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        Wiley Adobe Creative Suite 3 Design Premium All-in-One Desk Reference For Dummies
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1.  click the Eye icon at the top of  the column     To prevent layer contents from being modified  click any layer in the column  below the Padlock  To unlock it  click the Padlock again  To lock or unlock all  layers  click the Padlock icon at the top of the column     Locking layers ensures that you won   t accidentally move or delete the art   work it contains  Make a habit of locking layers whenever you   re not working  with them     Layer visibility only affects what you see inside of the authoring environ   ment and has no effect on the finished SWF file  Layers whose visibility is  toggled off in your document will still appear when published     Book VII  Chapter 1    6 ysely yum  pavers umay    63 2 Exporting Files from Flash    Importing Files     lt P    There will be times when you need to bring resources     such as artwork or  photo files created in Adobe Photoshop or Illustrator   MP3 sound files  and  even video files     that were not created in Flash  You can import the follow   ing file formats into Flash      JPEG  GIF and PNG  TIFF  EPS     Flash SWF Files     Adobe Illustrator   ai  and Photoshop    psd      AIFF  WAV  and MP3 audio files     MPEG  MOV  QuickTime  and FLV video formats  Import Video only   You can import these files directly to the stage for immediate use or to your    document   s Library  see Chapter 2 of this minibook  for storage until you   re  ready to place them on the stage     To import files to the stage     1  Choose File gt Im
2.  to get  and set  attributes  such as height and width  for a selected item on  the stage or work area  When nothing is selected  the Property inspector   shown in Figure 1 3  shows your document properties     You can modify your document Property at any time from the Property  inspector when no items on the stage are selected or by choosing Modify  Document     Panels  right side     The many panels included in Flash give you total control over most aspects  of your movie  from creating and managing colors to exploring the structure  of your project     The default workspace launches with three panels  the Color  Swatches  and  Library panels     You ll want to get familiar with panel behaviors and features so that you can  manage their appearance and make organizing your workspace a snap        Figure 1 3   The fully  contextual  Property  inspector  can show  options for  selected  artwork   frames on  the timeline   or tools like  the Pen and  Pencil     627    Creating Vour First Flash Document          Adobe Flash CS3 File Edit View Insert Modify Text Commands Control Debug Window Help   gt  Sat 12 00 AM fa           eee T MyFirstMovie fla       i    s 10 as 20 25 30 35 40 45 50 55 60 6p  3 23 i  a Layer 1 J    D  mereen  anaa  i anmi 1 zom oo EE g ew       Sone 1   Workspace    5  ioox A          nes rk  Drawing Object 7 im T      Solid E  Custom Cap       a  amp   IR C Stroke hinting Scale   Normal PP  Miter    W  1496 x  B4    Join  P    m   154 1      139 5     Ope
3. Chapter 1  Getting Started  with Flash 9    In This Chapter    Creating and saving new documents   Getting familiar with the workspace and tools    Managing your workspace and panels  Thinking about FLA and SWF file formats  Introducing Flash Player 9   Understanding the publishing process    Mee to the world of Flash  one of today   s hottest applications for  creating eye catching motion graphics featuring sound  video  and  visual effects  In this chapter  you explore the whole process  from basic  graphics creation and animation to complex effects and user interaction     Creating Vour First Flash Document    To get started  you re going to create a new blank Flash document and set  up your workspace  You can create a new document in two ways       From the Start page  choose Flash File  ActionScript 3 0  under the  Create New column       Choose File  New Flash File   gt  ActionScript 3 0      Your new document is created  and the workspace appears  Before you get  to work  you need to specify some important settings  such as width and  height  for your file by using the Document Properties dialog box     To open the Document Property inspector dialog box  choose Modify     Document and set the following options       Title  This is simply the title of your new Flash file  Although you can  leave this blank  it   s typically a good idea to name it from the beginning  using a short but intuitive name  such as Home Page     62 4 Creating Vour First Flash Document      Desc
4. To dock panels together  simply drag one on top of the other  once docked  together  you can move  minimize  or close several panels as one unit  This is  handy for keeping commonly used or related panels together     You can save panel and panel positions and groups as part of custom work   spaces   See the section    Creating and Saving Workspaces     later in this  chapter      Panels can always be toggled on or off from the Window menu  If you don   t  see a panel or have accidentally closed one  look for it in the Window menu   Many panels have shortcut keys  if you use a panel often  use its shortcut  key combination for easy access     Creating and Saving Workspaces    One of the most useful additions in recent versions of Flash is the ability to  save your workspaces  or the appearance and layout of workspace items  such as the Toolbar  Timeline  Property inspector  and panels     Saving workspaces is essential if you   re sharing a computer workstation with  others and want to recall your favorite panels and setup instantly  However   it can be useful for maintaining different workspaces for different projects   even if you   re the only person working on your computer     To create and save your workspace layout     1  Open and position any panels or panels you want available  including  the Toolbar  Timeline  and Property inspector     You can toggle panels and panels on or off from the Window menu     Getting to Know Flash Player 9 62 9    2  Choose Window gt Work
5. an be created from the  Publish or Export menu options and are    compressed movie files  typically smaller than  their  FLA counterparts  that contain all the  graphics and information necessary to display  your movie     The Flash Player can   t read FLA files  and SWF  files can t be deconstructed into usable FLA  files  Changes to your Flash movie are always  done in the original FLA file and must be re   exported to a new SWF file if you want to view  them in the Flash Player        633       Publishing Vour Final Movie    The final step in getting your movie ready to be posted on the Web  distrib   uted on a CD ROM  or sent through e mail is the publishing process  The pub     lishing process handles two important tasks  Exporting the final SWF file Book Vil   playable by the Flash Player  and creating any additional files  such as Web chaptagi  pages  necessary to display your movie  The File menu   s Publish Settings   and Publish options handle the setup and publishing of your movie so that D   you can show the world your new creation  a     ne   Flash can create any and all of the following file types at Publish time   gt  2   oF     SWF files        JPG  GIF  or PNG bitmap files    Projector files    If you want to distribute your movie as a standalone file  you can create  a Mac or PC compatible projector that includes the Flash player       HTML files    To display your movies on the Web  you ll need to contain it within a  Web page  or HTML file  Flash takes car
6. curve orientation of an existing point                                     Text tool Creates text on the stage   Line tool Draws straight lines   Shape tools Creates rectangular  oval  or multisided shapes on the stage  Pencil tool Draws freehand paths   Brush tool Draws broad  freehand fill areas   Ink Bottle Applies or modifies the stroke color and style of a shape or path  Paint Bucket Applies or modifies the fill color of an area   Eyedropper Samples the color Property from an object   Eraser Erases parts of a fill or path   Hand Repositions the stage and work area within the workspace  Zoom Zooms in or out of a selected area of the stage         Adobe Flash          Book VII  Chapter 1    6 ysely YIM  pavers umag    626 Creating Vour First Flash Document       Figure 1 2   The timeline  is com   posed of  frames   each one  represent   ing a point  in time  moving left  to right       P    The timeline    Above your stage sits the timeline  where you bring your artwork to life  through animation  The timeline is broken out into layers  new documents  automatically contain one new layer labeled Layer 1  Each layer on the time   line is composed of frames that span horizontally from left to right  each one  representing a point in time  just like frames in a movie reel  see Figure 1 2         eaa Fa MyFirstMovie fla   gt a nj  ee T TT TT ee TTR    By    aj Layer 1 Je       The Property inspector    Sitting at the bottom of your workspace  the Property inspector allows you 
7. e of creating this page for you       QuickTime movies    Chapter 2 of this minibook explores publishing in more detail     63 4 Book VII  Flash CS3    
8. images can make their entrance or exit or be placed until they   re  ready to appear in your movie     The Tools panel    What CS application would be complete without a fancy toolbar  Flash has a  comprehensive set of tools for just about any drawing task you   ll need to  wrap your hands around  Table 1 1 gives you a rundown and description of  the tools you   ll find  The Tools panel  shown in Figure 1 1  has been  redesigned to make your work area flow better  A double arrow at the top  lets you toggle between a single column and double column to maximize  your work area        Figure 1 1   Use the  double  arrows on  top of the  new Flash  CS3 Tools  panel to  switch  between  double and  single  column  views        625    Creating Vour First Flash Document       Table 1 1    The Tools Panel       Tool    Description       Selection tool    Selects and moves objects on the stage and work area       Subselection tool    Selects and moves specific points on a path or shape       Free Transform tool    Changes the dimensions  rotation  or proportions of an object       Gradient Transform tool    Changes the size  intensity  and direction of a gradient fill             Lasso tool Creates freehand selections around one or more points  Pen tool Creates accurate   point by point straight and curved paths  Add Anchor Point Adds anchor points along an existing path       Delete Anchor Point    Removes anchor points from an existing path       Convert Anchor Point    Changes the 
9. n n                      A ALR T N A OENE E       The panel group   The panel group sits on the right of the workspace and features multiple  panels docked  or grouped  together  In the default workspace  the Color and  Swatches panels are docked together     The panel group can   t be freely repositioned in the workspace  However  it  can be resized or collapsed down to icon view using the double arrows  found in its upper right corner      You can undock panels from the panel group  Simply click and drag a panel  away from the group by its title tab  To dock a panel into the group  drag it  into the panel group     Managing individual panels   You can position each panel individually anywhere in the workspace by  dragging it from its top bar or title tab  You can find additional appearance  options under the panel   s flyout menu  accessible from the icon in its upper   right  see Figure 1 4   The flyout menu also provides another way of getting  to the panel   s primary tasks     Book VII  Chapter 1    6 4sej4 WIM  pavers umay    628 Creating and Saving Workspaces       Figure 1 4   Anatomy  of a panel         lt P    The double arrows             Resize the pane group  toggle the group  into icon mode   right   T 4  Color   Swatches x   g Chine      Minimize  E swatches  and close     Each pane has a fly out  menu with additional          options   Grab a pane by its tab  to group it  or ungroup Use the lower corner  it  with other panes  to resize an individual pane     
10. port   Import To Stage    2  Select the file s  from your hard drive that you want to import   Imported items are placed on the stage on the currently selected layer  and frame     To import files directly to the Library     1  Choose File gt Import   Import To Library     2  Select the files from your hard drive that you want to import and click  the Open button     Imported files don   t appear on the stage  but are available in the Library  panel for use later on     To select multiple files for import  hold down the Shift key when prompted  to select files from your hard drive  You   ll be able to bring several files to the  Stage or Library in one step     Exporting Files from Flash    In contrast to the Import menu  the Export menu is used to generate files  from your current document out of Flash  most often to create a compressed  SWF file for final publishing  Additionally  it can be used to generate static  images  such as a JPEGs or GIFs  from specific frames in your movie        Publishing Vour Final Movie    FLA and SWF files    The life of a Flash project involves at least two  different types of files  your authoring file  FLA   in which all your work is created  and the final  product  your compressed movie or SWF file     FLA files work only within the Flash CS3 appli   cation  the authoring environment   When  you re ready to distribute your finished movie   you ll need to publish an SWF file that can be  played back by the Flash Player     These SWF files c
11. ription  This is optional and can contain descriptive text about  your file  including a summary  last revision date  or any info you feel  may be helpful later  This information is only visible when viewing  Document Property in the authoring environment and has no impact on  the final movie       Frames Per Second  Because Flash files behave like movies  the frame  rate is an important setting that impacts the performance of your movie   The default setting of 12fps should do fine       Dimensions  The width and height set here determine the size of your  stage and in turn  the visible area of your final movie  For now  leave the  default setting of 550 pixels wide by 400 pixels in height       Background Color  Click the swatch to pick a background color for your  stage from the Web safe color panel  This also sets the background color  of any Web pages created by Flash if and when you publish your movie  to the Web     When you   re done fine tuning your document Property  choose OK     Getting Familiar with the Workspace    The most prominent item you   ll notice is dead center on the screen  the  stage  The stage is where the action happens     where you draw  build  or  import graphics  create text  and construct layouts     The grey area surrounding the stage is your work area  Items placed here  aren   t visible in your final movie because they   re outside the bounds of the  stage  However  it helps to think of this area as backstage     where text  art   work  and 
12. sly  the Flash Player  handled runtime errors gracefully  but  silently     very considerate  but not very  useful        Beyond simple playback  the Flash Player is also responsible for deciphering  and carrying out instructions written in ActionScript  Flash   s powerful built   in scripting language  ActionScript  which is introduced in Chapter 7  gives  your Flash movies many more abilities  including playback control  real time  user interaction  and complex effects     Your end user needs the Flash Player in order to view your movies   Fortunately  at the time of this writing  the Flash Player is in use by 96 per   cent of Internet enabled PCs worldwide  If a user doesn   t have the Flash  Player installed  it   s available as a free download from the Adobe Web   site at www  adobe  com     Talking about Layers    If you   ve worked with other programs that utilize Layers  such as Photoshop  or Illustrator   the concept is very much the same  If you   re new to layers  it   s  best to think of them as clear pieces of film stacked on top of each other   Each layer can contain its own artwork and animations     In Flash  you use layers to stack artwork and animations on the stage  allow   ing them to exist together visually but to be edited or moved independently  from one another  You can reorder layers to position artwork in front of or  behind artwork on other layers     To create a new layer  click the New Layer icon at the bottom of the timeline   The layer is automa
13. space   gt Save Current   3  Assign your workspace a new name and click OK   Your workspace is now available by name under the Workspaces menu     To recall a workspace  choose Window   gt Workspace    Your workspace name    The current workspace rebuilds and appears exactly as you saved it     You can view all your saved workspaces at any point by choosing Window  Workspace   Manage  From this panel  you can choose to delete or rename  existing workspaces at any point     The default workspace can   t be modified  deleted  or renamed     Saving and Opening Documents    NING   s    It   s always recommended that you save your document after you make any  significant changes or additions  and although not necessary  it   s also a good  idea to save a new document immediately after creating it  To save a docu   ment  choose File   Save  Enter a name for your file and choose a location   on your hard drive to save it to     To open an existing document  choose File   Open and locate the FLA file on  your hard drive     You may need at some point to save a copy of your document under a new  name  either to create an alternate version or perhaps to make it compatible  with an older version of Flash     To save a copy of your document under a new name  choose File   Save As   Choose a location on your hard drive and enter a new filename  The drop   down menu at the bottom of the Save As dialog box lets you choose what  version of Flash you want to save the file in  From Flash CS3  
14. tically assigned a name  you can rename any layer by  double clicking its name and typing a new name     ir    Figure 1 5   It s easy to  shuffle  layers      just click  and drag  to reorder  any layer     NING   RY    Talking about Layers 63 1    To delete a layer     1  In the Timeline window above the stage  select the layer you want to  delete     Hold down the Shift key to select multiple layers  You can then click the  Trash icon to delete all the selected layers at once     2  Click the Delete Layer icon below the timeline     The beauty of working with layers is that you can easily change the stacking  order and appearance of artwork and animations distributed across those  layers  To reorder layers  simply select a layer by clicking its label on the  timeline and then click and drag the layer up or down in the stacking order  and release it to its new position  see Figure 1 5   Layers at the top of the list  will appear in front of other objects in lower layers  in contrast  layers at the  bottom of the list will appear below or behind items on higher layers     MyFirstMovie fla            Guide  Layer 1  ud Animation A    12 0 fps 0 05    Two additional aspects of managing layers include toggling a layer and its  contents visible or invisible  and locking layers to prevent their contents  from being accidentally moved or modified     To toggle a layer   s visibility on or off  click any layer in the column below the  Visibility icon  To toggle all layers on or off 
15. you can save  files into Flash 8 format as well     Saving a document in an older version of Flash may make some newer fea   tures unavailable  Avoid saving your file in an older file format unless you  absolutely need to make it available to an older version of Flash     Getting to Know Flash Player 9    The Flash Player is at the heart of Flash technology  The player  which you  can find as a plug in to Web browsers or as a standalone application  runs  and plays completed Flash movies  known as SWF  ShockWave Flash  files     Book VII  Chapter 1    6 ysely yum  pavers umay    630 Talking about Layers    If you ve used previous versions of Flash and  the Flash Player  it   s worth mentioning some  significant improvements in Flash Player 9     For the speed demons out there  Flash  Player 9 can achieve up to 10 times faster  performance than its predecessor  thanks  to improvements and revisions in Action  Script 3 0  as well as the new ActionScript  Virtual Machine 2  VM2      Behind the times  Don t worry     Flash  Player 9 features a second ActionScript  Virtual Machine  VM1  side by side with          vw    The Flash Player  New and improved for CS3     VM2  dedicated strictly to handling the  golden oldies  ActionScript Versions 1 0  and 2 0      Don t let the debugs bite  Improved debug   ging and error reporting means trouble   shooting is easier and more intuitive  If  something doesn   t go quite right during  playback of your movie  error reports  appear  Previou
    
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