Home
NAMCO Bandai Games 90500070 User's Manual
Contents
1. If testing is completed select EXIT amp SAVE on the menu screen and press Player 1 Switch 1 to return to normal game mode Player 1 Joystick Start Switch Switch 1 Switch 4 Switch 5 Switch 3 Page 12 a DIFFICULTY LEVEL Diffulculty level for game play EASY MEDIUM VERY HARD ULTRA HARD b FIGHT COUNT lt 1 GAME The number of rounds to be cleared to win in 1 Player mode c FIGHT COUNT VS GAME gt The number of rounds to be cleared to win in 2 Player mode ill Hr d LIFE BAR lt 1P GAME gt Life gauge in 1 Player mode NORMAL e LIFE BAR VS GAME gt Life gauge in 2 Player mode NORMAL 1 EY f ROUND TIME Time 1 round seconds g GUARD DAMAGE Damage at guard ON a little OFF none h NEUTRAL GUARD Guard condition when the Joystick is in the centre ON Guard exists OFF No guard i CHARACTER CHANGE AT CONTINUE Changing characters at continue play YES Possible NO Not possible j CHARACTER CHANGE AT VS GAME Changing characters in 2 Player game when someone buys in YES Possible NO Not possible MUSIC IN ATTRACT Sound played during the Attract Mode YES sound played NO No sound played EVENT MODE Continuation after 2 Player game ended ON Both players game over OFF Winner continue as 1 Player game m PAIR PLAY MODE 4 players control Not available on this cabinet
2. n HIT COLOUR Red display effect at hit RED Exist GREEN Changed to another colour Page 13 4 6 Coin Options 1 Select COIN OPTIONS from the main test menu see 4 1 1 page 6 the following screen is displayed COIN OPTIONS DEFAULTS IN GREEN START COST 1 COIN TO START CONTINUE COST 1 COIN TO CONTINUE COIN CHUTE1 MECHANICAL VALUE 1 COIN COUNT AS 1 COIN COIN CHUTE2 MECHANICAL VALUE 1 COIN COUNT AS 1 COIN CREDIT MODE COMMON COIN COUNTER 1 COUNTER FREE PLAY NO EXIT P1 START 2 Pressthe Player 1 Joystick up or down to select the item to be adjusted 3 Press the Player 1 Joystick left or right to change the setting of the selected item 4 Repeat items 2 and 3 for each item to be changed 5 Press Player 1 Start Switch to return to the Test Menu Screen Note If testing is completed select EXIT amp SAVE on the menu screen and press Player 1 Switch 1 to return to normal game mode Player 1 Joystick Start Switch Switch 1 Switch 4 Switch 5 Switch 3 Page 14 NOTE The price of play is set within the CashFlow validator The START COST AND COIN CHUTE VALUE MUST all be set to 1 a START COST The number coins required for 1 game _ 2 tats 7 b CONTINUE COST The number of coins needed to play a continue game _ 2 4 7 9 c CHUTE 1 MECHANICAL VALUE The number of coins to be
3. TEKKEN TAG OPERATORS MANUAL T IS THE RESPONSIBILITY OF THE OPERATOR TO MAINTAIN CUSTOMER SAFETY AT ALL TIMES AND IT IS IMPERATIVE THAT THE DETAILS SET OUT IN THIS MANUAL ARE FOLLOWED PRECISELY Part No 90500070 Issue 1 Contents 1 SPECIFICATIONS See 3 2 MOVING MACHIN E Ne 4 DLL 4 a ADJUSTVEN Tee 5 4 1 Entering the Test Mode c cccccccecteccenecdeedeedeneeesegeneeesedeneedbesducsehesdueseeesecensecseecne 5 4 1 1 Selecting and Adjusting Items 6 4 1 2 Finishing the Test 6 4 2 Display 4 45040690 7 4 2 1 Convergence eq Dp n ee peque dani al iq 8 4 2 2 Colour Bar Eoo te Oe mac a 9 2 3 TTS 10 44 Sound Tess eee nc ee eae 11 PIONER 12 i TENE 14 4 7 P D S BOOK Keeping seese pip els E E 16 a DATA CLEAR a ue eens tc eese M 16 5 PEB S acc eal ea i ciel c I 17 EPA 18 Page 2 1 SPECIFICATIONS POWER SUPPLY AMBIENT OPERATING TEMPERATURE COIN ACCEPTOR DIMENSIONS WEIGHT ACCESSORIES 230volts AC 5 C TO 25 Hantarex 28 Polo Moni
4. The following screen will be displayed DISPLAY TEST Display test 4 2 page 7 SWITCH TEST Switchtest 4 3 page 10 SOUND TEST Sound test 4 4 page 11 JVS CABINET OPTIONS JVS cabinet options GAME OPTIONS Game options 4 5 page 12 COIN OPTIONS Coin options 4 6 page 14 A D S Check play data 4 7 page 16 DATA CLEAR Dataclear 4 8 page 16 EXIT amp SAVE Finishing the test mode Page 5 4 1 1 Selecting and Adjusting Items 1 Push the Player 1 Joystick up or down to scroll through the test items The test will change to red on the display Player 1 Joystick Start Switch Switch 1 Switch 4 Switch 5 Switch 3 2 Press the Player 1 Button Switch 1 to enter the selected test Details of the adjustments are explained in the following pages 4 1 2 Finishing the Test Mode 1 Push the Player 1 Joystick up or down to select EXIT amp SAVE in the test menu EXIT amp SAVE on the display will change to red 2 Press the Player 1 Button Switch 1 The test mode finishes and the game returns to normal play mode Note The test mode must be finished as described above If the Test Mode is ended any other way the changes made during the test mode will not be stored or be effective The test mode cannot be ended by turning the test switch off only If the Test switch is left in the ON position after testing is completed the switch will h
5. shading Press Player 1 Switch 2 to change the density from 32 gt 16 gt 8 gt 4 gt 2 gt 32 3 Press the Player 1 Joystick up or down to select the item to be adjusted from Contrast Bright R Bright G and Bright B 4 Press the Player 1 Joystick left or right to change the setting of the selected item 5 Repeat items 3 and 4 for each item to be changed 6 Press Player 1 Switch 1 to change to the CONVERGENCE test or press Player 1 Start Switch to return to the Test Menu Screen Note If testing is completed select EXIT amp SAVE on the menu screen and press Player 1 Switch 1 to return to normal game mode Player 1 Joystick Start Switch Switch 1 Switch 4 Switch 5 Switch 3 Page 9 4 3 Switch Test 1 Select SWITCH TEST from the main test menu see 4 1 1 page 6 the following screen is displayed P1 button switches 2 3 P2 8 direction joystick P2 start switch P2 button switches SWITCH TEST P1 start switch P1 8 direction joystick 1 P1 button switches Service switch of the cabinet SERVICE OFF Not used i i TEST SW OFF Test switch of the cabinet IP SW 1 ON 5 DIP SW 2 OFF 4 P2 button switches Option switches of the PC board EXIT P1 BUTTON4 amp 5 The number of activation of Netuesd the coin counter initially 0 P1 n switch How to return to the test menu screen 2 The Joystick on the display will move as the Player Joy
6. added when the coin switch 1 activates 4 5 7 2 d CHUTE 2 MECHANICAL VALUE The number of coins to be added when the coin switch 2 activates Not Used On This Cabinet e CREDIT MODE Record of Credit COMMON EACH ONE Not Used ON This Cabinet Either Start Switch removes one credit f COIN COUNTER Allocation of coin counter signal 1 COUNTER 2 COUNTERS Only one coin counter used Not Used On This Cabinet g FREE PLAY Setting of Free Play YES No coins needed NO Coins needed Page 15 4 7 A D S Book Keeping 1 Select A D S from the main test menu see 4 1 1 page 6 2 Press Player 1 Start Switch to return to the Test Menu Screen Note If testing is completed select EXIT amp SAVE the menu screen and press Player 1 Switch 1 to return to normal game mode 4 8 DATACLEAR 1 Select DATA CLEAR from the main test menu see 4 1 1 page 6 the following screen is displayed DATA CLEAR CANCEL Return to the test menu screen A D S CLEAR Clear the playing data only RANKING CLEAR Initialize the ranking data SET DEFAULTS ALL OPTIONS Reset all options to factory setting ALL CLEAR Clear all the data recorded b c d EXEC P1 BUTTON1 Clear selected item EXIT P1 START Return to the test menu 2 Press the Player 1 Joystick up or down to select the item to be adjusted 3 Press the Player 1 Switch 1 to clear the selected data 4 Select CANCEL p
7. ave to be turned OFF and back ON to re enter the Test Mode Page 6 4 2 Display Test The following checks and adjustments are available in this mode COLOUR EDIT Adjustment of the colour and brightness output from the PCB CONVERGENCE Used for the adjustment of size position and squareness of the monitor display Use monitor controls for adjustments COLOUR BAR Used for the adjustment of the shade and tone balance of the monitor Use monitor controls for adjustments 1 Select DISPLAY TEST from the main test menu see 4 1 1 page 6 the following screen is displayed Color edit screen Contrast Bright R Bright G Bright B PREVIOUS VALUE P 1 BUTTON 5 Reverts to values before changes made EXIT COLOR EDIT P 1 BUTTON 4 NEXT COLOR TEST P 1 BUTTON 1 EXIT P 1 START Color edit screen is displayed over the diagonal screen Pressing the Player 1 Switch 4 turns the Colour Edit On Off Switches the color edit mode on off Go to the next test pattern Return to the test menu screen The color edit screen is not displayed Page 7 4 2 1 Convergence Test 1 Press Player 1 Switch 1 to change between CONVERGENCE and COLOUR BAR screens 2 Onthe CONVERGENCE screen the following cross hatch pattern is displayed ENTER COLOR EDIT P 1 BUTTON 4 Switches the color edit mode on off NEXT COLOR TEST P 1 BU Go to the next test pattern EXIT P 1 START Return to th
8. d WARNING In order to prevent possible electric shocks be sure that the machine is connected to the mains with a securely connected earthed plug WARNING So that customers are not injured ensure that there is at least 500mm separation between other machines or walls CAUTION In order to avoid damage to the machine due to mis operation ensure that the voltage of the mains supply is 230volts AC NOTE If the location site of this machine has a polished floor it is recommended that rubber pads are fitted under the level adjusters to prevent the machine sliding on the floor In order to gain access to the Power Supply and CPU assemblies make sure that the rear of the machine is separated from a wall or other machine by at least 500mm Ne P Page4 4 ADJUSTMENTS The following adjustments and tests can be made to this game _______ Mem Reference ____ Testing the Video and Adjusting the Monitor 4 2 Display Test p7 Testing the Joysticks and Button Switches 4 3 Switch Test p10 Testing the Sound 4 4 Sound Test p11 Setting the Video Sync Not Used on This Cabinet Setting the Game Otions 4 5 Game Options p12 Setting the Price of Play 4 6 Coin Options p14 Book Keeping Data 4 7 ADS p16 Resetting the Book Keeping 4 8 Data Clear p16 4 1 Entering the Test Mode 1 To enter test mode slide the TEST switch located on the service bracket inside the coin door to the ON position
9. e test menu screen 3 Each Player 1 Switch 2 is pressed the colour of the cross hatch pattern changes in the following white gt blue gt red gt purple gt green gt light blue gt yellow gt black gt white 4 Ifthe pattern size position or shape is incorrect refer to the monitor manual for adjustment procedures 5 Press Player 1 Switch 1 to change to the COLOUR BAR test or press Player 1 Start Switch to return to the Test Menu Screen Note If testing is completed select EXIT amp SAVE on the menu screen and press Player 1 Switch 1 to return to normal game mode Player 1 Joystick Start Switch Switch 1 Switch 4 Switch 5 Switch 3 Page 8 4 2 2 Colour Bar Test 1 Select DISPLAY TEST from the main test menu see 4 1 1 page 6 2 Ifthe COLOUR BAR screen is not displayed press Player 1 Switch 1 to change from CONVERGENCE to COLOUR BAR screen The following screen is displayed COLOR BAR Contrast Whole contrast Bright R Brightness red Bright G Brightness green Bright B Brightness blue Color bar white Color bar red Color bar green Color bar blue Ee VALUE Returns to original value XIT COLOR EDIT P Finish the color edit NEXT COLOR TEST Go to the next test pattern EXIT 1 START Return to the test menu screen Each colour bar of white red green and blue is displayed with gradual
10. ound Press the Player 1 Joystick left Sound used during the game or right to change the number Sound Play Ei Me Sound Dd Press the Player 1 Switch 1 Set Mono Stereo IN SINET MONO Of Press the Player 1 Switch 2 Stereo mode Sound is played from the left speaker right Select sound No 001 and SOIN Teat speaker and then both speakers together press Player 1 Switch 1 Player 1 Joystick Start Switch Switch 1 Switch 4 Switch 5 Switch 3 Page 11 4 5 1 N B Note Game Options Select GAME OPTIONS from the main test menu see 4 1 1 page 6 the following screen is displayed PT LEE TE ona ADM ED E amp I a 3 2 GAME OPTIONS DEFAULTS IN GREEN DIFFICULTY LEVEL MEDIUM FIGHT COUNT 1P GAME 1 FIGHT COUNT VS GAME 1 LIFE BAR 1P GAME 1 LIFE BAR VS GAME 1 ROUND TIME 99 GUARD DAMAGE OFF GUARD DAMAGE ON CHARACTER CHANGE AT CONTINUE YES CHARACTER CHANGE AT VS GAME NO MUSIC IN ATTRACT YES EVENT MODE OFF 4 PLAYERS MODE OFF HIT COLOR RED EXIT P1 START Press the Player 1 Joystick up or down to select the item to be adjusted Press the Player 1 Joystick left or right to change the setting of the selected item Repeat items 2 and 3 for each item to be changed Press Player 1 Start Switch to return to the Test Menu Screen
11. ress Player 1 Start Switch to return to the Test Menu Screen Note If testing is completed select EXIT amp SAVE on the menu screen and press Player 1 Switch 1 to return to normal game mode Page 16 5 5 56way Edge Connector 48way Extension Connector Solder Side Solder Side Terminal No Part Side D D we eo _ me fefef Lo Lo fete Lee eee ee 5 1 qe CREE eene gt mne om re eee promona a pramon gt oo 17 oo a I G ES GND 5 5 6 5 Cabinet Parts Page 18 Decals and Plastics Cabinet Decal LHS Upper 40000530 Cabinet Decal LHS Lower 40000531 Cabinet Decal RHS Upper 40000532 Cabinet Decal RHS Lower 40000533 Cabinet Decal LHS Front 40000297 Cabinet Decal RHS Front 40000298 Cabinet Front Decal Namco 40000469 Character Plexi Tekken Tag 30000238 Header Vac Form 46000244 Header Acrylic Tekken Tag 30000240 Play Panel Overlay Tekken Tag 33000004 Tekken Tag Promotional Poster 40000534 Namco Decal 40000061 Page 19
12. stick is operated The Button Switches on the display will be highlighted as the corresponding Player Button Switch is operated The display for the other switches will change from OFF to ON as each switch is operated 3 Press Player 1 Switches 4 and 5 together to return to the Test Menu Screen Note If testing is completed select EXIT amp SAVE on the menu screen and press Player 1 Switch 1 to return to normal game mode Player 1 Joystick Start Switch Switch 1 Switch 4 Switch 5 Switch 3 Page 10 4 4 Sound Test 1 Select SOUND TEST from the main test menu see 4 1 1 page 6 the following screen is displayed SOUND TEST SOUND 000 Sound number STATUS 0000 Status of sound output SPEAKER OUT STEREO Current setting mono stereo SOUND PLAY P1 BUTTON1 Produces a sound each time the switch is pressed Ee MONAURAL ET BUTION Change the setting from mono to stereo How to return to the test menu screen 2 Press the Player 1 Joystick up or down to select the item to be adjusted 3 Press the Player 1 Joystick left or right to change the setting of the selected item 4 Repeat items 2 and 3 for each item to be changed 5 Press Player 1 Start Switch to return to the Test Menu Screen Note If testing is completed select EXIT amp SAVE on the menu screen and press Player 1 Switch 1 to return to normal game mode ltem Test Adjustment How to Operate Each number produces a different s
13. tor Mars CashFlow 1 Channel 790 w x 1200 d x 2080 h 175kg Keys Cash Door 2 Coin Door 2 Back 2ea Mains Lead 1 Operators Manual 1 Monitor Manual 1 CashFlow Documents 1 M6 Security Wrench 1 M4 Security Wrench 1 Page 3 2 MOVING THE MACHINE This machine is fitted with castors to make it easier to move Take care when moving the machine on an inclined surface The overall height of the machine is 2080mm Take care of any overhead obstructions e g Light Fittings Electric Cables etc 3 INSTALLATION This machine is designed for INDOOR USE ONLY Do not install in the following places _ Outdoors 2 Direct Sunlight places with excessive humidity or dust places where there is water leakage near air conditioning or heating equipment places with excessive heat or cold temperature 3 Places where it would be in the way of emergency exits or fire extinguishing equipment Unstable places or places with excessive vibration Places that are not level This machine must not be cleaned with a water jet or installed in an area where a water jet could be used pue WARNING NEVER turn the power to the machine ON until installation has been complete
Download Pdf Manuals
Related Search
Related Contents
User Manual - MyMedSupply Haier EB-2080EGV Microwave Oven User Manual Newstar LCD/CRT monitor riser Samsung BD-D5300 Benutzerhandbuch NordicTrack 30505.0 Treadmill User Manual µPAC-5000 User Manual (C Language Based) Copyright © All rights reserved.
Failed to retrieve file