settings are displayed  and the loop end value is  underlined   Set loop end to the same setting you used with SMPL1_01   Turn the Parameter knob counter clockwise to underline the sample start field   Set sample start to half the setting of loop end   Hit and hold down the middle pad   the wave now starts playing halfway through  when the bass  comes in  and then starts over again from the beginning  You   ve turned the beat around by setting  sample start later than the loop start   Hit and hold the lowest pad   it s still playing the whole wave   You can do this because each pad is playing its own sound  and we   ve been editing those sounds   not the wave itself  Let   s do one more   Press the highest pad and set its PlayMode parameter to OnceForward   Turn the Parameter knob to display the Start Loop parameter   By adjusting the sample start and loop end settings  grab a single bass bass drum hit   When you re done  you can play all three pads to hear three different edits of your sampled waves     Don t forget  you ve also got all of the other pads in DanceKit_01 to jam with  If you want  you can  record your jam into the sequencer and resample the whole thing all over again  And on and on        A Few Final Wave Editing Thoughts    The Pad buttons offer a great selection of tools for processing your waves  including bit reduction for that  rat
20. ing Thoughts    The ASR X s sampling  resampling features are designed to be easy and fun to use  To learn about  sampling resampling other kinds of audio  auto normalization  the different trigger modes  using the  rear panel Audio Inputs and more  see Chapter 5 of the ASR X Reference Manual     Editing Sampled Waves    AIl wave editing in the ASR X occurs in the Pads section of the front panel  Let s tie together what we ve  just discussed by pressing the Pad Sound button to see what sound each pad in DanceKit_01 is playing     Viewing Pad Sounds    1  Locate and press the Pad Sound button         Pa d  Sound Edit Process    Loop  Fiter Truncate    When you ve pressed the Pad sound button  you can hit the pads to see the sounds they re playing     Tip  If the pads you re viewing are part of a RAM kit  you can   but don   t  for the tutorial   select  a new sound for each pad when this display is visible     ENSONIQ ASR X User s Guide 15    Tutorial    2  Play the lowest pad  The display shows     The pad you   ve selected The currently selected track  l n    padC2 103 RAM00 002   CUSTOM  SMPL1_01    1  The sound being played by the pad    As you might expect  this pad   the first pad to which you sent your waves   is playing the first copy  of SMPL1  SMPL1_01    3  Hit the other two pads to which you sent waves   they play SMPL1_02 and SMPL1_03    4  You can check out the sounds being played by the other pads in DanceKit_01  if you like     Editing Pad Sounds  1  Hit the lo
21. lay the sequence   On the display  you ll see    Sampling In Progress    to show that you re now sampling   When the sequence ends  press the Sample Start Stop button again to stop sampling     ENSONIQ ASR X User   s Guide 13    Tutorial    You ve just created a stereo sample that s captured   as a pair of waves   the sequence you recorded  earlier  Whereas a sequence is just MIDI data  sampling records the sound that MIDI data produces     The waves are in the Scratch Pad  which you can now play to hear what you ve resampled   12  The display is showing     C2   0oct  C3 SendTo  Pads     At this point  you must send the waves to one or more pads in a drum kit in order to fully use and  edit what you ve sampled     13  Strike the lowest pad  The ASR X takes this to mean that you want to play your waves from that  pad  The display shows the pad you ve hit     C2   00ct  C3 SendTo  R Pads   i  This pad symbol represents the pad you hit    14  Strike the middle pad and the highest pad   the waves will be assigned to three pads  as shown on    the display   C2   0oct  C3 SendTo       Pads     i i i  All three pads you hit are now shown on the display    Tip  You can un select a pad by hitting it a second time  but for the purposes of the tutorial  you    do want the waves sent to all three of the pads you ve hit     Tip  Though you shouldn t do this for the tutorial  you can use the Octave Select buttons to send  your waves to a pad in any octave     15  Press the Yes button to s
22. mode  recording continues until you  press the Stop button     6  Play back your track to hear the bass drum  snare and hihat playing together     7  If you d like to redo the hihat  double click the Sequence Process button  undo the track  and then  record it again     8  Correct the hihat s timing by repeating the steps in  Correcting the Timing of a Performance   You ll  want to select the Strict 1 8th template this time  since you don   t want your hihat 1 8th notes turned  into 1 4 notes    Before Proceeding       1  Press the left Octave Transpose button twice to re direct the pads back to the lowest octave     Recording Another Track    Let   s record synth bass quarter notes on Track 2 to accompany the drums on Track 1  This time  however   don   t record any notes during the first measure   wait until Bar 2 to begin playing  You can use any of the  pads to play your quarter notes    1  Press the right hand Select Track button to select Track 2     2  Hold down Record  press Stop and let go of both buttons to make sure you re at the beginning of the  sequence     3  Record your bass part using the same technique you used on Track 1     4  Once you re satisfied with your performance  quantize the track using the Strict 1 4 quantization  template     5  Play back your bass and drums sequence   6  Press the Stop button to end playback   Before Proceeding      1  Locate and press the Sequence Edit button         Sequence cl  Select Edit Process    Y New Ta p Tempo Y Undo 
23. ms as you use the ASR X     e  parameter   This is any characteristic of the ASR X software that can be changed    e  value   This is the setting of a parameter    e  select   This is the act of choosing a sound for playing or recording  or choosing a parameter to be  edited    e standard sound   A sound is a program that plays one or more digital audio recordings arranged in  layers  The recordings  or waves  can be data permanently stored in the ASR X   s ROM  for    read   only memory      or something you ve sampled or loaded into the ASR X  Standard sounds based on  ROM waves can have up to 16 layers  sounds that play sampled waves use one layer for mono  waves  or two layers for stereo waves    e kitsound   A kit is a sound in which each of its 64 notes can play a different standard sound  Since  the ASR X is designed for beats and loops  kit sounds are its most potent sounds     Tip  See Chapter 3 of the ASR X Reference Manual to learn more about standard and kit sounds     Getting Ready to Go    Making Connections    There are a few types of connections you 1l want to make as you set up the ASR X    all of the jacks  necessary for these connections are located on the rear panel of the ASR X  You ll want to set up     e away of listening to the ASR X   You can connect the ASR X s Left and Right Main Out jacks to a  mixer  amplifier or stereo system  If you d like to use the ASR X in mono  connect only the Left or  Right Main Out jack to your mixer or amplifier  and mak
24. n take a few minutes  since it s saving so many things  In our tutorial   it s saving the following separate files  It s saving     e all of the sounds you created in RAM   DanceKit_01  SMPL1  SMPL1_01  SMPL1_02 and  SMPL1_03     e the waves you sampled   e the current System   MIDI setup   e asequence bank containing your sequence     ENSONIQ ASR X User   s Guide 19    Tutorial    e anALL SESSION file to keep track of all of the above files   When the ALL SESSION file has been saved  the ASR X returns to the display shown in Step 2  with       MYFIRST    now shown as the file name   Before Proceeding       Since everything you ve done has been saved to floppy  you can safely turn off your ASR X and restore  your music whenever you power it back up  In fact     1  Turn off your ASR X   2  Turn it back on     Loading an ALL SESSION File    Since everything you do in the ASR X is stored in its RAM  and since RAM is cleared when you power  down  your ASR X no longer holds anything you ve done in the tutorial  You can press the Track Sound  button  select the    CUSTOM SoundFinder category and look for your sounds  or press the Transport Play  button to try and play the sequence if you want to verify this   there s nothing there  Let s load it all back  in     1  Locate and press the Disk Global Load button     h  Disk   Global Am  Load Save System    All Notes WSave All MIDI  Off    The ASR X takes a few moments to load the floppy   s directory  In a few moments  the display    
25. one or another of these tracks  which is  referred to as    the currently selected track     The ASR X display tells you which track is currently    ENSONIQ ASR X User s Guide 1    Tutorial    selected   that is  which track you re on  Since you ve just powered up and played the demo  you re on  Track 1     This shows you re on Track 1  m    01 ROM10 000  DEMO SND  Gizmo Kit    1  The sound on Track 1    Tip  The currently selected track is shown on the display during many ASR X activities     To Select One of the 16 Tracks  1  Locate the Select Track buttons   Select Track    dC  CI  br    MIDI Chan nel    2  Press the right hand Select Track button once  The display shows that you ve just selected the next  track  Track 2     This shows you   re now on Track 2  m    702 ROMO9 011  BASS SYN Snot T Bass  1  The sound on Track 2  Higher numbered tracks are selected by pressing the right hand Select Track button  while lower  numbered tracks are selected by pressing the left Select Track button   3  Press the left Select Track button to go back to Track 1     Selecting Track Sounds    Each track can play any of the sounds in the ASR X  Finding just the right sound is simple  thanks to the  ASR X   s SoundFinder    feature  With SoundFinder  you select the type of sound you want  and then  choose a specific sound of that type     Tip  For a complete list of SoundFinder categories  see Chapter 9 of the ENSONIQ ASR X  Reference Manual     To Select a Sound for a Track  1  Press th
26. s and hold down the Transport Record button     h Transport Ai  Record Stop Play  Scoop Locate y Top      Rew  F  Fwd  pp    2  While still holding the Record button  press the Play button           m Transport All     Record Stop Play    DDD    Scoop Lo cat e y Top      Rew  F Fwd p      and then release both buttons  The Record and Play button LEDs light to show you re recording     The sequencer begins counting off four beats before recording begins  The display shows the  countoff in negative numbers in the upper right corner of the display    when the numbers get to 0   recording actually starts     The numbers count up to the first beat of actual recording  m    901  1  01  DRUM KIT HeavyDrmKit    Tip  This countoff can be customized or turned off  See Chapter 6 in the ASR X Reference  Manual     ENSONIQ ASR X User s Guide    Tutorial    You ll be recording two measures  On the first and third beats  play the lowest pad   a bass drum  sound  On the second and fourth beats  play the highest pad   a snare drum sound     ENSONIQ ASR X Users Guide 7    Tutorial    3  At the first beat after the countoff  play the pads as described above  The display will show you  where you are in each measure  in bars and beats     This shows the bar you re in This show which beat you re on  m m    901 1  04  DRUM KIT HeavyDrmKit    4  At the end of the second measure  press the Stop button         m Transport All     Record Stop Play    COI    Scoop Lo cate y Top      Rew  F  Fwd p gt    
27. select Track 3   12 ENSONIQ ASR X User s Guide    10     11     Tutorial    You re going to be putting the samples you create into one of the kit sounds  so let s select one that  we re not already using in our sequence     Turn the Sound Type knob to select the DRUM KIT SoundFinder category  and turn the Sound  Name knob to select Dance Kit     Hold down the Record button  press the Stop button  and then release both buttons to make sure  that we re at the beginning of our sequence     Locate and press the Resampling Setup button           Resa m plin g A     Setup    Send    To Pad s     Start    Stop Scratch Pad       Turn the Parameter knob until the display shows     Meter   Trig        This is where you can set a level that determines how loud audio has to be to cause the ASR X to  begin sampling  This is referred to as the trigger threshold     Turn the Value knob counter clockwise to move the level indicator as far leftward as it will go   The farther to the left the indicator is set  the quieter the audio that will cause sampling to begin   Turn the knob the other way to move the indicator to the right by one position    Locate the Resampling Start Stop button         ah Re sam plin g A  Setup    Send    To Pad s     Start    Stop Scratch Pad       Press the Resampling Start Stop button once     The display shows    Waiting for trigger    on its top line  since the ASR X is waiting to hear some  audio before it starts sampling     Press the Transport Play button to p
28. sequence is intended as the all purpose reverb you ll use  for the sequence   s tracks  Each sequence can use any one of the eight global reverbs available     Sending a Track to an Effect    Tracks and their sounds are heard through one of their sequence   s effects when they ve been assigned to  an effect bus  which routes the track to the effect you want  Each track has a parameter for this purpose   Let s change the effect through which we re hearing our bass     1  Locate the Track Edit button     mi   Sound Edit Mute    QD    gt     Mix  FXBus Y Solo    2  Press the Track Edit button until the display shows     02 BuzzSawBass  FX Bus  LightReverb    1  The currently selected effect bus    The FX Bus parameter assigns the selected track to an effect bus  and therefore  an effect  The values  available for this parameter vary slightly  depending on what kind of sound is on the selected track   and whether or not you ve added an X 8 output expander to your ASR X  You can select     e  Prog   to retain each note   s individual effect bus in a kit sound  When a standard sound is on  the selected track  this setting causes the sound to use its Alt Bus setting  described in Chapter 4  of the ASR X Reference Manual     e  Insert   to route the selected track and its sound to the sequence   s insert effect   e  LightReverb   to apply a small amount of reverb to the track   s sound    e MediumReverb   to apply an average amount of reverb to the track   s sound    e WetReverb   to
29. shows   Load from disk   ALL SESSION MYFIRST    There s our ALL SESSION file     2  Turn the parameter knob to see all of the different types of files that were saved when you saved the  ALL SESSION file     Note  You won t see the sequence bank file  since it s a type of file that can only be loaded as part    of an ALL SESSION load     3  Select the ALL SESSION file   4  Press the Yes button   The ASR X loads everything you ve done in the tutorial back into your ASR X  Start by playing the    currently selected sequence  and then press the Track Sound button and check out the sounds in the   Custom SoundFinder category  as well as DanceKit_01   from the DRUM KIT category     The End    20    Congratulations  You completed the ASR X User s Guide tutorial  You re well on your way to many  enjoyable sessions with this portable groovestation  Don t forget to check out the ASR X Reference  Manual  where all the details live   the ASR X is a powerful little machine and the Reference Manual is  the key to harnessing all the musical muscle now at your fingertips     ENSONIQ ASR X User s Guide    
30. sity  HD  or double density  DD  3 5    disks  Both  types are available from most computer stores      Keep your disks and the disk drive clean and free of dust  dirt   liquids  etc      Label your disks and keep a record of what is saved on each    Don   t   s    e Don t use single sided  SD  disks  These disks have not passed testing  on both sides  While a single sided disk might work with the ASR X   it is possible that you will eventually lose important data to a disk  error if you try using single sided disks      Don t put anything other than a disk into the disk drive       Don t transport the unit with a disk in the drive      Don t expose disks to temperature extremes  Temperatures below 50    F and above 140    F can damage the plastic outer shell      Don   t expose your disks to moisture      Don   t dry your disks in a microwave oven      Don t subject disks to strong magnetic fields  Exposure to magnetic    energy can permanently damage the information on the disk  Keep    disks away from speaker cabinets  tape decks  power cables  airline x   ray equipment  power amplifiers  TV sets  and any other sources of  magnetic energy    e Don tejectthe disk while the drive is operating  i e   when the disk  drive light is on      Clean Up and Maintenance   Clean the exterior of your ASR X with a soft  lint free  dry  or slightly  damp  cloth  You can use a slightly dampened cloth  with a mild neutral  detergent  to remove stubborn dirt  but make sure that the ASR X is
31. so its MIDI  Bank Select number  and each sound s program number is also its MIDI Program Change number  By  sending the correct MIDI Bank select and Program Change values on a track s MIDI channel  you can  select its sound from an external MIDI device     Tip  Each sound can actually be found in two SoundFinder categories  the bank in which it s  stored  and in an instrument category  You can press the Track Sound button to toggle between  these  In Step 1   DEMO SND  changed to  DRUM KIT  on the display when we pressed Track  Sound for the second time in this tutorial     Playing with the Pads    Now that you ve selected HeavyDrmKit for Track 1  why not play it  The pads on the ASR X are a  keyboard of sorts that plays the sound you ve chosen   it   s a percussion oriented keyboard perfect for a  groovestation like the ASR X  Bang out a few notes to hear some of the bass drum and snare sounds in  HeavyDrmKit  Since it s a kit sound  each pad can play a different standard sound     ASR X sounds cover the entire pitch range typical of any modern MIDI instrument  The 13 ASR X pads  play a section of a sound at a time   an octave plus one note s worth   in this case  the bass drum and  snare range of HeavyDrmKit  To the left of the pads are the Octave Buttons  These are used for re aiming  the pads at different octaves within the currently selected sound     To Change the Octave Played by the Pads    1  Locate the Octave Transpose buttons     ENSONIQ ASR X User s Guide 3    Tu
32. sounds on the ASR X     To power up the ASR X  press in the top of its rear panel power switch  When you do so  the ASR X will    start up and display   ENSONIQ ASR X  Resampler w  Effects    When Connected to a Mixer or Amplifier    The ASR X will produce its best sound when its volume knob is turned all the way up  so the best way to  set up your ASR X levels is to     Setting Levels    1  Turn the volume of the channels to which you ve connected the ASR X all the way down  If you re  connected to a mixer  turn down the channel preamps as well     2  Turn the ASR X Volume knob all the way up   Play the ASR X pads with a good amount of force   4  Set the levels on your mixer or amplifier to a workable setting     9    ENSONIQ ASR X User   s Guide iii    Introduction    When Connected to a Home Stereo System    Since the dynamic range produced by the ASR X is greater than that of a CD  record or cassette  set your  levels carefully     1  Set the stereo to your normal listening level   2  Play the ASR X pads with a good amount of force     3  While playing  slowly bring up the setting of the ASR X volume knob to an acceptable level that  doesn t cause your stereo to distort     When Using Headphones  1  Play the ASR X pads with a good amount of force   2  Slowly bring up the setting of the ASR X volume knob to a comfortable listening level     ENSONIQ ASR X User s Guide    Tutorial    Playing the ASR X Demo    The ASR X contains a demo that ll give you an idea of what the ASR
33. the ASR X   s permanent ROM  Since ROM sounds can  contain up to 16 layers of waves  the Patch Select buttons are most useful when used with these  sounds     ENSONIQ ASR X User   s Guide 5    Tutorial    5  Hold down either of the Patch Select buttons and play some notes on the pads   hear how that  sound has changed  You can release the button to return BuzzSawBass to its original sound     6  Try the other Patch Select positions with BuzzSawBass     Tip  Patch Select button presses will be recorded if they occur during the recording of a sequence    track  They re also transmitted via MIDI so that they can be used for controlling other ENSONIQ    products that use Patch Select buttons  and so that they can be recorded in an external sequencer     Before Proceeding     1  Press the left Select Track button to return to Track 1     Sequencing in the ASR X    The ASR X contains a recording device called a sequencer that is both powerful and easy to use  A  sequencer records the music you play on each of its 16 tracks  The music is recorded on each track as  MIDI data  and is therefore highly editable  Each segment of music you record is called a sequence  There  is always a sequence selected in the ASR X   even when you haven t yet recorded anything   and the  track that you re on is in that sequence     To Record a Sequence Track    Tip  Read through Steps 1 through 4 once before actually doing them so that recording doesn t    sneak up on you before you re ready     1  Pres
34. things on the ASR X  Many ASR X procedures will be presented as questions that you  can answer by pressing the No or Yes button     Exit Enter  No Yes    Tip  When a question is being asked  the LEDs in the No and Yes buttons will flash     Some activities involve a series of parameters and or procedures  In such cases  you ll begin by  answering    Yes    to a top level question  From there you ll encounter parameters and or further  questions presented on sub displays that relate to what you   re doing  To exit back out to the top level of  the ASR X  you can press the Exit No button     The Knobs    Select Track    Param eter Va lue  aC COP     9 MIDI Channel a    Sound a  rah Sound  Type Sound Edit Mute Name    CINICI    Mix  FXBus Y Solo       ENSONIQ ASR X User   s Guide    Introduction    In the center of the front panel  below the display are two knobs used during most ASR X activities  These  knobs are known by two different sets of names  since they serve two general purposes     When you re selecting sounds for tracks or for pads in the ASR X  the central knobs should be thought of  as the    Sound Type    and    Sound Name    knobs     Sound Sound  Type Name    For every other activity  the knobs will be referred to as the    Parameter knob    and the    Value knob        Parameter Value    Both sets of names are printed on the front panel  as you can see        Some ASR X Terms You Really Need to Know    It s important that you understand the meaning of these ter
35. torial       Octave Transpose D gt     CDi    4 ENSONIQ ASR X User   s Guide    Tutorial    2  Press the right hand Octave Transpose button once  The display briefly shows     qol ROM10 002  Pad Xpose 0oct C2 C3    1 1  The number of the octave being played by the pads The note range being played    The Octave Transpose display shows the octave the pads are currently playing  The pads can play  five different octaves  each of which has been assigned a number as shown below  Middle C is C4      e Octave0 plays C2 C3 e Octave 2 plays C4 C5 e Octave 4 plays C6 C7  e Octave 1 plays C3 C4 e Octave 3 plays C5 C6    3  Tap the right hand Octave Transpose button twice to set the pads to play Octave 1  The first tap  takes you to the Octave Transpose display  and the second tap raises the octave setting by one     Tip  You can also select an octave by pressing either of the Octave Transpose buttons and turning  the Value knob     4  Play the pads   now you re playing the sounds contained in the second octave of HeavyDrmKit   5  Use the Octave buttons to find the other sounds in HeavyDrmKit     Before Proceeding     1  Press the left Octave Transpose button to bring the pads down to Octave 0     Note  If you see    Kit Mapper    on the display  press the right hand Octave Transpose button once   The Kit Mapper is described in Chapter 3 of the ASR X Reference Manual     Using the Patch Select Buttons    The Patch Select buttons call up variations of the currently selected sound  Each so
36. ty sound  and a special warp volume scaling feature  Under the Pad Edit button  you ll find an  amazing collection of parameters   including resonant filters   that will let you shape your waves into  most anything you can imagine  The pads and all of the things you can do to the sounds they play are  described in detail in Chapter 3 of the ASR X Reference Manual     ENSONIQ ASR X User   s Guide 17    Tutorial    Saving Your Music to a Floppy Disk    The ASR X   s floppy disk drive provides a convenient way to save your work  The floppy drive can write  and read files to and from standard 3 5    high density or 3 5    double density floppy disks  Since the ASR   X uses a DOS based format  its floppy disks can be read by any Macintosh or PC compatible computer   ASR X sequences are saved to floppy as Standard MIDI Files that can be played by any sequencer or  sequencing program that can accommodate SMFs  ASR X waves are saved to disk as AIF files so that they  can be edited by most major sound editing programs     The easiest way to save your ASR X music is to save an ALL SESSION file  ALL SESSION files save all of  the sounds and waves in RAM and all of your sequences   they even save your System MIDI   Resampling Setup and sequencer Click settings     ASR X disk operations are described in detail in Chapter 7 of the ASR X Reference Manual   Before you can save anything to floppy  the disk must be formatted  You can format the floppy on a    computer or  if you re using a hig
37. umber MM 155    Changes or modifications to the product not expressly approved by ENSONIO could void the user s FCC authority to  operate the equipment     In order to fulfill warranty requirements  your ASR X should be serviced only by an Authorized ENSONIO Repair  Station  The ENSONIO serial number label must appear on the outside of the unit  or the ENSONIO warranty is void     ENSONIO  ASR X  Scratch Pad  Patch Selects and SoundFinder are trademarks of ENSONIQ Corp     Temperature Guidelines  The ASR X contains a substantial amount of computerized and electronic  circuitry that can be susceptible to damage when exposed to extreme  temperature changes  When the ASR X is brought inside after sitting in a  cold climate  i e   the back seat of your car   condensation builds up on the  internal circuitry in much the same way a pair of glasses fogs up when you  come inside on a cold day  If the unit is powered up as this condensation  occurs  components can short out or be damaged  Excessively high  temperatures also pose a threat to the unit  stressing both the internal  circuits as well as the case  With this in mind  it is highly advisable to  follow these precautions when storing and setting up your ASR X      Avoid leaving the ASR X in temperatures of less than 50 degrees  Fahrenheit or more than 100 degrees Fahrenheit      When bringing the ASR X indoors after travel  allow the unit at least  20 minutes to reach room temperature before powering up  In the  case of excessi
38. und is made up of  layers of waves  and the Patch Select buttons are programmed to turn layers or groups of layers on and  off  see Chapter 3 in the ASR X Reference Manual for more on layers   Depending on the nature of the  sound  this can lead to subtle or radical changes in the sound     Patch Select buttons are able to operate in a couple of different ways  The default setting is for them to act  as switches that only work as long as they   re physically being held down  There are four possible  positions for the Patch Select buttons    e left Patch Select button pressed e     both Patch Select buttons pressed   e right Patch Select button pressed e neither Patch select button pressed    The Patch Select buttons can also be set to    stick     as described in Chapter 7 of the ASR X Reference  Manual     As part of the demonstration of the Patch Select buttons  let   s select a synthesizer bass sound for Track  2   we    ll need it later on anyway   1  Press the right hand Select Track button once to select Track 2   2  Using the Sound Name knobs  select the sound BuzzSawBass   since the BASS SYN category was  already selected  you didn   t have to turn the Sound Type knob to select a SoundFinder category   3  Playa few notes of BuzzSawBass to get an idea of its sound with no Patch Select buttons pressed   4  Play the pads   with a standard sound such as BuzzSawBass  all the pads play the same basic sound  at different pitches   BuzzSawBass is one of the sounds built into 
39. ve outdoor temperatures  below 50 degrees Fahrenheit  or above 100 degrees Fahrenheit   allow an hour or more before  power up     e Avoid leaving the ASR X inside a vehicle exposed to direct sunlight   Care and Feeding of the Disk Drive    The ASR X s disk drive is used to store sounds  rhythms  and sequencer  data  This quad density disk drive will store your data on a high density   HD  3 5    micro floppy disk  You can also store data on a DOS formatted  double density  DD  3 5    micro floppy disk     High Density  HD  Disks    Disk  Window       Write Protect Tab    Double Density  DD  Disks    No Disk  Window    pr        Write Protect Tab    Disks have a sliding write protection tab so that you can protect your data  against accidental erasure  When the write protection tab covers the protect  window  you can store information on the disk  Sliding the tab so that the  window is open will protect the disk against being accidentally reformatted  or having files deleted  High density disks can be easily identified because  they have an additional disk window located on the lower right corner of  the disk    Floppy disks are a magnetic storage medium  and should be treated with   the same care you d give important audio tapes  Just as you would use high   quality audio tapes for your important recording needs  we recommend  using high quality floppy disks for your ASR X  Here are a few Do s and   Don t s concerning disks and the disk drive    Do s      Use either high den
40. w the global reverb selection page   The ASR X effects provide a wide  selection of parameters that let you get each effect sounding just the way you want it to   these  parameters can be accessed by pressing the Effects Edit button  selecting the appropriate question and  pressing the Yes button     Effect selection and all of the effect parameters are described in Chapter 4 of the ASR X Reference  Manual     Sampling Resampling  The ASR X captures audio using a process called sampling  which is another term for digital recording   When you sample in the ASR X  you create a wave  or if you ve sampled in stereo  a pair of waves  The  ASR X creates a sound based on each wave  or pair of waves  you create  and when you play that sound   you play the wave     The ASR X can sample audio that you feed it through its rear panel Audio Input jacks  or it can resample  sounds and sequences from the ASR X itself   or both sources at once  In addition  you can set up the  ASR X to automatically begin sampling when it    hears    audio   a feature we ll try out in the following  tutorial     Note  The techniques for sampling and resampling are the same   the only difference is the source  of the audio being sampled     Resampling a Beat    Remember that you re always on a track in the ASR X  This is even true when you sample or resample  So  that we don t get in the way of the tracks we ve recorded  let s select an unused track to begin     1  Press the right hand Select Track button to 
41. west pad   we   re going to edit SMPL1_01   2  Locate and press the Pad Edit button         Pa d  Sound Edit Process    Loop   Filter Truncate  3  Turn the Parameter knob until the display shows     The pad whose sound you re editing The sound being edited  m m    C2 WAVE SMPLI 01  PlayMode OnceForward    The PlayMode parameter determines how the selected sound   in this case  SMPL1_01   will play  the waves on which it s based  It can be set to     e OnceForward   so that the wave will play through once and stop   e OnceBackwrd   so that the wave will play backwards once and stop   e LoopForward   so that the wave will play forwards over and over again     e LoopFwd amp Bwd   so that the wave will play once forward  then play backwards  then forward  again  over and over     4  Turn the Value knob clockwise to set PlayMode to LoopForward     5  Turn the Parameter knob clockwise one tick so that the display shows the Start  Loop parameter  On  this single page  you can dial in a coarse setting for the     e sample start   the location from which the wave will play when you strike a pad     e loop start   the location from which the wave will start playing again when it loops around if  PlayMode is set to LoopForward or LoopFwd amp Bwd     e loop end   the point at which the wave will return to loop start when PlayMode is set to  LoopForward or LoopFwd amp Bwd  When the wave is not set to loop  loop end functions as  sample end  determining where the wave will stop playing    
    
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