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User Manual for the Interactive Geometry - beck
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1. 3 2 3 Moving the Construction 3 2 4 Starting an Animation 3 2 5 Drawing a Locus jan oa Ur Ur BR B wo 11 12 12 13 13 14 14 15 16 16 18 19 22 22 23 25 26 26 vi Contents 4 Behind the Scenes 4 1 Problems in Interactive Geometry 4 1 1 Static Problems 4 1 2 Dynamic Problems 4 2 Projective Geometry 4 3 Homogeneous Coordinates 4 4 Complex Numbers 4 5 Measurements and Complex Numbers 4 5 1 Euclidean and Non euclidean Geometry 4 5 2 Cayley Klein Geometries 4 6 The Principle of Continuity 5 Reference 5 1 Overview 5 1 1 The Menu 5 1 2 The General Action Toolbar 5 1 3 The Geometric Tools 5 1 4 The Geometries 5 1 5 The Views 5 2 General Tools 5 2 1 File Operations 5 2 1 1 New 5 2 1 2 Load 5 2 1 3 Save KEEL 5 2 1 4 5 2 2 Exp Save As rt Tools o 5 2 2 1 EM Print All Views a 5 2 2 2 Export to HTML 7 5 2 2 3 ZI Create an Exercise 5 2 3 Undo Redo 29 29 29 30 32 33 35 38 38 39 42 45 45 46 46 47 48 48 49 49 49 49 49 49 49 49 49 50 50 5 2 3 1 Undo Lit 5 2 3 2 Redo 5 2 3 3 MN Delete 5 2 4 Selection Tools 5 2 4 1 al Select All 5 2 4 2 DF Select Points 5 2 4 3 gt A Select Lines la 5 2 4 4 2 Select Conics 5 2 4 5 24 Deselect 5 23 Pa Moving an Element 5 2 6 MN select 5 2 7 Interactive Modes 5 2 7 1 9 Add a Point X 5 2 7 2 HEM Add a Line
2. 5 2 7 3 aK Line Through Point 5 2 7 4 2 Add a Parallel EX 5 2 7 5 5 2 7 6 20 Add a Line With Fixed Angle Add a Perpendicular 5 2 7 7 Os Add a Circle 5 2 7 8 23 Circle by Radius 5 2 7 9 8 Circle by Fixed Radius O 5 2 7 10 2 H Midpoint 5 2 8 Definition Modes 2 5 2 8 1 Center 7 5 2 8 2 Angular Bisector 5 2 8 3 A Compass 5 2 8 4 Mirror AY 5 2 8 5 Circle by Three Points vii 50 50 50 50 50 51 51 51 51 52 54 55 56 58 60 61 63 64 65 66 67 68 69 71 72 73 74 75 viii Contents 5 2 8 6 5 2 8 7 5 2 8 8 5 2 8 9 Conic by Five Points Polar of a Point AAA Polar of a Line Polygon ye 5 2 8 10 422 Join 5 2 8 11 Se Meet 5 2 8 12 A Define a Parallel 5 2 8 13 5 2 9 Measurements 5 2 9 1 5 29 2 5 29 3 a de Distance A Angle a Area 5 2 10 Special Modes 5 2 10 1 5 2 10 2 5 2 10 3 5 2 10 4 ABC Add Text Locus nn E Animation Add a Segment 5 3 Geometries 5 3 1 Types of Geometries 5 3 2 Views and Geometries 5 4 The Views 5 4 1 Euclidean View 5 4 1 1 5 4 1 2 5 4 1 3 5 4 1 4 5 4 1 5 5 4 1 6 5 y C Translate Zoom in A Zoom out 222 Toggle Grid Toggle Axes Toggle Snap A Define a Perpendicular 76 77 78 79 80 81 82 83 84 85 86 87 88
3. 88 90 92 94 96 96 98 99 99 99 100 100 100 100 100 l 5 4 1 7 E Denser Grid l 5 4 1 8 2 24 Coarser Grid 5 4 2 Spherical View gt y 5 4 2 1 IM Rotate 5 4 2 2 a Spherical Reset 5 4 2 3 The Scale Slider 5 4 3 Hyperbolic View 5 4 4 Polar Euclidean and Spherical View 5 4 5 Construction Text 5 4 6 General Functions 5 4 6 1 EJ Generate PostScript 5 4 6 2 Eue Hyp EII Choose the Geometry 5 5 The Appearance Editor 5 5 1 Color 5 5 2 View Colors 5 5 3 Clipping 5 5 4 Labelling 5 5 5 Pinning 5 5 6 Overhang 5 5 7 Size 5 5 8 Opaqueness 6 Creating Interactive Webpages and Exercises 6 1 Glossary 6 2 Exporting Plain Examples 6 3 Exporting Animations 6 4 Creating Interactive Exercises 6 4 1 Exercise Construction 6 4 2 Editing the Exercise 6 4 2 1 Defining the Input Contents ix 101 101 101 102 102 103 103 103 104 105 106 106 107 108 109 110 111 111 112 112 113 114 114 115 116 117 117 118 118 x Contents 6 4 2 2 Defining Solutions 2 120 6 4 2 3 Defining Hints 2 a 121 6 4 2 4 Tool Selection 2 2 a 123 6 4 3 Saving and Creating the HTML 123 6 4 4 Testing the Exercise 7 we 124 6 4 5 Design Considerations 2 124 6 5 Post Processing a ee 125 6 6 LegalIssues lt o vo oao o 126 7 Installation Rn 127 7 1 General Information 2 ee 127 7 2 Installing on Win
4. User Manual for the Interactive Geometry Software Cinderella Tutorial and Reference Bearbeitet von J rgen Richter Gebert Ulrich H Kortenkamp 1 Auflage 2000 Taschenbuch x 143 S Paperback ISBN 978 3 540 67139 8 Format B x L 15 5 x 23 5 cm Gewicht 250 g Weitere Fachgebiete gt EDV Informatik gt Professionelle Anwendung gt Foto und Bildverarbeitung schnell und portofrei erhaltlich bei 0 beck shop de DIE FACHBUCHHANDLUNG Die Online Fachbuchhandlung beck shop de ist spezialisiert auf Fachb cher insbesondere Recht Steuern und Wirtschaft Im Sortiment finden Sie alle Medien B cher Zeitschriften CDs eBooks etc aller Verlage Erg nzt wird das Programm durch Services wie Neuerscheinungsdienst oder Zusammenstellungen von B chern zu Sonderpreisen Der Shop f hrt mehr als 8 Millionen Produkte Contents 1 Preface 2 Introduction 2 1 Sample Applications 2 1 1 Exact Drawings 2 1 2 Geometric Calculator 2 1 3 Student Exercises 2 2 Design and Features 2 3 Technical Background 3 A Quick Start 3 1 Pappos Theorem 3 1 1 Drawing Your First Point 3 1 2 Undoing an Operation 3 1 3 Moving a Point 3 1 4 Adding a Line 3 1 5 Adding More Lines 3 1 6 Creating Points of Intersection 3 1 7 Finishing the Drawing 3 1 8 Selecting and Changing the Appearance 3 1 9 Adding a Final Point and Proving a Theorem 3 1 10 Moving Points to Infinity 3 2 A Three Bar Linkage 3 2 1 Making a Bar 3 2 2 Adding Two More Bars
5. dows 95 98 or NT 4 0 A 127 7 3 Installation on Unix Platforms nn 128 7 3 1 Installing on Sun Solaris SPARO 2 200200 128 7 3 2 Other Unix like Platforms 2 nn 128 7 3 3 Installing a JVM on Linux we Sy ee ae th he Oe 128 7 4 Installing on MacOS a 129 7 5 Installing on Other Java Platforms a 129 7 6 Installing Using a Web Browser a 129 7 7 Troubleshooting ee 130 7 8 Installing Netscape nn 130 8 License Agreement o 131 8 1 Conditions of Use and Terms of Warranty 131 8 2 Nutzungs und Garantiebedingungen 0 135 8 3 Java tm Runtime Environment eto Je ok A ete ae Gi 139 9 References 2 wa 142
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