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HASBRO Kings of the Beach 7-832 User's Manual
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1. BLOCK button Use the DIRECTIONAL buttons fo move into position to hit The number in the left hand corner tells you how many attempted spikes you have tried The number in the right hand corner tells you how many of these were successfully smashed After hitting 15 spikes press ON START again to hit another 15 Practice shots or press SELECT to exit this game BUMP PRACTICE After you use the SELECT button to choose this game press ONISTART to start the bumping lesson For each practice lesson there are up to 15 balls Your teammate He s your coach in this game mode will serve the balls to you After he serves to you bump the ball back to him You bump by pressing the BUMP button Use the DIRECTIONAL buttons to move into position to hit The number in the left hand corner tells you how many attempted bumps you have tried The number in the right hand corner tells you how many of these were successfully bumped After hitting 15 bumps press ON START again to hit another 15 practice shots or press SELECT to exit this game TOURNAMENT PLAY When you turn on your unit it automatically begins at tournament play If you have used the SELECT button to switch out of tournament play press SELECT until it returns to the tournament mode In the tournament mode you will experience two on two volleyball at its best Your two opponents and your teammate are computer contro
2. ET bution and then press the BUMP button to hit the ball over the net OFFENSIVE PLAY Press SET to set up your teammate for a shot Press JUMASPIKE BLOCK to smash the ball Press BUMP to hit the ball to the opponent side DEFENSIVE PLAY Press JUMASPIKE BLOCK to block the ball POSITIONING You cant hit a ball you can t reach You can reach the ball by using the directional buttons to move yourself into proper hitting position SCORING Each time you score a point it s registered in the upper left hand corner of the screen When the opponent scores their score is shown in the upper right hand corner ADVANCING Every time you score 45 points you win a match The game pauses after each match Press ONISTART to begin the next match If you win all 9 matches you win the game and you and your teammate are the Kings of the Beach If you lose a game then GAME OVER will appear Press ON START to play again but you have to start over at the first level of play If you feel you need some additional practice press SELECT after GAME OVER to enter your choice of the practice games either SPIKE or BUMP If you wish to play in silence press the SOUND button Press SOUND button again to regain sound Whenever you re tired of playing perhaps too much sun in your eyes or sand in your hair press OFF to shut off the unit Dont worryin case y
3. S ELECTRONIC MODEL 7 832 INGSEBEAH PROFESS ONAL Beach VMOp pe yBALe LCD VIDEO GAME E THE KINGS OF THE BEACH STORY This is not just another day at the beach Sand surf and sun are not enough it s time for volleyball You will play with and against the Kings of the Beach the best in the sport If you win the tournament you will take your place among the greatest Kings of the Beach However the path to the top will not be easy But fear not Your game is equipped with three modes One mode of course are the games themselves Another mode is specially designed to give you Practice with your spike shot The third mode is to give you Practice with your bump shot Without mastering your shots you simply wont become a King Instead you ll suffer the fate of so many who have come before you you ll have your nose rubbed in the sand by the bullies of the spike and bump the Kings of the Beach IEA INSERTING THE BATTERIES To insert the battery remove the battery J j compartment cover at the back of the i game To remove cover push in direction of the arrow Insert two AA batteries UM 3 or equivalent not included making sure to align and as shown After battery insertion the ACL switch may be pushed only if the game doesnt work properly Use a ball point pen The display should appear as in the diagram below GAME OVER
4. he box or carton the following name and address TIGER ELECTRONIC TOYS REPAIR CENTER 980 Woodlands Parkway Vernon Hills Illinois 60061 U S A Also dont forget to show your return address 3 Put parcel post stamps on the package insure the package then mail After the 90 day warranty period and up to one year from the date of purchase do all of the above PLUS enclose your check or money order for US 12 00 payment for the repair service Mike Abbot Nana Chambers Copyright 1989 All Rights Reserved Licensed from Electronic Arts 1990 TIGER ELECTRONICS INC TIGER ELECTRONICS INC 980 Woodlands Parkway Vernon Hills Illinois 60061 US A 7832IWTIE 4 PRINTED IN HONG KONG
5. ide To serve after Set Set To start the serve tossing ball up For offensive set To move left To move right To move forward A vab To move backward Select Game Score Indicators Score Stage 3 game modes to choose from 9 levels of tournament play e Your own computer teammate e Sound on off e Auto power shut off You have 3 games to choose from two practice games to improve your skills and the THIRD game is actual tournament play One practice game helps you improve your ability to SPIKE The other practice game improves your ability to BUMP You ll have to SPIKE and BUMP effectively to win at tournament play SPIKE AND BUMP In the Spike and Bump practice games you are given 15 practice shots If you need more practice simply press ON START again for another 15 practice shots TOURNAMENT PLAY In tournament play it s two on two volleyball You control your own player and you have a computer controlled teammate Both players on the team against you are computer controlled The first team to reach 45 points wins You DON T have to win by 2 points SIDEOUT RULES APPLY In tournament play Sideout rules apply Only the team serving can score points If the ball touches the ground on your opponent s court or if your opponent hits the ball out of bounds you win the rally If you served you get a point and continue servi
6. lled Your player is controlled only by you Your player is the flashing player Once you have selected tournament play press the ON START button again to begin the game Game 14 will appear for about 2 seconds in the upper right hand corner You always begin at Game 4 There are 9 games in tournament play You must win each game in order to advance to the next game If you win all 9 games you are the greatest of all the Kings of the Beach and you have won the match As explained in the Game Summary it takes 15 points to win each game and you DON T have to win a game by two points Don t forget that Sideout rules apply Only the serving team scores points When you win a rally and are serving you get a point and continue serving If you win a rally when the other team was serving no point is scored for either side but you gain the serve If you lose a rally when serving the serve goes back to the other side If the other side is serving and wins the rally they gain the point If the opponent hits the ball out of bounds or if the ball falls to the ground on their side of the net you win the rally Of course if you hit it out or the ball lands on the ground on your side then the opponent wins the rally Each team is allowed to touch the ball up to THREE times before sending it back over the net NO PLAYER IS ALLOWED TO TOUCH THE BALL TWICE IN A ROW Se SERVING When you re serving first press the S
7. ng If you didnt serve the ball but your team won the rally a Sideout occurs Neither team gets a point but your team is awarded the serve REMEMBER YOU HAVE TO BE THE SERVING TEAM TO SCORE POINTS Each team is allowed to touch the ball up to three times before sending it back over the net eae cL eens j ii j TA Press Jump Spike Block to smash Press Jump Spike Block to block the ball on offense the ball on defense To serve first press the Set Use the directional keys to move button and then press the your player right left forward Bump button and backward Remember your Player is the flashing player Press ONISTART to turn on the unit A simple ON beep is heard and the game selection is Tournament play By pressing the SELECT button you can choose a different game mode There are three games to choose fromTournament play Spike practice or Bump practice After selecting one of the three game modes press ON START button again to start the game SPIKE PRACTICE After you use the SELECT button to choose this game press ON START to start the spiking lesson For each practice lesson there are up to 15 balls Your teammate Hes your coach in this game mode will set up the ball for you each time in different positions After he sets you up smash it You smash it by pressing the JUMP SPIKE
8. ou get sunstroke and forget to turn off the unit the unit automatically shuts itself off in about three minutes when it s not in use If a part of your game is damaged or something has been left out DO NOT RETURN THE GAME TO THE STORE The store doesnt have replacement parts Instead write fo us at TIGER ELECTRONIC TOYS REPAIR CENTER 980 Woodlands Parkway Vernon Hills Illinois 60061 U S A In your note mention the name of your game the games model number and tell us briefly what is the problem Also include sales slip date and place of purchase and price paid We will do our best to help Tiger Electronic Toys warrants fo the original consumer purchaser of any of its electronic games that the product will be free of defects in material or workmanship for 90 days from date of purchase During this 90 day warranty period the game will either be repaired or it will be replaced at our option without charge to the purchaser when returned either to the dealer with proof of the date of purchase or when returned prepaid and insured with proof of date of purchase to Tiger Electronic Toys 980 Woodlands Parkway Vernon Hills Illinois 60061 USA Units returned without proof of the date of purchase or units returned after the 90 day warranty period has expired will be repaired or replaced at our option for a service charge of US 12 00 Payment must be made by check or money order This non warranty service will only be a
9. qi e Game it e High temperatures will destroy the unit Do not leave unit in direct sunlight Do not press the liquid crystal display screen and avoid heavy shock or the display may fail TA Donotuseapencilor pin Clean only with a piece c ZA to press the ACL switch SN of soft dry cloth ie Use a ball point pen OT Replace batteries at the first sign of erratic operation There are actually three games in one Two of the games make you a better player in the third game One game gives you practice on your spike shot A second game gives you practice on your pump shot The third game is tournament play where you will need all your skill at spiking and bumping to win games Each tournament game is played to 15 You dont have to win by two points Once you score 15 points and win a game you proceed to the next level in the tournament When you advance all the way to level 9 and win there you win the tournament and are the best of the Kings of the Beach pee Te ee FUNCTI YEUNCHON adv gt OFF SELECT ACL SET BUMP SOUND ONSTART JUMP SPIKE BLOCK OniStart To turn on the unit To start each game Select To select your choice of three games Spike Bump or Tournament Sound Controls sound on or off Off To turn off the unit JumpiSpike Block To jump up To smash the ball on offense To block the ball on defense Bump To hit the ball to opponent s
10. vailable for one year from the date of purchase All non warranty units must be returned postage paid and insured to TIGER ELECTRONIC TOYS REPAIR CENTER 980 WOODLANDS PARKWAY VERNON HILLS ILLINOIS 60061 U S A Tiger Electronic Toys will not be liable for loss of use of the product or other incidental or consequential costs expenses or damages incurred by the purchaser Any implied warranties are limited in duration to the 90 day period from the original date of purchase This warranty gives you specific legal rights and you may also have other rights which vary from state to state so the foregoing limitations may not apply to you This warranty does not cover damage resulting from accident unreasonable use negligence improper service or other causes not arising out of defects in material or workmanship HOW TO GET SERVICE FROM THE TIGER ELECTRONIC TOYS REPAIR CENTER ON YOUR ELECTRONIC GAME DURING AND AFTER THE 90 DAY WARRANTY PERIOD During the 90 day warranty period you may have a defective game replaced at the dealer from which it was purchased If however during the 90 day warranty period you choose to obtain repair or replacement from the Tiger Electronic Toys Repair Center please make the arrangements described below 4 Pack the game carefully in the original box If the game box is not available use a good carton with plenty of newspaper styrofoam or other padding all around and tie it securely 2 Carefully print on t
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